2019-01-08 16:14:13.816906 | server | 1 | app | Stonehearth Version 1.1.0.949 (x64) 2019-01-08 16:14:13.819903 | server | 1 | core.config | user id is 61c47a53-f661-43b3-bca0-e9f515f24b4f 2019-01-08 16:14:13.819903 | server | 1 | core.config | session id is 375b5c9f-8489-4283-9d8e-66e87819b089 2019-01-08 16:14:13.819903 | server | 0 | app | Steam present. 2019-01-08 16:14:13.823914 | server | 0 | core.system | Initializing crash reporter 2019-01-08 16:14:25.751637 | server | 1 | resources | Modules have been modified by the user! 2019-01-08 16:14:25.920344 | server | 1 | resources | could not find resource for norsehearth/services/server/population/data/norseling_population.json while processing mixintos for SupperModX. ignoring. 2019-01-08 16:14:25.922343 | server | 1 | resources | could not find resource for norsehearth/data/norseling_population.json while processing mixintos for SupperModX. ignoring. 2019-01-08 16:14:25.925341 | server | 1 | resources | could not find resource for populusque_romanus/data/populusque_romanus_population.json while processing mixintos for SupperModX. ignoring. 2019-01-08 16:14:25.927340 | server | 1 | resources | could not find resource for nordlingmod/data/nordlings_population.json while processing mixintos for SupperModX. ignoring. 2019-01-08 16:14:26.100161 | server | 1 | resources | could not find resource for swamp_goblins:jobs:index while processing mixintos for archipelago_biome. ignoring. 2019-01-08 16:14:26.172120 | server | 1 | resources | could not find resource for brewerymod/manifest.json while processing mixintos for archipelago_biome. ignoring. 2019-01-08 16:14:26.974823 | server | 0 | app | Running Stonehearth server on port 63740 2019-01-08 16:14:26.974823 | client | 0 | client.core | Connecting to local server... 2019-01-08 16:14:26.986867 | server | 0 | physics.navgrid | subspace pathfinder is enabled 2019-01-08 16:14:26.991861 | client | 1 | game_engine | Initializing OpenGL 2019-01-08 16:14:27.190893 | client | 1 | game_engine | Determining window placement 2019-01-08 16:14:27.190893 | client | 1 | game_engine | Selecting monitor at 960, 540 2019-01-08 16:14:27.190893 | client | 1 | game_engine | Creating OpenGL Window 2019-01-08 16:14:27.547682 | server | 1 | mod radiant | lua controller lifetime tracking set to "nil" 2019-01-08 16:14:27.671640 | server | 0 | mod stonehearth.ai.service | enable_cpp_placeholders is on 2019-01-08 16:14:27.671640 | server | 0 | mod stonehearth.ai.service | enable_cpp_compound_action is on 2019-01-08 16:14:28.190599 | client | 1 | game_engine | Creating OpenGL Context 2019-01-08 16:14:28.190599 | client | 1 | game_engine | Finished OpenGL Initialization 2019-01-08 16:14:28.442807 | client | 1 | horde.general | Initializing GL2 backend using OpenGL driver '4.6.0 NVIDIA 416.94' by 'NVIDIA Corporation' on 'GeForce GTX 750/PCIe/SSE2' 2019-01-08 16:14:30.614780 | client | 1 | browser | cef started. 2019-01-08 16:14:30.698741 | client | 1 | browser | Navigate called without an existing browser! 2019-01-08 16:14:30.799672 | thread12832 | 1 | browser | Doing a buffered navigation to http://radiant/stonehearth/ui/root/index.html 2019-01-08 16:14:31.151940 | client | 0 | physics.navgrid | subspace pathfinder is enabled 2019-01-08 16:14:31.351828 | client | 1 | client.core | user feedback is off 2019-01-08 16:14:44.657035 | server | 1 | mod archipelago_biome.version | Archipelago Biome Mod last updated at Stonehearth 1.1.0.947 2019-01-08 16:14:44.688016 | server | 0 | mod stonehearth_ace | ACE server initialized 2019-01-08 16:14:44.857935 | client | 1 | network | client allocating new send buffer (total: 0) 2019-01-08 16:14:44.865914 | client | 0 | client.core | Authenticating... 2019-01-08 16:14:44.946869 | server | 0 | simulation.core | Making authentication request with provider: host 2019-01-08 16:14:44.946869 | server | 0 | simulation.core | Authentication successful, responding with session. 2019-01-08 16:14:44.946869 | server | 0 | simulation.core | { "session" : { "player_id" : "player_1", "client_id" : "host", "provider" : "host" }, "state" : "configuring" } 2019-01-08 16:14:44.975852 | server | 1 | mod stonehearth.build.building_monitor | inventory was not present for player player_1 2019-01-08 16:14:44.977851 | server | 0 | mod stonehearth | Player 'player_1' joined 2019-01-08 16:14:44.998840 | server | 1 | network | server allocating new send buffer (total: 0) 2019-01-08 16:14:44.999839 | client | 0 | client.core | Authenticated 2019-01-08 16:14:45.009833 | client | 1 | mod radiant | lua controller lifetime tracking set to "nil" 2019-01-08 16:14:47.100831 | client | 0 | mod stonehearth_ace | ACE client initialized 2019-01-08 16:14:48.637728 | server | 1 | simulation.remote_client | started buffering client updates. (seq:51 ack:0) 2019-01-08 16:14:50.346917 | client | 1 | lua.code | unrecognized object type 'boxed' in json_to_lua! 2019-01-08 16:14:50.346917 | client | 1 | lua.code | unrecognized object type 'boxed' in json_to_lua! 2019-01-08 16:14:50.442376 | server | 1 | lua.code | unrecognized object type 'boxed' in json_to_lua! 2019-01-08 16:14:50.442376 | server | 1 | lua.code | unrecognized object type 'boxed' in json_to_lua! 2019-01-08 16:14:50.487349 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:51 ack:51) 2019-01-08 16:14:50.538321 | server | 1 | simulation.remote_client | started buffering client updates. (seq:88 ack:51) 2019-01-08 16:14:51.052760 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:88 ack:88) 2019-01-08 16:15:06.006636 | client | 0 | client.core | Returning to main menu 2019-01-08 16:15:07.051580 | server | 1 | simulation.remote_client | started buffering client updates. (seq:410 ack:390) 2019-01-08 16:15:10.792735 | client | 1 | resources | Modules have been modified by the user! 2019-01-08 16:15:11.247848 | client | 1 | resources | could not find resource for archipelago_biome:trees:bend_palm:large while processing mixintos for stonehearth_ace. ignoring. 2019-01-08 16:15:11.248848 | client | 1 | resources | could not find resource for archipelago_biome:trees:bend_palm:small while processing mixintos for stonehearth_ace. ignoring. 2019-01-08 16:15:11.249853 | client | 1 | resources | could not find resource for archipelago_biome:trees:dranden:small while processing mixintos for stonehearth_ace. ignoring. 2019-01-08 16:15:11.250847 | client | 1 | resources | could not find resource for archipelago_biome:trees:palm:large while processing mixintos for stonehearth_ace. ignoring. 2019-01-08 16:15:11.251846 | client | 1 | resources | could not find resource for archipelago_biome:trees:palm:small while processing mixintos for stonehearth_ace. ignoring. 2019-01-08 16:15:11.252833 | client | 1 | resources | could not find resource for archipelago_biome:trees:palm:sapling while processing mixintos for stonehearth_ace. ignoring. 2019-01-08 16:15:11.253833 | client | 1 | resources | could not find resource for archipelago_biome:trees:papaya while processing mixintos for stonehearth_ace. ignoring. 2019-01-08 16:15:11.254832 | client | 1 | resources | could not find resource for archipelago_biome:trees:smalea:small while processing mixintos for stonehearth_ace. ignoring. 2019-01-08 16:15:11.763834 | client | 1 | ai.thread | Could not find coroutine to destroy: 0000023E92CEC508 2019-01-08 16:15:11.763834 | client | 1 | ai.thread | Could not find coroutine to destroy: 0000023E86A09D78 2019-01-08 16:15:11.768825 | cef | 1 | browser | Load error: -3 2019-01-08 16:15:11.807822 | client | 0 | core.system | not tested C:\rb\ihome\root\SH-OB0-BUILD\stonehearth\source\game_engine\legacy_game_engine\horde_render_node.cpp 165 2019-01-08 16:15:11.854972 | client | 1 | lua.code | Shutting down script host. 2019-01-08 16:15:11.966908 | client | 1 | lua.code | Script host destroyed. 2019-01-08 16:15:11.984900 | client | 0 | physics.navgrid | subspace pathfinder is enabled 2019-01-08 16:15:12.021877 | client | 1 | game_engine | ignoring duplicate screen resize to (1920, 1080) 2019-01-08 16:15:12.114823 | server | 1 | ai.thread | Could not find coroutine to destroy: 0000023E86A091A8 2019-01-08 16:15:12.114823 | server | 1 | ai.thread | Could not find coroutine to destroy: 0000023E869CCD48 2019-01-08 16:15:12.119822 | server | 0 | om.entity | Reference still exists to (1) after destroy_entity was called 2019-01-08 16:15:12.119822 | server | 1 | simulation.core | All entities have been destroyed. 2019-01-08 16:15:12.120821 | server | 1 | simulation.core | Shutting down traces. 2019-01-08 16:15:12.120821 | server | 1 | simulation.core | Shutting down game objects. 2019-01-08 16:15:12.120821 | server | 1 | simulation.core | All entities and datastores have been destroyed. 2019-01-08 16:15:12.120821 | server | 1 | lua.code | Shutting down script host. 2019-01-08 16:15:12.212768 | server | 1 | lua.code | Script host destroyed. 2019-01-08 16:15:12.212768 | server | 1 | simulation.core | Shutting down data objects. 2019-01-08 16:15:17.184991 | server | 1 | resources | Modules have been modified by the user! 2019-01-08 16:15:17.593758 | server | 1 | resources | could not find resource for archipelago_biome:trees:bend_palm:large while processing mixintos for stonehearth_ace. ignoring. 2019-01-08 16:15:17.595757 | server | 1 | resources | could not find resource for archipelago_biome:trees:bend_palm:small while processing mixintos for stonehearth_ace. ignoring. 2019-01-08 16:15:17.596756 | server | 1 | resources | could not find resource for archipelago_biome:trees:dranden:small while processing mixintos for stonehearth_ace. ignoring. 2019-01-08 16:15:17.597755 | server | 1 | resources | could not find resource for archipelago_biome:trees:palm:large while processing mixintos for stonehearth_ace. ignoring. 2019-01-08 16:15:17.598754 | server | 1 | resources | could not find resource for archipelago_biome:trees:palm:small while processing mixintos for stonehearth_ace. ignoring. 2019-01-08 16:15:17.599753 | server | 1 | resources | could not find resource for archipelago_biome:trees:palm:sapling while processing mixintos for stonehearth_ace. ignoring. 2019-01-08 16:15:17.600753 | server | 1 | resources | could not find resource for archipelago_biome:trees:papaya while processing mixintos for stonehearth_ace. ignoring. 2019-01-08 16:15:17.601752 | server | 1 | resources | could not find resource for archipelago_biome:trees:smalea:small while processing mixintos for stonehearth_ace. ignoring. 2019-01-08 16:15:18.147440 | server | 0 | physics.navgrid | subspace pathfinder is enabled 2019-01-08 16:15:18.157435 | client | 1 | rpc | received reply with unknown call id '66' 2019-01-08 16:15:18.157435 | client | 1 | rpc | received reply with unknown call id '18' 2019-01-08 16:15:18.157435 | client | 0 | client.core | Server restart finished. 2019-01-08 16:15:18.162433 | client | 1 | mod radiant | lua controller lifetime tracking set to "nil" 2019-01-08 16:15:18.276366 | server | 1 | mod radiant | lua controller lifetime tracking set to "nil" 2019-01-08 16:15:18.339331 | server | 0 | mod stonehearth.ai.service | enable_cpp_placeholders is on 2019-01-08 16:15:18.339331 | server | 0 | mod stonehearth.ai.service | enable_cpp_compound_action is on 2019-01-08 16:15:34.014935 | client | 0 | mod stonehearth_ace | ACE client initialized 2019-01-08 16:15:35.126301 | server | 0 | mod stonehearth_ace | ACE server initialized 2019-01-08 16:15:35.319192 | server | 1 | mod stonehearth.build.building_monitor | inventory was not present for player player_1 2019-01-08 16:15:35.321189 | server | 0 | mod stonehearth | Player 'player_1' joined 2019-01-08 16:15:35.357170 | server | 0 | sysinfo | Memory Stats: Finished Loading Simulation 2019-01-08 16:15:35.357170 | server | 0 | sysinfo | Total System Memory: 15.845 GB (17012928512 bytes) 2019-01-08 16:15:35.357170 | server | 0 | sysinfo | Current Memory Usage: 1.063 GB (1141116928 bytes) 2019-01-08 16:15:35.357170 | server | 0 | sysinfo | Total Address Space: 128.000 TB (140737488224256 bytes) 2019-01-08 16:15:35.357170 | server | 0 | sysinfo | Available Address Space: 127.994 TB (140731360768000 bytes) 2019-01-08 16:15:35.357170 | server | 0 | sysinfo | Used Address Space: 5.707 GB (6127456256 bytes) 2019-01-08 16:15:35.363166 | client | 0 | client.core | reporting client load progress 77.75%... 