I don’t know about you guys, but I am definitely going to be a more militaristic (but the good militaristic) kind of city. And as any good tactician knows if you are planning to royally tick off a lot of people, you better be prepared to take the hurt as you give it. And knowing as we all do now that all of the worlds will be randomly generated it is not likely that the first area your settlers spawn at will be a tactically defensible one while also having all of the resources you need to put down roots for the long haul.
But I also do not want to the the next however many minutes (or possibly hours…I am very picky) looking for a comfy lump of dirt and rock to place my royal keister on. So here is the point, will we be able to pack up and move our settlements?
This is not only a question for the war-like city founders, but also for those with more peaceful ambitions. For example, maybe the area you are at doesn’t have many of the higher tier resources you didn’t know you required, but now find yourself unable to progress without them. Maybe you were unlucky enough to have made camp right next to a goblin kingdom and unexpectedly angered them. Now they pilfer your bacon left and right while you just want to plant some tomatoes. Perhaps you are just plain bored of your environment and want to move into the mountains? Point again being that we all would have legitimate reasons to want to move our settlement at some point.
But how would/should this occur? I know I wouldn’t want to just leave all of the resources I spent putting down my initial settlement. Could we ‘recycle’ the buildings we have previously built? And if so how do we transport said materials to the new settlement? There are tons of questions and possible methods, and it is up to us as a community to help translate what we want in a sensible way to the developers so as to help them achieve their, and indeed our, dream game. No suggestion is silly gentlemen!
So fire away!