Summary:
Started a new game on dev-2818, Ascendency in Forest, normal mode. Just finished harvesting some trees, was promoting a carpenter and a trapper when the game crashed to the Desktop
Stonehearth.log:
2016-Jan-28 22:09:43.394631 | server | 1 | app | Stonehearth Version 0.14.0.2818 (x64)
2016-Jan-28 22:09:43.401812 | server | 1 | core.config | user id is 19e9542e-bc27-11e5-b20c-0021ccd79586
2016-Jan-28 22:09:43.401812 | server | 1 | core.config | session id is be5c05ac-c635-11e5-8abd-0021ccd79586
2016-Jan-28 22:09:43.401812 | server | 0 | core.system | Initializing crash reporter
2016-Jan-28 22:09:43.913909 | server | 0 | lua.data | lua jit is disabled
2016-Jan-28 22:09:43.923918 | server | 1 | resources | Module rayyas_children_ui version 2 is deferred load)
2016-Jan-28 22:09:43.923918 | server | 1 | resources | Modules have been modified by the user!
2016-Jan-28 22:09:43.945933 | server | 1 | resources | error loading file radiant/locales/en.json: invalid file path 'radiant/locales/en.json'.
2016-Jan-28 22:09:43.965949 | server | 1 | app | Running Stonehearth server on port 19488
2016-Jan-28 22:09:43.965949 | client | 1 | renderer.renderer | Initializing OpenGL
2016-Jan-28 22:09:43.965949 | server | 0 | physics.navgrid | subspace pathfinder is enabled
2016-Jan-28 22:09:43.973950 | client | 1 | renderer.renderer | Determining window placement
2016-Jan-28 22:09:43.974950 | client | 1 | renderer.renderer | Selecting monitor at 3528, 54
2016-Jan-28 22:09:43.974950 | client | 1 | renderer.renderer | Creating OpenGL Window
2016-Jan-28 22:09:44.013978 | server | 0 | mod stonehearth.ai.service | [] enable_cpp_compound_action is on
2016-Jan-28 22:09:44.543328 | client | 1 | renderer.renderer | Creating OpenGL Context
2016-Jan-28 22:09:44.549332 | client | 1 | renderer.renderer | Finished OpenGL Initialization
2016-Jan-28 22:09:44.551334 | client | 1 | horde.general | Initializing GL2 backend using OpenGL driver '4.5.0 NVIDIA 353.62' by 'NVIDIA Corporation' on 'NVS 5400M/PCIe/SSE2'
2016-Jan-28 22:09:44.926667 | client | 1 | browser | cef started.
2016-Jan-28 22:09:44.927583 | client | 2 | browser | Navigate called without an existing browser!
2016-Jan-28 22:09:44.927583 | thread12160 | 2 | browser | Doing a buffered navigation....
2016-Jan-28 22:09:44.951600 | client | 0 | physics.navgrid | subspace pathfinder is enabled
2016-Jan-28 22:09:45.000632 | client | 2 | network | client allocating new send buffer (total: 0)
2016-Jan-28 22:09:45.053667 | client | 1 | client.core | user feedback is on
2016-Jan-28 22:09:45.101699 | server | 2 | network | server allocating new send buffer (total: 0)
2016-Jan-28 22:09:56.395529 | client | 1 | renderer.renderer | ignoring duplicate screen resize to (1920, 1027)
2016-Jan-28 22:10:20.077274 | server | 0 | mod stonehearth | ai slow start is enabled
2016-Jan-28 22:10:20.078274 | server | 0 | mod ai | cpp ai is enabled.
2016-Jan-28 22:10:20.485544 | server | 0 | ai.execution_frame | (4053 Tulip Lessel)[t:1 f:1 (stonehearth:top) L:000000DC9C2CFF48] ai slow start is 0
2016-Jan-28 22:10:20.494551 | server | 2 | simulation.core | game loop exhausted before any jobs processed!
2016-Jan-28 22:10:20.552590 | client | 1 | rpc | critical error in http reactor: could not trace[trace 290 7]
2016-Jan-28 22:10:41.351007 | server | 2 | simulation.core | game loop exhausted before any jobs processed!
2016-Jan-28 22:13:56.715092 | server | 2 | simulation.core | game loop exhausted before any jobs processed!