2019-01-08 16:15:35.364174 | client | 0 | client.core | reporting client load progress 80.50%... 2019-01-08 16:15:35.366165 | client | 0 | client.core | reporting client load progress 83.25%... 2019-01-08 16:15:35.367164 | client | 0 | client.core | reporting client load progress 86.00%... 2019-01-08 16:15:35.368165 | client | 0 | client.core | reporting client load progress 88.75%... 2019-01-08 16:15:35.370161 | client | 0 | client.core | reporting client load progress 91.50%... 2019-01-08 16:15:35.371161 | client | 0 | client.core | reporting client load progress 94.25%... 2019-01-08 16:15:35.373160 | client | 0 | client.core | reporting client load progress 97.00%... 2019-01-08 16:15:35.374159 | client | 0 | client.core | reporting client load progress 99.75%... 2019-01-08 16:15:35.374159 | client | 0 | client.core | SetCurrentUIScreen to restart 2019-01-08 16:15:35.398146 | client | 0 | client.core | Changed UI Screen after load 2019-01-08 16:15:36.890293 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:510 ack:510) 2019-01-08 16:15:37.763812 | server | 1 | simulation.remote_client | started buffering client updates. (seq:530 ack:510) 2019-01-08 16:15:38.467393 | client | 1 | lua.code | unrecognized object type 'boxed' in json_to_lua! 2019-01-08 16:15:38.467393 | client | 1 | lua.code | unrecognized object type 'boxed' in json_to_lua! 2019-01-08 16:15:38.535354 | server | 1 | lua.code | unrecognized object type 'boxed' in json_to_lua! 2019-01-08 16:15:38.535354 | server | 1 | lua.code | unrecognized object type 'boxed' in json_to_lua! 2019-01-08 16:15:38.586324 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:530 ack:514) 2019-01-08 16:15:38.791220 | server | 1 | simulation.remote_client | started buffering client updates. (seq:550 ack:530) 2019-01-08 16:15:39.045544 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:550 ack:550) 2019-01-08 16:17:02.053183 | server | 1 | mod stonehearth.world_generation | Trying to set game mode to stonehearth:game_mode:peaceful when it has already been set to stonehearth:game_mode:peaceful by host 2019-01-08 16:17:02.055180 | server | 1 | resources | error looking for hotloaded manifest /stonehearth_ace/data/biome/temperate/manifest.json: invalid file path '/stonehearth_ace/data/biome/temperate/manifest.json'. 2019-01-08 16:17:35.432256 | server | 0 | simulation.core | took 163 ms to process job list 2019-01-08 16:17:35.747076 | server | 0 | simulation.core | took 139 ms to process job list 2019-01-08 16:17:35.881999 | server | 0 | simulation.core | took 105 ms to process job list 2019-01-08 16:17:36.056899 | server | 0 | simulation.core | took 157 ms to process job list 2019-01-08 16:17:36.220806 | server | 0 | simulation.core | took 147 ms to process job list 2019-01-08 16:17:36.354728 | server | 0 | simulation.core | took 116 ms to process job list 2019-01-08 16:17:36.496648 | server | 0 | simulation.core | took 113 ms to process job list 2019-01-08 16:17:36.663551 | server | 0 | simulation.core | took 160 ms to process job list 2019-01-08 16:17:36.921405 | server | 0 | simulation.core | took 112 ms to process job list 2019-01-08 16:17:37.084313 | server | 0 | simulation.core | took 145 ms to process job list 2019-01-08 16:17:37.365151 | server | 0 | simulation.core | took 138 ms to process job list 2019-01-08 16:17:37.783914 | server | 0 | simulation.core | took 226 ms to process job list 2019-01-08 16:17:37.983799 | server | 0 | simulation.core | took 162 ms to process job list 2019-01-08 16:17:38.153708 | server | 0 | simulation.core | took 148 ms to process job list 2019-01-08 16:17:38.563469 | server | 0 | simulation.core | took 215 ms to process job list 2019-01-08 16:17:38.737367 | server | 0 | simulation.core | took 136 ms to process job list 2019-01-08 16:17:38.910279 | server | 0 | simulation.core | took 144 ms to process job list 2019-01-08 16:17:39.331593 | server | 0 | simulation.core | took 221 ms to process job list 2019-01-08 16:17:39.479506 | server | 0 | simulation.core | took 112 ms to process job list 2019-01-08 16:17:39.649409 | server | 0 | simulation.core | took 142 ms to process job list 2019-01-08 16:17:39.858291 | server | 0 | simulation.core | took 192 ms to process job list 2019-01-08 16:17:40.027196 | server | 0 | simulation.core | took 148 ms to process job list 2019-01-08 16:17:40.189101 | server | 0 | simulation.core | took 132 ms to process job list 2019-01-08 16:17:40.442957 | server | 0 | simulation.core | took 129 ms to process job list 2019-01-08 16:17:40.630853 | server | 0 | simulation.core | took 160 ms to process job list 2019-01-08 16:17:41.047953 | server | 0 | simulation.core | took 161 ms to process job list 2019-01-08 16:17:41.456854 | server | 0 | simulation.core | took 242 ms to process job list 2019-01-08 16:17:41.668733 | server | 0 | simulation.core | took 138 ms to process job list 2019-01-08 16:17:41.884888 | server | 0 | simulation.core | took 200 ms to process job list 2019-01-08 16:17:42.056932 | server | 0 | simulation.core | took 153 ms to process job list 2019-01-08 16:17:42.370850 | server | 0 | simulation.core | took 185 ms to process job list 2019-01-08 16:17:42.581013 | server | 0 | simulation.core | took 139 ms to process job list 2019-01-08 16:17:42.935891 | server | 0 | simulation.core | took 197 ms to process job list 2019-01-08 16:17:43.548893 | server | 0 | simulation.core | took 164 ms to process job list 2019-01-08 16:17:43.747052 | server | 0 | simulation.core | took 107 ms to process job list 2019-01-08 16:17:43.974851 | server | 0 | simulation.core | took 209 ms to process job list 2019-01-08 16:17:44.159639 | server | 0 | simulation.core | took 146 ms to process job list 2019-01-08 16:17:44.275573 | server | 0 | simulation.core | took 114 ms to process job list 2019-01-08 16:17:44.546847 | server | 0 | simulation.core | took 253 ms to process job list 2019-01-08 16:17:44.730017 | server | 0 | simulation.core | took 138 ms to process job list 2019-01-08 16:17:45.076981 | server | 0 | simulation.core | took 140 ms to process job list 2019-01-08 16:17:45.245961 | server | 0 | simulation.core | took 138 ms to process job list 2019-01-08 16:17:45.635972 | server | 0 | simulation.core | took 173 ms to process job list 2019-01-08 16:17:45.848921 | server | 0 | simulation.core | took 196 ms to process job list 2019-01-08 16:17:46.033880 | server | 0 | simulation.core | took 166 ms to process job list 2019-01-08 16:17:46.374953 | server | 0 | simulation.core | took 157 ms to process job list 2019-01-08 16:17:46.511922 | server | 0 | simulation.core | took 106 ms to process job list 2019-01-08 16:17:46.693091 | server | 0 | simulation.core | took 162 ms to process job list 2019-01-08 16:17:46.881984 | server | 0 | simulation.core | took 111 ms to process job list 2019-01-08 16:17:47.032965 | server | 0 | simulation.core | took 133 ms to process job list 2019-01-08 16:17:47.221929 | server | 0 | simulation.core | took 147 ms to process job list 2019-01-08 16:17:47.394103 | server | 0 | simulation.core | took 155 ms to process job list 2019-01-08 16:17:47.644039 | server | 0 | simulation.core | took 158 ms to process job list 2019-01-08 16:17:48.111901 | server | 0 | simulation.core | took 276 ms to process job list 2019-01-08 16:17:48.285987 | server | 0 | simulation.core | took 137 ms to process job list 2019-01-08 16:17:48.500856 | server | 0 | simulation.core | took 147 ms to process job list 2019-01-08 16:17:48.679748 | server | 0 | simulation.core | took 161 ms to process job list 2019-01-08 16:17:49.074054 | server | 0 | simulation.core | took 195 ms to process job list 2019-01-08 16:17:49.291930 | server | 0 | simulation.core | took 176 ms to process job list 2019-01-08 16:17:49.681872 | server | 0 | simulation.core | took 184 ms to process job list 2019-01-08 16:17:50.059839 | server | 0 | ai.execution_frame | (103549 stonehearth_ace:poyo:wild) [stonehearth:top] ai slow start is 0 2019-01-08 16:17:50.355896 | server | 0 | simulation.core | took 465 ms to update game state 2019-01-08 16:17:50.355896 | server | 1 | simulation.core | game loop exhausted before any jobs processed! 2019-01-08 16:17:50.997079 | client | 1 | lua.code | unrecognized object type 'boxed' in json_to_lua! 2019-01-08 16:17:50.998079 | client | 1 | lua.code | unrecognized object type 'boxed' in json_to_lua! 2019-01-08 16:17:51.092956 | server | 1 | lua.code | unrecognized object type 'boxed' in json_to_lua! 2019-01-08 16:17:51.092956 | server | 1 | lua.code | unrecognized object type 'boxed' in json_to_lua! 2019-01-08 16:17:51.575959 | server | 1 | simulation.core | game loop exhausted before any jobs processed! 2019-01-08 16:17:52.048005 | server | 1 | simulation.core | game loop exhausted before any jobs processed! 2019-01-08 16:17:53.782985 | server | 1 | simulation.core | game loop exhausted before any jobs processed! 2019-01-08 16:18:08.321625 | server | 0 | simulation.core | took 123 ms to update game state 2019-01-08 16:18:08.321625 | server | 1 | simulation.core | game loop exhausted before any jobs processed! 2019-01-08 16:18:08.375979 | server | 1 | simulation.core | game loop exhausted before any jobs processed! 2019-01-08 16:18:08.555080 | server | 0 | simulation.core | took 127 ms to update game state 2019-01-08 16:18:08.555080 | server | 1 | simulation.core | game loop exhausted before any jobs processed! 2019-01-08 16:18:39.534968 | server | 1 | simulation.core | game loop exhausted before any jobs processed! 2019-01-08 16:18:39.609366 | server | 1 | simulation.core | game loop exhausted before any jobs processed! 2019-01-08 16:18:43.094062 | server | 1 | simulation.core | game loop exhausted before any jobs processed! 2019-01-08 16:18:48.774581 | server | 1 | simulation.core | game loop exhausted before any jobs processed! 2019-01-08 16:19:38.839842 | server | 1 | simulation.core | game loop exhausted before any jobs processed! 2019-01-08 16:20:00.100285 | server | 0 | physics.navgrid | subspace pathfinder is enabled 2019-01-08 16:20:16.767354 | server | 1 | simulation.core | game loop exhausted before any jobs processed! 2019-01-08 16:20:17.007537 | server | 0 | simulation.core | took 106 ms to update game state 2019-01-08 16:20:17.007537 | server | 1 | simulation.core | game loop exhausted before any jobs processed! 2019-01-08 16:20:29.726642 | server | 0 | simulation.core | took 120 ms to update game state 2019-01-08 16:20:29.726642 | server | 1 | simulation.core | game loop exhausted before any jobs processed! 2019-01-08 16:20:35.320640 | server | 0 | simulation.core | took 144 ms to update game state 2019-01-08 16:20:35.320640 | server | 1 | simulation.core | game loop exhausted before any jobs processed! 2019-01-08 16:20:40.519500 | server | 1 | simulation.core | game loop exhausted before any jobs processed! 2019-01-08 16:20:41.289816 | server | 1 | simulation.core | game loop exhausted before any jobs processed! 2019-01-08 16:20:42.271018 | server | 1 | simulation.core | game loop exhausted before any jobs processed! 2019-01-08 16:20:42.703718 | server | 1 | simulation.core | game loop exhausted before any jobs processed! 2019-01-08 16:20:44.137643 | server | 1 | simulation.core | game loop exhausted before any jobs processed! 2019-01-08 16:20:46.326595 | server | 1 | simulation.core | game loop exhausted before any jobs processed! 