Got an error will explain how

So I got this error now , no idea what it means.

release-559 (x64)
start thinking called from non-stopped state "ready"
stack traceback:
[C]: ?
[C]: in function ‘set_think_output’
…ctions/combat/move_to_targetable_location_action.lua:94: in function ‘_update_think_output’
…ctions/combat/move_to_targetable_location_action.lua:27: in function '_changed_cb’
radiant/modules/filtered_trace.lua:12: in function <radiant/modules/filtered_trace.lua:7>

release-559 (x64)
start thinking called from non-stopped state "thinking"
stack traceback:
[C]: ?
[C]: in function ‘set_think_output’
…ctions/combat/move_to_targetable_location_action.lua:94: in function ‘_update_think_output’
…ctions/combat/move_to_targetable_location_action.lua:27: in function '_changed_cb’
radiant/modules/filtered_trace.lua:12: in function <radiant/modules/filtered_trace.lua:7>

I think it happen when knights went to eat while cleric lock the heal on them or something.

I hope you will find this helpful in anyway :slight_smile:

Edit :
As soon as I continue the game I got a third error

release-559 (x64)
(23122 ClericJoe) (stonehearth:combat:heal) bad frame transition to “unit_not_ready” from "running"
stack traceback:
[C]: in function 'fn’
stonehearth/services/server/threads/thread.lua:322: in function 'private_msg’
stonehearth/services/server/threads/thread.lua:515: in function '_dispatch_messages’
stonehearth/services/server/threads/thread.lua:379: in function <stonehearth/services/server/threads/thread.lua:360>
[C]: in function 'suspend’
stonehearth/ai/actions/run_effect_action.lua:66: in function <stonehearth/ai/actions/run_effect_action.lua:38>
[C]: ?
[C]: ?
[C]: in function ‘execute’
…tonehearth/ai/actions/combat/execute_heal_action.lua:108: in function <…tonehearth/ai/actions/combat/execute_heal_action.lua:68>
[C]: ?

[C]: in function 'run’
stonehearth/components/ai/ai_component.lua:541: in function <stonehearth/components/ai/ai_component.lua:525>
[C]: in function 'xpcall’
radiant/modules/common.lua:257: in function 'xpcall’
stonehearth/components/ai/ai_component.lua:525: in function '_thread_main’
stonehearth/services/server/threads/thread.lua:249: in function <stonehearth/services/server/threads/thread.lua:246>
[C]: in function 'xpcall’
radiant/modules/common.lua:257: in function 'xpcall’
stonehearth/services/server/threads/thread.lua:246: in function 'f’
radiant/lib/env.lua:15: in function <radiant/lib/env.lua:14>

This has been fixed for the next patch. Thanks!

1 Like

Awesome , thanks for letting me know. !

Summary:
I was being attacked by an enemy then when i moved my weaker hearthling back for my tougher hearthling could take the main force of the attack damage and after the action completed i got an engine error
Steps to reproduce:

  1. No idea what even happen to cause the issue
  2. ?
  3. ?

Expected Results:
My hearthling moved to position then continued the attack
Actual Results:
the action was completed and then a engine error popped up
Notes:
release-559 (x64)
(2361 Idria Fenton) (stonehearth:combat:heal) bad frame transition to “unit_not_ready” from "running"
stack traceback:
[C]: in function 'fn’
stonehearth/services/server/threads/thread.lua:322: in function 'private_msg’
stonehearth/services/server/threads/thread.lua:515: in function '_dispatch_messages’
stonehearth/services/server/threads/thread.lua:379: in function <stonehearth/services/server/threads/thread.lua:360>
[C]: in function 'suspend’
stonehearth/ai/actions/run_effect_action.lua:66: in function <stonehearth/ai/actions/run_effect_action.lua:38>
[C]: ?
[C]: ?
[C]: in function ‘execute’
…tonehearth/ai/actions/combat/execute_heal_action.lua:108: in function <…tonehearth/ai/actions/combat/execute_heal_action.lua:68>
[C]: ?

[C]: in function 'run’
stonehearth/components/ai/ai_component.lua:541: in function <stonehearth/components/ai/ai_component.lua:525>
[C]: in function 'xpcall’
radiant/modules/common.lua:257: in function 'xpcall’
stonehearth/components/ai/ai_component.lua:525: in function '_thread_main’
stonehearth/services/server/threads/thread.lua:249: in function <stonehearth/services/server/threads/thread.lua:246>
[C]: in function 'xpcall’
radiant/modules/common.lua:257: in function 'xpcall’
stonehearth/services/server/threads/thread.lua:246: in function 'f’
radiant/lib/env.lua:15: in function <radiant/lib/env.lua:14>
release-559 (x64)
start thinking called from non-stopped state "ready"
stack traceback:
[C]: ?
[C]: in function ‘set_think_output’
…ctions/combat/move_to_targetable_location_action.lua:94: in function ‘_update_think_output’
…ctions/combat/move_to_targetable_location_action.lua:27: in function '_changed_cb’
radiant/modules/filtered_trace.lua:12: in function <radiant/modules/filtered_trace.lua:7>
Attachments:


Version Number and Mods in use:
Release-559 (x64)
i didn’t even know mods could even be used in this game
System Information:

Welcome to the forum, @PanicOregon281

Your error looked the same as the one in this report, so I’ve merged your topic here.
As you can see, this error has been fixed on A17 unstable.
In any case, thanks for reporting! :smiley: