Did it crash the game or were you able to close the message and continue to play. Because It looks like Micha Strodem was chasing something and had a glitch in their animation. This could be a one time thing based on many different situational factors.
chase_entity_action.lua and chase_entity_until_targetable_action.lua are the only chase_enitity files I can see.
bad frame transition to “start” from “stopped”
I did find this
http://discourse.stonehearth.net/t/bad-frame-transition-from-start-to-stopped/5239
http://discourse.stonehearth.net/t/bad-frame-transition-from-start-to-stopped/5239/4?u=geokhan
So uploading your stonehearth.log may shed some light on this.
@sdee did this ever get resolved?
no it didnt crash the game where would i find my stonehearth.log
it should be in the main stonehearth folder. Mine is at Steamlibrary/steamapps/common/stonehearth.
however I think it may be the latest one so starting a new game may have overwritten it. If you start the save were the error occurred and it triggers again. save that one.
stonehearth.log (1.5 MB)
I looked through this one and did not see any errors or assertion failures. It will take someone better at this than me to find the cause.
yup I see it now, I had check up on my find menu and not down…been a long day. This should be the stuff that will point the devs in the right direction.