2016-Jan-28 22:14:19.583296 | server | 2 | simulation.core | game loop exhausted before any jobs processed!
2016-Jan-28 22:14:49.215997 | server | 2 | simulation.core | game loop exhausted before any jobs processed!
2016-Jan-28 22:14:52.090911 | server | 2 | simulation.core | game loop exhausted before any jobs processed!
2016-Jan-28 22:15:05.465801 | server | 2 | simulation.core | game loop exhausted before any jobs processed!
2016-Jan-28 22:15:17.837025 | server | 2 | simulation.core | game loop exhausted before any jobs processed!
2016-Jan-28 22:15:29.411739 | server | 2 | simulation.core | game loop exhausted before any jobs processed!
2016-Jan-28 22:15:47.241575 | server | 2 | simulation.core | game loop exhausted before any jobs processed!
2016-Jan-28 22:16:01.469033 | server | 2 | simulation.core | game loop exhausted before any jobs processed!
2016-Jan-28 22:16:15.854596 | server | 2 | simulation.core | game loop exhausted before any jobs processed!
2016-Jan-28 22:16:37.840323 | server | 1 | mod radiant.object_tracker | [] auditing background_tasks to performance_counter every 2000 ms
2016-Jan-28 22:16:39.314193 | server | 2 | simulation.core | game loop exhausted before any jobs processed!
2016-Jan-28 22:16:40.161756 | client | 2 | dm.receiver | long update for object: 20 dt: 5ms
2016-Jan-28 22:16:41.376565 | client | 2 | dm.receiver | long update for object: 20 dt: 5ms
2016-Jan-28 22:16:42.505314 | client | 2 | dm.receiver | long update for object: 20 dt: 6ms
2016-Jan-28 22:16:44.221458 | server | 2 | simulation.core | game loop exhausted before any jobs processed!
2016-Jan-28 22:16:46.004643 | client | 2 | dm.receiver | long update for object: 65390 dt: 6ms
2016-Jan-28 22:16:46.085695 | server | 2 | simulation.core | game loop exhausted before any jobs processed!
2016-Jan-28 22:16:50.285487 | client | 2 | dm.receiver | long update for object: 20 dt: 6ms
2016-Jan-28 22:16:56.374536 | server | 2 | simulation.core | game loop exhausted before any jobs processed!
2016-Jan-28 22:16:59.898879 | server | 2 | simulation.core | game loop exhausted before any jobs processed!
2016-Jan-28 22:16:59.958919 | server | 2 | simulation.core | game loop exhausted before any jobs processed!
2016-Jan-28 22:17:03.890533 | server | 2 | simulation.core | game loop exhausted before any jobs processed!
2016-Jan-28 22:17:07.471913 | server | 2 | simulation.core | game loop exhausted before any jobs processed!
2016-Jan-28 22:17:11.826809 | client | 2 | dm.receiver | long update for object: 20 dt: 7ms
2016-Jan-28 22:17:17.184778 | client | 2 | dm.receiver | long update for object: 20 dt: 6ms
2016-Jan-28 22:17:17.760160 | client | 2 | dm.receiver | long update for object: 129909 dt: 21ms
2016-Jan-28 22:17:17.772168 | server | 2 | simulation.core | game loop exhausted before any jobs processed!
2016-Jan-28 22:17:24.646738 | client | 2 | dm.receiver | long update for object: 20 dt: 5ms
2016-Jan-28 22:17:25.592369 | server | 2 | simulation.core | game loop exhausted before any jobs processed!
2016-Jan-28 22:17:32.619039 | client | 2 | dm.receiver | long update for object: 20 dt: 5ms
2016-Jan-28 22:17:33.597689 | server | 2 | simulation.core | game loop exhausted before any jobs processed!
2016-Jan-28 22:17:40.558541 | client | 2 | dm.receiver | long update for object: 20 dt: 6ms
2016-Jan-28 22:17:41.552201 | server | 2 | simulation.core | game loop exhausted before any jobs processed!
2016-Jan-28 22:17:48.421768 | server | 2 | simulation.core | game loop exhausted before any jobs processed!
2016-Jan-28 22:17:49.092214 | server | 2 | simulation.core | game loop exhausted before any jobs processed!
