[r201] Sprites interfere with particle effects

Summary: Particle effects are obscured* if they are behind a sprite.

Steps to recreate:

  1. Build bed
  2. Place fire pit / small brazier next to bed.
  3. Wait for villager to sleep
  4. Rotate camera such that “Zzz…” sprite is in the way of the fire effect.

Notes:
This seems quite trivial at the moment, as it isn’t often recreated/noticed. I’m bringing it up because I don’t know what’s in store for us in the future - this bug might make the game ‘uglier’ when magic and ranged weapons are introduced.

*By obscured, I mean that the outline of the entire sprite is seen, like so:

Kept this one short, so let me know if you need more info!

Version: r201

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