Dev 3023 x64 Engine Error when trying to build

develop-3023 (x64)...onehearth/components/building/building_component.lua:1404: attempt to index local 'entity' (a nil value)stack traceback:
	radiant/modules/common.lua:237: in function 'report_traceback'
	radiant/modules/common.lua:248: in function <radiant/modules/common.lua:242>
	...onehearth/components/building/building_component.lua:1404: in function '_get_entry_for_structure'
	...onehearth/components/building/building_component.lua:837: in function 'is_dependency_of'
	...hearth/components/scaffolding/scaffolding_region.lua:817: in function '_find_location'
	...hearth/components/scaffolding/scaffolding_region.lua:240: in function 'set_active'
	...omponents/scaffolding/scaffolding_project_volume.lua:186: in function '_on_project_changed'
	...omponents/scaffolding/scaffolding_project_volume.lua:116: in function 'set_active'
	...earth/components/scaffolding/scaffolding_project.lua:101: in function 'set_active'
	...earth/components/fabricator/fabricator_component.lua:791: in function '_start_project'
	...earth/components/fabricator/fabricator_component.lua:548: in function '_updates_state'
	...earth/components/fabricator/fabricator_component.lua:537: in function 'obj'
	radiant/modules/events.lua:73: in function 'instance'
	radiant/modules/events.lua:206: in function <radiant/modules/events.lua:200>
	[C]: in function 'xpcall'
	radiant/modules/common.lua:257: in function 'xpcall'
	radiant/modules/events.lua:200: in function 'trigger'
	radiant/modules/events.lua:269: in function '_trigger_gameloop'
	radiant/modules/events.lua:320: in function '_update'
	radiant/server.lua:62: in function <radiant/server.lua:58>

http://i.imgur.com/dbT6gwL.png
http://i.imgur.com/pVRThel.png
So the stairs I placed were not included somehow.
wall.zip (2.1 KB)

This may go better with this thread

http://discourse.stonehearth.net/t/a16-a17-the-buildings-my-hearthlings-will-not-build-round-2/22200

The developers actively try to solve building issues posted here.

the thing is I built a wall exactly like it on the opposite side of the screen and it didn’t have this unique problem

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have had this one also, but mine usally happend when i placed 2 seperate designs together after one was already designed and i restarted. Usally going back a save and doing it again either fixed it or I had to rebuild the existing part again to solve the issue

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