2016-Jan-28 22:17:56.422087 | client | 2 | dm.receiver | long update for object: 20 dt: 6ms
2016-Jan-28 22:17:56.931427 | server | 2 | simulation.core | game loop exhausted before any jobs processed!
2016-Jan-28 22:18:06.278641 | client | 2 | dm.receiver | long update for object: 20 dt: 8ms
2016-Jan-28 22:18:06.310661 | server | 2 | simulation.core | game loop exhausted before any jobs processed!
2016-Jan-28 22:18:11.991438 | client | 2 | dm.receiver | long update for object: 20 dt: 6ms
2016-Jan-28 22:18:18.604836 | server | 2 | simulation.core | game loop exhausted before any jobs processed!
2016-Jan-28 22:18:28.002083 | server | 2 | simulation.core | game loop exhausted before any jobs processed!
2016-Jan-28 22:18:28.378333 | client | 1 | lua.code | unrecognized object type 'boxed' in json_to_lua!
2016-Jan-28 22:18:28.378333 | client | 1 | lua.code | unrecognized object type 'boxed' in json_to_lua!
2016-Jan-28 22:18:31.268254 | client | 1 | rpc | critical error in http reactor: could not trace[trace 2325 7]
2016-Jan-28 22:26:14.317014 | server | 2 | simulation.core | game loop exhausted before any jobs processed!
2016-Jan-28 22:26:14.530157 | server | 2 | simulation.core | game loop exhausted before any jobs processed!
2016-Jan-28 22:26:30.880025 | server | 2 | simulation.core | game loop exhausted before any jobs processed!
2016-Jan-28 22:26:38.781280 | server | 2 | simulation.core | game loop exhausted before any jobs processed!
2016-Jan-28 22:26:40.473403 | server | 2 | simulation.core | game loop exhausted before any jobs processed!
2016-Jan-28 22:26:41.207893 | server | 2 | simulation.core | game loop exhausted before any jobs processed!
2016-Jan-28 22:26:41.320973error parsing json: Not JSON!
2016-Jan-28 22:26:41.321968 | server | 1 | rpc | critical error parsing json content Fail handler: Not JSON!
2016-Jan-28 22:26:41.904355 | server | 2 | simulation.core | game loop exhausted before any jobs processed!
2016-Jan-28 22:26:45.442759 | server | 2 | simulation.core | game loop exhausted before any jobs processed!
2016-Jan-28 22:26:49.182194 | server | 2 | simulation.core | game loop exhausted before any jobs processed!
2016-Jan-28 22:26:55.374644 | server | 2 | simulation.core | game loop exhausted before any jobs processed!
2016-Jan-28 22:26:57.858296 | server | 2 | simulation.core | game loop exhausted before any jobs processed!
2016-Jan-28 22:26:59.904656 | server | 2 | simulation.core | game loop exhausted before any jobs processed!
2016-Jan-28 22:27:00.301920 | server | 2 | simulation.core | game loop exhausted before any jobs processed!
2016-Jan-28 22:27:06.520055 | server | 2 | simulation.core | game loop exhausted before any jobs processed!
2016-Jan-28 22:27:09.431993 | server | 2 | simulation.core | game loop exhausted before any jobs processed!
2016-Jan-28 22:27:09.712275 | server | 2 | simulation.core | game loop exhausted before any jobs processed!
2016-Jan-28 22:27:14.511367 | server | 2 | simulation.core | game loop exhausted before any jobs processed!
2016-Jan-28 22:27:18.497542 | server | 2 | simulation.core | game loop exhausted before any jobs processed!
2016-Jan-28 22:27:18.905814 | server | 2 | simulation.core | game loop exhausted before any jobs processed!
2016-Jan-28 22:27:19.072925 | server | 2 | simulation.core | game loop exhausted before any jobs processed!
2016-Jan-28 22:27:21.399472 | server | 2 | simulation.core | game loop exhausted before any jobs processed!
2016-Jan-28 22:27:21.978859 | server | 2 | simulation.core | game loop exhausted before any jobs processed!
2016-Jan-28 22:27:22.730356 | server | 2 | simulation.core | game loop exhausted before any jobs processed!
