2016-09-24 22:08:54.919836 | server | 1 | app | Stonehearth Version 0.18.0.663 (x64) 2016-09-24 22:08:54.920338 | server | 1 | core.config | user id is 0c09b9a0-6d8b-11e6-b0b3-441ca8e34cc2 2016-09-24 22:08:54.920338 | server | 1 | core.config | session id is 02d70686-82c5-11e6-8830-708bcda07534 2016-09-24 22:08:54.927858 | server | 0 | core.system | Initializing crash reporter 2016-09-24 22:08:55.436211 | server | 0 | lua.data | lua jit is disabled 2016-09-24 22:08:55.441726 | server | 1 | resources | Could not find hash for module "debugtools". 2016-09-24 22:08:55.450749 | server | 1 | resources | Module rayyas_children_ui version 3 is deferred load) 2016-09-24 22:08:55.512412 | server | 1 | resources | Modules have been modified by the user! 2016-09-24 22:08:55.526951 | server | 1 | app | Running Stonehearth server on port 60200 2016-09-24 22:08:55.527452 | client | 1 | renderer.renderer | Initializing OpenGL 2016-09-24 22:08:55.527452 | server | 0 | physics.navgrid | subspace pathfinder is enabled 2016-09-24 22:08:55.528956 | client | 1 | renderer.renderer | Determining window placement 2016-09-24 22:08:55.528956 | client | 1 | renderer.renderer | Selecting monitor at 8, 54 2016-09-24 22:08:55.528956 | client | 1 | renderer.renderer | Creating OpenGL Window 2016-09-24 22:08:55.536476 | server | 1 | mod radiant | lua controller lifetime tracking set to "nil" 2016-09-24 22:08:55.547004 | server | 0 | mod stonehearth.ai.service | [] enable_cpp_compound_action is on 2016-09-24 22:08:56.643420 | client | 1 | renderer.renderer | Creating OpenGL Context 2016-09-24 22:08:56.662471 | client | 1 | renderer.renderer | Finished OpenGL Initialization 2016-09-24 22:08:56.662973 | client | 1 | horde.general | Initializing GL2 backend using OpenGL driver '4.5.0 NVIDIA 372.90' by 'NVIDIA Corporation' on 'GeForce GTX 1070/PCIe/SSE2' 2016-09-24 22:08:56.960765 | client | 1 | browser | cef started. 2016-09-24 22:08:57.013906 | client | 0 | physics.navgrid | subspace pathfinder is enabled 2016-09-24 22:08:57.025938 | client | 1 | mod radiant | lua controller lifetime tracking set to "nil" 2016-09-24 22:08:57.063037 | client | 2 | network | client allocating new send buffer (total: 0) 2016-09-24 22:08:57.107655 | client | 1 | client.core | user feedback is on 2016-09-24 22:08:57.171325 | server | 0 | mod stonehearth | ai slow start is enabled 2016-09-24 22:08:57.171325 | server | 0 | mod ai | cpp ai is enabled. 2016-09-24 22:08:57.235997 | server | 1 | lua.memory | lua shared heap size: 24.801 MB. 2016-09-24 22:08:57.236498 | server | 1 | lua.memory | o: outstanding allocs 2016-09-24 22:08:57.236498 | server | 1 | lua.memory | 64 bytes (o: 64814) : ######################################## 2016-09-24 22:08:57.236498 | server | 1 | lua.memory | 40 bytes (o: 29961) : ################## 2016-09-24 22:08:57.236498 | server | 1 | lua.memory | 48 bytes (o: 11544) : ####### 2016-09-24 22:08:57.236498 | server | 1 | lua.memory | 160 bytes (o: 10298) : ###### 2016-09-24 22:08:57.236498 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-09-24 22:08:57.239005 | server | 2 | network | server allocating new send buffer (total: 0) 2016-09-24 22:08:57.504711 | server | 0 | ai.execution_frame | (3731 Micah Papp) [stonehearth:top] ai slow start is 0 2016-09-24 22:08:57.507719 | server | 0 | simulation.pathfinder.bfs | using fast tile iterator! 2016-09-24 22:08:57.606482 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-09-24 22:08:58.632712 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-09-24 22:09:15.598836 | client | 0 | client.core | loading save "1474745478586": 2016-09-24 22:09:15.598836 | client | 0 | client.core | { 2016-09-24 22:09:15.598836 | client | 0 | client.core | "name" : "", 2016-09-24 22:09:15.598836 | client | 0 | client.core | "town_name" : "Willowdell", 2016-09-24 22:09:15.598836 | client | 0 | client.core | "game_date" : { 2016-09-24 22:09:15.598836 | client | 0 | client.core | "day" : 8, 2016-09-24 22:09:15.598836 | client | 0 | client.core | "month" : 2, 2016-09-24 22:09:15.598836 | client | 0 | client.core | "year" : 1000, 2016-09-24 22:09:15.598836 | client | 0 | client.core | "hour" : 1, 2016-09-24 22:09:15.598836 | client | 0 | client.core | "minute" : 39 2016-09-24 22:09:15.598836 | client | 0 | client.core | }, 2016-09-24 22:09:15.598836 | client | 0 | client.core | "timestamp" : 1474745478586, 2016-09-24 22:09:15.598836 | client | 0 | client.core | "time" : "9/24/2016, 3:31:18 PM", 2016-09-24 22:09:15.598836 | client | 0 | client.core | "jobs" : { 2016-09-24 22:09:15.598836 | client | 0 | client.core | "crafters" : 2, 2016-09-24 22:09:15.598836 | client | 0 | client.core | "workers" : 6, 2016-09-24 22:09:15.598836 | client | 0 | client.core | "soldiers" : 1 2016-09-24 22:09:15.598836 | client | 0 | client.core | }, 2016-09-24 22:09:15.598836 | client | 0 | client.core | "version" : "0.18.0.663", 2016-09-24 22:09:15.598836 | client | 0 | client.core | "save_version" : 10 2016-09-24 22:09:15.598836 | client | 0 | client.core | } 2016-09-24 22:09:15.641450 | client | 1 | lua.code | Shutting down script host. 2016-09-24 22:09:15.646964 | client | 1 | lua.code | Script host destroyed. 2016-09-24 22:09:15.660500 | client | 0 | physics.navgrid | subspace pathfinder is enabled 2016-09-24 22:09:15.698100 | server | 0 | simulation.core | Restarting game. 2016-09-24 22:09:15.701108 | server | 0 | om.entity | Reference still exists to (1) after destroy_entity was called 2016-09-24 22:09:15.709631 | server | 1 | simulation.core | All entities have been destroyed. 2016-09-24 22:09:15.709631 | server | 1 | simulation.core | Shutting down traces. 2016-09-24 22:09:15.709631 | server | 1 | simulation.core | Shutting down game objects. 2016-09-24 22:09:15.709631 | server | 1 | simulation.core | All entities and datastores have been destroyed. 2016-09-24 22:09:15.709631 | server | 1 | lua.code | Shutting down script host. 2016-09-24 22:09:15.718153 | server | 1 | deferred | [deferred 859 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-09-24 22:09:15.727679 | server | 1 | lua.code | Script host destroyed. 2016-09-24 22:09:15.728180 | server | 1 | simulation.core | Shutting down data objects. 2016-09-24 22:09:15.729684 | server | 0 | physics.navgrid | subspace pathfinder is enabled 2016-09-24 22:09:15.734698 | server | 0 | simulation.core | Loading save 2016-09-24 22:09:16.363871 | server | 1 | dm.store | load progress 99%... 2016-09-24 22:09:16.364372 | client | 1 | client.core | server reported load progress of 99% 2016-09-24 22:09:16.368884 | server | 1 | dm.store | load objects finished! 2016-09-24 22:09:16.381418 | server | 0 | dm.store | took 0.647 seconds to load 2016-09-24 22:09:16.381418 | server | 2 | network | server allocating new send buffer (total: 0) 2016-09-24 22:09:16.398463 | client | 0 | client.core | server load save file finished. loading client state. 2016-09-24 22:09:16.398463 | client | 0 | client.core | starting loading... "C:\Program Files (x86)\Steam\steamapps\common\Stonehearth\saved_games\1474745478586" 2016-09-24 22:09:16.472660 | client | 1 | dm.store | load progress 99%... 2016-09-24 22:09:16.473663 | client | 1 | dm.store | load objects finished! 2016-09-24 22:09:16.474164 | client | 0 | dm.store | took 0.075 seconds to load 2016-09-24 22:09:16.474164 | client | 1 | client.core | restoring datastores... 2016-09-24 22:09:16.475668 | client | 1 | client.core | recreating data objects... 2016-09-24 22:09:16.475668 | client | 1 | client.core | creating error browser... 2016-09-24 22:09:16.475668 | client | 1 | client.core | initializing data object traces... 2016-09-24 22:09:16.475668 | client | 1 | client.core | requiring radiant.client... 2016-09-24 22:09:16.479178 | client | 1 | mod radiant | lua controller lifetime tracking set to "nil" 2016-09-24 22:09:16.482186 | client | 1 | client.core | loading script host... 2016-09-24 22:09:16.533823 | server | 1 | mod radiant | lua controller lifetime tracking set to "nil" 2016-09-24 22:09:16.660159 | client | 0 | sysinfo | Memory Stats: Finished Loading Client 2016-09-24 22:09:16.660159 | client | 0 | sysinfo | Total System Memory: 31.940 GB (34295574528 bytes) 2016-09-24 22:09:16.660159 | client | 0 | sysinfo | Current Memory Usage: 823.609 MB (863617024 bytes) 2016-09-24 22:09:16.660159 | client | 0 | sysinfo | Total Address Space: 128.000 TB (140737488224256 bytes) 2016-09-24 22:09:16.660159 | client | 0 | sysinfo | Available Address Space: 127.998 TB (140735578144768 bytes) 2016-09-24 22:09:16.660660 | client | 0 | sysinfo | Used Address Space: 1.779 GB (1910079488 bytes) 2016-09-24 22:09:17.071754 | server | 0 | mod stonehearth | ai slow start is enabled 2016-09-24 22:09:17.071754 | server | 0 | mod ai | cpp ai is enabled. 2016-09-24 22:09:17.516436 | server | 0 | mod stonehearth.ai.service | [] enable_cpp_compound_action is on 2016-09-24 22:09:17.519444 | server | 0 | mod stonehearth.terrain | [] goblins explored region contains 38 rects 2016-09-24 22:09:17.519946 | server | 0 | mod stonehearth.terrain | [] rabbit explored region contains 0 rects 2016-09-24 22:09:17.519946 | server | 0 | mod stonehearth.terrain | [] player_1 explored region contains 51 rects 2016-09-24 22:09:17.519946 | server | 0 | mod stonehearth.terrain | [] animals explored region contains 0 rects 2016-09-24 22:09:17.519946 | server | 0 | mod stonehearth.terrain | [] undead explored region contains 0 rects 2016-09-24 22:09:17.519946 | server | 0 | mod stonehearth.terrain | [] orcs explored region contains 0 rects 2016-09-24 22:09:17.519946 | server | 0 | mod stonehearth.terrain | [] human_npcs explored region contains 0 rects 2016-09-24 22:09:17.519946 | server | 0 | mod stonehearth.terrain | [] forest explored region contains 64 rects 2016-09-24 22:09:18.630399 | server | 0 | mod raid_stockpiles_mission | Raid stockpiles mission trying to update orders when there is no party. abandoning 2016-09-24 22:09:18.660479 | server | 2 | network | server allocating new send buffer (total: 0) 2016-09-24 22:09:19.021941 | server | 2 | network | server allocating new send buffer (total: 1) 2016-09-24 22:09:19.157802 | server | 0 | simulation.core | took 497 ms to flush streamer 2016-09-24 22:09:19.180363 | server | 1 | simulation.core | finished loading game 2016-09-24 22:09:19.180363 | server | 0 | sysinfo | Memory Stats: Finished Loading Simulation 2016-09-24 22:09:19.180363 | server | 0 | sysinfo | Total System Memory: 31.940 GB (34295574528 bytes) 2016-09-24 22:09:19.180363 | server | 0 | sysinfo | Current Memory Usage: 1.009 GB (1083207680 bytes) 2016-09-24 22:09:19.180363 | server | 0 | sysinfo | Total Address Space: 128.000 TB (140737488224256 bytes) 2016-09-24 22:09:19.180363 | server | 0 | sysinfo | Available Address Space: 127.998 TB (140735369863168 bytes) 2016-09-24 22:09:19.180363 | server | 0 | sysinfo | Used Address Space: 1.973 GB (2118361088 bytes) 2016-09-24 22:09:19.187381 | server | 2 | network | server allocating new send buffer (total: 0) 2016-09-24 22:09:19.289151 | server | 2 | network | server allocating new send buffer (total: 0) 2016-09-24 22:09:19.340287 | server | 2 | network | server allocating new send buffer (total: 0) 2016-09-24 22:09:19.358335 | client | 0 | client.core | reporting client load progress 77.750%... 2016-09-24 22:09:19.391424 | server | 2 | network | server allocating new send buffer (total: 0) 2016-09-24 22:09:19.423509 | client | 0 | client.core | reporting client load progress 80.500%... 2016-09-24 22:09:19.442559 | server | 2 | network | server allocating new send buffer (total: 0) 2016-09-24 22:09:19.482165 | client | 0 | client.core | reporting client load progress 83.250%... 