Crash to Desktop, no error message or warning

Summary:

Started a new game on dev-2818, Ascendency in Forest, normal mode. Just finished harvesting some trees, was promoting a carpenter and a trapper when the game crashed to the Desktop

Stonehearth.log:

2016-Jan-28 22:09:43.394631 | server |  1 |                              app | Stonehearth Version 0.14.0.2818 (x64)
2016-Jan-28 22:09:43.401812 | server |  1 |                      core.config | user id is    19e9542e-bc27-11e5-b20c-0021ccd79586
2016-Jan-28 22:09:43.401812 | server |  1 |                      core.config | session id is be5c05ac-c635-11e5-8abd-0021ccd79586
2016-Jan-28 22:09:43.401812 | server |  0 |                      core.system | Initializing crash reporter
2016-Jan-28 22:09:43.913909 | server |  0 |                         lua.data | lua jit is disabled
2016-Jan-28 22:09:43.923918 | server |  1 |                        resources | Module rayyas_children_ui version 2 is deferred load)
2016-Jan-28 22:09:43.923918 | server |  1 |                        resources | Modules have been modified by the user!
2016-Jan-28 22:09:43.945933 | server |  1 |                        resources | error loading file radiant/locales/en.json: invalid file path 'radiant/locales/en.json'.
2016-Jan-28 22:09:43.965949 | server |  1 |                              app | Running Stonehearth server on port 19488
2016-Jan-28 22:09:43.965949 | client |  1 |                renderer.renderer | Initializing OpenGL
2016-Jan-28 22:09:43.965949 | server |  0 |                  physics.navgrid | subspace pathfinder is enabled
2016-Jan-28 22:09:43.973950 | client |  1 |                renderer.renderer | Determining window placement
2016-Jan-28 22:09:43.974950 | client |  1 |                renderer.renderer | Selecting monitor at 3528, 54
2016-Jan-28 22:09:43.974950 | client |  1 |                renderer.renderer | Creating OpenGL Window
2016-Jan-28 22:09:44.013978 | server |  0 |                             mod stonehearth.ai.service | [] enable_cpp_compound_action is on
2016-Jan-28 22:09:44.543328 | client |  1 |                renderer.renderer | Creating OpenGL Context
2016-Jan-28 22:09:44.549332 | client |  1 |                renderer.renderer | Finished OpenGL Initialization
2016-Jan-28 22:09:44.551334 | client |  1 |                    horde.general | Initializing GL2 backend using OpenGL driver '4.5.0 NVIDIA 353.62' by 'NVIDIA Corporation' on 'NVS 5400M/PCIe/SSE2'
2016-Jan-28 22:09:44.926667 | client |  1 |                          browser | cef started.
2016-Jan-28 22:09:44.927583 | client |  2 |                          browser | Navigate called without an existing browser!
2016-Jan-28 22:09:44.927583 | thread12160 |  2 |                          browser | Doing a buffered navigation....
2016-Jan-28 22:09:44.951600 | client |  0 |                  physics.navgrid | subspace pathfinder is enabled
2016-Jan-28 22:09:45.000632 | client |  2 |                          network | client allocating new send buffer (total: 0)
2016-Jan-28 22:09:45.053667 | client |  1 |                      client.core | user feedback is on
2016-Jan-28 22:09:45.101699 | server |  2 |                          network | server allocating new send buffer (total: 0)
2016-Jan-28 22:09:56.395529 | client |  1 |                renderer.renderer | ignoring duplicate screen resize to (1920, 1027)
2016-Jan-28 22:10:20.077274 | server |  0 |                             mod stonehearth | ai slow start is enabled
2016-Jan-28 22:10:20.078274 | server |  0 |                             mod ai | cpp ai is enabled.
2016-Jan-28 22:10:20.485544 | server |  0 |               ai.execution_frame | (4053 Tulip Lessel)[t:1  f:1 (stonehearth:top) L:000000DC9C2CFF48] ai slow start is 0
2016-Jan-28 22:10:20.494551 | server |  2 |                  simulation.core | game loop exhausted before any jobs processed!
2016-Jan-28 22:10:20.552590 | client |  1 |                              rpc | critical error in http reactor: could not trace[trace 290 7]
2016-Jan-28 22:10:41.351007 | server |  2 |                  simulation.core | game loop exhausted before any jobs processed!
2016-Jan-28 22:13:56.715092 | server |  2 |                  simulation.core | game loop exhausted before any jobs processed!
