Summary:
Failing to generate roof of structure results in memory being allocated then never deleted?
Steps to reproduce:
- Make some structure that for some reason cannot have a roof with its wall set up, either due to shape or size not exactly sure
- Try to auto-generate the roof with the roofing tool
- The game will freeze/slow down for a bit, if you check the memory Stonehearth.exe is using it’ll spike up suddenly
- When you move your mouse cursor off the wall to stop the roof generation process the spike in memory usage doesn’t go back down to former levels.
Expected Results:
Memory to be allocated when trying to generate a roof and deallocated upon completion or failing.
Actual Results:
Memory is allocated when trying to generate the roof and never deallocated until the closing of the game
Notes:
Have gotten up to 18gb of RAM used just by Stonehearth.exe alone(on my desktop), if this isn’t what’s leaking memory then something else must be somewhere.
Attachments:
Memory being used 30 secs after loading the save and trying to roof my structure
structure I’m trying to add a roof to.
new avalon castle.zip (129.6 KB)
Version Number and Mods in use:
Alpha 16 develop-2924
System Information:
Windows 7 64-bit