2016-05-25 15:28:20.639417 | server | 1 | app | Stonehearth Version 0.16.0.559 (x64) 2016-05-25 15:28:20.639417 | server | 1 | core.config | user id is ed5fc8c0-953b-11e5-b479-b888e3b8fa6b 2016-05-25 15:28:20.639417 | server | 1 | core.config | session id is fc32ab3b-22c7-11e6-9f6c-b888e3b8fa6b 2016-05-25 15:28:20.639417 | server | 0 | core.system | Initializing crash reporter 2016-05-25 15:28:21.233222 | server | 0 | lua.data | lua jit is disabled 2016-05-25 15:28:21.264462 | server | 1 | resources | Module rayyas_children_ui version 2 is deferred load) 2016-05-25 15:28:24.874011 | server | 1 | resources | Modules are verified pristine. 2016-05-25 15:28:24.952139 | server | 1 | app | Running Stonehearth server on port 16866 2016-05-25 15:28:24.952139 | server | 0 | physics.navgrid | subspace pathfinder is enabled 2016-05-25 15:28:24.952139 | client | 1 | renderer.renderer | Initializing OpenGL 2016-05-25 15:28:24.952139 | client | 1 | renderer.renderer | Determining window placement 2016-05-25 15:28:24.952139 | client | 1 | renderer.renderer | Selecting fullscreen monitor at 0, 0 2016-05-25 15:28:24.952139 | client | 1 | renderer.renderer | Creating OpenGL Window 2016-05-25 15:28:25.092771 | server | 1 | mod radiant | lua controller lifetime tracking set to "nil" 2016-05-25 15:28:25.108403 | server | 0 | mod stonehearth.ai.service | [] enable_cpp_compound_action is on 2016-05-25 15:28:25.952189 | client | 1 | renderer.renderer | Creating OpenGL Context 2016-05-25 15:28:25.952189 | client | 1 | renderer.renderer | Finished OpenGL Initialization 2016-05-25 15:28:25.952189 | client | 1 | horde.general | Initializing GL2 backend using OpenGL driver '3.1.0 - Build 9.17.10.2867' by 'Intel' on 'Intel(R) HD Graphics' 2016-05-25 15:28:26.108448 | server | 1 | lua.memory | lua shared heap size: 11.550 MB. 2016-05-25 15:28:26.108448 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 15:28:26.108448 | server | 1 | lua.memory | 64 bytes (o: 30293) : ######################################## 2016-05-25 15:28:26.108448 | server | 1 | lua.memory | 40 bytes (o: 14358) : ################## 2016-05-25 15:28:26.108448 | server | 1 | lua.memory | 160 bytes (o: 5775) : ####### 2016-05-25 15:28:26.108448 | server | 1 | lua.memory | 80 bytes (o: 5458) : ####### 2016-05-25 15:28:26.108448 | server | 1 | lua.memory | 48 bytes (o: 5352) : ####### 2016-05-25 15:28:26.108448 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 15:28:26.811610 | server | 2 | network | server allocating new send buffer (total: 0) 2016-05-25 15:28:26.874129 | server | 1 | simulation.remote_client | started buffering client updates. (seq:12 ack:0) 2016-05-25 15:28:29.155505 | client | 1 | browser | cef started. 2016-05-25 15:28:29.155505 | client | 2 | browser | Navigate called without an existing browser! 2016-05-25 15:28:29.264861 | client | 0 | physics.navgrid | subspace pathfinder is enabled 2016-05-25 15:28:29.296112 | client | 1 | mod radiant | lua controller lifetime tracking set to "nil" 2016-05-25 15:28:29.296112 | client | 2 | network | client allocating new send buffer (total: 0) 2016-05-25 15:28:29.311738 | thread5916 | 2 | browser | Doing a buffered navigation.... 2016-05-25 15:28:29.342990 | client | 1 | client.core | user feedback is on 2016-05-25 15:28:30.368697 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:28:30.368697 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:12 ack:12) 2016-05-25 15:28:30.368697 | server | 1 | simulation.remote_client | started buffering client updates. (seq:67 ack:12) 2016-05-25 15:28:30.433229 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:67 ack:67) 2016-05-25 15:29:20.291524 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:29:26.169787 | server | 1 | lua.memory | lua shared heap size: 7.835 MB. 2016-05-25 15:29:26.169787 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 15:29:26.170798 | server | 1 | lua.memory | 64 bytes (o: 20761) : ######################################## 2016-05-25 15:29:26.170798 | server | 1 | lua.memory | 40 bytes (o: 17813) : ################################## 2016-05-25 15:29:26.170798 | server | 1 | lua.memory | 48 bytes (o: 8346) : ################ 2016-05-25 15:29:26.170798 | server | 1 | lua.memory | 72 bytes (o: 5788) : ########### 2016-05-25 15:29:26.170798 | server | 1 | lua.memory | 96 bytes (o: 4894) : ######### 2016-05-25 15:29:26.170798 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 15:29:39.507558 | client | 0 | client.core | loading save "1464063495886": 2016-05-25 15:29:39.507558 | client | 0 | client.core | { 2016-05-25 15:29:39.507558 | client | 0 | client.core | "name" : "Sorenia A16", 2016-05-25 15:29:39.507558 | client | 0 | client.core | "town_name" : "Sorenia", 2016-05-25 15:29:39.507558 | client | 0 | client.core | "game_date" : { 2016-05-25 15:29:39.507558 | client | 0 | client.core | "day" : 23, 2016-05-25 15:29:39.507558 | client | 0 | client.core | "month" : 5, 2016-05-25 15:29:39.507558 | client | 0 | client.core | "year" : 1000, 2016-05-25 15:29:39.507558 | client | 0 | client.core | "hour" : 15, 2016-05-25 15:29:39.507558 | client | 0 | client.core | "minute" : 22 2016-05-25 15:29:39.507558 | client | 0 | client.core | }, 2016-05-25 15:29:39.507558 | client | 0 | client.core | "timestamp" : 1464063495886, 2016-05-25 15:29:39.507558 | client | 0 | client.core | "time" : "5/23/2016, 9:18:15 PM", 2016-05-25 15:29:39.507558 | client | 0 | client.core | "jobs" : { 2016-05-25 15:29:39.507558 | client | 0 | client.core | "crafters" : 7, 2016-05-25 15:29:39.507558 | client | 0 | client.core | "workers" : 9, 2016-05-25 15:29:39.507558 | client | 0 | client.core | "soldiers" : 4 2016-05-25 15:29:39.507558 | client | 0 | client.core | }, 2016-05-25 15:29:39.507558 | client | 0 | client.core | "version" : "0.16.0.553", 2016-05-25 15:29:39.507558 | client | 0 | client.core | "save_version" : 10 2016-05-25 15:29:39.507558 | client | 0 | client.core | } 2016-05-25 15:29:39.554432 | client | 1 | lua.code | Shutting down script host. 2016-05-25 15:29:39.554432 | client | 1 | lua.code | Script host destroyed. 2016-05-25 15:29:39.649730 | client | 0 | physics.navgrid | subspace pathfinder is enabled 2016-05-25 15:29:39.767511 | server | 0 | simulation.core | Restarting game. 2016-05-25 15:29:39.767511 | server | 1 | simulation.core | Shutting down traces. 2016-05-25 15:29:39.767511 | server | 1 | simulation.core | Shutting down game objects. 2016-05-25 15:29:39.767511 | server | 1 | simulation.core | All entities and datastores have been destroyed. 2016-05-25 15:29:39.767511 | server | 1 | lua.code | Shutting down script host. 2016-05-25 15:29:39.802170 | server | 1 | lua.code | Script host destroyed. 2016-05-25 15:29:39.803169 | server | 1 | simulation.core | Shutting down data objects. 2016-05-25 15:29:39.805170 | server | 0 | physics.navgrid | subspace pathfinder is enabled 2016-05-25 15:29:39.819179 | server | 0 | simulation.core | Loading save 2016-05-25 15:29:42.056938 | server | 1 | dm.store | load progress 11%... 2016-05-25 15:29:42.056938 | client | 1 | client.core | server reported load progress of 11% 2016-05-25 15:29:44.010167 | server | 2 | network | server allocating new send buffer (total: 0) 2016-05-25 15:29:44.010167 | server | 1 | dm.store | load progress 47%... 2016-05-25 15:29:44.010167 | client | 1 | client.core | server reported load progress of 47% 2016-05-25 15:29:46.010269 | server | 2 | network | server allocating new send buffer (total: 0) 2016-05-25 15:29:46.010269 | server | 1 | dm.store | load progress 65%... 2016-05-25 15:29:46.010269 | client | 1 | client.core | server reported load progress of 65% 2016-05-25 15:29:48.010372 | server | 2 | network | server allocating new send buffer (total: 0) 2016-05-25 15:29:48.025999 | server | 1 | dm.store | load progress 93%... 2016-05-25 15:29:48.025999 | client | 1 | client.core | server reported load progress of 93% 2016-05-25 15:29:48.385392 | server | 1 | dm.store | load objects finished! 2016-05-25 15:29:48.447896 | server | 0 | dm.store | took 8.628 seconds to load 2016-05-25 15:29:48.447896 | server | 2 | network | server allocating new send buffer (total: 0) 2016-05-25 15:29:48.447896 | client | 0 | client.core | server load save file finished. loading client state. 2016-05-25 15:29:48.447896 | client | 0 | client.core | starting loading... "C:\Program Files (x86)\Steam\steamapps\common\Stonehearth\saved_games\1464063495886" 2016-05-25 15:29:48.526018 | client | 1 | dm.store | load progress 99%... 2016-05-25 15:29:48.526018 | client | 1 | dm.store | load objects finished! 2016-05-25 15:29:48.526018 | client | 0 | dm.store | took 0.078 seconds to load 2016-05-25 15:29:48.526018 | client | 1 | client.core | restoring datastores... 2016-05-25 15:29:48.541645 | client | 1 | client.core | recreating data objects... 2016-05-25 15:29:48.541645 | client | 1 | client.core | creating error browser... 2016-05-25 15:29:48.541645 | client | 1 | client.core | initializing data object traces... 2016-05-25 15:29:48.541645 | client | 1 | client.core | requiring radiant.client... 2016-05-25 15:29:48.541645 | client | 1 | mod radiant | lua controller lifetime tracking set to "nil" 2016-05-25 15:29:48.541645 | client | 1 | client.core | loading script host... 2016-05-25 15:29:48.750173 | client | 0 | sysinfo | Memory Stats: Finished Loading Client 2016-05-25 15:29:48.750173 | client | 0 | sysinfo | Total System Memory: 3.818 GB (4099170304 bytes) 2016-05-25 15:29:48.750173 | client | 0 | sysinfo | Current Memory Usage: 669.688 MB (702218240 bytes) 2016-05-25 15:29:48.750173 | client | 0 | sysinfo | Total Address Space: 8.000 TB (8796092891136 bytes) 2016-05-25 15:29:48.750173 | client | 0 | sysinfo | Available Address Space: 7.999 TB (8794476191744 bytes) 2016-05-25 15:29:48.750173 | client | 0 | sysinfo | Used Address Space: 1.506 GB (1616699392 bytes) 2016-05-25 15:29:50.281048 | server | 1 | mod radiant | lua controller lifetime tracking set to "nil" 2016-05-25 15:29:50.624812 | server | 2 | network | server allocating new send buffer (total: 0) 2016-05-25 15:29:51.866812 | server | 2 | network | server allocating new send buffer (total: 1) 2016-05-25 15:29:53.116886 | server | 2 | network | server allocating new send buffer (total: 2) 2016-05-25 15:29:54.820088 | server | 2 | network | server allocating new send buffer (total: 3) 2016-05-25 15:29:56.195162 | server | 0 | simulation.core | took 5575 ms to flush streamer 2016-05-25 15:29:56.367039 | server | 1 | physics.navgrid | error looking up entity data for . invalid file path ''. 2016-05-25 15:29:56.367039 | server | 1 | physics.navgrid | error looking up entity data for . invalid file path ''. 2016-05-25 15:29:57.431062 | client | 1 | client.core | reporting client load progress 55.500%... 2016-05-25 15:29:57.821323 | client | 1 | client.core | reporting client load progress 61.000%... 2016-05-25 15:29:58.085500 | server | 0 | mod stonehearth | ai slow start is enabled 2016-05-25 15:29:58.085500 | server | 0 | mod ai | cpp ai is enabled. 2016-05-25 15:29:58.442736 | client | 1 | client.core | reporting client load progress 66.500%... 2016-05-25 15:29:58.812984 | client | 1 | client.core | reporting client load progress 72.000%... 2016-05-25 15:29:59.456413 | client | 1 | client.core | reporting client load progress 77.500%... 2016-05-25 15:30:00.073824 | client | 1 | client.core | reporting client load progress 83.000%... 2016-05-25 15:30:00.629194 | client | 1 | client.core | reporting client load progress 88.500%... 2016-05-25 15:30:01.059481 | client | 1 | client.core | reporting client load progress 94.000%... 2016-05-25 15:30:01.627860 | client | 1 | client.core | reporting client load progress 99.500%... 2016-05-25 15:30:02.778487 | server | 0 | mod stonehearth.ai.service | [] enable_cpp_compound_action is on 2016-05-25 15:30:02.790495 | server | 0 | mod stonehearth.terrain | [] goblins explored region contains 127 rects 2016-05-25 15:30:02.790495 | server | 0 | mod stonehearth.terrain | [] rabbit explored region contains 0 rects 2016-05-25 15:30:02.790495 | server | 0 | mod stonehearth.terrain | [] undead explored region contains 139 rects 2016-05-25 15:30:02.790495 | server | 0 | mod stonehearth.terrain | [] animals explored region contains 0 rects 2016-05-25 15:30:02.790495 | server | 0 | mod stonehearth.terrain | [] human_npcs explored region contains 11 rects 2016-05-25 15:30:02.791495 | server | 0 | mod stonehearth.terrain | [] orcs explored region contains 91 rects 2016-05-25 15:30:02.791495 | server | 0 | mod stonehearth.terrain | [] player_1 explored region contains 171 rects 2016-05-25 15:30:02.791495 | server | 0 | mod stonehearth.terrain | [] forest explored region contains 154 rects 2016-05-25 15:30:03.813180 | client | 2 | horde.general | Attempting risky mipmap generation (64, 64, 1909, 1401) 2016-05-25 15:30:07.142174 | server | 1 | mod stonehearth.inventory | [] item (10044876 Silkweed Bundle) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 15:30:07.142174 | server | 1 | mod stonehearth.inventory | [] item (8788120 Cactus Flower) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 15:30:07.142174 | server | 1 | mod stonehearth.inventory | [] item (4771781 Basket of Carrots) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 15:30:07.143174 | server | 1 | mod stonehearth.inventory | [] item (12061394 Golden Gourd Basket) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 15:30:07.143174 | server | 1 | mod stonehearth.inventory | [] item (10733052 Golden Gourd Basket) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 15:30:07.143174 | server | 1 | mod stonehearth.inventory | [] item (13255012 Basket of Carrots) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 15:30:07.144175 | server | 1 | mod stonehearth.inventory | [] item (8301061 Silkweed Bundle) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 15:30:07.144175 | server | 1 | mod stonehearth.inventory | [] item (6384086 Mound of Clay) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 15:30:07.144175 | server | 1 | mod stonehearth.inventory | [] item (9656888 Golden Gourd Basket) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 15:30:07.145176 | server | 1 | mod stonehearth.inventory | [] item (9495302 Cactus Flower) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 15:30:07.145176 | server | 1 | mod stonehearth.inventory | [] item (6158079 Basket of Carrots) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 15:30:07.145176 | server | 1 | mod stonehearth.inventory | [] item (11158669 Silkweed Bundle) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 15:30:07.145176 | server | 1 | mod stonehearth.inventory | [] item (9740111 Cactus Flower) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 15:30:07.145176 | server | 1 | mod stonehearth.inventory | [] item (13046097 Cactus Flower) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 15:30:07.146176 | server | 1 | mod stonehearth.inventory | [] item (11700564 Hunk 'o Stone) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 15:30:07.146176 | server | 1 | mod stonehearth.inventory | [] item (12590367 Golden Gourd Curry) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 15:30:07.147177 | server | 1 | mod stonehearth.inventory | [] item (13042845 Cactus Flower) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 15:30:07.147177 | server | 1 | mod stonehearth.inventory | [] item (13324554 Cactus Flower) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 15:30:07.150179 | server | 1 | mod stonehearth.inventory | [] item (8432072 Copper Ore) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 15:30:07.150179 | server | 1 | mod stonehearth.inventory | [] item (9739499 Cactus Flower) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 15:30:07.151179 | server | 1 | mod stonehearth.inventory | [] item (13078917 Silkweed Bundle) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 15:30:07.152180 | server | 1 | mod stonehearth.inventory | [] item (13330144 Cactus Flower) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 15:30:07.152180 | server | 1 | mod stonehearth.inventory | [] item (5714076 Oak Log) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 15:30:07.153181 | server | 1 | mod stonehearth.inventory | [] item (3985572 Strength Tonic (iconic)) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 15:30:07.153181 | server | 1 | mod stonehearth.inventory | [] item (3576220 Tin Ore) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 15:30:07.154182 | server | 1 | mod stonehearth.inventory | [] item (2182131 Mound of Clay) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 15:30:07.154182 | server | 1 | mod stonehearth.inventory | [] item (10657316 Silkweed Bundle) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 15:30:07.156184 | server | 1 | mod stonehearth.inventory | [] item (13050930 Cactus Flower) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 15:30:07.156184 | server | 1 | mod stonehearth.inventory | [] item (8796487 Cactus Flower) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 15:30:07.157184 | server | 1 | mod stonehearth.inventory | [] item (6076490 Basket of Carrots) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 15:30:07.158184 | server | 1 | mod stonehearth.inventory | [] item (8452128 Cactus Flower) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 15:30:07.158184 | server | 1 | mod stonehearth.inventory | [] item (3149881 Vegetable Stew Tagine) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 15:30:07.159185 | server | 1 | mod stonehearth.inventory | [] item (3851042 Mound of Clay) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 15:30:07.159185 | server | 1 | mod stonehearth.inventory | [] item (2758090 Basket of Corn) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 15:30:07.160186 | server | 1 | mod stonehearth.inventory | [] item (13314530 Cactus Flower) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 15:30:07.161186 | server | 1 | mod stonehearth.inventory | [] item (8792924 Cactus Flower) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 15:30:07.161186 | server | 1 | mod stonehearth.inventory | [] item (9491247 Cactus Flower) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 15:30:07.162187 | server | 1 | mod stonehearth.inventory | [] item (11879773 Silkweed Bundle) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 15:30:07.162187 | server | 1 | mod stonehearth.inventory | [] item (13302675 Silkweed Bundle) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 15:30:07.162187 | server | 1 | mod stonehearth.inventory | [] item (9732942 Silkweed Bundle) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 15:30:07.163188 | server | 1 | mod stonehearth.inventory | [] item (9742964 Cactus Flower) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 15:30:07.163188 | server | 1 | mod stonehearth.inventory | [] item (4147247 Golden Gourd Curry) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 15:30:07.165189 | server | 1 | mod stonehearth.inventory | [] item (8451571 Cactus Flower) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 15:30:07.166190 | server | 1 | mod stonehearth.inventory | [] item (13308346 Cactus Flower) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 15:30:07.166190 | server | 1 | mod stonehearth.inventory | [] item (9356775 Golden Gourd Basket) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 15:30:07.167190 | server | 1 | mod stonehearth.inventory | [] item (8298286 Silkweed Bundle) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 15:30:07.167190 | server | 1 | mod stonehearth.inventory | [] item (12893951 Lump 'o Coal) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 15:30:07.167190 | server | 1 | mod stonehearth.inventory | [] item (7457935 Vegetable Stew Tagine) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 15:30:07.168191 | server | 1 | mod stonehearth.inventory | [] item (6826435 Oak Log) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 15:30:07.168191 | server | 1 | mod stonehearth.inventory | [] item (5481553 Basket of Carrots) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 15:30:07.169191 | server | 1 | mod stonehearth.inventory | [] item (12895816 Copper Ore) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 15:30:07.170192 | server | 1 | mod stonehearth.inventory | [] item (11357022 Silkweed Bundle) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 15:30:07.171193 | server | 1 | mod stonehearth.inventory | [] item (6768620 Small Healing Tonic) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 15:30:07.172193 | server | 1 | mod stonehearth.inventory | [] item (2586057 Mound of Clay) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 15:30:07.172193 | server | 1 | mod stonehearth.inventory | [] item (7258054 Basket of Carrots) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 15:30:07.172193 | server | 1 | mod stonehearth.inventory | [] item (8299988 Silkweed Bundle) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 15:30:07.173194 | server | 1 | mod stonehearth.inventory | [] item (3147027 Golden Gourd Curry) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 15:30:07.174195 | server | 1 | mod stonehearth.inventory | [] item (8433613 Tin Ore) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 15:30:07.174195 | server | 1 | mod stonehearth.inventory | [] item (8793317 Cactus Flower) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 15:30:07.175196 | server | 1 | mod stonehearth.inventory | [] item (8792747 Cactus Flower) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 15:30:07.175196 | server | 1 | mod stonehearth.inventory | [] item (8452957 Cactus Flower) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 15:30:07.175196 | server | 1 | mod stonehearth.inventory | [] item (13044519 Cactus Flower) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 15:30:07.176196 | server | 1 | mod stonehearth.inventory | [] item (8300632 Silkweed Bundle) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 15:30:07.176196 | server | 1 | mod stonehearth.inventory | [] item (9491103 Cactus Flower) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 15:30:07.177197 | server | 1 | mod stonehearth.inventory | [] item (1896905 Mound of Clay) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 15:30:07.177197 | server | 1 | mod stonehearth.inventory | [] item (8129927 Silkweed Bundle) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 15:30:07.177197 | server | 1 | mod stonehearth.inventory | [] item (9740424 Cactus Flower) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 15:30:07.177197 | server | 1 | mod stonehearth.inventory | [] item (8447362 Cactus Flower) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 15:30:07.178198 | server | 1 | mod stonehearth.inventory | [] item (5407096 Oak Log) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 15:30:07.179198 | server | 1 | mod stonehearth.inventory | [] item (13025083 Basket of Carrots) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 15:30:07.179198 | server | 1 | mod stonehearth.inventory | [] item (5182539 Cactus Flower) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 15:30:07.181200 | server | 1 | mod stonehearth.inventory | [] item (5923703 Cactus Flower) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 15:30:07.181200 | server | 1 | mod stonehearth.inventory | [] item (11077067 Basket of Corn) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 15:30:07.181200 | server | 1 | mod stonehearth.inventory | [] item (1223115 Golden Gourd Basket) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 15:30:07.415052 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: stamina on entity: (2415933 Arvee the Sagacious) but there was no attribute data 2016-05-25 15:30:07.430678 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: stamina on entity: (2414830 Chieftain Haaki Oliveskinner) but there was no attribute data 2016-05-25 15:30:07.586935 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: stamina on entity: (2415718 Ragnash the Awesome) but there was no attribute data 2016-05-25 15:30:07.696317 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: stamina on entity: (2415503 Ky the Extemporaneous) but there was no attribute data 2016-05-25 15:30:08.508859 | server | 1 | simulation.core | finished loading game 2016-05-25 15:30:08.508859 | server | 0 | sysinfo | Memory Stats: Finished Loading Simulation 2016-05-25 15:30:08.508859 | server | 0 | sysinfo | Total System Memory: 3.818 GB (4099170304 bytes) 2016-05-25 15:30:08.508859 | server | 0 | sysinfo | Current Memory Usage: 1.530 GB (1642823680 bytes) 2016-05-25 15:30:08.508859 | server | 0 | sysinfo | Total Address Space: 8.000 TB (8796092891136 bytes) 2016-05-25 15:30:08.508859 | server | 0 | sysinfo | Available Address Space: 7.998 TB (8793535311872 bytes) 2016-05-25 15:30:08.508859 | server | 0 | sysinfo | Used Address Space: 2.382 GB (2557579264 bytes) 2016-05-25 15:30:08.540108 | server | 2 | network | server allocating new send buffer (total: 0) 2016-05-25 15:30:09.988696 | server | 0 | simulation.core | took 1446 ms to flush streamer 2016-05-25 15:30:10.287895 | server | 1 | simulation.remote_client | started buffering client updates. (seq:1276 ack:1266) 2016-05-25 15:30:11.895287 | client | 1 | horde.general | raw shader compile error: ERROR: 0:110: 'const 3-component vector of float' : cannot declare arrays of this qualifier ERROR: 0:110: 'const' : non-matching types (using implicit conversion) for const initializer ERROR: 0:132: 'assign' : cannot convert from 'float' to 'varying 3-component vector of float' 2016-05-25 15:30:11.895287 | client | 1 | horde.general | Shader resource 'shaders/voxel/debug_color.shader': Failed to compile shader. 2016-05-25 15:30:12.176555 | client | 1 | horde.general | raw shader compile error: ERROR: 0:111: 'const 3-component vector of float' : cannot declare arrays of this qualifier ERROR: 0:111: 'const' : non-matching types (using implicit conversion) for const initializer ERROR: 0:133: 'assign' : cannot convert from 'float' to 'varying 3-component vector of float' 2016-05-25 15:30:12.176555 | client | 1 | horde.general | Shader resource 'shaders/voxel/debug_color.shader': Failed to compile shader. 2016-05-25 15:30:22.991468 | server | 0 | ai.execution_frame | (366189 Rabbit) [stonehearth:top] ai slow start is 0 2016-05-25 15:30:24.913456 | client | 1 | resources | error looking for manifest in rayyas_children_ui: file not found 2016-05-25 15:30:46.664567 | server | 0 | simulation.pathfinder.bfs | using fast tile iterator! 2016-05-25 15:31:04.606270 | server | 0 | simulation.core | took 43778 ms to update game state 2016-05-25 15:31:04.606270 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:31:05.231300 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-25 15:31:05.246925 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:1276 ack:1273) 2016-05-25 15:31:05.262551 | server | 1 | lua.memory | lua shared heap size: 231.036 MB. 2016-05-25 15:31:05.262551 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 15:31:05.262551 | server | 1 | lua.memory | 64 bytes (o: 669947) : ######################################## 2016-05-25 15:31:05.262551 | server | 1 | lua.memory | 40 bytes (o: 582517) : ################################## 2016-05-25 15:31:05.262551 | server | 1 | lua.memory | 96 bytes (o: 472531) : ############################ 2016-05-25 15:31:05.262551 | server | 1 | lua.memory | 320 bytes (o: 104861) : ###### 2016-05-25 15:31:05.262551 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 15:31:16.207581 | server | 0 | simulation.core | took 10934 ms to process job list 2016-05-25 15:31:16.208584 | server | 1 | simulation.remote_client | started buffering client updates. (seq:1445 ack:1276) 2016-05-25 15:31:18.515119 | server | 0 | simulation.core | took 2303 ms to process job list 2016-05-25 15:31:18.516120 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:1445 ack:1445) 2016-05-25 15:31:18.921390 | server | 0 | simulation.core | took 405 ms to flush streamer 2016-05-25 15:31:19.123524 | server | 0 | simulation.core | took 200 ms to process job list 2016-05-25 15:31:22.057481 | server | 0 | simulation.core | took 2932 ms to process job list 2016-05-25 15:31:23.632531 | server | 0 | simulation.core | took 1498 ms to process job list 2016-05-25 15:31:26.047141 | server | 0 | simulation.core | took 2295 ms to process job list 2016-05-25 15:31:27.214919 | server | 0 | simulation.core | took 1145 ms to process job list 2016-05-25 15:31:28.054478 | server | 0 | simulation.core | took 742 ms to process job list 2016-05-25 15:31:29.083165 | server | 0 | simulation.core | took 928 ms to process job list 2016-05-25 15:31:29.795639 | server | 0 | simulation.core | took 656 ms to process job list 2016-05-25 15:31:30.243175 | server | 0 | simulation.core | took 451 ms to process job list 2016-05-25 15:31:30.571318 | server | 0 | simulation.core | took 318 ms to process job list 2016-05-25 15:31:31.133872 | server | 1 | simulation.remote_client | started buffering client updates. (seq:1470 ack:1460) 2016-05-25 15:31:31.258851 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:1470 ack:1463) 2016-05-25 15:31:35.881413 | server | 1 | simulation.remote_client | started buffering client updates. (seq:1549 ack:1539) 2016-05-25 15:31:39.965922 | client | 1 | rpc | critical error in http reactor: could not trace[trace 577 20] 2016-05-25 15:31:59.841920 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:1549 ack:1541) 2016-05-25 15:31:59.904422 | server | 1 | simulation.remote_client | started buffering client updates. (seq:1942 ack:1549) 2016-05-25 15:32:00.029431 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:1942 ack:1942) 2016-05-25 15:32:02.215203 | server | 1 | simulation.remote_client | started buffering client updates. (seq:1984 ack:1974) 2016-05-25 15:32:02.522404 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:1984 ack:1976) 2016-05-25 15:32:03.885317 | server | 1 | simulation.remote_client | started buffering client updates. (seq:2017 ack:2007) 2016-05-25 15:32:04.326607 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:2017 ack:2008) 2016-05-25 15:32:05.299256 | server | 1 | lua.memory | lua shared heap size: 242.073 MB. 2016-05-25 15:32:05.381309 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 15:32:05.381309 | server | 1 | lua.memory | 64 bytes (o: 680997) : ######################################## 2016-05-25 15:32:05.381309 | server | 1 | lua.memory | 40 bytes (o: 640382) : ##################################### 2016-05-25 15:32:05.381309 | server | 1 | lua.memory | 96 bytes (o: 548295) : ################################ 2016-05-25 15:32:05.381309 | server | 1 | lua.memory | 320 bytes (o: 105193) : ###### 2016-05-25 15:32:05.381309 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 15:32:20.239555 | server | 0 | simulation.core | took 431 ms to update game state 2016-05-25 15:32:20.239555 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:32:20.689483 | server | 0 | simulation.core | took 204 ms to update game state 2016-05-25 15:32:20.689483 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:32:21.132193 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:32:21.782867 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-25 15:32:22.048507 | server | 0 | simulation.core | took 268 ms to update game state 2016-05-25 15:32:22.048507 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:32:23.361079 | server | 0 | simulation.core | took 101 ms to update game state 2016-05-25 15:32:23.361079 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:32:25.046886 | server | 0 | simulation.core | took 183 ms to update game state 2016-05-25 15:32:25.046886 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:32:25.851642 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:32:26.089841 | server | 0 | simulation.core | took 227 ms to update game state 2016-05-25 15:32:26.089841 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:32:26.174748 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:32:26.743233 | server | 0 | simulation.core | took 195 ms to update game state 2016-05-25 15:32:26.743233 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:32:27.787737 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (11956765 Fox) but there was no attribute data 2016-05-25 15:32:27.787737 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (12031930 Rabbit) but there was no attribute data 2016-05-25 15:32:29.721694 | server | 0 | simulation.core | took 323 ms to update game state 2016-05-25 15:32:29.721694 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:32:29.893579 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:32:32.537956 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:32:32.662960 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:32:33.154374 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:32:33.573219 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:32:35.557529 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:32:36.082195 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:32:36.165251 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:32:36.449442 | server | 0 | simulation.core | took 171 ms to update game state 2016-05-25 15:32:36.449442 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:32:41.514416 | server | 0 | simulation.core | took 1961 ms to update game state 2016-05-25 15:32:41.514416 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:32:42.099807 | server | 0 | simulation.core | took 517 ms to update game state 2016-05-25 15:32:42.099807 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:32:42.292936 | server | 0 | simulation.core | took 101 ms to process job list 2016-05-25 15:32:42.572121 | server | 0 | simulation.core | took 269 ms to process job list 2016-05-25 15:32:42.767252 | server | 0 | simulation.core | took 165 ms to process job list 2016-05-25 15:32:42.932362 | server | 0 | simulation.core | took 144 ms to process job list 2016-05-25 15:32:43.472724 | server | 0 | simulation.core | took 299 ms to process job list 2016-05-25 15:32:43.778927 | server | 0 | simulation.core | took 174 ms to process job list 2016-05-25 15:32:44.039100 | server | 0 | simulation.core | took 114 ms to update game state 2016-05-25 15:32:44.039100 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:32:44.502408 | server | 0 | simulation.core | took 377 ms to update game state 2016-05-25 15:32:44.502408 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:32:44.648126 | server | 0 | simulation.core | took 106 ms to process job list 2016-05-25 15:32:45.070987 | server | 0 | simulation.core | took 404 ms to process job list 2016-05-25 15:32:45.292138 | server | 0 | simulation.core | took 208 ms to update game state 2016-05-25 15:32:45.292138 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:32:45.645371 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:32:46.114685 | server | 0 | simulation.core | took 208 ms to update game state 2016-05-25 15:32:46.114685 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:32:46.325825 | server | 0 | simulation.core | took 183 ms to process job list 2016-05-25 15:32:46.630028 | server | 0 | simulation.core | took 104 ms to process job list 2016-05-25 15:32:47.435565 | server | 0 | simulation.core | took 484 ms to update game state 2016-05-25 15:32:47.435565 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:32:47.554644 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:32:47.715751 | server | 0 | simulation.core | took 131 ms to update game state 2016-05-25 15:32:47.715751 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:32:47.776793 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:32:47.904878 | server | 0 | simulation.core | took 112 ms to update game state 2016-05-25 15:32:47.904878 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:32:47.982929 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (12031930 Rabbit) but there was no attribute data 2016-05-25 15:32:48.024958 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:32:48.316151 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:32:48.732428 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:32:48.851511 | server | 0 | simulation.core | took 104 ms to process job list 2016-05-25 15:32:49.024629 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:32:50.075889 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:32:50.975671 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:32:51.161731 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:32:51.243039 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:32:51.616285 | server | 0 | simulation.core | took 230 ms to process job list 2016-05-25 15:32:51.690337 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:32:52.150645 | server | 0 | simulation.core | took 348 ms to update game state 2016-05-25 15:32:52.150645 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:32:52.737033 | server | 0 | simulation.core | took 234 ms to update game state 2016-05-25 15:32:52.737033 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:32:52.929162 | server | 0 | simulation.core | took 138 ms to process job list 2016-05-25 15:32:53.454511 | server | 0 | simulation.core | took 157 ms to process job list 2016-05-25 15:32:53.768720 | server | 0 | simulation.core | took 211 ms to process job list 2016-05-25 15:32:54.424157 | server | 0 | simulation.core | took 372 ms to process job list 2016-05-25 15:32:54.674324 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:32:54.886466 | server | 0 | simulation.core | took 184 ms to process job list 2016-05-25 15:32:55.743037 | server | 0 | simulation.core | took 104 ms to update game state 2016-05-25 15:32:55.743037 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:32:55.912150 | server | 0 | simulation.core | took 137 ms to process job list 2016-05-25 15:32:56.126292 | server | 0 | simulation.core | took 184 ms to update game state 2016-05-25 15:32:56.126292 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:32:56.759715 | server | 0 | simulation.core | took 113 ms to update game state 2016-05-25 15:32:56.759715 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:32:56.921823 | server | 0 | simulation.core | took 101 ms to process job list 2016-05-25 15:32:57.136967 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:32:57.536231 | server | 0 | simulation.core | took 184 ms to process job list 2016-05-25 15:32:58.541784 | server | 0 | simulation.core | took 146 ms to update game state 2016-05-25 15:32:58.541784 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:32:58.697890 | server | 0 | simulation.core | took 123 ms to process job list 2016-05-25 15:32:58.913032 | server | 0 | simulation.core | took 121 ms to process job list 2016-05-25 15:32:59.297288 | server | 0 | simulation.core | took 133 ms to process job list 2016-05-25 15:32:59.715568 | server | 0 | simulation.core | took 180 ms to update game state 2016-05-25 15:32:59.715568 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:33:00.481018 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:33:00.926492 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:33:01.059662 | server | 0 | simulation.core | took 124 ms to update game state 2016-05-25 15:33:01.059662 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:33:01.862432 | server | 0 | simulation.core | took 103 ms to update game state 2016-05-25 15:33:01.862432 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:33:02.448672 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:33:03.014504 | server | 0 | simulation.core | took 115 ms to update game state 2016-05-25 15:33:03.030132 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:33:03.306183 | server | 0 | simulation.core | took 148 ms to update game state 2016-05-25 15:33:03.306183 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:33:03.817524 | server | 0 | simulation.core | took 336 ms to update game state 2016-05-25 15:33:03.817524 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:33:04.076698 | server | 0 | simulation.core | took 142 ms to update game state 2016-05-25 15:33:04.076698 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:33:04.608051 | server | 0 | simulation.core | took 177 ms to update game state 2016-05-25 15:33:04.608051 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:33:05.410587 | server | 1 | lua.memory | lua shared heap size: 225.935 MB. 2016-05-25 15:33:05.410587 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 15:33:05.410587 | server | 1 | lua.memory | 96 bytes (o: 627257) : ######################################## 2016-05-25 15:33:05.410587 | server | 1 | lua.memory | 64 bytes (o: 564943) : #################################### 2016-05-25 15:33:05.410587 | server | 1 | lua.memory | 40 bytes (o: 500678) : ############################### 2016-05-25 15:33:05.410587 | server | 1 | lua.memory | 320 bytes (o: 94494) : ###### 2016-05-25 15:33:05.410587 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 15:33:05.729800 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:33:06.275032 | server | 0 | simulation.core | took 121 ms to update game state 2016-05-25 15:33:06.275032 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:33:07.705615 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:33:08.847003 | server | 0 | simulation.core | took 109 ms to update game state 2016-05-25 15:33:08.847003 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:33:09.182083 | server | 0 | simulation.core | took 219 ms to update game state 2016-05-25 15:33:09.188088 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:33:09.663404 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:33:10.347367 | server | 0 | simulation.core | took 115 ms to update game state 2016-05-25 15:33:10.347367 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:33:10.521333 | server | 0 | simulation.core | took 129 ms to process job list 2016-05-25 15:33:11.282465 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:33:11.764766 | server | 0 | simulation.core | took 164 ms to update game state 2016-05-25 15:33:11.764766 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:33:11.993920 | server | 0 | simulation.core | took 216 ms to update game state 2016-05-25 15:33:11.993920 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:33:12.271102 | server | 0 | simulation.core | took 257 ms to process job list 2016-05-25 15:33:12.401193 | server | 0 | simulation.core | took 117 ms to process job list 2016-05-25 15:33:12.642350 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:33:12.806460 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:33:13.000589 | server | 0 | simulation.core | took 114 ms to process job list 2016-05-25 15:33:13.250758 | server | 0 | simulation.core | took 107 ms to process job list 2016-05-25 15:33:15.352777 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:33:15.570242 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:33:15.694325 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:33:17.190765 | server | 0 | simulation.core | took 336 ms to update game state 2016-05-25 15:33:17.190765 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:33:17.340865 | server | 0 | simulation.core | took 119 ms to process job list 2016-05-25 15:33:18.130362 | server | 0 | simulation.core | took 137 ms to update game state 2016-05-25 15:33:18.130362 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:33:18.215418 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:33:18.373525 | server | 0 | simulation.core | took 136 ms to process job list 2016-05-25 15:33:19.546665 | server | 0 | simulation.core | took 144 ms to update game state 2016-05-25 15:33:19.546665 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:33:19.923619 | server | 0 | simulation.core | took 227 ms to update game state 2016-05-25 15:33:19.923619 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:33:20.093730 | server | 0 | simulation.core | took 156 ms to process job list 2016-05-25 15:33:20.683124 | server | 1 | simulation.remote_client | started buffering client updates. (seq:3038 ack:3028) 2016-05-25 15:33:20.733157 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:3038 ack:3031) 2016-05-25 15:33:20.847233 | server | 1 | simulation.remote_client | started buffering client updates. (seq:3041 ack:3031) 2016-05-25 15:33:20.953304 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:3041 ack:3038) 2016-05-25 15:33:21.067379 | server | 0 | simulation.core | took 112 ms to process job list 2016-05-25 15:33:38.330416 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:33:38.445494 | server | 0 | simulation.core | took 101 ms to update game state 2016-05-25 15:33:38.445494 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:33:38.628614 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:33:38.903798 | server | 0 | simulation.core | took 105 ms to update game state 2016-05-25 15:33:38.903798 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:33:39.821410 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (11956765 Fox) but there was no attribute data 2016-05-25 15:33:40.355766 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:33:41.029222 | server | 0 | simulation.core | took 136 ms to update game state 2016-05-25 15:33:41.030217 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:33:41.593592 | server | 0 | simulation.core | took 204 ms to update game state 2016-05-25 15:33:41.593592 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:33:42.099931 | server | 0 | simulation.core | took 113 ms to update game state 2016-05-25 15:33:42.100937 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:33:42.531216 | server | 0 | simulation.core | took 115 ms to update game state 2016-05-25 15:33:42.531216 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:33:43.123232 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:33:43.442489 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:33:43.624608 | server | 0 | simulation.core | took 104 ms to process job list 2016-05-25 15:33:43.903796 | server | 0 | simulation.core | took 260 ms to update game state 2016-05-25 15:33:43.903796 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:33:44.428144 | server | 0 | simulation.core | took 138 ms to process job list 2016-05-25 15:33:44.530213 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:33:45.064420 | server | 0 | simulation.core | took 216 ms to update game state 2016-05-25 15:33:45.064420 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:33:45.594329 | server | 0 | simulation.core | took 120 ms to process job list 2016-05-25 15:33:46.009608 | server | 0 | simulation.core | took 123 ms to update game state 2016-05-25 15:33:46.009608 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:33:46.092661 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:33:46.687060 | server | 0 | simulation.core | took 171 ms to update game state 2016-05-25 15:33:46.687060 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:33:46.974250 | server | 0 | simulation.core | took 131 ms to update game state 2016-05-25 15:33:46.974250 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:33:47.455572 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:33:47.487592 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (16004400 Rabbit) but there was no attribute data 2016-05-25 15:33:47.683723 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:33:48.107005 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:33:49.946935 | server | 0 | simulation.core | took 160 ms to process job list 2016-05-25 15:33:50.171856 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:33:50.280025 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:33:50.710623 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:33:51.707372 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:33:51.886729 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:33:52.512046 | server | 0 | simulation.core | took 260 ms to update game state 2016-05-25 15:33:52.512046 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:33:53.266178 | server | 0 | simulation.core | took 101 ms to update game state 2016-05-25 15:33:53.266178 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:33:53.693462 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:33:53.905604 | server | 0 | simulation.core | took 101 ms to process job list 2016-05-25 15:33:54.575052 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:33:54.643097 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:33:54.988946 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:33:55.141380 | server | 0 | simulation.core | took 132 ms to update game state 2016-05-25 15:33:55.141380 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:33:55.991743 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:33:56.119445 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:33:56.961491 | server | 0 | simulation.core | took 124 ms to update game state 2016-05-25 15:33:56.961491 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:33:57.233672 | server | 0 | simulation.core | took 209 ms to update game state 2016-05-25 15:33:57.233672 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:33:57.393779 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:33:57.630491 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:33:57.830180 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (16004400 Rabbit) but there was no attribute data 2016-05-25 15:33:57.955199 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:33:58.175743 | server | 0 | simulation.core | took 113 ms to update game state 2016-05-25 15:33:58.175743 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:33:58.310298 | server | 0 | simulation.core | took 124 ms to update game state 2016-05-25 15:33:58.310298 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:33:58.613369 | server | 0 | simulation.core | took 141 ms to update game state 2016-05-25 15:33:58.613369 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:33:58.734160 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:33:58.906270 | server | 0 | simulation.core | took 150 ms to process job list 2016-05-25 15:33:59.089390 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:33:59.328551 | server | 0 | simulation.core | took 196 ms to update game state 2016-05-25 15:33:59.328551 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:33:59.641759 | server | 0 | simulation.core | took 154 ms to update game state 2016-05-25 15:33:59.641759 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:34:00.029251 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:34:01.337090 | server | 0 | simulation.core | took 154 ms to update game state 2016-05-25 15:34:01.337090 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:34:01.791220 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:34:02.395325 | server | 0 | simulation.core | took 165 ms to update game state 2016-05-25 15:34:02.395325 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:34:02.621331 | server | 0 | simulation.core | took 124 ms to update game state 2016-05-25 15:34:02.621331 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:34:02.763369 | server | 0 | simulation.core | took 126 ms to update game state 2016-05-25 15:34:02.763369 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:34:02.873762 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:34:02.999699 | server | 0 | simulation.core | took 107 ms to update game state 2016-05-25 15:34:02.999699 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:34:03.684721 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:34:03.762852 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:34:04.216004 | server | 0 | simulation.core | took 135 ms to update game state 2016-05-25 15:34:04.216004 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:34:04.291055 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:34:04.575244 | server | 0 | simulation.core | took 132 ms to update game state 2016-05-25 15:34:04.575244 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:34:05.456832 | server | 0 | simulation.core | took 135 ms to process job list 2016-05-25 15:34:05.469841 | server | 1 | lua.memory | lua shared heap size: 226.688 MB. 2016-05-25 15:34:05.469841 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 15:34:05.469841 | server | 1 | lua.memory | 96 bytes (o: 605246) : ######################################## 2016-05-25 15:34:05.469841 | server | 1 | lua.memory | 64 bytes (o: 557767) : #################################### 2016-05-25 15:34:05.469841 | server | 1 | lua.memory | 40 bytes (o: 538185) : ################################### 2016-05-25 15:34:05.469841 | server | 1 | lua.memory | 320 bytes (o: 94301) : ###### 2016-05-25 15:34:05.469841 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 15:34:05.577913 | server | 0 | simulation.core | took 106 ms to update game state 2016-05-25 15:34:05.577913 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:34:05.956167 | server | 0 | simulation.core | took 180 ms to update game state 2016-05-25 15:34:05.956167 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:34:06.089254 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:34:06.204330 | server | 0 | simulation.core | took 102 ms to update game state 2016-05-25 15:34:06.204330 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:34:06.638902 | server | 0 | simulation.core | took 426 ms to update game state 2016-05-25 15:34:06.639902 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:34:06.763063 | server | 0 | simulation.core | took 127 ms to update game state 2016-05-25 15:34:06.763063 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:34:07.106566 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:34:07.556141 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:34:07.826321 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:34:08.330658 | server | 0 | simulation.core | took 151 ms to update game state 2016-05-25 15:34:08.330658 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:34:08.893032 | server | 0 | simulation.core | took 157 ms to update game state 2016-05-25 15:34:08.893032 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:34:09.136198 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:34:09.603738 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:34:09.673024 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:34:09.779802 | server | 0 | simulation.core | took 103 ms to update game state 2016-05-25 15:34:09.779802 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:34:09.953262 | server | 0 | simulation.core | took 136 ms to process job list 2016-05-25 15:34:10.028312 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:34:10.101361 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:34:11.137053 | server | 0 | simulation.core | took 107 ms to update game state 2016-05-25 15:34:11.137053 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:34:11.553328 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:34:12.298826 | server | 0 | simulation.core | took 138 ms to update game state 2016-05-25 15:34:12.298826 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:34:12.708098 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:34:12.957344 | server | 0 | simulation.core | took 111 ms to update game state 2016-05-25 15:34:12.957344 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:34:13.045257 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:34:13.300997 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:34:13.514140 | server | 0 | simulation.core | took 125 ms to update game state 2016-05-25 15:34:13.514140 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:34:13.661237 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:34:14.071511 | server | 0 | simulation.core | took 115 ms to update game state 2016-05-25 15:34:14.071511 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:34:14.350696 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:34:14.609869 | server | 0 | simulation.core | took 187 ms to update game state 2016-05-25 15:34:14.609869 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:34:14.751964 | server | 0 | simulation.core | took 127 ms to update game state 2016-05-25 15:34:14.751964 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:34:14.965107 | server | 0 | simulation.core | took 202 ms to update game state 2016-05-25 15:34:14.965107 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:34:15.566506 | server | 0 | simulation.core | took 109 ms to update game state 2016-05-25 15:34:15.566506 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:34:15.825680 | server | 0 | simulation.core | took 129 ms to process job list 2016-05-25 15:34:16.251430 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:34:16.696610 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:34:16.999811 | server | 0 | simulation.core | took 114 ms to update game state 2016-05-25 15:34:16.999811 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:34:17.116352 | server | 0 | simulation.core | took 105 ms to process job list 2016-05-25 15:34:17.225142 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:34:17.362549 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:34:18.261148 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:34:18.603377 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:34:19.067686 | server | 0 | simulation.core | took 101 ms to update game state 2016-05-25 15:34:19.067686 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:34:19.855214 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:34:20.496639 | server | 0 | simulation.core | took 105 ms to update game state 2016-05-25 15:34:20.496639 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:34:20.692769 | server | 0 | simulation.core | took 116 ms to process job list 2016-05-25 15:34:20.815852 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:34:21.008218 | server | 0 | simulation.core | took 101 ms to update game state 2016-05-25 15:34:21.008218 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:34:21.533660 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:34:21.740798 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:34:22.889563 | server | 0 | simulation.core | took 101 ms to process job list 2016-05-25 15:34:23.062679 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:34:23.195768 | server | 0 | simulation.core | took 123 ms to update game state 2016-05-25 15:34:23.195768 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:34:23.771153 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:34:24.176421 | server | 0 | simulation.core | took 112 ms to process job list 2016-05-25 15:34:24.629724 | server | 0 | simulation.core | took 200 ms to update game state 2016-05-25 15:34:24.629724 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:34:24.971952 | server | 0 | simulation.core | took 274 ms to update game state 2016-05-25 15:34:24.971952 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:34:25.437267 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:34:25.532325 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:34:25.820060 | server | 0 | simulation.core | took 129 ms to process job list 2016-05-25 15:34:26.012731 | server | 0 | simulation.core | took 123 ms to update game state 2016-05-25 15:34:26.012731 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:34:26.245902 | server | 0 | simulation.core | took 126 ms to update game state 2016-05-25 15:34:26.245902 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:34:26.609853 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:34:26.717926 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:34:26.847013 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:34:27.148214 | server | 0 | simulation.core | took 292 ms to update game state 2016-05-25 15:34:27.148214 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:34:27.844685 | server | 0 | simulation.core | took 137 ms to update game state 2016-05-25 15:34:27.844685 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:34:28.400047 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:34:28.529132 | server | 0 | simulation.core | took 113 ms to process job list 2016-05-25 15:34:29.160554 | server | 0 | simulation.core | took 111 ms to process job list 2016-05-25 15:34:29.306651 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:34:29.734938 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:34:29.824997 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:34:30.319325 | server | 0 | simulation.core | took 119 ms to process job list 2016-05-25 15:34:30.678568 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:34:30.807651 | server | 0 | simulation.core | took 114 ms to update game state 2016-05-25 15:34:30.807651 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:34:31.133868 | server | 0 | simulation.core | took 104 ms to process job list 2016-05-25 15:34:31.616198 | server | 0 | simulation.core | took 176 ms to process job list 2016-05-25 15:34:31.863357 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:34:32.909053 | server | 0 | simulation.core | took 104 ms to update game state 2016-05-25 15:34:32.909053 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:34:33.608520 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:34:34.431068 | client | 0 | renderer.effects_list [(22873044 Grot Bruteforce stonehearth:monster_tuning:ogres:tank) effect:63 sound] | Unexpected destruction of the sound buffer 2016-05-25 15:34:34.463088 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:34:34.762288 | server | 0 | simulation.core | took 133 ms to update game state 2016-05-25 15:34:34.762288 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:34:34.843343 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:34:35.456751 | server | 0 | simulation.core | took 175 ms to update game state 2016-05-25 15:34:35.456751 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:34:35.572829 | server | 0 | simulation.core | took 102 ms to update game state 2016-05-25 15:34:35.572829 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:34:35.658885 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:34:35.820995 | server | 0 | simulation.core | took 151 ms to update game state 2016-05-25 15:34:35.821996 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:34:35.937071 | server | 0 | simulation.core | took 105 ms to process job list 2016-05-25 15:34:36.405384 | server | 0 | simulation.core | took 159 ms to update game state 2016-05-25 15:34:36.405384 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:34:36.599513 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:34:36.915723 | server | 0 | simulation.core | took 103 ms to update game state 2016-05-25 15:34:36.915723 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:34:37.050814 | server | 0 | simulation.core | took 120 ms to update game state 2016-05-25 15:34:37.050814 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:34:37.239939 | server | 0 | simulation.core | took 178 ms to update game state 2016-05-25 15:34:37.239939 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:34:37.325997 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:34:37.476099 | server | 0 | simulation.core | took 140 ms to update game state 2016-05-25 15:34:37.476099 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:34:37.875363 | server | 0 | simulation.core | took 135 ms to update game state 2016-05-25 15:34:37.875363 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:34:38.263623 | server | 0 | simulation.core | took 256 ms to update game state 2016-05-25 15:34:38.263623 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:34:38.395710 | server | 0 | simulation.core | took 119 ms to process job list 2016-05-25 15:34:39.093176 | server | 0 | simulation.core | took 136 ms to update game state 2016-05-25 15:34:39.093176 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:34:39.234269 | server | 0 | simulation.core | took 127 ms to update game state 2016-05-25 15:34:39.235270 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:34:39.645544 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:34:40.738272 | server | 0 | simulation.core | took 104 ms to update game state 2016-05-25 15:34:40.738272 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:34:41.391708 | server | 0 | simulation.core | took 646 ms to update game state 2016-05-25 15:34:41.464611 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:34:41.610644 | server | 0 | simulation.core | took 121 ms to update game state 2016-05-25 15:34:41.610644 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:34:41.839651 | server | 0 | simulation.core | took 141 ms to update game state 2016-05-25 15:34:41.839651 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:34:41.902694 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:34:42.330979 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:34:43.175541 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:34:43.360665 | server | 0 | simulation.core | took 175 ms to update game state 2016-05-25 15:34:43.360665 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:34:43.436716 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:34:43.503762 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:34:43.918038 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:34:44.023107 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:34:44.211231 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:34:44.763601 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:34:44.835648 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:34:45.240918 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:34:45.460064 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:34:46.066476 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:34:47.108165 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:34:47.336318 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:34:47.531446 | server | 1 | mod stonehearth.combat | [] Aborting attack. Global_attack_recovery on (22873044 Grot Bruteforce stonehearth:monster_tuning:ogres:tank) still not expired. 2016-05-25 15:34:47.757596 | server | 0 | simulation.core | took 113 ms to update game state 2016-05-25 15:34:47.757596 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:34:48.285949 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:34:48.355995 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-25 15:34:48.961399 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:34:49.463734 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:34:49.574809 | server | 0 | simulation.core | took 101 ms to update game state 2016-05-25 15:34:49.574809 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:34:50.397356 | server | 0 | simulation.core | took 129 ms to update game state 2016-05-25 15:34:50.397356 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:34:50.482413 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:34:50.689551 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:34:50.906696 | server | 0 | simulation.core | took 151 ms to update game state 2016-05-25 15:34:50.906696 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:34:51.074808 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:34:51.456062 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:34:52.087483 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:34:52.343655 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:34:54.022776 | server | 0 | simulation.core | took 114 ms to update game state 2016-05-25 15:34:54.022776 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:34:54.336984 | server | 0 | simulation.core | took 241 ms to update game state 2016-05-25 15:34:54.337989 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:34:55.178543 | server | 0 | simulation.core | took 101 ms to update game state 2016-05-25 15:34:55.178543 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:34:55.245589 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:34:55.595748 | server | 0 | simulation.core | took 188 ms to update game state 2016-05-25 15:34:55.595748 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:34:56.345255 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:34:56.561400 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:34:56.800494 | server | 0 | simulation.core | took 194 ms to update game state 2016-05-25 15:34:56.800494 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:34:56.892024 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:34:57.439475 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:34:57.678633 | server | 0 | simulation.core | took 117 ms to update game state 2016-05-25 15:34:57.678633 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:34:57.839741 | server | 0 | simulation.core | took 149 ms to update game state 2016-05-25 15:34:57.840741 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:34:58.023863 | server | 0 | simulation.core | took 101 ms to process job list 2016-05-25 15:34:58.086905 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:34:58.354086 | server | 0 | simulation.core | took 175 ms to update game state 2016-05-25 15:34:58.354086 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:34:58.684303 | server | 0 | simulation.core | took 101 ms to update game state 2016-05-25 15:34:58.684303 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:34:58.930469 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:34:59.055551 | server | 0 | simulation.core | took 118 ms to process job list 2016-05-25 15:34:59.238674 | server | 0 | simulation.core | took 174 ms to update game state 2016-05-25 15:34:59.238674 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:34:59.353750 | server | 0 | simulation.core | took 103 ms to update game state 2016-05-25 15:34:59.353750 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:34:59.563891 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:34:59.893110 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:35:00.090240 | server | 0 | simulation.core | took 117 ms to process job list 2016-05-25 15:35:00.419463 | server | 0 | simulation.core | took 123 ms to process job list 2016-05-25 15:35:00.793709 | server | 0 | simulation.core | took 293 ms to update game state 2016-05-25 15:35:00.793709 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:35:00.869761 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:35:01.234004 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:35:01.374097 | server | 0 | simulation.core | took 104 ms to process job list 2016-05-25 15:35:01.539206 | server | 0 | simulation.core | took 152 ms to update game state 2016-05-25 15:35:01.539206 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:35:02.307719 | server | 0 | simulation.core | took 124 ms to process job list 2016-05-25 15:35:02.749020 | server | 0 | simulation.core | took 163 ms to process job list 2016-05-25 15:35:02.759022 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-25 15:35:03.150284 | server | 0 | simulation.core | took 123 ms to process job list 2016-05-25 15:35:03.484504 | server | 0 | simulation.core | took 138 ms to process job list 2016-05-25 15:35:03.989840 | server | 0 | simulation.core | took 161 ms to process job list 2016-05-25 15:35:04.220002 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:35:04.937472 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:35:05.458819 | server | 0 | simulation.core | took 171 ms to update game state 2016-05-25 15:35:05.458819 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:35:05.529867 | server | 1 | lua.memory | lua shared heap size: 229.214 MB. 2016-05-25 15:35:05.529867 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 15:35:05.529867 | server | 1 | lua.memory | 64 bytes (o: 597539) : ######################################## 2016-05-25 15:35:05.529867 | server | 1 | lua.memory | 40 bytes (o: 593879) : ####################################### 2016-05-25 15:35:05.529867 | server | 1 | lua.memory | 96 bytes (o: 545393) : #################################### 2016-05-25 15:35:05.529867 | server | 1 | lua.memory | 320 bytes (o: 96261) : ###### 2016-05-25 15:35:05.529867 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 15:35:05.633937 | server | 0 | simulation.core | took 104 ms to update game state 2016-05-25 15:35:05.633937 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:35:05.898113 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:35:06.623596 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:35:06.714660 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:35:07.364091 | server | 0 | simulation.core | took 154 ms to update game state 2016-05-25 15:35:07.364091 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:35:08.063556 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:35:08.950147 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:35:09.564558 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:35:10.250013 | server | 0 | simulation.core | took 112 ms to update game state 2016-05-25 15:35:10.250013 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:35:11.001515 | server | 0 | simulation.core | took 198 ms to update game state 2016-05-25 15:35:11.001515 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:35:11.641107 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:35:12.010905 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:35:12.488223 | server | 0 | simulation.core | took 126 ms to update game state 2016-05-25 15:35:12.488223 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:35:12.546262 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:35:12.839457 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:35:13.132652 | server | 0 | simulation.core | took 287 ms to update game state 2016-05-25 15:35:13.132652 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:35:14.033252 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:35:14.502566 | server | 0 | simulation.core | took 123 ms to update game state 2016-05-25 15:35:14.502566 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:35:14.841792 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:35:15.262072 | server | 0 | simulation.core | took 111 ms to process job list 2016-05-25 15:35:15.421180 | server | 0 | simulation.core | took 154 ms to update game state 2016-05-25 15:35:15.421180 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:35:15.611305 | server | 0 | simulation.core | took 129 ms to update game state 2016-05-25 15:35:15.612307 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:35:15.728382 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:35:15.807435 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:35:15.971545 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:35:16.118643 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:35:16.198697 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:35:16.435854 | server | 0 | simulation.core | took 102 ms to process job list 2016-05-25 15:35:16.708502 | server | 0 | simulation.core | took 121 ms to update game state 2016-05-25 15:35:16.708502 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:35:16.831297 | server | 0 | simulation.core | took 109 ms to process job list 2016-05-25 15:35:17.028992 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:35:17.112047 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:35:17.549339 | server | 0 | simulation.core | took 266 ms to update game state 2016-05-25 15:35:17.550340 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:35:17.699440 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:35:17.917584 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-25 15:35:18.138732 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:35:18.627057 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:35:19.420586 | server | 0 | simulation.core | took 102 ms to update game state 2016-05-25 15:35:19.420586 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:35:19.641734 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:35:19.706779 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-25 15:35:19.905910 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:35:21.291833 | server | 0 | simulation.core | took 109 ms to process job list 2016-05-25 15:35:21.886230 | server | 0 | simulation.core | took 101 ms to update game state 2016-05-25 15:35:21.886230 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:35:22.572687 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:35:22.738798 | server | 0 | simulation.core | took 160 ms to update game state 2016-05-25 15:35:22.738798 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:35:22.870887 | server | 0 | simulation.core | took 110 ms to update game state 2016-05-25 15:35:22.870887 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:35:23.931594 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:35:24.014650 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:35:24.714115 | server | 0 | simulation.core | took 112 ms to update game state 2016-05-25 15:35:24.714115 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:35:25.290499 | server | 0 | simulation.core | took 112 ms to update game state 2016-05-25 15:35:25.291500 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:35:25.531660 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:35:25.893901 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:35:26.268889 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:35:26.491037 | server | 0 | simulation.core | took 158 ms to update game state 2016-05-25 15:35:26.491037 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:35:27.371625 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:35:27.524726 | server | 0 | simulation.core | took 124 ms to update game state 2016-05-25 15:35:27.524726 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:35:27.684833 | server | 0 | simulation.core | took 150 ms to update game state 2016-05-25 15:35:27.684833 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:35:28.416321 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:35:28.600444 | server | 0 | simulation.core | took 113 ms to process job list 2016-05-25 15:35:28.744541 | server | 0 | simulation.core | took 136 ms to update game state 2016-05-25 15:35:28.744541 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:35:28.960684 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:35:29.332933 | server | 0 | simulation.core | took 135 ms to update game state 2016-05-25 15:35:29.332933 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:35:29.453012 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (16004400 Rabbit) but there was no attribute data 2016-05-25 15:35:29.466021 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:35:29.653145 | server | 0 | simulation.core | took 104 ms to update game state 2016-05-25 15:35:29.653145 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:35:29.975360 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:35:31.005047 | server | 0 | simulation.core | took 127 ms to update game state 2016-05-25 15:35:31.005047 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:35:31.215187 | server | 0 | simulation.core | took 134 ms to update game state 2016-05-25 15:35:31.216188 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:35:31.444340 | server | 0 | simulation.core | took 140 ms to update game state 2016-05-25 15:35:31.445340 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:35:31.563418 | server | 0 | simulation.core | took 108 ms to process job list 2016-05-25 15:35:31.730530 | server | 0 | simulation.core | took 162 ms to update game state 2016-05-25 15:35:31.730530 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:35:31.793573 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:35:31.888636 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:35:31.988708 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:35:32.250877 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:35:32.770224 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:35:33.167756 | server | 0 | simulation.core | took 107 ms to process job list 2016-05-25 15:35:33.311135 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:35:34.304363 | server | 0 | simulation.core | took 106 ms to process job list 2016-05-25 15:35:34.506498 | server | 0 | simulation.core | took 186 ms to update game state 2016-05-25 15:35:34.506498 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:35:35.016837 | server | 0 | simulation.core | took 105 ms to update game state 2016-05-25 15:35:35.017837 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:35:35.483148 | server | 0 | simulation.core | took 103 ms to process job list 2016-05-25 15:35:35.614234 | server | 0 | simulation.core | took 115 ms to update game state 2016-05-25 15:35:35.615236 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:35:36.340720 | server | 0 | simulation.core | took 116 ms to update game state 2016-05-25 15:35:36.340720 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:35:36.670939 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-25 15:35:36.743989 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:35:37.134248 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:35:37.867738 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:35:37.944789 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:35:38.214970 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:35:38.440124 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:35:38.864401 | server | 0 | simulation.core | took 162 ms to update game state 2016-05-25 15:35:38.864401 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:35:38.937450 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:35:39.307698 | server | 0 | simulation.core | took 121 ms to process job list 2016-05-25 15:35:39.459799 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:35:39.866070 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (16004400 Rabbit) but there was no attribute data 2016-05-25 15:35:39.994155 | server | 0 | simulation.core | took 127 ms to process job list 2016-05-25 15:35:40.290356 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:35:40.562533 | server | 0 | simulation.core | took 109 ms to process job list 2016-05-25 15:35:41.096890 | server | 0 | simulation.core | took 115 ms to update game state 2016-05-25 15:35:41.096890 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:35:41.444122 | server | 0 | simulation.core | took 142 ms to process job list 2016-05-25 15:35:41.888417 | server | 0 | simulation.core | took 123 ms to process job list 2016-05-25 15:35:42.379744 | server | 0 | simulation.core | took 108 ms to process job list 2016-05-25 15:35:42.870072 | server | 0 | simulation.core | took 143 ms to process job list 2016-05-25 15:35:43.038185 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:35:43.251327 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:35:44.154929 | server | 0 | simulation.core | took 179 ms to update game state 2016-05-25 15:35:44.154929 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:35:44.600228 | server | 0 | simulation.core | took 313 ms to update game state 2016-05-25 15:35:44.600228 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:35:44.737317 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:35:45.026512 | server | 0 | simulation.core | took 255 ms to update game state 2016-05-25 15:35:45.026512 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:35:45.849059 | server | 0 | simulation.core | took 108 ms to update game state 2016-05-25 15:35:45.849059 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:35:46.380412 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:35:46.709632 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:35:46.940786 | server | 0 | simulation.core | took 135 ms to update game state 2016-05-25 15:35:46.941787 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:35:47.196957 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:35:48.946259 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:35:49.160402 | server | 0 | simulation.core | took 187 ms to update game state 2016-05-25 15:35:49.160402 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:35:49.440589 | server | 0 | simulation.core | took 106 ms to update game state 2016-05-25 15:35:49.440589 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:35:49.792823 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:35:50.267139 | server | 0 | simulation.core | took 112 ms to update game state 2016-05-25 15:35:50.267139 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:35:50.530316 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:35:50.636385 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:35:50.884551 | server | 0 | simulation.core | took 171 ms to update game state 2016-05-25 15:35:50.885552 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:35:51.032650 | server | 0 | simulation.core | took 130 ms to process job list 2016-05-25 15:35:51.159735 | server | 0 | simulation.core | took 119 ms to update game state 2016-05-25 15:35:51.159735 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:35:51.427915 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:35:51.631049 | server | 0 | simulation.core | took 190 ms to update game state 2016-05-25 15:35:51.631049 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:35:51.884217 | server | 0 | simulation.core | took 109 ms to process job list 2016-05-25 15:35:51.957267 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:35:52.249461 | server | 0 | simulation.core | took 127 ms to update game state 2016-05-25 15:35:52.249461 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:35:52.342523 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:35:55.126380 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:35:56.070009 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:35:56.077013 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-25 15:35:56.353199 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:35:57.266810 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:35:57.510971 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:35:57.615039 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:35:58.511717 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:35:58.840636 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-25 15:35:58.843642 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:36:02.067733 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:36:02.296901 | server | 0 | simulation.core | took 101 ms to update game state 2016-05-25 15:36:02.296901 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:36:02.870344 | server | 0 | simulation.core | took 107 ms to update game state 2016-05-25 15:36:02.870344 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:36:03.196265 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:36:03.520985 | server | 0 | simulation.core | took 138 ms to update game state 2016-05-25 15:36:03.520985 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:36:03.740676 | server | 0 | simulation.core | took 129 ms to update game state 2016-05-25 15:36:03.740676 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:36:03.881770 | server | 0 | simulation.core | took 129 ms to update game state 2016-05-25 15:36:03.881770 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:36:04.044880 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:36:05.552640 | server | 1 | lua.memory | lua shared heap size: 219.763 MB. 2016-05-25 15:36:05.552640 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 15:36:05.552640 | server | 1 | lua.memory | 64 bytes (o: 555870) : ######################################## 2016-05-25 15:36:05.552640 | server | 1 | lua.memory | 96 bytes (o: 549782) : ####################################### 2016-05-25 15:36:05.552640 | server | 1 | lua.memory | 40 bytes (o: 493827) : ################################### 2016-05-25 15:36:05.552640 | server | 1 | lua.memory | 320 bytes (o: 93493) : ###### 2016-05-25 15:36:05.552640 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 15:36:07.205465 | server | 0 | simulation.core | took 108 ms to update game state 2016-05-25 15:36:07.205465 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:36:08.053165 | server | 0 | simulation.core | took 237 ms to update game state 2016-05-25 15:36:08.053165 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:36:08.191122 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:36:09.147192 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:36:11.415546 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:36:11.756476 | server | 0 | simulation.core | took 104 ms to update game state 2016-05-25 15:36:11.756476 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:36:11.859013 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:36:11.992585 | server | 0 | simulation.core | took 114 ms to process job list 2016-05-25 15:36:12.943679 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:36:13.083469 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:36:13.675441 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:36:14.129789 | server | 0 | simulation.core | took 101 ms to update game state 2016-05-25 15:36:14.129789 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:36:14.508786 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:36:14.863565 | server | 0 | simulation.core | took 101 ms to update game state 2016-05-25 15:36:14.863565 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:36:15.085411 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:36:15.337595 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:36:15.856368 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:36:15.981389 | server | 0 | simulation.core | took 116 ms to update game state 2016-05-25 15:36:15.981389 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:36:16.311912 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:36:16.590098 | server | 0 | simulation.core | took 117 ms to process job list 2016-05-25 15:36:16.646136 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:36:16.930326 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:36:17.124457 | server | 1 | ai.execution_frame | (1820419 Dazzan Rybb) [stonehearth:goto_location] start thinking called from non-stopped state "ready" 2016-05-25 15:36:17.143467 | server | 1 | lua.code | generating traceback... 2016-05-25 15:36:17.146468 | server | 0 | lua.code | -- Script Error (lua) Begin ------------------------------- 2016-05-25 15:36:17.146468 | server | 0 | lua.code | start thinking called from non-stopped state "ready" 2016-05-25 15:36:17.146468 | server | 0 | lua.code | stack traceback: 2016-05-25 15:36:17.146468 | server | 0 | lua.code | [C]: ? 2016-05-25 15:36:17.146468 | server | 0 | lua.code | [C]: in function 'set_think_output' 2016-05-25 15:36:17.146468 | server | 0 | lua.code | ...ctions/combat/move_to_targetable_location_action.lua:94: in function '_update_think_output' 2016-05-25 15:36:17.146468 | server | 0 | lua.code | ...ctions/combat/move_to_targetable_location_action.lua:27: in function '_changed_cb' 2016-05-25 15:36:17.146468 | server | 0 | lua.code | radiant/modules/filtered_trace.lua:12: in function 2016-05-25 15:36:17.146468 | server | 0 | lua.code | -- Lua Error End ------------------------------- 2016-05-25 15:36:17.181726 | server | 1 | lua.code | exception delivering lua trace: lua runtime error 2016-05-25 15:36:17.458534 | server | 0 | simulation.core | took 186 ms to update game state 2016-05-25 15:36:17.458534 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:36:17.536672 | server | 1 | ai.execution_frame | (1820419 Dazzan Rybb) [stonehearth:goto_location] start thinking called from non-stopped state "ready" 2016-05-25 15:36:17.536672 | server | 1 | lua.code | generating traceback... 2016-05-25 15:36:17.536672 | server | 1 | lua.code | exception delivering lua trace: lua runtime error 2016-05-25 15:36:17.599175 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:36:17.743371 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:36:17.876455 | server | 1 | ai.execution_frame | (1820419 Dazzan Rybb) [stonehearth:goto_location] start thinking called from non-stopped state "ready" 2016-05-25 15:36:17.876455 | server | 1 | lua.code | generating traceback... 2016-05-25 15:36:17.877456 | server | 1 | lua.code | exception delivering lua trace: lua runtime error 2016-05-25 15:36:17.937495 | server | 1 | ai.execution_frame | (1820419 Dazzan Rybb) [stonehearth:goto_location] start thinking called from non-stopped state "ready" 2016-05-25 15:36:17.937495 | server | 1 | lua.code | generating traceback... 