Summary:
I don’t really have much to describe. I was playing the game normally when it CTD’d without warning or apparent cause. No on-screen messages, and no clear problem at the end of the log except for the crash itself. Only thing that I can think of is that I’d just got done placing two clay wall lamps on a building and the first Hearthling arrived and deployed it just beforehand, and the game had auto-saved within the last minute.
2016-06-18 08:18:24.317994 | server | 2 | simulation.core | game loop exhausted before any jobs processed!
2016-06-18 08:18:24.552524 | server | 0 | sysinfo | Memory Stats: Fatal Exception
2016-06-18 08:18:24.552524 | server | 0 | sysinfo | Total System Memory: 7.965 GB (8552861696 bytes)
2016-06-18 08:18:24.553024 | server | 0 | sysinfo | Current Memory Usage: 3.133 GB (3363614720 bytes)
2016-06-18 08:18:24.553024 | server | 0 | sysinfo | Total Address Space: 128.000 TB (140737488224256 bytes)
2016-06-18 08:18:24.553024 | server | 0 | sysinfo | Available Address Space: 127.996 TB (140733020233728 bytes)
2016-06-18 08:18:24.553024 | server | 0 | sysinfo | Used Address Space: 4.161 GB (4467990528 bytes)
Attachments:
dmp, log, save
Versions and Mods:
A17 D3013 x64 + debug tools
System Information:
Win 10 x64, AMD FX-8350 CPU w/ Radeon R9 270X GPU