[dev-2594] Crashing on new game (FIX FOUND) its a region problem

thanks @Oldra! :+1:

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Iā€™ve found a solution, or well somebody else did.

This has something to do with localization.

Youā€™ll need to open the stonehearth.smod in say 7zip and add a dublicate of the en.json, with en renamed to your region in my case it was da.json as i live in Denmark.

Youā€™ll also need to update the supported_languages.json.

Thereā€™s an example in this tread for the Netherlands:

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Same Error for me.
Clean Install of the unstable branch.
Error Message in the opening Menu. Missing portraits and the game closes as soon as I start loading the World.
I am running Windows 10, an i5 core with 3.10 Ghz, 8gb ram and a GeForce GTX 760.

stonehearth.log (34.0 KB)

Iā€™ve got the same error.

Windows 10 x64
Nvidia Geforce 980X Titan 6GB
Intel Core i7 4980K

Thank you @Lasse_Westmark it works. ill update the title and original post so ppl with the problem can easily fix it

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No problem :smile:
Just glad I can play again!

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I can confirm this bug and yet Iā€™m unable to play despite the fix by Lasse, I get all strings with something like ā€œstonehearth:ui.shell.title_screen.settingsā€, ā€œstonehearth:ui.shell.title_screen.exitā€, etc.

The fix from Lasse works for me. Hope it stays away and does not create more problems. Lucky I am from the Netherlands, made it easy for me.

@Lasse_Westmarkā€™s fix worked for me too. Thanks a ton!

you must make an duplicate of the en.json and name it ln.json :wink:

question to all ā€¦ it is possible that only netherland has this issue? i found the info also in my log but have no issues?

Hi there, iĀ“ve got a Bug, too.

ThatĀ“s the message, that appears on the startingscreen, when I launch the game.

develop-2594 (x64)std::exception: 'Unknown exceptionā€™stack traceback:
radiant/modules/events.luac:68: in function <radiant/modules/events.luac:65>
[C]: in function ā€˜create_render_entityā€™
ā€¦ent/terrain_highlight/terrain_highlight_service.luac:29: in function ā€˜_create_renderersā€™
ā€¦ent/terrain_highlight/terrain_highlight_service.luac:12: in function 'initializeā€™
stonehearth/stonehearth_client.luac:5: in function 'create_serviceā€™
stonehearth/stonehearth_client.luac:9: in function 'selfā€™
radiant/modules/events.luac:80: in function <radiant/modules/events.luac:78>
[C]: in function 'xpcallā€™
radiant/modules/events.luac:78: in function <radiant/modules/events.luac:70>

When I start a new Game it crashes after hitting the ā€˜embarkā€™ button.

Does anyone know this bug? Thank you very very much in advance for your help.

Edit: iĀ“m from Germany and iĀ“m running Win10 64x

This is the exact bug this thread is about, and the one I posted a solution for.

Tx, cannot test right now but will do as soon as possible!

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Hola! After updating to a12 the game crashes when loading.
IĀ“m now trying to restart pc, might be a temp-problem, but dunno jet.
Here is the error-log:

develop-2594 (x64)std::exception: 'Unknown exceptionā€™stack traceback:
radiant/modules/events.luac:68: in function <radiant/modules/events.luac:65>
[C]: in function ā€˜create_render_entityā€™
ā€¦ent/terrain_highlight/terrain_highlight_service.luac:29: in function ā€˜_create_renderersā€™
ā€¦ent/terrain_highlight/terrain_highlight_service.luac:12: in function 'initializeā€™
stonehearth/stonehearth_client.luac:5: in function 'create_serviceā€™
stonehearth/stonehearth_client.luac:9: in function 'selfā€™
radiant/modules/events.luac:80: in function <radiant/modules/events.luac:78>
[C]: in function 'xpcallā€™
radiant/modules/events.luac:78: in function <radiant/modules/events.luac:70>

Edith says: restarting the machine does not solve the problemā€¦
Edit2: whooops error is allready known, sorry.

Whew, I thought it was a worse crashā€¦ This should be a piece of cake for @yshan and @Albert if you already found the fix :wink:

Thank you, everyone!!

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No Problem :wink: It was just a little test and yup it works :wink:

and the fasted mainfix at the moment is to add ā€œall languagesā€ as fakes in the smod-file. after they get completed translations they can replace them with the fakes xD

im at 50% at my translations - so i think 2/3 days and im finished ^^

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Fix isnā€™t working on Windows 10 Enterprise. Changed en.json to nl.json but then it wont show any names. Just the link to it. Any help? When I rename it to NLD the same bug appears

where did it say change? you should copy it. So you should have to files, a nl.json file and a en.json file. (if you live in the NL that is)

Nevermind me, I failed bigtime. Didnā€™t read the fix all that well :smile:.

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