[NaB] SGT2 Bug: Entities don't cast shadows and everything is aliased

We’re automatically stripping shadows and turning off anti-aliasing on anything that’s less than OpenGL 3.0, due to severe performance/crashing bugs on on those systems. You can try upgrading your drivers to see if your card supports 3.3, but for now, marking as Not a Bug (though we will probably circle back later after we’ve added more performance optimizations).

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