2019-01-08 16:20:49.463261 | server | 1 | simulation.core | game loop exhausted before any jobs processed! 2019-01-08 16:20:55.634646 | server | 1 | simulation.core | game loop exhausted before any jobs processed! 2019-01-08 16:20:57.863518 | server | 1 | simulation.core | game loop exhausted before any jobs processed! 2019-01-08 16:20:59.154342 | server | 1 | simulation.core | game loop exhausted before any jobs processed! 2019-01-08 16:21:02.210487 | server | 1 | mod stonehearth.game_master.encounters.dialog_tree | missing next_node for choice in _on_dialog_tree_choice (choice:stonehearth:data.gm.campaigns.town_progression.bird_departs.dialog_tree_info.dialog_nodes.msg1.choice_000) 2019-01-08 16:21:02.883840 | server | 1 | mod stonehearth.inventory | Restock director stuck. Rebooting it... 2019-01-08 16:21:43.145395 | server | 1 | simulation.core | game loop exhausted before any jobs processed! 2019-01-08 16:21:59.962312 | server | 1 | simulation.core | game loop exhausted before any jobs processed! 2019-01-08 16:22:34.781061 | server | 1 | simulation.core | game loop exhausted before any jobs processed! 2019-01-08 16:22:57.119743 | server | 1 | simulation.core | game loop exhausted before any jobs processed! 2019-01-08 16:23:01.117958 | server | 1 | simulation.core | game loop exhausted before any jobs processed! 2019-01-08 16:23:41.707324 | client | 1 | horde.general | over_lifetime_[rgb] properties are no longer supported. Use a single over_lifetime property. 2019-01-08 16:23:41.708719 | client | 1 | horde.general | over_lifetime_[rgb] properties are no longer supported. Use a single over_lifetime property. 2019-01-08 16:23:41.708719 | client | 1 | horde.general | over_lifetime_[rgb] properties are no longer supported. Use a single over_lifetime property. 2019-01-08 16:24:22.450756 | server | 1 | mod stonehearth.inventory | Restock director stuck. Rebooting it... 2019-01-08 16:25:18.128165 | server | 1 | simulation.core | game loop exhausted before any jobs processed! 2019-01-08 16:25:39.588705 | client | 1 | horde.general | over_lifetime_[rgb] properties are no longer supported. Use a single over_lifetime property. 2019-01-08 16:25:53.325967 | server | 1 | mod stonehearth.inventory | Restock director stuck. Rebooting it... 2019-01-08 16:26:37.960003 | server | 1 | simulation.core | game loop exhausted before any jobs processed! 2019-01-08 16:27:43.882723 | server | 1 | simulation.core | game loop exhausted before any jobs processed! 2019-01-08 16:27:44.114788 | server | 1 | simulation.core | game loop exhausted before any jobs processed! 2019-01-08 16:28:01.076690 | server | 1 | simulation.core | game loop exhausted before any jobs processed! 2019-01-08 16:28:05.187759 | server | 1 | simulation.core | game loop exhausted before any jobs processed! 2019-01-08 16:28:10.108767 | server | 1 | simulation.core | game loop exhausted before any jobs processed! 2019-01-08 16:28:39.462780 | server | 1 | simulation.core | game loop exhausted before any jobs processed! 2019-01-08 16:28:41.531786 | server | 1 | simulation.core | game loop exhausted before any jobs processed! 2019-01-08 16:28:41.604763 | server | 1 | simulation.core | game loop exhausted before any jobs processed! 2019-01-08 16:28:42.602026 | server | 1 | simulation.core | game loop exhausted before any jobs processed! 2019-01-08 16:28:42.672065 | server | 1 | simulation.core | game loop exhausted before any jobs processed! 2019-01-08 16:29:16.990845 | server | 1 | simulation.core | game loop exhausted before any jobs processed! 2019-01-08 16:29:29.226054 | server | 1 | mod stonehearth.inventory | Restock director stuck. Rebooting it... 2019-01-08 16:30:04.070507 | client | 1 | horde.general | over_lifetime_[rgb] properties are no longer supported. Use a single over_lifetime property. 2019-01-08 16:30:27.383188 | server | 1 | mod stonehearth.inventory | Restock director stuck. Rebooting it... 2019-01-08 16:31:26.635495 | server | 1 | simulation.core | game loop exhausted before any jobs processed! 2019-01-08 16:32:19.233948 | server | 1 | simulation.core | game loop exhausted before any jobs processed! 2019-01-08 16:32:24.930696 | client | 1 | mod stonehearth.xz_region_selector | unable to resolve endpoints: nil, nil 2019-01-08 16:32:27.982996 | server | 1 | simulation.core | game loop exhausted before any jobs processed! 2019-01-08 16:32:32.424462 | client | 1 | mod stonehearth.xz_region_selector | unable to resolve endpoints: nil, nil 2019-01-08 16:37:40.241475 | server | 1 | simulation.core | game loop exhausted before any jobs processed! 2019-01-08 16:37:44.686041 | server | 1 | simulation.core | game loop exhausted before any jobs processed! 2019-01-08 16:37:45.094065 | server | 1 | simulation.core | game loop exhausted before any jobs processed! 2019-01-08 16:38:08.223528 | server | 0 | physics.navgrid | subspace pathfinder is enabled 2019-01-08 16:39:17.848694 | server | 1 | simulation.core | game loop exhausted before any jobs processed! 2019-01-08 16:39:21.321553 | server | 0 | simulation.core | took 144 ms to update game state 2019-01-08 16:39:21.321553 | server | 1 | simulation.core | game loop exhausted before any jobs processed! 2019-01-08 16:39:25.884643 | server | 1 | mod stonehearth.inventory | Restock director stuck. Rebooting it... 2019-01-08 16:39:36.375355 | server | 1 | simulation.core | game loop exhausted before any jobs processed! 2019-01-08 16:40:26.963671 | server | 1 | mod stonehearth.inventory | Restock director stuck. Rebooting it... 2019-01-08 16:41:09.926744 | server | 1 | simulation.core | game loop exhausted before any jobs processed! 2019-01-08 16:41:23.966832 | server | 1 | simulation.core | game loop exhausted before any jobs processed! 2019-01-08 16:41:25.054812 | server | 1 | mod stonehearth.inventory | Restock director stuck. Rebooting it... 2019-01-08 16:41:48.715078 | server | 1 | simulation.core | game loop exhausted before any jobs processed! 2019-01-08 16:41:50.559835 | server | 1 | simulation.core | game loop exhausted before any jobs processed! 2019-01-08 16:41:59.882199 | server | 1 | simulation.core | game loop exhausted before any jobs processed! 2019-01-08 16:42:21.354542 | server | 1 | ai.compound_action | (7584 Nia Inverse) [fabricate chunk] compound action became unready in non-think state. aborting 2019-01-08 16:42:56.484101 | server | 1 | mod stonehearth.inventory | Restock director stuck. Rebooting it... 2019-01-08 16:43:39.449784 | server | 0 | simulation.core | took 103 ms to update game state 2019-01-08 16:43:39.449784 | server | 1 | simulation.core | game loop exhausted before any jobs processed! 2019-01-08 16:43:54.559964 | server | 1 | mod stonehearth.inventory | Restock director stuck. Rebooting it... 2019-01-08 16:44:52.794685 | server | 1 | mod stonehearth.inventory | Restock director stuck. Rebooting it... 2019-01-08 16:44:54.196900 | server | 1 | simulation.core | game loop exhausted before any jobs processed! 2019-01-08 16:44:54.275850 | server | 1 | simulation.core | game loop exhausted before any jobs processed! 2019-01-08 16:45:50.892986 | server | 1 | mod stonehearth.inventory | Restock director stuck. Rebooting it... 2019-01-08 16:45:57.952160 | server | 1 | simulation.core | game loop exhausted before any jobs processed! 2019-01-08 16:46:05.143227 | server | 0 | simulation.core | took 124 ms to update game state 2019-01-08 16:46:05.143227 | server | 1 | simulation.core | game loop exhausted before any jobs processed! 2019-01-08 16:46:05.567263 | server | 1 | ai.execution_unit | (4072 Ward Grail) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:46:07.560256 | server | 1 | ai.execution_unit | (7584 Nia Inverse) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:46:07.560256 | server | 1 | ai.execution_unit | (5152 Roake Jovil) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:46:08.531118 | server | 1 | ai.execution_unit | (3490 Zedd Coroda) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:46:09.551286 | server | 1 | ai.execution_unit | (502060 Emmy Edessa) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:46:09.551286 | server | 1 | ai.execution_unit | (7584 Nia Inverse) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:46:11.535253 | server | 1 | ai.execution_unit | (878421 Brybry Quess) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:46:11.535253 | server | 1 | ai.execution_unit | (8918 Tessa Boltoose) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:46:12.558285 | server | 1 | ai.execution_unit | (502060 Emmy Edessa) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:46:12.559283 | server | 1 | ai.execution_unit | (4072 Ward Grail) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:46:13.529180 | server | 1 | ai.execution_unit | (7584 Nia Inverse) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:46:14.557321 | server | 1 | ai.execution_unit | (5152 Roake Jovil) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:46:15.544196 | server | 1 | ai.execution_unit | (3490 Zedd Coroda) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:46:15.591174 | server | 1 | ai.execution_unit | (502060 Emmy Edessa) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:46:17.534245 | server | 1 | ai.execution_unit | (7584 Nia Inverse) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:46:17.534245 | server | 1 | ai.execution_unit | (878421 Brybry Quess) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:46:17.535244 | server | 1 | ai.execution_unit | (502060 Emmy Edessa) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:46:18.556366 | server | 1 | ai.execution_unit | (5152 Roake Jovil) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:46:18.557360 | server | 1 | ai.execution_unit | (8918 Tessa Boltoose) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:46:19.527263 | server | 1 | ai.execution_unit | (4072 Ward Grail) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:46:22.565285 | server | 1 | ai.execution_unit | (3490 Zedd Coroda) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:46:23.782285 | server | 1 | ai.execution_unit | (502060 Emmy Edessa) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:46:24.553289 | server | 1 | ai.execution_unit | (878421 Brybry Quess) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:46:24.553289 | server | 1 | ai.execution_unit | (7584 Nia Inverse) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:46:25.577221 | server | 1 | ai.execution_unit | (5152 Roake Jovil) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:46:25.578218 | server | 1 | ai.execution_unit | (4072 Ward Grail) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:46:25.578218 | server | 1 | ai.execution_unit | (8918 Tessa Boltoose) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:46:26.560336 | server | 1 | ai.execution_unit | (3490 Zedd Coroda) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:46:30.387278 | server | 1 | ai.execution_unit | (878421 Brybry Quess) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:46:30.542156 | server | 1 | ai.execution_unit | (502060 Emmy Edessa) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:46:30.542156 | server | 1 | ai.execution_unit | (5152 Roake Jovil) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:46:30.645107 | server | 1 | ai.execution_unit | (7584 Nia Inverse) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:46:32.539233 | server | 1 | ai.execution_unit | (8918 Tessa Boltoose) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:46:33.568211 | server | 1 | ai.execution_unit | (3490 Zedd Coroda) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:46:33.662292 | server | 1 | mod stonehearth.tasks.group | [solo building celebration] unexpected multiple tasks for activity stonehearth:celebrate:carouse 2019-01-08 16:46:36.530170 | server | 1 | ai.execution_unit | (675113 Selvan Grail) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:46:37.560322 | server | 1 | ai.execution_unit | (502060 Emmy Edessa) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:46:37.560322 | server | 1 | ai.execution_unit | (878421 Brybry Quess) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:46:37.561326 | server | 1 | ai.execution_unit | (5152 Roake Jovil) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:46:37.561326 | server | 1 | ai.execution_unit | (7584 Nia Inverse) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:46:37.561326 | server | 1 | ai.execution_unit | (8918 Tessa Boltoose) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:46:39.754223 | server | 1 | ai.execution_unit | (5152 Roake Jovil) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:46:40.574130 | server | 1 | ai.execution_unit | (3490 Zedd Coroda) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:46:41.403260 | server | 1 | ai.execution_unit | (7584 Nia Inverse) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:46:43.438240 | server | 1 | ai.execution_unit | (5152 Roake Jovil) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:46:43.549191 | server | 1 | ai.execution_unit | (502060 Emmy Edessa) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:46:43.549191 | server | 1 | ai.execution_unit | (675113 Selvan Grail) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:46:43.605315 | server | 1 | ai.execution_unit | (878421 Brybry Quess) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:46:44.161180 | server | 1 | ai.execution_unit | (7584 Nia Inverse) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:46:44.567340 | server | 1 | ai.execution_unit | (3490 Zedd Coroda) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:46:44.567340 | server | 1 | ai.execution_unit | (8918 Tessa Boltoose) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:46:46.205333 | server | 1 | ai.execution_unit | (502060 Emmy Edessa) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:46:46.460288 | server | 1 | simulation.core | game loop exhausted before any jobs processed! 2019-01-08 16:46:47.546330 | server | 1 | ai.execution_unit | (878421 Brybry Quess) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:46:47.597285 | server | 1 | ai.execution_unit | (5152 Roake Jovil) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:46:48.110144 | server | 1 | ai.execution_unit | (7584 Nia Inverse) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:46:48.571210 | server | 1 | ai.execution_unit | (675113 Selvan Grail) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:46:51.536298 | server | 1 | ai.execution_unit | (8918 Tessa Boltoose) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:46:51.536298 | server | 1 | ai.execution_unit | (502060 Emmy Edessa) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:46:51.536298 | server | 1 | ai.execution_unit | (3490 Zedd Coroda) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:46:52.512225 | server | 1 | simulation.core | game loop exhausted before any jobs processed! 2019-01-08 16:46:52.627341 | server | 1 | ai.execution_unit | (5152 Roake Jovil) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:46:54.570382 | server | 1 | ai.execution_unit | (878421 Brybry Quess) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:46:54.570382 | server | 1 | ai.execution_unit | (7584 Nia Inverse) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:46:54.570382 | server | 1 | ai.execution_unit | (4072 Ward Grail) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:46:55.538266 | server | 1 | ai.execution_unit | (5152 Roake Jovil) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:46:55.541266 | server | 1 | ai.execution_unit | (675113 Selvan Grail) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:46:55.541266 | server | 1 | ai.execution_unit | (8918 Tessa Boltoose) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:46:58.540617 | server | 1 | ai.execution_unit | (3490 Zedd Coroda) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:46:58.540617 | server | 1 | ai.execution_unit | (502060 Emmy Edessa) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:47:01.551616 | server | 1 | ai.execution_unit | (878421 Brybry Quess) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:47:01.551616 | server | 1 | ai.execution_unit | (4072 Ward Grail) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:47:01.551616 | server | 1 | ai.execution_unit | (7584 Nia Inverse) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:47:02.566699 | server | 1 | ai.execution_unit | (675113 Selvan Grail) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:47:02.567698 | server | 1 | ai.execution_unit | (3490 Zedd Coroda) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:47:05.481167 | server | 1 | ai.execution_unit | (502060 Emmy Edessa) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:47:05.532140 | server | 1 | ai.execution_unit | (675113 Selvan Grail) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:47:05.533139 | server | 1 | ai.execution_unit | (7584 Nia Inverse) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:47:07.526206 | server | 1 | ai.execution_unit | (4072 Ward Grail) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:47:08.406335 | server | 1 | ai.execution_frame | (7584 Nia Inverse) [stonehearth:get_food] (7584 Nia Inverse) (stonehearth:get_food) ignoring bad frame transition to "unit_ready" from "finished" 2019-01-08 16:47:08.454297 | server | 1 | ai.execution_frame | (7584 Nia Inverse) [stonehearth:get_food] (7584 Nia Inverse) (stonehearth:get_food) ignoring bad frame transition to "unit_ready" from "finished" 2019-01-08 16:47:08.454297 | server | 1 | ai.execution_frame | (7584 Nia Inverse) [stonehearth:get_food] (7584 Nia Inverse) (stonehearth:get_food) ignoring bad frame transition to "unit_ready" from "finished" 2019-01-08 16:47:09.427320 | server | 1 | ai.execution_frame | (4072 Ward Grail) [stonehearth:get_food] (4072 Ward Grail) (stonehearth:get_food) ignoring bad frame transition to "unit_ready" from "finished" 2019-01-08 16:47:09.472325 | server | 1 | ai.execution_frame | (4072 Ward Grail) [stonehearth:get_food] (4072 Ward Grail) (stonehearth:get_food) ignoring bad frame transition to "unit_ready" from "finished" 2019-01-08 16:47:09.473325 | server | 1 | ai.execution_frame | (4072 Ward Grail) [stonehearth:get_food] (4072 Ward Grail) (stonehearth:get_food) ignoring bad frame transition to "unit_ready" from "finished" 2019-01-08 16:47:09.572326 | server | 1 | ai.execution_unit | (3490 Zedd Coroda) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:47:10.546264 | server | 1 | ai.execution_unit | (7584 Nia Inverse) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:47:11.568316 | server | 1 | ai.execution_unit | (4072 Ward Grail) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:47:12.548239 | server | 1 | ai.execution_unit | (675113 Selvan Grail) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:47:12.548239 | server | 1 | ai.execution_unit | (502060 Emmy Edessa) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:47:12.856230 | server | 1 | ai.execution_frame | (502060 Emmy Edessa) [stonehearth:get_food] (502060 Emmy Edessa) (stonehearth:get_food) ignoring bad frame transition to "unit_ready" from "finished" 2019-01-08 16:47:12.908219 | server | 1 | ai.execution_frame | (502060 Emmy Edessa) [stonehearth:get_food] (502060 Emmy Edessa) (stonehearth:get_food) ignoring bad frame transition to "unit_ready" from "finished" 2019-01-08 16:47:12.909218 | server | 1 | ai.execution_frame | (502060 Emmy Edessa) [stonehearth:get_food] (502060 Emmy Edessa) (stonehearth:get_food) ignoring bad frame transition to "unit_ready" from "finished" 2019-01-08 16:47:14.593390 | server | 1 | ai.execution_unit | (502060 Emmy Edessa) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:47:16.543219 | server | 1 | ai.execution_unit | (3490 Zedd Coroda) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:47:17.559334 | server | 1 | ai.execution_unit | (7584 Nia Inverse) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:47:18.530234 | server | 1 | ai.execution_unit | (4072 Ward Grail) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:47:19.551353 | server | 1 | ai.execution_unit | (675113 Selvan Grail) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:47:19.913091 | server | 1 | ai.execution_unit | (5152 Roake Jovil) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:47:21.552249 | server | 1 | ai.execution_unit | (502060 Emmy Edessa) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:47:22.576274 | server | 1 | ai.execution_unit | (8918 Tessa Boltoose) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:47:22.825328 | server | 1 | simulation.core | game loop exhausted before any jobs processed! 2019-01-08 16:47:23.043285 | server | 1 | ai.execution_unit | (7584 Nia Inverse) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:47:23.148238 | server | 1 | ai.execution_frame | (8918 Tessa Boltoose) [stonehearth:get_food] (8918 Tessa Boltoose) (stonehearth:get_food) ignoring bad frame transition to "unit_ready" from "finished" 2019-01-08 16:47:23.196210 | server | 1 | ai.execution_frame | (8918 Tessa Boltoose) [stonehearth:get_food] (8918 Tessa Boltoose) (stonehearth:get_food) ignoring bad frame transition to "unit_ready" from "finished" 2019-01-08 16:47:23.549429 | server | 1 | ai.execution_unit | (3490 Zedd Coroda) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:47:24.578241 | server | 1 | ai.execution_unit | (502060 Emmy Edessa) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:47:25.550287 | server | 1 | ai.execution_unit | (675113 Selvan Grail) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:47:25.550287 | server | 1 | ai.execution_unit | (8918 Tessa Boltoose) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:47:26.069260 | server | 1 | ai.execution_frame | (502060 Emmy Edessa) [stonehearth:get_food] (502060 Emmy Edessa) (stonehearth:get_food) ignoring bad frame transition to "unit_ready" from "finished" 2019-01-08 16:47:26.116216 | server | 1 | ai.execution_frame | (502060 Emmy Edessa) [stonehearth:get_food] (502060 Emmy Edessa) (stonehearth:get_food) ignoring bad frame transition to "unit_ready" from "finished" 2019-01-08 16:47:26.116216 | server | 1 | ai.execution_frame | (502060 Emmy Edessa) [stonehearth:get_food] (502060 Emmy Edessa) (stonehearth:get_food) ignoring bad frame transition to "unit_ready" from "finished" 2019-01-08 16:47:26.528267 | server | 1 | ai.execution_unit | (5152 Roake Jovil) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:47:27.548164 | server | 1 | ai.execution_unit | (502060 Emmy Edessa) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:47:31.281231 | server | 1 | ai.execution_unit | (3490 Zedd Coroda) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:47:32.561335 | server | 1 | ai.execution_unit | (8918 Tessa Boltoose) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:47:32.561335 | server | 1 | ai.execution_unit | (675113 Selvan Grail) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:47:33.536309 | server | 1 | ai.execution_unit | (5152 Roake Jovil) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:47:33.742363 | server | 1 | ai.execution_unit | (4072 Ward Grail) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:47:34.559294 | server | 1 | ai.execution_unit | (502060 Emmy Edessa) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:47:35.538336 | server | 1 | ai.execution_unit | (5152 Roake Jovil) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:47:36.967226 | server | 1 | ai.execution_unit | (502060 Emmy Edessa) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:47:37.531244 | server | 1 | ai.execution_unit | (3490 Zedd Coroda) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:47:38.556353 | server | 1 | ai.execution_unit | (675113 Selvan Grail) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:47:39.532322 | server | 1 | ai.execution_unit | (8918 Tessa Boltoose) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:47:39.693211 | server | 0 | physics.navgrid | subspace pathfinder is enabled 2019-01-08 16:47:40.530249 | server | 1 | ai.execution_unit | (4072 Ward Grail) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:47:42.529275 | server | 1 | ai.execution_unit | (5152 Roake Jovil) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:47:43.554245 | server | 1 | ai.execution_unit | (502060 Emmy Edessa) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:47:45.552118 | server | 1 | ai.execution_unit | (878421 Brybry Quess) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:47:45.553117 | server | 1 | ai.execution_unit | (675113 Selvan Grail) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:47:45.803261 | server | 1 | ai.execution_unit | (8918 Tessa Boltoose) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:47:46.570315 | server | 1 | ai.execution_unit | (7584 Nia Inverse) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:47:47.545406 | server | 1 | ai.execution_unit | (4072 Ward Grail) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:47:49.593331 | server | 1 | ai.execution_unit | (5152 Roake Jovil) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:47:51.579292 | server | 1 | simulation.core | game loop exhausted before any jobs processed! 