Engine Error on Load Game

Engine Error on Load Game

Hello, I get the following error every time I load my current game. I think it is save specific as I have not always received this error. The error isn’t fatal, it’s just annoying. Also, I don’t know if this is related, but my goblins seem to be permanently stuck in a peaceful state. That could be a separate issue though

release-491 (x64)
...nehearth/components/building/building_component.luac:124: attempt to index local 'entity' (a nil value)
stack traceback:
	radiant/modules/events.luac:84: in function <radiant/modules/events.luac:81>
	...nehearth/components/building/building_component.luac:124: in function '_trace_entity'
	...nehearth/components/building/building_component.luac:37: in function '_restore_structure_traces'
	...nehearth/components/building/building_component.luac:17: in function 'obj'
	radiant/modules/events.luac:44: in function 'instance'
	radiant/modules/events.luac:98: in function <radiant/modules/events.luac:96>
	[C]: in function 'xpcall'
	radiant/modules/events.luac:96: in function <radiant/modules/events.luac:86>

Steps to reproduce:

  1. Load one of my save games (the forum won’t let me attach it)

Expected Results:
Opens up my game error free

Actual Results:
Getting the error pop-up after I load. Other than the goblins issue, I haven’t noticed anything out of the ordinary

It keeps happening whether I re-start the program or not

I would attach a save, but the forum won’t let me

Version Number and Mods in use:
release-491 (x64)

System Information:
Windows 8.1 Pro 64 bit
Intel Core i7-2600K
AMD Radeon R9 200 series
Windoes directory on single PCI Slot SDD
Steam Folder on a Raid 1+0 with 4 SSDs

4 posts were merged into an existing topic: Attempt to index local ‘entity’ (a nil value) - in function ‘traceentity’