2016-05-31 19:17:47.048383 | server | 1 | app | Stonehearth Version 0.16.0.559 (x64) 2016-05-31 19:17:47.048383 | server | 1 | core.config | user id is ed5fc8c0-953b-11e5-b479-b888e3b8fa6b 2016-05-31 19:17:47.048383 | server | 1 | core.config | session id is 08187977-279f-11e6-bfe4-b888e3b8fa6b 2016-05-31 19:17:47.048383 | server | 0 | core.system | Initializing crash reporter 2016-05-31 19:17:47.751555 | server | 0 | lua.data | lua jit is disabled 2016-05-31 19:17:48.423472 | server | 1 | resources | Module rayyas_children_ui version 2 is deferred load) 2016-05-31 19:17:59.205257 | server | 1 | resources | Modules are verified pristine. 2016-05-31 19:17:59.299012 | server | 1 | app | Running Stonehearth server on port 46468 2016-05-31 19:17:59.299012 | server | 0 | physics.navgrid | subspace pathfinder is enabled 2016-05-31 19:17:59.299012 | client | 1 | renderer.renderer | Initializing OpenGL 2016-05-31 19:17:59.299012 | client | 1 | renderer.renderer | Determining window placement 2016-05-31 19:17:59.299012 | client | 1 | renderer.renderer | Selecting fullscreen monitor at 0, 0 2016-05-31 19:17:59.299012 | client | 1 | renderer.renderer | Creating OpenGL Window 2016-05-31 19:17:59.314638 | server | 1 | mod radiant | lua controller lifetime tracking set to "nil" 2016-05-31 19:17:59.345891 | server | 0 | mod stonehearth.ai.service | [] enable_cpp_compound_action is on 2016-05-31 19:17:59.767786 | client | 1 | renderer.renderer | Creating OpenGL Context 2016-05-31 19:17:59.767786 | client | 1 | renderer.renderer | Finished OpenGL Initialization 2016-05-31 19:17:59.767786 | client | 1 | horde.general | Initializing GL2 backend using OpenGL driver '3.1.0 - Build 9.17.10.2867' by 'Intel' on 'Intel(R) HD Graphics' 2016-05-31 19:18:00.439698 | server | 1 | lua.memory | lua shared heap size: 11.550 MB. 2016-05-31 19:18:00.439698 | server | 1 | lua.memory | o: outstanding allocs 2016-05-31 19:18:00.439698 | server | 1 | lua.memory | 64 bytes (o: 30293) : ######################################## 2016-05-31 19:18:00.439698 | server | 1 | lua.memory | 40 bytes (o: 14358) : ################## 2016-05-31 19:18:00.439698 | server | 1 | lua.memory | 160 bytes (o: 5775) : ####### 2016-05-31 19:18:00.439698 | server | 1 | lua.memory | 80 bytes (o: 5458) : ####### 2016-05-31 19:18:00.439698 | server | 1 | lua.memory | 48 bytes (o: 5352) : ####### 2016-05-31 19:18:00.439698 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-31 19:18:00.439698 | server | 2 | network | server allocating new send buffer (total: 0) 2016-05-31 19:18:01.064744 | server | 1 | simulation.remote_client | started buffering client updates. (seq:10 ack:0) 2016-05-31 19:18:01.345994 | client | 1 | browser | cef started. 2016-05-31 19:18:01.345994 | client | 2 | browser | Navigate called without an existing browser! 2016-05-31 19:18:01.439749 | client | 0 | physics.navgrid | subspace pathfinder is enabled 2016-05-31 19:18:01.455374 | thread4532 | 2 | browser | Doing a buffered navigation.... 2016-05-31 19:18:01.486625 | client | 1 | mod radiant | lua controller lifetime tracking set to "nil" 2016-05-31 19:18:01.486625 | client | 2 | network | client allocating new send buffer (total: 0) 2016-05-31 19:18:01.533501 | client | 1 | client.core | user feedback is on 2016-05-31 19:18:01.971024 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:10 ack:10) 2016-05-31 19:18:07.601382 | server | 0 | simulation.core | took 113 ms to flush streamer 2016-05-31 19:19:00.489744 | server | 1 | lua.memory | lua shared heap size: 8.023 MB. 2016-05-31 19:19:00.489744 | server | 1 | lua.memory | o: outstanding allocs 2016-05-31 19:19:00.489744 | server | 1 | lua.memory | 64 bytes (o: 21399) : ######################################## 2016-05-31 19:19:00.490743 | server | 1 | lua.memory | 40 bytes (o: 18108) : ################################# 2016-05-31 19:19:00.490743 | server | 1 | lua.memory | 48 bytes (o: 8346) : ############### 2016-05-31 19:19:00.490743 | server | 1 | lua.memory | 96 bytes (o: 6252) : ########### 2016-05-31 19:19:00.490743 | server | 1 | lua.memory | 72 bytes (o: 5788) : ########## 2016-05-31 19:19:00.490743 | server | 1 | lua.memory | 120 bytes (o: 3929) : ####### 2016-05-31 19:19:00.490743 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-31 19:20:00.525353 | server | 1 | lua.memory | lua shared heap size: 7.547 MB. 2016-05-31 19:20:00.525353 | server | 1 | lua.memory | o: outstanding allocs 2016-05-31 19:20:00.525353 | server | 1 | lua.memory | 64 bytes (o: 16666) : ######################################## 2016-05-31 19:20:00.525353 | server | 1 | lua.memory | 40 bytes (o: 15001) : #################################### 2016-05-31 19:20:00.525353 | server | 1 | lua.memory | 48 bytes (o: 8346) : #################### 2016-05-31 19:20:00.525353 | server | 1 | lua.memory | 96 bytes (o: 6655) : ############### 2016-05-31 19:20:00.525353 | server | 1 | lua.memory | 72 bytes (o: 5788) : ############# 2016-05-31 19:20:00.525353 | server | 1 | lua.memory | 120 bytes (o: 3929) : ######### 2016-05-31 19:20:00.525353 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-31 19:21:00.575696 | server | 1 | lua.memory | lua shared heap size: 8.595 MB. 2016-05-31 19:21:00.575696 | server | 1 | lua.memory | o: outstanding allocs 2016-05-31 19:21:00.575696 | server | 1 | lua.memory | 64 bytes (o: 24481) : ######################################## 2016-05-31 19:21:00.575696 | server | 1 | lua.memory | 40 bytes (o: 20187) : ################################ 2016-05-31 19:21:00.575696 | server | 1 | lua.memory | 96 bytes (o: 8796) : ############## 2016-05-31 19:21:00.575696 | server | 1 | lua.memory | 48 bytes (o: 8346) : ############# 2016-05-31 19:21:00.575696 | server | 1 | lua.memory | 72 bytes (o: 5788) : ######### 2016-05-31 19:21:00.575696 | server | 1 | lua.memory | 16 bytes (o: 4111) : ###### 2016-05-31 19:21:00.575696 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-31 19:22:00.613909 | server | 1 | lua.memory | lua shared heap size: 7.646 MB. 2016-05-31 19:22:00.613909 | server | 1 | lua.memory | o: outstanding allocs 2016-05-31 19:22:00.613909 | server | 1 | lua.memory | 64 bytes (o: 19129) : ######################################## 2016-05-31 19:22:00.613909 | server | 1 | lua.memory | 40 bytes (o: 16360) : ################################## 2016-05-31 19:22:00.613909 | server | 1 | lua.memory | 48 bytes (o: 8346) : ################# 2016-05-31 19:22:00.613909 | server | 1 | lua.memory | 72 bytes (o: 5788) : ############ 2016-05-31 19:22:00.613909 | server | 1 | lua.memory | 96 bytes (o: 5060) : ########## 2016-05-31 19:22:00.613909 | server | 1 | lua.memory | 120 bytes (o: 3929) : ######## 2016-05-31 19:22:00.613909 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-31 19:23:00.619403 | server | 1 | lua.memory | lua shared heap size: 7.223 MB. 2016-05-31 19:23:00.619403 | server | 1 | lua.memory | o: outstanding allocs 2016-05-31 19:23:00.619403 | server | 1 | lua.memory | 64 bytes (o: 14618) : ######################################## 2016-05-31 19:23:00.619403 | server | 1 | lua.memory | 40 bytes (o: 13460) : #################################### 2016-05-31 19:23:00.619403 | server | 1 | lua.memory | 48 bytes (o: 8346) : ###################### 2016-05-31 19:23:00.619403 | server | 1 | lua.memory | 72 bytes (o: 5788) : ############### 2016-05-31 19:23:00.619403 | server | 1 | lua.memory | 96 bytes (o: 5713) : ############### 2016-05-31 19:23:00.619403 | server | 1 | lua.memory | 120 bytes (o: 3929) : ########## 2016-05-31 19:23:00.619403 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-31 19:24:00.625518 | server | 1 | lua.memory | lua shared heap size: 8.455 MB. 2016-05-31 19:24:00.625518 | server | 1 | lua.memory | o: outstanding allocs 2016-05-31 19:24:00.625518 | server | 1 | lua.memory | 64 bytes (o: 23942) : ######################################## 2016-05-31 19:24:00.625518 | server | 1 | lua.memory | 40 bytes (o: 20057) : ################################# 2016-05-31 19:24:00.625518 | server | 1 | lua.memory | 48 bytes (o: 8346) : ############# 2016-05-31 19:24:00.625518 | server | 1 | lua.memory | 96 bytes (o: 7715) : ############ 2016-05-31 19:24:00.625518 | server | 1 | lua.memory | 72 bytes (o: 5788) : ######### 2016-05-31 19:24:00.625518 | server | 1 | lua.memory | 120 bytes (o: 3929) : ###### 2016-05-31 19:24:00.625518 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-31 19:25:00.651271 | server | 1 | lua.memory | lua shared heap size: 7.696 MB. 2016-05-31 19:25:00.651271 | server | 1 | lua.memory | o: outstanding allocs 2016-05-31 19:25:00.651271 | server | 1 | lua.memory | 64 bytes (o: 18326) : ######################################## 2016-05-31 19:25:00.651271 | server | 1 | lua.memory | 40 bytes (o: 16051) : ################################### 2016-05-31 19:25:00.651271 | server | 1 | lua.memory | 48 bytes (o: 8346) : ################## 2016-05-31 19:25:00.651271 | server | 1 | lua.memory | 96 bytes (o: 6346) : ############# 2016-05-31 19:25:00.651271 | server | 1 | lua.memory | 72 bytes (o: 5788) : ############ 2016-05-31 19:25:00.651271 | server | 1 | lua.memory | 120 bytes (o: 3929) : ######## 2016-05-31 19:25:00.651271 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-31 19:26:00.704674 | server | 1 | lua.memory | lua shared heap size: 6.856 MB. 2016-05-31 19:26:00.704674 | server | 1 | lua.memory | o: outstanding allocs 2016-05-31 19:26:00.704674 | server | 1 | lua.memory | 64 bytes (o: 12472) : ######################################## 2016-05-31 19:26:00.704674 | server | 1 | lua.memory | 40 bytes (o: 11798) : ##################################### 2016-05-31 19:26:00.704674 | server | 1 | lua.memory | 48 bytes (o: 8346) : ########################## 2016-05-31 19:26:00.704674 | server | 1 | lua.memory | 72 bytes (o: 5788) : ################## 2016-05-31 19:26:00.704674 | server | 1 | lua.memory | 96 bytes (o: 4480) : ############## 2016-05-31 19:26:00.704674 | server | 1 | lua.memory | 120 bytes (o: 3929) : ############ 2016-05-31 19:26:00.704674 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-31 19:27:00.754969 | server | 1 | lua.memory | lua shared heap size: 8.411 MB. 2016-05-31 19:27:00.754969 | server | 1 | lua.memory | o: outstanding allocs 2016-05-31 19:27:00.754969 | server | 1 | lua.memory | 64 bytes (o: 22923) : ######################################## 2016-05-31 19:27:00.754969 | server | 1 | lua.memory | 40 bytes (o: 19517) : ################################## 2016-05-31 19:27:00.754969 | server | 1 | lua.memory | 48 bytes (o: 8346) : ############## 2016-05-31 19:27:00.754969 | server | 1 | lua.memory | 96 bytes (o: 8342) : ############## 2016-05-31 19:27:00.754969 | server | 1 | lua.memory | 72 bytes (o: 5788) : ########## 2016-05-31 19:27:00.754969 | server | 1 | lua.memory | 120 bytes (o: 3929) : ###### 2016-05-31 19:27:00.754969 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-31 19:27:04.552199 | client | 0 | client.core | loading save "1464741902144": 2016-05-31 19:27:04.552199 | client | 0 | client.core | { 2016-05-31 19:27:04.552199 | client | 0 | client.core | "name" : "", 2016-05-31 19:27:04.553197 | client | 0 | client.core | "town_name" : "Sorenia", 2016-05-31 19:27:04.553197 | client | 0 | client.core | "game_date" : { 2016-05-31 19:27:04.553197 | client | 0 | client.core | "day" : 27, 2016-05-31 19:27:04.553197 | client | 0 | client.core | "month" : 5, 2016-05-31 19:27:04.553197 | client | 0 | client.core | "year" : 1000, 2016-05-31 19:27:04.553197 | client | 0 | client.core | "hour" : 13, 2016-05-31 19:27:04.553197 | client | 0 | client.core | "minute" : 3 2016-05-31 19:27:04.553197 | client | 0 | client.core | }, 2016-05-31 19:27:04.553197 | client | 0 | client.core | "timestamp" : 1464741902144, 2016-05-31 19:27:04.553197 | client | 0 | client.core | "time" : "5/31/2016, 5:45:02 PM", 2016-05-31 19:27:04.553197 | client | 0 | client.core | "jobs" : { 2016-05-31 19:27:04.553197 | client | 0 | client.core | "crafters" : 7, 2016-05-31 19:27:04.553197 | client | 0 | client.core | "workers" : 9, 2016-05-31 19:27:04.553197 | client | 0 | client.core | "soldiers" : 4 2016-05-31 19:27:04.553197 | client | 0 | client.core | }, 2016-05-31 19:27:04.553197 | client | 0 | client.core | "version" : "0.16.0.559", 2016-05-31 19:27:04.553197 | client | 0 | client.core | "save_version" : 10 2016-05-31 19:27:04.553197 | client | 0 | client.core | } 2016-05-31 19:27:04.585218 | client | 1 | lua.code | Shutting down script host. 2016-05-31 19:27:04.600849 | client | 1 | lua.code | Script host destroyed. 2016-05-31 19:27:04.668144 | client | 0 | physics.navgrid | subspace pathfinder is enabled 2016-05-31 19:27:04.793143 | server | 0 | simulation.core | Restarting game. 2016-05-31 19:27:04.793143 | server | 1 | simulation.core | Shutting down traces. 2016-05-31 19:27:04.793143 | server | 1 | simulation.core | Shutting down game objects. 2016-05-31 19:27:04.793143 | server | 1 | simulation.core | All entities and datastores have been destroyed. 2016-05-31 19:27:04.793143 | server | 1 | lua.code | Shutting down script host. 2016-05-31 19:27:04.840022 | server | 1 | lua.code | Script host destroyed. 2016-05-31 19:27:04.840022 | server | 1 | simulation.core | Shutting down data objects. 2016-05-31 19:27:04.840022 | server | 0 | physics.navgrid | subspace pathfinder is enabled 2016-05-31 19:27:04.855650 | server | 0 | simulation.core | Loading save 2016-05-31 19:27:07.003107 | server | 1 | dm.store | load progress 20%... 2016-05-31 19:27:07.003107 | client | 1 | client.core | server reported load progress of 20% 2016-05-31 19:27:09.003208 | server | 2 | network | server allocating new send buffer (total: 0) 2016-05-31 19:27:09.003208 | server | 1 | dm.store | load progress 50%... 2016-05-31 19:27:09.003208 | client | 1 | client.core | server reported load progress of 50% 2016-05-31 19:27:11.003313 | server | 2 | network | server allocating new send buffer (total: 0) 2016-05-31 19:27:11.003313 | server | 1 | dm.store | load progress 71%... 2016-05-31 19:27:11.003313 | client | 1 | client.core | server reported load progress of 71% 2016-05-31 19:27:12.831533 | server | 2 | network | server allocating new send buffer (total: 0) 2016-05-31 19:27:12.831533 | server | 1 | dm.store | load progress 99%... 2016-05-31 19:27:12.831533 | client | 1 | client.core | server reported load progress of 99% 2016-05-31 19:27:12.925287 | server | 1 | dm.store | load objects finished! 2016-05-31 19:27:12.987788 | server | 0 | dm.store | took 8.132 seconds to load 2016-05-31 19:27:12.987788 | server | 2 | network | server allocating new send buffer (total: 0) 2016-05-31 19:27:12.987788 | client | 0 | client.core | server load save file finished. loading client state. 2016-05-31 19:27:12.987788 | client | 0 | client.core | starting loading... "C:\Program Files (x86)\Steam\steamapps\common\Stonehearth\saved_games\1464741902144" 2016-05-31 19:27:13.065914 | client | 1 | dm.store | load progress 99%... 2016-05-31 19:27:13.065914 | client | 1 | dm.store | load objects finished! 2016-05-31 19:27:13.065914 | client | 0 | dm.store | took 0.078 seconds to load 2016-05-31 19:27:13.065914 | client | 1 | client.core | restoring datastores... 2016-05-31 19:27:13.065914 | client | 1 | client.core | recreating data objects... 2016-05-31 19:27:13.065914 | client | 1 | client.core | creating error browser... 2016-05-31 19:27:13.065914 | client | 1 | client.core | initializing data object traces... 2016-05-31 19:27:13.065914 | client | 1 | client.core | requiring radiant.client... 2016-05-31 19:27:13.081539 | client | 1 | mod radiant | lua controller lifetime tracking set to "nil" 2016-05-31 19:27:13.081539 | client | 1 | client.core | loading script host... 2016-05-31 19:27:13.297997 | client | 0 | sysinfo | Memory Stats: Finished Loading Client 2016-05-31 19:27:13.297997 | client | 0 | sysinfo | Total System Memory: 3.818 GB (4099170304 bytes) 2016-05-31 19:27:13.297997 | client | 0 | sysinfo | Current Memory Usage: 665.949 MB (698298368 bytes) 2016-05-31 19:27:13.297997 | client | 0 | sysinfo | Total Address Space: 8.000 TB (8796092891136 bytes) 2016-05-31 19:27:13.297997 | client | 0 | sysinfo | Available Address Space: 7.999 TB (8794485276672 bytes) 2016-05-31 19:27:13.297997 | client | 0 | sysinfo | Used Address Space: 1.497 GB (1607614464 bytes) 2016-05-31 19:27:14.954349 | server | 1 | mod radiant | lua controller lifetime tracking set to "nil" 2016-05-31 19:27:15.329370 | server | 2 | network | server allocating new send buffer (total: 0) 2016-05-31 19:27:16.578165 | server | 2 | network | server allocating new send buffer (total: 1) 2016-05-31 19:27:17.802992 | server | 2 | network | server allocating new send buffer (total: 2) 2016-05-31 19:27:19.373374 | server | 2 | network | server allocating new send buffer (total: 3) 2016-05-31 19:27:20.732820 | server | 0 | simulation.core | took 5393 ms to flush streamer 2016-05-31 19:27:21.349387 | server | 1 | physics.navgrid | error looking up entity data for . invalid file path ''. 2016-05-31 19:27:21.349387 | server | 1 | physics.navgrid | error looking up entity data for . invalid file path ''. 2016-05-31 19:27:21.825704 | client | 1 | client.core | reporting client load progress 55.500%... 2016-05-31 19:27:22.225971 | client | 1 | client.core | reporting client load progress 61.000%... 2016-05-31 19:27:22.450120 | server | 0 | mod stonehearth | ai slow start is enabled 2016-05-31 19:27:22.451121 | server | 0 | mod ai | cpp ai is enabled. 2016-05-31 19:27:22.846385 | client | 1 | client.core | reporting client load progress 66.500%... 2016-05-31 19:27:23.252655 | client | 1 | client.core | reporting client load progress 72.000%... 2016-05-31 19:27:23.704958 | client | 1 | client.core | took 111 ms to receive client update 2016-05-31 19:27:24.056191 | client | 1 | client.core | reporting client load progress 77.500%... 2016-05-31 19:27:24.514496 | client | 1 | client.core | reporting client load progress 83.000%... 2016-05-31 19:27:25.080874 | client | 1 | client.core | reporting client load progress 88.500%... 2016-05-31 19:27:25.635244 | client | 1 | client.core | reporting client load progress 94.000%... 2016-05-31 19:27:26.149586 | client | 1 | client.core | reporting client load progress 99.500%... 2016-05-31 19:27:27.391414 | server | 0 | mod stonehearth.ai.service | [] enable_cpp_compound_action is on 2016-05-31 19:27:27.402421 | server | 0 | mod stonehearth.terrain | [] goblins explored region contains 128 rects 2016-05-31 19:27:27.402421 | server | 0 | mod stonehearth.terrain | [] rabbit explored region contains 0 rects 2016-05-31 19:27:27.402421 | server | 0 | mod stonehearth.terrain | [] undead explored region contains 148 rects 2016-05-31 19:27:27.402421 | server | 0 | mod stonehearth.terrain | [] animals explored region contains 0 rects 2016-05-31 19:27:27.402421 | server | 0 | mod stonehearth.terrain | [] human_npcs explored region contains 11 rects 2016-05-31 19:27:27.402421 | server | 0 | mod stonehearth.terrain | [] orcs explored region contains 90 rects 2016-05-31 19:27:27.403422 | server | 0 | mod stonehearth.terrain | [] player_1 explored region contains 169 rects 2016-05-31 19:27:27.403422 | server | 0 | mod stonehearth.terrain | [] forest explored region contains 154 rects 2016-05-31 19:27:27.987812 | client | 2 | horde.general | Attempting risky mipmap generation (64, 64, 1909, 1401) 2016-05-31 19:27:31.097351 | server | 1 | mod stonehearth.inventory | [] item (10044876 Silkweed Bundle) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-31 19:27:31.097351 | server | 1 | mod stonehearth.inventory | [] item (8788120 Cactus Flower) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-31 19:27:31.097351 | server | 1 | mod stonehearth.inventory | [] item (4771781 Basket of Carrots) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-31 19:27:31.097351 | server | 1 | mod stonehearth.inventory | [] item (12061394 Golden Gourd Basket) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-31 19:27:31.097351 | server | 1 | mod stonehearth.inventory | [] item (13255012 Basket of Carrots) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-31 19:27:31.097351 | server | 1 | mod stonehearth.inventory | [] item (8301061 Silkweed Bundle) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-31 19:27:31.097351 | server | 1 | mod stonehearth.inventory | [] item (6384086 Mound of Clay) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-31 19:27:31.097351 | server | 1 | mod stonehearth.inventory | [] item (9656888 Golden Gourd Basket) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-31 19:27:31.097351 | server | 1 | mod stonehearth.inventory | [] item (9495302 Cactus Flower) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-31 19:27:31.097351 | server | 1 | mod stonehearth.inventory | [] item (6158079 Basket of Carrots) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-31 19:27:31.097351 | server | 1 | mod stonehearth.inventory | [] item (11158669 Silkweed Bundle) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-31 19:27:31.097351 | server | 1 | mod stonehearth.inventory | [] item (9740111 Cactus Flower) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-31 19:27:31.097351 | server | 1 | mod stonehearth.inventory | [] item (13046097 Cactus Flower) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-31 19:27:31.097351 | server | 1 | mod stonehearth.inventory | [] item (11700564 Hunk 'o Stone) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-31 19:27:31.097351 | server | 1 | mod stonehearth.inventory | [] item (4147247 Golden Gourd Curry) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-31 19:27:31.097351 | server | 1 | mod stonehearth.inventory | [] item (12590367 Golden Gourd Curry) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-31 19:27:31.097351 | server | 1 | mod stonehearth.inventory | [] item (13042845 Cactus Flower) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-31 19:27:31.097351 | server | 1 | mod stonehearth.inventory | [] item (13324554 Cactus Flower) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-31 19:27:31.097351 | server | 1 | mod stonehearth.inventory | [] item (1896905 Mound of Clay) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-31 19:27:31.097351 | server | 1 | mod stonehearth.inventory | [] item (9739499 Cactus Flower) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-31 19:27:31.097351 | server | 1 | mod stonehearth.inventory | [] item (13078917 Silkweed Bundle) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-31 19:27:31.097351 | server | 1 | mod stonehearth.inventory | [] item (2758090 Basket of Corn) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-31 19:27:31.097351 | server | 1 | mod stonehearth.inventory | [] item (1223115 Golden Gourd Basket) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-31 19:27:31.097351 | server | 1 | mod stonehearth.inventory | [] item (5923703 Cactus Flower) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-31 19:27:31.097351 | server | 1 | mod stonehearth.inventory | [] item (5714076 Oak Log) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-31 19:27:31.097351 | server | 1 | mod stonehearth.inventory | [] item (13330144 Cactus Flower) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-31 19:27:31.097351 | server | 1 | mod stonehearth.inventory | [] item (2182131 Mound of Clay) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-31 19:27:31.097351 | server | 1 | mod stonehearth.inventory | [] item (3576220 Tin Ore) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-31 19:27:31.097351 | server | 1 | mod stonehearth.inventory | [] item (10733052 Golden Gourd Basket) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-31 19:27:31.112976 | server | 1 | mod stonehearth.inventory | [] item (8447362 Cactus Flower) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-31 19:27:31.112976 | server | 1 | mod stonehearth.inventory | [] item (13050930 Cactus Flower) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-31 19:27:31.112976 | server | 1 | mod stonehearth.inventory | [] item (8432072 Copper Ore) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-31 19:27:31.112976 | server | 1 | mod stonehearth.inventory | [] item (8792747 Cactus Flower) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-31 19:27:31.112976 | server | 1 | mod stonehearth.inventory | [] item (6076490 Basket of Carrots) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-31 19:27:31.112976 | server | 1 | mod stonehearth.inventory | [] item (8452128 Cactus Flower) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-31 19:27:31.112976 | server | 1 | mod stonehearth.inventory | [] item (8796487 Cactus Flower) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-31 19:27:31.112976 | server | 1 | mod stonehearth.inventory | [] item (3149881 Vegetable Stew Tagine) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-31 19:27:31.112976 | server | 1 | mod stonehearth.inventory | [] item (10657316 Silkweed Bundle) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-31 19:27:31.112976 | server | 1 | mod stonehearth.inventory | [] item (3851042 Mound of Clay) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-31 19:27:31.112976 | server | 1 | mod stonehearth.inventory | [] item (9740424 Cactus Flower) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-31 19:27:31.112976 | server | 1 | mod stonehearth.inventory | [] item (13314530 Cactus Flower) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-31 19:27:31.112976 | server | 1 | mod stonehearth.inventory | [] item (8792924 Cactus Flower) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-31 19:27:31.112976 | server | 1 | mod stonehearth.inventory | [] item (9742964 Cactus Flower) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-31 19:27:31.112976 | server | 1 | mod stonehearth.inventory | [] item (11879773 Silkweed Bundle) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-31 19:27:31.112976 | server | 1 | mod stonehearth.inventory | [] item (9732942 Silkweed Bundle) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-31 19:27:31.112976 | server | 1 | mod stonehearth.inventory | [] item (9491247 Cactus Flower) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-31 19:27:31.112976 | server | 1 | mod stonehearth.inventory | [] item (13302675 Silkweed Bundle) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-31 19:27:31.112976 | server | 1 | mod stonehearth.inventory | [] item (5407096 Oak Log) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-31 19:27:31.112976 | server | 1 | mod stonehearth.inventory | [] item (13044519 Cactus Flower) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-31 19:27:31.112976 | server | 1 | mod stonehearth.inventory | [] item (3985572 Strength Tonic (iconic)) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-31 19:27:31.112976 | server | 1 | mod stonehearth.inventory | [] item (8451571 Cactus Flower) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-31 19:27:31.112976 | server | 1 | mod stonehearth.inventory | [] item (12893951 Lump 'o Coal) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-31 19:27:31.112976 | server | 1 | mod stonehearth.inventory | [] item (8433613 Tin Ore) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-31 19:27:31.112976 | server | 1 | mod stonehearth.inventory | [] item (9356775 Golden Gourd Basket) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-31 19:27:31.112976 | server | 1 | mod stonehearth.inventory | [] item (6826435 Oak Log) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-31 19:27:31.128602 | server | 1 | mod stonehearth.inventory | [] item (8298286 Silkweed Bundle) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-31 19:27:31.128602 | server | 1 | mod stonehearth.inventory | [] item (7457935 Vegetable Stew Tagine) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-31 19:27:31.128602 | server | 1 | mod stonehearth.inventory | [] item (11357022 Silkweed Bundle) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-31 19:27:31.128602 | server | 1 | mod stonehearth.inventory | [] item (6768620 Small Healing Tonic) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-31 19:27:31.128602 | server | 1 | mod stonehearth.inventory | [] item (5481553 Basket of Carrots) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-31 19:27:31.128602 | server | 1 | mod stonehearth.inventory | [] item (2586057 Mound of Clay) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-31 19:27:31.128602 | server | 1 | mod stonehearth.inventory | [] item (12895816 Copper Ore) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-31 19:27:31.128602 | server | 1 | mod stonehearth.inventory | [] item (8299988 Silkweed Bundle) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-31 19:27:31.128602 | server | 1 | mod stonehearth.inventory | [] item (7258054 Basket of Carrots) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-31 19:27:31.128602 | server | 1 | mod stonehearth.inventory | [] item (3147027 Golden Gourd Curry) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-31 19:27:31.128602 | server | 1 | mod stonehearth.inventory | [] item (8452957 Cactus Flower) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-31 19:27:31.128602 | server | 1 | mod stonehearth.inventory | [] item (8793317 Cactus Flower) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-31 19:27:31.128602 | server | 1 | mod stonehearth.inventory | [] item (8300632 Silkweed Bundle) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-31 19:27:31.128602 | server | 1 | mod stonehearth.inventory | [] item (9491103 Cactus Flower) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-31 19:27:31.128602 | server | 1 | mod stonehearth.inventory | [] item (8129927 Silkweed Bundle) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-31 19:27:31.128602 | server | 1 | mod stonehearth.inventory | [] item (13308346 Cactus Flower) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-31 19:27:31.128602 | server | 1 | mod stonehearth.inventory | [] item (13025083 Basket of Carrots) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-31 19:27:31.128602 | server | 1 | mod stonehearth.inventory | [] item (5182539 Cactus Flower) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-31 19:27:31.128602 | server | 1 | mod stonehearth.inventory | [] item (11077067 Basket of Corn) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-31 19:27:31.394241 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: stamina on entity: (2415933 Arvee the Sagacious) but there was no attribute data 2016-05-31 19:27:31.394241 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: stamina on entity: (2414830 Chieftain Haaki Oliveskinner) but there was no attribute data 2016-05-31 19:27:31.503621 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: stamina on entity: (2415718 Ragnash the Awesome) but there was no attribute data 2016-05-31 19:27:31.550498 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: stamina on entity: (2415503 Ky the Extemporaneous) but there was no attribute data 2016-05-31 19:27:32.128653 | server | 1 | simulation.core | finished loading game 2016-05-31 19:27:32.128653 | server | 0 | sysinfo | Memory Stats: Finished Loading Simulation 2016-05-31 19:27:32.128653 | server | 0 | sysinfo | Total System Memory: 3.818 GB (4099170304 bytes) 2016-05-31 19:27:32.128653 | server | 0 | sysinfo | Current Memory Usage: 1.515 GB (1627013120 bytes) 2016-05-31 19:27:32.128653 | server | 0 | sysinfo | Total Address Space: 8.000 TB (8796092891136 bytes) 2016-05-31 19:27:32.128653 | server | 0 | sysinfo | Available Address Space: 7.998 TB (8793563783168 bytes) 2016-05-31 19:27:32.128653 | server | 0 | sysinfo | Used Address Space: 2.355 GB (2529107968 bytes) 2016-05-31 19:27:32.159905 | server | 2 | network | server allocating new send buffer (total: 0) 2016-05-31 19:27:33.616497 | server | 0 | simulation.core | took 1449 ms to flush streamer 2016-05-31 19:27:33.763443 | server | 2 | network | server allocating new send buffer (total: 0) 2016-05-31 19:27:33.825949 | server | 2 | network | server allocating new send buffer (total: 0) 2016-05-31 19:27:33.888450 | server | 2 | network | server allocating new send buffer (total: 0) 2016-05-31 19:27:33.950955 | server | 1 | simulation.remote_client | started buffering client updates. (seq:9057 ack:9047) 2016-05-31 19:27:35.497908 | client | 1 | horde.general | raw shader compile error: ERROR: 0:110: 'const 3-component vector of float' : cannot declare arrays of this qualifier ERROR: 0:110: 'const' : non-matching types (using implicit conversion) for const initializer ERROR: 0:132: 'assign' : cannot convert from 'float' to 'varying 3-component vector of float' 2016-05-31 19:27:35.497908 | client | 1 | horde.general | Shader resource 'shaders/voxel/debug_color.shader': Failed to compile shader. 2016-05-31 19:27:35.701046 | client | 1 | horde.general | raw shader compile error: ERROR: 0:111: 'const 3-component vector of float' : cannot declare arrays of this qualifier ERROR: 0:111: 'const' : non-matching types (using implicit conversion) for const initializer ERROR: 0:133: 'assign' : cannot convert from 'float' to 'varying 3-component vector of float' 2016-05-31 19:27:35.701046 | client | 1 | horde.general | Shader resource 'shaders/voxel/debug_color.shader': Failed to compile shader. 2016-05-31 19:27:38.559649 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: reproduction_rate_multiplier on entity: (16165562 Rabbit) but there was no attribute data 2016-05-31 19:27:38.577662 | server | 0 | ai.execution_frame | (4611876 Inak Rybb) [stonehearth:top] ai slow start is 0 2016-05-31 19:27:38.584666 | server | 0 | simulation.pathfinder.bfs | using fast tile iterator! 2016-05-31 19:27:39.554784 | client | 1 | resources | error looking for manifest in rayyas_children_ui: file not found 2016-05-31 19:27:39.601815 | client | 1 | renderer.renderer | ignoring duplicate screen resize to (1366, 768) 2016-05-31 19:27:44.447410 | server | 0 | simulation.core | took 6274 ms to update game state 2016-05-31 19:27:44.447410 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:27:44.606598 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:9057 ack:9052) 2016-05-31 19:27:44.606598 | server | 2 | network | server allocating new send buffer (total: 0) 2016-05-31 19:27:45.010723 | server | 0 | simulation.core | took 373 ms to process job list 2016-05-31 19:27:45.011721 | server | 1 | simulation.remote_client | started buffering client updates. (seq:9126 ack:9057) 2016-05-31 19:27:45.270894 | server | 0 | simulation.core | took 257 ms to process job list 2016-05-31 19:27:45.270894 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:9126 ack:9126) 2016-05-31 19:27:45.400981 | server | 0 | simulation.core | took 127 ms to process job list 2016-05-31 19:27:45.802247 | server | 0 | simulation.core | took 400 ms to process job list 2016-05-31 19:27:46.115312 | server | 0 | simulation.core | took 133 ms to process job list 2016-05-31 19:27:46.302821 | client | 1 | client.core | took 101 ms to receive client update 2016-05-31 19:27:46.568459 | server | 0 | simulation.core | took 159 ms to process job list 2016-05-31 19:27:46.737079 | server | 0 | simulation.core | took 150 ms to process job list 2016-05-31 19:27:47.110322 | server | 0 | simulation.core | took 215 ms to process job list 2016-05-31 19:27:47.240410 | server | 0 | simulation.core | took 128 ms to process job list 2016-05-31 19:27:47.449548 | server | 0 | simulation.core | took 107 ms to process job list 2016-05-31 19:27:47.775767 | server | 0 | simulation.core | took 158 ms to process job list 2016-05-31 19:27:48.008921 | server | 0 | simulation.core | took 230 ms to process job list 2016-05-31 19:27:48.417194 | server | 0 | simulation.core | took 122 ms to process job list 2016-05-31 19:27:48.996580 | server | 0 | simulation.core | took 180 ms to process job list 2016-05-31 19:27:49.380838 | server | 0 | simulation.core | took 103 ms to process job list 2016-05-31 19:27:49.736075 | server | 0 | simulation.core | took 126 ms to process job list 2016-05-31 19:27:49.921196 | server | 0 | simulation.core | took 132 ms to process job list 2016-05-31 19:27:50.847814 | server | 0 | simulation.core | took 126 ms to process job list 2016-05-31 19:27:50.975900 | server | 0 | simulation.core | took 125 ms to process job list 2016-05-31 19:27:51.173030 | client | 1 | rpc | critical error in http reactor: could not trace[trace 2503 20] 2016-05-31 19:27:51.519262 | server | 0 | simulation.core | took 153 ms to process job list 2016-05-31 19:27:51.921531 | server | 0 | simulation.core | took 150 ms to process job list 2016-05-31 19:27:52.396848 | server | 0 | simulation.core | took 164 ms to process job list 2016-05-31 19:27:53.491576 | server | 0 | simulation.core | took 114 ms to process job list 2016-05-31 19:27:54.447214 | server | 0 | simulation.core | took 108 ms to process job list 2016-05-31 19:27:54.914526 | server | 0 | simulation.core | took 154 ms to process job list 2016-05-31 19:28:00.804453 | server | 1 | lua.memory | lua shared heap size: 255.417 MB. 2016-05-31 19:28:00.804453 | server | 1 | lua.memory | o: outstanding allocs 2016-05-31 19:28:00.804453 | server | 1 | lua.memory | 40 bytes (o: 739968) : ######################################## 2016-05-31 19:28:00.804453 | server | 1 | lua.memory | 96 bytes (o: 727011) : ####################################### 2016-05-31 19:28:00.804453 | server | 1 | lua.memory | 64 bytes (o: 621535) : ################################# 2016-05-31 19:28:00.804453 | server | 1 | lua.memory | 320 bytes (o: 104912) : ##### 2016-05-31 19:28:00.804453 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-31 19:28:11.952987 | server | 0 | simulation.core | took 2765 ms to update game state 2016-05-31 19:28:11.952987 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:28:12.013027 | server | 0 | mod timer | timer player score update with duration 0 has no callback. killing. 2016-05-31 19:28:12.013027 | server | 0 | mod timer | timer player score update with duration 0 has no callback. killing. 2016-05-31 19:28:12.013027 | server | 0 | mod timer | timer player score update with duration 0 has no callback. killing. 2016-05-31 19:28:12.013027 | server | 0 | mod timer | timer player score update with duration 0 has no callback. killing. 2016-05-31 19:28:12.061059 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:28:13.265717 | server | 0 | simulation.core | took 181 ms to process job list 2016-05-31 19:28:13.421974 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:28:13.611897 | server | 0 | simulation.core | took 120 ms to process job list 2016-05-31 19:28:14.839335 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:28:16.675780 | server | 0 | simulation.core | took 397 ms to update game state 2016-05-31 19:28:16.675780 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:28:16.972690 | server | 0 | simulation.core | took 220 ms to update game state 2016-05-31 19:28:16.972690 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:28:17.348045 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:28:19.333408 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:28:19.349032 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (11956765 Fox) but there was no attribute data 2016-05-31 19:28:19.837750 | server | 0 | simulation.core | took 111 ms to update game state 2016-05-31 19:28:19.837750 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:28:20.702198 | server | 0 | simulation.core | took 148 ms to update game state 2016-05-31 19:28:20.702198 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:28:21.059581 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:28:21.336244 | server | 0 | simulation.core | took 129 ms to update game state 2016-05-31 19:28:21.336244 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:28:21.445617 | server | 0 | simulation.core | took 109 ms to update game state 2016-05-31 19:28:21.445617 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:28:22.445452 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:28:22.941784 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:28:23.609076 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:28:25.927297 | server | 0 | simulation.core | took 146 ms to update game state 2016-05-31 19:28:25.927297 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:28:26.819633 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:28:26.914795 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:28:27.559076 | server | 0 | simulation.core | took 185 ms to update game state 2016-05-31 19:28:27.560078 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:28:27.672153 | server | 0 | simulation.core | took 105 ms to update game state 2016-05-31 19:28:27.672153 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:28:27.892300 | server | 0 | simulation.core | took 202 ms to update game state 2016-05-31 19:28:27.892300 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:28:28.187495 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:28:30.554376 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:28:31.660062 | server | 0 | simulation.core | took 281 ms to update game state 2016-05-31 19:28:31.660062 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:28:31.774375 | server | 0 | simulation.core | took 104 ms to update game state 2016-05-31 19:28:31.774375 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:28:32.073574 | server | 0 | simulation.core | took 216 ms to update game state 2016-05-31 19:28:32.073574 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:28:32.713007 | server | 0 | simulation.core | took 107 ms to update game state 2016-05-31 19:28:32.714011 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:28:33.710314 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:28:33.980743 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:28:34.523594 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:28:35.610528 | server | 0 | simulation.core | took 101 ms to update game state 2016-05-31 19:28:35.610528 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:28:36.046781 | server | 0 | simulation.core | took 115 ms to update game state 2016-05-31 19:28:36.046781 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:28:36.388009 | server | 0 | simulation.core | took 115 ms to update game state 2016-05-31 19:28:36.388009 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:28:37.273391 | server | 0 | simulation.core | took 116 ms to update game state 2016-05-31 19:28:37.273391 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:28:37.722853 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:28:37.817916 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:28:38.707938 | server | 0 | simulation.core | took 101 ms to update game state 2016-05-31 19:28:38.707938 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:28:38.985549 | server | 0 | simulation.core | took 152 ms to update game state 2016-05-31 19:28:38.985549 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:28:39.717535 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:28:40.113350 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:28:40.513165 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:28:54.964634 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:28:55.027128 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:28:55.295008 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:28:58.475463 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:28:59.412200 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:28:59.863536 | server | 0 | simulation.core | took 222 ms to update game state 2016-05-31 19:28:59.863536 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:29:00.417653 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:29:00.863097 | server | 1 | lua.memory | lua shared heap size: 254.032 MB. 2016-05-31 19:29:00.863097 | server | 1 | lua.memory | o: outstanding allocs 2016-05-31 19:29:00.863097 | server | 1 | lua.memory | 96 bytes (o: 722309) : ######################################## 2016-05-31 19:29:00.863097 | server | 1 | lua.memory | 40 bytes (o: 672568) : ##################################### 2016-05-31 19:29:00.863097 | server | 1 | lua.memory | 64 bytes (o: 625384) : ################################## 2016-05-31 19:29:00.863097 | server | 1 | lua.memory | 320 bytes (o: 99928) : ##### 2016-05-31 19:29:00.863097 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-31 19:29:00.976890 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:29:02.560050 | server | 0 | simulation.core | took 119 ms to update game state 2016-05-31 19:29:02.560050 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:29:02.853905 | server | 0 | simulation.core | took 106 ms to update game state 2016-05-31 19:29:02.853905 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:29:03.607314 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:29:03.785982 | server | 0 | simulation.core | took 102 ms to update game state 2016-05-31 19:29:03.785982 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:29:04.000439 | server | 0 | simulation.core | took 137 ms to update game state 2016-05-31 19:29:04.000439 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:29:04.142534 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:29:04.305642 | server | 0 | simulation.core | took 155 ms to update game state 2016-05-31 19:29:04.305642 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:29:05.879851 | server | 0 | simulation.core | took 141 ms to update game state 2016-05-31 19:29:05.879851 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:29:06.865017 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:29:07.214247 | server | 0 | simulation.core | took 272 ms to update game state 2016-05-31 19:29:07.214247 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:29:07.446402 | server | 0 | simulation.core | took 225 ms to update game state 2016-05-31 19:29:07.446402 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:29:07.891318 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:29:08.129890 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:29:08.312878 | server | 0 | simulation.core | took 115 ms to update game state 2016-05-31 19:29:08.312878 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:29:08.782193 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:29:10.537846 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:29:10.615975 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:29:11.150963 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:29:11.784449 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:29:12.398037 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:29:12.719034 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:29:13.413838 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:29:13.538851 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:29:13.632607 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:29:13.771176 | server | 0 | simulation.core | took 121 ms to process job list 2016-05-31 19:29:14.658976 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:29:14.955271 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:29:15.842929 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:29:15.936684 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:29:15.936684 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: reproduction_rate_multiplier on entity: (16165562 Rabbit) but there was no attribute data 2016-05-31 19:29:17.362136 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:29:17.486574 | server | 0 | simulation.core | took 109 ms to update game state 2016-05-31 19:29:17.486574 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:29:18.017161 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:29:18.471218 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:29:18.693547 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:29:18.818552 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:29:19.395455 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:29:20.672226 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:29:21.186969 | server | 0 | simulation.core | took 112 ms to update game state 2016-05-31 19:29:21.186969 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:29:21.706610 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:29:22.562417 | server | 0 | simulation.core | took 112 ms to update game state 2016-05-31 19:29:22.562417 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:29:22.695810 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:29:25.058709 | server | 0 | simulation.core | took 146 ms to update game state 2016-05-31 19:29:25.058709 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:29:25.311114 | server | 0 | simulation.core | took 127 ms to update game state 2016-05-31 19:29:25.311114 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:29:25.868486 | server | 0 | simulation.core | took 112 ms to update game state 2016-05-31 19:29:25.868486 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:29:28.278942 | server | 0 | simulation.core | took 191 ms to update game state 2016-05-31 19:29:28.278942 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:29:28.664905 | server | 0 | simulation.core | took 165 ms to update game state 2016-05-31 19:29:28.664905 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:29:29.977427 | server | 0 | simulation.core | took 200 ms to update game state 2016-05-31 19:29:29.977427 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:29:30.928987 | server | 0 | simulation.core | took 105 ms to update game state 2016-05-31 19:29:30.928987 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:29:31.448607 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:29:32.104437 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:29:32.178487 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:29:32.302569 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:29:33.263933 | server | 0 | simulation.core | took 153 ms to update game state 2016-05-31 19:29:33.263933 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:29:34.100294 | server | 0 | simulation.core | took 157 ms to update game state 2016-05-31 19:29:34.100294 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:29:35.118730 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:29:37.137029 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:29:37.595868 | server | 0 | simulation.core | took 116 ms to update game state 2016-05-31 19:29:37.595868 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:29:38.710740 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:29:38.786258 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:29:40.378241 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:29:41.655321 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:29:41.811755 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:29:42.135687 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:29:44.383573 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:29:45.832189 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:29:48.735118 | server | 0 | simulation.core | took 122 ms to update game state 2016-05-31 19:29:48.735118 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:29:48.930506 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:29:49.013562 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:29:49.637978 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:29:49.823102 | server | 0 | simulation.core | took 115 ms to update game state 2016-05-31 19:29:49.823102 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:29:50.128654 | server | 0 | simulation.core | took 153 ms to update game state 2016-05-31 19:29:50.128654 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:29:50.850958 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:29:51.589883 | server | 0 | simulation.core | took 105 ms to update game state 2016-05-31 19:29:51.589883 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:29:53.950323 | server | 0 | simulation.core | took 272 ms to update game state 2016-05-31 19:29:53.950323 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:29:54.129829 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:29:55.439898 | server | 0 | simulation.core | took 153 ms to update game state 2016-05-31 19:29:55.440894 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:29:56.016070 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:29:56.244996 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:29:57.270134 | server | 0 | simulation.core | took 131 ms to update game state 2016-05-31 19:29:57.270134 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:29:57.924608 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:29:58.159768 | server | 0 | simulation.core | took 101 ms to update game state 2016-05-31 19:29:58.159768 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:29:58.563223 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:29:59.422079 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:29:59.825300 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:30:00.891774 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:30:00.891774 | server | 1 | lua.memory | lua shared heap size: 236.003 MB. 2016-05-31 19:30:00.891774 | server | 1 | lua.memory | o: outstanding allocs 2016-05-31 19:30:00.891774 | server | 1 | lua.memory | 96 bytes (o: 611299) : ######################################## 2016-05-31 19:30:00.891774 | server | 1 | lua.memory | 64 bytes (o: 602649) : ####################################### 2016-05-31 19:30:00.891774 | server | 1 | lua.memory | 40 bytes (o: 552454) : #################################### 2016-05-31 19:30:00.891774 | server | 1 | lua.memory | 320 bytes (o: 98194) : ###### 2016-05-31 19:30:00.891774 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-31 19:30:01.125947 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:30:01.863566 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:30:02.182493 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:30:02.363788 | server | 0 | simulation.core | took 150 ms to process job list 2016-05-31 19:30:04.687246 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:30:06.619167 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:30:07.150035 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:30:07.297677 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:30:08.026297 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:30:08.167391 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:30:08.291474 | server | 0 | simulation.core | took 116 ms to process job list 2016-05-31 19:30:10.186980 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:30:10.317002 | server | 0 | simulation.core | took 108 ms to process job list 2016-05-31 19:30:10.700006 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:30:10.856262 | server | 0 | simulation.core | took 141 ms to process job list 2016-05-31 19:30:11.733702 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:30:13.173034 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:30:13.841132 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:30:13.919260 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:30:14.737491 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:30:15.023552 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:30:15.552629 | server | 0 | simulation.core | took 221 ms to update game state 2016-05-31 19:30:15.552629 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:30:15.717361 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:30:16.209691 | server | 0 | simulation.core | took 131 ms to update game state 2016-05-31 19:30:16.209691 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:30:17.235112 | server | 0 | simulation.core | took 178 ms to update game state 2016-05-31 19:30:17.235112 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:30:17.431788 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:30:17.906483 | server | 0 | simulation.core | took 114 ms to update game state 2016-05-31 19:30:17.906483 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:30:18.687948 | server | 0 | simulation.core | took 255 ms to update game state 2016-05-31 19:30:18.687948 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:30:21.971165 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:30:22.201328 | server | 0 | simulation.core | took 154 ms to update game state 2016-05-31 19:30:22.201328 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:30:22.477365 | server | 0 | simulation.core | took 137 ms to update game state 2016-05-31 19:30:22.477365 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:30:23.218601 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:30:23.412891 | server | 0 | simulation.core | took 182 ms to update game state 2016-05-31 19:30:23.412891 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:30:23.785140 | server | 0 | simulation.core | took 113 ms to update game state 2016-05-31 19:30:23.785140 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:30:25.384813 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:30:25.884457 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:30:26.446453 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:30:26.765177 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:30:27.771748 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:30:28.116392 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:30:28.225773 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:30:28.351949 | server | 0 | simulation.core | took 102 ms to process job list 2016-05-31 19:30:29.248968 | server | 0 | simulation.core | took 104 ms to update game state 2016-05-31 19:30:29.248968 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:30:29.688476 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:30:30.169761 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:30:30.483087 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:30:31.381173 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:30:32.433070 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:30:33.445730 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:30:34.427041 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:30:34.536428 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:30:36.230096 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:30:37.566400 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:30:37.927588 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:30:38.171707 | server | 0 | simulation.core | took 112 ms to update game state 2016-05-31 19:30:38.171707 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:30:38.489919 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:30:38.788118 | server | 0 | simulation.core | took 109 ms to update game state 2016-05-31 19:30:38.788118 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:30:38.917204 | server | 0 | simulation.core | took 101 ms to process job list 2016-05-31 19:30:40.484135 | server | 0 | simulation.core | took 118 ms to update game state 2016-05-31 19:30:40.484135 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:30:41.158762 | server | 0 | simulation.core | took 240 ms to update game state 2016-05-31 19:30:41.158762 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:30:41.350742 | server | 0 | simulation.core | took 136 ms to process job list 2016-05-31 19:30:41.858660 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:30:43.197094 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:30:43.268996 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:30:43.804648 | server | 0 | simulation.core | took 192 ms to update game state 2016-05-31 19:30:43.804648 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:30:45.791981 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:30:46.890503 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:30:48.056136 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:30:48.924347 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:30:49.655005 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:30:49.780011 | server | 0 | simulation.core | took 101 ms to process job list 2016-05-31 19:30:50.506659 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:30:51.230842 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:30:52.027781 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:30:52.606902 | server | 0 | simulation.core | took 155 ms to update game state 2016-05-31 19:30:52.606902 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:30:53.910799 | server | 0 | simulation.core | took 153 ms to update game state 2016-05-31 19:30:53.910799 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:30:53.996360 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:30:54.115438 | server | 0 | simulation.core | took 105 ms to update game state 2016-05-31 19:30:54.116440 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:30:54.985020 | server | 0 | simulation.core | took 132 ms to update game state 2016-05-31 19:30:54.985020 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:30:55.191156 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:30:55.380283 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:30:56.915467 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:30:57.009220 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:30:57.346912 | server | 0 | simulation.core | took 102 ms to update game state 2016-05-31 19:30:57.346912 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:30:57.465990 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:30:57.695142 | server | 0 | simulation.core | took 150 ms to update game state 2016-05-31 19:30:57.695142 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:30:58.066390 | server | 0 | simulation.core | took 229 ms to update game state 2016-05-31 19:30:58.066390 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:30:58.162454 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:31:00.188192 | server | 0 | simulation.core | took 149 ms to update game state 2016-05-31 19:31:00.188192 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:31:00.324217 | server | 0 | simulation.core | took 109 ms to update game state 2016-05-31 19:31:00.324217 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:31:00.909075 | server | 1 | lua.memory | lua shared heap size: 240.147 MB. 2016-05-31 19:31:00.909075 | server | 1 | lua.memory | o: outstanding allocs 2016-05-31 19:31:00.909075 | server | 1 | lua.memory | 96 bytes (o: 672656) : ######################################## 2016-05-31 19:31:00.909075 | server | 1 | lua.memory | 64 bytes (o: 596452) : ################################### 2016-05-31 19:31:00.909075 | server | 1 | lua.memory | 40 bytes (o: 536269) : ############################### 2016-05-31 19:31:00.909075 | server | 1 | lua.memory | 320 bytes (o: 98124) : ##### 2016-05-31 19:31:00.909075 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-31 19:31:01.726851 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (16165562 Rabbit) but there was no attribute data 2016-05-31 19:31:02.008350 | server | 0 | simulation.core | took 279 ms to update game state 2016-05-31 19:31:02.008350 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:31:03.402467 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:31:04.050898 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:31:04.278049 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:31:04.553234 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:31:04.853433 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:31:05.102598 | server | 0 | simulation.core | took 185 ms to update game state 2016-05-31 19:31:05.102598 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:31:05.600931 | server | 0 | simulation.core | took 159 ms to update game state 2016-05-31 19:31:05.600931 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:31:06.104763 | server | 0 | simulation.core | took 142 ms to update game state 2016-05-31 19:31:06.104763 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:31:06.387857 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:31:06.572756 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:31:06.796906 | server | 0 | simulation.core | took 104 ms to update game state 2016-05-31 19:31:06.796906 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:31:07.179160 | server | 0 | simulation.core | took 105 ms to update game state 2016-05-31 19:31:07.179160 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:31:08.565729 | server | 0 | simulation.core | took 162 ms to update game state 2016-05-31 19:31:08.565729 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:31:08.906094 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:31:09.206291 | server | 0 | simulation.core | took 102 ms to update game state 2016-05-31 19:31:09.206291 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:31:09.491481 | server | 0 | simulation.core | took 106 ms to process job list 2016-05-31 19:31:09.738653 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:31:10.033844 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:31:11.209043 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:31:12.301685 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:31:12.536859 | server | 0 | simulation.core | took 119 ms to update game state 2016-05-31 19:31:12.536859 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:31:13.027671 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:31:13.122437 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:31:13.415135 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:31:14.119070 | server | 0 | simulation.core | took 148 ms to update game state 2016-05-31 19:31:14.119070 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:31:14.652204 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:31:14.927389 | server | 0 | simulation.core | took 164 ms to update game state 2016-05-31 19:31:14.927389 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:31:15.222584 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:31:15.685699 | server | 0 | simulation.core | took 219 ms to update game state 2016-05-31 19:31:15.685699 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:31:15.758602 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:31:15.970744 | server | 0 | simulation.core | took 199 ms to update game state 2016-05-31 19:31:15.970744 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:31:17.043361 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:31:17.183992 | server | 0 | simulation.core | took 108 ms to update game state 2016-05-31 19:31:17.183992 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:31:17.473040 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:31:18.334032 | server | 0 | simulation.core | took 242 ms to update game state 2016-05-31 19:31:18.334032 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:31:18.533165 | server | 0 | simulation.core | took 109 ms to process job list 2016-05-31 19:31:18.849641 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:31:19.181733 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:31:19.437219 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:31:20.467906 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:31:20.935569 | server | 0 | simulation.core | took 112 ms to update game state 2016-05-31 19:31:20.935569 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:31:21.887062 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:31:22.116261 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:31:22.360050 | server | 0 | simulation.core | took 214 ms to update game state 2016-05-31 19:31:22.361051 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:31:25.198928 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:31:25.591130 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (16165562 Rabbit) but there was no attribute data 2016-05-31 19:31:25.731762 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:31:26.605233 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:31:27.461174 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:31:29.207686 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:31:29.290207 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:31:29.443243 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:31:30.631988 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:31:30.822280 | server | 0 | simulation.core | took 106 ms to update game state 2016-05-31 19:31:30.822280 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:31:31.085691 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:31:31.306839 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:31:32.548039 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:31:32.646585 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:31:33.666737 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:31:34.308960 | server | 0 | simulation.core | took 483 ms to update game state 2016-05-31 19:31:34.308960 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:31:34.452382 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:31:34.592943 | server | 0 | simulation.core | took 119 ms to update game state 2016-05-31 19:31:34.593945 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:31:36.211761 | server | 0 | simulation.core | took 114 ms to update game state 2016-05-31 19:31:36.211761 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:31:36.688127 | server | 0 | simulation.core | took 122 ms to update game state 2016-05-31 19:31:36.688127 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:31:36.797509 | server | 0 | simulation.core | took 104 ms to update game state 2016-05-31 19:31:36.797509 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:31:36.917827 