2016-Jan-28 22:14:19.583296 | server |  2 |                  simulation.core | game loop exhausted before any jobs processed!
2016-Jan-28 22:14:49.215997 | server |  2 |                  simulation.core | game loop exhausted before any jobs processed!
2016-Jan-28 22:14:52.090911 | server |  2 |                  simulation.core | game loop exhausted before any jobs processed!
2016-Jan-28 22:15:05.465801 | server |  2 |                  simulation.core | game loop exhausted before any jobs processed!
2016-Jan-28 22:15:17.837025 | server |  2 |                  simulation.core | game loop exhausted before any jobs processed!
2016-Jan-28 22:15:29.411739 | server |  2 |                  simulation.core | game loop exhausted before any jobs processed!
2016-Jan-28 22:15:47.241575 | server |  2 |                  simulation.core | game loop exhausted before any jobs processed!
2016-Jan-28 22:16:01.469033 | server |  2 |                  simulation.core | game loop exhausted before any jobs processed!
2016-Jan-28 22:16:15.854596 | server |  2 |                  simulation.core | game loop exhausted before any jobs processed!
2016-Jan-28 22:16:37.840323 | server |  1 |                             mod radiant.object_tracker | [] auditing background_tasks to performance_counter every 2000 ms
2016-Jan-28 22:16:39.314193 | server |  2 |                  simulation.core | game loop exhausted before any jobs processed!
2016-Jan-28 22:16:40.161756 | client |  2 |                      dm.receiver | long update for object: 20 dt: 5ms
2016-Jan-28 22:16:41.376565 | client |  2 |                      dm.receiver | long update for object: 20 dt: 5ms
2016-Jan-28 22:16:42.505314 | client |  2 |                      dm.receiver | long update for object: 20 dt: 6ms
2016-Jan-28 22:16:44.221458 | server |  2 |                  simulation.core | game loop exhausted before any jobs processed!
2016-Jan-28 22:16:46.004643 | client |  2 |                      dm.receiver | long update for object: 65390 dt: 6ms
2016-Jan-28 22:16:46.085695 | server |  2 |                  simulation.core | game loop exhausted before any jobs processed!
2016-Jan-28 22:16:50.285487 | client |  2 |                      dm.receiver | long update for object: 20 dt: 6ms
2016-Jan-28 22:16:56.374536 | server |  2 |                  simulation.core | game loop exhausted before any jobs processed!
2016-Jan-28 22:16:59.898879 | server |  2 |                  simulation.core | game loop exhausted before any jobs processed!
2016-Jan-28 22:16:59.958919 | server |  2 |                  simulation.core | game loop exhausted before any jobs processed!
2016-Jan-28 22:17:03.890533 | server |  2 |                  simulation.core | game loop exhausted before any jobs processed!
2016-Jan-28 22:17:07.471913 | server |  2 |                  simulation.core | game loop exhausted before any jobs processed!
2016-Jan-28 22:17:11.826809 | client |  2 |                      dm.receiver | long update for object: 20 dt: 7ms
2016-Jan-28 22:17:17.184778 | client |  2 |                      dm.receiver | long update for object: 20 dt: 6ms
2016-Jan-28 22:17:17.760160 | client |  2 |                      dm.receiver | long update for object: 129909 dt: 21ms
2016-Jan-28 22:17:17.772168 | server |  2 |                  simulation.core | game loop exhausted before any jobs processed!
2016-Jan-28 22:17:24.646738 | client |  2 |                      dm.receiver | long update for object: 20 dt: 5ms
2016-Jan-28 22:17:25.592369 | server |  2 |                  simulation.core | game loop exhausted before any jobs processed!
2016-Jan-28 22:17:32.619039 | client |  2 |                      dm.receiver | long update for object: 20 dt: 5ms
2016-Jan-28 22:17:33.597689 | server |  2 |                  simulation.core | game loop exhausted before any jobs processed!
2016-Jan-28 22:17:40.558541 | client |  2 |                      dm.receiver | long update for object: 20 dt: 6ms
2016-Jan-28 22:17:41.552201 | server |  2 |                  simulation.core | game loop exhausted before any jobs processed!
2016-Jan-28 22:17:48.421768 | server |  2 |                  simulation.core | game loop exhausted before any jobs processed!
