Multiple goblins walked next to my footmans (and steal my stuff) but the footman didn’t attack them as you can see below.
I created a footman early on, but they have yet to defend against a single goblin attack.
The rally button works to get workers to defend, but the footman just continues to patrol.
My footman didn’t fight of any goblins, not even when they attacked him. The footman was equipped with a padded vest. But I have no idea if this also happens to a footman without a padded vest.
I believe the goblins in question where the ‘armed goblins’, as that is what was said in a notification. They didn’t seem to carry any weapons though.
Steps to reproduce:
- Make a footman;
- Make a padded vest;
- Wait till the goblins come and kill the footman
Three separate posts in a minute
You guys are eager!
It’s so frustrating when you see a goblin steal your stuff and the footman doesn’t react^^
Yes it’s link to the padded vest, I just saw one of my footman without a padded vest react and go to attack a goblin.
Haha yeah… Noticed the other topics just after I posted.
No worries
I’ll forgive you … this time.
I noticed this once on my own machine, and I’m trying to reproduce this regularly and having trouble. I know it’s super frustrating so any further data you have to narrow down the situation would be great.
For example: I’m pretty sure it can happen without a padded vest.
Can you get it to happen without ever pressing the Worker Defense Button?
Can you make it happen with just a thief? How about a thief + brigands?
Does it depend on the # of stockpiles in play?
At the risk of pulling back the curtain, if you want to cause goblins to spawn earlier in the game, go to linear_combat_service.lua and mess with the two variables at the top of the file (time to first spawn, and spawn interval.)
I’ll try some stuff. Let you know in a bit.
Unfortunately, the linear_combat_service.lua file is compiled. So it needs to be decompiled before it can be edited. I can try decompiling the file, but I’m not 100% sure it will be done correctly without causing other bugs.
It’s happened without the padded vest for me. That’s all I can confirm right now.
Other test: does it happen only after save/load?
Happened on a fresh game, no saving or loading occurred.
However, in my first game in the new build, the footman did defend against goblins (before save/load). See the video, exactly 20 minutes in.
Tried some stuff:
Without ever using Worker Defense: footman works fine
Using Worker Defense (without the workers killing a goblin): footman works fine
Using Worker Defense (with the workers killing a goblin): footman works fine
After saving the game (but no reload): footman works fine
After reloading the game: footman works fine
Couldn’t really do anymore testing after that, due to the goblins annihilating all my villagers.
So unfortunately I have no idea what causes the footman to not fight.
I have been trying to repro this for three hours now; I feel your pain! Let me know if you have any luck.
Save/Load FTW
I know it was stated to possibly not matter, but just for completeness of information’s sake, padded vest or no?
I accidentally saved over my previous save instead of making a new one. And most of them were already tombstones by then.
No padded vest this time.
If you can repro this issue in a saved game, please save it as a zip and let me know.
Here you go:
No idea what caused it unfortunately.
@GhostF you are officially awesome. Thank you so much! We are debugging now…