2016-05-25 15:36:17.937495 | server | 1 | lua.code | exception delivering lua trace: lua runtime error 2016-05-25 15:36:18.012546 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:36:18.178657 | server | 0 | simulation.core | took 145 ms to process job list 2016-05-25 15:36:18.862112 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:36:19.043238 | server | 0 | simulation.core | took 105 ms to process job list 2016-05-25 15:36:19.557576 | server | 0 | simulation.core | took 162 ms to process job list 2016-05-25 15:36:19.727689 | server | 0 | simulation.core | took 102 ms to update game state 2016-05-25 15:36:19.727689 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:36:19.881792 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:36:21.047569 | server | 0 | simulation.core | took 128 ms to update game state 2016-05-25 15:36:21.047569 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:36:21.375788 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:36:22.167316 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:36:22.336428 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:36:23.360037 | server | 0 | simulation.core | took 224 ms to update game state 2016-05-25 15:36:23.360037 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:36:23.608224 | server | 0 | simulation.core | took 240 ms to update game state 2016-05-25 15:36:23.608224 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:37:05.590881 | server | 1 | lua.memory | lua shared heap size: 226.192 MB. 2016-05-25 15:37:05.590881 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 15:37:05.590881 | server | 1 | lua.memory | 96 bytes (o: 623857) : ######################################## 2016-05-25 15:37:05.590881 | server | 1 | lua.memory | 64 bytes (o: 556920) : ################################### 2016-05-25 15:37:05.590881 | server | 1 | lua.memory | 40 bytes (o: 495034) : ############################### 2016-05-25 15:37:05.590881 | server | 1 | lua.memory | 320 bytes (o: 93486) : ##### 2016-05-25 15:37:05.590881 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 15:37:10.578971 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:37:11.744669 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:37:11.932384 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:37:12.746550 | server | 0 | simulation.core | took 245 ms to update game state 2016-05-25 15:37:12.746550 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:37:13.213861 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:37:13.536076 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:37:13.754221 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:37:15.761571 | server | 0 | simulation.core | took 172 ms to update game state 2016-05-25 15:37:15.761571 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:37:15.955700 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:37:16.045760 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:37:17.865723 | server | 0 | simulation.core | took 236 ms to update game state 2016-05-25 15:37:17.865723 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:37:17.938010 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:37:18.150151 | server | 0 | simulation.core | took 140 ms to update game state 2016-05-25 15:37:18.150151 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:37:18.238209 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:37:18.503386 | server | 0 | simulation.core | took 173 ms to update game state 2016-05-25 15:37:18.503386 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:37:19.698183 | server | 0 | simulation.core | took 150 ms to update game state 2016-05-25 15:37:19.698183 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:37:19.964361 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:37:20.285575 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:37:20.458690 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:37:21.643480 | server | 0 | simulation.core | took 123 ms to update game state 2016-05-25 15:37:21.643480 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:37:21.945681 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:37:22.942346 | server | 0 | simulation.core | took 143 ms to update game state 2016-05-25 15:37:22.942346 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:37:25.000126 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:37:25.487331 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:37:25.734128 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:37:25.938433 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:37:26.016571 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:37:26.353233 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:37:26.725440 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:37:27.050208 | server | 0 | simulation.core | took 139 ms to update game state 2016-05-25 15:37:27.050208 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:37:27.238333 | server | 0 | simulation.core | took 104 ms to update game state 2016-05-25 15:37:27.238333 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:37:27.452476 | server | 0 | simulation.core | took 126 ms to process job list 2016-05-25 15:37:27.658613 | server | 0 | simulation.core | took 121 ms to update game state 2016-05-25 15:37:27.658613 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:37:27.783697 | server | 0 | simulation.core | took 111 ms to update game state 2016-05-25 15:37:27.783697 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:37:28.520187 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:37:28.686297 | server | 0 | simulation.core | took 152 ms to update game state 2016-05-25 15:37:28.687298 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:37:28.820387 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:37:29.334731 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:37:29.710982 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:37:31.421121 | server | 0 | simulation.core | took 122 ms to update game state 2016-05-25 15:37:31.421121 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:37:31.607559 | server | 0 | simulation.core | took 188 ms to update game state 2016-05-25 15:37:31.607559 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:37:31.735971 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:37:32.347230 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:37:32.479318 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:37:32.579385 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:37:33.037693 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:37:33.120745 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:37:33.708138 | server | 0 | simulation.core | took 192 ms to update game state 2016-05-25 15:37:33.708138 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:37:34.538691 | server | 0 | simulation.core | took 163 ms to update game state 2016-05-25 15:37:34.539692 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:37:34.841893 | server | 0 | simulation.core | took 233 ms to update game state 2016-05-25 15:37:34.841893 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:37:34.983988 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:37:35.336223 | server | 0 | simulation.core | took 218 ms to update game state 2016-05-25 15:37:35.337224 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:37:35.964642 | server | 0 | simulation.core | took 103 ms to update game state 2016-05-25 15:37:35.964642 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:37:36.507004 | server | 0 | simulation.core | took 157 ms to update game state 2016-05-25 15:37:36.507004 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:37:36.739158 | server | 0 | simulation.core | took 155 ms to update game state 2016-05-25 15:37:36.739158 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:37:37.241494 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:37:37.339559 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:37:37.454635 | server | 0 | simulation.core | took 106 ms to update game state 2016-05-25 15:37:37.454635 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:37:38.140092 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:37:38.539358 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:37:38.736490 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:37:39.044696 | server | 0 | simulation.core | took 101 ms to update game state 2016-05-25 15:37:39.044696 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:37:39.392927 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:37:39.468979 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:37:39.912276 | server | 0 | simulation.core | took 108 ms to update game state 2016-05-25 15:37:39.912276 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:37:40.684977 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:37:41.821753 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:37:42.892618 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:37:43.921772 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:37:44.437664 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:37:45.123120 | server | 0 | simulation.core | took 403 ms to update game state 2016-05-25 15:37:45.123120 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:37:45.566674 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:37:46.098113 | server | 0 | simulation.core | took 115 ms to update game state 2016-05-25 15:37:46.098113 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:37:47.332934 | server | 0 | simulation.core | took 154 ms to update game state 2016-05-25 15:37:47.332934 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:37:47.676163 | server | 0 | simulation.core | took 122 ms to update game state 2016-05-25 15:37:47.677164 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:37:48.039404 | server | 0 | simulation.core | took 132 ms to update game state 2016-05-25 15:37:48.039404 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:37:48.461687 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:37:48.884969 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:37:50.069646 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:37:50.914591 | server | 0 | simulation.core | took 108 ms to update game state 2016-05-25 15:37:50.914591 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:37:51.348436 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:37:52.427406 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:37:52.551252 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:37:52.890135 | server | 0 | simulation.core | took 111 ms to update game state 2016-05-25 15:37:52.890135 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:37:53.098976 | server | 0 | simulation.core | took 191 ms to update game state 2016-05-25 15:37:53.098976 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:37:53.534260 | server | 0 | simulation.core | took 293 ms to update game state 2016-05-25 15:37:53.534260 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:37:53.615315 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:37:54.170170 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:37:55.536757 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:37:55.740691 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:37:56.298563 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:37:56.642121 | server | 0 | simulation.core | took 103 ms to update game state 2016-05-25 15:37:56.642121 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:37:56.864662 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:37:57.452869 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:37:57.766077 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:37:58.283424 | server | 0 | simulation.core | took 158 ms to update game state 2016-05-25 15:37:58.283424 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:37:59.182147 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:37:59.401682 | server | 0 | simulation.core | took 143 ms to update game state 2016-05-25 15:37:59.401682 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:38:00.255230 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:38:00.733747 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:38:01.121785 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:38:01.610080 | server | 0 | simulation.core | took 298 ms to update game state 2016-05-25 15:38:01.611081 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:38:02.080631 | server | 1 | simulation.remote_client | started buffering client updates. (seq:7005 ack:6995) 2016-05-25 15:38:02.200804 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:38:02.203807 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:7005 ack:7001) 2016-05-25 15:38:02.368875 | server | 0 | simulation.core | took 104 ms to update game state 2016-05-25 15:38:02.368875 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:38:02.665764 | server | 0 | simulation.core | took 295 ms to update game state 2016-05-25 15:38:02.665764 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:38:02.790772 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:38:02.868902 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:38:03.212469 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:38:04.070707 | server | 0 | simulation.core | took 127 ms to update game state 2016-05-25 15:38:04.070707 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:38:04.281010 | server | 0 | simulation.core | took 131 ms to update game state 2016-05-25 15:38:04.281010 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:38:05.348427 | server | 0 | simulation.core | took 266 ms to update game state 2016-05-25 15:38:05.348427 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:38:05.525544 | server | 0 | simulation.core | took 133 ms to process job list 2016-05-25 15:38:05.613604 | server | 1 | lua.memory | lua shared heap size: 222.121 MB. 2016-05-25 15:38:05.614605 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 15:38:05.614605 | server | 1 | lua.memory | 96 bytes (o: 569468) : ######################################## 2016-05-25 15:38:05.614605 | server | 1 | lua.memory | 64 bytes (o: 564032) : ####################################### 2016-05-25 15:38:05.614605 | server | 1 | lua.memory | 40 bytes (o: 498504) : ################################### 2016-05-25 15:38:05.614605 | server | 1 | lua.memory | 320 bytes (o: 94265) : ###### 2016-05-25 15:38:05.614605 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 15:38:05.901796 | server | 0 | simulation.core | took 107 ms to update game state 2016-05-25 15:38:05.901796 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:38:06.058901 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:38:06.670308 | server | 0 | simulation.core | took 183 ms to update game state 2016-05-25 15:38:06.670308 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:38:06.868440 | server | 0 | simulation.core | took 127 ms to update game state 2016-05-25 15:38:06.868440 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:38:07.033550 | server | 0 | simulation.core | took 146 ms to update game state 2016-05-25 15:38:07.033550 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:38:07.736019 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:38:07.875112 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:38:08.398461 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:38:09.070909 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:38:09.570241 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:38:10.676983 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:38:11.516540 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:38:11.648627 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:38:11.877782 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:38:12.323078 | server | 0 | simulation.core | took 144 ms to update game state 2016-05-25 15:38:12.323078 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:38:12.516207 | server | 0 | simulation.core | took 182 ms to update game state 2016-05-25 15:38:12.516207 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:38:13.040555 | server | 0 | simulation.core | took 135 ms to update game state 2016-05-25 15:38:13.040555 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:38:13.215673 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:38:13.313738 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:38:13.690988 | server | 0 | simulation.core | took 138 ms to update game state 2016-05-25 15:38:13.690988 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:38:15.927480 | server | 0 | simulation.core | took 101 ms to update game state 2016-05-25 15:38:15.927480 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:38:17.302396 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:38:18.943491 | server | 0 | simulation.core | took 132 ms to update game state 2016-05-25 15:38:18.943491 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:38:19.476847 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:38:19.985187 | server | 0 | simulation.core | took 145 ms to update game state 2016-05-25 15:38:19.985187 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:38:20.332418 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:38:20.896792 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:38:21.480182 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:38:24.525190 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:38:28.568637 | server | 0 | simulation.core | took 129 ms to update game state 2016-05-25 15:38:28.568637 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:38:33.491664 | server | 0 | simulation.core | took 110 ms to update game state 2016-05-25 15:38:33.491664 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:38:34.806912 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:38:39.263853 | server | 0 | simulation.core | took 102 ms to update game state 2016-05-25 15:38:39.263853 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:38:39.326360 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:38:40.746213 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:38:45.008132 | server | 0 | simulation.core | took 2175 ms to update game state 2016-05-25 15:38:45.008132 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:38:51.969021 | server | 0 | simulation.core | took 6798 ms to update game state 2016-05-25 15:38:51.969021 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:38:52.109638 | server | 1 | simulation.remote_client | started buffering client updates. (seq:7648 ack:7638) 2016-05-25 15:38:52.172142 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:7648 ack:7641) 2016-05-25 15:38:52.304696 | server | 1 | simulation.remote_client | started buffering client updates. (seq:7651 ack:7641) 2016-05-25 15:38:52.352972 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:7651 ack:7650) 2016-05-25 15:38:53.339231 | server | 0 | simulation.core | took 175 ms to update game state 2016-05-25 15:38:53.339231 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:38:53.757390 | server | 0 | simulation.core | took 106 ms to update game state 2016-05-25 15:38:53.758393 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:38:55.041616 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:38:55.728710 | server | 0 | simulation.core | took 132 ms to update game state 2016-05-25 15:38:55.728710 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:39:05.662864 | server | 1 | lua.memory | lua shared heap size: 220.855 MB. 2016-05-25 15:39:05.662864 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 15:39:05.662864 | server | 1 | lua.memory | 96 bytes (o: 578869) : ######################################## 2016-05-25 15:39:05.662864 | server | 1 | lua.memory | 64 bytes (o: 554976) : ###################################### 2016-05-25 15:39:05.662864 | server | 1 | lua.memory | 40 bytes (o: 497871) : ################################## 2016-05-25 15:39:05.662864 | server | 1 | lua.memory | 320 bytes (o: 93379) : ###### 2016-05-25 15:39:05.662864 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 15:39:59.356712 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:39:59.466870 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:40:00.399787 | server | 0 | simulation.core | took 143 ms to update game state 2016-05-25 15:40:00.399787 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:40:00.485930 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:40:00.659045 | server | 0 | simulation.core | took 102 ms to update game state 2016-05-25 15:40:00.659045 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:40:02.737712 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:40:02.831467 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:40:03.491758 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:40:04.025115 | server | 0 | simulation.core | took 102 ms to update game state 2016-05-25 15:40:04.025115 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:40:05.669210 | server | 1 | lua.memory | lua shared heap size: 225.421 MB. 2016-05-25 15:40:05.669210 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 15:40:05.669210 | server | 1 | lua.memory | 64 bytes (o: 571100) : ######################################## 2016-05-25 15:40:05.669210 | server | 1 | lua.memory | 96 bytes (o: 565264) : ####################################### 2016-05-25 15:40:05.669210 | server | 1 | lua.memory | 40 bytes (o: 562499) : ####################################### 2016-05-25 15:40:05.669210 | server | 1 | lua.memory | 320 bytes (o: 94374) : ###### 2016-05-25 15:40:05.669210 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 15:40:21.107507 | server | 0 | simulation.core | took 113 ms to process job list 2016-05-25 15:40:21.467747 | server | 0 | simulation.core | took 107 ms to process job list 2016-05-25 15:41:05.690228 | server | 1 | lua.memory | lua shared heap size: 229.455 MB. 2016-05-25 15:41:05.691227 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 15:41:05.691227 | server | 1 | lua.memory | 96 bytes (o: 591771) : ######################################## 2016-05-25 15:41:05.691227 | server | 1 | lua.memory | 64 bytes (o: 580059) : ####################################### 2016-05-25 15:41:05.691227 | server | 1 | lua.memory | 40 bytes (o: 573972) : ###################################### 2016-05-25 15:41:05.691227 | server | 1 | lua.memory | 320 bytes (o: 94389) : ###### 2016-05-25 15:41:05.691227 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 15:42:05.714240 | server | 1 | lua.memory | lua shared heap size: 228.300 MB. 2016-05-25 15:42:05.715244 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 15:42:05.715244 | server | 1 | lua.memory | 96 bytes (o: 589127) : ######################################## 2016-05-25 15:42:05.715244 | server | 1 | lua.memory | 64 bytes (o: 572696) : ###################################### 2016-05-25 15:42:05.715244 | server | 1 | lua.memory | 40 bytes (o: 567519) : ###################################### 2016-05-25 15:42:05.715244 | server | 1 | lua.memory | 320 bytes (o: 94150) : ###### 2016-05-25 15:42:05.715244 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 15:42:16.371345 | server | 0 | simulation.core | took 107 ms to process job list 2016-05-25 15:43:05.725247 | server | 1 | lua.memory | lua shared heap size: 225.402 MB. 2016-05-25 15:43:05.725247 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 15:43:05.725247 | server | 1 | lua.memory | 64 bytes (o: 568650) : ######################################## 2016-05-25 15:43:05.725247 | server | 1 | lua.memory | 96 bytes (o: 568383) : ####################################### 2016-05-25 15:43:05.725247 | server | 1 | lua.memory | 40 bytes (o: 561747) : ####################################### 2016-05-25 15:43:05.726249 | server | 1 | lua.memory | 320 bytes (o: 94099) : ###### 2016-05-25 15:43:05.726249 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 15:43:12.452733 | server | 0 | simulation.core | took 140 ms to process job list 2016-05-25 15:43:12.668878 | server | 0 | simulation.core | took 113 ms to process job list 2016-05-25 15:44:05.722332 | server | 1 | lua.memory | lua shared heap size: 229.623 MB. 2016-05-25 15:44:05.722332 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 15:44:05.722332 | server | 1 | lua.memory | 96 bytes (o: 595227) : ######################################## 2016-05-25 15:44:05.722332 | server | 1 | lua.memory | 64 bytes (o: 578831) : ###################################### 2016-05-25 15:44:05.722332 | server | 1 | lua.memory | 40 bytes (o: 574593) : ###################################### 2016-05-25 15:44:05.722332 | server | 1 | lua.memory | 320 bytes (o: 94111) : ###### 2016-05-25 15:44:05.722332 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 15:44:14.677696 | server | 0 | simulation.core | took 141 ms to process job list 2016-05-25 15:44:23.343201 | server | 0 | simulation.core | took 101 ms to process job list 2016-05-25 15:45:05.744100 | server | 1 | lua.memory | lua shared heap size: 238.305 MB. 2016-05-25 15:45:05.744100 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 15:45:05.744100 | server | 1 | lua.memory | 64 bytes (o: 624295) : ######################################## 2016-05-25 15:45:05.744100 | server | 1 | lua.memory | 96 bytes (o: 574487) : #################################### 2016-05-25 15:45:05.744100 | server | 1 | lua.memory | 40 bytes (o: 567624) : #################################### 2016-05-25 15:45:05.744100 | server | 1 | lua.memory | 160 bytes (o: 129734) : ######## 2016-05-25 15:45:05.744100 | server | 1 | lua.memory | 320 bytes (o: 95416) : ###### 2016-05-25 15:45:05.744100 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 15:45:17.649902 | server | 0 | simulation.core | took 116 ms to process job list 2016-05-25 15:45:58.202008 | server | 0 | simulation.core | took 111 ms to process job list 2016-05-25 15:46:05.748913 | server | 1 | lua.memory | lua shared heap size: 236.618 MB. 2016-05-25 15:46:05.748913 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 15:46:05.748913 | server | 1 | lua.memory | 64 bytes (o: 620412) : ######################################## 2016-05-25 15:46:05.748913 | server | 1 | lua.memory | 96 bytes (o: 563699) : #################################### 2016-05-25 15:46:05.748913 | server | 1 | lua.memory | 40 bytes (o: 561562) : #################################### 2016-05-25 15:46:05.748913 | server | 1 | lua.memory | 160 bytes (o: 129232) : ######## 2016-05-25 15:46:05.748913 | server | 1 | lua.memory | 320 bytes (o: 95438) : ###### 2016-05-25 15:46:05.748913 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 15:46:07.363169 | server | 0 | simulation.core | took 102 ms to process job list 2016-05-25 15:46:07.671371 | server | 0 | simulation.core | took 140 ms to process job list 2016-05-25 15:46:14.385919 | server | 0 | simulation.core | took 187 ms to process job list 2016-05-25 15:46:15.869906 | server | 0 | simulation.core | took 159 ms to process job list 2016-05-25 15:46:16.296189 | server | 0 | simulation.core | took 105 ms to process job list 2016-05-25 15:47:02.426798 | server | 0 | simulation.core | took 108 ms to process job list 2016-05-25 15:47:05.780948 | server | 1 | lua.memory | lua shared heap size: 239.663 MB. 2016-05-25 15:47:05.780948 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 15:47:05.780948 | server | 1 | lua.memory | 64 bytes (o: 627388) : ######################################## 2016-05-25 15:47:05.780948 | server | 1 | lua.memory | 96 bytes (o: 585587) : ##################################### 2016-05-25 15:47:05.780948 | server | 1 | lua.memory | 40 bytes (o: 569315) : #################################### 2016-05-25 15:47:05.780948 | server | 1 | lua.memory | 160 bytes (o: 130470) : ######## 2016-05-25 15:47:05.780948 | server | 1 | lua.memory | 320 bytes (o: 95451) : ###### 2016-05-25 15:47:05.780948 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 15:47:17.247571 | server | 0 | simulation.core | took 101 ms to process job list 2016-05-25 15:47:33.203651 | server | 0 | simulation.core | took 113 ms to process job list 2016-05-25 15:47:55.383718 | server | 1 | simulation.remote_client | started buffering client updates. (seq:17684 ack:17674) 2016-05-25 15:47:55.926943 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:17684 ack:17680) 2016-05-25 15:47:55.988245 | server | 1 | simulation.remote_client | started buffering client updates. (seq:17696 ack:17680) 2016-05-25 15:47:56.138344 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:17696 ack:17696) 2016-05-25 15:48:04.566761 | server | 0 | simulation.core | took 558 ms to update game state 2016-05-25 15:48:04.566761 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:48:05.135991 | server | 0 | simulation.core | took 494 ms to update game state 2016-05-25 15:48:05.135991 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:48:05.810576 | server | 1 | lua.memory | lua shared heap size: 214.980 MB. 2016-05-25 15:48:05.810576 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 15:48:05.810576 | server | 1 | lua.memory | 64 bytes (o: 549876) : ######################################## 2016-05-25 15:48:05.810576 | server | 1 | lua.memory | 40 bytes (o: 518258) : ##################################### 2016-05-25 15:48:05.810576 | server | 1 | lua.memory | 96 bytes (o: 501899) : #################################### 2016-05-25 15:48:05.810576 | server | 1 | lua.memory | 320 bytes (o: 93158) : ###### 2016-05-25 15:48:05.810576 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 15:48:07.341842 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:48:07.763057 | server | 0 | simulation.core | took 171 ms to update game state 2016-05-25 15:48:07.763057 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:48:07.928494 | server | 0 | simulation.core | took 150 ms to update game state 2016-05-25 15:48:07.928494 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:48:08.188625 | server | 0 | simulation.core | took 126 ms to update game state 2016-05-25 15:48:08.188625 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:48:08.838520 | server | 0 | simulation.core | took 125 ms to process job list 2016-05-25 15:48:09.773187 | server | 0 | simulation.core | took 145 ms to process job list 2016-05-25 15:48:10.128886 | server | 0 | simulation.core | took 105 ms to process job list 2016-05-25 15:48:11.981082 | server | 0 | simulation.core | took 101 ms to process job list 2016-05-25 15:48:12.423799 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:48:12.619175 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:48:12.992578 | server | 0 | simulation.core | took 231 ms to update game state 2016-05-25 15:48:12.992578 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:48:13.176880 | server | 0 | simulation.core | took 113 ms to process job list 2016-05-25 15:48:13.982892 | server | 0 | simulation.core | took 307 ms to update game state 2016-05-25 15:48:13.982892 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:48:14.190029 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:48:14.500236 | server | 0 | simulation.core | took 132 ms to process job list 2016-05-25 15:48:14.632324 | server | 0 | simulation.core | took 127 ms to update game state 2016-05-25 15:48:14.632324 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:48:14.754406 | server | 0 | simulation.core | took 117 ms to update game state 2016-05-25 15:48:14.754406 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:48:14.830455 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:48:17.130027 | server | 0 | simulation.core | took 108 ms to update game state 2016-05-25 15:48:17.130027 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:48:17.341572 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:48:17.642239 | server | 0 | simulation.core | took 222 ms to update game state 2016-05-25 15:48:17.642239 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:48:18.128375 | server | 0 | simulation.core | took 417 ms to update game state 2016-05-25 15:48:18.128375 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:48:18.666702 | server | 0 | simulation.core | took 130 ms to update game state 2016-05-25 15:48:18.666702 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:48:19.764079 | server | 0 | simulation.core | took 153 ms to update game state 2016-05-25 15:48:19.765079 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:48:20.267417 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:48:20.398501 | server | 0 | simulation.core | took 119 ms to update game state 2016-05-25 15:48:20.398501 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:48:21.957541 | server | 0 | simulation.core | took 121 ms to update game state 2016-05-25 15:48:21.957541 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:48:22.016199 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:48:23.523803 | server | 0 | simulation.core | took 106 ms to update game state 2016-05-25 15:48:23.523803 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:48:23.648887 | server | 0 | simulation.core | took 115 ms to update game state 2016-05-25 15:48:23.648887 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:48:25.006441 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:48:25.193567 | server | 0 | simulation.core | took 179 ms to update game state 2016-05-25 15:48:25.194568 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:48:25.495386 | server | 0 | simulation.core | took 115 ms to update game state 2016-05-25 15:48:25.495386 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:48:26.742348 | server | 0 | simulation.core | took 141 ms to update game state 2016-05-25 15:48:26.743351 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:48:26.997520 | server | 0 | simulation.core | took 244 ms to update game state 2016-05-25 15:48:26.997520 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:48:28.185779 | server | 0 | simulation.core | took 121 ms to update game state 2016-05-25 15:48:28.185779 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:48:28.293568 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:48:28.834979 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:48:30.624828 | server | 0 | simulation.core | took 214 ms to update game state 2016-05-25 15:48:30.624828 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:48:32.803930 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:48:32.984050 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:48:34.280914 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:48:36.123873 | server | 0 | simulation.core | took 108 ms to update game state 2016-05-25 15:48:36.123873 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:48:36.638461 | server | 0 | simulation.core | took 485 ms to update game state 2016-05-25 15:48:36.638461 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:48:36.847601 | server | 0 | simulation.core | took 192 ms to update game state 2016-05-25 15:48:36.847601 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:48:36.986693 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-25 15:48:37.397444 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:48:37.983690 | server | 0 | simulation.core | took 164 ms to update game state 2016-05-25 15:48:37.983690 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:48:38.390962 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:48:39.433656 | server | 0 | simulation.core | took 133 ms to update game state 2016-05-25 15:48:39.434657 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:48:39.505704 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:48:39.634790 | server | 0 | simulation.core | took 119 ms to update game state 2016-05-25 15:48:39.634790 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:48:39.775885 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-25 15:48:40.656470 | server | 0 | simulation.core | took 134 ms to update game state 2016-05-25 15:48:40.656470 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:48:41.609107 | server | 0 | simulation.core | took 174 ms to update game state 2016-05-25 15:48:41.609107 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:48:41.829253 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:48:41.950334 | server | 0 | simulation.core | took 113 ms to update game state 2016-05-25 15:48:41.950334 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:48:42.145464 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:48:46.598213 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:48:47.004280 | server | 0 | simulation.core | took 315 ms to update game state 2016-05-25 15:48:47.005281 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:48:47.862139 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:48:48.018404 | server | 0 | simulation.core | took 136 ms to update game state 2016-05-25 15:48:48.034029 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:48:48.157426 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:48:48.344551 | server | 0 | simulation.core | took 125 ms to update game state 2016-05-25 15:48:48.344551 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:48:48.651626 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:48:48.791042 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:48:51.541916 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:48:51.854973 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:48:53.734779 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:48:54.140441 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:48:54.987362 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:48:55.060649 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:48:55.711892 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:48:56.030241 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (16004400 Rabbit) but there was no attribute data 2016-05-25 15:48:56.848637 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:48:57.413720 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:48:58.006220 | server | 0 | simulation.core | took 269 ms to update game state 2016-05-25 15:48:58.006220 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:48:58.202350 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:48:58.662657 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:48:58.900902 | server | 0 | simulation.core | took 236 ms to update game state 2016-05-25 15:48:58.900902 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:48:59.102193 | server | 0 | simulation.core | took 101 ms to update game state 2016-05-25 15:48:59.102193 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:49:00.511518 | server | 0 | simulation.core | took 176 ms to update game state 2016-05-25 15:49:00.511518 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:49:00.688964 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:49:00.974053 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:49:01.043336 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:49:01.163654 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:49:02.173304 | server | 0 | simulation.core | took 124 ms to update game state 2016-05-25 15:49:02.173304 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:49:02.560415 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:49:02.809582 | server | 0 | simulation.core | took 123 ms to update game state 2016-05-25 15:49:02.810582 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:49:03.421688 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:49:03.543110 | server | 0 | simulation.core | took 103 ms to update game state 2016-05-25 15:49:03.543110 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:49:03.733840 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:49:04.607422 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:49:04.978770 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:49:05.633707 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:49:05.760491 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:49:05.822999 | server | 1 | lua.memory | lua shared heap size: 259.100 MB. 2016-05-25 15:49:05.822999 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 15:49:05.822999 | server | 1 | lua.memory | 96 bytes (o: 737454) : ######################################## 2016-05-25 15:49:05.822999 | server | 1 | lua.memory | 40 bytes (o: 628778) : ################################## 2016-05-25 15:49:05.822999 | server | 1 | lua.memory | 64 bytes (o: 608524) : ################################# 2016-05-25 15:49:05.822999 | server | 1 | lua.memory | 320 bytes (o: 97697) : ##### 2016-05-25 15:49:05.822999 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 15:49:09.417120 | server | 0 | simulation.core | took 116 ms to update game state 2016-05-25 15:49:09.417120 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:49:09.969743 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:49:10.282749 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:49:10.456864 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:49:10.827439 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:49:10.952452 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:49:11.111487 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:49:11.623513 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:49:12.039037 | server | 0 | simulation.core | took 404 ms to update game state 2016-05-25 15:49:12.039037 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:49:12.199141 | server | 0 | simulation.core | took 147 ms to update game state 2016-05-25 15:49:12.199141 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:49:12.351242 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:49:12.493336 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:49:12.640435 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:49:12.797539 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:49:15.835816 | server | 0 | simulation.core | took 416 ms to update game state 2016-05-25 15:49:15.835816 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:49:16.070203 | server | 0 | simulation.core | took 169 ms to update game state 2016-05-25 15:49:16.070203 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:49:16.317311 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:49:16.556500 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:49:17.326923 | server | 0 | simulation.core | took 111 ms to update game state 2016-05-25 15:49:17.326923 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:49:17.389427 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:49:17.740311 | server | 0 | simulation.core | took 135 ms to update game state 2016-05-25 15:49:17.740311 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:49:18.031359 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:49:18.410611 | server | 0 | simulation.core | took 122 ms to update game state 2016-05-25 15:49:18.410611 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:49:18.499670 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:49:18.797871 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:49:19.199137 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-25 15:49:19.406275 | server | 0 | simulation.core | took 146 ms to update game state 2016-05-25 15:49:19.406275 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:49:19.494333 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:49:19.610411 | server | 0 | simulation.core | took 107 ms to update game state 2016-05-25 15:49:19.610411 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:49:19.952669 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:49:20.432990 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:49:20.604105 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:49:20.823251 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:49:21.047399 | server | 0 | simulation.core | took 108 ms to process job list 2016-05-25 15:49:22.041486 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:49:22.186582 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-25 15:49:22.200593 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:49:23.073160 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:49:23.423201 | server | 0 | simulation.core | took 150 ms to update game state 2016-05-25 15:49:23.423201 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:49:23.715394 | server | 0 | simulation.core | took 152 ms to update game state 2016-05-25 15:49:23.715394 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:49:24.354951 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:49:24.507613 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:49:25.240948 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:49:25.412833 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:49:25.412833 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (16165562 Rabbit) but there was no attribute data 2016-05-25 15:49:25.766946 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:49:25.891752 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:49:29.591283 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:49:29.786221 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:49:30.468537 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:49:31.883781 | server | 0 | simulation.core | took 117 ms to update game state 2016-05-25 15:49:31.883781 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:49:32.271977 | server | 0 | simulation.core | took 163 ms to update game state 2016-05-25 15:49:32.271977 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:49:32.377524 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:49:34.259531 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:49:34.648356 | server | 0 | simulation.core | took 102 ms to update game state 2016-05-25 15:49:34.648356 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:49:34.726485 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:49:35.305627 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:49:35.849989 | server | 0 | simulation.core | took 111 ms to update game state 2016-05-25 15:49:35.849989 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:49:35.928278 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:49:36.121206 | server | 0 | simulation.core | took 106 ms to update game state 2016-05-25 15:49:36.121206 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:49:36.386858 | server | 0 | simulation.core | took 131 ms to update game state 2016-05-25 15:49:36.386858 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:49:36.730107 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:49:37.907892 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:49:37.981941 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:49:40.320999 | server | 0 | simulation.core | took 119 ms to update game state 2016-05-25 15:49:40.322000 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:49:40.992148 | server | 0 | simulation.core | took 215 ms to update game state 2016-05-25 15:49:40.992148 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:49:41.101529 | server | 0 | simulation.core | took 107 ms to update game state 2016-05-25 15:49:41.101529 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:49:41.283888 | server | 0 | simulation.core | took 103 ms to update game state 2016-05-25 15:49:41.283888 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:49:41.509363 | server | 0 | simulation.core | took 112 ms to update game state 2016-05-25 15:49:41.509363 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:49:43.332701 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:49:43.481801 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:49:43.698945 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:49:45.470153 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:49:45.853407 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:49:45.989499 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:49:46.115582 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:49:46.338732 | server | 0 | simulation.core | took 144 ms to update game state 2016-05-25 15:49:46.339732 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:49:46.488831 | server | 0 | simulation.core | took 112 ms to update game state 2016-05-25 15:49:46.488831 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:49:46.658945 | server | 0 | simulation.core | took 163 ms to update game state 2016-05-25 15:49:46.658945 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:49:46.856078 | server | 0 | simulation.core | took 180 ms to process job list 2016-05-25 15:49:47.033196 | server | 0 | simulation.core | took 112 ms to process job list 2016-05-25 15:49:47.214315 | server | 0 | simulation.core | took 107 ms to update game state 2016-05-25 15:49:47.214315 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:49:47.346403 | server | 0 | simulation.core | took 121 ms to process job list 2016-05-25 15:49:47.405442 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:49:47.529528 | server | 0 | simulation.core | took 111 ms to process job list 2016-05-25 15:49:49.864081 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:49:56.695837 | server | 0 | simulation.core | took 115 ms to update game state 2016-05-25 15:49:56.696842 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:49:58.496068 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:49:59.108476 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:49:59.718884 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:49:59.897002 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:50:00.361896 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:50:01.040420 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:50:01.188141 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:50:01.301216 | server | 0 | simulation.core | took 109 ms to update game state 2016-05-25 15:50:01.301216 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:50:01.372264 | server | 1 | mod stonehearth.stockpile | [] putting (22249672 Oak Log) on top of existing item (19847759 Stone Wall Lantern (iconic)) in stockpile (location:(-1181.00, 50.00, -650.00)) 2016-05-25 15:50:01.487339 | server | 0 | simulation.core | took 122 ms to update game state 2016-05-25 15:50:01.487339 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:50:01.561389 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:50:02.395431 | server | 0 | simulation.core | took 102 ms to update game state 2016-05-25 15:50:02.395431 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:50:02.572722 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:50:03.106562 | server | 0 | simulation.core | took 126 ms to update game state 2016-05-25 15:50:03.106562 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:50:03.214718 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:50:03.791677 | server | 0 | simulation.core | took 102 ms to update game state 2016-05-25 15:50:03.791677 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:50:04.168100 | server | 0 | simulation.core | took 172 ms to update game state 2016-05-25 15:50:04.168100 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:50:04.337212 | server | 0 | simulation.core | took 101 ms to process job list 2016-05-25 15:50:04.587806 | server | 0 | simulation.core | took 137 ms to update game state 2016-05-25 15:50:04.587806 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:50:04.845909 | server | 0 | simulation.core | took 185 ms to update game state 2016-05-25 15:50:04.845909 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:50:05.087069 | server | 0 | simulation.core | took 106 ms to update game state 2016-05-25 15:50:05.087069 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:50:05.371258 | server | 0 | simulation.core | took 166 ms to update game state 2016-05-25 15:50:05.371258 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:50:05.567392 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:50:05.732499 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:50:05.918623 | server | 0 | simulation.core | took 109 ms to update game state 2016-05-25 15:50:05.921624 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:50:05.928630 | server | 1 | lua.memory | lua shared heap size: 245.866 MB. 2016-05-25 15:50:05.928630 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 15:50:05.928630 | server | 1 | lua.memory | 96 bytes (o: 682385) : ######################################## 2016-05-25 15:50:05.928630 | server | 1 | lua.memory | 64 bytes (o: 592428) : ################################## 2016-05-25 15:50:05.928630 | server | 1 | lua.memory | 40 bytes (o: 525158) : ############################## 2016-05-25 15:50:05.928630 | server | 1 | lua.memory | 320 bytes (o: 96455) : ##### 2016-05-25 15:50:05.928630 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 15:50:06.123765 | server | 0 | simulation.core | took 140 ms to update game state 2016-05-25 15:50:06.124763 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:50:06.282578 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:50:06.451689 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:50:06.708861 | server | 0 | simulation.core | took 247 ms to update game state 2016-05-25 15:50:06.708861 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:50:06.900990 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:50:07.394782 | server | 0 | simulation.core | took 143 ms to update game state 2016-05-25 15:50:07.394782 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:50:07.461827 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:50:07.919132 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:50:08.804753 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:50:13.967189 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:50:14.107821 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:50:15.807611 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:50:16.002741 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:50:17.445702 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:50:17.675856 | server | 0 | simulation.core | took 106 ms to update game state 2016-05-25 15:50:17.676857 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:50:19.990819 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:50:20.884414 | server | 0 | simulation.core | took 118 ms to update game state 2016-05-25 15:50:20.884414 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:50:23.513985 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (16165562 Rabbit) but there was no attribute data 2016-05-25 15:50:28.853278 | server | 1 | simulation.remote_client | started buffering client updates. (seq:20009 ack:19999) 2016-05-25 15:50:28.903311 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:20009 ack:20001) 2016-05-25 15:50:28.955347 | server | 1 | simulation.remote_client | started buffering client updates. (seq:20011 ack:20001) 2016-05-25 15:50:29.055413 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:20011 ack:20009) 2016-05-25 15:50:29.358617 | server | 1 | simulation.remote_client | started buffering client updates. (seq:20019 ack:20009) 2016-05-25 15:50:29.509718 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:20019 ack:20011) 2016-05-25 15:50:29.561750 | server | 1 | simulation.remote_client | started buffering client updates. (seq:20023 ack:20011) 2016-05-25 15:50:29.662818 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:20023 ack:20019) 2016-05-25 15:50:31.994375 | server | 0 | simulation.core | took 113 ms to process job list 2016-05-25 15:50:32.877835 | server | 0 | simulation.core | took 134 ms to process job list 2016-05-25 15:50:59.089150 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:50:59.306230 | server | 0 | simulation.core | took 140 ms to update game state 2016-05-25 15:50:59.306230 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:50:59.645456 | server | 0 | simulation.core | took 323 ms to update game state 2016-05-25 15:50:59.645456 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:51:00.289885 | server | 1 | mod stonehearth.stockpile | [] putting (23040825 Oak Log) on top of existing item (19868053 Blown Glass Vase (iconic)) in stockpile (location:(-1182.00, 50.00, -647.00)) 2016-05-25 15:51:00.380947 | server | 0 | simulation.core | took 103 ms to update game state 2016-05-25 15:51:00.381947 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:51:01.741829 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (16165562 Rabbit) but there was no attribute data 2016-05-25 15:51:02.434151 | server | 0 | simulation.core | took 137 ms to update game state 2016-05-25 15:51:02.434151 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:51:03.173646 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (16004400 Rabbit) but there was no attribute data 2016-05-25 15:51:03.933151 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:51:04.326413 | server | 1 | mod stonehearth.stockpile | [] putting (13697673 Cactus Log) on top of existing item (19833925 Stone Wall Lantern (iconic)) in stockpile (location:(-1181.00, 50.00, -646.00)) 2016-05-25 15:51:04.500529 | server | 0 | simulation.core | took 192 ms to update game state 2016-05-25 15:51:04.500529 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:51:04.596593 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:51:05.269048 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:51:05.954069 | server | 1 | lua.memory | lua shared heap size: 221.620 MB. 2016-05-25 15:51:05.954069 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 15:51:05.954069 | server | 1 | lua.memory | 64 bytes (o: 558597) : ######################################## 2016-05-25 15:51:05.954069 | server | 1 | lua.memory | 40 bytes (o: 506477) : #################################### 2016-05-25 15:51:05.954069 | server | 1 | lua.memory | 96 bytes (o: 479178) : ################################## 2016-05-25 15:51:05.954069 | server | 1 | lua.memory | 320 bytes (o: 94033) : ###### 2016-05-25 15:51:05.954069 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 15:51:07.937557 | server | 0 | simulation.core | took 185 ms to update game state 2016-05-25 15:51:07.937557 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:51:08.031313 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:51:08.554591 | server | 0 | simulation.core | took 104 ms to update game state 2016-05-25 15:51:08.554591 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:51:08.632496 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:51:08.756055 | server | 0 | simulation.core | took 116 ms to process job list 2016-05-25 15:51:09.176230 | server | 0 | simulation.core | took 105 ms to update game state 2016-05-25 15:51:09.177226 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:51:09.412381 | server | 0 | simulation.core | took 204 ms to update game state 2016-05-25 15:51:09.412381 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:51:09.478892 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:51:10.148676 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:51:10.861152 | server | 0 | simulation.core | took 129 ms to update game state 2016-05-25 15:51:10.861152 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:51:11.277428 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-25 15:51:11.930862 | server | 1 | mod stonehearth.stockpile | [] putting (23046692 Oak Log) on top of existing item (9075189 Decorative Tray (iconic)) in stockpile (location:(-1182.00, 50.00, -645.00)) 2016-05-25 15:51:12.037935 | server | 0 | simulation.core | took 118 ms to update game state 2016-05-25 15:51:12.037935 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:51:12.152011 | server | 0 | simulation.core | took 101 ms to update game state 2016-05-25 15:51:12.152011 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:51:12.262084 | server | 0 | simulation.core | took 101 ms to process job list 2016-05-25 15:51:12.906262 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:51:13.193558 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:51:13.314639 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:51:15.419080 | server | 0 | simulation.core | took 133 ms to update game state 2016-05-25 15:51:15.419080 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:51:16.752638 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:51:16.977113 | server | 0 | simulation.core | took 114 ms to update game state 2016-05-25 15:51:16.977113 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:51:17.832301 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:51:17.889339 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:51:18.376670 | server | 0 | simulation.core | took 115 ms to update game state 2016-05-25 15:51:18.376670 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:51:18.860987 | server | 0 | simulation.core | took 200 ms to update game state 2016-05-25 15:51:18.860987 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:51:18.919025 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:51:19.071133 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:51:21.043142 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:51:22.349236 | server | 0 | simulation.core | took 101 ms to update game state 2016-05-25 15:51:22.349236 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:51:23.151776 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:51:24.304584 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:51:29.031710 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (16004400 Rabbit) but there was no attribute data 2016-05-25 15:51:30.084426 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:51:30.178181 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:51:30.320838 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (16165562 Rabbit) but there was no attribute data 2016-05-25 15:51:30.734325 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-25 15:51:36.812066 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:51:36.875575 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:51:37.300804 | server | 0 | simulation.core | took 159 ms to update game state 2016-05-25 15:51:37.300804 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:51:38.062313 | server | 0 | simulation.core | took 107 ms to process job list 2016-05-25 15:51:39.288128 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:51:41.065897 | server | 0 | simulation.core | took 107 ms to update game state 2016-05-25 15:51:41.065897 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:51:41.128396 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:51:42.096175 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (16165562 Rabbit) but there was no attribute data 2016-05-25 15:51:43.692963 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:51:43.755467 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:51:43.847381 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:51:45.157631 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:51:49.166614 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:51:56.583011 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:51:58.824581 | server | 0 | simulation.core | took 117 ms to update game state 2016-05-25 15:51:58.824581 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:51:59.443200 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:51:59.507242 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:51:59.618317 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:52:00.232629 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:52:04.437824 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:52:05.977284 | server | 1 | lua.memory | lua shared heap size: 239.348 MB. 2016-05-25 15:52:05.977284 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 15:52:05.977284 | server | 1 | lua.memory | 96 bytes (o: 604155) : ######################################## 2016-05-25 15:52:05.977284 | server | 1 | lua.memory | 64 bytes (o: 590671) : ####################################### 2016-05-25 15:52:05.977284 | server | 1 | lua.memory | 40 bytes (o: 541181) : ################################### 2016-05-25 15:52:05.977284 | server | 1 | lua.memory | 320 bytes (o: 96287) : ###### 2016-05-25 15:52:05.977284 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 15:52:07.008608 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:52:09.117905 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:52:12.869892 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:52:13.867866 | server | 0 | simulation.core | took 189 ms to update game state 2016-05-25 15:52:13.867866 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:52:14.302552 | server | 0 | simulation.core | took 186 ms to update game state 2016-05-25 15:52:14.302552 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:52:15.316943 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:52:15.766662 | server | 0 | simulation.core | took 132 ms to update game state 2016-05-25 15:52:15.766662 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:52:16.772893 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (16004400 Rabbit) but there was no attribute data 2016-05-25 15:52:16.774896 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (16165562 Rabbit) but there was no attribute data 2016-05-25 15:52:19.209193 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:52:20.935891 | server | 0 | simulation.core | took 116 ms to update game state 2016-05-25 15:52:20.935891 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:52:21.264021 | server | 0 | simulation.core | took 171 ms to update game state 2016-05-25 15:52:21.264021 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:52:22.164810 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (12031930 Rabbit) but there was no attribute data 2016-05-25 15:52:25.379164 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:52:32.040374 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:52:32.545974 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:52:33.099290 | server | 0 | simulation.core | took 130 ms to update game state 2016-05-25 15:52:33.099290 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:52:34.532757 | server | 0 | simulation.core | took 102 ms to update game state 2016-05-25 15:52:34.532757 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:52:34.610886 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:52:34.749456 | server | 0 | simulation.core | took 126 ms to process job list 2016-05-25 15:52:34.982790 | server | 0 | simulation.core | took 112 ms to process job list 2016-05-25 15:52:35.769813 | server | 0 | simulation.core | took 122 ms to process job list 2016-05-25 15:52:36.508101 | server | 0 | simulation.core | took 185 ms to process job list 2016-05-25 15:52:37.209598 | server | 0 | simulation.core | took 102 ms to process job list 2016-05-25 15:52:37.409730 | server | 0 | simulation.core | took 193 ms to update game state 2016-05-25 15:52:37.409730 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:52:37.728944 | server | 0 | simulation.core | took 247 ms to update game state 2016-05-25 15:52:37.728944 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:52:38.505461 | server | 0 | simulation.core | took 125 ms to process job list 2016-05-25 15:52:38.566502 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:52:38.707596 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:52:39.049904 | server | 0 | simulation.core | took 105 ms to update game state 2016-05-25 15:52:39.049904 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:52:39.233191 | server | 0 | simulation.core | took 111 ms to process job list 2016-05-25 15:52:39.295695 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:52:39.678572 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:52:40.924401 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:52:42.869094 | server | 0 | simulation.core | took 201 ms to update game state 2016-05-25 15:52:42.869094 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:52:44.829867 | server | 0 | simulation.core | took 111 ms to process job list 2016-05-25 15:52:45.661422 | server | 0 | simulation.core | took 108 ms to update game state 2016-05-25 15:52:45.661422 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:52:50.010361 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (16004400 Rabbit) but there was no attribute data 2016-05-25 15:52:50.352299 | server | 0 | simulation.core | took 159 ms to update game state 2016-05-25 15:52:50.352299 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:52:54.441022 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:52:56.368498 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:52:56.519329 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:52:57.118435 | server | 0 | simulation.core | took 134 ms to process job list 2016-05-25 15:52:57.185479 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:52:57.450656 | server | 0 | simulation.core | took 115 ms to process job list 2016-05-25 15:52:57.668802 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:52:59.345918 | server | 0 | simulation.core | took 136 ms to update game state 2016-05-25 15:52:59.346920 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:52:59.845258 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:53:00.842187 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:53:01.113548 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:53:01.442767 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:53:02.134173 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:53:02.428841 | server | 0 | simulation.core | took 111 ms to update game state 2016-05-25 15:53:02.428841 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:53:02.565932 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:53:04.591214 | server | 0 | simulation.core | took 254 ms to update game state 2016-05-25 15:53:04.591214 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:53:04.944761 | server | 0 | simulation.core | took 213 ms to update game state 2016-05-25 15:53:04.944761 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:53:05.364041 | server | 0 | simulation.core | took 167 ms to update game state 2016-05-25 15:53:05.364041 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:53:05.958436 | server | 0 | simulation.core | took 130 ms to update game state 2016-05-25 15:53:05.959438 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:53:06.043494 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:53:06.053500 | server | 1 | lua.memory | lua shared heap size: 235.426 MB. 2016-05-25 15:53:06.053500 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 15:53:06.053500 | server | 1 | lua.memory | 96 bytes (o: 594444) : ######################################## 2016-05-25 15:53:06.053500 | server | 1 | lua.memory | 64 bytes (o: 565922) : ###################################### 2016-05-25 15:53:06.053500 | server | 1 | lua.memory | 40 bytes (o: 507106) : ################################## 2016-05-25 15:53:06.053500 | server | 1 | lua.memory | 320 bytes (o: 94701) : ###### 2016-05-25 15:53:06.053500 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 15:53:06.143560 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:53:07.053967 | server | 0 | simulation.core | took 119 ms to update game state 2016-05-25 15:53:07.053967 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:53:07.384186 | server | 0 | simulation.core | took 161 ms to update game state 2016-05-25 15:53:07.384186 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:53:07.714260 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:53:08.019048 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:53:09.761489 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:53:09.820529 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:53:09.961624 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:53:10.286840 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:53:11.856914 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:53:12.608103 | server | 0 | simulation.core | took 109 ms to update game state 2016-05-25 15:53:12.608103 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:53:13.604563 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:53:18.764444 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:53:19.231016 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (16004400 Rabbit) but there was no attribute data 2016-05-25 15:53:19.495191 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:53:19.575246 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:53:19.802398 | server | 0 | simulation.core | took 125 ms to process job list 2016-05-25 15:53:20.207324 | server | 0 | simulation.core | took 112 ms to process job list 2016-05-25 15:53:22.751384 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:53:23.151651 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:53:23.230704 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:53:24.583251 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:53:31.440586 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (16165562 Rabbit) but there was no attribute data 2016-05-25 15:53:31.815797 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:53:32.113850 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:53:32.671457 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:53:33.216003 | server | 0 | simulation.core | took 134 ms to update game state 2016-05-25 15:53:33.216003 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:53:34.187647 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:53:38.619826 | server | 0 | simulation.core | took 223 ms to update game state 2016-05-25 15:53:38.619826 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:53:39.260387 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:53:39.385395 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:53:42.764142 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:53:42.826645 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:53:43.791415 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:53:44.143584 | server | 0 | simulation.core | took 166 ms to update game state 2016-05-25 15:53:44.143584 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:53:44.335024 | server | 0 | simulation.core | took 172 ms to update game state 2016-05-25 15:53:44.336026 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:53:44.405071 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:53:45.265065 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (16004400 Rabbit) but there was no attribute data 2016-05-25 15:53:46.531228 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:53:46.594269 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (12031930 Rabbit) but there was no attribute data 2016-05-25 15:53:46.595270 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (16165562 Rabbit) but there was no attribute data 2016-05-25 15:53:48.799976 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:53:50.702661 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:53:52.298194 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:53:52.376325 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:53:57.648139 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:53:58.854044 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:53:58.925092 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:53:58.989134 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:54:01.196821 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:54:01.274950 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:54:01.857046 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:54:02.943742 | server | 0 | simulation.core | took 173 ms to update game state 2016-05-25 15:54:02.943742 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:54:03.118794 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:54:03.629451 | server | 0 | simulation.core | took 384 ms to update game state 2016-05-25 15:54:03.629451 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:54:03.868772 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:54:03.873777 | server | 1 | simulation.remote_client | started buffering client updates. (seq:23503 ack:23493) 2016-05-25 15:54:04.001861 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:23503 ack:23495) 2016-05-25 15:54:04.061901 | server | 1 | simulation.remote_client | started buffering client updates. (seq:23506 ack:23495) 2016-05-25 15:54:04.247025 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:23506 ack:23503) 2016-05-25 15:54:05.316627 | server | 0 | simulation.core | took 311 ms to update game state 2016-05-25 15:54:05.316627 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:54:06.310289 | server | 0 | simulation.core | took 985 ms to update game state 2016-05-25 15:54:06.310289 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:54:06.317293 | server | 1 | lua.memory | lua shared heap size: 248.295 MB. 2016-05-25 15:54:06.317293 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 15:54:06.317293 | server | 1 | lua.memory | 96 bytes (o: 670666) : ######################################## 2016-05-25 15:54:06.317293 | server | 1 | lua.memory | 64 bytes (o: 594868) : ################################### 2016-05-25 15:54:06.318293 | server | 1 | lua.memory | 40 bytes (o: 560530) : ################################# 2016-05-25 15:54:06.318293 | server | 1 | lua.memory | 320 bytes (o: 96937) : ##### 2016-05-25 15:54:06.318293 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 15:54:06.597479 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (16165562 Rabbit) but there was no attribute data 2016-05-25 15:54:06.996903 | server | 1 | simulation.remote_client | started buffering client updates. (seq:23535 ack:23525) 2016-05-25 15:54:07.058807 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:23535 ack:23527) 2016-05-25 15:54:07.120500 | server | 1 | simulation.remote_client | started buffering client updates. (seq:23537 ack:23527) 2016-05-25 15:54:07.287611 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:23537 ack:23535) 2016-05-25 15:54:08.645680 | server | 0 | simulation.core | took 111 ms to update game state 2016-05-25 15:54:08.645680 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:54:08.837052 | server | 0 | simulation.core | took 131 ms to update game state 2016-05-25 15:54:08.837052 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:54:11.398648 | server | 0 | simulation.core | took 131 ms to update game state 2016-05-25 15:54:11.398648 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:54:12.522119 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:54:12.709241 | server | 0 | simulation.core | took 113 ms to process job list 2016-05-25 15:54:12.927774 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:54:14.629506 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (16165562 Rabbit) but there was no attribute data 2016-05-25 15:54:15.228719 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:54:15.355040 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:54:15.566180 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:54:16.309676 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:54:17.151237 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:54:18.492901 | server | 0 | simulation.core | took 111 ms to update game state 2016-05-25 15:54:18.492901 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:54:18.693594 | server | 0 | simulation.core | took 142 ms to update game state 2016-05-25 15:54:18.693594 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:54:19.338369 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:54:20.106705 | server | 0 | simulation.core | took 105 ms to update game state 2016-05-25 15:54:20.106705 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:54:20.169207 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:54:20.747096 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:54:20.857483 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:54:25.545310 | server | 0 | simulation.core | took 110 ms to update game state 2016-05-25 15:54:25.545310 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:54:26.040979 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:54:26.233108 | server | 0 | simulation.core | took 129 ms to process job list 2016-05-25 15:54:26.373201 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:54:27.780458 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (16004400 Rabbit) but there was no attribute data 2016-05-25 15:54:28.361350 | server | 0 | simulation.core | took 236 ms to update game state 2016-05-25 15:54:28.361350 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:54:28.494442 | server | 0 | simulation.core | took 122 ms to process job list 2016-05-25 15:54:28.713585 | server | 0 | simulation.core | took 204 ms to update game state 2016-05-25 15:54:28.714586 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:54:28.866687 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:54:31.844227 | server | 0 | simulation.core | took 116 ms to update game state 2016-05-25 15:54:31.845229 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:54:31.999281 | server | 0 | simulation.core | took 149 ms to update game state 2016-05-25 15:54:31.999281 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:54:32.061779 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:54:32.976036 | server | 0 | simulation.core | took 204 ms to update game state 2016-05-25 15:54:32.977037 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:54:33.674503 | server | 0 | simulation.core | took 165 ms to update game state 2016-05-25 15:54:33.674503 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:54:36.308750 | server | 0 | simulation.core | took 206 ms to update game state 2016-05-25 15:54:36.308750 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:54:36.504878 | server | 0 | simulation.core | took 186 ms to update game state 2016-05-25 15:54:36.504878 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:54:37.673293 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:54:37.944262 | server | 0 | simulation.core | took 204 ms to update game state 2016-05-25 15:54:37.944262 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:54:38.068346 | server | 0 | simulation.core | took 103 ms to process job list 2016-05-25 15:54:38.229453 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:54:38.412575 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:54:38.579658 | server | 0 | simulation.core | took 115 ms to process job list 2016-05-25 15:54:38.734463 | server | 0 | simulation.core | took 136 ms to update game state 2016-05-25 15:54:38.734463 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:54:39.374478 | server | 0 | simulation.core | took 131 ms to process job list 2016-05-25 15:54:39.886671 | server | 0 | simulation.core | took 252 ms to update game state 2016-05-25 15:54:39.886671 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:54:40.042929 | server | 0 | simulation.core | took 146 ms to update game state 2016-05-25 15:54:40.042929 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:54:40.181266 | server | 0 | simulation.core | took 105 ms to process job list 2016-05-25 15:54:40.372099 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-25 15:54:40.617115 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:54:41.125456 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:54:41.382625 | server | 0 | simulation.core | took 131 ms to process job list 2016-05-25 15:54:42.005041 | server | 0 | simulation.core | took 108 ms to process job list 2016-05-25 15:54:42.165148 | server | 0 | simulation.core | took 151 ms to update game state 2016-05-25 15:54:42.165148 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:54:42.406309 | server | 0 | simulation.core | took 121 ms to update game state 2016-05-25 15:54:42.406309 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:54:43.278542 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:54:43.359684 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:54:43.426588 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-25 15:54:46.012511 | server | 0 | simulation.core | took 190 ms to update game state 2016-05-25 15:54:46.012511 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:54:46.524109 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:54:47.087486 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:54:47.408700 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:54:47.787951 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:54:48.040120 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:54:49.245923 | server | 0 | simulation.core | took 105 ms to update game state 2016-05-25 15:54:49.245923 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:54:49.593155 | server | 0 | simulation.core | took 167 ms to process job list 2016-05-25 15:54:49.717238 | server | 0 | simulation.core | took 109 ms to process job list 2016-05-25 15:54:49.897358 | server | 0 | simulation.core | took 171 ms to process job list 2016-05-25 15:54:50.074476 | server | 0 | simulation.core | took 109 ms to process job list 2016-05-25 15:54:50.694889 | server | 1 | simulation.remote_client | started buffering client updates. (seq:24194 ack:24184) 2016-05-25 15:54:50.751928 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:24194 ack:24186) 2016-05-25 15:54:50.811968 | server | 1 | simulation.remote_client | started buffering client updates. (seq:24196 ack:24186) 2016-05-25 15:54:50.925043 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:24196 ack:24194) 2016-05-25 15:54:51.284283 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:54:52.327991 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:54:53.946376 | server | 0 | simulation.core | took 104 ms to update game state 2016-05-25 15:54:53.946376 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:54:54.457717 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:54:58.119159 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:54:59.615744 | server | 1 | simulation.remote_client | started buffering client updates. (seq:24337 ack:24327) 2016-05-25 15:54:59.663778 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:24337 ack:24332) 2016-05-25 15:54:59.868912 | server | 1 | simulation.remote_client | started buffering client updates. (seq:24342 ack:24332) 2016-05-25 15:55:00.039026 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:24342 ack:24337) 2016-05-25 15:55:00.205136 | server | 1 | simulation.remote_client | started buffering client updates. (seq:24347 ack:24337) 2016-05-25 15:55:00.312209 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:24347 ack:24342) 2016-05-25 15:55:03.234317 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:55:04.059723 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:55:04.302885 | server | 0 | simulation.core | took 172 ms to update game state 2016-05-25 15:55:04.302885 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:55:04.603084 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:55:04.817229 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:55:04.970329 | server | 0 | simulation.core | took 138 ms to process job list 2016-05-25 15:55:06.227168 | server | 0 | simulation.core | took 329 ms to update game state 2016-05-25 15:55:06.227168 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:55:06.360255 | server | 1 | lua.memory | lua shared heap size: 269.956 MB. 2016-05-25 15:55:06.362258 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 15:55:06.362258 | server | 1 | lua.memory | 96 bytes (o: 736041) : ######################################## 2016-05-25 15:55:06.362258 | server | 1 | lua.memory | 40 bytes (o: 735647) : ####################################### 2016-05-25 15:55:06.362258 | server | 1 | lua.memory | 64 bytes (o: 663450) : #################################### 2016-05-25 15:55:06.362258 | server | 1 | lua.memory | 320 bytes (o: 100327) : ##### 2016-05-25 15:55:06.362258 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 15:55:07.805560 | server | 0 | simulation.core | took 259 ms to update game state 2016-05-25 15:55:07.805560 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:55:08.026707 | server | 0 | simulation.core | took 210 ms to update game state 2016-05-25 15:55:08.026707 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:55:08.727945 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:55:10.119667 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:55:10.419204 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:55:10.620039 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:55:11.177453 | server | 0 | simulation.core | took 118 ms to update game state 2016-05-25 15:55:11.177453 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:55:11.590460 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:55:11.728551 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:55:12.489599 | server | 0 | simulation.core | took 112 ms to update game state 2016-05-25 15:55:12.489599 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:55:13.753377 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:55:13.944676 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:55:14.181921 | server | 0 | simulation.core | took 104 ms to update game state 2016-05-25 15:55:14.181921 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:55:15.623308 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:55:17.348332 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:55:18.766920 | server | 0 | simulation.core | took 141 ms to update game state 2016-05-25 15:55:18.766920 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:55:20.578467 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:55:21.942218 | server | 0 | simulation.core | took 104 ms to update game state 2016-05-25 15:55:21.942218 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:55:22.078393 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:55:22.743842 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:55:29.591606 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (16165562 Rabbit) but there was no attribute data 2016-05-25 15:55:33.849691 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:55:34.208931 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 15:55:34.712266 | server | 1 | simulation.remote_client | started buffering client updates. (seq:24908 ack:24898) 2016-05-25 15:55:34.878377 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:24908 ack:24903) 2016-05-25 15:55:34.987451 | server | 1 | simulation.remote_client | started buffering client updates. (seq:24913 ack:24903) 2016-05-25 15:55:35.041490 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:24913 ack:24908) 2016-05-25 15:55:35.254628 | server | 1 | simulation.remote_client | started buffering client updates. (seq:24918 ack:24908) 2016-05-25 15:55:35.300659 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:24918 ack:24913) 2016-05-25 15:55:50.105732 | server | 1 | simulation.remote_client | started buffering client updates. (seq:25184 ack:25174) 2016-05-25 15:55:50.155768 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:25184 ack:25177) 2016-05-25 15:55:50.260841 | server | 1 | simulation.remote_client | started buffering client updates. (seq:25187 ack:25177) 2016-05-25 15:55:50.361906 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:25187 ack:25184) 2016-05-25 15:56:06.148619 | server | 1 | simulation.remote_client | started buffering client updates. (seq:25459 ack:25449) 2016-05-25 15:56:06.273702 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:25459 ack:25452) 2016-05-25 15:56:06.324738 | server | 1 | simulation.remote_client | started buffering client updates. (seq:25462 ack:25452) 2016-05-25 15:56:06.376772 | server | 1 | lua.memory | lua shared heap size: 240.959 MB. 2016-05-25 15:56:06.376772 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 15:56:06.376772 | server | 1 | lua.memory | 40 bytes (o: 620733) : ######################################## 2016-05-25 15:56:06.376772 | server | 1 | lua.memory | 64 bytes (o: 612038) : ####################################### 2016-05-25 15:56:06.376772 | server | 1 | lua.memory | 96 bytes (o: 567746) : #################################### 2016-05-25 15:56:06.376772 | server | 1 | lua.memory | 320 bytes (o: 95928) : ###### 2016-05-25 15:56:06.376772 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 15:56:06.462829 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:25462 ack:25459) 2016-05-25 15:57:06.408730 | server | 1 | lua.memory | lua shared heap size: 233.270 MB. 2016-05-25 15:57:06.408730 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 15:57:06.408730 | server | 1 | lua.memory | 40 bytes (o: 615972) : ######################################## 2016-05-25 15:57:06.408730 | server | 1 | lua.memory | 64 bytes (o: 600892) : ####################################### 2016-05-25 15:57:06.408730 | server | 1 | lua.memory | 96 bytes (o: 505740) : ################################ 2016-05-25 15:57:06.408730 | server | 1 | lua.memory | 320 bytes (o: 94957) : ###### 2016-05-25 15:57:06.408730 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 15:57:34.907595 | server | 1 | simulation.remote_client | started buffering client updates. (seq:26974 ack:26964) 2016-05-25 15:57:34.958627 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:26974 ack:26967) 2016-05-25 15:57:35.060695 | server | 1 | simulation.remote_client | started buffering client updates. (seq:26977 ack:26967) 2016-05-25 15:57:35.117734 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:26977 ack:26974) 2016-05-25 15:57:53.505201 | server | 1 | simulation.remote_client | started buffering client updates. (seq:27296 ack:27286) 2016-05-25 15:57:53.606265 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:27296 ack:27288) 2016-05-25 15:57:53.670544 | server | 1 | simulation.remote_client | started buffering client updates. (seq:27299 ack:27288) 2016-05-25 15:57:53.723198 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:27299 ack:27296) 2016-05-25 15:58:00.662861 | server | 1 | simulation.remote_client | started buffering client updates. (seq:27417 ack:27407) 2016-05-25 15:58:00.712897 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:27417 ack:27415) 2016-05-25 15:58:06.456317 | server | 1 | lua.memory | lua shared heap size: 235.532 MB. 2016-05-25 15:58:06.457351 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 15:58:06.457351 | server | 1 | lua.memory | 40 bytes (o: 625054) : ######################################## 2016-05-25 15:58:06.457351 | server | 1 | lua.memory | 64 bytes (o: 608966) : ###################################### 2016-05-25 15:58:06.457351 | server | 1 | lua.memory | 96 bytes (o: 516883) : ################################# 2016-05-25 15:58:06.457351 | server | 1 | lua.memory | 320 bytes (o: 94981) : ###### 2016-05-25 15:58:06.457351 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 15:59:06.501549 | server | 1 | lua.memory | lua shared heap size: 239.885 MB. 2016-05-25 15:59:06.501549 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 15:59:06.501549 | server | 1 | lua.memory | 40 bytes (o: 637965) : ######################################## 2016-05-25 15:59:06.501549 | server | 1 | lua.memory | 64 bytes (o: 618916) : ###################################### 2016-05-25 15:59:06.501549 | server | 1 | lua.memory | 96 bytes (o: 545221) : ################################## 2016-05-25 15:59:06.501549 | server | 1 | lua.memory | 320 bytes (o: 94991) : ##### 2016-05-25 15:59:06.501549 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 16:00:06.511137 | server | 1 | lua.memory | lua shared heap size: 251.183 MB. 2016-05-25 16:00:06.511137 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 16:00:06.511137 | server | 1 | lua.memory | 64 bytes (o: 650206) : ######################################## 2016-05-25 16:00:06.511137 | server | 1 | lua.memory | 40 bytes (o: 613859) : ##################################### 2016-05-25 16:00:06.511137 | server | 1 | lua.memory | 96 bytes (o: 569840) : ################################### 2016-05-25 16:00:06.511137 | server | 1 | lua.memory | 160 bytes (o: 130943) : ######## 2016-05-25 16:00:06.511137 | server | 1 | lua.memory | 320 bytes (o: 96103) : ##### 2016-05-25 16:00:06.511137 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 16:00:27.256699 | server | 1 | simulation.remote_client | started buffering client updates. (seq:29817 ack:29807) 2016-05-25 16:00:27.308361 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:29817 ack:29809) 2016-05-25 16:00:27.370403 | server | 1 | simulation.remote_client | started buffering client updates. (seq:29819 ack:29809) 2016-05-25 16:00:27.422690 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:29819 ack:29817) 2016-05-25 16:01:06.537307 | server | 1 | lua.memory | lua shared heap size: 251.999 MB. 2016-05-25 16:01:06.537307 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 16:01:06.537307 | server | 1 | lua.memory | 64 bytes (o: 657566) : ######################################## 2016-05-25 16:01:06.537307 | server | 1 | lua.memory | 40 bytes (o: 622112) : ##################################### 2016-05-25 16:01:06.537307 | server | 1 | lua.memory | 96 bytes (o: 566911) : ################################## 2016-05-25 16:01:06.537307 | server | 1 | lua.memory | 160 bytes (o: 132209) : ######## 2016-05-25 16:01:06.537307 | server | 1 | lua.memory | 320 bytes (o: 96164) : ##### 2016-05-25 16:01:06.537307 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 16:02:06.579095 | server | 1 | lua.memory | lua shared heap size: 247.451 MB. 2016-05-25 16:02:06.579095 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 16:02:06.579095 | server | 1 | lua.memory | 64 bytes (o: 653814) : ######################################## 2016-05-25 16:02:06.579095 | server | 1 | lua.memory | 40 bytes (o: 617393) : ##################################### 2016-05-25 16:02:06.579095 | server | 1 | lua.memory | 96 bytes (o: 523362) : ################################ 2016-05-25 16:02:06.579095 | server | 1 | lua.memory | 160 bytes (o: 131747) : ######## 2016-05-25 16:02:06.579095 | server | 1 | lua.memory | 320 bytes (o: 96194) : ##### 2016-05-25 16:02:06.579095 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 16:03:06.605711 | server | 1 | lua.memory | lua shared heap size: 250.889 MB. 2016-05-25 16:03:06.605711 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 16:03:06.605711 | server | 1 | lua.memory | 64 bytes (o: 660502) : ######################################## 2016-05-25 16:03:06.605711 | server | 1 | lua.memory | 40 bytes (o: 624866) : ##################################### 2016-05-25 16:03:06.605711 | server | 1 | lua.memory | 96 bytes (o: 549532) : ################################# 2016-05-25 16:03:06.605711 | server | 1 | lua.memory | 160 bytes (o: 132876) : ######## 2016-05-25 16:03:06.605711 | server | 1 | lua.memory | 320 bytes (o: 96237) : ##### 2016-05-25 16:03:06.605711 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 16:03:35.527782 | client | 1 | mod stonehearth.xz_region_selector | [] unable to resolve endpoints: nil, nil 2016-05-25 16:04:06.618308 | server | 1 | lua.memory | lua shared heap size: 254.064 MB. 2016-05-25 16:04:06.618308 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 16:04:06.618308 | server | 1 | lua.memory | 64 bytes (o: 667019) : ######################################## 2016-05-25 16:04:06.618308 | server | 1 | lua.memory | 40 bytes (o: 632149) : ##################################### 2016-05-25 16:04:06.618308 | server | 1 | lua.memory | 96 bytes (o: 573201) : ################################## 2016-05-25 16:04:06.618308 | server | 1 | lua.memory | 160 bytes (o: 133988) : ######## 2016-05-25 16:04:06.618308 | server | 1 | lua.memory | 320 bytes (o: 96274) : ##### 2016-05-25 16:04:06.618308 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 16:05:06.644592 | server | 1 | lua.memory | lua shared heap size: 251.866 MB. 2016-05-25 16:05:06.644592 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 16:05:06.644592 | server | 1 | lua.memory | 64 bytes (o: 653529) : ######################################## 2016-05-25 16:05:06.644592 | server | 1 | lua.memory | 40 bytes (o: 618755) : ##################################### 2016-05-25 16:05:06.644592 | server | 1 | lua.memory | 96 bytes (o: 569757) : ################################## 2016-05-25 16:05:06.644592 | server | 1 | lua.memory | 160 bytes (o: 131622) : ######## 2016-05-25 16:05:06.644592 | server | 1 | lua.memory | 320 bytes (o: 96257) : ##### 2016-05-25 16:05:06.644592 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 16:05:41.601863 | client | 1 | mod stonehearth.xz_region_selector | [] unable to resolve endpoints: nil, nil 2016-05-25 16:06:06.683580 | server | 1 | lua.memory | lua shared heap size: 254.080 MB. 2016-05-25 16:06:06.683580 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 16:06:06.683580 | server | 1 | lua.memory | 64 bytes (o: 650139) : ######################################## 2016-05-25 16:06:06.683580 | server | 1 | lua.memory | 40 bytes (o: 614218) : ##################################### 2016-05-25 16:06:06.683580 | server | 1 | lua.memory | 96 bytes (o: 598555) : #################################### 2016-05-25 16:06:06.683580 | server | 1 | lua.memory | 160 bytes (o: 131289) : ######## 2016-05-25 16:06:06.683580 | server | 1 | lua.memory | 320 bytes (o: 96255) : ##### 2016-05-25 16:06:06.683580 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 16:07:06.736195 | server | 1 | lua.memory | lua shared heap size: 250.935 MB. 2016-05-25 16:07:06.736195 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 16:07:06.736195 | server | 1 | lua.memory | 64 bytes (o: 657268) : ######################################## 2016-05-25 16:07:06.736195 | server | 1 | lua.memory | 40 bytes (o: 622136) : ##################################### 2016-05-25 16:07:06.736195 | server | 1 | lua.memory | 96 bytes (o: 553494) : ################################# 2016-05-25 16:07:06.736195 | server | 1 | lua.memory | 160 bytes (o: 132641) : ######## 2016-05-25 16:07:06.736195 | server | 1 | lua.memory | 320 bytes (o: 96278) : ##### 2016-05-25 16:07:06.736195 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 16:08:06.748726 | server | 1 | lua.memory | lua shared heap size: 255.169 MB. 2016-05-25 16:08:06.748726 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 16:08:06.748726 | server | 1 | lua.memory | 64 bytes (o: 664574) : ######################################## 2016-05-25 16:08:06.748726 | server | 1 | lua.memory | 40 bytes (o: 629887) : ##################################### 2016-05-25 16:08:06.748726 | server | 1 | lua.memory | 96 bytes (o: 587608) : ################################### 2016-05-25 16:08:06.748726 | server | 1 | lua.memory | 160 bytes (o: 134084) : ######## 2016-05-25 16:08:06.748726 | server | 1 | lua.memory | 320 bytes (o: 96295) : ##### 2016-05-25 16:08:06.748726 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 16:08:08.302058 | server | 1 | simulation.remote_client | started buffering client updates. (seq:37492 ack:37482) 2016-05-25 16:08:08.429621 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:37492 ack:37485) 2016-05-25 16:09:06.783846 | server | 1 | lua.memory | lua shared heap size: 254.687 MB. 2016-05-25 16:09:06.783846 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 16:09:06.783846 | server | 1 | lua.memory | 64 bytes (o: 657312) : ######################################## 2016-05-25 16:09:06.783846 | server | 1 | lua.memory | 40 bytes (o: 622760) : ##################################### 2016-05-25 16:09:06.783846 | server | 1 | lua.memory | 96 bytes (o: 593554) : #################################### 2016-05-25 16:09:06.783846 | server | 1 | lua.memory | 160 bytes (o: 132693) : ######## 2016-05-25 16:09:06.783846 | server | 1 | lua.memory | 320 bytes (o: 96293) : ##### 2016-05-25 16:09:06.783846 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 16:10:06.821610 | server | 1 | lua.memory | lua shared heap size: 249.829 MB. 2016-05-25 16:10:06.821610 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 16:10:06.821610 | server | 1 | lua.memory | 64 bytes (o: 655286) : ######################################## 2016-05-25 16:10:06.821610 | server | 1 | lua.memory | 40 bytes (o: 621346) : ##################################### 2016-05-25 16:10:06.821610 | server | 1 | lua.memory | 96 bytes (o: 550414) : ################################# 2016-05-25 16:10:06.821610 | server | 1 | lua.memory | 160 bytes (o: 132339) : ######## 2016-05-25 16:10:06.821610 | server | 1 | lua.memory | 320 bytes (o: 96335) : ##### 2016-05-25 16:10:06.821610 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 16:10:59.721412 | server | 1 | simulation.remote_client | started buffering client updates. (seq:40349 ack:40339) 2016-05-25 16:10:59.773445 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:40349 ack:40342) 2016-05-25 16:10:59.875513 | server | 1 | simulation.remote_client | started buffering client updates. (seq:40352 ack:40342) 2016-05-25 16:10:59.989835 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:40352 ack:40349) 2016-05-25 16:11:06.855140 | server | 1 | lua.memory | lua shared heap size: 253.277 MB. 2016-05-25 16:11:06.855140 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 16:11:06.855140 | server | 1 | lua.memory | 64 bytes (o: 661915) : ######################################## 2016-05-25 16:11:06.855140 | server | 1 | lua.memory | 40 bytes (o: 628956) : ###################################### 2016-05-25 16:11:06.855140 | server | 1 | lua.memory | 96 bytes (o: 576666) : ################################## 2016-05-25 16:11:06.855140 | server | 1 | lua.memory | 160 bytes (o: 133470) : ######## 2016-05-25 16:11:06.855140 | server | 1 | lua.memory | 320 bytes (o: 96371) : ##### 2016-05-25 16:11:06.855140 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 16:11:10.262300 | client | 1 | mod stonehearth.xz_region_selector | [] unable to resolve endpoints: nil, nil 2016-05-25 16:11:45.927730 | server | 1 | simulation.remote_client | started buffering client updates. (seq:41117 ack:41107) 2016-05-25 16:11:45.978762 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:41117 ack:41115) 2016-05-25 16:11:50.454969 | client | 1 | mod stonehearth.xz_region_selector | [] unable to resolve endpoints: nil, nil 2016-05-25 16:11:54.321736 | server | 1 | simulation.remote_client | started buffering client updates. (seq:41262 ack:41252) 2016-05-25 16:11:54.372015 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:41262 ack:41254) 2016-05-25 16:12:06.858966 | server | 1 | lua.memory | lua shared heap size: 251.572 MB. 2016-05-25 16:12:06.858966 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 16:12:06.858966 | server | 1 | lua.memory | 64 bytes (o: 653157) : ######################################## 2016-05-25 16:12:06.858966 | server | 1 | lua.memory | 40 bytes (o: 620513) : ###################################### 2016-05-25 16:12:06.858966 | server | 1 | lua.memory | 96 bytes (o: 564934) : ################################## 2016-05-25 16:12:06.858966 | server | 1 | lua.memory | 160 bytes (o: 131855) : ######## 2016-05-25 16:12:06.858966 | server | 1 | lua.memory | 320 bytes (o: 96340) : ##### 2016-05-25 16:12:06.858966 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 16:12:43.904815 | client | 1 | mod stonehearth.xz_region_selector | [] unable to resolve endpoints: nil, nil 2016-05-25 16:12:46.052388 | client | 1 | mod stonehearth.xz_region_selector | [] unable to resolve endpoints: nil, nil 2016-05-25 16:12:47.405897 | client | 1 | mod stonehearth.xz_region_selector | [] unable to resolve endpoints: nil, nil 2016-05-25 16:12:50.784637 | client | 1 | mod stonehearth.xz_region_selector | [] unable to resolve endpoints: nil, nil 2016-05-25 16:12:52.066098 | client | 1 | mod stonehearth.xz_region_selector | [] unable to resolve endpoints: nil, nil 2016-05-25 16:13:01.082371 | client | 1 | mod stonehearth.xz_region_selector | [] unable to resolve endpoints: nil, nil 2016-05-25 16:13:06.899908 | server | 1 | lua.memory | lua shared heap size: 253.960 MB. 2016-05-25 16:13:06.899908 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 16:13:06.899908 | server | 1 | lua.memory | 64 bytes (o: 651434) : ######################################## 2016-05-25 16:13:06.899908 | server | 1 | lua.memory | 40 bytes (o: 617957) : ##################################### 2016-05-25 16:13:06.899908 | server | 1 | lua.memory | 96 bytes (o: 593056) : #################################### 2016-05-25 16:13:06.899908 | server | 1 | lua.memory | 160 bytes (o: 131763) : ######## 2016-05-25 16:13:06.899908 | server | 1 | lua.memory | 320 bytes (o: 96343) : ##### 2016-05-25 16:13:06.899908 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 16:14:04.413779 | server | 1 | simulation.remote_client | started buffering client updates. (seq:43429 ack:43419) 2016-05-25 16:14:04.514845 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:43429 ack:43427) 2016-05-25 16:14:06.912069 | server | 1 | lua.memory | lua shared heap size: 251.729 MB. 2016-05-25 16:14:06.912069 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 16:14:06.912069 | server | 1 | lua.memory | 64 bytes (o: 658360) : ######################################## 2016-05-25 16:14:06.912069 | server | 1 | lua.memory | 40 bytes (o: 625393) : ##################################### 2016-05-25 16:14:06.912069 | server | 1 | lua.memory | 96 bytes (o: 558298) : ################################# 2016-05-25 16:14:06.912069 | server | 1 | lua.memory | 160 bytes (o: 133052) : ######## 2016-05-25 16:14:06.912069 | server | 1 | lua.memory | 320 bytes (o: 96364) : ##### 2016-05-25 16:14:06.912069 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 16:15:06.938429 | server | 1 | lua.memory | lua shared heap size: 255.871 MB. 2016-05-25 16:15:06.938429 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 16:15:06.938429 | server | 1 | lua.memory | 64 bytes (o: 665434) : ######################################## 2016-05-25 16:15:06.938429 | server | 1 | lua.memory | 40 bytes (o: 633608) : ###################################### 2016-05-25 16:15:06.938429 | server | 1 | lua.memory | 96 bytes (o: 591437) : ################################### 2016-05-25 16:15:06.938429 | server | 1 | lua.memory | 160 bytes (o: 134261) : ######## 2016-05-25 16:15:06.938429 | server | 1 | lua.memory | 320 bytes (o: 96399) : ##### 2016-05-25 16:15:06.938429 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 16:16:06.960093 | server | 1 | lua.memory | lua shared heap size: 258.413 MB. 2016-05-25 16:16:06.960093 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 16:16:06.960093 | server | 1 | lua.memory | 64 bytes (o: 671527) : ######################################## 2016-05-25 16:16:06.960093 | server | 1 | lua.memory | 40 bytes (o: 640097) : ###################################### 2016-05-25 16:16:06.960093 | server | 1 | lua.memory | 96 bytes (o: 609759) : #################################### 2016-05-25 16:16:06.960093 | server | 1 | lua.memory | 160 bytes (o: 135337) : ######## 2016-05-25 16:16:06.960093 | server | 1 | lua.memory | 320 bytes (o: 96405) : ##### 2016-05-25 16:16:06.960093 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 16:16:23.370401 | client | 1 | mod stonehearth.xz_region_selector | [] unable to resolve endpoints: nil, nil 2016-05-25 16:16:40.790551 | client | 1 | mod stonehearth.xz_region_selector | [] unable to resolve endpoints: nil, nil 2016-05-25 16:17:07.010889 | server | 1 | lua.memory | lua shared heap size: 256.698 MB. 2016-05-25 16:17:07.010889 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 16:17:07.010889 | server | 1 | lua.memory | 64 bytes (o: 658564) : ######################################## 2016-05-25 16:17:07.010889 | server | 1 | lua.memory | 40 bytes (o: 627887) : ###################################### 2016-05-25 16:17:07.010889 | server | 1 | lua.memory | 96 bytes (o: 610603) : ##################################### 2016-05-25 16:17:07.010889 | server | 1 | lua.memory | 160 bytes (o: 132923) : ######## 2016-05-25 16:17:07.010889 | server | 1 | lua.memory | 320 bytes (o: 96391) : ##### 2016-05-25 16:17:07.010889 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 16:18:07.022647 | server | 1 | lua.memory | lua shared heap size: 250.973 MB. 2016-05-25 16:18:07.022647 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 16:18:07.022647 | server | 1 | lua.memory | 64 bytes (o: 654984) : ######################################## 2016-05-25 16:18:07.022647 | server | 1 | lua.memory | 40 bytes (o: 622961) : ###################################### 2016-05-25 16:18:07.022647 | server | 1 | lua.memory | 96 bytes (o: 554429) : ################################# 2016-05-25 16:18:07.022647 | server | 1 | lua.memory | 160 bytes (o: 132490) : ######## 2016-05-25 16:18:07.022647 | server | 1 | lua.memory | 320 bytes (o: 96394) : ##### 2016-05-25 16:18:07.022647 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 16:18:36.922723 | server | 1 | simulation.remote_client | started buffering client updates. (seq:47969 ack:47959) 2016-05-25 16:18:36.975392 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:47969 ack:47962) 2016-05-25 16:19:07.032901 | server | 1 | lua.memory | lua shared heap size: 254.884 MB. 2016-05-25 16:19:07.032901 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 16:19:07.032901 | server | 1 | lua.memory | 64 bytes (o: 662216) : ######################################## 2016-05-25 16:19:07.032901 | server | 1 | lua.memory | 40 bytes (o: 631177) : ###################################### 2016-05-25 16:19:07.032901 | server | 1 | lua.memory | 96 bytes (o: 584708) : ################################### 2016-05-25 16:19:07.032901 | server | 1 | lua.memory | 160 bytes (o: 133795) : ######## 2016-05-25 16:19:07.032901 | server | 1 | lua.memory | 320 bytes (o: 96431) : ##### 2016-05-25 16:19:07.032901 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 16:20:07.041779 | server | 1 | lua.memory | lua shared heap size: 257.461 MB. 2016-05-25 16:20:07.041779 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 16:20:07.041779 | server | 1 | lua.memory | 64 bytes (o: 654280) : ######################################## 2016-05-25 16:20:07.041779 | server | 1 | lua.memory | 96 bytes (o: 624683) : ###################################### 2016-05-25 16:20:07.041779 | server | 1 | lua.memory | 40 bytes (o: 623684) : ###################################### 2016-05-25 16:20:07.041779 | server | 1 | lua.memory | 160 bytes (o: 132276) : ######## 2016-05-25 16:20:07.041779 | server | 1 | lua.memory | 320 bytes (o: 96419) : ##### 2016-05-25 16:20:07.041779 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 16:21:05.457513 | server | 1 | simulation.remote_client | started buffering client updates. (seq:50424 ack:50414) 2016-05-25 16:21:05.559583 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:50424 ack:50422) 2016-05-25 16:21:07.070318 | server | 1 | lua.memory | lua shared heap size: 257.501 MB. 2016-05-25 16:21:07.070318 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 16:21:07.070318 | server | 1 | lua.memory | 64 bytes (o: 661079) : ######################################## 2016-05-25 16:21:07.070318 | server | 1 | lua.memory | 40 bytes (o: 631167) : ###################################### 2016-05-25 16:21:07.070318 | server | 1 | lua.memory | 96 bytes (o: 614292) : ##################################### 2016-05-25 16:21:07.070318 | server | 1 | lua.memory | 160 bytes (o: 133526) : ######## 2016-05-25 16:21:07.070318 | server | 1 | lua.memory | 320 bytes (o: 96449) : ##### 2016-05-25 16:21:07.070318 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 16:21:14.467131 | server | 1 | simulation.remote_client | started buffering client updates. (seq:50578 ack:50568) 2016-05-25 16:21:14.526800 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:50578 ack:50571) 2016-05-25 16:21:34.968722 | server | 1 | simulation.remote_client | started buffering client updates. (seq:50916 ack:50906) 2016-05-25 16:21:35.021756 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:50916 ack:50908) 2016-05-25 16:21:35.069786 | server | 1 | simulation.remote_client | started buffering client updates. (seq:50918 ack:50908) 2016-05-25 16:21:35.230893 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:50918 ack:50916) 2016-05-25 16:22:07.072240 | server | 1 | lua.memory | lua shared heap size: 253.469 MB. 2016-05-25 16:22:07.072240 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 16:22:07.072240 | server | 1 | lua.memory | 64 bytes (o: 658440) : ######################################## 2016-05-25 16:22:07.073241 | server | 1 | lua.memory | 40 bytes (o: 627725) : ###################################### 2016-05-25 16:22:07.073241 | server | 1 | lua.memory | 96 bytes (o: 574589) : ################################## 2016-05-25 16:22:07.073241 | server | 1 | lua.memory | 160 bytes (o: 133223) : ######## 2016-05-25 16:22:07.073241 | server | 1 | lua.memory | 320 bytes (o: 96456) : ##### 2016-05-25 16:22:07.073241 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 16:22:11.255353 | server | 1 | simulation.remote_client | started buffering client updates. (seq:51531 ack:51521) 2016-05-25 16:22:11.313642 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:51531 ack:51523) 2016-05-25 16:22:11.376144 | server | 1 | simulation.remote_client | started buffering client updates. (seq:51533 ack:51523) 2016-05-25 16:22:11.438650 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:51533 ack:51531) 2016-05-25 16:23:07.091785 | server | 1 | lua.memory | lua shared heap size: 257.283 MB. 2016-05-25 16:23:07.091785 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 16:23:07.091785 | server | 1 | lua.memory | 64 bytes (o: 665616) : ######################################## 2016-05-25 16:23:07.091785 | server | 1 | lua.memory | 40 bytes (o: 635464) : ###################################### 2016-05-25 16:23:07.091785 | server | 1 | lua.memory | 96 bytes (o: 604520) : #################################### 2016-05-25 16:23:07.091785 | server | 1 | lua.memory | 160 bytes (o: 134588) : ######## 2016-05-25 16:23:07.091785 | server | 1 | lua.memory | 320 bytes (o: 96470) : ##### 2016-05-25 16:23:07.091785 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 16:23:37.706435 | server | 1 | simulation.remote_client | started buffering client updates. (seq:52963 ack:52953) 2016-05-25 16:23:37.808505 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:52963 ack:52956) 2016-05-25 16:23:37.858540 | server | 1 | simulation.remote_client | started buffering client updates. (seq:52966 ack:52956) 2016-05-25 16:23:37.959605 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:52966 ack:52963) 2016-05-25 16:24:07.120983 | server | 1 | lua.memory | lua shared heap size: 254.927 MB. 2016-05-25 16:24:07.120983 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 16:24:07.120983 | server | 1 | lua.memory | 64 bytes (o: 655787) : ######################################## 2016-05-25 16:24:07.120983 | server | 1 | lua.memory | 40 bytes (o: 626165) : ###################################### 2016-05-25 16:24:07.120983 | server | 1 | lua.memory | 96 bytes (o: 594061) : #################################### 2016-05-25 16:24:07.120983 | server | 1 | lua.memory | 160 bytes (o: 132652) : ######## 2016-05-25 16:24:07.120983 | server | 1 | lua.memory | 320 bytes (o: 96458) : ##### 2016-05-25 16:24:07.120983 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 16:25:07.163616 | server | 1 | lua.memory | lua shared heap size: 251.514 MB. 2016-05-25 16:25:07.163616 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 16:25:07.163616 | server | 1 | lua.memory | 64 bytes (o: 654429) : ######################################## 2016-05-25 16:25:07.163616 | server | 1 | lua.memory | 40 bytes (o: 623807) : ###################################### 2016-05-25 16:25:07.163616 | server | 1 | lua.memory | 96 bytes (o: 559500) : ################################## 2016-05-25 16:25:07.163616 | server | 1 | lua.memory | 160 bytes (o: 132602) : ######## 2016-05-25 16:25:07.163616 | server | 1 | lua.memory | 320 bytes (o: 96455) : ##### 2016-05-25 16:25:07.163616 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 16:26:07.164190 | server | 1 | lua.memory | lua shared heap size: 255.660 MB. 2016-05-25 16:26:07.165192 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 16:26:07.165192 | server | 1 | lua.memory | 64 bytes (o: 661716) : ######################################## 2016-05-25 16:26:07.165192 | server | 1 | lua.memory | 40 bytes (o: 632251) : ###################################### 2016-05-25 16:26:07.165192 | server | 1 | lua.memory | 96 bytes (o: 592200) : ################################### 2016-05-25 16:26:07.165192 | server | 1 | lua.memory | 160 bytes (o: 133895) : ######## 2016-05-25 16:26:07.165192 | server | 1 | lua.memory | 320 bytes (o: 96495) : ##### 2016-05-25 16:26:07.165192 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 16:27:07.186338 | server | 1 | lua.memory | lua shared heap size: 259.440 MB. 2016-05-25 16:27:07.186338 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 16:27:07.186338 | server | 1 | lua.memory | 64 bytes (o: 668649) : ######################################## 2016-05-25 16:27:07.186338 | server | 1 | lua.memory | 40 bytes (o: 640129) : ###################################### 2016-05-25 16:27:07.186338 | server | 1 | lua.memory | 96 bytes (o: 621793) : ##################################### 2016-05-25 16:27:07.186338 | server | 1 | lua.memory | 160 bytes (o: 135168) : ######## 2016-05-25 16:27:07.186338 | server | 1 | lua.memory | 320 bytes (o: 96525) : ##### 2016-05-25 16:27:07.186338 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 16:28:05.611131 | server | 1 | simulation.remote_client | started buffering client updates. (seq:57404 ack:57394) 2016-05-25 16:28:05.714195 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:57404 ack:57402) 2016-05-25 16:28:07.240399 | server | 1 | lua.memory | lua shared heap size: 257.724 MB. 2016-05-25 16:28:07.240399 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 16:28:07.240399 | server | 1 | lua.memory | 64 bytes (o: 659158) : ######################################## 2016-05-25 16:28:07.240399 | server | 1 | lua.memory | 40 bytes (o: 631329) : ###################################### 2016-05-25 16:28:07.240399 | server | 1 | lua.memory | 96 bytes (o: 617521) : ##################################### 2016-05-25 16:28:07.240399 | server | 1 | lua.memory | 160 bytes (o: 133295) : ######## 2016-05-25 16:28:07.240399 | server | 1 | lua.memory | 320 bytes (o: 96519) : ##### 2016-05-25 16:28:07.240399 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 16:29:07.291022 | server | 1 | lua.memory | lua shared heap size: 254.469 MB. 2016-05-25 16:29:07.291022 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 16:29:07.291022 | server | 1 | lua.memory | 64 bytes (o: 657556) : ######################################## 2016-05-25 16:29:07.291022 | server | 1 | lua.memory | 40 bytes (o: 629120) : ###################################### 2016-05-25 16:29:07.291022 | server | 1 | lua.memory | 96 bytes (o: 584606) : ################################### 2016-05-25 16:29:07.291022 | server | 1 | lua.memory | 160 bytes (o: 133260) : ######## 2016-05-25 16:29:07.291022 | server | 1 | lua.memory | 320 bytes (o: 96537) : ##### 2016-05-25 16:29:07.291022 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 16:30:07.339581 | server | 1 | lua.memory | lua shared heap size: 259.593 MB. 2016-05-25 16:30:07.339581 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 16:30:07.339581 | server | 1 | lua.memory | 64 bytes (o: 665622) : ######################################## 2016-05-25 16:30:07.339581 | server | 1 | lua.memory | 40 bytes (o: 638512) : ###################################### 2016-05-25 16:30:07.339581 | server | 1 | lua.memory | 96 bytes (o: 626562) : ##################################### 2016-05-25 16:30:07.339581 | server | 1 | lua.memory | 160 bytes (o: 134733) : ######## 2016-05-25 16:30:07.339581 | server | 1 | lua.memory | 320 bytes (o: 96556) : ##### 2016-05-25 16:30:07.339581 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 16:30:21.644050 | server | 1 | simulation.remote_client | started buffering client updates. (seq:59678 ack:59668) 2016-05-25 16:30:21.746116 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:59678 ack:59676) 2016-05-25 16:30:23.769558 | server | 1 | simulation.remote_client | started buffering client updates. (seq:59716 ack:59706) 2016-05-25 16:30:23.857615 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:59716 ack:59714) 2016-05-25 16:30:39.401885 | server | 1 | simulation.remote_client | started buffering client updates. (seq:59982 ack:59972) 2016-05-25 16:30:39.578004 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:59982 ack:59981) 2016-05-25 16:31:07.385697 | server | 1 | lua.memory | lua shared heap size: 258.320 MB. 2016-05-25 16:31:07.385697 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 16:31:07.385697 | server | 1 | lua.memory | 64 bytes (o: 659941) : ######################################## 2016-05-25 16:31:07.385697 | server | 1 | lua.memory | 40 bytes (o: 632461) : ###################################### 2016-05-25 16:31:07.385697 | server | 1 | lua.memory | 96 bytes (o: 621865) : ##################################### 2016-05-25 16:31:07.385697 | server | 1 | lua.memory | 160 bytes (o: 133668) : ######## 2016-05-25 16:31:07.385697 | server | 1 | lua.memory | 320 bytes (o: 96558) : ##### 2016-05-25 16:31:07.385697 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 16:32:07.389948 | server | 1 | lua.memory | lua shared heap size: 254.950 MB. 2016-05-25 16:32:07.389948 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 16:32:07.389948 | server | 1 | lua.memory | 64 bytes (o: 658353) : ######################################## 2016-05-25 16:32:07.389948 | server | 1 | lua.memory | 40 bytes (o: 629879) : ###################################### 2016-05-25 16:32:07.389948 | server | 1 | lua.memory | 96 bytes (o: 594983) : #################################### 2016-05-25 16:32:07.389948 | server | 1 | lua.memory | 160 bytes (o: 133690) : ######## 2016-05-25 16:32:07.389948 | server | 1 | lua.memory | 320 bytes (o: 96552) : ##### 2016-05-25 16:32:07.389948 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 16:33:07.417485 | server | 1 | lua.memory | lua shared heap size: 258.884 MB. 2016-05-25 16:33:07.417485 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 16:33:07.417485 | server | 1 | lua.memory | 64 bytes (o: 666059) : ######################################## 2016-05-25 16:33:07.417485 | server | 1 | lua.memory | 40 bytes (o: 637625) : ###################################### 2016-05-25 16:33:07.417485 | server | 1 | lua.memory | 96 bytes (o: 625219) : ##################################### 2016-05-25 16:33:07.417485 | server | 1 | lua.memory | 160 bytes (o: 135371) : ######## 2016-05-25 16:33:07.417485 | server | 1 | lua.memory | 320 bytes (o: 96557) : ##### 2016-05-25 16:33:07.417485 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 16:33:43.560636 | server | 1 | simulation.remote_client | started buffering client updates. (seq:63030 ack:63020) 2016-05-25 16:33:43.610675 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:63030 ack:63022) 2016-05-25 16:33:43.669341 | server | 1 | simulation.remote_client | started buffering client updates. (seq:63032 ack:63022) 2016-05-25 16:33:43.731846 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:63032 ack:63030) 2016-05-25 16:34:07.455257 | server | 1 | lua.memory | lua shared heap size: 256.690 MB. 2016-05-25 16:34:07.455257 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 16:34:07.455257 | server | 1 | lua.memory | 64 bytes (o: 659145) : ######################################## 2016-05-25 16:34:07.455257 | server | 1 | lua.memory | 40 bytes (o: 632118) : ###################################### 2016-05-25 16:34:07.455257 | server | 1 | lua.memory | 96 bytes (o: 612004) : ##################################### 2016-05-25 16:34:07.455257 | server | 1 | lua.memory | 160 bytes (o: 133526) : ######## 2016-05-25 16:34:07.455257 | server | 1 | lua.memory | 320 bytes (o: 96570) : ##### 2016-05-25 16:34:07.455257 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 16:35:07.462651 | server | 1 | lua.memory | lua shared heap size: 253.911 MB. 2016-05-25 16:35:07.462651 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 16:35:07.462651 | server | 1 | lua.memory | 64 bytes (o: 657912) : ######################################## 2016-05-25 16:35:07.462651 | server | 1 | lua.memory | 40 bytes (o: 629533) : ###################################### 2016-05-25 16:35:07.462651 | server | 1 | lua.memory | 96 bytes (o: 584368) : ################################### 2016-05-25 16:35:07.462651 | server | 1 | lua.memory | 160 bytes (o: 133597) : ######## 2016-05-25 16:35:07.462651 | server | 1 | lua.memory | 320 bytes (o: 96563) : ##### 2016-05-25 16:35:07.462651 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 16:36:07.477560 | server | 1 | lua.memory | lua shared heap size: 258.999 MB. 2016-05-25 16:36:07.477560 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 16:36:07.477560 | server | 1 | lua.memory | 64 bytes (o: 665912) : ######################################## 2016-05-25 16:36:07.477560 | server | 1 | lua.memory | 40 bytes (o: 638222) : ###################################### 2016-05-25 16:36:07.477560 | server | 1 | lua.memory | 96 bytes (o: 626188) : ##################################### 2016-05-25 16:36:07.477560 | server | 1 | lua.memory | 160 bytes (o: 135202) : ######## 2016-05-25 16:36:07.477560 | server | 1 | lua.memory | 320 bytes (o: 96589) : ##### 2016-05-25 16:36:07.477560 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 16:37:07.505677 | server | 1 | lua.memory | lua shared heap size: 257.900 MB. 2016-05-25 16:37:07.505677 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 16:37:07.505677 | server | 1 | lua.memory | 64 bytes (o: 659482) : ######################################## 2016-05-25 16:37:07.505677 | server | 1 | lua.memory | 40 bytes (o: 632915) : ###################################### 2016-05-25 16:37:07.505677 | server | 1 | lua.memory | 96 bytes (o: 616615) : ##################################### 2016-05-25 16:37:07.505677 | server | 1 | lua.memory | 160 bytes (o: 133682) : ######## 2016-05-25 16:37:07.505677 | server | 1 | lua.memory | 320 bytes (o: 96686) : ##### 2016-05-25 16:37:07.505677 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 16:38:07.532663 | server | 1 | lua.memory | lua shared heap size: 254.111 MB. 2016-05-25 16:38:07.532663 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 16:38:07.532663 | server | 1 | lua.memory | 64 bytes (o: 658017) : ######################################## 2016-05-25 16:38:07.532663 | server | 1 | lua.memory | 40 bytes (o: 630095) : ###################################### 2016-05-25 16:38:07.532663 | server | 1 | lua.memory | 96 bytes (o: 578256) : ################################### 2016-05-25 16:38:07.532663 | server | 1 | lua.memory | 160 bytes (o: 133705) : ######## 2016-05-25 16:38:07.532663 | server | 1 | lua.memory | 320 bytes (o: 96679) : ##### 2016-05-25 16:38:07.532663 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 16:38:43.890170 | server | 1 | simulation.remote_client | started buffering client updates. (seq:67996 ack:67986) 2016-05-25 16:38:44.061284 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:67996 ack:67992) 2016-05-25 16:38:50.307989 | server | 1 | simulation.remote_client | started buffering client updates. (seq:68107 ack:68097) 2016-05-25 16:38:50.358022 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:68107 ack:68104) 2016-05-25 16:39:07.535624 | server | 1 | lua.memory | lua shared heap size: 257.186 MB. 2016-05-25 16:39:07.535624 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 16:39:07.535624 | server | 1 | lua.memory | 64 bytes (o: 664969) : ######################################## 2016-05-25 16:39:07.535624 | server | 1 | lua.memory | 40 bytes (o: 636771) : ###################################### 2016-05-25 16:39:07.535624 | server | 1 | lua.memory | 96 bytes (o: 600955) : #################################### 2016-05-25 16:39:07.535624 | server | 1 | lua.memory | 160 bytes (o: 135126) : ######## 2016-05-25 16:39:07.535624 | server | 1 | lua.memory | 320 bytes (o: 96679) : ##### 2016-05-25 16:39:07.535624 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 16:40:26.575973 | server | 1 | lua.memory | lua shared heap size: 272.022 MB. 2016-05-25 16:40:26.575973 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 16:40:26.575973 | server | 1 | lua.memory | 64 bytes (o: 729276) : ######################################## 2016-05-25 16:40:26.575973 | server | 1 | lua.memory | 40 bytes (o: 650950) : ################################### 2016-05-25 16:40:26.575973 | server | 1 | lua.memory | 96 bytes (o: 621995) : ################################## 2016-05-25 16:40:26.575973 | server | 1 | lua.memory | 160 bytes (o: 182729) : ########## 2016-05-25 16:40:26.575973 | server | 1 | lua.memory | 320 bytes (o: 97919) : ##### 2016-05-25 16:40:26.575973 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 16:40:27.190412 | server | 1 | simulation.remote_client | started buffering client updates. (seq:69264 ack:69254) 2016-05-25 16:40:30.634870 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:69264 ack:69257) 2016-05-25 16:40:30.686141 | server | 1 | simulation.remote_client | started buffering client updates. (seq:69320 ack:69257) 2016-05-25 16:40:31.100733 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:69320 ack:69320) 2016-05-25 16:40:31.267021 | server | 1 | simulation.remote_client | started buffering client updates. (seq:69330 ack:69320) 2016-05-25 16:40:31.318297 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:69330 ack:69329) 2016-05-25 16:40:43.927023 | server | 0 | simulation.core | took 432 ms to update game state 2016-05-25 16:40:43.927023 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:40:44.688107 | server | 0 | simulation.core | took 751 ms to update game state 2016-05-25 16:40:44.688107 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:40:45.412605 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:40:46.986169 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:40:48.634066 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:40:49.802383 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (12031930 Rabbit) but there was no attribute data 2016-05-25 16:40:55.846557 | server | 0 | simulation.core | took 111 ms to update game state 2016-05-25 16:40:55.846557 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:40:56.778454 | server | 0 | simulation.core | took 109 ms to update game state 2016-05-25 16:40:56.778454 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:40:56.960119 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:40:57.695884 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (16165562 Rabbit) but there was no attribute data 2016-05-25 16:40:58.403027 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:40:59.495406 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:41:00.511671 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:41:00.582216 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:41:01.802367 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:41:02.867847 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (16004400 Rabbit) but there was no attribute data 2016-05-25 16:41:09.023574 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:41:09.339504 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (16165562 Rabbit) but there was no attribute data 2016-05-25 16:41:10.629108 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:41:14.705640 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:41:16.550959 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:41:17.085189 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (16165562 Rabbit) but there was no attribute data 2016-05-25 16:41:17.956264 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:41:18.065060 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-25 16:41:26.534153 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:41:26.612285 | server | 1 | lua.memory | lua shared heap size: 266.818 MB. 2016-05-25 16:41:26.612285 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 16:41:26.612285 | server | 1 | lua.memory | 96 bytes (o: 741214) : ######################################## 2016-05-25 16:41:26.612285 | server | 1 | lua.memory | 40 bytes (o: 687539) : ##################################### 2016-05-25 16:41:26.612285 | server | 1 | lua.memory | 64 bytes (o: 643228) : ################################## 2016-05-25 16:41:26.612285 | server | 1 | lua.memory | 320 bytes (o: 97656) : ##### 2016-05-25 16:41:26.612285 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 16:41:35.243989 | server | 1 | simulation.remote_client | started buffering client updates. (seq:70386 ack:70376) 2016-05-25 16:41:35.669895 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:70386 ack:70378) 2016-05-25 16:41:36.709379 | server | 1 | simulation.remote_client | started buffering client updates. (seq:70413 ack:70403) 2016-05-25 16:41:36.767036 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:70413 ack:70407) 2016-05-25 16:41:46.191939 | server | 1 | simulation.remote_client | started buffering client updates. (seq:70574 ack:70564) 2016-05-25 16:41:46.243971 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:70574 ack:70570) 2016-05-25 16:42:26.636143 | server | 1 | lua.memory | lua shared heap size: 252.600 MB. 2016-05-25 16:42:26.636143 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 16:42:26.636143 | server | 1 | lua.memory | 40 bytes (o: 677797) : ######################################## 2016-05-25 16:42:26.636143 | server | 1 | lua.memory | 64 bytes (o: 623210) : #################################### 2016-05-25 16:42:26.636143 | server | 1 | lua.memory | 96 bytes (o: 616645) : #################################### 2016-05-25 16:42:26.636143 | server | 1 | lua.memory | 320 bytes (o: 96538) : ##### 2016-05-25 16:42:26.636143 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 16:43:26.640484 | server | 1 | lua.memory | lua shared heap size: 257.216 MB. 2016-05-25 16:43:26.640484 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 16:43:26.640484 | server | 1 | lua.memory | 40 bytes (o: 689907) : ######################################## 2016-05-25 16:43:26.640484 | server | 1 | lua.memory | 96 bytes (o: 651151) : ##################################### 2016-05-25 16:43:26.640484 | server | 1 | lua.memory | 64 bytes (o: 632897) : #################################### 2016-05-25 16:43:26.640484 | server | 1 | lua.memory | 320 bytes (o: 96552) : ##### 2016-05-25 16:43:26.640484 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 16:44:26.696150 | server | 1 | lua.memory | lua shared heap size: 264.533 MB. 2016-05-25 16:44:26.696150 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 16:44:26.696150 | server | 1 | lua.memory | 96 bytes (o: 713510) : ######################################## 2016-05-25 16:44:26.696150 | server | 1 | lua.memory | 40 bytes (o: 701292) : ####################################### 2016-05-25 16:44:26.696150 | server | 1 | lua.memory | 64 bytes (o: 642508) : #################################### 2016-05-25 16:44:26.696150 | server | 1 | lua.memory | 320 bytes (o: 96600) : ##### 2016-05-25 16:44:26.696150 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 16:45:26.735059 | server | 1 | lua.memory | lua shared heap size: 267.535 MB. 2016-05-25 16:45:26.735059 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 16:45:26.735059 | server | 1 | lua.memory | 96 bytes (o: 750870) : ######################################## 2016-05-25 16:45:26.735059 | server | 1 | lua.memory | 40 bytes (o: 688049) : #################################### 2016-05-25 16:45:26.735059 | server | 1 | lua.memory | 64 bytes (o: 630839) : ################################# 2016-05-25 16:45:26.735059 | server | 1 | lua.memory | 320 bytes (o: 96589) : ##### 2016-05-25 16:45:26.735059 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 16:46:26.785299 | server | 1 | lua.memory | lua shared heap size: 260.724 MB. 2016-05-25 16:46:26.785299 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 16:46:26.785299 | server | 1 | lua.memory | 40 bytes (o: 688214) : ######################################## 2016-05-25 16:46:26.785299 | server | 1 | lua.memory | 96 bytes (o: 677555) : ####################################### 2016-05-25 16:46:26.785299 | server | 1 | lua.memory | 64 bytes (o: 630774) : #################################### 2016-05-25 16:46:26.785299 | server | 1 | lua.memory | 320 bytes (o: 96583) : ##### 2016-05-25 16:46:26.785299 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 16:47:26.834835 | server | 1 | lua.memory | lua shared heap size: 263.293 MB. 2016-05-25 16:47:26.834835 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 16:47:26.834835 | server | 1 | lua.memory | 96 bytes (o: 696131) : ######################################## 2016-05-25 16:47:26.834835 | server | 1 | lua.memory | 40 bytes (o: 694527) : ####################################### 2016-05-25 16:47:26.834835 | server | 1 | lua.memory | 64 bytes (o: 637074) : #################################### 2016-05-25 16:47:26.834835 | server | 1 | lua.memory | 320 bytes (o: 96583) : ##### 2016-05-25 16:47:26.834835 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 16:48:26.889068 | server | 1 | lua.memory | lua shared heap size: 258.832 MB. 2016-05-25 16:48:26.889068 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 16:48:26.889068 | server | 1 | lua.memory | 40 bytes (o: 682167) : ######################################## 2016-05-25 16:48:26.889068 | server | 1 | lua.memory | 96 bytes (o: 663864) : ###################################### 2016-05-25 16:48:26.889068 | server | 1 | lua.memory | 64 bytes (o: 626330) : #################################### 2016-05-25 16:48:26.889068 | server | 1 | lua.memory | 320 bytes (o: 96581) : ##### 2016-05-25 16:48:26.889068 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 16:49:26.931336 | server | 1 | lua.memory | lua shared heap size: 261.346 MB. 2016-05-25 16:49:26.931336 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 16:49:26.931336 | server | 1 | lua.memory | 40 bytes (o: 688406) : ######################################## 2016-05-25 16:49:26.931336 | server | 1 | lua.memory | 96 bytes (o: 682008) : ####################################### 2016-05-25 16:49:26.931336 | server | 1 | lua.memory | 64 bytes (o: 632568) : #################################### 2016-05-25 16:49:26.931336 | server | 1 | lua.memory | 320 bytes (o: 96581) : ##### 2016-05-25 16:49:26.931336 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 16:50:26.990972 | server | 1 | lua.memory | lua shared heap size: 263.807 MB. 2016-05-25 16:50:26.990972 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 16:50:26.990972 | server | 1 | lua.memory | 96 bytes (o: 699769) : ######################################## 2016-05-25 16:50:26.990972 | server | 1 | lua.memory | 40 bytes (o: 694517) : ####################################### 2016-05-25 16:50:26.990972 | server | 1 | lua.memory | 64 bytes (o: 638682) : #################################### 2016-05-25 16:50:26.990972 | server | 1 | lua.memory | 320 bytes (o: 96581) : ##### 2016-05-25 16:50:26.990972 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 16:51:27.024638 | server | 1 | lua.memory | lua shared heap size: 259.168 MB. 2016-05-25 16:51:27.024638 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 16:51:27.024638 | server | 1 | lua.memory | 40 bytes (o: 684205) : ######################################## 2016-05-25 16:51:27.024638 | server | 1 | lua.memory | 96 bytes (o: 664457) : ###################################### 2016-05-25 16:51:27.024638 | server | 1 | lua.memory | 64 bytes (o: 628445) : #################################### 2016-05-25 16:51:27.024638 | server | 1 | lua.memory | 320 bytes (o: 96581) : ##### 2016-05-25 16:51:27.024638 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 16:52:27.056966 | server | 1 | lua.memory | lua shared heap size: 261.655 MB. 2016-05-25 16:52:27.056966 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 16:52:27.056966 | server | 1 | lua.memory | 40 bytes (o: 690378) : ######################################## 2016-05-25 16:52:27.056966 | server | 1 | lua.memory | 96 bytes (o: 682409) : ####################################### 2016-05-25 16:52:27.056966 | server | 1 | lua.memory | 64 bytes (o: 634617) : #################################### 2016-05-25 16:52:27.056966 | server | 1 | lua.memory | 320 bytes (o: 96581) : ##### 2016-05-25 16:52:27.056966 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 16:53:00.342285 | server | 0 | simulation.core | took 153 ms to update game state 2016-05-25 16:53:00.342285 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:53:00.656576 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:53:01.110697 | server | 0 | simulation.core | took 166 ms to update game state 2016-05-25 16:53:01.110697 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:53:03.236207 | server | 0 | simulation.core | took 145 ms to update game state 2016-05-25 16:53:03.236207 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:53:03.314336 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:53:03.648203 | server | 0 | simulation.core | took 186 ms to update game state 2016-05-25 16:53:03.648203 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:53:04.868239 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:53:06.526694 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:53:06.713600 | server | 0 | simulation.core | took 190 ms to update game state 2016-05-25 16:53:06.713600 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:53:07.188969 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:53:07.633689 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:53:07.649320 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-25 16:53:09.795851 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (16004400 Rabbit) but there was no attribute data 2016-05-25 16:53:11.009846 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:53:13.599429 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:53:14.032518 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:53:15.591991 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:53:15.753422 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:53:15.981196 | server | 0 | simulation.core | took 135 ms to process job list 2016-05-25 16:53:16.281396 | server | 0 | simulation.core | took 117 ms to process job list 2016-05-25 16:53:16.397473 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:53:16.498540 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (12031930 Rabbit) but there was no attribute data 2016-05-25 16:53:17.189346 | server | 0 | simulation.core | took 114 ms to process job list 2016-05-25 16:53:17.463621 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:53:17.662753 | server | 0 | simulation.core | took 130 ms to process job list 2016-05-25 16:53:18.274911 | server | 0 | simulation.core | took 111 ms to update game state 2016-05-25 16:53:18.274911 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:53:19.234508 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:53:19.508688 | server | 0 | simulation.core | took 112 ms to process job list 2016-05-25 16:53:19.972001 | server | 0 | simulation.core | took 108 ms to process job list 2016-05-25 16:53:20.136108 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:53:21.039140 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:53:22.688034 | server | 0 | simulation.core | took 1351 ms to update game state 2016-05-25 16:53:22.688034 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:53:23.979513 | server | 0 | simulation.core | took 267 ms to update game state 2016-05-25 16:53:23.979513 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:53:24.583218 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:53:24.687003 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:53:25.842505 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:53:26.341265 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:53:26.859187 | server | 0 | simulation.core | took 143 ms to update game state 2016-05-25 16:53:26.859187 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:53:27.062792 | server | 1 | lua.memory | lua shared heap size: 269.972 MB. 2016-05-25 16:53:27.063792 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 16:53:27.063792 | server | 1 | lua.memory | 40 bytes (o: 734556) : ######################################## 2016-05-25 16:53:27.063792 | server | 1 | lua.memory | 96 bytes (o: 718477) : ####################################### 2016-05-25 16:53:27.063792 | server | 1 | lua.memory | 64 bytes (o: 643489) : ################################### 2016-05-25 16:53:27.063792 | server | 1 | lua.memory | 320 bytes (o: 99064) : ##### 2016-05-25 16:53:27.063792 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 16:53:28.462593 | server | 0 | simulation.core | took 1117 ms to update game state 2016-05-25 16:53:28.462593 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:53:30.396408 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:53:30.803679 | server | 0 | simulation.core | took 104 ms to update game state 2016-05-25 16:53:30.803679 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:53:31.423093 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:53:32.225048 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:53:32.718379 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:53:33.315783 | server | 0 | simulation.core | took 107 ms to update game state 2016-05-25 16:53:33.316782 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:53:33.379819 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:53:33.527918 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:53:33.724048 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:53:34.798767 | server | 0 | simulation.core | took 128 ms to update game state 2016-05-25 16:53:34.798767 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:53:34.913841 | server | 0 | simulation.core | took 114 ms to process job list 2016-05-25 16:53:35.317111 | server | 0 | simulation.core | took 385 ms to update game state 2016-05-25 16:53:35.317111 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:53:35.393161 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:53:35.717378 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:53:36.238724 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:53:36.610974 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:53:36.740060 | server | 0 | simulation.core | took 118 ms to update game state 2016-05-25 16:53:36.754067 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:53:37.598029 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:53:37.795099 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:53:39.264326 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:53:39.504898 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:53:40.556825 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:53:40.831800 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:53:43.011910 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:53:43.087821 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:53:44.808751 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:53:44.955165 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:53:48.300287 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:53:48.534374 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:53:49.294925 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:53:50.059891 | server | 0 | simulation.core | took 137 ms to update game state 2016-05-25 16:53:50.059891 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:53:50.385284 | server | 0 | simulation.core | took 300 ms to update game state 2016-05-25 16:53:50.385284 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:53:50.546391 | server | 0 | simulation.core | took 149 ms to update game state 2016-05-25 16:53:50.546391 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:53:50.616438 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:53:52.733451 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:53:53.456609 | server | 0 | simulation.core | took 285 ms to update game state 2016-05-25 16:53:53.456609 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:53:53.695629 | server | 0 | simulation.core | took 235 ms to update game state 2016-05-25 16:53:53.695629 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:53:53.851690 | server | 0 | simulation.core | took 141 ms to update game state 2016-05-25 16:53:53.851690 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:53:54.009033 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:53:54.267204 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (12031930 Rabbit) but there was no attribute data 2016-05-25 16:53:54.489982 | server | 0 | simulation.core | took 171 ms to update game state 2016-05-25 16:53:54.489982 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:53:55.042771 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:53:55.410921 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:53:55.929265 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:53:56.308517 | server | 0 | simulation.core | took 105 ms to update game state 2016-05-25 16:53:56.309518 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:53:56.737762 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:53:57.764454 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:53:57.985003 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:53:58.758249 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:53:59.454678 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:53:59.662371 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:54:00.405185 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:54:00.944766 | server | 0 | simulation.core | took 184 ms to update game state 2016-05-25 16:54:00.944766 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:54:01.417489 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:54:02.242987 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:54:02.464135 | server | 0 | simulation.core | took 109 ms to update game state 2016-05-25 16:54:02.464135 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:54:02.957113 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:54:03.300343 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (12031930 Rabbit) but there was no attribute data 2016-05-25 16:54:03.440435 | server | 0 | simulation.core | took 131 ms to process job list 2016-05-25 16:54:05.347435 | server | 0 | simulation.core | took 180 ms to update game state 2016-05-25 16:54:05.347435 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:54:05.456822 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:54:06.037630 | server | 0 | simulation.core | took 166 ms to update game state 2016-05-25 16:54:06.037630 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:54:06.395962 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:54:06.845137 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:54:07.035127 | server | 0 | simulation.core | took 115 ms to update game state 2016-05-25 16:54:07.035127 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:54:07.260278 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:54:07.668972 | server | 0 | simulation.core | took 140 ms to update game state 2016-05-25 16:54:07.668972 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:54:08.914602 | server | 0 | simulation.core | took 145 ms to update game state 2016-05-25 16:54:08.914602 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:54:08.995123 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:54:09.411349 | server | 0 | simulation.core | took 112 ms to update game state 2016-05-25 16:54:09.411349 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:54:09.547440 | server | 0 | simulation.core | took 119 ms to update game state 2016-05-25 16:54:09.547440 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:54:09.874657 | server | 0 | simulation.core | took 155 ms to update game state 2016-05-25 16:54:09.874657 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:54:10.195871 | server | 0 | simulation.core | took 177 ms to update game state 2016-05-25 16:54:10.195871 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:54:10.298641 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:54:10.711230 | server | 0 | simulation.core | took 156 ms to update game state 2016-05-25 16:54:10.711230 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:54:11.185104 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:54:11.323078 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:54:11.713339 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:54:12.126614 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:54:12.784609 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:54:13.125076 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:54:13.632413 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:54:13.836550 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:54:14.376910 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:54:14.634081 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:54:14.727144 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:54:15.553694 | server | 0 | simulation.core | took 213 ms to update game state 2016-05-25 16:54:15.553694 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:54:16.287184 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:54:16.371241 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:54:16.936617 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:54:18.381635 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:54:18.530736 | server | 0 | simulation.core | took 141 ms to update game state 2016-05-25 16:54:18.530736 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:54:18.798914 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:54:20.770228 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:54:20.837272 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:54:21.087439 | server | 0 | simulation.core | took 117 ms to update game state 2016-05-25 16:54:21.087439 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:54:21.393643 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:54:21.752884 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:54:23.175890 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:54:23.644754 | server | 0 | simulation.core | took 461 ms to update game state 2016-05-25 16:54:23.644754 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:54:23.832880 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:54:23.959966 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:54:24.270282 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:54:24.614150 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:54:25.050613 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:54:25.735538 | server | 0 | simulation.core | took 121 ms to update game state 2016-05-25 16:54:25.735538 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:54:25.872629 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:54:26.857549 | server | 0 | simulation.core | took 142 ms to update game state 2016-05-25 16:54:26.857549 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:54:26.968738 | server | 0 | simulation.core | took 108 ms to update game state 2016-05-25 16:54:26.968738 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:54:27.102069 | server | 1 | lua.memory | lua shared heap size: 275.585 MB. 2016-05-25 16:54:27.102069 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 16:54:27.102069 | server | 1 | lua.memory | 96 bytes (o: 929396) : ######################################## 2016-05-25 16:54:27.102069 | server | 1 | lua.memory | 64 bytes (o: 604696) : ########################## 2016-05-25 16:54:27.102069 | server | 1 | lua.memory | 40 bytes (o: 556380) : ####################### 2016-05-25 16:54:27.102069 | server | 1 | lua.memory | 320 bytes (o: 96155) : #### 2016-05-25 16:54:27.102069 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 16:54:27.554621 | server | 0 | simulation.core | took 452 ms to update game state 2016-05-25 16:54:27.555620 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:54:28.127484 | server | 0 | simulation.core | took 153 ms to update game state 2016-05-25 16:54:28.127484 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:54:29.316290 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:54:29.494105 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:54:30.962368 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:54:33.585763 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:54:33.663889 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:54:35.632412 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:54:36.792924 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:54:37.053687 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:54:37.449950 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:54:37.536006 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:54:37.678100 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:54:37.874231 | server | 0 | simulation.core | took 121 ms to update game state 2016-05-25 16:54:37.874231 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:54:38.335865 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:54:38.822905 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:54:40.389339 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:54:41.276154 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:54:41.475839 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:54:42.518855 | server | 0 | simulation.core | took 114 ms to update game state 2016-05-25 16:54:42.518855 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:54:42.739701 | server | 0 | simulation.core | took 131 ms to update game state 2016-05-25 16:54:42.739701 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:54:42.813750 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:54:43.096939 | server | 0 | simulation.core | took 198 ms to update game state 2016-05-25 16:54:43.096939 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:54:43.431016 | server | 0 | simulation.core | took 249 ms to update game state 2016-05-25 16:54:43.431016 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:54:43.789132 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:54:44.365959 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:54:45.080687 | server | 0 | simulation.core | took 114 ms to update game state 2016-05-25 16:54:45.080687 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:54:45.799166 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:54:45.986291 | server | 0 | simulation.core | took 120 ms to update game state 2016-05-25 16:54:45.986291 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:54:46.074349 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:54:46.507639 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:54:46.641728 | server | 0 | simulation.core | took 127 ms to update game state 2016-05-25 16:54:46.642728 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:54:46.741795 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:54:47.068642 | server | 0 | simulation.core | took 261 ms to update game state 2016-05-25 16:54:47.068642 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:54:49.901360 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:54:50.987891 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:54:52.450222 | server | 0 | simulation.core | took 139 ms to update game state 2016-05-25 16:54:52.450222 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:54:53.719124 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:54:54.022136 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:54:54.397386 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:54:54.539481 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:54:54.631542 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:54:54.940749 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:54:55.090850 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:54:55.625242 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:54:55.997491 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:54:56.235649 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:54:56.364735 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:54:56.634915 | server | 0 | simulation.core | took 125 ms to process job list 2016-05-25 16:54:57.241319 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:54:57.378411 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:54:57.570539 | server | 0 | simulation.core | took 124 ms to update game state 2016-05-25 16:54:57.570539 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:54:57.855729 | server | 0 | simulation.core | took 123 ms to process job list 2016-05-25 16:54:58.222974 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:54:59.279679 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:54:59.653929 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:55:00.194288 | server | 0 | simulation.core | took 390 ms to update game state 2016-05-25 16:55:00.194288 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:55:00.268338 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:55:00.406430 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:55:00.484483 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:55:01.052861 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:55:01.175942 | server | 0 | simulation.core | took 117 ms to update game state 2016-05-25 16:55:01.175942 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:55:01.239985 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:55:01.376077 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:55:01.543187 | server | 0 | simulation.core | took 103 ms to update game state 2016-05-25 16:55:01.544188 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:55:01.900426 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-25 16:55:02.128206 | server | 0 | simulation.core | took 175 ms to update game state 2016-05-25 16:55:02.128206 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:55:02.508486 | server | 0 | simulation.core | took 117 ms to update game state 2016-05-25 16:55:02.508486 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:55:02.718627 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:55:02.880736 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:55:03.560187 | server | 0 | simulation.core | took 588 ms to update game state 2016-05-25 16:55:03.560187 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:55:05.281003 | server | 0 | simulation.core | took 152 ms to update game state 2016-05-25 16:55:05.281003 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:55:05.316035 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-25 16:55:06.003485 | server | 0 | simulation.core | took 117 ms to update game state 2016-05-25 16:55:06.003485 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:55:08.364010 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:55:09.418710 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:55:10.595893 | server | 0 | simulation.core | took 113 ms to update game state 2016-05-25 16:55:10.595893 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:55:11.316432 | server | 0 | simulation.core | took 195 ms to update game state 2016-05-25 16:55:11.316432 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:55:11.648654 | server | 0 | simulation.core | took 207 ms to update game state 2016-05-25 16:55:11.649655 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:55:11.930493 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:55:12.479859 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:55:12.711014 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:55:16.100152 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:55:16.939534 | server | 0 | simulation.core | took 121 ms to update game state 2016-05-25 16:55:16.939534 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:55:17.452166 | server | 0 | simulation.core | took 154 ms to update game state 2016-05-25 16:55:17.452166 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:55:17.518212 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:55:17.835421 | server | 0 | simulation.core | took 105 ms to update game state 2016-05-25 16:55:17.835421 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:55:17.976517 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:55:19.274618 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:55:19.823795 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:55:20.133789 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:55:20.206836 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:55:20.751200 | server | 0 | simulation.core | took 412 ms to update game state 2016-05-25 16:55:20.751200 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:55:20.939325 | server | 0 | simulation.core | took 182 ms to update game state 2016-05-25 16:55:20.939325 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:55:22.099092 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:55:22.224100 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:55:22.431046 | server | 0 | simulation.core | took 197 ms to update game state 2016-05-25 16:55:22.431046 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:55:23.353128 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:55:23.452194 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:55:24.200640 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:55:26.569333 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:55:27.000400 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:55:27.145497 | server | 1 | lua.memory | lua shared heap size: 276.881 MB. 2016-05-25 16:55:27.146499 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 16:55:27.146499 | server | 1 | lua.memory | 96 bytes (o: 926101) : ######################################## 2016-05-25 16:55:27.146499 | server | 1 | lua.memory | 64 bytes (o: 612197) : ########################## 2016-05-25 16:55:27.146499 | server | 1 | lua.memory | 40 bytes (o: 582709) : ######################### 2016-05-25 16:55:27.146499 | server | 1 | lua.memory | 320 bytes (o: 96831) : #### 2016-05-25 16:55:27.146499 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 16:55:27.217545 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:55:31.115992 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:55:31.998579 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:55:33.185004 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:55:33.551690 | server | 0 | simulation.core | took 123 ms to update game state 2016-05-25 16:55:33.551690 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:55:35.616067 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:55:36.879910 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:55:37.018001 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:55:37.208128 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:55:38.494030 | server | 0 | simulation.core | took 157 ms to update game state 2016-05-25 16:55:38.494030 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:55:38.672149 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:55:39.002369 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:55:41.074805 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:55:41.267934 | server | 0 | simulation.core | took 109 ms to process job list 2016-05-25 16:55:42.079474 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:55:42.627841 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:55:42.719902 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:55:42.849989 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:55:43.329310 | server | 0 | simulation.core | took 163 ms to update game state 2016-05-25 16:55:43.330308 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:55:43.414366 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:55:43.541450 | server | 0 | simulation.core | took 119 ms to update game state 2016-05-25 16:55:43.541450 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:55:43.717664 | server | 0 | simulation.core | took 119 ms to update game state 2016-05-25 16:55:43.717664 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:55:43.842676 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:55:44.153131 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:55:44.877706 | server | 0 | simulation.core | took 203 ms to update game state 2016-05-25 16:55:44.877706 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:55:45.208927 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:55:45.435077 | server | 0 | simulation.core | took 111 ms to process job list 2016-05-25 16:55:45.945418 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:55:46.061496 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:55:46.437748 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:55:48.756760 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:55:49.683476 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:55:49.979003 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:55:50.708539 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:55:50.784590 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:55:51.364917 | server | 0 | simulation.core | took 122 ms to update game state 2016-05-25 16:55:51.364917 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:55:51.569516 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:55:52.168916 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:55:52.500137 | server | 0 | simulation.core | took 120 ms to update game state 2016-05-25 16:55:52.501142 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:55:52.952438 | server | 0 | simulation.core | took 108 ms to update game state 2016-05-25 16:55:52.953439 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:55:54.093208 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (11956765 Fox) but there was no attribute data 2016-05-25 16:55:54.142232 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:55:54.326355 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:55:55.100908 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:55:55.675552 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:55:56.072996 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:55:56.326164 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:55:56.414222 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:55:57.129420 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:55:57.512677 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:55:57.698800 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:55:57.956972 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:55:58.173116 | server | 0 | simulation.core | took 207 ms to update game state 2016-05-25 16:55:58.173116 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:55:58.388259 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:55:58.726485 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:55:59.762175 | server | 0 | simulation.core | took 164 ms to update game state 2016-05-25 16:55:59.762175 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:55:59.847232 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:56:00.512677 | server | 0 | simulation.core | took 148 ms to update game state 2016-05-25 16:56:00.512677 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:56:01.659441 | server | 0 | simulation.core | took 102 ms to update game state 2016-05-25 16:56:01.659441 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:56:01.828554 | server | 0 | simulation.core | took 102 ms to update game state 2016-05-25 16:56:01.829556 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:56:02.316879 | server | 0 | simulation.core | took 480 ms to update game state 2016-05-25 16:56:02.316879 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:56:03.017346 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:56:03.397607 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:56:03.410607 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (11956765 Fox) but there was no attribute data 2016-05-25 16:56:04.286192 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:56:05.333286 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:56:08.587102 | server | 0 | simulation.core | took 111 ms to process job list 2016-05-25 16:56:09.939838 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:56:10.617290 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:56:12.547999 | server | 0 | simulation.core | took 141 ms to update game state 2016-05-25 16:56:12.548994 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:56:12.676077 | server | 0 | simulation.core | took 107 ms to process job list 2016-05-25 16:56:12.786152 | server | 0 | simulation.core | took 103 ms to update game state 2016-05-25 16:56:12.786152 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:56:13.415570 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:56:14.146058 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:56:14.688420 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:56:15.736125 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:56:16.230447 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:56:17.258133 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:56:18.121709 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:56:18.674881 | server | 0 | simulation.core | took 119 ms to process job list 2016-05-25 16:56:18.954069 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:56:19.409370 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:56:19.549464 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:56:19.833654 | server | 0 | simulation.core | took 107 ms to update game state 2016-05-25 16:56:19.833654 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:56:20.018778 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:56:20.486171 | server | 0 | simulation.core | took 163 ms to update game state 2016-05-25 16:56:20.486171 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:56:21.453141 | server | 0 | simulation.core | took 130 ms to update game state 2016-05-25 16:56:21.453141 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:56:21.593238 | server | 0 | simulation.core | took 127 ms to update game state 2016-05-25 16:56:21.593238 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:56:21.837401 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:56:22.025523 | server | 0 | simulation.core | took 111 ms to update game state 2016-05-25 16:56:22.025523 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:56:22.114583 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:56:22.727992 | server | 0 | simulation.core | took 111 ms to update game state 2016-05-25 16:56:22.727992 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:56:23.105418 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:56:23.343057 | server | 0 | simulation.core | took 170 ms to update game state 2016-05-25 16:56:23.343057 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:56:23.946116 | server | 0 | simulation.core | took 524 ms to update game state 2016-05-25 16:56:23.946116 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:56:24.501487 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:56:25.062860 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:56:25.261993 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:56:25.661260 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:56:25.798351 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:56:25.989478 | server | 0 | simulation.core | took 113 ms to process job list 2016-05-25 16:56:26.208623 | server | 0 | simulation.core | took 127 ms to process job list 2016-05-25 16:56:26.830373 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:56:27.174156 | server | 1 | lua.memory | lua shared heap size: 270.008 MB. 2016-05-25 16:56:27.174156 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 16:56:27.174156 | server | 1 | lua.memory | 96 bytes (o: 877141) : ######################################## 2016-05-25 16:56:27.174156 | server | 1 | lua.memory | 64 bytes (o: 597184) : ########################### 2016-05-25 16:56:27.174156 | server | 1 | lua.memory | 40 bytes (o: 567461) : ######################### 2016-05-25 16:56:27.174156 | server | 1 | lua.memory | 320 bytes (o: 96230) : #### 2016-05-25 16:56:27.174156 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 16:56:27.507103 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:56:29.167530 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:56:29.441714 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:56:30.726569 | server | 0 | simulation.core | took 389 ms to update game state 2016-05-25 16:56:30.726569 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:56:30.927703 | server | 0 | simulation.core | took 106 ms to update game state 2016-05-25 16:56:30.927703 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:56:31.927371 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:56:32.546784 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:56:33.491412 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:56:34.628170 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:56:34.877336 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:56:35.261594 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:56:36.745358 | server | 0 | simulation.core | took 109 ms to update game state 2016-05-25 16:56:36.745358 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:56:36.934095 | server | 0 | simulation.core | took 161 ms to update game state 2016-05-25 16:56:36.934095 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:56:37.122221 | server | 0 | simulation.core | took 178 ms to update game state 2016-05-25 16:56:37.122221 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:56:37.362415 | server | 0 | simulation.core | took 169 ms to update game state 2016-05-25 16:56:37.362415 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:56:38.565203 | server | 0 | simulation.core | took 107 ms to update game state 2016-05-25 16:56:38.565203 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:56:38.712301 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:56:38.960466 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:56:39.236650 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:56:39.784422 | server | 0 | simulation.core | took 165 ms to update game state 2016-05-25 16:56:39.784422 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:56:39.954536 | server | 0 | simulation.core | took 156 ms to update game state 2016-05-25 16:56:39.954536 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:56:40.504902 | server | 0 | simulation.core | took 465 ms to update game state 2016-05-25 16:56:40.504902 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:56:40.699031 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:56:40.705038 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-25 16:56:42.861044 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:56:43.009852 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-25 16:56:43.976247 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:56:45.505446 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:56:46.246816 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:56:46.340570 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:56:48.424643 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:56:49.780986 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:56:49.873157 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:56:50.621278 | server | 0 | simulation.core | took 124 ms to update game state 2016-05-25 16:56:50.621278 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:56:51.979388 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:56:52.600990 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:56:53.912658 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:56:54.113491 | server | 0 | simulation.core | took 120 ms to process job list 2016-05-25 16:56:54.732193 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:56:56.140947 | server | 0 | simulation.core | took 105 ms to update game state 2016-05-25 16:56:56.140947 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:56:56.563075 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:56:58.616475 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:56:59.950199 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:57:00.747391 | server | 0 | simulation.core | took 219 ms to update game state 2016-05-25 16:57:00.747391 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:57:00.896116 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:57:02.374982 | server | 0 | simulation.core | took 114 ms to update game state 2016-05-25 16:57:02.374982 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:57:02.576680 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:57:02.748574 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:57:03.775081 | server | 0 | simulation.core | took 159 ms to update game state 2016-05-25 16:57:03.775081 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:57:04.891591 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:57:06.354320 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:57:06.671626 | server | 0 | simulation.core | took 255 ms to update game state 2016-05-25 16:57:06.671626 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:57:06.872535 | server | 0 | simulation.core | took 190 ms to update game state 2016-05-25 16:57:06.872535 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:57:07.027639 | server | 0 | simulation.core | took 146 ms to update game state 2016-05-25 16:57:07.027639 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:57:07.722185 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:57:08.660486 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:57:09.441294 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:57:09.897576 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:57:10.541987 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:57:11.317562 | server | 0 | simulation.core | took 104 ms to update game state 2016-05-25 16:57:11.317562 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:57:12.103587 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:57:12.518882 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:57:16.571411 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:57:17.136508 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:57:17.836749 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:57:19.436687 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:57:19.805898 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:57:19.915277 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:57:20.744105 | server | 0 | simulation.core | took 111 ms to update game state 2016-05-25 16:57:20.745104 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:57:21.244438 | server | 0 | simulation.core | took 138 ms to update game state 2016-05-25 16:57:21.244438 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:57:21.437571 | server | 0 | simulation.core | took 152 ms to process job list 2016-05-25 16:57:21.717753 | server | 0 | simulation.core | took 139 ms to update game state 2016-05-25 16:57:21.717753 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:57:22.877582 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:57:24.723839 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:57:25.549933 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:57:26.643831 | server | 0 | simulation.core | took 103 ms to update game state 2016-05-25 16:57:26.644832 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:57:26.843964 | server | 0 | simulation.core | took 110 ms to update game state 2016-05-25 16:57:26.844966 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:57:27.121150 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:57:27.182192 | server | 1 | lua.memory | lua shared heap size: 293.491 MB. 2016-05-25 16:57:27.183191 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 16:57:27.183191 | server | 1 | lua.memory | 96 bytes (o: 936015) : ######################################## 2016-05-25 16:57:27.183191 | server | 1 | lua.memory | 40 bytes (o: 721635) : ############################## 2016-05-25 16:57:27.183191 | server | 1 | lua.memory | 64 bytes (o: 649394) : ########################### 2016-05-25 16:57:27.183191 | server | 1 | lua.memory | 320 bytes (o: 100913) : #### 2016-05-25 16:57:27.183191 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 16:57:27.681523 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:57:28.266425 | server | 0 | simulation.core | took 105 ms to update game state 2016-05-25 16:57:28.266425 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:57:28.405850 | server | 0 | simulation.core | took 132 ms to update game state 2016-05-25 16:57:28.405850 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:57:28.594672 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:57:29.089003 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:57:29.536737 | server | 0 | simulation.core | took 115 ms to update game state 2016-05-25 16:57:29.536737 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:57:30.206820 | server | 0 | simulation.core | took 160 ms to update game state 2016-05-25 16:57:30.206820 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:57:30.379483 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:57:31.094818 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:57:32.043452 | server | 0 | simulation.core | took 387 ms to update game state 2016-05-25 16:57:32.043452 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:57:32.613833 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:57:32.620835 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-25 16:57:33.575489 | server | 0 | simulation.core | took 107 ms to update game state 2016-05-25 16:57:33.575489 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:57:34.169484 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:57:34.326902 | server | 0 | simulation.core | took 105 ms to update game state 2016-05-25 16:57:34.326902 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:57:34.597326 | server | 0 | simulation.core | took 148 ms to update game state 2016-05-25 16:57:34.597326 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:57:34.722332 | server | 0 | simulation.core | took 120 ms to update game state 2016-05-25 16:57:34.737958 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:57:35.254771 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-25 16:57:35.598541 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:57:37.063327 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:57:37.278492 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:57:37.356618 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:57:37.528587 | server | 0 | simulation.core | took 109 ms to update game state 2016-05-25 16:57:37.528587 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:57:37.599487 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:57:38.026580 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:57:38.227183 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:57:38.628450 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:57:39.492688 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:57:40.231511 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:57:41.349342 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:57:41.768110 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:57:41.912156 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:57:42.394965 | server | 0 | simulation.core | took 107 ms to update game state 2016-05-25 16:57:42.394965 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:57:42.459012 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:57:43.184190 | server | 0 | simulation.core | took 137 ms to update game state 2016-05-25 16:57:43.184190 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:57:43.447366 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:57:45.538688 | server | 0 | simulation.core | took 103 ms to update game state 2016-05-25 16:57:45.538688 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:57:46.242970 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:57:46.872408 | server | 0 | simulation.core | took 314 ms to update game state 2016-05-25 16:57:46.872408 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:57:47.240653 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:57:47.451795 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:57:47.599894 | server | 0 | simulation.core | took 140 ms to update game state 2016-05-25 16:57:47.599894 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:57:48.008166 | server | 0 | simulation.core | took 139 ms to process job list 2016-05-25 16:57:48.075209 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:57:48.486484 | server | 0 | simulation.core | took 192 ms to update game state 2016-05-25 16:57:48.486484 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:57:48.594557 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:57:49.250994 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:57:49.527178 | server | 0 | simulation.core | took 129 ms to update game state 2016-05-25 16:57:49.527178 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:57:49.709300 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:57:50.004497 | server | 0 | simulation.core | took 146 ms to update game state 2016-05-25 16:57:50.004497 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:57:50.641921 | server | 0 | simulation.core | took 168 ms to update game state 2016-05-25 16:57:50.641921 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:57:51.061200 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:57:51.402427 | server | 0 | simulation.core | took 130 ms to update game state 2016-05-25 16:57:51.402427 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:57:51.645590 | server | 0 | simulation.core | took 143 ms to update game state 2016-05-25 16:57:51.645590 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:57:52.580213 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:57:53.255664 | server | 0 | simulation.core | took 252 ms to update game state 2016-05-25 16:57:53.255664 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:57:53.340720 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:57:54.150259 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:57:54.241320 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:57:54.451460 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:57:54.627578 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:57:54.807699 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:57:55.691804 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:57:55.761701 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:57:56.080439 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:57:56.545698 | server | 0 | simulation.core | took 215 ms to update game state 2016-05-25 16:57:56.545698 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:57:56.885925 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:57:57.352188 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:57:57.580963 | server | 0 | simulation.core | took 164 ms to update game state 2016-05-25 16:57:57.580963 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:57:58.280109 | server | 0 | simulation.core | took 107 ms to update game state 2016-05-25 16:57:58.280109 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:57:58.432210 | server | 0 | simulation.core | took 121 ms to process job list 2016-05-25 16:57:58.503262 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:57:58.917535 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:57:59.610124 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:57:59.876553 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:57:59.939063 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:58:03.388713 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:58:03.928957 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:58:04.399920 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:58:04.886056 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:58:04.978204 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:58:05.955185 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:58:06.389569 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:58:06.476626 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:58:07.477564 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:58:08.152226 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:58:08.463299 | server | 0 | simulation.core | took 117 ms to update game state 2016-05-25 16:58:08.463299 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:58:08.541429 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:58:09.201950 | server | 0 | simulation.core | took 125 ms to update game state 2016-05-25 16:58:09.202950 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:58:09.477837 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:58:09.755898 | server | 0 | simulation.core | took 137 ms to update game state 2016-05-25 16:58:09.755898 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:58:09.878674 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:58:09.976458 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:58:10.243634 | server | 0 | simulation.core | took 126 ms to update game state 2016-05-25 16:58:10.243634 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:58:10.598492 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:58:10.727894 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:58:10.899783 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:58:11.666008 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (12031930 Rabbit) but there was no attribute data 2016-05-25 16:58:11.876149 | server | 0 | simulation.core | took 215 ms to update game state 2016-05-25 16:58:11.876149 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:58:12.093292 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:58:12.250943 | server | 0 | simulation.core | took 106 ms to process job list 2016-05-25 16:58:15.137184 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:58:16.209309 | server | 0 | simulation.core | took 217 ms to update game state 2016-05-25 16:58:16.209309 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:58:16.287439 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:58:16.382969 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:58:17.836112 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:58:18.116559 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:58:18.289674 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:58:19.641526 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:58:21.776725 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:58:21.872498 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:58:22.166165 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:58:22.305257 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:58:22.635478 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:58:22.771568 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:58:23.624466 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:58:24.062084 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:58:25.121385 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:58:25.490187 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:58:25.883319 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:58:26.406389 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:58:27.196427 | server | 1 | lua.memory | lua shared heap size: 274.668 MB. 2016-05-25 16:58:27.196427 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 16:58:27.196427 | server | 1 | lua.memory | 96 bytes (o: 802297) : ######################################## 2016-05-25 16:58:27.196427 | server | 1 | lua.memory | 40 bytes (o: 652796) : ################################ 2016-05-25 16:58:27.196427 | server | 1 | lua.memory | 64 bytes (o: 624429) : ############################### 2016-05-25 16:58:27.196427 | server | 1 | lua.memory | 320 bytes (o: 99291) : #### 2016-05-25 16:58:27.196427 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 16:58:27.277337 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:58:27.433596 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:58:27.708632 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:58:28.324771 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:58:28.561929 | server | 0 | simulation.core | took 156 ms to update game state 2016-05-25 16:58:28.561929 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:58:28.981208 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:58:29.288654 | server | 0 | simulation.core | took 185 ms to update game state 2016-05-25 16:58:29.288654 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:58:29.742372 | server | 0 | simulation.core | took 145 ms to update game state 2016-05-25 16:58:29.742372 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:58:29.954998 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:58:30.935450 | server | 0 | simulation.core | took 147 ms to update game state 2016-05-25 16:58:30.935450 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:58:31.301094 | server | 0 | simulation.core | took 121 ms to update game state 2016-05-25 16:58:31.301094 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:58:31.398158 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:58:31.475210 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:58:33.017108 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:58:33.194159 | server | 0 | simulation.core | took 113 ms to update game state 2016-05-25 16:58:33.194159 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:58:33.646703 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (16004400 Rabbit) but there was no attribute data 2016-05-25 16:58:33.927759 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:58:34.228118 | server | 0 | simulation.core | took 125 ms to update game state 2016-05-25 16:58:34.229119 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:58:34.363208 | server | 0 | simulation.core | took 121 ms to update game state 2016-05-25 16:58:34.363208 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:58:34.611373 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:58:35.214776 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:58:35.677084 | server | 0 | simulation.core | took 184 ms to update game state 2016-05-25 16:58:35.677084 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:58:35.837191 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:58:36.317511 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:58:37.189093 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:58:37.396231 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:58:38.206770 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:58:38.854202 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:58:40.186260 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:58:41.577363 | server | 0 | simulation.core | took 106 ms to update game state 2016-05-25 16:58:41.577363 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:58:41.671130 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:58:43.369182 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:58:43.478562 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:58:43.572316 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:58:43.761935 | server | 0 | simulation.core | took 115 ms to process job list 2016-05-25 16:58:44.460441 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:58:44.538581 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:58:44.903527 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:58:44.976437 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:58:45.506350 | server | 0 | simulation.core | took 159 ms to update game state 2016-05-25 16:58:45.506350 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:58:45.763522 | server | 0 | simulation.core | took 138 ms to update game state 2016-05-25 16:58:45.763522 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:58:45.889605 | server | 0 | simulation.core | took 115 ms to update game state 2016-05-25 16:58:45.889605 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:58:47.151201 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:58:47.601019 | server | 0 | simulation.core | took 163 ms to update game state 2016-05-25 16:58:47.601019 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:58:49.117451 | server | 0 | simulation.core | took 120 ms to update game state 2016-05-25 16:58:49.117451 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:58:49.479175 | server | 0 | simulation.core | took 230 ms to update game state 2016-05-25 16:58:49.480176 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:58:49.866137 | server | 0 | simulation.core | took 101 ms to update game state 2016-05-25 16:58:49.866137 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:58:50.109697 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:58:52.577965 | server | 0 | simulation.core | took 109 ms to update game state 2016-05-25 16:58:52.577965 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:58:53.255863 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:58:53.751844 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:58:54.550921 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:58:54.675348 | server | 0 | simulation.core | took 111 ms to update game state 2016-05-25 16:58:54.675348 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:58:54.834145 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:58:56.117473 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:58:56.646324 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:58:56.962623 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-25 16:58:57.898233 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:58:58.321299 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-25 16:58:59.312926 | server | 0 | simulation.core | took 189 ms to update game state 2016-05-25 16:58:59.312926 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:58:59.444712 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:58:59.727548 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:59:00.781806 | server | 0 | simulation.core | took 123 ms to update game state 2016-05-25 16:59:00.781806 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:59:00.938064 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:59:01.091793 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:59:01.973473 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:59:02.373787 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:59:02.491866 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:59:03.276317 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:59:03.643049 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:59:03.823169 | server | 0 | simulation.core | took 107 ms to process job list 2016-05-25 16:59:03.898839 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:59:04.056887 | server | 0 | simulation.core | took 106 ms to update game state 2016-05-25 16:59:04.056887 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:59:04.149421 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:59:04.296520 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:59:04.383578 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (16004400 Rabbit) but there was no attribute data 2016-05-25 16:59:04.383578 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (12031930 Rabbit) but there was no attribute data 2016-05-25 16:59:05.308608 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:59:06.408983 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:59:07.275193 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:59:08.722097 | server | 0 | simulation.core | took 131 ms to update game state 2016-05-25 16:59:08.722097 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:59:09.076069 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:59:09.232350 | server | 0 | simulation.core | took 149 ms to update game state 2016-05-25 16:59:09.232350 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:59:09.357356 | server | 0 | simulation.core | took 106 ms to update game state 2016-05-25 16:59:09.357356 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:59:09.497300 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:59:09.888562 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (16165562 Rabbit) but there was no attribute data 2016-05-25 16:59:09.889561 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (11956765 Fox) but there was no attribute data 2016-05-25 16:59:10.691533 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-25 16:59:11.078361 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:59:11.203367 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:59:11.498504 | server | 0 | simulation.core | took 202 ms to update game state 2016-05-25 16:59:11.498504 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:59:11.678936 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:59:12.037176 | server | 0 | simulation.core | took 172 ms to update game state 2016-05-25 16:59:12.038176 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:59:12.391734 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:59:12.679011 | server | 0 | simulation.core | took 126 ms to update game state 2016-05-25 16:59:12.679011 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:59:13.303131 | server | 0 | simulation.core | took 110 ms to update game state 2016-05-25 16:59:13.303131 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:59:13.649674 | server | 0 | simulation.core | took 205 ms to update game state 2016-05-25 16:59:13.649674 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:59:14.618321 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:59:15.039601 | server | 0 | simulation.core | took 146 ms to update game state 2016-05-25 16:59:15.039601 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:59:15.371454 | server | 0 | simulation.core | took 117 ms to update game state 2016-05-25 16:59:15.371454 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:59:17.065434 | server | 0 | simulation.core | took 135 ms to update game state 2016-05-25 16:59:17.065434 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:59:17.153492 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:59:18.367301 | server | 0 | simulation.core | took 113 ms to update game state 2016-05-25 16:59:18.368303 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:59:18.687515 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:59:18.875646 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:59:18.971707 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:59:18.992721 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (16165562 Rabbit) but there was no attribute data 2016-05-25 16:59:18.993719 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (11956765 Fox) but there was no attribute data 2016-05-25 16:59:20.164727 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:59:20.279804 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:59:21.390544 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:59:22.501689 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:59:22.583746 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:59:23.333244 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:59:23.554391 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:59:23.693484 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:59:23.912630 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:59:25.009780 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:59:25.785297 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:59:26.316651 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:59:26.976091 | server | 0 | simulation.core | took 109 ms to update game state 2016-05-25 16:59:26.976091 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:59:27.197238 | server | 1 | lua.memory | lua shared heap size: 287.910 MB. 2016-05-25 16:59:27.198239 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 16:59:27.199240 | server | 1 | lua.memory | 96 bytes (o: 902736) : ######################################## 2016-05-25 16:59:27.199240 | server | 1 | lua.memory | 40 bytes (o: 714087) : ############################### 2016-05-25 16:59:27.199240 | server | 1 | lua.memory | 64 bytes (o: 638789) : ############################ 2016-05-25 16:59:27.199240 | server | 1 | lua.memory | 320 bytes (o: 100286) : #### 2016-05-25 16:59:27.199240 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 16:59:29.002594 | server | 0 | simulation.core | took 301 ms to update game state 2016-05-25 16:59:29.002594 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:59:29.188260 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:59:29.383390 | server | 0 | simulation.core | took 187 ms to update game state 2016-05-25 16:59:29.383390 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:59:29.455438 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:59:29.811676 | server | 0 | simulation.core | took 349 ms to update game state 2016-05-25 16:59:29.811676 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:59:30.126887 | server | 0 | simulation.core | took 102 ms to update game state 2016-05-25 16:59:30.126887 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:59:30.542974 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:59:30.977265 | server | 0 | simulation.core | took 297 ms to update game state 2016-05-25 16:59:30.977265 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:59:31.171394 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:59:31.257919 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:59:32.113888 | server | 0 | simulation.core | took 156 ms to update game state 2016-05-25 16:59:32.113888 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:59:32.208434 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:59:32.351091 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:59:32.548779 | server | 0 | simulation.core | took 118 ms to update game state 2016-05-25 16:59:32.548779 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:59:32.879999 | server | 0 | simulation.core | took 212 ms to update game state 2016-05-25 16:59:32.879999 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:59:33.149179 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:59:33.232234 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (16165562 Rabbit) but there was no attribute data 2016-05-25 16:59:33.241243 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (11956765 Fox) but there was no attribute data 2016-05-25 16:59:33.277264 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:59:33.342308 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:59:33.843642 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:59:33.918693 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:59:34.299947 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:59:34.913355 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:59:36.157185 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:59:37.454885 | server | 0 | simulation.core | took 152 ms to update game state 2016-05-25 16:59:37.454885 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:59:37.780745 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:59:38.054928 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:59:38.900512 | server | 0 | simulation.core | took 159 ms to update game state 2016-05-25 16:59:38.900512 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:59:39.157720 | server | 0 | simulation.core | took 109 ms to process job list 2016-05-25 16:59:39.587204 | server | 0 | simulation.core | took 156 ms to process job list 2016-05-25 16:59:40.009503 | server | 0 | simulation.core | took 102 ms to process job list 2016-05-25 16:59:40.441791 | server | 0 | simulation.core | took 106 ms to process job list 2016-05-25 16:59:40.884087 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:59:41.237890 | server | 0 | simulation.core | took 130 ms to process job list 2016-05-25 16:59:41.723847 | server | 0 | simulation.core | took 112 ms to process job list 2016-05-25 16:59:42.376285 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (16165562 Rabbit) but there was no attribute data 2016-05-25 16:59:42.377283 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (11956765 Fox) but there was no attribute data 2016-05-25 16:59:42.461339 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:59:42.752009 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:59:42.907652 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:59:43.759566 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:59:44.265324 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:59:45.733303 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:59:45.937438 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:59:46.291674 | server | 0 | simulation.core | took 109 ms to update game state 2016-05-25 16:59:46.291674 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:59:47.000148 | server | 0 | simulation.core | took 265 ms to update game state 2016-05-25 16:59:47.000148 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:59:47.481157 | server | 0 | simulation.core | took 192 ms to update game state 2016-05-25 16:59:47.481157 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:59:47.930189 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-25 16:59:48.441531 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (16004400 Rabbit) but there was no attribute data 2016-05-25 16:59:48.590960 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:59:48.768819 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:59:49.035996 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:59:50.216784 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:59:51.915917 | server | 0 | simulation.core | took 471 ms to update game state 2016-05-25 16:59:51.915917 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:59:52.104046 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:59:52.864436 | server | 0 | simulation.core | took 269 ms to update game state 2016-05-25 16:59:52.864436 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:59:53.525098 | server | 0 | simulation.core | took 108 ms to update game state 2016-05-25 16:59:53.525098 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:59:54.681244 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:59:54.748289 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:59:55.095568 | server | 0 | simulation.core | took 103 ms to update game state 2016-05-25 16:59:55.095568 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:59:55.296864 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:59:55.583056 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:59:55.759171 | server | 0 | simulation.core | took 110 ms to process job list 2016-05-25 16:59:56.187925 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:59:56.802905 | server | 0 | simulation.core | took 125 ms to update game state 2016-05-25 16:59:56.803905 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:59:57.429387 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (16004400 Rabbit) but there was no attribute data 2016-05-25 16:59:58.177196 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:59:58.381344 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 16:59:58.955352 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:00:01.069592 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:00:01.142878 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:00:01.292977 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:00:02.779774 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (16165562 Rabbit) but there was no attribute data 2016-05-25 17:00:02.868912 | server | 0 | simulation.core | took 121 ms to update game state 2016-05-25 17:00:02.868912 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:00:03.072049 | server | 0 | simulation.core | took 169 ms to update game state 2016-05-25 17:00:03.072049 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:00:03.176220 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:00:03.303552 | server | 0 | simulation.core | took 109 ms to process job list 2016-05-25 17:00:03.908528 | server | 0 | simulation.core | took 104 ms to process job list 2016-05-25 17:00:04.181713 | server | 0 | simulation.core | took 118 ms to process job list 2016-05-25 17:00:05.534613 | server | 0 | simulation.core | took 101 ms to update game state 2016-05-25 17:00:05.534613 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:00:05.663698 | server | 0 | simulation.core | took 122 ms to update game state 2016-05-25 17:00:05.663698 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:00:05.723742 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:00:07.967468 | server | 0 | simulation.core | took 171 ms to update game state 2016-05-25 17:00:07.967468 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:00:08.194619 | server | 0 | simulation.core | took 215 ms to update game state 2016-05-25 17:00:08.194619 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:00:08.387748 | server | 0 | simulation.core | took 181 ms to update game state 2016-05-25 17:00:08.387748 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:00:09.289352 | server | 0 | simulation.core | took 368 ms to update game state 2016-05-25 17:00:09.289352 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:00:09.362398 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:00:10.655259 | server | 0 | simulation.core | took 185 ms to update game state 2016-05-25 17:00:10.655259 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:00:11.139583 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:00:11.333713 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:00:11.454794 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (12031930 Rabbit) but there was no attribute data 2016-05-25 17:00:11.478810 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:00:11.805027 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:00:12.003160 | server | 0 | simulation.core | took 119 ms to update game state 2016-05-25 17:00:12.003160 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:00:12.813698 | server | 0 | simulation.core | took 139 ms to update game state 2016-05-25 17:00:12.814701 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:00:12.944786 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (16165562 Rabbit) but there was no attribute data 2016-05-25 17:00:13.555193 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:00:13.856394 | server | 0 | simulation.core | took 127 ms to update game state 2016-05-25 17:00:13.856394 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:00:14.695954 | server | 0 | simulation.core | took 102 ms to process job list 2016-05-25 17:00:14.872071 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:00:16.530176 | server | 0 | simulation.core | took 122 ms to process job list 2016-05-25 17:00:17.001492 | server | 0 | simulation.core | took 151 ms to update game state 2016-05-25 17:00:17.001492 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:00:17.338720 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:00:17.623906 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:00:17.758996 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:00:17.940116 | server | 0 | simulation.core | took 174 ms to update game state 2016-05-25 17:00:17.940116 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:00:18.282346 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:00:19.105894 | server | 0 | simulation.core | took 151 ms to update game state 2016-05-25 17:00:19.105894 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:00:20.572873 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:00:20.747988 | server | 0 | simulation.core | took 115 ms to update game state 2016-05-25 17:00:20.747988 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:00:21.386414 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:00:21.900758 | server | 0 | simulation.core | took 115 ms to update game state 2016-05-25 17:00:21.900758 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:00:22.710307 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:00:22.846387 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:00:23.882078 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:00:25.155176 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:00:25.619907 | server | 0 | simulation.core | took 111 ms to update game state 2016-05-25 17:00:25.619907 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:00:26.867704 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:00:27.085854 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (12031930 Rabbit) but there was no attribute data 2016-05-25 17:00:27.208253 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:00:27.223879 | server | 1 | lua.memory | lua shared heap size: 276.159 MB. 2016-05-25 17:00:27.223879 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 17:00:27.223879 | server | 1 | lua.memory | 96 bytes (o: 803884) : ######################################## 2016-05-25 17:00:27.223879 | server | 1 | lua.memory | 40 bytes (o: 680803) : ################################# 2016-05-25 17:00:27.223879 | server | 1 | lua.memory | 64 bytes (o: 627693) : ############################### 2016-05-25 17:00:27.223879 | server | 1 | lua.memory | 320 bytes (o: 99070) : #### 2016-05-25 17:00:27.223879 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 17:00:29.065136 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:00:29.312549 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:00:29.392839 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:00:29.535936 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:00:29.687039 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:00:29.958218 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:00:30.198378 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:00:30.405516 | server | 0 | simulation.core | took 125 ms to update game state 2016-05-25 17:00:30.405516 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:00:31.411187 | server | 0 | simulation.core | took 191 ms to update game state 2016-05-25 17:00:31.426811 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:00:31.652981 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:00:32.182283 | server | 0 | simulation.core | took 107 ms to update game state 2016-05-25 17:00:32.182283 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:00:32.822880 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:00:33.847728 | server | 0 | simulation.core | took 166 ms to update game state 2016-05-25 17:00:33.847728 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:00:34.193596 | server | 0 | simulation.core | took 129 ms to update game state 2016-05-25 17:00:34.193596 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:00:34.372716 | server | 0 | simulation.core | took 166 ms to update game state 2016-05-25 17:00:34.372716 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:00:34.446765 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:00:35.062174 | server | 0 | simulation.core | took 352 ms to update game state 2016-05-25 17:00:35.062174 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:00:35.534491 | server | 0 | simulation.core | took 190 ms to update game state 2016-05-25 17:00:35.535490 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:00:35.915744 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:00:37.021483 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:00:38.364948 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:00:38.985706 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:00:39.218872 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:00:39.762405 | server | 0 | simulation.core | took 111 ms to process job list 2016-05-25 17:00:40.295760 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (11956765 Fox) but there was no attribute data 2016-05-25 17:00:43.471908 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:00:44.318928 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:00:46.146153 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:00:46.271159 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:00:46.586158 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:00:46.699941 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:00:47.488910 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:00:48.338348 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (11956765 Fox) but there was no attribute data 2016-05-25 17:00:53.177481 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:00:54.285494 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:00:54.426127 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:00:54.955371 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:00:55.718197 | server | 0 | simulation.core | took 117 ms to update game state 2016-05-25 17:00:55.718197 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:00:55.995090 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:00:56.191221 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:00:56.895691 | server | 0 | simulation.core | took 484 ms to update game state 2016-05-25 17:00:56.895691 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:00:57.289953 | server | 0 | simulation.core | took 289 ms to update game state 2016-05-25 17:00:57.289953 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:00:57.481080 | server | 0 | simulation.core | took 176 ms to update game state 2016-05-25 17:00:57.481080 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:00:58.087520 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:00:58.165572 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:00:58.315672 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:00:58.379717 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:00:59.166239 | server | 0 | simulation.core | took 751 ms to update game state 2016-05-25 17:00:59.166239 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:01:00.017806 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:01:00.357033 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:01:01.124544 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:01:01.682942 | server | 0 | simulation.core | took 228 ms to process job list 2016-05-25 17:01:01.936735 | server | 0 | simulation.core | took 191 ms to update game state 2016-05-25 17:01:01.936735 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:01:02.414051 | server | 0 | simulation.core | took 118 ms to update game state 2016-05-25 17:01:02.414051 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:01:03.753945 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:01:04.270289 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:01:04.453411 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:01:04.691570 | server | 0 | simulation.core | took 168 ms to update game state 2016-05-25 17:01:04.691570 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:01:04.838667 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:01:05.101843 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:01:05.964084 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:01:06.111183 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:01:06.276293 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:01:06.560482 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:01:07.466903 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:01:07.968238 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:01:08.173374 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:01:09.870374 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:01:10.084307 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (11956765 Fox) but there was no attribute data 2016-05-25 17:01:10.857391 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:01:11.098551 | server | 0 | simulation.core | took 104 ms to update game state 2016-05-25 17:01:11.098551 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:01:11.162595 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:01:11.362727 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:01:13.532251 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:01:13.719763 | server | 0 | simulation.core | took 160 ms to update game state 2016-05-25 17:01:13.719763 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:01:13.898823 | server | 0 | simulation.core | took 112 ms to update game state 2016-05-25 17:01:13.898823 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:01:14.108963 | server | 0 | simulation.core | took 200 ms to update game state 2016-05-25 17:01:14.108963 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:01:14.173007 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:01:15.396330 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:01:15.567000 | server | 0 | simulation.core | took 143 ms to update game state 2016-05-25 17:01:15.567000 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:01:16.117367 | server | 0 | simulation.core | took 106 ms to update game state 2016-05-25 17:01:16.117367 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:01:16.816833 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:01:16.878875 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:01:17.443251 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:01:17.807494 | server | 0 | simulation.core | took 235 ms to update game state 2016-05-25 17:01:17.807494 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:01:17.922570 | server | 0 | simulation.core | took 106 ms to update game state 2016-05-25 17:01:17.922570 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:01:18.834589 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:01:19.055557 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (11956765 Fox) but there was no attribute data 2016-05-25 17:01:21.941159 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:01:22.246519 | server | 0 | simulation.core | took 104 ms to update game state 2016-05-25 17:01:22.246519 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:01:22.612164 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:01:22.834094 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:01:23.075255 | server | 0 | simulation.core | took 162 ms to update game state 2016-05-25 17:01:23.075255 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:01:23.211346 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:01:24.590030 | server | 0 | simulation.core | took 109 ms to update game state 2016-05-25 17:01:24.590030 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:01:25.618644 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:01:26.104512 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:01:27.206039 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:01:27.266081 | server | 1 | lua.memory | lua shared heap size: 280.555 MB. 2016-05-25 17:01:27.266081 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 17:01:27.267078 | server | 1 | lua.memory | 96 bytes (o: 886006) : ######################################## 2016-05-25 17:01:27.267078 | server | 1 | lua.memory | 40 bytes (o: 628001) : ############################ 2016-05-25 17:01:27.267078 | server | 1 | lua.memory | 64 bytes (o: 615647) : ########################### 2016-05-25 17:01:27.267078 | server | 1 | lua.memory | 320 bytes (o: 98314) : #### 2016-05-25 17:01:27.267078 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 17:01:28.399929 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:01:28.658136 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:01:29.071275 | server | 0 | simulation.core | took 123 ms to update game state 2016-05-25 17:01:29.071275 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:01:29.151329 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:01:30.283083 | server | 0 | simulation.core | took 105 ms to update game state 2016-05-25 17:01:30.283083 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:01:30.940521 | server | 0 | simulation.core | took 425 ms to update game state 2016-05-25 17:01:30.940521 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:01:31.072609 | client | 1 | resources | error looking for manifest in sounds: invalid file path 'sounds/manifest.json'. 2016-05-25 17:01:31.163670 | server | 0 | simulation.core | took 152 ms to update game state 2016-05-25 17:01:31.163670 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:01:31.391059 | server | 0 | simulation.core | took 106 ms to process job list 2016-05-25 17:01:31.547315 | server | 0 | simulation.core | took 123 ms to process job list 2016-05-25 17:01:31.760878 | server | 0 | simulation.core | took 168 ms to process job list 2016-05-25 17:01:32.425565 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (16004400 Rabbit) but there was no attribute data 2016-05-25 17:01:33.840509 | server | 0 | simulation.core | took 152 ms to update game state 2016-05-25 17:01:33.840509 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:01:34.054651 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:01:34.368185 | server | 0 | simulation.core | took 181 ms to update game state 2016-05-25 17:01:34.368185 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:01:34.576710 | server | 0 | simulation.core | took 180 ms to update game state 2016-05-25 17:01:34.576710 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:01:35.115783 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:01:35.220475 | client | 0 | renderer.effects_list [(23297586 Balos the Forgotten stonehearth:monster_tuning:undead:scaled_undead) effect:5 sound] | Unexpected destruction of the sound buffer 2016-05-25 17:01:35.220475 | client | 0 | renderer.effects_list [(23298105 Necromancer stonehearth:monster_tuning:undead:necromancer) effect:7 sound] | Unexpected destruction of the sound buffer 2016-05-25 17:01:35.692978 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:01:35.969805 | server | 0 | simulation.core | took 107 ms to update game state 2016-05-25 17:01:35.969805 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:01:36.485424 | server | 0 | simulation.core | took 130 ms to update game state 2016-05-25 17:01:36.485424 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:01:36.924812 | server | 0 | simulation.core | took 113 ms to update game state 2016-05-25 17:01:36.924812 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:01:37.000863 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:01:37.441157 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:01:37.622277 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:01:38.085588 | server | 0 | simulation.core | took 201 ms to update game state 2016-05-25 17:01:38.085588 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:01:38.386787 | server | 0 | simulation.core | took 280 ms to update game state 2016-05-25 17:01:38.386787 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:01:38.631951 | server | 0 | simulation.core | took 114 ms to update game state 2016-05-25 17:01:38.631951 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:01:38.791678 | server | 0 | simulation.core | took 155 ms to update game state 2016-05-25 17:01:38.791678 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:01:39.043478 | server | 0 | simulation.core | took 146 ms to update game state 2016-05-25 17:01:39.043478 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:01:39.059103 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: health_regeneration on entity: (23282480 Grot Ozk stonehearth:monster_tuning:ogres:tank) but there was no attribute data 2016-05-25 17:01:39.059103 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: willpower on entity: (23282480 Grot Ozk stonehearth:monster_tuning:ogres:tank) but there was no attribute data 2016-05-25 17:01:39.389974 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:01:39.861379 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:01:40.213612 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:01:40.594866 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (12031930 Rabbit) but there was no attribute data 2016-05-25 17:01:41.936760 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:01:42.037532 | server | 0 | simulation.core | took 101 ms to update game state 2016-05-25 17:01:42.037532 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:01:42.053155 | client | 0 | renderer.effects_list [(23297586 Balos the Forgotten stonehearth:monster_tuning:undead:scaled_undead) effect:12 sound] | Unexpected destruction of the sound buffer 2016-05-25 17:01:42.053155 | client | 0 | renderer.effects_list [(23298105 Necromancer stonehearth:monster_tuning:undead:necromancer) effect:25 sound] | Unexpected destruction of the sound buffer 2016-05-25 17:01:42.053155 | client | 0 | renderer.effects_list [(23296751 Aleff the Tortured stonehearth:monster_tuning:undead:scaled_undead) effect:12 sound] | Unexpected destruction of the sound buffer 2016-05-25 17:01:42.338749 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:01:42.945153 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:01:43.763699 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:01:43.863765 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:01:44.660297 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:01:45.029542 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:01:45.193652 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:01:45.256545 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:01:45.373955 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:01:46.845372 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:01:47.461817 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (16165562 Rabbit) but there was no attribute data 2016-05-25 17:01:47.507848 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:01:47.741630 | client | 0 | renderer.effects_list [(23297586 Balos the Forgotten stonehearth:monster_tuning:undead:scaled_undead) effect:21 sound] | Unexpected destruction of the sound buffer 2016-05-25 17:01:47.741630 | client | 0 | renderer.effects_list [(23298105 Necromancer stonehearth:monster_tuning:undead:necromancer) effect:47 sound] | Unexpected destruction of the sound buffer 2016-05-25 17:01:47.741630 | client | 0 | renderer.effects_list [(23296751 Aleff the Tortured stonehearth:monster_tuning:undead:scaled_undead) effect:22 sound] | Unexpected destruction of the sound buffer 2016-05-25 17:01:47.800906 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:01:48.162411 | server | 0 | simulation.core | took 111 ms to update game state 2016-05-25 17:01:48.162411 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:01:48.248469 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:01:48.999823 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (16004400 Rabbit) but there was no attribute data 2016-05-25 17:01:49.182113 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:01:50.008726 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:01:50.848906 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:01:51.995923 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:01:52.175975 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:01:53.057401 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:01:53.319427 | client | 0 | renderer.effects_list [(23297586 Balos the Forgotten stonehearth:monster_tuning:undead:scaled_undead) effect:34 sound] | Unexpected destruction of the sound buffer 2016-05-25 17:01:53.319427 | client | 0 | renderer.effects_list [(23296906 Roren the Slow stonehearth:monster_tuning:undead:scaled_undead) effect:30 sound] | Unexpected destruction of the sound buffer 2016-05-25 17:01:53.319427 | client | 0 | renderer.effects_list [(23298105 Necromancer stonehearth:monster_tuning:undead:necromancer) effect:65 sound] | Unexpected destruction of the sound buffer 2016-05-25 17:01:54.140700 | server | 0 | simulation.core | took 220 ms to update game state 2016-05-25 17:01:54.140700 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:01:54.218828 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:01:54.312584 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (16004400 Rabbit) but there was no attribute data 2016-05-25 17:01:54.398264 | server | 0 | simulation.core | took 107 ms to update game state 2016-05-25 17:01:54.398264 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:01:54.470310 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:01:55.189147 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:01:55.560968 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:01:55.679763 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (16165562 Rabbit) but there was no attribute data 2016-05-25 17:01:55.977629 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:01:56.072398 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:01:56.865932 | server | 0 | simulation.core | took 148 ms to update game state 2016-05-25 17:01:56.865932 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:01:56.928436 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:01:57.286000 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:01:58.114757 | server | 0 | simulation.core | took 516 ms to update game state 2016-05-25 17:01:58.115758 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:01:58.175798 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:01:58.367927 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:01:58.894277 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:01:59.405619 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:01:59.603749 | server | 0 | simulation.core | took 137 ms to update game state 2016-05-25 17:01:59.603749 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:01:59.792877 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:01:59.954606 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:02:00.063983 | server | 0 | simulation.core | took 102 ms to update game state 2016-05-25 17:02:00.063983 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:02:01.108746 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:02:01.173798 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:02:02.078511 | server | 0 | simulation.core | took 123 ms to update game state 2016-05-25 17:02:02.078511 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:02:02.414369 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:02:03.241000 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:02:03.334756 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (16004400 Rabbit) but there was no attribute data 2016-05-25 17:02:03.334756 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (12031930 Rabbit) but there was no attribute data 2016-05-25 17:02:03.334756 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:02:03.560486 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:02:04.304849 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:02:05.296325 | server | 0 | simulation.core | took 112 ms to update game state 2016-05-25 17:02:05.296325 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:02:05.483834 | server | 0 | simulation.core | took 169 ms to update game state 2016-05-25 17:02:05.483834 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:02:05.613772 | server | 0 | simulation.core | took 103 ms to process job list 2016-05-25 17:02:05.845011 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:02:05.985640 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:02:06.157524 | client | 0 | renderer.effects_list [(23297586 Balos the Forgotten stonehearth:monster_tuning:undead:scaled_undead) effect:57 sound] | Unexpected destruction of the sound buffer 2016-05-25 17:02:06.157524 | client | 0 | renderer.effects_list [(23296751 Aleff the Tortured stonehearth:monster_tuning:undead:scaled_undead) effect:60 sound] | Unexpected destruction of the sound buffer 2016-05-25 17:02:07.168638 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:02:07.278028 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:02:08.802288 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (12031930 Rabbit) but there was no attribute data 2016-05-25 17:02:10.016413 | server | 0 | simulation.core | took 115 ms to update game state 2016-05-25 17:02:10.016413 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:02:10.094531 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:02:11.695399 | client | 0 | renderer.effects_list [(23297586 Balos the Forgotten stonehearth:monster_tuning:undead:scaled_undead) effect:77 sound] | Unexpected destruction of the sound buffer 2016-05-25 17:02:11.695399 | client | 0 | renderer.effects_list [(23296751 Aleff the Tortured stonehearth:monster_tuning:undead:scaled_undead) effect:73 sound] | Unexpected destruction of the sound buffer 2016-05-25 17:02:12.139497 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:02:14.482637 | server | 0 | simulation.core | took 175 ms to update game state 2016-05-25 17:02:14.482637 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:02:14.819360 | server | 0 | simulation.core | took 162 ms to update game state 2016-05-25 17:02:14.819360 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:02:15.153431 | server | 0 | simulation.core | took 173 ms to update game state 2016-05-25 17:02:15.153431 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:02:15.695074 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:02:16.402995 | server | 0 | simulation.core | took 215 ms to update game state 2016-05-25 17:02:16.402995 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:02:16.559255 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:02:18.121910 | server | 0 | simulation.core | took 600 ms to update game state 2016-05-25 17:02:18.121910 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:02:18.214974 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:02:18.893147 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:02:19.279035 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:02:19.357159 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:02:19.434705 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:02:20.032382 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:02:21.292705 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:02:21.422797 | server | 0 | simulation.core | took 125 ms to update game state 2016-05-25 17:02:21.422797 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:02:21.919435 | server | 0 | simulation.core | took 441 ms to process job list 2016-05-25 17:02:22.209712 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:02:22.348805 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-25 17:02:23.634904 | server | 0 | simulation.core | took 281 ms to update game state 2016-05-25 17:02:23.635906 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:02:23.784003 | server | 0 | simulation.core | took 148 ms to process job list 2016-05-25 17:02:24.279334 | server | 0 | simulation.core | took 448 ms to update game state 2016-05-25 17:02:24.279334 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:02:24.352385 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:02:24.511490 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:02:24.627566 | server | 0 | simulation.core | took 102 ms to process job list 2016-05-25 17:02:24.703617 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:02:24.934771 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:02:25.628234 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-25 17:02:25.979468 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:02:26.322696 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:02:26.490808 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:02:26.552849 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:02:26.818025 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:02:27.094211 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:02:27.318359 | server | 1 | lua.memory | lua shared heap size: 310.746 MB. 2016-05-25 17:02:27.319360 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 17:02:27.319360 | server | 1 | lua.memory | 96 bytes (o:1051154) : ######################################## 2016-05-25 17:02:27.319360 | server | 1 | lua.memory | 40 bytes (o: 735963) : ############################ 2016-05-25 17:02:27.319360 | server | 1 | lua.memory | 64 bytes (o: 693829) : ########################## 2016-05-25 17:02:27.319360 | server | 1 | lua.memory | 320 bytes (o: 102177) : ### 2016-05-25 17:02:27.319360 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 17:02:27.544510 | server | 0 | simulation.core | took 107 ms to update game state 2016-05-25 17:02:27.544510 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:02:29.182338 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:02:29.378470 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:02:29.796749 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:02:30.445181 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-25 17:02:31.232167 | server | 0 | simulation.core | took 173 ms to update game state 2016-05-25 17:02:31.232167 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:02:31.808716 | server | 0 | simulation.core | took 250 ms to update game state 2016-05-25 17:02:31.808716 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:02:32.235000 | server | 0 | simulation.core | took 129 ms to update game state 2016-05-25 17:02:32.235000 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:02:32.404965 | server | 0 | simulation.core | took 120 ms to process job list 2016-05-25 17:02:33.316962 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:02:35.186050 | server | 0 | simulation.core | took 719 ms to update game state 2016-05-25 17:02:35.186050 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:02:35.318139 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:02:35.833398 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:02:35.911525 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:02:36.670181 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:02:38.455313 | server | 0 | simulation.core | took 108 ms to update game state 2016-05-25 17:02:38.455313 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:02:42.184509 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:02:42.351091 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:02:42.880924 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:02:43.733789 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:02:43.936938 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:02:44.000219 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:02:44.301352 | server | 0 | simulation.core | took 125 ms to process job list 2016-05-25 17:02:44.552519 | server | 0 | simulation.core | took 185 ms to update game state 2016-05-25 17:02:44.552519 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:02:46.711503 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:02:46.781422 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:02:46.991789 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:02:48.397123 | server | 0 | simulation.core | took 161 ms to update game state 2016-05-25 17:02:48.397123 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:02:48.766841 | server | 0 | simulation.core | took 287 ms to update game state 2016-05-25 17:02:48.766841 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:02:48.907412 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:02:49.082687 | server | 0 | simulation.core | took 105 ms to update game state 2016-05-25 17:02:49.082687 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:02:51.016529 | server | 0 | simulation.core | took 109 ms to update game state 2016-05-25 17:02:51.016529 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:02:51.713822 | server | 0 | simulation.core | took 154 ms to update game state 2016-05-25 17:02:51.713822 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:02:52.095573 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:02:52.574698 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:02:52.809280 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:02:53.172632 | server | 0 | simulation.core | took 109 ms to update game state 2016-05-25 17:02:53.172632 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:02:53.494845 | server | 0 | simulation.core | took 133 ms to update game state 2016-05-25 17:02:53.494845 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:02:53.621628 | server | 0 | simulation.core | took 121 ms to update game state 2016-05-25 17:02:53.621628 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:02:54.193342 | server | 0 | simulation.core | took 131 ms to update game state 2016-05-25 17:02:54.193342 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:02:54.680663 | server | 0 | simulation.core | took 268 ms to update game state 2016-05-25 17:02:54.681663 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:02:54.846774 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:02:55.213017 | server | 0 | simulation.core | took 266 ms to update game state 2016-05-25 17:02:55.213017 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:02:55.694338 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:02:55.863451 | server | 0 | simulation.core | took 155 ms to update game state 2016-05-25 17:02:55.863451 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:02:56.881130 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:02:57.045239 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:02:57.426494 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:02:57.515552 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:02:58.425159 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:02:58.742371 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:02:59.133631 | server | 0 | simulation.core | took 178 ms to process job list 2016-05-25 17:02:59.295745 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:02:59.458847 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:03:00.666654 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:03:00.922824 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:03:01.017887 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:03:02.242789 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (16004400 Rabbit) but there was no attribute data 2016-05-25 17:03:02.242789 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (16165562 Rabbit) but there was no attribute data 2016-05-25 17:03:02.478983 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:03:04.140015 | server | 0 | simulation.core | took 131 ms to update game state 2016-05-25 17:03:04.140015 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:03:05.627894 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:03:07.171654 | server | 0 | simulation.core | took 158 ms to update game state 2016-05-25 17:03:07.171654 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:03:07.344770 | server | 0 | simulation.core | took 164 ms to update game state 2016-05-25 17:03:07.345771 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:03:07.540901 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:03:08.210347 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-25 17:03:08.741701 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:03:09.213015 | client | 0 | renderer.effects_list [(23342351 Roake the Slow stonehearth:monster_tuning:undead:scaled_undead) effect:45 sound] | Unexpected destruction of the sound buffer 2016-05-25 17:03:09.863449 | client | 0 | renderer.effects_list [(23342351 Roake the Slow stonehearth:monster_tuning:undead:scaled_undead) effect:50 sound] | Unexpected destruction of the sound buffer 2016-05-25 17:03:10.171655 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:03:10.471856 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:03:10.657986 | server | 0 | simulation.core | took 159 ms to update game state 2016-05-25 17:03:10.657986 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:03:10.803075 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-25 17:03:11.086265 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:03:11.166318 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (16004400 Rabbit) but there was no attribute data 2016-05-25 17:03:11.166318 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (12031930 Rabbit) but there was no attribute data 2016-05-25 17:03:12.583263 | client | 0 | renderer.effects_list [(23342506 Bumba Wormskull stonehearth:monster_tuning:undead:scaled_undead) effect:42 sound] | Unexpected destruction of the sound buffer 2016-05-25 17:03:14.264640 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:03:14.398053 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:03:14.988789 | server | 0 | simulation.core | took 184 ms to update game state 2016-05-25 17:03:14.988789 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:03:15.113874 | server | 0 | simulation.core | took 117 ms to update game state 2016-05-25 17:03:15.113874 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:03:15.255968 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:03:15.361039 | client | 0 | renderer.effects_list [(23343517 Despr Bones stonehearth:monster_tuning:undead:scaled_undead) effect:8 sound] | Unexpected destruction of the sound buffer 2016-05-25 17:03:15.534153 | server | 1 | mod stonehearth.combat | [] Aborting attack. Global_attack_recovery on (23283356 Yesvew Jemkutr stonehearth:monster_tuning:kobolds:kobold_archer) still not expired. 2016-05-25 17:03:15.754302 | server | 0 | simulation.core | took 235 ms to update game state 2016-05-25 17:03:15.755301 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:03:15.938423 | server | 0 | simulation.core | took 114 ms to update game state 2016-05-25 17:03:15.938423 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:03:16.046495 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:03:16.126548 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:03:17.871712 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:03:18.076849 | server | 0 | simulation.core | took 107 ms to update game state 2016-05-25 17:03:18.076849 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:03:18.339024 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:03:18.746295 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (16165562 Rabbit) but there was no attribute data 2016-05-25 17:03:19.652900 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:03:20.064173 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:03:21.408579 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:03:21.689004 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:03:21.766057 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:03:22.035234 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-25 17:03:22.227362 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:03:22.954847 | client | 0 | renderer.effects_list [(23343517 Despr Bones stonehearth:monster_tuning:undead:scaled_undead) effect:21 sound] | Unexpected destruction of the sound buffer 2016-05-25 17:03:23.371125 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:03:23.880465 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:03:24.172659 | server | 0 | simulation.core | took 107 ms to update game state 2016-05-25 17:03:24.172659 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:03:24.316755 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:03:24.518891 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:03:24.723026 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:03:24.752047 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-25 17:03:24.817088 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:03:24.963186 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:03:25.023226 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:03:25.123294 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:03:25.721691 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:03:26.153981 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:03:26.383132 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:03:26.507215 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:03:26.920491 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:03:27.111553 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:03:27.372824 | server | 1 | lua.memory | lua shared heap size: 314.945 MB. 2016-05-25 17:03:27.373826 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 17:03:27.373826 | server | 1 | lua.memory | 96 bytes (o:1061225) : ######################################## 2016-05-25 17:03:27.373826 | server | 1 | lua.memory | 40 bytes (o: 777961) : ############################# 2016-05-25 17:03:27.373826 | server | 1 | lua.memory | 64 bytes (o: 701880) : ########################## 2016-05-25 17:03:27.373826 | server | 1 | lua.memory | 320 bytes (o: 104503) : ### 2016-05-25 17:03:27.373826 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 17:03:27.427862 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:03:28.270423 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:03:28.424527 | server | 0 | simulation.core | took 147 ms to update game state 2016-05-25 17:03:28.424527 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:03:28.899002 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:03:28.984538 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:03:29.175387 | server | 0 | simulation.core | took 120 ms to update game state 2016-05-25 17:03:29.175387 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:03:29.771116 | server | 0 | simulation.core | took 317 ms to update game state 2016-05-25 17:03:29.771116 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:03:29.928222 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:03:30.097334 | server | 0 | simulation.core | took 105 ms to update game state 2016-05-25 17:03:30.097334 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:03:30.358507 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:03:32.142697 | server | 0 | simulation.core | took 124 ms to update game state 2016-05-25 17:03:32.142697 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:03:32.574985 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:03:33.091330 | server | 0 | simulation.core | took 137 ms to update game state 2016-05-25 17:03:33.091330 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:03:33.159375 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:03:33.489595 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:03:33.648701 | server | 0 | simulation.core | took 149 ms to update game state 2016-05-25 17:03:33.648701 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:03:33.862844 | server | 0 | simulation.core | took 208 ms to update game state 2016-05-25 17:03:33.862844 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:03:34.427222 | server | 0 | simulation.core | took 134 ms to update game state 2016-05-25 17:03:34.427222 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:03:34.516280 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:03:35.044632 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:03:35.916350 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:03:36.060447 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:03:37.025744 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-25 17:03:37.232884 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:03:37.303931 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:03:37.616138 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:03:38.778959 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:03:39.292304 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:03:39.429393 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:03:39.614516 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-25 17:03:40.116127 | client | 0 | renderer.effects_list [(23343517 Despr Bones stonehearth:monster_tuning:undead:scaled_undead) effect:69 sound] | Unexpected destruction of the sound buffer 2016-05-25 17:03:40.687476 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:03:41.771199 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:03:42.137443 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:03:43.845581 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:03:45.716829 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:03:45.895948 | server | 0 | simulation.core | took 175 ms to update game state 2016-05-25 17:03:45.895948 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:03:46.154354 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:03:46.344649 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:03:46.738532 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:03:46.957678 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:03:47.932328 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:03:50.463016 | server | 0 | simulation.core | took 173 ms to update game state 2016-05-25 17:03:50.464016 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:03:50.934330 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:03:51.463684 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:03:51.680827 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:03:52.308246 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:03:52.537399 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:03:55.214183 | server | 0 | simulation.core | took 119 ms to update game state 2016-05-25 17:03:55.214183 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:03:55.432328 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:03:55.682495 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:03:55.874623 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:03:56.158813 | server | 0 | simulation.core | took 217 ms to update game state 2016-05-25 17:03:56.158813 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:03:56.334930 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:03:56.609113 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:03:59.360947 | server | 0 | simulation.core | took 109 ms to update game state 2016-05-25 17:03:59.360947 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:03:59.677159 | server | 0 | simulation.core | took 101 ms to update game state 2016-05-25 17:03:59.678158 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:03:59.867617 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:04:02.229909 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:04:02.369001 | server | 0 | simulation.core | took 128 ms to update game state 2016-05-25 17:04:02.369001 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:04:02.845319 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:04:03.028906 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:04:03.698139 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:04:03.791202 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:04:04.598743 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:04:04.757847 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:04:04.896938 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:04:05.002009 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:04:06.152776 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:04:10.657775 | server | 0 | simulation.core | took 130 ms to update game state 2016-05-25 17:04:10.657775 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:04:10.787329 | server | 0 | simulation.core | took 120 ms to update game state 2016-05-25 17:04:10.787329 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:04:10.881392 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:04:11.088530 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:04:11.934094 | server | 0 | simulation.core | took 140 ms to process job list 2016-05-25 17:04:12.069035 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:04:13.078791 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:04:13.570118 | server | 0 | simulation.core | took 308 ms to update game state 2016-05-25 17:04:13.570118 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:04:13.750242 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:04:13.986396 | server | 0 | simulation.core | took 119 ms to update game state 2016-05-25 17:04:13.986396 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:04:16.527639 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:04:18.652106 | server | 0 | simulation.core | took 314 ms to update game state 2016-05-25 17:04:18.653108 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:04:19.031360 | server | 0 | simulation.core | took 369 ms to update game state 2016-05-25 17:04:19.031360 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:04:19.242500 | server | 0 | simulation.core | took 117 ms to update game state 2016-05-25 17:04:19.243501 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:04:19.310545 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:04:19.987996 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:04:21.228824 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:04:21.290867 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:04:21.621085 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:04:22.012345 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:04:22.146435 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:04:22.511678 | server | 0 | simulation.core | took 101 ms to update game state 2016-05-25 17:04:22.511678 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:04:24.566049 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:04:24.899270 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:04:25.054374 | server | 0 | simulation.core | took 140 ms to process job list 2016-05-25 17:04:26.267182 | server | 0 | simulation.core | took 146 ms to process job list 2016-05-25 17:04:26.336228 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:04:26.895273 | server | 0 | simulation.core | took 315 ms to update game state 2016-05-25 17:04:26.896276 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:04:27.045374 | client | 1 | resources | error looking for manifest in sounds: invalid file path 'sounds/manifest.json'. 2016-05-25 17:04:27.374593 | server | 1 | lua.memory | lua shared heap size: 285.719 MB. 2016-05-25 17:04:27.374593 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 17:04:27.374593 | server | 1 | lua.memory | 96 bytes (o: 870267) : ######################################## 2016-05-25 17:04:27.374593 | server | 1 | lua.memory | 40 bytes (o: 697261) : ################################ 2016-05-25 17:04:27.374593 | server | 1 | lua.memory | 64 bytes (o: 649766) : ############################# 2016-05-25 17:04:27.374593 | server | 1 | lua.memory | 320 bytes (o: 101655) : #### 2016-05-25 17:04:27.374593 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 17:04:27.656783 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:04:28.266189 | server | 0 | simulation.core | took 109 ms to update game state 2016-05-25 17:04:28.266189 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:04:29.560051 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:04:30.230400 | server | 0 | simulation.core | took 132 ms to process job list 2016-05-25 17:04:32.311827 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:04:32.597016 | server | 0 | simulation.core | took 123 ms to process job list 2016-05-25 17:04:33.820244 | server | 0 | simulation.core | took 321 ms to update game state 2016-05-25 17:04:33.820244 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:04:33.965340 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:04:34.114440 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:04:34.311572 | server | 0 | simulation.core | took 129 ms to update game state 2016-05-25 17:04:34.311572 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:04:34.735855 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:04:36.858921 | server | 2 | simulation.pathfinder.astar | [astar tid:94502 (23283195 Eteri Goldklink stonehearth:monster_tuning:kobolds:kobold_archer) @ (-926.00, 40.00, -482.00)] open set is empty! returning 2016-05-25 17:04:37.423298 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:04:38.221040 | server | 0 | simulation.core | took 133 ms to update game state 2016-05-25 17:04:38.221040 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:04:38.863474 | server | 0 | simulation.core | took 631 ms to update game state 2016-05-25 17:04:38.863474 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:04:39.891152 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:04:40.601626 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:04:41.956530 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:04:42.281746 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:04:43.444521 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:04:44.481212 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:04:45.556929 | server | 0 | simulation.core | took 103 ms to update game state 2016-05-25 17:04:45.556929 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:04:45.748056 | server | 0 | simulation.core | took 119 ms to update game state 2016-05-25 17:04:45.748056 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:04:45.941185 | server | 1 | mod stonehearth.combat | [] Aborting attack. Global_attack_recovery on (23282480 Grot Ozk stonehearth:monster_tuning:ogres:tank) still not expired. 2016-05-25 17:04:47.010898 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:04:47.194020 | server | 0 | simulation.core | took 114 ms to update game state 2016-05-25 17:04:47.194020 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:04:48.161624 | client | 0 | renderer.effects_list [(23393636 Frie the Dead stonehearth:monster_tuning:undead:scaled_undead) effect:30 sound] | Unexpected destruction of the sound buffer 2016-05-25 17:04:48.446002 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:04:48.805241 | server | 0 | simulation.core | took 120 ms to update game state 2016-05-25 17:04:48.805241 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:04:51.462755 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: reproduction_rate_multiplier on entity: (16004400 Rabbit) but there was no attribute data 2016-05-25 17:04:51.766052 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:04:51.943346 | server | 0 | simulation.core | took 171 ms to update game state 2016-05-25 17:04:51.943346 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:04:52.347083 | server | 0 | simulation.core | took 133 ms to update game state 2016-05-25 17:04:52.348084 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:04:53.907124 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-25 17:04:54.541389 | client | 0 | renderer.effects_list [(23393636 Frie the Dead stonehearth:monster_tuning:undead:scaled_undead) effect:44 sound] | Unexpected destruction of the sound buffer 2016-05-25 17:04:55.926621 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:04:56.203129 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-25 17:04:56.658189 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:04:56.999814 | server | 0 | simulation.core | took 275 ms to update game state 2016-05-25 17:04:56.999814 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:04:57.789341 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:04:57.950448 | server | 0 | simulation.core | took 147 ms to update game state 2016-05-25 17:04:58.002482 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:04:58.512082 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:04:58.813160 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:05:00.495480 | server | 0 | simulation.core | took 102 ms to update game state 2016-05-25 17:05:00.495480 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:05:00.812263 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-25 17:05:01.347320 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:05:01.741170 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:05:02.003743 | server | 0 | simulation.core | took 248 ms to update game state 2016-05-25 17:05:02.003743 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:05:02.245377 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:05:03.103539 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:05:03.487735 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-25 17:05:05.687277 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:05:05.827911 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (16165562 Rabbit) but there was no attribute data 2016-05-25 17:05:06.017514 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:05:06.109575 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:05:09.641435 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:05:10.404274 | server | 0 | simulation.core | took 124 ms to update game state 2016-05-25 17:05:10.404274 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:05:12.024438 | server | 0 | simulation.core | took 141 ms to update game state 2016-05-25 17:05:12.024438 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:05:13.658642 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:05:13.996605 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:05:14.525397 | server | 0 | simulation.core | took 102 ms to update game state 2016-05-25 17:05:14.525397 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:05:14.666029 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:05:14.775410 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:05:16.284560 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:05:16.515891 | server | 0 | simulation.core | took 150 ms to update game state 2016-05-25 17:05:16.515891 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:05:16.792075 | server | 0 | simulation.core | took 140 ms to process job list 2016-05-25 17:05:17.669369 | client | 1 | client.core | took 126 ms to receive client update 2016-05-25 17:05:17.778442 | server | 0 | simulation.core | took 111 ms to process job list 2016-05-25 17:05:18.000592 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:05:18.437881 | server | 0 | simulation.core | took 110 ms to process job list 2016-05-25 17:05:18.767100 | server | 0 | simulation.core | took 123 ms to process job list 2016-05-25 17:05:19.355492 | server | 0 | simulation.core | took 168 ms to update game state 2016-05-25 17:05:19.355492 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:05:20.047954 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-25 17:05:20.110996 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:05:20.368168 | server | 0 | simulation.core | took 104 ms to process job list 2016-05-25 17:05:20.590317 | server | 0 | simulation.core | took 213 ms to update game state 2016-05-25 17:05:20.590317 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:05:21.001591 | server | 0 | simulation.core | took 176 ms to update game state 2016-05-25 17:05:21.001591 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:05:21.638015 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:05:21.942218 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:05:22.240418 | server | 0 | simulation.core | took 159 ms to update game state 2016-05-25 17:05:22.240418 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:05:22.323471 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:05:22.685713 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:05:23.511265 | server | 0 | simulation.core | took 134 ms to update game state 2016-05-25 17:05:23.511265 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:05:23.856494 | server | 0 | simulation.core | took 136 ms to update game state 2016-05-25 17:05:23.856494 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:05:23.992584 | server | 0 | simulation.core | took 126 ms to update game state 2016-05-25 17:05:23.992584 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:05:24.592985 | server | 0 | simulation.core | took 117 ms to update game state 2016-05-25 17:05:24.592985 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:05:24.834146 | server | 0 | simulation.core | took 113 ms to update game state 2016-05-25 17:05:24.834146 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:05:25.297272 | server | 0 | simulation.core | took 135 ms to update game state 2016-05-25 17:05:25.297272 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:05:25.619487 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:05:26.457054 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:05:27.400384 | server | 1 | lua.memory | lua shared heap size: 257.142 MB. 2016-05-25 17:05:27.400384 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 17:05:27.400384 | server | 1 | lua.memory | 96 bytes (o: 671710) : ######################################## 2016-05-25 17:05:27.400384 | server | 1 | lua.memory | 64 bytes (o: 605396) : #################################### 2016-05-25 17:05:27.400384 | server | 1 | lua.memory | 40 bytes (o: 587390) : ################################## 2016-05-25 17:05:27.400384 | server | 1 | lua.memory | 320 bytes (o: 98253) : ##### 2016-05-25 17:05:27.400384 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 17:05:29.860122 | server | 0 | simulation.core | took 119 ms to update game state 2016-05-25 17:05:29.861123 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:05:31.654274 | server | 0 | simulation.core | took 125 ms to update game state 2016-05-25 17:05:31.654274 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:05:31.716777 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:05:32.158107 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:05:32.407272 | server | 0 | simulation.core | took 102 ms to process job list 2016-05-25 17:05:32.527354 | server | 0 | simulation.core | took 111 ms to update game state 2016-05-25 17:05:32.527354 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:05:34.094009 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:05:35.742107 | server | 0 | simulation.core | took 103 ms to process job list 2016-05-25 17:05:35.979265 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:05:36.200412 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:05:36.774795 | server | 0 | simulation.core | took 126 ms to process job list 2016-05-25 17:05:37.481265 | server | 0 | simulation.core | took 112 ms to process job list 2016-05-25 17:05:37.716422 | server | 0 | simulation.core | took 221 ms to update game state 2016-05-25 17:05:37.717422 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:05:38.138705 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:05:38.459919 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:05:38.591006 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:05:39.179398 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:05:39.300478 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:05:39.822826 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:05:40.157050 | server | 0 | simulation.core | took 151 ms to update game state 2016-05-25 17:05:40.157050 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:05:40.295142 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:05:40.736437 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:05:41.076665 | server | 0 | simulation.core | took 149 ms to update game state 2016-05-25 17:05:41.077664 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:05:41.137704 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:05:41.249779 | server | 0 | simulation.core | took 106 ms to update game state 2016-05-25 17:05:41.249779 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:05:41.791139 | server | 0 | simulation.core | took 460 ms to update game state 2016-05-25 17:05:41.791139 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:05:43.351179 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:05:43.419225 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:05:44.145708 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:05:45.207416 | server | 0 | simulation.core | took 357 ms to update game state 2016-05-25 17:05:45.207416 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:05:45.356515 | server | 0 | simulation.core | took 147 ms to process job list 2016-05-25 17:05:45.518626 | server | 0 | simulation.core | took 132 ms to update game state 2016-05-25 17:05:45.519625 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:05:45.621775 | server | 0 | simulation.core | took 107 ms to process job list 2016-05-25 17:05:45.943342 | server | 0 | simulation.core | took 119 ms to process job list 2016-05-25 17:05:46.684832 | server | 0 | simulation.core | took 126 ms to update game state 2016-05-25 17:05:46.684832 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:05:47.521390 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:05:48.010716 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:05:48.144805 | server | 0 | simulation.core | took 121 ms to update game state 2016-05-25 17:05:48.144805 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:05:48.699179 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:05:48.878294 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:05:50.589435 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:05:51.406980 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:05:51.486032 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:05:52.078427 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (12031930 Rabbit) but there was no attribute data 2016-05-25 17:05:52.752669 | server | 0 | simulation.core | took 258 ms to update game state 2016-05-25 17:05:52.752669 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:05:52.814946 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:05:53.140185 | server | 0 | simulation.core | took 137 ms to update game state 2016-05-25 17:05:53.140185 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:05:53.471957 | server | 0 | simulation.core | took 110 ms to update game state 2016-05-25 17:05:53.472956 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:05:53.628059 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:05:53.746139 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:05:53.782162 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (16165562 Rabbit) but there was no attribute data 2016-05-25 17:05:54.450038 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:05:55.092664 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:05:55.155172 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:05:55.624477 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:05:55.839335 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:05:56.142538 | server | 0 | simulation.core | took 293 ms to update game state 2016-05-25 17:05:56.142538 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:05:56.440735 | server | 0 | simulation.core | took 289 ms to update game state 2016-05-25 17:05:56.440735 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:05:56.576826 | server | 0 | simulation.core | took 127 ms to update game state 2016-05-25 17:05:56.576826 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:05:57.264490 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:05:57.570474 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:05:57.785617 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:05:58.370008 | server | 0 | simulation.core | took 104 ms to update game state 2016-05-25 17:05:58.370008 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:05:58.497091 | server | 0 | simulation.core | took 116 ms to update game state 2016-05-25 17:05:58.497091 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:05:58.651195 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:05:58.713236 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:05:59.670874 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:06:00.650529 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:06:00.857666 | server | 0 | simulation.core | took 196 ms to update game state 2016-05-25 17:06:00.857666 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:06:01.382016 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (12031930 Rabbit) but there was no attribute data 2016-05-25 17:06:01.967315 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:06:02.054841 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:06:02.625972 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:06:04.915613 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:06:06.563086 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (22087300 Green Clay Door) but there was no attribute data 2016-05-25 17:06:07.186850 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:06:12.182700 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:06:13.024787 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:06:13.306390 | server | 0 | simulation.core | took 133 ms to process job list 2016-05-25 17:06:13.685641 | server | 0 | simulation.core | took 246 ms to update game state 2016-05-25 17:06:13.685641 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:06:14.748209 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (22087300 Green Clay Door) but there was no attribute data 2016-05-25 17:06:15.791369 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:06:16.648941 | server | 0 | simulation.core | took 131 ms to update game state 2016-05-25 17:06:16.648941 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:06:16.950133 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:06:18.026999 | server | 1 | simulation.remote_client | started buffering client updates. (seq:93338 ack:93328) 2016-05-25 17:06:18.117918 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:06:18.124922 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:93338 ack:93331) 2016-05-25 17:06:18.191969 | server | 1 | simulation.remote_client | started buffering client updates. (seq:93341 ack:93331) 2016-05-25 17:06:19.025523 | server | 0 | simulation.core | took 796 ms to update game state 2016-05-25 17:06:19.025523 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:06:19.034528 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:93341 ack:93338) 2016-05-25 17:06:19.142601 | server | 0 | simulation.core | took 104 ms to update game state 2016-05-25 17:06:19.142601 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:06:19.984819 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:06:20.577384 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:06:21.116744 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:06:21.700059 | server | 0 | simulation.core | took 105 ms to update game state 2016-05-25 17:06:21.700059 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:06:22.703112 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:06:23.540214 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:06:27.310245 | server | 0 | simulation.core | took 129 ms to update game state 2016-05-25 17:06:27.310245 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:06:27.387773 | server | 1 | lua.memory | lua shared heap size: 301.554 MB. 2016-05-25 17:06:27.387773 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 17:06:27.387773 | server | 1 | lua.memory | 96 bytes (o:1001974) : ######################################## 2016-05-25 17:06:27.387773 | server | 1 | lua.memory | 64 bytes (o: 680459) : ########################### 2016-05-25 17:06:27.387773 | server | 1 | lua.memory | 40 bytes (o: 666268) : ########################## 2016-05-25 17:06:27.387773 | server | 1 | lua.memory | 320 bytes (o: 102163) : #### 2016-05-25 17:06:27.387773 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 17:06:27.450276 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:06:27.668987 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:06:28.450476 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:06:29.388960 | server | 0 | simulation.core | took 136 ms to update game state 2016-05-25 17:06:29.388960 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:06:29.932321 | server | 0 | simulation.core | took 131 ms to update game state 2016-05-25 17:06:29.932321 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:06:30.054402 | server | 0 | simulation.core | took 111 ms to update game state 2016-05-25 17:06:30.054402 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:06:30.221514 | server | 0 | simulation.core | took 154 ms to update game state 2016-05-25 17:06:30.221514 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:06:31.690494 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:06:32.512042 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:06:33.397632 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:06:33.619779 | server | 0 | simulation.core | took 208 ms to update game state 2016-05-25 17:06:33.619779 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:06:34.026050 | server | 0 | simulation.core | took 132 ms to update game state 2016-05-25 17:06:34.026050 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:06:34.691494 | server | 0 | simulation.core | took 184 ms to update game state 2016-05-25 17:06:34.691494 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:06:34.808573 | server | 0 | simulation.core | took 102 ms to process job list 2016-05-25 17:07:27.421055 | server | 1 | lua.memory | lua shared heap size: 286.446 MB. 2016-05-25 17:07:27.421055 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 17:07:27.421055 | server | 1 | lua.memory | 96 bytes (o: 969169) : ######################################## 2016-05-25 17:07:27.421055 | server | 1 | lua.memory | 64 bytes (o: 609067) : ######################### 2016-05-25 17:07:27.421055 | server | 1 | lua.memory | 40 bytes (o: 572749) : ####################### 2016-05-25 17:07:27.421055 | server | 1 | lua.memory | 320 bytes (o: 99923) : #### 2016-05-25 17:07:27.421055 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 17:08:27.440754 | server | 1 | lua.memory | lua shared heap size: 259.144 MB. 2016-05-25 17:08:27.440754 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 17:08:27.440754 | server | 1 | lua.memory | 96 bytes (o: 674798) : ######################################## 2016-05-25 17:08:27.440754 | server | 1 | lua.memory | 64 bytes (o: 606417) : ################################### 2016-05-25 17:08:27.440754 | server | 1 | lua.memory | 40 bytes (o: 575038) : ################################## 2016-05-25 17:08:27.440754 | server | 1 | lua.memory | 320 bytes (o: 99534) : ##### 2016-05-25 17:08:27.440754 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 17:08:56.870541 | server | 0 | simulation.core | took 110 ms to process job list 2016-05-25 17:09:00.621601 | server | 0 | simulation.core | took 323 ms to update game state 2016-05-25 17:09:00.621601 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:09:01.023915 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:09:01.278411 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-25 17:09:02.401930 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:09:02.745337 | server | 0 | simulation.core | took 329 ms to update game state 2016-05-25 17:09:02.745337 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:09:03.194637 | server | 0 | simulation.core | took 112 ms to update game state 2016-05-25 17:09:03.194637 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:09:03.418026 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:09:04.078850 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-25 17:09:04.468492 | server | 0 | simulation.core | took 108 ms to update game state 2016-05-25 17:09:04.468492 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:09:04.708950 | server | 0 | simulation.core | took 163 ms to update game state 2016-05-25 17:09:04.708950 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:09:04.835029 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:09:04.951106 | server | 0 | simulation.core | took 108 ms to update game state 2016-05-25 17:09:04.951106 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:09:05.483550 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-25 17:09:06.319071 | server | 0 | simulation.core | took 103 ms to update game state 2016-05-25 17:09:06.319071 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:09:06.441152 | server | 0 | simulation.core | took 105 ms to update game state 2016-05-25 17:09:06.441152 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:09:06.642287 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:09:07.880723 | server | 0 | simulation.core | took 146 ms to update game state 2016-05-25 17:09:07.880723 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:09:08.052608 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-25 17:09:08.052608 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:09:09.365557 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:09:10.044153 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:09:10.535805 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:09:10.789315 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:09:10.868462 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:09:11.481988 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:09:12.154912 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:09:12.659204 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:09:13.542715 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:09:16.588467 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:09:16.826101 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:09:18.167997 | server | 0 | simulation.core | took 121 ms to update game state 2016-05-25 17:09:18.167997 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:09:18.937509 | server | 0 | simulation.core | took 184 ms to update game state 2016-05-25 17:09:18.937509 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:09:19.134969 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:09:19.791996 | server | 0 | simulation.core | took 121 ms to update game state 2016-05-25 17:09:19.791996 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:09:20.742064 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:09:20.938585 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:09:21.980639 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:09:22.820408 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:09:23.131319 | server | 0 | simulation.core | took 236 ms to update game state 2016-05-25 17:09:23.131319 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:09:27.493613 | server | 1 | lua.memory | lua shared heap size: 269.381 MB. 2016-05-25 17:09:27.493613 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 17:09:27.493613 | server | 1 | lua.memory | 96 bytes (o: 764402) : ######################################## 2016-05-25 17:09:27.494614 | server | 1 | lua.memory | 64 bytes (o: 629637) : ################################ 2016-05-25 17:09:27.494614 | server | 1 | lua.memory | 40 bytes (o: 584543) : ############################## 2016-05-25 17:09:27.494614 | server | 1 | lua.memory | 320 bytes (o: 99440) : ##### 2016-05-25 17:09:27.494614 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 17:10:15.696736 | server | 0 | simulation.core | took 263 ms to update game state 2016-05-25 17:10:15.696736 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:10:15.840831 | server | 0 | simulation.core | took 105 ms to process job list 2016-05-25 17:10:15.943901 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:10:16.207076 | server | 0 | simulation.core | took 142 ms to update game state 2016-05-25 17:10:16.208077 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:10:16.501200 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:10:17.906757 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:10:18.282749 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:10:18.613085 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:10:18.923381 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:10:19.080860 | server | 0 | simulation.core | took 138 ms to update game state 2016-05-25 17:10:19.080860 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:10:19.266610 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:10:20.182190 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:10:21.093572 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (22087300 Green Clay Door) but there was no attribute data 2016-05-25 17:10:21.687616 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:10:22.670769 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:10:22.847884 | server | 0 | simulation.core | took 112 ms to update game state 2016-05-25 17:10:22.847884 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:10:23.961236 | server | 0 | simulation.core | took 103 ms to update game state 2016-05-25 17:10:23.961236 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:10:24.210403 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:10:24.447560 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:10:24.609668 | server | 0 | simulation.core | took 153 ms to process job list 2016-05-25 17:10:25.051963 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:10:25.168040 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:10:25.226079 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:10:25.475245 | server | 0 | simulation.core | took 115 ms to update game state 2016-05-25 17:10:25.475245 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:10:25.610338 | server | 0 | simulation.core | took 108 ms to process job list 2016-05-25 17:10:25.812472 | server | 0 | simulation.core | took 190 ms to update game state 2016-05-25 17:10:25.812472 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:10:25.951564 | server | 0 | simulation.core | took 124 ms to update game state 2016-05-25 17:10:25.951564 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:10:26.177713 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:10:26.993963 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:10:27.291407 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:10:27.360453 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:10:27.522564 | server | 1 | lua.memory | lua shared heap size: 273.709 MB. 2016-05-25 17:10:27.522564 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 17:10:27.522564 | server | 1 | lua.memory | 40 bytes (o: 704877) : ######################################## 2016-05-25 17:10:27.523562 | server | 1 | lua.memory | 96 bytes (o: 700088) : ####################################### 2016-05-25 17:10:27.523562 | server | 1 | lua.memory | 64 bytes (o: 655804) : ##################################### 2016-05-25 17:10:27.523562 | server | 1 | lua.memory | 320 bytes (o: 101908) : ##### 2016-05-25 17:10:27.523562 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 17:10:27.810754 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:10:28.046911 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:10:29.336771 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:10:29.748045 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (22087300 Green Clay Door) but there was no attribute data 2016-05-25 17:10:30.227364 | server | 0 | simulation.core | took 147 ms to update game state 2016-05-25 17:10:30.227364 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:10:30.416491 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:10:30.679668 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:10:31.760551 | server | 0 | simulation.core | took 108 ms to update game state 2016-05-25 17:10:31.760551 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:10:31.912348 | server | 1 | lua.code | generating traceback... 2016-05-25 17:10:31.912348 | server | 0 | lua.code | -- Script Error (lua) Begin ------------------------------- 2016-05-25 17:10:31.912348 | server | 0 | lua.code | (1820419 Dazzan Rybb) (stonehearth:combat:heal) bad frame transition to "unit_not_ready" from "running" 2016-05-25 17:10:31.912348 | server | 0 | lua.code | stack traceback: 2016-05-25 17:10:31.912348 | server | 0 | lua.code | [C]: in function 'fn' 2016-05-25 17:10:31.912348 | server | 0 | lua.code | stonehearth/services/server/threads/thread.lua:322: in function 'private_msg' 2016-05-25 17:10:31.912348 | server | 0 | lua.code | stonehearth/services/server/threads/thread.lua:515: in function '_dispatch_messages' 2016-05-25 17:10:31.912348 | server | 0 | lua.code | stonehearth/services/server/threads/thread.lua:379: in function 2016-05-25 17:10:31.912348 | server | 0 | lua.code | [C]: in function 'suspend' 2016-05-25 17:10:31.912348 | server | 0 | lua.code | stonehearth/ai/actions/run_effect_action.lua:66: in function 2016-05-25 17:10:31.912348 | server | 0 | lua.code | [C]: ? 2016-05-25 17:10:31.912348 | server | 0 | lua.code | [C]: ? 2016-05-25 17:10:31.912348 | server | 0 | lua.code | [C]: in function 'execute' 2016-05-25 17:10:31.912348 | server | 0 | lua.code | ...tonehearth/ai/actions/combat/execute_heal_action.lua:108: in function <...tonehearth/ai/actions/combat/execute_heal_action.lua:68> 2016-05-25 17:10:31.912348 | server | 0 | lua.code | [C]: ? 2016-05-25 17:10:31.912348 | server | 0 | lua.code | ... 2016-05-25 17:10:31.912348 | server | 0 | lua.code | [C]: in function 'run' 2016-05-25 17:10:31.912348 | server | 0 | lua.code | stonehearth/components/ai/ai_component.lua:541: in function 2016-05-25 17:10:31.912348 | server | 0 | lua.code | [C]: in function 'xpcall' 2016-05-25 17:10:31.912348 | server | 0 | lua.code | radiant/modules/common.lua:257: in function 'xpcall' 2016-05-25 17:10:31.912348 | server | 0 | lua.code | stonehearth/components/ai/ai_component.lua:525: in function '_thread_main' 2016-05-25 17:10:31.912348 | server | 0 | lua.code | stonehearth/services/server/threads/thread.lua:249: in function 2016-05-25 17:10:31.912348 | server | 0 | lua.code | [C]: in function 'xpcall' 2016-05-25 17:10:31.912348 | server | 0 | lua.code | radiant/modules/common.lua:257: in function 'xpcall' 2016-05-25 17:10:31.912348 | server | 0 | lua.code | stonehearth/services/server/threads/thread.lua:246: in function 'f' 2016-05-25 17:10:31.912348 | server | 0 | lua.code | radiant/lib/env.lua:15: in function 2016-05-25 17:10:31.912348 | server | 0 | lua.code | -- Lua Error End ------------------------------- 2016-05-25 17:10:31.912348 | server | 1 | lua.code | generating traceback... 2016-05-25 17:10:32.196014 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:10:33.092903 | server | 0 | simulation.core | took 274 ms to update game state 2016-05-25 17:10:33.092903 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:10:33.360878 | server | 0 | simulation.core | took 209 ms to update game state 2016-05-25 17:10:33.360878 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:10:33.428159 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:10:33.851683 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:10:34.008961 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:10:34.288931 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:10:35.064637 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:10:35.319105 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:10:35.512649 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:10:35.944126 | server | 0 | simulation.core | took 161 ms to update game state 2016-05-25 17:10:35.945127 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:10:36.467377 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:10:36.640275 | server | 0 | simulation.core | took 112 ms to update game state 2016-05-25 17:10:36.640275 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:10:36.879456 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:10:36.957583 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:10:37.315935 | server | 0 | simulation.core | took 298 ms to update game state 2016-05-25 17:10:37.315935 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:10:37.791253 | server | 0 | simulation.core | took 157 ms to update game state 2016-05-25 17:10:37.791253 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:10:38.571284 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:10:39.065130 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:10:40.717746 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:10:40.790654 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:10:40.945759 | server | 0 | simulation.core | took 140 ms to update game state 2016-05-25 17:10:40.945759 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:10:41.426881 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:10:42.096250 | server | 0 | simulation.core | took 130 ms to update game state 2016-05-25 17:10:42.096250 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:10:42.287106 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:10:42.430203 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:10:43.996742 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:10:44.200889 | server | 0 | simulation.core | took 127 ms to update game state 2016-05-25 17:10:44.200889 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:10:44.279019 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:10:44.978929 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:10:45.103934 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:10:45.412789 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:10:45.506542 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:10:45.673276 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:10:45.925527 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:10:46.472804 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:10:46.728613 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:10:47.062862 | server | 0 | simulation.core | took 168 ms to update game state 2016-05-25 17:10:47.062862 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:10:47.341299 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:10:47.403800 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:10:47.764083 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:10:48.463431 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:10:48.963048 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:10:49.208260 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:10:49.270763 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:10:49.341278 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:10:49.445819 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:10:49.770036 | server | 0 | simulation.core | took 105 ms to update game state 2016-05-25 17:10:49.770036 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:10:50.082244 | server | 0 | simulation.core | took 199 ms to update game state 2016-05-25 17:10:50.083246 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:10:50.334412 | server | 0 | simulation.core | took 171 ms to update game state 2016-05-25 17:10:50.334412 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:10:50.998854 | server | 0 | simulation.core | took 120 ms to update game state 2016-05-25 17:10:50.998854 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:10:51.202991 | server | 0 | simulation.core | took 193 ms to update game state 2016-05-25 17:10:51.202991 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:10:51.567234 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:10:51.755994 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:10:52.509585 | server | 0 | simulation.core | took 116 ms to update game state 2016-05-25 17:10:52.509585 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:10:52.728348 | server | 0 | simulation.core | took 215 ms to update game state 2016-05-25 17:10:52.728348 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:10:53.014913 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:10:53.223912 | server | 0 | simulation.core | took 103 ms to update game state 2016-05-25 17:10:53.223912 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:10:53.428595 | server | 0 | simulation.core | took 122 ms to update game state 2016-05-25 17:10:53.428595 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:10:53.746808 | server | 0 | simulation.core | took 102 ms to update game state 2016-05-25 17:10:53.746808 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:10:54.664659 | server | 0 | simulation.core | took 177 ms to update game state 2016-05-25 17:10:54.664659 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:10:54.968343 | server | 0 | simulation.core | took 133 ms to update game state 2016-05-25 17:10:54.968343 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:10:55.227758 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:10:55.337139 | server | 0 | simulation.core | took 112 ms to update game state 2016-05-25 17:10:55.337139 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:10:55.548766 | server | 0 | simulation.core | took 201 ms to update game state 2016-05-25 17:10:55.548766 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:10:56.062400 | server | 0 | simulation.core | took 109 ms to update game state 2016-05-25 17:10:56.062400 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:10:57.272920 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:10:58.032342 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:10:58.588617 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:10:58.729041 | server | 0 | simulation.core | took 113 ms to process job list 2016-05-25 17:10:58.956430 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:10:59.639885 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:10:59.836016 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: health_regeneration on entity: (23282480 Grot Ozk stonehearth:monster_tuning:ogres:tank) but there was no attribute data 2016-05-25 17:10:59.836016 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: willpower on entity: (23282480 Grot Ozk stonehearth:monster_tuning:ogres:tank) but there was no attribute data 2016-05-25 17:10:59.922704 | server | 0 | simulation.core | took 172 ms to update game state 2016-05-25 17:10:59.922704 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:11:00.094989 | server | 0 | simulation.core | took 106 ms to update game state 2016-05-25 17:11:00.094989 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:11:00.359558 | server | 0 | simulation.core | took 142 ms to update game state 2016-05-25 17:11:00.359558 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:11:00.553385 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:11:00.897615 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:11:01.256830 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:11:01.712957 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:11:02.105188 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:11:02.757458 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:11:03.341434 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:11:03.435196 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:11:03.687381 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:11:04.569866 | server | 0 | simulation.core | took 143 ms to update game state 2016-05-25 17:11:04.569866 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:11:04.955100 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:11:05.356701 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:11:05.714940 | server | 0 | simulation.core | took 149 ms to update game state 2016-05-25 17:11:05.714940 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:11:05.791992 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:11:06.232285 | server | 0 | simulation.core | took 174 ms to update game state 2016-05-25 17:11:06.232285 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:11:06.663572 | server | 0 | simulation.core | took 183 ms to update game state 2016-05-25 17:11:06.664573 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:11:06.732619 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:11:07.742292 | server | 0 | simulation.core | took 122 ms to update game state 2016-05-25 17:11:07.742292 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:11:08.220921 | server | 0 | simulation.core | took 103 ms to update game state 2016-05-25 17:11:08.220921 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:11:08.777220 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:11:09.020387 | server | 0 | simulation.core | took 238 ms to update game state 2016-05-25 17:11:09.020387 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:11:09.180491 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:11:09.667814 | server | 0 | simulation.core | took 120 ms to update game state 2016-05-25 17:11:09.667814 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:11:10.163145 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:11:11.129335 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: reproduction_rate_multiplier on entity: (16004400 Rabbit) but there was no attribute data 2016-05-25 17:11:11.279374 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:11:11.388756 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:11:11.585509 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:11:11.753621 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:11:12.090846 | server | 0 | simulation.core | took 189 ms to update game state 2016-05-25 17:11:12.090846 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:11:12.622200 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:11:12.900386 | server | 0 | simulation.core | took 142 ms to update game state 2016-05-25 17:11:12.917397 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:11:14.847226 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:11:14.955527 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:11:15.070604 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:11:15.132646 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:11:16.153598 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:11:17.318829 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:11:18.347532 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:11:19.294588 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:11:20.070591 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:11:20.306775 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:11:20.447403 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:11:21.395347 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:11:23.250351 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:11:24.458807 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:11:24.593213 | server | 0 | simulation.core | took 111 ms to process job list 2016-05-25 17:11:25.107140 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:11:25.304594 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:11:25.580809 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:11:26.190504 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:11:26.955388 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:11:27.096797 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:11:27.385585 | server | 0 | simulation.core | took 127 ms to update game state 2016-05-25 17:11:27.385585 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:11:27.640615 | server | 0 | simulation.core | took 237 ms to update game state 2016-05-25 17:11:27.640615 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:11:27.640615 | server | 1 | lua.memory | lua shared heap size: 290.709 MB. 2016-05-25 17:11:27.640615 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 17:11:27.640615 | server | 1 | lua.memory | 96 bytes (o: 855914) : ######################################## 2016-05-25 17:11:27.640615 | server | 1 | lua.memory | 40 bytes (o: 696231) : ################################ 2016-05-25 17:11:27.640615 | server | 1 | lua.memory | 64 bytes (o: 687757) : ################################ 2016-05-25 17:11:27.640615 | server | 1 | lua.memory | 320 bytes (o: 103514) : #### 2016-05-25 17:11:27.640615 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 17:11:27.757931 | server | 0 | simulation.core | took 111 ms to update game state 2016-05-25 17:11:27.757931 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:11:27.910032 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:11:28.080145 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:11:28.230245 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:11:28.709567 | server | 0 | simulation.core | took 119 ms to update game state 2016-05-25 17:11:28.709567 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:11:28.929711 | server | 0 | simulation.core | took 140 ms to update game state 2016-05-25 17:11:28.930712 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:11:29.009766 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:11:29.476075 | server | 0 | simulation.core | took 133 ms to update game state 2016-05-25 17:11:29.477078 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:11:29.633182 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:11:29.889351 | server | 0 | simulation.core | took 249 ms to update game state 2016-05-25 17:11:29.889351 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:11:30.280613 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:11:31.238251 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:11:31.471406 | server | 0 | simulation.core | took 114 ms to update game state 2016-05-25 17:11:31.471406 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:11:31.694555 | server | 0 | simulation.core | took 155 ms to update game state 2016-05-25 17:11:31.694555 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:11:31.850658 | server | 0 | simulation.core | took 114 ms to process job list 2016-05-25 17:11:32.056797 | server | 0 | simulation.core | took 199 ms to update game state 2016-05-25 17:11:32.057800 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:11:32.261933 | server | 0 | simulation.core | took 133 ms to update game state 2016-05-25 17:11:32.261933 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:11:32.365002 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:11:32.490085 | server | 0 | simulation.core | took 113 ms to update game state 2016-05-25 17:11:32.490085 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:11:32.878345 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:11:32.958397 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:11:33.599826 | server | 0 | simulation.core | took 247 ms to update game state 2016-05-25 17:11:33.599826 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:11:33.735917 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:11:36.095368 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:11:36.511047 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:11:36.792709 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:11:37.054815 | server | 0 | simulation.core | took 141 ms to update game state 2016-05-25 17:11:37.054815 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:11:37.256950 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:11:37.597177 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:11:37.810557 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:11:40.311280 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:11:40.373784 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:11:40.516580 | server | 0 | simulation.core | took 127 ms to update game state 2016-05-25 17:11:40.516580 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:11:41.811718 | server | 0 | simulation.core | took 104 ms to update game state 2016-05-25 17:11:41.811718 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:11:42.140431 | server | 0 | simulation.core | took 195 ms to update game state 2016-05-25 17:11:42.140431 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:11:42.237583 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:11:42.534781 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:11:43.268158 | server | 0 | simulation.core | took 302 ms to update game state 2016-05-25 17:11:43.268158 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:11:43.523729 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:11:43.877964 | server | 0 | simulation.core | took 173 ms to update game state 2016-05-25 17:11:43.877964 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:11:44.327035 | server | 0 | simulation.core | took 434 ms to update game state 2016-05-25 17:11:44.327035 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:11:44.956728 | server | 1 | simulation.remote_client | started buffering client updates. (seq:98605 ack:98595) 2016-05-25 17:11:45.013766 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:98605 ack:98601) 2016-05-25 17:11:45.410841 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:11:46.762749 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:11:47.027194 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:11:47.289629 | server | 0 | simulation.core | took 128 ms to update game state 2016-05-25 17:11:47.289629 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:11:48.409147 | server | 0 | simulation.core | took 233 ms to update game state 2016-05-25 17:11:48.409147 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:11:48.665044 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:11:48.774431 | server | 0 | simulation.core | took 105 ms to update game state 2016-05-25 17:11:48.774431 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:11:49.070704 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:11:49.143758 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:11:49.335880 | server | 0 | simulation.core | took 129 ms to update game state 2016-05-25 17:11:49.335880 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:11:49.991643 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:11:50.649868 | server | 0 | simulation.core | took 250 ms to update game state 2016-05-25 17:11:50.650868 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:11:50.719914 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:11:51.096870 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:11:51.400935 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:11:51.876367 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:11:52.512842 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:11:52.695209 | server | 0 | simulation.core | took 105 ms to update game state 2016-05-25 17:11:52.695209 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:11:52.764256 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:11:53.349645 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:11:53.410686 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-25 17:11:55.288127 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-25 17:11:55.719414 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-25 17:11:56.002994 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-25 17:11:56.220855 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:11:56.382959 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-25 17:11:56.491032 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:11:56.709885 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-25 17:11:56.828450 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:11:56.991724 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:11:57.254900 | server | 0 | simulation.core | took 151 ms to update game state 2016-05-25 17:11:57.254900 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:11:57.416008 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (22087300 Green Clay Door) but there was no attribute data 2016-05-25 17:11:57.597127 | server | 0 | simulation.core | took 103 ms to update game state 2016-05-25 17:11:57.597127 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:11:59.727568 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:11:59.942110 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:12:01.477466 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:12:02.110087 | server | 0 | simulation.core | took 148 ms to update game state 2016-05-25 17:12:02.110087 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:12:02.299215 | server | 0 | simulation.core | took 114 ms to update game state 2016-05-25 17:12:02.300217 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:12:03.175737 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:12:03.401305 | server | 0 | simulation.core | took 210 ms to update game state 2016-05-25 17:12:03.401305 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:12:03.491364 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:12:04.611501 | server | 0 | simulation.core | took 136 ms to update game state 2016-05-25 17:12:04.611501 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:12:05.047128 | server | 0 | simulation.core | took 109 ms to update game state 2016-05-25 17:12:05.047128 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:12:05.181218 | server | 0 | simulation.core | took 127 ms to update game state 2016-05-25 17:12:05.181218 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:12:05.318309 | server | 0 | simulation.core | took 127 ms to update game state 2016-05-25 17:12:05.318309 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:12:05.390359 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:12:05.881685 | server | 0 | simulation.core | took 220 ms to update game state 2016-05-25 17:12:05.881685 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:12:06.986658 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:12:07.058562 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:12:07.401732 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:12:07.856035 | server | 0 | simulation.core | took 121 ms to update game state 2016-05-25 17:12:07.856035 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:12:07.930084 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:12:09.428581 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:12:09.651730 | server | 0 | simulation.core | took 159 ms to update game state 2016-05-25 17:12:09.651730 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:12:09.967941 | server | 0 | simulation.core | took 121 ms to update game state 2016-05-25 17:12:09.967941 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:12:10.109035 | server | 0 | simulation.core | took 130 ms to update game state 2016-05-25 17:12:10.109035 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:12:10.924578 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:12:11.619041 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-25 17:12:12.233916 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:12:12.346991 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:12:13.214514 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:12:13.786565 | server | 0 | simulation.core | took 103 ms to update game state 2016-05-25 17:12:13.786565 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:12:14.575779 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:12:15.416132 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:12:15.542301 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:12:15.699406 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:12:16.613014 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:12:16.810146 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:12:17.232429 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:12:17.570654 | server | 0 | simulation.core | took 187 ms to update game state 2016-05-25 17:12:17.570654 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:12:17.655710 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:12:17.777791 | server | 0 | simulation.core | took 106 ms to process job list 2016-05-25 17:12:18.286130 | server | 0 | simulation.core | took 181 ms to update game state 2016-05-25 17:12:18.286130 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:12:18.475257 | server | 0 | simulation.core | took 146 ms to update game state 2016-05-25 17:12:18.475257 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:12:20.387779 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:12:22.361703 | server | 0 | simulation.core | took 249 ms to update game state 2016-05-25 17:12:22.361703 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:12:23.584764 | server | 0 | simulation.core | took 126 ms to update game state 2016-05-25 17:12:23.584764 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:12:24.029246 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:12:25.482597 | server | 0 | simulation.core | took 254 ms to update game state 2016-05-25 17:12:25.482597 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:12:25.649950 | server | 0 | simulation.core | took 146 ms to update game state 2016-05-25 17:12:25.649950 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:12:27.575175 | server | 0 | simulation.core | took 116 ms to update game state 2016-05-25 17:12:27.575175 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:12:27.693563 | server | 1 | lua.memory | lua shared heap size: 292.316 MB. 2016-05-25 17:12:27.693563 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 17:12:27.693563 | server | 1 | lua.memory | 96 bytes (o: 970159) : ######################################## 2016-05-25 17:12:27.693563 | server | 1 | lua.memory | 64 bytes (o: 647832) : ########################## 2016-05-25 17:12:27.693563 | server | 1 | lua.memory | 40 bytes (o: 603407) : ######################## 2016-05-25 17:12:27.694562 | server | 1 | lua.memory | 320 bytes (o: 101119) : #### 2016-05-25 17:12:27.694562 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 17:12:28.400029 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:12:28.608952 | server | 0 | simulation.core | took 191 ms to update game state 2016-05-25 17:12:28.608952 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:12:28.678467 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:12:30.616696 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:12:31.439907 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:12:32.027390 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:12:32.591614 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:12:33.458324 | server | 0 | simulation.core | took 104 ms to update game state 2016-05-25 17:12:33.458324 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:12:36.058844 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:12:37.133310 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:12:37.243095 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:12:37.326231 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:12:37.956159 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:12:38.476774 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:12:38.669592 | server | 0 | simulation.core | took 116 ms to update game state 2016-05-25 17:12:38.670593 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:12:38.842708 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:12:38.907751 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:12:39.428097 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:12:42.376435 | server | 0 | simulation.core | took 135 ms to update game state 2016-05-25 17:12:42.376435 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:12:43.153416 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:12:44.290669 | server | 0 | simulation.core | took 117 ms to update game state 2016-05-25 17:12:44.290669 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:12:44.961310 | server | 0 | simulation.core | took 249 ms to update game state 2016-05-25 17:12:44.961310 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:12:45.097539 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:12:45.218620 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:12:45.810734 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:12:46.382774 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:12:46.604719 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:12:47.176739 | server | 0 | simulation.core | took 133 ms to update game state 2016-05-25 17:12:47.192375 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:12:47.254874 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:12:47.525678 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:12:48.197125 | server | 0 | simulation.core | took 172 ms to update game state 2016-05-25 17:12:48.197125 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:12:48.345223 | server | 0 | simulation.core | took 141 ms to update game state 2016-05-25 17:12:48.345223 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:12:49.405930 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:12:49.697124 | server | 0 | simulation.core | took 275 ms to update game state 2016-05-25 17:12:49.698126 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:12:49.768172 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:12:49.927277 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:12:50.316537 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:12:50.465635 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:12:50.963968 | server | 0 | simulation.core | took 191 ms to update game state 2016-05-25 17:12:50.963968 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:12:51.298192 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:12:51.765503 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:12:53.061368 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:12:53.149425 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:12:54.361233 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:12:54.592387 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:12:54.718471 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:12:56.582714 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:12:56.693789 | server | 0 | simulation.core | took 106 ms to update game state 2016-05-25 17:12:56.693789 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:12:57.458298 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:12:59.132414 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:12:59.317537 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:12:59.722812 | server | 0 | simulation.core | took 116 ms to process job list 2016-05-25 17:12:59.864904 | server | 0 | simulation.core | took 127 ms to update game state 2016-05-25 17:12:59.864904 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:13:00.019004 | server | 0 | simulation.core | took 134 ms to update game state 2016-05-25 17:13:00.019004 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:13:00.117072 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:13:00.257168 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:13:00.534348 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:13:01.278844 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:13:01.358898 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:13:01.464968 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:13:02.159433 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:13:04.734542 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:13:04.861712 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:13:05.325641 | server | 0 | simulation.core | took 260 ms to update game state 2016-05-25 17:13:05.325641 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:13:05.643854 | server | 0 | simulation.core | took 182 ms to update game state 2016-05-25 17:13:05.643854 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:13:06.469405 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:13:06.708565 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:13:07.613366 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:13:08.042207 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:13:08.323477 | server | 0 | simulation.core | took 146 ms to update game state 2016-05-25 17:13:08.323477 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:13:09.009343 | server | 0 | simulation.core | took 258 ms to update game state 2016-05-25 17:13:09.010345 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:13:09.245494 | server | 0 | simulation.core | took 169 ms to update game state 2016-05-25 17:13:09.245494 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:13:09.823879 | server | 0 | simulation.core | took 294 ms to update game state 2016-05-25 17:13:09.823879 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:13:10.207137 | server | 0 | simulation.core | took 115 ms to update game state 2016-05-25 17:13:10.207137 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:13:11.118743 | server | 1 | mod stonehearth.stockpile | [] putting (23515859 Cobblestone Fence (iconic)) on top of existing item (1650338 Wooden Garden Lantern (iconic)) in stockpile (location:(-1183.00, 50.00, -653.00)) 2016-05-25 17:13:11.252832 | server | 0 | simulation.core | took 143 ms to update game state 2016-05-25 17:13:11.252832 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:13:11.327884 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:13:11.603067 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:13:12.008336 | server | 0 | simulation.core | took 111 ms to update game state 2016-05-25 17:13:12.008336 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:13:14.004668 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:13:14.076714 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:13:14.560038 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:13:14.765176 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:13:15.289523 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:13:15.861905 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:13:16.203132 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:13:16.324213 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:13:16.628415 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:13:17.457969 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:13:17.530031 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:13:18.058370 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:13:18.274513 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:13:18.428616 | server | 0 | simulation.core | took 145 ms to update game state 2016-05-25 17:13:18.428616 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:13:19.044027 | server | 0 | simulation.core | took 194 ms to update game state 2016-05-25 17:13:19.044027 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:13:19.465928 | server | 1 | simulation.remote_client | started buffering client updates. (seq:100016 ack:100006) 2016-05-25 17:13:19.640606 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:100016 ack:100009) 2016-05-25 17:13:19.767544 | server | 0 | simulation.core | took 120 ms to process job list 2016-05-25 17:13:19.773546 | server | 1 | simulation.remote_client | started buffering client updates. (seq:100019 ack:100009) 2016-05-25 17:13:19.826583 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:13:19.829584 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:100019 ack:100016) 2016-05-25 17:13:21.514707 | server | 0 | simulation.core | took 125 ms to update game state 2016-05-25 17:13:21.514707 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:13:21.798897 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:13:22.531386 | server | 0 | simulation.core | took 370 ms to update game state 2016-05-25 17:13:22.531386 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:13:25.883518 | server | 0 | simulation.core | took 193 ms to update game state 2016-05-25 17:13:25.883518 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:13:26.102910 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (22087300 Green Clay Door) but there was no attribute data 2016-05-25 17:13:26.665993 | server | 0 | simulation.core | took 138 ms to update game state 2016-05-25 17:13:26.665993 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:13:26.806626 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:13:27.115067 | server | 0 | simulation.core | took 237 ms to update game state 2016-05-25 17:13:27.115067 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:13:27.645420 | server | 0 | simulation.core | took 126 ms to update game state 2016-05-25 17:13:27.645420 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:13:27.708462 | server | 1 | lua.memory | lua shared heap size: 289.422 MB. 2016-05-25 17:13:27.709463 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 17:13:27.709463 | server | 1 | lua.memory | 96 bytes (o:1002438) : ######################################## 2016-05-25 17:13:27.709463 | server | 1 | lua.memory | 64 bytes (o: 625760) : ######################## 2016-05-25 17:13:27.709463 | server | 1 | lua.memory | 40 bytes (o: 565001) : ###################### 2016-05-25 17:13:27.709463 | server | 1 | lua.memory | 320 bytes (o: 99704) : ### 2016-05-25 17:13:27.709463 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 17:13:28.529377 | server | 0 | simulation.core | took 109 ms to update game state 2016-05-25 17:13:28.529377 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:13:28.623125 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:13:28.728431 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:13:28.895544 | server | 0 | simulation.core | took 158 ms to update game state 2016-05-25 17:13:28.895544 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:13:29.083668 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:13:29.899893 | server | 0 | simulation.core | took 227 ms to update game state 2016-05-25 17:13:29.899893 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:13:30.001813 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:13:30.062853 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-25 17:13:30.479132 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:13:30.592206 | server | 0 | simulation.core | took 103 ms to update game state 2016-05-25 17:13:30.592206 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:13:31.206616 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:13:32.027162 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:13:32.443445 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:13:32.905704 | server | 0 | simulation.core | took 101 ms to update game state 2016-05-25 17:13:32.905704 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:13:33.890135 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:13:34.050794 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:13:34.762268 | server | 0 | simulation.core | took 106 ms to process job list 2016-05-25 17:13:35.074476 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:13:35.647859 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:13:36.294289 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:13:36.367339 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:13:37.675028 | server | 0 | simulation.core | took 110 ms to update game state 2016-05-25 17:13:37.676028 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:13:38.056282 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:13:38.496676 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:13:38.776905 | server | 0 | simulation.core | took 124 ms to update game state 2016-05-25 17:13:38.776905 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:13:39.286956 | server | 0 | simulation.core | took 151 ms to update game state 2016-05-25 17:13:39.286956 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:13:39.988353 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:13:40.133449 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:13:40.441655 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:13:40.575745 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:13:40.832915 | server | 0 | simulation.core | took 108 ms to process job list 2016-05-25 17:13:41.203162 | server | 0 | simulation.core | took 107 ms to update game state 2016-05-25 17:13:41.203162 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:13:41.872270 | server | 0 | simulation.core | took 104 ms to update game state 2016-05-25 17:13:41.872270 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:13:42.595959 | server | 0 | simulation.core | took 143 ms to update game state 2016-05-25 17:13:42.595959 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:13:43.290751 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:13:43.406828 | server | 0 | simulation.core | took 108 ms to update game state 2016-05-25 17:13:43.406828 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:13:44.092706 | server | 0 | simulation.core | took 203 ms to update game state 2016-05-25 17:13:44.092706 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:13:44.225114 | server | 0 | simulation.core | took 106 ms to update game state 2016-05-25 17:13:44.225114 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:13:44.331186 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:13:44.876725 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:13:45.070856 | server | 0 | simulation.core | took 175 ms to update game state 2016-05-25 17:13:45.070856 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:13:45.241969 | server | 0 | simulation.core | took 103 ms to update game state 2016-05-25 17:13:45.241969 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:13:45.814530 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:13:46.610349 | server | 0 | simulation.core | took 196 ms to update game state 2016-05-25 17:13:46.610349 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:13:46.798202 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: reproduction_rate_multiplier on entity: (16165562 Rabbit) but there was no attribute data 2016-05-25 17:13:47.070048 | server | 0 | simulation.core | took 104 ms to update game state 2016-05-25 17:13:47.117940 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:13:47.149191 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (11956765 Fox) but there was no attribute data 2016-05-25 17:13:47.519997 | server | 0 | simulation.core | took 269 ms to update game state 2016-05-25 17:13:47.520997 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:13:47.972298 | server | 0 | simulation.core | took 439 ms to update game state 2016-05-25 17:13:47.972298 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:13:48.117394 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:13:48.319529 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:13:48.410589 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:13:49.350302 | server | 0 | simulation.core | took 131 ms to update game state 2016-05-25 17:13:49.350302 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:13:49.529275 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:13:50.177709 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-25 17:13:50.964335 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:13:51.083880 | server | 0 | simulation.core | took 109 ms to update game state 2016-05-25 17:13:51.083880 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:13:51.872791 | server | 0 | simulation.core | took 116 ms to update game state 2016-05-25 17:13:51.872791 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:13:52.656265 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-25 17:13:52.752795 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:13:53.399027 | server | 1 | mod stonehearth.stockpile | [] putting (23527190 Cobblestone Fence (iconic)) on top of existing item (19847759 Stone Wall Lantern (iconic)) in stockpile (location:(-1181.00, 50.00, -650.00)) 2016-05-25 17:13:53.477155 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:13:53.745492 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:13:54.372910 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:13:54.619074 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:13:54.805198 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:13:55.192456 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:13:55.442623 | server | 0 | simulation.core | took 111 ms to update game state 2016-05-25 17:13:55.442623 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:13:56.445293 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:13:56.642424 | server | 0 | simulation.core | took 104 ms to update game state 2016-05-25 17:13:56.642424 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:13:56.777512 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:13:57.942498 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:13:58.061898 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:13:58.792471 | server | 0 | simulation.core | took 135 ms to update game state 2016-05-25 17:13:58.792471 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:13:59.034176 | server | 0 | simulation.core | took 101 ms to update game state 2016-05-25 17:13:59.034176 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:13:59.440446 | server | 0 | simulation.core | took 143 ms to update game state 2016-05-25 17:13:59.441448 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:14:00.294016 | server | 0 | simulation.core | took 106 ms to update game state 2016-05-25 17:14:00.294016 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:14:00.543182 | server | 0 | simulation.core | took 110 ms to update game state 2016-05-25 17:14:00.543182 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:14:01.301688 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:14:01.999152 | server | 0 | simulation.core | took 323 ms to update game state 2016-05-25 17:14:01.999152 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:14:02.201287 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:14:02.385410 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (16004400 Rabbit) but there was no attribute data 2016-05-25 17:14:02.389413 | server | 0 | simulation.core | took 180 ms to update game state 2016-05-25 17:14:02.389413 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:14:02.902755 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:14:03.015831 | server | 0 | simulation.core | took 107 ms to update game state 2016-05-25 17:14:03.015831 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:14:03.907425 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (11956765 Fox) but there was no attribute data 2016-05-25 17:14:03.908425 | server | 0 | simulation.core | took 119 ms to update game state 2016-05-25 17:14:03.908425 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:14:04.308692 | server | 0 | simulation.core | took 132 ms to update game state 2016-05-25 17:14:04.309694 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:14:04.788012 | server | 0 | simulation.core | took 137 ms to update game state 2016-05-25 17:14:04.788012 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:14:05.299353 | server | 0 | simulation.core | took 172 ms to update game state 2016-05-25 17:14:05.299353 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:14:05.537512 | server | 0 | simulation.core | took 149 ms to update game state 2016-05-25 17:14:05.537512 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:14:06.888412 | server | 0 | simulation.core | took 150 ms to update game state 2016-05-25 17:14:06.888412 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:14:07.076537 | server | 0 | simulation.core | took 110 ms to process job list 2016-05-25 17:14:07.880074 | server | 0 | simulation.core | took 130 ms to update game state 2016-05-25 17:14:07.880074 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:14:08.004156 | server | 0 | simulation.core | took 107 ms to update game state 2016-05-25 17:14:08.004156 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:14:09.371734 | server | 0 | simulation.core | took 117 ms to update game state 2016-05-25 17:14:09.371734 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:14:09.881060 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (16165562 Rabbit) but there was no attribute data 2016-05-25 17:14:11.154992 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:14:11.170617 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (16004400 Rabbit) but there was no attribute data 2016-05-25 17:14:12.287706 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:14:12.617392 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:14:12.755484 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:14:14.638304 | server | 0 | simulation.core | took 131 ms to update game state 2016-05-25 17:14:14.639304 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:14:14.710352 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:14:15.758050 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:14:16.007216 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:14:16.118291 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:14:16.788737 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:14:17.266056 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:14:17.437169 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:14:17.651312 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:14:18.360784 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (16165562 Rabbit) but there was no attribute data 2016-05-25 17:14:18.520891 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:14:19.827789 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:14:21.071389 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:14:21.705048 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:14:22.693499 | server | 0 | simulation.core | took 158 ms to update game state 2016-05-25 17:14:22.693499 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:14:23.076840 | server | 0 | simulation.core | took 152 ms to update game state 2016-05-25 17:14:23.077842 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:14:23.278975 | server | 0 | simulation.core | took 189 ms to update game state 2016-05-25 17:14:23.278975 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:14:23.548155 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:14:24.015466 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (12031930 Rabbit) but there was no attribute data 2016-05-25 17:14:24.569169 | server | 0 | simulation.core | took 143 ms to update game state 2016-05-25 17:14:24.569169 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:14:24.656698 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:14:25.257319 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:14:25.552064 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:14:25.751202 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:14:26.458180 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:14:27.156895 | server | 0 | simulation.core | took 253 ms to update game state 2016-05-25 17:14:27.156895 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:14:27.664666 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:14:27.727163 | server | 1 | lua.memory | lua shared heap size: 261.007 MB. 2016-05-25 17:14:27.727163 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 17:14:27.727163 | server | 1 | lua.memory | 96 bytes (o: 804303) : ######################################## 2016-05-25 17:14:27.727163 | server | 1 | lua.memory | 64 bytes (o: 584122) : ############################# 2016-05-25 17:14:27.727163 | server | 1 | lua.memory | 40 bytes (o: 504336) : ######################### 2016-05-25 17:14:27.727163 | server | 1 | lua.memory | 320 bytes (o: 96948) : #### 2016-05-25 17:14:27.727163 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 17:14:27.855951 | server | 0 | simulation.core | took 138 ms to update game state 2016-05-25 17:14:27.855951 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:14:28.304800 | server | 0 | simulation.core | took 179 ms to update game state 2016-05-25 17:14:28.304800 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:14:28.763106 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:14:29.328729 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:14:29.646942 | server | 0 | simulation.core | took 125 ms to update game state 2016-05-25 17:14:29.646942 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:14:29.817054 | server | 0 | simulation.core | took 142 ms to update game state 2016-05-25 17:14:29.817054 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:14:30.470976 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:14:32.607281 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:14:34.131253 | server | 0 | simulation.core | took 101 ms to update game state 2016-05-25 17:14:34.131253 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:14:34.256335 | server | 0 | simulation.core | took 104 ms to process job list 2016-05-25 17:14:34.561540 | server | 0 | simulation.core | took 125 ms to update game state 2016-05-25 17:14:34.561540 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:14:35.217062 | server | 1 | simulation.remote_client | started buffering client updates. (seq:101121 ack:101111) 2016-05-25 17:14:35.404570 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:14:35.674753 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:101121 ack:101115) 2016-05-25 17:14:35.750805 | server | 1 | simulation.remote_client | started buffering client updates. (seq:101128 ack:101115) 2016-05-25 17:14:35.919916 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:101128 ack:101121) 2016-05-25 17:14:35.987967 | server | 1 | simulation.remote_client | started buffering client updates. (seq:101131 ack:101121) 2016-05-25 17:14:36.044000 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:101131 ack:101128) 2016-05-25 17:14:36.713698 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:14:37.141153 | server | 0 | simulation.core | took 145 ms to update game state 2016-05-25 17:14:37.141153 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:14:37.301263 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:14:37.703528 | server | 0 | simulation.core | took 110 ms to update game state 2016-05-25 17:14:37.703528 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:14:37.848625 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:14:38.087784 | server | 0 | simulation.core | took 105 ms to update game state 2016-05-25 17:14:38.088786 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:14:38.258898 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:14:38.420005 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:14:39.079913 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:14:39.654255 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:14:39.899436 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (12031930 Rabbit) but there was no attribute data 2016-05-25 17:14:40.882732 | server | 0 | simulation.core | took 104 ms to update game state 2016-05-25 17:14:40.882732 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:14:41.705241 | server | 0 | simulation.core | took 334 ms to update game state 2016-05-25 17:14:41.705241 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:14:41.857342 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:14:41.958410 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:14:42.152540 | server | 0 | simulation.core | took 129 ms to update game state 2016-05-25 17:14:42.152540 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:14:42.582826 | server | 0 | simulation.core | took 182 ms to update game state 2016-05-25 17:14:42.582826 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:14:42.733927 | server | 0 | simulation.core | took 144 ms to update game state 2016-05-25 17:14:42.733927 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:14:42.945067 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:14:43.007108 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:14:43.133193 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:14:43.286301 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:14:43.431393 | server | 0 | simulation.core | took 138 ms to update game state 2016-05-25 17:14:43.431393 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:14:43.495435 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:14:43.552473 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:14:43.772620 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:14:44.094834 | server | 0 | simulation.core | took 188 ms to update game state 2016-05-25 17:14:44.094834 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:14:44.856342 | server | 0 | simulation.core | took 644 ms to update game state 2016-05-25 17:14:44.856342 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:14:45.097073 | server | 0 | simulation.core | took 150 ms to update game state 2016-05-25 17:14:45.097073 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:14:45.178599 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:14:45.561854 | server | 0 | simulation.core | took 134 ms to update game state 2016-05-25 17:14:45.561854 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:14:46.066191 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:14:46.572528 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:14:47.483091 | server | 0 | simulation.core | took 154 ms to update game state 2016-05-25 17:14:47.483091 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:14:47.591633 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:14:48.730391 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:14:48.839464 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:14:49.170555 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:14:49.233064 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:14:50.151259 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:14:50.359785 | server | 0 | simulation.core | took 179 ms to update game state 2016-05-25 17:14:50.359785 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:14:50.518891 | server | 0 | simulation.core | took 128 ms to update game state 2016-05-25 17:14:50.519891 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:14:50.999211 | server | 0 | simulation.core | took 124 ms to update game state 2016-05-25 17:14:50.999211 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:14:52.388487 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:14:53.240607 | server | 0 | simulation.core | took 248 ms to update game state 2016-05-25 17:14:53.240607 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:14:53.359686 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:14:53.657885 | server | 0 | simulation.core | took 290 ms to update game state 2016-05-25 17:14:53.657885 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:14:53.736937 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:14:54.183236 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:14:54.729600 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:14:55.086838 | server | 0 | simulation.core | took 220 ms to update game state 2016-05-25 17:14:55.086838 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:14:55.410053 | server | 0 | simulation.core | took 127 ms to update game state 2016-05-25 17:14:55.411055 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:14:55.484101 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:14:55.495109 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (16165562 Rabbit) but there was no attribute data 2016-05-25 17:14:55.797312 | server | 0 | simulation.core | took 170 ms to update game state 2016-05-25 17:14:55.797312 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:14:56.881035 | server | 0 | simulation.core | took 606 ms to update game state 2016-05-25 17:14:56.882035 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:14:57.033135 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:14:57.276298 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:14:57.362354 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:14:57.514456 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:14:57.642540 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:14:57.798646 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:14:58.551147 | server | 0 | simulation.core | took 121 ms to update game state 2016-05-25 17:14:58.551147 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:14:58.746277 | server | 0 | simulation.core | took 119 ms to update game state 2016-05-25 17:14:58.746277 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:14:59.015456 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:15:01.727264 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:15:02.483769 | server | 1 | mod stonehearth.stockpile | [] putting (23552590 Cobblestone Fence (iconic)) on top of existing item (4069677 Clay Safety Standard (iconic)) in stockpile (location:(-1184.00, 50.00, -652.00)) 2016-05-25 17:15:02.567824 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:15:03.319325 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:15:03.397377 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (16004400 Rabbit) but there was no attribute data 2016-05-25 17:15:03.536472 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:15:04.453025 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:15:04.871775 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (16165562 Rabbit) but there was no attribute data 2016-05-25 17:15:05.163969 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:15:05.362101 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:15:06.494855 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:15:06.706996 | server | 0 | simulation.core | took 140 ms to update game state 2016-05-25 17:15:06.706996 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:15:07.955829 | server | 0 | simulation.core | took 128 ms to update game state 2016-05-25 17:15:07.955829 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:15:10.358432 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (11956765 Fox) but there was no attribute data 2016-05-25 17:15:12.311734 | server | 0 | simulation.core | took 133 ms to update game state 2016-05-25 17:15:12.312734 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:15:13.181313 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:15:14.175976 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:15:14.543222 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:15:14.860432 | server | 0 | simulation.core | took 308 ms to update game state 2016-05-25 17:15:14.860432 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:15:14.944489 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:15:15.521873 | server | 0 | simulation.core | took 106 ms to update game state 2016-05-25 17:15:15.521873 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:15:15.602927 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:15:15.678978 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:15:16.010199 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:15:16.447491 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:15:17.216003 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:15:17.324078 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:15:17.527211 | server | 0 | simulation.core | took 132 ms to update game state 2016-05-25 17:15:17.527211 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:15:17.666303 | server | 0 | simulation.core | took 132 ms to update game state 2016-05-25 17:15:17.667304 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:15:17.826409 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:15:18.012533 | server | 1 | simulation.remote_client | started buffering client updates. (seq:101707 ack:101697) 2016-05-25 17:15:18.080579 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:101707 ack:101700) 2016-05-25 17:15:18.235683 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:15:18.890120 | server | 0 | simulation.core | took 523 ms to update game state 2016-05-25 17:15:18.890120 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:15:19.035215 | server | 0 | simulation.core | took 131 ms to update game state 2016-05-25 17:15:19.035215 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:15:19.194322 | server | 0 | simulation.core | took 151 ms to update game state 2016-05-25 17:15:19.194322 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:15:19.268372 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:15:19.677644 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:15:20.294055 | server | 0 | simulation.core | took 125 ms to update game state 2016-05-25 17:15:20.294055 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:15:21.280712 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:15:21.394788 | server | 0 | simulation.core | took 103 ms to process job list 2016-05-25 17:15:22.513534 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:15:23.015869 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:15:23.110932 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:15:23.659298 | server | 0 | simulation.core | took 108 ms to process job list 2016-05-25 17:15:23.962509 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:15:25.168305 | server | 0 | simulation.core | took 105 ms to update game state 2016-05-25 17:15:25.168305 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:15:26.662300 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:15:27.069574 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:15:27.751025 | server | 1 | lua.memory | lua shared heap size: 259.783 MB. 2016-05-25 17:15:27.751025 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 17:15:27.751025 | server | 1 | lua.memory | 40 bytes (o: 676879) : ######################################## 2016-05-25 17:15:27.751025 | server | 1 | lua.memory | 64 bytes (o: 633357) : ##################################### 2016-05-25 17:15:27.751025 | server | 1 | lua.memory | 96 bytes (o: 587879) : ################################## 2016-05-25 17:15:27.751025 | server | 1 | lua.memory | 320 bytes (o: 101218) : ##### 2016-05-25 17:15:27.751025 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 17:15:27.961168 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:15:28.117274 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:15:29.710337 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:15:30.485659 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:15:31.215145 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:15:32.365913 | server | 0 | simulation.core | took 172 ms to update game state 2016-05-25 17:15:32.365913 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:15:33.890929 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:15:34.141095 | server | 0 | simulation.core | took 181 ms to update game state 2016-05-25 17:15:34.141095 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:15:34.773517 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:15:34.801537 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (16004400 Rabbit) but there was no attribute data 2016-05-25 17:15:34.807542 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (11956765 Fox) but there was no attribute data 2016-05-25 17:15:34.864577 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:15:35.840266 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:15:36.899972 | server | 0 | simulation.core | took 226 ms to update game state 2016-05-25 17:15:36.900972 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:15:37.309245 | server | 0 | simulation.core | took 146 ms to update game state 2016-05-25 17:15:37.309245 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:15:38.255877 | server | 0 | simulation.core | took 130 ms to update game state 2016-05-25 17:15:38.255877 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:15:38.315917 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:15:39.006376 | server | 0 | simulation.core | took 430 ms to update game state 2016-05-25 17:15:39.006376 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:15:39.234530 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:15:39.874955 | server | 0 | simulation.core | took 145 ms to update game state 2016-05-25 17:15:39.874955 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:15:41.285897 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:15:41.735197 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:15:42.420653 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:15:42.522721 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:15:43.136131 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:15:43.852607 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:15:44.373956 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:15:44.886296 | server | 0 | simulation.core | took 120 ms to update game state 2016-05-25 17:15:44.886296 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:15:45.267551 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:15:46.420327 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:15:46.597379 | server | 0 | simulation.core | took 101 ms to update game state 2016-05-25 17:15:46.597379 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:15:47.017760 | server | 0 | simulation.core | took 128 ms to update game state 2016-05-25 17:15:47.017760 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:15:47.124832 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-25 17:15:48.181062 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (16004400 Rabbit) but there was no attribute data 2016-05-25 17:15:48.525386 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:15:48.703085 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:15:49.564027 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-25 17:15:50.349524 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:15:50.776181 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:15:50.875247 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:15:51.503666 | server | 0 | simulation.core | took 110 ms to update game state 2016-05-25 17:15:51.503666 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:15:54.632564 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:15:54.882772 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (11956765 Fox) but there was no attribute data 2016-05-25 17:15:55.710394 | server | 0 | simulation.core | took 163 ms to update game state 2016-05-25 17:15:55.710394 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:15:56.318262 | server | 0 | simulation.core | took 277 ms to update game state 2016-05-25 17:15:56.318262 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:15:56.505387 | server | 0 | simulation.core | took 113 ms to update game state 2016-05-25 17:15:56.505387 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:15:57.881304 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:15:57.980371 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:15:58.294581 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:15:58.636809 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:15:58.863960 | server | 0 | simulation.core | took 147 ms to update game state 2016-05-25 17:15:58.863960 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:15:59.202186 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:15:59.399640 | server | 0 | simulation.core | took 128 ms to update game state 2016-05-25 17:15:59.399640 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:15:59.598168 | server | 0 | simulation.core | took 189 ms to update game state 2016-05-25 17:15:59.598168 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:15:59.743271 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:16:00.026922 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:16:00.130461 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:16:02.351073 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:16:02.778749 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:16:03.613306 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (16004400 Rabbit) but there was no attribute data 2016-05-25 17:16:03.901504 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:16:04.427849 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:16:04.639990 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:16:04.824113 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:16:04.896162 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:16:05.113306 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:16:06.751217 | server | 0 | simulation.core | took 118 ms to update game state 2016-05-25 17:16:06.751217 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:16:06.844981 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:16:07.125397 | server | 0 | simulation.core | took 108 ms to update game state 2016-05-25 17:16:07.125397 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:16:07.378565 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:16:07.592708 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:16:07.731801 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:16:08.590373 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:16:09.155750 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:16:09.216791 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (16004400 Rabbit) but there was no attribute data 2016-05-25 17:16:09.866223 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:16:10.724796 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:16:11.234135 | server | 0 | simulation.core | took 146 ms to update game state 2016-05-25 17:16:11.234135 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:16:11.551347 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:16:11.632401 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:16:11.869558 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:16:12.930266 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:16:13.143408 | server | 0 | simulation.core | took 200 ms to update game state 2016-05-25 17:16:13.143408 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:16:14.159552 | server | 0 | simulation.core | took 301 ms to update game state 2016-05-25 17:16:14.159552 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:16:14.640401 | server | 0 | simulation.core | took 106 ms to update game state 2016-05-25 17:16:14.640401 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:16:14.790501 | server | 0 | simulation.core | took 144 ms to update game state 2016-05-25 17:16:14.791502 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:16:15.072690 | server | 0 | simulation.core | took 113 ms to update game state 2016-05-25 17:16:15.072690 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:16:15.257812 | server | 0 | simulation.core | took 122 ms to update game state 2016-05-25 17:16:15.257812 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:16:15.857211 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:16:16.676758 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:16:17.103042 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:16:17.185098 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:16:17.278159 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:16:17.597373 | server | 0 | simulation.core | took 118 ms to update game state 2016-05-25 17:16:17.597373 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:16:17.675425 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:16:17.800510 | server | 0 | simulation.core | took 111 ms to update game state 2016-05-25 17:16:17.800510 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:16:18.040668 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:16:18.793169 | server | 0 | simulation.core | took 102 ms to update game state 2016-05-25 17:16:18.793169 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:16:18.916252 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:16:19.110381 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:16:20.918586 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:16:22.017319 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:16:22.945938 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:16:23.344203 | server | 0 | simulation.core | took 108 ms to update game state 2016-05-25 17:16:23.344203 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:16:23.657412 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:16:23.725459 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:16:23.954610 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:16:24.057680 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:16:24.363883 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:16:24.650074 | server | 0 | simulation.core | took 208 ms to update game state 2016-05-25 17:16:24.650074 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:16:25.774824 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:16:26.836532 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:16:27.181761 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:16:27.357880 | server | 0 | simulation.core | took 103 ms to update game state 2016-05-25 17:16:27.357880 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:16:27.775157 | server | 1 | lua.memory | lua shared heap size: 286.958 MB. 2016-05-25 17:16:27.775157 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 17:16:27.775157 | server | 1 | lua.memory | 96 bytes (o: 880094) : ######################################## 2016-05-25 17:16:27.775157 | server | 1 | lua.memory | 40 bytes (o: 687752) : ############################### 2016-05-25 17:16:27.775157 | server | 1 | lua.memory | 64 bytes (o: 634035) : ############################ 2016-05-25 17:16:27.775157 | server | 1 | lua.memory | 320 bytes (o: 101158) : #### 2016-05-25 17:16:27.775157 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 17:16:27.877226 | server | 0 | simulation.core | took 101 ms to update game state 2016-05-25 17:16:27.877226 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:16:28.786832 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:16:29.331439 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:16:30.483086 | server | 0 | simulation.core | took 126 ms to update game state 2016-05-25 17:16:30.483086 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:16:30.983421 | server | 0 | simulation.core | took 129 ms to update game state 2016-05-25 17:16:30.983421 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:16:31.670878 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:16:31.743927 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:16:31.940056 | server | 0 | simulation.core | took 121 ms to process job list 2016-05-25 17:16:32.671545 | server | 0 | simulation.core | took 196 ms to update game state 2016-05-25 17:16:32.671545 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:16:32.949731 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:16:33.039790 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:16:33.299965 | server | 0 | simulation.core | took 187 ms to update game state 2016-05-25 17:16:33.299965 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:16:34.430718 | server | 0 | simulation.core | took 130 ms to update game state 2016-05-25 17:16:34.430718 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:16:35.899256 | server | 0 | simulation.core | took 154 ms to update game state 2016-05-25 17:16:35.899256 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:16:36.315136 | server | 0 | simulation.core | took 118 ms to update game state 2016-05-25 17:16:36.315136 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:16:37.802353 | server | 0 | simulation.core | took 388 ms to update game state 2016-05-25 17:16:37.803353 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:16:38.300685 | server | 0 | simulation.core | took 485 ms to update game state 2016-05-25 17:16:38.300685 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:16:39.194279 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:16:39.731752 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:16:39.825509 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:16:40.332172 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:16:40.908556 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:16:41.092678 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:16:41.287811 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:16:41.352856 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:16:42.267462 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:16:45.367381 | server | 0 | simulation.core | took 171 ms to update game state 2016-05-25 17:16:45.367381 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:16:45.523640 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:16:45.841714 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:16:46.667680 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:16:46.920855 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:16:46.999902 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:16:47.282089 | server | 0 | simulation.core | took 143 ms to update game state 2016-05-25 17:16:47.282089 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:16:48.080624 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:16:49.374484 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:16:49.446533 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:16:51.074342 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:16:51.212671 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:16:51.646745 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:16:53.120001 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:16:54.090804 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (16004400 Rabbit) but there was no attribute data 2016-05-25 17:16:55.246608 | server | 0 | simulation.core | took 125 ms to update game state 2016-05-25 17:16:55.246608 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:16:55.713249 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:16:57.464595 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:16:59.083253 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:16:59.825750 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:17:00.077939 | server | 0 | simulation.core | took 178 ms to update game state 2016-05-25 17:17:00.077939 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:17:01.029038 | server | 0 | simulation.core | took 164 ms to update game state 2016-05-25 17:17:01.029038 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:17:01.149829 | server | 0 | simulation.core | took 104 ms to update game state 2016-05-25 17:17:01.149829 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:17:02.005084 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:17:02.131167 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:17:02.384337 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:17:03.110003 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:17:03.656485 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:17:04.682335 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:17:05.364766 | server | 0 | simulation.core | took 248 ms to update game state 2016-05-25 17:17:05.364766 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:17:06.290383 | server | 0 | simulation.core | took 397 ms to update game state 2016-05-25 17:17:06.290383 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:17:06.396454 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:17:08.731580 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:17:12.935200 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:17:14.868885 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:17:19.194172 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:17:19.256676 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:17:20.686260 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:17:20.826979 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:17:21.043123 | server | 0 | simulation.core | took 102 ms to update game state 2016-05-25 17:17:21.043123 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:17:21.448802 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:17:22.990470 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:17:23.698196 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:17:24.657574 | server | 0 | simulation.core | took 253 ms to update game state 2016-05-25 17:17:24.658568 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:17:27.835433 | server | 1 | lua.memory | lua shared heap size: 308.863 MB. 2016-05-25 17:17:27.835433 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 17:17:27.835433 | server | 1 | lua.memory | 96 bytes (o:1040064) : ######################################## 2016-05-25 17:17:27.835433 | server | 1 | lua.memory | 40 bytes (o: 758940) : ############################# 2016-05-25 17:17:27.835433 | server | 1 | lua.memory | 64 bytes (o: 700143) : ########################## 2016-05-25 17:17:27.835433 | server | 1 | lua.memory | 320 bytes (o: 104364) : #### 2016-05-25 17:17:27.835433 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 17:17:29.155129 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:17:30.061610 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:17:32.664992 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (16004400 Rabbit) but there was no attribute data 2016-05-25 17:17:33.033197 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:17:34.408575 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-25 17:17:35.999061 | server | 0 | simulation.core | took 239 ms to update game state 2016-05-25 17:17:35.999061 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:17:36.124144 | server | 0 | simulation.core | took 115 ms to update game state 2016-05-25 17:17:36.124144 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:17:36.327279 | server | 0 | simulation.core | took 137 ms to update game state 2016-05-25 17:17:36.327279 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:17:37.320391 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:17:39.359302 | server | 0 | simulation.core | took 127 ms to update game state 2016-05-25 17:17:39.359302 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:17:39.484308 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:17:39.614247 | server | 0 | simulation.core | took 121 ms to update game state 2016-05-25 17:17:39.614247 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:17:39.678290 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:17:39.956475 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:17:40.027523 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:17:40.086562 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:17:40.230659 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:17:40.834059 | server | 0 | simulation.core | took 590 ms to update game state 2016-05-25 17:17:40.834059 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:17:40.923120 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:17:46.814403 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (16165562 Rabbit) but there was no attribute data 2016-05-25 17:17:47.757035 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:17:49.114265 | server | 0 | simulation.core | took 112 ms to process job list 2016-05-25 17:17:49.300859 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:17:50.428904 | server | 0 | simulation.core | took 107 ms to update game state 2016-05-25 17:17:50.428904 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:17:50.678076 | server | 0 | simulation.core | took 179 ms to update game state 2016-05-25 17:17:50.678076 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:17:50.818170 | server | 0 | simulation.core | took 128 ms to process job list 2016-05-25 17:17:51.115366 | server | 0 | simulation.core | took 120 ms to process job list 2016-05-25 17:17:51.199424 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:17:54.180987 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:17:55.506347 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:17:56.828824 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:17:56.964235 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:17:59.195323 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:17:59.274467 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:17:59.549344 | server | 0 | simulation.core | took 144 ms to update game state 2016-05-25 17:17:59.549344 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:17:59.964624 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:18:00.288837 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:18:00.715068 | server | 0 | simulation.core | took 200 ms to update game state 2016-05-25 17:18:00.715068 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:18:01.179609 | server | 0 | simulation.core | took 167 ms to update game state 2016-05-25 17:18:01.179609 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:18:01.456491 | server | 0 | simulation.core | took 117 ms to update game state 2016-05-25 17:18:01.456491 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:18:01.742684 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:18:02.613418 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:18:03.407679 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:18:03.848872 | server | 0 | simulation.core | took 123 ms to update game state 2016-05-25 17:18:03.848872 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:18:04.082197 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:18:04.947773 | server | 0 | simulation.core | took 444 ms to update game state 2016-05-25 17:18:04.948774 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:18:05.490431 | server | 0 | simulation.core | took 111 ms to update game state 2016-05-25 17:18:05.490431 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:18:06.222398 | server | 0 | simulation.core | took 130 ms to update game state 2016-05-25 17:18:06.222398 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:18:06.579336 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:18:07.722114 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:18:08.846975 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:18:09.030044 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:18:09.122105 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:18:12.498518 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:18:13.135396 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:18:14.784044 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (12031930 Rabbit) but there was no attribute data 2016-05-25 17:18:16.065198 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:18:16.127705 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:18:16.985380 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:18:17.048893 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:18:19.257854 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:18:19.647197 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:18:19.752267 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:18:20.880851 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:18:21.240575 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:18:21.365579 | server | 0 | simulation.core | took 109 ms to process job list 2016-05-25 17:18:22.656930 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:18:23.044755 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (12031930 Rabbit) but there was no attribute data 2016-05-25 17:18:23.059764 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:18:23.749646 | server | 0 | simulation.core | took 124 ms to update game state 2016-05-25 17:18:23.749646 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:18:24.047052 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:18:24.245185 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:18:24.594418 | server | 0 | simulation.core | took 220 ms to update game state 2016-05-25 17:18:24.594418 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:18:24.777540 | server | 0 | simulation.core | took 173 ms to update game state 2016-05-25 17:18:24.778542 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:18:24.881610 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:18:25.637826 | server | 0 | simulation.core | took 122 ms to update game state 2016-05-25 17:18:25.637826 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:18:26.790592 | server | 0 | simulation.core | took 147 ms to update game state 2016-05-25 17:18:26.790592 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:18:27.624112 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:18:27.953897 | server | 0 | simulation.core | took 311 ms to update game state 2016-05-25 17:18:27.953897 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:18:27.961901 | server | 1 | lua.memory | lua shared heap size: 286.747 MB. 2016-05-25 17:18:27.961901 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 17:18:27.961901 | server | 1 | lua.memory | 96 bytes (o: 921814) : ######################################## 2016-05-25 17:18:27.961901 | server | 1 | lua.memory | 64 bytes (o: 652505) : ############################ 2016-05-25 17:18:27.961901 | server | 1 | lua.memory | 40 bytes (o: 593212) : ######################### 2016-05-25 17:18:27.961901 | server | 1 | lua.memory | 320 bytes (o: 102339) : #### 2016-05-25 17:18:27.961901 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 17:18:28.031948 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:18:28.686412 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:18:28.809201 | server | 0 | simulation.core | took 114 ms to process job list 2016-05-25 17:18:28.990410 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:18:29.565827 | server | 0 | simulation.core | took 242 ms to update game state 2016-05-25 17:18:29.565827 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:18:29.653888 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:18:29.913058 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:18:30.106187 | server | 0 | simulation.core | took 186 ms to update game state 2016-05-25 17:18:30.106187 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:18:30.183239 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:18:30.524466 | server | 0 | simulation.core | took 145 ms to update game state 2016-05-25 17:18:30.524466 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:18:30.920729 | server | 0 | simulation.core | took 122 ms to update game state 2016-05-25 17:18:30.920729 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:18:31.067828 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (16004400 Rabbit) but there was no attribute data 2016-05-25 17:18:31.068828 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (16165562 Rabbit) but there was no attribute data 2016-05-25 17:18:31.456088 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:18:31.896380 | server | 0 | simulation.core | took 159 ms to update game state 2016-05-25 17:18:31.897381 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:18:31.968429 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:18:32.358690 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:18:32.986107 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:18:33.918729 | server | 0 | simulation.core | took 124 ms to update game state 2016-05-25 17:18:33.918729 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:18:34.307988 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:18:34.769296 | server | 0 | simulation.core | took 117 ms to update game state 2016-05-25 17:18:34.769296 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:18:34.835339 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:18:35.082505 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:18:35.198581 | server | 0 | simulation.core | took 105 ms to process job list 2016-05-25 17:18:35.830002 | server | 0 | simulation.core | took 102 ms to update game state 2016-05-25 17:18:35.830002 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:18:36.150216 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:18:36.680569 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:18:37.489109 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:18:37.564159 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:18:37.927402 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:18:39.646547 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:18:41.528453 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:18:41.892254 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:18:41.959300 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:18:42.079379 | server | 0 | simulation.core | took 109 ms to process job list 2016-05-25 17:18:42.570707 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-25 17:18:42.704797 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:18:43.265170 | server | 0 | simulation.core | took 260 ms to update game state 2016-05-25 17:18:43.265170 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:18:43.597390 | server | 0 | simulation.core | took 207 ms to update game state 2016-05-25 17:18:43.597390 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:18:43.730482 | server | 0 | simulation.core | took 122 ms to update game state 2016-05-25 17:18:43.731481 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:18:43.990654 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:18:44.209800 | server | 0 | simulation.core | took 141 ms to update game state 2016-05-25 17:18:44.209800 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:18:44.317871 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:18:44.819208 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:18:45.431613 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:18:45.614736 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (11956765 Fox) but there was no attribute data 2016-05-25 17:18:46.679447 | server | 0 | simulation.core | took 127 ms to update game state 2016-05-25 17:18:46.679447 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:18:47.034683 | server | 0 | simulation.core | took 341 ms to update game state 2016-05-25 17:18:47.034683 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:18:47.378913 | server | 0 | simulation.core | took 118 ms to update game state 2016-05-25 17:18:47.379913 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:18:47.891254 | server | 0 | simulation.core | took 237 ms to update game state 2016-05-25 17:18:47.891254 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:18:48.352562 | server | 0 | simulation.core | took 101 ms to update game state 2016-05-25 17:18:48.352562 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:18:48.860900 | server | 0 | simulation.core | took 163 ms to update game state 2016-05-25 17:18:48.860900 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:18:49.486317 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:18:49.759500 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:18:52.648697 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:18:52.712740 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:18:54.229651 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:18:56.064594 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:18:58.270917 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:18:58.680213 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:19:02.459757 | server | 0 | simulation.core | took 166 ms to update game state 2016-05-25 17:19:02.459757 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:19:02.652968 | server | 0 | simulation.core | took 181 ms to update game state 2016-05-25 17:19:02.652968 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:19:02.987192 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:19:03.886793 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:19:04.499201 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:19:04.625284 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:19:04.697332 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:19:06.560196 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:19:06.646869 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:19:06.791967 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:19:07.254275 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:19:07.576490 | server | 0 | simulation.core | took 193 ms to update game state 2016-05-25 17:19:07.577490 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:19:07.915715 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:19:08.379748 | server | 0 | simulation.core | took 127 ms to update game state 2016-05-25 17:19:08.380750 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:19:08.500830 | server | 0 | simulation.core | took 113 ms to update game state 2016-05-25 17:19:08.500830 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:19:08.803030 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:19:08.949128 | server | 0 | simulation.core | took 140 ms to update game state 2016-05-25 17:19:08.949128 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:19:10.775287 | server | 0 | simulation.core | took 204 ms to update game state 2016-05-25 17:19:10.775287 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:19:11.151698 | server | 0 | simulation.core | took 366 ms to update game state 2016-05-25 17:19:11.152701 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:19:11.310054 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:19:11.388185 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:19:12.821121 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (11956765 Fox) but there was no attribute data 2016-05-25 17:19:12.942913 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:19:13.479938 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:19:13.694245 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:19:15.059488 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:19:16.159375 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:19:16.777154 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:19:17.209471 | server | 0 | simulation.core | took 131 ms to update game state 2016-05-25 17:19:17.209471 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:19:19.121598 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:19:19.292262 | server | 0 | simulation.core | took 107 ms to update game state 2016-05-25 17:19:19.292262 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:19:20.074182 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:19:20.280499 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:19:20.400580 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:19:20.670841 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:19:21.176235 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:19:21.875631 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:19:22.321965 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:19:22.397638 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:19:22.628649 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:19:23.099964 | server | 0 | simulation.core | took 138 ms to update game state 2016-05-25 17:19:23.099964 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:19:24.335555 | server | 0 | simulation.core | took 110 ms to update game state 2016-05-25 17:19:24.335555 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:19:25.069080 | server | 0 | simulation.core | took 104 ms to update game state 2016-05-25 17:19:25.069080 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:19:25.279542 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:19:25.856911 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:19:26.194532 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:19:26.538459 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:19:27.136865 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:19:27.624010 | server | 0 | simulation.core | took 164 ms to update game state 2016-05-25 17:19:27.624010 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:19:27.935474 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (11956765 Fox) but there was no attribute data 2016-05-25 17:19:28.025391 | server | 1 | lua.memory | lua shared heap size: 302.142 MB. 2016-05-25 17:19:28.041017 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 17:19:28.041017 | server | 1 | lua.memory | 96 bytes (o: 985323) : ######################################## 2016-05-25 17:19:28.041017 | server | 1 | lua.memory | 40 bytes (o: 694631) : ############################ 2016-05-25 17:19:28.041017 | server | 1 | lua.memory | 64 bytes (o: 683965) : ########################### 2016-05-25 17:19:28.041017 | server | 1 | lua.memory | 320 bytes (o: 104121) : #### 2016-05-25 17:19:28.041017 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 17:19:28.259778 | server | 0 | simulation.core | took 164 ms to update game state 2016-05-25 17:19:28.259778 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:19:28.794223 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:19:29.117471 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:19:29.191376 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:19:30.737151 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:19:31.024978 | server | 0 | simulation.core | took 167 ms to update game state 2016-05-25 17:19:31.024978 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:19:31.298870 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:19:31.840231 | server | 1 | simulation.remote_client | started buffering client updates. (seq:105573 ack:105563) 2016-05-25 17:19:32.027219 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:19:32.027219 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:105573 ack:105571) 2016-05-25 17:19:32.335460 | server | 0 | simulation.core | took 208 ms to update game state 2016-05-25 17:19:32.335460 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:19:32.413591 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:19:32.871403 | server | 0 | simulation.core | took 105 ms to update game state 2016-05-25 17:19:32.871403 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:19:32.949528 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:19:33.654875 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:19:33.748630 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:19:33.937634 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:19:34.225824 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:19:34.941120 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:19:35.635156 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:19:35.789577 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:19:36.182840 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:19:37.725265 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:19:39.123133 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:19:39.587395 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:19:41.807528 | server | 0 | simulation.core | took 120 ms to update game state 2016-05-25 17:19:41.807528 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:19:42.087644 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:19:42.326804 | server | 0 | simulation.core | took 107 ms to process job list 2016-05-25 17:19:42.863161 | server | 0 | simulation.core | took 115 ms to update game state 2016-05-25 17:19:42.863161 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:19:43.005257 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:19:44.600385 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:19:45.243368 | server | 0 | simulation.core | took 113 ms to update game state 2016-05-25 17:19:45.243368 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:19:45.369452 | server | 0 | simulation.core | took 118 ms to update game state 2016-05-25 17:19:45.370455 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:19:46.141968 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:19:46.222023 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:19:46.550240 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:19:46.788409 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:19:47.958178 | server | 0 | simulation.core | took 101 ms to update game state 2016-05-25 17:19:47.958178 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:19:48.090267 | server | 0 | simulation.core | took 117 ms to update game state 2016-05-25 17:19:48.090267 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:19:48.381460 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:19:48.552575 | server | 0 | simulation.core | took 164 ms to update game state 2016-05-25 17:19:48.552575 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:19:48.953843 | server | 0 | simulation.core | took 240 ms to update game state 2016-05-25 17:19:48.953843 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:19:49.122956 | server | 0 | simulation.core | took 104 ms to update game state 2016-05-25 17:19:49.122956 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:19:49.701340 | server | 0 | simulation.core | took 161 ms to update game state 2016-05-25 17:19:49.701340 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:19:49.990533 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:19:51.605610 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:19:51.687665 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:19:52.043903 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:19:52.540234 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:19:53.050573 | server | 0 | simulation.core | took 314 ms to update game state 2016-05-25 17:19:53.050573 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:19:54.485574 | server | 0 | simulation.core | took 127 ms to update game state 2016-05-25 17:19:54.485574 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:19:54.671697 | server | 0 | simulation.core | took 116 ms to update game state 2016-05-25 17:19:54.671697 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:19:55.318130 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:19:55.420197 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:19:55.814460 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:19:56.283773 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:19:56.437877 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:19:56.922198 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:19:58.939550 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:19:59.158689 | server | 0 | simulation.core | took 127 ms to update game state 2016-05-25 17:19:59.158689 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:19:59.320798 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:20:00.689712 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:20:01.060957 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:20:01.135007 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:20:01.893513 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:20:02.601985 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:20:03.431539 | server | 0 | simulation.core | took 127 ms to process job list 2016-05-25 17:20:03.817795 | server | 0 | simulation.core | took 102 ms to update game state 2016-05-25 17:20:03.817795 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:20:04.132005 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:20:05.977235 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:20:07.430204 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:20:07.520264 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:20:09.906855 | server | 0 | simulation.core | took 166 ms to update game state 2016-05-25 17:20:09.907856 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:20:11.284775 | server | 0 | simulation.core | took 106 ms to update game state 2016-05-25 17:20:11.284775 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:20:11.718062 | server | 0 | simulation.core | took 118 ms to update game state 2016-05-25 17:20:11.718062 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:20:11.853152 | server | 0 | simulation.core | took 114 ms to update game state 2016-05-25 17:20:11.853152 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:20:11.971232 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:20:12.180372 | server | 0 | simulation.core | took 202 ms to update game state 2016-05-25 17:20:12.180372 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:20:12.407522 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:20:12.773772 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:20:13.367162 | server | 0 | simulation.core | took 527 ms to update game state 2016-05-25 17:20:13.367162 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:20:13.581304 | server | 0 | simulation.core | took 143 ms to update game state 2016-05-25 17:20:13.581304 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:20:13.900518 | server | 0 | simulation.core | took 104 ms to update game state 2016-05-25 17:20:13.900518 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:20:14.246747 | server | 0 | simulation.core | took 106 ms to update game state 2016-05-25 17:20:14.246747 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:20:14.365827 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:20:15.403520 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:20:15.808790 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:20:17.251751 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:20:17.313793 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:20:17.541945 | server | 0 | simulation.core | took 106 ms to process job list 2016-05-25 17:20:18.708725 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:20:18.864827 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:20:19.494246 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:20:19.671365 | server | 0 | simulation.core | took 136 ms to process job list 2016-05-25 17:20:20.917195 | server | 0 | simulation.core | took 211 ms to update game state 2016-05-25 17:20:20.917195 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:20:22.907524 | server | 0 | simulation.core | took 106 ms to update game state 2016-05-25 17:20:22.908524 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:20:23.179704 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:20:27.188095 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:20:27.283397 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:20:27.424491 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:20:28.107447 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:20:28.107447 | server | 1 | lua.memory | lua shared heap size: 301.355 MB. 2016-05-25 17:20:28.107447 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 17:20:28.107447 | server | 1 | lua.memory | 96 bytes (o: 971522) : ######################################## 2016-05-25 17:20:28.107447 | server | 1 | lua.memory | 40 bytes (o: 752636) : ############################## 2016-05-25 17:20:28.107447 | server | 1 | lua.memory | 64 bytes (o: 684939) : ############################ 2016-05-25 17:20:28.107447 | server | 1 | lua.memory | 320 bytes (o: 104215) : #### 2016-05-25 17:20:28.107447 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 17:20:28.242857 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:20:29.177651 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:20:29.571257 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:20:29.858167 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:20:30.035284 | server | 0 | simulation.core | took 106 ms to update game state 2016-05-25 17:20:30.035284 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:20:30.421543 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:20:31.306132 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:20:31.557299 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:20:32.070641 | server | 0 | simulation.core | took 389 ms to update game state 2016-05-25 17:20:32.070641 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:20:32.263771 | server | 0 | simulation.core | took 182 ms to update game state 2016-05-25 17:20:32.263771 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:20:33.539621 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:20:33.848827 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:20:35.293790 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:20:35.425880 | server | 0 | simulation.core | took 125 ms to update game state 2016-05-25 17:20:35.425880 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:20:36.185385 | server | 0 | simulation.core | took 521 ms to update game state 2016-05-25 17:20:36.185385 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:20:36.446558 | server | 0 | simulation.core | took 183 ms to update game state 2016-05-25 17:20:36.446558 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:20:36.630683 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:20:36.948893 | server | 0 | simulation.core | took 198 ms to update game state 2016-05-25 17:20:36.949894 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:20:37.296124 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:20:37.825479 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:20:39.724480 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:20:44.601608 | server | 0 | simulation.core | took 144 ms to update game state 2016-05-25 17:20:44.601608 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:20:45.377125 | server | 0 | simulation.core | took 125 ms to process job list 2016-05-25 17:20:46.553909 | server | 0 | simulation.core | took 159 ms to update game state 2016-05-25 17:20:46.553909 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:20:47.166318 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:20:48.216018 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:20:51.841434 | server | 0 | simulation.core | took 113 ms to update game state 2016-05-25 17:20:51.841434 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:20:51.903476 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:20:52.142636 | server | 0 | simulation.core | took 109 ms to update game state 2016-05-25 17:20:52.142636 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:20:52.225691 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:20:52.564917 | server | 0 | simulation.core | took 121 ms to update game state 2016-05-25 17:20:52.565918 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:20:52.684997 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:20:52.957178 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (12031930 Rabbit) but there was no attribute data 2016-05-25 17:20:54.920489 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:20:55.012549 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:20:55.314750 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:20:55.862115 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:20:57.381129 | server | 0 | simulation.core | took 191 ms to update game state 2016-05-25 17:20:57.381129 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:20:57.961515 | server | 0 | simulation.core | took 328 ms to update game state 2016-05-25 17:20:57.961515 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:20:58.094604 | server | 0 | simulation.core | took 124 ms to update game state 2016-05-25 17:20:58.094604 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:20:58.253710 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:20:58.732028 | server | 0 | simulation.core | took 180 ms to update game state 2016-05-25 17:20:58.732028 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:21:01.044570 | server | 0 | simulation.core | took 132 ms to update game state 2016-05-25 17:21:01.044570 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:21:01.559917 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (12031930 Rabbit) but there was no attribute data 2016-05-25 17:21:01.864116 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:21:02.971904 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:21:03.683556 | server | 0 | simulation.core | took 391 ms to update game state 2016-05-25 17:21:03.684557 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:21:06.321831 | server | 0 | simulation.core | took 150 ms to update game state 2016-05-25 17:21:06.321831 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:21:06.931144 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:21:09.188391 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:21:09.315795 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:21:09.439191 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:21:11.361881 | server | 0 | simulation.core | took 117 ms to update game state 2016-05-25 17:21:11.361881 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:21:11.498671 | server | 0 | simulation.core | took 122 ms to update game state 2016-05-25 17:21:11.498671 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:21:12.061045 | server | 0 | simulation.core | took 529 ms to update game state 2016-05-25 17:21:12.061045 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:21:13.358911 | server | 0 | simulation.core | took 1243 ms to update game state 2016-05-25 17:21:13.358911 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:21:13.660114 | server | 0 | simulation.core | took 129 ms to process job list 2016-05-25 17:21:14.110411 | server | 0 | simulation.core | took 123 ms to update game state 2016-05-25 17:21:14.110411 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:21:14.312547 | server | 0 | simulation.core | took 132 ms to update game state 2016-05-25 17:21:14.312547 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:21:14.576723 | server | 0 | simulation.core | took 190 ms to update game state 2016-05-25 17:21:14.576723 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:21:15.810383 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:21:15.888513 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:21:17.194512 | server | 0 | simulation.core | took 264 ms to update game state 2016-05-25 17:21:17.194512 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:21:17.611955 | server | 0 | simulation.core | took 195 ms to update game state 2016-05-25 17:21:17.611955 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:21:17.722344 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:21:18.336752 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:21:19.849035 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:21:20.205097 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:21:20.353739 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:21:21.305567 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:21:21.699796 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:21:22.579891 | server | 0 | simulation.core | took 296 ms to update game state 2016-05-25 17:21:22.580891 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:21:22.711979 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:21:23.118880 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:21:23.510094 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:21:23.922687 | server | 0 | simulation.core | took 104 ms to process job list 2016-05-25 17:21:24.193868 | server | 0 | simulation.core | took 114 ms to process job list 2016-05-25 17:21:24.427025 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:21:24.497071 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:21:24.930359 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:21:25.472722 | server | 0 | simulation.core | took 101 ms to process job list 2016-05-25 17:21:25.771920 | server | 0 | simulation.core | took 123 ms to process job list 2016-05-25 17:21:26.528424 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:21:26.597471 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:21:26.992735 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:21:27.772255 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:21:28.153508 | server | 1 | lua.memory | lua shared heap size: 269.341 MB. 2016-05-25 17:21:28.153508 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 17:21:28.153508 | server | 1 | lua.memory | 96 bytes (o: 776150) : ######################################## 2016-05-25 17:21:28.153508 | server | 1 | lua.memory | 40 bytes (o: 637313) : ################################ 2016-05-25 17:21:28.154508 | server | 1 | lua.memory | 64 bytes (o: 633281) : ################################ 2016-05-25 17:21:28.154508 | server | 1 | lua.memory | 320 bytes (o: 100753) : ##### 2016-05-25 17:21:28.154508 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 17:21:28.783928 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:21:29.631493 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:21:30.213882 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:21:30.442035 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:21:30.649171 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:21:30.781114 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:21:30.855642 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:21:31.483810 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:21:32.030056 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:21:32.161843 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:21:32.651572 | server | 0 | simulation.core | took 112 ms to update game state 2016-05-25 17:21:32.651572 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:21:32.884504 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:21:33.220405 | server | 0 | simulation.core | took 106 ms to update game state 2016-05-25 17:21:33.220405 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:21:33.567530 | server | 0 | simulation.core | took 147 ms to update game state 2016-05-25 17:21:33.567530 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:21:33.738573 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:21:34.035773 | server | 0 | simulation.core | took 139 ms to update game state 2016-05-25 17:21:34.036774 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:21:34.514091 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:21:34.683202 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:21:35.138507 | server | 0 | simulation.core | took 153 ms to update game state 2016-05-25 17:21:35.138507 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:21:35.389673 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:21:35.890007 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:21:35.966059 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:21:36.122162 | server | 0 | simulation.core | took 147 ms to update game state 2016-05-25 17:21:36.122162 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:21:36.769595 | server | 0 | simulation.core | took 188 ms to update game state 2016-05-25 17:21:36.769595 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:21:37.051782 | server | 0 | simulation.core | took 201 ms to update game state 2016-05-25 17:21:37.051782 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:21:37.194877 | server | 0 | simulation.core | took 134 ms to update game state 2016-05-25 17:21:37.194877 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:21:37.485071 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:21:37.619161 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:21:37.828300 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:21:37.986406 | server | 0 | simulation.core | took 151 ms to update game state 2016-05-25 17:21:37.986406 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:21:38.400681 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:21:38.684871 | server | 0 | simulation.core | took 149 ms to update game state 2016-05-25 17:21:38.684871 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:21:38.775934 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:21:39.198213 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:21:39.435371 | server | 0 | simulation.core | took 101 ms to update game state 2016-05-25 17:21:39.435371 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:21:39.575464 | server | 0 | simulation.core | took 131 ms to update game state 2016-05-25 17:21:39.575464 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:21:40.615158 | server | 0 | simulation.core | took 445 ms to update game state 2016-05-25 17:21:40.615158 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:21:40.866327 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:21:41.175532 | server | 0 | simulation.core | took 120 ms to update game state 2016-05-25 17:21:41.176532 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:21:41.336639 | server | 0 | simulation.core | took 153 ms to update game state 2016-05-25 17:21:41.336639 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:21:41.465726 | server | 0 | simulation.core | took 116 ms to update game state 2016-05-25 17:21:41.465726 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:21:41.693878 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:21:42.092142 | server | 0 | simulation.core | took 113 ms to update game state 2016-05-25 17:21:42.092142 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:21:42.719560 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:21:43.290941 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:21:43.834305 | server | 0 | simulation.core | took 106 ms to update game state 2016-05-25 17:21:43.834305 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:21:43.960389 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:21:44.148514 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:21:44.451894 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:21:44.934989 | server | 0 | simulation.core | took 240 ms to update game state 2016-05-25 17:21:44.935990 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:21:45.253202 | server | 0 | simulation.core | took 115 ms to update game state 2016-05-25 17:21:45.254202 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:21:45.849037 | server | 0 | simulation.core | took 129 ms to update game state 2016-05-25 17:21:45.849037 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:21:46.185431 | server | 0 | simulation.core | took 109 ms to update game state 2016-05-25 17:21:46.185431 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:21:46.318519 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:21:46.524657 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:21:47.154297 | server | 0 | simulation.core | took 169 ms to update game state 2016-05-25 17:21:47.154297 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:21:47.480436 | server | 0 | simulation.core | took 131 ms to update game state 2016-05-25 17:21:47.481435 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:21:47.796906 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:21:48.100291 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:21:48.417853 | server | 0 | simulation.core | took 109 ms to update game state 2016-05-25 17:21:48.417853 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:21:48.700511 | server | 0 | simulation.core | took 106 ms to update game state 2016-05-25 17:21:48.700511 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:21:48.922659 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:21:49.167822 | server | 0 | simulation.core | took 176 ms to update game state 2016-05-25 17:21:49.168823 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:21:49.453013 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:21:49.756847 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:21:50.333179 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:21:50.562258 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:21:50.939530 | server | 0 | simulation.core | took 156 ms to update game state 2016-05-25 17:21:50.939530 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:21:51.017659 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:21:51.105188 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:21:51.253285 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:21:51.729603 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:21:51.822664 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:21:52.091843 | server | 0 | simulation.core | took 204 ms to update game state 2016-05-25 17:21:52.091843 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:21:52.672231 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:21:52.828334 | server | 0 | simulation.core | took 138 ms to update game state 2016-05-25 17:21:52.829336 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:21:52.934405 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:21:53.176566 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:21:53.251616 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:21:53.760957 | server | 0 | simulation.core | took 300 ms to update game state 2016-05-25 17:21:53.760957 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:21:53.977100 | server | 0 | simulation.core | took 208 ms to update game state 2016-05-25 17:21:53.977100 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:21:54.414392 | server | 0 | simulation.core | took 139 ms to update game state 2016-05-25 17:21:54.414392 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:21:54.776633 | server | 0 | simulation.core | took 117 ms to update game state 2016-05-25 17:21:54.776633 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:21:54.904718 | server | 0 | simulation.core | took 113 ms to update game state 2016-05-25 17:21:54.905720 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:21:55.218928 | server | 0 | simulation.core | took 252 ms to update game state 2016-05-25 17:21:55.218928 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:21:55.361024 | server | 0 | simulation.core | took 125 ms to update game state 2016-05-25 17:21:55.361024 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:21:55.527133 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:21:55.741276 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:21:55.922399 | server | 0 | simulation.core | took 168 ms to update game state 2016-05-25 17:21:55.922399 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:21:56.094512 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:21:56.277634 | server | 0 | simulation.core | took 178 ms to update game state 2016-05-25 17:21:56.277634 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:21:56.533804 | server | 0 | simulation.core | took 184 ms to update game state 2016-05-25 17:21:56.533804 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:21:56.643879 | server | 0 | simulation.core | took 102 ms to update game state 2016-05-25 17:21:56.643879 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:21:57.005119 | server | 0 | simulation.core | took 239 ms to update game state 2016-05-25 17:21:57.005119 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:21:57.135205 | server | 0 | simulation.core | took 114 ms to update game state 2016-05-25 17:21:57.135205 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:21:57.307320 | server | 0 | simulation.core | took 101 ms to update game state 2016-05-25 17:21:57.308320 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:21:57.606521 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:21:57.666560 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:21:57.971622 | server | 0 | simulation.core | took 211 ms to update game state 2016-05-25 17:21:57.971622 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:21:58.727907 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:21:58.905025 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:21:59.217289 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:21:59.356003 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:21:59.709239 | server | 0 | simulation.core | took 110 ms to update game state 2016-05-25 17:21:59.709239 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:21:59.834322 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:21:59.961407 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:00.286624 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:00.438725 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:00.629854 | server | 0 | simulation.core | took 129 ms to update game state 2016-05-25 17:22:00.629854 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:00.812975 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:00.932054 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:01.088158 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:01.526450 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:01.842664 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:02.175884 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:02.494095 | server | 0 | simulation.core | took 101 ms to update game state 2016-05-25 17:22:02.494095 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:02.834322 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:02.901368 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:03.215576 | server | 0 | simulation.core | took 133 ms to update game state 2016-05-25 17:22:03.215576 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:03.442727 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:03.624849 | server | 0 | simulation.core | took 120 ms to update game state 2016-05-25 17:22:03.624849 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:03.916044 | server | 0 | simulation.core | took 108 ms to update game state 2016-05-25 17:22:03.916044 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:04.245263 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:04.421380 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (12031930 Rabbit) but there was no attribute data 2016-05-25 17:22:04.597499 | server | 0 | simulation.core | took 133 ms to update game state 2016-05-25 17:22:04.597499 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:04.939509 | server | 0 | simulation.core | took 125 ms to update game state 2016-05-25 17:22:04.939509 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:05.002014 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:05.262271 | server | 0 | simulation.core | took 125 ms to update game state 2016-05-25 17:22:05.262271 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:05.332319 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:05.712571 | server | 0 | simulation.core | took 108 ms to update game state 2016-05-25 17:22:05.712571 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:06.030783 | server | 0 | simulation.core | took 128 ms to update game state 2016-05-25 17:22:06.030783 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:06.105833 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:06.478082 | server | 0 | simulation.core | took 166 ms to update game state 2016-05-25 17:22:06.478082 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:06.729249 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:06.848328 | server | 0 | simulation.core | took 112 ms to update game state 2016-05-25 17:22:06.848328 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:07.242591 | server | 0 | simulation.core | took 165 ms to update game state 2016-05-25 17:22:07.242591 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:07.493761 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:07.627849 | server | 0 | simulation.core | took 120 ms to update game state 2016-05-25 17:22:07.627849 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:07.943064 | server | 0 | simulation.core | took 135 ms to update game state 2016-05-25 17:22:07.943064 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:08.286287 | server | 0 | simulation.core | took 107 ms to update game state 2016-05-25 17:22:08.286287 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:08.844660 | server | 0 | simulation.core | took 375 ms to update game state 2016-05-25 17:22:08.844660 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:09.015776 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:09.173879 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:09.357001 | server | 0 | simulation.core | took 174 ms to update game state 2016-05-25 17:22:09.357001 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:09.589157 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:09.677215 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:09.871344 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:10.047461 | server | 0 | simulation.core | took 169 ms to update game state 2016-05-25 17:22:10.048462 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:10.332652 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:10.591134 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:10.747392 | server | 0 | simulation.core | took 152 ms to update game state 2016-05-25 17:22:10.747392 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:10.879566 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:11.003115 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:11.359085 | server | 0 | simulation.core | took 133 ms to update game state 2016-05-25 17:22:11.359085 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:11.649240 | server | 0 | simulation.core | took 217 ms to update game state 2016-05-25 17:22:11.649240 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:12.122903 | server | 0 | simulation.core | took 400 ms to update game state 2016-05-25 17:22:12.122903 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:12.242982 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:12.448671 | server | 0 | simulation.core | took 109 ms to update game state 2016-05-25 17:22:12.448671 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:12.573677 | server | 0 | simulation.core | took 114 ms to update game state 2016-05-25 17:22:12.573677 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:13.252270 | server | 0 | simulation.core | took 124 ms to update game state 2016-05-25 17:22:13.252270 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:13.361652 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:13.566570 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:13.995198 | server | 0 | simulation.core | took 216 ms to update game state 2016-05-25 17:22:13.995198 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:14.320416 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:14.416479 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:14.539561 | server | 0 | simulation.core | took 111 ms to update game state 2016-05-25 17:22:14.539561 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:14.769714 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:14.886793 | server | 0 | simulation.core | took 103 ms to update game state 2016-05-25 17:22:14.886793 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:15.200190 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:15.270095 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:15.580159 | server | 0 | simulation.core | took 172 ms to update game state 2016-05-25 17:22:15.581161 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:16.002441 | server | 0 | simulation.core | took 112 ms to update game state 2016-05-25 17:22:16.002441 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:16.231220 | server | 0 | simulation.core | took 103 ms to update game state 2016-05-25 17:22:16.231220 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:16.633582 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:16.980813 | server | 0 | simulation.core | took 153 ms to update game state 2016-05-25 17:22:16.980813 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:17.393092 | server | 0 | simulation.core | took 120 ms to update game state 2016-05-25 17:22:17.393092 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:17.694757 | server | 0 | simulation.core | took 184 ms to update game state 2016-05-25 17:22:17.694757 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:18.526941 | server | 0 | simulation.core | took 321 ms to update game state 2016-05-25 17:22:18.526941 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:18.931209 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:19.200389 | server | 0 | simulation.core | took 137 ms to update game state 2016-05-25 17:22:19.200389 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:19.389515 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:19.525606 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:19.790783 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:19.927874 | server | 0 | simulation.core | took 123 ms to update game state 2016-05-25 17:22:19.927874 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:20.107995 | server | 0 | simulation.core | took 107 ms to update game state 2016-05-25 17:22:20.107995 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:20.578089 | server | 0 | simulation.core | took 114 ms to update game state 2016-05-25 17:22:20.578089 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:20.703096 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:21.252339 | server | 0 | simulation.core | took 122 ms to update game state 2016-05-25 17:22:21.252339 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:21.392971 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:21.627356 | server | 1 | simulation.remote_client | started buffering client updates. (seq:107971 ack:107961) 2016-05-25 17:22:21.963288 | server | 0 | simulation.core | took 216 ms to update game state 2016-05-25 17:22:21.963288 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:21.963288 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:107971 ack:107964) 2016-05-25 17:22:22.130022 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:22.430222 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:22.557306 | server | 0 | simulation.core | took 120 ms to update game state 2016-05-25 17:22:22.557306 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:22.800469 | server | 0 | simulation.core | took 152 ms to update game state 2016-05-25 17:22:22.800469 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:22.969581 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:23.047634 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:23.272784 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:23.396867 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:23.544966 | server | 0 | simulation.core | took 142 ms to update game state 2016-05-25 17:22:23.544966 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:24.081322 | server | 0 | simulation.core | took 411 ms to update game state 2016-05-25 17:22:24.081322 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:24.213410 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (12031930 Rabbit) but there was no attribute data 2016-05-25 17:22:24.323485 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:24.610676 | server | 0 | simulation.core | took 136 ms to update game state 2016-05-25 17:22:24.610676 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:24.943897 | server | 0 | simulation.core | took 120 ms to update game state 2016-05-25 17:22:24.943897 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:25.190062 | server | 0 | simulation.core | took 146 ms to update game state 2016-05-25 17:22:25.191062 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:25.365178 | server | 0 | simulation.core | took 112 ms to update game state 2016-05-25 17:22:25.365178 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:25.449233 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:25.715412 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:25.810476 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:25.990595 | server | 0 | simulation.core | took 173 ms to update game state 2016-05-25 17:22:25.991596 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:26.363845 | server | 0 | simulation.core | took 234 ms to update game state 2016-05-25 17:22:26.363845 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:26.459908 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:26.589995 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:26.904205 | server | 0 | simulation.core | took 240 ms to update game state 2016-05-25 17:22:26.904205 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:27.035292 | server | 0 | simulation.core | took 122 ms to update game state 2016-05-25 17:22:27.035292 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:27.145366 | server | 0 | simulation.core | took 101 ms to update game state 2016-05-25 17:22:27.145366 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:27.292463 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:27.366512 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:27.467580 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:27.951526 | server | 0 | simulation.core | took 230 ms to update game state 2016-05-25 17:22:27.951526 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:28.154661 | server | 1 | lua.memory | lua shared heap size: 272.906 MB. 2016-05-25 17:22:28.154661 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 17:22:28.154661 | server | 1 | lua.memory | 96 bytes (o: 857429) : ######################################## 2016-05-25 17:22:28.154661 | server | 1 | lua.memory | 64 bytes (o: 651423) : ############################## 2016-05-25 17:22:28.154661 | server | 1 | lua.memory | 40 bytes (o: 569023) : ########################## 2016-05-25 17:22:28.154661 | server | 1 | lua.memory | 160 bytes (o: 100842) : #### 2016-05-25 17:22:28.154661 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 17:22:28.312393 | server | 0 | simulation.core | took 145 ms to update game state 2016-05-25 17:22:28.312393 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:28.735675 | server | 0 | simulation.core | took 164 ms to update game state 2016-05-25 17:22:28.735675 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:29.101920 | server | 0 | simulation.core | took 132 ms to update game state 2016-05-25 17:22:29.101920 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:29.457156 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:29.708324 | server | 0 | simulation.core | took 110 ms to update game state 2016-05-25 17:22:29.708324 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:29.846416 | server | 0 | simulation.core | took 127 ms to update game state 2016-05-25 17:22:29.846416 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:30.152620 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:30.267696 | server | 0 | simulation.core | took 108 ms to update game state 2016-05-25 17:22:30.267696 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:30.605348 | server | 0 | simulation.core | took 196 ms to update game state 2016-05-25 17:22:30.605348 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:30.667388 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:31.143706 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:31.392871 | server | 0 | simulation.core | took 111 ms to update game state 2016-05-25 17:22:31.392871 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:31.537969 | server | 0 | simulation.core | took 132 ms to update game state 2016-05-25 17:22:31.537969 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:31.853178 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:31.864185 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (16165562 Rabbit) but there was no attribute data 2016-05-25 17:22:32.263451 | server | 0 | simulation.core | took 156 ms to update game state 2016-05-25 17:22:32.263451 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:32.532631 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:32.718756 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:32.994939 | server | 0 | simulation.core | took 204 ms to update game state 2016-05-25 17:22:32.994939 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:33.284132 | server | 0 | simulation.core | took 167 ms to update game state 2016-05-25 17:22:33.284132 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:33.393205 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:33.623361 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:33.836500 | server | 0 | simulation.core | took 136 ms to update game state 2016-05-25 17:22:33.836500 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:34.126693 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:34.204746 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:34.471925 | server | 0 | simulation.core | took 202 ms to update game state 2016-05-25 17:22:34.471925 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:34.674060 | server | 0 | simulation.core | took 120 ms to update game state 2016-05-25 17:22:34.674060 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:35.079329 | server | 0 | simulation.core | took 123 ms to update game state 2016-05-25 17:22:35.079329 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:35.219422 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:35.414560 | server | 0 | simulation.core | took 111 ms to update game state 2016-05-25 17:22:35.414560 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:35.487602 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:35.743772 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:35.928895 | server | 0 | simulation.core | took 113 ms to update game state 2016-05-25 17:22:35.928895 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:36.231097 | server | 0 | simulation.core | took 163 ms to update game state 2016-05-25 17:22:36.231097 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:36.696408 | server | 0 | simulation.core | took 105 ms to update game state 2016-05-25 17:22:36.696408 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:36.999609 | server | 0 | simulation.core | took 176 ms to update game state 2016-05-25 17:22:36.999609 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:37.226761 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:37.566991 | server | 0 | simulation.core | took 215 ms to update game state 2016-05-25 17:22:37.566991 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:37.826170 | server | 0 | simulation.core | took 124 ms to update game state 2016-05-25 17:22:37.826170 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:38.019289 | server | 0 | simulation.core | took 171 ms to update game state 2016-05-25 17:22:38.019289 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:38.220422 | server | 0 | simulation.core | took 134 ms to update game state 2016-05-25 17:22:38.220422 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:38.433564 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:38.546641 | server | 0 | simulation.core | took 104 ms to update game state 2016-05-25 17:22:38.546641 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:38.632699 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:38.810817 | server | 0 | simulation.core | took 121 ms to update game state 2016-05-25 17:22:38.810817 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:38.978931 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:39.130029 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:39.231097 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:39.815486 | server | 0 | simulation.core | took 224 ms to update game state 2016-05-25 17:22:39.815486 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:40.147708 | server | 0 | simulation.core | took 182 ms to update game state 2016-05-25 17:22:40.147708 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:40.235767 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:40.653044 | server | 0 | simulation.core | took 152 ms to update game state 2016-05-25 17:22:40.653044 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:41.380531 | server | 0 | simulation.core | took 520 ms to update game state 2016-05-25 17:22:41.381530 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:41.779797 | server | 0 | simulation.core | took 134 ms to update game state 2016-05-25 17:22:41.779797 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:41.990938 | server | 0 | simulation.core | took 108 ms to update game state 2016-05-25 17:22:41.990938 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:42.009949 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (22087300 Green Clay Door) but there was no attribute data 2016-05-25 17:22:42.254112 | server | 0 | simulation.core | took 191 ms to update game state 2016-05-25 17:22:42.254112 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:42.400209 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:42.469257 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:42.673390 | server | 0 | simulation.core | took 139 ms to update game state 2016-05-25 17:22:42.673390 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:43.000614 | server | 0 | simulation.core | took 117 ms to update game state 2016-05-25 17:22:43.001610 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:43.078661 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:43.213752 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:43.409883 | server | 0 | simulation.core | took 114 ms to update game state 2016-05-25 17:22:43.409883 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:43.489936 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:43.826160 | server | 0 | simulation.core | took 115 ms to update game state 2016-05-25 17:22:43.826160 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:43.894206 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (16165562 Rabbit) but there was no attribute data 2016-05-25 17:22:43.959249 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:44.210417 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:44.269455 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:44.587667 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:44.681730 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:44.938902 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:45.030964 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:45.353178 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:45.676709 | server | 0 | simulation.core | took 144 ms to update game state 2016-05-25 17:22:45.676709 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:46.001161 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:46.406431 | server | 0 | simulation.core | took 188 ms to update game state 2016-05-25 17:22:46.406431 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:46.776676 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:47.064869 | server | 0 | simulation.core | took 169 ms to update game state 2016-05-25 17:22:47.065871 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:47.181948 | server | 0 | simulation.core | took 105 ms to update game state 2016-05-25 17:22:47.181948 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:47.791354 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:47.940453 | server | 0 | simulation.core | took 140 ms to update game state 2016-05-25 17:22:47.941453 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:48.277678 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:48.340721 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:48.704962 | server | 0 | simulation.core | took 173 ms to update game state 2016-05-25 17:22:48.704962 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:49.073207 | server | 0 | simulation.core | took 116 ms to update game state 2016-05-25 17:22:49.073207 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:49.455464 | server | 0 | simulation.core | took 180 ms to update game state 2016-05-25 17:22:49.455464 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:49.774677 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:49.833715 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:50.146926 | server | 0 | simulation.core | took 191 ms to update game state 2016-05-25 17:22:50.147926 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:50.321039 | server | 0 | simulation.core | took 104 ms to update game state 2016-05-25 17:22:50.321039 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:50.635249 | server | 0 | simulation.core | took 111 ms to update game state 2016-05-25 17:22:50.635249 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:51.013501 | server | 0 | simulation.core | took 235 ms to update game state 2016-05-25 17:22:51.013501 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:51.094556 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:51.421774 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:51.553862 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:51.744990 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:51.875076 | server | 0 | simulation.core | took 119 ms to update game state 2016-05-25 17:22:51.875076 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:52.303363 | server | 0 | simulation.core | took 221 ms to update game state 2016-05-25 17:22:52.303363 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:52.641588 | server | 0 | simulation.core | took 149 ms to update game state 2016-05-25 17:22:52.641588 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:52.921774 | server | 0 | simulation.core | took 268 ms to update game state 2016-05-25 17:22:52.922776 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:53.243990 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:53.565203 | server | 0 | simulation.core | took 118 ms to update game state 2016-05-25 17:22:53.565203 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:53.788352 | server | 0 | simulation.core | took 209 ms to update game state 2016-05-25 17:22:53.788352 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:54.125576 | server | 0 | simulation.core | took 136 ms to update game state 2016-05-25 17:22:54.125576 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:54.500827 | server | 0 | simulation.core | took 110 ms to update game state 2016-05-25 17:22:54.500827 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:54.657873 | server | 0 | simulation.core | took 151 ms to update game state 2016-05-25 17:22:54.657873 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:55.303004 | server | 0 | simulation.core | took 478 ms to update game state 2016-05-25 17:22:55.303004 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:55.369047 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:55.810341 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:56.142563 | server | 0 | simulation.core | took 212 ms to update game state 2016-05-25 17:22:56.142563 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:56.242630 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:56.312676 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:56.572849 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:56.920081 | server | 0 | simulation.core | took 114 ms to update game state 2016-05-25 17:22:56.920081 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:56.982588 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:57.116404 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:57.358802 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:57.537923 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:57.935186 | server | 0 | simulation.core | took 201 ms to update game state 2016-05-25 17:22:57.935186 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:58.201364 | server | 0 | simulation.core | took 122 ms to update game state 2016-05-25 17:22:58.201364 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:58.737721 | server | 0 | simulation.core | took 158 ms to update game state 2016-05-25 17:22:58.737721 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:59.033715 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:59.184755 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:59.299915 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:59.400982 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:22:59.490041 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:00.089441 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:00.208520 | server | 0 | simulation.core | took 106 ms to update game state 2016-05-25 17:23:00.208520 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:00.335605 | server | 0 | simulation.core | took 119 ms to update game state 2016-05-25 17:23:00.335605 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:00.992442 | server | 0 | simulation.core | took 135 ms to update game state 2016-05-25 17:23:00.992442 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:01.097217 | server | 0 | simulation.core | took 102 ms to update game state 2016-05-25 17:23:01.097217 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:01.539746 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:01.706563 | server | 0 | simulation.core | took 117 ms to update game state 2016-05-25 17:23:01.706563 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:01.950547 | server | 0 | simulation.core | took 220 ms to update game state 2016-05-25 17:23:01.950547 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:02.147679 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:02.551948 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:02.665022 | server | 0 | simulation.core | took 102 ms to update game state 2016-05-25 17:23:02.665022 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:02.813122 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:02.916287 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:03.417813 | server | 0 | simulation.core | took 179 ms to update game state 2016-05-25 17:23:03.418813 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:03.589485 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:03.831036 | server | 0 | simulation.core | took 116 ms to update game state 2016-05-25 17:23:03.831036 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:04.061513 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:04.340780 | server | 0 | simulation.core | took 115 ms to update game state 2016-05-25 17:23:04.341781 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:04.747052 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:04.909159 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:04.983209 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:05.053257 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:05.325437 | server | 0 | simulation.core | took 132 ms to update game state 2016-05-25 17:23:05.325437 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:05.454524 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:05.599485 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:05.873223 | server | 0 | simulation.core | took 166 ms to update game state 2016-05-25 17:23:05.873223 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:06.134249 | server | 0 | simulation.core | took 186 ms to update game state 2016-05-25 17:23:06.134249 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:06.259254 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:06.396669 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:06.490424 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:06.677935 | server | 0 | simulation.core | took 164 ms to update game state 2016-05-25 17:23:06.677935 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:06.860223 | server | 0 | simulation.core | took 107 ms to update game state 2016-05-25 17:23:06.860223 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:07.035276 | server | 0 | simulation.core | took 169 ms to update game state 2016-05-25 17:23:07.035276 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:07.142584 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:07.274671 | server | 0 | simulation.core | took 124 ms to update game state 2016-05-25 17:23:07.274671 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:07.612897 | server | 0 | simulation.core | took 121 ms to update game state 2016-05-25 17:23:07.612897 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:07.951611 | server | 0 | simulation.core | took 126 ms to update game state 2016-05-25 17:23:07.951611 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:08.372455 | server | 0 | simulation.core | took 339 ms to update game state 2016-05-25 17:23:08.372455 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:08.606611 | server | 0 | simulation.core | took 156 ms to update game state 2016-05-25 17:23:08.606611 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:08.839086 | server | 0 | simulation.core | took 227 ms to update game state 2016-05-25 17:23:08.839086 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:08.973524 | server | 0 | simulation.core | took 116 ms to update game state 2016-05-25 17:23:08.973524 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:09.186665 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:09.275725 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:09.344771 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:09.713507 | server | 0 | simulation.core | took 165 ms to update game state 2016-05-25 17:23:09.713507 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:10.063741 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:10.304902 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:10.497030 | server | 0 | simulation.core | took 183 ms to update game state 2016-05-25 17:23:10.497030 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:10.774835 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:11.139017 | server | 0 | simulation.core | took 128 ms to update game state 2016-05-25 17:23:11.139017 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:11.426310 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:11.815595 | server | 0 | simulation.core | took 141 ms to update game state 2016-05-25 17:23:11.815595 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:12.092780 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:12.432716 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:12.510845 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:12.663260 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:12.760325 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:13.053520 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:13.209090 | server | 0 | simulation.core | took 152 ms to update game state 2016-05-25 17:23:13.209090 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:13.504838 | server | 0 | simulation.core | took 146 ms to update game state 2016-05-25 17:23:13.504838 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:13.927120 | server | 0 | simulation.core | took 126 ms to update game state 2016-05-25 17:23:13.927120 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:13.996165 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:14.192296 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:14.269348 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:14.362409 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:14.832724 | server | 0 | simulation.core | took 201 ms to update game state 2016-05-25 17:23:14.832724 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:15.043864 | server | 0 | simulation.core | took 146 ms to update game state 2016-05-25 17:23:15.043864 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:15.231989 | server | 0 | simulation.core | took 122 ms to update game state 2016-05-25 17:23:15.231989 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:15.629255 | server | 0 | simulation.core | took 159 ms to update game state 2016-05-25 17:23:15.629255 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:15.875420 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:16.245618 | server | 0 | simulation.core | took 122 ms to update game state 2016-05-25 17:23:16.245618 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:16.515190 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:16.913456 | server | 0 | simulation.core | took 144 ms to update game state 2016-05-25 17:23:16.913456 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:17.085571 | server | 0 | simulation.core | took 103 ms to update game state 2016-05-25 17:23:17.085571 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:17.246679 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:17.305718 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:17.665747 | server | 0 | simulation.core | took 161 ms to update game state 2016-05-25 17:23:17.665747 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:17.806466 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:18.009607 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:18.409279 | server | 0 | simulation.core | took 120 ms to update game state 2016-05-25 17:23:18.409279 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:18.545370 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:18.603409 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:18.770520 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:18.877840 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:19.107641 | server | 0 | simulation.core | took 128 ms to update game state 2016-05-25 17:23:19.107641 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:19.316780 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:19.501903 | server | 0 | simulation.core | took 115 ms to update game state 2016-05-25 17:23:19.501903 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:19.672015 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:20.005237 | server | 0 | simulation.core | took 320 ms to update game state 2016-05-25 17:23:20.005237 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:20.125318 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:20.225383 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:20.532910 | server | 0 | simulation.core | took 241 ms to update game state 2016-05-25 17:23:20.532910 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:20.873758 | server | 0 | simulation.core | took 159 ms to update game state 2016-05-25 17:23:20.873758 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:20.998764 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:21.133330 | server | 0 | simulation.core | took 113 ms to update game state 2016-05-25 17:23:21.133330 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:21.337467 | server | 0 | simulation.core | took 140 ms to update game state 2016-05-25 17:23:21.337467 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:21.712717 | server | 0 | simulation.core | took 177 ms to update game state 2016-05-25 17:23:21.712717 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:21.910849 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:22.122990 | server | 0 | simulation.core | took 151 ms to update game state 2016-05-25 17:23:22.123991 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:22.472223 | server | 0 | simulation.core | took 155 ms to update game state 2016-05-25 17:23:22.472223 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:22.704378 | server | 0 | simulation.core | took 222 ms to update game state 2016-05-25 17:23:22.704378 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:23.196706 | server | 0 | simulation.core | took 421 ms to update game state 2016-05-25 17:23:23.197707 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:23.433865 | server | 0 | simulation.core | took 164 ms to update game state 2016-05-25 17:23:23.433865 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:23.549942 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:23.948207 | server | 0 | simulation.core | took 170 ms to update game state 2016-05-25 17:23:23.948207 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:24.087300 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:24.307446 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:24.364485 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:24.600642 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:24.768314 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:25.263733 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:25.386815 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:25.556928 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:25.621971 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:25.858128 | server | 0 | simulation.core | took 102 ms to update game state 2016-05-25 17:23:25.858128 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:26.004225 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:26.341450 | server | 0 | simulation.core | took 124 ms to update game state 2016-05-25 17:23:26.341450 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:26.407494 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:26.560596 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:26.635647 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:26.786747 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:27.115835 | server | 0 | simulation.core | took 113 ms to update game state 2016-05-25 17:23:27.115835 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:27.240841 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:27.384173 | server | 0 | simulation.core | took 129 ms to update game state 2016-05-25 17:23:27.384173 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:27.853486 | server | 0 | simulation.core | took 132 ms to update game state 2016-05-25 17:23:27.853486 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:28.051618 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:28.177701 | server | 1 | lua.memory | lua shared heap size: 290.333 MB. 2016-05-25 17:23:28.178703 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 17:23:28.178703 | server | 1 | lua.memory | 96 bytes (o: 934259) : ######################################## 2016-05-25 17:23:28.178703 | server | 1 | lua.memory | 40 bytes (o: 697141) : ############################# 2016-05-25 17:23:28.178703 | server | 1 | lua.memory | 64 bytes (o: 679583) : ############################# 2016-05-25 17:23:28.178703 | server | 1 | lua.memory | 160 bytes (o: 105413) : #### 2016-05-25 17:23:28.178703 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 17:23:28.420864 | server | 0 | simulation.core | took 125 ms to update game state 2016-05-25 17:23:28.420864 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:28.592980 | server | 0 | simulation.core | took 165 ms to update game state 2016-05-25 17:23:28.593980 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:28.793112 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:29.157354 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:29.312003 | server | 0 | simulation.core | took 159 ms to update game state 2016-05-25 17:23:29.312003 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:29.682948 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (22087300 Green Clay Door) but there was no attribute data 2016-05-25 17:23:29.746991 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:29.930113 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:30.026177 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:30.126244 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:30.580547 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:30.785682 | server | 0 | simulation.core | took 136 ms to update game state 2016-05-25 17:23:30.785682 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:30.907764 | server | 0 | simulation.core | took 115 ms to update game state 2016-05-25 17:23:30.907764 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:31.642253 | server | 0 | simulation.core | took 239 ms to update game state 2016-05-25 17:23:31.642253 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:31.892421 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:32.184615 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:32.396757 | server | 0 | simulation.core | took 204 ms to update game state 2016-05-25 17:23:32.396757 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:33.248326 | server | 0 | simulation.core | took 379 ms to update game state 2016-05-25 17:23:33.248326 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:33.353395 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:33.867738 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:34.178945 | server | 0 | simulation.core | took 249 ms to update game state 2016-05-25 17:23:34.178945 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:35.060473 | server | 0 | simulation.core | took 324 ms to update game state 2016-05-25 17:23:35.060473 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:35.209572 | server | 0 | simulation.core | took 136 ms to update game state 2016-05-25 17:23:35.209572 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:35.659873 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:35.894027 | server | 0 | simulation.core | took 158 ms to update game state 2016-05-25 17:23:35.894027 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:36.118178 | server | 0 | simulation.core | took 216 ms to update game state 2016-05-25 17:23:36.118178 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:37.312974 | server | 0 | simulation.core | took 668 ms to update game state 2016-05-25 17:23:37.312974 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:37.403042 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:37.620178 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:38.162540 | server | 0 | simulation.core | took 237 ms to update game state 2016-05-25 17:23:38.162540 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:38.490759 | server | 0 | simulation.core | took 194 ms to update game state 2016-05-25 17:23:38.490759 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:38.651866 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:39.039125 | server | 0 | simulation.core | took 185 ms to update game state 2016-05-25 17:23:39.039125 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:39.098163 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:39.312307 | server | 0 | simulation.core | took 115 ms to update game state 2016-05-25 17:23:39.312307 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:39.796631 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:39.878685 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:39.960739 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:40.126790 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:40.771009 | server | 0 | simulation.core | took 107 ms to update game state 2016-05-25 17:23:40.771009 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:40.905097 | server | 0 | simulation.core | took 125 ms to update game state 2016-05-25 17:23:40.905097 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:41.578552 | server | 0 | simulation.core | took 226 ms to update game state 2016-05-25 17:23:41.578552 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:42.356964 | server | 0 | simulation.core | took 287 ms to update game state 2016-05-25 17:23:42.356964 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:43.156500 | server | 0 | simulation.core | took 263 ms to update game state 2016-05-25 17:23:43.156500 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:43.218539 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:43.638819 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:43.917040 | server | 0 | simulation.core | took 152 ms to update game state 2016-05-25 17:23:43.917040 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:44.004098 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:44.208235 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:44.289290 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:44.351329 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:44.692557 | server | 0 | simulation.core | took 109 ms to update game state 2016-05-25 17:23:44.692557 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:45.354999 | server | 0 | simulation.core | took 109 ms to update game state 2016-05-25 17:23:45.354999 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:45.484085 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:45.724245 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:45.813305 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:46.062471 | server | 0 | simulation.core | took 106 ms to update game state 2016-05-25 17:23:46.062471 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:46.181553 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:46.303632 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:46.658868 | server | 0 | simulation.core | took 113 ms to update game state 2016-05-25 17:23:46.658868 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:46.802965 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:47.039122 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:47.380349 | server | 0 | simulation.core | took 127 ms to update game state 2016-05-25 17:23:47.380349 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:47.502434 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:47.588487 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:47.759602 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:48.079816 | server | 0 | simulation.core | took 121 ms to update game state 2016-05-25 17:23:48.079816 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:48.339998 | server | 0 | simulation.core | took 139 ms to update game state 2016-05-25 17:23:48.339998 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:48.465073 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:48.541123 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:48.764442 | server | 0 | simulation.core | took 110 ms to update game state 2016-05-25 17:23:48.764442 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:49.148632 | server | 0 | simulation.core | took 236 ms to update game state 2016-05-25 17:23:49.148632 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:49.273715 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:49.816079 | server | 0 | simulation.core | took 365 ms to update game state 2016-05-25 17:23:49.816079 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:49.886124 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:50.263375 | server | 0 | simulation.core | took 124 ms to update game state 2016-05-25 17:23:50.263375 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:50.350432 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:50.633621 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:50.729686 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:51.103935 | server | 0 | simulation.core | took 161 ms to update game state 2016-05-25 17:23:51.103935 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:51.506203 | server | 0 | simulation.core | took 163 ms to update game state 2016-05-25 17:23:51.506203 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:51.640293 | server | 0 | simulation.core | took 120 ms to update game state 2016-05-25 17:23:51.640293 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:52.375784 | server | 0 | simulation.core | took 607 ms to update game state 2016-05-25 17:23:52.375784 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:52.633955 | server | 0 | simulation.core | took 120 ms to update game state 2016-05-25 17:23:52.633955 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:52.938158 | server | 0 | simulation.core | took 174 ms to update game state 2016-05-25 17:23:52.939159 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:53.196364 | server | 0 | simulation.core | took 132 ms to update game state 2016-05-25 17:23:53.196364 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:53.775749 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:53.834789 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:54.045931 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:54.108972 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:54.369145 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:54.454203 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:54.551266 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:55.031154 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:55.251152 | server | 0 | simulation.core | took 145 ms to update game state 2016-05-25 17:23:55.251152 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:55.806522 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:55.891578 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:56.059692 | server | 0 | simulation.core | took 105 ms to update game state 2016-05-25 17:23:56.059692 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:56.209790 | server | 0 | simulation.core | took 138 ms to update game state 2016-05-25 17:23:56.209790 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:56.700117 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:56.854219 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:57.012325 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:57.070364 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:57.208457 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:57.372566 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:57.893913 | server | 0 | simulation.core | took 143 ms to update game state 2016-05-25 17:23:57.894913 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:58.028003 | server | 0 | simulation.core | took 123 ms to update game state 2016-05-25 17:23:58.028003 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:58.127069 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:58.272165 | server | 0 | simulation.core | took 138 ms to update game state 2016-05-25 17:23:58.272165 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:58.911592 | server | 0 | simulation.core | took 104 ms to update game state 2016-05-25 17:23:58.911592 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:59.007658 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:59.092713 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:59.406922 | server | 0 | simulation.core | took 128 ms to update game state 2016-05-25 17:23:59.407922 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:23:59.865227 | server | 0 | simulation.core | took 162 ms to update game state 2016-05-25 17:23:59.866228 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:00.124400 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:00.370567 | server | 0 | simulation.core | took 104 ms to update game state 2016-05-25 17:24:00.370567 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:00.620730 | server | 0 | simulation.core | took 168 ms to update game state 2016-05-25 17:24:00.620730 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:00.898916 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:01.074034 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:01.300184 | server | 0 | simulation.core | took 162 ms to update game state 2016-05-25 17:24:01.300184 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:01.518330 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:01.632405 | server | 0 | simulation.core | took 101 ms to update game state 2016-05-25 17:24:01.632405 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:02.035675 | server | 0 | simulation.core | took 162 ms to update game state 2016-05-25 17:24:02.035675 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:02.094714 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:02.352885 | server | 0 | simulation.core | took 120 ms to update game state 2016-05-25 17:24:02.352885 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:02.727135 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:02.873233 | server | 0 | simulation.core | took 139 ms to update game state 2016-05-25 17:24:02.873233 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:03.032340 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:03.137409 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:03.619381 | server | 0 | simulation.core | took 170 ms to update game state 2016-05-25 17:24:03.619381 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:03.890648 | server | 0 | simulation.core | took 203 ms to update game state 2016-05-25 17:24:03.891649 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:04.153823 | server | 0 | simulation.core | took 250 ms to update game state 2016-05-25 17:24:04.153823 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:04.649153 | server | 0 | simulation.core | took 198 ms to update game state 2016-05-25 17:24:04.649153 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:04.791249 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:04.938354 | server | 0 | simulation.core | took 140 ms to update game state 2016-05-25 17:24:04.938354 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:05.015397 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:05.178506 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:05.304592 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:05.532742 | server | 0 | simulation.core | took 219 ms to update game state 2016-05-25 17:24:05.532742 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:05.811928 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:06.241217 | server | 0 | simulation.core | took 191 ms to update game state 2016-05-25 17:24:06.241217 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:06.556425 | server | 0 | simulation.core | took 297 ms to update game state 2016-05-25 17:24:06.556425 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:07.185844 | server | 0 | simulation.core | took 508 ms to update game state 2016-05-25 17:24:07.185844 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:07.309927 | server | 0 | simulation.core | took 112 ms to update game state 2016-05-25 17:24:07.309927 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:07.843283 | server | 0 | simulation.core | took 202 ms to update game state 2016-05-25 17:24:07.843283 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:08.039413 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:08.119467 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:08.330607 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:08.510728 | server | 0 | simulation.core | took 104 ms to update game state 2016-05-25 17:24:08.510728 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:09.128139 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:09.258226 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:09.321269 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:09.462362 | server | 0 | simulation.core | took 131 ms to update game state 2016-05-25 17:24:09.462362 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:09.556425 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:09.865632 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:10.298919 | server | 0 | simulation.core | took 187 ms to update game state 2016-05-25 17:24:10.298919 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:10.495839 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:10.591526 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:11.341024 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:11.769310 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:12.235622 | server | 0 | simulation.core | took 103 ms to update game state 2016-05-25 17:24:12.235622 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:12.321679 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:12.401733 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:13.044161 | server | 0 | simulation.core | took 117 ms to update game state 2016-05-25 17:24:13.044161 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:13.189258 | server | 0 | simulation.core | took 136 ms to update game state 2016-05-25 17:24:13.189258 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:13.390391 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:13.643559 | server | 0 | simulation.core | took 118 ms to update game state 2016-05-25 17:24:13.644561 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:13.984788 | server | 0 | simulation.core | took 181 ms to update game state 2016-05-25 17:24:13.984788 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:14.092860 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:14.415075 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:14.548164 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (22087300 Green Clay Door) but there was no attribute data 2016-05-25 17:24:14.576182 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:14.835355 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:15.054500 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:15.312673 | server | 0 | simulation.core | took 120 ms to update game state 2016-05-25 17:24:15.312673 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:15.790993 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:15.916076 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:16.043161 | server | 0 | simulation.core | took 116 ms to update game state 2016-05-25 17:24:16.043161 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:16.291325 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:16.476450 | server | 0 | simulation.core | took 113 ms to update game state 2016-05-25 17:24:16.476450 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:16.707603 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:17.144895 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:17.312006 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:18.022480 | server | 0 | simulation.core | took 103 ms to update game state 2016-05-25 17:24:18.022480 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:18.518810 | server | 0 | simulation.core | took 237 ms to update game state 2016-05-25 17:24:18.518810 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:18.784988 | server | 0 | simulation.core | took 181 ms to update game state 2016-05-25 17:24:18.784988 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:19.011139 | server | 0 | simulation.core | took 147 ms to update game state 2016-05-25 17:24:19.011139 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:19.462322 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:19.770769 | server | 0 | simulation.core | took 174 ms to update game state 2016-05-25 17:24:19.770769 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:20.351153 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:20.434208 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:20.710392 | server | 0 | simulation.core | took 127 ms to update game state 2016-05-25 17:24:20.710392 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:21.100652 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:21.365829 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:21.528941 | server | 0 | simulation.core | took 156 ms to update game state 2016-05-25 17:24:21.528941 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:21.688044 | server | 0 | simulation.core | took 142 ms to update game state 2016-05-25 17:24:21.689045 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:21.935675 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:22.031227 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:22.651738 | server | 0 | simulation.core | took 521 ms to update game state 2016-05-25 17:24:22.651738 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:22.937929 | server | 0 | simulation.core | took 147 ms to update game state 2016-05-25 17:24:22.937929 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:23.006975 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:23.191098 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:23.264147 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:23.448268 | server | 0 | simulation.core | took 117 ms to update game state 2016-05-25 17:24:23.449271 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:23.667414 | server | 0 | simulation.core | took 105 ms to update game state 2016-05-25 17:24:23.668416 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:23.773485 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:24.496968 | server | 0 | simulation.core | took 148 ms to update game state 2016-05-25 17:24:24.496968 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:24.565014 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:25.164414 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:25.420584 | server | 0 | simulation.core | took 126 ms to update game state 2016-05-25 17:24:25.420584 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:25.597701 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:25.884894 | server | 0 | simulation.core | took 132 ms to update game state 2016-05-25 17:24:25.884894 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:26.029990 | server | 0 | simulation.core | took 131 ms to update game state 2016-05-25 17:24:26.029990 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:26.277155 | server | 0 | simulation.core | took 168 ms to update game state 2016-05-25 17:24:26.277155 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:26.646401 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:26.722454 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:26.894566 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:27.352873 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:28.051337 | server | 0 | simulation.core | took 109 ms to update game state 2016-05-25 17:24:28.051337 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:28.180424 | server | 1 | lua.memory | lua shared heap size: 277.563 MB. 2016-05-25 17:24:28.180424 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 17:24:28.180424 | server | 1 | lua.memory | 96 bytes (o: 868990) : ######################################## 2016-05-25 17:24:28.180424 | server | 1 | lua.memory | 64 bytes (o: 643410) : ############################# 2016-05-25 17:24:28.180424 | server | 1 | lua.memory | 40 bytes (o: 633653) : ############################# 2016-05-25 17:24:28.180424 | server | 1 | lua.memory | 320 bytes (o: 99241) : #### 2016-05-25 17:24:28.180424 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 17:24:28.416583 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:28.611711 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:28.763812 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:28.829856 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:29.064012 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:29.385227 | server | 0 | simulation.core | took 167 ms to update game state 2016-05-25 17:24:29.385227 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:29.542332 | server | 0 | simulation.core | took 121 ms to process job list 2016-05-25 17:24:29.722452 | server | 0 | simulation.core | took 109 ms to update game state 2016-05-25 17:24:29.722452 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:30.059678 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:30.169751 | server | 0 | simulation.core | took 102 ms to update game state 2016-05-25 17:24:30.169751 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:30.301838 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:31.124385 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:31.252471 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:31.825854 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:32.144067 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:32.368215 | server | 0 | simulation.core | took 102 ms to update game state 2016-05-25 17:24:32.368215 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:32.724454 | server | 0 | simulation.core | took 122 ms to update game state 2016-05-25 17:24:32.724454 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:33.008642 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:34.028322 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:34.110377 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:34.260477 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:34.562679 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:35.094033 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:35.581357 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:35.876554 | server | 0 | simulation.core | took 113 ms to update game state 2016-05-25 17:24:35.876554 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:35.979623 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:36.783743 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:36.962865 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:37.422168 | server | 0 | simulation.core | took 262 ms to update game state 2016-05-25 17:24:37.422168 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:37.661328 | server | 0 | simulation.core | took 110 ms to update game state 2016-05-25 17:24:37.661328 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:37.910493 | server | 0 | simulation.core | took 122 ms to update game state 2016-05-25 17:24:37.911499 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:38.117632 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:38.321768 | server | 0 | simulation.core | took 135 ms to update game state 2016-05-25 17:24:38.321768 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:38.579384 | server | 0 | simulation.core | took 141 ms to update game state 2016-05-25 17:24:38.579384 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:38.768134 | server | 0 | simulation.core | took 109 ms to update game state 2016-05-25 17:24:38.768134 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:38.938246 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:39.120367 | server | 0 | simulation.core | took 106 ms to update game state 2016-05-25 17:24:39.120367 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:39.313496 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:39.554657 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:39.943917 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:40.142049 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:40.731442 | server | 0 | simulation.core | took 573 ms to update game state 2016-05-25 17:24:40.731442 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:41.331842 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:41.457925 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:41.524970 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (22087300 Green Clay Door) but there was no attribute data 2016-05-25 17:24:41.902222 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:42.022302 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:42.170401 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:42.290480 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-25 17:24:42.442582 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:42.518633 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:43.002956 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:43.175072 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:43.756460 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:44.145719 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:44.831175 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:45.081342 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-25 17:24:45.167399 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:45.494617 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:45.929909 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:46.104023 | server | 0 | simulation.core | took 105 ms to update game state 2016-05-25 17:24:46.104023 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:46.170067 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:46.779476 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:46.837511 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:46.998619 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:47.197752 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:47.441915 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:47.814163 | server | 0 | simulation.core | took 146 ms to process job list 2016-05-25 17:24:47.893217 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:48.161394 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:48.426572 | server | 0 | simulation.core | took 104 ms to process job list 2016-05-25 17:24:48.644717 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:48.785811 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:48.894883 | server | 0 | simulation.core | took 103 ms to update game state 2016-05-25 17:24:48.895885 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:49.222102 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:49.337180 | server | 0 | simulation.core | took 101 ms to process job list 2016-05-25 17:24:49.527306 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:49.749454 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:50.081675 | server | 0 | simulation.core | took 130 ms to process job list 2016-05-25 17:24:50.154726 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:50.227773 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:50.647052 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:51.182411 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:51.789814 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:52.036978 | server | 0 | simulation.core | took 108 ms to process job list 2016-05-25 17:24:52.361198 | server | 0 | simulation.core | took 115 ms to process job list 2016-05-25 17:24:52.586345 | server | 0 | simulation.core | took 182 ms to update game state 2016-05-25 17:24:52.586345 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:52.782476 | server | 0 | simulation.core | took 137 ms to update game state 2016-05-25 17:24:52.782476 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:53.243783 | server | 0 | simulation.core | took 216 ms to update game state 2016-05-25 17:24:53.244783 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:53.607025 | server | 0 | simulation.core | took 103 ms to update game state 2016-05-25 17:24:53.607025 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:53.707092 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:53.863196 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:54.700754 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:55.625371 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:55.876539 | server | 0 | simulation.core | took 124 ms to update game state 2016-05-25 17:24:55.877538 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:56.110694 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:56.277806 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:56.664064 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:56.801155 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:56.872202 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:57.961928 | server | 0 | simulation.core | took 602 ms to update game state 2016-05-25 17:24:57.961928 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:58.132042 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:58.431242 | server | 0 | simulation.core | took 158 ms to update game state 2016-05-25 17:24:58.432242 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:58.874537 | server | 0 | simulation.core | took 148 ms to update game state 2016-05-25 17:24:58.874537 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:59.016634 | server | 0 | simulation.core | took 128 ms to update game state 2016-05-25 17:24:59.016634 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:24:59.278807 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:00.182452 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:01.070043 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:01.628416 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:01.732486 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:01.895594 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:02.066708 | server | 0 | simulation.core | took 104 ms to process job list 2016-05-25 17:25:02.550032 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:03.237900 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:03.372990 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:03.718220 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (12031930 Rabbit) but there was no attribute data 2016-05-25 17:25:03.721222 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (16165562 Rabbit) but there was no attribute data 2016-05-25 17:25:04.232563 | server | 0 | simulation.core | took 121 ms to update game state 2016-05-25 17:25:04.232563 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:04.483731 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:04.677797 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:04.743702 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:04.862019 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:05.134201 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:05.308316 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:05.450411 | server | 0 | simulation.core | took 130 ms to update game state 2016-05-25 17:25:05.450411 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:05.581499 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:05.908718 | server | 0 | simulation.core | took 168 ms to update game state 2016-05-25 17:25:05.909719 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:06.351012 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:06.484100 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:06.771292 | server | 0 | simulation.core | took 149 ms to update game state 2016-05-25 17:25:06.771292 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:06.867356 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:07.291493 | server | 0 | simulation.core | took 107 ms to update game state 2016-05-25 17:25:07.291493 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:07.353991 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:07.989898 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:08.171019 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:08.303107 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:08.554275 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:08.915516 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:09.155675 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:09.397837 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:09.609978 | server | 0 | simulation.core | took 197 ms to update game state 2016-05-25 17:25:09.609978 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:09.739064 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:10.290432 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:10.618654 | server | 0 | simulation.core | took 249 ms to update game state 2016-05-25 17:25:10.618654 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:10.739734 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:10.945869 | server | 0 | simulation.core | took 108 ms to update game state 2016-05-25 17:25:10.945869 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:11.262081 | server | 0 | simulation.core | took 156 ms to update game state 2016-05-25 17:25:11.262081 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:11.567284 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:11.696370 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:12.040837 | server | 0 | simulation.core | took 290 ms to update game state 2016-05-25 17:25:12.040837 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:12.584590 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:12.892795 | server | 0 | simulation.core | took 110 ms to update game state 2016-05-25 17:25:12.893796 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:13.029886 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:13.658305 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:14.010540 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:14.601935 | server | 0 | simulation.core | took 469 ms to update game state 2016-05-25 17:25:14.601935 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:14.816078 | server | 0 | simulation.core | took 152 ms to update game state 2016-05-25 17:25:14.817078 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:15.383456 | server | 0 | simulation.core | took 146 ms to update game state 2016-05-25 17:25:15.384456 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:15.590594 | server | 0 | simulation.core | took 142 ms to update game state 2016-05-25 17:25:15.590594 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:16.072915 | server | 0 | simulation.core | took 110 ms to update game state 2016-05-25 17:25:16.072915 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:16.190994 | server | 0 | simulation.core | took 108 ms to update game state 2016-05-25 17:25:16.190994 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:16.346097 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:16.508207 | server | 0 | simulation.core | took 143 ms to process job list 2016-05-25 17:25:17.105604 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:17.216678 | server | 0 | simulation.core | took 103 ms to update game state 2016-05-25 17:25:17.217678 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:17.645964 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:17.888126 | server | 0 | simulation.core | took 174 ms to update game state 2016-05-25 17:25:17.888126 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:18.103268 | server | 0 | simulation.core | took 127 ms to process job list 2016-05-25 17:25:18.214342 | server | 0 | simulation.core | took 103 ms to process job list 2016-05-25 17:25:18.655637 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:19.070914 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:19.192996 | server | 0 | simulation.core | took 114 ms to update game state 2016-05-25 17:25:19.192996 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:19.664310 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:19.789393 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:19.996531 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:20.316682 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:20.693021 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:20.900161 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:21.019240 | server | 0 | simulation.core | took 109 ms to update game state 2016-05-25 17:25:21.019240 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:21.690686 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:21.821773 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:21.971873 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:22.221039 | server | 0 | simulation.core | took 104 ms to process job list 2016-05-25 17:25:22.306095 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:22.429178 | server | 0 | simulation.core | took 117 ms to update game state 2016-05-25 17:25:22.429178 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:22.440186 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (12031930 Rabbit) but there was no attribute data 2016-05-25 17:25:22.441186 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (16165562 Rabbit) but there was no attribute data 2016-05-25 17:25:22.558264 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:22.754398 | server | 0 | simulation.core | took 111 ms to update game state 2016-05-25 17:25:22.754398 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:23.435849 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:23.937184 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:23.998228 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:24.722707 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:24.781746 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:25.424175 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:25.642321 | server | 0 | simulation.core | took 135 ms to update game state 2016-05-25 17:25:25.642321 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:26.265737 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:26.442853 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:26.581947 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:26.690018 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:26.788084 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:26.995222 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-25 17:25:27.142320 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:27.322440 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:27.383480 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:27.717704 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:27.787750 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:28.220038 | server | 1 | lua.memory | lua shared heap size: 307.191 MB. 2016-05-25 17:25:28.221038 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 17:25:28.221038 | server | 1 | lua.memory | 96 bytes (o:1026460) : ######################################## 2016-05-25 17:25:28.221038 | server | 1 | lua.memory | 40 bytes (o: 839530) : ################################ 2016-05-25 17:25:28.221038 | server | 1 | lua.memory | 64 bytes (o: 687454) : ########################## 2016-05-25 17:25:28.221038 | server | 1 | lua.memory | 320 bytes (o: 102702) : #### 2016-05-25 17:25:28.221038 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 17:25:28.583282 | server | 0 | simulation.core | took 288 ms to update game state 2016-05-25 17:25:28.583282 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:28.710366 | server | 0 | simulation.core | took 120 ms to update game state 2016-05-25 17:25:28.711367 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:28.892486 | server | 0 | simulation.core | took 107 ms to update game state 2016-05-25 17:25:28.892486 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:29.383814 | server | 0 | simulation.core | took 120 ms to update game state 2016-05-25 17:25:29.383814 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:29.465869 | server | 1 | mod stonehearth.stockpile | [] putting (23705640 Oak Log) on top of existing item (19833925 Stone Wall Lantern (iconic)) in stockpile (location:(-1181.00, 50.00, -646.00)) 2016-05-25 17:25:29.591953 | server | 0 | simulation.core | took 140 ms to update game state 2016-05-25 17:25:29.591953 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:29.784081 | server | 0 | simulation.core | took 175 ms to update game state 2016-05-25 17:25:29.784081 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:29.865136 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:30.219372 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:30.863801 | server | 0 | simulation.core | took 148 ms to update game state 2016-05-25 17:25:30.863801 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:30.963868 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:31.109966 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:31.113968 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-25 17:25:31.484216 | server | 0 | simulation.core | took 216 ms to update game state 2016-05-25 17:25:31.484216 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:32.132647 | server | 0 | simulation.core | took 503 ms to update game state 2016-05-25 17:25:32.132647 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:32.303762 | server | 0 | simulation.core | took 163 ms to update game state 2016-05-25 17:25:32.303762 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:32.435849 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:32.505896 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:32.565936 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:32.898157 | server | 0 | simulation.core | took 109 ms to update game state 2016-05-25 17:25:32.898157 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:33.134314 | server | 0 | simulation.core | took 102 ms to process job list 2016-05-25 17:25:33.229378 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:33.289418 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:33.781747 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:33.922841 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:34.512233 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:34.588284 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:35.395823 | server | 0 | simulation.core | took 118 ms to process job list 2016-05-25 17:25:35.575943 | server | 0 | simulation.core | took 141 ms to update game state 2016-05-25 17:25:35.575943 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:35.892152 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:36.122307 | server | 0 | simulation.core | took 123 ms to process job list 2016-05-25 17:25:36.549593 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:36.881481 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:37.153599 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:37.219643 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:37.425780 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (12031930 Rabbit) but there was no attribute data 2016-05-25 17:25:37.485820 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:37.683952 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-25 17:25:37.802031 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:37.867079 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:38.340393 | server | 0 | simulation.core | took 107 ms to update game state 2016-05-25 17:25:38.340393 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:38.418441 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:38.616573 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:39.233985 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:39.292024 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:39.840389 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:40.084552 | server | 0 | simulation.core | took 123 ms to update game state 2016-05-25 17:25:40.084552 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:40.311703 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:40.586887 | server | 0 | simulation.core | took 136 ms to update game state 2016-05-25 17:25:40.587889 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:40.774012 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:41.259336 | server | 0 | simulation.core | took 122 ms to update game state 2016-05-25 17:25:41.259336 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:41.387422 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:41.840723 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:42.041857 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:42.411104 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:42.524178 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-25 17:25:42.707301 | server | 0 | simulation.core | took 125 ms to update game state 2016-05-25 17:25:42.707301 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:42.843395 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:43.033519 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:43.456800 | server | 0 | simulation.core | took 130 ms to update game state 2016-05-25 17:25:43.456800 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:43.716974 | server | 0 | simulation.core | took 126 ms to update game state 2016-05-25 17:25:43.716974 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:44.027180 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:44.149262 | server | 0 | simulation.core | took 116 ms to update game state 2016-05-25 17:25:44.149262 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:44.361404 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:44.733652 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:45.179949 | server | 0 | simulation.core | took 324 ms to update game state 2016-05-25 17:25:45.179949 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:45.309036 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:45.559762 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-25 17:25:45.823791 | server | 0 | simulation.core | took 141 ms to update game state 2016-05-25 17:25:45.823791 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:46.168021 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:46.354150 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:46.424192 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:46.487237 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:46.933531 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:47.044302 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:47.638344 | server | 0 | simulation.core | took 122 ms to update game state 2016-05-25 17:25:47.638344 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:47.966676 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:48.178770 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:48.554021 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:48.794181 | server | 0 | simulation.core | took 119 ms to update game state 2016-05-25 17:25:48.807193 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:48.883711 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:49.070394 | server | 0 | simulation.core | took 114 ms to update game state 2016-05-25 17:25:49.070394 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:49.431635 | server | 0 | simulation.core | took 232 ms to update game state 2016-05-25 17:25:49.431635 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:49.963990 | server | 0 | simulation.core | took 469 ms to update game state 2016-05-25 17:25:49.963990 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:50.183136 | server | 0 | simulation.core | took 155 ms to update game state 2016-05-25 17:25:50.183136 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:50.494186 | server | 0 | simulation.core | took 131 ms to update game state 2016-05-25 17:25:50.495186 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:50.717334 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:50.889449 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:51.354759 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:51.499856 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:52.063231 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:52.542347 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:52.662047 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:53.034299 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (16004400 Rabbit) but there was no attribute data 2016-05-25 17:25:53.222419 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:53.300472 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:53.894312 | server | 0 | simulation.core | took 120 ms to update game state 2016-05-25 17:25:53.894312 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:54.487709 | server | 0 | simulation.core | took 104 ms to update game state 2016-05-25 17:25:54.487709 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:54.499716 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (12031930 Rabbit) but there was no attribute data 2016-05-25 17:25:54.617795 | server | 0 | simulation.core | took 123 ms to update game state 2016-05-25 17:25:54.617795 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:54.680074 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:54.761598 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:54.889391 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:55.473778 | server | 0 | simulation.core | took 107 ms to update game state 2016-05-25 17:25:55.474779 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:55.760971 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:55.927081 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:56.049162 | server | 0 | simulation.core | took 112 ms to update game state 2016-05-25 17:25:56.049162 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:56.240293 | server | 0 | simulation.core | took 124 ms to update game state 2016-05-25 17:25:56.241292 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:56.676378 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:57.081500 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:57.221594 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:57.507784 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:57.643873 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:57.791971 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:57.886035 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:58.138204 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:58.263287 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:58.460418 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:58.712586 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:58.829663 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:59.238937 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:59.821896 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:25:59.944978 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:26:00.257185 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (12031930 Rabbit) but there was no attribute data 2016-05-25 17:26:00.474333 | server | 0 | simulation.core | took 111 ms to update game state 2016-05-25 17:26:00.474333 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:26:00.714343 | server | 0 | simulation.core | took 104 ms to update game state 2016-05-25 17:26:00.714343 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:26:01.102780 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:26:01.357949 | server | 0 | simulation.core | took 135 ms to update game state 2016-05-25 17:26:01.357949 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:26:01.745208 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:26:01.811251 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (16004400 Rabbit) but there was no attribute data 2016-05-25 17:26:01.953347 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:26:02.060418 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:26:02.234535 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:26:02.365621 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:26:02.610640 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:26:02.725828 | server | 0 | simulation.core | took 117 ms to update game state 2016-05-25 17:26:02.725828 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:26:03.140285 | server | 0 | simulation.core | took 224 ms to update game state 2016-05-25 17:26:03.140285 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:26:03.574117 | server | 0 | simulation.core | took 183 ms to update game state 2016-05-25 17:26:03.574117 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:26:03.747233 | server | 0 | simulation.core | took 162 ms to update game state 2016-05-25 17:26:03.747233 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:26:04.300601 | server | 0 | simulation.core | took 260 ms to update game state 2016-05-25 17:26:04.300601 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:26:04.438635 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:26:04.559424 | server | 0 | simulation.core | took 125 ms to update game state 2016-05-25 17:26:04.559424 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:26:05.003598 | server | 0 | simulation.core | took 193 ms to update game state 2016-05-25 17:26:05.004599 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:26:05.072644 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:26:05.306800 | server | 0 | simulation.core | took 117 ms to update game state 2016-05-25 17:26:05.306800 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:26:05.751097 | server | 0 | simulation.core | took 154 ms to update game state 2016-05-25 17:26:05.751097 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:26:05.935219 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:26:06.059310 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:26:06.810805 | server | 0 | simulation.core | took 672 ms to update game state 2016-05-25 17:26:06.810805 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:26:07.071978 | server | 0 | simulation.core | took 199 ms to update game state 2016-05-25 17:26:07.071978 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:26:07.240089 | server | 0 | simulation.core | took 105 ms to update game state 2016-05-25 17:26:07.241090 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:26:07.463241 | server | 0 | simulation.core | took 216 ms to update game state 2016-05-25 17:26:07.463241 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:26:07.711404 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:26:08.427882 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:26:08.613008 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:26:08.980258 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:26:09.136354 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:26:09.236421 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:26:09.583652 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:26:10.138461 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:26:10.336592 | server | 0 | simulation.core | took 114 ms to update game state 2016-05-25 17:26:10.336592 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:26:10.772882 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:26:11.043063 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:26:11.370282 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:26:12.090762 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:26:12.227853 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:26:12.512044 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:26:12.901303 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:26:13.278554 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:26:13.450669 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:26:13.928987 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:26:14.133124 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:26:14.452337 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:26:14.559408 | server | 0 | simulation.core | took 101 ms to update game state 2016-05-25 17:26:14.559408 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:26:14.623689 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:26:15.048393 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:26:15.307880 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:26:15.378930 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:26:15.627093 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:26:15.981330 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:26:16.357580 | server | 0 | simulation.core | took 189 ms to update game state 2016-05-25 17:26:16.357580 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:26:16.475659 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (16004400 Rabbit) but there was no attribute data 2016-05-25 17:26:17.017020 | server | 0 | simulation.core | took 139 ms to update game state 2016-05-25 17:26:17.017020 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:26:17.150108 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:26:17.382263 | server | 0 | simulation.core | took 155 ms to update game state 2016-05-25 17:26:17.382263 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:26:17.477327 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:26:17.781530 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:26:18.201810 | server | 0 | simulation.core | took 293 ms to update game state 2016-05-25 17:26:18.201810 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:26:18.488000 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (12031930 Rabbit) but there was no attribute data 2016-05-25 17:26:18.611083 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:26:18.680130 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:26:18.829228 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:26:19.317554 | server | 0 | simulation.core | took 123 ms to update game state 2016-05-25 17:26:19.317554 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:26:19.384607 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-25 17:26:19.451643 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:26:19.941971 | server | 0 | simulation.core | took 118 ms to update game state 2016-05-25 17:26:19.941971 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:26:20.075059 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:26:20.215153 | server | 0 | simulation.core | took 127 ms to process job list 2016-05-25 17:26:20.462317 | server | 0 | simulation.core | took 241 ms to update game state 2016-05-25 17:26:20.462317 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:26:20.907618 | server | 0 | simulation.core | took 197 ms to update game state 2016-05-25 17:26:20.908618 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:26:21.069722 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:26:21.536033 | server | 0 | simulation.core | took 103 ms to update game state 2016-05-25 17:26:21.536033 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:26:21.685132 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:26:21.756179 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:26:21.816220 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:26:22.190469 | server | 0 | simulation.core | took 110 ms to update game state 2016-05-25 17:26:22.190469 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:26:22.522691 | server | 0 | simulation.core | took 141 ms to update game state 2016-05-25 17:26:22.522691 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:26:22.832897 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:26:23.198141 | server | 0 | simulation.core | took 177 ms to update game state 2016-05-25 17:26:23.198141 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:26:23.447307 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:26:24.028695 | server | 0 | simulation.core | took 507 ms to update game state 2016-05-25 17:26:24.028695 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:26:24.445973 | server | 0 | simulation.core | took 198 ms to update game state 2016-05-25 17:26:24.445973 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:26:24.777051 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:26:24.860592 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:26:25.151483 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:26:25.442678 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:26:25.503719 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (22087300 Green Clay Door) but there was no attribute data 2016-05-25 17:26:25.681837 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:26:26.017060 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:26:26.347281 | server | 0 | simulation.core | took 106 ms to update game state 2016-05-25 17:26:26.347281 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:26:26.441041 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:26:26.690912 | server | 0 | simulation.core | took 123 ms to process job list 2016-05-25 17:26:26.764961 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:26:27.232272 | server | 0 | simulation.core | took 127 ms to update game state 2016-05-25 17:26:27.232272 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:26:27.440410 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:26:27.839676 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:26:28.089843 | server | 0 | simulation.core | took 108 ms to update game state 2016-05-25 17:26:28.089843 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:26:28.264961 | server | 1 | lua.memory | lua shared heap size: 256.121 MB. 2016-05-25 17:26:28.264961 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 17:26:28.264961 | server | 1 | lua.memory | 96 bytes (o: 694120) : ######################################## 2016-05-25 17:26:28.264961 | server | 1 | lua.memory | 64 bytes (o: 613587) : ################################### 2016-05-25 17:26:28.265960 | server | 1 | lua.memory | 40 bytes (o: 609338) : ################################### 2016-05-25 17:26:28.265960 | server | 1 | lua.memory | 320 bytes (o: 97459) : ##### 2016-05-25 17:26:28.265960 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 17:26:28.435073 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:26:28.554153 | server | 0 | simulation.core | took 113 ms to update game state 2016-05-25 17:26:28.554153 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:26:28.723266 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:26:29.240610 | server | 0 | simulation.core | took 105 ms to update game state 2016-05-25 17:26:29.241612 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:26:29.449750 | server | 0 | simulation.core | took 142 ms to update game state 2016-05-25 17:26:29.449750 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:26:29.898049 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:26:30.073165 | server | 0 | simulation.core | took 109 ms to update game state 2016-05-25 17:26:30.073165 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:26:30.907968 | server | 0 | simulation.core | took 182 ms to update game state 2016-05-25 17:26:30.907968 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:26:30.966007 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:26:31.542391 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:26:31.810569 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:26:31.896627 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:26:31.977680 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:26:32.185822 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:26:32.606100 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:26:33.173478 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:26:33.373612 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:26:33.523712 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:26:33.868942 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:26:34.129116 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:26:34.386286 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:26:34.479349 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:26:34.680338 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (16004400 Rabbit) but there was no attribute data 2016-05-25 17:26:34.759860 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:26:34.837994 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:26:35.435174 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:26:35.497678 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:26:35.933207 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:26:36.165361 | server | 0 | simulation.core | took 113 ms to update game state 2016-05-25 17:26:36.165361 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:26:36.591601 | server | 0 | simulation.core | took 115 ms to update game state 2016-05-25 17:26:36.591601 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:26:37.139449 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:26:38.016458 | server | 0 | simulation.core | took 202 ms to update game state 2016-05-25 17:26:38.016458 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:26:38.149547 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:26:38.752819 | server | 0 | simulation.core | took 148 ms to update game state 2016-05-25 17:26:38.752819 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:26:38.975367 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:26:39.201390 | server | 0 | simulation.core | took 135 ms to update game state 2016-05-25 17:26:39.201390 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:26:39.709574 | server | 0 | simulation.core | took 135 ms to update game state 2016-05-25 17:26:39.709574 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:26:40.055057 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:26:40.369266 | server | 0 | simulation.pathfinder.astar (1680251 Kendali Krysoff) bfs @ (-1088.00, 48.00, -649.00) (bfs)(src) | (1680251 Kendali Krysoff) | could not find subspace for starting point (-1088.00, 48.00, -649.00). EVERYTHING IS BROKEN! =( 2016-05-25 17:26:40.485343 | server | 0 | simulation.core | took 132 ms to update game state 2016-05-25 17:26:40.485343 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:26:40.511361 | server | 0 | simulation.pathfinder.astar (1680251 Kendali Krysoff) bfs @ (-1088.00, 48.00, -649.00) (bfs)(src) | (1680251 Kendali Krysoff) | could not find subspace for starting point (-1088.00, 48.00, -649.00). EVERYTHING IS BROKEN! =( 2016-05-25 17:26:40.515363 | server | 0 | simulation.pathfinder.astar (1680251 Kendali Krysoff) bfs @ (-1088.00, 48.00, -649.00) (bfs)(src) | (1680251 Kendali Krysoff) | could not find subspace for starting point (-1088.00, 48.00, -649.00). EVERYTHING IS BROKEN! =( 2016-05-25 17:26:40.519365 | server | 0 | simulation.pathfinder.astar (1680251 Kendali Krysoff) bfs @ (-1088.00, 48.00, -649.00) (bfs)(src) | (1680251 Kendali Krysoff) | could not find subspace for starting point (-1088.00, 48.00, -649.00). EVERYTHING IS BROKEN! =( 2016-05-25 17:26:40.575403 | server | 0 | simulation.pathfinder.astar (1680251 Kendali Krysoff) bfs @ (-1088.00, 48.00, -649.00) (bfs)(src) | (1680251 Kendali Krysoff) | could not find subspace for starting point (-1088.00, 48.00, -649.00). EVERYTHING IS BROKEN! =( 2016-05-25 17:26:40.601422 | server | 0 | simulation.pathfinder.astar (1680251 Kendali Krysoff) bfs @ (-1088.00, 48.00, -649.00) (bfs)(src) | (1680251 Kendali Krysoff) | could not find subspace for starting point (-1088.00, 48.00, -649.00). EVERYTHING IS BROKEN! =( 2016-05-25 17:26:40.702488 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:26:40.720500 | server | 0 | simulation.pathfinder.astar (1680251 Kendali Krysoff) bfs @ (-1088.00, 48.00, -649.00) (bfs)(src) | (1680251 Kendali Krysoff) | could not find subspace for starting point (-1088.00, 48.00, -649.00). EVERYTHING IS BROKEN! =( 2016-05-25 17:26:40.740513 | server | 0 | simulation.pathfinder.astar (1680251 Kendali Krysoff) bfs @ (-1088.00, 48.00, -649.00) (bfs)(src) | (1680251 Kendali Krysoff) | could not find subspace for starting point (-1088.00, 48.00, -649.00). EVERYTHING IS BROKEN! =( 2016-05-25 17:26:40.809559 | server | 0 | simulation.pathfinder.astar (1680251 Kendali Krysoff) bfs @ (-1088.00, 48.00, -649.00) (bfs)(src) | (1680251 Kendali Krysoff) | could not find subspace for starting point (-1088.00, 48.00, -649.00). EVERYTHING IS BROKEN! =( 2016-05-25 17:26:40.815564 | server | 0 | simulation.pathfinder.astar (1680251 Kendali Krysoff) bfs @ (-1088.00, 48.00, -649.00) (bfs)(src) | (1680251 Kendali Krysoff) | could not find subspace for starting point (-1088.00, 48.00, -649.00). EVERYTHING IS BROKEN! =( 2016-05-25 17:26:41.238847 | server | 0 | simulation.core | took 409 ms to update game state 2016-05-25 17:26:41.238847 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:26:41.411961 | server | 0 | simulation.pathfinder.astar (1680251 Kendali Krysoff) bfs @ (-1088.00, 48.00, -649.00) (bfs)(src) | (1680251 Kendali Krysoff) | could not find subspace for starting point (-1088.00, 48.00, -649.00). EVERYTHING IS BROKEN! =( 2016-05-25 17:26:41.415964 | server | 0 | simulation.pathfinder.astar (1680251 Kendali Krysoff) bfs @ (-1088.00, 48.00, -649.00) (bfs)(src) | (1680251 Kendali Krysoff) | could not find subspace for starting point (-1088.00, 48.00, -649.00). EVERYTHING IS BROKEN! =( 2016-05-25 17:26:41.542050 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:26:41.817232 | server | 0 | simulation.core | took 190 ms to update game state 2016-05-25 17:26:41.817232 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:26:41.881274 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:26:41.973335 | server | 0 | simulation.pathfinder.astar (1680251 Kendali Krysoff) bfs @ (-1088.00, 48.00, -649.00) (bfs)(src) | (1680251 Kendali Krysoff) | could not find subspace for starting point (-1088.00, 48.00, -649.00). EVERYTHING IS BROKEN! =( 2016-05-25 17:26:41.984342 | server | 0 | simulation.pathfinder.astar (1680251 Kendali Krysoff) bfs @ (-1088.00, 48.00, -649.00) (bfs)(src) | (1680251 Kendali Krysoff) | could not find subspace for starting point (-1088.00, 48.00, -649.00). EVERYTHING IS BROKEN! =( 2016-05-25 17:26:42.236511 | server | 0 | simulation.core | took 169 ms to update game state 2016-05-25 17:26:42.236511 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:26:42.338579 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:26:42.362595 | server | 0 | simulation.pathfinder.astar (1680251 Kendali Krysoff) bfs @ (-1088.00, 48.00, -649.00) (bfs)(src) | (1680251 Kendali Krysoff) | could not find subspace for starting point (-1088.00, 48.00, -649.00). EVERYTHING IS BROKEN! =( 2016-05-25 17:26:42.374603 | server | 0 | simulation.pathfinder.astar (1680251 Kendali Krysoff) bfs @ (-1088.00, 48.00, -649.00) (bfs)(src) | (1680251 Kendali Krysoff) | could not find subspace for starting point (-1088.00, 48.00, -649.00). EVERYTHING IS BROKEN! =( 2016-05-25 17:26:42.858753 | server | 0 | simulation.pathfinder.astar (1680251 Kendali Krysoff) bfs @ (-1088.00, 48.00, -649.00) (bfs)(src) | (1680251 Kendali Krysoff) | could not find subspace for starting point (-1088.00, 48.00, -649.00). EVERYTHING IS BROKEN! =( 2016-05-25 17:26:42.858753 | server | 0 | simulation.pathfinder.astar (1680251 Kendali Krysoff) bfs @ (-1088.00, 48.00, -649.00) (bfs)(src) | (1680251 Kendali Krysoff) | could not find subspace for starting point (-1088.00, 48.00, -649.00). EVERYTHING IS BROKEN! =( 2016-05-25 17:26:43.094995 | server | 0 | simulation.pathfinder.astar (1680251 Kendali Krysoff) bfs @ (-1088.00, 48.00, -649.00) (bfs)(src) | (1680251 Kendali Krysoff) | could not find subspace for starting point (-1088.00, 48.00, -649.00). EVERYTHING IS BROKEN! =( 2016-05-25 17:26:43.374177 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:26:43.439221 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:26:43.680382 | server | 0 | simulation.pathfinder.astar (1680251 Kendali Krysoff) bfs @ (-1088.00, 48.00, -649.00) (bfs)(src) | (1680251 Kendali Krysoff) | could not find subspace for starting point (-1088.00, 48.00, -649.00). EVERYTHING IS BROKEN! =( 2016-05-25 17:26:44.047626 | server | 0 | simulation.pathfinder.astar (1680251 Kendali Krysoff) bfs @ (-1088.00, 48.00, -649.00) (bfs)(src) | (1680251 Kendali Krysoff) | could not find subspace for starting point (-1088.00, 48.00, -649.00). EVERYTHING IS BROKEN! =( 2016-05-25 17:26:44.493924 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:26:44.507933 | server | 0 | simulation.pathfinder.astar (1680251 Kendali Krysoff) bfs @ (-1088.00, 48.00, -649.00) (bfs)(src) | (1680251 Kendali Krysoff) | could not find subspace for starting point (-1088.00, 48.00, -649.00). EVERYTHING IS BROKEN! =( 2016-05-25 17:26:44.519943 | server | 0 | simulation.pathfinder.astar (1680251 Kendali Krysoff) bfs @ (-1088.00, 48.00, -649.00) (bfs)(src) | (1680251 Kendali Krysoff) | could not find subspace for starting point (-1088.00, 48.00, -649.00). EVERYTHING IS BROKEN! =( 2016-05-25 17:26:45.352497 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:26:45.449561 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:26:45.584651 | server | 0 | simulation.core | took 113 ms to update game state 2016-05-25 17:26:45.585653 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:26:45.726746 | server | 0 | simulation.core | took 131 ms to update game state 2016-05-25 17:26:45.726746 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:26:45.776779 | server | 0 | simulation.pathfinder.astar (1680251 Kendali Krysoff) bfs @ (-1088.00, 48.00, -649.00) (bfs)(src) | (1680251 Kendali Krysoff) | could not find subspace for starting point (-1088.00, 48.00, -649.00). EVERYTHING IS BROKEN! =( 2016-05-25 17:26:46.596363 | server | 0 | simulation.core | took 106 ms to update game state 2016-05-25 17:26:46.597364 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:26:47.630070 | server | 0 | simulation.pathfinder.astar (1680251 Kendali Krysoff) bfs @ (-1088.00, 48.00, -649.00) (bfs)(src) | (1680251 Kendali Krysoff) | could not find subspace for starting point (-1088.00, 48.00, -649.00). EVERYTHING IS BROKEN! =( 2016-05-25 17:26:48.407588 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (16004400 Rabbit) but there was no attribute data 2016-05-25 17:26:48.748148 | server | 0 | simulation.core | took 121 ms to process job list 2016-05-25 17:26:49.471631 | server | 0 | simulation.core | took 114 ms to process job list 2016-05-25 17:26:49.560693 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:26:49.671763 | server | 0 | simulation.core | took 101 ms to update game state 2016-05-25 17:26:49.671763 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:26:49.686773 | server | 0 | simulation.pathfinder.astar (1680251 Kendali Krysoff) bfs @ (-1088.00, 48.00, -649.00) (bfs)(src) | (1680251 Kendali Krysoff) | could not find subspace for starting point (-1088.00, 48.00, -649.00). EVERYTHING IS BROKEN! =( 2016-05-25 17:26:50.122064 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (22087300 Green Clay Door) but there was no attribute data 2016-05-25 17:26:51.470225 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:26:52.037393 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:26:53.383291 | server | 0 | simulation.core | took 124 ms to update game state 2016-05-25 17:26:53.384290 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:26:53.523384 | server | 0 | simulation.core | took 105 ms to update game state 2016-05-25 17:26:53.531394 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:26:55.136298 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:26:55.291401 | server | 0 | simulation.core | took 147 ms to update game state 2016-05-25 17:26:55.291401 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:26:57.327759 | server | 0 | simulation.core | took 131 ms to process job list 2016-05-25 17:26:57.338769 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (16004400 Rabbit) but there was no attribute data 2016-05-25 17:26:57.508499 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:26:57.931187 | server | 0 | simulation.core | took 121 ms to process job list 2016-05-25 17:26:59.621315 | server | 0 | simulation.core | took 134 ms to update game state 2016-05-25 17:26:59.621315 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 17:27:28.285106 | server | 1 | lua.memory | lua shared heap size: 279.924 MB. 2016-05-25 17:27:28.285106 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 17:27:28.285106 | server | 1 | lua.memory | 96 bytes (o: 788599) : ######################################## 2016-05-25 17:27:28.285106 | server | 1 | lua.memory | 40 bytes (o: 769963) : ####################################### 2016-05-25 17:27:28.285106 | server | 1 | lua.memory | 64 bytes (o: 647593) : ################################ 2016-05-25 17:27:28.285106 | server | 1 | lua.memory | 320 bytes (o: 100025) : ##### 2016-05-25 17:27:28.285106 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 17:28:28.292533 | server | 1 | lua.memory | lua shared heap size: 267.145 MB. 2016-05-25 17:28:28.292533 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 17:28:28.292533 | server | 1 | lua.memory | 40 bytes (o: 772551) : ######################################## 2016-05-25 17:28:28.292533 | server | 1 | lua.memory | 96 bytes (o: 649996) : ################################# 2016-05-25 17:28:28.292533 | server | 1 | lua.memory | 64 bytes (o: 649006) : ################################# 2016-05-25 17:28:28.292533 | server | 1 | lua.memory | 320 bytes (o: 99792) : ##### 2016-05-25 17:28:28.292533 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 17:29:28.339871 | server | 1 | lua.memory | lua shared heap size: 270.194 MB. 2016-05-25 17:29:28.339871 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 17:29:28.339871 | server | 1 | lua.memory | 40 bytes (o: 783280) : ######################################## 2016-05-25 17:29:28.339871 | server | 1 | lua.memory | 96 bytes (o: 667577) : ################################## 2016-05-25 17:29:28.339871 | server | 1 | lua.memory | 64 bytes (o: 657094) : ################################# 2016-05-25 17:29:28.339871 | server | 1 | lua.memory | 320 bytes (o: 99857) : ##### 2016-05-25 17:29:28.339871 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 17:29:37.416940 | server | 0 | simulation.pathfinder.astar (1680251 Kendali Krysoff) bfs @ (-1088.00, 48.00, -649.00) (bfs)(src) | (1680251 Kendali Krysoff) | could not find subspace for starting point (-1088.00, 48.00, -649.00). EVERYTHING IS BROKEN! =( 2016-05-25 17:29:54.716451 | server | 1 | simulation.remote_client | started buffering client updates. (seq:114509 ack:114499) 2016-05-25 17:29:54.966618 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:114509 ack:114505) 2016-05-25 17:29:55.017652 | server | 1 | simulation.remote_client | started buffering client updates. (seq:114515 ack:114505) 2016-05-25 17:29:55.069691 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:114515 ack:114509) 2016-05-25 17:30:28.388019 | server | 1 | lua.memory | lua shared heap size: 274.170 MB. 2016-05-25 17:30:28.388019 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 17:30:28.389025 | server | 1 | lua.memory | 40 bytes (o: 796265) : ######################################## 2016-05-25 17:30:28.389025 | server | 1 | lua.memory | 96 bytes (o: 693126) : ################################## 2016-05-25 17:30:28.389025 | server | 1 | lua.memory | 64 bytes (o: 665032) : ################################# 2016-05-25 17:30:28.389025 | server | 1 | lua.memory | 320 bytes (o: 99914) : ##### 2016-05-25 17:30:28.389025 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 17:30:37.311787 | server | 1 | simulation.remote_client | started buffering client updates. (seq:115232 ack:115222) 2016-05-25 17:30:38.062819 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:115232 ack:115224) 2016-05-25 17:30:38.113854 | server | 1 | simulation.remote_client | started buffering client updates. (seq:115245 ack:115224) 2016-05-25 17:30:38.213919 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:115245 ack:115245) 2016-05-25 17:31:28.421132 | server | 1 | lua.memory | lua shared heap size: 276.689 MB. 2016-05-25 17:31:28.421132 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 17:31:28.421132 | server | 1 | lua.memory | 40 bytes (o: 802611) : ######################################## 2016-05-25 17:31:28.421132 | server | 1 | lua.memory | 96 bytes (o: 711108) : ################################### 2016-05-25 17:31:28.421132 | server | 1 | lua.memory | 64 bytes (o: 671312) : ################################# 2016-05-25 17:31:28.421132 | server | 1 | lua.memory | 320 bytes (o: 99920) : #### 2016-05-25 17:31:28.421132 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 17:31:37.971707 | server | 1 | simulation.remote_client | started buffering client updates. (seq:116281 ack:116271) 2016-05-25 17:31:39.336554 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:116281 ack:116274) 2016-05-25 17:31:39.387589 | server | 1 | simulation.remote_client | started buffering client updates. (seq:116304 ack:116274) 2016-05-25 17:31:39.643763 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:116304 ack:116304) 2016-05-25 17:32:28.455609 | server | 1 | lua.memory | lua shared heap size: 279.733 MB. 2016-05-25 17:32:28.455609 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 17:32:28.455609 | server | 1 | lua.memory | 40 bytes (o: 808903) : ######################################## 2016-05-25 17:32:28.455609 | server | 1 | lua.memory | 96 bytes (o: 727268) : ################################### 2016-05-25 17:32:28.455609 | server | 1 | lua.memory | 64 bytes (o: 677816) : ################################# 2016-05-25 17:32:28.455609 | server | 1 | lua.memory | 320 bytes (o: 99955) : #### 2016-05-25 17:32:28.455609 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 17:32:42.323734 | server | 1 | simulation.remote_client | started buffering client updates. (seq:117396 ack:117386) 2016-05-25 17:32:42.383625 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:117396 ack:117394) 2016-05-25 17:33:28.517841 | server | 1 | lua.memory | lua shared heap size: 275.930 MB. 2016-05-25 17:33:28.533467 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 17:33:28.533467 | server | 1 | lua.memory | 40 bytes (o: 779706) : ######################################## 2016-05-25 17:33:28.533467 | server | 1 | lua.memory | 96 bytes (o: 731762) : ##################################### 2016-05-25 17:33:28.533467 | server | 1 | lua.memory | 64 bytes (o: 653165) : ################################# 2016-05-25 17:33:28.533467 | server | 1 | lua.memory | 320 bytes (o: 99844) : ##### 2016-05-25 17:33:28.533467 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 17:33:31.452004 | server | 1 | simulation.remote_client | started buffering client updates. (seq:118224 ack:118214) 2016-05-25 17:33:31.503038 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:118224 ack:118216) 2016-05-25 17:33:31.563081 | server | 1 | simulation.remote_client | started buffering client updates. (seq:118226 ack:118216) 2016-05-25 17:33:31.666148 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:118226 ack:118224) 2016-05-25 17:33:41.068812 | server | 1 | simulation.remote_client | started buffering client updates. (seq:118389 ack:118379) 2016-05-25 17:33:41.169888 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:118389 ack:118387) 2016-05-25 17:34:16.985857 | server | 1 | simulation.remote_client | started buffering client updates. (seq:119015 ack:119005) 2016-05-25 17:34:17.036895 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:119015 ack:119007) 2016-05-25 17:34:17.085929 | server | 1 | simulation.remote_client | started buffering client updates. (seq:119017 ack:119007) 2016-05-25 17:34:17.185995 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:119017 ack:119015) 2016-05-25 17:34:28.569654 | server | 1 | lua.memory | lua shared heap size: 278.547 MB. 2016-05-25 17:34:28.569654 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 17:34:28.569654 | server | 1 | lua.memory | 40 bytes (o: 786977) : ######################################## 2016-05-25 17:34:28.569654 | server | 1 | lua.memory | 96 bytes (o: 749953) : ###################################### 2016-05-25 17:34:28.569654 | server | 1 | lua.memory | 64 bytes (o: 660034) : ################################# 2016-05-25 17:34:28.569654 | server | 1 | lua.memory | 320 bytes (o: 99849) : ##### 2016-05-25 17:34:28.569654 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 17:34:30.359848 | server | 1 | simulation.remote_client | started buffering client updates. (seq:119270 ack:119260) 2016-05-25 17:34:30.409881 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:119270 ack:119265) 2016-05-25 17:35:19.222308 | server | 1 | simulation.remote_client | started buffering client updates. (seq:120151 ack:120141) 2016-05-25 17:35:19.272338 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:120151 ack:120149) 2016-05-25 17:35:22.996897 | server | 1 | simulation.remote_client | started buffering client updates. (seq:120217 ack:120207) 2016-05-25 17:35:23.054183 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:120217 ack:120209) 2016-05-25 17:35:23.105854 | server | 1 | simulation.remote_client | started buffering client updates. (seq:120219 ack:120209) 2016-05-25 17:35:23.169375 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:120219 ack:120217) 2016-05-25 17:35:28.579383 | server | 1 | lua.memory | lua shared heap size: 271.761 MB. 2016-05-25 17:35:28.579383 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 17:35:28.579383 | server | 1 | lua.memory | 40 bytes (o: 778409) : ######################################## 2016-05-25 17:35:28.579383 | server | 1 | lua.memory | 96 bytes (o: 677504) : ################################## 2016-05-25 17:35:28.579383 | server | 1 | lua.memory | 64 bytes (o: 653451) : ################################# 2016-05-25 17:35:28.579383 | server | 1 | lua.memory | 320 bytes (o: 99846) : ##### 2016-05-25 17:35:28.579383 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 17:35:39.621256 | server | 1 | simulation.remote_client | started buffering client updates. (seq:120511 ack:120501) 2016-05-25 17:35:39.683766 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:120511 ack:120510) 2016-05-25 17:35:40.654561 | server | 1 | simulation.remote_client | started buffering client updates. (seq:120528 ack:120518) 2016-05-25 17:35:40.967066 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:120528 ack:120520) 2016-05-25 17:35:41.020333 | server | 1 | simulation.remote_client | started buffering client updates. (seq:120534 ack:120520) 2016-05-25 17:35:41.071368 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:120534 ack:120528) 2016-05-25 17:35:46.247435 | server | 1 | simulation.remote_client | started buffering client updates. (seq:120625 ack:120615) 2016-05-25 17:35:46.301476 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:120625 ack:120623) 2016-05-25 17:36:06.703270 | server | 1 | simulation.remote_client | started buffering client updates. (seq:121000 ack:120990) 2016-05-25 17:36:06.760964 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:121000 ack:120995) 2016-05-25 17:36:28.630763 | server | 1 | lua.memory | lua shared heap size: 274.208 MB. 2016-05-25 17:36:28.630763 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 17:36:28.630763 | server | 1 | lua.memory | 40 bytes (o: 784593) : ######################################## 2016-05-25 17:36:28.630763 | server | 1 | lua.memory | 96 bytes (o: 695077) : ################################### 2016-05-25 17:36:28.630763 | server | 1 | lua.memory | 64 bytes (o: 659470) : ################################# 2016-05-25 17:36:28.630763 | server | 1 | lua.memory | 320 bytes (o: 99855) : ##### 2016-05-25 17:36:28.630763 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 17:36:57.208766 | server | 1 | simulation.remote_client | started buffering client updates. (seq:121870 ack:121860) 2016-05-25 17:36:57.260799 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:121870 ack:121868) 2016-05-25 17:37:28.664250 | server | 1 | lua.memory | lua shared heap size: 276.651 MB. 2016-05-25 17:37:28.664250 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 17:37:28.664250 | server | 1 | lua.memory | 40 bytes (o: 790745) : ######################################## 2016-05-25 17:37:28.664250 | server | 1 | lua.memory | 96 bytes (o: 712583) : #################################### 2016-05-25 17:37:28.664250 | server | 1 | lua.memory | 64 bytes (o: 665522) : ################################# 2016-05-25 17:37:28.664250 | server | 1 | lua.memory | 320 bytes (o: 99868) : ##### 2016-05-25 17:37:28.664250 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 17:38:18.386926 | server | 1 | simulation.remote_client | started buffering client updates. (seq:123280 ack:123270) 2016-05-25 17:38:18.436959 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:123280 ack:123279) 2016-05-25 17:38:28.691255 | server | 1 | lua.memory | lua shared heap size: 279.215 MB. 2016-05-25 17:38:28.691255 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 17:38:28.691255 | server | 1 | lua.memory | 40 bytes (o: 797220) : ######################################## 2016-05-25 17:38:28.691255 | server | 1 | lua.memory | 96 bytes (o: 731109) : #################################### 2016-05-25 17:38:28.691255 | server | 1 | lua.memory | 64 bytes (o: 671818) : ################################# 2016-05-25 17:38:28.691255 | server | 1 | lua.memory | 320 bytes (o: 99868) : ##### 2016-05-25 17:38:28.691255 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 17:38:53.921961 | server | 1 | simulation.remote_client | started buffering client updates. (seq:123915 ack:123905) 2016-05-25 17:38:54.023027 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:123915 ack:123906) 2016-05-25 17:39:28.697607 | server | 1 | lua.memory | lua shared heap size: 274.802 MB. 2016-05-25 17:39:28.697607 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 17:39:28.697607 | server | 1 | lua.memory | 40 bytes (o: 781062) : ######################################## 2016-05-25 17:39:28.697607 | server | 1 | lua.memory | 96 bytes (o: 716933) : #################################### 2016-05-25 17:39:28.697607 | server | 1 | lua.memory | 64 bytes (o: 655041) : ################################# 2016-05-25 17:39:28.697607 | server | 1 | lua.memory | 320 bytes (o: 99870) : ##### 2016-05-25 17:39:28.697607 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 17:39:30.731160 | server | 1 | simulation.remote_client | started buffering client updates. (seq:124530 ack:124520) 2016-05-25 17:39:31.418696 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:124530 ack:124521) 2016-05-25 17:39:31.476589 | server | 1 | simulation.remote_client | started buffering client updates. (seq:124542 ack:124521) 2016-05-25 17:39:31.591754 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:124542 ack:124542) 2016-05-25 17:39:32.569332 | server | 1 | simulation.remote_client | started buffering client updates. (seq:124563 ack:124553) 2016-05-25 17:39:39.678075 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:124563 ack:124555) 2016-05-25 17:39:39.729106 | server | 1 | simulation.remote_client | started buffering client updates. (seq:124705 ack:124555) 2016-05-25 17:39:39.832181 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:124705 ack:124705) 2016-05-25 17:39:40.240460 | server | 1 | simulation.remote_client | started buffering client updates. (seq:124715 ack:124705) 2016-05-25 17:39:41.447252 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:124715 ack:124709) 2016-05-25 17:39:41.496303 | server | 1 | simulation.remote_client | started buffering client updates. (seq:124740 ack:124709) 2016-05-25 17:39:42.550987 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:124740 ack:124740) 2016-05-25 17:39:42.600020 | server | 1 | simulation.remote_client | started buffering client updates. (seq:124762 ack:124740) 2016-05-25 17:39:42.901220 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:124762 ack:124762) 2016-05-25 17:39:48.686095 | server | 1 | simulation.remote_client | started buffering client updates. (seq:124881 ack:124871) 2016-05-25 17:39:49.040314 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:124881 ack:124873) 2016-05-25 17:39:49.089348 | server | 1 | simulation.remote_client | started buffering client updates. (seq:124889 ack:124873) 2016-05-25 17:39:49.139382 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:124889 ack:124881) 2016-05-25 17:39:49.902911 | server | 1 | simulation.remote_client | started buffering client updates. (seq:124905 ack:124895) 2016-05-25 17:40:28.740060 | server | 1 | lua.memory | lua shared heap size: 275.246 MB. 2016-05-25 17:40:28.740060 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 17:40:28.740060 | server | 1 | lua.memory | 40 bytes (o: 782192) : ######################################## 2016-05-25 17:40:28.740060 | server | 1 | lua.memory | 96 bytes (o: 720142) : #################################### 2016-05-25 17:40:28.740060 | server | 1 | lua.memory | 64 bytes (o: 656130) : ################################# 2016-05-25 17:40:28.740060 | server | 1 | lua.memory | 320 bytes (o: 99870) : ##### 2016-05-25 17:40:28.740060 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 17:40:51.668123 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:124905 ack:124897) 2016-05-25 17:40:51.717155 | server | 1 | simulation.remote_client | started buffering client updates. (seq:125926 ack:124897) 2016-05-25 17:41:20.506228 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:125926 ack:125926) 2016-05-25 17:41:20.561498 | server | 1 | simulation.remote_client | started buffering client updates. (seq:126404 ack:125926) 2016-05-25 17:41:21.015800 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:126404 ack:126404) 2016-05-25 17:41:21.064832 | server | 1 | simulation.remote_client | started buffering client updates. (seq:126414 ack:126404) 2016-05-25 17:41:21.517134 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:126414 ack:126414) 2016-05-25 17:41:21.569168 | server | 1 | simulation.remote_client | started buffering client updates. (seq:126424 ack:126414) 2016-05-25 17:41:21.669236 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:126424 ack:126424) 2016-05-25 17:41:24.995457 | server | 1 | simulation.remote_client | started buffering client updates. (seq:126491 ack:126481) 2016-05-25 17:41:26.056161 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:126491 ack:126482) 2016-05-25 17:41:26.107194 | server | 1 | simulation.remote_client | started buffering client updates. (seq:126513 ack:126482) 2016-05-25 17:41:26.207261 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:126513 ack:126513) 2016-05-25 17:41:28.758962 | server | 1 | lua.memory | lua shared heap size: 275.654 MB. 2016-05-25 17:41:28.758962 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 17:41:28.758962 | server | 1 | lua.memory | 40 bytes (o: 783789) : ######################################## 2016-05-25 17:41:28.758962 | server | 1 | lua.memory | 96 bytes (o: 722567) : #################################### 2016-05-25 17:41:28.758962 | server | 1 | lua.memory | 64 bytes (o: 657495) : ################################# 2016-05-25 17:41:28.758962 | server | 1 | lua.memory | 320 bytes (o: 99874) : ##### 2016-05-25 17:41:28.758962 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 17:41:38.601524 | server | 1 | simulation.remote_client | started buffering client updates. (seq:126759 ack:126749) 2016-05-25 17:41:41.857545 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:126759 ack:126755) 2016-05-25 17:41:41.909200 | server | 1 | simulation.remote_client | started buffering client updates. (seq:126822 ack:126759) 2016-05-25 17:41:43.138264 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:126822 ack:126822) 2016-05-25 17:41:43.200768 | server | 1 | simulation.remote_client | started buffering client updates. (seq:126843 ack:126822) 2016-05-25 17:41:43.325776 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:126843 ack:126843) 2016-05-25 17:41:54.758188 | server | 1 | simulation.remote_client | started buffering client updates. (seq:127053 ack:127043) 2016-05-25 17:41:54.808222 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:127053 ack:127044) 2016-05-25 17:41:54.858254 | server | 1 | simulation.remote_client | started buffering client updates. (seq:127055 ack:127044) 2016-05-25 17:41:54.908287 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:127055 ack:127053) 2016-05-25 17:42:22.728461 | server | 1 | simulation.remote_client | started buffering client updates. (seq:127581 ack:127571) 2016-05-25 17:42:28.765488 | server | 1 | lua.memory | lua shared heap size: 270.052 MB. 2016-05-25 17:42:28.766485 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 17:42:28.766485 | server | 1 | lua.memory | 40 bytes (o: 775898) : ######################################## 2016-05-25 17:42:28.766485 | server | 1 | lua.memory | 96 bytes (o: 671157) : ################################## 2016-05-25 17:42:28.767487 | server | 1 | lua.memory | 64 bytes (o: 651504) : ################################# 2016-05-25 17:42:28.767487 | server | 1 | lua.memory | 320 bytes (o: 99871) : ##### 2016-05-25 17:42:28.767487 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 17:42:37.336198 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:127581 ack:127573) 2016-05-25 17:42:37.387233 | server | 1 | simulation.remote_client | started buffering client updates. (seq:127872 ack:127573) 2016-05-25 17:42:37.846538 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:127872 ack:127872) 2016-05-25 17:42:37.895575 | server | 1 | simulation.remote_client | started buffering client updates. (seq:127882 ack:127872) 2016-05-25 17:43:16.720458 | client | 1 | renderer.renderer | ignoring duplicate screen resize to (1366, 768) 2016-05-25 17:43:16.853543 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:127882 ack:127882) 2016-05-25 17:43:16.903576 | server | 1 | simulation.remote_client | started buffering client updates. (seq:128652 ack:127882) 2016-05-25 17:43:16.954609 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:128652 ack:128652) 2016-05-25 17:43:17.817187 | server | 1 | simulation.remote_client | started buffering client updates. (seq:128670 ack:128660) 2016-05-25 17:43:17.918253 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:128670 ack:128661) 2016-05-25 17:43:17.967287 | server | 1 | simulation.remote_client | started buffering client updates. (seq:128673 ack:128661) 2016-05-25 17:43:18.019319 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:128673 ack:128670) 2016-05-25 17:43:28.770490 | server | 1 | lua.memory | lua shared heap size: 270.030 MB. 2016-05-25 17:43:28.770490 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 17:43:28.770490 | server | 1 | lua.memory | 40 bytes (o: 778202) : ######################################## 2016-05-25 17:43:28.770490 | server | 1 | lua.memory | 96 bytes (o: 677774) : ################################## 2016-05-25 17:43:28.770490 | server | 1 | lua.memory | 64 bytes (o: 653756) : ################################# 2016-05-25 17:43:28.770490 | server | 1 | lua.memory | 320 bytes (o: 99871) : ##### 2016-05-25 17:43:28.770490 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 17:43:54.675923 | analytics | 1 | analytics | error in PostJson: Host not found 2016-05-25 17:44:28.790442 | server | 1 | lua.memory | lua shared heap size: 274.935 MB. 2016-05-25 17:44:28.790442 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 17:44:28.790442 | server | 1 | lua.memory | 40 bytes (o: 789601) : ######################################## 2016-05-25 17:44:28.790442 | server | 1 | lua.memory | 96 bytes (o: 710927) : #################################### 2016-05-25 17:44:28.790442 | server | 1 | lua.memory | 64 bytes (o: 665153) : ################################# 2016-05-25 17:44:28.790442 | server | 1 | lua.memory | 320 bytes (o: 99871) : ##### 2016-05-25 17:44:28.790442 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 17:44:46.067366 | server | 1 | simulation.remote_client | started buffering client updates. (seq:130230 ack:130220) 2016-05-25 17:44:46.817388 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:130230 ack:130221) 2016-05-25 17:44:46.868271 | server | 1 | simulation.remote_client | started buffering client updates. (seq:130243 ack:130221) 2016-05-25 17:44:46.968965 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:130243 ack:130243) 2016-05-25 17:45:28.799225 | server | 1 | lua.memory | lua shared heap size: 280.025 MB. 2016-05-25 17:45:28.799225 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 17:45:28.799225 | server | 1 | lua.memory | 40 bytes (o: 797552) : ######################################## 2016-05-25 17:45:28.799225 | server | 1 | lua.memory | 96 bytes (o: 748534) : ##################################### 2016-05-25 17:45:28.799225 | server | 1 | lua.memory | 64 bytes (o: 672328) : ################################# 2016-05-25 17:45:28.799225 | server | 1 | lua.memory | 320 bytes (o: 99871) : ##### 2016-05-25 17:45:28.799225 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 17:45:46.815135 | server | 1 | simulation.remote_client | started buffering client updates. (seq:131233 ack:131223) 2016-05-25 17:45:55.062978 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:131233 ack:131224) 2016-05-25 17:45:55.125470 | server | 1 | simulation.remote_client | started buffering client updates. (seq:131366 ack:131224) 2016-05-25 17:45:55.290263 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:131366 ack:131366) 2016-05-25 17:46:28.856761 | server | 1 | lua.memory | lua shared heap size: 278.551 MB. 2016-05-25 17:46:28.856761 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 17:46:28.856761 | server | 1 | lua.memory | 40 bytes (o: 787193) : ######################################## 2016-05-25 17:46:28.856761 | server | 1 | lua.memory | 96 bytes (o: 748834) : ###################################### 2016-05-25 17:46:28.856761 | server | 1 | lua.memory | 64 bytes (o: 660872) : ################################# 2016-05-25 17:46:28.856761 | server | 1 | lua.memory | 320 bytes (o: 99871) : ##### 2016-05-25 17:46:28.856761 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 17:47:28.902728 | server | 1 | lua.memory | lua shared heap size: 274.223 MB. 2016-05-25 17:47:28.902728 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 17:47:28.902728 | server | 1 | lua.memory | 40 bytes (o: 785377) : ######################################## 2016-05-25 17:47:28.902728 | server | 1 | lua.memory | 96 bytes (o: 702845) : ################################### 2016-05-25 17:47:28.902728 | server | 1 | lua.memory | 64 bytes (o: 660624) : ################################# 2016-05-25 17:47:28.902728 | server | 1 | lua.memory | 320 bytes (o: 99871) : ##### 2016-05-25 17:47:28.902728 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 17:48:28.913277 | server | 1 | lua.memory | lua shared heap size: 277.280 MB. 2016-05-25 17:48:28.913277 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 17:48:28.913277 | server | 1 | lua.memory | 40 bytes (o: 776166) : ######################################## 2016-05-25 17:48:28.913277 | server | 1 | lua.memory | 96 bytes (o: 750133) : ###################################### 2016-05-25 17:48:28.913277 | server | 1 | lua.memory | 64 bytes (o: 650614) : ################################# 2016-05-25 17:48:28.913277 | server | 1 | lua.memory | 320 bytes (o: 99871) : ##### 2016-05-25 17:48:28.913277 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 17:49:28.935055 | server | 1 | lua.memory | lua shared heap size: 271.714 MB. 2016-05-25 17:49:28.935055 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 17:49:28.935055 | server | 1 | lua.memory | 40 bytes (o: 776269) : ######################################## 2016-05-25 17:49:28.935055 | server | 1 | lua.memory | 96 bytes (o: 688490) : ################################### 2016-05-25 17:49:28.935055 | server | 1 | lua.memory | 64 bytes (o: 652134) : ################################# 2016-05-25 17:49:28.935055 | server | 1 | lua.memory | 320 bytes (o: 99871) : ##### 2016-05-25 17:49:28.935055 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 17:50:28.959212 | server | 1 | lua.memory | lua shared heap size: 277.898 MB. 2016-05-25 17:50:28.959212 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 17:50:28.959212 | server | 1 | lua.memory | 40 bytes (o: 788173) : ######################################## 2016-05-25 17:50:28.959212 | server | 1 | lua.memory | 96 bytes (o: 738262) : ##################################### 2016-05-25 17:50:28.959212 | server | 1 | lua.memory | 64 bytes (o: 664037) : ################################# 2016-05-25 17:50:28.959212 | server | 1 | lua.memory | 320 bytes (o: 99871) : ##### 2016-05-25 17:50:28.959212 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 17:51:27.437780 | server | 1 | simulation.remote_client | started buffering client updates. (seq:136797 ack:136787) 2016-05-25 17:51:27.593502 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:136797 ack:136793) 2016-05-25 17:51:27.762543 | server | 1 | simulation.remote_client | started buffering client updates. (seq:136803 ack:136793) 2016-05-25 17:51:28.017951 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:136803 ack:136797) 2016-05-25 17:51:28.080842 | server | 1 | simulation.remote_client | started buffering client updates. (seq:136808 ack:136797) 2016-05-25 17:51:28.132498 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:136808 ack:136803) 2016-05-25 17:51:28.966525 | server | 1 | lua.memory | lua shared heap size: 277.760 MB. 2016-05-25 17:51:28.966525 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 17:51:28.966525 | server | 1 | lua.memory | 40 bytes (o: 782346) : ######################################## 2016-05-25 17:51:28.967526 | server | 1 | lua.memory | 96 bytes (o: 746316) : ###################################### 2016-05-25 17:51:28.967526 | server | 1 | lua.memory | 64 bytes (o: 657267) : ################################# 2016-05-25 17:51:28.967526 | server | 1 | lua.memory | 320 bytes (o: 99871) : ##### 2016-05-25 17:51:28.967526 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 17:52:29.011651 | server | 1 | lua.memory | lua shared heap size: 274.963 MB. 2016-05-25 17:52:29.011651 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 17:52:29.011651 | server | 1 | lua.memory | 40 bytes (o: 783358) : ######################################## 2016-05-25 17:52:29.011651 | server | 1 | lua.memory | 96 bytes (o: 720211) : #################################### 2016-05-25 17:52:29.011651 | server | 1 | lua.memory | 64 bytes (o: 659233) : ################################# 2016-05-25 17:52:29.011651 | server | 1 | lua.memory | 320 bytes (o: 99871) : ##### 2016-05-25 17:52:29.011651 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 17:53:29.044106 | server | 1 | lua.memory | lua shared heap size: 275.528 MB. 2016-05-25 17:53:29.044106 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 17:53:29.044106 | server | 1 | lua.memory | 40 bytes (o: 778553) : ######################################## 2016-05-25 17:53:29.044106 | server | 1 | lua.memory | 96 bytes (o: 727533) : ##################################### 2016-05-25 17:53:29.044106 | server | 1 | lua.memory | 64 bytes (o: 653551) : ################################# 2016-05-25 17:53:29.044106 | server | 1 | lua.memory | 320 bytes (o: 99871) : ##### 2016-05-25 17:53:29.044106 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 17:54:29.089546 | server | 1 | lua.memory | lua shared heap size: 273.165 MB. 2016-05-25 17:54:29.089546 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 17:54:29.089546 | server | 1 | lua.memory | 40 bytes (o: 780053) : ######################################## 2016-05-25 17:54:29.089546 | server | 1 | lua.memory | 96 bytes (o: 705495) : #################################### 2016-05-25 17:54:29.089546 | server | 1 | lua.memory | 64 bytes (o: 655941) : ################################# 2016-05-25 17:54:29.089546 | server | 1 | lua.memory | 320 bytes (o: 99871) : ##### 2016-05-25 17:54:29.089546 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 17:55:24.187966 | server | 1 | simulation.remote_client | started buffering client updates. (seq:140721 ack:140711) 2016-05-25 17:55:24.553206 | client | 1 | rpc | critical error in http reactor: could not trace[trace 47647 20] 2016-05-25 17:55:24.644266 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:140721 ack:140712) 2016-05-25 17:55:24.695300 | server | 1 | simulation.remote_client | started buffering client updates. (seq:140731 ack:140721) 2016-05-25 17:55:24.745335 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:140731 ack:140731) 2016-05-25 17:55:29.121500 | server | 1 | lua.memory | lua shared heap size: 279.741 MB. 2016-05-25 17:55:29.121500 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 17:55:29.121500 | server | 1 | lua.memory | 40 bytes (o: 791567) : ######################################## 2016-05-25 17:55:29.121500 | server | 1 | lua.memory | 96 bytes (o: 753350) : ###################################### 2016-05-25 17:55:29.121500 | server | 1 | lua.memory | 64 bytes (o: 667440) : ################################# 2016-05-25 17:55:29.121500 | server | 1 | lua.memory | 320 bytes (o: 99871) : ##### 2016-05-25 17:55:29.121500 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 17:55:36.371093 | client | 1 | renderer.renderer | ignoring screen resize to (0, 0) 2016-05-25 17:56:29.125952 | server | 1 | lua.memory | lua shared heap size: 272.070 MB. 2016-05-25 17:56:29.125952 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 17:56:29.125952 | server | 1 | lua.memory | 40 bytes (o: 780989) : ######################################## 2016-05-25 17:56:29.125952 | server | 1 | lua.memory | 96 bytes (o: 685511) : ################################### 2016-05-25 17:56:29.125952 | server | 1 | lua.memory | 64 bytes (o: 656651) : ################################# 2016-05-25 17:56:29.125952 | server | 1 | lua.memory | 320 bytes (o: 99871) : ##### 2016-05-25 17:56:29.125952 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 17:57:01.791188 | server | 1 | simulation.remote_client | started buffering client updates. (seq:142341 ack:142331) 2016-05-25 17:57:03.766046 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:142341 ack:142341) 2016-05-25 17:57:29.176875 | server | 1 | lua.memory | lua shared heap size: 278.656 MB. 2016-05-25 17:57:29.176875 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 17:57:29.176875 | server | 1 | lua.memory | 40 bytes (o: 799647) : ######################################## 2016-05-25 17:57:29.176875 | server | 1 | lua.memory | 96 bytes (o: 729607) : #################################### 2016-05-25 17:57:29.176875 | server | 1 | lua.memory | 64 bytes (o: 675309) : ################################# 2016-05-25 17:57:29.176875 | server | 1 | lua.memory | 320 bytes (o: 99871) : #### 2016-05-25 17:57:29.176875 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 17:58:29.236793 | server | 1 | lua.memory | lua shared heap size: 269.638 MB. 2016-05-25 17:58:29.236793 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 17:58:29.236793 | server | 1 | lua.memory | 40 bytes (o: 777208) : ######################################## 2016-05-25 17:58:29.236793 | server | 1 | lua.memory | 96 bytes (o: 671607) : ################################## 2016-05-25 17:58:29.236793 | server | 1 | lua.memory | 64 bytes (o: 652693) : ################################# 2016-05-25 17:58:29.236793 | server | 1 | lua.memory | 320 bytes (o: 99871) : ##### 2016-05-25 17:58:29.236793 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 17:58:35.016851 | server | 1 | simulation.remote_client | started buffering client updates. (seq:143878 ack:143868) 2016-05-25 17:58:39.063958 | client | 1 | renderer.renderer | ignoring duplicate screen resize to (1366, 768) 2016-05-25 17:58:39.211357 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:143878 ack:143878) 2016-05-25 17:58:39.262628 | server | 1 | simulation.remote_client | started buffering client updates. (seq:143946 ack:143878) 2016-05-25 17:58:39.363545 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:143946 ack:143946) 2016-05-25 17:59:04.710420 | server | 1 | simulation.remote_client | started buffering client updates. (seq:144366 ack:144356) 2016-05-25 17:59:04.811493 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:144366 ack:144358) 2016-05-25 17:59:04.862528 | server | 1 | simulation.remote_client | started buffering client updates. (seq:144369 ack:144358) 2016-05-25 17:59:05.215763 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:144369 ack:144366) 2016-05-25 17:59:05.264795 | server | 1 | simulation.remote_client | started buffering client updates. (seq:144377 ack:144366) 2016-05-25 17:59:05.330079 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:144377 ack:144369) 2016-05-25 17:59:05.380967 | server | 1 | simulation.remote_client | started buffering client updates. (seq:144379 ack:144369) 2016-05-25 17:59:05.443473 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:144379 ack:144377) 2016-05-25 17:59:07.411068 | server | 1 | simulation.remote_client | started buffering client updates. (seq:144414 ack:144404) 2016-05-25 17:59:08.254864 | client | 0 | client.core | starting save. 2016-05-25 17:59:09.614305 | client | 0 | client.core | saved. 2016-05-25 17:59:09.774273 | server | 0 | simulation.core | Starting save. 2016-05-25 17:59:28.184104 | server | 0 | simulation.core | Saved. 2016-05-25 17:59:28.184104 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:144414 ack:144407) 2016-05-25 17:59:28.184104 | server | 1 | simulation.remote_client | started buffering client updates. (seq:144453 ack:144414) 2016-05-25 17:59:28.277869 | client | 1 | client.core | clearing save deferred pointers 2016-05-25 17:59:28.370776 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:144453 ack:144453) 2016-05-25 17:59:28.794755 | server | 1 | simulation.remote_client | started buffering client updates. (seq:144463 ack:144453) 2016-05-25 17:59:28.919762 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:144463 ack:144463) 2016-05-25 17:59:29.294782 | server | 1 | lua.memory | lua shared heap size: 256.896 MB. 2016-05-25 17:59:29.294782 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 17:59:29.294782 | server | 1 | lua.memory | 96 bytes (o: 628240) : ######################################## 2016-05-25 17:59:29.294782 | server | 1 | lua.memory | 64 bytes (o: 620884) : ####################################### 2016-05-25 17:59:29.294782 | server | 1 | lua.memory | 40 bytes (o: 569764) : #################################### 2016-05-25 17:59:29.294782 | server | 1 | lua.memory | 160 bytes (o: 110608) : ####### 2016-05-25 17:59:29.294782 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 17:59:55.161543 | server | 1 | simulation.remote_client | started buffering client updates. (seq:144905 ack:144895) 2016-05-25 17:59:55.225064 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:144905 ack:144900) 2016-05-25 18:00:08.536856 | server | 0 | simulation.core | took 1413 ms to update game state 2016-05-25 18:00:08.536856 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:00:08.708739 | server | 0 | simulation.core | took 169 ms to update game state 2016-05-25 18:00:08.708739 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:00:08.929740 | server | 0 | simulation.core | took 113 ms to update game state 2016-05-25 18:00:08.929740 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:00:08.945366 | server | 0 | simulation.pathfinder.astar (1680251 Kendali Krysoff) bfs @ (-1088.00, 48.00, -649.00) (bfs)(src) | (1680251 Kendali Krysoff) | could not find subspace for starting point (-1088.00, 48.00, -649.00). EVERYTHING IS BROKEN! =( 2016-05-25 18:00:09.352646 | server | 0 | simulation.core | took 187 ms to process job list 2016-05-25 18:00:09.524529 | server | 1 | simulation.remote_client | started buffering client updates. (seq:145112 ack:145102) 2016-05-25 18:00:09.915174 | server | 0 | simulation.core | took 281 ms to update game state 2016-05-25 18:00:09.915174 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:00:09.993326 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:00:10.024555 | server | 0 | simulation.pathfinder.astar (1680251 Kendali Krysoff) bfs @ (-1088.00, 48.00, -649.00) (bfs)(src) | (1680251 Kendali Krysoff) | could not find subspace for starting point (-1088.00, 48.00, -649.00). EVERYTHING IS BROKEN! =( 2016-05-25 18:00:10.102685 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:145112 ack:145104) 2016-05-25 18:00:10.165188 | server | 1 | simulation.remote_client | started buffering client updates. (seq:145119 ack:145104) 2016-05-25 18:00:10.258942 | server | 0 | simulation.pathfinder.astar (1680251 Kendali Krysoff) bfs @ (-1088.00, 48.00, -649.00) (bfs)(src) | (1680251 Kendali Krysoff) | could not find subspace for starting point (-1088.00, 48.00, -649.00). EVERYTHING IS BROKEN! =( 2016-05-25 18:00:10.500910 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:145119 ack:145112) 2016-05-25 18:00:10.544174 | server | 1 | simulation.remote_client | started buffering client updates. (seq:145124 ack:145112) 2016-05-25 18:00:10.675989 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:145124 ack:145119) 2016-05-25 18:00:10.778544 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:00:10.894940 | server | 0 | simulation.core | took 103 ms to update game state 2016-05-25 18:00:10.894940 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:00:11.131129 | server | 0 | simulation.core | took 172 ms to update game state 2016-05-25 18:00:11.131129 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:00:11.146755 | server | 0 | simulation.pathfinder.astar (1680251 Kendali Krysoff) bfs @ (-1088.00, 48.00, -649.00) (bfs)(src) | (1680251 Kendali Krysoff) | could not find subspace for starting point (-1088.00, 48.00, -649.00). EVERYTHING IS BROKEN! =( 2016-05-25 18:00:11.408173 | server | 0 | simulation.core | took 150 ms to update game state 2016-05-25 18:00:11.408173 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:00:11.908373 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:00:12.034392 | server | 0 | simulation.core | took 129 ms to update game state 2016-05-25 18:00:12.034392 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:00:12.325230 | server | 0 | simulation.core | took 148 ms to update game state 2016-05-25 18:00:12.325230 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:00:12.400133 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:00:12.525216 | server | 0 | simulation.core | took 118 ms to process job list 2016-05-25 18:00:12.596499 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:00:12.612125 | server | 0 | simulation.pathfinder.astar (1680251 Kendali Krysoff) bfs @ (-1088.00, 48.00, -649.00) (bfs)(src) | (1680251 Kendali Krysoff) | could not find subspace for starting point (-1088.00, 48.00, -649.00). EVERYTHING IS BROKEN! =( 2016-05-25 18:00:12.690251 | server | 0 | simulation.pathfinder.astar (1680251 Kendali Krysoff) bfs @ (-1088.00, 48.00, -649.00) (bfs)(src) | (1680251 Kendali Krysoff) | could not find subspace for starting point (-1088.00, 48.00, -649.00). EVERYTHING IS BROKEN! =( 2016-05-25 18:00:12.853678 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (16165562 Rabbit) but there was no attribute data 2016-05-25 18:00:12.853678 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:00:12.931819 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:00:13.789896 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:00:14.043702 | server | 0 | simulation.core | took 140 ms to process job list 2016-05-25 18:00:14.293679 | server | 0 | simulation.core | took 102 ms to update game state 2016-05-25 18:00:14.293679 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:00:14.356193 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:00:14.493513 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:00:14.550551 | server | 0 | simulation.pathfinder.astar (1680251 Kendali Krysoff) bfs @ (-1088.00, 48.00, -649.00) (bfs)(src) | (1680251 Kendali Krysoff) | could not find subspace for starting point (-1088.00, 48.00, -649.00). EVERYTHING IS BROKEN! =( 2016-05-25 18:00:14.745681 | server | 0 | simulation.pathfinder.astar (1680251 Kendali Krysoff) bfs @ (-1088.00, 48.00, -649.00) (bfs)(src) | (1680251 Kendali Krysoff) | could not find subspace for starting point (-1088.00, 48.00, -649.00). EVERYTHING IS BROKEN! =( 2016-05-25 18:00:16.354755 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:00:16.458824 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:00:17.235447 | server | 0 | simulation.core | took 125 ms to process job list 2016-05-25 18:00:17.360453 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:00:17.451988 | server | 0 | simulation.pathfinder.astar (1680251 Kendali Krysoff) bfs @ (-1088.00, 48.00, -649.00) (bfs)(src) | (1680251 Kendali Krysoff) | could not find subspace for starting point (-1088.00, 48.00, -649.00). EVERYTHING IS BROKEN! =( 2016-05-25 18:00:18.970237 | server | 0 | simulation.core | took 107 ms to update game state 2016-05-25 18:00:18.970237 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:00:19.034280 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:00:19.681567 | server | 0 | simulation.core | took 125 ms to update game state 2016-05-25 18:00:19.681567 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:00:19.778720 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:00:21.556616 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (16165562 Rabbit) but there was no attribute data 2016-05-25 18:00:23.820448 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:00:24.800459 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:00:26.757764 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (16004400 Rabbit) but there was no attribute data 2016-05-25 18:00:27.272106 | server | 0 | simulation.core | took 102 ms to process job list 2016-05-25 18:00:28.811131 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:00:29.061156 | server | 0 | simulation.core | took 245 ms to update game state 2016-05-25 18:00:29.061156 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:00:29.308964 | server | 1 | lua.memory | lua shared heap size: 291.648 MB. 2016-05-25 18:00:29.308964 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 18:00:29.308964 | server | 1 | lua.memory | 40 bytes (o: 866960) : ######################################## 2016-05-25 18:00:29.308964 | server | 1 | lua.memory | 96 bytes (o: 790627) : #################################### 2016-05-25 18:00:29.308964 | server | 1 | lua.memory | 64 bytes (o: 683109) : ############################### 2016-05-25 18:00:29.308964 | server | 1 | lua.memory | 56 bytes (o: 113530) : ##### 2016-05-25 18:00:29.308964 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 18:00:30.178510 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:00:30.366043 | server | 0 | simulation.core | took 185 ms to update game state 2016-05-25 18:00:30.366043 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:00:30.381652 | server | 0 | simulation.pathfinder.astar (1680251 Kendali Krysoff) bfs @ (-1088.00, 48.00, -649.00) (bfs)(src) | (1680251 Kendali Krysoff) | could not find subspace for starting point (-1088.00, 48.00, -649.00). EVERYTHING IS BROKEN! =( 2016-05-25 18:00:31.776896 | server | 0 | simulation.core | took 113 ms to update game state 2016-05-25 18:00:31.776896 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:00:31.860952 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:00:32.175165 | server | 0 | simulation.core | took 179 ms to update game state 2016-05-25 18:00:32.176164 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:00:32.195175 | server | 0 | simulation.pathfinder.astar (1680251 Kendali Krysoff) bfs @ (-1088.00, 48.00, -649.00) (bfs)(src) | (1680251 Kendali Krysoff) | could not find subspace for starting point (-1088.00, 48.00, -649.00). EVERYTHING IS BROKEN! =( 2016-05-25 18:00:33.294819 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:00:33.510973 | server | 0 | simulation.core | took 201 ms to update game state 2016-05-25 18:00:33.510973 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:00:33.524984 | server | 0 | simulation.pathfinder.astar (1680251 Kendali Krysoff) bfs @ (-1088.00, 48.00, -649.00) (bfs)(src) | (1680251 Kendali Krysoff) | could not find subspace for starting point (-1088.00, 48.00, -649.00). EVERYTHING IS BROKEN! =( 2016-05-25 18:00:33.757137 | server | 0 | simulation.core | took 129 ms to update game state 2016-05-25 18:00:33.757137 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:00:33.860208 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:00:33.961274 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:00:34.116853 | server | 0 | simulation.core | took 147 ms to process job list 2016-05-25 18:00:34.983538 | server | 0 | simulation.core | took 842 ms to update game state 2016-05-25 18:00:34.983538 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:00:34.994545 | server | 0 | simulation.pathfinder.astar (1680251 Kendali Krysoff) bfs @ (-1088.00, 48.00, -649.00) (bfs)(src) | (1680251 Kendali Krysoff) | could not find subspace for starting point (-1088.00, 48.00, -649.00). EVERYTHING IS BROKEN! =( 2016-05-25 18:00:35.109621 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (16165562 Rabbit) but there was no attribute data 2016-05-25 18:00:35.907854 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:00:35.985982 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:00:36.077127 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-25 18:00:36.221158 | server | 0 | simulation.core | took 145 ms to update game state 2016-05-25 18:00:36.221158 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:00:36.548543 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:00:36.620591 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:00:36.633601 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (16004400 Rabbit) but there was no attribute data 2016-05-25 18:00:38.573138 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-25 18:00:39.190541 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:00:39.538131 | server | 0 | simulation.core | took 104 ms to update game state 2016-05-25 18:00:39.538131 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:00:39.553753 | server | 0 | simulation.pathfinder.astar (1680251 Kendali Krysoff) bfs @ (-1088.00, 48.00, -649.00) (bfs)(src) | (1680251 Kendali Krysoff) | could not find subspace for starting point (-1088.00, 48.00, -649.00). EVERYTHING IS BROKEN! =( 2016-05-25 18:00:39.933890 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:00:40.036960 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:00:41.042916 | server | 0 | simulation.core | took 119 ms to update game state 2016-05-25 18:00:41.042916 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:00:41.121045 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:00:41.311720 | server | 0 | simulation.core | took 112 ms to update game state 2016-05-25 18:00:41.311720 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:00:41.327351 | server | 0 | simulation.pathfinder.astar (1680251 Kendali Krysoff) bfs @ (-1088.00, 48.00, -649.00) (bfs)(src) | (1680251 Kendali Krysoff) | could not find subspace for starting point (-1088.00, 48.00, -649.00). EVERYTHING IS BROKEN! =( 2016-05-25 18:00:41.915094 | server | 0 | simulation.core | took 138 ms to process job list 2016-05-25 18:00:42.124632 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (12031930 Rabbit) but there was no attribute data 2016-05-25 18:00:42.765527 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:00:42.910624 | server | 0 | simulation.core | took 138 ms to update game state 2016-05-25 18:00:42.910624 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:00:43.244847 | server | 0 | simulation.core | took 164 ms to update game state 2016-05-25 18:00:43.244847 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:00:43.254855 | server | 0 | simulation.pathfinder.astar (1680251 Kendali Krysoff) bfs @ (-1088.00, 48.00, -649.00) (bfs)(src) | (1680251 Kendali Krysoff) | could not find subspace for starting point (-1088.00, 48.00, -649.00). EVERYTHING IS BROKEN! =( 2016-05-25 18:00:43.755187 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:00:44.472665 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-25 18:00:44.769863 | server | 0 | simulation.core | took 105 ms to update game state 2016-05-25 18:00:44.770864 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:00:44.844914 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:00:45.053052 | server | 0 | simulation.core | took 109 ms to update game state 2016-05-25 18:00:45.053052 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:00:45.318233 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:00:45.337242 | server | 0 | simulation.pathfinder.astar (1680251 Kendali Krysoff) bfs @ (-1088.00, 48.00, -649.00) (bfs)(src) | (1680251 Kendali Krysoff) | could not find subspace for starting point (-1088.00, 48.00, -649.00). EVERYTHING IS BROKEN! =( 2016-05-25 18:00:46.596020 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:00:46.741058 | server | 0 | simulation.pathfinder.astar (1680251 Kendali Krysoff) bfs @ (-1088.00, 48.00, -649.00) (bfs)(src) | (1680251 Kendali Krysoff) | could not find subspace for starting point (-1088.00, 48.00, -649.00). EVERYTHING IS BROKEN! =( 2016-05-25 18:00:46.980801 | server | 0 | simulation.core | took 133 ms to process job list 2016-05-25 18:00:47.217959 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-25 18:00:47.543178 | server | 0 | simulation.core | took 135 ms to process job list 2016-05-25 18:00:47.856385 | server | 0 | simulation.core | took 172 ms to process job list 2016-05-25 18:00:48.124564 | server | 0 | simulation.core | took 129 ms to process job list 2016-05-25 18:00:48.375731 | server | 0 | simulation.pathfinder.astar (1680251 Kendali Krysoff) bfs @ (-1088.00, 48.00, -649.00) (bfs)(src) | (1680251 Kendali Krysoff) | could not find subspace for starting point (-1088.00, 48.00, -649.00). EVERYTHING IS BROKEN! =( 2016-05-25 18:00:48.505819 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:00:48.525832 | server | 0 | simulation.pathfinder.astar (1680251 Kendali Krysoff) bfs @ (-1088.00, 48.00, -649.00) (bfs)(src) | (1680251 Kendali Krysoff) | could not find subspace for starting point (-1088.00, 48.00, -649.00). EVERYTHING IS BROKEN! =( 2016-05-25 18:00:48.703195 | server | 0 | simulation.core | took 136 ms to update game state 2016-05-25 18:00:48.703195 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:00:48.995178 | server | 0 | simulation.core | took 276 ms to update game state 2016-05-25 18:00:48.995178 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:00:50.066433 | server | 0 | simulation.core | took 199 ms to process job list 2016-05-25 18:00:50.224472 | server | 0 | simulation.core | took 145 ms to update game state 2016-05-25 18:00:50.224472 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:00:50.255723 | server | 0 | simulation.pathfinder.astar (1680251 Kendali Krysoff) bfs @ (-1088.00, 48.00, -649.00) (bfs)(src) | (1680251 Kendali Krysoff) | could not find subspace for starting point (-1088.00, 48.00, -649.00). EVERYTHING IS BROKEN! =( 2016-05-25 18:00:50.513631 | server | 0 | simulation.core | took 213 ms to update game state 2016-05-25 18:00:50.513631 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:00:50.529257 | server | 0 | simulation.pathfinder.astar (1680251 Kendali Krysoff) bfs @ (-1088.00, 48.00, -649.00) (bfs)(src) | (1680251 Kendali Krysoff) | could not find subspace for starting point (-1088.00, 48.00, -649.00). EVERYTHING IS BROKEN! =( 2016-05-25 18:00:51.717361 | server | 0 | simulation.core | took 150 ms to update game state 2016-05-25 18:00:51.717361 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:00:51.897038 | server | 0 | simulation.core | took 167 ms to update game state 2016-05-25 18:00:51.897038 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:00:51.928288 | server | 0 | simulation.pathfinder.astar (1680251 Kendali Krysoff) bfs @ (-1088.00, 48.00, -649.00) (bfs)(src) | (1680251 Kendali Krysoff) | could not find subspace for starting point (-1088.00, 48.00, -649.00). EVERYTHING IS BROKEN! =( 2016-05-25 18:00:52.463310 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (12031930 Rabbit) but there was no attribute data 2016-05-25 18:00:52.600403 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:00:52.671452 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:00:52.798534 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:00:53.053704 | server | 0 | simulation.pathfinder.astar (1680251 Kendali Krysoff) bfs @ (-1088.00, 48.00, -649.00) (bfs)(src) | (1680251 Kendali Krysoff) | could not find subspace for starting point (-1088.00, 48.00, -649.00). EVERYTHING IS BROKEN! =( 2016-05-25 18:00:53.162777 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:00:53.182790 | server | 0 | simulation.pathfinder.astar (1680251 Kendali Krysoff) bfs @ (-1088.00, 48.00, -649.00) (bfs)(src) | (1680251 Kendali Krysoff) | could not find subspace for starting point (-1088.00, 48.00, -649.00). EVERYTHING IS BROKEN! =( 2016-05-25 18:00:54.315545 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:00:54.329555 | server | 0 | simulation.pathfinder.astar (1680251 Kendali Krysoff) bfs @ (-1088.00, 48.00, -649.00) (bfs)(src) | (1680251 Kendali Krysoff) | could not find subspace for starting point (-1088.00, 48.00, -649.00). EVERYTHING IS BROKEN! =( 2016-05-25 18:00:55.013649 | server | 0 | simulation.core | took 145 ms to update game state 2016-05-25 18:00:55.013649 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:00:55.659016 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:00:55.924655 | server | 1 | simulation.remote_client | started buffering client updates. (seq:145769 ack:145759) 2016-05-25 18:00:57.659132 | server | 0 | simulation.core | took 131 ms to update game state 2016-05-25 18:00:57.659132 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:00:57.909136 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:00:57.971636 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:145769 ack:145762) 2016-05-25 18:00:58.065390 | server | 1 | simulation.remote_client | started buffering client updates. (seq:145806 ack:145762) 2016-05-25 18:00:58.194195 | server | 0 | simulation.core | took 115 ms to process job list 2016-05-25 18:00:58.367170 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:145806 ack:145806) 2016-05-25 18:00:59.040239 | server | 0 | simulation.core | took 250 ms to update game state 2016-05-25 18:00:59.040239 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:01:00.089111 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:01:02.475360 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:01:02.475360 | server | 0 | simulation.pathfinder.astar (1680251 Kendali Krysoff) bfs @ (-1088.00, 48.00, -649.00) (bfs)(src) | (1680251 Kendali Krysoff) | could not find subspace for starting point (-1088.00, 48.00, -649.00). EVERYTHING IS BROKEN! =( 2016-05-25 18:01:02.740779 | server | 0 | simulation.core | took 104 ms to process job list 2016-05-25 18:01:03.728276 | server | 0 | simulation.core | took 412 ms to update game state 2016-05-25 18:01:03.728276 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:01:04.555776 | server | 0 | simulation.core | took 188 ms to update game state 2016-05-25 18:01:04.555776 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:01:04.781703 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:01:04.789710 | server | 0 | simulation.pathfinder.astar (1680251 Kendali Krysoff) bfs @ (-1088.00, 48.00, -649.00) (bfs)(src) | (1680251 Kendali Krysoff) | could not find subspace for starting point (-1088.00, 48.00, -649.00). EVERYTHING IS BROKEN! =( 2016-05-25 18:01:05.155953 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (16004400 Rabbit) but there was no attribute data 2016-05-25 18:01:05.158956 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (12031930 Rabbit) but there was no attribute data 2016-05-25 18:01:05.473164 | server | 0 | simulation.core | took 152 ms to update game state 2016-05-25 18:01:05.473164 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:01:05.557220 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:01:05.645280 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:01:05.765359 | server | 0 | simulation.pathfinder.astar (1680251 Kendali Krysoff) bfs @ (-1088.00, 48.00, -649.00) (bfs)(src) | (1680251 Kendali Krysoff) | could not find subspace for starting point (-1088.00, 48.00, -649.00). EVERYTHING IS BROKEN! =( 2016-05-25 18:01:06.326734 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:01:06.533872 | server | 0 | simulation.core | took 199 ms to update game state 2016-05-25 18:01:06.533872 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:01:06.649414 | server | 0 | simulation.core | took 106 ms to update game state 2016-05-25 18:01:06.649414 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:01:06.805674 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:01:06.805674 | server | 0 | simulation.pathfinder.astar (1680251 Kendali Krysoff) bfs @ (-1088.00, 48.00, -649.00) (bfs)(src) | (1680251 Kendali Krysoff) | could not find subspace for starting point (-1088.00, 48.00, -649.00). EVERYTHING IS BROKEN! =( 2016-05-25 18:01:06.893814 | server | 1 | simulation.remote_client | started buffering client updates. (seq:145928 ack:145918) 2016-05-25 18:01:06.952854 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:145928 ack:145921) 2016-05-25 18:01:06.956857 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (16165562 Rabbit) but there was no attribute data 2016-05-25 18:01:07.625711 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:01:07.717770 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:01:07.722774 | server | 1 | simulation.remote_client | started buffering client updates. (seq:145940 ack:145930) 2016-05-25 18:01:07.884883 | server | 0 | simulation.core | took 161 ms to update game state 2016-05-25 18:01:07.884883 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:01:07.964934 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:145940 ack:145932) 2016-05-25 18:01:08.182080 | server | 0 | simulation.core | took 130 ms to update game state 2016-05-25 18:01:08.182080 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:01:08.710904 | server | 0 | simulation.core | took 125 ms to update game state 2016-05-25 18:01:08.710904 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:01:08.715913 | server | 1 | simulation.remote_client | started buffering client updates. (seq:145950 ack:145940) 2016-05-25 18:01:08.887111 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:145950 ack:145950) 2016-05-25 18:01:08.949612 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:01:09.094032 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:01:09.104037 | server | 0 | simulation.pathfinder.astar (1680251 Kendali Krysoff) bfs @ (-1088.00, 48.00, -649.00) (bfs)(src) | (1680251 Kendali Krysoff) | could not find subspace for starting point (-1088.00, 48.00, -649.00). EVERYTHING IS BROKEN! =( 2016-05-25 18:01:10.524695 | server | 0 | simulation.pathfinder.astar (1680251 Kendali Krysoff) bfs @ (-1088.00, 48.00, -649.00) (bfs)(src) | (1680251 Kendali Krysoff) | could not find subspace for starting point (-1088.00, 48.00, -649.00). EVERYTHING IS BROKEN! =( 2016-05-25 18:01:10.637082 | server | 0 | simulation.core | took 104 ms to update game state 2016-05-25 18:01:10.637082 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:01:10.652705 | server | 0 | simulation.pathfinder.astar (1680251 Kendali Krysoff) bfs @ (-1088.00, 48.00, -649.00) (bfs)(src) | (1680251 Kendali Krysoff) | could not find subspace for starting point (-1088.00, 48.00, -649.00). EVERYTHING IS BROKEN! =( 2016-05-25 18:01:11.138282 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:01:11.159294 | server | 0 | simulation.pathfinder.astar (1680251 Kendali Krysoff) bfs @ (-1088.00, 48.00, -649.00) (bfs)(src) | (1680251 Kendali Krysoff) | could not find subspace for starting point (-1088.00, 48.00, -649.00). EVERYTHING IS BROKEN! =( 2016-05-25 18:01:11.455493 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:01:11.916799 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:01:11.933811 | server | 0 | simulation.pathfinder.astar (1680251 Kendali Krysoff) bfs @ (-1088.00, 48.00, -649.00) (bfs)(src) | (1680251 Kendali Krysoff) | could not find subspace for starting point (-1088.00, 48.00, -649.00). EVERYTHING IS BROKEN! =( 2016-05-25 18:01:12.786881 | server | 0 | simulation.core | took 113 ms to update game state 2016-05-25 18:01:12.786881 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:01:12.840791 | server | 0 | simulation.pathfinder.astar (1680251 Kendali Krysoff) bfs @ (-1088.00, 48.00, -649.00) (bfs)(src) | (1680251 Kendali Krysoff) | could not find subspace for starting point (-1088.00, 48.00, -649.00). EVERYTHING IS BROKEN! =( 2016-05-25 18:01:13.219295 | server | 0 | simulation.pathfinder.astar (1680251 Kendali Krysoff) bfs @ (-1088.00, 48.00, -649.00) (bfs)(src) | (1680251 Kendali Krysoff) | could not find subspace for starting point (-1088.00, 48.00, -649.00). EVERYTHING IS BROKEN! =( 2016-05-25 18:01:13.546515 | server | 0 | simulation.core | took 287 ms to update game state 2016-05-25 18:01:13.546515 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:01:13.562525 | server | 0 | simulation.pathfinder.astar (1680251 Kendali Krysoff) bfs @ (-1088.00, 48.00, -649.00) (bfs)(src) | (1680251 Kendali Krysoff) | could not find subspace for starting point (-1088.00, 48.00, -649.00). EVERYTHING IS BROKEN! =( 2016-05-25 18:01:13.862725 | server | 0 | simulation.core | took 192 ms to update game state 2016-05-25 18:01:13.862725 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:01:13.891744 | client | 1 | deferred | [deferred 105897 '[method obj:object://tmp/89 fn:49214 route:build_ladder]'] resolve called in non-wait state! 2016-05-25 18:01:13.960790 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:01:13.979802 | server | 0 | simulation.pathfinder.astar (1680251 Kendali Krysoff) bfs @ (-1088.00, 48.00, -649.00) (bfs)(src) | (1680251 Kendali Krysoff) | could not find subspace for starting point (-1088.00, 48.00, -649.00). EVERYTHING IS BROKEN! =( 2016-05-25 18:01:14.328035 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:01:14.791403 | server | 0 | simulation.core | took 131 ms to update game state 2016-05-25 18:01:14.791403 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:01:14.841675 | server | 0 | simulation.pathfinder.astar (1680251 Kendali Krysoff) bfs @ (-1088.00, 48.00, -649.00) (bfs)(src) | (1680251 Kendali Krysoff) | could not find subspace for starting point (-1088.00, 48.00, -649.00). EVERYTHING IS BROKEN! =( 2016-05-25 18:01:14.926820 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (12031930 Rabbit) but there was no attribute data 2016-05-25 18:01:14.926820 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:01:14.942445 | server | 0 | simulation.pathfinder.astar (1680251 Kendali Krysoff) bfs @ (-1088.00, 48.00, -649.00) (bfs)(src) | (1680251 Kendali Krysoff) | could not find subspace for starting point (-1088.00, 48.00, -649.00). EVERYTHING IS BROKEN! =( 2016-05-25 18:01:15.065674 | server | 0 | simulation.pathfinder.astar (1680251 Kendali Krysoff) bfs @ (-1088.00, 48.00, -649.00) (bfs)(src) | (1680251 Kendali Krysoff) | could not find subspace for starting point (-1088.00, 48.00, -649.00). EVERYTHING IS BROKEN! =( 2016-05-25 18:01:15.315687 | server | 0 | simulation.core | took 125 ms to update game state 2016-05-25 18:01:15.315687 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:01:15.831224 | server | 0 | simulation.core | took 123 ms to update game state 2016-05-25 18:01:15.831224 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:01:16.179892 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:01:16.188897 | server | 0 | simulation.pathfinder.astar (1680251 Kendali Krysoff) bfs @ (-1088.00, 48.00, -649.00) (bfs)(src) | (1680251 Kendali Krysoff) | could not find subspace for starting point (-1088.00, 48.00, -649.00). EVERYTHING IS BROKEN! =( 2016-05-25 18:01:16.437760 | server | 0 | simulation.core | took 147 ms to update game state 2016-05-25 18:01:16.437760 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:01:16.515887 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:01:16.906938 | server | 0 | simulation.core | took 388 ms to update game state 2016-05-25 18:01:16.906938 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:01:16.985068 | server | 0 | simulation.pathfinder.astar (1680251 Kendali Krysoff) bfs @ (-1088.00, 48.00, -649.00) (bfs)(src) | (1680251 Kendali Krysoff) | could not find subspace for starting point (-1088.00, 48.00, -649.00). EVERYTHING IS BROKEN! =( 2016-05-25 18:01:17.158739 | server | 0 | simulation.core | took 132 ms to update game state 2016-05-25 18:01:17.158739 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:01:17.375895 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:01:18.108873 | server | 0 | simulation.core | took 163 ms to update game state 2016-05-25 18:01:18.108873 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:01:18.972221 | server | 0 | simulation.core | took 142 ms to update game state 2016-05-25 18:01:18.972221 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:01:19.858850 | server | 0 | simulation.core | took 278 ms to update game state 2016-05-25 18:01:19.858850 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:01:19.946909 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:01:20.080998 | server | 0 | simulation.core | took 128 ms to update game state 2016-05-25 18:01:20.080998 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:01:20.092005 | server | 0 | simulation.pathfinder.astar (1680251 Kendali Krysoff) bfs @ (-1088.00, 48.00, -649.00) (bfs)(src) | (1680251 Kendali Krysoff) | could not find subspace for starting point (-1088.00, 48.00, -649.00). EVERYTHING IS BROKEN! =( 2016-05-25 18:01:20.584333 | server | 0 | simulation.core | took 158 ms to update game state 2016-05-25 18:01:20.584333 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:01:20.698410 | server | 0 | simulation.core | took 104 ms to update game state 2016-05-25 18:01:20.698410 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:01:20.816489 | server | 0 | simulation.core | took 109 ms to update game state 2016-05-25 18:01:20.816489 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:01:21.428503 | server | 0 | simulation.core | took 241 ms to update game state 2016-05-25 18:01:21.428503 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:01:21.584762 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:01:21.600389 | server | 0 | simulation.pathfinder.astar (1680251 Kendali Krysoff) bfs @ (-1088.00, 48.00, -649.00) (bfs)(src) | (1680251 Kendali Krysoff) | could not find subspace for starting point (-1088.00, 48.00, -649.00). EVERYTHING IS BROKEN! =( 2016-05-25 18:01:21.758424 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (12031930 Rabbit) but there was no attribute data 2016-05-25 18:01:22.499627 | server | 0 | simulation.core | took 116 ms to update game state 2016-05-25 18:01:22.499627 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:01:22.572676 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:01:23.098025 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:01:23.187087 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:01:23.232115 | server | 0 | simulation.pathfinder.astar (1680251 Kendali Krysoff) bfs @ (-1088.00, 48.00, -649.00) (bfs)(src) | (1680251 Kendali Krysoff) | could not find subspace for starting point (-1088.00, 48.00, -649.00). EVERYTHING IS BROKEN! =( 2016-05-25 18:01:23.653397 | server | 0 | simulation.pathfinder.astar (1680251 Kendali Krysoff) bfs @ (-1088.00, 48.00, -649.00) (bfs)(src) | (1680251 Kendali Krysoff) | could not find subspace for starting point (-1088.00, 48.00, -649.00). EVERYTHING IS BROKEN! =( 2016-05-25 18:01:24.858742 | server | 0 | simulation.core | took 172 ms to update game state 2016-05-25 18:01:24.858742 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:01:24.858742 | server | 0 | simulation.pathfinder.astar (1680251 Kendali Krysoff) bfs @ (-1088.00, 48.00, -649.00) (bfs)(src) | (1680251 Kendali Krysoff) | could not find subspace for starting point (-1088.00, 48.00, -649.00). EVERYTHING IS BROKEN! =( 2016-05-25 18:01:29.314181 | server | 1 | lua.memory | lua shared heap size: 244.351 MB. 2016-05-25 18:01:29.314181 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 18:01:29.314181 | server | 1 | lua.memory | 40 bytes (o: 615437) : ######################################## 2016-05-25 18:01:29.314181 | server | 1 | lua.memory | 64 bytes (o: 609783) : ####################################### 2016-05-25 18:01:29.314181 | server | 1 | lua.memory | 96 bytes (o: 527785) : ################################## 2016-05-25 18:01:29.314181 | server | 1 | lua.memory | 320 bytes (o: 97113) : ###### 2016-05-25 18:01:29.314181 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 18:01:29.654506 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (12031930 Rabbit) but there was no attribute data 2016-05-25 18:01:29.717007 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:01:29.795136 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:01:30.160096 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:01:30.238225 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:01:30.346778 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:01:30.421830 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:01:30.499880 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:01:30.508886 | server | 0 | simulation.pathfinder.astar (1680251 Kendali Krysoff) bfs @ (-1088.00, 48.00, -649.00) (bfs)(src) | (1680251 Kendali Krysoff) | could not find subspace for starting point (-1088.00, 48.00, -649.00). EVERYTHING IS BROKEN! =( 2016-05-25 18:01:31.120464 | server | 0 | simulation.core | took 116 ms to update game state 2016-05-25 18:01:31.120464 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:01:31.772867 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:01:31.818898 | server | 0 | simulation.pathfinder.astar (1680251 Kendali Krysoff) bfs @ (-1088.00, 48.00, -649.00) (bfs)(src) | (1680251 Kendali Krysoff) | could not find subspace for starting point (-1088.00, 48.00, -649.00). EVERYTHING IS BROKEN! =( 2016-05-25 18:01:32.012026 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:01:32.024035 | server | 0 | simulation.pathfinder.astar (1680251 Kendali Krysoff) bfs @ (-1088.00, 48.00, -649.00) (bfs)(src) | (1680251 Kendali Krysoff) | could not find subspace for starting point (-1088.00, 48.00, -649.00). EVERYTHING IS BROKEN! =( 2016-05-25 18:01:33.395804 | server | 0 | simulation.core | took 130 ms to update game state 2016-05-25 18:01:33.395804 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:01:33.402809 | server | 0 | simulation.pathfinder.astar (1680251 Kendali Krysoff) bfs @ (-1088.00, 48.00, -649.00) (bfs)(src) | (1680251 Kendali Krysoff) | could not find subspace for starting point (-1088.00, 48.00, -649.00). EVERYTHING IS BROKEN! =( 2016-05-25 18:01:33.705012 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:01:33.783063 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:01:34.840845 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:01:35.146840 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:01:35.161849 | server | 0 | simulation.pathfinder.astar (1680251 Kendali Krysoff) bfs @ (-1088.00, 48.00, -649.00) (bfs)(src) | (1680251 Kendali Krysoff) | could not find subspace for starting point (-1088.00, 48.00, -649.00). EVERYTHING IS BROKEN! =( 2016-05-25 18:01:35.551112 | server | 0 | simulation.core | took 107 ms to update game state 2016-05-25 18:01:35.551112 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:01:35.559115 | server | 0 | simulation.pathfinder.astar (1680251 Kendali Krysoff) bfs @ (-1088.00, 48.00, -649.00) (bfs)(src) | (1680251 Kendali Krysoff) | could not find subspace for starting point (-1088.00, 48.00, -649.00). EVERYTHING IS BROKEN! =( 2016-05-25 18:01:36.577781 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:01:36.886796 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:01:36.895797 | server | 0 | simulation.pathfinder.astar (1680251 Kendali Krysoff) bfs @ (-1088.00, 48.00, -649.00) (bfs)(src) | (1680251 Kendali Krysoff) | could not find subspace for starting point (-1088.00, 48.00, -649.00). EVERYTHING IS BROKEN! =( 2016-05-25 18:01:37.083923 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:01:37.359107 | server | 0 | simulation.core | took 269 ms to update game state 2016-05-25 18:01:37.359107 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:01:37.687255 | server | 0 | simulation.core | took 215 ms to update game state 2016-05-25 18:01:37.687255 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:01:37.702883 | server | 0 | simulation.pathfinder.astar (1680251 Kendali Krysoff) bfs @ (-1088.00, 48.00, -649.00) (bfs)(src) | (1680251 Kendali Krysoff) | could not find subspace for starting point (-1088.00, 48.00, -649.00). EVERYTHING IS BROKEN! =( 2016-05-25 18:01:38.700909 | server | 0 | simulation.core | took 116 ms to update game state 2016-05-25 18:01:38.700909 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:01:38.806980 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:01:39.227260 | server | 0 | simulation.core | took 155 ms to update game state 2016-05-25 18:01:39.227260 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:01:39.315318 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:01:39.525459 | server | 0 | simulation.core | took 135 ms to update game state 2016-05-25 18:01:39.525459 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:01:39.536466 | server | 0 | simulation.pathfinder.astar (1680251 Kendali Krysoff) bfs @ (-1088.00, 48.00, -649.00) (bfs)(src) | (1680251 Kendali Krysoff) | could not find subspace for starting point (-1088.00, 48.00, -649.00). EVERYTHING IS BROKEN! =( 2016-05-25 18:01:40.600176 | server | 0 | simulation.core | took 254 ms to update game state 2016-05-25 18:01:40.601176 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:01:40.619188 | server | 0 | simulation.pathfinder.astar (1680251 Kendali Krysoff) bfs @ (-1088.00, 48.00, -649.00) (bfs)(src) | (1680251 Kendali Krysoff) | could not find subspace for starting point (-1088.00, 48.00, -649.00). EVERYTHING IS BROKEN! =( 2016-05-25 18:01:41.033464 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:01:41.365690 | server | 0 | simulation.core | took 156 ms to update game state 2016-05-25 18:01:41.366687 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:01:41.397707 | server | 0 | simulation.pathfinder.astar (1680251 Kendali Krysoff) bfs @ (-1088.00, 48.00, -649.00) (bfs)(src) | (1680251 Kendali Krysoff) | could not find subspace for starting point (-1088.00, 48.00, -649.00). EVERYTHING IS BROKEN! =( 2016-05-25 18:01:41.681896 | server | 0 | simulation.core | took 136 ms to update game state 2016-05-25 18:01:41.681896 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:01:41.883030 | server | 0 | simulation.core | took 139 ms to update game state 2016-05-25 18:01:41.883030 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:01:42.387367 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:01:42.558481 | server | 0 | simulation.core | took 165 ms to update game state 2016-05-25 18:01:42.558481 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:01:42.803644 | server | 0 | simulation.core | took 107 ms to process job list 2016-05-25 18:01:43.261949 | server | 0 | simulation.core | took 185 ms to update game state 2016-05-25 18:01:43.261949 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:01:43.533131 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:01:45.546167 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:01:47.010160 | server | 0 | simulation.pathfinder.astar (1680251 Kendali Krysoff) bfs @ (-1088.00, 48.00, -649.00) (bfs)(src) | (1680251 Kendali Krysoff) | could not find subspace for starting point (-1088.00, 48.00, -649.00). EVERYTHING IS BROKEN! =( 2016-05-25 18:01:47.025180 | server | 0 | simulation.pathfinder.astar (1680251 Kendali Krysoff) bfs @ (-1088.00, 48.00, -649.00) (bfs)(src) | (1680251 Kendali Krysoff) | could not find subspace for starting point (-1088.00, 48.00, -649.00). EVERYTHING IS BROKEN! =( 2016-05-25 18:01:47.087704 | server | 0 | simulation.pathfinder.astar (1680251 Kendali Krysoff) bfs @ (-1088.00, 48.00, -649.00) (bfs)(src) | (1680251 Kendali Krysoff) | could not find subspace for starting point (-1088.00, 48.00, -649.00). EVERYTHING IS BROKEN! =( 2016-05-25 18:01:47.134581 | server | 0 | simulation.pathfinder.astar (1680251 Kendali Krysoff) bfs @ (-1088.00, 48.00, -649.00) (bfs)(src) | (1680251 Kendali Krysoff) | could not find subspace for starting point (-1088.00, 48.00, -649.00). EVERYTHING IS BROKEN! =( 2016-05-25 18:01:47.197085 | server | 0 | simulation.pathfinder.astar (1680251 Kendali Krysoff) bfs @ (-1088.00, 48.00, -649.00) (bfs)(src) | (1680251 Kendali Krysoff) | could not find subspace for starting point (-1088.00, 48.00, -649.00). EVERYTHING IS BROKEN! =( 2016-05-25 18:01:47.310252 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:01:47.318257 | server | 0 | simulation.pathfinder.astar (1680251 Kendali Krysoff) bfs @ (-1088.00, 48.00, -649.00) (bfs)(src) | (1680251 Kendali Krysoff) | could not find subspace for starting point (-1088.00, 48.00, -649.00). EVERYTHING IS BROKEN! =( 2016-05-25 18:01:47.385301 | server | 0 | simulation.pathfinder.astar (1680251 Kendali Krysoff) bfs @ (-1088.00, 48.00, -649.00) (bfs)(src) | (1680251 Kendali Krysoff) | could not find subspace for starting point (-1088.00, 48.00, -649.00). EVERYTHING IS BROKEN! =( 2016-05-25 18:01:47.429331 | server | 0 | simulation.pathfinder.astar (1680251 Kendali Krysoff) bfs @ (-1088.00, 48.00, -649.00) (bfs)(src) | (1680251 Kendali Krysoff) | could not find subspace for starting point (-1088.00, 48.00, -649.00). EVERYTHING IS BROKEN! =( 2016-05-25 18:01:47.489371 | server | 0 | simulation.pathfinder.astar (1680251 Kendali Krysoff) bfs @ (-1088.00, 48.00, -649.00) (bfs)(src) | (1680251 Kendali Krysoff) | could not find subspace for starting point (-1088.00, 48.00, -649.00). EVERYTHING IS BROKEN! =( 2016-05-25 