2019-01-08 16:47:52.564405 | server | 1 | ai.execution_unit | (3490 Zedd Coroda) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:47:52.564405 | server | 1 | ai.execution_unit | (8918 Tessa Boltoose) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:47:52.565404 | server | 1 | ai.execution_unit | (878421 Brybry Quess) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:47:52.565404 | server | 1 | ai.execution_unit | (675113 Selvan Grail) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:47:53.543393 | server | 1 | ai.execution_unit | (7584 Nia Inverse) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:47:54.568336 | server | 1 | ai.execution_unit | (4072 Ward Grail) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:47:55.517351 | server | 1 | simulation.core | game loop exhausted before any jobs processed! 2019-01-08 16:47:55.583406 | server | 1 | ai.execution_unit | (5152 Roake Jovil) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:47:55.583406 | server | 1 | ai.execution_unit | (675113 Selvan Grail) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:47:56.598353 | server | 1 | simulation.core | game loop exhausted before any jobs processed! 2019-01-08 16:48:01.017568 | server | 1 | ai.execution_unit | (502060 Emmy Edessa) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:48:01.181737 | server | 1 | ai.execution_unit | (3490 Zedd Coroda) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:48:01.572514 | server | 1 | simulation.core | game loop exhausted before any jobs processed! 2019-01-08 16:48:04.395391 | server | 1 | ai.execution_unit | (8918 Tessa Boltoose) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:48:04.395391 | server | 1 | ai.execution_unit | (878421 Brybry Quess) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:48:05.369490 | server | 1 | ai.execution_unit | (7584 Nia Inverse) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:48:06.405306 | server | 1 | ai.execution_unit | (4072 Ward Grail) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:48:07.423299 | server | 1 | ai.execution_unit | (5152 Roake Jovil) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:48:07.423299 | server | 1 | ai.execution_unit | (675113 Selvan Grail) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:48:08.558260 | server | 1 | ai.execution_unit | (3490 Zedd Coroda) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:48:11.484363 | server | 1 | ai.execution_unit | (3490 Zedd Coroda) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:48:12.392402 | server | 1 | ai.execution_unit | (502060 Emmy Edessa) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:48:12.805350 | server | 1 | ai.execution_unit | (3490 Zedd Coroda) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:48:12.806349 | server | 1 | ai.execution_unit | (4072 Ward Grail) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:48:13.385356 | server | 1 | ai.execution_unit | (675113 Selvan Grail) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:48:13.478427 | server | 1 | ai.execution_unit | (878421 Brybry Quess) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:48:13.841239 | server | 1 | ai.execution_unit | (7584 Nia Inverse) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:48:14.450270 | server | 1 | ai.execution_unit | (8918 Tessa Boltoose) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:48:15.419338 | server | 1 | ai.execution_unit | (5152 Roake Jovil) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:48:18.845379 | server | 1 | ai.execution_unit | (3490 Zedd Coroda) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:48:20.374282 | server | 1 | ai.execution_unit | (4072 Ward Grail) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:48:23.405375 | server | 1 | ai.execution_unit | (502060 Emmy Edessa) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:48:24.421312 | server | 1 | ai.execution_unit | (7584 Nia Inverse) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:48:24.422312 | server | 1 | ai.execution_unit | (8918 Tessa Boltoose) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:48:26.069441 | server | 1 | ai.execution_unit | (502060 Emmy Edessa) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:48:26.419135 | server | 1 | ai.execution_unit | (878421 Brybry Quess) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:48:26.420133 | server | 1 | ai.execution_unit | (3490 Zedd Coroda) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:48:26.420133 | server | 1 | ai.execution_unit | (5152 Roake Jovil) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:48:26.420133 | server | 1 | ai.execution_unit | (675113 Selvan Grail) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:48:28.015203 | server | 1 | ai.execution_unit | (502060 Emmy Edessa) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:48:28.110150 | server | 1 | ai.execution_unit | (7584 Nia Inverse) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:48:28.579405 | server | 1 | ai.execution_unit | (5152 Roake Jovil) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:48:28.636372 | server | 1 | ai.execution_unit | (3490 Zedd Coroda) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:48:30.120252 | server | 1 | ai.execution_unit | (7584 Nia Inverse) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:48:30.415249 | server | 1 | ai.execution_unit | (4072 Ward Grail) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:48:30.523424 | server | 1 | ai.execution_unit | (502060 Emmy Edessa) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:48:30.687327 | server | 1 | ai.execution_unit | (675113 Selvan Grail) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:48:30.835235 | server | 1 | ai.execution_unit | (5152 Roake Jovil) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:48:32.323423 | server | 1 | ai.execution_unit | (7584 Nia Inverse) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:48:32.421357 | server | 1 | ai.execution_unit | (8918 Tessa Boltoose) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:48:32.525308 | server | 1 | ai.execution_unit | (675113 Selvan Grail) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:48:32.684443 | server | 1 | ai.execution_unit | (4072 Ward Grail) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:48:33.096414 | server | 1 | ai.execution_unit | (5152 Roake Jovil) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:48:34.426380 | server | 1 | ai.execution_unit | (7584 Nia Inverse) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:48:34.426380 | server | 1 | ai.execution_unit | (675113 Selvan Grail) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:48:35.136314 | server | 1 | ai.execution_unit | (5152 Roake Jovil) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:48:35.304474 | server | 1 | ai.execution_unit | (4072 Ward Grail) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:48:35.396339 | server | 1 | ai.execution_unit | (878421 Brybry Quess) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:48:36.264370 | server | 1 | ai.execution_unit | (675113 Selvan Grail) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:48:36.422280 | server | 1 | ai.execution_unit | (3490 Zedd Coroda) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:48:36.478402 | server | 1 | ai.execution_unit | (7584 Nia Inverse) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:48:36.992484 | server | 1 | ai.execution_unit | (5152 Roake Jovil) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:48:37.242361 | server | 1 | ai.execution_unit | (4072 Ward Grail) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:48:37.393371 | server | 1 | ai.execution_unit | (502060 Emmy Edessa) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:48:38.829363 | server | 1 | ai.execution_unit | (3490 Zedd Coroda) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:48:38.882319 | server | 1 | ai.execution_unit | (878421 Brybry Quess) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:48:38.936302 | server | 1 | ai.execution_unit | (675113 Selvan Grail) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:48:38.984159 | server | 1 | ai.execution_unit | (4072 Ward Grail) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:48:38.986170 | server | 1 | ai.execution_unit | (5152 Roake Jovil) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:48:39.132086 | server | 1 | ai.execution_unit | (7584 Nia Inverse) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:48:40.932327 | server | 1 | ai.execution_unit | (878421 Brybry Quess) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:48:41.129261 | server | 1 | ai.execution_unit | (675113 Selvan Grail) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:48:41.538396 | server | 1 | ai.execution_unit | (5152 Roake Jovil) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:48:42.506421 | server | 0 | simulation.core | took 105 ms to update game state 2019-01-08 16:48:42.506421 | server | 1 | simulation.core | game loop exhausted before any jobs processed! 