2016-Jan-28 22:17:49.092214 | server |  2 |                  simulation.core | game loop exhausted before any jobs processed!
2016-Jan-28 22:17:56.422087 | client |  2 |                      dm.receiver | long update for object: 20 dt: 6ms
2016-Jan-28 22:17:56.931427 | server |  2 |                  simulation.core | game loop exhausted before any jobs processed!
2016-Jan-28 22:18:06.278641 | client |  2 |                      dm.receiver | long update for object: 20 dt: 8ms
2016-Jan-28 22:18:06.310661 | server |  2 |                  simulation.core | game loop exhausted before any jobs processed!
2016-Jan-28 22:18:11.991438 | client |  2 |                      dm.receiver | long update for object: 20 dt: 6ms
2016-Jan-28 22:18:18.604836 | server |  2 |                  simulation.core | game loop exhausted before any jobs processed!
2016-Jan-28 22:18:28.002083 | server |  2 |                  simulation.core | game loop exhausted before any jobs processed!
2016-Jan-28 22:18:28.378333 | client |  1 |                         lua.code | unrecognized object type 'boxed' in json_to_lua!
2016-Jan-28 22:18:28.378333 | client |  1 |                         lua.code | unrecognized object type 'boxed' in json_to_lua!
2016-Jan-28 22:18:31.268254 | client |  1 |                              rpc | critical error in http reactor: could not trace[trace 2325 7]
2016-Jan-28 22:26:14.317014 | server |  2 |                  simulation.core | game loop exhausted before any jobs processed!
2016-Jan-28 22:26:14.530157 | server |  2 |                  simulation.core | game loop exhausted before any jobs processed!
2016-Jan-28 22:26:30.880025 | server |  2 |                  simulation.core | game loop exhausted before any jobs processed!
2016-Jan-28 22:26:38.781280 | server |  2 |                  simulation.core | game loop exhausted before any jobs processed!
2016-Jan-28 22:26:40.473403 | server |  2 |                  simulation.core | game loop exhausted before any jobs processed!
2016-Jan-28 22:26:41.207893 | server |  2 |                  simulation.core | game loop exhausted before any jobs processed!
2016-Jan-28 22:26:41.320973error parsing json: Not JSON!
2016-Jan-28 22:26:41.321968 | server |  1 |                              rpc | critical error parsing json content Fail handler: Not JSON!
2016-Jan-28 22:26:41.904355 | server |  2 |                  simulation.core | game loop exhausted before any jobs processed!
2016-Jan-28 22:26:45.442759 | server |  2 |                  simulation.core | game loop exhausted before any jobs processed!
2016-Jan-28 22:26:49.182194 | server |  2 |                  simulation.core | game loop exhausted before any jobs processed!
2016-Jan-28 22:26:55.374644 | server |  2 |                  simulation.core | game loop exhausted before any jobs processed!
2016-Jan-28 22:26:57.858296 | server |  2 |                  simulation.core | game loop exhausted before any jobs processed!
2016-Jan-28 22:26:59.904656 | server |  2 |                  simulation.core | game loop exhausted before any jobs processed!
2016-Jan-28 22:27:00.301920 | server |  2 |                  simulation.core | game loop exhausted before any jobs processed!
2016-Jan-28 22:27:06.520055 | server |  2 |                  simulation.core | game loop exhausted before any jobs processed!
2016-Jan-28 22:27:09.431993 | server |  2 |                  simulation.core | game loop exhausted before any jobs processed!
2016-Jan-28 22:27:09.712275 | server |  2 |                  simulation.core | game loop exhausted before any jobs processed!
2016-Jan-28 22:27:14.511367 | server |  2 |                  simulation.core | game loop exhausted before any jobs processed!
2016-Jan-28 22:27:18.497542 | server |  2 |                  simulation.core | game loop exhausted before any jobs processed!
2016-Jan-28 22:27:18.905814 | server |  2 |                  simulation.core | game loop exhausted before any jobs processed!
2016-Jan-28 22:27:19.072925 | server |  2 |                  simulation.core | game loop exhausted before any jobs processed!
2016-Jan-28 22:27:21.399472 | server |  2 |                  simulation.core | game loop exhausted before any jobs processed!
