Panicle - Minecraft Schematics to Qubicle files (and more!)

Hey guys, here I am.
First of all: posting such a tool first, and asking whether it’s okay later, is obviously the wrong way. As soon as you post it somewhere as crowed as this forum the damage is done. I just say this because a lot of modders out there think that it’s okay to hack everything related with voxels because games like minecraft allow this. But that’s simply not the case. You can even break the law. So, think first, then ask the developer of the tool for permission and then finally, if he allows it, post it. I appreciate your enthusiasm but please play fair, and stay out of trouble. You have scripted this in a couple of days but the developer of the software might have invested years. Once again: as soon as you post it, it can’t be undone.

Sorry for the long introduction but I needed to say this.

In this case you haven’t done anything illegal because the qb file format is open. Still, I would have appreciated it if you have contacted me before posting it. And it would be nice to wait with the qb to obj exporter until I release Q2, because that indeed does go heavily into QC1’s domain.

And yes Q2 will have a minecraft importer, that’s true for all Qubicle 2 editions. Higher editions will also have a poxel mode, so the blocks are rendered with a texture and you will be able to use minecraft textures or whatever you like. And finally the Qubicle 2 Play editions will feature a very basic 1-click OBJ exporter.

Cheers!

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