2016-Jan-28 22:27:23.067582 | server | 2 | simulation.core | game loop exhausted before any jobs processed!
2016-Jan-28 22:27:23.991195 | server | 2 | simulation.core | game loop exhausted before any jobs processed!
2016-Jan-28 22:27:35.829116 | server | 2 | simulation.core | game loop exhausted before any jobs processed!
2016-Jan-28 22:29:30.556462 | client | 1 | deferred | [deferred 16029 '[method obj:object://tmp/89 fn:7206 route:build_ladder]'] resolve called in non-wait state!
2016-Jan-28 22:29:35.428702 | server | 2 | simulation.core | game loop exhausted before any jobs processed!
2016-Jan-28 22:29:36.379333 | server | 2 | simulation.core | game loop exhausted before any jobs processed!
2016-Jan-28 22:29:36.732569 | server | 2 | simulation.core | game loop exhausted before any jobs processed!
2016-Jan-28 22:29:36.986738 | server | 2 | simulation.core | game loop exhausted before any jobs processed!
2016-Jan-28 22:29:37.725230 | server | 1 | lua.code | generating traceback...
2016-Jan-28 22:29:37.725230 | server | 0 | lua.code | -- Script Error (lua) Begin -------------------------------
2016-Jan-28 22:29:37.725230 | server | 0 | lua.code | attempt to call a nil value
2016-Jan-28 22:29:37.725230 | server | 0 | lua.code | stack traceback:
2016-Jan-28 22:29:37.725230 | server | 0 | lua.code | [C]: ?
2016-Jan-28 22:29:37.725230 | server | 0 | lua.code | [C]: in function 'fn'
2016-Jan-28 22:29:37.726231 | server | 0 | lua.code | stonehearth/services/server/threads/thread.lua:278: in function 'private_msg'
2016-Jan-28 22:29:37.726231 | server | 0 | lua.code | stonehearth/services/server/threads/thread.lua:455: in function '_dispatch_messages'
2016-Jan-28 22:29:37.726231 | server | 0 | lua.code | stonehearth/services/server/threads/thread.lua:335: in function <stonehearth/services/server/threads/thread.lua:316>
2016-Jan-28 22:29:37.726231 | server | 0 | lua.code | [C]: ?
2016-Jan-28 22:29:37.726231 | server | 0 | lua.code | [C]: in function 'execute'
2016-Jan-28 22:29:37.726231 | server | 0 | lua.code | ...th/ai/actions/pickup_placed_item_adjacent_action.lua:74: in function <...th/ai/actions/pickup_placed_item_adjacent_action.lua:38>
2016-Jan-28 22:29:37.726231 | server | 0 | lua.code | [C]: ?
2016-Jan-28 22:29:37.726231 | server | 0 | lua.code | [C]: ?
2016-Jan-28 22:29:37.726231 | server | 0 | lua.code | [C]: ?
2016-Jan-28 22:29:37.726231 | server | 0 | lua.code | ...
2016-Jan-28 22:29:37.727231 | server | 0 | lua.code | [C]: ?
2016-Jan-28 22:29:37.727231 | server | 0 | lua.code | [C]: ?
2016-Jan-28 22:29:37.727231 | server | 0 | lua.code | [C]: in function 'run'
2016-Jan-28 22:29:37.727231 | server | 0 | lua.code | stonehearth/components/ai/ai_component.lua:500: in function <stonehearth/components/ai/ai_component.lua:485>
2016-Jan-28 22:29:37.727231 | server | 0 | lua.code | [C]: in function 'xpcall'
2016-Jan-28 22:29:37.727231 | server | 0 | lua.code | stonehearth/components/ai/ai_component.lua:485: in function '_thread_main'
2016-Jan-28 22:29:37.727231 | server | 0 | lua.code | stonehearth/services/server/threads/thread.lua:212: in function <stonehearth/services/server/threads/thread.lua:209>
2016-Jan-28 22:29:37.727231 | server | 0 | lua.code | [C]: in function 'xpcall'
2016-Jan-28 22:29:37.727231 | server | 0 | lua.code | stonehearth/services/server/threads/thread.lua:209: in function 'f'
2016-Jan-28 22:29:37.727231 | server | 0 | lua.code | radiant/lib/env.lua:15: in function <radiant/lib/env.lua:14>
2016-Jan-28 22:29:37.727231 | server | 0 | lua.code | -- Lua Error End -------------------------------
2016-Jan-28 22:29:37.728231 | server | 1 | lua.code | generating traceback...
