Whenever I try to put down the clamp-tramp in particular spots, the builders just put it down, then immediately pick it back up.

release-572 (x64)
c++ exception: invalid file path ‘/stonehearth/data/rigs/clamp_trap/clamp_trap.json’.
stack traceback:
[C]: in function 'load_json’
radiant/modules/resources.lua:33: in function 'load_json’
radiant/modules/effects/effect_manager.lua:12: in function '__init’
radiant/modules/common.lua:20: in function 'EffectManager’
radiant/modules/effects.lua:29: in function 'get_effect_mgr’
radiant/modules/effects.lua:12: in function ‘run_effect’
…h/components/entity_forms/entity_forms_component.lua:237: in function ‘_update_restock_info’
…h/components/entity_forms/entity_forms_component.lua:53: in function 'fn’
radiant/controllers/nonpersistent_timer.lua:56: in function 'fire’
radiant/controllers/time_tracker_controller.lua:82: in function <radiant/controllers/time_tracker_controller.lua:82>
[C]: in function 'xpcall’
radiant/modules/common.lua:257: in function 'xpcall’
radiant/controllers/time_tracker_controller.lua:82: in function 'set_now’
radiant/controllers/time_tracker_controller.lua:103: in function 'increment_now’
radiant/modules/timer.lua:13: in function 'instance’
radiant/modules/events.lua:227: in function <radiant/modules/events.lua:221>
[C]: in function 'xpcall’
radiant/modules/common.lua:257: in function 'xpcall’
radiant/modules/events.lua:221: in function 'trigger’
radiant/modules/events.lua:290: in function '_trigger_gameloop’
radiant/modules/events.lua:338: in function '_update’
radiant/server.lua:62: in function <radiant/server.lua:58>