Engine Error on Load Game
Hello, I get the following error every time I load my current game. I think it is save specific as I have not always received this error. The error isn’t fatal, it’s just annoying. Also, I don’t know if this is related, but my goblins seem to be permanently stuck in a peaceful state. That could be a separate issue though
release-491 (x64)
...nehearth/components/building/building_component.luac:124: attempt to index local 'entity' (a nil value)
stack traceback:
radiant/modules/events.luac:84: in function <radiant/modules/events.luac:81>
...nehearth/components/building/building_component.luac:124: in function '_trace_entity'
...nehearth/components/building/building_component.luac:37: in function '_restore_structure_traces'
...nehearth/components/building/building_component.luac:17: in function 'obj'
radiant/modules/events.luac:44: in function 'instance'
radiant/modules/events.luac:98: in function <radiant/modules/events.luac:96>
[C]: in function 'xpcall'
radiant/modules/events.luac:96: in function <radiant/modules/events.luac:86>
Steps to reproduce:
- Load one of my save games (the forum won’t let me attach it)
Expected Results:
Opens up my game error free
Actual Results:
Getting the error pop-up after I load. Other than the goblins issue, I haven’t noticed anything out of the ordinary
Notes:
It keeps happening whether I re-start the program or not
Attachments:
I would attach a save, but the forum won’t let me
Version Number and Mods in use:
release-491 (x64)
System Information:
Windows 8.1 Pro 64 bit
Intel Core i7-2600K
AMD Radeon R9 200 series
Windoes directory on single PCI Slot SDD
Steam Folder on a Raid 1+0 with 4 SSDs