2016-Jan-28 22:27:21.978859 | server |  2 |                  simulation.core | game loop exhausted before any jobs processed!
2016-Jan-28 22:27:22.730356 | server |  2 |                  simulation.core | game loop exhausted before any jobs processed!
2016-Jan-28 22:27:23.067582 | server |  2 |                  simulation.core | game loop exhausted before any jobs processed!
2016-Jan-28 22:27:23.991195 | server |  2 |                  simulation.core | game loop exhausted before any jobs processed!
2016-Jan-28 22:27:35.829116 | server |  2 |                  simulation.core | game loop exhausted before any jobs processed!
2016-Jan-28 22:29:30.556462 | client |  1 |                         deferred | [deferred 16029 '[method obj:object://tmp/89 fn:7206 route:build_ladder]'] resolve called in non-wait state!
2016-Jan-28 22:29:35.428702 | server |  2 |                  simulation.core | game loop exhausted before any jobs processed!
2016-Jan-28 22:29:36.379333 | server |  2 |                  simulation.core | game loop exhausted before any jobs processed!
2016-Jan-28 22:29:36.732569 | server |  2 |                  simulation.core | game loop exhausted before any jobs processed!
2016-Jan-28 22:29:36.986738 | server |  2 |                  simulation.core | game loop exhausted before any jobs processed!
2016-Jan-28 22:29:37.725230 | server |  1 |                         lua.code | generating traceback...
2016-Jan-28 22:29:37.725230 | server |  0 |                         lua.code | -- Script Error (lua) Begin ------------------------------- 
2016-Jan-28 22:29:37.725230 | server |  0 |                         lua.code |    attempt to call a nil value
2016-Jan-28 22:29:37.725230 | server |  0 |                         lua.code |    stack traceback:
2016-Jan-28 22:29:37.725230 | server |  0 |                         lua.code |    	[C]: ?
2016-Jan-28 22:29:37.725230 | server |  0 |                         lua.code |    	[C]: in function 'fn'
2016-Jan-28 22:29:37.726231 | server |  0 |                         lua.code |    	stonehearth/services/server/threads/thread.lua:278: in function 'private_msg'
2016-Jan-28 22:29:37.726231 | server |  0 |                         lua.code |    	stonehearth/services/server/threads/thread.lua:455: in function '_dispatch_messages'
2016-Jan-28 22:29:37.726231 | server |  0 |                         lua.code |    	stonehearth/services/server/threads/thread.lua:335: in function <stonehearth/services/server/threads/thread.lua:316>
2016-Jan-28 22:29:37.726231 | server |  0 |                         lua.code |    	[C]: ?
2016-Jan-28 22:29:37.726231 | server |  0 |                         lua.code |    	[C]: in function 'execute'
2016-Jan-28 22:29:37.726231 | server |  0 |                         lua.code |    	...th/ai/actions/pickup_placed_item_adjacent_action.lua:74: in function <...th/ai/actions/pickup_placed_item_adjacent_action.lua:38>
2016-Jan-28 22:29:37.726231 | server |  0 |                         lua.code |    	[C]: ?
2016-Jan-28 22:29:37.726231 | server |  0 |                         lua.code |    	[C]: ?
2016-Jan-28 22:29:37.726231 | server |  0 |                         lua.code |    	[C]: ?
2016-Jan-28 22:29:37.726231 | server |  0 |                         lua.code |    	...
2016-Jan-28 22:29:37.727231 | server |  0 |                         lua.code |    	[C]: ?
2016-Jan-28 22:29:37.727231 | server |  0 |                         lua.code |    	[C]: ?
2016-Jan-28 22:29:37.727231 | server |  0 |                         lua.code |    	[C]: in function 'run'
2016-Jan-28 22:29:37.727231 | server |  0 |                         lua.code |    	stonehearth/components/ai/ai_component.lua:500: in function <stonehearth/components/ai/ai_component.lua:485>
2016-Jan-28 22:29:37.727231 | server |  0 |                         lua.code |    	[C]: in function 'xpcall'
2016-Jan-28 22:29:37.727231 | server |  0 |                         lua.code |    	stonehearth/components/ai/ai_component.lua:485: in function '_thread_main'
2016-Jan-28 22:29:37.727231 | server |  0 |                         lua.code |    	stonehearth/services/server/threads/thread.lua:212: in function <stonehearth/services/server/threads/thread.lua:209>
2016-Jan-28 22:29:37.727231 | server |  0 |                         lua.code |    	[C]: in function 'xpcall'
2016-Jan-28 22:29:37.727231 | server |  0 |                         lua.code |    	stonehearth/services/server/threads/thread.lua:209: in function 'f'
2016-Jan-28 22:29:37.727231 | server |  0 |                         lua.code |    	radiant/lib/env.lua:15: in function <radiant/lib/env.lua:14>
2016-Jan-28 22:29:37.727231 | server |  0 |                         lua.code | -- Lua Error End   ------------------------------- 
2016-Jan-28 22:29:37.728231 | server |  1 |                         lua.code | generating traceback...
2016-Jan-28 22:29:37.728231 | server |  0 |                         lua.code | -- Script Error (lua) Begin ------------------------------- 
2016-Jan-28 22:29:37.728231 | server |  0 |                         lua.code |    get_thread
2016-Jan-28 22:29:37.729231 | server |  0 |                         lua.code |    stack traceback:
2016-Jan-28 22:29:37.729231 | server |  0 |                         lua.code |    	[C]: in function 'fn'
2016-Jan-28 22:29:37.729231 | server |  0 |                         lua.code |    	stonehearth/services/server/threads/thread.lua:278: in function 'private_msg'
2016-Jan-28 22:29:37.729231 | server |  0 |                         lua.code |    	stonehearth/services/server/threads/thread.lua:455: in function '_dispatch_messages'
2016-Jan-28 22:29:37.729231 | server |  0 |                         lua.code |    	stonehearth/services/server/threads/thread.lua:335: in function <stonehearth/services/server/threads/thread.lua:316>
2016-Jan-28 22:29:37.729231 | server |  0 |                         lua.code |    	[C]: ?
2016-Jan-28 22:29:37.729231 | server |  0 |                         lua.code |    	[C]: in function 'execute'
2016-Jan-28 22:29:37.729231 | server |  0 |                         lua.code |    	...th/ai/actions/pickup_placed_item_adjacent_action.lua:74: in function <...th/ai/actions/pickup_placed_item_adjacent_action.lua:38>
2016-Jan-28 22:29:37.729231 | server |  0 |                         lua.code |    	[C]: ?
2016-Jan-28 22:29:37.729231 | server |  0 |                         lua.code |    	[C]: ?
2016-Jan-28 22:29:37.729231 | server |  0 |                         lua.code |    	[C]: ?
2016-Jan-28 22:29:37.730232 | server |  0 |                         lua.code |    	[C]: ?
2016-Jan-28 22:29:37.730232 | server |  0 |                         lua.code |    	...
2016-Jan-28 22:29:37.730232 | server |  0 |                         lua.code |    	[C]: ?
2016-Jan-28 22:29:37.730232 | server |  0 |                         lua.code |    	[C]: ?
2016-Jan-28 22:29:37.730232 | server |  0 |                         lua.code |    	[C]: in function 'run'
2016-Jan-28 22:29:37.730232 | server |  0 |                         lua.code |    	stonehearth/components/ai/ai_component.lua:500: in function <stonehearth/components/ai/ai_component.lua:485>
2016-Jan-28 22:29:37.730232 | server |  0 |                         lua.code |    	[C]: in function 'xpcall'
2016-Jan-28 22:29:37.730232 | server |  0 |                         lua.code |    	stonehearth/components/ai/ai_component.lua:485: in function '_thread_main'
2016-Jan-28 22:29:37.730232 | server |  0 |                         lua.code |    	stonehearth/services/server/threads/thread.lua:212: in function <stonehearth/services/server/threads/thread.lua:209>
2016-Jan-28 22:29:37.730232 | server |  0 |                         lua.code |    	[C]: in function 'xpcall'
2016-Jan-28 22:29:37.730232 | server |  0 |                         lua.code |    	stonehearth/services/server/threads/thread.lua:209: in function 'f'
2016-Jan-28 22:29:37.730232 | server |  0 |                         lua.code |    	radiant/lib/env.lua:15: in function <radiant/lib/env.lua:14>
2016-Jan-28 22:29:37.730232 | server |  0 |                         lua.code | -- Lua Error End   ------------------------------- 
2016-Jan-28 22:29:37.731234 | server |  1 |                         lua.code | generating traceback...
2016-Jan-28 22:29:37.731234 | server |  1 |               ai.execution_frame | (4053 Tulip Lessel)[t:1  f:1 u:11 ca:12 f:128 u:129 t:1 f:520 u:521 ca:522 f:523 u:524 ca:525 f:550 (stonehearth:pickup_item_adjacent) L:000000DC9C2CFF48] 