2019-01-08 16:48:42.830470 | server | 1 | ai.execution_unit | (878421 Brybry Quess) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:48:43.391429 | server | 1 | ai.execution_unit | (8918 Tessa Boltoose) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:48:43.656459 | server | 1 | ai.execution_unit | (5152 Roake Jovil) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:48:44.534454 | server | 1 | ai.execution_unit | (878421 Brybry Quess) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:48:45.186412 | server | 1 | ai.execution_unit | (5152 Roake Jovil) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:48:45.397448 | server | 1 | ai.execution_unit | (675113 Selvan Grail) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:48:45.401445 | server | 1 | ai.execution_unit | (4072 Ward Grail) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:48:45.970404 | server | 1 | ai.execution_unit | (878421 Brybry Quess) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:48:46.423316 | server | 1 | ai.execution_unit | (3490 Zedd Coroda) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:48:46.641467 | server | 1 | ai.execution_unit | (5152 Roake Jovil) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:48:47.453260 | server | 1 | ai.execution_unit | (675113 Selvan Grail) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:48:47.765360 | server | 1 | ai.execution_unit | (878421 Brybry Quess) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:48:47.928401 | server | 1 | ai.execution_unit | (5152 Roake Jovil) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:48:48.396243 | server | 1 | ai.execution_unit | (502060 Emmy Edessa) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:48:48.807414 | server | 1 | ai.execution_unit | (4072 Ward Grail) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:48:48.962426 | server | 1 | ai.execution_unit | (675113 Selvan Grail) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:48:49.319311 | server | 1 | ai.execution_unit | (5152 Roake Jovil) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:48:49.521219 | server | 1 | ai.execution_unit | (3490 Zedd Coroda) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:48:50.862485 | server | 1 | ai.execution_unit | (675113 Selvan Grail) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:48:50.958413 | server | 1 | ai.execution_unit | (5152 Roake Jovil) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:48:51.629343 | server | 1 | ai.execution_unit | (3490 Zedd Coroda) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:48:52.137279 | server | 1 | ai.execution_unit | (878421 Brybry Quess) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:48:52.244456 | server | 1 | ai.execution_unit | (5152 Roake Jovil) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:48:52.493469 | server | 1 | ai.execution_unit | (675113 Selvan Grail) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:48:53.629319 | server | 1 | ai.execution_unit | (5152 Roake Jovil) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:48:53.931458 | server | 1 | ai.execution_unit | (4072 Ward Grail) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:48:54.234466 | server | 1 | ai.execution_unit | (878421 Brybry Quess) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:48:54.382384 | server | 1 | ai.execution_unit | (8918 Tessa Boltoose) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:48:54.957324 | server | 1 | ai.execution_unit | (5152 Roake Jovil) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:48:55.835446 | server | 1 | ai.execution_unit | (675113 Selvan Grail) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:48:55.929473 | server | 1 | ai.execution_unit | (502060 Emmy Edessa) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:48:58.033275 | server | 1 | ai.execution_unit | (878421 Brybry Quess) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:48:58.375280 | server | 1 | ai.execution_unit | (7584 Nia Inverse) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:48:58.798037 | server | 1 | ai.execution_unit | (4072 Ward Grail) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:48:59.413390 | server | 1 | ai.execution_unit | (3490 Zedd Coroda) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:48:59.712483 | server | 1 | ai.execution_unit | (878421 Brybry Quess) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:49:00.073401 | server | 1 | ai.execution_unit | (4072 Ward Grail) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:49:01.852461 | server | 1 | mod stonehearth.inventory | Restock director stuck. Rebooting it... 2019-01-08 16:49:02.586422 | server | 1 | ai.execution_unit | (675113 Selvan Grail) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:49:04.728444 | server | 1 | ai.execution_unit | (4072 Ward Grail) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:49:05.393435 | server | 1 | ai.execution_unit | (502060 Emmy Edessa) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:49:05.766304 | server | 1 | ai.execution_unit | (7584 Nia Inverse) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:49:06.273457 | server | 1 | ai.execution_unit | (4072 Ward Grail) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:49:07.558446 | server | 1 | ai.execution_unit | (4072 Ward Grail) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:49:07.754335 | server | 1 | ai.execution_unit | (3490 Zedd Coroda) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:49:08.885365 | server | 1 | ai.execution_unit | (4072 Ward Grail) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:49:09.354551 | server | 1 | ai.execution_unit | (502060 Emmy Edessa) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:49:10.425249 | server | 1 | ai.execution_unit | (4072 Ward Grail) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:49:10.429247 | server | 1 | ai.execution_unit | (675113 Selvan Grail) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:49:11.379491 | server | 1 | ai.execution_unit | (878421 Brybry Quess) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:49:11.606395 | server | 1 | ai.execution_unit | (3490 Zedd Coroda) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:49:11.707325 | server | 1 | ai.execution_unit | (4072 Ward Grail) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:49:12.412941 | server | 1 | ai.execution_unit | (8918 Tessa Boltoose) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:49:12.520359 | server | 1 | ai.execution_unit | (502060 Emmy Edessa) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:49:13.191415 | server | 1 | ai.execution_unit | (7584 Nia Inverse) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:49:13.756306 | server | 1 | ai.execution_unit | (4072 Ward Grail) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:49:14.980391 | server | 1 | ai.execution_unit | (7584 Nia Inverse) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:49:15.240264 | server | 1 | ai.execution_unit | (4072 Ward Grail) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:49:15.379491 | server | 1 | ai.execution_unit | (5152 Roake Jovil) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:49:16.274005 | server | 1 | ai.execution_unit | (3490 Zedd Coroda) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:49:16.371391 | server | 1 | ai.execution_unit | (7584 Nia Inverse) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:49:16.757185 | server | 1 | simulation.core | game loop exhausted before any jobs processed! 2019-01-08 16:49:16.778172 | server | 1 | ai.execution_unit | (502060 Emmy Edessa) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:49:16.785168 | server | 1 | ai.execution_unit | (4072 Ward Grail) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:49:18.076433 | server | 1 | ai.execution_unit | (502060 Emmy Edessa) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:49:18.179374 | server | 1 | ai.execution_unit | (4072 Ward Grail) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:49:18.278484 | server | 1 | ai.execution_unit | (7584 Nia Inverse) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:49:19.913417 | server | 1 | ai.execution_unit | (502060 Emmy Edessa) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:49:20.174539 | server | 1 | ai.execution_unit | (3490 Zedd Coroda) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:49:21.358325 | server | 1 | ai.execution_unit | (7584 Nia Inverse) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:49:22.375399 | server | 1 | ai.execution_unit | (878421 Brybry Quess) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:49:22.376397 | server | 1 | ai.execution_unit | (675113 Selvan Grail) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:49:23.308871 | server | 1 | ai.execution_unit | (502060 Emmy Edessa) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:49:24.287328 | server | 1 | ai.execution_unit | (7584 Nia Inverse) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:49:24.391269 | server | 1 | ai.execution_unit | (8918 Tessa Boltoose) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:49:24.439241 | server | 1 | ai.execution_unit | (4072 Ward Grail) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:49:26.184245 | server | 1 | ai.execution_unit | (502060 Emmy Edessa) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:49:26.704947 | server | 1 | ai.execution_unit | (7584 Nia Inverse) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:49:28.768770 | server | 1 | ai.execution_unit | (3490 Zedd Coroda) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:49:29.491357 | server | 1 | ai.execution_unit | (7584 Nia Inverse) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:49:39.554613 | server | 1 | simulation.core | game loop exhausted before any jobs processed! 2019-01-08 16:49:44.946703 | server | 1 | simulation.core | game loop exhausted before any jobs processed! 2019-01-08 16:49:46.862365 | server | 1 | simulation.core | game loop exhausted before any jobs processed! 2019-01-08 16:50:00.146365 | server | 1 | mod stonehearth.inventory | Restock director stuck. Rebooting it... 2019-01-08 16:50:18.335149 | server | 0 | simulation.core | took 107 ms to update game state 2019-01-08 16:50:18.335149 | server | 1 | simulation.core | game loop exhausted before any jobs processed! 2019-01-08 16:50:20.097145 | server | 1 | ai.execution_frame | (878421 Brybry Quess) [stonehearth:get_food] (878421 Brybry Quess) (stonehearth:get_food) ignoring bad frame transition to "unit_ready" from "finished" 2019-01-08 16:50:20.143134 | server | 1 | ai.execution_frame | (878421 Brybry Quess) [stonehearth:get_food] (878421 Brybry Quess) (stonehearth:get_food) ignoring bad frame transition to "unit_ready" from "finished" 2019-01-08 16:50:25.323172 | server | 1 | ai.compound_action | (502060 Emmy Edessa) [fabricate chunk] compound action became unready in non-think state. aborting 2019-01-08 16:50:25.328158 | server | 1 | ai.execution_frame | (878421 Brybry Quess) [stonehearth:get_food] (878421 Brybry Quess) (stonehearth:get_food) ignoring bad frame transition to "unit_ready" from "finished" 2019-01-08 16:50:29.062379 | server | 1 | ai.execution_frame | (675113 Selvan Grail) [stonehearth:get_food] (675113 Selvan Grail) (stonehearth:get_food) ignoring bad frame transition to "unit_ready" from "finished" 2019-01-08 16:50:29.117348 | server | 1 | ai.execution_frame | (675113 Selvan Grail) [stonehearth:get_food] (675113 Selvan Grail) (stonehearth:get_food) ignoring bad frame transition to "unit_ready" from "finished" 2019-01-08 16:50:29.117348 | server | 1 | ai.execution_frame | (675113 Selvan Grail) [stonehearth:get_food] (675113 Selvan Grail) (stonehearth:get_food) ignoring bad frame transition to "unit_ready" from "finished" 2019-01-08 16:50:39.445557 | server | 1 | simulation.core | game loop exhausted before any jobs processed! 