2016-09-24 22:09:19.493695 | server | 2 | network | server allocating new send buffer (total: 0) 2016-09-24 22:09:19.530293 | client | 0 | client.core | reporting client load progress 86.000%... 2016-09-24 22:09:19.544831 | server | 2 | network | server allocating new send buffer (total: 0) 2016-09-24 22:09:19.580426 | client | 0 | client.core | reporting client load progress 88.750%... 2016-09-24 22:09:19.595967 | server | 1 | simulation.remote_client | started buffering client updates. (seq:368 ack:358) 2016-09-24 22:09:19.632063 | client | 0 | client.core | reporting client load progress 91.500%... 2016-09-24 22:09:19.689215 | client | 0 | client.core | reporting client load progress 94.250%... 2016-09-24 22:09:19.782965 | client | 0 | client.core | reporting client load progress 97.000%... 2016-09-24 22:09:19.903786 | client | 0 | client.core | reporting client load progress 99.750%... 2016-09-24 22:09:19.909301 | client | 0 | client.core | SetCurrentUIScreen to restart 2016-09-24 22:09:21.014741 | client | 0 | client.core | Changed UI Screen after load 2016-09-24 22:09:22.365834 | server | 0 | simulation.core | took 377 ms to update game state 2016-09-24 22:09:22.365834 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-09-24 22:09:22.405941 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:368 ack:368) 2016-09-24 22:09:22.410453 | server | 1 | mod stonehearth.follow_path | [] (2761 Kate Boltoose) auto dismounting from (289536 stonehearth:furniture:not_much_of_a_bed) 2016-09-24 22:09:22.464096 | server | 1 | simulation.remote_client | started buffering client updates. (seq:411 ack:368) 2016-09-24 22:09:22.564864 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:411 ack:411) 2016-09-24 22:09:26.030080 | server | 0 | simulation.core | took 119 ms to update game state 2016-09-24 22:09:26.030080 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-09-24 22:09:57.262658 | server | 1 | lua.memory | lua shared heap size: 67.413 MB. 2016-09-24 22:09:57.262658 | server | 1 | lua.memory | o: outstanding allocs 2016-09-24 22:09:57.262658 | server | 1 | lua.memory | 64 bytes (o: 180270) : ######################################## 2016-09-24 22:09:57.262658 | server | 1 | lua.memory | 40 bytes (o: 151342) : ################################# 2016-09-24 22:09:57.262658 | server | 1 | lua.memory | 96 bytes (o: 104155) : ####################### 2016-09-24 22:09:57.262658 | server | 1 | lua.memory | 56 bytes (o: 24667) : ##### 2016-09-24 22:09:57.262658 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-09-24 22:10:57.271263 | server | 1 | lua.memory | lua shared heap size: 72.511 MB. 2016-09-24 22:10:57.271263 | server | 1 | lua.memory | o: outstanding allocs 2016-09-24 22:10:57.271263 | server | 1 | lua.memory | 64 bytes (o: 190002) : ######################################## 2016-09-24 22:10:57.271263 | server | 1 | lua.memory | 40 bytes (o: 161136) : ################################# 2016-09-24 22:10:57.271263 | server | 1 | lua.memory | 96 bytes (o: 142324) : ############################# 2016-09-24 22:10:57.271263 | server | 1 | lua.memory | 56 bytes (o: 26806) : ##### 2016-09-24 22:10:57.271263 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-09-24 22:11:57.282374 | server | 1 | lua.memory | lua shared heap size: 70.596 MB. 2016-09-24 22:11:57.282374 | server | 1 | lua.memory | o: outstanding allocs 2016-09-24 22:11:57.282374 | server | 1 | lua.memory | 64 bytes (o: 189844) : ######################################## 2016-09-24 22:11:57.282374 | server | 1 | lua.memory | 40 bytes (o: 160110) : ################################# 2016-09-24 22:11:57.282374 | server | 1 | lua.memory | 96 bytes (o: 122191) : ######################### 2016-09-24 22:11:57.282374 | server | 1 | lua.memory | 56 bytes (o: 26083) : ##### 2016-09-24 22:11:57.282374 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-09-24 22:12:57.299003 | server | 1 | lua.memory | lua shared heap size: 79.593 MB. 2016-09-24 22:12:57.299003 | server | 1 | lua.memory | o: outstanding allocs 2016-09-24 22:12:57.299003 | server | 1 | lua.memory | 96 bytes (o: 201463) : ######################################## 2016-09-24 22:12:57.299003 | server | 1 | lua.memory | 64 bytes (o: 189295) : ##################################### 2016-09-24 22:12:57.299003 | server | 1 | lua.memory | 40 bytes (o: 166596) : ################################# 2016-09-24 22:12:57.299003 | server | 1 | lua.memory | 56 bytes (o: 25635) : ##### 2016-09-24 22:12:57.299003 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-09-24 22:13:09.889490 | server | 2 | simulation.pathfinder.astar | [astar tid:683 (3155 Alaina Pounder) bfs @ (268.00, 40.00, 140.00) (bfs)] open set is empty! returning 2016-09-24 22:13:13.003773 | server | 2 | simulation.pathfinder.astar | [astar tid:835 (785182 Sledd Nelvin) bfs @ (295.00, 43.00, 141.00) (bfs)] open set is empty! returning 2016-09-24 22:13:13.004275 | server | 2 | simulation.pathfinder.astar | [astar tid:848 (893473 Alaina Fenton) bfs @ (295.00, 43.00, 141.00) (bfs)] open set is empty! returning 2016-09-24 22:13:18.278302 | server | 2 | simulation.pathfinder.astar | [astar tid:930 (893473 Alaina Fenton) bfs @ (274.00, 43.00, 132.00) (bfs)] open set is empty! returning 2016-09-24 22:13:42.306209 | server | 2 | simulation.pathfinder.astar | [astar tid:1031 (785182 Sledd Nelvin) bfs @ (271.00, 40.00, 144.00) (bfs)] open set is empty! returning 2016-09-24 22:13:57.303598 | server | 1 | lua.memory | lua shared heap size: 76.684 MB. 2016-09-24 22:13:57.303598 | server | 1 | lua.memory | o: outstanding allocs 2016-09-24 22:13:57.303598 | server | 1 | lua.memory | 64 bytes (o: 189228) : ######################################## 2016-09-24 22:13:57.303598 | server | 1 | lua.memory | 96 bytes (o: 174175) : #################################### 2016-09-24 22:13:57.303598 | server | 1 | lua.memory | 40 bytes (o: 166178) : ################################### 2016-09-24 22:13:57.303598 | server | 1 | lua.memory | 56 bytes (o: 26069) : ##### 2016-09-24 22:13:57.303598 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-09-24 22:14:12.747674 | server | 2 | simulation.pathfinder.astar | [astar tid:1347 (3155 Alaina Pounder) bfs @ (297.00, 40.00, 138.00) (bfs)] open set is empty! returning 2016-09-24 22:14:18.896528 | server | 0 | simulation.core | took 191 ms to update game state 2016-09-24 22:14:18.896528 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-09-24 22:14:19.166747 | server | 2 | simulation.pathfinder.astar | [astar tid:1548 (785182 Sledd Nelvin) bfs @ (296.00, 43.00, 134.00) (bfs)] open set is empty! returning 2016-09-24 22:14:26.071613 | client | 0 | client.core | starting save. 2016-09-24 22:14:26.137788 | client | 0 | client.core | saved. 2016-09-24 22:14:26.159345 | server | 0 | simulation.core | Starting save. 2016-09-24 22:14:26.794535 | server | 0 | simulation.core | Saved. 2016-09-24 22:14:26.798545 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-09-24 22:14:26.823111 | client | 1 | client.core | clearing save deferred pointers 2016-09-24 22:14:28.447431 | server | 2 | simulation.pathfinder.astar | [astar tid:1742 (3155 Alaina Pounder) bfs @ (277.00, 40.00, 132.00) (bfs)] open set is empty! returning 2016-09-24 22:14:34.055346 | server | 2 | simulation.pathfinder.astar | [astar tid:1852 (893473 Alaina Fenton) bfs @ (288.00, 40.00, 144.00) (bfs)] open set is empty! returning 2016-09-24 22:14:38.759358 | server | 2 | simulation.pathfinder.astar | [astar tid:2027 (785182 Sledd Nelvin) bfs @ (269.00, 46.00, 140.00) (bfs)] open set is empty! returning 2016-09-24 22:14:43.313972 | server | 2 | simulation.pathfinder.astar | [astar tid:2205 (3155 Alaina Pounder) bfs @ (294.00, 45.00, 143.00) (bfs)] open set is empty! returning 2016-09-24 22:14:52.187573 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-09-24 22:14:57.304181 | server | 1 | lua.memory | lua shared heap size: 81.682 MB. 2016-09-24 22:14:57.304181 | server | 1 | lua.memory | o: outstanding allocs 2016-09-24 22:14:57.304181 | server | 1 | lua.memory | 96 bytes (o: 200443) : ######################################## 2016-09-24 22:14:57.304181 | server | 1 | lua.memory | 64 bytes (o: 197876) : ####################################### 2016-09-24 22:14:57.304181 | server | 1 | lua.memory | 40 bytes (o: 178459) : ################################### 2016-09-24 22:14:57.304181 | server | 1 | lua.memory | 80 bytes (o: 26939) : ##### 2016-09-24 22:14:57.304181 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-09-24 22:15:42.468806 | server | 2 | simulation.pathfinder.astar | [astar tid:4336 (3533 Petra Grail) bfs @ (270.00, 40.00, 143.00) (bfs)] open set is empty! returning 2016-09-24 22:15:42.480838 | server | 2 | simulation.pathfinder.astar | [astar tid:4333 (3907 Alex Coroda) bfs @ (268.00, 40.00, 136.00) (bfs)] open set is empty! returning 2016-09-24 22:15:43.835441 | server | 2 | simulation.pathfinder.astar | [astar tid:4422 (3155 Alaina Pounder) bfs @ (272.00, 40.00, 131.00) (bfs)] open set is empty! returning 2016-09-24 22:15:43.840454 | server | 2 | simulation.pathfinder.astar | [astar tid:4428 (3533 Petra Grail) bfs @ (274.00, 40.00, 143.00) (bfs)] open set is empty! returning 2016-09-24 22:15:43.846470 | server | 2 | simulation.pathfinder.astar | [astar tid:4425 (893473 Alaina Fenton) bfs @ (279.00, 40.00, 146.00) (bfs)] open set is empty! returning 2016-09-24 22:15:43.896603 | server | 2 | simulation.pathfinder.astar | [astar tid:4431 (785182 Sledd Nelvin) bfs @ (289.00, 40.00, 143.00) (bfs)] open set is empty! returning 2016-09-24 22:15:43.949745 | server | 2 | simulation.pathfinder.astar | [astar tid:4434 (3907 Alex Coroda) bfs @ (272.00, 40.00, 143.00) (bfs)] open set is empty! returning 2016-09-24 22:15:57.347378 | server | 1 | lua.memory | lua shared heap size: 80.740 MB. 2016-09-24 22:15:57.347880 | server | 1 | lua.memory | o: outstanding allocs 2016-09-24 22:15:57.347880 | server | 1 | lua.memory | 64 bytes (o: 199576) : ######################################## 2016-09-24 22:15:57.347880 | server | 1 | lua.memory | 96 bytes (o: 193961) : ###################################### 2016-09-24 22:15:57.347880 | server | 1 | lua.memory | 40 bytes (o: 177796) : ################################### 2016-09-24 22:15:57.347880 | server | 1 | lua.memory | 56 bytes (o: 27929) : ##### 2016-09-24 22:15:57.347880 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-09-24 22:15:58.472872 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-09-24 22:15:59.454483 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-09-24 22:15:59.506120 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-09-24 22:16:00.590504 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-09-24 22:16:13.855284 | server | 2 | simulation.pathfinder.astar | [astar tid:5128 (3533 Petra Grail) bfs @ (296.00, 40.00, 140.00) (bfs)] open set is empty! returning 2016-09-24 22:16:40.709208 | server | 2 | simulation.pathfinder.astar | [astar tid:5543 (785182 Sledd Nelvin) bfs @ (270.00, 40.00, 132.00) (bfs)] open set is empty! returning 2016-09-24 22:16:57.377039 | server | 1 | lua.memory | lua shared heap size: 82.570 MB. 2016-09-24 22:16:57.377039 | server | 1 | lua.memory | o: outstanding allocs 2016-09-24 22:16:57.377039 | server | 1 | lua.memory | 64 bytes (o: 199102) : ######################################## 2016-09-24 22:16:57.377039 | server | 1 | lua.memory | 96 bytes (o: 188482) : ##################################### 2016-09-24 22:16:57.377039 | server | 1 | lua.memory | 40 bytes (o: 177027) : ################################### 2016-09-24 22:16:57.377039 | server | 1 | lua.memory | 80 bytes (o: 27981) : ##### 2016-09-24 22:16:57.377039 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-09-24 22:17:04.434811 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-09-24 22:17:06.637670 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-09-24 22:17:09.569969 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-09-24 22:17:17.062397 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-09-24 22:17:34.576479 | server | 2 | simulation.pathfinder.astar | [astar tid:6918 (4293 Yui Keloch) bfs @ (273.00, 40.00, 136.00) (bfs)] open set is empty! returning 2016-09-24 22:17:39.952277 | server | 2 | simulation.pathfinder.astar | [astar tid:6958 (4293 Yui Keloch) bfs @ (273.00, 40.00, 136.00) (bfs)] open set is empty! returning 2016-09-24 22:17:57.397175 | server | 1 | lua.memory | lua shared heap size: 81.223 MB. 2016-09-24 22:17:57.397175 | server | 1 | lua.memory | o: outstanding allocs 2016-09-24 22:17:57.397175 | server | 1 | lua.memory | 64 bytes (o: 192945) : ######################################## 2016-09-24 22:17:57.397175 | server | 1 | lua.memory | 96 bytes (o: 192656) : ####################################### 2016-09-24 22:17:57.397175 | server | 1 | lua.memory | 40 bytes (o: 166069) : ################################## 2016-09-24 22:17:57.397175 | server | 1 | lua.memory | 80 bytes (o: 26500) : ##### 2016-09-24 22:17:57.397175 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-09-24 22:18:00.938093 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-09-24 22:18:16.440826 | server | 1 | mod stonehearth.combat | [] Aborting attack. Global_attack_recovery on (991137 (stonehearth:monster_tuning:forest:little_stone_golem)) still not expired. 