Hi
When i reload my save everytime these errors come up
Nick
Summary: release-663 (x64)
…ehearth/renderers/fabricator/fabricator_renderer.lua:30: assertion failed!
stack traceback:
[C]: ?
[C]: in function ‘assert’
…ehearth/renderers/fabricator/fabricator_renderer.lua:30: in function <…ehearth/renderers/fabricator/fabricator_renderer.lua:17>
release-663 (x64)
c++ exception: lua runtime error
stack traceback:
release-663 (x64)
…ices/client/renderer/construction_render_tracker.lua:20: attempt to index field ‘_bp’ (a nil value)
stack traceback:
[C]: ?
…ices/client/renderer/construction_render_tracker.lua:20: in function '__user_init’
radiant/lib/unclasslib.lua:270: in function '__init’
radiant/lib/unclasslib.lua:201: in function ‘ConstructionRenderTracker’
…ers/construction_data/construction_data_renderer.lua:23: in function <…ers/construction_data/construction_data_renderer.lua:11>
Steps to reproduce:
- Reload in a save
Expected Results: N/A
Actual Results: N/A
Notes: I belive My save has the error in it when i reload the game. But game still runs fine.
Attachments:
Version Number and Mods in use: Alpha 18 release 663 no mods
System Information:
Windows 7 ultimate SP1
Intel® Core™ i7-4790K CPU @ 4.00GHz
RAM 16GB
NVIDIA GeForce GTX 980