2019-01-08 16:51:07.987590 | server | 1 | mod stonehearth.inventory | Restock director stuck. Rebooting it... 2019-01-08 16:51:17.401592 | server | 1 | ai.execution_unit | (878421 Brybry Quess) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:51:18.280643 | server | 1 | ai.execution_unit | (3490 Zedd Coroda) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:51:19.404581 | server | 1 | ai.execution_unit | (1082809 Horatia Karn) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:51:21.400572 | server | 1 | ai.execution_unit | (8918 Tessa Boltoose) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:51:23.003489 | server | 1 | ai.execution_unit | (675113 Selvan Grail) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:51:23.828574 | server | 1 | ai.execution_unit | (3490 Zedd Coroda) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:51:25.315262 | server | 1 | ai.execution_unit | (675113 Selvan Grail) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:51:27.523047 | server | 1 | ai.execution_unit | (675113 Selvan Grail) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:51:33.433450 | server | 1 | ai.execution_unit | (5152 Roake Jovil) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:51:33.889907 | server | 1 | ai.execution_unit | (3490 Zedd Coroda) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:51:35.412973 | server | 1 | ai.execution_unit | (7584 Nia Inverse) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:51:36.591948 | server | 1 | ai.execution_unit | (878421 Brybry Quess) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:51:37.607409 | server | 1 | ai.execution_unit | (675113 Selvan Grail) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:51:39.392016 | server | 1 | ai.execution_unit | (8918 Tessa Boltoose) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:51:39.765757 | server | 1 | ai.execution_unit | (675113 Selvan Grail) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:51:43.416886 | server | 1 | ai.execution_unit | (4072 Ward Grail) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:51:44.393536 | server | 1 | ai.execution_unit | (502060 Emmy Edessa) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:51:46.744546 | server | 1 | ai.execution_unit | (3490 Zedd Coroda) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:51:47.051010 | server | 1 | ai.execution_unit | (675113 Selvan Grail) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:51:49.593836 | server | 1 | ai.execution_unit | (675113 Selvan Grail) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:51:52.234861 | server | 1 | ai.execution_unit | (675113 Selvan Grail) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:51:54.124912 | server | 1 | ai.execution_unit | (5152 Roake Jovil) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:51:55.397391 | server | 1 | ai.execution_unit | (8918 Tessa Boltoose) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:51:56.417750 | server | 1 | ai.execution_unit | (7584 Nia Inverse) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:51:57.381552 | server | 1 | ai.execution_unit | (3490 Zedd Coroda) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:51:58.447027 | server | 1 | ai.execution_frame | (7584 Nia Inverse) [stonehearth:get_food] (7584 Nia Inverse) (stonehearth:get_food) ignoring bad frame transition to "unit_ready" from "finished" 2019-01-08 16:51:58.497749 | server | 1 | ai.execution_frame | (7584 Nia Inverse) [stonehearth:get_food] (7584 Nia Inverse) (stonehearth:get_food) ignoring bad frame transition to "unit_ready" from "finished" 2019-01-08 16:51:58.498760 | server | 1 | ai.execution_frame | (7584 Nia Inverse) [stonehearth:get_food] (7584 Nia Inverse) (stonehearth:get_food) ignoring bad frame transition to "unit_ready" from "finished" 2019-01-08 16:51:59.218178 | server | 1 | ai.execution_unit | (502060 Emmy Edessa) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:52:00.799180 | server | 1 | ai.execution_unit | (675113 Selvan Grail) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:52:01.004937 | server | 1 | ai.execution_unit | (502060 Emmy Edessa) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:52:03.511837 | server | 1 | ai.execution_unit | (675113 Selvan Grail) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:52:04.423872 | server | 1 | ai.execution_unit | (1082809 Horatia Karn) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:52:05.354868 | server | 1 | ai.execution_unit | (502060 Emmy Edessa) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:52:05.393266 | server | 1 | ai.execution_unit | (4072 Ward Grail) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:52:05.904042 | server | 1 | mod stonehearth.inventory | Restock director stuck. Rebooting it... 2019-01-08 16:52:06.424194 | server | 1 | ai.execution_unit | (878421 Brybry Quess) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:52:07.869005 | server | 1 | ai.execution_unit | (502060 Emmy Edessa) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:52:10.517046 | server | 1 | ai.execution_unit | (502060 Emmy Edessa) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:52:14.389438 | server | 1 | ai.execution_unit | (3490 Zedd Coroda) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:52:15.405480 | server | 1 | ai.execution_unit | (675113 Selvan Grail) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:52:17.043203 | server | 1 | ai.execution_unit | (502060 Emmy Edessa) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:52:17.398422 | server | 1 | ai.execution_unit | (7584 Nia Inverse) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:52:18.879590 | server | 1 | ai.execution_unit | (878421 Brybry Quess) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:52:21.354875 | server | 1 | ai.execution_unit | (502060 Emmy Edessa) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:52:21.583027 | server | 1 | ai.execution_unit | (878421 Brybry Quess) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:52:23.929362 | server | 1 | ai.execution_unit | (502060 Emmy Edessa) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:52:24.291108 | server | 1 | ai.execution_unit | (878421 Brybry Quess) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:52:26.557152 | server | 1 | ai.execution_unit | (502060 Emmy Edessa) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:52:26.837836 | server | 1 | ai.execution_unit | (3490 Zedd Coroda) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:52:27.001038 | server | 1 | ai.execution_unit | (878421 Brybry Quess) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:52:27.399537 | server | 1 | ai.execution_unit | (1082809 Horatia Karn) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:52:27.400537 | server | 1 | ai.execution_unit | (8918 Tessa Boltoose) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:52:29.086151 | server | 1 | ai.execution_unit | (502060 Emmy Edessa) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:52:29.384790 | server | 1 | ai.execution_unit | (7584 Nia Inverse) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:52:29.598020 | server | 1 | ai.execution_unit | (5152 Roake Jovil) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:52:29.702172 | server | 1 | ai.execution_unit | (878421 Brybry Quess) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:52:30.526153 | server | 1 | ai.execution_unit | (675113 Selvan Grail) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:52:33.625353 | server | 1 | ai.execution_unit | (675113 Selvan Grail) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:52:36.681215 | server | 1 | ai.execution_unit | (675113 Selvan Grail) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:52:36.728061 | server | 1 | ai.execution_unit | (7584 Nia Inverse) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:52:37.955303 | server | 1 | ai.execution_unit | (4072 Ward Grail) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:52:39.860928 | server | 1 | ai.execution_unit | (675113 Selvan Grail) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:52:42.031752 | server | 1 | ai.execution_unit | (878421 Brybry Quess) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:52:44.882169 | server | 1 | ai.execution_unit | (675113 Selvan Grail) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:52:45.379145 | server | 1 | ai.execution_unit | (502060 Emmy Edessa) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:52:45.692689 | server | 1 | ai.execution_unit | (1082809 Horatia Karn) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:52:46.449676 | server | 1 | ai.execution_unit | (7584 Nia Inverse) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:52:46.615367 | server | 1 | ai.execution_unit | (5152 Roake Jovil) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:52:48.033101 | server | 1 | ai.execution_unit | (675113 Selvan Grail) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:52:48.912818 | server | 1 | simulation.core | game loop exhausted before any jobs processed! 2019-01-08 16:52:48.997785 | server | 1 | simulation.core | game loop exhausted before any jobs processed! 2019-01-08 16:52:49.022579 | server | 1 | ai.execution_unit | (1082809 Horatia Karn) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:52:49.578153 | server | 1 | ai.execution_unit | (7584 Nia Inverse) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:52:51.613905 | server | 1 | ai.execution_unit | (502060 Emmy Edessa) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:52:52.235516 | server | 1 | ai.execution_unit | (1082809 Horatia Karn) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:52:52.426654 | server | 1 | ai.execution_unit | (3490 Zedd Coroda) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:52:53.265687 | server | 1 | ai.execution_unit | (878421 Brybry Quess) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:52:53.265687 | server | 1 | ai.execution_unit | (675113 Selvan Grail) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:52:54.422084 | server | 1 | ai.execution_unit | (8918 Tessa Boltoose) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:52:54.583906 | server | 1 | ai.execution_unit | (502060 Emmy Edessa) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:52:55.185614 | server | 1 | ai.execution_unit | (7584 Nia Inverse) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:52:56.366436 | server | 1 | ai.execution_unit | (675113 Selvan Grail) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:52:59.863532 | server | 1 | ai.execution_unit | (5152 Roake Jovil) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:53:00.324732 | server | 1 | ai.execution_unit | (3490 Zedd Coroda) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:53:01.586193 | server | 1 | ai.execution_unit | (878421 Brybry Quess) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:53:03.122286 | server | 1 | ai.execution_unit | (5152 Roake Jovil) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:53:03.777988 | server | 1 | mod stonehearth.inventory | Restock director stuck. Rebooting it... 2019-01-08 16:53:04.295925 | server | 1 | ai.execution_unit | (502060 Emmy Edessa) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:53:04.351732 | server | 1 | ai.execution_unit | (878421 Brybry Quess) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:53:05.627583 | server | 1 | ai.execution_unit | (4072 Ward Grail) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:53:06.433977 | server | 1 | ai.execution_unit | (675113 Selvan Grail) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:53:09.348219 | server | 1 | ai.execution_unit | (675113 Selvan Grail) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:53:09.349221 | server | 1 | ai.execution_unit | (878421 Brybry Quess) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:53:11.077331 | server | 1 | ai.execution_unit | (4072 Ward Grail) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:53:11.623912 | server | 1 | simulation.core | game loop exhausted before any jobs processed! 2019-01-08 16:53:12.010836 | server | 1 | ai.execution_unit | (7584 Nia Inverse) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:53:12.207859 | server | 1 | ai.execution_unit | (5152 Roake Jovil) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:53:13.953018 | server | 1 | ai.execution_unit | (502060 Emmy Edessa) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:53:16.383471 | server | 1 | ai.execution_unit | (878421 Brybry Quess) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:53:17.401324 | server | 1 | ai.execution_unit | (3490 Zedd Coroda) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:53:18.537126 | server | 1 | ai.execution_unit | (7584 Nia Inverse) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:53:24.380815 | server | 1 | ai.execution_unit | (675113 Selvan Grail) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:53:25.401313 | server | 1 | ai.execution_unit | (8918 Tessa Boltoose) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:53:27.187473 | server | 1 | simulation.core | game loop exhausted before any jobs processed! 2019-01-08 16:53:30.418285 | server | 1 | ai.execution_unit | (7584 Nia Inverse) [find reachable entity type anywhere] duplicate "set_think_output" in state ready 2019-01-08 16:53:31.084092 | server | 1 | simulation.core | game loop exhausted before any jobs processed! 