Define a "City"

Well, not particularly. All you have to do is make sure that you have the players’ FoV’s set as “entities” or whatever, and wherever an “entity” is, time wouldn’t simulate.

you don’t “place” buildings YOU CREATE THEM! as stated by devs

are you referring to my tavern comments? :smile:

yes, i realize that… sorry for the incorrect phrasing… what i meant was:

better? :smile:

yeah, just being a little O&C about it