A recreateable crash when closing vendor


#1

Summary:

When closing “Edgar Planckton’s Door Store,” an “Stonehearth Assertion Failed” message pops up, than immediately crashes to desktop. Happens every time with this saved game.

Stonehearth.log:

2019-01-27 15:53:17.560462 | server | 0 | simulation.core | finished loading game
2019-01-27 15:53:17.560961 | server | 0 | mod stonehearth | Player ‘player_1’ joined
2019-01-27 15:53:17.561461 | server | 0 | sysinfo | Memory Stats: Finished Loading Simulation
2019-01-27 15:53:17.561461 | server | 0 | sysinfo | Total System Memory: 15.939 GB (17114435584 bytes)
2019-01-27 15:53:17.561461 | server | 0 | sysinfo | Current Memory Usage: 2.181 GB (2341576704 bytes)
2019-01-27 15:53:17.561461 | server | 0 | sysinfo | Total Address Space: 128.000 TB (140737488224256 bytes)
2019-01-27 15:53:17.561461 | server | 0 | sysinfo | Available Address Space: 127.993 TB (140730194092032 bytes)
2019-01-27 15:53:17.561461 | server | 0 | sysinfo | Used Address Space: 6.793 GB (7294132224 bytes)
2019-01-27 15:53:18.038196 | server | 0 | ai.execution_frame | (42800283 stonehearth:gizmos:clamp_trap) [stonehearth:top] ai slow start is 0
2019-01-27 15:53:18.240371 | client | 0 | client.core | reporting client load progress 86%…
2019-01-27 15:53:18.675673 | server | 0 | simulation.core | took 1071 ms to update game state
2019-01-27 15:53:18.675673 | server | 1 | simulation.core | game loop exhausted before any jobs processed!
2019-01-27 15:53:18.821439 | client | 0 | client.core | reporting client load progress 88.75%…
2019-01-27 15:53:19.430462 | client | 0 | client.core | reporting client load progress 91.5%…
2019-01-27 15:53:19.746955 | client | 1 | network | Read buffer full trying again next frame.
2019-01-27 15:53:20.041482 | client | 0 | client.core | reporting client load progress 94.25%…
2019-01-27 15:53:20.534691 | client | 0 | client.core | reporting client load progress 97%…
2019-01-27 15:53:22.025800 | client | 0 | client.core | reporting client load progress 99.75%…
2019-01-27 15:53:22.281889 | client | 0 | client.core | SetCurrentUIScreen to restart
2019-01-27 15:53:24.269701error parsing json: Unknown JSON literal: 079
2019-01-27 15:53:24.269701error parsing json: Unknown JSON literal: 079
2019-01-27 15:53:24.269701error parsing json: Unknown JSON literal: 079
2019-01-27 15:53:24.270200error parsing json: Unknown JSON literal: 079
2019-01-27 15:53:29.163852 | client | 0 | client.core | Changed UI Screen after load
2019-01-27 15:53:30.398871 | client | 1 | horde.general | over_lifetime_[rgb] properties are no longer supported. Use a single over_lifetime property.
2019-01-27 15:53:30.673431 | client | 1 | game_engine | ignoring duplicate screen resize to (1920, 1137)
2019-01-27 15:53:30.811709 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:1276 ack:1276)
2019-01-27 15:53:30.862627 | server | 1 | simulation.remote_client | started buffering client updates. (seq:1496 ack:1276)
2019-01-27 15:53:32.570887 | client | 1 | lua.code | unrecognized object type ‘boxed’ in json_to_lua!
2019-01-27 15:53:32.571387 | client | 1 | lua.code | unrecognized object type ‘boxed’ in json_to_lua!
2019-01-27 15:53:33.084563 | server | 1 | lua.code | unrecognized object type ‘boxed’ in json_to_lua!
2019-01-27 15:53:33.084563 | server | 1 | lua.code | unrecognized object type ‘boxed’ in json_to_lua!
2019-01-27 15:53:33.135981 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:1496 ack:1496)
2019-01-27 15:53:33.187898 | server | 1 | simulation.remote_client | started buffering client updates. (seq:1541 ack:1496)
2019-01-27 15:53:34.889169 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:1541 ack:1541)
2019-01-27 15:53:34.940088 | server | 1 | simulation.remote_client | started buffering client updates. (seq:1575 ack:1541)
2019-01-27 15:53:35.145758 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:1575 ack:1575)
2019-01-27 15:59:01.132437 | server | 0 | simulation.core | Starting save.
2019-01-27 15:59:04.170565 | server | 0 | simulation.core | Saved.
2019-01-27 15:59:04.226475 | client | 1 | client.core | clearing save deferred pointers
2019-01-27 16:00:39.415809 | client | 0 | app | Assertion Failed: header.compression == COMPRESSION_NONE(C:\rb\ihome\root\SH-OB0-BUILD\stonehearth\source\lib\voxel\qubicle_file.cpp:49)
2019-01-27 16:00:41.005260 | client | 0 | sysinfo | Memory Stats: Fatal Exception
2019-01-27 16:00:41.005260 | client | 0 | sysinfo | Total System Memory: 15.939 GB (17114435584 bytes)
2019-01-27 16:00:41.005760 | client | 0 | sysinfo | Current Memory Usage: 3.403 GB (3654230016 bytes)
2019-01-27 16:00:41.005760 | client | 0 | sysinfo | Total Address Space: 128.000 TB (140737488224256 bytes)
2019-01-27 16:00:41.005760 | client | 0 | sysinfo | Available Address Space: 127.992 TB (140728720769024 bytes)
2019-01-27 16:00:41.005760 | client | 0 | sysinfo | Used Address Space: 8.165 GB (8767455232 bytes)

Attachments:

crash.dmp (185.4 KB)

Versions and Mods:

Stonehearth 1.1.0 (release 949) x64 build
ACE
Age of Giants - Piles
Crafter Queues!
Simpler Northern Alliance Buildings
Workshop Inventory Display

System Information:

Windows version 10
GTX 770
External Monitor

**Basic troubleshooting:
Opened the game and tried to continued from last save. clicked on notification for the vendor and then hit the ‘x’ to close. The Assertion Failure happens. Game is playable if I ignore the vendor.

Notes:


image


#2

This probably means a model for an item sold in that shop is saved in an incorrect format. Since there have been no other reports of this recently, it’s likely from a mod.


#3

Ok I will post to ACE. Thanks!