2016-Jan-28 22:29:37.728231 | server | 0 | lua.code | -- Script Error (lua) Begin -------------------------------
2016-Jan-28 22:29:37.728231 | server | 0 | lua.code | get_thread
2016-Jan-28 22:29:37.729231 | server | 0 | lua.code | stack traceback:
2016-Jan-28 22:29:37.729231 | server | 0 | lua.code | [C]: in function 'fn'
2016-Jan-28 22:29:37.729231 | server | 0 | lua.code | stonehearth/services/server/threads/thread.lua:278: in function 'private_msg'
2016-Jan-28 22:29:37.729231 | server | 0 | lua.code | stonehearth/services/server/threads/thread.lua:455: in function '_dispatch_messages'
2016-Jan-28 22:29:37.729231 | server | 0 | lua.code | stonehearth/services/server/threads/thread.lua:335: in function <stonehearth/services/server/threads/thread.lua:316>
2016-Jan-28 22:29:37.729231 | server | 0 | lua.code | [C]: ?
2016-Jan-28 22:29:37.729231 | server | 0 | lua.code | [C]: in function 'execute'
2016-Jan-28 22:29:37.729231 | server | 0 | lua.code | ...th/ai/actions/pickup_placed_item_adjacent_action.lua:74: in function <...th/ai/actions/pickup_placed_item_adjacent_action.lua:38>
2016-Jan-28 22:29:37.729231 | server | 0 | lua.code | [C]: ?
2016-Jan-28 22:29:37.729231 | server | 0 | lua.code | [C]: ?
2016-Jan-28 22:29:37.729231 | server | 0 | lua.code | [C]: ?
2016-Jan-28 22:29:37.730232 | server | 0 | lua.code | [C]: ?
2016-Jan-28 22:29:37.730232 | server | 0 | lua.code | ...
2016-Jan-28 22:29:37.730232 | server | 0 | lua.code | [C]: ?
2016-Jan-28 22:29:37.730232 | server | 0 | lua.code | [C]: ?
2016-Jan-28 22:29:37.730232 | server | 0 | lua.code | [C]: in function 'run'
2016-Jan-28 22:29:37.730232 | server | 0 | lua.code | stonehearth/components/ai/ai_component.lua:500: in function <stonehearth/components/ai/ai_component.lua:485>
2016-Jan-28 22:29:37.730232 | server | 0 | lua.code | [C]: in function 'xpcall'
2016-Jan-28 22:29:37.730232 | server | 0 | lua.code | stonehearth/components/ai/ai_component.lua:485: in function '_thread_main'
2016-Jan-28 22:29:37.730232 | server | 0 | lua.code | stonehearth/services/server/threads/thread.lua:212: in function <stonehearth/services/server/threads/thread.lua:209>
2016-Jan-28 22:29:37.730232 | server | 0 | lua.code | [C]: in function 'xpcall'
2016-Jan-28 22:29:37.730232 | server | 0 | lua.code | stonehearth/services/server/threads/thread.lua:209: in function 'f'
2016-Jan-28 22:29:37.730232 | server | 0 | lua.code | radiant/lib/env.lua:15: in function <radiant/lib/env.lua:14>
2016-Jan-28 22:29:37.730232 | server | 0 | lua.code | -- Lua Error End -------------------------------
2016-Jan-28 22:29:37.731234 | server | 1 | lua.code | generating traceback...
2016-Jan-28 22:29:37.731234 | server | 1 | ai.execution_frame | (4053 Tulip Lessel)[t:1 f:1 u:11 ca:12 f:128 u:129 t:1 f:520 u:521 ca:522 f:523 u:524 ca:525 f:550 (stonehearth:pickup_item_adjacent) L:000000DC9C2CFF48]
CHECK failed: C:\rb\ihome\root\SH-OB-BUILD\stonehearth\source\lib\lua\ai\execution_frame.cpp:911
2016-Jan-28 22:29:37.731234 | server | 1 | lua.code | generating traceback...