2019-01-08 16:54:09.037016 | server | 1 | ai.execution_frame | (8918 Tessa Boltoose) [stonehearth:get_food] (8918 Tessa Boltoose) (stonehearth:get_food) ignoring bad frame transition to "unit_ready" from "finished" 2019-01-08 16:54:09.079061 | server | 1 | ai.execution_frame | (8918 Tessa Boltoose) [stonehearth:get_food] (8918 Tessa Boltoose) (stonehearth:get_food) ignoring bad frame transition to "unit_ready" from "finished" 2019-01-08 16:54:09.080900 | server | 1 | ai.execution_frame | (8918 Tessa Boltoose) [stonehearth:get_food] (8918 Tessa Boltoose) (stonehearth:get_food) ignoring bad frame transition to "unit_ready" from "finished" 2019-01-08 16:54:09.540239 | server | 1 | ai.execution_frame | (8918 Tessa Boltoose) [stonehearth:get_food] (8918 Tessa Boltoose) (stonehearth:get_food) ignoring bad frame transition to "unit_ready" from "finished" 2019-01-08 16:54:09.647262 | server | 1 | ai.execution_frame | (675113 Selvan Grail) [stonehearth:get_food] (675113 Selvan Grail) (stonehearth:get_food) ignoring bad frame transition to "unit_ready" from "finished" 2019-01-08 16:54:09.693052 | server | 1 | ai.execution_frame | (675113 Selvan Grail) [stonehearth:get_food] (675113 Selvan Grail) (stonehearth:get_food) ignoring bad frame transition to "unit_ready" from "finished" 2019-01-08 16:54:09.693052 | server | 1 | ai.execution_frame | (675113 Selvan Grail) [stonehearth:get_food] (675113 Selvan Grail) (stonehearth:get_food) ignoring bad frame transition to "unit_ready" from "finished" 2019-01-08 16:54:09.849078 | server | 1 | ai.execution_frame | (8918 Tessa Boltoose) [stonehearth:get_food] (8918 Tessa Boltoose) (stonehearth:get_food) ignoring bad frame transition to "unit_ready" from "finished" 2019-01-08 16:54:09.999235 | server | 1 | ai.execution_frame | (1082809 Horatia Karn) [stonehearth:get_food] (1082809 Horatia Karn) (stonehearth:get_food) ignoring bad frame transition to "unit_ready" from "finished" 2019-01-08 16:54:10.046256 | server | 1 | ai.execution_frame | (1082809 Horatia Karn) [stonehearth:get_food] (1082809 Horatia Karn) (stonehearth:get_food) ignoring bad frame transition to "unit_ready" from "finished" 2019-01-08 16:54:10.047264 | server | 1 | ai.execution_frame | (1082809 Horatia Karn) [stonehearth:get_food] (1082809 Horatia Karn) (stonehearth:get_food) ignoring bad frame transition to "unit_ready" from "finished" 2019-01-08 16:54:10.357854 | server | 1 | ai.execution_frame | (675113 Selvan Grail) [stonehearth:get_food] (675113 Selvan Grail) (stonehearth:get_food) ignoring bad frame transition to "unit_ready" from "finished" 2019-01-08 16:54:10.456280 | server | 1 | ai.execution_frame | (1082809 Horatia Karn) [stonehearth:get_food] (1082809 Horatia Karn) (stonehearth:get_food) ignoring bad frame transition to "unit_ready" from "finished" 2019-01-08 16:54:13.374062 | server | 1 | ai.execution_frame | (3490 Zedd Coroda) [stonehearth:get_food] (3490 Zedd Coroda) (stonehearth:get_food) ignoring bad frame transition to "unit_ready" from "finished" 2019-01-08 16:54:13.418296 | server | 1 | ai.execution_frame | (3490 Zedd Coroda) [stonehearth:get_food] (3490 Zedd Coroda) (stonehearth:get_food) ignoring bad frame transition to "unit_ready" from "finished" 2019-01-08 16:54:13.419301 | server | 1 | ai.execution_frame | (3490 Zedd Coroda) [stonehearth:get_food] (3490 Zedd Coroda) (stonehearth:get_food) ignoring bad frame transition to "unit_ready" from "finished" 2019-01-08 16:54:20.291227 | server | 1 | ai.execution_frame | (4072 Ward Grail) [stonehearth:get_food] (4072 Ward Grail) (stonehearth:get_food) ignoring bad frame transition to "unit_ready" from "finished" 2019-01-08 16:54:20.342008 | server | 1 | ai.execution_frame | (4072 Ward Grail) [stonehearth:get_food] (4072 Ward Grail) (stonehearth:get_food) ignoring bad frame transition to "unit_ready" from "finished" 2019-01-08 16:54:20.348004 | server | 1 | ai.execution_frame | (4072 Ward Grail) [stonehearth:get_food] (4072 Ward Grail) (stonehearth:get_food) ignoring bad frame transition to "unit_ready" from "finished" 2019-01-08 16:55:09.534283 | server | 1 | simulation.core | game loop exhausted before any jobs processed! 2019-01-08 16:55:11.071294 | server | 1 | simulation.core | game loop exhausted before any jobs processed! 2019-01-08 16:55:20.561409 | server | 1 | simulation.core | game loop exhausted before any jobs processed! 2019-01-08 16:55:21.439401 | server | 1 | simulation.core | game loop exhausted before any jobs processed! 2019-01-08 16:55:25.355125 | server | 1 | simulation.core | game loop exhausted before any jobs processed! 2019-01-08 16:55:27.557626 | server | 1 | simulation.core | game loop exhausted before any jobs processed! 2019-01-08 16:56:16.520243 | server | 0 | physics.navgrid | subspace pathfinder is enabled 2019-01-08 16:56:27.187131 | server | 1 | simulation.core | game loop exhausted before any jobs processed! 2019-01-08 16:57:00.729677 | server | 1 | ai.execution_frame | (4072 Ward Grail) [stonehearth:get_food] (4072 Ward Grail) (stonehearth:get_food) ignoring bad frame transition to "unit_ready" from "finished" 2019-01-08 16:57:00.791586 | server | 1 | ai.execution_frame | (4072 Ward Grail) [stonehearth:get_food] (4072 Ward Grail) (stonehearth:get_food) ignoring bad frame transition to "unit_ready" from "finished" 2019-01-08 16:57:00.792569 | server | 1 | ai.execution_frame | (4072 Ward Grail) [stonehearth:get_food] (4072 Ward Grail) (stonehearth:get_food) ignoring bad frame transition to "unit_ready" from "finished" 2019-01-08 16:57:00.928208 | server | 1 | ai.execution_frame | (675113 Selvan Grail) [stonehearth:get_food] (675113 Selvan Grail) (stonehearth:get_food) ignoring bad frame transition to "unit_ready" from "finished" 2019-01-08 16:57:00.972537 | server | 1 | ai.execution_frame | (675113 Selvan Grail) [stonehearth:get_food] (675113 Selvan Grail) (stonehearth:get_food) ignoring bad frame transition to "unit_ready" from "finished" 2019-01-08 16:57:00.976544 | server | 1 | ai.execution_frame | (675113 Selvan Grail) [stonehearth:get_food] (675113 Selvan Grail) (stonehearth:get_food) ignoring bad frame transition to "unit_ready" from "finished" 2019-01-08 16:57:03.629387 | server | 1 | ai.execution_frame | (675113 Selvan Grail) [stonehearth:get_food] (675113 Selvan Grail) (stonehearth:get_food) ignoring bad frame transition to "unit_ready" from "finished" 2019-01-08 16:57:03.743260 | server | 1 | ai.execution_frame | (4072 Ward Grail) [stonehearth:get_food] (4072 Ward Grail) (stonehearth:get_food) ignoring bad frame transition to "unit_ready" from "finished" 2019-01-08 16:57:03.800566 | server | 1 | ai.execution_frame | (7584 Nia Inverse) [stonehearth:get_food] (7584 Nia Inverse) (stonehearth:get_food) ignoring bad frame transition to "unit_ready" from "finished" 2019-01-08 16:57:03.831600 | server | 1 | ai.execution_frame | (7584 Nia Inverse) [stonehearth:get_food] (7584 Nia Inverse) (stonehearth:get_food) ignoring bad frame transition to "unit_ready" from "finished" 2019-01-08 16:57:03.831600 | server | 1 | ai.execution_frame | (7584 Nia Inverse) [stonehearth:get_food] (7584 Nia Inverse) (stonehearth:get_food) ignoring bad frame transition to "unit_ready" from "finished" 2019-01-08 16:57:03.994520 | server | 0 | simulation.core | took 122 ms to update game state 2019-01-08 16:57:03.994520 | server | 1 | simulation.core | game loop exhausted before any jobs processed! 2019-01-08 16:57:04.427337 | server | 1 | ai.execution_frame | (7584 Nia Inverse) [stonehearth:get_food] (7584 Nia Inverse) (stonehearth:get_food) ignoring bad frame transition to "unit_ready" from "finished" 2019-01-08 16:57:04.472435 | server | 1 | ai.execution_frame | (4072 Ward Grail) [stonehearth:get_food] (4072 Ward Grail) (stonehearth:get_food) ignoring bad frame transition to "unit_ready" from "finished" 2019-01-08 16:57:05.069847 | server | 1 | simulation.core | game loop exhausted before any jobs processed! 2019-01-08 16:57:05.344052 | server | 1 | ai.execution_frame | (4072 Ward Grail) [stonehearth:get_food] (4072 Ward Grail) (stonehearth:get_food) ignoring bad frame transition to "unit_ready" from "finished" 2019-01-08 16:57:05.407351 | server | 1 | ai.execution_frame | (7584 Nia Inverse) [stonehearth:get_food] (7584 Nia Inverse) (stonehearth:get_food) ignoring bad frame transition to "unit_ready" from "finished" 2019-01-08 16:57:06.415873 | server | 1 | ai.execution_frame | (7584 Nia Inverse) [stonehearth:get_food] (7584 Nia Inverse) (stonehearth:get_food) ignoring bad frame transition to "unit_ready" from "finished" 2019-01-08 16:57:07.331028 | server | 1 | ai.execution_frame | (7584 Nia Inverse) [stonehearth:get_food] (7584 Nia Inverse) (stonehearth:get_food) ignoring bad frame transition to "unit_ready" from "finished" 2019-01-08 16:57:08.385365 | server | 1 | ai.execution_frame | (5152 Roake Jovil) [stonehearth:get_food] (5152 Roake Jovil) (stonehearth:get_food) ignoring bad frame transition to "unit_ready" from "finished" 2019-01-08 16:57:08.425432 | server | 1 | ai.execution_frame | (5152 Roake Jovil) [stonehearth:get_food] (5152 Roake Jovil) (stonehearth:get_food) ignoring bad frame transition to "unit_ready" from "finished" 2019-01-08 16:57:08.426431 | server | 1 | ai.execution_frame | (5152 Roake Jovil) [stonehearth:get_food] (5152 Roake Jovil) (stonehearth:get_food) ignoring bad frame transition to "unit_ready" from "finished" 2019-01-08 16:57:11.892256 | server | 1 | mod stonehearth.inventory | Restock director stuck. Rebooting it... 2019-01-08 16:57:15.622833 | server | 1 | ai.execution_frame | (4072 Ward Grail) [stonehearth:get_food] (4072 Ward Grail) (stonehearth:get_food) ignoring bad frame transition to "unit_ready" from "finished" 2019-01-08 16:57:15.665694 | server | 1 | ai.execution_frame | (4072 Ward Grail) [stonehearth:get_food] (4072 Ward Grail) (stonehearth:get_food) ignoring bad frame transition to "unit_ready" from "finished" 2019-01-08 16:57:15.666699 | server | 1 | ai.execution_frame | (4072 Ward Grail) [stonehearth:get_food] (4072 Ward Grail) (stonehearth:get_food) ignoring bad frame transition to "unit_ready" from "finished" 2019-01-08 16:57:16.194612 | server | 1 | ai.execution_frame | (675113 Selvan Grail) [stonehearth:get_food] (675113 Selvan Grail) (stonehearth:get_food) ignoring bad frame transition to "unit_ready" from "finished" 2019-01-08 16:57:16.228965 | server | 1 | ai.execution_frame | (675113 Selvan Grail) [stonehearth:get_food] (675113 Selvan Grail) (stonehearth:get_food) ignoring bad frame transition to "unit_ready" from "finished" 2019-01-08 16:57:16.232997 | server | 1 | ai.execution_frame | (675113 Selvan Grail) [stonehearth:get_food] (675113 Selvan Grail) (stonehearth:get_food) ignoring bad frame transition to "unit_ready" from "finished" 2019-01-08 16:57:16.332134 | server | 1 | ai.execution_frame | (675113 Selvan Grail) [stonehearth:get_food] (675113 Selvan Grail) (stonehearth:get_food) ignoring bad frame transition to "unit_ready" from "finished" 2019-01-08 16:57:24.637679 | server | 1 | ai.execution_frame | (675113 Selvan Grail) [stonehearth:get_food] (675113 Selvan Grail) (stonehearth:get_food) ignoring bad frame transition to "unit_ready" from "finished" 2019-01-08 16:57:52.379216 | server | 1 | simulation.core | game loop exhausted before any jobs processed! 2019-01-08 16:57:52.496649 | server | 1 | simulation.core | game loop exhausted before any jobs processed! 2019-01-08 16:58:22.277411 | server | 1 | simulation.core | game loop exhausted before any jobs processed! 2019-01-08 16:58:33.849383 | server | 1 | simulation.core | game loop exhausted before any jobs processed! 2019-01-08 16:59:57.657540 | server | 0 | simulation.core | Starting save. 2019-01-08 16:59:59.097410 | server | 0 | simulation.core | Saved. 2019-01-08 16:59:59.136654 | client | 1 | client.core | clearing save deferred pointers