3 Errors that appear

When i reload my save everytime these errors come up


Summary: release-663 (x64)
…ehearth/renderers/fabricator/fabricator_renderer.lua:30: assertion failed!
stack traceback:
[C]: ?
[C]: in function ‘assert’
…ehearth/renderers/fabricator/fabricator_renderer.lua:30: in function <…ehearth/renderers/fabricator/fabricator_renderer.lua:17>

release-663 (x64)
c++ exception: lua runtime error
stack traceback:

release-663 (x64)
…ices/client/renderer/construction_render_tracker.lua:20: attempt to index field ‘_bp’ (a nil value)
stack traceback:
[C]: ?
…ices/client/renderer/construction_render_tracker.lua:20: in function '__user_init’
radiant/lib/unclasslib.lua:270: in function '__init’
radiant/lib/unclasslib.lua:201: in function ‘ConstructionRenderTracker’
…ers/construction_data/construction_data_renderer.lua:23: in function <…ers/construction_data/construction_data_renderer.lua:11>

Steps to reproduce:

  1. Reload in a save

Expected Results: N/A

Actual Results: N/A

Notes: I belive My save has the error in it when i reload the game. But game still runs fine.


Version Number and Mods in use: Alpha 18 release 663 no mods

System Information:
Windows 7 ultimate SP1
Intel® Core™ i7-4790K CPU @ 4.00GHz
NVIDIA GeForce GTX 980

1 Like

3 posts were merged into an existing topic: Workers not building/following blueprints