release-489 (x64)
…th/services/server/build/scaffolding_builder_1d.luac:130: assertion failed!
stack traceback:
radiant/modules/events.luac:84: in function <radiant/modules/events.luac:81>
[C]: in function ‘assert’
…th/services/server/build/scaffolding_builder_1d.luac:130: in function ‘_cover_project_region’
…th/services/server/build/scaffolding_builder_1d.luac:100: in function ‘_update_scaffolding_size’
…th/services/server/build/scaffolding_builder_1d.luac:66: in function ‘_update_status’
…th/services/server/build/scaffolding_builder_1d.luac:49: in function ‘set_active’
…th/services/server/build/scaffolding_builder_2d.luac:51: in function ‘_update_status’
…th/services/server/build/scaffolding_builder_2d.luac:45: in function ‘set_active’
…arth/components/fabricator/fabricator_component.luac:231: in function ‘_start_project’
…arth/components/fabricator/fabricator_component.luac:139: in function ‘_updates_state’
…arth/components/fabricator/fabricator_component.luac:135: in function 'obj’
radiant/modules/events.luac:44: in function 'instance’
radiant/modules/events.luac:98: in function <radiant/modules/events.luac:96>
[C]: in function 'xpcall’
radiant/modules/events.luac:96: in function 'trigger’
radiant/modules/events.luac:121: in function '_trigger_gameloop’
radiant/modules/events.luac:150: in function '_update’
radiant/server.luac:19: in function <radiant/server.luac:17>
Hey there @Bartie, welcome to the Discourse! Woo, blast from the past with the topic you originally posted it.
Anyway, can you provide a bit more information with this engine error? What were you doing/what was going on in the game when you received this error? Can you reproduce it or provide a save game where the error is occuring?
1 Like