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:31:37.664325 | server | 0 | simulation.core | took 137 ms to update game state 2016-05-31 19:31:37.664325 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:31:38.170663 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:31:38.413824 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:31:38.542910 | server | 0 | simulation.core | took 120 ms to update game state 2016-05-31 19:31:38.542910 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:31:38.912157 | server | 0 | simulation.core | took 159 ms to update game state 2016-05-31 19:31:38.912157 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:31:39.005219 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:31:40.391142 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:31:41.082604 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:31:41.248713 | server | 0 | simulation.core | took 106 ms to process job list 2016-05-31 19:31:41.423832 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:31:41.679001 | server | 0 | simulation.core | took 187 ms to update game state 2016-05-31 19:31:41.679001 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:31:42.084272 | server | 0 | simulation.core | took 104 ms to update game state 2016-05-31 19:31:42.084272 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:31:42.602618 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:31:43.210195 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:31:44.494207 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:31:44.653930 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:31:44.971142 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:31:45.096225 | server | 0 | simulation.core | took 116 ms to update game state 2016-05-31 19:31:45.096225 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:31:46.280013 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:31:46.526177 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:31:46.989487 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:31:47.194626 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:31:47.967611 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:31:48.638677 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:31:49.355975 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:31:49.972267 | server | 0 | simulation.core | took 212 ms to update game state 2016-05-31 19:31:49.979267 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:31:50.943783 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:31:51.238765 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:31:51.306811 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:31:52.704995 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:31:53.197944 | server | 0 | simulation.core | took 116 ms to process job list 2016-05-31 19:31:54.311498 | server | 0 | simulation.core | took 334 ms to update game state 2016-05-31 19:31:54.311498 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:31:54.508627 | server | 0 | simulation.core | took 187 ms to update game state 2016-05-31 19:31:54.508627 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:31:54.724772 | server | 0 | simulation.core | took 105 ms to update game state 2016-05-31 19:31:54.724772 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:31:55.934578 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:31:56.731109 | server | 0 | simulation.core | took 313 ms to update game state 2016-05-31 19:31:56.731109 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:31:56.962263 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:31:57.387553 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:31:57.452590 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:31:58.229108 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:31:58.331175 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:31:59.141717 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:31:59.360864 | server | 0 | simulation.core | took 150 ms to update game state 2016-05-31 19:31:59.360864 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:31:59.759128 | server | 0 | simulation.core | took 306 ms to update game state 2016-05-31 19:31:59.759128 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:32:00.450590 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:32:00.957927 | server | 1 | lua.memory | lua shared heap size: 226.190 MB. 2016-05-31 19:32:00.957927 | server | 1 | lua.memory | o: outstanding allocs 2016-05-31 19:32:00.957927 | server | 1 | lua.memory | 96 bytes (o: 590017) : ######################################## 2016-05-31 19:32:00.957927 | server | 1 | lua.memory | 64 bytes (o: 566940) : ###################################### 2016-05-31 19:32:00.957927 | server | 1 | lua.memory | 40 bytes (o: 498121) : ################################# 2016-05-31 19:32:00.957927 | server | 1 | lua.memory | 320 bytes (o: 95995) : ###### 2016-05-31 19:32:00.957927 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-31 19:32:01.071003 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:32:01.657393 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:32:01.782477 | server | 0 | simulation.core | took 109 ms to process job list 2016-05-31 19:32:01.985612 | server | 0 | simulation.core | took 119 ms to process job list 2016-05-31 19:32:02.081676 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (16165562 Rabbit) but there was no attribute data 2016-05-31 19:32:04.133043 | server | 0 | simulation.core | took 161 ms to process job list 2016-05-31 19:32:05.499960 | server | 0 | simulation.core | took 152 ms to process job list 2016-05-31 19:32:05.854192 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:32:05.970269 | server | 0 | simulation.core | took 105 ms to update game state 2016-05-31 19:32:05.970269 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:32:06.052324 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:32:06.219435 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:32:07.369201 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:32:07.724438 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:32:08.416899 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:32:08.494952 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:32:09.079341 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:32:09.545652 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:32:09.945919 | server | 0 | simulation.core | took 259 ms to update game state 2016-05-31 19:32:09.945919 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:32:10.157059 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:32:11.809989 | server | 0 | simulation.core | took 175 ms to update game state 2016-05-31 19:32:11.809989 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:32:12.090410 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-31 19:32:12.238608 | server | 0 | simulation.core | took 118 ms to update game state 2016-05-31 19:32:12.238608 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:32:12.521730 | server | 0 | simulation.core | took 118 ms to update game state 2016-05-31 19:32:12.521730 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:32:13.587685 | server | 0 | simulation.core | took 245 ms to update game state 2016-05-31 19:32:13.587685 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:32:13.647726 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:32:13.828847 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:32:13.954931 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:32:15.761639 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:32:16.665616 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:32:16.743745 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:32:18.267066 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:32:18.815795 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:32:18.993913 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:32:19.202052 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:32:19.434208 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:32:19.526269 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:32:19.949550 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:32:20.013593 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:32:20.525935 | server | 0 | simulation.core | took 115 ms to update game state 2016-05-31 19:32:20.525935 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:32:21.573635 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:32:21.873847 | server | 0 | simulation.core | took 103 ms to update game state 2016-05-31 19:32:21.874834 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:32:22.635341 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:32:23.125668 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:32:23.210725 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:32:23.804121 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:32:23.999251 | server | 0 | simulation.core | took 125 ms to update game state 2016-05-31 19:32:23.999251 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:32:24.132339 | server | 0 | simulation.core | took 125 ms to update game state 2016-05-31 19:32:24.132339 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:32:24.347484 | server | 0 | simulation.core | took 110 ms to process job list 2016-05-31 19:32:24.539611 | server | 0 | simulation.core | took 115 ms to process job list 2016-05-31 19:32:24.816796 | server | 0 | simulation.core | took 119 ms to process job list 2016-05-31 19:32:25.038945 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:32:25.440211 | server | 0 | simulation.core | took 112 ms to update game state 2016-05-31 19:32:25.441212 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:32:26.635009 | server | 0 | simulation.core | took 130 ms to update game state 2016-05-31 19:32:26.635009 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:32:26.718063 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (11956765 Fox) but there was no attribute data 2016-05-31 19:32:27.720732 | server | 0 | simulation.core | took 121 ms to update game state 2016-05-31 19:32:27.720732 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:32:28.049955 | server | 0 | simulation.core | took 194 ms to update game state 2016-05-31 19:32:28.049955 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:32:28.916529 | server | 0 | simulation.core | took 141 ms to update game state 2016-05-31 19:32:28.917531 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:32:30.413528 | server | 0 | simulation.core | took 147 ms to update game state 2016-05-31 19:32:30.413528 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:32:30.689712 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:32:30.920866 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:32:31.404189 | server | 0 | simulation.core | took 163 ms to update game state 2016-05-31 19:32:31.404189 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:32:31.489247 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:32:31.582305 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:32:31.752431 | server | 0 | simulation.core | took 161 ms to update game state 2016-05-31 19:32:31.752431 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:32:31.981572 | server | 0 | simulation.core | took 109 ms to process job list 2016-05-31 19:32:32.979236 | server | 0 | simulation.core | took 139 ms to process job list 2016-05-31 19:32:33.101318 | server | 0 | simulation.core | took 113 ms to process job list 2016-05-31 19:32:33.543614 | server | 0 | simulation.core | took 285 ms to process job list 2016-05-31 19:32:34.118002 | server | 0 | simulation.core | took 157 ms to update game state 2016-05-31 19:32:34.118998 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:32:34.513260 | server | 1 | simulation.remote_client | started buffering client updates. (seq:13432 ack:13422) 2016-05-31 19:32:34.739414 | server | 0 | simulation.core | took 148 ms to process job list 2016-05-31 19:32:34.746415 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:13432 ack:13424) 2016-05-31 19:32:34.884508 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:32:35.098651 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:32:35.379842 | server | 0 | simulation.core | took 118 ms to process job list 2016-05-31 19:32:35.809123 | server | 0 | simulation.core | took 178 ms to process job list 2016-05-31 19:32:36.131347 | server | 0 | simulation.core | took 250 ms to update game state 2016-05-31 19:32:36.131347 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:32:36.835425 | server | 1 | simulation.remote_client | started buffering client updates. (seq:13457 ack:13447) 2016-05-31 19:32:37.218343 | server | 0 | simulation.core | took 114 ms to update game state 2016-05-31 19:32:37.218343 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:32:37.300398 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:13457 ack:13457) 2016-05-31 19:32:37.679651 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:32:38.319077 | server | 0 | simulation.core | took 241 ms to update game state 2016-05-31 19:32:38.319077 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:32:38.348096 | client | 1 | deferred | [deferred 10369 '[method obj:object://tmp/89 fn:4529 route:build_ladder]'] resolve called in non-wait state! 2016-05-31 19:32:38.473180 | server | 0 | simulation.core | took 135 ms to update game state 2016-05-31 19:32:38.473180 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:32:39.490858 | server | 0 | simulation.core | took 104 ms to update game state 2016-05-31 19:32:39.491859 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:32:39.914141 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:32:40.433487 | server | 0 | simulation.core | took 135 ms to update game state 2016-05-31 19:32:40.433487 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:32:42.314744 | server | 0 | simulation.core | took 374 ms to update game state 2016-05-31 19:32:42.314744 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:32:42.497865 | server | 0 | simulation.core | took 152 ms to process job list 2016-05-31 19:32:42.648964 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:32:43.000198 | server | 0 | simulation.core | took 117 ms to update game state 2016-05-31 19:32:43.000198 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:32:43.358437 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:32:43.495528 | server | 0 | simulation.core | took 125 ms to update game state 2016-05-31 19:32:43.496529 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:32:43.688659 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:32:44.003867 | server | 0 | simulation.core | took 184 ms to update game state 2016-05-31 19:32:44.003867 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:32:44.451165 | server | 0 | simulation.core | took 166 ms to update game state 2016-05-31 19:32:44.451165 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:32:45.683986 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:32:46.302400 | server | 0 | simulation.core | took 193 ms to update game state 2016-05-31 19:32:46.303400 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:32:46.943827 | server | 0 | simulation.core | took 249 ms to update game state 2016-05-31 19:32:46.943827 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:32:47.736355 | server | 0 | simulation.core | took 254 ms to update game state 2016-05-31 19:32:47.736355 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:32:47.999531 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:32:48.420812 | server | 0 | simulation.core | took 292 ms to update game state 2016-05-31 19:32:48.420812 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:32:48.708004 | server | 0 | simulation.core | took 109 ms to process job list 2016-05-31 19:32:48.989193 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:32:50.123949 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:32:50.511206 | server | 0 | simulation.core | took 289 ms to update game state 2016-05-31 19:32:50.511206 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:32:51.236847 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:32:51.433539 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:32:52.055445 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:32:52.838805 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:32:53.085770 | client | 1 | deferred | [deferred 10548 '[method obj:object://tmp/89 fn:4613 route:build_ladder]'] resolve called in non-wait state! 2016-05-31 19:32:53.397292 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:32:53.749526 | server | 0 | simulation.core | took 104 ms to update game state 2016-05-31 19:32:53.749526 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:32:54.672141 | server | 0 | simulation.core | took 124 ms to update game state 2016-05-31 19:32:54.673141 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:32:55.100428 | server | 0 | simulation.core | took 103 ms to update game state 2016-05-31 19:32:55.100428 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:32:55.613772 | server | 0 | simulation.core | took 124 ms to update game state 2016-05-31 19:32:55.613772 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:32:56.145129 | server | 0 | simulation.core | took 147 ms to update game state 2016-05-31 19:32:56.145129 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:32:57.679121 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:32:58.688723 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:32:59.271380 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:33:00.345730 | server | 0 | simulation.core | took 273 ms to update game state 2016-05-31 19:33:00.345730 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:33:00.563875 | server | 0 | simulation.core | took 125 ms to update game state 2016-05-31 19:33:00.563875 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:33:00.989159 | server | 1 | lua.memory | lua shared heap size: 248.280 MB. 2016-05-31 19:33:00.989159 | server | 1 | lua.memory | o: outstanding allocs 2016-05-31 19:33:00.989159 | server | 1 | lua.memory | 40 bytes (o: 666548) : ######################################## 2016-05-31 19:33:00.989159 | server | 1 | lua.memory | 64 bytes (o: 640163) : ###################################### 2016-05-31 19:33:00.989159 | server | 1 | lua.memory | 96 bytes (o: 625967) : ##################################### 2016-05-31 19:33:00.989159 | server | 1 | lua.memory | 320 bytes (o: 99661) : ##### 2016-05-31 19:33:00.989159 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-31 19:33:01.208305 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:33:01.715643 | server | 0 | simulation.core | took 117 ms to update game state 2016-05-31 19:33:01.715643 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:33:02.861898 | server | 0 | simulation.core | took 103 ms to update game state 2016-05-31 19:33:02.861898 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:33:03.609572 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:33:04.651267 | server | 0 | simulation.core | took 272 ms to update game state 2016-05-31 19:33:04.651267 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:33:05.365306 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:33:05.496727 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:33:06.100085 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:33:06.294064 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:33:06.449168 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:33:06.776386 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:33:07.031556 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:33:07.461842 | server | 0 | simulation.core | took 102 ms to update game state 2016-05-31 19:33:07.461842 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:33:07.579921 | server | 0 | simulation.core | took 109 ms to update game state 2016-05-31 19:33:07.579921 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:33:07.912143 | server | 0 | simulation.core | took 323 ms to update game state 2016-05-31 19:33:07.912143 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:33:08.282390 | server | 0 | simulation.core | took 106 ms to update game state 2016-05-31 19:33:08.282390 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:33:08.759708 | server | 0 | simulation.core | took 113 ms to update game state 2016-05-31 19:33:08.759708 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:33:08.768716 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (16165562 Rabbit) but there was no attribute data 2016-05-31 19:33:09.526220 | server | 0 | simulation.core | took 166 ms to update game state 2016-05-31 19:33:09.526220 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:33:09.679320 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:33:09.935491 | server | 0 | simulation.core | took 124 ms to process job list 2016-05-31 19:33:10.201668 | server | 0 | simulation.core | took 134 ms to update game state 2016-05-31 19:33:10.201668 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:33:10.826085 | server | 0 | simulation.core | took 138 ms to process job list 2016-05-31 19:33:11.414477 | server | 0 | simulation.core | took 155 ms to update game state 2016-05-31 19:33:11.414477 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:33:11.525552 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:33:11.656639 | server | 0 | simulation.core | took 124 ms to update game state 2016-05-31 19:33:11.656639 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:33:11.724684 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:33:11.908807 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:33:11.977862 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:33:12.861442 | server | 0 | simulation.core | took 122 ms to update game state 2016-05-31 19:33:12.862443 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:33:13.577919 | server | 0 | simulation.core | took 139 ms to update game state 2016-05-31 19:33:13.577919 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:33:14.107273 | server | 0 | simulation.core | took 102 ms to update game state 2016-05-31 19:33:14.107273 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:33:14.202336 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:33:15.389127 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:33:16.122616 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:33:16.827088 | server | 0 | simulation.core | took 106 ms to update game state 2016-05-31 19:33:16.828087 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:33:17.373450 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:33:17.753703 | server | 0 | simulation.core | took 175 ms to update game state 2016-05-31 19:33:17.753703 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:33:18.703337 | server | 0 | simulation.core | took 255 ms to update game state 2016-05-31 19:33:18.703337 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:33:18.908474 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:33:19.309741 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:33:19.930155 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:33:20.386460 | server | 0 | simulation.core | took 108 ms to process job list 2016-05-31 19:33:21.424151 | server | 0 | simulation.core | took 233 ms to update game state 2016-05-31 19:33:21.424151 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:33:21.640295 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:33:22.362775 | server | 0 | simulation.core | took 107 ms to process job list 2016-05-31 19:33:23.253150 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:33:23.871563 | server | 0 | simulation.core | took 107 ms to update game state 2016-05-31 19:33:23.871563 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:33:24.688107 | server | 0 | simulation.core | took 103 ms to process job list 2016-05-31 19:33:24.869228 | server | 0 | simulation.core | took 106 ms to update game state 2016-05-31 19:33:24.869228 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:33:25.092378 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:33:25.405586 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:33:26.263485 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:33:26.711785 | server | 0 | simulation.core | took 190 ms to update game state 2016-05-31 19:33:26.711785 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:33:26.932931 | server | 0 | simulation.core | took 120 ms to process job list 2016-05-31 19:33:27.512318 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:33:27.645407 | server | 0 | simulation.core | took 118 ms to update game state 2016-05-31 19:33:27.645407 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:33:28.609049 | server | 0 | simulation.core | took 105 ms to process job list 2016-05-31 19:33:28.739138 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:33:28.956281 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:33:29.080362 | server | 0 | simulation.core | took 108 ms to process job list 2016-05-31 19:33:29.483635 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:33:29.808849 | server | 0 | simulation.core | took 121 ms to update game state 2016-05-31 19:33:29.808849 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:33:30.161083 | server | 0 | simulation.core | took 102 ms to process job list 2016-05-31 19:33:31.758161 | server | 0 | simulation.core | took 136 ms to update game state 2016-05-31 19:33:31.758161 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:33:32.335534 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:33:32.608717 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:33:32.818855 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:33:34.712118 | server | 0 | simulation.core | took 109 ms to process job list 2016-05-31 19:33:35.264486 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:33:35.426597 | server | 0 | simulation.core | took 154 ms to update game state 2016-05-31 19:33:35.426597 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:33:36.010985 | server | 0 | simulation.core | took 201 ms to update game state 2016-05-31 19:33:36.010985 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:33:36.349211 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:33:37.924259 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:33:38.524661 | server | 0 | simulation.core | took 141 ms to update game state 2016-05-31 19:33:38.524661 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:33:38.955947 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:33:39.173092 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:33:39.379229 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:33:39.766488 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:33:40.802177 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:33:41.429596 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:33:41.692773 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:33:43.141732 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:33:43.282537 | server | 0 | simulation.core | took 142 ms to update game state 2016-05-31 19:33:43.282537 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:33:43.466522 | server | 0 | simulation.core | took 101 ms to update game state 2016-05-31 19:33:43.467524 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:33:43.821760 | server | 0 | simulation.core | took 203 ms to update game state 2016-05-31 19:33:43.821760 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:33:44.083935 | server | 0 | simulation.core | took 154 ms to update game state 2016-05-31 19:33:44.083935 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:33:44.170993 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:33:44.807416 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:33:45.644974 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:33:46.267389 | server | 0 | simulation.core | took 105 ms to process job list 2016-05-31 19:33:46.784735 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:33:47.044908 | server | 0 | simulation.core | took 109 ms to update game state 2016-05-31 19:33:47.044908 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:33:47.449178 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:33:47.647310 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:33:49.027231 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:33:49.979463 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:33:50.809231 | server | 0 | simulation.core | took 249 ms to update game state 2016-05-31 19:33:50.809231 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:33:50.887361 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:33:51.804400 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:33:51.920576 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:33:52.067225 | server | 0 | simulation.core | took 133 ms to update game state 2016-05-31 19:33:52.067225 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:33:52.463489 | server | 0 | simulation.core | took 141 ms to update game state 2016-05-31 19:33:52.463489 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:33:52.952815 | server | 0 | simulation.core | took 214 ms to update game state 2016-05-31 19:33:52.952815 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:33:53.274029 | server | 0 | simulation.core | took 190 ms to update game state 2016-05-31 19:33:53.274029 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:33:54.650947 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:33:56.950451 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:33:57.213171 | server | 0 | simulation.core | took 191 ms to update game state 2016-05-31 19:33:57.213171 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:33:57.281217 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:33:57.947924 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:33:59.550265 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:34:00.994619 | server | 1 | lua.memory | lua shared heap size: 259.144 MB. 2016-05-31 19:34:00.994619 | server | 1 | lua.memory | o: outstanding allocs 2016-05-31 19:34:00.994619 | server | 1 | lua.memory | 96 bytes (o: 756965) : ######################################## 2016-05-31 19:34:00.994619 | server | 1 | lua.memory | 64 bytes (o: 606841) : ################################ 2016-05-31 19:34:00.994619 | server | 1 | lua.memory | 40 bytes (o: 575767) : ############################## 2016-05-31 19:34:00.994619 | server | 1 | lua.memory | 320 bytes (o: 97994) : ##### 2016-05-31 19:34:00.994619 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-31 19:34:02.160653 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:34:03.499348 | server | 0 | simulation.core | took 143 ms to update game state 2016-05-31 19:34:03.499348 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:34:03.827218 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:34:03.920973 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:34:04.599515 | server | 0 | simulation.core | took 102 ms to update game state 2016-05-31 19:34:04.599515 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:34:05.460692 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:34:05.615733 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:34:07.995239 | server | 0 | simulation.core | took 104 ms to update game state 2016-05-31 19:34:07.995239 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:34:08.777306 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:34:08.862362 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:34:09.512796 | server | 0 | simulation.core | took 103 ms to update game state 2016-05-31 19:34:09.512796 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:34:10.194896 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:34:10.572704 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:34:12.717965 | server | 0 | simulation.core | took 181 ms to process job list 2016-05-31 19:34:12.984690 | server | 0 | simulation.core | took 205 ms to update game state 2016-05-31 19:34:12.984690 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:34:13.134723 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:34:13.250893 | server | 0 | simulation.core | took 116 ms to process job list 2016-05-31 19:34:14.492431 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:34:14.799183 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:34:15.041347 | server | 0 | simulation.core | took 123 ms to update game state 2016-05-31 19:34:15.041347 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:34:15.268497 | server | 0 | simulation.core | took 218 ms to update game state 2016-05-31 19:34:15.268497 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:34:15.694779 | server | 0 | simulation.core | took 151 ms to update game state 2016-05-31 19:34:15.694779 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:34:15.942944 | server | 0 | simulation.core | took 105 ms to update game state 2016-05-31 19:34:15.942944 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:34:16.157087 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:34:16.549348 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:34:16.985641 | server | 0 | simulation.core | took 182 ms to update game state 2016-05-31 19:34:16.985641 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:34:18.627681 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:34:20.527554 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:34:21.930818 | server | 0 | simulation.core | took 143 ms to update game state 2016-05-31 19:34:21.930818 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:34:22.053900 | server | 0 | simulation.core | took 112 ms to update game state 2016-05-31 19:34:22.053900 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:34:22.480319 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:34:22.619880 | server | 0 | simulation.core | took 105 ms to process job list 2016-05-31 19:34:22.687926 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:34:23.540494 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:34:23.838694 | server | 0 | simulation.core | took 141 ms to update game state 2016-05-31 19:34:23.838694 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:34:24.067845 | server | 0 | simulation.core | took 101 ms to update game state 2016-05-31 19:34:24.067845 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:34:24.153913 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:34:24.700267 | server | 0 | simulation.core | took 118 ms to update game state 2016-05-31 19:34:24.700267 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:34:25.447766 | server | 0 | simulation.core | took 142 ms to update game state 2016-05-31 19:34:25.447766 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:34:26.132223 | server | 2 | simulation.pathfinder.astar | [astar tid:32597 (24341811 Eustar Goldklink stonehearth:monster_tuning:kobolds:kobold_archer_scout) @ (-1016.00, 40.00, -563.00)] open set is empty! returning 2016-05-31 19:34:27.076106 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:34:27.500102 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:34:27.980001 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:34:30.268622 | server | 0 | simulation.core | took 103 ms to update game state 2016-05-31 19:34:30.268622 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:34:34.144489 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:34:36.390557 | server | 0 | simulation.core | took 550 ms to update game state 2016-05-31 19:34:36.390557 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:34:36.685753 | server | 0 | simulation.core | took 130 ms to update game state 2016-05-31 19:34:36.686753 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:34:37.001963 | server | 0 | simulation.core | took 175 ms to update game state 2016-05-31 19:34:37.001963 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:34:37.127976 | server | 0 | simulation.core | took 125 ms to update game state 2016-05-31 19:34:37.127976 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:34:37.231760 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:34:38.498607 | server | 0 | simulation.core | took 161 ms to update game state 2016-05-31 19:34:38.498607 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:34:38.646704 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:34:38.966917 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (12031930 Rabbit) but there was no attribute data 2016-05-31 19:34:38.972923 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:34:39.241100 | server | 0 | simulation.core | took 254 ms to update game state 2016-05-31 19:34:39.241100 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:34:39.932561 | server | 0 | simulation.core | took 141 ms to update game state 2016-05-31 19:34:39.932561 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:34:40.111680 | server | 0 | simulation.core | took 107 ms to update game state 2016-05-31 19:34:40.111680 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:34:40.249773 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:34:42.021382 | server | 0 | simulation.core | took 130 ms to update game state 2016-05-31 19:34:42.021382 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:34:42.324584 | server | 0 | simulation.core | took 160 ms to update game state 2016-05-31 19:34:42.324584 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:34:42.677818 | server | 0 | simulation.core | took 128 ms to update game state 2016-05-31 19:34:42.677818 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:34:43.083090 | server | 0 | simulation.core | took 115 ms to update game state 2016-05-31 19:34:43.083090 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:34:44.689784 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:34:44.845822 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:34:45.182849 | server | 0 | simulation.core | took 124 ms to update game state 2016-05-31 19:34:45.182849 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:34:45.324491 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:34:45.863488 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:34:46.760075 | server | 0 | simulation.core | took 110 ms to update game state 2016-05-31 19:34:46.760075 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:34:46.823990 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:34:47.112750 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:34:47.206506 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:34:48.141570 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (12031930 Rabbit) but there was no attribute data 2016-05-31 19:34:49.486900 | server | 0 | simulation.core | took 124 ms to update game state 2016-05-31 19:34:49.486900 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:34:50.260806 | server | 0 | simulation.core | took 101 ms to update game state 2016-05-31 19:34:50.260806 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:34:50.727117 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:34:51.803269 | server | 0 | simulation.core | took 179 ms to update game state 2016-05-31 19:34:51.803269 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:34:52.157818 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:34:52.904317 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:34:53.096914 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:34:53.347509 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:34:53.595318 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (16165562 Rabbit) but there was no attribute data 2016-05-31 19:34:53.751576 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:34:54.051229 | server | 0 | simulation.core | took 127 ms to update game state 2016-05-31 19:34:54.051229 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:34:54.153294 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:34:54.547556 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:34:54.768704 | server | 0 | simulation.core | took 157 ms to update game state 2016-05-31 19:34:54.768704 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:34:56.746023 | server | 0 | simulation.core | took 400 ms to update game state 2016-05-31 19:34:56.746023 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:34:57.069238 | server | 0 | simulation.core | took 221 ms to update game state 2016-05-31 19:34:57.069238 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:34:57.422473 | server | 0 | simulation.core | took 123 ms to update game state 2016-05-31 19:34:57.423474 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:34:57.765702 | server | 0 | simulation.core | took 118 ms to update game state 2016-05-31 19:34:57.765702 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:34:57.938820 | server | 0 | simulation.core | took 104 ms to update game state 2016-05-31 19:34:57.939818 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:34:58.068904 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:34:58.564234 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:35:00.769745 | server | 0 | simulation.core | took 101 ms to update game state 2016-05-31 19:35:00.769745 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:35:01.039925 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:35:01.053936 | server | 1 | lua.memory | lua shared heap size: 282.127 MB. 2016-05-31 19:35:01.053936 | server | 1 | lua.memory | o: outstanding allocs 2016-05-31 19:35:01.053936 | server | 1 | lua.memory | 96 bytes (o: 919281) : ######################################## 2016-05-31 19:35:01.053936 | server | 1 | lua.memory | 64 bytes (o: 637186) : ########################### 2016-05-31 19:35:01.054935 | server | 1 | lua.memory | 40 bytes (o: 633178) : ########################### 2016-05-31 19:35:01.054935 | server | 1 | lua.memory | 320 bytes (o: 100734) : #### 2016-05-31 19:35:01.054935 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-31 19:35:01.522245 | server | 0 | simulation.core | took 149 ms to update game state 2016-05-31 19:35:01.522245 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:35:01.717376 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:35:02.044594 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:35:02.400832 | server | 0 | simulation.core | took 209 ms to update game state 2016-05-31 19:35:02.400832 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:35:03.439568 | server | 0 | simulation.core | took 107 ms to update game state 2016-05-31 19:35:03.439568 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:35:03.617006 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:35:03.842156 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:35:05.395991 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:35:05.462032 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:35:06.603099 | server | 0 | simulation.core | took 122 ms to update game state 2016-05-31 19:35:06.603099 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:35:06.862272 | server | 0 | simulation.core | took 118 ms to update game state 2016-05-31 19:35:06.862272 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:35:07.601763 | server | 0 | simulation.core | took 246 ms to update game state 2016-05-31 19:35:07.601763 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:35:07.605769 | server | 1 | simulation.remote_client | started buffering client updates. (seq:15561 ack:15551) 2016-05-31 19:35:07.888957 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:15561 ack:15556) 2016-05-31 19:35:07.926981 | server | 1 | simulation.remote_client | started buffering client updates. (seq:15568 ack:15556) 2016-05-31 19:35:08.049147 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:15568 ack:15561) 2016-05-31 19:35:08.096031 | server | 1 | simulation.remote_client | started buffering client updates. (seq:15571 ack:15561) 2016-05-31 19:35:08.215426 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:15571 ack:15568) 2016-05-31 19:35:08.374619 | server | 0 | simulation.core | took 111 ms to update game state 2016-05-31 19:35:08.375621 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:35:08.854518 | server | 0 | simulation.core | took 221 ms to update game state 2016-05-31 19:35:08.854518 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:35:09.934774 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:35:10.210958 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:35:10.578203 | server | 0 | simulation.core | took 122 ms to update game state 2016-05-31 19:35:10.578203 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:35:10.640244 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:35:10.766328 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:35:11.048517 | server | 0 | simulation.core | took 261 ms to update game state 2016-05-31 19:35:11.048517 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:35:11.114560 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:35:11.131572 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (16165562 Rabbit) but there was no attribute data 2016-05-31 19:35:11.208624 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:35:12.215294 | server | 0 | simulation.core | took 164 ms to update game state 2016-05-31 19:35:12.215294 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:35:12.426435 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:35:12.577536 | server | 0 | simulation.core | took 145 ms to update game state 2016-05-31 19:35:12.577536 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:35:12.714628 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:35:12.910760 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:35:13.026836 | server | 0 | simulation.core | took 110 ms to update game state 2016-05-31 19:35:13.027836 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:35:13.216962 | server | 0 | simulation.core | took 182 ms to update game state 2016-05-31 19:35:13.216962 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:35:13.435110 | server | 0 | simulation.core | took 116 ms to process job list 2016-05-31 19:35:13.589210 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:35:13.744313 | server | 0 | simulation.core | took 126 ms to update game state 2016-05-31 19:35:13.744313 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:35:14.757989 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:35:14.972132 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:35:15.080203 | server | 0 | simulation.core | took 101 ms to update game state 2016-05-31 19:35:15.081204 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:35:15.879693 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:35:17.294427 | server | 0 | simulation.core | took 117 ms to update game state 2016-05-31 19:35:17.294427 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:35:17.994884 | server | 0 | simulation.core | took 111 ms to update game state 2016-05-31 19:35:17.994884 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:35:18.484433 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:35:18.966629 | server | 0 | simulation.core | took 114 ms to update game state 2016-05-31 19:35:18.966629 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:35:20.116481 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:35:20.453038 | server | 0 | simulation.core | took 121 ms to update game state 2016-05-31 19:35:20.453038 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:35:21.440695 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:35:21.807943 | server | 0 | simulation.core | took 113 ms to update game state 2016-05-31 19:35:21.807943 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:35:22.562443 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:35:23.358974 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:35:23.624151 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:35:24.343630 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (11956765 Fox) but there was no attribute data 2016-05-31 19:35:25.077120 | server | 0 | simulation.core | took 376 ms to update game state 2016-05-31 19:35:25.077120 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:35:25.210209 | server | 0 | simulation.core | took 101 ms to update game state 2016-05-31 19:35:25.210209 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:35:26.575118 | server | 0 | simulation.core | took 160 ms to update game state 2016-05-31 19:35:26.575118 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:35:27.487727 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:35:28.022083 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:35:29.226333 | server | 0 | simulation.core | took 165 ms to update game state 2016-05-31 19:35:29.226333 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:35:29.413835 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:35:29.662639 | server | 0 | simulation.core | took 170 ms to update game state 2016-05-31 19:35:29.662639 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:35:30.015874 | server | 0 | simulation.core | took 159 ms to update game state 2016-05-31 19:35:30.015874 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:35:30.101932 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:35:30.368110 | server | 0 | simulation.core | took 190 ms to update game state 2016-05-31 19:35:30.368110 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:35:30.454167 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:35:31.348763 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:35:31.837087 | server | 0 | simulation.core | took 264 ms to update game state 2016-05-31 19:35:31.837087 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:35:32.465078 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:35:32.990231 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:35:34.575653 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:35:35.972328 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:35:36.049380 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:35:36.422629 | server | 0 | simulation.core | took 283 ms to update game state 2016-05-31 19:35:36.422629 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:35:37.003017 | server | 0 | simulation.core | took 118 ms to update game state 2016-05-31 19:35:37.003017 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:35:37.134102 | server | 0 | simulation.core | took 119 ms to update game state 2016-05-31 19:35:37.134102 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:35:37.298213 | server | 0 | simulation.core | took 156 ms to update game state 2016-05-31 19:35:37.298213 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:35:37.506350 | server | 0 | simulation.core | took 139 ms to update game state 2016-05-31 19:35:37.506350 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:35:37.616424 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:35:37.783537 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:35:38.169793 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:35:39.228481 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:35:39.545731 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:35:39.918525 | server | 0 | simulation.core | took 217 ms to update game state 2016-05-31 19:35:39.918525 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:35:40.197711 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (12031930 Rabbit) but there was no attribute data 2016-05-31 19:35:40.512922 | server | 0 | simulation.core | took 115 ms to update game state 2016-05-31 19:35:40.512922 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:35:41.412521 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:35:41.538604 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:35:41.727731 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:35:41.740740 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (11956765 Fox) but there was no attribute data 2016-05-31 19:35:42.086975 | server | 0 | simulation.core | took 215 ms to update game state 2016-05-31 19:35:42.086975 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:35:42.252081 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:35:42.828465 | server | 0 | simulation.core | took 145 ms to update game state 2016-05-31 19:35:42.828465 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:35:43.033602 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:35:43.628999 | server | 0 | simulation.core | took 264 ms to update game state 2016-05-31 19:35:43.628999 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:35:44.134335 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:35:44.841807 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:35:45.041941 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:35:45.216056 | server | 0 | simulation.core | took 145 ms to process job list 2016-05-31 19:35:45.584301 | server | 0 | simulation.core | took 300 ms to update game state 2016-05-31 19:35:45.584301 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:35:45.712387 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:35:46.008586 | server | 0 | simulation.core | took 161 ms to update game state 2016-05-31 19:35:46.008586 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:35:46.221726 | server | 0 | simulation.core | took 143 ms to update game state 2016-05-31 19:35:46.221726 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:35:46.815647 | server | 0 | simulation.core | took 124 ms to update game state 2016-05-31 19:35:46.815647 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:35:47.049802 | server | 0 | simulation.core | took 106 ms to update game state 2016-05-31 19:35:47.049802 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:35:47.418047 | server | 0 | simulation.core | took 115 ms to update game state 2016-05-31 19:35:47.418047 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:35:47.623184 | server | 0 | simulation.core | took 141 ms to update game state 2016-05-31 19:35:47.623184 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:35:48.148538 | server | 0 | simulation.core | took 160 ms to update game state 2016-05-31 19:35:48.148538 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:35:48.585828 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:35:48.840996 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:35:48.880023 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (16165562 Rabbit) but there was no attribute data 2016-05-31 19:35:49.271283 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:35:50.122853 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:35:50.353009 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (12031930 Rabbit) but there was no attribute data 2016-05-31 19:35:51.079489 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:35:51.196566 | server | 0 | simulation.core | took 110 ms to update game state 2016-05-31 19:35:51.196566 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:35:52.688561 | server | 0 | simulation.core | took 151 ms to update game state 2016-05-31 19:35:52.688561 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:35:52.943735 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:35:53.376021 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:35:53.459076 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:35:53.716246 | server | 0 | simulation.core | took 248 ms to update game state 2016-05-31 19:35:53.716246 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:35:53.945401 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:35:54.128522 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:35:54.492765 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:35:54.940065 | server | 0 | simulation.core | took 145 ms to update game state 2016-05-31 19:35:54.940065 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:35:55.639528 | server | 0 | simulation.core | took 132 ms to update game state 2016-05-31 19:35:55.639528 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:35:58.102064 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:35:58.346784 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:35:58.849123 | server | 0 | simulation.core | took 155 ms to update game state 2016-05-31 19:35:58.849123 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:35:59.729711 | server | 0 | simulation.core | took 112 ms to update game state 2016-05-31 19:35:59.729711 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:35:59.879807 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:36:00.270067 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:36:00.515229 | server | 0 | simulation.core | took 112 ms to update game state 2016-05-31 19:36:00.515229 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:36:00.637310 | server | 0 | simulation.core | took 112 ms to update game state 2016-05-31 19:36:00.637310 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:36:00.980540 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:36:01.123636 | server | 1 | lua.memory | lua shared heap size: 305.388 MB. 2016-05-31 19:36:01.123636 | server | 1 | lua.memory | o: outstanding allocs 2016-05-31 19:36:01.124637 | server | 1 | lua.memory | 96 bytes (o:1160498) : ######################################## 2016-05-31 19:36:01.124637 | server | 1 | lua.memory | 40 bytes (o: 653487) : ###################### 2016-05-31 19:36:01.124637 | server | 1 | lua.memory | 64 bytes (o: 621672) : ##################### 2016-05-31 19:36:01.124637 | server | 1 | lua.memory | 320 bytes (o: 101242) : ### 2016-05-31 19:36:01.124637 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-31 19:36:01.844116 | server | 0 | simulation.core | took 173 ms to update game state 2016-05-31 19:36:01.844116 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:36:02.031240 | server | 0 | simulation.core | took 177 ms to update game state 2016-05-31 19:36:02.031240 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:36:02.150319 | server | 0 | simulation.core | took 108 ms to update game state 2016-05-31 19:36:02.151320 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:36:03.095950 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:36:03.612294 | server | 0 | simulation.core | took 133 ms to update game state 2016-05-31 19:36:03.612294 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:36:03.774403 | server | 0 | simulation.core | took 147 ms to update game state 2016-05-31 19:36:03.774403 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:36:03.925505 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:36:04.357793 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (12031930 Rabbit) but there was no attribute data 2016-05-31 19:36:04.922167 | server | 0 | simulation.core | took 119 ms to update game state 2016-05-31 19:36:04.922167 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:36:05.017233 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:36:05.934844 | server | 0 | simulation.core | took 152 ms to update game state 2016-05-31 19:36:05.934844 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:36:06.024903 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (16165562 Rabbit) but there was no attribute data 2016-05-31 19:36:06.637311 | server | 0 | simulation.core | took 117 ms to update game state 2016-05-31 19:36:06.637311 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:36:08.038272 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:36:08.255416 | server | 0 | simulation.core | took 128 ms to process job list 2016-05-31 19:36:08.735737 | server | 0 | simulation.core | took 153 ms to update game state 2016-05-31 19:36:08.735737 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:36:09.149012 | server | 0 | simulation.core | took 167 ms to update game state 2016-05-31 19:36:09.149012 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:36:09.571293 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:36:10.552947 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:36:11.019258 | server | 0 | simulation.core | took 144 ms to update game state 2016-05-31 19:36:11.019258 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:36:12.351189 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:36:12.692415 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:36:13.377873 | server | 0 | simulation.core | took 113 ms to process job list 2016-05-31 19:36:13.562996 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:36:13.845184 | server | 0 | simulation.core | took 107 ms to update game state 2016-05-31 19:36:13.845184 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:36:14.940915 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:36:15.233109 | server | 0 | simulation.core | took 154 ms to update game state 2016-05-31 19:36:15.233109 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:36:15.657393 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:36:15.868533 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:36:16.913230 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:36:17.532642 | server | 0 | simulation.core | took 146 ms to process job list 2016-05-31 19:36:17.703757 | server | 0 | simulation.core | took 105 ms to update game state 2016-05-31 19:36:17.703757 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:36:18.900554 | server | 0 | simulation.core | took 141 ms to update game state 2016-05-31 19:36:18.900554 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:36:19.047652 | server | 0 | simulation.core | took 126 ms to process job list 2016-05-31 19:36:19.171735 | server | 0 | simulation.core | took 115 ms to update game state 2016-05-31 19:36:19.171735 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:36:19.781141 | server | 0 | simulation.core | took 213 ms to update game state 2016-05-31 19:36:19.781141 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:36:20.036312 | server | 0 | simulation.core | took 122 ms to update game state 2016-05-31 19:36:20.036312 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:36:20.497619 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:36:20.964930 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:36:21.122036 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:36:21.401893 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:36:22.031416 | server | 0 | simulation.core | took 129 ms to process job list 2016-05-31 19:36:22.048427 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (12031930 Rabbit) but there was no attribute data 2016-05-31 19:36:22.108466 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:36:22.667840 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:36:22.807934 | server | 0 | simulation.core | took 123 ms to update game state 2016-05-31 19:36:22.807934 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:36:22.915006 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:36:24.027330 | server | 0 | simulation.core | took 107 ms to process job list 2016-05-31 19:36:24.167424 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:36:24.792841 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:36:25.086036 | server | 0 | simulation.core | took 142 ms to update game state 2016-05-31 19:36:25.087036 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:36:25.257150 | server | 0 | simulation.core | took 161 ms to update game state 2016-05-31 19:36:25.258151 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:36:26.009653 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:36:26.363889 | server | 0 | simulation.core | took 133 ms to update game state 2016-05-31 19:36:26.363889 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:36:26.427931 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:36:26.749145 | server | 0 | simulation.core | took 123 ms to update game state 2016-05-31 19:36:26.749145 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:36:26.899245 | server | 0 | simulation.core | took 139 ms to update game state 2016-05-31 19:36:26.899245 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:36:27.986401 | server | 0 | simulation.core | took 176 ms to update game state 2016-05-31 19:36:27.986401 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:36:28.052446 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:36:28.666857 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (12031930 Rabbit) but there was no attribute data 2016-05-31 19:36:28.932031 | server | 0 | simulation.core | took 147 ms to update game state 2016-05-31 19:36:28.932031 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:36:29.159183 | server | 0 | simulation.core | took 141 ms to update game state 2016-05-31 19:36:29.159183 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:36:29.224227 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:36:29.311285 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:36:29.949711 | server | 0 | simulation.core | took 109 ms to process job list 2016-05-31 19:36:30.356983 | server | 0 | simulation.core | took 126 ms to update game state 2016-05-31 19:36:30.356983 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:36:31.692872 | server | 0 | simulation.core | took 129 ms to update game state 2016-05-31 19:36:31.693874 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:36:32.105146 | server | 0 | simulation.core | took 142 ms to process job list 2016-05-31 19:36:33.196875 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:36:33.636168 | server | 0 | simulation.core | took 165 ms to process job list 2016-05-31 19:36:33.707215 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:36:35.349312 | server | 0 | simulation.core | took 148 ms to update game state 2016-05-31 19:36:35.349312 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:36:35.733566 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:36:36.269924 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:36:36.557115 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:36:37.159519 | server | 0 | simulation.core | took 122 ms to update game state 2016-05-31 19:36:37.159519 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:36:37.675123 | server | 0 | simulation.core | took 198 ms to update game state 2016-05-31 19:36:37.675123 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:36:37.941388 | server | 0 | simulation.core | took 104 ms to process job list 2016-05-31 19:36:38.074478 | server | 0 | simulation.core | took 122 ms to update game state 2016-05-31 19:36:38.074478 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:36:40.257933 | server | 0 | simulation.core | took 109 ms to process job list 2016-05-31 19:36:41.548793 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:36:41.924042 | server | 0 | simulation.core | took 109 ms to update game state 2016-05-31 19:36:41.924042 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:36:42.197231 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:36:42.598493 | server | 0 | simulation.core | took 269 ms to update game state 2016-05-31 19:36:42.598493 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:36:43.397026 | server | 0 | simulation.core | took 182 ms to update game state 2016-05-31 19:36:43.397026 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:36:43.963403 | server | 0 | simulation.core | took 111 ms to update game state 2016-05-31 19:36:43.963403 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:36:45.940723 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:36:46.251931 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (12031930 Rabbit) but there was no attribute data 2016-05-31 19:36:47.456732 | server | 0 | simulation.core | took 106 ms to process job list 2016-05-31 19:36:48.042122 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:36:51.714737 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:36:52.754513 | server | 0 | simulation.core | took 104 ms to update game state 2016-05-31 19:36:52.754513 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:36:53.082735 | server | 0 | simulation.core | took 128 ms to update game state 2016-05-31 19:36:53.082735 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:36:53.262852 | server | 0 | simulation.core | took 111 ms to update game state 2016-05-31 19:36:53.263854 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:36:54.477662 | server | 0 | simulation.core | took 138 ms to update game state 2016-05-31 19:36:54.477662 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:36:54.599745 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:36:54.731832 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:36:55.417289 | server | 0 | simulation.core | took 109 ms to update game state 2016-05-31 19:36:55.417289 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:36:55.661452 | server | 0 | simulation.core | took 124 ms to update game state 2016-05-31 19:36:55.661452 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:36:55.765522 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:36:56.154781 | server | 0 | simulation.core | took 161 ms to update game state 2016-05-31 19:36:56.221677 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:36:56.554397 | server | 0 | simulation.core | took 109 ms to update game state 2016-05-31 19:36:56.554397 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:36:57.318907 | server | 0 | simulation.core | took 263 ms to update game state 2016-05-31 19:36:57.318907 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:36:57.644124 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:36:59.385711 | server | 0 | simulation.core | took 116 ms to flush streamer 2016-05-31 19:36:59.602855 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:36:59.698920 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:36:59.967100 | server | 0 | simulation.core | took 108 ms to update game state 2016-05-31 19:36:59.967100 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:37:00.157225 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:37:00.359360 | server | 0 | simulation.core | took 129 ms to update game state 2016-05-31 19:37:00.359360 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:37:01.159894 | server | 1 | lua.memory | lua shared heap size: 314.060 MB. 2016-05-31 19:37:01.159894 | server | 1 | lua.memory | o: outstanding allocs 2016-05-31 19:37:01.159894 | server | 1 | lua.memory | 96 bytes (o:1201945) : ######################################## 2016-05-31 19:37:01.159894 | server | 1 | lua.memory | 64 bytes (o: 679289) : ###################### 2016-05-31 19:37:01.159894 | server | 1 | lua.memory | 40 bytes (o: 644351) : ##################### 2016-05-31 19:37:01.159894 | server | 1 | lua.memory | 320 bytes (o: 102156) : ### 2016-05-31 19:37:01.159894 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-31 19:37:01.660228 | server | 0 | simulation.core | took 122 ms to update game state 2016-05-31 19:37:01.660228 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:37:01.922402 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:37:02.103523 | server | 0 | simulation.core | took 162 ms to update game state 2016-05-31 19:37:02.104524 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:37:02.332677 | server | 0 | simulation.core | took 148 ms to update game state 2016-05-31 19:37:02.332677 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:37:02.586846 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:37:03.509460 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:37:03.958762 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:37:04.321001 | server | 0 | simulation.core | took 103 ms to update game state 2016-05-31 19:37:04.322003 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:37:06.300744 | server | 0 | simulation.core | took 112 ms to update game state 2016-05-31 19:37:06.301745 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:37:06.814086 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:37:07.023425 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:37:07.299849 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:37:07.488975 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:37:08.067359 | server | 0 | simulation.core | took 119 ms to update game state 2016-05-31 19:37:08.067359 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:37:08.367560 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:37:09.362223 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:37:09.858553 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:37:10.037678 | server | 0 | simulation.core | took 145 ms to update game state 2016-05-31 19:37:10.037678 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:37:10.320862 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:37:10.498985 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:37:10.746145 | server | 0 | simulation.core | took 238 ms to update game state 2016-05-31 19:37:10.746145 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:37:12.021996 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:37:12.370228 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:37:13.013657 | server | 0 | simulation.core | took 126 ms to update game state 2016-05-31 19:37:13.013657 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:37:13.258821 | server | 0 | simulation.core | took 152 ms to update game state 2016-05-31 19:37:13.258821 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:37:13.610056 | server | 0 | simulation.core | took 218 ms to update game state 2016-05-31 19:37:13.610056 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:37:14.035339 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:37:14.849881 | server | 0 | simulation.core | took 173 ms to update game state 2016-05-31 19:37:14.850882 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:37:14.940941 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:37:15.428268 | server | 0 | simulation.core | took 119 ms to update game state 2016-05-31 19:37:15.428268 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:37:15.589374 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:37:16.338873 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:37:17.071363 | server | 0 | simulation.core | took 232 ms to update game state 2016-05-31 19:37:17.071363 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:37:17.204452 | server | 0 | simulation.core | took 116 ms to update game state 2016-05-31 19:37:17.204452 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:37:17.344545 | server | 0 | simulation.core | took 116 ms to update game state 2016-05-31 19:37:17.344545 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:37:17.433604 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:37:17.560689 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:37:17.894913 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:37:18.277169 | server | 0 | simulation.core | took 109 ms to process job list 2016-05-31 19:37:18.468294 | server | 0 | simulation.core | took 180 ms to update game state 2016-05-31 19:37:18.468294 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:37:18.672430 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:37:18.790509 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:37:20.538224 | server | 0 | simulation.core | took 111 ms to update game state 2016-05-31 19:37:20.538224 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:37:23.866913 | server | 0 | simulation.core | took 101 ms to update game state 2016-05-31 19:37:23.866913 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:37:25.257453 | server | 0 | simulation.core | took 129 ms to update game state 2016-05-31 19:37:25.257453 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:37:25.506550 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:37:26.735009 | server | 0 | simulation.core | took 259 ms to update game state 2016-05-31 19:37:26.736010 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:37:26.975172 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:37:27.138278 | server | 0 | simulation.core | took 153 ms to update game state 2016-05-31 19:37:27.138278 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:37:27.283374 | server | 0 | simulation.core | took 143 ms to update game state 2016-05-31 19:37:27.283374 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:37:27.733243 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:37:28.416490 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:37:29.053461 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:37:29.199558 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:37:29.558798 | server | 0 | simulation.core | took 223 ms to update game state 2016-05-31 19:37:29.558798 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:37:29.828978 | server | 0 | simulation.core | took 153 ms to process job list 2016-05-31 19:37:29.947056 | server | 0 | simulation.core | took 107 ms to update game state 2016-05-31 19:37:29.947056 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:37:30.362279 | server | 0 | simulation.core | took 209 ms to process job list 2016-05-31 19:37:30.988096 | server | 0 | simulation.core | took 365 ms to update game state 2016-05-31 19:37:31.055140 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:37:31.164523 | server | 0 | simulation.core | took 101 ms to update game state 2016-05-31 19:37:31.164523 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:37:31.289530 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:37:31.358583 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:37:31.772859 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:37:32.355247 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:37:32.530364 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:37:32.695474 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:37:33.864253 | server | 0 | simulation.core | took 332 ms to update game state 2016-05-31 19:37:33.864253 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:37:34.005349 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:37:34.821891 | server | 0 | simulation.core | took 137 ms to update game state 2016-05-31 19:37:34.821891 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:37:35.062050 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:37:35.169123 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:37:36.954573 | server | 0 | simulation.core | took 128 ms to process job list 2016-05-31 19:38:01.178534 | server | 1 | lua.memory | lua shared heap size: 295.685 MB. 2016-05-31 19:38:01.178534 | server | 1 | lua.memory | o: outstanding allocs 2016-05-31 19:38:01.178534 | server | 1 | lua.memory | 96 bytes (o:1043730) : ######################################## 2016-05-31 19:38:01.178534 | server | 1 | lua.memory | 64 bytes (o: 642821) : ######################## 2016-05-31 19:38:01.178534 | server | 1 | lua.memory | 40 bytes (o: 632050) : ######################## 2016-05-31 19:38:01.178534 | server | 1 | lua.memory | 320 bytes (o: 101014) : ### 2016-05-31 19:38:01.178534 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-31 19:39:01.180574 | server | 1 | lua.memory | lua shared heap size: 262.480 MB. 2016-05-31 19:39:01.180574 | server | 1 | lua.memory | o: outstanding allocs 2016-05-31 19:39:01.180574 | server | 1 | lua.memory | 96 bytes (o: 724040) : ######################################## 2016-05-31 19:39:01.180574 | server | 1 | lua.memory | 40 bytes (o: 618008) : ################################## 2016-05-31 19:39:01.180574 | server | 1 | lua.memory | 64 bytes (o: 616785) : ################################## 2016-05-31 19:39:01.180574 | server | 1 | lua.memory | 320 bytes (o: 99683) : ##### 2016-05-31 19:39:01.180574 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-31 19:40:01.199349 | server | 1 | lua.memory | lua shared heap size: 253.375 MB. 2016-05-31 19:40:01.199349 | server | 1 | lua.memory | o: outstanding allocs 2016-05-31 19:40:01.199349 | server | 1 | lua.memory | 96 bytes (o: 632276) : ######################################## 2016-05-31 19:40:01.199349 | server | 1 | lua.memory | 64 bytes (o: 617809) : ####################################### 2016-05-31 19:40:01.199349 | server | 1 | lua.memory | 40 bytes (o: 616237) : ###################################### 2016-05-31 19:40:01.199349 | server | 1 | lua.memory | 320 bytes (o: 99495) : ###### 2016-05-31 19:40:01.199349 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-31 19:40:58.607217 | server | 0 | simulation.core | took 144 ms to process job list 2016-05-31 19:40:59.106551 | server | 0 | simulation.core | took 111 ms to process job list 2016-05-31 19:41:01.228369 | server | 1 | lua.memory | lua shared heap size: 261.326 MB. 2016-05-31 19:41:01.228369 | server | 1 | lua.memory | o: outstanding allocs 2016-05-31 19:41:01.228369 | server | 1 | lua.memory | 96 bytes (o: 677627) : ######################################## 2016-05-31 19:41:01.228369 | server | 1 | lua.memory | 40 bytes (o: 645864) : ###################################### 2016-05-31 19:41:01.228369 | server | 1 | lua.memory | 64 bytes (o: 632211) : ##################################### 2016-05-31 19:41:01.228369 | server | 1 | lua.memory | 320 bytes (o: 99855) : ##### 2016-05-31 19:41:01.228369 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-31 19:41:05.834017 | server | 0 | simulation.core | took 802 ms to update game state 2016-05-31 19:41:05.834017 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:41:05.912148 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:41:06.060880 | server | 0 | simulation.core | took 119 ms to process job list 2016-05-31 19:41:06.139932 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:41:07.416783 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:41:07.908110 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:41:08.621586 | server | 0 | simulation.core | took 129 ms to update game state 2016-05-31 19:41:08.621586 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:41:10.538865 | server | 0 | simulation.core | took 113 ms to update game state 2016-05-31 19:41:10.539867 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:41:10.733994 | server | 0 | simulation.core | took 116 ms to update game state 2016-05-31 19:41:10.733994 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:41:11.342400 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:41:12.500064 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:41:13.688821 | server | 0 | simulation.core | took 121 ms to update game state 2016-05-31 19:41:13.688821 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:41:14.119112 | server | 0 | simulation.core | took 295 ms to update game state 2016-05-31 19:41:14.119112 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:41:14.277215 | server | 0 | simulation.core | took 149 ms to update game state 2016-05-31 19:41:14.278215 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:41:14.402298 | server | 0 | simulation.core | took 113 ms to update game state 2016-05-31 19:41:14.402298 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:41:14.673483 | server | 0 | simulation.core | took 142 ms to update game state 2016-05-31 19:41:14.673483 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:41:15.122778 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:41:15.191823 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:41:15.829249 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:41:15.942324 | server | 0 | simulation.core | took 103 ms to update game state 2016-05-31 19:41:15.942324 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:41:16.234374 | server | 0 | simulation.core | took 104 ms to update game state 2016-05-31 19:41:16.234374 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:41:16.654959 | server | 0 | simulation.core | took 116 ms to update game state 2016-05-31 19:41:16.654959 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:41:16.971169 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:41:17.080241 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:41:17.277374 | server | 0 | simulation.core | took 108 ms to process job list 2016-05-31 19:41:17.345418 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:41:18.874437 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:41:19.060563 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:41:19.183643 | server | 0 | simulation.core | took 117 ms to update game state 2016-05-31 19:41:19.183643 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:41:19.528964 | server | 0 | simulation.core | took 117 ms to update game state 2016-05-31 19:41:19.528964 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:41:19.982110 | server | 0 | simulation.core | took 377 ms to update game state 2016-05-31 19:41:19.982110 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:41:20.385024 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:41:20.641194 | server | 0 | simulation.core | took 186 ms to update game state 2016-05-31 19:41:20.641194 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:41:20.874350 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:41:21.132521 | server | 0 | simulation.core | took 163 ms to update game state 2016-05-31 19:41:21.132521 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:41:21.258605 | server | 0 | simulation.core | took 117 ms to update game state 2016-05-31 19:41:21.259607 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:41:21.566811 | server | 0 | simulation.core | took 116 ms to update game state 2016-05-31 19:41:21.566811 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:41:21.770947 | server | 0 | simulation.core | took 129 ms to update game state 2016-05-31 19:41:21.770947 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:41:22.189226 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:41:22.320313 | server | 0 | simulation.core | took 119 ms to update game state 2016-05-31 19:41:22.320313 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:41:22.687558 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:41:22.950734 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:41:23.566148 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:41:23.859340 | server | 0 | simulation.core | took 102 ms to update game state 2016-05-31 19:41:23.859340 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:41:24.077485 | server | 0 | simulation.core | took 128 ms to update game state 2016-05-31 19:41:24.077485 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:41:24.227586 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:41:24.303635 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:41:24.475751 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:41:24.729919 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:41:25.018886 | server | 0 | simulation.core | took 217 ms to update game state 2016-05-31 19:41:25.018886 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:41:25.237647 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:41:25.712998 | server | 0 | simulation.core | took 121 ms to process job list 2016-05-31 19:41:26.289383 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:41:26.434478 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:41:27.085913 | server | 0 | simulation.core | took 119 ms to update game state 2016-05-31 19:41:27.085913 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:41:27.196451 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-31 19:41:27.390357 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:41:28.325153 | server | 0 | simulation.core | took 131 ms to update game state 2016-05-31 19:41:28.325153 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:41:28.434537 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:41:28.697636 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:41:29.178956 | server | 0 | simulation.core | took 124 ms to update game state 2016-05-31 19:41:29.178956 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:41:29.371084 | server | 0 | simulation.core | took 177 ms to update game state 2016-05-31 19:41:29.371084 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:41:29.576221 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:41:29.652272 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-31 19:41:29.788364 | server | 0 | simulation.core | took 133 ms to update game state 2016-05-31 19:41:29.788364 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:41:30.095568 | server | 0 | simulation.core | took 104 ms to process job list 2016-05-31 19:41:30.177623 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:41:30.903105 | server | 0 | simulation.core | took 123 ms to update game state 2016-05-31 19:41:30.904109 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:41:31.567550 | server | 0 | simulation.core | took 193 ms to update game state 2016-05-31 19:41:31.567550 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:41:31.774687 | server | 0 | simulation.core | took 113 ms to update game state 2016-05-31 19:41:31.774687 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:41:32.251006 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:41:32.451138 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-31 19:41:32.588229 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:41:32.707309 | server | 0 | simulation.core | took 112 ms to update game state 2016-05-31 19:41:32.707309 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:41:32.999505 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:41:33.145600 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:41:33.288697 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:41:33.588997 | server | 0 | simulation.core | took 108 ms to update game state 2016-05-31 19:41:33.588997 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:41:33.906207 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:41:33.999268 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:41:35.197699 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:41:35.269986 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:41:35.369052 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:41:36.196632 | server | 0 | simulation.core | took 140 ms to update game state 2016-05-31 19:41:36.196632 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:41:36.749000 | server | 0 | simulation.core | took 173 ms to update game state 2016-05-31 19:41:36.749000 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:41:37.786544 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:41:37.963841 | server | 0 | simulation.core | took 171 ms to update game state 2016-05-31 19:41:37.963841 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:41:38.088847 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:41:38.361340 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:41:38.439392 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:41:39.247793 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:41:39.317092 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:41:39.696635 | server | 0 | simulation.core | took 146 ms to update game state 2016-05-31 19:41:39.696635 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:41:40.133516 | server | 0 | simulation.core | took 141 ms to update game state 2016-05-31 19:41:40.133516 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:41:40.228294 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:41:40.400687 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:41:40.548730 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:41:40.626858 | server | 1 | mod stonehearth.stockpile | [] putting (24158954 Oak Log) on top of existing item (23527190 Cobblestone Fence (iconic)) in stockpile (location:(-1181.00, 50.00, -650.00)) 2016-05-31 19:41:40.704988 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:41:40.879276 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:41:41.000597 | server | 0 | simulation.core | took 108 ms to update game state 2016-05-31 19:41:41.000597 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:41:41.460904 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:41:41.785122 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:41:41.948230 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:41:42.334487 | server | 0 | simulation.core | took 187 ms to update game state 2016-05-31 19:41:42.334487 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:41:43.304291 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:41:43.657315 | server | 0 | simulation.core | took 102 ms to update game state 2016-05-31 19:41:43.657315 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:41:44.659830 | server | 0 | simulation.core | took 369 ms to update game state 2016-05-31 19:41:44.659830 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:41:44.892985 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:41:45.158162 | server | 0 | simulation.core | took 127 ms to update game state 2016-05-31 19:41:45.158162 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:41:45.425340 | server | 0 | simulation.core | took 127 ms to update game state 2016-05-31 19:41:45.425340 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:41:45.689516 | server | 0 | simulation.core | took 125 ms to update game state 2016-05-31 19:41:45.689516 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:41:46.272677 | server | 0 | simulation.core | took 193 ms to update game state 2016-05-31 19:41:46.272677 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:41:46.521860 | server | 0 | simulation.core | took 172 ms to update game state 2016-05-31 19:41:46.521860 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:41:46.724315 | server | 0 | simulation.core | took 125 ms to update game state 2016-05-31 19:41:46.724315 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:41:47.118574 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:41:47.382756 | server | 0 | simulation.core | took 121 ms to process job list 2016-05-31 19:41:47.484818 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:41:47.763686 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:41:48.478646 | server | 0 | simulation.core | took 122 ms to process job list 2016-05-31 19:41:48.553697 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:41:49.813536 | server | 0 | simulation.core | took 141 ms to process job list 2016-05-31 19:41:50.426945 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:41:50.547025 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:41:50.729147 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:41:50.935284 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:41:51.354564 | server | 0 | simulation.core | took 156 ms to update game state 2016-05-31 19:41:51.354564 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:41:51.455633 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:41:51.873910 | server | 0 | simulation.core | took 340 ms to update game state 2016-05-31 19:41:51.873910 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:41:52.062036 | server | 0 | simulation.core | took 174 ms to update game state 2016-05-31 19:41:52.062036 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:41:52.428281 | server | 0 | simulation.core | took 147 ms to update game state 2016-05-31 19:41:52.428281 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:41:53.117360 | server | 0 | simulation.core | took 117 ms to update game state 2016-05-31 19:41:53.117360 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:41:53.299651 | server | 0 | simulation.core | took 179 ms to update game state 2016-05-31 19:41:53.299651 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:41:53.393407 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:41:53.802533 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:41:55.102399 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:41:55.376583 | server | 0 | simulation.core | took 188 ms to update game state 2016-05-31 19:41:55.376583 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:41:55.519679 | server | 0 | simulation.core | took 125 ms to update game state 2016-05-31 19:41:55.519679 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:41:55.683787 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:41:56.091059 | server | 0 | simulation.core | took 124 ms to update game state 2016-05-31 19:41:56.091059 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:41:56.325216 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:41:56.662439 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:41:56.784521 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:41:57.053700 | server | 0 | simulation.core | took 114 ms to update game state 2016-05-31 19:41:57.054702 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:41:57.225815 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:41:57.288857 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:41:57.777183 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:41:57.923281 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:41:58.068377 | server | 0 | simulation.core | took 129 ms to update game state 2016-05-31 19:41:58.069378 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:41:59.424281 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:41:59.587389 | server | 0 | simulation.core | took 151 ms to update game state 2016-05-31 19:41:59.587389 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:41:59.746497 | server | 0 | simulation.core | took 150 ms to update game state 2016-05-31 19:41:59.746497 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:42:00.128750 | server | 0 | simulation.core | took 111 ms to update game state 2016-05-31 19:42:00.128750 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:42:00.188791 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:42:00.409938 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:42:00.643562 | server | 0 | simulation.core | took 101 ms to process job list 2016-05-31 19:42:00.886301 | server | 0 | simulation.core | took 132 ms to update game state 2016-05-31 19:42:00.886301 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:42:00.949345 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:42:01.305580 | server | 0 | simulation.core | took 273 ms to update game state 2016-05-31 19:42:01.305580 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:42:01.313586 | server | 1 | lua.memory | lua shared heap size: 264.336 MB. 2016-05-31 19:42:01.314586 | server | 1 | lua.memory | o: outstanding allocs 2016-05-31 19:42:01.314586 | server | 1 | lua.memory | 96 bytes (o: 756874) : ######################################## 2016-05-31 19:42:01.314586 | server | 1 | lua.memory | 64 bytes (o: 616720) : ################################ 2016-05-31 19:42:01.314586 | server | 1 | lua.memory | 40 bytes (o: 568505) : ############################## 2016-05-31 19:42:01.314586 | server | 1 | lua.memory | 320 bytes (o: 99945) : ##### 2016-05-31 19:42:01.314586 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-31 19:42:01.782303 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-31 19:42:01.948343 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:42:02.082432 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-31 19:42:02.223528 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:42:02.996042 | server | 0 | simulation.core | took 189 ms to update game state 2016-05-31 19:42:02.996042 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:42:03.387304 | server | 0 | simulation.core | took 113 ms to update game state 2016-05-31 19:42:03.387304 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:42:03.548411 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:42:03.609451 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:42:04.170826 | server | 0 | simulation.core | took 121 ms to process job list 2016-05-31 19:42:04.538069 | server | 0 | simulation.core | took 130 ms to update game state 2016-05-31 19:42:04.538069 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:42:04.642141 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-31 19:42:04.871292 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:42:04.955348 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:42:05.227529 | server | 0 | simulation.core | took 145 ms to process job list 2016-05-31 19:42:05.384635 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:42:05.817923 | server | 0 | simulation.core | took 188 ms to update game state 2016-05-31 19:42:05.817923 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:42:06.194334 | server | 0 | simulation.core | took 163 ms to process job list 2016-05-31 19:42:06.396572 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:42:06.630591 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:42:06.994831 | server | 0 | simulation.core | took 167 ms to update game state 2016-05-31 19:42:06.994831 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:42:07.217979 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:42:08.042264 | server | 0 | simulation.core | took 110 ms to update game state 2016-05-31 19:42:08.042264 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:42:08.204373 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:42:08.348469 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:42:08.688696 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:42:09.696374 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:42:09.925520 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:42:10.117648 | server | 0 | simulation.core | took 186 ms to update game state 2016-05-31 19:42:10.117648 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:42:10.324789 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:42:10.627990 | server | 0 | simulation.core | took 154 ms to update game state 2016-05-31 19:42:10.627990 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:42:11.271772 | server | 0 | simulation.core | took 509 ms to update game state 2016-05-31 19:42:11.271772 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:42:11.425873 | server | 0 | simulation.core | took 145 ms to flush streamer 2016-05-31 19:42:11.661030 | server | 0 | simulation.core | took 232 ms to update game state 2016-05-31 19:42:11.661030 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:42:12.209397 | server | 0 | simulation.core | took 137 ms to update game state 2016-05-31 19:42:12.209397 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:42:12.708729 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:42:12.991918 | server | 0 | simulation.core | took 206 ms to process job list 2016-05-31 19:42:13.058962 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:42:13.217068 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:42:13.384180 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:42:13.512264 | server | 0 | simulation.core | took 119 ms to update game state 2016-05-31 19:42:13.512264 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:42:13.793451 | server | 0 | simulation.core | took 198 ms to update game state 2016-05-31 19:42:13.793451 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:42:14.215734 | server | 0 | simulation.core | took 239 ms to update game state 2016-05-31 19:42:14.215734 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:42:14.348822 | server | 0 | simulation.core | took 111 ms to process job list 2016-05-31 19:42:14.645020 | server | 0 | simulation.core | took 140 ms to update game state 2016-05-31 19:42:14.645020 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:42:15.073305 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:42:15.484660 | server | 0 | simulation.core | took 126 ms to process job list 2016-05-31 19:42:15.650346 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:42:16.235215 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:42:16.920673 | server | 0 | simulation.core | took 359 ms to update game state 2016-05-31 19:42:16.921672 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:42:17.451027 | server | 0 | simulation.core | took 143 ms to update game state 2016-05-31 19:42:17.451027 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:42:18.291586 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:42:18.555762 | server | 0 | simulation.core | took 122 ms to update game state 2016-05-31 19:42:18.556765 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:42:18.863967 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:42:19.759566 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:42:19.967703 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:42:20.123807 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:42:20.744225 | server | 0 | simulation.core | took 154 ms to update game state 2016-05-31 19:42:20.744225 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:42:20.826276 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:42:21.071439 | server | 0 | simulation.core | took 234 ms to update game state 2016-05-31 19:42:21.071439 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:42:21.248558 | server | 0 | simulation.core | took 149 ms to update game state 2016-05-31 19:42:21.248558 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:42:21.381646 | server | 0 | simulation.core | took 123 ms to update game state 2016-05-31 19:42:21.381646 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:42:21.829945 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:42:22.539420 | server | 0 | simulation.core | took 226 ms to update game state 2016-05-31 19:42:22.539420 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:42:22.880646 | server | 0 | simulation.core | took 127 ms to update game state 2016-05-31 19:42:22.880646 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:42:22.986716 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:42:23.229878 | server | 0 | simulation.core | took 112 ms to update game state 2016-05-31 19:42:23.229878 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:42:24.198524 | server | 0 | simulation.core | took 124 ms to process job list 2016-05-31 19:42:24.863967 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:42:25.252227 | server | 0 | simulation.core | took 102 ms to update game state 2016-05-31 19:42:25.252227 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:42:25.528411 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:42:25.685515 | server | 0 | simulation.core | took 148 ms to update game state 2016-05-31 19:42:25.685515 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:42:25.915668 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:42:26.623140 | server | 0 | simulation.core | took 115 ms to update game state 2016-05-31 19:42:26.623140 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:42:26.753226 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:42:26.930345 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:42:27.043421 | server | 0 | simulation.core | took 102 ms to update game state 2016-05-31 19:42:27.043421 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:42:27.644593 | server | 0 | simulation.core | took 107 ms to update game state 2016-05-31 19:42:27.644593 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:42:28.135936 | server | 0 | simulation.core | took 144 ms to update game state 2016-05-31 19:42:28.136938 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:42:28.313054 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:42:28.489171 | server | 0 | simulation.core | took 103 ms to update game state 2016-05-31 19:42:28.489171 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:42:28.821392 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:42:29.109585 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:42:29.385769 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:42:29.613920 | server | 0 | simulation.core | took 147 ms to update game state 2016-05-31 19:42:29.613920 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:42:29.914121 | server | 0 | simulation.core | took 171 ms to update game state 2016-05-31 19:42:29.915122 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:42:30.252348 | server | 0 | simulation.core | took 325 ms to update game state 2016-05-31 19:42:30.252348 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:42:30.565555 | server | 0 | simulation.core | took 170 ms to update game state 2016-05-31 19:42:30.565555 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:42:30.711652 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:42:30.844740 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:42:32.161619 | server | 0 | simulation.core | took 185 ms to update game state 2016-05-31 19:42:32.161619 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:42:32.264688 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:42:32.524861 | server | 0 | simulation.core | took 192 ms to update game state 2016-05-31 19:42:32.524861 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:42:32.640938 | server | 0 | simulation.core | took 108 ms to update game state 2016-05-31 19:42:32.641939 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:42:32.928130 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:42:33.270359 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:42:33.579564 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:42:33.875762 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:42:34.557216 | server | 0 | simulation.core | took 105 ms to update game state 2016-05-31 19:42:34.557216 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:42:35.401779 | server | 0 | simulation.core | took 112 ms to update game state 2016-05-31 19:42:35.401779 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:42:35.772025 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:42:35.995175 | server | 0 | simulation.core | took 197 ms to process job list 2016-05-31 19:42:36.118258 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:42:36.748677 | server | 0 | simulation.core | took 125 ms to update game state 2016-05-31 19:42:36.749678 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:42:37.012853 | server | 0 | simulation.core | took 113 ms to update game state 2016-05-31 19:42:37.012853 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:42:37.713320 | server | 0 | simulation.core | took 243 ms to update game state 2016-05-31 19:42:37.713320 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:42:37.800377 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:42:37.989504 | server | 0 | simulation.core | took 180 ms to update game state 2016-05-31 19:42:37.989504 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:42:38.131599 | server | 0 | simulation.core | took 133 ms to update game state 2016-05-31 19:42:38.131599 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:42:38.455816 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:42:38.608917 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:42:38.785035 | server | 0 | simulation.core | took 106 ms to update game state 2016-05-31 19:42:38.785035 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:42:39.312386 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:42:39.500511 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:42:39.877763 | server | 0 | simulation.core | took 169 ms to update game state 2016-05-31 19:42:39.878763 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:42:39.955815 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:42:40.625263 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:42:41.607916 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:42:42.228331 | server | 0 | simulation.core | took 150 ms to update game state 2016-05-31 19:42:42.228331 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:42:42.538537 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:42:42.763687 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:42:43.084901 | server | 0 | simulation.core | took 126 ms to update game state 2016-05-31 19:42:43.084901 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:42:43.409119 | server | 0 | simulation.core | took 179 ms to update game state 2016-05-31 19:42:43.410118 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:42:43.621260 | server | 0 | simulation.core | took 116 ms to update game state 2016-05-31 19:42:43.622259 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:42:43.764355 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:42:44.678062 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:42:45.150310 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:42:45.908815 | server | 0 | simulation.core | took 156 ms to update game state 2016-05-31 19:42:45.908815 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:42:46.051909 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:42:46.344104 | server | 0 | simulation.core | took 103 ms to update game state 2016-05-31 19:42:46.344104 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:42:46.629294 | server | 0 | simulation.core | took 160 ms to update game state 2016-05-31 19:42:46.629294 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:42:46.949127 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:42:47.276226 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:42:47.578427 | server | 0 | simulation.core | took 118 ms to update game state 2016-05-31 19:42:47.578427 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:42:48.053744 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:42:48.173825 | server | 0 | simulation.core | took 111 ms to update game state 2016-05-31 19:42:48.173825 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:42:48.607113 | server | 0 | simulation.core | took 174 ms to update game state 2016-05-31 19:42:48.608114 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:42:49.259548 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:42:49.379628 | server | 0 | simulation.core | took 107 ms to update game state 2016-05-31 19:42:49.379628 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:42:49.465686 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:42:50.194172 | server | 0 | simulation.core | took 114 ms to update game state 2016-05-31 19:42:50.194172 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:42:50.258214 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:42:51.082764 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:42:51.235866 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:42:51.775225 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:42:52.098442 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:42:52.460682 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:42:52.650809 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:42:52.716854 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:42:52.837934 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:42:53.075092 | server | 0 | simulation.core | took 227 ms to update game state 2016-05-31 19:42:53.075092 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:42:54.153936 | server | 0 | simulation.core | took 106 ms to update game state 2016-05-31 19:42:54.153936 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:42:54.419768 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:42:55.149275 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:42:55.360208 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:42:55.908132 | server | 0 | simulation.core | took 101 ms to update game state 2016-05-31 19:42:55.908132 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:42:56.079412 | server | 1 | mod stonehearth.stockpile | [] putting (24474219 Stone Wall Lantern (iconic)) on top of existing item (23527190 Cobblestone Fence (iconic)) in stockpile (location:(-1181.00, 50.00, -650.00)) 2016-05-31 19:42:56.183102 | server | 0 | simulation.core | took 102 ms to update game state 2016-05-31 19:42:56.183102 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:42:56.336205 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:42:56.557354 | server | 0 | simulation.core | took 153 ms to update game state 2016-05-31 19:42:56.557354 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:42:57.025664 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:42:57.105717 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:42:57.184771 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:42:57.837205 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:42:58.409588 | server | 0 | simulation.core | took 103 ms to update game state 2016-05-31 19:42:58.409588 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:42:59.095107 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:42:59.528716 | server | 0 | simulation.core | took 125 ms to update game state 2016-05-31 19:42:59.528716 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:43:01.374109 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:43:01.389736 | server | 1 | lua.memory | lua shared heap size: 289.579 MB. 2016-05-31 19:43:01.389736 | server | 1 | lua.memory | o: outstanding allocs 2016-05-31 19:43:01.389736 | server | 1 | lua.memory | 96 bytes (o: 933067) : ######################################## 2016-05-31 19:43:01.389736 | server | 1 | lua.memory | 40 bytes (o: 666604) : ############################ 2016-05-31 19:43:01.389736 | server | 1 | lua.memory | 64 bytes (o: 644524) : ########################### 2016-05-31 19:43:01.389736 | server | 1 | lua.memory | 320 bytes (o: 101722) : #### 2016-05-31 19:43:01.389736 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-31 19:43:01.703995 | server | 0 | simulation.core | took 309 ms to update game state 2016-05-31 19:43:01.703995 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:43:01.786050 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:43:02.685907 | server | 0 | simulation.core | took 229 ms to update game state 2016-05-31 19:43:02.685907 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:43:03.182357 | server | 0 | simulation.core | took 201 ms to update game state 2016-05-31 19:43:03.182357 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:43:03.298145 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:43:03.484269 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:43:04.009963 | server | 0 | simulation.core | took 106 ms to update game state 2016-05-31 19:43:04.009963 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:43:04.216181 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:43:04.406307 | server | 0 | simulation.core | took 112 ms to process job list 2016-05-31 19:43:04.698503 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:43:05.328775 | server | 0 | simulation.core | took 110 ms to update game state 2016-05-31 19:43:05.328775 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:43:05.526687 | server | 0 | simulation.core | took 133 ms to update game state 2016-05-31 19:43:05.526687 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:43:06.073762 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:43:06.474028 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:43:06.555083 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:43:06.981367 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:43:07.126464 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:43:07.319291 | server | 0 | simulation.core | took 125 ms to update game state 2016-05-31 19:43:07.319291 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:43:07.636587 | server | 0 | simulation.core | took 239 ms to update game state 2016-05-31 19:43:07.636587 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:43:08.272654 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:43:08.495368 | server | 0 | simulation.core | took 114 ms to update game state 2016-05-31 19:43:08.495368 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:43:08.688904 | server | 0 | simulation.core | took 167 ms to update game state 2016-05-31 19:43:08.689904 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:43:08.873025 | server | 0 | simulation.core | took 173 ms to update game state 2016-05-31 19:43:08.873025 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:43:09.024126 | server | 0 | simulation.core | took 140 ms to update game state 2016-05-31 19:43:09.024126 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:43:09.091171 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:43:09.321324 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:43:09.567488 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:43:09.909716 | server | 0 | simulation.core | took 111 ms to process job list 2016-05-31 19:43:10.458963 | server | 0 | simulation.core | took 170 ms to update game state 2016-05-31 19:43:10.458963 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:43:10.822063 | server | 0 | simulation.core | took 169 ms to update game state 2016-05-31 19:43:10.822063 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:43:11.102248 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:43:11.383436 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:43:12.064890 | server | 0 | simulation.core | took 162 ms to update game state 2016-05-31 19:43:12.065891 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:43:12.316057 | server | 0 | simulation.core | took 104 ms to update game state 2016-05-31 19:43:12.316057 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:43:13.063556 | server | 0 | simulation.core | took 117 ms to update game state 2016-05-31 19:43:13.063556 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:43:14.381921 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:43:14.627085 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:43:14.844229 | server | 0 | simulation.core | took 106 ms to update game state 2016-05-31 19:43:14.844229 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:43:15.414610 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:43:15.595732 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:43:15.786858 | server | 0 | simulation.core | took 105 ms to update game state 2016-05-31 19:43:15.786858 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:43:16.306204 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:43:16.629421 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:43:16.901602 | server | 0 | simulation.core | took 139 ms to update game state 2016-05-31 19:43:16.901602 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:43:17.137758 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:43:17.828497 | server | 0 | simulation.core | took 131 ms to update game state 2016-05-31 19:43:17.828497 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:43:18.344020 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:43:18.417065 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:43:19.557864 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:43:19.886086 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:43:20.199292 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:43:20.294355 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:43:20.372409 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:43:20.453461 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:43:20.677610 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:43:20.814701 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:43:21.020842 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:43:21.123907 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:43:21.507164 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:43:21.831379 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:43:22.434781 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:43:22.913040 | server | 0 | simulation.core | took 221 ms to update game state 2016-05-31 19:43:22.913040 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:43:24.635303 | server | 0 | simulation.core | took 117 ms to update game state 2016-05-31 19:43:24.635303 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:43:24.714445 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:43:25.610186 | server | 0 | simulation.core | took 261 ms to update game state 2016-05-31 19:43:25.610186 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:43:25.744360 | server | 0 | simulation.core | took 106 ms to update game state 2016-05-31 19:43:25.744360 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:43:25.933489 | server | 0 | simulation.core | took 159 ms to process job list 2016-05-31 19:43:26.280717 | server | 0 | simulation.core | took 118 ms to update game state 2016-05-31 19:43:26.281719 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:43:26.386789 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:43:26.523880 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:43:26.677077 | server | 0 | simulation.core | took 143 ms to update game state 2016-05-31 19:43:26.677077 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:43:26.880210 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:43:27.616936 | server | 2 | simulation.pathfinder.astar | [astar tid:71727 (24343203 Orc stonehearth:monster_tuning:orcs:worker) @ (-1016.00, 40.00, -558.00)] open set is empty! returning 2016-05-31 19:43:28.123274 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:43:28.856572 | server | 0 | simulation.core | took 280 ms to update game state 2016-05-31 19:43:28.856572 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:43:30.684302 | server | 0 | simulation.core | took 140 ms to update game state 2016-05-31 19:43:30.684302 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:43:31.066489 | server | 0 | simulation.core | took 126 ms to update game state 2016-05-31 19:43:31.066489 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:43:31.350678 | server | 0 | simulation.core | took 266 ms to update game state 2016-05-31 19:43:31.350678 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:43:31.856124 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:43:32.171042 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:43:33.144106 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:43:33.977901 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:43:34.465503 | server | 0 | simulation.core | took 110 ms to update game state 2016-05-31 19:43:34.465503 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:43:35.353680 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:43:35.663999 | server | 0 | simulation.core | took 141 ms to update game state 2016-05-31 19:43:35.663999 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:43:36.098265 | server | 0 | simulation.core | took 120 ms to update game state 2016-05-31 19:43:36.098265 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:43:37.112640 | server | 0 | simulation.core | took 136 ms to update game state 2016-05-31 19:43:37.113641 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:43:37.330784 | server | 0 | simulation.core | took 124 ms to update game state 2016-05-31 19:43:37.330784 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:43:37.603966 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:43:37.756068 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:43:37.939190 | server | 0 | simulation.core | took 110 ms to update game state 2016-05-31 19:43:37.939190 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:43:38.161337 | server | 0 | simulation.core | took 104 ms to update game state 2016-05-31 19:43:38.161337 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:43:38.409504 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:43:38.607635 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:43:40.044183 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:43:41.807129 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:43:42.136063 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:43:42.236129 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:43:42.393750 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:43:42.880715 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:43:43.132272 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:43:43.258287 | server | 0 | simulation.core | took 106 ms to update game state 2016-05-31 19:43:43.258287 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:43:43.527321 | server | 0 | simulation.core | took 186 ms to update game state 2016-05-31 19:43:43.527321 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:43:43.673419 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:43:43.941597 | server | 0 | simulation.core | took 195 ms to update game state 2016-05-31 19:43:43.941597 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:43:44.000637 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:43:44.233792 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:43:44.934112 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:43:45.530263 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:43:46.118490 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:43:46.227871 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:43:46.352877 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:43:46.446632 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:43:47.283286 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:43:47.378057 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:43:48.370175 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:43:49.125344 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:43:49.444112 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:43:49.617000 | server | 0 | simulation.core | took 107 ms to update game state 2016-05-31 19:43:49.617000 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:43:50.564345 | server | 0 | simulation.core | took 126 ms to update game state 2016-05-31 19:43:50.564345 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:43:50.911522 | server | 0 | simulation.core | took 134 ms to update game state 2016-05-31 19:43:50.911522 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:43:53.396753 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:43:53.839235 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:43:54.424382 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:43:54.623296 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:43:54.949611 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:43:55.260722 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:43:55.604043 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:43:56.006502 | server | 0 | simulation.core | took 143 ms to update game state 2016-05-31 19:43:56.006502 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:43:56.429972 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:43:56.845271 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:43:58.348448 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:43:58.508554 | server | 0 | simulation.core | took 151 ms to update game state 2016-05-31 19:43:58.508554 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:43:58.655652 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:43:58.776733 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:43:59.313024 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:43:59.589677 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:43:59.671732 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:43:59.798818 | server | 0 | simulation.core | took 121 ms to update game state 2016-05-31 19:43:59.798818 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:44:00.385877 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:44:00.571700 | server | 0 | simulation.core | took 109 ms to update game state 2016-05-31 19:44:00.571700 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:44:01.434633 | server | 1 | lua.memory | lua shared heap size: 303.563 MB. 2016-05-31 19:44:01.434633 | server | 1 | lua.memory | o: outstanding allocs 2016-05-31 19:44:01.434633 | server | 1 | lua.memory | 96 bytes (o:1049159) : ######################################## 2016-05-31 19:44:01.434633 | server | 1 | lua.memory | 64 bytes (o: 686092) : ########################## 2016-05-31 19:44:01.434633 | server | 1 | lua.memory | 40 bytes (o: 660844) : ######################### 2016-05-31 19:44:01.434633 | server | 1 | lua.memory | 320 bytes (o: 103296) : ### 2016-05-31 19:44:01.434633 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-31 19:44:01.789236 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:44:01.928264 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:44:02.987271 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:44:03.308192 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:44:03.472855 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:44:03.959216 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: health_regeneration on entity: (24341811 Eustar Goldklink stonehearth:monster_tuning:kobolds:kobold_archer_scout) but there was no attribute data 2016-05-31 19:44:03.959216 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: willpower on entity: (24341811 Eustar Goldklink stonehearth:monster_tuning:kobolds:kobold_archer_scout) but there was no attribute data 2016-05-31 19:44:04.037346 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: health_regeneration on entity: (24341811 Eustar Goldklink stonehearth:monster_tuning:kobolds:kobold_archer_scout) but there was no attribute data 2016-05-31 19:44:04.037346 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: willpower on entity: (24341811 Eustar Goldklink stonehearth:monster_tuning:kobolds:kobold_archer_scout) but there was no attribute data 2016-05-31 19:44:04.579124 | server | 0 | simulation.core | took 586 ms to update game state 2016-05-31 19:44:04.579124 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:44:04.738467 | server | 0 | simulation.core | took 150 ms to update game state 2016-05-31 19:44:04.738467 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:44:05.062321 | server | 0 | simulation.core | took 116 ms to update game state 2016-05-31 19:44:05.062321 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:44:06.780815 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:44:07.233097 | server | 0 | simulation.core | took 173 ms to update game state 2016-05-31 19:44:07.233097 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:44:07.672161 | server | 0 | simulation.core | took 270 ms to update game state 2016-05-31 19:44:07.672161 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:44:07.765918 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:44:07.913486 | server | 0 | simulation.core | took 132 ms to update game state 2016-05-31 19:44:07.913486 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:44:08.185668 | server | 0 | simulation.core | took 108 ms to process job list 2016-05-31 19:44:08.543480 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:44:08.791043 | server | 0 | simulation.core | took 106 ms to update game state 2016-05-31 19:44:08.791043 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:44:09.632605 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:44:09.878770 | client | 1 | rpc | critical error in http reactor: could not trace[trace 8597 object://game/24028178] 2016-05-31 19:44:10.278035 | server | 0 | simulation.core | took 109 ms to update game state 2016-05-31 19:44:10.279036 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:44:10.627131 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:44:10.756153 | server | 0 | simulation.core | took 129 ms to update game state 2016-05-31 19:44:10.756153 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:44:11.041658 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:44:11.349864 | server | 0 | simulation.core | took 110 ms to update game state 2016-05-31 19:44:11.349864 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:44:11.525981 | server | 0 | simulation.core | took 109 ms to update game state 2016-05-31 19:44:11.525981 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:44:12.204539 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:44:12.930254 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:44:13.213836 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:44:13.529045 | server | 0 | simulation.core | took 232 ms to update game state 2016-05-31 19:44:13.529045 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:44:13.624110 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:44:13.787218 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:44:14.624777 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:44:15.091088 | server | 0 | simulation.core | took 214 ms to update game state 2016-05-31 19:44:15.091088 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:44:15.227179 | server | 0 | simulation.core | took 122 ms to update game state 2016-05-31 19:44:15.227179 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:44:15.288218 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:44:15.485350 | server | 0 | simulation.core | took 160 ms to process job list 2016-05-31 19:44:16.057619 | server | 0 | simulation.core | took 234 ms to update game state 2016-05-31 19:44:16.057619 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:44:17.310399 | server | 0 | simulation.core | took 117 ms to update game state 2016-05-31 19:44:17.310399 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:44:17.980860 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:44:18.060914 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:44:18.523221 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:44:18.620290 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:44:18.973521 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:44:19.299740 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:44:19.580927 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:44:21.138965 | server | 0 | simulation.core | took 103 ms to update game state 2016-05-31 19:44:21.139967 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:44:21.794402 | server | 0 | simulation.core | took 149 ms to update game state 2016-05-31 19:44:21.794402 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:44:22.317751 | server | 0 | simulation.core | took 141 ms to update game state 2016-05-31 19:44:22.317751 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:44:23.087264 | server | 0 | simulation.core | took 115 ms to update game state 2016-05-31 19:44:23.087264 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:44:23.204343 | server | 0 | simulation.core | took 105 ms to update game state 2016-05-31 19:44:23.204343 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:44:23.741701 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:44:23.996871 | server | 0 | simulation.core | took 136 ms to update game state 2016-05-31 19:44:23.997871 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:44:24.272055 | server | 0 | simulation.core | took 110 ms to update game state 2016-05-31 19:44:24.272055 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:44:24.450179 | server | 0 | simulation.core | took 106 ms to update game state 2016-05-31 19:44:24.451178 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:44:24.947505 | server | 0 | simulation.core | took 165 ms to update game state 2016-05-31 19:44:24.947505 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:44:25.100607 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:44:25.371787 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:44:26.611613 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:44:27.578246 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:44:28.352690 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:44:28.728271 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:44:28.942842 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:44:29.424565 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:44:30.006265 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:44:30.325433 | server | 0 | simulation.core | took 145 ms to update game state 2016-05-31 19:44:30.325433 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:44:30.998579 | server | 0 | simulation.core | took 124 ms to update game state 2016-05-31 19:44:30.998579 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:44:31.380710 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:44:31.537381 | server | 0 | simulation.core | took 123 ms to update game state 2016-05-31 19:44:31.537381 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:44:31.723506 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:44:31.876607 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:44:31.959662 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:44:32.152792 | server | 0 | simulation.core | took 136 ms to update game state 2016-05-31 19:44:32.152792 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:44:32.503249 | server | 0 | simulation.core | took 193 ms to update game state 2016-05-31 19:44:32.503249 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:44:32.922942 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:44:33.203005 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:44:33.699614 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:44:33.970739 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:44:34.145573 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:44:34.442071 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:44:34.638386 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:44:34.808055 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:44:35.159909 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:44:35.587195 | server | 0 | simulation.core | took 105 ms to update game state 2016-05-31 19:44:35.587195 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:44:36.367166 | server | 0 | simulation.core | took 136 ms to update game state 2016-05-31 19:44:36.367166 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:44:36.519576 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:44:36.994893 | server | 0 | simulation.core | took 138 ms to update game state 2016-05-31 19:44:36.994893 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:44:37.284088 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:44:37.416406 | server | 0 | simulation.core | took 129 ms to update game state 2016-05-31 19:44:37.416406 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:44:37.787209 | server | 0 | simulation.core | took 362 ms to process job list 2016-05-31 19:44:38.581900 | server | 0 | simulation.core | took 371 ms to update game state 2016-05-31 19:44:38.581900 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:44:38.693975 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:44:38.897110 | server | 0 | simulation.core | took 112 ms to update game state 2016-05-31 19:44:38.897110 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:44:39.098245 | server | 0 | simulation.core | took 193 ms to update game state 2016-05-31 19:44:39.099246 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:44:39.219325 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:44:39.623594 | server | 0 | simulation.core | took 140 ms to process job list 2016-05-31 19:44:39.806717 | server | 0 | simulation.core | took 110 ms to update game state 2016-05-31 19:44:39.807719 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:44:39.948812 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:44:40.749345 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:44:40.934467 | server | 0 | simulation.core | took 140 ms to process job list 2016-05-31 19:44:41.641941 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:44:41.961152 | server | 0 | simulation.core | took 103 ms to update game state 2016-05-31 19:44:41.961152 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:44:42.562554 | server | 0 | simulation.core | took 113 ms to update game state 2016-05-31 19:44:42.562554 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:44:42.773694 | server | 0 | simulation.core | took 101 ms to update game state 2016-05-31 19:44:42.773694 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:44:42.972828 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:44:43.661286 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:44:43.988504 | server | 0 | simulation.core | took 105 ms to update game state 2016-05-31 19:44:43.988504 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:44:44.760020 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:44:45.577563 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:44:45.799712 | server | 0 | simulation.core | took 146 ms to update game state 2016-05-31 19:44:45.799712 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:44:45.902781 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:44:46.495176 | server | 0 | simulation.core | took 135 ms to update game state 2016-05-31 19:44:46.495176 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:44:46.669292 | server | 0 | simulation.core | took 151 ms to update game state 2016-05-31 19:44:46.669292 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:44:46.740339 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:44:46.821394 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:44:47.350746 | server | 0 | simulation.core | took 123 ms to update game state 2016-05-31 19:44:47.350746 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:44:47.489838 | server | 0 | simulation.core | took 110 ms to update game state 2016-05-31 19:44:47.489838 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:44:47.789040 | server | 0 | simulation.core | took 210 ms to update game state 2016-05-31 19:44:47.789040 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:44:47.993174 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:44:49.460358 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:44:49.844740 | server | 0 | simulation.core | took 211 ms to process job list 2016-05-31 19:44:50.313511 | server | 0 | simulation.core | took 405 ms to update game state 2016-05-31 19:44:50.313511 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:44:51.105849 | server | 0 | simulation.core | took 146 ms to update game state 2016-05-31 19:44:51.106851 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:44:51.585123 | server | 0 | simulation.core | took 161 ms to update game state 2016-05-31 19:44:51.585123 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:44:52.028272 | server | 0 | simulation.core | took 150 ms to update game state 2016-05-31 19:44:52.028272 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:44:52.140346 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:44:52.707432 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:44:52.801187 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:44:53.175580 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:44:54.022502 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:44:54.100631 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:44:54.194159 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:44:54.321245 | server | 0 | simulation.core | took 115 ms to update game state 2016-05-31 19:44:54.321245 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:44:54.592425 | server | 0 | simulation.core | took 138 ms to process job list 2016-05-31 19:44:54.696495 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:44:54.944661 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:44:55.563073 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:44:59.467928 | server | 0 | simulation.core | took 289 ms to update game state 2016-05-31 19:44:59.467928 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:44:59.764679 | server | 0 | simulation.core | took 190 ms to update game state 2016-05-31 19:44:59.765679 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:44:59.950803 | server | 0 | simulation.core | took 163 ms to update game state 2016-05-31 19:44:59.951804 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:45:00.184959 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:45:00.895860 | server | 0 | simulation.core | took 200 ms to update game state 2016-05-31 19:45:00.895860 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:45:01.339957 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:45:01.464964 | server | 1 | lua.memory | lua shared heap size: 284.142 MB. 2016-05-31 19:45:01.746228 | server | 1 | lua.memory | o: outstanding allocs 2016-05-31 19:45:01.746228 | server | 1 | lua.memory | 96 bytes (o: 984673) : ######################################## 2016-05-31 19:45:01.746228 | server | 1 | lua.memory | 64 bytes (o: 634104) : ######################### 2016-05-31 19:45:01.746228 | server | 1 | lua.memory | 40 bytes (o: 541514) : ##################### 2016-05-31 19:45:01.746228 | server | 1 | lua.memory | 320 bytes (o: 100226) : #### 2016-05-31 19:45:01.746228 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-31 19:45:01.746228 | client | 1 | client.core | took 250 ms to receive client update 2016-05-31 19:45:01.761856 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:45:01.975955 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:45:02.963724 | server | 0 | simulation.core | took 227 ms to update game state 2016-05-31 19:45:02.963724 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:45:03.039010 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:45:03.140179 | server | 0 | simulation.core | took 103 ms to update game state 2016-05-31 19:45:03.140179 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:45:03.829827 | server | 0 | simulation.core | took 229 ms to update game state 2016-05-31 19:45:03.829827 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:45:04.813590 | server | 0 | simulation.core | took 382 ms to update game state 2016-05-31 19:45:04.813590 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:45:04.985474 | server | 0 | simulation.core | took 109 ms to update game state 2016-05-31 19:45:04.985474 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:45:05.063604 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:45:05.079231 | server | 1 | simulation.remote_client | started buffering client updates. (seq:24248 ack:24238) 2016-05-31 19:45:05.222642 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:45:05.231647 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:24248 ack:24240) 2016-05-31 19:45:05.303695 | server | 1 | simulation.remote_client | started buffering client updates. (seq:24251 ack:24240) 2016-05-31 19:45:05.459799 | server | 0 | simulation.core | took 155 ms to update game state 2016-05-31 19:45:05.460800 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:45:05.612901 | server | 0 | simulation.core | took 126 ms to process job list 2016-05-31 19:45:05.616903 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:24251 ack:24248) 2016-05-31 19:45:06.302906 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:45:06.469570 | server | 0 | simulation.core | took 155 ms to update game state 2016-05-31 19:45:06.469570 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:45:06.681721 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:45:06.989549 | server | 0 | simulation.core | took 169 ms to update game state 2016-05-31 19:45:06.989549 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:45:07.730044 | server | 0 | simulation.core | took 127 ms to update game state 2016-05-31 19:45:07.730044 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:45:07.828108 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:45:08.308428 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:45:08.863798 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:45:09.467459 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:45:09.614031 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:45:10.048321 | server | 0 | simulation.core | took 137 ms to update game state 2016-05-31 19:45:10.048321 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:45:11.904898 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:45:14.316211 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:45:15.981320 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:45:16.809874 | server | 0 | simulation.core | took 125 ms to process job list 2016-05-31 19:45:17.189129 | server | 0 | simulation.core | took 195 ms to update game state 2016-05-31 19:45:17.189129 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:45:17.265176 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:45:17.497331 | server | 0 | simulation.core | took 103 ms to update game state 2016-05-31 19:45:17.497331 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:45:18.174782 | server | 0 | simulation.core | took 142 ms to update game state 2016-05-31 19:45:18.174782 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:45:19.102401 | server | 0 | simulation.core | took 175 ms to update game state 2016-05-31 19:45:19.102401 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:45:19.304537 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:45:19.475650 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:45:19.711810 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:45:20.924615 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:45:21.447583 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:45:21.723041 | server | 0 | simulation.core | took 205 ms to update game state 2016-05-31 19:45:21.723041 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:45:21.995073 | server | 0 | simulation.core | took 175 ms to update game state 2016-05-31 19:45:21.995073 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:45:22.536433 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:45:22.725559 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:45:24.061451 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:45:24.239432 | server | 0 | simulation.core | took 117 ms to update game state 2016-05-31 19:45:24.239432 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:45:24.348809 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:45:25.380125 | server | 0 | simulation.core | took 137 ms to update game state 2016-05-31 19:45:25.380125 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:45:25.664312 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:45:25.824420 | server | 0 | simulation.core | took 150 ms to update game state 2016-05-31 19:45:25.824420 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:45:26.007540 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:45:26.105608 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:45:26.444833 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:45:26.617948 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:45:27.013211 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:45:27.092265 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:45:27.706674 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:45:28.174986 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:45:28.426153 | server | 0 | simulation.core | took 125 ms to update game state 2016-05-31 19:45:28.426153 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:45:29.138204 | server | 0 | simulation.core | took 274 ms to update game state 2016-05-31 19:45:29.138204 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:45:29.231961 | client | 1 | resources | error looking for manifest in sounds: invalid file path 'sounds/manifest.json'. 2016-05-31 19:45:29.247586 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:45:29.410625 | server | 0 | simulation.core | took 159 ms to update game state 2016-05-31 19:45:29.410625 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:45:29.649848 | server | 0 | simulation.core | took 129 ms to process job list 2016-05-31 19:45:30.210686 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:45:30.387803 | server | 0 | simulation.core | took 101 ms to update game state 2016-05-31 19:45:30.387803 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:45:30.675995 | server | 0 | simulation.core | took 137 ms to update game state 2016-05-31 19:45:30.675995 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:45:30.959186 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:45:31.140305 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:45:32.041032 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:45:32.505392 | server | 0 | simulation.core | took 199 ms to update game state 2016-05-31 19:45:32.505392 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:45:33.121997 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: health_regeneration on entity: (24546429 Bleg Gologrok stonehearth:monster_tuning:ogres:tank) but there was no attribute data 2016-05-31 19:45:33.121997 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: willpower on entity: (24546429 Bleg Gologrok stonehearth:monster_tuning:ogres:tank) but there was no attribute data 2016-05-31 19:45:34.868834 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:45:35.112626 | server | 0 | simulation.core | took 123 ms to update game state 2016-05-31 19:45:35.112626 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:45:35.408095 | server | 0 | simulation.core | took 101 ms to update game state 2016-05-31 19:45:35.408095 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:45:35.501856 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:45:35.741714 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:45:36.211029 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:45:36.316563 | server | 0 | simulation.core | took 104 ms to update game state 2016-05-31 19:45:36.316563 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:45:36.951022 | server | 0 | simulation.core | took 170 ms to update game state 2016-05-31 19:45:36.951022 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:45:37.107280 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:45:37.352850 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:45:37.498947 | server | 0 | simulation.core | took 139 ms to update game state 2016-05-31 19:45:37.498947 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:45:37.617026 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:45:38.105519 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:45:38.177428 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:45:38.456724 | server | 0 | simulation.core | took 151 ms to update game state 2016-05-31 19:45:38.456724 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:45:38.928742 | server | 0 | simulation.core | took 277 ms to update game state 2016-05-31 19:45:38.928742 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:45:39.038116 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:45:39.530715 | server | 0 | simulation.core | took 301 ms to update game state 2016-05-31 19:45:39.530715 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:45:39.690821 | server | 0 | simulation.core | took 144 ms to update game state 2016-05-31 19:45:39.690821 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:45:39.787885 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-31 19:45:39.995023 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:45:40.016038 | client | 0 | renderer.effects_list [(24569487 Camilla Bones stonehearth:monster_tuning:undead:scaled_undead) effect:11 sound] | Unexpected destruction of the sound buffer 2016-05-31 19:45:40.016038 | client | 0 | renderer.effects_list [(24568819 Azalia the Tortured stonehearth:monster_tuning:undead:scaled_undead) effect:13 sound] | Unexpected destruction of the sound buffer 2016-05-31 19:45:40.227178 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:45:40.869607 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:45:41.195824 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:45:41.666137 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:45:41.758198 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:45:42.178478 | server | 0 | simulation.core | took 241 ms to update game state 2016-05-31 19:45:42.178478 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:45:42.256532 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:45:42.665804 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:45:43.089882 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:45:43.474023 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:45:43.737218 | server | 0 | simulation.core | took 190 ms to update game state 2016-05-31 19:45:43.737218 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:45:43.921340 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:45:44.173509 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:45:44.277577 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:45:44.610800 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:45:45.588803 | server | 0 | simulation.core | took 110 ms to update game state 2016-05-31 19:45:45.588803 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:45:45.667336 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:45:46.074389 | server | 0 | simulation.core | took 110 ms to update game state 2016-05-31 19:45:46.074389 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:45:46.232745 | server | 0 | simulation.core | took 147 ms to update game state 2016-05-31 19:45:46.232745 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:45:46.427875 | server | 0 | simulation.core | took 151 ms to update game state 2016-05-31 19:45:46.427875 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:45:46.536948 | client | 0 | renderer.effects_list [(24569487 Camilla Bones stonehearth:monster_tuning:undead:scaled_undead) effect:20 sound] | Unexpected destruction of the sound buffer 2016-05-31 19:45:46.536948 | client | 0 | renderer.effects_list [(24568819 Azalia the Tortured stonehearth:monster_tuning:undead:scaled_undead) effect:22 sound] | Unexpected destruction of the sound buffer 2016-05-31 19:45:46.778110 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:45:47.023272 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:45:47.136348 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:45:47.461564 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:45:48.674301 | server | 0 | simulation.core | took 109 ms to update game state 2016-05-31 19:45:48.674301 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:45:48.972303 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:45:49.206775 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:45:49.328857 | server | 0 | simulation.core | took 112 ms to update game state 2016-05-31 19:45:49.328857 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:45:50.086599 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:45:50.891165 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:45:51.327934 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:45:51.790390 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:45:52.025403 | server | 0 | simulation.core | took 117 ms to update game state 2016-05-31 19:45:52.025403 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:45:52.173501 | server | 0 | simulation.core | took 140 ms to update game state 2016-05-31 19:45:52.173501 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:45:52.371634 | server | 0 | simulation.core | took 113 ms to process job list 2016-05-31 19:45:52.530740 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:45:52.853956 | server | 0 | simulation.core | took 313 ms to update game state 2016-05-31 19:45:52.854955 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:45:52.972120 | server | 0 | simulation.core | took 112 ms to update game state 2016-05-31 19:45:52.972120 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:45:53.062263 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:45:53.449383 | server | 0 | simulation.core | took 309 ms to update game state 2016-05-31 19:45:53.449383 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:45:53.552687 | server | 0 | simulation.core | took 101 ms to update game state 2016-05-31 19:45:53.552687 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:45:53.677690 | client | 0 | renderer.effects_list [(24569487 Camilla Bones stonehearth:monster_tuning:undead:scaled_undead) effect:32 sound] | Unexpected destruction of the sound buffer 2016-05-31 19:45:53.677690 | client | 0 | renderer.effects_list [(24568819 Azalia the Tortured stonehearth:monster_tuning:undead:scaled_undead) effect:33 sound] | Unexpected destruction of the sound buffer 2016-05-31 19:45:53.754605 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:45:54.027271 | server | 0 | simulation.core | took 126 ms to update game state 2016-05-31 19:45:54.027271 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:45:54.392518 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:45:55.220428 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:45:55.669890 | server | 0 | simulation.core | took 365 ms to update game state 2016-05-31 19:45:55.669890 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:45:55.764954 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:45:56.764619 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:45:57.005781 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:45:57.151878 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:45:58.584210 | client | 0 | renderer.effects_list [(24569487 Camilla Bones stonehearth:monster_tuning:undead:scaled_undead) effect:41 sound] | Unexpected destruction of the sound buffer 2016-05-31 19:45:58.615454 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:45:58.909851 | server | 0 | simulation.core | took 211 ms to update game state 2016-05-31 19:45:58.909851 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:45:59.412657 | server | 0 | simulation.core | took 223 ms to update game state 2016-05-31 19:45:59.412657 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:45:59.569304 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:46:00.023823 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:46:00.117584 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:46:00.355594 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:46:00.545723 | server | 0 | simulation.core | took 178 ms to update game state 2016-05-31 19:46:00.545723 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:46:00.793887 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:46:01.074073 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:46:01.273207 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:46:01.790203 | server | 1 | lua.memory | lua shared heap size: 276.652 MB. 2016-05-31 19:46:01.790203 | server | 1 | lua.memory | o: outstanding allocs 2016-05-31 19:46:01.790203 | server | 1 | lua.memory | 96 bytes (o: 858101) : ######################################## 2016-05-31 19:46:01.790203 | server | 1 | lua.memory | 64 bytes (o: 645222) : ############################## 2016-05-31 19:46:01.790203 | server | 1 | lua.memory | 40 bytes (o: 579350) : ########################### 2016-05-31 19:46:01.790203 | server | 1 | lua.memory | 160 bytes (o: 101300) : #### 2016-05-31 19:46:01.790203 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-31 19:46:02.159423 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:46:02.556714 | server | 0 | simulation.core | took 124 ms to update game state 2016-05-31 19:46:02.556714 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:46:02.886876 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:46:03.381559 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:46:04.146512 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:46:04.539418 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:46:04.886892 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:46:04.986818 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:46:05.145925 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:46:05.272008 | server | 0 | simulation.core | took 114 ms to update game state 2016-05-31 19:46:05.272008 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:46:05.406098 | server | 0 | simulation.core | took 104 ms to update game state 2016-05-31 19:46:05.406098 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:46:05.556198 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:46:05.844391 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:46:06.054320 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:46:06.238758 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:46:06.424883 | server | 0 | simulation.core | took 103 ms to update game state 2016-05-31 19:46:06.424883 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:46:06.497932 | server | 1 | mod stonehearth.combat | [] Aborting attack. Global_attack_recovery on (24546429 Bleg Gologrok stonehearth:monster_tuning:ogres:tank) still not expired. 2016-05-31 19:46:06.663043 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:46:06.874183 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:46:07.051766 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:46:07.553894 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:46:07.632020 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:46:11.225954 | server | 0 | simulation.core | took 3587 ms to process job list 2016-05-31 19:46:12.614233 | server | 0 | simulation.core | took 383 ms to update game state 2016-05-31 19:46:12.615233 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:46:12.796354 | server | 0 | simulation.core | took 170 ms to update game state 2016-05-31 19:46:12.796354 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:46:12.887416 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:46:13.070537 | client | 0 | renderer.effects_list [(24569487 Camilla Bones stonehearth:monster_tuning:undead:scaled_undead) effect:62 sound] | Unexpected destruction of the sound buffer 2016-05-31 19:46:13.070537 | client | 0 | renderer.effects_list [(24568962 Yui the Dead stonehearth:monster_tuning:undead:scaled_undead) effect:60 sound] | Unexpected destruction of the sound buffer 2016-05-31 19:46:13.070537 | client | 0 | renderer.effects_list [(24568819 Azalia the Tortured stonehearth:monster_tuning:undead:scaled_undead) effect:59 sound] | Unexpected destruction of the sound buffer 2016-05-31 19:46:13.324707 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:46:13.539849 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:46:13.949122 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:46:14.113232 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:46:14.244320 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:46:14.430445 | server | 0 | simulation.core | took 175 ms to update game state 2016-05-31 19:46:14.431445 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:46:14.568535 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:46:14.746654 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:46:14.881745 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:46:15.737315 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:46:15.888415 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:46:16.396755 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:46:16.678422 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:46:17.566800 | server | 0 | simulation.core | took 215 ms to update game state 2016-05-31 19:46:17.566800 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:46:17.810275 | server | 0 | simulation.core | took 156 ms to update game state 2016-05-31 19:46:17.810275 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:46:18.173517 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:46:18.550768 | server | 0 | simulation.core | took 157 ms to update game state 2016-05-31 19:46:18.550768 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:46:18.688860 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:46:18.920014 | server | 0 | simulation.core | took 148 ms to update game state 2016-05-31 19:46:18.921015 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:46:19.154171 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:46:19.294264 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:46:19.802603 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:46:19.887660 | client | 0 | renderer.effects_list [(24568962 Yui the Dead stonehearth:monster_tuning:undead:scaled_undead) effect:71 sound] | Unexpected destruction of the sound buffer 2016-05-31 19:46:19.912677 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:46:20.085792 | server | 0 | simulation.core | took 153 ms to update game state 2016-05-31 19:46:20.085792 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:46:20.306940 | client | 0 | renderer.effects_list [(12895 Talin Quath) effect:18459 sound] | Unexpected destruction of the sound buffer 2016-05-31 19:46:20.326952 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:46:20.397999 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-31 19:46:21.439515 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:46:21.597946 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:46:21.925164 | server | 0 | simulation.core | took 141 ms to update game state 2016-05-31 19:46:21.925164 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:46:22.585562 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:46:22.775869 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:46:22.966786 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-31 19:46:23.197420 | server | 0 | simulation.core | took 167 ms to update game state 2016-05-31 19:46:23.197420 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:46:23.441201 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:46:24.336412 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:46:24.553353 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:46:25.052949 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:46:25.162327 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:46:25.953553 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:46:26.276770 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:46:26.422867 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:46:26.455889 | server | 1 | mod stonehearth.combat | [] Aborting attack. Global_attack_recovery on (24546429 Bleg Gologrok stonehearth:monster_tuning:ogres:tank) still not expired. 2016-05-31 19:46:26.665028 | server | 0 | simulation.core | took 167 ms to update game state 2016-05-31 19:46:26.665028 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:46:27.580639 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:46:27.761759 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:46:27.978904 | server | 0 | simulation.core | took 149 ms to update game state 2016-05-31 19:46:27.979908 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:46:28.175034 | server | 0 | simulation.core | took 114 ms to update game state 2016-05-31 19:46:28.175034 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:46:28.425203 | server | 0 | simulation.core | took 157 ms to update game state 2016-05-31 19:46:28.425203 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:46:28.876502 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:46:29.333807 | server | 0 | simulation.core | took 245 ms to update game state 2016-05-31 19:46:29.333807 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:46:29.744080 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:46:29.818131 | client | 0 | renderer.effects_list [(24568819 Azalia the Tortured stonehearth:monster_tuning:undead:scaled_undead) effect:89 sound] | Unexpected destruction of the sound buffer 2016-05-31 19:46:29.997250 | server | 0 | simulation.core | took 119 ms to update game state 2016-05-31 19:46:29.997250 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:46:30.289445 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:46:30.375502 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:46:30.500586 | server | 0 | simulation.core | took 109 ms to process job list 2016-05-31 19:46:31.200052 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:46:31.430205 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:46:31.881505 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:46:32.374834 | server | 0 | simulation.core | took 169 ms to update game state 2016-05-31 19:46:32.374834 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:46:32.583974 | server | 0 | simulation.core | took 130 ms to update game state 2016-05-31 19:46:32.583974 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:46:33.413527 | server | 0 | simulation.core | took 178 ms to update game state 2016-05-31 19:46:33.413527 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:46:33.799405 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:46:34.050608 | server | 0 | simulation.core | took 141 ms to update game state 2016-05-31 19:46:34.050608 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:46:34.614461 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:46:35.391978 | server | 0 | simulation.core | took 158 ms to update game state 2016-05-31 19:46:35.391978 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:46:35.636142 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:46:35.758223 | server | 0 | simulation.core | took 110 ms to update game state 2016-05-31 19:46:35.758223 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:46:35.873301 | server | 0 | simulation.core | took 102 ms to process job list 2016-05-31 19:46:36.306588 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:46:37.032073 | server | 0 | simulation.core | took 123 ms to update game state 2016-05-31 19:46:37.032073 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:46:37.525402 | server | 0 | simulation.core | took 109 ms to update game state 2016-05-31 19:46:37.525402 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:46:37.706522 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:46:37.802586 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:46:39.134212 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:46:39.679576 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:46:40.344026 | server | 0 | simulation.core | took 115 ms to update game state 2016-05-31 19:46:40.344026 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:46:40.593186 | server | 0 | simulation.core | took 123 ms to update game state 2016-05-31 19:46:40.593186 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:46:40.665233 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:46:40.833345 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:46:40.921404 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:46:41.685488 | server | 0 | simulation.core | took 158 ms to update game state 2016-05-31 19:46:41.685488 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:46:41.771395 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:46:41.854451 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:46:42.017564 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:46:42.658988 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:46:42.851114 | server | 0 | simulation.core | took 174 ms to update game state 2016-05-31 19:46:42.851114 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:46:43.031235 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:46:43.156319 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:46:43.279401 | server | 0 | simulation.core | took 115 ms to update game state 2016-05-31 19:46:43.280403 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:46:43.430502 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:46:43.616627 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:46:44.547245 | server | 0 | simulation.core | took 132 ms to update game state 2016-05-31 19:46:44.547245 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:46:45.056585 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:46:45.845111 | server | 0 | simulation.core | took 283 ms to update game state 2016-05-31 19:46:45.845111 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:46:46.180580 | server | 0 | simulation.core | took 212 ms to update game state 2016-05-31 19:46:46.180580 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:46:46.533118 | server | 0 | simulation.core | took 337 ms to update game state 2016-05-31 19:46:46.533118 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:46:46.710236 | server | 0 | simulation.core | took 163 ms to update game state 2016-05-31 19:46:46.710236 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:46:46.846326 | server | 0 | simulation.core | took 117 ms to process job list 2016-05-31 19:46:47.319970 | server | 0 | simulation.core | took 126 ms to update game state 2016-05-31 19:46:47.319970 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:46:47.746645 | server | 0 | simulation.core | took 137 ms to update game state 2016-05-31 19:46:47.746645 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:46:47.985805 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:46:48.286005 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:46:49.715958 | server | 0 | simulation.core | took 101 ms to update game state 2016-05-31 19:46:49.715958 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:46:49.986138 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:46:50.307352 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:46:50.602549 | server | 0 | simulation.core | took 181 ms to update game state 2016-05-31 19:46:50.602549 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:46:50.989807 | server | 0 | simulation.core | took 171 ms to update game state 2016-05-31 19:46:50.989807 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:46:51.132902 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:46:51.691610 | server | 0 | simulation.core | took 277 ms to update game state 2016-05-31 19:46:51.691610 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:46:51.884352 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:46:52.512771 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:46:53.735587 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:46:54.863339 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:46:55.193557 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:46:55.324644 | server | 0 | simulation.core | took 118 ms to update game state 2016-05-31 19:46:55.324644 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:46:55.876013 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:46:55.946059 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:46:56.080149 | server | 0 | simulation.core | took 123 ms to update game state 2016-05-31 19:46:56.080149 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:46:56.265272 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:46:57.011771 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:46:57.657200 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:46:57.854331 | server | 0 | simulation.core | took 127 ms to update game state 2016-05-31 19:46:57.854331 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:46:57.930382 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:46:58.091489 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:46:58.747927 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:46:59.580483 | server | 0 | simulation.core | took 164 ms to update game state 2016-05-31 19:46:59.580483 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:46:59.717573 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:00.073811 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:00.495092 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:01.029513 | server | 0 | simulation.core | took 230 ms to update game state 2016-05-31 19:47:01.029513 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:01.560577 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:01.809775 | server | 1 | lua.memory | lua shared heap size: 282.362 MB. 2016-05-31 19:47:01.809775 | server | 1 | lua.memory | o: outstanding allocs 2016-05-31 19:47:01.809775 | server | 1 | lua.memory | 96 bytes (o: 997116) : ######################################## 2016-05-31 19:47:01.809775 | server | 1 | lua.memory | 64 bytes (o: 609504) : ######################## 2016-05-31 19:47:01.809775 | server | 1 | lua.memory | 40 bytes (o: 527251) : ##################### 2016-05-31 19:47:01.809775 | server | 1 | lua.memory | 320 bytes (o: 98707) : ### 2016-05-31 19:47:01.809775 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-31 19:47:02.509278 | server | 0 | simulation.core | took 116 ms to update game state 2016-05-31 19:47:02.509278 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:03.015668 | server | 0 | simulation.core | took 134 ms to update game state 2016-05-31 19:47:03.015668 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:03.276867 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-31 19:47:03.682917 | server | 0 | simulation.core | took 171 ms to update game state 2016-05-31 19:47:03.682917 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:04.121294 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:04.194342 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:04.443510 | server | 0 | simulation.core | took 108 ms to update game state 2016-05-31 19:47:04.443510 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:04.925831 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:05.153982 | server | 0 | simulation.core | took 171 ms to update game state 2016-05-31 19:47:05.153982 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:05.367125 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:06.169659 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:06.185286 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-31 19:47:06.860145 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:07.355043 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:07.419085 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:07.905410 | server | 0 | simulation.core | took 139 ms to update game state 2016-05-31 19:47:07.905410 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:08.262649 | server | 0 | simulation.core | took 197 ms to update game state 2016-05-31 19:47:08.263649 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:08.487799 | server | 0 | simulation.core | took 107 ms to update game state 2016-05-31 19:47:08.487799 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:08.841033 | server | 0 | simulation.core | took 294 ms to update game state 2016-05-31 19:47:08.841033 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:08.931094 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:09.494470 | server | 0 | simulation.core | took 134 ms to update game state 2016-05-31 19:47:09.494470 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:09.627558 | server | 0 | simulation.core | took 115 ms to update game state 2016-05-31 19:47:09.627558 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:10.060847 | server | 0 | simulation.core | took 119 ms to update game state 2016-05-31 19:47:10.060847 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:10.208408 | server | 0 | simulation.core | took 150 ms to update game state 2016-05-31 19:47:10.208408 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:10.333417 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:10.395919 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:10.520488 | client | 0 | renderer.effects_list [(808356 Mani Kenaii) effect:21461 sound] | Unexpected destruction of the sound buffer 2016-05-31 19:47:10.520488 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:11.396815 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:11.664239 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:11.773620 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:12.844042 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:13.249598 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:13.468526 | server | 0 | simulation.core | took 154 ms to update game state 2016-05-31 19:47:13.469528 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:13.668659 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:13.903815 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:14.169993 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:14.253051 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:14.394146 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:14.975530 | server | 0 | simulation.core | took 153 ms to update game state 2016-05-31 19:47:14.976532 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:15.105617 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:15.274730 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:16.061255 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:16.206351 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:16.545586 | server | 0 | simulation.core | took 326 ms to update game state 2016-05-31 19:47:16.546578 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:16.606618 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:16.785738 | server | 0 | simulation.core | took 166 ms to update game state 2016-05-31 19:47:16.786742 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:16.982869 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:17.150981 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:17.393142 | server | 0 | simulation.core | took 104 ms to update game state 2016-05-31 19:47:17.393142 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:17.701348 | server | 0 | simulation.core | took 146 ms to update game state 2016-05-31 19:47:17.701348 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:17.923496 | server | 0 | simulation.core | took 128 ms to update game state 2016-05-31 19:47:17.923496 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:18.304751 | server | 0 | simulation.core | took 198 ms to update game state 2016-05-31 19:47:18.304751 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:18.689008 | server | 0 | simulation.core | took 157 ms to update game state 2016-05-31 19:47:18.689008 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:19.018225 | server | 0 | simulation.core | took 235 ms to update game state 2016-05-31 19:47:19.018225 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:19.449513 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:19.675663 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:19.791742 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:19.945844 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:20.909486 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:21.021803 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:21.162440 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:21.281756 | server | 0 | simulation.core | took 109 ms to update game state 2016-05-31 19:47:21.282757 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:21.430857 | server | 0 | simulation.core | took 136 ms to update game state 2016-05-31 19:47:21.431856 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:21.632993 | server | 0 | simulation.core | took 190 ms to update game state 2016-05-31 19:47:21.632993 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:21.753075 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:21.888161 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:22.224385 | server | 0 | simulation.core | took 145 ms to update game state 2016-05-31 19:47:22.224385 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:22.313446 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:22.410509 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:22.707708 | server | 0 | simulation.core | took 291 ms to update game state 2016-05-31 19:47:22.707708 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:23.509241 | server | 0 | simulation.core | took 347 ms to update game state 2016-05-31 19:47:23.509241 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:23.641329 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:23.767414 | server | 0 | simulation.core | took 117 ms to update game state 2016-05-31 19:47:23.767414 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:24.250504 | server | 0 | simulation.core | took 157 ms to update game state 2016-05-31 19:47:24.250504 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:24.836644 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:25.248613 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:25.403716 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:25.496778 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:26.168226 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:26.516250 | server | 0 | simulation.core | took 113 ms to update game state 2016-05-31 19:47:26.516250 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:26.813459 | server | 0 | simulation.core | took 154 ms to update game state 2016-05-31 19:47:26.813459 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:26.893749 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:27.087833 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:27.769097 | server | 0 | simulation.core | took 101 ms to update game state 2016-05-31 19:47:27.769097 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:28.232269 | server | 0 | simulation.core | took 140 ms to update game state 2016-05-31 19:47:28.232269 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:28.532569 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:29.310333 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:29.542572 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:29.742331 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:30.240548 | server | 0 | simulation.core | took 150 ms to update game state 2016-05-31 19:47:30.240548 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:30.497967 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:30.591722 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:31.061589 | server | 0 | simulation.core | took 140 ms to update game state 2016-05-31 19:47:31.061589 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:31.225699 | server | 0 | simulation.core | took 158 ms to update game state 2016-05-31 19:47:31.225699 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:31.668996 | server | 0 | simulation.core | took 385 ms to update game state 2016-05-31 19:47:31.671997 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:31.851116 | server | 0 | simulation.core | took 171 ms to update game state 2016-05-31 19:47:31.851116 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:32.067260 | server | 0 | simulation.core | took 199 ms to update game state 2016-05-31 19:47:32.067260 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:32.135308 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:32.229369 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:32.784739 | server | 0 | simulation.core | took 299 ms to update game state 2016-05-31 19:47:32.784739 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:33.741783 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:34.448371 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:34.632669 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:34.947674 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:35.032729 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:35.517646 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:36.389609 | server | 0 | simulation.core | took 113 ms to update game state 2016-05-31 19:47:36.389609 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:37.120416 | server | 0 | simulation.core | took 301 ms to update game state 2016-05-31 19:47:37.120416 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:37.276673 | server | 0 | simulation.core | took 130 ms to process job list 2016-05-31 19:47:37.452339 | server | 0 | simulation.core | took 104 ms to update game state 2016-05-31 19:47:37.452339 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:37.803282 | server | 0 | simulation.core | took 129 ms to update game state 2016-05-31 19:47:37.803282 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:38.240571 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:38.359651 | server | 0 | simulation.core | took 105 ms to update game state 2016-05-31 19:47:38.359651 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:38.801946 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:38.975061 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:39.061118 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:39.210219 | server | 0 | simulation.core | took 139 ms to update game state 2016-05-31 19:47:39.210219 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:39.401346 | server | 0 | simulation.core | took 184 ms to update game state 2016-05-31 19:47:39.401346 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:39.511419 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:39.580466 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:39.746576 | server | 0 | simulation.core | took 155 ms to update game state 2016-05-31 19:47:39.746576 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:39.891672 | server | 0 | simulation.core | took 133 ms to update game state 2016-05-31 19:47:39.891672 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:39.969725 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:40.468056 | server | 0 | simulation.core | took 138 ms to update game state 2016-05-31 19:47:40.468056 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:40.573126 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:41.176530 | server | 0 | simulation.core | took 169 ms to update game state 2016-05-31 19:47:41.176530 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:42.086433 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:42.255544 | server | 0 | simulation.core | took 160 ms to update game state 2016-05-31 19:47:42.256554 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:42.375625 | server | 0 | simulation.core | took 104 ms to update game state 2016-05-31 19:47:42.375625 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:42.506563 | server | 0 | simulation.core | took 128 ms to update game state 2016-05-31 19:47:42.506563 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:42.848999 | server | 0 | simulation.core | took 118 ms to update game state 2016-05-31 19:47:42.848999 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:43.152202 | server | 0 | simulation.core | took 126 ms to update game state 2016-05-31 19:47:43.153206 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:43.634523 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:44.030787 | server | 0 | simulation.core | took 139 ms to update game state 2016-05-31 19:47:44.030787 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:44.217911 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:44.826788 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:45.110841 | server | 0 | simulation.core | took 107 ms to update game state 2016-05-31 19:47:45.110841 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:45.282527 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:46.260329 | server | 0 | simulation.core | took 106 ms to update game state 2016-05-31 19:47:46.260329 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:46.565533 | server | 0 | simulation.core | took 176 ms to update game state 2016-05-31 19:47:46.565533 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:46.662598 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:47.122905 | server | 0 | simulation.core | took 373 ms to update game state 2016-05-31 19:47:47.122905 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:47.782345 | server | 0 | simulation.core | took 216 ms to update game state 2016-05-31 19:47:47.782345 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:48.240650 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:48.511830 | server | 0 | simulation.core | took 205 ms to update game state 2016-05-31 19:47:48.511830 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:48.640916 | server | 0 | simulation.core | took 115 ms to update game state 2016-05-31 19:47:48.640916 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:48.921103 | server | 0 | simulation.core | took 129 ms to update game state 2016-05-31 19:47:48.921103 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:49.006160 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:49.195286 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:49.333377 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:49.637581 | server | 0 | simulation.core | took 163 ms to update game state 2016-05-31 19:47:49.638582 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:50.796353 | server | 0 | simulation.core | took 114 ms to update game state 2016-05-31 19:47:50.796353 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:51.149589 | server | 0 | simulation.core | took 184 ms to update game state 2016-05-31 19:47:51.149589 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:52.026173 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:52.184279 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:52.293352 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:52.830709 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:52.969802 | server | 0 | simulation.core | took 130 ms to update game state 2016-05-31 19:47:52.969802 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:53.122906 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:53.517168 | server | 0 | simulation.core | took 119 ms to update game state 2016-05-31 19:47:53.517168 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:53.600224 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:54.375739 | server | 0 | simulation.core | took 201 ms to update game state 2016-05-31 19:47:54.375739 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:54.749988 | server | 0 | simulation.core | took 346 ms to update game state 2016-05-31 19:47:54.749988 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:54.985147 | server | 0 | simulation.core | took 206 ms to update game state 2016-05-31 19:47:54.985147 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:55.364399 | server | 0 | simulation.core | took 187 ms to update game state 2016-05-31 19:47:55.364399 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:55.555526 | server | 0 | simulation.core | took 121 ms to update game state 2016-05-31 19:47:55.555526 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:55.778675 | server | 0 | simulation.core | took 143 ms to update game state 2016-05-31 19:47:55.778675 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:57.360730 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:59.119903 | server | 0 | simulation.core | took 109 ms to update game state 2016-05-31 19:47:59.119903 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:59.335132 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:47:59.741031 | server | 0 | simulation.core | took 145 ms to update game state 2016-05-31 19:47:59.741031 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:48:01.055909 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:48:01.242031 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:48:01.426154 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:48:01.622285 | server | 0 | simulation.core | took 117 ms to update game state 2016-05-31 19:48:01.622285 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:48:01.812413 | server | 1 | lua.memory | lua shared heap size: 284.465 MB. 2016-05-31 19:48:01.812413 | server | 1 | lua.memory | o: outstanding allocs 2016-05-31 19:48:01.812413 | server | 1 | lua.memory | 96 bytes (o: 876426) : ######################################## 2016-05-31 19:48:01.812413 | server | 1 | lua.memory | 40 bytes (o: 659220) : ############################## 2016-05-31 19:48:01.812413 | server | 1 | lua.memory | 64 bytes (o: 644390) : ############################# 2016-05-31 19:48:01.812413 | server | 1 | lua.memory | 320 bytes (o: 101857) : #### 2016-05-31 19:48:01.812413 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-31 19:48:02.124621 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:48:02.914148 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:48:03.610611 | server | 0 | simulation.core | took 192 ms to update game state 2016-05-31 19:48:03.610611 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:48:03.809746 | server | 0 | simulation.core | took 123 ms to update game state 2016-05-31 19:48:03.809746 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:48:03.972853 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:48:04.288063 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:48:04.490196 | server | 0 | simulation.core | took 135 ms to update game state 2016-05-31 19:48:04.490196 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:48:04.898469 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:48:05.859354 | server | 0 | simulation.core | took 193 ms to update game state 2016-05-31 19:48:05.859354 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:48:06.036940 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:48:06.735134 | server | 0 | simulation.core | took 137 ms to update game state 2016-05-31 19:48:06.735134 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:48:07.010201 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:48:07.368318 | server | 0 | simulation.core | took 108 ms to update game state 2016-05-31 19:48:07.368318 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:48:08.010438 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:48:08.267009 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:48:08.737253 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:48:08.985979 | server | 0 | simulation.core | took 118 ms to update game state 2016-05-31 19:48:08.985979 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:48:09.352707 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:48:09.423756 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:48:10.931047 | server | 0 | simulation.core | took 127 ms to process job list 2016-05-31 19:48:11.726514 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:48:11.975680 | server | 0 | simulation.core | took 237 ms to update game state 2016-05-31 19:48:11.975680 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:48:12.149801 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:48:12.375946 | server | 0 | simulation.core | took 157 ms to update game state 2016-05-31 19:48:12.375946 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:48:12.663138 | server | 0 | simulation.core | took 177 ms to update game state 2016-05-31 19:48:12.663138 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:48:12.933805 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:48:13.293151 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:48:13.506293 | server | 0 | simulation.core | took 127 ms to update game state 2016-05-31 19:48:13.506293 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:48:13.621370 | server | 0 | simulation.core | took 106 ms to update game state 2016-05-31 19:48:13.621370 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:48:13.837513 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:48:14.071671 | server | 0 | simulation.core | took 127 ms to update game state 2016-05-31 19:48:14.071671 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:48:14.334845 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:48:14.853239 | server | 0 | simulation.core | took 105 ms to update game state 2016-05-31 19:48:14.854240 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:48:14.918282 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:48:15.045367 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:48:16.009593 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:48:16.252541 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:48:16.468686 | server | 0 | simulation.core | took 146 ms to update game state 2016-05-31 19:48:16.468686 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:48:16.913982 | server | 0 | simulation.core | took 126 ms to update game state 2016-05-31 19:48:16.913982 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:48:17.693501 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:48:17.887631 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:48:18.308911 | server | 0 | simulation.core | took 131 ms to update game state 2016-05-31 19:48:18.309912 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:48:18.745911 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:48:18.910334 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:48:19.615092 | server | 0 | simulation.core | took 110 ms to update game state 2016-05-31 19:48:19.615092 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:48:19.850176 | server | 0 | simulation.core | took 121 ms to update game state 2016-05-31 19:48:19.850176 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:48:21.429084 | server | 0 | simulation.core | took 262 ms to update game state 2016-05-31 19:48:21.429084 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:48:21.575180 | server | 0 | simulation.core | took 126 ms to update game state 2016-05-31 19:48:21.575180 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:48:21.661238 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:48:21.995462 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:48:22.197601 | server | 0 | simulation.core | took 188 ms to update game state 2016-05-31 19:48:22.197601 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:48:22.289660 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:48:22.358708 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:48:22.822015 | server | 0 | simulation.core | took 144 ms to update game state 2016-05-31 19:48:22.822015 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:48:22.919078 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:48:23.150232 | server | 0 | simulation.core | took 197 ms to update game state 2016-05-31 19:48:23.150232 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:48:23.580518 | server | 0 | simulation.core | took 168 ms to update game state 2016-05-31 19:48:23.580518 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:48:23.704609 | server | 0 | simulation.core | took 116 ms to update game state 2016-05-31 19:48:23.705609 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:48:23.841692 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:48:24.082853 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:48:24.227799 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: health_regeneration on entity: (24546429 Bleg Gologrok stonehearth:monster_tuning:ogres:tank) but there was no attribute data 2016-05-31 19:48:24.227799 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: willpower on entity: (24546429 Bleg Gologrok stonehearth:monster_tuning:ogres:tank) but there was no attribute data 2016-05-31 19:48:24.379220 | server | 0 | simulation.core | took 174 ms to update game state 2016-05-31 19:48:24.379220 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:48:24.602609 | server | 0 | simulation.core | took 138 ms to process job list 2016-05-31 19:48:24.783581 | server | 0 | simulation.core | took 112 ms to process job list 2016-05-31 19:48:25.015513 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:48:25.465006 | server | 1 | lua.code | generating traceback... 