Removed Building got an Engine Error
Steps to reproduce:
- Design and Almost complete a building
- Click on the building in design mode
- Click Remove
Expected Results:
Healthlings start to remove building
Actual Results:
Engine error, with multiple graphical glitches, Hearthlings do start to dismantle building
Attachments:
Engine Error:
release-656 (x64)std::logic_error: 'invalid reference in native get_id’stack traceback:
radiant/modules/common.lua:237: in function 'report_traceback’
radiant/modules/common.lua:248: in function <radiant/modules/common.lua:242>
[C]: in function 'get_id’
radiant/modules/entities.lua:286: in function ‘get_world_grid_location’
…onehearth/components/building/building_component.lua:603: in function 'fn’
radiant/controllers/nonpersistent_timer.lua:56: in function 'fire’
radiant/controllers/time_tracker_controller.lua:82: in function <radiant/controllers/time_tracker_controller.lua:82>
[C]: in function 'xpcall’
radiant/modules/common.lua:257: in function 'xpcall’
radiant/controllers/time_tracker_controller.lua:82: in function 'set_now’
radiant/controllers/time_tracker_controller.lua:103: in function 'increment_now’
radiant/modules/timer.lua:13: in function 'instance’
radiant/modules/events.lua:291: in function <radiant/modules/events.lua:285>
[C]: in function 'xpcall’
radiant/modules/common.lua:257: in function 'xpcall’
radiant/modules/events.lua:285: in function 'trigger’
radiant/modules/events.lua:398: in function '_trigger_gameloop’
radiant/modules/events.lua:446: in function '_update’
radiant/server.lua:62: in function <radiant/server.lua:58>
Version Number and Mods in use:
Release-656
System Information:
i7-5930K
32 Gb DDR4
GTX 980Ti
Windows 10