2016-09-24 22:18:29.776798 | client | 1 | deferred | [deferred 10576 '[method obj:object://tmp/90 fn:4454 route:build_ladder]'] resolve called in non-wait state! 2016-09-24 22:18:33.488671 | server | 2 | simulation.pathfinder.astar | [astar tid:8565 (4293 Yui Keloch) bfs @ (275.00, 40.00, 134.00) (bfs)] open set is empty! returning 2016-09-24 22:18:35.092436 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-09-24 22:18:37.127850 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-09-24 22:18:57.447394 | server | 1 | lua.memory | lua shared heap size: 81.640 MB. 2016-09-24 22:18:57.447394 | server | 1 | lua.memory | o: outstanding allocs 2016-09-24 22:18:57.447394 | server | 1 | lua.memory | 96 bytes (o: 204598) : ######################################## 2016-09-24 22:18:57.447394 | server | 1 | lua.memory | 64 bytes (o: 186318) : #################################### 2016-09-24 22:18:57.447394 | server | 1 | lua.memory | 40 bytes (o: 161219) : ############################### 2016-09-24 22:18:57.447394 | server | 1 | lua.memory | 80 bytes (o: 26167) : ##### 2016-09-24 22:18:57.447394 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-09-24 22:18:58.664130 | server | 2 | simulation.pathfinder.astar | [astar tid:9856 (4293 Yui Keloch) bfs @ (273.00, 40.00, 136.00) (bfs)] open set is empty! returning 2016-09-24 22:19:02.914435 | server | 2 | simulation.pathfinder.astar | [astar tid:9998 (5045 Nol Fenton) bfs @ (273.00, 40.00, 136.00) (bfs)] open set is empty! returning 2016-09-24 22:19:08.401529 | server | 2 | simulation.pathfinder.astar | [astar tid:10164 (4293 Yui Keloch) bfs @ (292.00, 40.00, 190.00) (bfs)] open set is empty! returning 2016-09-24 22:19:11.567449 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-09-24 22:19:26.077541 | client | 0 | client.core | starting save. 2016-09-24 22:19:26.144720 | client | 0 | client.core | saved. 2016-09-24 22:19:26.188336 | server | 0 | simulation.core | Starting save. 2016-09-24 22:19:26.838064 | server | 0 | simulation.core | Saved. 2016-09-24 22:19:26.840069 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-09-24 22:19:26.862630 | client | 1 | client.core | clearing save deferred pointers 2016-09-24 22:19:28.077862 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-09-24 22:19:30.023536 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-09-24 22:19:32.782876 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-09-24 22:19:44.287475 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-09-24 22:19:57.467529 | server | 1 | lua.memory | lua shared heap size: 79.578 MB. 2016-09-24 22:19:57.467529 | server | 1 | lua.memory | o: outstanding allocs 2016-09-24 22:19:57.467529 | server | 1 | lua.memory | 64 bytes (o: 189427) : ######################################## 2016-09-24 22:19:57.467529 | server | 1 | lua.memory | 96 bytes (o: 173031) : #################################### 2016-09-24 22:19:57.467529 | server | 1 | lua.memory | 40 bytes (o: 166653) : ################################### 2016-09-24 22:19:57.467529 | server | 1 | lua.memory | 80 bytes (o: 26493) : ##### 2016-09-24 22:19:57.467529 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-09-24 22:20:23.605050 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-09-24 22:20:57.479649 | server | 1 | lua.memory | lua shared heap size: 80.158 MB. 2016-09-24 22:20:57.479649 | server | 1 | lua.memory | o: outstanding allocs 2016-09-24 22:20:57.479649 | server | 1 | lua.memory | 64 bytes (o: 194669) : ######################################## 2016-09-24 22:20:57.479649 | server | 1 | lua.memory | 40 bytes (o: 174121) : ################################### 2016-09-24 22:20:57.479649 | server | 1 | lua.memory | 96 bytes (o: 170793) : ################################### 2016-09-24 22:20:57.479649 | server | 1 | lua.memory | 56 bytes (o: 26916) : ##### 2016-09-24 22:20:57.479649 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-09-24 22:21:17.586126 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-09-24 22:21:33.830832 | server | 0 | simulation.core | took 127 ms to update game state 2016-09-24 22:21:33.830832 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-09-24 22:21:40.376241 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-09-24 22:21:44.312711 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-09-24 22:21:47.998013 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-09-24 22:21:51.248157 | server | 0 | simulation.core | took 113 ms to update game state 2016-09-24 22:21:51.248157 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-09-24 22:21:57.495774 | server | 1 | lua.memory | lua shared heap size: 83.372 MB. 2016-09-24 22:21:57.495774 | server | 1 | lua.memory | o: outstanding allocs 2016-09-24 22:21:57.495774 | server | 1 | lua.memory | 64 bytes (o: 198748) : ######################################## 2016-09-24 22:21:57.495774 | server | 1 | lua.memory | 40 bytes (o: 194156) : ####################################### 2016-09-24 22:21:57.495774 | server | 1 | lua.memory | 96 bytes (o: 191005) : ###################################### 2016-09-24 22:21:57.495774 | server | 1 | lua.memory | 56 bytes (o: 28533) : ##### 2016-09-24 22:21:57.495774 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-09-24 22:22:24.522657 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-09-24 22:22:47.166385 | server | 2 | simulation.pathfinder.astar | [astar tid:17331 (3533 Petra Grail) bfs @ (288.00, 40.00, 144.00) (bfs)] open set is empty! returning 2016-09-24 22:22:57.512903 | server | 1 | lua.memory | lua shared heap size: 83.214 MB. 2016-09-24 22:22:57.512903 | server | 1 | lua.memory | o: outstanding allocs 2016-09-24 22:22:57.512903 | server | 1 | lua.memory | 64 bytes (o: 199961) : ######################################## 2016-09-24 22:22:57.512903 | server | 1 | lua.memory | 96 bytes (o: 188784) : ##################################### 2016-09-24 22:22:57.512903 | server | 1 | lua.memory | 40 bytes (o: 183444) : #################################### 2016-09-24 22:22:57.512903 | server | 1 | lua.memory | 80 bytes (o: 27381) : ##### 2016-09-24 22:22:57.512903 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-09-24 22:23:31.791073 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-09-24 22:23:57.523514 | server | 1 | lua.memory | lua shared heap size: 89.815 MB. 2016-09-24 22:23:57.523514 | server | 1 | lua.memory | o: outstanding allocs 2016-09-24 22:23:57.523514 | server | 1 | lua.memory | 96 bytes (o: 226846) : ######################################## 2016-09-24 22:23:57.523514 | server | 1 | lua.memory | 64 bytes (o: 211389) : ##################################### 2016-09-24 22:23:57.523514 | server | 1 | lua.memory | 40 bytes (o: 205427) : #################################### 2016-09-24 22:23:57.523514 | server | 1 | lua.memory | 56 bytes (o: 31747) : ##### 2016-09-24 22:23:57.523514 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-09-24 22:24:10.726630 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-09-24 22:24:11.391900 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-09-24 22:24:19.251805 | client | 0 | client.core | loading save "1474745478586": 2016-09-24 22:24:19.251805 | client | 0 | client.core | { 2016-09-24 22:24:19.251805 | client | 0 | client.core | "name" : "", 2016-09-24 22:24:19.251805 | client | 0 | client.core | "town_name" : "Willowdell", 2016-09-24 22:24:19.251805 | client | 0 | client.core | "game_date" : { 2016-09-24 22:24:19.251805 | client | 0 | client.core | "day" : 8, 2016-09-24 22:24:19.251805 | client | 0 | client.core | "month" : 2, 2016-09-24 22:24:19.251805 | client | 0 | client.core | "year" : 1000, 2016-09-24 22:24:19.251805 | client | 0 | client.core | "hour" : 1, 2016-09-24 22:24:19.251805 | client | 0 | client.core | "minute" : 39 2016-09-24 22:24:19.251805 | client | 0 | client.core | }, 2016-09-24 22:24:19.251805 | client | 0 | client.core | "timestamp" : 1474745478586, 2016-09-24 22:24:19.251805 | client | 0 | client.core | "time" : "9/24/2016, 3:31:18 PM", 2016-09-24 22:24:19.251805 | client | 0 | client.core | "jobs" : { 2016-09-24 22:24:19.251805 | client | 0 | client.core | "crafters" : 2, 2016-09-24 22:24:19.251805 | client | 0 | client.core | "workers" : 6, 2016-09-24 22:24:19.251805 | client | 0 | client.core | "soldiers" : 1 2016-09-24 22:24:19.251805 | client | 0 | client.core | }, 2016-09-24 22:24:19.251805 | client | 0 | client.core | "version" : "0.18.0.663", 2016-09-24 22:24:19.251805 | client | 0 | client.core | "save_version" : 10 2016-09-24 22:24:19.251805 | client | 0 | client.core | } 2016-09-24 22:24:19.742109 | client | 1 | lua.code | Shutting down script host. 2016-09-24 22:24:19.768679 | server | 1 | simulation.remote_client | started buffering client updates. (seq:17905 ack:17895) 2016-09-24 22:24:19.813799 | client | 1 | lua.code | Script host destroyed. 2016-09-24 22:24:19.830343 | client | 0 | physics.navgrid | subspace pathfinder is enabled 2016-09-24 22:24:19.870450 | server | 0 | simulation.core | Restarting game. 2016-09-24 22:24:19.905042 | server | 0 | om.entity | Reference still exists to (1) after destroy_entity was called 2016-09-24 22:24:20.713693 | server | 1 | simulation.core | All entities have been destroyed. 2016-09-24 22:24:20.730738 | server | 1 | simulation.core | Shutting down traces. 2016-09-24 22:24:20.732743 | server | 1 | simulation.core | Shutting down game objects. 2016-09-24 22:24:20.732743 | server | 1 | simulation.core | All entities and datastores have been destroyed. 