Summary:
It is back, an error mesasge when inventory is full
Steps to reproduce:
- new game
- order allot of gathering
- wait for it to be full
Expected Results:
just be full
Actual Results:
erro message
Notes:
develop-2972 (x64)(2373 Greyla Homer) (stonehearth:farm) bad frame transition to “unit_not_ready” from "running"stack traceback:
[C]: in function 'fn’
stonehearth/services/server/threads/thread.lua:322: in function 'private_msg’
stonehearth/services/server/threads/thread.lua:515: in function '_dispatch_messages’
stonehearth/services/server/threads/thread.lua:379: in function <stonehearth/services/server/threads/thread.lua:360>
[C]: in function 'suspend’
stonehearth/ai/actions/run_effect_action.lua:66: in function <stonehearth/ai/actions/run_effect_action.lua:38>
[C]: ?
[C]: ?
[C]: in function ‘execute’
…onehearth/ai/actions/plant_field_adjacent_action.lua:45: in function ‘_run_till_animation’
…onehearth/ai/actions/plant_field_adjacent_action.lua:52: in function <…onehearth/ai/actions/plant_field_adjacent_action.lua:49>
…
[C]: in function 'run’
stonehearth/components/ai/ai_component.lua:540: in function <stonehearth/components/ai/ai_component.lua:524>
[C]: in function 'xpcall’
radiant/modules/common.lua:257: in function 'xpcall’
stonehearth/components/ai/ai_component.lua:524: in function '_thread_main’
stonehearth/services/server/threads/thread.lua:249: in function <stonehearth/services/server/threads/thread.lua:246>
[C]: in function 'xpcall’
radiant/modules/common.lua:257: in function 'xpcall’
stonehearth/services/server/threads/thread.lua:246: in function 'f’
radiant/lib/env.lua:15: in function <radiant/lib/env.lua:14>
Attachments:
Version Number and Mods in use:
System Information: