Under some conditions (position of the model and related shadow) the shadows of this models are showing unexpected effects, i.e. shadows are looking not natural:
- Flickering of shadows on all models.
- Triangles showing up where shadows should be.
- Shadows are “moving like waves”.
Steps to reproduce:
Flickering… always visible. No special activity required. Includes trees.
Triangles… requires special position of the “sun” to the model. Might be influenced by nearby trees. Seed 666 worked several times for me to reproduce the effect.
Waves… same as “triangles”.
- Windows 7 (64-bit)
- NVIDIA GeForce GTX 580
- Resolution 2 x 1920 x 1080 (Dual-Monitor-Setup)
- 60 FPS
- Intel i7-2600k @ 3.4 GHz
- 16 GB RAM