CHECK failed: C:\rb\ihome\root\SH-OB-BUILD\stonehearth\source\lib\lua\ai\execution_frame.cpp:911
2016-Jan-28 22:29:37.731234 | server |  1 |                         lua.code | generating traceback...
2016-Jan-28 22:29:37.732236 | server |  0 |                         lua.code | -- Script Error (lua) Begin ------------------------------- 
2016-Jan-28 22:29:37.732236 | server |  0 |                         lua.code |    CHECK failed: C:\rb\ihome\root\SH-OB-BUILD\stonehearth\source\lib\lua\ai\execution_frame.cpp:911
2016-Jan-28 22:29:37.732236 | server |  0 |                         lua.code |    stack traceback:
2016-Jan-28 22:29:37.732236 | server |  0 |                         lua.code |    	[C]: ?
2016-Jan-28 22:29:37.732236 | server |  0 |                         lua.code |    	[C]: ?
2016-Jan-28 22:29:37.732236 | server |  0 |                         lua.code |    	[C]: ?
2016-Jan-28 22:29:37.732236 | server |  0 |                         lua.code |    	[C]: ?
2016-Jan-28 22:29:37.732236 | server |  0 |                         lua.code |    	[C]: in function 'run'
2016-Jan-28 22:29:37.732236 | server |  0 |                         lua.code |    	...tonehearth/services/server/tasks/run_task_action.lua:143: in function <...tonehearth/services/server/tasks/run_task_action.lua:141>
2016-Jan-28 22:29:37.732236 | server |  0 |                         lua.code |    	[C]: ?
2016-Jan-28 22:29:37.732236 | server |  0 |                         lua.code |    	[C]: ?
2016-Jan-28 22:29:37.732236 | server |  0 |                         lua.code |    	[C]: ?
2016-Jan-28 22:29:37.732236 | server |  0 |                         lua.code |    	[C]: ?
2016-Jan-28 22:29:37.733235 | server |  0 |                         lua.code |    	[C]: in function 'run'
2016-Jan-28 22:29:37.733235 | server |  0 |                         lua.code |    	stonehearth/components/ai/ai_component.lua:500: in function <stonehearth/components/ai/ai_component.lua:485>
2016-Jan-28 22:29:37.733235 | server |  0 |                         lua.code |    	[C]: in function 'xpcall'
2016-Jan-28 22:29:37.733235 | server |  0 |                         lua.code |    	stonehearth/components/ai/ai_component.lua:485: in function '_thread_main'
2016-Jan-28 22:29:37.733235 | server |  0 |                         lua.code |    	stonehearth/services/server/threads/thread.lua:212: in function <stonehearth/services/server/threads/thread.lua:209>
2016-Jan-28 22:29:37.733235 | server |  0 |                         lua.code |    	[C]: in function 'xpcall'
2016-Jan-28 22:29:37.733235 | server |  0 |                         lua.code |    	stonehearth/services/server/threads/thread.lua:209: in function 'f'
2016-Jan-28 22:29:37.733235 | server |  0 |                         lua.code |    	radiant/lib/env.lua:15: in function <radiant/lib/env.lua:14>
2016-Jan-28 22:29:37.733235 | server |  0 |                         lua.code | -- Lua Error End   ------------------------------- 
2016-Jan-28 22:29:37.733235 | server |  1 |                         lua.code | generating traceback...
2016-Jan-28 22:29:37.734235 | server |  1 |               ai.execution_frame | (4053 Tulip Lessel)[t:1  f:1 u:11 ca:12 f:128 u:129 t:1 f:520 u:521 ca:522 f:523 (stonehearth:pickup_item_type) L:000000DC9C2CFF48] CHECK failed: C:\rb