2016-09-24 22:24:20.754802 | server | 1 | lua.code | Shutting down script host. 2016-09-24 22:24:20.919239 | server | 1 | deferred | [deferred 3668 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-09-24 22:24:20.919741 | server | 1 | deferred | [deferred 1049 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-09-24 22:24:20.919741 | server | 1 | deferred | [deferred 1077 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-09-24 22:24:20.919741 | server | 1 | deferred | [deferred 1619 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-09-24 22:24:20.919741 | server | 1 | deferred | [deferred 5795 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-09-24 22:24:20.919741 | server | 1 | deferred | [deferred 5147 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-09-24 22:24:20.919741 | server | 1 | deferred | [deferred 3672 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-09-24 22:24:20.919741 | server | 1 | deferred | [deferred 1863 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-09-24 22:24:20.919741 | server | 1 | deferred | [deferred 4637 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-09-24 22:24:20.919741 | server | 1 | deferred | [deferred 1870 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-09-24 22:24:20.919741 | server | 1 | deferred | [deferred 4641 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-09-24 22:24:20.919741 | server | 1 | deferred | [deferred 4893 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-09-24 22:24:20.919741 | server | 1 | deferred | [deferred 4897 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-09-24 22:24:20.919741 | server | 1 | deferred | [deferred 4919 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-09-24 22:24:20.919741 | server | 1 | deferred | [deferred 4923 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-09-24 22:24:20.919741 | server | 1 | deferred | [deferred 4955 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-09-24 22:24:20.919741 | server | 1 | deferred | [deferred 4959 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-09-24 22:24:20.919741 | server | 1 | deferred | [deferred 5151 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-09-24 22:24:20.919741 | server | 1 | deferred | [deferred 5779 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-09-24 22:24:20.920242 | server | 1 | deferred | [deferred 5349 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-09-24 22:24:20.920242 | server | 1 | deferred | [deferred 5353 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-09-24 22:24:20.920242 | server | 1 | deferred | [deferred 5375 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-09-24 22:24:20.920242 | server | 1 | deferred | [deferred 11595 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-09-24 22:24:20.920242 | server | 1 | deferred | [deferred 5379 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-09-24 22:24:20.920242 | server | 1 | deferred | [deferred 8643 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-09-24 22:24:20.920242 | server | 1 | deferred | [deferred 8647 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-09-24 22:24:20.920242 | server | 1 | deferred | [deferred 11579 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-09-24 22:24:20.920242 | server | 1 | deferred | [deferred 8728 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-09-24 22:24:20.920242 | server | 1 | deferred | [deferred 8732 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-09-24 22:24:20.920242 | server | 1 | deferred | [deferred 18229 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-09-24 22:24:21.011986 | server | 1 | lua.code | Script host destroyed. 2016-09-24 22:24:21.131805 | server | 1 | simulation.core | Shutting down data objects. 2016-09-24 22:24:21.147848 | server | 0 | physics.navgrid | subspace pathfinder is enabled 2016-09-24 22:24:21.151858 | server | 0 | simulation.core | Loading save 2016-09-24 22:24:21.788552 | server | 1 | dm.store | load progress 99%... 2016-09-24 22:24:21.793565 | server | 1 | dm.store | load objects finished! 2016-09-24 22:24:21.800082 | client | 1 | client.core | server reported load progress of 99.000% 2016-09-24 22:24:21.801085 | server | 0 | dm.store | took 0.649 seconds to load 2016-09-24 22:24:21.816626 | client | 0 | client.core | server load save file finished. loading client state. 2016-09-24 22:24:21.816626 | client | 0 | client.core | starting loading... "C:\Program Files (x86)\Steam\steamapps\common\Stonehearth\saved_games\1474745478586" 2016-09-24 22:24:21.889821 | client | 1 | dm.store | load progress 99%... 2016-09-24 22:24:21.890322 | client | 1 | dm.store | load objects finished! 2016-09-24 22:24:21.890322 | client | 0 | dm.store | took 0.074 seconds to load 2016-09-24 22:24:21.890322 | client | 1 | client.core | restoring datastores... 2016-09-24 22:24:21.892328 | client | 1 | client.core | recreating data objects... 2016-09-24 22:24:21.892328 | client | 1 | client.core | creating error browser... 2016-09-24 22:24:21.892328 | client | 1 | client.core | initializing data object traces... 2016-09-24 22:24:21.892328 | client | 1 | client.core | requiring radiant.client... 2016-09-24 22:24:21.894835 | client | 1 | mod radiant | lua controller lifetime tracking set to "nil" 2016-09-24 22:24:21.897341 | client | 1 | client.core | loading script host... 2016-09-24 22:24:21.962514 | server | 1 | mod radiant | lua controller lifetime tracking set to "nil" 2016-09-24 22:24:22.079325 | client | 0 | sysinfo | Memory Stats: Finished Loading Client 2016-09-24 22:24:22.079325 | client | 0 | sysinfo | Total System Memory: 31.940 GB (34295574528 bytes) 2016-09-24 22:24:22.079325 | client | 0 | sysinfo | Current Memory Usage: 1.216 GB (1305337856 bytes) 2016-09-24 22:24:22.079325 | client | 0 | sysinfo | Total Address Space: 128.000 TB (140737488224256 bytes) 2016-09-24 22:24:22.079325 | client | 0 | sysinfo | Available Address Space: 127.997 TB (140734712004608 bytes) 2016-09-24 22:24:22.079325 | client | 0 | sysinfo | Used Address Space: 2.586 GB (2776219648 bytes) 2016-09-24 22:24:22.542056 | server | 0 | mod stonehearth | ai slow start is enabled 2016-09-24 22:24:22.542056 | server | 0 | mod ai | cpp ai is enabled. 2016-09-24 22:24:23.053416 | server | 0 | mod stonehearth.ai.service | [] enable_cpp_compound_action is on 2016-09-24 22:24:23.056925 | server | 0 | mod stonehearth.terrain | [] goblins explored region contains 38 rects 2016-09-24 22:24:23.056925 | server | 0 | mod stonehearth.terrain | [] rabbit explored region contains 0 rects 2016-09-24 22:24:23.056925 | server | 0 | mod stonehearth.terrain | [] player_1 explored region contains 51 rects 2016-09-24 22:24:23.056925 | server | 0 | mod stonehearth.terrain | [] animals explored region contains 0 rects 2016-09-24 22:24:23.056925 | server | 0 | mod stonehearth.terrain | [] undead explored region contains 0 rects 2016-09-24 22:24:23.057427 | server | 0 | mod stonehearth.terrain | [] orcs explored region contains 0 rects 2016-09-24 22:24:23.057427 | server | 0 | mod stonehearth.terrain | [] human_npcs explored region contains 0 rects 2016-09-24 22:24:23.057427 | server | 0 | mod stonehearth.terrain | [] forest explored region contains 64 rects 2016-09-24 22:24:24.244584 | server | 0 | mod raid_stockpiles_mission | Raid stockpiles mission trying to update orders when there is no party. abandoning 2016-09-24 22:24:24.284690 | server | 2 | network | server allocating new send buffer (total: 0) 2016-09-24 22:24:24.654173 | server | 2 | network | server allocating new send buffer (total: 1) 2016-09-24 22:24:24.797555 | server | 0 | simulation.core | took 512 ms to flush streamer 2016-09-24 22:24:24.820616 | server | 1 | simulation.core | finished loading game 2016-09-24 22:24:24.821117 | server | 0 | sysinfo | Memory Stats: Finished Loading Simulation 2016-09-24 22:24:24.821117 | server | 0 | sysinfo | Total System Memory: 31.940 GB (34295574528 bytes) 2016-09-24 22:24:24.821117 | server | 0 | sysinfo | Current Memory Usage: 1.335 GB (1433726976 bytes) 2016-09-24 22:24:24.821117 | server | 0 | sysinfo | Total Address Space: 128.000 TB (140737488224256 bytes) 2016-09-24 22:24:24.821117 | server | 0 | sysinfo | Available Address Space: 127.997 TB (140734669627392 bytes) 2016-09-24 22:24:24.821117 | server | 0 | sysinfo | Used Address Space: 2.625 GB (2818596864 bytes) 2016-09-24 22:24:25.012125 | client | 0 | client.core | reporting client load progress 77.750%... 2016-09-24 22:24:25.059752 | client | 0 | client.core | reporting client load progress 80.500%... 2016-09-24 22:24:25.119912 | client | 0 | client.core | reporting client load progress 83.250%... 2016-09-24 22:24:25.169043 | client | 0 | client.core | reporting client load progress 86.000%... 2016-09-24 22:24:25.220680 | client | 0 | client.core | reporting client load progress 88.750%... 2016-09-24 22:24:25.273320 | client | 0 | client.core | reporting client load progress 91.500%... 2016-09-24 22:24:25.331475 | client | 0 | client.core | reporting client load progress 94.250%... 2016-09-24 22:24:25.422717 | client | 0 | client.core | reporting client load progress 97.000%... 2016-09-24 22:24:25.549555 | client | 0 | client.core | reporting client load progress 99.750%... 2016-09-24 22:24:25.555571 | client | 0 | client.core | SetCurrentUIScreen to restart 2016-09-24 22:24:26.581299 | client | 0 | client.core | Changed UI Screen after load 2016-09-24 22:24:28.169022 | server | 0 | simulation.core | took 565 ms to update game state 2016-09-24 22:24:28.169022 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-09-24 22:24:28.217150 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:17908 ack:17908) 2016-09-24 22:24:28.232691 | server | 1 | mod stonehearth.follow_path | [] (2761 Kate Boltoose) auto dismounting from (289536 stonehearth:furniture:not_much_of_a_bed) 2016-09-24 22:24:28.274302 | server | 1 | simulation.remote_client | started buffering client updates. (seq:17958 ack:17908) 2016-09-24 22:24:28.324435 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:17958 ack:17958) 2016-09-24 22:24:32.979817 | server | 0 | simulation.core | took 212 ms to update game state 2016-09-24 22:24:32.980318 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-09-24 22:24:57.546156 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-09-24 22:24:57.549666 | server | 1 | lua.memory | lua shared heap size: 75.828 MB. 2016-09-24 22:24:57.550167 | server | 1 | lua.memory | o: outstanding allocs 2016-09-24 22:24:57.550167 | server | 1 | lua.memory | 64 bytes (o: 187016) : ######################################## 2016-09-24 22:24:57.550167 | server | 1 | lua.memory | 96 bytes (o: 172536) : #################################### 2016-09-24 22:24:57.550167 | server | 1 | lua.memory | 40 bytes (o: 158431) : ################################# 2016-09-24 22:24:57.550167 | server | 1 | lua.memory | 160 bytes (o: 25215) : ##### 2016-09-24 22:24:57.550167 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-09-24 22:25:54.593888 | server | 1 | mod stonehearth.combat | [] Aborting attack. Global_attack_recovery on (2761 Kate Boltoose) still not expired. 2016-09-24 22:25:57.253963 | server | 1 | mod stonehearth.combat | [] Aborting attack. Global_attack_recovery on (991448 (stonehearth:monster_tuning:forest:easy_entling)) still not expired. 