Something about attempting to heal but target was nil.
Added savegame.
Also added an older Crash Report when Stoneheart refused to start after playing one game fullscreen. So does start in widowed mode, can play fullscreen, won’t start without changing settings manually back to ‘false’ in properties file.
The engine error window popped up when fighting a Gaint Wolf. The piece of fur was dropped by the wolf.
After I resumed the game, I sent you a savegame of it in the post above, I noticed that strange little thing in the map (arrow).
No clue what it is and I can’t interact with it either.
It might be in the savegame I send you folks too?
Something about attempting to heal but target was nil.
…/find_healable_target_observer.lua:552: attempt to perform arithmetic on local ‘heal_score’ (a nil value)
I wasn’t able to repro this using the savegame. Maybe @Relyss knows if we’ve seen this before or have an existing repro.
Stoneheart refused to start after playing one game fullscreen
Did you change your screen configuration? The game is trying to access a disconnected monitor. You should be able to resolve it by starting in windowed mode, dragging the window to the desired monitor, and pressing Alt+Enter. Let us know if that does not fix the issue.