\ihome\root\SH-OB-BUILD\stonehearth\source\lib\lua\ai\execution_frame.cpp:911
2016-Jan-28 22:29:37.734235 | server |  1 |                         lua.code | generating traceback...
2016-Jan-28 22:29:37.735237 | server |  1 |                         lua.code | generating traceback...
2016-Jan-28 22:29:37.735237 | server |  1 |               ai.execution_frame | (4053 Tulip Lessel)[t:1  f:1 u:11 ca:12 f:128 u:129 t:1 f:520 (stonehearth:place_item_on_structure) L:000000DC9C2CFF48] CHECK failed: C:\rb\ihome\root\SH-

OB-BUILD\stonehearth\source\lib\lua\ai\execution_frame.cpp:911
2016-Jan-28 22:29:37.736238 | server |  1 |                         lua.code | generating traceback...
2016-Jan-28 22:29:37.737238 | server |  1 |                         lua.code | generating traceback...
2016-Jan-28 22:29:37.742240 | server |  1 |               ai.execution_frame | (4053 Tulip Lessel)[t:1  f:1 u:11 ca:12 f:128 (stonehearth:work) L:000000DC9C2CFF48] CHECK failed: C:\rb\ihome\root\SH-OB-BUILD\stonehearth\source\lib\lua