2016-09-24 22:25:57.599382 | server | 1 | lua.memory | lua shared heap size: 83.377 MB. 2016-09-24 22:25:57.599382 | server | 1 | lua.memory | o: outstanding allocs 2016-09-24 22:25:57.599382 | server | 1 | lua.memory | 64 bytes (o: 214088) : ######################################## 2016-09-24 22:25:57.599382 | server | 1 | lua.memory | 40 bytes (o: 210956) : ####################################### 2016-09-24 22:25:57.599382 | server | 1 | lua.memory | 96 bytes (o: 193944) : #################################### 2016-09-24 22:25:57.599382 | server | 1 | lua.memory | 56 bytes (o: 28114) : ##### 2016-09-24 22:25:57.599382 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-09-24 22:26:57.608492 | server | 1 | lua.memory | lua shared heap size: 77.556 MB. 2016-09-24 22:26:57.608492 | server | 1 | lua.memory | o: outstanding allocs 2016-09-24 22:26:57.608492 | server | 1 | lua.memory | 64 bytes (o: 203114) : ######################################## 2016-09-24 22:26:57.608492 | server | 1 | lua.memory | 40 bytes (o: 191853) : ##################################### 2016-09-24 22:26:57.608492 | server | 1 | lua.memory | 96 bytes (o: 162194) : ############################### 2016-09-24 22:26:57.608492 | server | 1 | lua.memory | 80 bytes (o: 26846) : ##### 2016-09-24 22:26:57.608492 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-09-24 22:27:46.250368 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-09-24 22:27:56.369281 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-09-24 22:27:57.646177 | server | 1 | lua.memory | lua shared heap size: 78.071 MB. 2016-09-24 22:27:57.646177 | server | 1 | lua.memory | o: outstanding allocs 2016-09-24 22:27:57.646177 | server | 1 | lua.memory | 64 bytes (o: 198584) : ######################################## 2016-09-24 22:27:57.646177 | server | 1 | lua.memory | 40 bytes (o: 183782) : ##################################### 2016-09-24 22:27:57.646177 | server | 1 | lua.memory | 96 bytes (o: 180566) : #################################### 2016-09-24 22:27:57.646177 | server | 1 | lua.memory | 56 bytes (o: 26365) : ##### 2016-09-24 22:27:57.646177 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-09-24 22:28:39.790774 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-09-24 22:28:57.680355 | server | 1 | lua.memory | lua shared heap size: 73.063 MB. 2016-09-24 22:28:57.680856 | server | 1 | lua.memory | o: outstanding allocs 2016-09-24 22:28:57.680856 | server | 1 | lua.memory | 64 bytes (o: 183762) : ######################################## 2016-09-24 22:28:57.680856 | server | 1 | lua.memory | 40 bytes (o: 159420) : ################################## 2016-09-24 22:28:57.680856 | server | 1 | lua.memory | 96 bytes (o: 153924) : ################################# 2016-09-24 22:28:57.680856 | server | 1 | lua.memory | 56 bytes (o: 24796) : ##### 2016-09-24 22:28:57.680856 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-09-24 22:29:32.831847 | client | 0 | client.core | starting save. 2016-09-24 22:29:32.899026 | client | 0 | client.core | saved. 2016-09-24 22:29:32.958685 | server | 0 | simulation.core | Starting save. 2016-09-24 22:29:33.611421 | server | 0 | simulation.core | Saved. 2016-09-24 22:29:33.612423 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-09-24 22:29:33.642002 | client | 1 | client.core | clearing save deferred pointers 2016-09-24 22:29:57.688960 | server | 1 | lua.memory | lua shared heap size: 74.757 MB. 2016-09-24 22:29:57.688960 | server | 1 | lua.memory | o: outstanding allocs 2016-09-24 22:29:57.688960 | server | 1 | lua.memory | 64 bytes (o: 192850) : ######################################## 2016-09-24 22:29:57.688960 | server | 1 | lua.memory | 40 bytes (o: 162821) : ################################# 2016-09-24 22:29:57.688960 | server | 1 | lua.memory | 96 bytes (o: 159683) : ################################# 2016-09-24 22:29:57.688960 | server | 1 | lua.memory | 56 bytes (o: 25853) : ##### 2016-09-24 22:29:57.688960 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-09-24 22:30:57.718623 | server | 1 | lua.memory | lua shared heap size: 77.327 MB. 2016-09-24 22:30:57.718623 | server | 1 | lua.memory | o: outstanding allocs 2016-09-24 22:30:57.718623 | server | 1 | lua.memory | 64 bytes (o: 201235) : ######################################## 2016-09-24 22:30:57.718623 | server | 1 | lua.memory | 96 bytes (o: 177927) : ################################### 2016-09-24 22:30:57.718623 | server | 1 | lua.memory | 40 bytes (o: 170395) : ################################# 2016-09-24 22:30:57.718623 | server | 1 | lua.memory | 56 bytes (o: 26412) : ##### 2016-09-24 22:30:57.718623 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-09-24 22:31:24.301325 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-09-24 22:31:57.740766 | server | 1 | lua.memory | lua shared heap size: 81.488 MB. 2016-09-24 22:31:57.740766 | server | 1 | lua.memory | o: outstanding allocs 2016-09-24 22:31:57.740766 | server | 1 | lua.memory | 96 bytes (o: 207643) : ######################################## 2016-09-24 22:31:57.740766 | server | 1 | lua.memory | 64 bytes (o: 204115) : ####################################### 2016-09-24 22:31:57.740766 | server | 1 | lua.memory | 40 bytes (o: 183021) : ################################### 2016-09-24 22:31:57.740766 | server | 1 | lua.memory | 80 bytes (o: 26840) : ##### 2016-09-24 22:31:57.740766 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-09-24 22:32:08.723978 | server | 1 | mod stonehearth.combat | [] Aborting attack. Global_attack_recovery on (2761 Kate Boltoose) still not expired. 2016-09-24 22:32:43.682966 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-09-24 22:32:57.767928 | server | 1 | lua.memory | lua shared heap size: 74.342 MB. 2016-09-24 22:32:57.767928 | server | 1 | lua.memory | o: outstanding allocs 2016-09-24 22:32:57.767928 | server | 1 | lua.memory | 64 bytes (o: 188285) : ######################################## 2016-09-24 22:32:57.767928 | server | 1 | lua.memory | 40 bytes (o: 175164) : ##################################### 2016-09-24 22:32:57.767928 | server | 1 | lua.memory | 96 bytes (o: 153073) : ################################ 2016-09-24 22:32:57.767928 | server | 1 | lua.memory | 80 bytes (o: 25900) : ##### 2016-09-24 22:32:57.767928 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-09-24 22:33:09.185295 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-09-24 22:33:57.773525 | server | 1 | lua.memory | lua shared heap size: 78.553 MB. 2016-09-24 22:33:57.773525 | server | 1 | lua.memory | o: outstanding allocs 2016-09-24 22:33:57.773525 | server | 1 | lua.memory | 64 bytes (o: 199300) : ######################################## 2016-09-24 22:33:57.773525 | server | 1 | lua.memory | 96 bytes (o: 184586) : ##################################### 2016-09-24 22:33:57.773525 | server | 1 | lua.memory | 40 bytes (o: 178681) : ################################### 2016-09-24 22:33:57.773525 | server | 1 | lua.memory | 56 bytes (o: 26298) : ##### 2016-09-24 22:33:57.773525 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-09-24 22:34:32.819239 | client | 0 | client.core | starting save. 2016-09-24 22:34:32.886418 | client | 0 | client.core | saved. 2016-09-24 22:34:32.936551 | server | 0 | simulation.core | Starting save. 2016-09-24 22:34:33.575250 | server | 0 | simulation.core | Saved. 2016-09-24 22:34:33.576253 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-09-24 22:34:33.584775 | client | 1 | client.core | clearing save deferred pointers 2016-09-24 22:34:57.795168 | server | 1 | lua.memory | lua shared heap size: 76.185 MB. 2016-09-24 22:34:57.795168 | server | 1 | lua.memory | o: outstanding allocs 2016-09-24 22:34:57.795168 | server | 1 | lua.memory | 64 bytes (o: 195592) : ######################################## 2016-09-24 22:34:57.795168 | server | 1 | lua.memory | 40 bytes (o: 172631) : ################################### 2016-09-24 22:34:57.795168 | server | 1 | lua.memory | 96 bytes (o: 147551) : ############################## 2016-09-24 22:34:57.795168 | server | 1 | lua.memory | 160 bytes (o: 29773) : ###### 2016-09-24 22:34:57.795168 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-09-24 22:35:57.823831 | server | 1 | lua.memory | lua shared heap size: 74.548 MB. 2016-09-24 22:35:57.823831 | server | 1 | lua.memory | o: outstanding allocs 2016-09-24 22:35:57.823831 | server | 1 | lua.memory | 64 bytes (o: 195824) : ######################################## 2016-09-24 22:35:57.823831 | server | 1 | lua.memory | 40 bytes (o: 173109) : ################################### 2016-09-24 22:35:57.823831 | server | 1 | lua.memory | 96 bytes (o: 132612) : ########################### 2016-09-24 22:35:57.823831 | server | 1 | lua.memory | 160 bytes (o: 29757) : ###### 2016-09-24 22:35:57.823831 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-09-24 22:36:37.787125 | client | 1 | deferred | [deferred 30459 '[method obj:object://tmp/90 fn:13807 route:build_ladder]'] resolve called in non-wait state! 2016-09-24 22:36:43.230101 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-09-24 22:36:57.866530 | server | 1 | lua.memory | lua shared heap size: 77.491 MB. 2016-09-24 22:36:57.866530 | server | 1 | lua.memory | o: outstanding allocs 2016-09-24 22:36:57.866530 | server | 1 | lua.memory | 64 bytes (o: 194840) : ######################################## 2016-09-24 22:36:57.866530 | server | 1 | lua.memory | 40 bytes (o: 179501) : #################################### 2016-09-24 22:36:57.866530 | server | 1 | lua.memory | 96 bytes (o: 169986) : ################################## 2016-09-24 22:36:57.866530 | server | 1 | lua.memory | 80 bytes (o: 26762) : ##### 2016-09-24 22:36:57.866530 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-09-24 22:37:00.069389 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-09-24 22:37:07.399385 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-09-24 22:37:37.806759 | server | 0 | simulation.core | took 121 ms to update game state 2016-09-24 22:37:37.806759 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-09-24 22:37:57.880650 | server | 1 | lua.memory | lua shared heap size: 76.856 MB. 2016-09-24 22:37:57.880650 | server | 1 | lua.memory | o: outstanding allocs 2016-09-24 22:37:57.880650 | server | 1 | lua.memory | 64 bytes (o: 184532) : ######################################## 2016-09-24 22:37:57.880650 | server | 1 | lua.memory | 96 bytes (o: 182779) : ####################################### 2016-09-24 22:37:57.880650 | server | 1 | lua.memory | 40 bytes (o: 161621) : ################################### 2016-09-24 22:37:57.880650 | server | 1 | lua.memory | 80 bytes (o: 26193) : ##### 2016-09-24 22:37:57.880650 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-09-24 22:38:00.441461 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-09-24 22:38:02.093856 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-09-24 22:38:02.349034 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-09-24 22:38:19.681634 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-09-24 22:38:57.909809 | server | 1 | lua.memory | lua shared heap size: 77.479 MB. 2016-09-24 22:38:57.909809 | server | 1 | lua.memory | o: outstanding allocs 2016-09-24 22:38:57.910311 | server | 1 | lua.memory | 64 bytes (o: 187100) : ######################################## 2016-09-24 22:38:57.910311 | server | 1 | lua.memory | 96 bytes (o: 184072) : ####################################### 2016-09-24 22:38:57.910311 | server | 1 | lua.memory | 40 bytes (o: 165199) : ################################### 2016-09-24 22:38:57.910311 | server | 1 | lua.memory | 56 bytes (o: 26588) : ##### 2016-09-24 22:38:57.910311 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-09-24 22:39:55.706032 | client | 0 | client.core | loading save "1474343856791": 2016-09-24 22:39:55.706032 | client | 0 | client.core | { 2016-09-24 22:39:55.706032 | client | 0 | client.core | "name" : "", 2016-09-24 22:39:55.706032 | client | 0 | client.core | "town_name" : "Heartcoin", 2016-09-24 22:39:55.706032 | client | 0 | client.core | "game_date" : { 2016-09-24 22:39:55.706032 | client | 0 | client.core | "day" : 1, 2016-09-24 22:39:55.706032 | client | 0 | client.core | "month" : 8, 2016-09-24 22:39:55.706032 | client | 0 | client.core | "year" : 1000, 2016-09-24 22:39:55.706032 | client | 0 | client.core | "hour" : 22, 2016-09-24 22:39:55.706032 | client | 0 | client.core | "minute" : 4 2016-09-24 22:39:55.706032 | client | 0 | client.core | }, 2016-09-24 22:39:55.706032 | client | 0 | client.core | "timestamp" : 1474343856791, 2016-09-24 22:39:55.706032 | client | 0 | client.core | "time" : "9/19/2016, 11:57:36 PM", 2016-09-24 22:39:55.706032 | client | 0 | client.core | "jobs" : { 2016-09-24 22:39:55.706032 | client | 0 | client.core | "crafters" : 12, 2016-09-24 22:39:55.706032 | client | 0 | client.core | "workers" : 16, 2016-09-24 22:39:55.706032 | client | 0 | client.core | "soldiers" : 12 2016-09-24 22:39:55.706032 | client | 0 | client.core | }, 2016-09-24 22:39:55.706032 | client | 0 | client.core | "version" : "0.18.0.656", 2016-09-24 22:39:55.706032 | client | 0 | client.core | "save_version" : 10 2016-09-24 22:39:55.706032 | client | 0 | client.core | } 2016-09-24 22:39:56.182299 | client | 1 | lua.code | Shutting down script host. 2016-09-24 22:39:56.242459 | server | 1 | simulation.remote_client | started buffering client updates. (seq:36086 ack:36076) 2016-09-24 22:39:56.288080 | client | 1 | lua.code | Script host destroyed. 