GL_FRAMEBUFFER error in (r27) build

Hmm. I think I know what this is–Stonehearth is a little overly-aggressive about the kind of graphics functionality it requires (a legacy from the rendering engine we’re building on), so right now it bails on some cards that it could otherwise run on. I’ve been meaning to fix this, but hadn’t had the time. I’ll try to get a fix in soon, hopefully for next week.

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