Taking Questions about Mixintos and Overrides

@sdee @RepeatPan
Is it with the current alpha-version possible to give an entity 2 different commands? For example renewable resource and chopping. It used to be possible, as I used it in one of my mods. They might have changed it since then. As it might conflicted with mass gathering command.

In the stonehearth/call_handlers/resource_call_handler.lua it says this:

function ResourceCallHandler:harvest_entity(session, response, entity)
  local town = stonehearth.town:get_town(session.player_id)
  if entity:get_component("stonehearth:renewable_resource_node") then
    town:harvest_renewable_resource_node(entity)
  elseif entity:get_component("stonehearth:resource_node") then
    town:harvest_resource_node(entity)
  elseif entity:get_component("stonehearth:crop") then
    town:harvest_crop(entity, "/stonehearth/data/effects/chop_overlay_effect")
  end 

With my non-existing code knowledge it seems it only can choose 1. And renewable resource as first priority?