2016-Jan-28 22:29:37.732236 | server | 0 | lua.code | -- Script Error (lua) Begin -------------------------------
2016-Jan-28 22:29:37.732236 | server | 0 | lua.code | CHECK failed: C:\rb\ihome\root\SH-OB-BUILD\stonehearth\source\lib\lua\ai\execution_frame.cpp:911
2016-Jan-28 22:29:37.732236 | server | 0 | lua.code | stack traceback:
2016-Jan-28 22:29:37.732236 | server | 0 | lua.code | [C]: ?
2016-Jan-28 22:29:37.732236 | server | 0 | lua.code | [C]: ?
2016-Jan-28 22:29:37.732236 | server | 0 | lua.code | [C]: ?
2016-Jan-28 22:29:37.732236 | server | 0 | lua.code | [C]: ?
2016-Jan-28 22:29:37.732236 | server | 0 | lua.code | [C]: in function 'run'
2016-Jan-28 22:29:37.732236 | server | 0 | lua.code | ...tonehearth/services/server/tasks/run_task_action.lua:143: in function <...tonehearth/services/server/tasks/run_task_action.lua:141>
2016-Jan-28 22:29:37.732236 | server | 0 | lua.code | [C]: ?
2016-Jan-28 22:29:37.732236 | server | 0 | lua.code | [C]: ?
2016-Jan-28 22:29:37.732236 | server | 0 | lua.code | [C]: ?
2016-Jan-28 22:29:37.732236 | server | 0 | lua.code | [C]: ?
2016-Jan-28 22:29:37.733235 | server | 0 | lua.code | [C]: in function 'run'
2016-Jan-28 22:29:37.733235 | server | 0 | lua.code | stonehearth/components/ai/ai_component.lua:500: in function <stonehearth/components/ai/ai_component.lua:485>
2016-Jan-28 22:29:37.733235 | server | 0 | lua.code | [C]: in function 'xpcall'
2016-Jan-28 22:29:37.733235 | server | 0 | lua.code | stonehearth/components/ai/ai_component.lua:485: in function '_thread_main'
2016-Jan-28 22:29:37.733235 | server | 0 | lua.code | stonehearth/services/server/threads/thread.lua:212: in function <stonehearth/services/server/threads/thread.lua:209>
2016-Jan-28 22:29:37.733235 | server | 0 | lua.code | [C]: in function 'xpcall'
2016-Jan-28 22:29:37.733235 | server | 0 | lua.code | stonehearth/services/server/threads/thread.lua:209: in function 'f'
2016-Jan-28 22:29:37.733235 | server | 0 | lua.code | radiant/lib/env.lua:15: in function <radiant/lib/env.lua:14>
2016-Jan-28 22:29:37.733235 | server | 0 | lua.code | -- Lua Error End -------------------------------
2016-Jan-28 22:29:37.733235 | server | 1 | lua.code | generating traceback...
2016-Jan-28 22:29:37.734235 | server | 1 | ai.execution_frame | (4053 Tulip Lessel)[t:1 f:1 u:11 ca:12 f:128 u:129 t:1 f:520 u:521 ca:522 f:523 (stonehearth:pickup_item_type) L:000000DC9C2CFF48] CHECK failed: C:\rb
\ihome\root\SH-OB-BUILD\stonehearth\source\lib\lua\ai\execution_frame.cpp:911
2016-Jan-28 22:29:37.734235 | server | 1 | lua.code | generating traceback...
2016-Jan-28 22:29:37.735237 | server | 1 | lua.code | generating traceback...
2016-Jan-28 22:29:37.735237 | server | 1 | ai.execution_frame | (4053 Tulip Lessel)[t:1 f:1 u:11 ca:12 f:128 u:129 t:1 f:520 (stonehearth:place_item_on_structure) L:000000DC9C2CFF48] CHECK failed: C:\rb\ihome\root\SH-
OB-BUILD\stonehearth\source\lib\lua\ai\execution_frame.cpp:911
2016-Jan-28 22:29:37.736238 | server | 1 | lua.code | generating traceback...
2016-Jan-28 22:29:37.737238 | server | 1 | lua.code | generating traceback...