2016-09-24 22:39:56.309637 | client | 0 | physics.navgrid | subspace pathfinder is enabled 2016-09-24 22:39:56.344229 | server | 0 | simulation.core | Restarting game. 2016-09-24 22:39:56.383835 | server | 0 | om.entity | Reference still exists to (1) after destroy_entity was called 2016-09-24 22:39:56.501648 | server | 2 | lua.code | generating traceback... 2016-09-24 22:39:56.501648 | server | 0 | lua.code | -- Script Error (lua) Begin ------------------------------- 2016-09-24 22:39:56.501648 | server | 0 | lua.code | std::logic_error: 'invalid reference in native destination::get_region' 2016-09-24 22:39:56.501648 | server | 0 | lua.code | stack traceback: 2016-09-24 22:39:56.501648 | server | 0 | lua.code | [C]: ? 2016-09-24 22:39:56.501648 | server | 0 | lua.code | [C]: in function 'get_region' 2016-09-24 22:39:56.501648 | server | 0 | lua.code | ...earth/components/fabricator/fabricator_component.lua:1186: in function '_update_fabricator_region' 2016-09-24 22:39:56.501648 | server | 0 | lua.code | ...earth/components/fabricator/fabricator_component.lua:1348: in function <...earth/components/fabricator/fabricator_component.lua:1342> 2016-09-24 22:39:56.501648 | server | 0 | lua.code | [C]: in function 'modify' 2016-09-24 22:39:56.501648 | server | 0 | lua.code | ...ruction_progress/construction_progress_component.lua:339: in function '_update_destination_region' 2016-09-24 22:39:56.501648 | server | 0 | lua.code | ...ruction_progress/construction_progress_component.lua:248: in function 'paint_on_world_region' 2016-09-24 22:39:56.501648 | server | 0 | lua.code | stonehearth/components/column/column_component.lua:37: in function 'layout' 2016-09-24 22:39:56.501648 | server | 0 | lua.code | ...onehearth/components/building/building_component.lua:783: in function 'layout_roof' 2016-09-24 22:39:56.501648 | server | 0 | lua.code | ...onehearth/components/building/building_component.lua:352: in function '_remove_structure' 2016-09-24 22:39:56.501648 | server | 0 | lua.code | ...onehearth/components/building/building_component.lua:728: in function 'obj' 2016-09-24 22:39:56.501648 | server | 0 | lua.code | radiant/modules/events.lua:83: in function 'instance' 2016-09-24 22:39:56.501648 | server | 0 | lua.code | radiant/modules/events.lua:291: in function 2016-09-24 22:39:56.501648 | server | 0 | lua.code | [C]: in function 'xpcall' 2016-09-24 22:39:56.501648 | server | 0 | lua.code | radiant/modules/common.lua:257: in function 'xpcall' 2016-09-24 22:39:56.501648 | server | 0 | lua.code | radiant/modules/events.lua:285: in function 2016-09-24 22:39:56.501648 | server | 0 | lua.code | -- Lua Error End ------------------------------- 2016-09-24 22:39:56.501648 | server | 1 | lua.code | exception delivering lua trace: lua runtime error 2016-09-24 22:39:56.503152 | server | 2 | lua.code | generating traceback... 2016-09-24 22:39:56.503152 | server | 1 | lua.code | exception delivering lua trace: lua runtime error 2016-09-24 22:39:56.623472 | server | 0 | lua.code | -- Script Error (lua) Begin ------------------------------- 2016-09-24 22:39:56.623472 | server | 0 | lua.code | @stonehearth/components/scaffolding/scaffolding_project_volume.lua:142: scaffolding listeners are not nil on destroy of scaffolding project volume. This is actually okay on shut down 2016-09-24 22:39:56.623472 | server | 0 | lua.code | stack traceback: 2016-09-24 22:39:56.623472 | server | 0 | lua.code | radiant/modules/common.lua:237: in function 'report_traceback' 2016-09-24 22:39:56.623472 | server | 0 | lua.code | radiant/modules/common.lua:456: in function 'verify' 2016-09-24 22:39:56.623472 | server | 0 | lua.code | ...omponents/scaffolding/scaffolding_project_volume.lua:142: in function <...omponents/scaffolding/scaffolding_project_volume.lua:139> 2016-09-24 22:39:56.623472 | server | 0 | lua.code | [C]: in function 'destroy' 2016-09-24 22:39:56.623973 | server | 0 | lua.code | ...earth/components/scaffolding/scaffolding_project.lua:135: in function <...earth/components/scaffolding/scaffolding_project.lua:132> 2016-09-24 22:39:56.623973 | server | 0 | lua.code | [C]: in function 'destroy' 2016-09-24 22:39:56.623973 | server | 0 | lua.code | ...earth/components/fabricator/fabricator_component.lua:165: in function <...earth/components/fabricator/fabricator_component.lua:161> 2016-09-24 22:39:56.623973 | server | 0 | lua.code | -- Lua Error End ------------------------------- 2016-09-24 22:39:57.191984 | server | 1 | simulation.core | All entities have been destroyed. 2016-09-24 22:39:57.205019 | server | 1 | simulation.core | Shutting down traces. 2016-09-24 22:39:57.207024 | server | 1 | simulation.core | Shutting down game objects. 2016-09-24 22:39:57.207024 | server | 1 | simulation.core | All entities and datastores have been destroyed. 2016-09-24 22:39:57.228080 | server | 1 | lua.code | Shutting down script host. 2016-09-24 22:39:57.354917 | server | 1 | deferred | [deferred 30410 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-09-24 22:39:57.354917 | server | 1 | deferred | [deferred 29222 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-09-24 22:39:57.354917 | server | 1 | deferred | [deferred 32090 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-09-24 22:39:57.354917 | server | 1 | deferred | [deferred 18371 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-09-24 22:39:57.354917 | server | 1 | deferred | [deferred 33337 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-09-24 22:39:57.354917 | server | 1 | deferred | [deferred 18395 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-09-24 22:39:57.354917 | server | 1 | deferred | [deferred 29332 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-09-24 22:39:57.354917 | server | 1 | deferred | [deferred 33205 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-09-24 22:39:57.354917 | server | 1 | deferred | [deferred 18959 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-09-24 22:39:57.354917 | server | 1 | deferred | [deferred 24048 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-09-24 22:39:57.354917 | server | 1 | deferred | [deferred 31953 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-09-24 22:39:57.354917 | server | 1 | deferred | [deferred 24065 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-09-24 22:39:57.354917 | server | 1 | deferred | [deferred 29206 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-09-24 22:39:57.354917 | server | 1 | deferred | [deferred 29328 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-09-24 22:39:57.354917 | server | 1 | deferred | [deferred 30406 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-09-24 22:39:57.354917 | server | 1 | deferred | [deferred 30623 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-09-24 22:39:57.355419 | server | 1 | deferred | [deferred 31957 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-09-24 22:39:57.355419 | server | 1 | deferred | [deferred 30627 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-09-24 22:39:57.355419 | server | 1 | deferred | [deferred 30648 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-09-24 22:39:57.355419 | server | 1 | deferred | [deferred 32086 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-09-24 22:39:57.355419 | server | 1 | deferred | [deferred 30652 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-09-24 22:39:57.355419 | server | 1 | deferred | [deferred 32062 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-09-24 22:39:57.355419 | server | 1 | deferred | [deferred 33324 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-09-24 22:39:57.355419 | server | 1 | deferred | [deferred 32066 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-09-24 22:39:57.355419 | server | 1 | deferred | [deferred 33209 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-09-24 22:39:57.355419 | server | 1 | deferred | [deferred 33309 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-09-24 22:39:57.442651 | server | 1 | lua.code | Script host destroyed. 2016-09-24 22:39:57.568486 | server | 1 | simulation.core | Shutting down data objects. 2016-09-24 22:39:57.585531 | server | 0 | physics.navgrid | subspace pathfinder is enabled 2016-09-24 22:39:57.589040 | server | 0 | simulation.core | Loading save 2016-09-24 22:39:59.000294 | server | 1 | dm.store | load progress 49%... 2016-09-24 22:39:59.003302 | client | 1 | client.core | server reported load progress of 49.000% 2016-09-24 22:39:59.856571 | server | 1 | dm.store | load progress 99%... 2016-09-24 22:39:59.870107 | client | 1 | client.core | server reported load progress of 99.000% 2016-09-24 22:39:59.875622 | server | 1 | dm.store | load objects finished! 2016-09-24 22:39:59.899185 | server | 0 | dm.store | took 2.310 seconds to load 2016-09-24 22:39:59.899185 | server | 2 | network | server allocating new send buffer (total: 0) 2016-09-24 22:39:59.904198 | client | 0 | client.core | server load save file finished. loading client state. 2016-09-24 22:39:59.904198 | client | 0 | client.core | starting loading... "C:\Program Files (x86)\Steam\steamapps\common\Stonehearth\saved_games\1474343856791" 2016-09-24 22:39:59.933777 | client | 1 | dm.store | load progress 99%... 2016-09-24 22:39:59.933777 | client | 1 | dm.store | load objects finished! 2016-09-24 22:39:59.933777 | client | 0 | dm.store | took 0.030 seconds to load 2016-09-24 22:39:59.933777 | client | 1 | client.core | restoring datastores... 2016-09-24 22:39:59.934278 | client | 1 | client.core | recreating data objects... 2016-09-24 22:39:59.934278 | client | 1 | client.core | creating error browser... 2016-09-24 22:39:59.934278 | client | 1 | client.core | initializing data object traces... 2016-09-24 22:39:59.934278 | client | 1 | client.core | requiring radiant.client... 2016-09-24 22:39:59.936784 | client | 1 | mod radiant | lua controller lifetime tracking set to "nil" 2016-09-24 22:39:59.939291 | client | 1 | client.core | loading script host... 2016-09-24 22:40:00.038054 | client | 0 | sysinfo | Memory Stats: Finished Loading Client 2016-09-24 22:40:00.038054 | client | 0 | sysinfo | Total System Memory: 31.940 GB (34295574528 bytes) 2016-09-24 22:40:00.038054 | client | 0 | sysinfo | Current Memory Usage: 1.484 GB (1593143296 bytes) 2016-09-24 22:40:00.038054 | client | 0 | sysinfo | Total Address Space: 128.000 TB (140737488224256 bytes) 2016-09-24 22:40:00.038054 | client | 0 | sysinfo | Available Address Space: 127.997 TB (140734609031168 bytes) 2016-09-24 22:40:00.038054 | client | 0 | sysinfo | Used Address Space: 2.681 GB (2879193088 bytes) 2016-09-24 22:40:00.370438 | server | 1 | mod radiant | lua controller lifetime tracking set to "nil" 2016-09-24 22:40:01.175579 | server | 0 | mod stonehearth | ai slow start is enabled 2016-09-24 22:40:01.175579 | server | 0 | mod ai | cpp ai is enabled. 