2016-05-31 19:48:25.465006 | server | 0 | lua.code | -- Script Error (lua) Begin ------------------------------- 2016-05-31 19:48:25.465006 | server | 0 | lua.code | (1820419 Dazzan Rybb) (stonehearth:combat:heal) bad frame transition to "unit_not_ready" from "running" 2016-05-31 19:48:25.465006 | server | 0 | lua.code | stack traceback: 2016-05-31 19:48:25.465006 | server | 0 | lua.code | [C]: in function 'fn' 2016-05-31 19:48:25.465006 | server | 0 | lua.code | stonehearth/services/server/threads/thread.lua:322: in function 'private_msg' 2016-05-31 19:48:25.465006 | server | 0 | lua.code | stonehearth/services/server/threads/thread.lua:515: in function '_dispatch_messages' 2016-05-31 19:48:25.465006 | server | 0 | lua.code | stonehearth/services/server/threads/thread.lua:379: in function 2016-05-31 19:48:25.465006 | server | 0 | lua.code | [C]: in function 'suspend' 2016-05-31 19:48:25.465006 | server | 0 | lua.code | stonehearth/ai/actions/run_effect_action.lua:66: in function 2016-05-31 19:48:25.465006 | server | 0 | lua.code | [C]: ? 2016-05-31 19:48:25.465006 | server | 0 | lua.code | [C]: ? 2016-05-31 19:48:25.465006 | server | 0 | lua.code | [C]: in function 'execute' 2016-05-31 19:48:25.465006 | server | 0 | lua.code | ...tonehearth/ai/actions/combat/execute_heal_action.lua:108: in function <...tonehearth/ai/actions/combat/execute_heal_action.lua:68> 2016-05-31 19:48:25.465006 | server | 0 | lua.code | [C]: ? 2016-05-31 19:48:25.465006 | server | 0 | lua.code | ... 2016-05-31 19:48:25.465006 | server | 0 | lua.code | [C]: in function 'run' 2016-05-31 19:48:25.465006 | server | 0 | lua.code | stonehearth/components/ai/ai_component.lua:541: in function 2016-05-31 19:48:25.465006 | server | 0 | lua.code | [C]: in function 'xpcall' 2016-05-31 19:48:25.480631 | server | 0 | lua.code | radiant/modules/common.lua:257: in function 'xpcall' 2016-05-31 19:48:25.480631 | server | 0 | lua.code | stonehearth/components/ai/ai_component.lua:525: in function '_thread_main' 2016-05-31 19:48:25.480631 | server | 0 | lua.code | stonehearth/services/server/threads/thread.lua:249: in function 2016-05-31 19:48:25.480631 | server | 0 | lua.code | [C]: in function 'xpcall' 2016-05-31 19:48:25.480631 | server | 0 | lua.code | radiant/modules/common.lua:257: in function 'xpcall' 2016-05-31 19:48:25.480631 | server | 0 | lua.code | stonehearth/services/server/threads/thread.lua:246: in function 'f' 2016-05-31 19:48:25.480631 | server | 0 | lua.code | radiant/lib/env.lua:15: in function 2016-05-31 19:48:25.480631 | server | 0 | lua.code | -- Lua Error End ------------------------------- 2016-05-31 19:48:25.480631 | server | 1 | lua.code | generating traceback... 2016-05-31 19:48:25.896978 | server | 0 | simulation.core | took 123 ms to update game state 2016-05-31 19:48:25.896978 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:48:26.047078 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:48:26.537406 | server | 0 | simulation.core | took 158 ms to update game state 2016-05-31 19:48:26.537406 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:48:27.033736 | server | 0 | simulation.core | took 129 ms to update game state 2016-05-31 19:48:27.033736 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:48:27.139807 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:48:27.299915 | server | 0 | simulation.core | took 151 ms to update game state 2016-05-31 19:48:27.300916 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:48:27.506051 | server | 0 | simulation.core | took 130 ms to update game state 2016-05-31 19:48:27.506051 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:48:27.653148 | server | 0 | simulation.core | took 107 ms to update game state 2016-05-31 19:48:27.653148 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:48:27.658153 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-31 19:48:27.943348 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:48:28.146478 | server | 0 | simulation.core | took 133 ms to update game state 2016-05-31 19:48:28.146478 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:48:29.113122 | server | 0 | simulation.core | took 547 ms to update game state 2016-05-31 19:48:29.113122 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:48:46.321301 | server | 1 | simulation.remote_client | started buffering client updates. (seq:27179 ack:27169) 2016-05-31 19:48:46.430854 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:27179 ack:27179) 2016-05-31 19:48:47.860357 | server | 1 | simulation.remote_client | started buffering client updates. (seq:27205 ack:27195) 2016-05-31 19:48:48.032228 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:27205 ack:27196) 2016-05-31 19:48:59.540221 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:48:59.618354 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:48:59.835978 | server | 0 | simulation.core | took 206 ms to update game state 2016-05-31 19:48:59.835978 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:48:59.995085 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:49:00.239247 | server | 0 | simulation.core | took 154 ms to update game state 2016-05-31 19:49:00.239247 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:49:00.491415 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:49:00.863663 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:49:01.115831 | server | 0 | simulation.core | took 108 ms to update game state 2016-05-31 19:49:01.115831 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:49:01.209894 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-31 19:49:01.862328 | server | 1 | lua.memory | lua shared heap size: 242.918 MB. 2016-05-31 19:49:01.862328 | server | 1 | lua.memory | o: outstanding allocs 2016-05-31 19:49:01.862328 | server | 1 | lua.memory | 64 bytes (o: 602576) : ######################################## 2016-05-31 19:49:01.862328 | server | 1 | lua.memory | 40 bytes (o: 568149) : ##################################### 2016-05-31 19:49:01.862328 | server | 1 | lua.memory | 96 bytes (o: 556461) : #################################### 2016-05-31 19:49:01.862328 | server | 1 | lua.memory | 320 bytes (o: 99118) : ###### 2016-05-31 19:49:01.862328 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-31 19:49:02.195660 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:49:03.189011 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:49:03.707009 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:49:05.265778 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:49:06.006016 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:49:06.084152 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:49:06.227329 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:49:06.751678 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:49:07.438136 | server | 0 | simulation.core | took 102 ms to update game state 2016-05-31 19:49:07.438136 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:49:08.234667 | server | 0 | simulation.core | took 186 ms to update game state 2016-05-31 19:49:08.235668 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:49:08.489837 | server | 0 | simulation.core | took 183 ms to update game state 2016-05-31 19:49:08.489837 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:49:08.576896 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:49:09.338403 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:49:09.482499 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:49:09.907783 | server | 0 | simulation.core | took 151 ms to update game state 2016-05-31 19:49:09.907783 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:49:10.039871 | server | 0 | simulation.core | took 117 ms to update game state 2016-05-31 19:49:10.039871 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:49:10.104914 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:49:10.363086 | server | 0 | simulation.core | took 233 ms to update game state 2016-05-31 19:49:10.363086 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:49:10.843406 | server | 0 | simulation.core | took 120 ms to update game state 2016-05-31 19:49:10.843406 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:49:12.359048 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:49:12.492834 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:49:12.499838 | server | 1 | ai.execution_frame | (1820419 Dazzan Rybb) [stonehearth:goto_location] start thinking called from non-stopped state "thinking" 2016-05-31 19:49:12.499838 | server | 1 | lua.code | generating traceback... 2016-05-31 19:49:12.499838 | server | 0 | lua.code | -- Script Error (lua) Begin ------------------------------- 2016-05-31 19:49:12.499838 | server | 0 | lua.code | start thinking called from non-stopped state "thinking" 2016-05-31 19:49:12.499838 | server | 0 | lua.code | stack traceback: 2016-05-31 19:49:12.499838 | server | 0 | lua.code | [C]: ? 2016-05-31 19:49:12.499838 | server | 0 | lua.code | [C]: in function 'set_think_output' 2016-05-31 19:49:12.499838 | server | 0 | lua.code | ...ctions/combat/move_to_targetable_location_action.lua:94: in function '_update_think_output' 2016-05-31 19:49:12.499838 | server | 0 | lua.code | ...ctions/combat/move_to_targetable_location_action.lua:27: in function '_changed_cb' 2016-05-31 19:49:12.499838 | server | 0 | lua.code | radiant/modules/filtered_trace.lua:12: in function 2016-05-31 19:49:12.499838 | server | 0 | lua.code | -- Lua Error End ------------------------------- 2016-05-31 19:49:12.665184 | server | 1 | lua.code | exception delivering lua trace: lua runtime error 2016-05-31 19:49:13.247338 | server | 0 | simulation.core | took 105 ms to update game state 2016-05-31 19:49:13.247338 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:49:14.143787 | server | 0 | simulation.core | took 110 ms to update game state 2016-05-31 19:49:14.143787 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:49:14.357929 | server | 0 | simulation.core | took 200 ms to update game state 2016-05-31 19:49:14.357929 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:49:14.526041 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:49:15.102427 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:49:15.613768 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:49:15.895956 | server | 0 | simulation.core | took 206 ms to update game state 2016-05-31 19:49:15.896956 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:49:16.051059 | server | 0 | simulation.core | took 140 ms to update game state 2016-05-31 19:49:16.051059 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:49:16.150125 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:49:16.282218 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:49:16.590417 | server | 0 | simulation.core | took 153 ms to update game state 2016-05-31 19:49:16.590417 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:49:16.946659 | server | 0 | simulation.core | took 211 ms to update game state 2016-05-31 19:49:16.947660 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:49:17.572073 | server | 0 | simulation.core | took 326 ms to update game state 2016-05-31 19:49:17.572073 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:49:17.944320 | server | 0 | simulation.core | took 196 ms to update game state 2016-05-31 19:49:17.944320 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:49:18.246522 | server | 0 | simulation.core | took 205 ms to update game state 2016-05-31 19:49:18.246522 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:49:19.795114 | server | 0 | simulation.core | took 113 ms to update game state 2016-05-31 19:49:19.795114 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:49:21.227112 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:49:21.242739 | server | 1 | ai.execution_frame | (12895 Talin Quath) [stonehearth:goto_location] start thinking called from non-stopped state "thinking" 2016-05-31 19:49:21.242739 | server | 1 | lua.code | generating traceback... 2016-05-31 19:49:21.242739 | server | 1 | lua.code | exception delivering lua trace: lua runtime error 2016-05-31 19:49:21.398996 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:49:21.778794 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:49:23.772056 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:49:24.785156 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:49:25.280838 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:49:25.640009 | server | 0 | simulation.core | took 144 ms to update game state 2016-05-31 19:49:25.640009 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:49:25.923067 | server | 0 | simulation.core | took 176 ms to update game state 2016-05-31 19:49:25.923067 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:49:26.500804 | server | 0 | simulation.core | took 144 ms to update game state 2016-05-31 19:49:26.500804 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:49:26.889929 | server | 0 | simulation.core | took 322 ms to update game state 2016-05-31 19:49:26.889929 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:49:26.958978 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:49:27.364006 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:49:27.504624 | server | 0 | simulation.core | took 141 ms to update game state 2016-05-31 19:49:27.504624 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:49:27.831698 | server | 0 | simulation.core | took 110 ms to update game state 2016-05-31 19:49:27.831698 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:49:27.995302 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:49:28.073425 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:49:28.151550 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:49:28.866710 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:49:29.474004 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:49:30.026918 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:49:30.216045 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:49:30.536257 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:49:30.892496 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:49:31.665014 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:49:32.156826 | server | 0 | simulation.core | took 129 ms to update game state 2016-05-31 19:49:32.156826 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:49:32.211712 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:49:32.938376 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:49:33.131664 | server | 0 | simulation.core | took 180 ms to update game state 2016-05-31 19:49:33.131664 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:49:33.456371 | server | 0 | simulation.core | took 193 ms to update game state 2016-05-31 19:49:33.456371 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:49:33.674516 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:49:34.021749 | server | 0 | simulation.core | took 170 ms to update game state 2016-05-31 19:49:34.021749 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:49:34.139826 | server | 0 | simulation.core | took 103 ms to update game state 2016-05-31 19:49:34.139826 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:49:34.647165 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:49:34.819278 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:49:35.396663 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:49:35.525750 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:49:37.290649 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:49:38.240168 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:49:39.749994 | server | 0 | simulation.core | took 120 ms to update game state 2016-05-31 19:49:39.749994 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:49:40.113349 | server | 0 | simulation.core | took 110 ms to update game state 2016-05-31 19:49:40.113349 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:49:40.345054 | server | 0 | simulation.core | took 138 ms to update game state 2016-05-31 19:49:40.345054 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:49:40.696286 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:49:41.173604 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:49:42.085215 | server | 0 | simulation.core | took 240 ms to update game state 2016-05-31 19:49:42.085215 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:49:42.219301 | server | 0 | simulation.core | took 109 ms to update game state 2016-05-31 19:49:42.219301 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:49:43.286012 | server | 0 | simulation.core | took 335 ms to update game state 2016-05-31 19:49:43.286012 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:49:43.833376 | server | 0 | simulation.core | took 138 ms to update game state 2016-05-31 19:49:43.833376 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:49:44.217632 | server | 0 | simulation.core | took 187 ms to update game state 2016-05-31 19:49:44.217632 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:49:44.403757 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:49:44.643917 | server | 0 | simulation.core | took 117 ms to update game state 2016-05-31 19:49:44.643917 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:49:44.974142 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:49:45.156259 | server | 0 | simulation.core | took 110 ms to update game state 2016-05-31 19:49:45.156259 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:49:45.316366 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:49:46.004824 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:49:46.207961 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:49:46.419100 | server | 0 | simulation.core | took 140 ms to update game state 2016-05-31 19:49:46.419100 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:49:47.783009 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:49:48.695619 | server | 0 | simulation.core | took 299 ms to update game state 2016-05-31 19:49:48.696619 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:49:48.784678 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:49:49.330042 | server | 0 | simulation.core | took 337 ms to update game state 2016-05-31 19:49:49.331042 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:49:49.442117 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:49:49.576206 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:49:50.069536 | server | 0 | simulation.core | took 124 ms to update game state 2016-05-31 19:49:50.069536 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:49:50.251655 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:49:50.826039 | server | 0 | simulation.core | took 162 ms to update game state 2016-05-31 19:49:50.826039 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:49:50.966132 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:49:51.247320 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:49:51.414430 | server | 0 | simulation.core | took 102 ms to update game state 2016-05-31 19:49:51.414430 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:49:51.477473 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:49:52.299021 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:49:52.509160 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:49:52.837379 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:49:53.134578 | server | 0 | simulation.core | took 101 ms to update game state 2016-05-31 19:49:53.134578 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:49:53.375738 | server | 0 | simulation.core | took 184 ms to update game state 2016-05-31 19:49:53.375738 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:49:53.650922 | server | 0 | simulation.core | took 262 ms to update game state 2016-05-31 19:49:53.650922 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:49:53.877073 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:49:53.968133 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:49:54.172270 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:49:54.644862 | server | 0 | simulation.core | took 104 ms to update game state 2016-05-31 19:49:54.644862 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:49:55.181220 | server | 0 | simulation.core | took 453 ms to update game state 2016-05-31 19:49:55.181220 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:49:55.274516 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:49:56.078023 | server | 0 | simulation.core | took 361 ms to update game state 2016-05-31 19:49:56.078023 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:49:56.527641 | server | 0 | simulation.core | took 136 ms to update game state 2016-05-31 19:49:56.527641 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:49:56.637714 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:49:56.845853 | server | 0 | simulation.core | took 148 ms to update game state 2016-05-31 19:49:56.845853 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:49:57.481000 | server | 0 | simulation.core | took 119 ms to update game state 2016-05-31 19:49:57.481000 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:49:57.839656 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:49:58.282953 | server | 0 | simulation.core | took 241 ms to update game state 2016-05-31 19:49:58.282953 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:49:58.346995 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:49:58.666207 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:49:59.142524 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:49:59.327647 | server | 0 | simulation.core | took 125 ms to update game state 2016-05-31 19:49:59.327647 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:49:59.583818 | server | 0 | simulation.core | took 118 ms to update game state 2016-05-31 19:49:59.583818 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:49:59.700896 | server | 0 | simulation.core | took 109 ms to update game state 2016-05-31 19:49:59.700896 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:49:59.869008 | server | 0 | simulation.core | took 161 ms to update game state 2016-05-31 19:49:59.869008 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:50:00.775612 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:50:00.963283 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:50:01.060442 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:50:01.574835 | server | 0 | simulation.core | took 121 ms to update game state 2016-05-31 19:50:01.574835 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:50:01.878669 | server | 1 | lua.memory | lua shared heap size: 262.388 MB. 2016-05-31 19:50:01.878669 | server | 1 | lua.memory | o: outstanding allocs 2016-05-31 19:50:01.878669 | server | 1 | lua.memory | 96 bytes (o: 717488) : ######################################## 2016-05-31 19:50:01.878669 | server | 1 | lua.memory | 64 bytes (o: 622506) : ################################## 2016-05-31 19:50:01.878669 | server | 1 | lua.memory | 40 bytes (o: 594242) : ################################# 2016-05-31 19:50:01.878669 | server | 1 | lua.memory | 320 bytes (o: 100208) : ##### 2016-05-31 19:50:01.878669 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-31 19:50:01.939948 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:50:02.096770 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:50:02.555667 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:50:02.677848 | server | 0 | simulation.core | took 125 ms to update game state 2016-05-31 19:50:02.677848 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:50:02.840807 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:50:03.174030 | server | 0 | simulation.core | took 112 ms to process job list 2016-05-31 19:50:03.605317 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:50:03.820460 | server | 0 | simulation.core | took 153 ms to update game state 2016-05-31 19:50:03.820460 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:50:04.166691 | server | 0 | simulation.core | took 150 ms to update game state 2016-05-31 19:50:04.166691 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:50:04.450348 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:50:04.607997 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:50:04.857189 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:50:05.369025 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:50:05.636068 | server | 0 | simulation.core | took 151 ms to update game state 2016-05-31 19:50:05.636068 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:50:06.151978 | server | 0 | simulation.core | took 233 ms to update game state 2016-05-31 19:50:06.151978 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:50:06.377749 | server | 0 | simulation.core | took 211 ms to update game state 2016-05-31 19:50:06.377749 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:50:06.543571 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:50:07.152180 | server | 0 | simulation.core | took 136 ms to update game state 2016-05-31 19:50:07.152180 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:50:07.245934 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:50:07.496508 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:50:07.684018 | server | 0 | simulation.core | took 104 ms to update game state 2016-05-31 19:50:07.684018 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:50:07.866997 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:50:08.179202 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:50:08.691115 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:50:08.753618 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:50:09.117431 | server | 0 | simulation.core | took 172 ms to update game state 2016-05-31 19:50:09.117431 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:50:09.416736 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:50:09.624874 | server | 0 | simulation.core | took 142 ms to update game state 2016-05-31 19:50:09.624874 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:50:09.761446 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:50:09.941124 | server | 0 | simulation.core | took 172 ms to update game state 2016-05-31 19:50:09.941124 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:50:10.311371 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:50:10.329385 | server | 1 | mod stonehearth.combat | [] Aborting attack. Global_attack_recovery on (11677 Siyer Sardis) still not expired. 2016-05-31 19:50:10.673559 | server | 0 | simulation.core | took 184 ms to update game state 2016-05-31 19:50:10.673559 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:50:10.736063 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:50:11.267045 | server | 0 | simulation.core | took 119 ms to update game state 2016-05-31 19:50:11.267045 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:50:11.366112 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:50:11.639294 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:50:11.744364 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:50:12.374784 | server | 0 | simulation.core | took 180 ms to update game state 2016-05-31 19:50:12.374784 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:50:13.236359 | server | 0 | simulation.core | took 107 ms to update game state 2016-05-31 19:50:13.237361 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:50:13.307406 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:50:13.437493 | server | 0 | simulation.core | took 120 ms to update game state 2016-05-31 19:50:13.437493 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:50:13.571582 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:50:13.642631 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:50:13.884791 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:50:14.001870 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:50:14.117946 | server | 0 | simulation.core | took 107 ms to update game state 2016-05-31 19:50:14.117946 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:50:14.243030 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:50:14.393130 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:50:14.535225 | server | 0 | simulation.core | took 132 ms to update game state 2016-05-31 19:50:14.535225 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:50:15.056571 | server | 0 | simulation.core | took 109 ms to update game state 2016-05-31 19:50:15.056571 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:50:15.151637 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:50:15.592932 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:50:15.718013 | server | 0 | simulation.core | took 117 ms to update game state 2016-05-31 19:50:15.718013 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:50:16.389461 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:50:16.458506 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:50:16.769714 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:50:16.975853 | server | 1 | mod stonehearth.combat | [] Aborting attack. Global_attack_recovery on (808356 Mani Kenaii) still not expired. 2016-05-31 19:50:17.114945 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:50:17.267046 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:50:17.716347 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:50:17.782390 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:50:18.303304 | server | 0 | simulation.core | took 170 ms to update game state 2016-05-31 19:50:18.303304 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:50:18.704879 | server | 0 | simulation.core | took 203 ms to update game state 2016-05-31 19:50:18.704879 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:50:18.770923 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:50:19.098623 | server | 0 | simulation.core | took 208 ms to update game state 2016-05-31 19:50:19.098623 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:50:19.554165 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:50:20.111940 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:50:20.351738 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:50:20.482761 | server | 0 | simulation.core | took 120 ms to update game state 2016-05-31 19:50:20.482761 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:50:20.724921 | server | 0 | simulation.core | took 128 ms to update game state 2016-05-31 19:50:20.724921 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:50:21.144615 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:50:21.441687 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:50:21.628386 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:50:21.754408 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:50:21.893827 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:50:22.079159 | server | 0 | simulation.core | took 105 ms to update game state 2016-05-31 19:50:22.079159 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:50:22.494775 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:50:22.602553 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:50:22.873969 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:50:23.499419 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:50:23.852995 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:50:23.961773 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:50:24.573714 | server | 0 | simulation.core | took 181 ms to update game state 2016-05-31 19:50:24.573714 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:50:24.636217 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:50:24.825041 | server | 0 | simulation.core | took 103 ms to update game state 2016-05-31 19:50:24.825041 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:50:24.949124 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:50:25.212407 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:50:25.772923 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:50:26.036341 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:50:26.305769 | server | 0 | simulation.core | took 137 ms to update game state 2016-05-31 19:50:26.305769 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:50:26.511907 | server | 0 | simulation.core | took 185 ms to update game state 2016-05-31 19:50:26.512907 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:50:26.729051 | server | 0 | simulation.core | took 137 ms to update game state 2016-05-31 19:50:26.729051 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:50:26.823114 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:50:26.951200 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:50:27.418144 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:50:27.806195 | server | 0 | simulation.core | took 150 ms to update game state 2016-05-31 19:50:27.806195 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:50:27.880244 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:50:28.707252 | server | 0 | simulation.core | took 177 ms to update game state 2016-05-31 19:50:28.707252 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:50:28.997988 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:50:29.436594 | server | 0 | simulation.core | took 425 ms to update game state 2016-05-31 19:50:29.436594 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:50:29.701772 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:50:30.016982 | server | 0 | simulation.core | took 134 ms to update game state 2016-05-31 19:50:30.016982 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:50:30.476289 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:50:31.595147 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:50:31.829098 | server | 0 | simulation.core | took 151 ms to update game state 2016-05-31 19:50:31.829098 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:50:31.890140 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:50:34.004771 | server | 0 | simulation.core | took 110 ms to update game state 2016-05-31 19:50:34.004771 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:50:34.450393 | server | 0 | simulation.core | took 383 ms to update game state 2016-05-31 19:50:34.450393 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:50:34.714570 | server | 0 | simulation.core | took 174 ms to update game state 2016-05-31 19:50:34.714570 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:50:35.209901 | server | 0 | simulation.core | took 115 ms to process job list 2016-05-31 19:50:35.365004 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:50:35.771275 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:50:35.970408 | server | 0 | simulation.core | took 132 ms to update game state 2016-05-31 19:50:35.970408 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:50:36.577812 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:50:36.856998 | server | 0 | simulation.core | took 114 ms to process job list 2016-05-31 19:50:36.971075 | server | 0 | simulation.core | took 102 ms to process job list 2016-05-31 19:50:37.458400 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:50:37.869673 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:50:38.957398 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:50:39.482749 | server | 0 | simulation.core | took 113 ms to update game state 2016-05-31 19:50:39.482749 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:50:41.318973 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:50:41.501094 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:50:42.211553 | server | 0 | simulation.core | took 191 ms to update game state 2016-05-31 19:50:42.211553 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:50:42.495366 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:50:42.776551 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:50:43.397965 | server | 0 | simulation.core | took 217 ms to update game state 2016-05-31 19:50:43.397965 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:50:44.228519 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:50:44.711031 | server | 0 | simulation.core | took 129 ms to update game state 2016-05-31 19:50:44.711031 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:50:45.472032 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-31 19:50:45.693502 | server | 0 | simulation.core | took 166 ms to update game state 2016-05-31 19:50:45.693502 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:50:46.084182 | server | 0 | simulation.core | took 163 ms to update game state 2016-05-31 19:50:46.084182 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:50:46.868020 | server | 0 | simulation.core | took 275 ms to update game state 2016-05-31 19:50:46.868020 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:50:46.951075 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:50:47.569905 | server | 0 | simulation.core | took 106 ms to update game state 2016-05-31 19:50:47.569905 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:50:47.806152 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:50:47.986271 | server | 0 | simulation.core | took 141 ms to update game state 2016-05-31 19:50:48.056318 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:50:48.563657 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-31 19:50:48.738775 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:50:49.797479 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:50:50.000617 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:50:50.498946 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:50:51.284471 | server | 0 | simulation.core | took 179 ms to update game state 2016-05-31 19:50:51.284471 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:50:52.220094 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:50:52.346179 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:50:53.659038 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:50:54.222698 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:50:55.996630 | server | 0 | simulation.core | took 164 ms to update game state 2016-05-31 19:50:55.996630 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:50:56.428918 | server | 0 | simulation.core | took 289 ms to update game state 2016-05-31 19:50:56.428918 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:50:56.627050 | server | 0 | simulation.core | took 127 ms to update game state 2016-05-31 19:50:56.627050 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:50:56.774148 | server | 0 | simulation.core | took 139 ms to update game state 2016-05-31 19:50:56.774148 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:50:56.909239 | server | 0 | simulation.core | took 123 ms to update game state 2016-05-31 19:50:56.909239 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:50:57.253469 | server | 0 | simulation.core | took 206 ms to update game state 2016-05-31 19:50:57.253469 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:50:57.411573 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:50:57.493630 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:50:57.720780 | server | 0 | simulation.core | took 151 ms to update game state 2016-05-31 19:50:57.720780 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:50:58.133054 | server | 0 | simulation.core | took 234 ms to update game state 2016-05-31 19:50:58.133054 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:51:00.302378 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-31 19:51:01.611803 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:51:01.939739 | server | 1 | lua.memory | lua shared heap size: 275.430 MB. 2016-05-31 19:51:01.939739 | server | 1 | lua.memory | o: outstanding allocs 2016-05-31 19:51:01.939739 | server | 1 | lua.memory | 96 bytes (o: 868939) : ######################################## 2016-05-31 19:51:01.939739 | server | 1 | lua.memory | 64 bytes (o: 620407) : ############################ 2016-05-31 19:51:01.939739 | server | 1 | lua.memory | 40 bytes (o: 593404) : ########################### 2016-05-31 19:51:01.939739 | server | 1 | lua.memory | 320 bytes (o: 99265) : #### 2016-05-31 19:51:01.939739 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-31 19:51:02.239415 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:51:02.395672 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:51:02.529384 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:51:02.744528 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-31 19:51:03.208074 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-31 19:51:05.101018 | server | 0 | simulation.core | took 141 ms to update game state 2016-05-31 19:51:05.101018 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:51:05.235419 | server | 0 | simulation.core | took 121 ms to update game state 2016-05-31 19:51:05.235419 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:51:05.319475 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:51:05.417542 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:51:05.913874 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-31 19:51:06.721410 | server | 0 | simulation.core | took 148 ms to update game state 2016-05-31 19:51:06.722410 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:51:07.015606 | server | 0 | simulation.core | took 110 ms to update game state 2016-05-31 19:51:07.016607 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:51:08.213669 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:51:08.426808 | server | 0 | simulation.core | took 111 ms to update game state 2016-05-31 19:51:08.426808 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:51:09.125257 | server | 0 | simulation.core | took 156 ms to update game state 2016-05-31 19:51:09.125257 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:51:09.446558 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:51:09.990726 | server | 0 | simulation.core | took 105 ms to update game state 2016-05-31 19:51:09.990726 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:51:11.114498 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:51:11.127507 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-31 19:51:12.455899 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:51:13.270911 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:51:13.339957 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:51:13.809271 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-31 19:51:13.958369 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:51:14.428683 | server | 0 | simulation.core | took 108 ms to update game state 2016-05-31 19:51:14.428683 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:51:15.040090 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:51:15.531418 | server | 0 | simulation.core | took 121 ms to update game state 2016-05-31 19:51:15.531418 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:51:16.125069 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:51:16.745474 | server | 0 | simulation.core | took 207 ms to update game state 2016-05-31 19:51:16.745474 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:51:16.912586 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:51:17.183769 | server | 0 | simulation.core | took 191 ms to update game state 2016-05-31 19:51:17.183769 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:51:17.329868 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:51:17.540004 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:51:17.793174 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:51:18.079364 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:51:18.208452 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:51:19.430233 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:51:20.718712 | server | 0 | simulation.core | took 104 ms to update game state 2016-05-31 19:51:20.718712 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:51:21.109360 | server | 0 | simulation.core | took 118 ms to update game state 2016-05-31 19:51:21.109360 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:51:21.299487 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:51:21.435578 | server | 0 | simulation.core | took 125 ms to process job list 2016-05-31 19:51:23.557583 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:51:23.729696 | server | 0 | simulation.core | took 119 ms to process job list 2016-05-31 19:51:24.881465 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:51:26.182332 | server | 0 | simulation.core | took 160 ms to update game state 2016-05-31 19:51:26.182332 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:51:26.327429 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:51:26.829764 | server | 0 | simulation.core | took 260 ms to update game state 2016-05-31 19:51:26.829764 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:51:26.964854 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:51:27.375128 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:51:27.489204 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:51:28.897380 | server | 0 | simulation.core | took 117 ms to update game state 2016-05-31 19:51:28.897380 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:51:29.495335 | server | 0 | simulation.core | took 113 ms to update game state 2016-05-31 19:51:29.495335 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:51:30.533461 | server | 0 | simulation.core | took 148 ms to update game state 2016-05-31 19:51:30.533461 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:51:30.848755 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:51:31.835412 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:51:32.073572 | server | 0 | simulation.core | took 116 ms to update game state 2016-05-31 19:51:32.074573 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:51:34.347536 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (22087300 Green Clay Door) but there was no attribute data 2016-05-31 19:51:34.932939 | server | 0 | simulation.core | took 110 ms to update game state 2016-05-31 19:51:34.932939 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:51:35.121065 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:51:37.866552 | server | 0 | simulation.core | took 140 ms to update game state 2016-05-31 19:51:37.866552 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:51:38.542770 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:51:39.876947 | server | 0 | simulation.core | took 115 ms to update game state 2016-05-31 19:51:39.876947 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:51:40.577746 | server | 0 | simulation.core | took 164 ms to update game state 2016-05-31 19:51:40.577746 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:51:40.896959 | server | 0 | simulation.core | took 187 ms to update game state 2016-05-31 19:51:40.896959 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:51:41.008032 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:51:41.442322 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (16004400 Rabbit) but there was no attribute data 2016-05-31 19:51:42.540666 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:51:42.752143 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:51:42.830277 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (22087300 Green Clay Door) but there was no attribute data 2016-05-31 19:51:43.290342 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:51:43.384099 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:51:43.749039 | server | 0 | simulation.core | took 129 ms to update game state 2016-05-31 19:51:43.749039 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:51:44.230360 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:51:45.665316 | server | 0 | simulation.core | took 123 ms to update game state 2016-05-31 19:51:45.665316 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:51:45.816417 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:51:47.173322 | server | 0 | simulation.core | took 197 ms to update game state 2016-05-31 19:51:47.173322 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:51:47.386464 | server | 0 | simulation.core | took 198 ms to update game state 2016-05-31 19:51:47.386464 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:51:48.707749 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (22087300 Green Clay Door) but there was no attribute data 2016-05-31 19:51:49.136065 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:51:49.703749 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:51:52.719454 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:51:54.138698 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:51:54.694565 | server | 0 | simulation.core | took 118 ms to update game state 2016-05-31 19:51:54.694565 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:51:54.851604 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:51:55.144800 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:51:55.271884 | server | 0 | simulation.core | took 116 ms to process job list 2016-05-31 19:51:55.471018 | server | 0 | simulation.core | took 139 ms to update game state 2016-05-31 19:51:55.471018 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:51:55.824253 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:51:56.018382 | server | 0 | simulation.core | took 114 ms to update game state 2016-05-31 19:51:56.018382 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:51:56.085426 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:51:56.545734 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:51:57.430324 | server | 0 | simulation.core | took 174 ms to update game state 2016-05-31 19:51:57.430324 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:51:57.493365 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:51:57.838595 | server | 0 | simulation.core | took 170 ms to update game state 2016-05-31 19:51:57.838595 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:51:59.232525 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:51:59.693915 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:52:00.073974 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:52:00.285057 | server | 0 | simulation.core | took 111 ms to update game state 2016-05-31 19:52:00.285057 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:52:01.180654 | server | 0 | simulation.core | took 128 ms to update game state 2016-05-31 19:52:01.180654 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:52:01.471848 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:52:01.533890 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:52:01.792160 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:52:01.971070 | server | 1 | lua.memory | lua shared heap size: 287.001 MB. 2016-05-31 19:52:01.971070 | server | 1 | lua.memory | o: outstanding allocs 2016-05-31 19:52:01.971070 | server | 1 | lua.memory | 96 bytes (o:1017457) : ######################################## 2016-05-31 19:52:01.971070 | server | 1 | lua.memory | 64 bytes (o: 618941) : ######################## 2016-05-31 19:52:01.971070 | server | 1 | lua.memory | 40 bytes (o: 581210) : ###################### 2016-05-31 19:52:01.971070 | server | 1 | lua.memory | 320 bytes (o: 100720) : ### 2016-05-31 19:52:01.971070 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-31 19:52:02.119487 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:52:03.158236 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:52:03.644957 | server | 0 | simulation.core | took 111 ms to update game state 2016-05-31 19:52:03.645957 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:52:03.740021 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:52:03.811068 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:52:05.311069 | server | 0 | simulation.core | took 126 ms to update game state 2016-05-31 19:52:05.312068 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:52:06.364771 | server | 0 | simulation.core | took 230 ms to update game state 2016-05-31 19:52:06.364771 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:52:06.578913 | server | 0 | simulation.core | took 109 ms to update game state 2016-05-31 19:52:06.578913 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:52:06.710002 | server | 0 | simulation.core | took 115 ms to process job list 2016-05-31 19:52:06.917139 | server | 0 | simulation.core | took 194 ms to update game state 2016-05-31 19:52:06.917139 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:52:07.198326 | server | 0 | simulation.core | took 137 ms to update game state 2016-05-31 19:52:07.198326 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:52:07.486519 | server | 0 | simulation.core | took 153 ms to process job list 2016-05-31 19:52:07.876779 | server | 0 | simulation.core | took 324 ms to update game state 2016-05-31 19:52:07.877792 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:52:08.812402 | server | 0 | simulation.core | took 170 ms to update game state 2016-05-31 19:52:08.832415 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:52:09.040554 | server | 0 | simulation.core | took 105 ms to update game state 2016-05-31 19:52:09.040554 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:52:09.182649 | server | 0 | simulation.core | took 132 ms to update game state 2016-05-31 19:52:09.182649 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:52:09.248693 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:52:09.649961 | server | 0 | simulation.core | took 110 ms to process job list 2016-05-31 19:52:09.853097 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:52:10.751694 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:52:10.871775 | server | 0 | simulation.core | took 111 ms to update game state 2016-05-31 19:52:10.872777 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:52:12.241689 | server | 0 | simulation.core | took 158 ms to update game state 2016-05-31 19:52:12.241689 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:52:12.647959 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:52:13.292389 | server | 0 | simulation.core | took 110 ms to process job list 2016-05-31 19:52:13.367439 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:52:14.239019 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:52:14.569240 | server | 0 | simulation.core | took 144 ms to update game state 2016-05-31 19:52:14.570240 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:52:14.765370 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:52:15.136618 | server | 0 | simulation.core | took 102 ms to update game state 2016-05-31 19:52:15.136618 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:52:15.476846 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:52:16.064245 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:52:16.073243 | server | 1 | simulation.remote_client | started buffering client updates. (seq:30126 ack:30116) 2016-05-31 19:52:16.242356 | server | 0 | simulation.core | took 167 ms to update game state 2016-05-31 19:52:16.242356 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:52:16.247358 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:30126 ack:30120) 2016-05-31 19:52:16.845757 | server | 0 | simulation.core | took 142 ms to update game state 2016-05-31 19:52:16.846759 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:52:18.176645 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:52:18.449827 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:52:18.903129 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:52:20.191988 | server | 0 | simulation.core | took 131 ms to update game state 2016-05-31 19:52:20.191988 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:52:20.562235 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:52:20.780380 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:52:21.888119 | server | 0 | simulation.core | took 185 ms to update game state 2016-05-31 19:52:21.888119 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:52:22.142290 | server | 0 | simulation.core | took 149 ms to process job list 2016-05-31 19:52:22.347425 | server | 0 | simulation.core | took 121 ms to process job list 2016-05-31 19:52:23.652294 | server | 0 | simulation.core | took 140 ms to update game state 2016-05-31 19:52:23.652294 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:52:24.217674 | server | 0 | simulation.core | took 177 ms to update game state 2016-05-31 19:52:24.217674 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:52:24.376779 | server | 0 | simulation.core | took 131 ms to process job list 2016-05-31 19:52:25.780715 | server | 0 | simulation.core | took 138 ms to process job list 2016-05-31 19:52:27.022648 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:52:27.308221 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:52:29.348517 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:52:29.925067 | server | 0 | simulation.core | took 264 ms to update game state 2016-05-31 19:52:29.925067 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:52:30.049149 | server | 0 | simulation.core | took 112 ms to update game state 2016-05-31 19:52:30.049149 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:52:30.382372 | server | 0 | simulation.core | took 160 ms to update game state 2016-05-31 19:52:30.382372 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:52:30.629536 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:52:30.984773 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:52:32.273633 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:52:32.707922 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:52:34.922399 | server | 0 | simulation.core | took 235 ms to update game state 2016-05-31 19:52:34.922399 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:52:36.781637 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:52:38.487748 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:52:39.087905 | server | 0 | simulation.core | took 102 ms to update game state 2016-05-31 19:52:39.087905 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:52:41.809742 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (16004400 Rabbit) but there was no attribute data 2016-05-31 19:52:43.130943 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:52:43.762794 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:52:44.905514 | server | 0 | simulation.core | took 154 ms to update game state 2016-05-31 19:52:44.905514 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:52:45.533203 | server | 0 | simulation.core | took 282 ms to update game state 2016-05-31 19:52:45.540207 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:52:46.117590 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:52:46.347744 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:52:46.705606 | server | 0 | simulation.core | took 205 ms to update game state 2016-05-31 19:52:46.705606 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:52:47.021771 | server | 0 | simulation.core | took 149 ms to update game state 2016-05-31 19:52:47.021771 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:52:47.228993 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:52:47.360078 | server | 0 | simulation.core | took 117 ms to process job list 2016-05-31 19:52:47.548203 | server | 0 | simulation.core | took 179 ms to update game state 2016-05-31 19:52:47.548203 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:52:48.404474 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:52:48.621630 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:52:48.762260 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:52:49.129771 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:52:49.424054 | server | 0 | simulation.core | took 102 ms to update game state 2016-05-31 19:52:49.424054 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:52:49.555143 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:52:49.636196 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:52:49.980425 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:52:51.213314 | server | 0 | simulation.core | took 125 ms to update game state 2016-05-31 19:52:51.214316 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:52:51.424455 | server | 0 | simulation.core | took 144 ms to update game state 2016-05-31 19:52:51.424455 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:52:51.551538 | server | 0 | simulation.core | took 118 ms to update game state 2016-05-31 19:52:51.551538 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:52:51.707645 | server | 0 | simulation.core | took 104 ms to process job list 2016-05-31 19:52:52.407978 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:52:52.611119 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:52:53.021665 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:52:53.201252 | server | 0 | simulation.core | took 158 ms to update game state 2016-05-31 19:52:53.201252 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:52:53.368364 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:52:53.458424 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:52:54.549264 | server | 0 | simulation.core | took 176 ms to update game state 2016-05-31 19:52:54.549264 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:52:54.689446 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:52:55.223753 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:52:55.436895 | server | 0 | simulation.core | took 103 ms to update game state 2016-05-31 19:52:55.436895 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:52:55.597001 | server | 0 | simulation.core | took 102 ms to update game state 2016-05-31 19:52:55.597001 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:52:56.606738 | server | 0 | simulation.core | took 111 ms to update game state 2016-05-31 19:52:56.606738 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:52:57.404221 | server | 0 | simulation.core | took 382 ms to update game state 2016-05-31 19:52:57.404221 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:52:58.795867 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:53:00.206762 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:53:01.966869 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:53:02.029373 | server | 1 | lua.memory | lua shared heap size: 325.519 MB. 2016-05-31 19:53:02.029373 | server | 1 | lua.memory | o: outstanding allocs 2016-05-31 19:53:02.029373 | server | 1 | lua.memory | 96 bytes (o:1234234) : ######################################## 2016-05-31 19:53:02.029373 | server | 1 | lua.memory | 40 bytes (o: 701167) : ###################### 2016-05-31 19:53:02.029373 | server | 1 | lua.memory | 64 bytes (o: 691853) : ###################### 2016-05-31 19:53:02.029373 | server | 1 | lua.memory | 320 bytes (o: 103933) : ### 2016-05-31 19:53:02.029373 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-31 19:53:02.417374 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:53:02.495503 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:53:03.196725 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (22087300 Green Clay Door) but there was no attribute data 2016-05-31 19:53:06.087389 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:53:06.907936 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:53:08.402246 | server | 0 | simulation.core | took 269 ms to update game state 2016-05-31 19:53:08.402246 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:53:08.511318 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:53:09.023658 | server | 0 | simulation.core | took 135 ms to update game state 2016-05-31 19:53:09.023658 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:53:09.205780 | server | 0 | simulation.core | took 124 ms to process job list 2016-05-31 19:53:09.441938 | server | 0 | simulation.core | took 108 ms to update game state 2016-05-31 19:53:09.441938 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:53:11.330197 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:53:11.650410 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:53:12.173758 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:53:12.737135 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:53:12.852211 | server | 0 | simulation.core | took 105 ms to update game state 2016-05-31 19:53:12.852211 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:53:13.449610 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:53:14.346207 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:53:14.838538 | server | 0 | simulation.core | took 118 ms to update game state 2016-05-31 19:53:14.838538 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:53:15.220791 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:53:15.366887 | server | 0 | simulation.core | took 109 ms to process job list 2016-05-31 19:53:15.670947 | server | 0 | simulation.core | took 303 ms to update game state 2016-05-31 19:53:15.670947 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:53:15.814973 | server | 0 | simulation.core | took 120 ms to update game state 2016-05-31 19:53:15.814973 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:53:16.008445 | server | 0 | simulation.core | took 142 ms to process job list 2016-05-31 19:53:16.165550 | server | 0 | simulation.core | took 144 ms to update game state 2016-05-31 19:53:16.165550 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:53:16.712915 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:53:17.235263 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:53:17.452408 | server | 0 | simulation.core | took 148 ms to update game state 2016-05-31 19:53:17.452408 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:53:17.534463 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:53:19.200573 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:53:19.782962 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:53:19.962081 | server | 0 | simulation.core | took 162 ms to update game state 2016-05-31 19:53:19.962081 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:53:20.379358 | server | 0 | simulation.core | took 132 ms to update game state 2016-05-31 19:53:20.379358 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:53:20.467418 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:53:21.878359 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:53:21.943403 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:53:22.438731 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:53:23.857678 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:53:24.105843 | server | 0 | simulation.core | took 156 ms to update game state 2016-05-31 19:53:24.105843 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:53:24.476090 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:53:28.176557 | server | 0 | simulation.core | took 184 ms to update game state 2016-05-31 19:53:28.176557 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:53:28.500773 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:53:29.151209 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:53:29.949740 | server | 0 | simulation.core | took 243 ms to update game state 2016-05-31 19:53:29.949740 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:53:30.310980 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-31 19:53:31.624856 | server | 0 | simulation.core | took 154 ms to update game state 2016-05-31 19:53:31.624856 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:53:31.949076 | server | 0 | simulation.core | took 184 ms to update game state 2016-05-31 19:53:31.950073 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:53:32.743602 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:53:32.949739 | server | 0 | simulation.core | took 161 ms to process job list 2016-05-31 19:53:33.578159 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:53:34.235596 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:53:35.053142 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:53:37.321657 | server | 0 | simulation.core | took 114 ms to update game state 2016-05-31 19:53:37.321657 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:53:37.840000 | server | 0 | simulation.core | took 333 ms to update game state 2016-05-31 19:53:37.840000 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:53:38.734595 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:53:40.100506 | server | 0 | simulation.core | took 360 ms to update game state 2016-05-31 19:53:40.100506 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:53:40.232595 | server | 0 | simulation.core | took 108 ms to process job list 2016-05-31 19:53:40.445737 | server | 0 | simulation.core | took 184 ms to update game state 2016-05-31 19:53:40.445737 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:53:40.777958 | server | 0 | simulation.core | took 137 ms to update game state 2016-05-31 19:53:40.778959 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:53:40.959079 | server | 0 | simulation.core | took 157 ms to process job list 2016-05-31 19:53:41.404375 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:53:41.553475 | server | 0 | simulation.core | took 109 ms to process job list 2016-05-31 19:53:41.982764 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:53:42.065817 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:53:42.456077 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:53:43.639866 | server | 0 | simulation.core | took 133 ms to update game state 2016-05-31 19:53:43.639866 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:53:44.029125 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:53:44.280294 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:53:44.711580 | client | 1 | deferred | [deferred 26908 '[method obj:object://tmp/89 fn:12440 route:build_ladder]'] resolve called in non-wait state! 