2016-06-14 03:21:38.778320 | server | 1 | app | Stonehearth Version 0.17.0.3008 (x64) 2016-06-14 03:21:38.778320 | server | 1 | core.config | user id is 08bfc8a6-2c0f-11e6-8254-002522903c2f 2016-06-14 03:21:38.778320 | server | 1 | core.config | session id is a26c7022-3200-11e6-af87-002522903c2f 2016-06-14 03:21:38.793945 | server | 0 | core.system | Initializing crash reporter 2016-06-14 03:21:39.309570 | server | 0 | lua.data | lua jit is disabled 2016-06-14 03:21:39.340820 | server | 1 | resources | Module rayyas_children_ui version 2 is deferred load) 2016-06-14 03:21:41.769531 | server | 1 | resources | Modules are verified pristine. 2016-06-14 03:21:41.847656 | server | 1 | app | Running Stonehearth server on port 51084 2016-06-14 03:21:41.847656 | client | 1 | renderer.renderer | Initializing OpenGL 2016-06-14 03:21:41.847656 | server | 0 | physics.navgrid | subspace pathfinder is enabled 2016-06-14 03:21:41.847656 | client | 1 | renderer.renderer | Determining window placement 2016-06-14 03:21:41.847656 | client | 1 | renderer.renderer | Selecting monitor at 0, 0 2016-06-14 03:21:41.847656 | client | 1 | renderer.renderer | Creating OpenGL Window 2016-06-14 03:21:41.863281 | server | 1 | mod radiant | lua controller lifetime tracking set to "nil" 2016-06-14 03:21:41.894531 | server | 0 | mod stonehearth.ai.service | [] enable_cpp_compound_action is on 2016-06-14 03:21:42.191406 | client | 1 | renderer.renderer | Creating OpenGL Context 2016-06-14 03:21:42.191406 | client | 1 | renderer.renderer | Finished OpenGL Initialization 2016-06-14 03:21:42.191406 | client | 1 | horde.general | Initializing GL2 backend using OpenGL driver '4.4.0' by 'NVIDIA Corporation' on 'GeForce GTX 460/PCIe/SSE2' 2016-06-14 03:21:42.457031 | client | 1 | browser | cef started. 2016-06-14 03:21:42.457031 | client | 2 | browser | Navigate called without an existing browser! 2016-06-14 03:21:42.472656 | thread4660 | 2 | browser | Doing a buffered navigation.... 2016-06-14 03:21:42.519531 | client | 0 | physics.navgrid | subspace pathfinder is enabled 2016-06-14 03:21:42.550781 | client | 1 | mod radiant | lua controller lifetime tracking set to "nil" 2016-06-14 03:21:42.554687 | client | 2 | network | client allocating new send buffer (total: 0) 2016-06-14 03:21:42.617187 | client | 1 | client.core | user feedback is on 2016-06-14 03:21:43.031250 | server | 1 | lua.memory | lua shared heap size: 14.473 MB. 2016-06-14 03:21:43.031250 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 03:21:43.031250 | server | 1 | lua.memory | 64 bytes (o: 36878) : ######################################## 2016-06-14 03:21:43.031250 | server | 1 | lua.memory | 40 bytes (o: 20341) : ###################### 2016-06-14 03:21:43.031250 | server | 1 | lua.memory | 48 bytes (o: 8914) : ######### 2016-06-14 03:21:43.031250 | server | 1 | lua.memory | 160 bytes (o: 6658) : ####### 2016-06-14 03:21:43.031250 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 03:21:43.031250 | server | 2 | network | server allocating new send buffer (total: 0) 2016-06-14 03:21:45.660156 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 03:22:02.848632 | server | 0 | mod stonehearth | ai slow start is enabled 2016-06-14 03:22:02.848632 | server | 0 | mod ai | cpp ai is enabled. 2016-06-14 03:22:03.078125 | server | 0 | ai.execution_frame | (5408 Jhon Jondal) [stonehearth:top] ai slow start is 0 2016-06-14 03:22:03.091796 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 03:22:03.171875 | client | 1 | rpc | critical error in http reactor: could not trace[trace 249 7] 2016-06-14 03:22:44.056640 | server | 1 | lua.memory | lua shared heap size: 12.254 MB. 2016-06-14 03:22:44.056640 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 03:22:44.056640 | server | 1 | lua.memory | 64 bytes (o: 29671) : ######################################## 2016-06-14 03:22:44.056640 | server | 1 | lua.memory | 40 bytes (o: 23045) : ############################### 2016-06-14 03:22:44.056640 | server | 1 | lua.memory | 96 bytes (o: 11989) : ################ 2016-06-14 03:22:44.056640 | server | 1 | lua.memory | 48 bytes (o: 9899) : ############# 2016-06-14 03:22:44.056640 | server | 1 | lua.memory | 72 bytes (o: 5924) : ####### 2016-06-14 03:22:44.056640 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 03:23:45.380859 | server | 1 | lua.memory | lua shared heap size: 14.079 MB. 2016-06-14 03:23:45.380859 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 03:23:45.380859 | server | 1 | lua.memory | 64 bytes (o: 41946) : ######################################## 2016-06-14 03:23:45.380859 | server | 1 | lua.memory | 40 bytes (o: 31706) : ############################## 2016-06-14 03:23:45.380859 | server | 1 | lua.memory | 96 bytes (o: 14518) : ############# 2016-06-14 03:23:45.380859 | server | 1 | lua.memory | 48 bytes (o: 10460) : ######### 2016-06-14 03:23:45.380859 | server | 1 | lua.memory | 72 bytes (o: 5924) : ##### 2016-06-14 03:23:45.380859 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 03:24:10.017578 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 03:24:46.667968 | server | 1 | lua.memory | lua shared heap size: 24.915 MB. 2016-06-14 03:24:46.667968 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 03:24:46.667968 | server | 1 | lua.memory | 64 bytes (o: 54325) : ######################################## 2016-06-14 03:24:46.667968 | server | 1 | lua.memory | 40 bytes (o: 30370) : ###################### 2016-06-14 03:24:46.667968 | server | 1 | lua.memory | 320 bytes (o: 15164) : ########### 2016-06-14 03:24:46.667968 | server | 1 | lua.memory | 96 bytes (o: 11079) : ######## 2016-06-14 03:24:46.667968 | server | 1 | lua.memory | 48 bytes (o: 10461) : ####### 2016-06-14 03:24:46.667968 | server | 1 | lua.memory | 160 bytes (o: 6101) : #### 2016-06-14 03:24:46.667968 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 03:25:19.861328 | server | 0 | simulation.core | took 287 ms to process job list 2016-06-14 03:25:19.954101 | server | 1 | physics.navgrid | error looking up entity data for . invalid file path ''. 2016-06-14 03:25:19.954101 | server | 1 | physics.navgrid | error looking up entity data for . invalid file path ''. 2016-06-14 03:25:20.155273 | server | 0 | simulation.core | took 133 ms to process job list 2016-06-14 03:25:20.256836 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 03:25:20.530273 | server | 0 | simulation.core | took 274 ms to process job list 2016-06-14 03:25:20.803711 | server | 0 | simulation.core | took 107 ms to process job list 2016-06-14 03:25:20.905273 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 03:25:21.170898 | server | 0 | simulation.core | took 265 ms to process job list 2016-06-14 03:25:21.358398 | server | 0 | simulation.core | took 124 ms to process job list 2016-06-14 03:25:21.648437 | server | 0 | simulation.core | took 268 ms to process job list 2016-06-14 03:25:21.819336 | server | 0 | simulation.core | took 106 ms to process job list 2016-06-14 03:25:22.116211 | server | 0 | simulation.core | took 278 ms to process job list 2016-06-14 03:25:22.301757 | server | 0 | simulation.core | took 118 ms to process job list 2016-06-14 03:25:22.589843 | server | 0 | simulation.core | took 260 ms to process job list 2016-06-14 03:25:22.830078 | server | 0 | simulation.core | took 175 ms to process job list 2016-06-14 03:25:22.986328 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 03:25:23.251953 | server | 0 | simulation.core | took 264 ms to process job list 2016-06-14 03:25:23.644531 | server | 0 | simulation.core | took 206 ms to process job list 2016-06-14 03:25:23.792968 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 03:25:24.050781 | server | 0 | simulation.core | took 257 ms to process job list 2016-06-14 03:25:24.327148 | server | 0 | simulation.core | took 105 ms to process job list 2016-06-14 03:25:24.405273 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 03:25:24.678711 | server | 0 | simulation.core | took 258 ms to process job list 2016-06-14 03:25:25.187500 | server | 0 | simulation.core | took 265 ms to process job list 2016-06-14 03:25:25.359375 | server | 0 | simulation.core | took 113 ms to process job list 2016-06-14 03:25:25.633789 | server | 0 | simulation.core | took 246 ms to process job list 2016-06-14 03:25:25.928711 | server | 0 | simulation.core | took 176 ms to process job list 2016-06-14 03:25:26.077148 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 03:25:26.335937 | server | 0 | simulation.core | took 257 ms to process job list 2016-06-14 03:25:26.650390 | server | 0 | simulation.core | took 150 ms to process job list 2016-06-14 03:25:26.783203 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 03:25:27.056640 | server | 0 | simulation.core | took 264 ms to process job list 2016-06-14 03:25:27.361328 | server | 0 | simulation.core | took 146 ms to process job list 2016-06-14 03:25:27.478515 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 03:25:27.751953 | server | 0 | simulation.core | took 263 ms to process job list 2016-06-14 03:25:27.910156 | server | 0 | simulation.core | took 101 ms to process job list 2016-06-14 03:25:28.292968 | server | 0 | simulation.core | took 265 ms to process job list 2016-06-14 03:25:28.475586 | server | 0 | simulation.core | took 124 ms to process job list 2016-06-14 03:25:28.756836 | server | 0 | simulation.core | took 251 ms to process job list 2016-06-14 03:25:29.123046 | server | 0 | simulation.core | took 258 ms to process job list 2016-06-14 03:25:29.318359 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 03:25:29.568359 | server | 0 | simulation.core | took 246 ms to process job list 2016-06-14 03:25:29.909179 | server | 0 | simulation.core | took 209 ms to process job list 2016-06-14 03:25:30.073242 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 03:25:30.345703 | server | 0 | simulation.core | took 267 ms to process job list 2016-06-14 03:25:30.660156 | server | 0 | simulation.core | took 132 ms to process job list 2016-06-14 03:25:30.764648 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 03:25:31.031250 | server | 0 | simulation.core | took 255 ms to process job list 2016-06-14 03:25:31.209961 | server | 0 | simulation.core | took 167 ms to process job list 2016-06-14 03:25:31.535156 | server | 0 | simulation.core | took 289 ms to process job list 2016-06-14 03:25:31.726562 | server | 0 | simulation.core | took 115 ms to process job list 2016-06-14 03:25:32.015625 | server | 0 | simulation.core | took 260 ms to process job list 2016-06-14 03:25:32.342773 | server | 0 | simulation.core | took 260 ms to process job list 2016-06-14 03:25:32.546875 | server | 0 | simulation.core | took 106 ms to update game state 2016-06-14 03:25:32.546875 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 03:25:32.805664 | server | 0 | simulation.core | took 250 ms to process job list 2016-06-14 03:25:33.283203 | server | 0 | simulation.core | took 335 ms to process job list 2016-06-14 03:25:33.501953 | server | 0 | simulation.core | took 106 ms to update game state 2016-06-14 03:25:33.501953 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 03:25:33.777343 | server | 0 | simulation.core | took 270 ms to process job list 2016-06-14 03:25:34.374023 | server | 0 | simulation.core | took 267 ms to process job list 2016-06-14 03:25:34.552734 | server | 0 | simulation.core | took 109 ms to process job list 2016-06-14 03:25:34.849609 | server | 0 | simulation.core | took 277 ms to process job list 2016-06-14 03:25:35.637695 | client | 1 | lua.code | unrecognized object type 'boxed' in json_to_lua! 2016-06-14 03:25:35.637695 | client | 1 | lua.code | unrecognized object type 'boxed' in json_to_lua! 2016-06-14 03:25:37.756836 | client | 1 | rpc | critical error in http reactor: could not trace[trace 1593 7] 2016-06-14 03:25:37.784179 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 03:25:47.712890 | server | 1 | lua.memory | lua shared heap size: 65.590 MB. 2016-06-14 03:25:47.712890 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 03:25:47.712890 | server | 1 | lua.memory | 64 bytes (o: 250646) : ######################################## 2016-06-14 03:25:47.712890 | server | 1 | lua.memory | 96 bytes (o: 92733) : ############## 2016-06-14 03:25:47.712890 | server | 1 | lua.memory | 40 bytes (o: 86189) : ############# 2016-06-14 03:25:47.712890 | server | 1 | lua.memory | 160 bytes (o: 27765) : #### 2016-06-14 03:25:47.713867 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 03:26:47.987304 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 03:26:48.022461 | server | 0 | simulation.pathfinder.bfs | using fast tile iterator! 2016-06-14 03:26:48.245117 | server | 0 | simulation.core | took 237 ms to update game state 2016-06-14 03:26:48.245117 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 03:26:48.245117 | server | 1 | lua.memory | lua shared heap size: 54.809 MB. 2016-06-14 03:26:48.245117 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 03:26:48.245117 | server | 1 | lua.memory | 64 bytes (o: 172051) : ######################################## 2016-06-14 03:26:48.245117 | server | 1 | lua.memory | 40 bytes (o: 87299) : #################### 2016-06-14 03:26:48.245117 | server | 1 | lua.memory | 96 bytes (o: 77194) : ################# 2016-06-14 03:26:48.245117 | server | 1 | lua.memory | 320 bytes (o: 25446) : ##### 2016-06-14 03:26:48.245117 | server | 1 | lua.memory | 160 bytes (o: 14368) : ### 2016-06-14 03:26:48.245117 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 03:27:50.250976 | server | 1 | lua.memory | lua shared heap size: 56.710 MB. 2016-06-14 03:27:50.250976 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 03:27:50.250976 | server | 1 | lua.memory | 64 bytes (o: 176494) : ######################################## 2016-06-14 03:27:50.250976 | server | 1 | lua.memory | 40 bytes (o: 96528) : ##################### 2016-06-14 03:27:50.250976 | server | 1 | lua.memory | 96 bytes (o: 87224) : ################### 2016-06-14 03:27:50.250976 | server | 1 | lua.memory | 320 bytes (o: 25652) : ##### 2016-06-14 03:27:50.250976 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 03:28:52.356445 | server | 1 | lua.memory | lua shared heap size: 56.831 MB. 2016-06-14 03:28:52.356445 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 03:28:52.356445 | server | 1 | lua.memory | 64 bytes (o: 178123) : ######################################## 2016-06-14 03:28:52.356445 | server | 1 | lua.memory | 40 bytes (o: 97915) : ##################### 2016-06-14 03:28:52.356445 | server | 1 | lua.memory | 96 bytes (o: 85522) : ################### 2016-06-14 03:28:52.356445 | server | 1 | lua.memory | 320 bytes (o: 25730) : ##### 2016-06-14 03:28:52.356445 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 03:29:12.938476 | server | 0 | simulation.core | took 275 ms to update game state 2016-06-14 03:29:12.938476 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 03:29:13.024414 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 03:29:17.216796 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 03:29:25.131836 | client | 1 | deferred | [deferred 7512 '[method obj:object://tmp/89 fn:2958 route:build_ladder]'] resolve called in non-wait state! 2016-06-14 03:29:28.240234 | client | 1 | deferred | [deferred 7553 '[method obj:object://tmp/89 fn:2976 route:build_ladder]'] resolve called in non-wait state! 2016-06-14 03:29:41.730468 | server | 0 | simulation.core | took 118 ms to update game state 2016-06-14 03:29:41.730468 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 03:29:54.319336 | server | 1 | lua.memory | lua shared heap size: 62.324 MB. 2016-06-14 03:29:54.319336 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 03:29:54.319336 | server | 1 | lua.memory | 64 bytes (o: 187406) : ######################################## 2016-06-14 03:29:54.319336 | server | 1 | lua.memory | 40 bytes (o: 114183) : ######################## 2016-06-14 03:29:54.319336 | server | 1 | lua.memory | 96 bytes (o: 96022) : #################### 2016-06-14 03:29:54.319336 | server | 1 | lua.memory | 320 bytes (o: 26411) : ##### 2016-06-14 03:29:54.319336 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 03:30:01.742187 | client | 1 | rpc | critical error in http reactor: could not trace[trace 3209 fallow] 2016-06-14 03:30:07.080078 | client | 1 | mod stonehearth.xz_region_selector | [] unable to resolve endpoints: nil, nil 2016-06-14 03:30:10.680664 | client | 1 | rpc | critical error in http reactor: could not trace[trace 3279 fallow] 2016-06-14 03:30:18.684570 | client | 1 | mod stonehearth.xz_region_selector | [] unable to resolve endpoints: nil, nil 2016-06-14 03:30:22.938476 | client | 1 | mod stonehearth.xz_region_selector | [] unable to resolve endpoints: nil, nil 2016-06-14 03:30:23.064453 | client | 1 | mod stonehearth.xz_region_selector | [] unable to resolve endpoints: nil, nil 2016-06-14 03:30:23.943359 | client | 1 | mod stonehearth.xz_region_selector | [] unable to resolve endpoints: nil, nil 2016-06-14 03:30:23.982421 | client | 1 | mod stonehearth.xz_region_selector | [] unable to resolve endpoints: nil, nil 2016-06-14 03:30:25.532226 | client | 1 | mod stonehearth.xz_region_selector | [] unable to resolve endpoints: nil, nil 2016-06-14 03:30:25.933593 | client | 1 | mod stonehearth.xz_region_selector | [] unable to resolve endpoints: nil, nil 2016-06-14 03:30:29.712890 | client | 1 | rpc | critical error in http reactor: could not trace[trace 3395 fallow] 2016-06-14 03:30:48.075195 | client | 1 | mod stonehearth.xz_region_selector | [] unable to resolve endpoints: nil, nil 2016-06-14 03:30:51.319336 | client | 1 | rpc | critical error in http reactor: could not trace[trace 3525 fallow] 2016-06-14 03:30:56.471679 | server | 1 | lua.memory | lua shared heap size: 61.653 MB. 2016-06-14 03:30:56.471679 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 03:30:56.471679 | server | 1 | lua.memory | 64 bytes (o: 188262) : ######################################## 2016-06-14 03:30:56.471679 | server | 1 | lua.memory | 40 bytes (o: 114644) : ######################## 2016-06-14 03:30:56.471679 | server | 1 | lua.memory | 96 bytes (o: 85797) : ################## 2016-06-14 03:30:56.471679 | server | 1 | lua.memory | 320 bytes (o: 26500) : ##### 2016-06-14 03:30:56.471679 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 03:31:05.685546 | client | 1 | rpc | critical error in http reactor: could not trace[trace 3679 fallow] 2016-06-14 03:31:12.374023 | client | 1 | mod stonehearth.xz_region_selector | [] unable to resolve endpoints: nil, nil 2016-06-14 03:31:12.665039 | client | 1 | mod stonehearth.xz_region_selector | [] unable to resolve endpoints: nil, nil 2016-06-14 03:31:12.893554 | client | 1 | mod stonehearth.xz_region_selector | [] unable to resolve endpoints: nil, nil 2016-06-14 03:31:14.260742 | client | 1 | rpc | critical error in http reactor: could not trace[trace 3747 fallow] 2016-06-14 03:31:20.070312 | client | 1 | deferred | [deferred 9364 '[method obj:object://tmp/89 fn:3789 route:build_ladder]'] resolve called in non-wait state! 2016-06-14 03:31:24.564453 | client | 1 | deferred | [deferred 9421 '[method obj:object://tmp/89 fn:3815 route:build_ladder]'] resolve called in non-wait state! 2016-06-14 03:31:34.425781 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 03:31:58.421875 | server | 1 | lua.memory | lua shared heap size: 69.019 MB. 2016-06-14 03:31:58.421875 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 03:31:58.421875 | server | 1 | lua.memory | 64 bytes (o: 201020) : ######################################## 2016-06-14 03:31:58.421875 | server | 1 | lua.memory | 96 bytes (o: 132347) : ########################## 2016-06-14 03:31:58.421875 | server | 1 | lua.memory | 40 bytes (o: 121854) : ######################## 2016-06-14 03:31:58.421875 | server | 1 | lua.memory | 320 bytes (o: 26871) : ##### 2016-06-14 03:31:58.421875 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 03:32:43.985351 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 03:33:00.327148 | server | 1 | lua.memory | lua shared heap size: 69.494 MB. 2016-06-14 03:33:00.327148 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 03:33:00.327148 | server | 1 | lua.memory | 64 bytes (o: 207493) : ######################################## 2016-06-14 03:33:00.327148 | server | 1 | lua.memory | 96 bytes (o: 129284) : ######################## 2016-06-14 03:33:00.327148 | server | 1 | lua.memory | 40 bytes (o: 119862) : ####################### 2016-06-14 03:33:00.327148 | server | 1 | lua.memory | 320 bytes (o: 27326) : ##### 2016-06-14 03:33:00.327148 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 03:33:10.047851 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 03:33:24.947265 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 03:34:02.554687 | server | 1 | lua.memory | lua shared heap size: 73.963 MB. 2016-06-14 03:34:02.554687 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 03:34:02.554687 | server | 1 | lua.memory | 64 bytes (o: 216476) : ######################################## 2016-06-14 03:34:02.554687 | server | 1 | lua.memory | 96 bytes (o: 152071) : ############################ 2016-06-14 03:34:02.554687 | server | 1 | lua.memory | 40 bytes (o: 148395) : ########################### 2016-06-14 03:34:02.554687 | server | 1 | lua.memory | 320 bytes (o: 27808) : ##### 2016-06-14 03:34:02.554687 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 03:35:04.894531 | server | 1 | lua.memory | lua shared heap size: 74.471 MB. 2016-06-14 03:35:04.894531 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 03:35:04.894531 | server | 1 | lua.memory | 64 bytes (o: 215980) : ######################################## 2016-06-14 03:35:04.894531 | server | 1 | lua.memory | 96 bytes (o: 156242) : ############################ 2016-06-14 03:35:04.894531 | server | 1 | lua.memory | 40 bytes (o: 148097) : ########################### 2016-06-14 03:35:04.894531 | server | 1 | lua.memory | 320 bytes (o: 27857) : ##### 2016-06-14 03:35:04.894531 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 03:35:37.695312 | client | 1 | rpc | critical error in http reactor: boost::filesystem::create_directory: Access is denied: "H:\SteamAux\steamapps\common\Stonehearth\saved_games\auto_save" 2016-06-14 03:36:07.089843 | server | 1 | lua.memory | lua shared heap size: 75.059 MB. 2016-06-14 03:36:07.089843 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 03:36:07.089843 | server | 1 | lua.memory | 64 bytes (o: 216219) : ######################################## 2016-06-14 03:36:07.089843 | server | 1 | lua.memory | 96 bytes (o: 162305) : ############################## 2016-06-14 03:36:07.089843 | server | 1 | lua.memory | 40 bytes (o: 148595) : ########################### 2016-06-14 03:36:07.089843 | server | 1 | lua.memory | 320 bytes (o: 27873) : ##### 2016-06-14 03:36:07.089843 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 03:36:45.861328 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 03:36:57.447265 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 03:37:09.105468 | server | 1 | lua.memory | lua shared heap size: 76.462 MB. 2016-06-14 03:37:09.105468 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 03:37:09.105468 | server | 1 | lua.memory | 64 bytes (o: 221066) : ######################################## 2016-06-14 03:37:09.105468 | server | 1 | lua.memory | 96 bytes (o: 161869) : ############################# 2016-06-14 03:37:09.105468 | server | 1 | lua.memory | 40 bytes (o: 153398) : ########################### 2016-06-14 03:37:09.105468 | server | 1 | lua.memory | 320 bytes (o: 28478) : ##### 2016-06-14 03:37:09.105468 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 03:37:10.497070 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 03:37:10.631836 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 03:37:37.011718 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 03:37:46.635742 | client | 1 | resources | error looking for manifest in sounds: invalid file path 'sounds/manifest.json'. 2016-06-14 03:37:53.198242 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 03:37:53.913086 | client | 1 | resources | error looking for manifest in sounds: invalid file path 'sounds/manifest.json'. 2016-06-14 03:37:58.152343 | client | 1 | resources | error looking for manifest in sounds: invalid file path 'sounds/manifest.json'. 2016-06-14 03:37:58.961914 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 03:38:00.826171 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 03:38:02.019531 | client | 1 | resources | error looking for manifest in sounds: invalid file path 'sounds/manifest.json'. 2016-06-14 03:38:10.291015 | server | 1 | lua.memory | lua shared heap size: 71.443 MB. 2016-06-14 03:38:10.291015 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 03:38:10.291015 | server | 1 | lua.memory | 64 bytes (o: 204827) : ######################################## 2016-06-14 03:38:10.291015 | server | 1 | lua.memory | 96 bytes (o: 149237) : ############################# 2016-06-14 03:38:10.291015 | server | 1 | lua.memory | 40 bytes (o: 120776) : ####################### 2016-06-14 03:38:10.291015 | server | 1 | lua.memory | 320 bytes (o: 28224) : ##### 2016-06-14 03:38:10.291015 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 03:38:39.341796 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 03:38:58.945312 | server | 0 | simulation.core | took 107 ms to update game state 2016-06-14 03:38:58.945312 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 03:39:12.026367 | server | 1 | lua.memory | lua shared heap size: 76.428 MB. 2016-06-14 03:39:12.026367 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 03:39:12.026367 | server | 1 | lua.memory | 96 bytes (o: 208304) : ######################################## 2016-06-14 03:39:12.026367 | server | 1 | lua.memory | 64 bytes (o: 200996) : ###################################### 2016-06-14 03:39:12.026367 | server | 1 | lua.memory | 40 bytes (o: 109876) : ##################### 2016-06-14 03:39:12.026367 | server | 1 | lua.memory | 320 bytes (o: 28042) : ##### 2016-06-14 03:39:12.026367 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 03:39:15.108398 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 03:39:15.552734 | server | 0 | simulation.core | took 126 ms to update game state 2016-06-14 03:39:15.552734 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 03:39:32.058593 | server | 0 | simulation.core | took 158 ms to update game state 2016-06-14 03:39:32.058593 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 03:39:50.622070 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 03:40:06.248046 | server | 0 | simulation.core | took 124 ms to update game state 2016-06-14 03:40:06.248046 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 03:40:13.534179 | server | 1 | lua.memory | lua shared heap size: 75.129 MB. 2016-06-14 03:40:13.534179 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 03:40:13.534179 | server | 1 | lua.memory | 64 bytes (o: 218390) : ######################################## 2016-06-14 03:40:13.534179 | server | 1 | lua.memory | 96 bytes (o: 152031) : ########################### 2016-06-14 03:40:13.534179 | server | 1 | lua.memory | 40 bytes (o: 141120) : ######################### 2016-06-14 03:40:13.534179 | server | 1 | lua.memory | 320 bytes (o: 29187) : ##### 2016-06-14 03:40:13.534179 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 03:40:20.335937 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 03:40:21.924804 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 03:40:38.167968 | server | 2 | network | server allocating new send buffer (total: 0) 2016-06-14 03:40:38.221679 | server | 1 | simulation.remote_client | started buffering client updates. (seq:20560 ack:20550) 2016-06-14 03:40:38.270507 | client | 0 | client.core | starting save. 2016-06-14 03:40:38.270507 | client | 0 | client.core | saved. 2016-06-14 03:40:38.330078 | server | 0 | simulation.core | Starting save. 2016-06-14 03:40:39.444336 | server | 0 | simulation.core | Saved. 2016-06-14 03:40:39.444336 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 03:40:39.452148 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:20560 ack:20560) 2016-06-14 03:40:39.467773 | client | 1 | client.core | clearing save deferred pointers 2016-06-14 03:40:50.989257 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 03:41:02.343750 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 03:41:15.078125 | server | 1 | lua.memory | lua shared heap size: 72.302 MB. 2016-06-14 03:41:15.078125 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 03:41:15.078125 | server | 1 | lua.memory | 64 bytes (o: 212386) : ######################################## 2016-06-14 03:41:15.078125 | server | 1 | lua.memory | 96 bytes (o: 130848) : ######################## 2016-06-14 03:41:15.078125 | server | 1 | lua.memory | 40 bytes (o: 127095) : ####################### 2016-06-14 03:41:15.078125 | server | 1 | lua.memory | 320 bytes (o: 28808) : ##### 2016-06-14 03:41:15.078125 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 03:42:16.982421 | server | 1 | lua.memory | lua shared heap size: 75.432 MB. 2016-06-14 03:42:16.982421 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 03:42:16.982421 | server | 1 | lua.memory | 64 bytes (o: 216216) : ######################################## 2016-06-14 03:42:16.982421 | server | 1 | lua.memory | 96 bytes (o: 153505) : ############################ 2016-06-14 03:42:16.982421 | server | 1 | lua.memory | 40 bytes (o: 138356) : ######################### 2016-06-14 03:42:16.982421 | server | 1 | lua.memory | 320 bytes (o: 29136) : ##### 2016-06-14 03:42:16.982421 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 03:43:06.758789 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 03:43:18.880859 | server | 1 | lua.memory | lua shared heap size: 78.109 MB. 2016-06-14 03:43:18.880859 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 03:43:18.880859 | server | 1 | lua.memory | 64 bytes (o: 224938) : ######################################## 2016-06-14 03:43:18.880859 | server | 1 | lua.memory | 96 bytes (o: 171772) : ############################## 2016-06-14 03:43:18.880859 | server | 1 | lua.memory | 40 bytes (o: 143294) : ######################### 2016-06-14 03:43:18.880859 | server | 1 | lua.memory | 320 bytes (o: 29649) : ##### 2016-06-14 03:43:18.880859 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 03:43:46.195312 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 03:44:08.987304 | server | 0 | simulation.core | took 190 ms to update game state 2016-06-14 03:44:08.987304 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 03:44:13.980468 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 03:44:20.577148 | server | 1 | lua.memory | lua shared heap size: 78.363 MB. 2016-06-14 03:44:20.577148 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 03:44:20.577148 | server | 1 | lua.memory | 64 bytes (o: 223515) : ######################################## 2016-06-14 03:44:20.577148 | server | 1 | lua.memory | 96 bytes (o: 174471) : ############################### 2016-06-14 03:44:20.577148 | server | 1 | lua.memory | 40 bytes (o: 138079) : ######################## 2016-06-14 03:44:20.577148 | server | 1 | lua.memory | 320 bytes (o: 29679) : ##### 2016-06-14 03:44:20.577148 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 03:44:27.674804 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 03:44:39.244140 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 03:44:40.679687 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 03:44:54.852539 | client | 1 | resources | error looking for manifest in sounds: invalid file path 'sounds/manifest.json'. 2016-06-14 03:44:57.580078 | server | 0 | simulation.core | took 102 ms to update game state 2016-06-14 03:44:57.580078 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 03:44:59.919921 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 03:45:12.334961 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 03:45:16.258789 | server | 0 | simulation.core | took 118 ms to update game state 2016-06-14 03:45:16.258789 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 03:45:22.130859 | server | 1 | lua.memory | lua shared heap size: 72.586 MB. 2016-06-14 03:45:22.130859 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 03:45:22.130859 | server | 1 | lua.memory | 64 bytes (o: 210868) : ######################################## 2016-06-14 03:45:22.130859 | server | 1 | lua.memory | 96 bytes (o: 143786) : ########################### 2016-06-14 03:45:22.130859 | server | 1 | lua.memory | 40 bytes (o: 117680) : ###################### 2016-06-14 03:45:22.130859 | server | 1 | lua.memory | 320 bytes (o: 29265) : ##### 2016-06-14 03:45:22.130859 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 03:45:25.279296 | client | 1 | mod stonehearth.xz_region_selector | [] unable to resolve endpoints: nil, nil 2016-06-14 03:45:26.452148 | client | 1 | mod stonehearth.xz_region_selector | [] unable to resolve endpoints: nil, nil 2016-06-14 03:45:28.107421 | client | 1 | rpc | critical error in http reactor: could not trace[trace 11726 fallow] 2016-06-14 03:45:37.681640 | client | 1 | rpc | critical error in http reactor: boost::filesystem::create_directory: Access is denied: "H:\SteamAux\steamapps\common\Stonehearth\saved_games\auto_save" 2016-06-14 03:45:54.678711 | client | 1 | rpc | critical error in http reactor: could not trace[trace 11883 fallow] 2016-06-14 03:46:00.283203 | client | 1 | rpc | critical error in http reactor: could not trace[trace 11938 fallow] 2016-06-14 03:46:06.286132 | client | 1 | rpc | critical error in http reactor: could not trace[trace 11995 fallow] 2016-06-14 03:46:14.061523 | client | 1 | mod stonehearth.xz_region_selector | [] unable to resolve endpoints: nil, nil 2016-06-14 03:46:15.444336 | client | 1 | rpc | critical error in http reactor: could not trace[trace 12065 fallow] 2016-06-14 03:46:24.288086 | server | 1 | lua.memory | lua shared heap size: 72.922 MB. 2016-06-14 03:46:24.288086 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 03:46:24.288086 | server | 1 | lua.memory | 64 bytes (o: 214028) : ######################################## 2016-06-14 03:46:24.288086 | server | 1 | lua.memory | 96 bytes (o: 143495) : ########################## 2016-06-14 03:46:24.288086 | server | 1 | lua.memory | 40 bytes (o: 121241) : ###################### 2016-06-14 03:46:24.288086 | server | 1 | lua.memory | 320 bytes (o: 29318) : ##### 2016-06-14 03:46:24.288086 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 03:46:37.233398 | client | 1 | rpc | critical error in http reactor: could not trace[trace 12193 fallow] 2016-06-14 03:46:42.183593 | client | 1 | mod stonehearth.xz_region_selector | [] unable to resolve endpoints: nil, nil 2016-06-14 03:46:43.299804 | client | 1 | rpc | critical error in http reactor: could not trace[trace 12249 fallow] 2016-06-14 03:46:47.150390 | client | 1 | mod stonehearth.xz_region_selector | [] unable to resolve endpoints: nil, nil 2016-06-14 03:46:47.607421 | client | 1 | mod stonehearth.xz_region_selector | [] unable to resolve endpoints: nil, nil 2016-06-14 03:46:48.786132 | client | 1 | rpc | critical error in http reactor: could not trace[trace 12298 fallow] 2016-06-14 03:47:05.550781 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 03:47:07.368164 | server | 0 | simulation.core | took 127 ms to update game state 2016-06-14 03:47:07.368164 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 03:47:20.546875 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 03:47:23.887695 | server | 0 | simulation.core | took 112 ms to update game state 2016-06-14 03:47:23.887695 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 03:47:26.158203 | server | 1 | lua.memory | lua shared heap size: 73.732 MB. 2016-06-14 03:47:26.158203 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 03:47:26.158203 | server | 1 | lua.memory | 64 bytes (o: 217494) : ######################################## 2016-06-14 03:47:26.158203 | server | 1 | lua.memory | 96 bytes (o: 138736) : ######################### 2016-06-14 03:47:26.158203 | server | 1 | lua.memory | 40 bytes (o: 129698) : ####################### 2016-06-14 03:47:26.158203 | server | 1 | lua.memory | 320 bytes (o: 29852) : ##### 2016-06-14 03:47:26.158203 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 03:47:38.362304 | server | 0 | simulation.core | took 128 ms to update game state 2016-06-14 03:47:38.362304 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 03:47:44.454101 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 03:47:51.233398 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 03:47:55.204101 | server | 0 | simulation.core | took 157 ms to update game state 2016-06-14 03:47:55.204101 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 03:48:09.683593 | server | 0 | simulation.core | took 119 ms to update game state 2016-06-14 03:48:09.683593 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 03:48:25.382812 | server | 0 | simulation.core | took 116 ms to update game state 2016-06-14 03:48:25.382812 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 03:48:27.667968 | server | 1 | lua.memory | lua shared heap size: 74.483 MB. 2016-06-14 03:48:27.667968 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 03:48:27.667968 | server | 1 | lua.memory | 64 bytes (o: 222137) : ######################################## 2016-06-14 03:48:27.667968 | server | 1 | lua.memory | 40 bytes (o: 135982) : ######################## 2016-06-14 03:48:27.667968 | server | 1 | lua.memory | 96 bytes (o: 134828) : ######################## 2016-06-14 03:48:27.667968 | server | 1 | lua.memory | 320 bytes (o: 30148) : ##### 2016-06-14 03:48:27.667968 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 03:48:38.584961 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 03:48:55.686523 | server | 0 | simulation.core | took 113 ms to update game state 2016-06-14 03:48:55.686523 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 03:49:08.279296 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 03:49:12.571289 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 03:49:17.406250 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 03:49:29.328125 | server | 1 | lua.memory | lua shared heap size: 79.826 MB. 2016-06-14 03:49:29.328125 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 03:49:29.328125 | server | 1 | lua.memory | 64 bytes (o: 238358) : ######################################## 2016-06-14 03:49:29.328125 | server | 1 | lua.memory | 40 bytes (o: 157315) : ########################## 2016-06-14 03:49:29.328125 | server | 1 | lua.memory | 96 bytes (o: 152639) : ######################### 2016-06-14 03:49:29.328125 | server | 1 | lua.memory | 320 bytes (o: 31145) : ##### 2016-06-14 03:49:29.328125 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 03:49:42.478515 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 03:50:29.246093 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 03:50:31.081054 | server | 1 | lua.memory | lua shared heap size: 74.290 MB. 2016-06-14 03:50:31.081054 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 03:50:31.081054 | server | 1 | lua.memory | 64 bytes (o: 220107) : ######################################## 2016-06-14 03:50:31.081054 | server | 1 | lua.memory | 96 bytes (o: 131039) : ####################### 2016-06-14 03:50:31.081054 | server | 1 | lua.memory | 40 bytes (o: 125707) : ###################### 2016-06-14 03:50:31.081054 | server | 1 | lua.memory | 320 bytes (o: 30369) : ##### 2016-06-14 03:50:31.081054 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 03:50:38.123046 | client | 0 | client.core | starting save. 2016-06-14 03:50:38.138671 | client | 0 | client.core | saved. 2016-06-14 03:50:38.174804 | server | 0 | simulation.core | Starting save. 2016-06-14 03:50:39.345703 | server | 0 | simulation.core | Saved. 2016-06-14 03:50:39.361328 | client | 1 | client.core | clearing save deferred pointers 2016-06-14 03:50:44.289062 | client | 0 | client.core | starting save. 2016-06-14 03:50:44.289062 | client | 0 | client.core | saved. 2016-06-14 03:50:44.348632 | server | 0 | simulation.core | Starting save. 2016-06-14 03:50:45.490234 | server | 0 | simulation.core | Saved. 2016-06-14 03:50:45.498046 | client | 1 | client.core | clearing save deferred pointers 2016-06-14 03:51:33.268554 | server | 1 | lua.memory | lua shared heap size: 72.315 MB. 2016-06-14 03:51:33.268554 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 03:51:33.268554 | server | 1 | lua.memory | 64 bytes (o: 228586) : ######################################## 2016-06-14 03:51:33.268554 | server | 1 | lua.memory | 40 bytes (o: 129953) : ###################### 2016-06-14 03:51:33.268554 | server | 1 | lua.memory | 96 bytes (o: 84160) : ############## 2016-06-14 03:51:33.268554 | server | 1 | lua.memory | 320 bytes (o: 31606) : ##### 2016-06-14 03:51:33.268554 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 03:52:35.685546 | server | 1 | lua.memory | lua shared heap size: 71.854 MB. 2016-06-14 03:52:35.685546 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 03:52:35.685546 | server | 1 | lua.memory | 64 bytes (o: 224741) : ######################################## 2016-06-14 03:52:35.685546 | server | 1 | lua.memory | 40 bytes (o: 126516) : ###################### 2016-06-14 03:52:35.685546 | server | 1 | lua.memory | 96 bytes (o: 84643) : ############### 2016-06-14 03:52:35.685546 | server | 1 | lua.memory | 320 bytes (o: 31606) : ##### 2016-06-14 03:52:35.685546 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 03:53:38.062500 | server | 1 | lua.memory | lua shared heap size: 70.738 MB. 2016-06-14 03:53:38.062500 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 03:53:38.062500 | server | 1 | lua.memory | 64 bytes (o: 224639) : ######################################## 2016-06-14 03:53:38.062500 | server | 1 | lua.memory | 40 bytes (o: 126006) : ###################### 2016-06-14 03:53:38.062500 | server | 1 | lua.memory | 96 bytes (o: 72823) : ############ 2016-06-14 03:53:38.062500 | server | 1 | lua.memory | 320 bytes (o: 31606) : ##### 2016-06-14 03:53:38.062500 | server | 1 | lua.memory | 160 bytes (o: 30852) : ##### 2016-06-14 03:53:38.062500 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 03:54:40.436523 | server | 1 | lua.memory | lua shared heap size: 72.019 MB. 2016-06-14 03:54:40.436523 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 03:54:40.436523 | server | 1 | lua.memory | 64 bytes (o: 227812) : ######################################## 2016-06-14 03:54:40.436523 | server | 1 | lua.memory | 40 bytes (o: 129182) : ###################### 2016-06-14 03:54:40.436523 | server | 1 | lua.memory | 96 bytes (o: 82076) : ############## 2016-06-14 03:54:40.436523 | server | 1 | lua.memory | 320 bytes (o: 31606) : ##### 2016-06-14 03:54:40.436523 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 03:55:37.691406 | client | 1 | rpc | critical error in http reactor: boost::filesystem::create_directory: Access is denied: "H:\SteamAux\steamapps\common\Stonehearth\saved_games\auto_save" 2016-06-14 03:55:42.819336 | server | 1 | lua.memory | lua shared heap size: 73.303 MB. 2016-06-14 03:55:42.819336 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 03:55:42.819336 | server | 1 | lua.memory | 64 bytes (o: 231006) : ######################################## 2016-06-14 03:55:42.819336 | server | 1 | lua.memory | 40 bytes (o: 132385) : ###################### 2016-06-14 03:55:42.819336 | server | 1 | lua.memory | 96 bytes (o: 91361) : ############### 2016-06-14 03:55:42.819336 | server | 1 | lua.memory | 160 bytes (o: 32009) : ##### 2016-06-14 03:55:42.819336 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 03:56:45.169921 | server | 1 | lua.memory | lua shared heap size: 70.434 MB. 2016-06-14 03:56:45.169921 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 03:56:45.169921 | server | 1 | lua.memory | 64 bytes (o: 223895) : ######################################## 2016-06-14 03:56:45.169921 | server | 1 | lua.memory | 40 bytes (o: 125262) : ###################### 2016-06-14 03:56:45.169921 | server | 1 | lua.memory | 96 bytes (o: 70613) : ############ 2016-06-14 03:56:45.169921 | server | 1 | lua.memory | 320 bytes (o: 31606) : ##### 2016-06-14 03:56:45.169921 | server | 1 | lua.memory | 160 bytes (o: 30717) : ##### 2016-06-14 03:56:45.169921 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 03:57:47.560546 | server | 1 | lua.memory | lua shared heap size: 71.703 MB. 2016-06-14 03:57:47.560546 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 03:57:47.560546 | server | 1 | lua.memory | 64 bytes (o: 227029) : ######################################## 2016-06-14 03:57:47.560546 | server | 1 | lua.memory | 40 bytes (o: 128398) : ###################### 2016-06-14 03:57:47.560546 | server | 1 | lua.memory | 96 bytes (o: 79803) : ############## 2016-06-14 03:57:47.560546 | server | 1 | lua.memory | 320 bytes (o: 31606) : ##### 2016-06-14 03:57:47.560546 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 03:58:49.958984 | server | 1 | lua.memory | lua shared heap size: 72.990 MB. 2016-06-14 03:58:49.958984 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 03:58:49.958984 | server | 1 | lua.memory | 64 bytes (o: 230230) : ######################################## 2016-06-14 03:58:49.958984 | server | 1 | lua.memory | 40 bytes (o: 131603) : ###################### 2016-06-14 03:58:49.958984 | server | 1 | lua.memory | 96 bytes (o: 89088) : ############### 2016-06-14 03:58:49.958984 | server | 1 | lua.memory | 160 bytes (o: 31868) : ##### 2016-06-14 03:58:49.958984 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 03:59:52.321289 | server | 1 | lua.memory | lua shared heap size: 72.525 MB. 2016-06-14 03:59:52.321289 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 03:59:52.321289 | server | 1 | lua.memory | 64 bytes (o: 226403) : ######################################## 2016-06-14 03:59:52.321289 | server | 1 | lua.memory | 40 bytes (o: 128181) : ###################### 2016-06-14 03:59:52.321289 | server | 1 | lua.memory | 96 bytes (o: 89478) : ############### 2016-06-14 03:59:52.321289 | server | 1 | lua.memory | 320 bytes (o: 31606) : ##### 2016-06-14 03:59:52.321289 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 04:00:38.141601 | client | 0 | client.core | starting save. 2016-06-14 04:00:38.149414 | client | 0 | client.core | saved. 2016-06-14 04:00:38.193359 | server | 0 | simulation.core | Starting save. 2016-06-14 04:00:39.322265 | server | 0 | simulation.core | Saved. 2016-06-14 04:00:39.330078 | client | 1 | client.core | clearing save deferred pointers 2016-06-14 04:00:54.641601 | server | 1 | lua.memory | lua shared heap size: 71.208 MB. 2016-06-14 04:00:54.641601 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 04:00:54.641601 | server | 1 | lua.memory | 64 bytes (o: 225935) : ######################################## 2016-06-14 04:00:54.641601 | server | 1 | lua.memory | 40 bytes (o: 127319) : ###################### 2016-06-14 04:00:54.641601 | server | 1 | lua.memory | 96 bytes (o: 76063) : ############# 2016-06-14 04:00:54.641601 | server | 1 | lua.memory | 320 bytes (o: 31591) : ##### 2016-06-14 04:00:54.641601 | server | 1 | lua.memory | 160 bytes (o: 31092) : ##### 2016-06-14 04:00:54.641601 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 04:01:57.069336 | server | 1 | lua.memory | lua shared heap size: 72.498 MB. 2016-06-14 04:01:57.069336 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 04:01:57.069336 | server | 1 | lua.memory | 64 bytes (o: 229137) : ######################################## 2016-06-14 04:01:57.069336 | server | 1 | lua.memory | 40 bytes (o: 130525) : ###################### 2016-06-14 04:01:57.069336 | server | 1 | lua.memory | 96 bytes (o: 85382) : ############## 2016-06-14 04:01:57.069336 | server | 1 | lua.memory | 160 bytes (o: 31674) : ##### 2016-06-14 04:01:57.069336 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 04:02:59.430664 | server | 1 | lua.memory | lua shared heap size: 72.034 MB. 2016-06-14 04:02:59.430664 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 04:02:59.430664 | server | 1 | lua.memory | 64 bytes (o: 225312) : ######################################## 2016-06-14 04:02:59.430664 | server | 1 | lua.memory | 40 bytes (o: 127104) : ###################### 2016-06-14 04:02:59.430664 | server | 1 | lua.memory | 96 bytes (o: 85772) : ############### 2016-06-14 04:02:59.430664 | server | 1 | lua.memory | 320 bytes (o: 31591) : ##### 2016-06-14 04:02:59.430664 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 04:04:01.754882 | server | 1 | lua.memory | lua shared heap size: 70.905 MB. 2016-06-14 04:04:01.754882 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 04:04:01.754882 | server | 1 | lua.memory | 64 bytes (o: 225187) : ######################################## 2016-06-14 04:04:01.754882 | server | 1 | lua.memory | 40 bytes (o: 126566) : ###################### 2016-06-14 04:04:01.754882 | server | 1 | lua.memory | 96 bytes (o: 73872) : ############# 2016-06-14 04:04:01.754882 | server | 1 | lua.memory | 320 bytes (o: 31591) : ##### 2016-06-14 04:04:01.754882 | server | 1 | lua.memory | 160 bytes (o: 30956) : ##### 2016-06-14 04:04:01.754882 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 04:05:04.139648 | server | 1 | lua.memory | lua shared heap size: 72.193 MB. 2016-06-14 04:05:04.139648 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 04:05:04.139648 | server | 1 | lua.memory | 64 bytes (o: 228378) : ######################################## 2016-06-14 04:05:04.139648 | server | 1 | lua.memory | 40 bytes (o: 129768) : ###################### 2016-06-14 04:05:04.139648 | server | 1 | lua.memory | 96 bytes (o: 83178) : ############## 2016-06-14 04:05:04.139648 | server | 1 | lua.memory | 320 bytes (o: 31591) : ##### 2016-06-14 04:05:04.139648 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 04:05:37.708007 | client | 1 | rpc | critical error in http reactor: boost::filesystem::create_directory: Access is denied: "H:\SteamAux\steamapps\common\Stonehearth\saved_games\auto_save" 2016-06-14 04:06:05.660156 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:06:06.145507 | server | 1 | lua.memory | lua shared heap size: 91.699 MB. 2016-06-14 04:06:06.145507 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 04:06:06.145507 | server | 1 | lua.memory | 64 bytes (o: 263059) : ######################################## 2016-06-14 04:06:06.145507 | server | 1 | lua.memory | 40 bytes (o: 210808) : ################################ 2016-06-14 04:06:06.145507 | server | 1 | lua.memory | 96 bytes (o: 191167) : ############################# 2016-06-14 04:06:06.145507 | server | 1 | lua.memory | 160 bytes (o: 35545) : ##### 2016-06-14 04:06:06.145507 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 04:06:09.596679 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:07:08.242187 | server | 1 | lua.memory | lua shared heap size: 90.343 MB. 2016-06-14 04:07:08.242187 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 04:07:08.242187 | server | 1 | lua.memory | 64 bytes (o: 258208) : ######################################## 2016-06-14 04:07:08.242187 | server | 1 | lua.memory | 40 bytes (o: 211658) : ################################ 2016-06-14 04:07:08.242187 | server | 1 | lua.memory | 96 bytes (o: 196298) : ############################## 2016-06-14 04:07:08.242187 | server | 1 | lua.memory | 56 bytes (o: 40031) : ###### 2016-06-14 04:07:08.242187 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 04:08:03.772461 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:08:10.596679 | server | 1 | lua.memory | lua shared heap size: 78.231 MB. 2016-06-14 04:08:10.596679 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 04:08:10.596679 | server | 1 | lua.memory | 64 bytes (o: 228185) : ######################################## 2016-06-14 04:08:10.596679 | server | 1 | lua.memory | 96 bytes (o: 149575) : ########################## 2016-06-14 04:08:10.596679 | server | 1 | lua.memory | 40 bytes (o: 149459) : ########################## 2016-06-14 04:08:10.596679 | server | 1 | lua.memory | 320 bytes (o: 30830) : ##### 2016-06-14 04:08:10.596679 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 04:08:22.932617 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:08:26.023437 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:08:46.019531 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:08:54.260742 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:09:12.461914 | server | 1 | lua.memory | lua shared heap size: 87.349 MB. 2016-06-14 04:09:12.461914 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 04:09:12.461914 | server | 1 | lua.memory | 64 bytes (o: 250440) : ######################################## 2016-06-14 04:09:12.461914 | server | 1 | lua.memory | 40 bytes (o: 190821) : ############################## 2016-06-14 04:09:12.461914 | server | 1 | lua.memory | 96 bytes (o: 187227) : ############################# 2016-06-14 04:09:12.461914 | server | 1 | lua.memory | 56 bytes (o: 34602) : ##### 2016-06-14 04:09:12.461914 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 04:09:14.115234 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:09:22.270507 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:10:14.183593 | server | 1 | lua.memory | lua shared heap size: 90.982 MB. 2016-06-14 04:10:14.183593 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 04:10:14.183593 | server | 1 | lua.memory | 64 bytes (o: 261626) : ######################################## 2016-06-14 04:10:14.183593 | server | 1 | lua.memory | 40 bytes (o: 202971) : ############################### 2016-06-14 04:10:14.183593 | server | 1 | lua.memory | 96 bytes (o: 198556) : ############################## 2016-06-14 04:10:14.183593 | server | 1 | lua.memory | 56 bytes (o: 34992) : ##### 2016-06-14 04:10:14.183593 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 04:10:16.461914 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:10:16.791015 | client | 1 | resources | error looking for manifest in sounds: invalid file path 'sounds/manifest.json'. 2016-06-14 04:10:25.593750 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:10:26.314453 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:10:38.158203 | client | 0 | client.core | starting save. 2016-06-14 04:10:38.166015 | client | 0 | client.core | saved. 2016-06-14 04:10:38.209961 | server | 0 | simulation.core | Starting save. 2016-06-14 04:10:39.500000 | server | 0 | simulation.core | Saved. 2016-06-14 04:10:39.515625 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:10:39.548828 | client | 1 | client.core | clearing save deferred pointers 2016-06-14 04:11:11.332031 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:11:15.709961 | server | 1 | lua.memory | lua shared heap size: 84.166 MB. 2016-06-14 04:11:15.709961 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 04:11:15.709961 | server | 1 | lua.memory | 64 bytes (o: 232161) : ######################################## 2016-06-14 04:11:15.709961 | server | 1 | lua.memory | 96 bytes (o: 202042) : ################################## 2016-06-14 04:11:15.709961 | server | 1 | lua.memory | 40 bytes (o: 155413) : ########################## 2016-06-14 04:11:15.709961 | server | 1 | lua.memory | 320 bytes (o: 31180) : ##### 2016-06-14 04:11:15.709961 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 04:11:49.146484 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:11:50.983398 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:12:17.377929 | server | 1 | lua.memory | lua shared heap size: 86.125 MB. 2016-06-14 04:12:17.377929 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 04:12:17.377929 | server | 1 | lua.memory | 64 bytes (o: 243330) : ######################################## 2016-06-14 04:12:17.377929 | server | 1 | lua.memory | 96 bytes (o: 201020) : ################################# 2016-06-14 04:12:17.377929 | server | 1 | lua.memory | 40 bytes (o: 159659) : ########################## 2016-06-14 04:12:17.377929 | server | 1 | lua.memory | 320 bytes (o: 32132) : ##### 2016-06-14 04:12:17.377929 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 04:13:06.182617 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:13:17.009765 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:13:19.425781 | server | 1 | lua.memory | lua shared heap size: 80.088 MB. 2016-06-14 04:13:19.425781 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 04:13:19.425781 | server | 1 | lua.memory | 64 bytes (o: 228385) : ######################################## 2016-06-14 04:13:19.425781 | server | 1 | lua.memory | 96 bytes (o: 169767) : ############################# 2016-06-14 04:13:19.425781 | server | 1 | lua.memory | 40 bytes (o: 136548) : ####################### 2016-06-14 04:13:19.425781 | server | 1 | lua.memory | 320 bytes (o: 31303) : ##### 2016-06-14 04:13:19.425781 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 04:14:02.036132 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:14:11.092773 | client | 1 | rpc | critical error in http reactor: could not trace[trace 24144 fallow] 2016-06-14 04:12:31.509765 | server | 1 | lua.memory | lua shared heap size: 86.571 MB. 2016-06-14 04:12:31.509765 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 04:12:31.509765 | server | 1 | lua.memory | 64 bytes (o: 242967) : ######################################## 2016-06-14 04:12:31.509765 | server | 1 | lua.memory | 96 bytes (o: 211867) : ################################## 2016-06-14 04:12:31.509765 | server | 1 | lua.memory | 40 bytes (o: 156217) : ######################### 2016-06-14 04:12:31.509765 | server | 1 | lua.memory | 320 bytes (o: 31798) : ##### 2016-06-14 04:12:31.509765 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 04:12:37.411132 | client | 1 | rpc | critical error in http reactor: could not trace[trace 24250 fallow] 2016-06-14 04:13:06.179687 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:13:06.825195 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:13:25.477539 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:13:33.330078 | server | 1 | lua.memory | lua shared heap size: 81.932 MB. 2016-06-14 04:13:33.330078 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 04:13:33.330078 | server | 1 | lua.memory | 64 bytes (o: 241791) : ######################################## 2016-06-14 04:13:33.330078 | server | 1 | lua.memory | 96 bytes (o: 158877) : ########################## 2016-06-14 04:13:33.330078 | server | 1 | lua.memory | 40 bytes (o: 153701) : ######################### 2016-06-14 04:13:33.330078 | server | 1 | lua.memory | 320 bytes (o: 31715) : ##### 2016-06-14 04:13:33.330078 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 04:13:45.828125 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:13:47.711914 | client | 1 | rpc | critical error in http reactor: boost::filesystem::create_directory: Access is denied: "H:\SteamAux\steamapps\common\Stonehearth\saved_games\auto_save" 2016-06-14 04:14:09.708007 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:14:22.757812 | client | 1 | rpc | critical error in http reactor: could not trace[trace 25201 fallow] 2016-06-14 04:14:23.852539 | client | 1 | rpc | critical error in http reactor: could not trace[trace 25222 fallow] 2016-06-14 04:14:35.399414 | server | 1 | lua.memory | lua shared heap size: 88.690 MB. 2016-06-14 04:14:35.399414 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 04:14:35.399414 | server | 1 | lua.memory | 64 bytes (o: 249504) : ######################################## 2016-06-14 04:14:35.399414 | server | 1 | lua.memory | 96 bytes (o: 205957) : ################################# 2016-06-14 04:14:35.399414 | server | 1 | lua.memory | 40 bytes (o: 169818) : ########################### 2016-06-14 04:14:35.399414 | server | 1 | lua.memory | 320 bytes (o: 32230) : ##### 2016-06-14 04:14:35.399414 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 04:14:35.953125 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:14:44.150390 | client | 1 | rpc | critical error in http reactor: could not trace[trace 25469 fallow] 2016-06-14 04:14:48.640625 | client | 1 | mod stonehearth.xz_region_selector | [] unable to resolve endpoints: nil, nil 2016-06-14 04:14:49.274414 | client | 1 | mod stonehearth.xz_region_selector | [] unable to resolve endpoints: nil, nil 2016-06-14 04:14:50.497070 | client | 1 | rpc | critical error in http reactor: could not trace[trace 25547 fallow] 2016-06-14 04:15:00.516601 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:15:03.299804 | client | 1 | rpc | critical error in http reactor: could not trace[trace 25714 fallow] 2016-06-14 04:15:13.834960 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:15:15.137695 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:15:18.856445 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:15:21.514648 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:15:32.061523 | client | 1 | resources | error looking for manifest in sounds: invalid file path 'sounds/manifest.json'. 2016-06-14 04:15:35.837890 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:15:37.154296 | server | 1 | lua.memory | lua shared heap size: 79.775 MB. 2016-06-14 04:15:37.154296 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 04:15:37.154296 | server | 1 | lua.memory | 64 bytes (o: 231611) : ######################################## 2016-06-14 04:15:37.154296 | server | 1 | lua.memory | 96 bytes (o: 158946) : ########################### 2016-06-14 04:15:37.154296 | server | 1 | lua.memory | 40 bytes (o: 140010) : ######################## 2016-06-14 04:15:37.154296 | server | 1 | lua.memory | 320 bytes (o: 31423) : ##### 2016-06-14 04:15:37.154296 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 04:15:38.278320 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:15:43.615234 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:15:43.711914 | client | 1 | resources | error looking for manifest in sounds: invalid file path 'sounds/manifest.json'. 2016-06-14 04:15:57.976562 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:16:06.076171 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:16:38.458984 | server | 1 | lua.memory | lua shared heap size: 88.884 MB. 2016-06-14 04:16:38.458984 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 04:16:38.458984 | server | 1 | lua.memory | 64 bytes (o: 248950) : ######################################## 2016-06-14 04:16:38.458984 | server | 1 | lua.memory | 96 bytes (o: 206834) : ################################# 2016-06-14 04:16:38.458984 | server | 1 | lua.memory | 40 bytes (o: 184075) : ############################# 2016-06-14 04:16:38.458984 | server | 1 | lua.memory | 320 bytes (o: 32777) : ##### 2016-06-14 04:16:38.458984 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 04:16:38.703125 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:16:41.126953 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:16:41.523437 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:17:00.434570 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:17:39.896484 | server | 1 | lua.memory | lua shared heap size: 87.850 MB. 2016-06-14 04:17:39.896484 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 04:17:39.896484 | server | 1 | lua.memory | 64 bytes (o: 245875) : ######################################## 2016-06-14 04:17:39.896484 | server | 1 | lua.memory | 96 bytes (o: 200098) : ################################ 2016-06-14 04:17:39.896484 | server | 1 | lua.memory | 40 bytes (o: 172271) : ############################ 2016-06-14 04:17:39.896484 | server | 1 | lua.memory | 320 bytes (o: 32568) : ##### 2016-06-14 04:17:39.896484 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 04:17:56.715820 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:17:58.703125 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:17:59.172851 | server | 0 | simulation.core | took 129 ms to update game state 2016-06-14 04:17:59.172851 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:18:29.881835 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:18:41.563476 | server | 1 | lua.memory | lua shared heap size: 93.191 MB. 2016-06-14 04:18:41.563476 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 04:18:41.563476 | server | 1 | lua.memory | 64 bytes (o: 260985) : ######################################## 2016-06-14 04:18:41.563476 | server | 1 | lua.memory | 96 bytes (o: 216005) : ################################# 2016-06-14 04:18:41.563476 | server | 1 | lua.memory | 40 bytes (o: 205044) : ############################### 2016-06-14 04:18:41.563476 | server | 1 | lua.memory | 320 bytes (o: 33254) : ##### 2016-06-14 04:18:41.563476 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 04:18:41.908203 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:18:47.944335 | server | 2 | network | server allocating new send buffer (total: 0) 2016-06-14 04:18:47.999023 | server | 2 | network | server allocating new send buffer (total: 0) 2016-06-14 04:18:48.053710 | server | 2 | network | server allocating new send buffer (total: 0) 2016-06-14 04:18:48.108398 | server | 2 | network | server allocating new send buffer (total: 0) 2016-06-14 04:18:48.163085 | server | 2 | network | server allocating new send buffer (total: 0) 2016-06-14 04:18:48.217773 | server | 2 | network | server allocating new send buffer (total: 0) 2016-06-14 04:18:48.272460 | server | 1 | simulation.remote_client | started buffering client updates. (seq:64422 ack:64412) 2016-06-14 04:18:48.334960 | client | 0 | client.core | starting save. 2016-06-14 04:18:48.428710 | client | 0 | client.core | saved. 2016-06-14 04:18:48.491210 | server | 0 | simulation.core | Starting save. 2016-06-14 04:18:49.847656 | server | 0 | simulation.core | Saved. 2016-06-14 04:18:49.847656 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:18:49.855468 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:64422 ack:64422) 2016-06-14 04:18:49.878906 | client | 1 | client.core | clearing save deferred pointers 2016-06-14 04:18:59.399414 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:19:11.211914 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:19:12.650390 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:19:25.057617 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:19:35.431640 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:19:43.268554 | server | 1 | lua.memory | lua shared heap size: 86.803 MB. 2016-06-14 04:19:43.268554 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 04:19:43.268554 | server | 1 | lua.memory | 64 bytes (o: 234833) : ######################################## 2016-06-14 04:19:43.268554 | server | 1 | lua.memory | 96 bytes (o: 228934) : ###################################### 2016-06-14 04:19:43.268554 | server | 1 | lua.memory | 40 bytes (o: 136251) : ####################### 2016-06-14 04:19:43.268554 | server | 1 | lua.memory | 320 bytes (o: 31608) : ##### 2016-06-14 04:19:43.268554 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 04:19:59.340820 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:20:22.689453 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:20:25.933593 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:20:45.052734 | server | 1 | lua.memory | lua shared heap size: 82.810 MB. 2016-06-14 04:20:45.052734 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 04:20:45.052734 | server | 1 | lua.memory | 64 bytes (o: 239917) : ######################################## 2016-06-14 04:20:45.052734 | server | 1 | lua.memory | 96 bytes (o: 161440) : ########################## 2016-06-14 04:20:45.052734 | server | 1 | lua.memory | 40 bytes (o: 151125) : ######################### 2016-06-14 04:20:45.052734 | server | 1 | lua.memory | 320 bytes (o: 32276) : ##### 2016-06-14 04:20:45.052734 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 04:21:46.381835 | server | 1 | lua.memory | lua shared heap size: 87.186 MB. 2016-06-14 04:21:46.381835 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 04:21:46.381835 | server | 1 | lua.memory | 64 bytes (o: 237376) : ######################################## 2016-06-14 04:21:46.381835 | server | 1 | lua.memory | 96 bytes (o: 225989) : ###################################### 2016-06-14 04:21:46.381835 | server | 1 | lua.memory | 40 bytes (o: 140855) : ####################### 2016-06-14 04:21:46.381835 | server | 1 | lua.memory | 320 bytes (o: 31823) : ##### 2016-06-14 04:21:46.381835 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 04:22:05.176757 | client | 1 | rpc | critical error in http reactor: could not trace[trace 30400 fallow] 2016-06-14 04:22:17.348632 | client | 1 | rpc | critical error in http reactor: could not trace[trace 30506 fallow] 2016-06-14 04:22:26.136718 | client | 1 | rpc | critical error in http reactor: could not trace[trace 30577 fallow] 2016-06-14 04:22:29.290039 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:22:33.766601 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:22:48.178710 | server | 1 | lua.memory | lua shared heap size: 85.428 MB. 2016-06-14 04:22:48.178710 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 04:22:48.178710 | server | 1 | lua.memory | 64 bytes (o: 234188) : ######################################## 2016-06-14 04:22:48.178710 | server | 1 | lua.memory | 96 bytes (o: 211695) : #################################### 2016-06-14 04:22:48.178710 | server | 1 | lua.memory | 40 bytes (o: 135470) : ####################### 2016-06-14 04:22:48.178710 | server | 1 | lua.memory | 320 bytes (o: 31924) : ##### 2016-06-14 04:22:48.178710 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 04:23:16.508789 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:23:47.707031 | client | 1 | rpc | critical error in http reactor: boost::filesystem::create_directory: Access is denied: "H:\SteamAux\steamapps\common\Stonehearth\saved_games\auto_save" 2016-06-14 04:23:50.107421 | server | 1 | lua.memory | lua shared heap size: 86.010 MB. 2016-06-14 04:23:50.107421 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 04:23:50.107421 | server | 1 | lua.memory | 64 bytes (o: 249254) : ######################################## 2016-06-14 04:23:50.107421 | server | 1 | lua.memory | 40 bytes (o: 165360) : ########################## 2016-06-14 04:23:50.107421 | server | 1 | lua.memory | 96 bytes (o: 162784) : ########################## 2016-06-14 04:23:50.107421 | server | 1 | lua.memory | 320 bytes (o: 32633) : ##### 2016-06-14 04:23:50.107421 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 04:24:01.416992 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:24:01.938476 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:24:23.110351 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:24:36.410156 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:24:37.017578 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:24:44.010742 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:24:51.999023 | server | 1 | lua.memory | lua shared heap size: 91.777 MB. 2016-06-14 04:24:51.999023 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 04:24:51.999023 | server | 1 | lua.memory | 64 bytes (o: 260788) : ######################################## 2016-06-14 04:24:51.999023 | server | 1 | lua.memory | 40 bytes (o: 196523) : ############################## 2016-06-14 04:24:51.999023 | server | 1 | lua.memory | 96 bytes (o: 192592) : ############################# 2016-06-14 04:24:51.999023 | server | 1 | lua.memory | 320 bytes (o: 33751) : ##### 2016-06-14 04:24:51.999023 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 04:24:53.986328 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:25:38.331054 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:25:38.678710 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:25:54.208007 | server | 1 | lua.memory | lua shared heap size: 85.506 MB. 2016-06-14 04:25:54.208007 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 04:25:54.208007 | server | 1 | lua.memory | 64 bytes (o: 242616) : ######################################## 2016-06-14 04:25:54.208007 | server | 1 | lua.memory | 96 bytes (o: 183421) : ############################## 2016-06-14 04:25:54.208007 | server | 1 | lua.memory | 40 bytes (o: 156187) : ######################### 2016-06-14 04:25:54.208007 | server | 1 | lua.memory | 320 bytes (o: 32637) : ##### 2016-06-14 04:25:54.208007 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 04:26:18.884765 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:26:29.369140 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:26:56.319335 | server | 1 | lua.memory | lua shared heap size: 90.622 MB. 2016-06-14 04:26:56.319335 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 04:26:56.319335 | server | 1 | lua.memory | 64 bytes (o: 255531) : ######################################## 2016-06-14 04:26:56.319335 | server | 1 | lua.memory | 96 bytes (o: 201296) : ############################### 2016-06-14 04:26:56.319335 | server | 1 | lua.memory | 40 bytes (o: 183990) : ############################ 2016-06-14 04:26:56.319335 | server | 1 | lua.memory | 320 bytes (o: 33652) : ##### 2016-06-14 04:26:56.319335 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 04:26:59.554687 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:27:52.048828 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:27:54.752929 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:27:58.502929 | server | 1 | lua.memory | lua shared heap size: 92.636 MB. 2016-06-14 04:27:58.502929 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 04:27:58.502929 | server | 1 | lua.memory | 64 bytes (o: 263945) : ######################################## 2016-06-14 04:27:58.502929 | server | 1 | lua.memory | 96 bytes (o: 203694) : ############################## 2016-06-14 04:27:58.502929 | server | 1 | lua.memory | 40 bytes (o: 190320) : ############################ 2016-06-14 04:27:58.502929 | server | 1 | lua.memory | 320 bytes (o: 33978) : ##### 2016-06-14 04:27:58.502929 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 04:28:00.132812 | client | 1 | rpc | critical error in http reactor: could not trace[trace 33490 8] 2016-06-14 04:28:00.255859 | server | 0 | simulation.core | took 202 ms to update game state 2016-06-14 04:28:00.255859 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:28:48.171875 | client | 0 | client.core | starting save. 2016-06-14 04:28:48.171875 | client | 0 | client.core | saved. 2016-06-14 04:28:48.208007 | server | 0 | simulation.core | Starting save. 2016-06-14 04:28:49.545898 | server | 0 | simulation.core | Saved. 2016-06-14 04:28:49.548828 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:28:49.572265 | client | 1 | client.core | clearing save deferred pointers 2016-06-14 04:28:55.315429 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:29:00.157226 | server | 1 | lua.memory | lua shared heap size: 95.639 MB. 2016-06-14 04:29:00.157226 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 04:29:00.157226 | server | 1 | lua.memory | 64 bytes (o: 273763) : ######################################## 2016-06-14 04:29:00.157226 | server | 1 | lua.memory | 40 bytes (o: 207731) : ############################## 2016-06-14 04:29:00.157226 | server | 1 | lua.memory | 96 bytes (o: 186028) : ########################### 2016-06-14 04:29:00.157226 | server | 1 | lua.memory | 160 bytes (o: 38953) : ##### 2016-06-14 04:29:00.157226 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 04:29:00.681640 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:29:22.889648 | server | 0 | simulation.core | took 112 ms to update game state 2016-06-14 04:29:22.889648 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:29:23.877929 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:29:28.677734 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:29:28.818359 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:29:32.600585 | client | 1 | rpc | critical error in http reactor: could not trace[trace 34453 fallow] 2016-06-14 04:29:37.151367 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:30:02.077148 | server | 1 | lua.memory | lua shared heap size: 93.989 MB. 2016-06-14 04:30:02.077148 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 04:30:02.077148 | server | 1 | lua.memory | 64 bytes (o: 255613) : ######################################## 2016-06-14 04:30:02.077148 | server | 1 | lua.memory | 96 bytes (o: 233188) : #################################### 2016-06-14 04:30:02.077148 | server | 1 | lua.memory | 40 bytes (o: 170912) : ########################## 2016-06-14 04:30:02.077148 | server | 1 | lua.memory | 320 bytes (o: 33675) : ##### 2016-06-14 04:30:02.077148 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 04:30:02.958984 | client | 1 | rpc | critical error in http reactor: could not trace[trace 34750 fallow] 2016-06-14 04:31:04.275390 | server | 1 | lua.memory | lua shared heap size: 95.038 MB. 2016-06-14 04:31:04.275390 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 04:31:04.275390 | server | 1 | lua.memory | 64 bytes (o: 265716) : ######################################## 2016-06-14 04:31:04.275390 | server | 1 | lua.memory | 96 bytes (o: 216367) : ################################ 2016-06-14 04:31:04.275390 | server | 1 | lua.memory | 40 bytes (o: 187044) : ############################ 2016-06-14 04:31:04.275390 | server | 1 | lua.memory | 320 bytes (o: 34460) : ##### 2016-06-14 04:31:04.275390 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 04:31:06.710937 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:31:33.532226 | client | 0 | client.core | starting save. 2016-06-14 04:31:33.547851 | client | 0 | client.core | saved. 2016-06-14 04:31:33.611328 | server | 0 | simulation.core | Starting save. 2016-06-14 04:31:35.010742 | server | 0 | simulation.core | Saved. 2016-06-14 04:31:35.026367 | client | 1 | client.core | clearing save deferred pointers 2016-06-14 04:32:00.436523 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:32:03.242187 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:32:06.165039 | server | 1 | lua.memory | lua shared heap size: 86.641 MB. 2016-06-14 04:32:06.165039 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 04:32:06.165039 | server | 1 | lua.memory | 64 bytes (o: 256882) : ######################################## 2016-06-14 04:32:06.165039 | server | 1 | lua.memory | 40 bytes (o: 170203) : ########################## 2016-06-14 04:32:06.165039 | server | 1 | lua.memory | 96 bytes (o: 151008) : ####################### 2016-06-14 04:32:06.165039 | server | 1 | lua.memory | 320 bytes (o: 34134) : ##### 2016-06-14 04:32:06.165039 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 04:32:20.113281 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:32:21.487304 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:32:24.815429 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:33:07.951171 | server | 1 | lua.memory | lua shared heap size: 100.888 MB. 2016-06-14 04:33:07.951171 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 04:33:07.951171 | server | 1 | lua.memory | 64 bytes (o: 293737) : ######################################## 2016-06-14 04:33:07.951171 | server | 1 | lua.memory | 40 bytes (o: 193724) : ########################## 2016-06-14 04:33:07.951171 | server | 1 | lua.memory | 96 bytes (o: 188927) : ######################### 2016-06-14 04:33:07.951171 | server | 1 | lua.memory | 160 bytes (o: 52358) : ####### 2016-06-14 04:33:07.951171 | server | 1 | lua.memory | 320 bytes (o: 35921) : #### 2016-06-14 04:33:07.951171 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 04:33:47.717773 | client | 1 | rpc | critical error in http reactor: boost::filesystem::create_directory: Access is denied: "H:\SteamAux\steamapps\common\Stonehearth\saved_games\auto_save" 2016-06-14 04:34:09.793945 | server | 1 | lua.memory | lua shared heap size: 101.667 MB. 2016-06-14 04:34:09.793945 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 04:34:09.793945 | server | 1 | lua.memory | 64 bytes (o: 294121) : ######################################## 2016-06-14 04:34:09.793945 | server | 1 | lua.memory | 40 bytes (o: 194807) : ########################## 2016-06-14 04:34:09.793945 | server | 1 | lua.memory | 96 bytes (o: 194406) : ########################## 2016-06-14 04:34:09.793945 | server | 1 | lua.memory | 160 bytes (o: 52313) : ####### 2016-06-14 04:34:09.793945 | server | 1 | lua.memory | 320 bytes (o: 35939) : #### 2016-06-14 04:34:09.793945 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 04:34:11.951171 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:34:23.971679 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:34:24.804687 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:34:29.090820 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:34:29.333984 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:34:34.189453 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:34:34.950195 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:35:05.588867 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:35:11.564453 | server | 1 | lua.memory | lua shared heap size: 94.234 MB. 2016-06-14 04:35:11.564453 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 04:35:11.564453 | server | 1 | lua.memory | 64 bytes (o: 258035) : ######################################## 2016-06-14 04:35:11.564453 | server | 1 | lua.memory | 96 bytes (o: 203730) : ############################### 2016-06-14 04:35:11.564453 | server | 1 | lua.memory | 40 bytes (o: 169880) : ########################## 2016-06-14 04:35:11.564453 | server | 1 | lua.memory | 320 bytes (o: 34883) : ##### 2016-06-14 04:35:11.564453 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 04:35:16.943359 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:35:31.555664 | client | 1 | rpc | critical error in http reactor: could not trace[trace 37995 fallow] 2016-06-14 04:35:35.615234 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:35:36.827148 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:35:37.381835 | client | 1 | rpc | critical error in http reactor: could not trace[trace 38085 fallow] 2016-06-14 04:35:37.498046 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:35:43.179687 | client | 1 | rpc | critical error in http reactor: could not trace[trace 38181 fallow] 2016-06-14 04:35:49.416992 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:35:54.480468 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:36:06.063476 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:36:13.332031 | server | 1 | lua.memory | lua shared heap size: 98.136 MB. 2016-06-14 04:36:13.333007 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 04:36:13.333007 | server | 1 | lua.memory | 64 bytes (o: 269642) : ######################################## 2016-06-14 04:36:13.333007 | server | 1 | lua.memory | 96 bytes (o: 208518) : ############################## 2016-06-14 04:36:13.333007 | server | 1 | lua.memory | 40 bytes (o: 195506) : ############################# 2016-06-14 04:36:13.333007 | server | 1 | lua.memory | 320 bytes (o: 35530) : ##### 2016-06-14 04:36:13.333007 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 04:36:18.764648 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:36:40.494140 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:36:40.564453 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:36:40.847656 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:36:41.902343 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:36:55.306640 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:37:15.047851 | server | 1 | lua.memory | lua shared heap size: 99.213 MB. 2016-06-14 04:37:15.047851 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 04:37:15.047851 | server | 1 | lua.memory | 64 bytes (o: 271347) : ######################################## 2016-06-14 04:37:15.047851 | server | 1 | lua.memory | 96 bytes (o: 214712) : ############################### 2016-06-14 04:37:15.047851 | server | 1 | lua.memory | 40 bytes (o: 196407) : ############################ 2016-06-14 04:37:15.047851 | server | 1 | lua.memory | 320 bytes (o: 35741) : ##### 2016-06-14 04:37:15.047851 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 04:37:23.907226 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:37:26.064453 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:37:34.331054 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:37:35.816406 | client | 1 | deferred | [deferred 86470 '[method obj:object://tmp/89 fn:39446 route:build_ladder]'] resolve called in non-wait state! 2016-06-14 04:37:49.095703 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:37:58.796875 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:38:02.902343 | server | 0 | simulation.core | took 170 ms to update game state 2016-06-14 04:38:02.902343 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:38:16.675781 | server | 1 | lua.memory | lua shared heap size: 103.793 MB. 2016-06-14 04:38:16.675781 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 04:38:16.675781 | server | 1 | lua.memory | 64 bytes (o: 287962) : ######################################## 2016-06-14 04:38:16.675781 | server | 1 | lua.memory | 96 bytes (o: 231469) : ################################ 2016-06-14 04:38:16.675781 | server | 1 | lua.memory | 40 bytes (o: 207743) : ############################ 2016-06-14 04:38:16.675781 | server | 1 | lua.memory | 320 bytes (o: 36821) : ##### 2016-06-14 04:38:16.675781 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 04:38:48.206054 | client | 0 | client.core | starting save. 2016-06-14 04:38:48.213867 | client | 0 | client.core | saved. 2016-06-14 04:38:48.221679 | server | 1 | simulation.remote_client | started buffering client updates. (seq:86385 ack:86375) 2016-06-14 04:38:48.273437 | server | 0 | simulation.core | Starting save. 2016-06-14 04:38:49.836914 | server | 0 | simulation.core | Saved. 2016-06-14 04:38:49.836914 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:86385 ack:86385) 2016-06-14 04:38:49.852539 | client | 1 | client.core | clearing save deferred pointers 2016-06-14 04:39:11.905273 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:39:13.795898 | server | 0 | simulation.core | took 142 ms to update game state 2016-06-14 04:39:13.795898 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:39:17.745117 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:39:18.417968 | server | 1 | lua.memory | lua shared heap size: 99.995 MB. 2016-06-14 04:39:18.417968 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 04:39:18.417968 | server | 1 | lua.memory | 64 bytes (o: 264455) : ######################################## 2016-06-14 04:39:18.417968 | server | 1 | lua.memory | 96 bytes (o: 255844) : ###################################### 2016-06-14 04:39:18.417968 | server | 1 | lua.memory | 40 bytes (o: 159869) : ######################## 2016-06-14 04:39:18.417968 | server | 1 | lua.memory | 320 bytes (o: 36156) : ##### 2016-06-14 04:39:18.417968 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 04:39:18.633789 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:39:25.418945 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:39:27.103515 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:39:40.330078 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:39:42.502929 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:39:45.136718 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:39:53.458007 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:40:20.301757 | server | 1 | lua.memory | lua shared heap size: 110.162 MB. 2016-06-14 04:40:20.301757 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 04:40:20.301757 | server | 1 | lua.memory | 64 bytes (o: 305805) : ######################################## 2016-06-14 04:40:20.301757 | server | 1 | lua.memory | 40 bytes (o: 262482) : ################################## 2016-06-14 04:40:20.301757 | server | 1 | lua.memory | 96 bytes (o: 241092) : ############################### 2016-06-14 04:40:20.301757 | server | 1 | lua.memory | 320 bytes (o: 38932) : ##### 2016-06-14 04:40:20.301757 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 04:40:51.462890 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:40:56.909179 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:41:07.076171 | server | 0 | simulation.core | took 112 ms to update game state 2016-06-14 04:41:07.076171 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:41:08.788085 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:41:10.821289 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:41:12.779296 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:41:13.709960 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:41:22.291992 | server | 1 | lua.memory | lua shared heap size: 105.974 MB. 2016-06-14 04:41:22.291992 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 04:41:22.291992 | server | 1 | lua.memory | 64 bytes (o: 293996) : ######################################## 2016-06-14 04:41:22.291992 | server | 1 | lua.memory | 40 bytes (o: 238745) : ################################ 2016-06-14 04:41:22.291992 | server | 1 | lua.memory | 96 bytes (o: 219865) : ############################# 2016-06-14 04:41:22.291992 | server | 1 | lua.memory | 320 bytes (o: 38242) : ##### 2016-06-14 04:41:22.291992 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 04:41:24.054687 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:41:27.463867 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:41:31.005859 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:41:33.642578 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:41:35.586914 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:41:43.929687 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:42:00.303710 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:42:18.496093 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:42:19.217773 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:42:24.143554 | server | 1 | lua.memory | lua shared heap size: 99.486 MB. 2016-06-14 04:42:24.143554 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 04:42:24.143554 | server | 1 | lua.memory | 64 bytes (o: 275262) : ######################################## 2016-06-14 04:42:24.143554 | server | 1 | lua.memory | 96 bytes (o: 211133) : ############################## 2016-06-14 04:42:24.143554 | server | 1 | lua.memory | 40 bytes (o: 190208) : ########################### 2016-06-14 04:42:24.143554 | server | 1 | lua.memory | 320 bytes (o: 36488) : ##### 2016-06-14 04:42:24.143554 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 04:42:30.904296 | server | 0 | simulation.core | took 169 ms to update game state 2016-06-14 04:42:30.904296 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:42:32.326171 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:42:32.379882 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:42:33.261718 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:42:50.389648 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:42:53.057617 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:43:03.994140 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:43:04.064453 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:43:05.303710 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:43:19.618164 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:43:21.343750 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:43:25.923828 | server | 1 | lua.memory | lua shared heap size: 98.057 MB. 2016-06-14 04:43:25.923828 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 04:43:25.923828 | server | 1 | lua.memory | 64 bytes (o: 268964) : ######################################## 2016-06-14 04:43:25.923828 | server | 1 | lua.memory | 96 bytes (o: 215042) : ############################### 2016-06-14 04:43:25.923828 | server | 1 | lua.memory | 40 bytes (o: 175458) : ########################## 2016-06-14 04:43:25.923828 | server | 1 | lua.memory | 320 bytes (o: 36233) : ##### 2016-06-14 04:43:25.923828 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 04:43:33.759765 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:43:47.720703 | client | 1 | rpc | critical error in http reactor: boost::filesystem::create_directory: Access is denied: "H:\SteamAux\steamapps\common\Stonehearth\saved_games\auto_save" 2016-06-14 04:43:52.710937 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:44:00.856445 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:44:02.389648 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:44:17.631835 | server | 0 | simulation.core | took 112 ms to update game state 2016-06-14 04:44:17.631835 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:44:18.425781 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:44:19.752929 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:44:22.958984 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:44:23.158203 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:44:27.340820 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:44:27.447265 | server | 1 | lua.memory | lua shared heap size: 97.290 MB. 2016-06-14 04:44:27.447265 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 04:44:27.447265 | server | 1 | lua.memory | 64 bytes (o: 270696) : ######################################## 2016-06-14 04:44:27.447265 | server | 1 | lua.memory | 96 bytes (o: 195405) : ############################ 2016-06-14 04:44:27.447265 | server | 1 | lua.memory | 40 bytes (o: 181832) : ########################## 2016-06-14 04:44:27.447265 | server | 1 | lua.memory | 320 bytes (o: 36353) : ##### 2016-06-14 04:44:27.447265 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 04:44:36.991210 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:44:41.515625 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:44:44.311523 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:44:44.903320 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:45:06.079101 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:45:07.330078 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:45:08.401367 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:45:13.197265 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:45:13.937500 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:45:18.228515 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:45:20.139648 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:45:20.841796 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:45:22.432617 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:45:26.731445 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:45:28.929687 | server | 1 | lua.memory | lua shared heap size: 95.592 MB. 2016-06-14 04:45:28.929687 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 04:45:28.929687 | server | 1 | lua.memory | 64 bytes (o: 270816) : ######################################## 2016-06-14 04:45:28.929687 | server | 1 | lua.memory | 96 bytes (o: 179624) : ########################## 2016-06-14 04:45:28.929687 | server | 1 | lua.memory | 40 bytes (o: 177015) : ########################## 2016-06-14 04:45:28.929687 | server | 1 | lua.memory | 320 bytes (o: 36552) : ##### 2016-06-14 04:45:28.929687 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 04:45:43.298828 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:45:48.429687 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:45:53.062500 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:45:53.237304 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:45:55.946289 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:46:01.131835 | server | 0 | simulation.core | took 110 ms to update game state 2016-06-14 04:46:01.131835 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:46:10.583007 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:46:14.315429 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:46:15.143554 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:46:15.893554 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:46:18.036132 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:46:25.137695 | server | 0 | simulation.core | took 115 ms to update game state 2016-06-14 04:46:25.137695 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:46:26.519531 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:46:30.745117 | server | 1 | lua.memory | lua shared heap size: 102.869 MB. 2016-06-14 04:46:30.745117 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 04:46:30.745117 | server | 1 | lua.memory | 64 bytes (o: 279011) : ######################################## 2016-06-14 04:46:30.745117 | server | 1 | lua.memory | 96 bytes (o: 213861) : ############################## 2016-06-14 04:46:30.745117 | server | 1 | lua.memory | 40 bytes (o: 203484) : ############################# 2016-06-14 04:46:30.745117 | server | 1 | lua.memory | 320 bytes (o: 37058) : ##### 2016-06-14 04:46:30.745117 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 04:46:31.608398 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:46:33.713867 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:46:35.035156 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:46:49.453125 | server | 0 | simulation.core | took 138 ms to update game state 2016-06-14 04:46:49.453125 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:46:54.535156 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:46:55.527343 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:47:01.234375 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:47:02.583984 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:47:14.149414 | server | 0 | simulation.core | took 242 ms to update game state 2016-06-14 04:47:14.149414 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:47:32.574218 | server | 1 | lua.memory | lua shared heap size: 107.825 MB. 2016-06-14 04:47:32.574218 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 04:47:32.574218 | server | 1 | lua.memory | 64 bytes (o: 286654) : ######################################## 2016-06-14 04:47:32.574218 | server | 1 | lua.memory | 96 bytes (o: 256497) : ################################### 2016-06-14 04:47:32.574218 | server | 1 | lua.memory | 40 bytes (o: 207548) : ############################ 2016-06-14 04:47:32.574218 | server | 1 | lua.memory | 320 bytes (o: 37289) : ##### 2016-06-14 04:47:32.574218 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 04:47:39.517578 | client | 0 | client.core | starting save. 2016-06-14 04:47:39.525390 | client | 0 | client.core | saved. 2016-06-14 04:47:39.601562 | server | 0 | simulation.core | Starting save. 2016-06-14 04:47:41.137695 | server | 0 | simulation.core | Saved. 2016-06-14 04:47:41.153320 | client | 1 | client.core | clearing save deferred pointers 2016-06-14 04:48:34.839843 | server | 1 | lua.memory | lua shared heap size: 101.264 MB. 2016-06-14 04:48:34.839843 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 04:48:34.839843 | server | 1 | lua.memory | 64 bytes (o: 295294) : ######################################## 2016-06-14 04:48:34.839843 | server | 1 | lua.memory | 96 bytes (o: 176532) : ####################### 2016-06-14 04:48:34.839843 | server | 1 | lua.memory | 40 bytes (o: 173320) : ####################### 2016-06-14 04:48:34.839843 | server | 1 | lua.memory | 160 bytes (o: 53802) : ####### 2016-06-14 04:48:34.839843 | server | 1 | lua.memory | 320 bytes (o: 38885) : ##### 2016-06-14 04:48:34.839843 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 04:48:48.251953 | server | 1 | simulation.remote_client | started buffering client updates. (seq:97307 ack:97297) 2016-06-14 04:48:48.376953 | client | 0 | client.core | starting save. 2016-06-14 04:48:48.384765 | client | 0 | client.core | saved. 2016-06-14 04:48:48.467773 | server | 0 | simulation.core | Starting save. 2016-06-14 04:48:49.936523 | server | 0 | simulation.core | Saved. 2016-06-14 04:48:49.936523 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:97307 ack:97307) 2016-06-14 04:48:49.944335 | client | 1 | client.core | clearing save deferred pointers 2016-06-14 04:49:36.722656 | server | 1 | lua.memory | lua shared heap size: 93.648 MB. 2016-06-14 04:49:36.722656 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 04:49:36.722656 | server | 1 | lua.memory | 64 bytes (o: 282149) : ######################################## 2016-06-14 04:49:36.722656 | server | 1 | lua.memory | 40 bytes (o: 174468) : ######################## 2016-06-14 04:49:36.722656 | server | 1 | lua.memory | 96 bytes (o: 128912) : ################## 2016-06-14 04:49:36.722656 | server | 1 | lua.memory | 160 bytes (o: 43581) : ###### 2016-06-14 04:49:36.722656 | server | 1 | lua.memory | 320 bytes (o: 38392) : ##### 2016-06-14 04:49:36.722656 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 04:50:20.605468 | client | 1 | mod stonehearth.xz_region_selector | [] unable to resolve endpoints: nil, nil 2016-06-14 04:50:21.379882 | client | 1 | mod stonehearth.xz_region_selector | [] unable to resolve endpoints: nil, nil 2016-06-14 04:50:38.722656 | server | 1 | lua.memory | lua shared heap size: 93.084 MB. 2016-06-14 04:50:38.722656 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 04:50:38.722656 | server | 1 | lua.memory | 64 bytes (o: 280538) : ######################################## 2016-06-14 04:50:38.722656 | server | 1 | lua.memory | 40 bytes (o: 173461) : ######################## 2016-06-14 04:50:38.722656 | server | 1 | lua.memory | 96 bytes (o: 116455) : ################ 2016-06-14 04:50:38.722656 | server | 1 | lua.memory | 160 bytes (o: 43471) : ###### 2016-06-14 04:50:38.722656 | server | 1 | lua.memory | 320 bytes (o: 38990) : ##### 2016-06-14 04:50:38.722656 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 04:51:40.485351 | server | 1 | lua.memory | lua shared heap size: 95.736 MB. 2016-06-14 04:51:40.485351 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 04:51:40.485351 | server | 1 | lua.memory | 64 bytes (o: 286388) : ######################################## 2016-06-14 04:51:40.485351 | server | 1 | lua.memory | 40 bytes (o: 180783) : ######################### 2016-06-14 04:51:40.485351 | server | 1 | lua.memory | 96 bytes (o: 134762) : ################## 2016-06-14 04:51:40.485351 | server | 1 | lua.memory | 160 bytes (o: 44513) : ###### 2016-06-14 04:51:40.485351 | server | 1 | lua.memory | 320 bytes (o: 39331) : ##### 2016-06-14 04:51:40.485351 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 04:52:42.396484 | server | 1 | lua.memory | lua shared heap size: 97.452 MB. 2016-06-14 04:52:42.396484 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 04:52:42.396484 | server | 1 | lua.memory | 64 bytes (o: 289597) : ######################################## 2016-06-14 04:52:42.396484 | server | 1 | lua.memory | 40 bytes (o: 183538) : ######################### 2016-06-14 04:52:42.396484 | server | 1 | lua.memory | 96 bytes (o: 149264) : #################### 2016-06-14 04:52:42.396484 | server | 1 | lua.memory | 160 bytes (o: 45268) : ###### 2016-06-14 04:52:42.396484 | server | 1 | lua.memory | 320 bytes (o: 39349) : ##### 2016-06-14 04:52:42.396484 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 04:53:44.544921 | server | 1 | lua.memory | lua shared heap size: 97.678 MB. 2016-06-14 04:53:44.544921 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 04:53:44.544921 | server | 1 | lua.memory | 64 bytes (o: 290642) : ######################################## 2016-06-14 04:53:44.544921 | server | 1 | lua.memory | 40 bytes (o: 185152) : ######################### 2016-06-14 04:53:44.544921 | server | 1 | lua.memory | 96 bytes (o: 148420) : #################### 2016-06-14 04:53:44.544921 | server | 1 | lua.memory | 160 bytes (o: 45214) : ###### 2016-06-14 04:53:44.544921 | server | 1 | lua.memory | 320 bytes (o: 39352) : ##### 2016-06-14 04:53:44.544921 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 04:53:48.382812 | server | 1 | simulation.remote_client | started buffering client updates. (seq:102813 ack:102803) 2016-06-14 04:53:48.397460 | client | 0 | client.core | starting save. 2016-06-14 04:53:48.405273 | client | 0 | client.core | saved. 2016-06-14 04:53:48.439453 | server | 0 | simulation.core | Starting save. 2016-06-14 04:53:50.030273 | server | 0 | simulation.core | Saved. 2016-06-14 04:53:50.030273 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:102813 ack:102813) 2016-06-14 04:53:50.061523 | client | 1 | client.core | clearing save deferred pointers 2016-06-14 04:54:23.442382 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:54:23.693359 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:54:28.345703 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:54:31.475585 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:54:31.838867 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:54:34.254882 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:54:34.411132 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:54:42.522460 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:54:42.751953 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:54:46.499023 | server | 1 | lua.memory | lua shared heap size: 103.421 MB. 2016-06-14 04:54:46.499023 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 04:54:46.499023 | server | 1 | lua.memory | 64 bytes (o: 286801) : ######################################## 2016-06-14 04:54:46.499023 | server | 1 | lua.memory | 96 bytes (o: 219554) : ############################## 2016-06-14 04:54:46.499023 | server | 1 | lua.memory | 40 bytes (o: 199676) : ########################### 2016-06-14 04:54:46.499023 | server | 1 | lua.memory | 320 bytes (o: 37421) : ##### 2016-06-14 04:54:46.499023 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 04:55:42.692382 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:55:43.719726 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:55:44.752929 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:55:46.108398 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:55:48.639648 | server | 1 | lua.memory | lua shared heap size: 101.911 MB. 2016-06-14 04:55:48.639648 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 04:55:48.639648 | server | 1 | lua.memory | 64 bytes (o: 278609) : ######################################## 2016-06-14 04:55:48.639648 | server | 1 | lua.memory | 96 bytes (o: 220220) : ############################### 2016-06-14 04:55:48.639648 | server | 1 | lua.memory | 40 bytes (o: 188576) : ########################### 2016-06-14 04:55:48.639648 | server | 1 | lua.memory | 320 bytes (o: 37138) : ##### 2016-06-14 04:55:48.639648 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 04:56:00.287109 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:56:05.293945 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:56:07.404296 | client | 1 | rpc | critical error in http reactor: could not trace[trace 50521 9] 2016-06-14 04:56:07.417968 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:56:07.529296 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:56:08.798828 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:56:08.877929 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:56:10.141601 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:56:10.221679 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:56:17.823242 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:56:50.287109 | server | 1 | lua.memory | lua shared heap size: 108.518 MB. 2016-06-14 04:56:50.287109 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 04:56:50.287109 | server | 1 | lua.memory | 64 bytes (o: 286913) : ######################################## 2016-06-14 04:56:50.287109 | server | 1 | lua.memory | 96 bytes (o: 269864) : ##################################### 2016-06-14 04:56:50.287109 | server | 1 | lua.memory | 40 bytes (o: 211783) : ############################# 2016-06-14 04:56:50.287109 | server | 1 | lua.memory | 320 bytes (o: 38154) : ##### 2016-06-14 04:56:50.287109 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 04:57:42.363281 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:57:42.806640 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:57:50.734375 | client | 1 | deferred | [deferred 113011 '[method obj:object://tmp/89 fn:51452 route:build_ladder]'] resolve called in non-wait state! 2016-06-14 04:57:52.134765 | server | 1 | lua.memory | lua shared heap size: 105.631 MB. 2016-06-14 04:57:52.134765 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 04:57:52.134765 | server | 1 | lua.memory | 64 bytes (o: 273050) : ######################################## 2016-06-14 04:57:52.134765 | server | 1 | lua.memory | 96 bytes (o: 273045) : ####################################### 2016-06-14 04:57:52.134765 | server | 1 | lua.memory | 40 bytes (o: 202278) : ############################# 2016-06-14 04:57:52.134765 | server | 1 | lua.memory | 320 bytes (o: 36871) : ##### 2016-06-14 04:57:52.134765 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 04:58:11.986328 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:58:14.527343 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:58:27.198242 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:58:47.379882 | client | 1 | deferred | [deferred 113904 '[method obj:object://tmp/89 fn:51876 route:build_ladder]'] resolve called in non-wait state! 2016-06-14 04:58:48.338867 | server | 1 | simulation.remote_client | started buffering client updates. (seq:108297 ack:108287) 2016-06-14 04:58:48.440429 | client | 0 | client.core | starting save. 2016-06-14 04:58:48.463867 | client | 0 | client.core | saved. 2016-06-14 04:58:48.487304 | server | 0 | simulation.core | Starting save. 2016-06-14 04:58:49.991210 | server | 0 | simulation.core | Saved. 2016-06-14 04:58:50.038085 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:108297 ack:108297) 2016-06-14 04:58:50.053710 | client | 1 | client.core | clearing save deferred pointers 2016-06-14 04:58:53.939453 | server | 1 | lua.memory | lua shared heap size: 99.722 MB. 2016-06-14 04:58:53.939453 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 04:58:53.939453 | server | 1 | lua.memory | 64 bytes (o: 278337) : ######################################## 2016-06-14 04:58:53.939453 | server | 1 | lua.memory | 96 bytes (o: 190328) : ########################### 2016-06-14 04:58:53.939453 | server | 1 | lua.memory | 40 bytes (o: 173267) : ######################## 2016-06-14 04:58:53.939453 | server | 1 | lua.memory | 160 bytes (o: 41613) : ##### 2016-06-14 04:58:53.939453 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 04:59:05.138671 | server | 0 | simulation.pathfinder.astar (3692 Treston Grail Ftr) bfs @ (-87.00, 70.00, -51.00) (bfs)(src) | (3692 Treston Grail Ftr) | could not find subspace for starting point (-87.00, 70.00, -51.00). EVERYTHING IS BROKEN! =( 2016-06-14 04:59:07.754882 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:59:09.608398 | server | 0 | simulation.pathfinder.astar (3692 Treston Grail Ftr) bfs @ (-87.00, 70.00, -50.00) (bfs)(src) | (3692 Treston Grail Ftr) | could not find subspace for starting point (-87.00, 70.00, -50.00). EVERYTHING IS BROKEN! =( 2016-06-14 04:59:11.156250 | server | 0 | simulation.pathfinder.astar (3692 Treston Grail Ftr) bfs @ (-87.00, 70.00, -50.00) (bfs)(src) | (3692 Treston Grail Ftr) | could not find subspace for starting point (-87.00, 70.00, -50.00). EVERYTHING IS BROKEN! =( 2016-06-14 04:59:11.192382 | server | 0 | simulation.pathfinder.astar (3692 Treston Grail Ftr) bfs @ (-87.00, 70.00, -50.00) (bfs)(src) | (3692 Treston Grail Ftr) | could not find subspace for starting point (-87.00, 70.00, -50.00). EVERYTHING IS BROKEN! =( 2016-06-14 04:59:11.270507 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:59:53.460937 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 04:59:55.383789 | server | 0 | simulation.pathfinder.astar (3692 Treston Grail Ftr) bfs @ (-87.00, 70.00, -51.00) (bfs)(src) | (3692 Treston Grail Ftr) | could not find subspace for starting point (-87.00, 70.00, -51.00). EVERYTHING IS BROKEN! =( 2016-06-14 04:59:55.674804 | server | 1 | lua.memory | lua shared heap size: 103.905 MB. 2016-06-14 04:59:55.674804 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 04:59:55.674804 | server | 1 | lua.memory | 64 bytes (o: 282677) : ######################################## 2016-06-14 04:59:55.674804 | server | 1 | lua.memory | 96 bytes (o: 232143) : ################################ 2016-06-14 04:59:55.674804 | server | 1 | lua.memory | 40 bytes (o: 195944) : ########################### 2016-06-14 04:59:55.674804 | server | 1 | lua.memory | 320 bytes (o: 37672) : ##### 2016-06-14 04:59:55.674804 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 04:59:56.056640 | server | 0 | simulation.pathfinder.astar (3692 Treston Grail Ftr) bfs @ (-87.00, 70.00, -51.00) (bfs)(src) | (3692 Treston Grail Ftr) | could not find subspace for starting point (-87.00, 70.00, -51.00). EVERYTHING IS BROKEN! =( 2016-06-14 04:59:56.814453 | server | 0 | simulation.pathfinder.astar (3692 Treston Grail Ftr) bfs @ (-87.00, 70.00, -51.00) (bfs)(src) | (3692 Treston Grail Ftr) | could not find subspace for starting point (-87.00, 70.00, -51.00). EVERYTHING IS BROKEN! =( 2016-06-14 05:00:01.079101 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 05:00:03.574218 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 05:00:03.580078 | server | 0 | simulation.pathfinder.astar (3692 Treston Grail Ftr) bfs @ (-87.00, 70.00, -50.00) (bfs)(src) | (3692 Treston Grail Ftr) | could not find subspace for starting point (-87.00, 70.00, -50.00). EVERYTHING IS BROKEN! =( 2016-06-14 05:00:03.963867 | server | 0 | simulation.pathfinder.astar (3692 Treston Grail Ftr) bfs @ (-87.00, 70.00, -51.00) (bfs)(src) | (3692 Treston Grail Ftr) | could not find subspace for starting point (-87.00, 70.00, -51.00). EVERYTHING IS BROKEN! =( 2016-06-14 05:00:04.615234 | server | 0 | simulation.pathfinder.astar (3692 Treston Grail Ftr) bfs @ (-87.00, 70.00, -51.00) (bfs)(src) | (3692 Treston Grail Ftr) | could not find subspace for starting point (-87.00, 70.00, -51.00). EVERYTHING IS BROKEN! =( 2016-06-14 05:00:05.272460 | server | 0 | simulation.pathfinder.astar (3692 Treston Grail Ftr) bfs @ (-87.00, 70.00, -51.00) (bfs)(src) | (3692 Treston Grail Ftr) | could not find subspace for starting point (-87.00, 70.00, -51.00). EVERYTHING IS BROKEN! =( 2016-06-14 05:00:05.730468 | server | 0 | simulation.pathfinder.astar (3692 Treston Grail Ftr) bfs @ (-87.00, 70.00, -51.00) (bfs)(src) | (3692 Treston Grail Ftr) | could not find subspace for starting point (-87.00, 70.00, -51.00). EVERYTHING IS BROKEN! =( 2016-06-14 05:00:06.437500 | server | 0 | simulation.pathfinder.astar (3692 Treston Grail Ftr) bfs @ (-87.00, 70.00, -51.00) (bfs)(src) | (3692 Treston Grail Ftr) | could not find subspace for starting point (-87.00, 70.00, -51.00). EVERYTHING IS BROKEN! =( 2016-06-14 05:00:07.237304 | server | 0 | simulation.pathfinder.astar (3692 Treston Grail Ftr) bfs @ (-87.00, 70.00, -50.00) (bfs)(src) | (3692 Treston Grail Ftr) | could not find subspace for starting point (-87.00, 70.00, -50.00). EVERYTHING IS BROKEN! =( 2016-06-14 05:00:07.388671 | server | 0 | simulation.pathfinder.astar (3692 Treston Grail Ftr) bfs @ (-87.00, 70.00, -51.00) (bfs)(src) | (3692 Treston Grail Ftr) | could not find subspace for starting point (-87.00, 70.00, -51.00). EVERYTHING IS BROKEN! =( 2016-06-14 05:00:07.842773 | server | 0 | simulation.pathfinder.astar (3692 Treston Grail Ftr) bfs @ (-87.00, 70.00, -51.00) (bfs)(src) | (3692 Treston Grail Ftr) | could not find subspace for starting point (-87.00, 70.00, -51.00). EVERYTHING IS BROKEN! =( 2016-06-14 05:00:08.504882 | server | 0 | simulation.pathfinder.astar (3692 Treston Grail Ftr) bfs @ (-87.00, 70.00, -51.00) (bfs)(src) | (3692 Treston Grail Ftr) | could not find subspace for starting point (-87.00, 70.00, -51.00). EVERYTHING IS BROKEN! =( 2016-06-14 05:00:09.442382 | server | 0 | simulation.pathfinder.astar (3692 Treston Grail Ftr) bfs @ (-87.00, 70.00, -51.00) (bfs)(src) | (3692 Treston Grail Ftr) | could not find subspace for starting point (-87.00, 70.00, -51.00). EVERYTHING IS BROKEN! =( 2016-06-14 05:00:09.900390 | server | 0 | simulation.pathfinder.astar (3692 Treston Grail Ftr) bfs @ (-87.00, 70.00, -51.00) (bfs)(src) | (3692 Treston Grail Ftr) | could not find subspace for starting point (-87.00, 70.00, -51.00). EVERYTHING IS BROKEN! =( 2016-06-14 05:00:10.562500 | server | 0 | simulation.pathfinder.astar (3692 Treston Grail Ftr) bfs @ (-87.00, 70.00, -51.00) (bfs)(src) | (3692 Treston Grail Ftr) | could not find subspace for starting point (-87.00, 70.00, -51.00). EVERYTHING IS BROKEN! =( 2016-06-14 05:00:11.489257 | server | 0 | simulation.pathfinder.astar (3692 Treston Grail Ftr) bfs @ (-87.00, 70.00, -51.00) (bfs)(src) | (3692 Treston Grail Ftr) | could not find subspace for starting point (-87.00, 70.00, -51.00). EVERYTHING IS BROKEN! =( 2016-06-14 05:00:11.693359 | server | 0 | simulation.core | took 131 ms to update game state 2016-06-14 05:00:11.693359 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 05:00:11.755859 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 05:00:12.042968 | server | 0 | simulation.pathfinder.astar (3692 Treston Grail Ftr) bfs @ (-87.00, 70.00, -51.00) (bfs)(src) | (3692 Treston Grail Ftr) | could not find subspace for starting point (-87.00, 70.00, -51.00). EVERYTHING IS BROKEN! =( 2016-06-14 05:00:12.703125 | server | 0 | simulation.pathfinder.astar (3692 Treston Grail Ftr) bfs @ (-87.00, 70.00, -51.00) (bfs)(src) | (3692 Treston Grail Ftr) | could not find subspace for starting point (-87.00, 70.00, -51.00). EVERYTHING IS BROKEN! =( 2016-06-14 05:00:13.633789 | server | 0 | simulation.pathfinder.astar (3692 Treston Grail Ftr) bfs @ (-87.00, 70.00, -51.00) (bfs)(src) | (3692 Treston Grail Ftr) | could not find subspace for starting point (-87.00, 70.00, -51.00). EVERYTHING IS BROKEN! =( 2016-06-14 05:00:14.094726 | server | 0 | simulation.pathfinder.astar (3692 Treston Grail Ftr) bfs @ (-87.00, 70.00, -51.00) (bfs)(src) | (3692 Treston Grail Ftr) | could not find subspace for starting point (-87.00, 70.00, -51.00). EVERYTHING IS BROKEN! =( 2016-06-14 05:00:14.752929 | server | 0 | simulation.pathfinder.astar (3692 Treston Grail Ftr) bfs @ (-87.00, 70.00, -51.00) (bfs)(src) | (3692 Treston Grail Ftr) | could not find subspace for starting point (-87.00, 70.00, -51.00). EVERYTHING IS BROKEN! =( 2016-06-14 05:00:15.672851 | server | 0 | simulation.pathfinder.astar (3692 Treston Grail Ftr) bfs @ (-87.00, 70.00, -51.00) (bfs)(src) | (3692 Treston Grail Ftr) | could not find subspace for starting point (-87.00, 70.00, -51.00). EVERYTHING IS BROKEN! =( 2016-06-14 05:00:16.129882 | server | 0 | simulation.pathfinder.astar (3692 Treston Grail Ftr) bfs @ (-87.00, 70.00, -51.00) (bfs)(src) | (3692 Treston Grail Ftr) | could not find subspace for starting point (-87.00, 70.00, -51.00). EVERYTHING IS BROKEN! =( 2016-06-14 05:00:16.794921 | server | 0 | simulation.pathfinder.astar (3692 Treston Grail Ftr) bfs @ (-87.00, 70.00, -51.00) (bfs)(src) | (3692 Treston Grail Ftr) | could not find subspace for starting point (-87.00, 70.00, -51.00). EVERYTHING IS BROKEN! =( 2016-06-14 05:00:17.780273 | server | 0 | simulation.pathfinder.astar (3692 Treston Grail Ftr) bfs @ (-87.00, 70.00, -51.00) (bfs)(src) | (3692 Treston Grail Ftr) | could not find subspace for starting point (-87.00, 70.00, -51.00). EVERYTHING IS BROKEN! =( 2016-06-14 05:00:18.252929 | server | 0 | simulation.pathfinder.astar (3692 Treston Grail Ftr) bfs @ (-87.00, 70.00, -51.00) (bfs)(src) | (3692 Treston Grail Ftr) | could not find subspace for starting point (-87.00, 70.00, -51.00). EVERYTHING IS BROKEN! =( 2016-06-14 05:00:18.450195 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 05:00:18.465820 | server | 0 | simulation.pathfinder.astar (3692 Treston Grail Ftr) bfs @ (-87.00, 70.00, -50.00) (bfs)(src) | (3692 Treston Grail Ftr) | could not find subspace for starting point (-87.00, 70.00, -50.00). EVERYTHING IS BROKEN! =( 2016-06-14 05:00:18.953125 | server | 0 | simulation.pathfinder.astar (3692 Treston Grail Ftr) bfs @ (-87.00, 70.00, -51.00) (bfs)(src) | (3692 Treston Grail Ftr) | could not find subspace for starting point (-87.00, 70.00, -51.00). EVERYTHING IS BROKEN! =( 2016-06-14 05:00:19.452148 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 05:00:19.900390 | server | 0 | simulation.pathfinder.astar (3692 Treston Grail Ftr) bfs @ (-87.00, 70.00, -51.00) (bfs)(src) | (3692 Treston Grail Ftr) | could not find subspace for starting point (-87.00, 70.00, -51.00). EVERYTHING IS BROKEN! =( 2016-06-14 05:00:20.366210 | server | 0 | simulation.pathfinder.astar (3692 Treston Grail Ftr) bfs @ (-87.00, 70.00, -51.00) (bfs)(src) | (3692 Treston Grail Ftr) | could not find subspace for starting point (-87.00, 70.00, -51.00). EVERYTHING IS BROKEN! =( 2016-06-14 05:00:21.076171 | server | 0 | simulation.core | took 160 ms to update game state 2016-06-14 05:00:21.076171 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 05:00:21.138671 | server | 0 | simulation.pathfinder.astar (3692 Treston Grail Ftr) bfs @ (-87.00, 70.00, -51.00) (bfs)(src) | (3692 Treston Grail Ftr) | could not find subspace for starting point (-87.00, 70.00, -51.00). EVERYTHING IS BROKEN! =( 2016-06-14 05:00:21.354492 | server | 2 | simulation.pathfinder.astar | [astar tid:50592 (714012 Little Stone Golem stonehearth:monster_tuning:forest:little_stone_golem) @ (-25.00, 75.00, -64.00)] open set is empty! returning 2016-06-14 05:00:21.552734 | server | 0 | simulation.pathfinder.astar (3692 Treston Grail Ftr) bfs @ (-87.00, 70.00, -50.00) (bfs)(src) | (3692 Treston Grail Ftr) | could not find subspace for starting point (-87.00, 70.00, -50.00). EVERYTHING IS BROKEN! =( 2016-06-14 05:00:22.093750 | server | 0 | simulation.pathfinder.astar (3692 Treston Grail Ftr) bfs @ (-87.00, 70.00, -51.00) (bfs)(src) | (3692 Treston Grail Ftr) | could not find subspace for starting point (-87.00, 70.00, -51.00). EVERYTHING IS BROKEN! =( 2016-06-14 05:00:22.555664 | server | 0 | simulation.pathfinder.astar (3692 Treston Grail Ftr) bfs @ (-87.00, 70.00, -51.00) (bfs)(src) | (3692 Treston Grail Ftr) | could not find subspace for starting point (-87.00, 70.00, -51.00). EVERYTHING IS BROKEN! =( 2016-06-14 05:00:23.156250 | server | 0 | simulation.pathfinder.astar (3692 Treston Grail Ftr) bfs @ (-87.00, 70.00, -51.00) (bfs)(src) | (3692 Treston Grail Ftr) | could not find subspace for starting point (-87.00, 70.00, -51.00). EVERYTHING IS BROKEN! =( 2016-06-14 05:00:23.829101 | server | 2 | simulation.pathfinder.astar | [astar tid:50612 (714012 Little Stone Golem stonehearth:monster_tuning:forest:little_stone_golem) @ (-28.00, 75.00, -58.00)] open set is empty! returning 2016-06-14 05:00:24.160156 | server | 0 | simulation.pathfinder.astar (3692 Treston Grail Ftr) bfs @ (-87.00, 70.00, -51.00) (bfs)(src) | (3692 Treston Grail Ftr) | could not find subspace for starting point (-87.00, 70.00, -51.00). EVERYTHING IS BROKEN! =( 2016-06-14 05:00:24.627929 | server | 0 | simulation.pathfinder.astar (3692 Treston Grail Ftr) bfs @ (-87.00, 70.00, -51.00) (bfs)(src) | (3692 Treston Grail Ftr) | could not find subspace for starting point (-87.00, 70.00, -51.00). EVERYTHING IS BROKEN! =( 2016-06-14 05:00:25.294921 | server | 0 | simulation.pathfinder.astar (3692 Treston Grail Ftr) bfs @ (-87.00, 70.00, -51.00) (bfs)(src) | (3692 Treston Grail Ftr) | could not find subspace for starting point (-87.00, 70.00, -51.00). EVERYTHING IS BROKEN! =( 2016-06-14 05:00:30.389648 | server | 0 | simulation.pathfinder.astar (3692 Treston Grail Ftr) bfs @ (-87.00, 70.00, -51.00) (bfs)(src) | (3692 Treston Grail Ftr) | could not find subspace for starting point (-87.00, 70.00, -51.00). EVERYTHING IS BROKEN! =( 2016-06-14 05:00:30.569335 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 05:00:30.928710 | server | 0 | simulation.pathfinder.astar (3692 Treston Grail Ftr) bfs @ (-87.00, 70.00, -51.00) (bfs)(src) | (3692 Treston Grail Ftr) | could not find subspace for starting point (-87.00, 70.00, -51.00). EVERYTHING IS BROKEN! =( 2016-06-14 05:00:31.644531 | server | 0 | simulation.pathfinder.astar (3692 Treston Grail Ftr) bfs @ (-87.00, 70.00, -51.00) (bfs)(src) | (3692 Treston Grail Ftr) | could not find subspace for starting point (-87.00, 70.00, -51.00). EVERYTHING IS BROKEN! =( 2016-06-14 05:00:31.750976 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 05:00:32.283203 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 05:00:32.659179 | server | 0 | simulation.pathfinder.astar (3692 Treston Grail Ftr) bfs @ (-87.00, 70.00, -51.00) (bfs)(src) | (3692 Treston Grail Ftr) | could not find subspace for starting point (-87.00, 70.00, -51.00). EVERYTHING IS BROKEN! =( 2016-06-14 05:00:33.069335 | server | 0 | simulation.pathfinder.astar (3692 Treston Grail Ftr) bfs @ (-87.00, 70.00, -51.00) (bfs)(src) | (3692 Treston Grail Ftr) | could not find subspace for starting point (-87.00, 70.00, -51.00). EVERYTHING IS BROKEN! =( 2016-06-14 05:00:33.729492 | server | 0 | simulation.pathfinder.astar (3692 Treston Grail Ftr) bfs @ (-87.00, 70.00, -51.00) (bfs)(src) | (3692 Treston Grail Ftr) | could not find subspace for starting point (-87.00, 70.00, -51.00). EVERYTHING IS BROKEN! =( 2016-06-14 05:00:34.724609 | server | 0 | simulation.pathfinder.astar (3692 Treston Grail Ftr) bfs @ (-87.00, 70.00, -51.00) (bfs)(src) | (3692 Treston Grail Ftr) | could not find subspace for starting point (-87.00, 70.00, -51.00). EVERYTHING IS BROKEN! =( 2016-06-14 05:00:34.878906 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 05:00:34.910156 | server | 0 | simulation.pathfinder.astar (3692 Treston Grail Ftr) bfs @ (-87.00, 70.00, -50.00) (bfs)(src) | (3692 Treston Grail Ftr) | could not find subspace for starting point (-87.00, 70.00, -50.00). EVERYTHING IS BROKEN! =( 2016-06-14 05:00:35.346679 | server | 0 | simulation.core | took 121 ms to update game state 2016-06-14 05:00:35.346679 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 05:00:38.996093 | server | 0 | simulation.pathfinder.astar (3692 Treston Grail Ftr) bfs @ (-87.00, 70.00, -51.00) (bfs)(src) | (3692 Treston Grail Ftr) | could not find subspace for starting point (-87.00, 70.00, -51.00). EVERYTHING IS BROKEN! =( 2016-06-14 05:00:43.933593 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 05:00:45.916015 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 05:00:46.134765 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 05:00:48.815429 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 05:00:48.940429 | server | 1 | simulation.remote_client | started buffering client updates. (seq:110508 ack:110498) 2016-06-14 05:00:48.989257 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:110508 ack:110508) 2016-06-14 05:00:49.846679 | server | 0 | simulation.pathfinder.astar (3692 Treston Grail Ftr) bfs @ (-87.00, 70.00, -50.00) (bfs)(src) | (3692 Treston Grail Ftr) | could not find subspace for starting point (-87.00, 70.00, -50.00). EVERYTHING IS BROKEN! =( 2016-06-14 05:00:52.441406 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 05:00:52.917968 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 05:00:53.407226 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 05:00:56.251953 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 05:00:57.407226 | server | 1 | lua.memory | lua shared heap size: 112.343 MB. 2016-06-14 05:00:57.407226 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 05:00:57.407226 | server | 1 | lua.memory | 64 bytes (o: 315096) : ######################################## 2016-06-14 05:00:57.407226 | server | 1 | lua.memory | 96 bytes (o: 241920) : ############################## 2016-06-14 05:00:57.407226 | server | 1 | lua.memory | 40 bytes (o: 230433) : ############################# 2016-06-14 05:00:57.407226 | server | 1 | lua.memory | 160 bytes (o: 47913) : ###### 2016-06-14 05:00:57.407226 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 05:01:00.628906 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 05:01:03.820312 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 05:01:07.941406 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 05:01:08.009765 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 05:01:08.421875 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 05:01:10.288085 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 05:01:15.674804 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 05:01:15.803710 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 05:01:17.553710 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 05:01:24.070312 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 05:01:36.350585 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 05:01:37.344726 | server | 0 | simulation.core | took 137 ms to update game state 2016-06-14 05:01:37.344726 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 05:01:39.817382 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 05:01:44.211914 | server | 0 | simulation.pathfinder.astar (3692 Treston Grail Ftr) bfs @ (-87.00, 70.00, -50.00) (bfs)(src) | (3692 Treston Grail Ftr) | could not find subspace for starting point (-87.00, 70.00, -50.00). EVERYTHING IS BROKEN! =( 2016-06-14 05:01:45.670898 | server | 0 | simulation.pathfinder.astar (3692 Treston Grail Ftr) bfs @ (-87.00, 70.00, -50.00) (bfs)(src) | (3692 Treston Grail Ftr) | could not find subspace for starting point (-87.00, 70.00, -50.00). EVERYTHING IS BROKEN! =( 2016-06-14 05:01:46.756835 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 05:01:47.022460 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 05:01:47.031250 | server | 0 | simulation.pathfinder.astar (3692 Treston Grail Ftr) bfs @ (-87.00, 70.00, -50.00) (bfs)(src) | (3692 Treston Grail Ftr) | could not find subspace for starting point (-87.00, 70.00, -50.00). EVERYTHING IS BROKEN! =( 2016-06-14 05:01:48.945312 | server | 0 | simulation.pathfinder.astar (3692 Treston Grail Ftr) bfs @ (-87.00, 70.00, -50.00) (bfs)(src) | (3692 Treston Grail Ftr) | could not find subspace for starting point (-87.00, 70.00, -50.00). EVERYTHING IS BROKEN! =( 2016-06-14 05:01:56.864257 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 05:01:57.804687 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 05:01:58.313476 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 05:01:59.105468 | server | 1 | lua.memory | lua shared heap size: 102.273 MB. 2016-06-14 05:01:59.105468 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 05:01:59.105468 | server | 1 | lua.memory | 64 bytes (o: 279029) : ######################################## 2016-06-14 05:01:59.105468 | server | 1 | lua.memory | 96 bytes (o: 231127) : ################################# 2016-06-14 05:01:59.105468 | server | 1 | lua.memory | 40 bytes (o: 185613) : ########################## 2016-06-14 05:01:59.105468 | server | 1 | lua.memory | 320 bytes (o: 37196) : ##### 2016-06-14 05:01:59.105468 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 05:02:07.145507 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 05:02:20.033203 | client | 1 | deferred | [deferred 118084 '[method obj:object://tmp/89 fn:53802 route:build_ladder]'] resolve called in non-wait state! 2016-06-14 05:02:26.720703 | server | 0 | simulation.pathfinder.astar (3692 Treston Grail Ftr) bfs @ (-87.00, 70.00, -50.00) (bfs)(src) | (3692 Treston Grail Ftr) | could not find subspace for starting point (-87.00, 70.00, -50.00). EVERYTHING IS BROKEN! =( 2016-06-14 05:02:27.414062 | server | 0 | simulation.pathfinder.astar (3692 Treston Grail Ftr) bfs @ (-87.00, 70.00, -50.00) (bfs)(src) | (3692 Treston Grail Ftr) | could not find subspace for starting point (-87.00, 70.00, -50.00). EVERYTHING IS BROKEN! =( 2016-06-14 05:02:27.583984 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 05:02:28.242187 | server | 0 | simulation.pathfinder.astar (3692 Treston Grail Ftr) bfs @ (-87.00, 70.00, -50.00) (bfs)(src) | (3692 Treston Grail Ftr) | could not find subspace for starting point (-87.00, 70.00, -50.00). EVERYTHING IS BROKEN! =( 2016-06-14 05:02:29.318359 | server | 0 | simulation.pathfinder.astar (3692 Treston Grail Ftr) bfs @ (-87.00, 70.00, -50.00) (bfs)(src) | (3692 Treston Grail Ftr) | could not find subspace for starting point (-87.00, 70.00, -50.00). EVERYTHING IS BROKEN! =( 2016-06-14 05:02:31.178710 | server | 0 | simulation.pathfinder.astar (3692 Treston Grail Ftr) bfs @ (-87.00, 70.00, -50.00) (bfs)(src) | (3692 Treston Grail Ftr) | could not find subspace for starting point (-87.00, 70.00, -50.00). EVERYTHING IS BROKEN! =( 2016-06-14 05:02:32.640625 | server | 0 | simulation.pathfinder.astar (3692 Treston Grail Ftr) bfs @ (-87.00, 70.00, -50.00) (bfs)(src) | (3692 Treston Grail Ftr) | could not find subspace for starting point (-87.00, 70.00, -50.00). EVERYTHING IS BROKEN! =( 2016-06-14 05:02:32.859375 | server | 0 | simulation.pathfinder.astar (3692 Treston Grail Ftr) bfs @ (-87.00, 70.00, -50.00) (bfs)(src) | (3692 Treston Grail Ftr) | could not find subspace for starting point (-87.00, 70.00, -50.00). EVERYTHING IS BROKEN! =( 2016-06-14 05:02:33.022460 | server | 0 | simulation.pathfinder.astar (3692 Treston Grail Ftr) bfs @ (-87.00, 70.00, -50.00) (bfs)(src) | (3692 Treston Grail Ftr) | could not find subspace for starting point (-87.00, 70.00, -50.00). EVERYTHING IS BROKEN! =( 2016-06-14 05:02:35.089843 | server | 0 | simulation.pathfinder.astar (3692 Treston Grail Ftr) bfs @ (-87.00, 70.00, -50.00) (bfs)(src) | (3692 Treston Grail Ftr) | could not find subspace for starting point (-87.00, 70.00, -50.00). EVERYTHING IS BROKEN! =( 2016-06-14 05:02:55.580078 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 05:03:00.848632 | server | 1 | lua.memory | lua shared heap size: 103.866 MB. 2016-06-14 05:03:00.848632 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 05:03:00.848632 | server | 1 | lua.memory | 64 bytes (o: 277248) : ######################################## 2016-06-14 05:03:00.848632 | server | 1 | lua.memory | 96 bytes (o: 259744) : ##################################### 2016-06-14 05:03:00.848632 | server | 1 | lua.memory | 40 bytes (o: 175310) : ######################### 2016-06-14 05:03:00.848632 | server | 1 | lua.memory | 320 bytes (o: 37184) : ##### 2016-06-14 05:03:00.848632 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 05:03:01.962890 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 05:03:04.553710 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 05:03:05.458007 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 05:03:22.735351 | server | 0 | simulation.core | took 102 ms to update game state 2016-06-14 05:03:22.735351 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 05:03:22.838867 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 05:03:25.701171 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 05:03:27.107421 | server | 1 | simulation.remote_client | started buffering client updates. (seq:113401 ack:113391) 2016-06-14 05:03:27.163085 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:113401 ack:113401) 2016-06-14 05:03:29.583984 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 05:03:47.380859 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 05:03:47.534179 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 05:03:48.359375 | client | 0 | client.core | starting save. 2016-06-14 05:03:48.367187 | client | 0 | client.core | saved. 2016-06-14 05:03:48.382812 | server | 1 | simulation.remote_client | started buffering client updates. (seq:113795 ack:113785) 2016-06-14 05:03:48.435546 | server | 0 | simulation.core | Starting save. 2016-06-14 05:03:49.960937 | server | 0 | simulation.core | Saved. 2016-06-14 05:03:49.968750 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 05:03:49.968750 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:113795 ack:113795) 2016-06-14 05:03:49.992187 | client | 1 | client.core | clearing save deferred pointers 2016-06-14 05:04:02.548828 | server | 1 | lua.memory | lua shared heap size: 116.929 MB. 2016-06-14 05:04:02.548828 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 05:04:02.548828 | server | 1 | lua.memory | 96 bytes (o: 309650) : ######################################## 2016-06-14 05:04:02.548828 | server | 1 | lua.memory | 64 bytes (o: 298510) : ###################################### 2016-06-14 05:04:02.548828 | server | 1 | lua.memory | 40 bytes (o: 226302) : ############################# 2016-06-14 05:04:02.548828 | server | 1 | lua.memory | 160 bytes (o: 43373) : ##### 2016-06-14 05:04:02.548828 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 05:04:11.229492 | client | 1 | deferred | [deferred 120267 '[method obj:object://tmp/89 fn:54839 route:build_ladder]'] resolve called in non-wait state! 2016-06-14 05:04:14.521484 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 05:04:14.932617 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 05:04:26.969726 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 05:04:31.364257 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 05:04:38.102539 | server | 0 | simulation.pathfinder.astar (3692 Treston Grail Ftr) bfs @ (-87.00, 70.00, -50.00) (bfs)(src) | (3692 Treston Grail Ftr) | could not find subspace for starting point (-87.00, 70.00, -50.00). EVERYTHING IS BROKEN! =( 2016-06-14 05:04:38.212890 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 05:04:56.075195 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 05:04:56.917968 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 05:05:04.243164 | server | 1 | lua.memory | lua shared heap size: 104.987 MB. 2016-06-14 05:05:04.243164 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 05:05:04.243164 | server | 1 | lua.memory | 64 bytes (o: 284348) : ######################################## 2016-06-14 05:05:04.243164 | server | 1 | lua.memory | 96 bytes (o: 240636) : ################################# 2016-06-14 05:05:04.243164 | server | 1 | lua.memory | 40 bytes (o: 202317) : ############################ 2016-06-14 05:05:04.243164 | server | 1 | lua.memory | 320 bytes (o: 37520) : ##### 2016-06-14 05:05:04.243164 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 05:05:06.993164 | server | 0 | simulation.core | took 110 ms to update game state 2016-06-14 05:05:06.993164 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 05:05:21.782226 | client | 0 | client.core | starting save. 2016-06-14 05:05:21.821289 | server | 1 | simulation.remote_client | started buffering client updates. (seq:115495 ack:115485) 2016-06-14 05:05:21.829101 | client | 0 | client.core | saved. 2016-06-14 05:05:21.882812 | server | 0 | simulation.core | Starting save. 2016-06-14 05:05:23.349609 | server | 0 | simulation.core | Saved. 2016-06-14 05:05:23.349609 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:115495 ack:115486) 2016-06-14 05:05:23.365234 | client | 1 | client.core | clearing save deferred pointers 2016-06-14 05:06:06.265625 | server | 1 | lua.memory | lua shared heap size: 99.123 MB. 2016-06-14 05:06:06.265625 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 05:06:06.265625 | server | 1 | lua.memory | 64 bytes (o: 290020) : ######################################## 2016-06-14 05:06:06.265625 | server | 1 | lua.memory | 40 bytes (o: 171106) : ####################### 2016-06-14 05:06:06.265625 | server | 1 | lua.memory | 96 bytes (o: 161707) : ###################### 2016-06-14 05:06:06.265625 | server | 1 | lua.memory | 160 bytes (o: 51486) : ####### 2016-06-14 05:06:06.265625 | server | 1 | lua.memory | 320 bytes (o: 38954) : ##### 2016-06-14 05:06:06.265625 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 05:06:46.340820 | server | 0 | simulation.core | took 109 ms to update game state 2016-06-14 05:06:46.340820 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 05:06:47.952148 | server | 0 | simulation.core | took 120 ms to update game state 2016-06-14 05:06:47.952148 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 05:06:54.862304 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 05:06:57.892578 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 05:07:08.202148 | server | 1 | lua.memory | lua shared heap size: 110.517 MB. 2016-06-14 05:07:08.203125 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 05:07:08.203125 | server | 1 | lua.memory | 64 bytes (o: 300913) : ######################################## 2016-06-14 05:07:08.203125 | server | 1 | lua.memory | 96 bytes (o: 275072) : #################################### 2016-06-14 05:07:08.203125 | server | 1 | lua.memory | 40 bytes (o: 218644) : ############################# 2016-06-14 05:07:08.203125 | server | 1 | lua.memory | 320 bytes (o: 38491) : ##### 2016-06-14 05:07:08.203125 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 05:07:08.544921 | server | 0 | simulation.core | took 102 ms to update game state 2016-06-14 05:07:08.544921 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 05:07:09.887695 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 05:07:11.176757 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 05:07:18.896484 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 05:07:19.187500 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 05:07:27.213867 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 05:07:36.441406 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 05:07:36.561523 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 05:07:43.480468 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 05:07:43.982421 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 05:07:57.941406 | client | 1 | mod stonehearth.xz_region_selector | [] unable to resolve endpoints: nil, nil 2016-06-14 05:08:10.034179 | server | 1 | lua.memory | lua shared heap size: 100.586 MB. 2016-06-14 05:08:10.034179 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 05:08:10.034179 | server | 1 | lua.memory | 64 bytes (o: 288356) : ######################################## 2016-06-14 05:08:10.034179 | server | 1 | lua.memory | 96 bytes (o: 199622) : ########################### 2016-06-14 05:08:10.034179 | server | 1 | lua.memory | 40 bytes (o: 172064) : ####################### 2016-06-14 05:08:10.034179 | server | 1 | lua.memory | 160 bytes (o: 44656) : ###### 2016-06-14 05:08:10.034179 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 05:08:15.439453 | server | 1 | deferred | [deferred 125145 '[function fn:57097 route:stonehearth:place_item_type_on_structure]'] resolve called in non-wait state! 2016-06-14 05:08:18.984375 | server | 1 | deferred | [deferred 125196 '[function fn:57119 route:stonehearth:place_item_type_on_structure]'] resolve called in non-wait state! 2016-06-14 05:08:48.338867 | client | 0 | client.core | starting save. 2016-06-14 05:08:48.338867 | client | 0 | client.core | saved. 2016-06-14 05:08:48.421875 | server | 0 | simulation.core | Starting save. 2016-06-14 05:08:49.886718 | server | 0 | simulation.core | Saved. 