2016-09-24 22:40:03.328806 | server | 0 | mod stonehearth.ai.service | [] enable_cpp_compound_action is on 2016-09-24 22:40:03.332315 | server | 0 | mod stonehearth.terrain | [] goblins explored region contains 265 rects 2016-09-24 22:40:03.332315 | server | 0 | mod stonehearth.terrain | [] rabbit explored region contains 0 rects 2016-09-24 22:40:03.332817 | server | 0 | mod stonehearth.terrain | [] player_1 explored region contains 278 rects 2016-09-24 22:40:03.332817 | server | 0 | mod stonehearth.terrain | [] animals explored region contains 0 rects 2016-09-24 22:40:03.332817 | server | 0 | mod stonehearth.terrain | [] undead explored region contains 198 rects 2016-09-24 22:40:03.333318 | server | 0 | mod stonehearth.terrain | [] orcs explored region contains 279 rects 2016-09-24 22:40:03.333318 | server | 0 | mod stonehearth.terrain | [] human_npcs explored region contains 20 rects 2016-09-24 22:40:03.333819 | server | 0 | mod stonehearth.terrain | [] forest explored region contains 257 rects 2016-09-24 22:40:06.052051 | server | 2 | network | server allocating new send buffer (total: 0) 2016-09-24 22:40:06.495230 | server | 2 | network | server allocating new send buffer (total: 1) 2016-09-24 22:40:06.915849 | server | 2 | network | server allocating new send buffer (total: 2) 2016-09-24 22:40:07.378579 | server | 2 | network | server allocating new send buffer (total: 3) 2016-09-24 22:40:07.708457 | server | 0 | simulation.core | took 1656 ms to flush streamer 2016-09-24 22:40:07.734526 | server | 1 | simulation.core | finished loading game 2016-09-24 22:40:07.734526 | server | 0 | sysinfo | Memory Stats: Finished Loading Simulation 2016-09-24 22:40:07.734526 | server | 0 | sysinfo | Total System Memory: 31.940 GB (34295574528 bytes) 2016-09-24 22:40:07.734526 | server | 0 | sysinfo | Current Memory Usage: 1.882 GB (2020278272 bytes) 2016-09-24 22:40:07.734526 | server | 0 | sysinfo | Total Address Space: 128.000 TB (140737488224256 bytes) 2016-09-24 22:40:07.734526 | server | 0 | sysinfo | Available Address Space: 127.997 TB (140734407786496 bytes) 2016-09-24 22:40:07.734526 | server | 0 | sysinfo | Used Address Space: 2.869 GB (3080437760 bytes) 2016-09-24 22:40:07.760595 | server | 1 | lua.memory | lua shared heap size: 293.760 MB. 2016-09-24 22:40:07.760595 | server | 1 | lua.memory | o: outstanding allocs 2016-09-24 22:40:07.760595 | server | 1 | lua.memory | 64 bytes (o:1117238) : ######################################## 2016-09-24 22:40:07.760595 | server | 1 | lua.memory | 40 bytes (o: 970215) : ################################## 2016-09-24 22:40:07.760595 | server | 1 | lua.memory | 96 bytes (o: 407675) : ############## 2016-09-24 22:40:07.760595 | server | 1 | lua.memory | 160 bytes (o: 192931) : ###### 2016-09-24 22:40:07.760595 | server | 1 | lua.memory | 16 bytes (o: 146106) : ##### 2016-09-24 22:40:07.760595 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-09-24 22:40:08.185726 | client | 0 | client.core | reporting client load progress 77.750%... 2016-09-24 22:40:08.457449 | client | 0 | client.core | reporting client load progress 80.500%... 2016-09-24 22:40:08.639934 | client | 0 | client.core | reporting client load progress 83.250%... 2016-09-24 22:40:08.789331 | client | 0 | client.core | reporting client load progress 86.000%... 2016-09-24 22:40:08.970313 | client | 0 | client.core | reporting client load progress 88.750%... 2016-09-24 22:40:09.131241 | client | 0 | client.core | reporting client load progress 91.500%... 2016-09-24 22:40:09.388926 | client | 0 | client.core | reporting client load progress 94.250%... 2016-09-24 22:40:09.552361 | client | 0 | client.core | reporting client load progress 97.000%... 2016-09-24 22:40:09.711284 | client | 0 | client.core | reporting client load progress 99.750%... 2016-09-24 22:40:09.785982 | client | 0 | client.core | SetCurrentUIScreen to restart 2016-09-24 22:40:13.377033 | client | 0 | client.core | Changed UI Screen after load 2016-09-24 22:40:19.425120 | server | 0 | simulation.core | took 4475 ms to update game state 2016-09-24 22:40:19.425120 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-09-24 22:40:19.457706 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-09-24 22:40:19.509344 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:36089 ack:36089) 2016-09-24 22:40:19.577525 | server | 1 | simulation.remote_client | started buffering client updates. (seq:36228 ack:36089) 2016-09-24 22:40:19.694837 | server | 0 | simulation.core | took 116 ms to process job list 2016-09-24 22:40:19.694837 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:36228 ack:36228) 2016-09-24 22:40:19.885845 | server | 0 | simulation.core | took 136 ms to process job list 2016-09-24 22:40:23.623787 | server | 0 | simulation.core | took 310 ms to process job list 2016-09-24 22:40:29.554059 | server | 0 | simulation.core | took 762 ms to update game state 2016-09-24 22:40:29.554059 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-09-24 22:40:31.366379 | server | 0 | simulation.core | took 169 ms to update game state 2016-09-24 22:40:31.366379 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-09-24 22:40:31.846156 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-09-24 22:40:32.457783 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-09-24 22:40:37.688194 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-09-24 22:40:42.270883 | server | 0 | simulation.core | took 112 ms to update game state 2016-09-24 22:40:42.270883 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-09-24 22:40:43.476088 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-09-24 22:40:43.562818 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-09-24 22:40:43.710712 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-09-24 22:40:44.163917 | server | 0 | simulation.core | took 128 ms to update game state 2016-09-24 22:40:44.163917 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-09-24 22:40:44.624643 | server | 0 | simulation.core | took 135 ms to update game state 2016-09-24 22:40:44.625144 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-09-24 22:40:46.141678 | server | 0 | simulation.core | took 309 ms to update game state 2016-09-24 22:40:46.141678 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-09-24 22:40:46.145688 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-09-24 22:40:46.739267 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-09-24 22:40:47.720376 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-09-24 22:40:48.084344 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-09-24 22:40:53.204964 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-09-24 22:40:53.315257 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-09-24 22:40:55.080452 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-09-24 22:40:55.670521 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-09-24 22:40:56.672687 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-09-24 22:40:56.826596 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-09-24 22:40:56.906810 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-09-24 22:40:56.988026 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-09-24 22:40:57.268271 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-09-24 22:40:57.497881 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-09-24 22:40:57.812218 | server | 0 | simulation.core | took 112 ms to update game state 2016-09-24 22:40:57.812218 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-09-24 22:40:57.955098 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-09-24 22:40:58.437380 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-09-24 22:40:58.880559 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-09-24 22:41:07.303462 | server | 0 | simulation.core | took 102 ms to update game state 2016-09-24 22:41:07.303462 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-09-24 22:41:07.644368 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-09-24 22:41:07.802288 | server | 1 | lua.memory | lua shared heap size: 318.840 MB. 2016-09-24 22:41:07.802288 | server | 1 | lua.memory | o: outstanding allocs 2016-09-24 22:41:07.802288 | server | 1 | lua.memory | 96 bytes (o: 921695) : ######################################## 2016-09-24 22:41:07.802288 | server | 1 | lua.memory | 64 bytes (o: 722122) : ############################### 2016-09-24 22:41:07.802288 | server | 1 | lua.memory | 40 bytes (o: 582027) : ######################### 2016-09-24 22:41:07.802288 | server | 1 | lua.memory | 80 bytes (o: 117230) : ##### 2016-09-24 22:41:07.802288 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-09-24 22:41:08.483600 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-09-24 22:41:09.027547 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-09-24 22:41:09.087707 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-09-24 22:41:09.158395 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-09-24 22:41:11.189799 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-09-24 22:41:11.277030 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-09-24 22:41:11.656540 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-09-24 22:41:12.626620 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-09-24 22:41:12.680764 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-09-24 22:41:13.140487 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-09-24 22:41:13.747100 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-09-24 22:41:13.777180 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-09-24 22:41:16.485383 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-09-24 22:41:17.180231 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-09-24 22:41:18.223506 | server | 0 | simulation.core | took 115 ms to update game state 2016-09-24 22:41:18.223506 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-09-24 22:41:18.335303 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-09-24 22:41:18.487708 | server | 0 | simulation.core | took 146 ms to update game state 2016-09-24 22:41:18.488210 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-09-24 22:41:28.780083 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-09-24 22:41:29.770216 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-09-24 22:41:30.736286 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-09-24 22:41:30.956872 | server | 0 | simulation.core | took 164 ms to update game state 2016-09-24 22:41:30.956872 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-09-24 22:41:35.279369 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-09-24 22:41:37.663711 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-09-24 22:41:38.771156 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-09-24 22:41:38.914538 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-09-24 22:41:40.217503 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-09-24 22:41:41.531999 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-09-24 22:41:45.330101 | client | 0 | client.core | starting save. 2016-09-24 22:41:45.355168 | client | 0 | client.core | saved. 2016-09-24 22:41:45.402294 | server | 0 | simulation.core | Starting save. 2016-09-24 22:41:47.937536 | server | 0 | simulation.core | Saved. 