Carving a river error

develop-3023 (x64)(M)
@stonehearth/components/water/water_component.lua:196: error growing water region. bad top layer: (28 cubes of area 23845), good top layer: (30 cubes of area 23850)
stack traceback:
radiant/modules/common.lua:237: in function 'report_traceback’
radiant/modules/common.lua:456: in function 'verify’
stonehearth/components/water/water_component.lua:196: in function '_grow_region’
stonehearth/components/water/water_component.lua:131: in function ‘_add_water’
…arth/services/server/hydrology/hydrology_service.lua:560: in function ‘add_water’
…arth/services/server/hydrology/hydrology_service.lua:767: in function ‘_process_water_queue’
…arth/services/server/hydrology/hydrology_service.lua:754: in function ‘_on_tick’
…arth/services/server/hydrology/hydrology_service.lua:52: in function 'fn’
radiant/controllers/nonpersistent_timer.lua:56: in function 'fire’
radiant/controllers/time_tracker_controller.lua:82: in function <radiant/controllers/time_tracker_controller.lua:82>
[C]: in function 'xpcall’
radiant/modules/common.lua:257: in function 'xpcall’
radiant/controllers/time_tracker_controller.lua:82: in function ‘set_now’
…hearth/services/server/calendar/calendar_service.lua:379: in function ‘_on_event_loop’
…hearth/services/server/calendar/calendar_service.lua:37: in function 'instance’
radiant/modules/events.lua:206: in function <radiant/modules/events.lua:200>
[C]: in function 'xpcall’
radiant/modules/common.lua:257: in function 'xpcall’
radiant/modules/events.lua:200: in function 'trigger’
radiant/modules/events.lua:269: in function '_trigger_gameloop’
radiant/modules/events.lua:320: in function '_update’
radiant/server.lua:62: in function <radiant/server.lua:58>

Found when carving the land between two lakes/ponds/bodies of water etc the error comes up when the water flow is shown. I had it happen twice. The error comes up and the game lags BADLY until the workers clear the rest of the land.

2 Likes

I am having this same error.