2016-05-31 19:53:44.857682 | server | 0 | simulation.core | took 125 ms to update game state 2016-05-31 19:53:44.857682 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:53:44.921721 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:53:44.980760 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:53:45.531127 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:53:45.630193 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:53:46.586832 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (22087300 Green Clay Door) but there was no attribute data 2016-05-31 19:53:47.031127 | server | 0 | simulation.core | took 102 ms to update game state 2016-05-31 19:53:47.031127 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:53:47.462415 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:53:48.145870 | server | 0 | simulation.core | took 107 ms to update game state 2016-05-31 19:53:48.145870 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:53:48.540133 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:53:49.303642 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:53:49.486765 | server | 0 | simulation.core | took 117 ms to update game state 2016-05-31 19:53:49.486765 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:53:49.789967 | server | 0 | simulation.core | took 272 ms to update game state 2016-05-31 19:53:49.789967 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:53:49.907053 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:53:50.282294 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:53:50.366352 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:53:50.706578 | server | 0 | simulation.core | took 161 ms to update game state 2016-05-31 19:53:50.706578 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:53:51.644212 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:53:51.949407 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:53:52.449740 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:53:53.231260 | server | 0 | simulation.core | took 103 ms to update game state 2016-05-31 19:53:53.231260 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:53:53.846670 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:53:54.078831 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:53:54.141868 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:53:54.505110 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:53:54.572155 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:53:54.806311 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:53:55.105509 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:53:55.230594 | server | 0 | simulation.core | took 118 ms to update game state 2016-05-31 19:53:55.230594 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:53:55.296637 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:53:55.474757 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:53:55.808979 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:53:56.266284 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:53:56.613519 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:53:56.795637 | server | 0 | simulation.core | took 102 ms to process job list 2016-05-31 19:53:57.823323 | server | 0 | simulation.core | took 343 ms to update game state 2016-05-31 19:53:57.823323 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:53:57.901375 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:53:58.066484 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:53:58.298639 | server | 0 | simulation.core | took 106 ms to update game state 2016-05-31 19:53:58.301642 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:53:59.213249 | server | 0 | simulation.core | took 132 ms to update game state 2016-05-31 19:53:59.213249 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:53:59.507445 | server | 0 | simulation.core | took 121 ms to update game state 2016-05-31 19:53:59.507445 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:53:59.912715 | server | 0 | simulation.core | took 125 ms to update game state 2016-05-31 19:53:59.912715 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:54:00.155876 | server | 0 | simulation.core | took 124 ms to update game state 2016-05-31 19:54:00.155876 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:54:02.076158 | server | 1 | lua.memory | lua shared heap size: 248.947 MB. 2016-05-31 19:54:02.077159 | server | 1 | lua.memory | o: outstanding allocs 2016-05-31 19:54:02.077159 | server | 1 | lua.memory | 64 bytes (o: 612951) : ######################################## 2016-05-31 19:54:02.077159 | server | 1 | lua.memory | 96 bytes (o: 600167) : ####################################### 2016-05-31 19:54:02.077159 | server | 1 | lua.memory | 40 bytes (o: 584928) : ###################################### 2016-05-31 19:54:02.077159 | server | 1 | lua.memory | 320 bytes (o: 99831) : ###### 2016-05-31 19:54:02.077159 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-31 19:54:02.367351 | server | 0 | simulation.core | took 117 ms to update game state 2016-05-31 19:54:02.367351 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:54:02.859681 | server | 0 | simulation.core | took 182 ms to update game state 2016-05-31 19:54:02.859681 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:54:03.600173 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:54:03.804309 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (22087300 Green Clay Door) but there was no attribute data 2016-05-31 19:54:04.307645 | server | 0 | simulation.core | took 117 ms to update game state 2016-05-31 19:54:04.307645 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:54:04.736931 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:54:06.104673 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:54:06.557743 | server | 0 | simulation.core | took 111 ms to update game state 2016-05-31 19:54:06.557743 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:54:07.058078 | server | 0 | simulation.core | took 121 ms to update game state 2016-05-31 19:54:07.058078 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:54:07.819585 | server | 0 | simulation.core | took 129 ms to update game state 2016-05-31 19:54:07.819585 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:54:07.933661 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-31 19:54:08.243870 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:54:08.451007 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:54:08.639132 | server | 0 | simulation.core | took 106 ms to update game state 2016-05-31 19:54:08.639132 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:54:10.134206 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:54:10.912451 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:54:11.153642 | server | 0 | simulation.core | took 121 ms to update game state 2016-05-31 19:54:11.153642 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:54:11.231774 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:54:11.741433 | server | 0 | simulation.core | took 104 ms to update game state 2016-05-31 19:54:11.741433 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:54:12.765115 | server | 0 | simulation.core | took 183 ms to process job list 2016-05-31 19:54:13.150372 | server | 0 | simulation.core | took 168 ms to update game state 2016-05-31 19:54:13.150372 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:54:13.214415 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:54:13.328491 | server | 0 | simulation.core | took 101 ms to update game state 2016-05-31 19:54:13.328491 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:54:14.138030 | server | 0 | simulation.core | took 215 ms to update game state 2016-05-31 19:54:14.138030 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:54:14.263113 | server | 0 | simulation.core | took 113 ms to process job list 2016-05-31 19:54:14.766449 | server | 0 | simulation.core | took 108 ms to update game state 2016-05-31 19:54:14.766449 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:54:15.281797 | server | 0 | simulation.core | took 110 ms to update game state 2016-05-31 19:54:15.282794 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:54:16.106342 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:54:16.227423 | server | 0 | simulation.core | took 115 ms to update game state 2016-05-31 19:54:16.227423 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:54:16.779791 | server | 0 | simulation.core | took 353 ms to update game state 2016-05-31 19:54:16.779791 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:54:17.426222 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:54:17.682393 | server | 0 | simulation.core | took 160 ms to update game state 2016-05-31 19:54:17.682393 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:54:18.188731 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (16004400 Rabbit) but there was no attribute data 2016-05-31 19:54:19.003273 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-31 19:54:19.202407 | server | 0 | simulation.core | took 101 ms to update game state 2016-05-31 19:54:19.202407 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:54:21.027823 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:54:21.220881 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:54:21.551105 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-31 19:54:22.048701 | server | 0 | simulation.core | took 104 ms to update game state 2016-05-31 19:54:22.048701 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:54:23.321267 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:54:23.582379 | server | 0 | simulation.core | took 160 ms to update game state 2016-05-31 19:54:23.582379 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:54:24.340885 | server | 0 | simulation.core | took 111 ms to update game state 2016-05-31 19:54:24.340885 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:54:26.293379 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:54:26.371507 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:54:26.818471 | server | 0 | simulation.core | took 159 ms to update game state 2016-05-31 19:54:26.818471 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:54:26.896576 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (16004400 Rabbit) but there was no attribute data 2016-05-31 19:54:26.985504 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:54:27.885958 | server | 0 | simulation.core | took 126 ms to update game state 2016-05-31 19:54:27.886959 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:54:28.218181 | server | 0 | simulation.core | took 175 ms to update game state 2016-05-31 19:54:28.218181 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:54:28.609441 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:54:28.908641 | server | 0 | simulation.core | took 172 ms to update game state 2016-05-31 19:54:28.908641 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:54:29.431988 | server | 0 | simulation.core | took 175 ms to update game state 2016-05-31 19:54:29.431988 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:54:29.935324 | server | 0 | simulation.core | took 131 ms to update game state 2016-05-31 19:54:29.935324 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:54:30.788894 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:54:30.982023 | server | 0 | simulation.core | took 184 ms to update game state 2016-05-31 19:54:30.982023 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:54:31.495365 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:54:31.725519 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:54:31.810576 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:54:33.008374 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:54:33.740861 | server | 0 | simulation.core | took 111 ms to update game state 2016-05-31 19:54:33.741862 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:54:34.062077 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:54:35.117780 | server | 0 | simulation.core | took 141 ms to process job list 2016-05-31 19:54:35.271882 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:54:35.343930 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:54:35.951337 | server | 0 | simulation.core | took 144 ms to update game state 2016-05-31 19:54:35.951337 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:54:36.300568 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:54:36.381629 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:54:37.798568 | server | 0 | simulation.core | took 126 ms to update game state 2016-05-31 19:54:37.798568 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:54:38.230856 | server | 0 | simulation.core | took 113 ms to update game state 2016-05-31 19:54:38.231855 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:54:38.631122 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:54:41.336024 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:54:41.740694 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:54:42.289189 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:54:42.711524 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:54:42.848617 | server | 0 | simulation.core | took 131 ms to update game state 2016-05-31 19:54:42.848617 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:54:43.488043 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:54:45.028159 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:54:46.056069 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:54:46.169457 | server | 0 | simulation.core | took 101 ms to process job list 2016-05-31 19:54:46.756849 | server | 0 | simulation.core | took 150 ms to update game state 2016-05-31 19:54:46.757849 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:54:47.253179 | server | 0 | simulation.core | took 298 ms to update game state 2016-05-31 19:54:47.254182 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:54:47.598410 | server | 0 | simulation.core | took 331 ms to update game state 2016-05-31 19:54:47.598410 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:54:47.893606 | server | 0 | simulation.core | took 217 ms to update game state 2016-05-31 19:54:47.894606 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:54:48.084733 | server | 0 | simulation.core | took 180 ms to update game state 2016-05-31 19:54:48.084733 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:54:49.495674 | server | 0 | simulation.core | took 112 ms to update game state 2016-05-31 19:54:49.495674 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:54:51.631615 | server | 0 | simulation.core | took 146 ms to update game state 2016-05-31 19:54:51.631615 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:54:52.143956 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:54:53.550584 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:54:53.919471 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:54:54.908132 | server | 0 | simulation.core | took 315 ms to update game state 2016-05-31 19:54:54.908132 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:54:55.771706 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:54:56.167970 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-31 19:54:56.992759 | server | 0 | simulation.core | took 127 ms to update game state 2016-05-31 19:54:56.992759 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:54:57.165036 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:54:57.464244 | server | 0 | simulation.core | took 291 ms to update game state 2016-05-31 19:54:57.464244 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:54:58.449900 | server | 0 | simulation.core | took 109 ms to update game state 2016-05-31 19:54:58.449900 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:54:58.883189 | server | 0 | simulation.core | took 175 ms to update game state 2016-05-31 19:54:58.883189 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:54:58.975250 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:54:59.268445 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-31 19:55:01.216850 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:55:01.807793 | server | 1 | simulation.remote_client | started buffering client updates. (seq:32525 ack:32515) 2016-05-31 19:55:01.861825 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:32525 ack:32521) 2016-05-31 19:55:02.082691 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:55:02.082691 | server | 1 | lua.memory | lua shared heap size: 283.401 MB. 2016-05-31 19:55:02.082691 | server | 1 | lua.memory | o: outstanding allocs 2016-05-31 19:55:02.082691 | server | 1 | lua.memory | 96 bytes (o: 898009) : ######################################## 2016-05-31 19:55:02.082691 | server | 1 | lua.memory | 64 bytes (o: 653138) : ############################# 2016-05-31 19:55:02.082691 | server | 1 | lua.memory | 40 bytes (o: 643825) : ############################ 2016-05-31 19:55:02.082691 | server | 1 | lua.memory | 320 bytes (o: 102056) : #### 2016-05-31 19:55:02.082691 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-31 19:55:02.261604 | server | 0 | simulation.core | took 104 ms to update game state 2016-05-31 19:55:02.261604 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:55:04.993861 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:55:05.065769 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:55:05.646903 | server | 0 | simulation.core | took 116 ms to update game state 2016-05-31 19:55:05.646903 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:55:05.975827 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:55:06.103912 | server | 0 | simulation.core | took 117 ms to update game state 2016-05-31 19:55:06.104913 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:55:06.960590 | server | 0 | simulation.core | took 263 ms to update game state 2016-05-31 19:55:06.960590 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:55:07.067662 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:55:08.507131 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:55:08.828825 | server | 0 | simulation.core | took 146 ms to update game state 2016-05-31 19:55:08.828825 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:55:08.891328 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:55:09.184512 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:55:09.262648 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:55:09.395051 | server | 0 | simulation.core | took 105 ms to update game state 2016-05-31 19:55:09.395051 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:55:10.636881 | server | 0 | simulation.core | took 146 ms to update game state 2016-05-31 19:55:10.637881 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:55:10.798986 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:55:12.183901 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:55:13.817615 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:55:15.781068 | server | 0 | simulation.core | took 111 ms to update game state 2016-05-31 19:55:15.781068 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:55:16.751158 | server | 0 | simulation.core | took 224 ms to update game state 2016-05-31 19:55:16.751158 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:55:16.842463 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:55:17.017581 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:55:17.849595 | server | 0 | simulation.core | took 125 ms to update game state 2016-05-31 19:55:17.849595 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:55:18.242388 | server | 0 | simulation.core | took 105 ms to update game state 2016-05-31 19:55:18.242388 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:55:18.462907 | server | 0 | simulation.core | took 140 ms to update game state 2016-05-31 19:55:18.462907 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:55:19.283708 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:55:19.379857 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:55:19.588086 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:55:20.360549 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:55:20.423054 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:55:20.866664 | server | 0 | simulation.core | took 112 ms to update game state 2016-05-31 19:55:20.866664 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:55:21.674755 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:55:22.759068 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:55:23.991647 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:55:24.417485 | server | 0 | simulation.core | took 128 ms to update game state 2016-05-31 19:55:24.417485 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:55:24.884562 | server | 0 | simulation.core | took 136 ms to update game state 2016-05-31 19:55:24.885563 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:55:26.126364 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:55:26.827006 | server | 0 | simulation.core | took 135 ms to update game state 2016-05-31 19:55:26.827006 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:55:27.108668 | server | 0 | simulation.core | took 212 ms to update game state 2016-05-31 19:55:27.108668 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:55:27.186802 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:55:27.429581 | server | 0 | simulation.core | took 217 ms to update game state 2016-05-31 19:55:27.429581 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:55:28.095024 | server | 0 | simulation.core | took 153 ms to update game state 2016-05-31 19:55:28.095024 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:55:28.510301 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:55:28.921576 | server | 0 | simulation.core | took 227 ms to update game state 2016-05-31 19:55:28.921576 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:55:29.303830 | server | 0 | simulation.core | took 113 ms to update game state 2016-05-31 19:55:29.303830 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:55:29.717107 | server | 0 | simulation.core | took 115 ms to update game state 2016-05-31 19:55:29.717107 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:55:30.878879 | server | 0 | simulation.core | took 120 ms to update game state 2016-05-31 19:55:30.878879 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:55:31.020672 | server | 0 | simulation.core | took 120 ms to update game state 2016-05-31 19:55:31.020672 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:55:31.998224 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:55:32.257182 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:55:32.264186 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: reproduction_rate_multiplier on entity: (12031930 Rabbit) but there was no attribute data 2016-05-31 19:55:32.514352 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-31 19:55:34.286255 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:55:34.696465 | server | 0 | simulation.core | took 263 ms to update game state 2016-05-31 19:55:34.696465 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:55:35.645099 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:55:35.872250 | server | 0 | simulation.core | took 157 ms to update game state 2016-05-31 19:55:35.872250 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:55:36.342564 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:55:37.570101 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:55:37.847829 | server | 0 | simulation.core | took 139 ms to update game state 2016-05-31 19:55:37.848830 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:55:38.002934 | server | 0 | simulation.core | took 144 ms to update game state 2016-05-31 19:55:38.002934 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:55:38.204067 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:55:39.119677 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:55:39.871178 | server | 0 | simulation.core | took 208 ms to update game state 2016-05-31 19:55:39.872178 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:55:41.722412 | server | 0 | simulation.core | took 132 ms to update game state 2016-05-31 19:55:41.722412 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:55:42.304802 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:55:42.561972 | server | 0 | simulation.core | took 110 ms to update game state 2016-05-31 19:55:42.562973 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:55:43.471580 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:55:43.718744 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:55:44.120011 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:55:44.313139 | server | 0 | simulation.core | took 166 ms to update game state 2016-05-31 19:55:44.314140 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:55:44.513275 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:55:45.079652 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:55:45.311807 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:55:45.921211 | server | 0 | simulation.core | took 272 ms to update game state 2016-05-31 19:55:45.922213 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:55:46.083320 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:55:46.590657 | server | 0 | simulation.core | took 113 ms to update game state 2016-05-31 19:55:46.652698 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:55:46.757770 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:55:47.496261 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (16004400 Rabbit) but there was no attribute data 2016-05-31 19:55:47.501265 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (12031930 Rabbit) but there was no attribute data 2016-05-31 19:55:47.729417 | server | 0 | simulation.core | took 112 ms to update game state 2016-05-31 19:55:47.729417 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:55:47.814476 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:55:48.103666 | server | 0 | simulation.core | took 151 ms to update game state 2016-05-31 19:55:48.103666 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:55:48.788124 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:55:49.027283 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:55:49.281452 | server | 0 | simulation.core | took 102 ms to update game state 2016-05-31 19:55:49.281452 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:55:49.465576 | server | 0 | simulation.core | took 111 ms to update game state 2016-05-31 19:55:49.465576 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:55:49.969911 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:55:50.375180 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:55:50.800465 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:55:51.048630 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:55:52.895861 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:55:53.019943 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:55:53.710405 | server | 0 | simulation.core | took 207 ms to update game state 2016-05-31 19:55:53.710405 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:55:53.960572 | server | 0 | simulation.core | took 171 ms to update game state 2016-05-31 19:55:53.960572 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:55:54.172715 | server | 0 | simulation.core | took 201 ms to update game state 2016-05-31 19:55:54.173713 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:55:54.292793 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:55:54.413873 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:55:54.530951 | server | 0 | simulation.core | took 110 ms to update game state 2016-05-31 19:55:54.530951 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:55:54.743093 | server | 0 | simulation.core | took 206 ms to update game state 2016-05-31 19:55:54.743093 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:55:54.992260 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:55:55.163373 | server | 0 | simulation.core | took 108 ms to update game state 2016-05-31 19:55:55.163373 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:55:55.242426 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:55:57.485921 | server | 0 | simulation.core | took 101 ms to update game state 2016-05-31 19:55:57.485921 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:55:57.551965 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:55:58.014274 | server | 0 | simulation.core | took 166 ms to update game state 2016-05-31 19:55:58.014274 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:55:59.613340 | server | 0 | simulation.core | took 126 ms to update game state 2016-05-31 19:55:59.613340 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:55:59.819477 | server | 0 | simulation.core | took 136 ms to update game state 2016-05-31 19:55:59.819477 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:56:00.398864 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:56:00.739090 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:56:01.016274 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:56:01.186700 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:56:01.560738 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:56:02.116104 | server | 1 | lua.memory | lua shared heap size: 301.026 MB. 2016-05-31 19:56:02.122110 | server | 1 | lua.memory | o: outstanding allocs 2016-05-31 19:56:02.122110 | server | 1 | lua.memory | 96 bytes (o:1042120) : ######################################## 2016-05-31 19:56:02.122110 | server | 1 | lua.memory | 40 bytes (o: 679760) : ########################## 2016-05-31 19:56:02.122110 | server | 1 | lua.memory | 64 bytes (o: 660154) : ######################### 2016-05-31 19:56:02.122110 | server | 1 | lua.memory | 320 bytes (o: 102330) : ### 2016-05-31 19:56:02.122110 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-31 19:56:07.010367 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:56:07.193489 | server | 0 | simulation.core | took 175 ms to update game state 2016-05-31 19:56:07.193489 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:56:07.283549 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:56:07.520709 | server | 0 | simulation.core | took 166 ms to update game state 2016-05-31 19:56:07.520709 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:56:08.368273 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:56:08.459333 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:56:08.658466 | server | 0 | simulation.core | took 127 ms to update game state 2016-05-31 19:56:08.658466 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:56:09.133782 | server | 0 | simulation.core | took 162 ms to update game state 2016-05-31 19:56:09.133782 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:56:09.453996 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:56:09.796224 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:56:10.009366 | server | 0 | simulation.core | took 148 ms to update game state 2016-05-31 19:56:10.009366 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:56:10.254529 | server | 0 | simulation.core | took 121 ms to update game state 2016-05-31 19:56:10.254529 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:56:10.415637 | server | 0 | simulation.core | took 150 ms to update game state 2016-05-31 19:56:10.415637 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:56:11.083083 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:56:11.289220 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:56:11.477345 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:56:11.722509 | server | 0 | simulation.core | took 165 ms to update game state 2016-05-31 19:56:11.722509 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:56:11.991688 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (16004400 Rabbit) but there was no attribute data 2016-05-31 19:56:11.992689 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (12031930 Rabbit) but there was no attribute data 2016-05-31 19:56:12.216838 | server | 0 | simulation.core | took 106 ms to update game state 2016-05-31 19:56:12.216838 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:56:12.587085 | server | 0 | simulation.core | took 248 ms to update game state 2016-05-31 19:56:12.587085 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:56:12.925310 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:56:13.552729 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:56:14.723509 | server | 0 | simulation.core | took 252 ms to update game state 2016-05-31 19:56:14.723509 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:56:14.790553 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:56:15.117772 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:56:15.247861 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:56:16.086417 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:56:16.340587 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:56:17.603430 | server | 0 | simulation.core | took 123 ms to update game state 2016-05-31 19:56:17.603430 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:56:17.899626 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:56:21.207832 | server | 0 | simulation.core | took 206 ms to update game state 2016-05-31 19:56:21.207832 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:56:22.354597 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:56:23.586418 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:56:25.093422 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (22087300 Green Clay Door) but there was no attribute data 2016-05-31 19:56:25.396624 | server | 0 | simulation.core | took 110 ms to update game state 2016-05-31 19:56:25.396624 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:56:26.458332 | server | 0 | simulation.core | took 288 ms to update game state 2016-05-31 19:56:26.458332 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:56:27.213836 | server | 0 | simulation.core | took 165 ms to update game state 2016-05-31 19:56:27.214836 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:56:27.538053 | server | 0 | simulation.core | took 255 ms to update game state 2016-05-31 19:56:27.538053 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:56:27.841256 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:56:27.963337 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:56:28.675811 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:56:29.410300 | server | 0 | simulation.core | took 308 ms to update game state 2016-05-31 19:56:29.410300 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:56:30.132782 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:56:30.463002 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:56:30.540053 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-31 19:56:31.336585 | server | 0 | simulation.core | took 152 ms to update game state 2016-05-31 19:56:31.336585 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:56:33.240854 | server | 0 | simulation.core | took 274 ms to update game state 2016-05-31 19:56:33.240854 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:56:33.395958 | server | 0 | simulation.core | took 143 ms to update game state 2016-05-31 19:56:33.395958 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:56:33.541054 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:56:33.660134 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:56:33.753196 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-31 19:56:34.161468 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-31 19:56:35.004030 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (22087300 Green Clay Door) but there was no attribute data 2016-05-31 19:56:35.498359 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:56:36.508033 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-31 19:56:36.943322 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:56:39.749194 | server | 0 | simulation.core | took 127 ms to update game state 2016-05-31 19:56:39.749194 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:56:40.167471 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:56:41.231181 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:56:41.728512 | server | 0 | simulation.core | took 108 ms to update game state 2016-05-31 19:56:41.728512 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:56:41.837586 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:56:42.837000 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:56:44.063819 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:56:44.185899 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:56:44.872357 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:56:45.808982 | server | 0 | simulation.core | took 121 ms to update game state 2016-05-31 19:56:45.809984 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:56:45.984097 | server | 0 | simulation.core | took 164 ms to update game state 2016-05-31 19:56:45.984097 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:56:47.503110 | server | 0 | simulation.core | took 159 ms to update game state 2016-05-31 19:56:47.503110 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:56:47.757291 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:56:47.952410 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:56:48.138536 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:56:48.678895 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:56:49.189234 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:56:50.939401 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:56:51.418722 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:56:51.727928 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:56:52.561482 | server | 0 | simulation.core | took 405 ms to update game state 2016-05-31 19:56:52.561482 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:56:53.516120 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:56:53.779295 | server | 0 | simulation.core | took 106 ms to update game state 2016-05-31 19:56:53.779295 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:56:54.100509 | server | 0 | simulation.core | took 120 ms to process job list 2016-05-31 19:56:54.309649 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:56:54.371690 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:56:54.631862 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:56:54.794972 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:56:55.251278 | server | 0 | simulation.core | took 131 ms to update game state 2016-05-31 19:56:55.251278 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:56:55.317320 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:56:55.773628 | server | 0 | simulation.core | took 320 ms to update game state 2016-05-31 19:56:55.773628 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:56:55.836667 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:56:55.899709 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:56:56.213918 | server | 0 | simulation.core | took 205 ms to update game state 2016-05-31 19:56:56.213918 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:56:56.705245 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:57:00.061483 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:57:00.240602 | server | 0 | simulation.core | took 112 ms to update game state 2016-05-31 19:57:00.240602 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:57:00.576826 | server | 0 | simulation.core | took 124 ms to update game state 2016-05-31 19:57:00.577828 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:57:01.093171 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:57:01.232263 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:57:01.299309 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:57:01.700577 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:57:01.796726 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:57:02.029083 | server | 0 | simulation.core | took 109 ms to update game state 2016-05-31 19:57:02.029083 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:57:02.128770 | server | 1 | lua.memory | lua shared heap size: 288.022 MB. 2016-05-31 19:57:02.128770 | server | 1 | lua.memory | o: outstanding allocs 2016-05-31 19:57:02.128770 | server | 1 | lua.memory | 96 bytes (o: 989208) : ######################################## 2016-05-31 19:57:02.128770 | server | 1 | lua.memory | 64 bytes (o: 630801) : ######################### 2016-05-31 19:57:02.128770 | server | 1 | lua.memory | 40 bytes (o: 614953) : ######################## 2016-05-31 19:57:02.128770 | server | 1 | lua.memory | 320 bytes (o: 100584) : #### 2016-05-31 19:57:02.128770 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-31 19:57:02.830239 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:57:03.571732 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:57:04.950653 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:57:05.094748 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:57:06.308557 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:57:06.560726 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:57:07.552387 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:57:08.979337 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:57:09.444649 | server | 0 | simulation.core | took 173 ms to update game state 2016-05-31 19:57:09.444649 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:57:10.524368 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:57:11.053720 | server | 0 | simulation.core | took 114 ms to update game state 2016-05-31 19:57:11.053720 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:57:11.566062 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:57:12.594748 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:57:13.294214 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:57:13.447316 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:57:13.775535 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:57:14.454988 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:57:15.653788 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-31 19:57:16.026035 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:57:16.429304 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:57:17.060726 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:57:17.122767 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:57:17.590078 | server | 0 | simulation.core | took 324 ms to update game state 2016-05-31 19:57:17.591079 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:57:18.176470 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:57:18.350585 | server | 0 | simulation.core | took 103 ms to update game state 2016-05-31 19:57:18.351586 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:57:18.639778 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-31 19:57:18.819898 | server | 0 | simulation.core | took 184 ms to update game state 2016-05-31 19:57:18.819898 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:57:19.022032 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:57:19.208157 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:57:20.072733 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:57:20.172801 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:57:21.386609 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:57:21.542714 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:57:22.271199 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:57:24.418631 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:57:27.276536 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:57:27.409243 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:57:27.675676 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:57:27.836634 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:57:32.979063 | server | 0 | simulation.core | took 140 ms to update game state 2016-05-31 19:57:32.979063 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:57:33.719557 | server | 0 | simulation.core | took 249 ms to update game state 2016-05-31 19:57:33.719557 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:57:33.955714 | server | 0 | simulation.core | took 108 ms to update game state 2016-05-31 19:57:33.955714 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:57:36.554446 | server | 0 | simulation.core | took 141 ms to update game state 2016-05-31 19:57:36.554446 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:57:37.488069 | server | 0 | simulation.core | took 163 ms to update game state 2016-05-31 19:57:37.488069 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:57:38.193539 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:57:38.646843 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:57:38.939036 | server | 0 | simulation.core | took 111 ms to update game state 2016-05-31 19:57:38.939036 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:57:39.401345 | server | 0 | simulation.core | took 150 ms to update game state 2016-05-31 19:57:39.402346 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:57:39.621492 | server | 0 | simulation.core | took 212 ms to update game state 2016-05-31 19:57:39.621492 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:57:39.686535 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-31 19:57:40.123826 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:57:41.301612 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-31 19:57:41.501745 | server | 0 | simulation.core | took 148 ms to update game state 2016-05-31 19:57:41.501745 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:57:41.636835 | server | 0 | simulation.core | took 125 ms to update game state 2016-05-31 19:57:41.636835 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:57:42.937702 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:57:44.841973 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:57:45.680530 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:57:46.977395 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:57:47.305616 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:57:48.576462 | server | 0 | simulation.core | took 158 ms to update game state 2016-05-31 19:57:48.576462 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:57:52.290937 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:57:52.417022 | server | 0 | simulation.core | took 118 ms to update game state 2016-05-31 19:57:52.417022 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:57:54.855648 | server | 0 | simulation.core | took 173 ms to update game state 2016-05-31 19:57:54.855648 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:57:55.212885 | server | 0 | simulation.core | took 117 ms to update game state 2016-05-31 19:57:55.213887 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:57:55.521092 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:57:56.035434 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:57:57.208215 | server | 0 | simulation.core | took 142 ms to update game state 2016-05-31 19:57:57.208215 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:57:58.664186 | server | 0 | simulation.core | took 421 ms to update game state 2016-05-31 19:57:58.664186 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:57:58.833226 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:57:59.098872 | server | 0 | simulation.core | took 101 ms to process job list 2016-05-31 19:57:59.382061 | server | 0 | simulation.core | took 273 ms to update game state 2016-05-31 19:57:59.382061 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:58:01.073618 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-31 19:58:01.659641 | server | 0 | simulation.core | took 110 ms to update game state 2016-05-31 19:58:01.659641 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:58:02.136766 | server | 1 | lua.memory | lua shared heap size: 342.268 MB. 2016-05-31 19:58:02.136766 | server | 1 | lua.memory | o: outstanding allocs 2016-05-31 19:58:02.136766 | server | 1 | lua.memory | 96 bytes (o:1502474) : ######################################## 2016-05-31 19:58:02.136766 | server | 1 | lua.memory | 64 bytes (o: 695397) : ################## 2016-05-31 19:58:02.136766 | server | 1 | lua.memory | 40 bytes (o: 639393) : ################# 2016-05-31 19:58:02.136766 | server | 1 | lua.memory | 320 bytes (o: 102208) : ## 2016-05-31 19:58:02.136766 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-31 19:58:02.322828 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-31 19:58:02.900163 | server | 0 | simulation.core | took 116 ms to update game state 2016-05-31 19:58:02.900163 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:58:03.528168 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-31 19:58:04.050554 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-31 19:58:04.477034 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-31 19:58:05.116915 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-31 19:58:05.864022 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:58:06.009063 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:58:09.070760 | server | 0 | simulation.core | took 101 ms to update game state 2016-05-31 19:58:09.070760 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:58:09.786526 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:58:10.756949 | server | 0 | simulation.core | took 131 ms to update game state 2016-05-31 19:58:10.757951 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:58:12.292355 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:58:12.386112 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:58:12.941596 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:58:13.304160 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:58:13.394220 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:58:13.974607 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:58:15.411564 | server | 0 | simulation.core | took 101 ms to update game state 2016-05-31 19:58:15.411564 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:58:15.827843 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:58:15.832846 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-31 19:58:15.963933 | server | 0 | simulation.core | took 117 ms to process job list 2016-05-31 19:58:16.231113 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-31 19:58:16.330177 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-31 19:58:16.384214 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:58:16.874540 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-31 19:58:17.159730 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-31 19:58:17.489950 | server | 0 | simulation.core | took 161 ms to update game state 2016-05-31 19:58:17.489950 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:58:17.694087 | server | 0 | simulation.core | took 139 ms to update game state 2016-05-31 19:58:17.694087 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:58:17.784146 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:58:17.817169 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-31 19:58:20.337509 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:58:20.462516 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-31 19:58:20.803658 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-31 19:58:22.843301 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:58:23.712526 | server | 0 | simulation.core | took 132 ms to update game state 2016-05-31 19:58:23.712526 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:58:25.668520 | server | 0 | simulation.core | took 107 ms to update game state 2016-05-31 19:58:25.668520 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:58:25.840566 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:58:25.840566 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-31 19:58:26.174597 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-31 19:58:27.225856 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:58:27.407751 | server | 0 | simulation.core | took 158 ms to update game state 2016-05-31 19:58:27.407751 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:58:27.564856 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:58:28.832329 | server | 0 | simulation.core | took 114 ms to update game state 2016-05-31 19:58:28.832329 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:58:31.854904 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:58:31.933033 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:58:32.064210 | server | 0 | simulation.core | took 111 ms to update game state 2016-05-31 19:58:32.064210 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:58:32.421446 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:58:33.692378 | server | 0 | simulation.core | took 125 ms to update game state 2016-05-31 19:58:33.692378 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:58:34.405650 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:58:35.642811 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:58:35.884901 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:58:35.890905 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-31 19:58:38.118670 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-31 19:58:39.052361 | server | 0 | simulation.core | took 102 ms to update game state 2016-05-31 19:58:39.052361 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:58:40.501396 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:58:40.741715 | server | 0 | simulation.core | took 102 ms to process job list 2016-05-31 19:58:40.827773 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:58:41.444804 | server | 0 | simulation.core | took 115 ms to update game state 2016-05-31 19:58:41.444804 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:58:42.109595 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-31 19:58:43.139281 | server | 0 | simulation.core | took 276 ms to update game state 2016-05-31 19:58:43.140281 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:58:43.357426 | server | 0 | simulation.core | took 160 ms to update game state 2016-05-31 19:58:43.357426 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:58:44.340081 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:58:44.635279 | server | 0 | simulation.core | took 107 ms to update game state 2016-05-31 19:58:44.635279 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:58:44.756359 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-31 19:58:44.770368 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-31 19:58:46.600681 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:58:47.088018 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:58:47.220098 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:58:47.366196 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-31 19:58:47.812494 | server | 0 | simulation.core | took 210 ms to update game state 2016-05-31 19:58:47.812494 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:58:48.053655 | server | 0 | simulation.core | took 171 ms to update game state 2016-05-31 19:58:48.053655 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:58:48.408891 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:58:48.795148 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (22087300 Green Clay Door) but there was no attribute data 2016-05-31 19:58:48.800152 | server | 0 | simulation.core | took 138 ms to update game state 2016-05-31 19:58:48.800152 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:58:49.485609 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:58:54.131131 | server | 0 | simulation.core | took 149 ms to update game state 2016-05-31 19:58:54.131131 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:58:54.453606 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:58:54.709775 | server | 0 | simulation.core | took 106 ms to process job list 2016-05-31 19:58:55.884345 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:58:56.389848 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:58:56.744085 | server | 0 | simulation.core | took 143 ms to update game state 2016-05-31 19:58:56.744085 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:58:57.144352 | server | 0 | simulation.core | took 207 ms to update game state 2016-05-31 19:58:57.144352 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:58:57.449556 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:58:57.930876 | server | 0 | simulation.core | took 111 ms to update game state 2016-05-31 19:58:57.930876 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:58:59.236869 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:58:59.717341 | server | 0 | simulation.core | took 150 ms to update game state 2016-05-31 19:58:59.717341 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:59:01.177315 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:59:01.296394 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:59:02.153966 | server | 1 | lua.memory | lua shared heap size: 351.662 MB. 2016-05-31 19:59:02.153966 | server | 1 | lua.memory | o: outstanding allocs 2016-05-31 19:59:02.153966 | server | 1 | lua.memory | 96 bytes (o:1497783) : ######################################## 2016-05-31 19:59:02.153966 | server | 1 | lua.memory | 40 bytes (o: 745364) : ################### 2016-05-31 19:59:02.153966 | server | 1 | lua.memory | 64 bytes (o: 694076) : ################## 2016-05-31 19:59:02.153966 | server | 1 | lua.memory | 320 bytes (o: 103443) : ## 2016-05-31 19:59:02.153966 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-31 19:59:02.837421 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:59:02.922478 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:59:03.348762 | server | 0 | simulation.core | took 118 ms to update game state 2016-05-31 19:59:03.348762 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:59:04.413472 | server | 0 | simulation.core | took 147 ms to update game state 2016-05-31 19:59:04.413472 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:59:05.627282 | server | 0 | simulation.core | took 166 ms to update game state 2016-05-31 19:59:05.627282 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:59:05.777381 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:59:06.231684 | server | 0 | simulation.core | took 233 ms to update game state 2016-05-31 19:59:06.231684 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:59:06.605934 | server | 0 | simulation.core | took 107 ms to update game state 2016-05-31 19:59:06.605934 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:59:06.846093 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:59:07.027215 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:59:07.301398 | server | 0 | simulation.core | took 157 ms to update game state 2016-05-31 19:59:07.301398 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:59:07.886789 | server | 0 | simulation.core | took 107 ms to process job list 2016-05-31 19:59:08.394127 | server | 0 | simulation.core | took 297 ms to update game state 2016-05-31 19:59:08.394127 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:59:08.882452 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:59:09.074579 | server | 0 | simulation.core | took 127 ms to update game state 2016-05-31 19:59:09.074579 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:59:09.239689 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:59:09.751030 | server | 0 | simulation.core | took 206 ms to update game state 2016-05-31 19:59:09.751030 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:59:10.368442 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:59:10.456501 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:59:11.600263 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:59:13.518471 | server | 0 | simulation.core | took 449 ms to process job list 2016-05-31 19:59:13.596599 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:59:13.798515 | server | 0 | simulation.core | took 194 ms to update game state 2016-05-31 19:59:13.798515 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:59:13.939169 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:59:14.064155 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:59:14.388687 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:59:14.441723 | server | 1 | simulation.remote_client | started buffering client updates. (seq:36258 ack:36248) 2016-05-31 19:59:14.605301 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:59:14.612306 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:36258 ack:36256) 2016-05-31 19:59:15.018577 | server | 0 | simulation.core | took 101 ms to process job list 2016-05-31 19:59:15.621980 | server | 0 | simulation.core | took 110 ms to update game state 2016-05-31 19:59:15.621980 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:59:16.402132 | server | 0 | simulation.core | took 134 ms to process job list 2016-05-31 19:59:16.509203 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:59:16.931484 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:59:17.340757 | server | 0 | simulation.core | took 112 ms to process job list 2016-05-31 19:59:17.757035 | server | 0 | simulation.core | took 141 ms to update game state 2016-05-31 19:59:17.757035 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:59:17.920143 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:59:24.086254 | server | 0 | simulation.core | took 126 ms to update game state 2016-05-31 19:59:24.086254 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:59:24.822745 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:59:25.086921 | server | 0 | simulation.core | took 123 ms to update game state 2016-05-31 19:59:25.086921 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:59:25.461170 | server | 0 | simulation.core | took 101 ms to update game state 2016-05-31 19:59:25.461170 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:59:25.872444 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:59:26.682985 | server | 0 | simulation.core | took 134 ms to update game state 2016-05-31 19:59:26.682985 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:59:27.347431 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (22087300 Green Clay Door) but there was no attribute data 2016-05-31 19:59:28.138956 | server | 0 | simulation.core | took 147 ms to update game state 2016-05-31 19:59:28.138956 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:59:28.377115 | server | 0 | simulation.core | took 229 ms to update game state 2016-05-31 19:59:28.377115 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:59:28.471177 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:59:29.300730 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:59:29.429816 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:59:29.585920 | server | 0 | simulation.core | took 149 ms to update game state 2016-05-31 19:59:29.586922 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:59:29.679983 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:59:29.869109 | server | 0 | simulation.core | took 179 ms to update game state 2016-05-31 19:59:29.870110 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:59:30.049229 | server | 0 | simulation.core | took 111 ms to update game state 2016-05-31 19:59:30.049229 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:59:30.179316 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:59:30.348429 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:59:30.578582 | server | 0 | simulation.core | took 103 ms to update game state 2016-05-31 19:59:30.578582 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:59:31.241024 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:59:31.784386 | server | 0 | simulation.core | took 521 ms to update game state 2016-05-31 19:59:31.785386 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:59:31.924479 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:59:32.453832 | server | 0 | simulation.core | took 122 ms to update game state 2016-05-31 19:59:32.455833 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:59:32.573913 | server | 0 | simulation.core | took 113 ms to update game state 2016-05-31 19:59:32.573913 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:59:32.645962 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:59:33.357434 | server | 0 | simulation.core | took 441 ms to update game state 2016-05-31 19:59:33.357434 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:59:33.838756 | server | 0 | simulation.core | took 304 ms to update game state 2016-05-31 19:59:33.838756 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:59:33.958836 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:59:34.261037 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:59:36.235353 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:59:36.812738 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:59:37.176983 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:59:37.534219 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:59:39.753698 | server | 0 | simulation.core | took 117 ms to update game state 2016-05-31 19:59:39.753698 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:59:40.447161 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:59:40.840423 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:59:41.209669 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-31 19:59:41.789056 | server | 0 | simulation.core | took 140 ms to update game state 2016-05-31 19:59:41.790057 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:59:42.492525 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:59:42.624614 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:59:43.050897 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:59:43.348095 | server | 0 | simulation.core | took 151 ms to update game state 2016-05-31 19:59:43.348095 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:59:43.448161 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:59:43.881452 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-31 19:59:46.557235 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:59:46.880451 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:59:47.004533 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:59:47.665974 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:59:48.868776 | server | 0 | simulation.core | took 366 ms to update game state 2016-05-31 19:59:48.869776 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:59:49.116942 | server | 0 | simulation.core | took 107 ms to update game state 2016-05-31 19:59:49.116942 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:59:49.537224 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-31 19:59:50.431818 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:59:51.201331 | server | 0 | simulation.core | took 127 ms to update game state 2016-05-31 19:59:51.201331 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:59:51.452499 | server | 0 | simulation.core | took 184 ms to update game state 2016-05-31 19:59:51.452499 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:59:51.520543 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:59:51.573208 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-31 19:59:51.762895 | server | 0 | simulation.core | took 111 ms to update game state 2016-05-31 19:59:51.762895 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:59:52.277241 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-31 19:59:52.381308 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:59:52.803588 | server | 0 | simulation.core | took 415 ms to update game state 2016-05-31 19:59:52.803588 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:59:53.096784 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:59:53.244882 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:59:53.748218 | server | 0 | simulation.core | took 142 ms to update game state 2016-05-31 19:59:53.748218 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:59:54.625803 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-31 19:59:55.069098 | server | 0 | simulation.core | took 103 ms to update game state 2016-05-31 19:59:55.070099 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:59:55.305255 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:59:55.424335 | server | 0 | simulation.core | took 107 ms to update