2016-09-24 22:41:47.947563 | client | 1 | client.core | clearing save deferred pointers 2016-09-24 22:42:02.430583 | client | 0 | client.core | loading save "1474771305195": 2016-09-24 22:42:02.430583 | client | 0 | client.core | { 2016-09-24 22:42:02.430583 | client | 0 | client.core | "name" : "", 2016-09-24 22:42:02.430583 | client | 0 | client.core | "town_name" : "Heartcoin", 2016-09-24 22:42:02.431084 | client | 0 | client.core | "game_date" : { 2016-09-24 22:42:02.431084 | client | 0 | client.core | "day" : 2, 2016-09-24 22:42:02.431084 | client | 0 | client.core | "month" : 8, 2016-09-24 22:42:02.431084 | client | 0 | client.core | "year" : 1000, 2016-09-24 22:42:02.431084 | client | 0 | client.core | "hour" : 2, 2016-09-24 22:42:02.431084 | client | 0 | client.core | "minute" : 15 2016-09-24 22:42:02.431084 | client | 0 | client.core | }, 2016-09-24 22:42:02.431084 | client | 0 | client.core | "timestamp" : 1474771305195, 2016-09-24 22:42:02.431084 | client | 0 | client.core | "time" : "9/24/2016, 10:41:45 PM", 2016-09-24 22:42:02.431084 | client | 0 | client.core | "jobs" : { 2016-09-24 22:42:02.431084 | client | 0 | client.core | "crafters" : 12, 2016-09-24 22:42:02.431084 | client | 0 | client.core | "workers" : 16, 2016-09-24 22:42:02.431084 | client | 0 | client.core | "soldiers" : 12 2016-09-24 22:42:02.431084 | client | 0 | client.core | }, 2016-09-24 22:42:02.431084 | client | 0 | client.core | "version" : "0.18.0.663", 2016-09-24 22:42:02.431084 | client | 0 | client.core | "save_version" : 10 2016-09-24 22:42:02.431084 | client | 0 | client.core | } 2016-09-24 22:42:02.961997 | server | 1 | simulation.remote_client | started buffering client updates. (seq:38104 ack:38094) 2016-09-24 22:42:03.211159 | client | 1 | lua.code | Shutting down script host. 2016-09-24 22:42:03.341506 | client | 1 | lua.code | Script host destroyed. 2016-09-24 22:42:03.381111 | client | 0 | physics.navgrid | subspace pathfinder is enabled 2016-09-24 22:42:03.422221 | server | 0 | simulation.core | Restarting game. 2016-09-24 22:42:03.480877 | server | 0 | om.entity | Reference still exists to (1) after destroy_entity was called 2016-09-24 22:42:03.871917 | server | 0 | om.entity | Attempting to create entity stonehearth:object:transient on game shutdown 2016-09-24 22:42:03.871917 | server | 2 | lua.code | generating traceback... 2016-09-24 22:42:03.871917 | server | 0 | lua.code | -- Script Error (lua) Begin ------------------------------- 2016-09-24 22:42:03.871917 | server | 0 | lua.code | radiant/modules/entities.lua:31: attempt to index local 'entity' (a nil value) 2016-09-24 22:42:03.871917 | server | 0 | lua.code | stack traceback: 2016-09-24 22:42:03.871917 | server | 0 | lua.code | radiant/modules/entities.lua:31: in function 'create_entity' 2016-09-24 22:42:03.871917 | server | 0 | lua.code | stonehearth/ai/actions/get_patrol_route_action.lua:152: in function '_create_patrol_point_entity' 2016-09-24 22:42:03.871917 | server | 0 | lua.code | stonehearth/ai/actions/get_patrol_route_action.lua:127: in function 'find_next_path' 2016-09-24 22:42:03.871917 | server | 0 | lua.code | stonehearth/ai/actions/get_patrol_route_action.lua:134: in function '_find_path' 2016-09-24 22:42:03.872418 | server | 0 | lua.code | stonehearth/ai/actions/get_patrol_route_action.lua:61: in function '_check_for_patrol_route' 2016-09-24 22:42:03.872418 | server | 0 | lua.code | stonehearth/ai/actions/get_patrol_route_action.lua:22: in function 2016-09-24 22:42:03.872418 | server | 0 | lua.code | [C]: in function 'set_think_output' 2016-09-24 22:42:03.872418 | server | 0 | lua.code | stonehearth/ai/actions/patrol_action.lua:22: in function 2016-09-24 22:42:03.872418 | server | 0 | lua.code | [C]: in function 'start_thinking' 2016-09-24 22:42:03.872418 | server | 0 | lua.code | ...tonehearth/services/server/tasks/run_task_action.lua:66: in function '_start_stop_thinking' 2016-09-24 22:42:03.872418 | server | 0 | lua.code | ...tonehearth/services/server/tasks/run_task_action.lua:125: in function <...tonehearth/services/server/tasks/run_task_action.lua:119> 2016-09-24 22:42:03.872418 | server | 0 | lua.code | [C]: ? 2016-09-24 22:42:03.872418 | server | 0 | lua.code | [C]: in function 'run' 2016-09-24 22:42:03.872418 | server | 0 | lua.code | stonehearth/components/ai/ai_component.lua:525: in function 2016-09-24 22:42:03.872418 | server | 0 | lua.code | [C]: in function 'xpcall' 2016-09-24 22:42:03.872418 | server | 0 | lua.code | radiant/modules/common.lua:257: in function 'xpcall' 2016-09-24 22:42:03.872418 | server | 0 | lua.code | stonehearth/components/ai/ai_component.lua:509: in function '_thread_main' 2016-09-24 22:42:03.872418 | server | 0 | lua.code | stonehearth/services/server/threads/thread.lua:249: in function 2016-09-24 22:42:03.872418 | server | 0 | lua.code | [C]: in function 'xpcall' 2016-09-24 22:42:03.872418 | server | 0 | lua.code | radiant/modules/common.lua:257: in function 'xpcall' 2016-09-24 22:42:03.872418 | server | 0 | lua.code | stonehearth/services/server/threads/thread.lua:246: in function 'f' 2016-09-24 22:42:03.872418 | server | 0 | lua.code | radiant/lib/env.lua:15: in function 2016-09-24 22:42:03.872418 | server | 0 | lua.code | -- Lua Error End ------------------------------- 2016-09-24 22:42:03.872418 | server | 2 | lua.code | generating traceback... 2016-09-24 22:42:04.218839 | server | 0 | lua.code | -- Script Error (lua) Begin ------------------------------- 2016-09-24 22:42:04.218839 | server | 0 | lua.code | @stonehearth/components/scaffolding/scaffolding_project_volume.lua:142: scaffolding listeners are not nil on destroy of scaffolding project volume. This is actually okay on shut down 2016-09-24 22:42:04.218839 | server | 0 | lua.code | stack traceback: 2016-09-24 22:42:04.218839 | server | 0 | lua.code | radiant/modules/common.lua:237: in function 'report_traceback' 2016-09-24 22:42:04.218839 | server | 0 | lua.code | radiant/modules/common.lua:456: in function 'verify' 2016-09-24 22:42:04.218839 | server | 0 | lua.code | ...omponents/scaffolding/scaffolding_project_volume.lua:142: in function <...omponents/scaffolding/scaffolding_project_volume.lua:139> 2016-09-24 22:42:04.218839 | server | 0 | lua.code | [C]: in function 'destroy' 2016-09-24 22:42:04.219341 | server | 0 | lua.code | ...earth/components/scaffolding/scaffolding_project.lua:135: in function <...earth/components/scaffolding/scaffolding_project.lua:132> 2016-09-24 22:42:04.219341 | server | 0 | lua.code | [C]: in function 'destroy' 2016-09-24 22:42:04.219341 | server | 0 | lua.code | ...earth/components/fabricator/fabricator_component.lua:165: in function <...earth/components/fabricator/fabricator_component.lua:161> 2016-09-24 22:42:04.219341 | server | 0 | lua.code | -- Lua Error End ------------------------------- 2016-09-24 22:42:05.772472 | server | 0 | om.entity | Attempting to create entity stonehearth:object:transient on game shutdown 2016-09-24 22:42:05.772472 | server | 2 | lua.code | generating traceback... 2016-09-24 22:42:05.772472 | server | 2 | lua.code | generating traceback... 2016-09-24 22:42:06.599170 | server | 1 | simulation.core | All entities have been destroyed. 2016-09-24 22:42:06.640280 | server | 1 | simulation.core | Shutting down traces. 2016-09-24 22:42:06.643789 | server | 1 | simulation.core | Shutting down game objects. 2016-09-24 22:42:06.643789 | server | 1 | simulation.core | All entities and datastores have been destroyed. 2016-09-24 22:42:06.674370 | server | 1 | lua.code | Shutting down script host. 2016-09-24 22:42:07.281485 | server | 1 | deferred | [deferred 35573 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-09-24 22:42:07.281485 | server | 1 | deferred | [deferred 34227 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-09-24 22:42:07.281485 | server | 1 | deferred | [deferred 35569 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-09-24 22:42:07.281485 | server | 1 | deferred | [deferred 36824 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-09-24 22:42:07.281485 | server | 1 | deferred | [deferred 34259 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-09-24 22:42:07.281485 | server | 1 | deferred | [deferred 35431 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-09-24 22:42:07.281485 | server | 1 | deferred | [deferred 36937 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-09-24 22:42:07.281485 | server | 1 | deferred | [deferred 36916 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-09-24 22:42:07.281485 | server | 1 | deferred | [deferred 34841 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-09-24 22:42:07.281987 | server | 1 | deferred | [deferred 35880 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-09-24 22:42:07.281987 | server | 1 | deferred | [deferred 35427 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-09-24 22:42:07.281987 | server | 1 | deferred | [deferred 36477 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-09-24 22:42:07.281987 | server | 1 | deferred | [deferred 35098 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-09-24 22:42:07.281987 | server | 1 | deferred | [deferred 35102 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-09-24 22:42:07.281987 | server | 1 | deferred | [deferred 35706 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-09-24 22:42:07.281987 | server | 1 | deferred | [deferred 35710 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-09-24 22:42:07.281987 | server | 1 | deferred | [deferred 35826 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-09-24 22:42:07.281987 | server | 1 | deferred | [deferred 36828 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-09-24 22:42:07.281987 | server | 1 | deferred | [deferred 35830 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-09-24 22:42:07.281987 | server | 1 | deferred | [deferred 35884 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-09-24 22:42:07.281987 | server | 1 | deferred | [deferred 36481 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-09-24 22:42:07.281987 | server | 1 | deferred | [deferred 36510 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-09-24 22:42:07.281987 | server | 1 | deferred | [deferred 36575 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-09-24 22:42:07.281987 | server | 1 | deferred | [deferred 36593 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-09-24 22:42:07.281987 | server | 1 | deferred | [deferred 36597 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-09-24 22:42:07.281987 | server | 1 | deferred | [deferred 36649 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-09-24 22:42:07.281987 | server | 1 | deferred | [deferred 36653 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-09-24 22:42:07.281987 | server | 1 | deferred | [deferred 36920 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-09-24 22:42:07.622894 | server | 1 | lua.code | Script host destroyed. 2016-09-24 22:42:07.851000 | server | 1 | simulation.core | Shutting down data objects. 2016-09-24 22:42:07.910158 | server | 0 | physics.navgrid | subspace pathfinder is enabled 2016-09-24 22:42:07.913667 | server | 0 | simulation.core | Loading save 2016-09-24 22:42:10.000216 | server | 1 | dm.store | load progress 97%... 2016-09-24 22:42:10.006734 | client | 0 | sysinfo | Memory Stats: Fatal Exception 2016-09-24 22:42:10.006734 | client | 0 | sysinfo | Total System Memory: 31.940 GB (34295574528 bytes) 2016-09-24 22:42:10.006734 | client | 0 | sysinfo | Current Memory Usage: 2.181 GB (2341396480 bytes) 2016-09-24 22:42:10.006734 | client | 0 | sysinfo | Total Address Space: 128.000 TB (140737488224256 bytes) 2016-09-24 22:42:10.006734 | client | 0 | sysinfo | Available Address Space: 127.996 TB (140733360209920 bytes) 2016-09-24 22:42:10.006734 | client | 0 | sysinfo | Used Address Space: 3.845 GB (4128014336 bytes) 2016-09-24 22:42:10.202254 | server | 1 | dm.store | load objects finished! 2016-09-24 22:42:10.227822 | server | 0 | dm.store | took 2.314 seconds to load