2016-Jan-28 22:29:37.742240 | server | 1 | ai.execution_frame | (4053 Tulip Lessel)[t:1 f:1 u:11 ca:12 f:128 (stonehearth:work) L:000000DC9C2CFF48] CHECK failed: C:\rb\ihome\root\SH-OB-BUILD\stonehearth\source\lib\lua
\ai\execution_frame.cpp:911
2016-Jan-28 22:29:37.742240 | server | 1 | lua.code | generating traceback...
2016-Jan-28 22:29:37.742240 | server | 1 | lua.code | generating traceback...
2016-Jan-28 22:29:37.742240 | server | 1 | ai.execution_frame | (4053 Tulip Lessel)[t:1 f:1 (stonehearth:top) L:000000DC9C2CFF48] CHECK failed: C:\rb\ihome\root\SH-OB-BUILD\stonehearth\source\lib\lua\ai
\execution_frame.cpp:911
2016-Jan-28 22:29:37.743241 | server | 1 | lua.code | generating traceback...
2016-Jan-28 22:29:37.743241 | server | 0 | lua.code | -- Script Error (lua) Begin -------------------------------
2016-Jan-28 22:29:37.743241 | server | 0 | lua.code | invalid initial state "finished" in run
2016-Jan-28 22:29:37.743241 | server | 0 | lua.code | stack traceback:
2016-Jan-28 22:29:37.743241 | server | 0 | lua.code | [C]: ?
2016-Jan-28 22:29:37.744241 | server | 0 | lua.code | [C]: in function 'run'
2016-Jan-28 22:29:37.744241 | server | 0 | lua.code | stonehearth/components/ai/ai_component.lua:500: in function <stonehearth/components/ai/ai_component.lua:485>
2016-Jan-28 22:29:37.744241 | server | 0 | lua.code | [C]: in function 'xpcall'
2016-Jan-28 22:29:37.744241 | server | 0 | lua.code | stonehearth/components/ai/ai_component.lua:485: in function '_thread_main'
2016-Jan-28 22:29:37.744241 | server | 0 | lua.code | stonehearth/services/server/threads/thread.lua:212: in function <stonehearth/services/server/threads/thread.lua:209>
2016-Jan-28 22:29:37.744241 | server | 0 | lua.code | [C]: in function 'xpcall'
2016-Jan-28 22:29:37.744241 | server | 0 | lua.code | stonehearth/services/server/threads/thread.lua:209: in function 'f'
2016-Jan-28 22:29:37.744241 | server | 0 | lua.code | radiant/lib/env.lua:15: in function <radiant/lib/env.lua:14>
2016-Jan-28 22:29:37.744241 | server | 0 | lua.code | -- Lua Error End -------------------------------
2016-Jan-28 22:29:37.744241 | server | 1 | lua.code | generating traceback...
2016-Jan-28 22:29:37.847310 | server | 2 | simulation.core | game loop exhausted before any jobs processed!
2016-Jan-28 22:29:39.291269 | server | 0 | sysinfo | Memory Stats: Fatal Exception
2016-Jan-28 22:29:39.291269 | server | 0 | sysinfo | Total System Memory: 15.824 GB (16990679040 bytes)
2016-Jan-28 22:29:39.291269 | server | 0 | sysinfo | Current Memory Usage: 1.318 GB (1415102464 bytes)
2016-Jan-28 22:29:39.291269 | server | 0 | sysinfo | Total Address Space: 128.000 TB (140737488224256 bytes)
2016-Jan-28 22:29:39.292270 | server | 0 | sysinfo | Available Address Space: 127.998 TB (140735024578560 bytes)
2016-Jan-28 22:29:39.292270 | server | 0 | sysinfo | Used Address Space: 2.294 GB (2463645696 bytes)
Attachments:
crash.dmp (189.3 KB)
Versions and Mods:
Alpha 14, dev-2818 with debug tools
System Information:
Windows 10 Pro 64 | Intel Core i5-3360M | 16 GB system memory | Nvidia NVS 5400m
Have you attempted basic troubleshooting steps here: http://discourse.stonehearth.net/t/crashing-on-start-read-this-updated-october-28/13297:
Yes
Notes:
Log appears to note that modules are not verified pristine. Might be a version migration issue, will delete mods folder and reinstall.