game state 2016-05-31 19:59:55.424335 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:59:56.081774 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:59:56.209861 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:59:56.489045 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:59:56.616130 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:59:56.750220 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:59:57.563762 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:59:57.965028 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:59:58.587445 | server | 0 | simulation.core | took 101 ms to update game state 2016-05-31 19:59:58.587445 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:59:58.844615 | server | 0 | simulation.core | took 180 ms to update game state 2016-05-31 19:59:58.844615 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:59:59.233875 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 19:59:59.640145 | server | 0 | simulation.core | took 104 ms to update game state 2016-05-31 19:59:59.640145 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:00:00.198518 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:00:00.317597 | server | 0 | simulation.core | took 109 ms to update game state 2016-05-31 20:00:00.317597 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:00:00.525736 | server | 0 | simulation.core | took 137 ms to update game state 2016-05-31 20:00:00.525736 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:00:00.884975 | server | 0 | simulation.core | took 217 ms to update game state 2016-05-31 20:00:00.884975 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:00:01.623468 | server | 0 | simulation.core | took 175 ms to update game state 2016-05-31 20:00:01.623468 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:00:02.163828 | server | 1 | lua.memory | lua shared heap size: 385.702 MB. 2016-05-31 20:00:02.163828 | server | 1 | lua.memory | o: outstanding allocs 2016-05-31 20:00:02.163828 | server | 1 | lua.memory | 96 bytes (o:1740539) : ######################################## 2016-05-31 20:00:02.163828 | server | 1 | lua.memory | 40 bytes (o: 812256) : ################## 2016-05-31 20:00:02.163828 | server | 1 | lua.memory | 64 bytes (o: 753703) : ################# 2016-05-31 20:00:02.163828 | server | 1 | lua.memory | 320 bytes (o: 106523) : ## 2016-05-31 20:00:02.163828 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-31 20:00:02.633141 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:00:04.320265 | server | 0 | simulation.core | took 169 ms to update game state 2016-05-31 20:00:04.320265 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:00:04.631473 | server | 0 | simulation.core | took 129 ms to update game state 2016-05-31 20:00:04.631473 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:00:05.345776 | server | 0 | simulation.core | took 235 ms to update game state 2016-05-31 20:00:05.345776 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:00:05.700012 | server | 0 | simulation.core | took 103 ms to update game state 2016-05-31 20:00:05.700012 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:00:05.826099 | server | 0 | simulation.core | took 111 ms to process job list 2016-05-31 20:00:06.352446 | server | 0 | simulation.core | took 210 ms to update game state 2016-05-31 20:00:06.352446 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:00:06.577597 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:00:07.550247 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:00:08.060587 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:00:08.639055 | server | 0 | simulation.core | took 114 ms to update game state 2016-05-31 20:00:08.639055 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:00:08.772069 | server | 0 | simulation.core | took 103 ms to process job list 2016-05-31 20:00:08.916877 | server | 0 | simulation.core | took 132 ms to update game state 2016-05-31 20:00:08.916877 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:00:09.617343 | server | 0 | simulation.core | took 390 ms to update game state 2016-05-31 20:00:09.651365 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:00:09.862508 | server | 0 | simulation.core | took 136 ms to update game state 2016-05-31 20:00:09.862508 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:00:10.387514 | server | 0 | simulation.core | took 137 ms to update game state 2016-05-31 20:00:10.387514 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:00:10.647928 | server | 0 | simulation.core | took 104 ms to update game state 2016-05-31 20:00:10.647928 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:00:11.039186 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:00:11.701627 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:00:12.156931 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:00:12.219973 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:00:12.724311 | server | 0 | simulation.core | took 158 ms to process job list 2016-05-31 20:00:13.115569 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:00:14.172275 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-31 20:00:14.371407 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:00:14.577544 | server | 0 | simulation.core | took 136 ms to update game state 2016-05-31 20:00:14.577544 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:00:15.210966 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:00:15.307031 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:00:15.839385 | server | 0 | simulation.core | took 163 ms to update game state 2016-05-31 20:00:15.839385 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:00:16.639919 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:00:16.950126 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-31 20:00:18.456129 | server | 0 | simulation.core | took 103 ms to process job list 2016-05-31 20:00:18.814368 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:00:19.258665 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:00:19.621908 | server | 0 | simulation.core | took 129 ms to update game state 2016-05-31 20:00:19.622909 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:00:19.887085 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:00:20.185291 | server | 0 | simulation.core | took 108 ms to process job list 2016-05-31 20:00:20.961800 | server | 0 | simulation.core | took 122 ms to update game state 2016-05-31 20:00:21.317967 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:00:22.236314 | server | 0 | simulation.core | took 101 ms to process job list 2016-05-31 20:00:22.370401 | server | 0 | simulation.core | took 114 ms to update game state 2016-05-31 20:00:22.370401 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:00:22.440447 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:00:22.625570 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:00:23.587212 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:00:24.064530 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:00:24.823036 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:00:25.213296 | server | 0 | simulation.core | took 326 ms to update game state 2016-05-31 20:00:25.214296 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:00:25.576538 | server | 0 | simulation.core | took 201 ms to update game state 2016-05-31 20:00:25.577538 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:00:25.766667 | server | 0 | simulation.core | took 181 ms to update game state 2016-05-31 20:00:25.766667 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:00:25.882742 | server | 0 | simulation.core | took 103 ms to update game state 2016-05-31 20:00:25.882742 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:00:26.756324 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:00:27.279673 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:00:27.917098 | server | 0 | simulation.core | took 401 ms to update game state 2016-05-31 20:00:27.917098 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:00:28.116232 | server | 0 | simulation.core | took 123 ms to update game state 2016-05-31 20:00:28.116232 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:00:28.350388 | server | 0 | simulation.core | took 109 ms to update game state 2016-05-31 20:00:28.350388 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:00:28.616565 | server | 0 | simulation.core | took 126 ms to update game state 2016-05-31 20:00:28.616565 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:00:29.718299 | server | 0 | simulation.core | took 229 ms to update game state 2016-05-31 20:00:29.718299 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:00:30.158595 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:00:30.669934 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:00:30.938112 | server | 0 | simulation.core | took 138 ms to process job list 2016-05-31 20:00:32.109893 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:00:33.185611 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:00:33.585877 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:00:34.056190 | server | 0 | simulation.core | took 113 ms to process job list 2016-05-31 20:00:34.457459 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:00:34.718633 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:00:34.850721 | server | 0 | simulation.core | took 126 ms to update game state 2016-05-31 20:00:34.850721 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:00:35.061861 | server | 0 | simulation.core | took 130 ms to update game state 2016-05-31 20:00:35.061861 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:00:36.015499 | server | 0 | simulation.core | took 326 ms to update game state 2016-05-31 20:00:36.015499 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:00:36.195617 | server | 0 | simulation.core | took 116 ms to update game state 2016-05-31 20:00:36.195617 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:00:36.917799 | server | 0 | simulation.core | took 318 ms to update game state 2016-05-31 20:00:36.917799 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:00:37.220160 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:00:37.431301 | server | 0 | simulation.core | took 126 ms to update game state 2016-05-31 20:00:37.432301 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:00:40.369288 | server | 0 | simulation.core | took 2288 ms to update game state 2016-05-31 20:00:40.369288 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:00:40.875652 | server | 0 | simulation.core | took 300 ms to update game state 2016-05-31 20:00:40.875652 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:00:41.118892 | server | 0 | simulation.core | took 113 ms to update game state 2016-05-31 20:00:41.118892 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:00:41.928073 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:00:42.118200 | server | 0 | simulation.core | took 130 ms to update game state 2016-05-31 20:00:42.119200 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:00:42.529473 | server | 0 | simulation.core | took 105 ms to process job list 2016-05-31 20:00:42.595517 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:00:42.749621 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:00:42.911728 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:00:43.807326 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:00:44.450754 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:00:45.207259 | server | 0 | simulation.core | took 112 ms to process job list 2016-05-31 20:00:45.359361 | server | 0 | simulation.core | took 145 ms to update game state 2016-05-31 20:00:45.360361 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:00:45.870701 | server | 0 | simulation.core | took 185 ms to update game state 2016-05-31 20:00:45.870701 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:00:46.238946 | server | 0 | simulation.core | took 228 ms to update game state 2016-05-31 20:00:46.238946 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:00:46.455091 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:00:46.579175 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:00:47.171569 | server | 0 | simulation.core | took 101 ms to update game state 2016-05-31 20:00:47.171569 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:00:47.427742 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-31 20:00:48.254291 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:00:49.199926 | server | 0 | simulation.core | took 227 ms to update game state 2016-05-31 20:00:49.200921 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:00:49.881374 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-31 20:00:50.359694 | server | 0 | simulation.core | took 180 ms to update game state 2016-05-31 20:00:50.360695 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:00:50.489780 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:00:50.570835 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:00:51.134210 | server | 0 | simulation.core | took 442 ms to update game state 2016-05-31 20:00:51.134210 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:00:51.779641 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:00:51.868700 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:00:52.324003 | server | 0 | simulation.core | took 137 ms to process job list 2016-05-31 20:00:52.493117 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:00:52.818332 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:00:53.148553 | server | 0 | simulation.core | took 113 ms to process job list 2016-05-31 20:00:53.531807 | server | 0 | simulation.core | took 105 ms to process job list 2016-05-31 20:00:54.032142 | server | 0 | simulation.core | took 119 ms to process job list 2016-05-31 20:00:54.387380 | server | 0 | simulation.core | took 103 ms to update game state 2016-05-31 20:00:54.387380 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:00:54.460427 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:00:54.692584 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:00:55.825337 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:00:56.295651 | server | 0 | simulation.core | took 105 ms to process job list 2016-05-31 20:00:57.660561 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:00:57.730607 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:00:57.790648 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:01:00.023136 | server | 0 | simulation.core | took 101 ms to update game state 2016-05-31 20:01:00.023136 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:01:00.840681 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-31 20:01:01.991448 | server | 0 | simulation.core | took 147 ms to process job list 2016-05-31 20:01:02.193583 | server | 1 | lua.memory | lua shared heap size: 336.160 MB. 2016-05-31 20:01:02.193583 | server | 1 | lua.memory | o: outstanding allocs 2016-05-31 20:01:02.193583 | server | 1 | lua.memory | 96 bytes (o:1384576) : ######################################## 2016-05-31 20:01:02.193583 | server | 1 | lua.memory | 40 bytes (o: 715034) : #################### 2016-05-31 20:01:02.193583 | server | 1 | lua.memory | 64 bytes (o: 681533) : ################### 2016-05-31 20:01:02.193583 | server | 1 | lua.memory | 320 bytes (o: 102471) : ## 2016-05-31 20:01:02.193583 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-31 20:01:02.292649 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:01:02.419734 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:01:03.625538 | server | 0 | simulation.core | took 128 ms to process job list 2016-05-31 20:01:03.807659 | server | 0 | simulation.core | took 115 ms to process job list 2016-05-31 20:01:04.197919 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:01:04.502121 | server | 0 | simulation.core | took 165 ms to update game state 2016-05-31 20:01:04.502121 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:01:04.807325 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:01:05.464764 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:01:05.700928 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:01:05.940081 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:01:06.315331 | server | 0 | simulation.core | took 103 ms to process job list 2016-05-31 20:01:06.695585 | server | 0 | simulation.core | took 131 ms to update game state 2016-05-31 20:01:06.695585 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:01:06.994783 | server | 0 | simulation.core | took 177 ms to update game state 2016-05-31 20:01:06.994783 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:01:07.265964 | server | 0 | simulation.core | took 142 ms to update game state 2016-05-31 20:01:07.265964 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:01:07.386045 | server | 0 | simulation.core | took 110 ms to update game state 2016-05-31 20:01:07.386045 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:01:07.671235 | server | 0 | simulation.core | took 216 ms to update game state 2016-05-31 20:01:07.671235 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:01:08.067499 | server | 0 | simulation.core | took 209 ms to update game state 2016-05-31 20:01:08.067499 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:01:08.759962 | server | 0 | simulation.core | took 106 ms to process job list 2016-05-31 20:01:09.500455 | server | 0 | simulation.core | took 157 ms to update game state 2016-05-31 20:01:09.500455 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:01:09.593516 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:01:10.422013 | server | 0 | simulation.core | took 474 ms to update game state 2016-05-31 20:01:10.422013 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:01:10.512074 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:01:11.347630 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:01:11.591793 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:01:12.007069 | server | 0 | simulation.core | took 156 ms to update game state 2016-05-31 20:01:12.007069 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:01:13.011739 | server | 0 | simulation.core | took 144 ms to update game state 2016-05-31 20:01:13.011739 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:01:14.844964 | server | 0 | simulation.core | took 196 ms to update game state 2016-05-31 20:01:14.844964 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:01:16.722213 | server | 0 | simulation.core | took 124 ms to update game state 2016-05-31 20:01:16.722213 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:01:16.805269 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:01:18.363308 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:01:18.428351 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:01:18.679518 | server | 0 | simulation.core | took 119 ms to update game state 2016-05-31 20:01:18.679518 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:01:18.839624 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:01:20.363910 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:01:20.869247 | server | 0 | simulation.core | took 115 ms to update game state 2016-05-31 20:01:20.870248 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:01:20.977320 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:01:21.149436 | server | 0 | simulation.core | took 103 ms to update game state 2016-05-31 20:01:21.149436 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:01:22.183123 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-31 20:01:22.297200 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:01:23.798201 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:01:24.286525 | server | 0 | simulation.core | took 281 ms to update game state 2016-05-31 20:01:24.286525 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:01:24.410609 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:01:24.633757 | server | 0 | simulation.core | took 215 ms to update game state 2016-05-31 20:01:24.633757 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:01:25.069050 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-31 20:01:26.818213 | server | 0 | simulation.core | took 179 ms to update game state 2016-05-31 20:01:26.818213 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:01:26.924284 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:01:27.843897 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:01:28.137093 | server | 0 | simulation.core | took 167 ms to update game state 2016-05-31 20:01:28.137093 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:01:28.470316 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:01:29.117747 | server | 0 | simulation.core | took 190 ms to update game state 2016-05-31 20:01:29.118747 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:01:29.230826 | server | 0 | simulation.core | took 103 ms to update game state 2016-05-31 20:01:29.230826 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:01:29.661218 | server | 0 | simulation.core | took 106 ms to update game state 2016-05-31 20:01:29.661218 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:01:31.091477 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:01:32.539809 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:01:32.768954 | server | 0 | simulation.core | took 144 ms to update game state 2016-05-31 20:01:32.768954 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:01:34.694566 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:01:35.426441 | server | 0 | simulation.core | took 103 ms to update game state 2016-05-31 20:01:35.426441 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:01:35.809695 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:01:39.529653 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:01:42.049491 | server | 0 | simulation.core | took 639 ms to update game state 2016-05-31 20:01:42.049491 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:01:43.922408 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:01:44.818094 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:01:45.081734 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:01:46.073350 | server | 0 | simulation.core | took 106 ms to update game state 2016-05-31 20:01:46.073350 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:01:47.067328 | server | 0 | simulation.core | took 128 ms to update game state 2016-05-31 20:01:47.068331 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:01:47.137376 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:01:48.334173 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:01:48.749450 | server | 0 | simulation.core | took 174 ms to update game state 2016-05-31 20:01:48.749450 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:01:48.992613 | server | 0 | simulation.core | took 171 ms to update game state 2016-05-31 20:01:48.992613 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:01:49.469931 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:01:49.579003 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:01:49.686075 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:01:49.848182 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:01:51.262067 | server | 0 | simulation.core | took 111 ms to update game state 2016-05-31 20:01:51.263067 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:01:51.413167 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:01:51.565268 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:01:51.869409 | server | 0 | simulation.core | took 102 ms to update game state 2016-05-31 20:01:51.869409 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:01:52.668917 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:01:53.223374 | server | 0 | simulation.core | took 437 ms to update game state 2016-05-31 20:01:53.223374 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:01:53.359465 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:01:53.586616 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:01:55.023347 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:01:55.304613 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:01:55.463417 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:01:56.338001 | server | 0 | simulation.core | took 129 ms to process job list 2016-05-31 20:01:56.614185 | server | 0 | simulation.core | took 118 ms to update game state 2016-05-31 20:01:56.614185 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:01:57.553811 | server | 0 | simulation.core | took 141 ms to process job list 2016-05-31 20:01:58.668555 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:01:59.243938 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:02:00.762950 | server | 0 | simulation.core | took 142 ms to update game state 2016-05-31 20:02:00.762950 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:02:00.949075 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:02:01.026126 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:02:01.148207 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:02:02.231931 | server | 1 | lua.memory | lua shared heap size: 381.539 MB. 2016-05-31 20:02:02.231931 | server | 1 | lua.memory | o: outstanding allocs 2016-05-31 20:02:02.231931 | server | 1 | lua.memory | 96 bytes (o:1752082) : ######################################## 2016-05-31 20:02:02.232931 | server | 1 | lua.memory | 40 bytes (o: 757985) : ################# 2016-05-31 20:02:02.232931 | server | 1 | lua.memory | 64 bytes (o: 736367) : ################ 2016-05-31 20:02:02.232931 | server | 1 | lua.memory | 320 bytes (o: 104473) : ## 2016-05-31 20:02:02.232931 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-31 20:02:02.417054 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:02:02.541136 | server | 0 | simulation.core | took 115 ms to update game state 2016-05-31 20:02:02.541136 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:02:02.792304 | server | 0 | simulation.core | took 123 ms to update game state 2016-05-31 20:02:02.792304 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:02:03.107512 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:02:04.810079 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:02:05.418484 | server | 0 | simulation.core | took 170 ms to update game state 2016-05-31 20:02:05.418484 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:02:05.884795 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:02:06.328092 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:02:07.576924 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:02:08.147306 | server | 0 | simulation.core | took 203 ms to update game state 2016-05-31 20:02:08.147306 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:02:08.395469 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:02:08.500539 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:02:09.810412 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:02:10.012548 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:02:11.201526 | server | 1 | simulation.remote_client | started buffering client updates. (seq:38732 ack:38722) 2016-05-31 20:02:11.279664 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:38732 ack:38727) 2016-05-31 20:02:11.469959 | server | 0 | simulation.core | took 154 ms to update game state 2016-05-31 20:02:11.469959 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:02:11.784169 | server | 0 | simulation.core | took 304 ms to update game state 2016-05-31 20:02:11.784169 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:02:12.765158 | server | 0 | simulation.core | took 652 ms to update game state 2016-05-31 20:02:12.790174 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:02:13.430431 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:02:22.239169 | server | 1 | simulation.remote_client | started buffering client updates. (seq:38777 ack:38767) 2016-05-31 20:02:22.364174 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:02:22.489182 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:02:24.098636 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:02:24.598677 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (16004400 Rabbit) but there was no attribute data 2016-05-31 20:02:25.317447 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:02:25.833097 | client | 1 | renderer.renderer | ignoring duplicate screen resize to (1366, 768) 2016-05-31 20:02:25.895601 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:38777 ack:38769) 2016-05-31 20:02:25.975890 | server | 1 | simulation.remote_client | started buffering client updates. (seq:38836 ack:38769) 2016-05-31 20:02:26.654346 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:38836 ack:38836) 2016-05-31 20:02:26.716851 | server | 1 | simulation.remote_client | started buffering client updates. (seq:38849 ack:38836) 2016-05-31 20:02:27.982549 | server | 0 | simulation.core | took 118 ms to update game state 2016-05-31 20:02:27.982549 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:02:28.670083 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:38849 ack:38849) 2016-05-31 20:02:28.732586 | server | 1 | simulation.remote_client | started buffering client updates. (seq:38884 ack:38849) 2016-05-31 20:02:29.138326 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:38884 ack:38884) 2016-05-31 20:02:29.306438 | server | 1 | simulation.remote_client | started buffering client updates. (seq:38894 ack:38884) 2016-05-31 20:02:29.683689 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:38894 ack:38894) 2016-05-31 20:02:29.871515 | server | 1 | simulation.remote_client | started buffering client updates. (seq:38904 ack:38894) 2016-05-31 20:02:29.978586 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:38904 ack:38903) 2016-05-31 20:02:30.161709 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:02:31.243429 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:02:32.014944 | server | 1 | simulation.remote_client | started buffering client updates. (seq:38939 ack:38929) 2016-05-31 20:02:32.180054 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:38939 ack:38931) 2016-05-31 20:02:32.236090 | server | 1 | simulation.remote_client | started buffering client updates. (seq:38943 ack:38931) 2016-05-31 20:02:32.294130 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:38943 ack:38939) 2016-05-31 20:02:34.831813 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:02:36.581373 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:02:36.761347 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:02:37.407779 | server | 0 | simulation.core | took 146 ms to update game state 2016-05-31 20:02:37.407779 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:02:37.786031 | server | 0 | simulation.core | took 195 ms to update game state 2016-05-31 20:02:37.786031 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:02:37.932128 | server | 0 | simulation.core | took 119 ms to update game state 2016-05-31 20:02:37.933130 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:02:38.438465 | server | 0 | simulation.core | took 142 ms to update game state 2016-05-31 20:02:38.438465 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:02:38.496506 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:02:39.470153 | server | 0 | simulation.core | took 127 ms to update game state 2016-05-31 20:02:39.470153 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:02:39.774356 | server | 0 | simulation.core | took 118 ms to process job list 2016-05-31 20:02:40.524857 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:02:42.158878 | server | 0 | simulation.core | took 514 ms to update game state 2016-05-31 20:02:42.208911 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:02:44.005108 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:02:44.269286 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:02:45.019784 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:02:46.994100 | server | 0 | simulation.core | took 198 ms to update game state 2016-05-31 20:02:46.994100 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:02:49.726627 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:02:51.903078 | server | 0 | simulation.core | took 133 ms to update game state 2016-05-31 20:02:51.903078 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:02:52.194272 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:02:53.528162 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:02:53.747307 | server | 0 | simulation.core | took 101 ms to update game state 2016-05-31 20:02:53.747307 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:02:54.593872 | server | 1 | simulation.remote_client | started buffering client updates. (seq:39321 ack:39311) 2016-05-31 20:02:55.045173 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:39321 ack:39314) 2016-05-31 20:02:55.111217 | server | 1 | simulation.remote_client | started buffering client updates. (seq:39331 ack:39314) 2016-05-31 20:02:55.816687 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:39331 ack:39331) 2016-05-31 20:02:55.868722 | server | 1 | simulation.remote_client | started buffering client updates. (seq:39346 ack:39331) 2016-05-31 20:02:56.062851 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:39346 ack:39346) 2016-05-31 20:02:57.173592 | server | 1 | simulation.remote_client | started buffering client updates. (seq:39372 ack:39362) 2016-05-31 20:02:57.418756 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:02:57.617888 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:39372 ack:39372) 2016-05-31 20:02:57.697942 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:02:57.877061 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-31 20:02:57.992138 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:02:59.684899 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:02:59.816986 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:02:59.986100 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-31 20:03:00.005114 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-31 20:03:00.348341 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:03:01.003778 | server | 0 | simulation.core | took 151 ms to update game state 2016-05-31 20:03:01.003778 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:03:01.372024 | server | 0 | simulation.core | took 160 ms to update game state 2016-05-31 20:03:01.372024 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:03:01.550142 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:03:02.273624 | server | 1 | lua.memory | lua shared heap size: 325.928 MB. 2016-05-31 20:03:02.273624 | server | 1 | lua.memory | o: outstanding allocs 2016-05-31 20:03:02.273624 | server | 1 | lua.memory | 96 bytes (o:1440803) : ######################################## 2016-05-31 20:03:02.273624 | server | 1 | lua.memory | 64 bytes (o: 616901) : ################# 2016-05-31 20:03:02.273624 | server | 1 | lua.memory | 40 bytes (o: 544167) : ############### 2016-05-31 20:03:02.273624 | server | 1 | lua.memory | 320 bytes (o: 99493) : ## 2016-05-31 20:03:02.273624 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-31 20:03:02.276627 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-31 20:03:02.386700 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-31 20:03:04.307980 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: reproduction_rate_multiplier on entity: (16165562 Rabbit) but there was no attribute data 2016-05-31 20:03:04.410049 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-31 20:03:04.462084 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-31 20:03:04.715252 | server | 0 | simulation.core | took 156 ms to update game state 2016-05-31 20:03:04.738267 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:03:04.903377 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:03:05.032464 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:03:05.987101 | server | 0 | simulation.core | took 133 ms to update game state 2016-05-31 20:03:05.987101 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:03:06.090169 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:03:06.442404 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:03:06.526460 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:03:06.857680 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-31 20:03:06.867688 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-31 20:03:07.124860 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:03:07.874358 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:03:08.061485 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-31 20:03:08.110515 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-31 20:03:09.180229 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:03:09.432397 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-31 20:03:10.502110 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:03:10.988434 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:03:11.927060 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:03:12.246273 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:03:13.491103 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:03:14.088501 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:03:14.318654 | server | 0 | simulation.core | took 101 ms to update game state 2016-05-31 20:03:14.318654 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:03:18.106181 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:03:23.024458 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:03:23.301644 | server | 0 | simulation.core | took 148 ms to update game state 2016-05-31 20:03:23.301644 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:03:23.844005 | server | 0 | simulation.core | took 123 ms to update game state 2016-05-31 20:03:23.844005 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:03:23.998108 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:03:24.167221 | server | 0 | simulation.core | took 161 ms to update game state 2016-05-31 20:03:24.167221 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:03:24.826660 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:03:24.962750 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:03:27.184232 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:03:27.370357 | server | 0 | simulation.core | took 178 ms to update game state 2016-05-31 20:03:27.371356 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:03:28.418054 | server | 0 | simulation.core | took 102 ms to process job list 2016-05-31 20:03:28.497107 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:03:28.925393 | server | 0 | simulation.core | took 113 ms to update game state 2016-05-31 20:03:28.925393 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:03:29.018454 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:03:30.491436 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:03:31.918388 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:03:32.858016 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:03:34.074825 | server | 0 | simulation.core | took 106 ms to process job list 2016-05-31 20:03:35.831997 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:03:36.093171 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:03:37.268955 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:03:37.609181 | server | 0 | simulation.core | took 134 ms to process job list 2016-05-31 20:03:37.961418 | server | 0 | simulation.core | took 104 ms to update game state 2016-05-31 20:03:37.961418 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:03:38.503778 | server | 0 | simulation.core | took 109 ms to process job list 2016-05-31 20:03:39.277295 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:03:39.409381 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:03:39.615519 | server | 0 | simulation.core | took 128 ms to update game state 2016-05-31 20:03:39.615519 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:03:40.844338 | server | 0 | simulation.core | took 135 ms to update game state 2016-05-31 20:03:40.844338 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:03:42.313320 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:03:44.203577 | server | 0 | simulation.core | took 304 ms to update game state 2016-05-31 20:03:44.203577 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:03:44.587833 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:03:45.164218 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:03:45.762618 | server | 0 | simulation.core | took 121 ms to process job list 2016-05-31 20:03:46.967421 | server | 0 | simulation.core | took 124 ms to update game state 2016-05-31 20:03:46.967421 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:03:47.091503 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:03:47.434732 | server | 0 | simulation.core | took 112 ms to update game state 2016-05-31 20:03:47.434732 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:03:47.507780 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:03:47.861017 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:03:48.534470 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:03:48.777627 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:03:48.853677 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:03:48.945740 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:03:49.292994 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:03:49.427084 | server | 0 | simulation.core | took 128 ms to update game state 2016-05-31 20:03:49.427084 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:03:49.520146 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:03:49.729285 | server | 0 | simulation.core | took 128 ms to update game state 2016-05-31 20:03:49.730286 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:03:49.983454 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:03:50.066512 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (16004400 Rabbit) but there was no attribute data 2016-05-31 20:03:50.851032 | server | 0 | simulation.core | took 120 ms to process job list 2016-05-31 20:03:52.285989 | server | 0 | simulation.core | took 137 ms to update game state 2016-05-31 20:03:52.285989 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:03:53.147187 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:03:53.539158 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:03:54.914076 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:03:55.578518 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:03:56.166914 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:03:59.092861 | server | 0 | simulation.core | took 107 ms to update game state 2016-05-31 20:03:59.092861 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:03:59.167911 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:03:59.237958 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:04:09.687037 | server | 0 | simulation.core | took 9016 ms to update game state 2016-05-31 20:04:09.687037 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:04:09.687037 | server | 1 | lua.memory | lua shared heap size: 370.281 MB. 2016-05-31 20:04:09.687037 | server | 1 | lua.memory | o: outstanding allocs 2016-05-31 20:04:09.687037 | server | 1 | lua.memory | 96 bytes (o:1664298) : ######################################## 2016-05-31 20:04:09.687037 | server | 1 | lua.memory | 40 bytes (o: 754797) : ################## 2016-05-31 20:04:09.687037 | server | 1 | lua.memory | 64 bytes (o: 722622) : ################# 2016-05-31 20:04:09.687037 | server | 1 | lua.memory | 320 bytes (o: 104655) : ## 2016-05-31 20:04:09.687037 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-31 20:04:09.874549 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:04:09.937054 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:04:09.937054 | server | 1 | simulation.remote_client | started buffering client updates. (seq:40406 ack:40396) 2016-05-31 20:04:10.171438 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:40406 ack:40400) 2016-05-31 20:04:10.218315 | server | 1 | simulation.remote_client | started buffering client updates. (seq:40411 ack:40400) 2016-05-31 20:04:10.338091 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:04:10.795396 | server | 0 | simulation.core | took 113 ms to update game state 2016-05-31 20:04:10.795396 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:04:11.137397 | server | 0 | simulation.core | took 345 ms to update game state 2016-05-31 20:04:11.137397 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:04:11.653048 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:04:12.137450 | server | 0 | simulation.core | took 130 ms to update game state 2016-05-31 20:04:12.137450 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:04:12.763505 | server | 0 | simulation.core | took 121 ms to update game state 2016-05-31 20:04:12.763505 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:04:13.435411 | client | 1 | renderer.renderer | ignoring duplicate screen resize to (1366, 768) 2016-05-31 20:04:13.550108 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:40411 ack:40406) 2016-05-31 20:04:13.639166 | server | 1 | simulation.remote_client | started buffering client updates. (seq:40458 ack:40406) 2016-05-31 20:04:13.975390 | server | 0 | simulation.core | took 110 ms to process job list 2016-05-31 20:04:14.060447 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:04:14.581880 | server | 0 | simulation.core | took 183 ms to update game state 2016-05-31 20:04:14.581880 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:04:14.800642 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:40458 ack:40458) 2016-05-31 20:04:14.878769 | server | 1 | simulation.remote_client | started buffering client updates. (seq:40476 ack:40458) 2016-05-31 20:04:15.035028 | server | 0 | simulation.core | took 115 ms to update game state 2016-05-31 20:04:15.035028 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:04:15.173048 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:40476 ack:40476) 2016-05-31 20:04:15.556305 | server | 1 | simulation.remote_client | started buffering client updates. (seq:40486 ack:40476) 2016-05-31 20:04:15.666376 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:40486 ack:40482) 2016-05-31 20:04:16.499934 | server | 0 | simulation.core | took 103 ms to update game state 2016-05-31 20:04:16.500933 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:04:17.761773 | server | 0 | simulation.core | took 184 ms to update game state 2016-05-31 20:04:17.773782 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:04:17.881854 | server | 0 | simulation.core | took 101 ms to update game state 2016-05-31 20:04:17.881854 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:04:17.965910 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:04:18.204069 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:04:20.484178 | server | 0 | simulation.core | took 109 ms to process job list 2016-05-31 20:04:21.753023 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:04:21.897120 | server | 0 | simulation.core | took 129 ms to process job list 2016-05-31 20:04:24.106592 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:04:24.421802 | server | 0 | simulation.core | took 128 ms to update game state 2016-05-31 20:04:24.421802 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:04:24.897121 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:04:25.466499 | server | 0 | simulation.core | took 106 ms to process job list 2016-05-31 20:04:25.667633 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:04:25.892783 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:04:26.038880 | server | 0 | simulation.core | took 127 ms to process job list 2016-05-31 20:04:26.144953 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:04:26.259027 | server | 0 | simulation.core | took 107 ms to update game state 2016-05-31 20:04:26.259027 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:04:26.488182 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:04:26.606259 | server | 0 | simulation.core | took 113 ms to update game state 2016-05-31 20:04:26.606259 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:04:26.759214 | server | 0 | simulation.core | took 122 ms to process job list 2016-05-31 20:04:27.165487 | server | 1 | simulation.remote_client | started buffering client updates. (seq:40663 ack:40653) 2016-05-31 20:04:27.337369 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:40663 ack:40656) 2016-05-31 20:04:27.399872 | server | 1 | simulation.remote_client | started buffering client updates. (seq:40667 ack:40656) 2016-05-31 20:04:27.637200 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:40667 ack:40663) 2016-05-31 20:04:27.757366 | server | 1 | simulation.remote_client | started buffering client updates. (seq:40673 ack:40663) 2016-05-31 20:04:27.928807 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:40673 ack:40667) 2016-05-31 20:04:27.991317 | server | 1 | simulation.remote_client | started buffering client updates. (seq:40677 ack:40667) 2016-05-31 20:04:28.156988 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:40677 ack:40673) 2016-05-31 20:04:28.328102 | server | 1 | simulation.remote_client | started buffering client updates. (seq:40683 ack:40673) 2016-05-31 20:04:28.386141 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:40683 ack:40677) 2016-05-31 20:04:28.573272 | server | 1 | simulation.remote_client | started buffering client updates. (seq:40687 ack:40677) 2016-05-31 20:04:28.627302 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:40687 ack:40683) 2016-05-31 20:04:28.984540 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:04:29.136642 | server | 0 | simulation.core | took 143 ms to update game state 2016-05-31 20:04:29.136642 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:04:29.565241 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:04:29.652766 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:04:30.402888 | server | 0 | simulation.core | took 132 ms to update game state 2016-05-31 20:04:30.402888 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:04:32.414554 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:04:32.535635 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:04:32.839837 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:04:32.973937 | server | 0 | simulation.core | took 124 ms to process job list 2016-05-31 20:04:33.133033 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:04:33.589346 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:04:34.537969 | server | 0 | simulation.core | took 111 ms to process job list 2016-05-31 20:04:34.645041 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:04:34.825161 | server | 0 | simulation.core | took 169 ms to process job list 2016-05-31 20:04:35.265454 | server | 0 | simulation.core | took 133 ms to update game state 2016-05-31 20:04:35.265454 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:04:35.640705 | server | 0 | simulation.core | took 365 ms to update game state 2016-05-31 20:04:35.640705 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:04:35.972926 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:04:36.387202 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:04:36.814488 | server | 0 | simulation.core | took 417 ms to update game state 2016-05-31 20:04:36.814488 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:04:37.511952 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:04:37.753113 | server | 0 | simulation.core | took 115 ms to process job list 2016-05-31 20:04:37.836180 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:04:38.228430 | server | 0 | simulation.core | took 113 ms to process job list 2016-05-31 20:04:38.471592 | server | 0 | simulation.core | took 166 ms to update game state 2016-05-31 20:04:38.471592 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:04:38.882866 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:04:39.355182 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:04:40.425895 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-31 20:04:40.522960 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:04:41.750778 | server | 0 | simulation.core | took 109 ms to process job list 2016-05-31 20:04:44.638706 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:04:46.025628 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:04:46.497943 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:04:47.137369 | server | 0 | simulation.core | took 126 ms to update game state 2016-05-31 20:04:47.137369 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:04:47.505616 | server | 0 | simulation.core | took 126 ms to process job list 2016-05-31 20:04:48.795888 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:04:48.913968 | server | 0 | simulation.core | took 101 ms to process job list 2016-05-31 20:04:49.862599 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:04:50.295887 | server | 0 | simulation.core | took 137 ms to process job list 2016-05-31 20:04:51.632778 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:04:51.704827 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:04:51.830910 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:04:52.464333 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:04:52.651458 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:04:52.804562 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:04:53.448990 | server | 0 | simulation.core | took 123 ms to update game state 2016-05-31 20:04:53.448990 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:04:54.900957 | server | 0 | simulation.core | took 101 ms to process job list 2016-05-31 20:04:55.017035 | server | 0 | simulation.core | took 110 ms to update game state 2016-05-31 20:04:55.018036 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:04:55.099090 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:04:55.434314 | server | 0 | simulation.core | took 315 ms to update game state 2016-05-31 20:04:55.434314 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:04:55.553393 | server | 0 | simulation.core | took 109 ms to update game state 2016-05-31 20:04:55.553393 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:04:55.632445 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:04:55.702492 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:04:55.832579 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:04:56.131779 | server | 0 | simulation.core | took 173 ms to update game state 2016-05-31 20:04:56.131779 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:04:56.755194 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:04:57.480773 | server | 0 | simulation.core | took 117 ms to update game state 2016-05-31 20:04:57.481774 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:04:57.549819 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:04:57.742949 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:04:57.899051 | server | 0 | simulation.core | took 114 ms to process job list 2016-05-31 20:04:58.032142 | server | 0 | simulation.core | took 125 ms to update game state 2016-05-31 20:04:58.033142 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:04:58.224270 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:04:58.946751 | server | 0 | simulation.core | took 132 ms to update game state 2016-05-31 20:04:58.946751 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:04:59.408061 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:04:59.525139 | server | 0 | simulation.core | took 109 ms to update game state 2016-05-31 20:04:59.525139 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:04:59.609192 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:04:59.817332 | server | 0 | simulation.core | took 120 ms to update game state 2016-05-31 20:04:59.817332 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:04:59.965429 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:05:00.503789 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:05:01.300320 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:05:02.090847 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:05:06.494865 | server | 1 | simulation.remote_client | started buffering client updates. (seq:41249 ack:41239) 2016-05-31 20:05:06.561164 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:41249 ack:41246) 2016-05-31 20:05:06.914351 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:05:09.742718 | server | 1 | lua.memory | lua shared heap size: 386.067 MB. 2016-05-31 20:05:09.742718 | server | 1 | lua.memory | o: outstanding allocs 2016-05-31 20:05:09.742718 | server | 1 | lua.memory | 96 bytes (o:1831665) : ######################################## 2016-05-31 20:05:09.742718 | server | 1 | lua.memory | 64 bytes (o: 749170) : ################ 2016-05-31 20:05:09.742718 | server | 1 | lua.memory | 40 bytes (o: 721867) : ############### 2016-05-31 20:05:09.742718 | server | 1 | lua.memory | 160 bytes (o: 106531) : ## 2016-05-31 20:05:09.742718 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-31 20:05:09.900824 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:05:10.567288 | server | 0 | simulation.core | took 134 ms to update game state 2016-05-31 20:05:10.568290 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:05:12.759151 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:05:14.627663 | server | 0 | simulation.core | took 104 ms to update game state 2016-05-31 20:05:14.627663 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:05:15.628422 | server | 0 | simulation.core | took 139 ms to update game state 2016-05-31 20:05:15.628422 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:05:18.588189 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:05:18.666319 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:05:19.197912 | server | 0 | simulation.core | took 312 ms to update game state 2016-05-31 20:05:19.197912 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:05:19.490105 | server | 0 | simulation.core | took 227 ms to update game state 2016-05-31 20:05:19.490105 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:05:20.030467 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:05:20.216589 | server | 0 | simulation.core | took 123 ms to update game state 2016-05-31 20:05:20.216589 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:05:20.311653 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:05:21.355711 | server | 0 | simulation.core | took 198 ms to update game state 2016-05-31 20:05:21.355711 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:05:22.704530 | server | 0 | simulation.core | took 118 ms to update game state 2016-05-31 20:05:22.704530 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:05:22.820931 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:05:23.616545 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:05:24.115877 | server | 0 | simulation.core | took 375 ms to update game state 2016-05-31 20:05:24.115877 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:05:24.816344 | server | 0 | simulation.core | took 147 ms to update game state 2016-05-31 20:05:24.816344 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:05:25.524817 | server | 0 | simulation.core | took 143 ms to update game state 2016-05-31 20:05:25.524817 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:05:26.447431 | server | 0 | simulation.core | took 163 ms to update game state 2016-05-31 20:05:26.447431 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:05:29.259404 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:05:29.321914 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:05:32.208761 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:05:34.376519 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:05:38.428493 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:05:41.694353 | server | 0 | simulation.core | took 102 ms to update game state 2016-05-31 20:05:41.694353 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:05:41.757253 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:05:41.892062 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:05:43.249073 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:05:44.776198 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:05:44.854334 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:05:45.102742 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:05:45.208536 | server | 0 | simulation.core | took 105 ms to update game state 2016-05-31 20:05:45.208536 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:05:45.551001 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:05:46.436560 | server | 0 | simulation.core | took 256 ms to update game state 2016-05-31 20:05:46.436560 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:05:47.231564 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:05:47.613365 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:05:48.706094 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:05:48.780143 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:05:49.402559 | server | 0 | simulation.core | took 128 ms to update game state 2016-05-31 20:05:49.403562 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:05:49.531644 | server | 0 | simulation.core | took 118 ms to update game state 2016-05-31 20:05:49.531644 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:05:49.675742 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:05:50.652393 | server | 0 | simulation.core | took 538 ms to update game state 2016-05-31 20:05:50.652393 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:05:51.008734 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:05:51.952704 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:05:53.028643 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:05:53.571129 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:05:55.203766 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:05:55.543394 | server | 0 | simulation.core | took 117 ms to process job list 2016-05-31 20:05:57.881372 | server | 1 | simulation.remote_client | started buffering client updates. (seq:42053 ack:42043) 2016-05-31 20:05:58.240755 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:42053 ack:42045) 2016-05-31 20:05:58.301647 | server | 1 | simulation.remote_client | started buffering client updates. (seq:42060 ack:42045) 2016-05-31 20:05:58.355536 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:42060 ack:42053) 2016-05-31 20:05:58.471325 | server | 1 | simulation.remote_client | started buffering client updates. (seq:42063 ack:42053) 2016-05-31 20:05:58.542229 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:42063 ack:42060) 2016-05-31 20:05:58.775016 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:06:01.783121 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:06:02.013200 | server | 0 | simulation.core | took 107 ms to update game state 2016-05-31 20:06:02.013200 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:06:02.720672 | server | 0 | simulation.core | took 165 ms to update game state 2016-05-31 20:06:02.720672 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:06:03.409131 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:06:03.857430 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:06:05.571423 | server | 1 | simulation.remote_client | started buffering client updates. (seq:42176 ack:42166) 2016-05-31 20:06:05.696431 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:06:05.743309 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:06:06.190235 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:42176 ack:42169) 2016-05-31 20:06:06.268367 | server | 1 | simulation.remote_client | started buffering client updates. (seq:42188 ack:42169) 2016-05-31 20:06:06.564413 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:42188 ack:42188) 2016-05-31 20:06:06.797569 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:06:08.826822 | server | 0 | simulation.core | took 113 ms to update game state 2016-05-31 20:06:08.826822 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:06:09.757121 | server | 1 | lua.memory | lua shared heap size: 360.501 MB. 2016-05-31 20:06:09.757121 | server | 1 | lua.memory | o: outstanding allocs 2016-05-31 20:06:09.757121 | server | 1 | lua.memory | 96 bytes (o:1552937) : ######################################## 2016-05-31 20:06:09.757121 | server | 1 | lua.memory | 40 bytes (o: 766315) : ################### 2016-05-31 20:06:09.757121 | server | 1 | lua.memory | 64 bytes (o: 710531) : ################## 2016-05-31 20:06:09.757121 | server | 1 | lua.memory | 320 bytes (o: 103065) : ## 2016-05-31 20:06:09.757121 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-31 20:06:13.550815 | server | 0 | simulation.core | took 254 ms to update game state 2016-05-31 20:06:13.550815 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:06:14.626532 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:06:14.754617 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:06:14.953749 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:06:16.074267 | server | 0 | simulation.core | took 103 ms to update game state 2016-05-31 20:06:16.074267 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:06:16.753426 | server | 0 | simulation.core | took 433 ms to update game state 2016-05-31 20:06:16.753426 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:06:16.888516 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: reproduction_rate_multiplier on entity: (16165562 Rabbit) but there was no attribute data 2016-05-31 20:06:17.739083 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:06:18.044288 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:06:18.150358 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:06:19.107996 | server | 0 | simulation.core | took 544 ms to update game state 2016-05-31 20:06:19.107996 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:06:19.190051 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:06:19.390184 | server | 0 | simulation.core | took 134 ms to update game state 2016-05-31 20:06:19.391185 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:06:19.600324 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:06:21.205677 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:06:21.359488 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:06:22.081967 | server | 0 | simulation.core | took 140 ms to update game state 2016-05-31 20:06:22.081967 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:06:23.322522 | server | 0 | simulation.core | took 102 ms to update game state 2016-05-31 20:06:23.322522 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:06:23.523872 | server | 0 | simulation.core | took 132 ms to update game state 2016-05-31 20:06:23.523872 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:06:24.156918 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:06:24.283000 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:06:24.481133 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:06:25.082536 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:06:25.357718 | server | 0 | simulation.core | took 265 ms to update game state 2016-05-31 20:06:25.357718 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:06:25.611886 | server | 0 | simulation.core | took 221 ms to update game state 2016-05-31 20:06:25.611886 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:06:25.681935 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:06:25.807017 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:06:25.968126 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:06:26.282335 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:06:26.436437 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:06:28.278337 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:06:28.592500 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:06:31.057413 | server | 0 | simulation.core | took 252 ms to update game state 2016-05-31 20:06:31.057413 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:06:32.080786 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:06:32.231033 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:06:34.227120 | server | 0 | simulation.core | took 217 ms to update game state 2016-05-31 20:06:34.227120 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:06:34.645027 | server | 0 | simulation.core | took 341 ms to update game state 2016-05-31 20:06:34.645027 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:06:34.797128 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:06:36.206901 | server | 0 | simulation.core | took 114 ms to update game state 2016-05-31 20:06:36.206901 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:06:36.269423 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:06:36.395441 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:06:36.553783 | server | 0 | simulation.core | took 141 ms to update game state 2016-05-31 20:06:36.554784 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:06:36.648846 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:06:36.865992 | server | 0 | simulation.core | took 205 ms to update game state 2016-05-31 20:06:36.865992 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:06:36.929034 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:06:37.385337 | server | 0 | simulation.core | took 322 ms to update game state 2016-05-31 20:06:37.385337 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:06:37.574465 | server | 0 | simulation.core | took 117 ms to update game state 2016-05-31 20:06:37.574465 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:06:37.640508 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-31 20:06:38.567895 | server | 0 | simulation.core | took 171 ms to update