\ai\execution_frame.cpp:911
2016-Jan-28 22:29:37.742240 | server |  1 |                         lua.code | generating traceback...
2016-Jan-28 22:29:37.742240 | server |  1 |                         lua.code | generating traceback...
2016-Jan-28 22:29:37.742240 | server |  1 |               ai.execution_frame | (4053 Tulip Lessel)[t:1  f:1 (stonehearth:top) L:000000DC9C2CFF48] CHECK failed: C:\rb\ihome\root\SH-OB-BUILD\stonehearth\source\lib\lua\ai

\execution_frame.cpp:911
2016-Jan-28 22:29:37.743241 | server |  1 |                         lua.code | generating traceback...
2016-Jan-28 22:29:37.743241 | server |  0 |                         lua.code | -- Script Error (lua) Begin ------------------------------- 
2016-Jan-28 22:29:37.743241 | server |  0 |                         lua.code |    invalid initial state "finished" in run
2016-Jan-28 22:29:37.743241 | server |  0 |                         lua.code |    stack traceback:
2016-Jan-28 22:29:37.743241 | server |  0 |                         lua.code |    	[C]: ?
2016-Jan-28 22:29:37.744241 | server |  0 |                         lua.code |    	[C]: in function 'run'
2016-Jan-28 22:29:37.744241 | server |  0 |                         lua.code |    	stonehearth/components/ai/ai_component.lua:500: in function <stonehearth/components/ai/ai_component.lua:485>
2016-Jan-28 22:29:37.744241 | server |  0 |                         lua.code |    	[C]: in function 'xpcall'
2016-Jan-28 22:29:37.744241 | server |  0 |                         lua.code |    	stonehearth/components/ai/ai_component.lua:485: in function '_thread_main'
2016-Jan-28 22:29:37.744241 | server |  0 |                         lua.code |    	stonehearth/services/server/threads/thread.lua:212: in function <stonehearth/services/server/threads/thread.lua:209>
2016-Jan-28 22:29:37.744241 | server |  0 |                         lua.code |    	[C]: in function 'xpcall'
2016-Jan-28 22:29:37.744241 | server |  0 |                         lua.code |    	stonehearth/services/server/threads/thread.lua:209: in function 'f'
2016-Jan-28 22:29:37.744241 | server |  0 |                         lua.code |    	radiant/lib/env.lua:15: in function <radiant/lib/env.lua:14>
2016-Jan-28 22:29:37.744241 | server |  0 |                         lua.code | -- Lua Error End   ------------------------------- 
2016-Jan-28 22:29:37.744241 | server |  1 |                         lua.code | generating traceback...
2016-Jan-28 22:29:37.847310 | server |  2 |                  simulation.core | game loop exhausted before any jobs processed!
2016-Jan-28 22:29:39.291269 | server |  0 |                          sysinfo | Memory Stats: Fatal Exception
2016-Jan-28 22:29:39.291269 | server |  0 |                          sysinfo |  Total System Memory:     15.824 GB (16990679040 bytes)
2016-Jan-28 22:29:39.291269 | server |  0 |                          sysinfo |  Current Memory Usage:    1.318 GB (1415102464 bytes)
2016-Jan-28 22:29:39.291269 | server |  0 |                          sysinfo |  Total Address Space:     128.000 TB (140737488224256 bytes)
2016-Jan-28 22:29:39.292270 | server |  0 |                          sysinfo |  Available Address Space: 127.998 TB (140735024578560 bytes)
2016-Jan-28 22:29:39.292270 | server |  0 |                          sysinfo |  Used Address Space:      2.294 GB (2463645696 bytes)

Attachments:

crash.dmp (189.3 KB)

Versions and Mods:

Alpha 14, dev-2818 with debug tools

System Information:

Windows 10 Pro 64 | Intel Core i5-3360M | 16 GB system memory | Nvidia NVS 5400m

Have you attempted basic troubleshooting steps here: http://discourse.stonehearth.net/t/crashing-on-start-read-this-updated-october-28/13297:

Yes

Notes:

Log appears to note that modules are not verified pristine. Might be a version migration issue, will delete mods folder and reinstall.

Not able to reproduce this after removing smod files from mods folder and verifying game cache. Going to mark as not reproducible unless any of the devs wish for it to remain as a crash report. @albert?

The line numbers in the log don’t match the current version of thread.lua, so I’m inclined to agree the files were in a bad state.

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