2016-06-14 05:08:49.910156 | client | 1 | client.core | clearing save deferred pointers 2016-06-14 05:09:11.898437 | server | 1 | lua.memory | lua shared heap size: 109.937 MB. 2016-06-14 05:09:11.898437 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 05:09:11.898437 | server | 1 | lua.memory | 64 bytes (o: 303500) : ######################################## 2016-06-14 05:09:11.898437 | server | 1 | lua.memory | 40 bytes (o: 245131) : ################################ 2016-06-14 05:09:11.898437 | server | 1 | lua.memory | 96 bytes (o: 208093) : ########################### 2016-06-14 05:09:11.898437 | server | 1 | lua.memory | 56 bytes (o: 45630) : ###### 2016-06-14 05:09:11.898437 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 05:09:22.162109 | client | 1 | mod stonehearth.xz_region_selector | [] unable to resolve endpoints: nil, nil 2016-06-14 05:09:22.208984 | client | 1 | mod stonehearth.xz_region_selector | [] unable to resolve endpoints: nil, nil 2016-06-14 05:09:22.616210 | client | 1 | mod stonehearth.xz_region_selector | [] unable to resolve endpoints: nil, nil 2016-06-14 05:09:39.398437 | server | 1 | deferred | [deferred 126738 '[function fn:57804 route:stonehearth:place_item_type_on_structure]'] resolve called in non-wait state! 2016-06-14 05:09:43.385742 | server | 1 | deferred | [deferred 126793 '[function fn:57828 route:stonehearth:place_item_type_on_structure]'] resolve called in non-wait state! 2016-06-14 05:10:13.867187 | server | 1 | lua.memory | lua shared heap size: 112.872 MB. 2016-06-14 05:10:13.867187 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 05:10:13.867187 | server | 1 | lua.memory | 64 bytes (o: 315087) : ######################################## 2016-06-14 05:10:13.867187 | server | 1 | lua.memory | 40 bytes (o: 243207) : ############################## 2016-06-14 05:10:13.867187 | server | 1 | lua.memory | 96 bytes (o: 211825) : ########################## 2016-06-14 05:10:13.867187 | server | 1 | lua.memory | 160 bytes (o: 54845) : ###### 2016-06-14 05:10:13.867187 | server | 1 | lua.memory | 56 bytes (o: 45398) : ##### 2016-06-14 05:10:13.867187 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 05:10:28.861328 | server | 1 | deferred | [deferred 127271 '[function fn:58055 route:stonehearth:place_item_type_on_structure]'] resolve called in non-wait state! 2016-06-14 05:10:30.755859 | server | 1 | deferred | [deferred 127306 '[function fn:58070 route:stonehearth:place_item_type_on_structure]'] resolve called in non-wait state! 2016-06-14 05:10:46.645507 | server | 1 | deferred | [deferred 127486 '[function fn:58154 route:stonehearth:place_item_type_on_structure]'] resolve called in non-wait state! 2016-06-14 05:10:47.393554 | server | 1 | deferred | [deferred 127511 '[function fn:58163 route:stonehearth:place_item_type_on_structure]'] resolve called in non-wait state! 2016-06-14 05:10:49.440429 | server | 1 | deferred | [deferred 127548 '[function fn:58178 route:stonehearth:place_item_type_on_structure]'] resolve called in non-wait state! 2016-06-14 05:10:50.116210 | server | 1 | deferred | [deferred 127573 '[function fn:58187 route:stonehearth:place_item_type_on_structure]'] resolve called in non-wait state! 2016-06-14 05:10:55.228515 | server | 1 | deferred | [deferred 127651 '[function fn:58220 route:stonehearth:place_item_type_on_structure]'] resolve called in non-wait state! 2016-06-14 05:10:57.797851 | server | 1 | deferred | [deferred 127694 '[function fn:58238 route:stonehearth:place_item_type_on_structure]'] resolve called in non-wait state! 2016-06-14 05:10:59.308593 | server | 1 | deferred | [deferred 127727 '[function fn:58250 route:stonehearth:place_item_type_on_structure]'] resolve called in non-wait state! 2016-06-14 05:11:02.895507 | server | 1 | deferred | [deferred 127791 '[function fn:58277 route:stonehearth:place_item_type_on_structure]'] resolve called in non-wait state! 2016-06-14 05:11:03.462890 | server | 1 | deferred | [deferred 127814 '[function fn:58285 route:stonehearth:place_item_type_on_structure]'] resolve called in non-wait state! 2016-06-14 05:11:04.846679 | server | 1 | deferred | [deferred 127845 '[function fn:58297 route:stonehearth:place_item_type_on_structure]'] resolve called in non-wait state! 2016-06-14 05:11:05.693359 | server | 1 | deferred | [deferred 127872 '[function fn:58306 route:stonehearth:place_item_type_on_structure]'] resolve called in non-wait state! 2016-06-14 05:11:07.193359 | server | 1 | deferred | [deferred 127905 '[function fn:58320 route:stonehearth:place_item_type_on_structure]'] resolve called in non-wait state! 2016-06-14 05:11:08.255859 | server | 1 | deferred | [deferred 127934 '[function fn:58330 route:stonehearth:place_item_type_on_structure]'] resolve called in non-wait state! 2016-06-14 05:11:09.269531 | server | 1 | deferred | [deferred 127961 '[function fn:58341 route:stonehearth:place_item_type_on_structure]'] resolve called in non-wait state! 2016-06-14 05:11:09.951171 | server | 1 | deferred | [deferred 127986 '[function fn:58349 route:stonehearth:place_item_type_on_structure]'] resolve called in non-wait state! 2016-06-14 05:11:11.501953 | server | 1 | deferred | [deferred 128019 '[function fn:58363 route:stonehearth:place_item_type_on_structure]'] resolve called in non-wait state! 2016-06-14 05:11:12.181640 | server | 1 | deferred | [deferred 128044 '[function fn:58372 route:stonehearth:place_item_type_on_structure]'] resolve called in non-wait state! 2016-06-14 05:11:12.862304 | server | 1 | deferred | [deferred 128067 '[function fn:58380 route:stonehearth:place_item_type_on_structure]'] resolve called in non-wait state! 2016-06-14 05:11:13.872070 | server | 1 | deferred | [deferred 128094 '[function fn:58390 route:stonehearth:place_item_type_on_structure]'] resolve called in non-wait state! 2016-06-14 05:11:15.696289 | server | 1 | lua.memory | lua shared heap size: 114.019 MB. 2016-06-14 05:11:15.696289 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 05:11:15.696289 | server | 1 | lua.memory | 64 bytes (o: 321472) : ######################################## 2016-06-14 05:11:15.696289 | server | 1 | lua.memory | 40 bytes (o: 248910) : ############################## 2016-06-14 05:11:15.696289 | server | 1 | lua.memory | 96 bytes (o: 209593) : ########################## 2016-06-14 05:11:15.696289 | server | 1 | lua.memory | 160 bytes (o: 56637) : ####### 2016-06-14 05:11:15.696289 | server | 1 | lua.memory | 56 bytes (o: 45603) : ##### 2016-06-14 05:11:15.696289 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 05:12:17.967773 | server | 1 | lua.memory | lua shared heap size: 113.700 MB. 2016-06-14 05:12:17.967773 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 05:12:17.967773 | server | 1 | lua.memory | 64 bytes (o: 320370) : ######################################## 2016-06-14 05:12:17.967773 | server | 1 | lua.memory | 40 bytes (o: 247524) : ############################## 2016-06-14 05:12:17.967773 | server | 1 | lua.memory | 96 bytes (o: 208009) : ######################### 2016-06-14 05:12:17.967773 | server | 1 | lua.memory | 160 bytes (o: 56548) : ####### 2016-06-14 05:12:17.967773 | server | 1 | lua.memory | 56 bytes (o: 45575) : ##### 2016-06-14 05:12:17.967773 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 05:11:34.055664 | server | 1 | lua.memory | lua shared heap size: 115.311 MB. 2016-06-14 05:11:34.055664 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 05:11:34.055664 | server | 1 | lua.memory | 64 bytes (o: 322967) : ######################################## 2016-06-14 05:11:34.055664 | server | 1 | lua.memory | 40 bytes (o: 251705) : ############################### 2016-06-14 05:11:34.055664 | server | 1 | lua.memory | 96 bytes (o: 215823) : ########################## 2016-06-14 05:11:34.055664 | server | 1 | lua.memory | 160 bytes (o: 56887) : ####### 2016-06-14 05:11:34.055664 | server | 1 | lua.memory | 56 bytes (o: 46237) : ##### 2016-06-14 05:11:34.055664 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 05:12:02.405273 | client | 0 | client.core | starting save. 2016-06-14 05:12:02.413085 | client | 0 | client.core | saved. 2016-06-14 05:12:02.445312 | server | 0 | simulation.core | Starting save. 2016-06-14 05:12:04.032226 | server | 0 | simulation.core | Saved. 2016-06-14 05:12:04.047851 | client | 1 | client.core | clearing save deferred pointers 2016-06-14 05:12:35.775390 | server | 1 | lua.memory | lua shared heap size: 102.863 MB. 2016-06-14 05:12:35.775390 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 05:12:35.775390 | server | 1 | lua.memory | 64 bytes (o: 281493) : ######################################## 2016-06-14 05:12:35.775390 | server | 1 | lua.memory | 96 bytes (o: 213492) : ############################## 2016-06-14 05:12:35.775390 | server | 1 | lua.memory | 40 bytes (o: 178610) : ######################### 2016-06-14 05:12:35.775390 | server | 1 | lua.memory | 160 bytes (o: 42256) : ###### 2016-06-14 05:12:35.775390 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 05:13:08.071289 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 05:13:14.858398 | server | 0 | simulation.core | took 126 ms to update game state 2016-06-14 05:13:14.858398 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 05:13:15.188476 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 05:13:19.213867 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 05:13:24.654296 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 05:13:26.184570 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 05:13:28.251953 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 05:13:37.755859 | server | 1 | lua.memory | lua shared heap size: 96.884 MB. 2016-06-14 05:13:37.755859 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 05:13:37.755859 | server | 1 | lua.memory | 64 bytes (o: 276272) : ######################################## 2016-06-14 05:13:37.755859 | server | 1 | lua.memory | 40 bytes (o: 181701) : ########################## 2016-06-14 05:13:37.755859 | server | 1 | lua.memory | 96 bytes (o: 172880) : ######################### 2016-06-14 05:13:37.755859 | server | 1 | lua.memory | 320 bytes (o: 37721) : ##### 2016-06-14 05:13:37.755859 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 05:13:48.333984 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 05:13:51.172851 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 05:13:55.511718 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 05:13:55.574218 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 05:13:58.908203 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 05:13:59.546875 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 05:14:39.665039 | server | 1 | lua.memory | lua shared heap size: 113.067 MB. 2016-06-14 05:14:39.665039 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 05:14:39.665039 | server | 1 | lua.memory | 64 bytes (o: 311808) : ######################################## 2016-06-14 05:14:39.665039 | server | 1 | lua.memory | 96 bytes (o: 241848) : ############################### 2016-06-14 05:14:39.665039 | server | 1 | lua.memory | 40 bytes (o: 237590) : ############################## 2016-06-14 05:14:39.665039 | server | 1 | lua.memory | 160 bytes (o: 46477) : ##### 2016-06-14 05:14:39.665039 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 05:14:43.270507 | client | 1 | mod stonehearth.xz_region_selector | [] unable to resolve endpoints: nil, nil 2016-06-14 05:14:43.394531 | client | 1 | mod stonehearth.xz_region_selector | [] unable to resolve endpoints: nil, nil 2016-06-14 05:14:44.768554 | client | 1 | mod stonehearth.xz_region_selector | [] unable to resolve endpoints: nil, nil 2016-06-14 05:14:45.668945 | client | 1 | mod stonehearth.xz_region_selector | [] unable to resolve endpoints: nil, nil 2016-06-14 05:14:58.062500 | client | 1 | mod stonehearth.xz_region_selector | [] unable to resolve endpoints: nil, nil 2016-06-14 05:14:58.157226 | client | 1 | mod stonehearth.xz_region_selector | [] unable to resolve endpoints: nil, nil 2016-06-14 05:14:58.270507 | client | 1 | mod stonehearth.xz_region_selector | [] unable to resolve endpoints: nil, nil 2016-06-14 05:14:58.412109 | client | 1 | mod stonehearth.xz_region_selector | [] unable to resolve endpoints: nil, nil 2016-06-14 05:15:26.291015 | client | 1 | mod stonehearth.xz_region_selector | [] unable to resolve endpoints: nil, nil 2016-06-14 05:15:26.966796 | client | 1 | mod stonehearth.xz_region_selector | [] unable to resolve endpoints: nil, nil 2016-06-14 05:15:27.473632 | client | 1 | mod stonehearth.xz_region_selector | [] unable to resolve endpoints: nil, nil 2016-06-14 05:15:28.427734 | client | 1 | mod stonehearth.xz_region_selector | [] unable to resolve endpoints: nil, nil 2016-06-14 05:15:29.473632 | client | 1 | mod stonehearth.xz_region_selector | [] unable to resolve endpoints: nil, nil 2016-06-14 05:15:36.020507 | client | 1 | mod stonehearth.xz_region_selector | [] unable to resolve endpoints: nil, nil 2016-06-14 05:15:36.083007 | client | 1 | mod stonehearth.xz_region_selector | [] unable to resolve endpoints: nil, nil 2016-06-14 05:15:36.160156 | client | 1 | mod stonehearth.xz_region_selector | [] unable to resolve endpoints: nil, nil 2016-06-14 05:15:41.769531 | server | 1 | lua.memory | lua shared heap size: 113.248 MB. 2016-06-14 05:15:41.769531 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 05:15:41.769531 | server | 1 | lua.memory | 64 bytes (o: 311278) : ######################################## 2016-06-14 05:15:41.769531 | server | 1 | lua.memory | 96 bytes (o: 242398) : ############################### 2016-06-14 05:15:41.769531 | server | 1 | lua.memory | 40 bytes (o: 237401) : ############################## 2016-06-14 05:15:41.769531 | server | 1 | lua.memory | 160 bytes (o: 46320) : ##### 2016-06-14 05:15:41.769531 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 05:15:51.515625 | client | 1 | mod stonehearth.xz_region_selector | [] unable to resolve endpoints: nil, nil 2016-06-14 05:16:21.408203 | client | 1 | mod stonehearth.xz_region_selector | [] unable to resolve endpoints: nil, nil 2016-06-14 05:16:21.672851 | client | 1 | mod stonehearth.xz_region_selector | [] unable to resolve endpoints: nil, nil 2016-06-14 05:16:23.707031 | client | 1 | mod stonehearth.xz_region_selector | [] unable to resolve endpoints: nil, nil 2016-06-14 05:16:24.113281 | client | 1 | mod stonehearth.xz_region_selector | [] unable to resolve endpoints: nil, nil 2016-06-14 05:16:43.808593 | server | 1 | lua.memory | lua shared heap size: 113.464 MB. 2016-06-14 05:16:43.808593 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 05:16:43.808593 | server | 1 | lua.memory | 64 bytes (o: 312625) : ######################################## 2016-06-14 05:16:43.808593 | server | 1 | lua.memory | 96 bytes (o: 243949) : ############################### 2016-06-14 05:16:43.808593 | server | 1 | lua.memory | 40 bytes (o: 237488) : ############################## 2016-06-14 05:16:43.808593 | server | 1 | lua.memory | 160 bytes (o: 46957) : ###### 2016-06-14 05:16:43.808593 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 05:17:02.413085 | server | 1 | simulation.remote_client | started buffering client updates. (seq:130206 ack:130196) 2016-06-14 05:17:02.571289 | client | 0 | client.core | starting save. 2016-06-14 05:17:02.571289 | client | 0 | client.core | saved. 2016-06-14 05:17:02.630859 | server | 0 | simulation.core | Starting save. 2016-06-14 05:17:04.220703 | server | 0 | simulation.core | Saved. 2016-06-14 05:17:04.220703 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:130206 ack:130206) 2016-06-14 05:17:04.236328 | client | 1 | client.core | clearing save deferred pointers 2016-06-14 05:17:45.639648 | server | 1 | lua.memory | lua shared heap size: 102.096 MB. 2016-06-14 05:17:45.639648 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 05:17:45.639648 | server | 1 | lua.memory | 64 bytes (o: 277875) : ######################################## 2016-06-14 05:17:45.639648 | server | 1 | lua.memory | 96 bytes (o: 208463) : ############################## 2016-06-14 05:17:45.639648 | server | 1 | lua.memory | 40 bytes (o: 176463) : ######################### 2016-06-14 05:17:45.639648 | server | 1 | lua.memory | 160 bytes (o: 40865) : ##### 2016-06-14 05:17:45.639648 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 05:18:47.492187 | server | 1 | lua.memory | lua shared heap size: 105.248 MB. 2016-06-14 05:18:47.492187 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 05:18:47.492187 | server | 1 | lua.memory | 64 bytes (o: 295413) : ######################################## 2016-06-14 05:18:47.492187 | server | 1 | lua.memory | 96 bytes (o: 204580) : ########################### 2016-06-14 05:18:47.492187 | server | 1 | lua.memory | 40 bytes (o: 180066) : ######################## 2016-06-14 05:18:47.492187 | server | 1 | lua.memory | 160 bytes (o: 51767) : ####### 2016-06-14 05:18:47.492187 | server | 1 | lua.memory | 320 bytes (o: 39938) : ##### 2016-06-14 05:18:47.492187 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 05:19:49.524414 | server | 1 | lua.memory | lua shared heap size: 106.609 MB. 2016-06-14 05:19:49.524414 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 05:19:49.524414 | server | 1 | lua.memory | 64 bytes (o: 302744) : ######################################## 2016-06-14 05:19:49.524414 | server | 1 | lua.memory | 96 bytes (o: 205055) : ########################### 2016-06-14 05:19:49.524414 | server | 1 | lua.memory | 40 bytes (o: 186893) : ######################## 2016-06-14 05:19:49.524414 | server | 1 | lua.memory | 160 bytes (o: 53063) : ####### 2016-06-14 05:19:49.524414 | server | 1 | lua.memory | 320 bytes (o: 40571) : ##### 2016-06-14 05:19:49.524414 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 05:20:51.526367 | server | 1 | lua.memory | lua shared heap size: 107.433 MB. 2016-06-14 05:20:51.526367 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 05:20:51.526367 | server | 1 | lua.memory | 64 bytes (o: 303930) : ######################################## 2016-06-14 05:20:51.526367 | server | 1 | lua.memory | 96 bytes (o: 211690) : ########################### 2016-06-14 05:20:51.526367 | server | 1 | lua.memory | 40 bytes (o: 187410) : ######################## 2016-06-14 05:20:51.526367 | server | 1 | lua.memory | 160 bytes (o: 53599) : ####### 2016-06-14 05:20:51.526367 | server | 1 | lua.memory | 320 bytes (o: 40431) : ##### 2016-06-14 05:20:51.526367 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 05:21:53.759765 | server | 1 | lua.memory | lua shared heap size: 107.202 MB. 2016-06-14 05:21:53.759765 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 05:21:53.759765 | server | 1 | lua.memory | 64 bytes (o: 300201) : ######################################## 2016-06-14 05:21:53.759765 | server | 1 | lua.memory | 96 bytes (o: 210442) : ############################ 2016-06-14 05:21:53.759765 | server | 1 | lua.memory | 40 bytes (o: 184080) : ######################## 2016-06-14 05:21:53.759765 | server | 1 | lua.memory | 160 bytes (o: 52611) : ####### 2016-06-14 05:21:53.759765 | server | 1 | lua.memory | 320 bytes (o: 40573) : ##### 2016-06-14 05:21:53.759765 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 05:22:02.434570 | server | 1 | simulation.remote_client | started buffering client updates. (seq:135691 ack:135681) 2016-06-14 05:22:02.489257 | client | 0 | client.core | starting save. 2016-06-14 05:22:02.512695 | client | 0 | client.core | saved. 2016-06-14 05:22:02.595703 | server | 0 | simulation.core | Starting save. 2016-06-14 05:22:04.047851 | server | 0 | simulation.core | Saved. 2016-06-14 05:22:04.047851 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:135691 ack:135691) 2016-06-14 05:22:04.063476 | client | 1 | client.core | clearing save deferred pointers 2016-06-14 05:22:53.753906 | client | 0 | sysinfo | Memory Stats: Fatal Exception 2016-06-14 05:22:53.753906 | client | 0 | sysinfo | Total System Memory: 7.999 GB (8589205504 bytes) 2016-06-14 05:22:53.753906 | client | 0 | sysinfo | Current Memory Usage: 1.690 GB (1814200320 bytes) 2016-06-14 05:22:53.753906 | client | 0 | sysinfo | Total Address Space: 8.000 TB (8796092891136 bytes) 2016-06-14 05:22:53.753906 | client | 0 | sysinfo | Available Address Space: 7.997 TB (8793250013184 bytes) 2016-06-14 05:22:53.754882 | client | 0 | sysinfo | Used Address Space: 2.648 GB (2842877952 bytes)