[Tutorial] How to add a custom, craftable item

Ah, I’d forgotten the .promote() functions. Your guess is right; Tom had added the weaver one a long time ago, before I actually added the weaver. Hm, well, at least this one has very little logic, and is mostly like a config file. I’ll see what we might be able to do to automate that. (No guarantees.)

The second one is absolutely going to change later. We still need to talk about it, but we’re probably going to make that load_activity function public, so it can be called from any mod’s lua file, or from a mod’s manifest.

Good reminders, thanks!

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