game state 2016-05-31 20:06:38.567895 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:06:38.799599 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:06:40.187789 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-31 20:06:41.442475 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (16165562 Rabbit) but there was no attribute data 2016-05-31 20:06:42.936242 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:06:43.107905 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:06:46.801529 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:06:47.656042 | server | 1 | simulation.remote_client | started buffering client updates. (seq:42806 ack:42796) 2016-05-31 20:06:47.720557 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:42806 ack:42798) 2016-05-31 20:06:47.776829 | server | 1 | simulation.remote_client | started buffering client updates. (seq:42808 ack:42798) 2016-05-31 20:06:47.886215 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:42808 ack:42806) 2016-05-31 20:06:48.545311 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:06:48.722606 | server | 0 | simulation.core | took 106 ms to update game state 2016-05-31 20:06:48.722606 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:06:49.198262 | server | 0 | simulation.core | took 107 ms to update game state 2016-05-31 20:06:49.198262 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:06:49.338893 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:06:51.660564 | server | 0 | simulation.core | took 104 ms to update game state 2016-05-31 20:06:51.660564 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:06:52.927495 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:06:53.786278 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:06:55.606462 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:06:55.856477 | server | 0 | simulation.core | took 172 ms to update game state 2016-05-31 20:06:55.856477 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:06:56.498321 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (16165562 Rabbit) but there was no attribute data 2016-05-31 20:06:56.820639 | server | 0 | simulation.core | took 105 ms to update game state 2016-05-31 20:06:56.820639 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:06:57.201290 | server | 0 | simulation.core | took 154 ms to update game state 2016-05-31 20:06:57.201290 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:06:57.456460 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:06:57.705627 | server | 0 | simulation.core | took 240 ms to update game state 2016-05-31 20:06:57.705627 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:06:58.664692 | server | 0 | simulation.core | took 182 ms to update game state 2016-05-31 20:06:58.664692 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:06:59.190895 | server | 0 | simulation.core | took 111 ms to update game state 2016-05-31 20:06:59.190895 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:07:00.527787 | server | 0 | simulation.core | took 162 ms to update game state 2016-05-31 20:07:00.527787 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:07:00.742931 | server | 0 | simulation.core | took 114 ms to process job list 2016-05-31 20:07:01.427386 | server | 0 | simulation.core | took 673 ms to update game state 2016-05-31 20:07:01.427386 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:07:01.541462 | server | 0 | simulation.core | took 103 ms to update game state 2016-05-31 20:07:01.542463 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:07:03.364019 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (16004400 Rabbit) but there was no attribute data 2016-05-31 20:07:03.365020 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (12031930 Rabbit) but there was no attribute data 2016-05-31 20:07:04.599781 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:07:04.662286 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:07:07.858579 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:07:09.389683 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:07:09.552388 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:07:09.807184 | server | 1 | lua.memory | lua shared heap size: 379.482 MB. 2016-05-31 20:07:09.808184 | server | 1 | lua.memory | o: outstanding allocs 2016-05-31 20:07:09.808184 | server | 1 | lua.memory | 96 bytes (o:1772840) : ######################################## 2016-05-31 20:07:09.808184 | server | 1 | lua.memory | 64 bytes (o: 739526) : ################ 2016-05-31 20:07:09.808184 | server | 1 | lua.memory | 40 bytes (o: 712963) : ################ 2016-05-31 20:07:09.808184 | server | 1 | lua.memory | 160 bytes (o: 104844) : ## 2016-05-31 20:07:09.808184 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-31 20:07:10.589619 | server | 0 | simulation.core | took 104 ms to update game state 2016-05-31 20:07:10.589619 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:07:11.859497 | server | 0 | simulation.core | took 115 ms to update game state 2016-05-31 20:07:11.859497 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:07:12.323131 | server | 0 | simulation.core | took 190 ms to update game state 2016-05-31 20:07:12.324122 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:07:12.789432 | server | 0 | simulation.core | took 142 ms to process job list 2016-05-31 20:07:13.169686 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:07:14.687117 | server | 1 | simulation.remote_client | started buffering client updates. (seq:43207 ack:43197) 2016-05-31 20:07:14.805894 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:43207 ack:43204) 2016-05-31 20:07:18.270467 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (12031930 Rabbit) but there was no attribute data 2016-05-31 20:07:19.017457 | server | 0 | simulation.core | took 122 ms to update game state 2016-05-31 20:07:19.017457 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:07:21.822091 | server | 0 | simulation.core | took 205 ms to update game state 2016-05-31 20:07:21.822091 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:07:22.021309 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:07:22.195426 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:07:22.326513 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:07:23.517151 | server | 0 | simulation.core | took 105 ms to update game state 2016-05-31 20:07:23.517151 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:07:23.595280 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:07:23.739855 | server | 0 | simulation.core | took 129 ms to update game state 2016-05-31 20:07:23.739855 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:07:24.365325 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:07:24.704258 | server | 0 | simulation.core | took 103 ms to update game state 2016-05-31 20:07:24.704258 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:07:26.094688 | server | 0 | simulation.core | took 153 ms to update game state 2016-05-31 20:07:26.094688 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:07:26.845003 | server | 0 | simulation.core | took 593 ms to update game state 2016-05-31 20:07:26.846003 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:07:27.564465 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:07:27.697878 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:07:28.172293 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:07:28.304716 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:07:29.260058 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:07:29.795414 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:07:30.971365 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:07:31.948725 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:07:32.026852 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:07:32.393964 | server | 0 | simulation.core | took 104 ms to update game state 2016-05-31 20:07:32.393964 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:07:33.196499 | server | 0 | simulation.core | took 162 ms to update game state 2016-05-31 20:07:33.196499 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:07:33.352603 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:07:33.719850 | server | 0 | simulation.core | took 133 ms to update game state 2016-05-31 20:07:33.719850 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:07:33.858941 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:07:34.981688 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:07:35.056741 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:07:35.767213 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:07:35.900302 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:07:36.172483 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:07:36.773883 | server | 0 | simulation.core | took 103 ms to update game state 2016-05-31 20:07:36.773883 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:07:36.896966 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:07:37.023051 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:07:37.808573 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:07:37.890628 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:07:37.983691 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:07:38.223851 | server | 0 | simulation.core | took 101 ms to update game state 2016-05-31 20:07:38.223851 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:07:38.745198 | server | 0 | simulation.core | took 109 ms to update game state 2016-05-31 20:07:38.745198 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:07:38.934324 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (12031930 Rabbit) but there was no attribute data 2016-05-31 20:07:38.939327 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:07:39.625785 | server | 0 | simulation.core | took 181 ms to update game state 2016-05-31 20:07:39.625785 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:07:39.878954 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:07:40.876836 | server | 1 | simulation.remote_client | started buffering client updates. (seq:43599 ack:43589) 2016-05-31 20:07:40.972763 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:43599 ack:43592) 2016-05-31 20:07:41.082145 | server | 1 | simulation.remote_client | started buffering client updates. (seq:43602 ack:43592) 2016-05-31 20:07:42.057376 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:43602 ack:43599) 2016-05-31 20:07:42.119873 | server | 1 | simulation.remote_client | started buffering client updates. (seq:43620 ack:43599) 2016-05-31 20:07:42.396298 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:43620 ack:43620) 2016-05-31 20:07:43.408347 | server | 0 | simulation.core | took 111 ms to update game state 2016-05-31 20:07:43.408347 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:07:43.673522 | server | 0 | simulation.core | took 175 ms to update game state 2016-05-31 20:07:43.673522 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:07:45.055124 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:07:45.195753 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:07:45.632061 | server | 1 | simulation.remote_client | started buffering client updates. (seq:43672 ack:43662) 2016-05-31 20:07:45.683715 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:43672 ack:43668) 2016-05-31 20:07:46.757533 | server | 0 | simulation.core | took 121 ms to update game state 2016-05-31 20:07:46.757533 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:07:47.170595 | server | 0 | simulation.core | took 117 ms to update game state 2016-05-31 20:07:47.170595 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:07:47.217477 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (16004400 Rabbit) but there was no attribute data 2016-05-31 20:07:47.217477 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (12031930 Rabbit) but there was no attribute data 2016-05-31 20:07:47.330790 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:07:47.746067 | server | 0 | simulation.core | took 178 ms to update game state 2016-05-31 20:07:47.747068 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:07:48.437528 | server | 0 | simulation.core | took 110 ms to process job list 2016-05-31 20:07:48.804628 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:07:50.094118 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:07:51.402041 | server | 0 | simulation.core | took 102 ms to process job list 2016-05-31 20:07:53.836694 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:07:53.907743 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:07:55.254896 | server | 0 | simulation.core | took 102 ms to update game state 2016-05-31 20:07:55.254896 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:07:55.582115 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:07:56.128480 | server | 0 | simulation.core | took 135 ms to update game state 2016-05-31 20:07:56.129480 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:07:56.481715 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:07:56.640821 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:07:56.835952 | server | 0 | simulation.core | took 102 ms to process job list 2016-05-31 20:07:57.801595 | server | 1 | simulation.remote_client | started buffering client updates. (seq:43865 ack:43855) 2016-05-31 20:07:58.309260 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:43865 ack:43859) 2016-05-31 20:07:58.418624 | server | 1 | simulation.remote_client | started buffering client updates. (seq:43876 ack:43859) 2016-05-31 20:07:58.782652 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:43876 ack:43876) 2016-05-31 20:07:59.105273 | server | 1 | simulation.remote_client | started buffering client updates. (seq:43886 ack:43876) 2016-05-31 20:07:59.174318 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:43886 ack:43884) 2016-05-31 20:07:59.840328 | server | 1 | simulation.remote_client | started buffering client updates. (seq:43898 ack:43888) 2016-05-31 20:08:00.003400 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:43898 ack:43890) 2016-05-31 20:08:00.074447 | server | 1 | simulation.remote_client | started buffering client updates. (seq:43901 ack:43890) 2016-05-31 20:08:00.126483 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:43901 ack:43898) 2016-05-31 20:08:00.565776 | server | 0 | simulation.core | took 133 ms to update game state 2016-05-31 20:08:00.565776 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:08:00.633822 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:08:01.245229 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:08:01.643494 | server | 0 | simulation.core | took 193 ms to update game state 2016-05-31 20:08:01.643494 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:08:02.266909 | server | 0 | simulation.core | took 161 ms to update game state 2016-05-31 20:08:02.266909 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:08:02.335957 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:08:02.655168 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:08:03.194778 | server | 1 | simulation.remote_client | started buffering client updates. (seq:43944 ack:43934) 2016-05-31 20:08:03.257281 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:43944 ack:43941) 2016-05-31 20:08:03.866308 | server | 0 | simulation.core | took 108 ms to update game state 2016-05-31 20:08:03.947361 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:08:04.187546 | server | 0 | simulation.core | took 161 ms to update game state 2016-05-31 20:08:04.187546 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:08:04.371669 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:08:04.842984 | server | 0 | simulation.core | took 186 ms to update game state 2016-05-31 20:08:04.842984 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:08:06.545514 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:08:07.714123 | server | 0 | simulation.core | took 169 ms to update game state 2016-05-31 20:08:07.714123 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:08:07.909337 | server | 0 | simulation.core | took 127 ms to update game state 2016-05-31 20:08:07.909337 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:08:08.077451 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:08:09.116312 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:08:09.357477 | server | 0 | simulation.core | took 162 ms to update game state 2016-05-31 20:08:09.357477 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:08:09.512827 | server | 0 | simulation.core | took 145 ms to update game state 2016-05-31 20:08:09.512827 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:08:09.808493 | server | 1 | lua.memory | lua shared heap size: 347.131 MB. 2016-05-31 20:08:09.808493 | server | 1 | lua.memory | o: outstanding allocs 2016-05-31 20:08:09.808493 | server | 1 | lua.memory | 96 bytes (o:1647654) : ######################################## 2016-05-31 20:08:09.808493 | server | 1 | lua.memory | 64 bytes (o: 640193) : ############### 2016-05-31 20:08:09.808493 | server | 1 | lua.memory | 40 bytes (o: 550535) : ############# 2016-05-31 20:08:09.808493 | server | 1 | lua.memory | 320 bytes (o: 99468) : ## 2016-05-31 20:08:09.808493 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-31 20:08:13.262287 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-31 20:08:14.560059 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:08:14.677136 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:08:15.614776 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:08:16.918645 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:08:17.187825 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:08:17.260874 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:08:17.730185 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:08:17.824249 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:08:18.773881 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:08:18.842928 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:08:20.427984 | server | 0 | simulation.core | took 119 ms to update game state 2016-05-31 20:08:20.428985 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:08:20.632122 | server | 0 | simulation.core | took 135 ms to update game state 2016-05-31 20:08:20.632122 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:08:21.191492 | server | 1 | simulation.remote_client | started buffering client updates. (seq:44223 ack:44213) 2016-05-31 20:08:21.719721 | server | 0 | simulation.core | took 160 ms to update game state 2016-05-31 20:08:21.719721 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:08:21.918248 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:44223 ack:44217) 2016-05-31 20:08:21.985292 | server | 1 | simulation.remote_client | started buffering client updates. (seq:44234 ack:44217) 2016-05-31 20:08:22.120383 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:08:22.303506 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:08:22.987127 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:44234 ack:44234) 2016-05-31 20:08:23.044165 | server | 1 | simulation.remote_client | started buffering client updates. (seq:44252 ack:44234) 2016-05-31 20:08:23.106672 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:08:23.559820 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:08:24.642948 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:44252 ack:44252) 2016-05-31 20:08:24.721000 | server | 1 | simulation.remote_client | started buffering client updates. (seq:44282 ack:44252) 2016-05-31 20:08:24.943148 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:44282 ack:44282) 2016-05-31 20:08:25.230498 | server | 1 | simulation.remote_client | started buffering client updates. (seq:44292 ack:44282) 2016-05-31 20:08:25.618305 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:08:25.727685 | server | 0 | simulation.core | took 111 ms to update game state 2016-05-31 20:08:25.727685 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:08:26.243337 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:08:26.305840 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:08:26.399594 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:08:26.774614 | server | 0 | simulation.core | took 105 ms to update game state 2016-05-31 20:08:26.774614 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:08:26.852743 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:08:26.977750 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:08:27.187284 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:44292 ack:44288) 2016-05-31 20:08:27.274343 | server | 1 | simulation.remote_client | started buffering client updates. (seq:44323 ack:44288) 2016-05-31 20:08:28.145924 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:44323 ack:44323) 2016-05-31 20:08:28.244990 | server | 1 | simulation.remote_client | started buffering client updates. (seq:44340 ack:44323) 2016-05-31 20:08:28.514169 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:44340 ack:44340) 2016-05-31 20:08:28.942455 | server | 0 | simulation.core | took 326 ms to update game state 2016-05-31 20:08:28.942455 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:08:29.194242 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:08:29.538009 | server | 1 | simulation.remote_client | started buffering client updates. (seq:44358 ack:44348) 2016-05-31 20:08:31.301115 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:44358 ack:44349) 2016-05-31 20:08:31.357154 | server | 1 | simulation.remote_client | started buffering client updates. (seq:44389 ack:44349) 2016-05-31 20:08:31.746365 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:44389 ack:44389) 2016-05-31 20:08:31.949500 | server | 1 | simulation.remote_client | started buffering client updates. (seq:44399 ack:44389) 2016-05-31 20:08:32.340143 | server | 0 | simulation.core | took 124 ms to update game state 2016-05-31 20:08:32.340143 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:08:33.808968 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:08:35.152789 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:08:38.106065 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:08:41.139866 | server | 0 | simulation.core | took 952 ms to update game state 2016-05-31 20:08:41.155493 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:08:42.602624 | server | 0 | simulation.core | took 137 ms to update game state 2016-05-31 20:08:42.602624 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:08:43.758947 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:08:44.946499 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:08:45.384014 | server | 0 | simulation.core | took 119 ms to update game state 2016-05-31 20:08:45.399653 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:08:46.493450 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:08:46.946600 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:08:47.743512 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:08:49.290469 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:08:49.790494 | server | 0 | simulation.core | took 155 ms to update game state 2016-05-31 20:08:49.790494 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:08:50.665542 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:08:50.806174 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:08:51.603085 | client | 1 | renderer.renderer | ignoring duplicate screen resize to (1366, 768) 2016-05-31 20:08:51.696841 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:44399 ack:44399) 2016-05-31 20:08:51.790596 | server | 1 | simulation.remote_client | started buffering client updates. (seq:44714 ack:44399) 2016-05-31 20:08:51.993728 | client | 1 | renderer.renderer | ignoring duplicate screen resize to (1366, 768) 2016-05-31 20:08:52.299710 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:44714 ack:44714) 2016-05-31 20:08:52.361750 | server | 1 | simulation.remote_client | started buffering client updates. (seq:44724 ack:44714) 2016-05-31 20:08:52.658949 | server | 0 | simulation.core | took 115 ms to update game state 2016-05-31 20:08:52.658949 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:08:52.663951 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:44724 ack:44724) 2016-05-31 20:08:54.263019 | server | 0 | simulation.core | took 169 ms to update game state 2016-05-31 20:08:54.263019 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:08:54.443141 | server | 0 | simulation.core | took 173 ms to update game state 2016-05-31 20:08:54.443141 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:08:54.689303 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:08:54.831399 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:08:55.536580 | server | 0 | simulation.core | took 471 ms to update game state 2016-05-31 20:08:55.536580 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:08:55.908681 | server | 0 | simulation.core | took 112 ms to update game state 2016-05-31 20:08:55.908681 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:08:57.982471 | server | 1 | simulation.remote_client | started buffering client updates. (seq:44802 ack:44792) 2016-05-31 20:08:58.032504 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:08:58.090543 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:44802 ack:44798) 2016-05-31 20:08:58.326702 | server | 1 | simulation.remote_client | started buffering client updates. (seq:44808 ack:44798) 2016-05-31 20:08:58.384739 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:44808 ack:44802) 2016-05-31 20:08:58.441777 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:08:59.405365 | server | 1 | simulation.remote_client | started buffering client updates. (seq:44826 ack:44816) 2016-05-31 20:09:01.233583 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:09:01.467973 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:09:01.467973 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (11956765 Fox) but there was no attribute data 2016-05-31 20:09:03.843097 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:09:04.531420 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:44826 ack:44820) 2016-05-31 20:09:04.547046 | client | 1 | renderer.renderer | ignoring duplicate screen resize to (1366, 768) 2016-05-31 20:09:04.609549 | server | 1 | simulation.remote_client | started buffering client updates. (seq:44920 ack:44820) 2016-05-31 20:09:04.734331 | server | 0 | simulation.core | took 127 ms to update game state 2016-05-31 20:09:04.734331 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:09:05.024997 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:44920 ack:44920) 2016-05-31 20:09:06.447345 | server | 1 | simulation.remote_client | started buffering client updates. (seq:44947 ack:44937) 2016-05-31 20:09:06.603603 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:44947 ack:44940) 2016-05-31 20:09:06.673123 | server | 1 | simulation.remote_client | started buffering client updates. (seq:44951 ack:44940) 2016-05-31 20:09:07.155073 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:09:07.233202 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:09:07.280078 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:09:07.645406 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:44951 ack:44947) 2016-05-31 20:09:07.715453 | server | 1 | simulation.remote_client | started buffering client updates. (seq:44968 ack:44947) 2016-05-31 20:09:08.717060 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:09:08.905884 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:44968 ack:44968) 2016-05-31 20:09:08.978933 | server | 1 | simulation.remote_client | started buffering client updates. (seq:44989 ack:44968) 2016-05-31 20:09:09.239106 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:44989 ack:44989) 2016-05-31 20:09:09.894543 | server | 1 | lua.memory | lua shared heap size: 389.017 MB. 2016-05-31 20:09:09.894543 | server | 1 | lua.memory | o: outstanding allocs 2016-05-31 20:09:09.894543 | server | 1 | lua.memory | 96 bytes (o:1766133) : ######################################## 2016-05-31 20:09:09.894543 | server | 1 | lua.memory | 40 bytes (o: 811746) : ################## 2016-05-31 20:09:09.894543 | server | 1 | lua.memory | 64 bytes (o: 744593) : ################ 2016-05-31 20:09:09.894543 | server | 1 | lua.memory | 160 bytes (o: 108549) : ## 2016-05-31 20:09:09.894543 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-31 20:09:10.442909 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:09:10.571996 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:09:10.896211 | server | 0 | simulation.core | took 204 ms to update game state 2016-05-31 20:09:10.896211 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:09:11.000359 | server | 1 | simulation.remote_client | started buffering client updates. (seq:45018 ack:45008) 2016-05-31 20:09:11.703522 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:09:12.109792 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:09:12.172296 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:09:12.297303 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:09:12.844204 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:09:13.062967 | server | 0 | simulation.core | took 117 ms to update game state 2016-05-31 20:09:13.062967 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:09:13.906760 | server | 0 | simulation.core | took 350 ms to update game state 2016-05-31 20:09:13.906760 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:09:13.969263 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:09:14.203650 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:09:14.703676 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:09:14.906812 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:09:15.438089 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:09:16.683922 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:45018 ack:45011) 2016-05-31 20:09:16.777680 | server | 1 | simulation.remote_client | started buffering client updates. (seq:45114 ack:45011) 2016-05-31 20:09:17.047252 | client | 1 | renderer.renderer | ignoring duplicate screen resize to (1366, 768) 2016-05-31 20:09:17.296040 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:45114 ack:45114) 2016-05-31 20:09:17.357080 | server | 1 | simulation.remote_client | started buffering client updates. (seq:45124 ack:45114) 2016-05-31 20:09:17.522191 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:45124 ack:45124) 2016-05-31 20:09:17.651276 | server | 0 | simulation.core | took 122 ms to process job list 2016-05-31 20:09:17.854422 | server | 0 | simulation.core | took 131 ms to process job list 2016-05-31 20:09:18.181629 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:09:18.556884 | server | 0 | simulation.core | took 110 ms to update game state 2016-05-31 20:09:18.556884 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:09:19.401443 | server | 0 | simulation.core | took 834 ms to update game state 2016-05-31 20:09:19.402444 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:09:19.603578 | server | 0 | simulation.core | took 150 ms to update game state 2016-05-31 20:09:19.604578 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:09:20.239718 | server | 0 | simulation.core | took 609 ms to update game state 2016-05-31 20:09:20.239718 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:09:20.681011 | server | 0 | simulation.core | took 430 ms to update game state 2016-05-31 20:09:20.681011 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:09:20.782079 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:09:21.002225 | server | 0 | simulation.core | took 135 ms to update game state 2016-05-31 20:09:21.002225 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:09:21.251392 | server | 0 | simulation.core | took 109 ms to update game state 2016-05-31 20:09:21.251392 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:09:21.409496 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:09:21.472539 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-31 20:09:21.863801 | server | 0 | simulation.core | took 328 ms to update game state 2016-05-31 20:09:21.885829 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:09:22.015901 | server | 0 | simulation.core | took 111 ms to update game state 2016-05-31 20:09:22.015901 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:09:22.185014 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:09:22.707674 | server | 0 | simulation.core | took 234 ms to process job list 2016-05-31 20:09:22.832681 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:09:22.933865 | server | 0 | simulation.core | took 102 ms to update game state 2016-05-31 20:09:22.933865 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:09:23.176348 | server | 0 | simulation.core | took 154 ms to update game state 2016-05-31 20:09:23.176348 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:09:23.714707 | server | 2 | simulation.pathfinder.astar | [astar tid:183764 (5157356 Baz Zenter) @ (-1094.00, 48.00, -682.00)] open set is empty! returning 2016-05-31 20:09:23.831785 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:09:24.096962 | server | 0 | simulation.core | took 126 ms to update game state 2016-05-31 20:09:24.096962 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:09:24.148997 | server | 2 | simulation.pathfinder.astar | [astar tid:183858 (5682056 Lyra Asalar) @ (-1094.00, 48.00, -682.00)] open set is empty! returning 2016-05-31 20:09:24.221044 | server | 2 | simulation.pathfinder.astar | [astar tid:183883 (12489 Marlek Sayyar) @ (-1094.00, 48.00, -682.00)] open set is empty! returning 2016-05-31 20:09:24.525248 | server | 0 | simulation.core | took 124 ms to update game state 2016-05-31 20:09:24.525248 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:09:24.593292 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:09:25.053598 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:09:25.212706 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-31 20:09:25.256735 | server | 0 | simulation.core | took 127 ms to update game state 2016-05-31 20:09:25.256735 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:09:25.669009 | server | 0 | simulation.core | took 397 ms to update game state 2016-05-31 20:09:25.670010 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:09:26.324683 | server | 0 | simulation.core | took 108 ms to update game state 2016-05-31 20:09:26.324683 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:09:26.628761 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:09:27.237868 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:09:27.652145 | server | 0 | simulation.core | took 102 ms to process job list 2016-05-31 20:09:27.875293 | server | 0 | simulation.core | took 212 ms to process job list 2016-05-31 20:09:28.212518 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:09:28.399643 | server | 2 | simulation.pathfinder.astar | [astar tid:184265 (5682056 Lyra Asalar) @ (-1094.00, 48.00, -682.00)] open set is empty! returning 2016-05-31 20:09:28.728862 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:09:28.948241 | server | 0 | simulation.core | took 133 ms to update game state 2016-05-31 20:09:28.948241 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:09:29.670111 | server | 0 | simulation.core | took 105 ms to process job list 2016-05-31 20:09:29.844924 | server | 0 | simulation.core | took 107 ms to update game state 2016-05-31 20:09:29.844924 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:09:30.120270 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:09:30.543494 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:09:32.004467 | server | 0 | simulation.core | took 160 ms to update game state 2016-05-31 20:09:32.005469 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:09:32.317676 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-31 20:09:32.495795 | server | 0 | simulation.core | took 119 ms to update game state 2016-05-31 20:09:32.495795 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:09:32.885135 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:09:33.206058 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:09:33.711395 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:09:33.768433 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:09:34.013597 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:09:34.612850 | server | 0 | simulation.core | took 115 ms to update game state 2016-05-31 20:09:34.612850 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:09:34.747282 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-31 20:09:35.137709 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:09:35.474795 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:09:35.787317 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:09:36.131085 | server | 1 | simulation.remote_client | started buffering client updates. (seq:45347 ack:45337) 2016-05-31 20:09:36.345009 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:09:36.407510 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:45347 ack:45340) 2016-05-31 20:09:36.467789 | server | 1 | simulation.remote_client | started buffering client updates. (seq:45351 ack:45340) 2016-05-31 20:09:37.889743 | server | 0 | simulation.core | took 119 ms to update game state 2016-05-31 20:09:38.046023 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:09:38.155381 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:09:39.052062 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:45351 ack:45347) 2016-05-31 20:09:39.121347 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:09:39.121347 | server | 1 | simulation.remote_client | started buffering client updates. (seq:45394 ack:45347) 2016-05-31 20:09:39.652625 | server | 0 | simulation.core | took 205 ms to update game state 2016-05-31 20:09:39.668377 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:09:39.871389 | server | 0 | simulation.core | took 189 ms to update game state 2016-05-31 20:09:39.871389 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:09:39.980771 | server | 0 | simulation.core | took 105 ms to update game state 2016-05-31 20:09:39.980771 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:09:40.058896 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:09:40.121402 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:09:40.293281 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:09:40.652674 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:09:40.699552 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:09:40.918312 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:09:40.980818 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:09:41.090201 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:09:41.277711 | server | 0 | simulation.core | took 115 ms to update game state 2016-05-31 20:09:41.277711 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:09:41.849402 | server | 0 | simulation.core | took 356 ms to update game state 2016-05-31 20:09:41.849402 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:09:42.193181 | server | 0 | simulation.core | took 171 ms to update game state 2016-05-31 20:09:42.193181 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:09:42.474439 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:09:42.552569 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:45394 ack:45394) 2016-05-31 20:09:42.630697 | server | 1 | simulation.remote_client | started buffering client updates. (seq:45440 ack:45394) 2016-05-31 20:09:42.786958 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:09:43.286982 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:09:43.787012 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:09:44.333913 | server | 0 | simulation.core | took 104 ms to update game state 2016-05-31 20:09:44.333913 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:09:44.662051 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:09:44.808848 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:45440 ack:45440) 2016-05-31 20:09:44.866886 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:09:44.866886 | server | 1 | simulation.remote_client | started buffering client updates. (seq:45478 ack:45440) 2016-05-31 20:09:45.804440 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:09:46.288839 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:09:46.523224 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:09:47.097389 | server | 0 | simulation.core | took 123 ms to update game state 2016-05-31 20:09:47.097389 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:09:47.191534 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:09:47.199541 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:45478 ack:45478) 2016-05-31 20:09:47.261433 | server | 1 | simulation.remote_client | started buffering client updates. (seq:45519 ack:45478) 2016-05-31 20:09:47.730209 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:09:48.384954 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:45519 ack:45519) 2016-05-31 20:09:48.467008 | server | 1 | simulation.remote_client | started buffering client updates. (seq:45540 ack:45519) 2016-05-31 20:09:48.673390 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:45540 ack:45540) 2016-05-31 20:10:09.921242 | server | 1 | lua.memory | lua shared heap size: 380.417 MB. 2016-05-31 20:10:09.921242 | server | 1 | lua.memory | o: outstanding allocs 2016-05-31 20:10:09.921242 | server | 1 | lua.memory | 96 bytes (o:1734324) : ######################################## 2016-05-31 20:10:09.921242 | server | 1 | lua.memory | 40 bytes (o: 782550) : ################## 2016-05-31 20:10:09.921242 | server | 1 | lua.memory | 64 bytes (o: 744683) : ################# 2016-05-31 20:10:09.921242 | server | 1 | lua.memory | 160 bytes (o: 111204) : ## 2016-05-31 20:10:09.921242 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-31 20:10:18.614077 | server | 0 | simulation.core | took 114 ms to update game state 2016-05-31 20:10:18.614077 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:10:18.945227 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:10:19.033137 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:10:19.205018 | server | 1 | simulation.remote_client | started buffering client updates. (seq:46056 ack:46046) 2016-05-31 20:10:19.323562 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:46056 ack:46053) 2016-05-31 20:10:19.595979 | server | 0 | simulation.core | took 129 ms to update game state 2016-05-31 20:10:19.595979 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:10:19.674108 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:10:19.674108 | server | 1 | simulation.remote_client | started buffering client updates. (seq:46063 ack:46053) 2016-05-31 20:10:20.252263 | server | 0 | simulation.core | took 126 ms to update game state 2016-05-31 20:10:20.252263 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:10:20.855456 | server | 0 | simulation.core | took 141 ms to update game state 2016-05-31 20:10:20.855456 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:10:20.996090 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:10:21.167973 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:46063 ack:46056) 2016-05-31 20:10:21.231868 | server | 1 | simulation.remote_client | started buffering client updates. (seq:46087 ack:46056) 2016-05-31 20:10:21.521310 | server | 0 | simulation.core | took 173 ms to update game state 2016-05-31 20:10:21.521310 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:10:21.582348 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:46087 ack:46087) 2016-05-31 20:10:21.889553 | server | 0 | simulation.core | took 115 ms to process job list 2016-05-31 20:10:22.146960 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:10:22.318842 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:10:22.671621 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:10:22.762682 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:10:22.932795 | server | 1 | simulation.remote_client | started buffering client updates. (seq:46112 ack:46102) 2016-05-31 20:10:23.208677 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:46112 ack:46105) 2016-05-31 20:10:23.410276 | server | 0 | simulation.core | took 189 ms to update game state 2016-05-31 20:10:23.410276 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:10:23.413278 | server | 1 | simulation.remote_client | started buffering client updates. (seq:46118 ack:46105) 2016-05-31 20:10:23.462547 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:46118 ack:46112) 2016-05-31 20:10:23.571926 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:10:23.634433 | server | 1 | simulation.remote_client | started buffering client updates. (seq:46122 ack:46112) 2016-05-31 20:10:23.806317 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:10:24.103210 | server | 0 | simulation.core | took 245 ms to update game state 2016-05-31 20:10:24.134464 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:10:24.259463 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:10:24.493854 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:10:24.603236 | server | 0 | simulation.core | took 107 ms to update game state 2016-05-31 20:10:24.603236 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:10:24.759487 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:10:25.072007 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:10:25.134511 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:10:25.290769 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:10:25.431400 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:10:25.478276 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:10:25.743917 | server | 0 | simulation.core | took 102 ms to update game state 2016-05-31 20:10:25.743917 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:10:26.322074 | server | 0 | simulation.core | took 352 ms to update game state 2016-05-31 20:10:26.322074 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:10:26.384577 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:10:26.618959 | server | 0 | simulation.core | took 119 ms to update game state 2016-05-31 20:10:26.618959 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:10:27.181489 | server | 0 | simulation.core | took 109 ms to update game state 2016-05-31 20:10:27.353392 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:10:27.462751 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:10:27.580536 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:46122 ack:46118) 2016-05-31 20:10:27.643039 | server | 1 | simulation.remote_client | started buffering client updates. (seq:46174 ack:46118) 2016-05-31 20:10:28.126750 | server | 0 | simulation.core | took 194 ms to update game state 2016-05-31 20:10:28.126750 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:10:28.218815 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:46174 ack:46174) 2016-05-31 20:10:28.397931 | server | 0 | simulation.core | took 106 ms to process job list 2016-05-31 20:10:28.454969 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:10:28.464975 | server | 1 | simulation.remote_client | started buffering client updates. (seq:46184 ack:46174) 2016-05-31 20:10:28.514244 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:46184 ack:46183) 2016-05-31 20:10:28.764262 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:10:28.998645 | server | 1 | simulation.remote_client | started buffering client updates. (seq:46193 ack:46183) 2016-05-31 20:10:29.060536 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:46193 ack:46184) 2016-05-31 20:10:29.115575 | server | 1 | simulation.remote_client | started buffering client updates. (seq:46195 ack:46184) 2016-05-31 20:10:29.303090 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:10:29.303090 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:46195 ack:46193) 2016-05-31 20:10:29.584361 | server | 1 | simulation.remote_client | started buffering client updates. (seq:46203 ack:46193) 2016-05-31 20:10:29.896871 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:46203 ack:46195) 2016-05-31 20:10:29.963773 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:10:29.963773 | server | 1 | simulation.remote_client | started buffering client updates. (seq:46209 ack:46195) 2016-05-31 20:10:30.338793 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:10:30.870072 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:10:31.104461 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:10:31.401351 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:10:31.979504 | server | 0 | simulation.core | took 104 ms to update game state 2016-05-31 20:10:31.979504 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:10:32.495158 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:10:32.667043 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:10:33.760846 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:10:34.104615 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:10:34.385882 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:10:34.495259 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:46209 ack:46203) 2016-05-31 20:10:34.557760 | server | 1 | simulation.remote_client | started buffering client updates. (seq:46287 ack:46203) 2016-05-31 20:10:34.635892 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:10:35.135919 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:10:35.370304 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:10:35.667197 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:10:35.839091 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:10:36.276602 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:10:36.385983 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:10:36.979759 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:10:37.729800 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:10:38.401711 | server | 0 | simulation.core | took 325 ms to update game state 2016-05-31 20:10:38.401711 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:10:38.906522 | server | 0 | simulation.core | took 118 ms to update game state 2016-05-31 20:10:38.906522 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:10:39.297170 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:10:39.469048 | client | 1 | renderer.renderer | ignoring duplicate screen resize to (1366, 768) 2016-05-31 20:10:39.675910 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:46287 ack:46287) 2016-05-31 20:10:39.816524 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:10:39.816524 | server | 1 | simulation.remote_client | started buffering client updates. (seq:46368 ack:46287) 2016-05-31 20:10:40.107497 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:46368 ack:46368) 2016-05-31 20:10:40.293406 | server | 0 | simulation.core | took 126 ms to update game state 2016-05-31 20:10:40.293406 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:10:40.402787 | server | 0 | simulation.core | took 110 ms to update game state 2016-05-31 20:10:40.402787 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:10:40.434038 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (11956765 Fox) but there was no attribute data 2016-05-31 20:10:40.731408 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:10:41.519268 | server | 0 | simulation.core | took 654 ms to update game state 2016-05-31 20:10:41.519268 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:10:41.961562 | server | 0 | simulation.core | took 160 ms to update game state 2016-05-31 20:10:41.961562 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:10:42.461896 | server | 0 | simulation.core | took 186 ms to update game state 2016-05-31 20:10:42.461896 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:10:42.623003 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:10:42.764097 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:10:43.294452 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:10:43.753757 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:10:45.256513 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:10:45.508725 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:10:45.864700 | server | 0 | simulation.core | took 119 ms to update game state 2016-05-31 20:10:45.864700 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:10:46.144921 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:10:46.797225 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (11956765 Fox) but there was no attribute data 2016-05-31 20:10:46.812857 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:10:46.890979 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:10:47.266013 | server | 1 | simulation.remote_client | started buffering client updates. (seq:46471 ack:46461) 2016-05-31 20:10:47.726937 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:46471 ack:46463) 2016-05-31 20:10:47.789439 | server | 1 | simulation.remote_client | started buffering client updates. (seq:46479 ack:46463) 2016-05-31 20:10:47.887978 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:10:48.012982 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:46479 ack:46471) 2016-05-31 20:10:48.093656 | server | 1 | simulation.remote_client | started buffering client updates. (seq:46484 ack:46471) 2016-05-31 20:10:48.174712 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:46484 ack:46479) 2016-05-31 20:10:48.535952 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:10:49.127156 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:10:49.666437 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:10:49.848486 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:10:50.063336 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:10:50.278268 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:10:50.723587 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:10:50.822278 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:10:50.989095 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:10:51.761685 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:10:52.300464 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:10:52.562195 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:10:52.789508 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:10:52.907588 | server | 0 | simulation.core | took 111 ms to update game state 2016-05-31 20:10:53.016742 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:10:53.939376 | server | 0 | simulation.core | took 175 ms to update game state 2016-05-31 20:10:53.940377 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:10:54.533318 | server | 0 | simulation.core | took 103 ms to update game state 2016-05-31 20:10:54.562957 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:10:56.424710 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:10:58.511059 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:10:58.572099 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:10:58.986233 | server | 0 | simulation.core | took 197 ms to update game state 2016-05-31 20:10:59.094305 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:10:59.278428 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:10:59.340469 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:10:59.400509 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:11:00.696395 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:11:09.946941 | server | 1 | lua.memory | lua shared heap size: 306.466 MB. 2016-05-31 20:11:09.946941 | server | 1 | lua.memory | o: outstanding allocs 2016-05-31 20:11:09.946941 | server | 1 | lua.memory | 96 bytes (o:1213295) : ######################################## 2016-05-31 20:11:09.946941 | server | 1 | lua.memory | 64 bytes (o: 629067) : #################### 2016-05-31 20:11:09.946941 | server | 1 | lua.memory | 40 bytes (o: 554295) : ################## 2016-05-31 20:11:09.946941 | server | 1 | lua.memory | 320 bytes (o: 99386) : ### 2016-05-31 20:11:09.946941 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-31 20:11:29.606290 | server | 1 | simulation.remote_client | started buffering client updates. (seq:47234 ack:47224) 2016-05-31 20:11:36.158656 | client | 1 | renderer.renderer | ignoring duplicate screen resize to (1366, 768) 2016-05-31 20:11:36.159654 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:47234 ack:47226) 2016-05-31 20:11:36.209687 | server | 1 | simulation.remote_client | started buffering client updates. (seq:47365 ack:47226) 2016-05-31 20:11:36.361789 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:47365 ack:47365) 2016-05-31 20:11:39.871132 | server | 1 | simulation.remote_client | started buffering client updates. (seq:47437 ack:47427) 2016-05-31 20:11:42.488879 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:47437 ack:47428) 2016-05-31 20:11:42.537917 | server | 1 | simulation.remote_client | started buffering client updates. (seq:47490 ack:47428) 2016-05-31 20:11:43.658653 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:47490 ack:47490) 2016-05-31 20:11:43.709690 | server | 1 | simulation.remote_client | started buffering client updates. (seq:47513 ack:47490) 2016-05-31 20:11:43.810754 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:47513 ack:47513) 2016-05-31 20:12:07.120957 | server | 1 | simulation.remote_client | started buffering client updates. (seq:47970 ack:47960) 2016-05-31 20:12:07.171992 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:47970 ack:47967) 2016-05-31 20:12:09.967028 | server | 1 | lua.memory | lua shared heap size: 308.680 MB. 2016-05-31 20:12:09.967028 | server | 1 | lua.memory | o: outstanding allocs 2016-05-31 20:12:09.967028 | server | 1 | lua.memory | 96 bytes (o:1231542) : ######################################## 2016-05-31 20:12:09.967028 | server | 1 | lua.memory | 64 bytes (o: 635194) : #################### 2016-05-31 20:12:09.967028 | server | 1 | lua.memory | 40 bytes (o: 560794) : ################## 2016-05-31 20:12:09.967028 | server | 1 | lua.memory | 320 bytes (o: 99386) : ### 2016-05-31 20:12:09.967028 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-31 20:12:17.543545 | server | 1 | simulation.remote_client | started buffering client updates. (seq:48157 ack:48147) 2016-05-31 20:12:22.799671 | client | 0 | client.core | starting save. 2016-05-31 20:12:28.018710 | client | 0 | client.core | saved. 2016-05-31 20:12:28.728346 | client | 1 | renderer.renderer | ignoring duplicate screen resize to (1366, 768) 2016-05-31 20:12:29.006778 | server | 0 | simulation.core | Starting save. 2016-05-31 20:13:09.890369 | server | 0 | simulation.core | Saved. 2016-05-31 20:13:09.890369 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:48157 ack:48148) 2016-05-31 20:13:09.890369 | server | 1 | simulation.remote_client | started buffering client updates. (seq:48339 ack:48157) 2016-05-31 20:13:10.015376 | server | 1 | lua.memory | lua shared heap size: 266.540 MB. 2016-05-31 20:13:10.015376 | server | 1 | lua.memory | o: outstanding allocs 2016-05-31 20:13:10.015376 | server | 1 | lua.memory | 96 bytes (o: 713671) : ######################################## 2016-05-31 20:13:10.015376 | server | 1 | lua.memory | 64 bytes (o: 626059) : ################################### 2016-05-31 20:13:10.015376 | server | 1 | lua.memory | 40 bytes (o: 563591) : ############################### 2016-05-31 20:13:10.015376 | server | 1 | lua.memory | 160 bytes (o: 112640) : ###### 2016-05-31 20:13:10.015376 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-31 20:13:10.046628 | client | 1 | client.core | clearing save deferred pointers 2016-05-31 20:13:10.187257 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:48339 ack:48339) 2016-05-31 20:13:29.014925 | server | 1 | simulation.remote_client | started buffering client updates. (seq:48713 ack:48703) 2016-05-31 20:13:30.389993 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:48713 ack:48704) 2016-05-31 20:13:30.452482 | server | 1 | simulation.remote_client | started buffering client updates. (seq:48736 ack:48704) 2016-05-31 20:13:30.577487 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:48736 ack:48736) 2016-05-31 20:13:31.800002 | server | 1 | simulation.remote_client | started buffering client updates. (seq:48761 ack:48751) 2016-05-31 20:14:10.064327 | server | 1 | lua.memory | lua shared heap size: 255.392 MB. 2016-05-31 20:14:10.065328 | server | 1 | lua.memory | o: outstanding allocs 2016-05-31 20:14:10.065328 | server | 1 | lua.memory | 64 bytes (o: 622505) : ######################################## 2016-05-31 20:14:10.065328 | server | 1 | lua.memory | 96 bytes (o: 597807) : ###################################### 2016-05-31 20:14:10.065328 | server | 1 | lua.memory | 40 bytes (o: 559565) : ################################### 2016-05-31 20:14:10.065328 | server | 1 | lua.memory | 160 bytes (o: 112113) : ####### 2016-05-31 20:14:10.065328 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-31 20:14:13.633703 | client | 1 | renderer.renderer | ignoring duplicate screen resize to (1366, 768) 2016-05-31 20:14:13.641708 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:48761 ack:48752) 2016-05-31 20:14:13.692746 | server | 1 | simulation.remote_client | started buffering client updates. (seq:49545 ack:48752) 2016-05-31 20:14:13.813822 | client | 1 | renderer.renderer | ignoring duplicate screen resize to (1366, 768) 2016-05-31 20:14:13.946914 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:49545 ack:49545) 2016-05-31 20:14:26.536309 | server | 1 | simulation.remote_client | started buffering client updates. (seq:49798 ack:49788) 2016-05-31 20:14:28.241222 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:49798 ack:49790) 2016-05-31 20:14:28.290256 | server | 1 | simulation.remote_client | started buffering client updates. (seq:49830 ack:49790) 2016-05-31 20:14:28.442359 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:49830 ack:49830) 2016-05-31 20:14:49.476467 | server | 1 | simulation.remote_client | started buffering client updates. (seq:50244 ack:50234) 2016-05-31 20:14:49.526501 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:50244 ack:50243) 2016-05-31 20:14:56.467132 | server | 1 | simulation.remote_client | started buffering client updates. (seq:50378 ack:50368) 2016-05-31 20:14:58.194831 | client | 2 | network | client allocating new send buffer (total: 0) 2016-05-31 20:15:10.123919 | server | 1 | lua.memory | lua shared heap size: 257.406 MB. 2016-05-31 20:15:10.123919 | server | 1 | lua.memory | o: outstanding allocs 2016-05-31 20:15:10.123919 | server | 1 | lua.memory | 64 bytes (o: 627563) : ######################################## 2016-05-31 20:15:10.123919 | server | 1 | lua.memory | 96 bytes (o: 612211) : ####################################### 2016-05-31 20:15:10.123919 | server | 1 | lua.memory | 40 bytes (o: 564708) : ################################### 2016-05-31 20:15:10.123919 | server | 1 | lua.memory | 160 bytes (o: 113029) : ####### 2016-05-31 20:15:10.123919 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-31 20:15:36.047129 | client | 1 | lua.code | Shutting down script host. 2016-05-31 20:15:37.578450 | client | 1 | lua.code | Script host destroyed. 2016-05-31 20:16:01.407783 | client | 0 | physics.navgrid | subspace pathfinder is enabled 2016-05-31 20:16:10.142622 | server | 1 | lua.memory | lua shared heap size: 208.535 MB. 2016-05-31 20:16:10.142622 | server | 1 | lua.memory | o: outstanding allocs 2016-05-31 20:16:10.142622 | server | 1 | lua.memory | 96 bytes (o: 496469) : ######################################## 2016-05-31 20:16:10.142622 | server | 1 | lua.memory | 64 bytes (o: 482892) : ###################################### 2016-05-31 20:16:10.142622 | server | 1 | lua.memory | 40 bytes (o: 469069) : ##################################### 2016-05-31 20:16:10.142622 | server | 1 | lua.memory | 160 bytes (o: 90599) : ####### 2016-05-31 20:16:10.142622 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-31 20:16:10.564514 | client | 1 | renderer.renderer | ignoring duplicate screen resize to (1366, 768) 2016-05-31 20:16:10.564514 | server | 0 | simulation.core | Restarting game. 2016-05-31 20:16:10.689518 | client | 1 | renderer.renderer | ignoring duplicate screen resize to (1366, 768) 2016-05-31 20:17:01.739010 | server | 1 | simulation.core | Shutting down traces. 2016-05-31 20:17:01.848384 | server | 1 | simulation.core | Shutting down game objects. 2016-05-31 20:17:06.286114 | server | 1 | simulation.core | All entities and datastores have been destroyed. 2016-05-31 20:17:06.692388 | server | 1 | lua.code | Shutting down script host. 2016-05-31 20:17:08.208089 | server | 1 | deferred | [deferred 35381 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-05-31 20:17:08.208089 | server | 1 | deferred | [deferred 22552 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-05-31 20:17:08.208089 | server | 1 | deferred | [deferred 5244 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-05-31 20:17:08.208089 | server | 1 | deferred | [deferred 5302 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-05-31 20:17:08.208089 | server | 1 | deferred | [deferred 6692 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-05-31 20:17:08.208089 | server | 1 | deferred | [deferred 7471 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-05-31 20:17:08.208089 | server | 1 | deferred | [deferred 7026 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-05-31 20:17:08.208089 | server | 1 | deferred | [deferred 22804 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-05-31 20:17:08.208089 | server | 1 | deferred | [deferred 14441 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-05-31 20:17:08.208089 | server | 1 | deferred | [deferred 16534 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-05-31 20:17:08.208089 | server | 1 | deferred | [deferred 30721 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-05-31 20:17:08.208089 | server | 1 | deferred | [deferred 30658 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-05-31 20:17:08.208089 | server | 1 | deferred | [deferred 35637 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-05-31 20:17:08.208089 | server | 1 | deferred | [deferred 35857 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-05-31 20:17:08.208089 | server | 1 | deferred | [deferred 35890 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-05-31 20:17:10.676968 | server | 1 | lua.code | Script host destroyed. 2016-05-31 20:17:26.209009 | server | 1 | simulation.core | Shutting down data objects. 2016-05-31 20:17:26.318394 | server | 0 | physics.navgrid | subspace pathfinder is enabled 2016-05-31 20:17:26.474649 | client | 0 | client.core | no save file specified. server restart finished. 2016-05-31 20:17:26.849690 | server | 1 | mod radiant | lua controller lifetime tracking set to "nil" 2016-05-31 20:17:26.912173 | client | 1 | mod radiant | lua controller lifetime tracking set to "nil" 2016-05-31 20:17:27.084057 | server | 0 | mod stonehearth.ai.service | [] enable_cpp_compound_action is on 2016-05-31 20:17:33.162494 | server | 0 | sysinfo | Memory Stats: Finished Loading Simulation 2016-05-31 20:17:33.162494 | server | 0 | sysinfo | Total System Memory: 3.818 GB (4099170304 bytes) 2016-05-31 20:17:33.162494 | server | 0 | sysinfo | Current Memory Usage: 2.191 GB (2352816128 bytes) 2016-05-31 20:17:33.162494 | server | 0 | sysinfo | Total Address Space: 8.000 TB (8796092891136 bytes) 2016-05-31 20:17:33.162494 | server | 0 | sysinfo | Available Address Space: 7.996 TB (8792054284288 bytes) 2016-05-31 20:17:33.162494 | server | 0 | sysinfo | Used Address Space: 3.761 GB (4038606848 bytes) 2016-05-31 20:17:33.162494 | server | 1 | lua.memory | lua shared heap size: 18.051 MB. 2016-05-31 20:17:33.162494 | server | 1 | lua.memory | o: outstanding allocs 2016-05-31 20:17:33.162494 | server | 1 | lua.memory | 64 bytes (o: 35634) : ######################################## 2016-05-31 20:17:33.162494 | server | 1 | lua.memory | 96 bytes (o: 30862) : ################################## 2016-05-31 20:17:33.162494 | server | 1 | lua.memory | 40 bytes (o: 27904) : ############################### 2016-05-31 20:17:33.162494 | server | 1 | lua.memory | 48 bytes (o: 8719) : ######### 2016-05-31 20:17:33.162494 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-31 20:17:33.178122 | client | 1 | client.core | reporting client load progress 55.50%... 2016-05-31 20:17:33.178122 | client | 1 | client.core | reporting client load progress 61.00%... 2016-05-31 20:17:33.178122 | client | 1 | client.core | reporting client load progress 66.50%... 2016-05-31 20:17:33.178122 | client | 1 | client.core | reporting client load progress 72.00%... 2016-05-31 20:17:33.178122 | client | 1 | client.core | reporting client load progress 77.50%... 2016-05-31 20:17:33.178122 | client | 1 | client.core | reporting client load progress 83.00%... 2016-05-31 20:17:33.178122 | client | 1 | client.core | reporting client load progress 88.50%... 2016-05-31 20:17:33.178122 | client | 1 | client.core | reporting client load progress 94.00%... 2016-05-31 20:17:33.178122 | client | 1 | client.core | reporting client load progress 99.50%... 2016-05-31 20:17:34.637948 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:51604 ack:51604) 2016-05-31 20:17:34.641951 | server | 1 | simulation.remote_client | started buffering client updates. (seq:51633 ack:51604) 2016-05-31 20:17:34.739018 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:51633 ack:51633) 2016-05-31 20:17:41.500305 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-31 20:17:41.906578 | server | 2 | simulation.core | game loop exhausted before any jobs processed!