18:01:47.537402 | server | 0 | simulation.pathfinder.astar (1680251 Kendali Krysoff) bfs @ (-1088.00, 48.00, -649.00) (bfs)(src) | (1680251 Kendali Krysoff) | could not find subspace for starting point (-1088.00, 48.00, -649.00). EVERYTHING IS BROKEN! =( 2016-05-25 18:01:47.653479 | server | 0 | simulation.core | took 116 ms to process job list 2016-05-25 18:01:47.931668 | server | 1 | simulation.remote_client | started buffering client updates. (seq:146523 ack:146513) 2016-05-25 18:01:48.009720 | server | 0 | simulation.pathfinder.astar (1680251 Kendali Krysoff) bfs @ (-1088.00, 48.00, -649.00) (bfs)(src) | (1680251 Kendali Krysoff) | could not find subspace for starting point (-1088.00, 48.00, -649.00). EVERYTHING IS BROKEN! =( 2016-05-25 18:01:48.205848 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:146523 ack:146515) 2016-05-25 18:01:48.263888 | server | 1 | simulation.remote_client | started buffering client updates. (seq:146529 ack:146515) 2016-05-25 18:01:48.374205 | server | 0 | simulation.core | took 108 ms to process job list 2016-05-25 18:01:48.484590 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:146529 ack:146523) 2016-05-25 18:01:48.621641 | server | 0 | simulation.core | took 133 ms to process job list 2016-05-25 18:01:48.621641 | server | 1 | simulation.remote_client | started buffering client updates. (seq:146533 ack:146523) 2016-05-25 18:01:48.668518 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:146533 ack:146529) 2016-05-25 18:01:49.311425 | server | 0 | simulation.pathfinder.astar (1680251 Kendali Krysoff) bfs @ (-1088.00, 48.00, -649.00) (bfs)(src) | (1680251 Kendali Krysoff) | could not find subspace for starting point (-1088.00, 48.00, -649.00). EVERYTHING IS BROKEN! =( 2016-05-25 18:01:49.719777 | server | 1 | simulation.remote_client | started buffering client updates. (seq:146551 ack:146541) 2016-05-25 18:01:49.891666 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:146551 ack:146543) 2016-05-25 18:01:49.938541 | server | 1 | simulation.remote_client | started buffering client updates. (seq:146555 ack:146543) 2016-05-25 18:01:50.186338 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:146555 ack:146551) 2016-05-25 18:01:50.217590 | server | 1 | simulation.remote_client | started buffering client updates. (seq:146561 ack:146551) 2016-05-25 18:01:50.385030 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:146561 ack:146555) 2016-05-25 18:01:50.510584 | server | 1 | simulation.remote_client | started buffering client updates. (seq:146565 ack:146555) 2016-05-25 18:01:50.525594 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:146565 ack:146561) 2016-05-25 18:01:50.993176 | server | 0 | simulation.core | took 104 ms to process job list 2016-05-25 18:01:52.502555 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:01:53.397552 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:01:54.875912 | server | 0 | simulation.core | took 151 ms to update game state 2016-05-25 18:01:54.875912 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:01:54.963052 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:01:55.906800 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:01:57.881042 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:01:57.943546 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:01:58.672204 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:01:59.655170 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:01:59.795805 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:01:59.971388 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:02:01.913797 | server | 0 | simulation.core | took 258 ms to update game state 2016-05-25 18:02:01.913797 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:02:02.331073 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:02:03.891113 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:02:05.248448 | server | 0 | simulation.core | took 102 ms to update game state 2016-05-25 18:02:05.248448 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:02:05.389081 | server | 0 | simulation.core | took 130 ms to update game state 2016-05-25 18:02:05.389081 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:02:07.048894 | server | 0 | simulation.core | took 236 ms to update game state 2016-05-25 18:02:07.048894 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:02:07.666861 | server | 0 | simulation.core | took 181 ms to update game state 2016-05-25 18:02:07.666861 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:02:08.515725 | server | 1 | simulation.remote_client | started buffering client updates. (seq:146852 ack:146842) 2016-05-25 18:02:09.265747 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:146852 ack:146844) 2016-05-25 18:02:09.340648 | server | 1 | simulation.remote_client | started buffering client updates. (seq:146865 ack:146844) 2016-05-25 18:02:09.614873 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:146865 ack:146865) 2016-05-25 18:02:10.138682 | server | 0 | simulation.core | took 124 ms to update game state 2016-05-25 18:02:10.138682 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:02:11.303583 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:02:11.607649 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:02:15.552543 | server | 0 | simulation.core | took 134 ms to update game state 2016-05-25 18:02:15.552543 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:02:17.024360 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:02:17.107901 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:02:17.308512 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:02:18.072022 | server | 0 | simulation.core | took 118 ms to update game state 2016-05-25 18:02:18.072022 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:02:18.207112 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:02:19.056678 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:02:19.237799 | server | 0 | simulation.core | took 146 ms to update game state 2016-05-25 18:02:19.237799 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:02:19.324863 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:02:19.462949 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:02:19.588032 | server | 0 | simulation.core | took 115 ms to process job list 2016-05-25 18:02:20.858879 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:02:20.937932 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:02:21.647404 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:02:21.793503 | server | 0 | simulation.core | took 137 ms to update game state 2016-05-25 18:02:21.793503 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:02:21.882563 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:02:22.069686 | server | 0 | simulation.core | took 107 ms to update game state 2016-05-25 18:02:22.069686 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:02:23.482751 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:02:23.547794 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:02:23.714905 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:02:24.244258 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (12031930 Rabbit) but there was no attribute data 2016-05-25 18:02:24.248262 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (16165562 Rabbit) but there was no attribute data 2016-05-25 18:02:24.538454 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:02:24.750596 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:02:24.925713 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:02:24.997760 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:02:25.295960 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:02:25.850330 | server | 0 | simulation.core | took 546 ms to update game state 2016-05-25 18:02:25.850330 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:02:26.035452 | server | 0 | simulation.core | took 121 ms to update game state 2016-05-25 18:02:26.035452 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:02:26.383685 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (16004400 Rabbit) but there was no attribute data 2016-05-25 18:02:27.302297 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:02:27.486419 | server | 0 | simulation.core | took 124 ms to update game state 2016-05-25 18:02:27.486419 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:02:27.680548 | server | 0 | simulation.core | took 135 ms to update game state 2016-05-25 18:02:27.680548 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:02:27.793625 | server | 0 | simulation.core | took 106 ms to update game state 2016-05-25 18:02:27.793625 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:02:28.041790 | server | 0 | simulation.core | took 169 ms to update game state 2016-05-25 18:02:28.041790 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:02:29.293625 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:02:29.373678 | server | 1 | lua.memory | lua shared heap size: 266.098 MB. 2016-05-25 18:02:29.373678 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 18:02:29.373678 | server | 1 | lua.memory | 96 bytes (o: 789478) : ######################################## 2016-05-25 18:02:29.373678 | server | 1 | lua.memory | 64 bytes (o: 607586) : ############################## 2016-05-25 18:02:29.373678 | server | 1 | lua.memory | 40 bytes (o: 581589) : ############################# 2016-05-25 18:02:29.373678 | server | 1 | lua.memory | 320 bytes (o: 97249) : #### 2016-05-25 18:02:29.373678 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 18:02:29.608834 | server | 0 | simulation.core | took 107 ms to process job list 2016-05-25 18:02:29.753931 | server | 0 | simulation.core | took 134 ms to update game state 2016-05-25 18:02:29.753931 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:02:30.140190 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:02:30.805634 | server | 0 | simulation.core | took 114 ms to update game state 2016-05-25 18:02:30.806633 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:02:31.377012 | server | 0 | simulation.core | took 204 ms to update game state 2016-05-25 18:02:31.378015 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:02:32.284619 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:02:33.661536 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:02:33.904698 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:02:33.989756 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (16165562 Rabbit) but there was no attribute data 2016-05-25 18:02:34.301964 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:02:34.934387 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:02:35.295625 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:02:35.388689 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:02:35.635852 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:02:36.795627 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:02:36.906702 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:02:37.146861 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:02:37.471076 | server | 0 | simulation.core | took 132 ms to update game state 2016-05-25 18:02:37.471076 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:02:39.835653 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:02:39.958735 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:02:40.469076 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:02:40.557135 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:02:41.256600 | server | 0 | simulation.core | took 125 ms to update game state 2016-05-25 18:02:41.256600 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:02:41.462737 | server | 0 | simulation.core | took 111 ms to process job list 2016-05-25 18:02:43.281505 | server | 1 | simulation.remote_client | started buffering client updates. (seq:147368 ack:147358) 2016-05-25 18:02:43.567546 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:02:43.717997 | server | 0 | simulation.core | took 153 ms to update game state 2016-05-25 18:02:43.717997 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:02:43.733623 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:147368 ack:147362) 2016-05-25 18:02:44.313092 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:02:44.646799 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:02:44.982022 | server | 0 | simulation.core | took 107 ms to update game state 2016-05-25 18:02:44.982022 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:02:45.556404 | server | 0 | simulation.core | took 136 ms to process job list 2016-05-25 18:02:45.704505 | server | 0 | simulation.core | took 126 ms to process job list 2016-05-25 18:02:45.777552 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:02:46.045731 | server | 0 | simulation.core | took 203 ms to update game state 2016-05-25 18:02:46.045731 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:02:46.714177 | server | 0 | simulation.core | took 116 ms to update game state 2016-05-25 18:02:46.714177 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:02:46.951335 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:02:47.088426 | server | 0 | simulation.core | took 118 ms to update game state 2016-05-25 18:02:47.088426 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:02:47.502704 | server | 0 | simulation.core | took 105 ms to update game state 2016-05-25 18:02:47.502704 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:02:47.592763 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:02:47.746865 | server | 0 | simulation.core | took 144 ms to update game state 2016-05-25 18:02:47.746865 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:02:47.941995 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:02:49.339926 | server | 0 | simulation.core | took 356 ms to update game state 2016-05-25 18:02:49.339926 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:02:49.530055 | server | 0 | simulation.core | took 176 ms to update game state 2016-05-25 18:02:49.530055 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:02:49.660140 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:02:49.810240 | server | 0 | simulation.core | took 144 ms to update game state 2016-05-25 18:02:49.810240 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:02:49.929321 | server | 0 | simulation.core | took 109 ms to update game state 2016-05-25 18:02:49.929321 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:02:50.125452 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:02:50.824917 | server | 0 | simulation.core | took 122 ms to update game state 2016-05-25 18:02:50.824917 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:02:55.870867 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:02:57.256141 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:02:59.734039 | server | 0 | simulation.core | took 629 ms to update game state 2016-05-25 18:02:59.734039 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:03:00.124677 | server | 1 | simulation.remote_client | started buffering client updates. (seq:147607 ack:147597) 2016-05-25 18:03:00.827831 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:03:00.968461 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:147607 ack:147599) 2016-05-25 18:03:01.032357 | server | 1 | simulation.remote_client | started buffering client updates. (seq:147621 ack:147599) 2016-05-25 18:03:01.180010 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:03:01.434801 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:147621 ack:147621) 2016-05-25 18:03:01.622308 | server | 1 | simulation.remote_client | started buffering client updates. (seq:147631 ack:147621) 2016-05-25 18:03:01.932601 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (16165562 Rabbit) but there was no attribute data 2016-05-25 18:03:02.111881 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:147631 ack:147631) 2016-05-25 18:03:02.531551 | server | 0 | simulation.core | took 367 ms to update game state 2016-05-25 18:03:02.531551 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:03:02.797194 | server | 0 | simulation.core | took 261 ms to update game state 2016-05-25 18:03:02.797194 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:03:03.019364 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:03:03.120531 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:03:03.498515 | server | 0 | simulation.core | took 103 ms to process job list 2016-05-25 18:03:04.083473 | server | 1 | simulation.remote_client | started buffering client updates. (seq:147660 ack:147650) 2016-05-25 18:03:04.505368 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:03:04.634306 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:147660 ack:147655) 2016-05-25 18:03:04.693347 | server | 1 | simulation.remote_client | started buffering client updates. (seq:147670 ack:147655) 2016-05-25 18:03:05.023030 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:147670 ack:147670) 2016-05-25 18:03:05.132411 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:03:05.210540 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:03:05.330321 | server | 1 | simulation.remote_client | started buffering client updates. (seq:147680 ack:147670) 2016-05-25 18:03:05.469133 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:147680 ack:147677) 2016-05-25 18:03:05.686592 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:03:06.402069 | server | 0 | simulation.core | took 144 ms to update game state 2016-05-25 18:03:06.402069 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:03:06.523151 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:03:07.301670 | server | 0 | simulation.core | took 105 ms to update game state 2016-05-25 18:03:07.301670 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:03:07.363711 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:03:07.672541 | server | 0 | simulation.core | took 115 ms to update game state 2016-05-25 18:03:07.672541 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:03:07.750676 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:03:09.100215 | server | 0 | simulation.core | took 269 ms to update game state 2016-05-25 18:03:09.100215 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:03:09.602553 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:03:09.744645 | server | 0 | simulation.core | took 128 ms to update game state 2016-05-25 18:03:09.744645 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:03:10.335038 | server | 0 | simulation.core | took 149 ms to update game state 2016-05-25 18:03:10.335038 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:03:11.260657 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (16165562 Rabbit) but there was no attribute data 2016-05-25 18:03:11.262657 | server | 0 | simulation.core | took 117 ms to update game state 2016-05-25 18:03:11.262657 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:03:11.341793 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:03:11.577263 | server | 0 | simulation.core | took 122 ms to update game state 2016-05-25 18:03:11.577263 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:03:11.748461 | server | 0 | simulation.core | took 173 ms to update game state 2016-05-25 18:03:11.748461 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:03:12.426420 | server | 0 | simulation.core | took 661 ms to update game state 2016-05-25 18:03:12.426420 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:03:12.704605 | server | 0 | simulation.core | took 157 ms to update game state 2016-05-25 18:03:12.704605 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:03:12.833691 | server | 0 | simulation.core | took 122 ms to update game state 2016-05-25 18:03:12.833691 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:03:12.993798 | server | 0 | simulation.core | took 153 ms to update game state 2016-05-25 18:03:12.993798 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:03:13.198938 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:03:14.617881 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:03:15.799668 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:03:15.882724 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:03:17.945283 | server | 0 | simulation.core | took 203 ms to update game state 2016-05-25 18:03:17.945283 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:03:19.363125 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:03:19.518695 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:03:19.764489 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:03:21.105662 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:03:21.405883 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:03:21.535971 | server | 0 | simulation.core | took 122 ms to update game state 2016-05-25 18:03:21.535971 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:03:21.842176 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:03:22.994589 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:03:23.097658 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:03:23.305796 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:03:23.389853 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:03:24.016271 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:03:24.845142 | server | 0 | simulation.core | took 326 ms to update game state 2016-05-25 18:03:24.845142 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:03:25.034433 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:03:25.580511 | server | 1 | simulation.remote_client | started buffering client updates. (seq:147971 ack:147961) 2016-05-25 18:03:25.621540 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:147971 ack:147966) 2016-05-25 18:03:26.440792 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:03:27.177176 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:03:27.975193 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:03:29.321911 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:03:29.384421 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:03:29.400047 | server | 1 | lua.memory | lua shared heap size: 277.376 MB. 2016-05-25 18:03:29.400047 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 18:03:29.400047 | server | 1 | lua.memory | 40 bytes (o: 764109) : ######################################## 2016-05-25 18:03:29.400047 | server | 1 | lua.memory | 96 bytes (o: 710583) : ##################################### 2016-05-25 18:03:29.400047 | server | 1 | lua.memory | 64 bytes (o: 661715) : ################################## 2016-05-25 18:03:29.400047 | server | 1 | lua.memory | 56 bytes (o: 115815) : ###### 2016-05-25 18:03:29.400047 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 18:03:30.338734 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:03:31.182853 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:03:32.447160 | server | 0 | simulation.core | took 211 ms to update game state 2016-05-25 18:03:32.447160 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:03:32.679707 | server | 0 | simulation.core | took 124 ms to update game state 2016-05-25 18:03:32.695332 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:03:32.742209 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:03:32.924648 | server | 0 | simulation.core | took 155 ms to update game state 2016-05-25 18:03:32.924648 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:03:33.273424 | server | 0 | simulation.core | took 187 ms to update game state 2016-05-25 18:03:33.273424 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:03:33.701421 | server | 0 | simulation.core | took 110 ms to update game state 2016-05-25 18:03:33.701421 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:03:34.843898 | server | 0 | simulation.core | took 138 ms to update game state 2016-05-25 18:03:34.843898 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:03:34.950972 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:03:35.304206 | server | 0 | simulation.core | took 275 ms to update game state 2016-05-25 18:03:35.304206 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:03:35.533358 | server | 0 | simulation.core | took 102 ms to update game state 2016-05-25 18:03:35.533358 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:03:35.616416 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:03:36.575054 | server | 0 | simulation.core | took 272 ms to update game state 2016-05-25 18:03:36.575054 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:03:36.692131 | server | 0 | simulation.core | took 111 ms to update game state 2016-05-25 18:03:36.692131 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:03:37.182458 | server | 0 | simulation.core | took 191 ms to update game state 2016-05-25 18:03:37.182458 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:03:37.437246 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:03:37.584669 | server | 0 | simulation.core | took 137 ms to update game state 2016-05-25 18:03:37.584669 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:03:37.662797 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:03:38.980149 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:03:39.049193 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:03:40.043857 | server | 0 | simulation.core | took 107 ms to process job list 2016-05-25 18:03:40.852029 | server | 0 | simulation.core | took 133 ms to update game state 2016-05-25 18:03:40.852029 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:03:41.665989 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:03:45.010721 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:03:45.636477 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:03:46.190586 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:03:46.624417 | server | 0 | simulation.core | took 138 ms to update game state 2016-05-25 18:03:46.624417 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:03:48.017480 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:03:48.097536 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:03:48.355707 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-25 18:03:50.390584 | server | 0 | simulation.core | took 117 ms to update game state 2016-05-25 18:03:50.390584 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:03:50.740819 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-25 18:03:51.103060 | server | 0 | simulation.core | took 159 ms to update game state 2016-05-25 18:03:51.104059 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:03:51.547358 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:03:51.817554 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:03:52.432494 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:03:52.494990 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:03:53.125209 | server | 0 | simulation.core | took 152 ms to update game state 2016-05-25 18:03:53.125209 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:03:53.812665 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:03:54.286094 | server | 0 | simulation.core | took 135 ms to update game state 2016-05-25 18:03:54.286094 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:03:55.020698 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:03:55.595641 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:03:56.540139 | server | 0 | simulation.core | took 195 ms to update game state 2016-05-25 18:03:56.540139 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:03:57.615856 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:03:58.029132 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:03:58.090179 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:03:58.312320 | server | 0 | simulation.core | took 153 ms to update game state 2016-05-25 18:03:58.312320 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:03:58.904716 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:04:00.128531 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:04:00.873030 | server | 0 | simulation.core | took 111 ms to update game state 2016-05-25 18:04:00.874029 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:04:00.962088 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:04:01.485437 | server | 0 | simulation.core | took 521 ms to update game state 2016-05-25 18:04:01.485437 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:04:02.122861 | server | 0 | simulation.core | took 114 ms to update game state 2016-05-25 18:04:02.122861 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:04:02.303983 | server | 0 | simulation.core | took 175 ms to update game state 2016-05-25 18:04:02.303983 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:04:02.518125 | server | 0 | simulation.core | took 154 ms to process job list 2016-05-25 18:04:02.609423 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:04:03.216200 | server | 0 | simulation.core | took 346 ms to process job list 2016-05-25 18:04:03.966232 | server | 0 | simulation.core | took 710 ms to update game state 2016-05-25 18:04:03.966232 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:04:04.490846 | server | 0 | simulation.core | took 272 ms to process job list 2016-05-25 18:04:04.709597 | server | 0 | simulation.core | took 134 ms to process job list 2016-05-25 18:04:05.655438 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:04:06.316987 | server | 0 | simulation.core | took 295 ms to update game state 2016-05-25 18:04:06.316987 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:04:06.608182 | server | 0 | simulation.core | took 109 ms to update game state 2016-05-25 18:04:06.608182 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:04:07.753569 | server | 0 | simulation.core | took 105 ms to process job list 2016-05-25 18:04:08.051251 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:04:08.219363 | server | 0 | simulation.core | took 107 ms to update game state 2016-05-25 18:04:08.220364 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:04:08.533573 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:04:10.968978 | server | 0 | simulation.core | took 321 ms to process job list 2016-05-25 18:04:11.773715 | server | 0 | simulation.core | took 158 ms to process job list 2016-05-25 18:04:12.510658 | server | 0 | simulation.core | took 132 ms to process job list 2016-05-25 18:04:29.442177 | server | 1 | lua.memory | lua shared heap size: 254.035 MB. 2016-05-25 18:04:29.442177 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 18:04:29.442177 | server | 1 | lua.memory | 96 bytes (o: 633477) : ######################################## 2016-05-25 18:04:29.443174 | server | 1 | lua.memory | 40 bytes (o: 617897) : ####################################### 2016-05-25 18:04:29.443174 | server | 1 | lua.memory | 64 bytes (o: 616634) : ###################################### 2016-05-25 18:04:29.443174 | server | 1 | lua.memory | 320 bytes (o: 97296) : ###### 2016-05-25 18:04:29.443174 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 18:04:45.793937 | server | 1 | simulation.remote_client | started buffering client updates. (seq:149212 ack:149202) 2016-05-25 18:04:45.850835 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:149212 ack:149205) 2016-05-25 18:04:58.201398 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:04:58.606386 | server | 0 | simulation.core | took 308 ms to update game state 2016-05-25 18:04:58.606386 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:04:58.684515 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:04:59.345294 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (16165562 Rabbit) but there was no attribute data 2016-05-25 18:04:59.699474 | server | 0 | simulation.core | took 136 ms to update game state 2016-05-25 18:04:59.699474 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:04:59.841277 | server | 0 | simulation.core | took 114 ms to process job list 2016-05-25 18:05:00.007551 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:05:00.352446 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:05:00.433499 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:05:00.525561 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:05:00.883804 | server | 0 | simulation.core | took 131 ms to process job list 2016-05-25 18:05:01.349109 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:05:01.738369 | server | 0 | simulation.core | took 106 ms to update game state 2016-05-25 18:05:01.738369 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:05:01.963523 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:05:02.370791 | server | 0 | simulation.core | took 118 ms to process job list 2016-05-25 18:05:02.628659 | server | 0 | simulation.core | took 189 ms to process job list 2016-05-25 18:05:02.802711 | server | 0 | simulation.core | took 102 ms to process job list 2016-05-25 18:05:03.029199 | server | 0 | simulation.core | took 158 ms to process job list 2016-05-25 18:05:03.133739 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:05:03.592843 | server | 0 | simulation.core | took 148 ms to process job list 2016-05-25 18:05:03.817175 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:05:05.111932 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:05:05.675617 | server | 0 | simulation.core | took 118 ms to process job list 2016-05-25 18:05:06.118913 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:05:06.492162 | server | 0 | simulation.core | took 168 ms to update game state 2016-05-25 18:05:06.492162 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:05:09.004953 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (12031930 Rabbit) but there was no attribute data 2016-05-25 18:05:09.005953 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (16165562 Rabbit) but there was no attribute data 2016-05-25 18:05:09.250116 | server | 0 | simulation.core | took 115 ms to update game state 2016-05-25 18:05:09.250116 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:05:09.418229 | server | 0 | simulation.core | took 157 ms to update game state 2016-05-25 18:05:09.419231 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:05:09.558428 | server | 0 | simulation.core | took 131 ms to update game state 2016-05-25 18:05:09.558428 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:05:10.432453 | server | 0 | simulation.core | took 119 ms to update game state 2016-05-25 18:05:10.432453 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:05:10.942666 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:05:11.235860 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:05:11.396968 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:05:12.159476 | server | 0 | simulation.core | took 154 ms to update game state 2016-05-25 18:05:12.159476 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:05:12.526721 | server | 0 | simulation.core | took 149 ms to update game state 2016-05-25 18:05:12.526721 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:05:13.050070 | server | 0 | simulation.core | took 131 ms to update game state 2016-05-25 18:05:13.051071 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:05:13.769550 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:05:14.157808 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:05:14.298903 | server | 0 | simulation.core | took 131 ms to update game state 2016-05-25 18:05:14.298903 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:05:14.422985 | server | 0 | simulation.core | took 119 ms to update game state 2016-05-25 18:05:14.422985 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:05:14.707487 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:05:15.084757 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:05:15.569079 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:05:15.967344 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:05:16.239526 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:05:16.776884 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:05:17.136123 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:05:17.255202 | server | 0 | simulation.core | took 112 ms to update game state 2016-05-25 18:05:17.255202 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:05:17.395297 | server | 0 | simulation.core | took 124 ms to update game state 2016-05-25 18:05:17.396298 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:05:17.839593 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:05:18.294897 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:05:18.651134 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:05:18.930320 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:05:19.082422 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:05:19.301569 | server | 0 | simulation.core | took 151 ms to update game state 2016-05-25 18:05:19.301569 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:05:19.924982 | server | 0 | simulation.core | took 127 ms to update game state 2016-05-25 18:05:19.924982 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:05:20.079085 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:05:20.259205 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:05:21.211841 | server | 0 | simulation.core | took 125 ms to update game state 2016-05-25 18:05:21.211841 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:05:21.889293 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:05:22.402634 | server | 0 | simulation.core | took 117 ms to process job list 2016-05-25 18:05:22.736857 | server | 0 | simulation.core | took 198 ms to update game state 2016-05-25 18:05:22.736857 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:05:22.848932 | server | 0 | simulation.core | took 102 ms to update game state 2016-05-25 18:05:22.848932 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:05:23.150132 | server | 0 | simulation.core | took 102 ms to update game state 2016-05-25 18:05:23.150132 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:05:23.354130 | server | 0 | simulation.core | took 201 ms to update game state 2016-05-25 18:05:23.354130 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:05:23.416634 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:05:24.386100 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:05:24.645510 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:05:25.158129 | server | 0 | simulation.core | took 165 ms to update game state 2016-05-25 18:05:25.158129 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:05:25.744520 | server | 0 | simulation.core | took 485 ms to update game state 2016-05-25 18:05:25.744520 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:05:26.035715 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:05:26.177508 | server | 0 | simulation.core | took 128 ms to update game state 2016-05-25 18:05:26.177508 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:05:27.333095 | server | 0 | simulation.core | took 123 ms to update game state 2016-05-25 18:05:27.333095 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:05:27.730428 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:05:28.205746 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:05:28.543524 | server | 0 | simulation.core | took 262 ms to update game state 2016-05-25 18:05:28.543524 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:05:29.191957 | server | 0 | simulation.core | took 142 ms to update game state 2016-05-25 18:05:29.192958 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:05:29.391089 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:05:29.466139 | server | 1 | lua.memory | lua shared heap size: 266.011 MB. 2016-05-25 18:05:29.467140 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 18:05:29.467140 | server | 1 | lua.memory | 96 bytes (o: 725615) : ######################################## 2016-05-25 18:05:29.467140 | server | 1 | lua.memory | 64 bytes (o: 630807) : ################################## 2016-05-25 18:05:29.467140 | server | 1 | lua.memory | 40 bytes (o: 622561) : ################################## 2016-05-25 18:05:29.467140 | server | 1 | lua.memory | 320 bytes (o: 98001) : ##### 2016-05-25 18:05:29.467140 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 18:05:29.531182 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:05:30.226646 | server | 0 | simulation.core | took 125 ms to update game state 2016-05-25 18:05:30.226646 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:05:30.557937 | server | 0 | simulation.core | took 166 ms to update game state 2016-05-25 18:05:30.557937 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:05:31.095478 | server | 0 | simulation.core | took 405 ms to update game state 2016-05-25 18:05:31.095478 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:05:32.012300 | server | 0 | simulation.core | took 192 ms to update game state 2016-05-25 18:05:32.012300 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:05:32.218436 | server | 0 | simulation.core | took 139 ms to update game state 2016-05-25 18:05:32.218436 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:05:32.442585 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:05:32.688753 | server | 0 | simulation.core | took 116 ms to update game state 2016-05-25 18:05:32.688753 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:05:32.764800 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:05:32.897889 | server | 0 | simulation.core | took 125 ms to process job list 2016-05-25 18:05:33.001959 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:05:33.090017 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:05:33.422239 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:05:33.538316 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:05:34.141933 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:05:34.534194 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:05:35.128643 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:05:35.226185 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:05:36.102769 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:05:37.372037 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:05:38.932079 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:05:39.399393 | server | 0 | simulation.core | took 259 ms to process job list 2016-05-25 18:05:40.365338 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:05:41.310963 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:05:41.770267 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:05:41.906357 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:05:43.470128 | server | 0 | simulation.core | took 165 ms to update game state 2016-05-25 18:05:43.470128 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:05:43.738017 | server | 0 | simulation.core | took 132 ms to update game state 2016-05-25 18:05:43.738017 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:05:44.160412 | server | 0 | simulation.core | took 184 ms to update game state 2016-05-25 18:05:44.160412 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:05:45.115604 | server | 0 | simulation.core | took 380 ms to update game state 2016-05-25 18:05:45.115604 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:05:45.549620 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:05:46.000110 | server | 0 | simulation.core | took 113 ms to update game state 2016-05-25 18:05:46.000110 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:05:46.276162 | server | 0 | simulation.core | took 157 ms to update game state 2016-05-25 18:05:46.276162 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:05:46.401171 | server | 0 | simulation.core | took 104 ms to update game state 2016-05-25 18:05:46.401171 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:05:46.709998 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:05:47.510293 | server | 0 | simulation.core | took 197 ms to update game state 2016-05-25 18:05:47.510293 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:05:47.797043 | server | 0 | simulation.core | took 129 ms to update game state 2016-05-25 18:05:47.797043 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:05:48.111724 | server | 0 | simulation.core | took 238 ms to update game state 2016-05-25 18:05:48.111724 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:05:48.523142 | server | 0 | simulation.core | took 109 ms to update game state 2016-05-25 18:05:48.523142 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:05:48.766541 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:05:49.359267 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:05:49.866457 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:05:50.437219 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:05:50.669375 | server | 0 | simulation.core | took 110 ms to update game state 2016-05-25 18:05:50.669375 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:05:50.922549 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:05:51.165705 | server | 0 | simulation.core | took 227 ms to update game state 2016-05-25 18:05:51.165705 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:05:51.473914 | server | 0 | simulation.core | took 197 ms to update game state 2016-05-25 18:05:51.473914 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:05:51.667041 | server | 0 | simulation.core | took 154 ms to update game state 2016-05-25 18:05:51.667041 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:05:51.804131 | server | 0 | simulation.core | took 126 ms to update game state 2016-05-25 18:05:51.852162 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:05:52.273444 | server | 0 | simulation.core | took 123 ms to update game state 2016-05-25 18:05:52.273444 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:05:52.389521 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:05:52.744758 | server | 0 | simulation.core | took 115 ms to update game state 2016-05-25 18:05:52.744758 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:05:52.816806 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:05:52.952896 | server | 0 | simulation.core | took 127 ms to update game state 2016-05-25 18:05:52.952896 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:05:53.243089 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:05:54.144693 | server | 0 | simulation.core | took 180 ms to update game state 2016-05-25 18:05:54.144693 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:05:54.799224 | server | 0 | simulation.core | took 200 ms to process job list 2016-05-25 18:05:54.920305 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:05:55.178184 | server | 0 | simulation.core | took 170 ms to update game state 2016-05-25 18:05:55.178184 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:05:55.345297 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:05:56.413564 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:05:56.476067 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:05:56.916829 | server | 0 | simulation.core | took 113 ms to update game state 2016-05-25 18:05:56.916829 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:05:58.154086 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:05:58.423899 | server | 0 | simulation.core | took 150 ms to update game state 2016-05-25 18:05:58.423899 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:05:58.601487 | server | 0 | simulation.core | took 161 ms to update game state 2016-05-25 18:05:58.602488 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:05:58.706556 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:05:59.544379 | server | 0 | simulation.core | took 107 ms to update game state 2016-05-25 18:05:59.544379 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:05:59.728503 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:06:01.111952 | server | 0 | simulation.core | took 145 ms to update game state 2016-05-25 18:06:01.111952 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:06:01.659435 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:06:02.034659 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:06:02.255221 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:06:02.648660 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:06:02.750728 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:06:02.872298 | server | 0 | simulation.core | took 110 ms to process job list 2016-05-25 18:06:03.508318 | server | 0 | simulation.core | took 119 ms to process job list 2016-05-25 18:06:03.845542 | server | 0 | simulation.core | took 195 ms to update game state 2016-05-25 18:06:03.845542 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:06:04.171759 | server | 0 | simulation.core | took 185 ms to update game state 2016-05-25 18:06:04.171759 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:06:04.279831 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:06:04.737136 | server | 0 | simulation.core | took 121 ms to process job list 2016-05-25 18:06:04.799177 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:06:05.291972 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:06:05.516133 | server | 0 | simulation.core | took 131 ms to process job list 2016-05-25 18:06:05.594664 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:06:05.729746 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-25 18:06:06.280113 | server | 0 | simulation.core | took 131 ms to process job list 2016-05-25 18:06:06.339772 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:06:06.662016 | server | 0 | simulation.core | took 238 ms to update game state 2016-05-25 18:06:06.662016 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:06:06.795105 | server | 0 | simulation.core | took 125 ms to update game state 2016-05-25 18:06:06.795105 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:06:06.928195 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:06:07.409514 | server | 0 | simulation.core | took 101 ms to process job list 2016-05-25 18:06:07.598641 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:06:07.670689 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:06:10.096715 | server | 0 | simulation.core | took 192 ms to update game state 2016-05-25 18:06:10.096715 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:06:10.705121 | server | 0 | simulation.core | took 129 ms to update game state 2016-05-25 18:06:10.705121 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:06:11.267495 | server | 0 | simulation.core | took 136 ms to update game state 2016-05-25 18:06:11.267495 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:06:11.497648 | server | 1 | simulation.remote_client | started buffering client updates. (seq:150375 ack:150365) 2016-05-25 18:06:11.622661 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:06:11.747666 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:06:12.200815 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:06:12.950853 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:06:13.307635 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:150375 ack:150367) 2016-05-25 18:06:13.377149 | server | 1 | simulation.remote_client | started buffering client updates. (seq:150407 ack:150367) 2016-05-25 18:06:13.809396 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:150407 ack:150407) 2016-05-25 18:06:13.944821 | server | 1 | simulation.remote_client | started buffering client updates. (seq:150417 ack:150407) 2016-05-25 18:06:14.127134 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:150417 ack:150416) 2016-05-25 18:06:14.531887 | server | 0 | simulation.core | took 140 ms to update game state 2016-05-25 18:06:14.531887 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:06:14.627952 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:06:14.875117 | server | 0 | simulation.core | took 127 ms to update game state 2016-05-25 18:06:14.875117 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:06:15.124282 | server | 0 | simulation.core | took 108 ms to process job list 2016-05-25 18:06:15.302401 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:06:15.420480 | server | 0 | simulation.core | took 108 ms to update game state 2016-05-25 18:06:15.420480 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:06:15.539559 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:06:16.828141 | server | 0 | simulation.core | took 153 ms to update game state 2016-05-25 18:06:16.828141 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:06:16.979794 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:06:17.077103 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:06:17.595404 | server | 0 | simulation.core | took 219 ms to update game state 2016-05-25 18:06:17.595404 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:06:17.721420 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:06:18.432410 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:06:18.534477 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:06:18.620534 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:06:19.127903 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:06:19.204954 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:06:19.386075 | server | 0 | simulation.core | took 118 ms to update game state 2016-05-25 18:06:19.386075 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:06:19.559191 | server | 0 | simulation.core | took 164 ms to update game state 2016-05-25 18:06:19.560192 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:06:19.658257 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:06:19.844383 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:06:20.243678 | server | 0 | simulation.core | took 101 ms to update game state 2016-05-25 18:06:20.243678 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:06:20.431805 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:06:21.045212 | server | 0 | simulation.core | took 289 ms to update game state 2016-05-25 18:06:21.045212 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:06:21.274366 | server | 0 | simulation.core | took 160 ms to update game state 2016-05-25 18:06:21.275366 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:06:21.476501 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:06:21.785706 | server | 0 | simulation.core | took 133 ms to update game state 2016-05-25 18:06:21.786707 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:06:22.777366 | server | 0 | simulation.core | took 202 ms to update game state 2016-05-25 18:06:22.777366 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:06:22.900449 | server | 0 | simulation.core | took 103 ms to update game state 2016-05-25 18:06:22.900449 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:06:23.319729 | server | 0 | simulation.core | took 289 ms to update game state 2016-05-25 18:06:23.319729 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:06:24.281370 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:06:24.753482 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:06:24.819384 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:06:25.027303 | client | 0 | renderer.effects_list [(23828926 Stone Golem stonehearth:monster_tuning:forest:hard_stone_golem) effect:69 sound] | Unexpected destruction of the sound buffer 2016-05-25 18:06:25.535434 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:06:25.919689 | server | 0 | simulation.core | took 140 ms to update game state 2016-05-25 18:06:25.919689 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:06:26.290936 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:06:27.245314 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:06:27.329371 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:06:27.648583 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:06:28.547182 | server | 0 | simulation.core | took 224 ms to update game state 2016-05-25 18:06:28.548183 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:06:28.779188 | server | 0 | simulation.core | took 200 ms to update game state 2016-05-25 18:06:28.779188 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:06:28.931235 | server | 0 | simulation.core | took 141 ms to update game state 2016-05-25 18:06:28.931235 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:06:29.157086 | server | 0 | simulation.core | took 159 ms to update game state 2016-05-25 18:06:29.157086 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:06:29.451131 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:06:29.466756 | server | 1 | lua.memory | lua shared heap size: 253.229 MB. 2016-05-25 18:06:29.466756 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 18:06:29.466756 | server | 1 | lua.memory | 96 bytes (o: 655778) : ######################################## 2016-05-25 18:06:29.466756 | server | 1 | lua.memory | 64 bytes (o: 616674) : ##################################### 2016-05-25 18:06:29.466756 | server | 1 | lua.memory | 40 bytes (o: 558846) : ################################## 2016-05-25 18:06:29.466756 | server | 1 | lua.memory | 320 bytes (o: 97283) : ##### 2016-05-25 18:06:29.466756 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 18:06:29.623016 | server | 1 | simulation.remote_client | started buffering client updates. (seq:150628 ack:150618) 2016-05-25 18:06:29.748022 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:06:30.638693 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:06:30.748073 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:06:31.000482 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:150628 ack:150620) 2016-05-25 18:06:31.069147 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:06:31.069147 | server | 1 | simulation.remote_client | started buffering client updates. (seq:150653 ack:150620) 2016-05-25 18:06:31.196087 | server | 0 | simulation.core | took 119 ms to update game state 2016-05-25 18:06:31.196087 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:06:31.369201 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:150653 ack:150653) 2016-05-25 18:06:31.864530 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:06:31.997863 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:06:32.262683 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:06:32.460817 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:06:32.553878 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:06:32.865085 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:06:32.955145 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:06:33.021433 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:06:33.146430 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:06:33.502256 | server | 0 | simulation.core | took 102 ms to update game state 2016-05-25 18:06:33.502256 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:06:33.779441 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:06:34.845619 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:06:35.348294 | client | 0 | renderer.effects_list [(23828926 Stone Golem stonehearth:monster_tuning:forest:hard_stone_golem) effect:95 sound] | Unexpected destruction of the sound buffer 2016-05-25 18:06:35.411336 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:06:35.611470 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:06:35.750562 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:06:36.162659 | server | 0 | simulation.core | took 171 ms to update game state 2016-05-25 18:06:36.162659 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:06:36.832543 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:06:36.983263 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:06:37.338570 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:06:38.478330 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:06:38.663453 | server | 0 | simulation.core | took 112 ms to update game state 2016-05-25 18:06:38.663453 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:06:38.934670 | server | 0 | simulation.core | took 262 ms to update game state 2016-05-25 18:06:38.934670 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:06:39.298915 | server | 0 | simulation.core | took 181 ms to update game state 2016-05-25 18:06:39.299913 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:06:39.469026 | server | 0 | simulation.core | took 106 ms to update game state 2016-05-25 18:06:39.470028 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:06:39.591107 | server | 0 | simulation.core | took 115 ms to update game state 2016-05-25 18:06:39.591107 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:06:40.186504 | server | 0 | simulation.core | took 144 ms to update game state 2016-05-25 18:06:40.186504 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:06:40.276415 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:06:40.496573 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:06:40.731529 | server | 0 | simulation.core | took 134 ms to update game state 2016-05-25 18:06:40.731529 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:06:40.851608 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-25 18:06:41.410981 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:06:41.602109 | server | 0 | simulation.core | took 120 ms to update game state 2016-05-25 18:06:41.602109 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:06:41.778227 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:06:41.963583 | server | 0 | simulation.core | took 131 ms to update game state 2016-05-25 18:06:41.963583 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:06:42.518362 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:06:43.465893 | server | 0 | simulation.core | took 152 ms to update game state 2016-05-25 18:06:43.466895 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:06:43.618996 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:06:43.852151 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:06:44.192313 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:06:44.512693 | server | 0 | simulation.core | took 133 ms to update game state 2016-05-25 18:06:44.512693 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:06:44.663794 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:06:44.899200 | server | 0 | simulation.core | took 109 ms to process job list 2016-05-25 18:06:45.460621 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:06:45.535525 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:06:45.996833 | server | 0 | simulation.core | took 381 ms to update game state 2016-05-25 18:06:45.996833 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:06:46.089894 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:06:46.215979 | server | 0 | simulation.core | took 118 ms to update game state 2016-05-25 18:06:46.215979 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:06:46.336058 | server | 0 | simulation.core | took 112 ms to update game state 2016-05-25 18:06:46.336058 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:06:46.710308 | server | 0 | simulation.core | took 112 ms to update game state 2016-05-25 18:06:46.711309 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:06:47.328720 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:06:47.714977 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:06:47.795031 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:06:48.408440 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:06:48.498500 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:06:48.816713 | server | 0 | simulation.core | took 131 ms to update game state 2016-05-25 18:06:48.816713 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:06:48.981823 | server | 0 | simulation.core | took 150 ms to update game state 2016-05-25 18:06:48.981823 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:06:49.756339 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:06:49.846399 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:06:49.986420 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:06:50.221983 | server | 0 | simulation.core | took 106 ms to update game state 2016-05-25 18:06:50.221983 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:06:50.727319 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:06:50.838393 | server | 0 | simulation.core | took 102 ms to update game state 2016-05-25 18:06:50.838393 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:06:50.946466 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:06:51.147600 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:06:51.580889 | server | 0 | simulation.core | took 161 ms to update game state 2016-05-25 18:06:51.580889 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:06:52.193319 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:06:52.328410 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:06:52.952825 | server | 0 | simulation.core | took 147 ms to update game state 2016-05-25 18:06:52.952825 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:06:53.403125 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:06:53.730344 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:06:53.930478 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:06:54.044555 | server | 0 | simulation.core | took 103 ms to update game state 2016-05-25 18:06:54.044555 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:06:54.455827 | server | 0 | simulation.core | took 103 ms to process job list 2016-05-25 18:06:54.979517 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:06:55.332844 | server | 0 | simulation.core | took 276 ms to update game state 2016-05-25 18:06:55.332844 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:06:55.580008 | server | 0 | simulation.core | took 184 ms to update game state 2016-05-25 18:06:55.581009 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:06:55.837180 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:06:57.036932 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:06:57.328130 | server | 0 | simulation.core | took 223 ms to update game state 2016-05-25 18:06:57.328130 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:06:58.027601 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:06:58.290769 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:06:58.521923 | server | 0 | simulation.core | took 105 ms to update game state 2016-05-25 18:06:58.521923 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:06:58.804111 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:06:58.974224 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:07:00.388818 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:07:00.687018 | server | 0 | simulation.core | took 114 ms to update game state 2016-05-25 18:07:00.687018 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:07:00.992221 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:07:01.387485 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:07:02.001897 | server | 0 | simulation.core | took 103 ms to process job list 2016-05-25 18:07:02.137984 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:07:02.403162 | server | 0 | simulation.core | took 125 ms to update game state 2016-05-25 18:07:02.403162 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:07:02.550260 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:07:03.506897 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:07:03.944385 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:07:04.292686 | server | 0 | simulation.core | took 224 ms to update game state 2016-05-25 18:07:04.292686 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:07:04.729337 | server | 0 | simulation.core | took 134 ms to update game state 2016-05-25 18:07:04.729337 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:07:04.987596 | server | 0 | simulation.core | took 104 ms to update game state 2016-05-25 18:07:04.988598 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:07:05.342833 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:07:05.583994 | server | 0 | simulation.core | took 118 ms to update game state 2016-05-25 18:07:05.583994 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:07:06.268450 | server | 0 | simulation.core | took 115 ms to update game state 2016-05-25 18:07:06.268450 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:07:06.389531 | server | 0 | simulation.core | took 112 ms to update game state 2016-05-25 18:07:06.389531 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:07:06.907585 | server | 0 | simulation.core | took 126 ms to update game state 2016-05-25 18:07:06.907585 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:07:07.891566 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:07:08.022653 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:07:08.860212 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:07:09.084361 | server | 0 | simulation.core | took 105 ms to update game state 2016-05-25 18:07:09.084361 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:07:09.188430 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:07:09.510838 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:07:09.734917 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:07:10.169206 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:07:11.111686 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:07:11.241487 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:07:11.534155 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:07:12.550850 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:07:13.006779 | server | 1 | simulation.remote_client | started buffering client updates. (seq:151241 ack:151231) 2016-05-25 18:07:13.163038 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:07:13.600561 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:07:13.944328 | server | 0 | simulation.core | took 168 ms to update game state 2016-05-25 18:07:13.944328 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:07:14.273639 | server | 0 | simulation.core | took 112 ms to update game state 2016-05-25 18:07:14.273639 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:07:14.289263 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:151241 ack:151234) 2016-05-25 18:07:14.351767 | server | 1 | simulation.remote_client | started buffering client updates. (seq:151257 ack:151241) 2016-05-25 18:07:14.543222 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:151257 ack:151257) 2016-05-25 18:07:14.699179 | server | 0 | simulation.core | took 140 ms to update game state 2016-05-25 18:07:14.699179 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:07:14.950346 | server | 0 | simulation.core | took 105 ms to process job list 2016-05-25 18:07:16.220399 | server | 0 | simulation.core | took 103 ms to update game state 2016-05-25 18:07:16.220399 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:07:16.432540 | server | 0 | simulation.core | took 203 ms to update game state 2016-05-25 18:07:16.432540 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:07:17.286647 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:07:17.642884 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:07:17.979109 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:07:18.188248 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:07:18.391384 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:07:18.822671 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:07:19.442085 | server | 0 | simulation.core | took 102 ms to update game state 2016-05-25 18:07:19.442085 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:07:19.868163 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:07:20.561637 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:07:21.459078 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:07:21.555850 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:07:21.633524 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:07:22.222008 | server | 0 | simulation.core | took 481 ms to update game state 2016-05-25 18:07:22.222008 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:07:22.448394 | server | 0 | simulation.core | took 140 ms to update game state 2016-05-25 18:07:22.448394 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:07:22.657979 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:07:22.848343 | server | 0 | simulation.core | took 166 ms to process job list 2016-05-25 18:07:23.468464 | server | 0 | simulation.core | took 617 ms to process job list 2016-05-25 18:07:23.546593 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:07:23.687225 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:07:23.814792 | server | 0 | simulation.core | took 105 ms to process job list 2016-05-25 18:07:23.879838 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:07:24.104986 | server | 0 | simulation.core | took 122 ms to update game state 2016-05-25 18:07:24.104986 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:07:24.252085 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:07:25.165693 | server | 0 | simulation.core | took 115 ms to update game state 2016-05-25 18:07:25.165693 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:07:25.254753 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:07:26.109889 | server | 0 | simulation.core | took 166 ms to update game state 2016-05-25 18:07:26.109889 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:07:26.484376 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:07:26.614467 | server | 0 | simulation.core | took 119 ms to process job list 2016-05-25 18:07:26.949687 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:07:27.873304 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:07:29.008058 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:07:29.208193 | server | 0 | simulation.core | took 120 ms to update game state 2016-05-25 18:07:29.208193 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:07:29.676504 | server | 0 | simulation.core | took 211 ms to update game state 2016-05-25 18:07:29.677506 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:07:29.698519 | server | 1 | lua.memory | lua shared heap size: 283.123 MB. 2016-05-25 18:07:29.698519 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 18:07:29.698519 | server | 1 | lua.memory | 96 bytes (o: 818755) : ######################################## 2016-05-25 18:07:29.698519 | server | 1 | lua.memory | 40 bytes (o: 699927) : ################################## 2016-05-25 18:07:29.698519 | server | 1 | lua.memory | 64 bytes (o: 649266) : ############################### 2016-05-25 18:07:29.698519 | server | 1 | lua.memory | 320 bytes (o: 99933) : #### 2016-05-25 18:07:29.698519 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 18:07:29.863629 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:07:30.642861 | server | 0 | simulation.core | took 175 ms to update game state 2016-05-25 18:07:30.642861 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:07:31.967042 | server | 0 | simulation.core | took 221 ms to update game state 2016-05-25 18:07:31.967042 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:07:32.185183 | server | 0 | simulation.core | took 208 ms to update game state 2016-05-25 18:07:32.185183 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:07:32.580447 | server | 0 | simulation.core | took 107 ms to update game state 2016-05-25 18:07:32.580447 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:07:32.703529 | server | 0 | simulation.core | took 115 ms to update game state 2016-05-25 18:07:32.703529 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:07:32.837618 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:07:32.899660 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:07:33.140819 | server | 0 | simulation.core | took 115 ms to update game state 2016-05-25 18:07:33.141821 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:07:33.527076 | server | 0 | simulation.core | took 136 ms to process job list 2016-05-25 18:07:33.583116 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:07:33.665170 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:07:35.051094 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:07:35.622475 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:07:37.409098 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:07:39.875795 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:07:41.327173 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:07:41.419233 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:07:41.480274 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:07:42.624072 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:07:42.778174 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:07:43.026341 | server | 0 | simulation.core | took 185 ms to update game state 2016-05-25 18:07:43.026341 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:07:43.590717 | server | 0 | simulation.core | took 178 ms to update game state 2016-05-25 18:07:43.590717 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:07:44.230144 | server | 0 | simulation.core | took 121 ms to update game state 2016-05-25 18:07:44.231144 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:07:44.314199 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:07:45.884964 | server | 0 | simulation.core | took 147 ms to update game state 2016-05-25 18:07:45.884964 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:07:46.015052 | server | 0 | simulation.core | took 119 ms to update game state 2016-05-25 18:07:46.015052 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:07:46.144138 | server | 0 | simulation.core | took 120 ms to update game state 2016-05-25 18:07:46.144138 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:07:46.532397 | server | 0 | simulation.core | took 156 ms to update game state 2016-05-25 18:07:46.532397 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:07:48.265755 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:07:48.358818 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:07:48.435872 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:07:48.691039 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:07:49.204381 | server | 0 | simulation.core | took 131 ms to update game state 2016-05-25 18:07:49.204381 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:07:50.364155 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:07:52.186109 | server | 0 | simulation.core | took 123 ms to update game state 2016-05-25 18:07:52.186109 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:07:52.279864 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:07:53.704665 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (16004400 Rabbit) but there was no attribute data 2016-05-25 18:07:53.706667 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (22087300 Green Clay Door) but there was no attribute data 2016-05-25 18:07:53.943367 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:07:54.021495 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:07:54.461430 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:07:55.413186 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:07:55.508353 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:07:55.887181 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:07:56.378408 | server | 0 | simulation.core | took 274 ms to update game state 2016-05-25 18:07:56.378408 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:07:57.089882 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:07:57.378159 | server | 0 | simulation.core | took 229 ms to update game state 2016-05-25 18:07:57.378159 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:07:58.022033 | server | 0 | simulation.core | took 104 ms to update game state 2016-05-25 18:07:58.022033 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:07:58.115782 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:07:58.373348 | server | 0 | simulation.core | took 147 ms to update game state 2016-05-25 18:07:58.373348 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:07:58.494429 | server | 0 | simulation.core | took 112 ms to update game state 2016-05-25 18:07:58.494429 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:07:59.844501 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:07:59.927413 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:08:00.764729 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:08:01.269646 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:08:01.672914 | server | 0 | simulation.core | took 154 ms to process job list 2016-05-25 18:08:02.368178 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:08:02.636352 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (16004400 Rabbit) but there was no attribute data 2016-05-25 18:08:02.636352 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (22087300 Green Clay Door) but there was no attribute data 2016-05-25 18:08:02.773445 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:08:05.108032 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:08:05.912568 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:08:06.670566 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:08:07.345269 | server | 0 | simulation.core | took 164 ms to update game state 2016-05-25 18:08:07.345269 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:08:07.449339 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:08:07.512615 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:08:07.998983 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:08:09.121536 | server | 0 | simulation.core | took 128 ms to update game state 2016-05-25 18:08:09.121536 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:08:09.196586 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:08:09.441749 | server | 0 | simulation.core | took 238 ms to update game state 2016-05-25 18:08:09.441749 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:08:09.615866 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:08:09.847638 | server | 0 | simulation.core | took 115 ms to update game state 2016-05-25 18:08:09.847638 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:08:09.922311 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:08:10.087421 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:08:10.593759 | server | 0 | simulation.core | took 122 ms to process job list 2016-05-25 18:08:12.172168 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:08:12.854191 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:08:12.932320 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:08:13.257436 | server | 0 | simulation.core | took 231 ms to update game state 2016-05-25 18:08:13.257436 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:08:14.779296 | server | 0 | simulation.core | took 123 ms to update game state 2016-05-25 18:08:14.779296 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:08:14.913470 | server | 0 | simulation.core | took 103 ms to update game state 2016-05-25 18:08:14.913470 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:08:15.038552 | server | 0 | simulation.core | took 101 ms to process job list 2016-05-25 18:08:15.225677 | server | 0 | simulation.core | took 175 ms to update game state 2016-05-25 18:08:15.226678 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:08:15.376778 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:08:16.747692 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:08:17.216003 | server | 0 | simulation.core | took 452 ms to update game state 2016-05-25 18:08:17.216003 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:08:17.498192 | server | 0 | simulation.core | took 144 ms to update game state 2016-05-25 18:08:17.498192 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:08:17.744356 | server | 0 | simulation.core | took 127 ms to update game state 2016-05-25 18:08:17.744356 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:08:17.909465 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:08:18.150627 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:08:18.473842 | server | 0 | simulation.core | took 180 ms to update game state 2016-05-25 18:08:18.473842 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:08:18.560900 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:08:18.716004 | server | 0 | simulation.core | took 134 ms to process job list 2016-05-25 18:08:18.800060 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:08:18.967175 | server | 0 | simulation.core | took 109 ms to process job list 2016-05-25 18:08:19.025210 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:08:19.553562 | server | 0 | simulation.core | took 102 ms to update game state 2016-05-25 18:08:19.553562 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:08:20.443863 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:08:20.969329 | server | 0 | simulation.core | took 125 ms to update game state 2016-05-25 18:08:20.970329 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:08:21.331569 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:08:21.560722 | server | 0 | simulation.core | took 139 ms to update game state 2016-05-25 18:08:21.560722 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:08:22.569401 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:08:23.515025 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:08:24.001350 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:08:24.630768 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:08:25.042043 | server | 0 | simulation.core | took 145 ms to update game state 2016-05-25 18:08:25.042043 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:08:25.797190 | server | 0 | simulation.core | took 227 ms to update game state 2016-05-25 18:08:25.797190 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:08:26.191454 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:08:26.545689 | server | 0 | simulation.core | took 173 ms to update game state 2016-05-25 18:08:26.545689 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:08:26.741170 | server | 0 | simulation.core | took 118 ms to update game state 2016-05-25 18:08:26.741170 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:08:27.959434 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:08:28.304990 | server | 0 | simulation.core | took 206 ms to update game state 2016-05-25 18:08:28.304990 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:08:28.515130 | server | 0 | simulation.core | took 114 ms to update game state 2016-05-25 18:08:28.515130 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:08:28.929407 | server | 0 | simulation.core | took 150 ms to update game state 2016-05-25 18:08:28.929407 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:08:29.706925 | server | 1 | lua.memory | lua shared heap size: 263.092 MB. 2016-05-25 18:08:29.707925 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 18:08:29.707925 | server | 1 | lua.memory | 96 bytes (o: 770813) : ######################################## 2016-05-25 18:08:29.707925 | server | 1 | lua.memory | 64 bytes (o: 617559) : ################################ 2016-05-25 18:08:29.707925 | server | 1 | lua.memory | 40 bytes (o: 568937) : ############################# 2016-05-25 18:08:29.707925 | server | 1 | lua.memory | 320 bytes (o: 97487) : ##### 2016-05-25 18:08:29.707925 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 18:08:30.231762 | server | 0 | simulation.core | took 147 ms to update game state 2016-05-25 18:08:30.232764 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:08:30.418885 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:08:30.543969 | server | 0 | simulation.core | took 118 ms to update game state 2016-05-25 18:08:30.543969 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:08:30.675055 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:08:31.140370 | server | 0 | simulation.core | took 123 ms to update game state 2016-05-25 18:08:31.140370 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:08:31.854842 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:08:32.191066 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:08:33.285795 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:08:33.460912 | server | 0 | simulation.core | took 168 ms to update game state 2016-05-25 18:08:33.460912 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:08:33.657043 | server | 0 | simulation.core | took 124 ms to process job list 2016-05-25 18:08:34.913881 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:08:35.175917 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:08:36.175470 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:08:36.452992 | server | 0 | simulation.core | took 136 ms to update game state 2016-05-25 18:08:36.453993 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:08:36.563067 | server | 0 | simulation.core | took 102 ms to update game state 2016-05-25 18:08:36.563067 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:08:36.840253 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:08:36.993354 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:08:37.187483 | server | 0 | simulation.core | took 120 ms to process job list 2016-05-25 18:08:37.250527 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:08:37.374608 | server | 0 | simulation.core | took 107 ms to process job list 2016-05-25 18:08:37.518704 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:08:37.647789 | server | 0 | simulation.core | took 121 ms to process job list 2016-05-25 18:08:38.050060 | server | 0 | simulation.core | took 155 ms to update game state 2016-05-25 18:08:38.050060 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:08:38.284225 | server | 0 | simulation.core | took 170 ms to update game state 2016-05-25 18:08:38.285215 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:08:38.641452 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:08:40.323330 | server | 0 | simulation.core | took 150 ms to update game state 2016-05-25 18:08:40.323330 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:08:40.571581 | server | 0 | simulation.core | took 164 ms to update game state 2016-05-25 18:08:40.571581 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:08:40.782106 | server | 0 | simulation.core | took 204 ms to update game state 2016-05-25 18:08:40.782106 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:08:41.213818 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:08:41.812302 | server | 0 | simulation.core | took 180 ms to update game state 2016-05-25 18:08:41.812302 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:08:42.536663 | server | 0 | simulation.core | took 114 ms to update game state 2016-05-25 18:08:42.536663 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:08:42.650740 | server | 0 | simulation.core | took 104 ms to update game state 2016-05-25 18:08:42.651740 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:08:43.370012 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:08:43.543127 | server | 0 | simulation.core | took 143 ms to update game state 2016-05-25 18:08:43.543127 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:08:43.725249 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:09:25.237857 | server | 1 | simulation.remote_client | started buffering client updates. (seq:153203 ack:153193) 2016-05-25 18:09:25.769136 | client | 0 | client.core | starting save. 2016-05-25 18:09:25.847266 | client | 0 | client.core | saved. 2016-05-25 18:09:25.991075 | server | 0 | simulation.core | Starting save. 2016-05-25 18:09:32.503953 | server | 0 | simulation.core | Saved. 2016-05-25 18:09:32.503953 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:153203 ack:153195) 2016-05-25 18:09:32.503953 | server | 1 | lua.memory | lua shared heap size: 246.651 MB. 2016-05-25 18:09:32.503953 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 18:09:32.503953 | server | 1 | lua.memory | 64 bytes (o: 612363) : ######################################## 2016-05-25 18:09:32.503953 | server | 1 | lua.memory | 40 bytes (o: 554342) : #################################### 2016-05-25 18:09:32.503953 | server | 1 | lua.memory | 96 bytes (o: 539530) : ################################### 2016-05-25 18:09:32.503953 | server | 1 | lua.memory | 160 bytes (o: 110891) : ####### 2016-05-25 18:09:32.503953 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 18:09:32.503953 | server | 1 | simulation.remote_client | started buffering client updates. (seq:153216 ack:153203) 2016-05-25 18:09:32.566475 | client | 1 | client.core | clearing save deferred pointers 2016-05-25 18:09:32.684848 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:153216 ack:153216) 2016-05-25 18:09:33.077831 | server | 1 | simulation.remote_client | started buffering client updates. (seq:153226 ack:153216) 2016-05-25 18:09:33.193375 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:153226 ack:153223) 2016-05-25 18:09:38.005698 | client | 0 | client.core | loading save "1464224964609": 2016-05-25 18:09:38.005698 | client | 0 | client.core | { 2016-05-25 18:09:38.005698 | client | 0 | client.core | "name" : "", 2016-05-25 18:09:38.005698 | client | 0 | client.core | "town_name" : "Sorenia", 2016-05-25 18:09:38.005698 | client | 0 | client.core | "game_date" : { 2016-05-25 18:09:38.005698 | client | 0 | client.core | "day" : 26, 2016-05-25 18:09:38.005698 | client | 0 | client.core | "month" : 5, 2016-05-25 18:09:38.005698 | client | 0 | client.core | "year" : 1000, 2016-05-25 18:09:38.005698 | client | 0 | client.core | "hour" : 12, 2016-05-25 18:09:38.005698 | client | 0 | client.core | "minute" : 18 2016-05-25 18:09:38.005698 | client | 0 | client.core | }, 2016-05-25 18:09:38.005698 | client | 0 | client.core | "timestamp" : 1464224964609, 2016-05-25 18:09:38.005698 | client | 0 | client.core | "time" : "5/25/2016, 6:09:24 PM", 2016-05-25 18:09:38.005698 | client | 0 | client.core | "jobs" : { 2016-05-25 18:09:38.005698 | client | 0 | client.core | "crafters" : 7, 2016-05-25 18:09:38.005698 | client | 0 | client.core | "workers" : 9, 2016-05-25 18:09:38.005698 | client | 0 | client.core | "soldiers" : 4 2016-05-25 18:09:38.005698 | client | 0 | client.core | }, 2016-05-25 18:09:38.005698 | client | 0 | client.core | "version" : "0.16.0.559", 2016-05-25 18:09:38.005698 | client | 0 | client.core | "save_version" : 10 2016-05-25 18:09:38.005698 | client | 0 | client.core | } 2016-05-25 18:09:38.552611 | server | 1 | simulation.remote_client | started buffering client updates. (seq:153322 ack:153312) 2016-05-25 18:10:32.571893 | server | 1 | lua.memory | lua shared heap size: 247.039 MB. 2016-05-25 18:10:32.571893 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 18:10:32.571893 | server | 1 | lua.memory | 64 bytes (o: 612916) : ######################################## 2016-05-25 18:10:32.571893 | server | 1 | lua.memory | 40 bytes (o: 554976) : #################################### 2016-05-25 18:10:32.571893 | server | 1 | lua.memory | 96 bytes (o: 541177) : ################################### 2016-05-25 18:10:32.571893 | server | 1 | lua.memory | 160 bytes (o: 110991) : ####### 2016-05-25 18:10:32.571893 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 18:11:32.590589 | server | 1 | lua.memory | lua shared heap size: 247.042 MB. 2016-05-25 18:11:32.590589 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 18:11:32.590589 | server | 1 | lua.memory | 64 bytes (o: 612928) : ######################################## 2016-05-25 18:11:32.590589 | server | 1 | lua.memory | 40 bytes (o: 554996) : #################################### 2016-05-25 18:11:32.590589 | server | 1 | lua.memory | 96 bytes (o: 541179) : ################################### 2016-05-25 18:11:32.590589 | server | 1 | lua.memory | 160 bytes (o: 110991) : ####### 2016-05-25 18:11:32.590589 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 18:12:32.609295 | server | 1 | lua.memory | lua shared heap size: 247.042 MB. 2016-05-25 18:12:32.609295 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 18:12:32.609295 | server | 1 | lua.memory | 64 bytes (o: 612928) : ######################################## 2016-05-25 18:12:32.609295 | server | 1 | lua.memory | 40 bytes (o: 554996) : #################################### 2016-05-25 18:12:32.609295 | server | 1 | lua.memory | 96 bytes (o: 541179) : ################################### 2016-05-25 18:12:32.609295 | server | 1 | lua.memory | 160 bytes (o: 110991) : ####### 2016-05-25 18:12:32.609295 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 18:12:33.265571 | client | 1 | lua.code | Shutting down script host. 2016-05-25 18:12:36.875115 | client | 1 | lua.code | Script host destroyed. 2016-05-25 18:12:59.220020 | client | 0 | physics.navgrid | subspace pathfinder is enabled 2016-05-25 18:13:01.642027 | client | 1 | renderer.renderer | ignoring duplicate screen resize to (1366, 768) 2016-05-25 18:13:01.688904 | server | 0 | simulation.core | Restarting game. 2016-05-25 18:14:02.942036 | server | 1 | simulation.core | Shutting down traces. 2016-05-25 18:14:03.348303 | server | 1 | simulation.core | Shutting down game objects. 2016-05-25 18:14:07.067245 | server | 1 | simulation.core | All entities and datastores have been destroyed. 2016-05-25 18:14:19.677271 | server | 1 | lua.code | Shutting down script host. 2016-05-25 18:14:20.708603 | server | 1 | deferred | [deferred 68039 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-05-25 18:14:20.708603 | server | 1 | deferred | [deferred 8666 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-05-25 18:14:20.708603 | server | 1 | deferred | [deferred 4198 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-05-25 18:14:20.708603 | server | 1 | deferred | [deferred 1357 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-05-25 18:14:20.708603 | server | 1 | deferred | [deferred 6672 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-05-25 18:14:20.708603 | server | 1 | deferred | [deferred 1443 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-05-25 18:14:20.708603 | server | 1 | deferred | [deferred 2866 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-05-25 18:14:20.708603 | server | 1 | deferred | [deferred 14206 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-05-25 18:14:20.708603 | server | 1 | deferred | [deferred 3783 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-05-25 18:14:20.708603 | server | 1 | deferred | [deferred 8526 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-05-25 18:14:20.708603 | server | 1 | deferred | [deferred 7073 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-05-25 18:14:20.708603 | server | 1 | deferred | [deferred 9173 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-05-25 18:14:20.708603 | server | 1 | deferred | [deferred 9190 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-05-25 18:14:20.708603 | server | 1 | deferred | [deferred 9269 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-05-25 18:14:20.739821 | server | 1 | deferred | [deferred 16027 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-05-25 18:14:20.739821 | server | 1 | deferred | [deferred 16654 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-05-25 18:14:20.739821 | server | 1 | deferred | [deferred 104697 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-05-25 18:14:20.739821 | server | 1 | deferred | [deferred 67684 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-05-25 18:14:20.739821 | server | 1 | deferred | [deferred 66146 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-05-25 18:14:20.739821 | server | 1 | deferred | [deferred 55680 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-05-25 18:14:20.739821 | server | 1 | deferred | [deferred 20759 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-05-25 18:14:20.739821 | server | 1 | deferred | [deferred 46181 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-05-25 18:14:20.739821 | server | 1 | deferred | [deferred 46792 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-05-25 18:14:20.739821 | server | 1 | deferred | [deferred 69244 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-05-25 18:14:20.739821 | server | 1 | deferred | [deferred 81503 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-05-25 18:14:20.739821 | server | 1 | deferred | [deferred 97987 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-05-25 18:14:20.739821 | server | 1 | deferred | [deferred 98022 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-05-25 18:14:20.739821 | server | 1 | deferred | [deferred 98055 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-05-25 18:14:20.739821 | server | 1 | deferred | [deferred 98082 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-05-25 18:14:20.739821 | server | 1 | deferred | [deferred 101811 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-05-25 18:14:20.739821 | server | 1 | deferred | [deferred 104738 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-05-25 18:14:20.739821 | server | 1 | deferred | [deferred 104809 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-05-25 18:14:20.739821 | server | 1 | deferred | [deferred 104954 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-05-25 18:14:20.739821 | server | 1 | deferred | [deferred 108366 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-05-25 18:14:20.739821 | server | 1 | deferred | [deferred 105208 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-05-25 18:14:20.739821 | server | 1 | deferred | [deferred 111445 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-05-25 18:14:20.739821 | server | 1 | deferred | [deferred 107832 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-05-25 18:14:20.739821 | server | 1 | deferred | [deferred 111172 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-05-25 18:14:27.802685 | server | 1 | lua.code | Script host destroyed. 2016-05-25 18:15:03.335755 | server | 1 | simulation.core | Shutting down data objects. 2016-05-25 18:15:03.601396 | server | 0 | physics.navgrid | subspace pathfinder is enabled 2016-05-25 18:15:03.632647 | server | 0 | simulation.core | Loading save 2016-05-25 18:15:06.100086 | server | 1 | dm.store | load progress 11%... 2016-05-25 18:15:06.100086 | client | 1 | client.core | server reported load progress of 11.00% 2016-05-25 18:15:08.193942 | server | 1 | dm.store | load progress 48%... 2016-05-25 18:15:08.193942 | client | 1 | client.core | server reported load progress of 48.00% 2016-05-25 18:15:10.135258 | server | 2 | network | server allocating new send buffer (total: 0) 2016-05-25 18:15:10.166511 | server | 1 | dm.store | load progress 70%... 2016-05-25 18:15:10.166511 | client | 1 | client.core | server reported load progress of 70.00% 2016-05-25 18:15:12.010356 | server | 2 | network | server allocating new send buffer (total: 0) 2016-05-25 18:15:12.010356 | server | 1 | dm.store | load progress 98%... 2016-05-25 18:15:12.010356 | client | 1 | client.core | server reported load progress of 98.00% 2016-05-25 18:15:12.119736 | server | 1 | dm.store | load objects finished! 2016-05-25 18:15:12.166615 | server | 0 | dm.store | took 8.53 seconds to load 2016-05-25 18:15:12.166615 | server | 2 | network | server allocating new send buffer (total: 0) 2016-05-25 18:15:12.166615 | client | 0 | client.core | server load save file finished. loading client state. 2016-05-25 18:15:12.166615 | client | 0 | client.core | starting loading... "C:\Program Files (x86)\Steam\steamapps\common\Stonehearth\saved_games\1464224964609" 2016-05-25 18:15:12.619759 | client | 1 | dm.store | load progress 99%... 2016-05-25 18:15:12.619759 | client | 1 | dm.store | load objects finished! 2016-05-25 18:15:12.619759 | client | 0 | dm.store | took 0.42 seconds to load 2016-05-25 18:15:12.619759 | client | 1 | client.core | restoring datastores... 2016-05-25 18:15:12.619759 | client | 1 | client.core | recreating data objects... 2016-05-25 18:15:12.619759 | client | 1 | client.core | creating error browser... 2016-05-25 18:15:12.635385 | client | 1 | client.core | initializing data object traces... 2016-05-25 18:15:12.635385 | client | 1 | client.core | requiring radiant.client... 2016-05-25 18:15:12.697889 | client | 1 | mod radiant | lua controller lifetime tracking set to "nil" 2016-05-25 18:15:12.713514 | client | 1 | client.core | loading script host... 2016-05-25 18:15:13.510430 | server | 1 | mod radiant | lua controller lifetime tracking set to "nil" 2016-05-25 18:15:13.776070 | server | 2 | network | server allocating new send buffer (total: 0) 2016-05-25 18:15:13.854198 | client | 0 | sysinfo | Memory Stats: Finished Loading Client 2016-05-25 18:15:13.854198 | client | 0 | sysinfo | Total System Memory: 3.818 GB (4099170304 bytes) 2016-05-25 18:15:13.854198 | client | 0 | sysinfo | Current Memory Usage: 2.393 GB (2569068544 bytes) 2016-05-25 18:15:13.854198 | client | 0 | sysinfo | Total Address Space: 8.000 TB (8796092891136 bytes) 2016-05-25 18:15:13.854198 | client | 0 | sysinfo | Available Address Space: 7.996 TB (8791898501120 bytes) 2016-05-25 18:15:13.854198 | client | 0 | sysinfo | Used Address Space: 3.906 GB (4194390016 bytes) 2016-05-25 18:15:14.838625 | server | 2 | network | server allocating new send buffer (total: 1) 2016-05-25 18:15:16.166823 | server | 2 | network | server allocating new send buffer (total: 2) 2016-05-25 18:15:17.729400 | server | 2 | network | server allocating new send buffer (total: 3) 2016-05-25 18:15:19.135721 | server | 0 | simulation.core | took 5359 ms to flush streamer 2016-05-25 18:15:19.354491 | server | 1 | physics.navgrid | error looking up entity data for . invalid file path ''. 2016-05-25 18:15:19.354491 | server | 1 | physics.navgrid | error looking up entity data for . invalid file path ''. 2016-05-25 18:15:21.713977 | client | 1 | client.core | took 214 ms to receive client update 2016-05-25 18:15:22.260878 | client | 1 | client.core | reporting client load progress 55.500%... 2016-05-25 18:15:22.870286 | server | 0 | mod stonehearth | ai slow start is enabled 2016-05-25 18:15:22.870286 | server | 0 | mod ai | cpp ai is enabled. 2016-05-25 18:15:22.917163 | client | 1 | client.core | reporting client load progress 61.000%... 2016-05-25 18:15:23.495317 | client | 1 | client.core | reporting client load progress 66.500%... 2016-05-25 18:15:23.901588 | client | 1 | client.core | reporting client load progress 72.000%... 2016-05-25 18:15:24.417241 | client | 1 | client.core | took 136 ms to receive client update 2016-05-25 18:15:24.761008 | client | 1 | client.core | reporting client load progress 77.500%... 2016-05-25 18:15:25.292284 | client | 1 | client.core | reporting client load progress 83.000%... 2016-05-25 18:15:25.821803 | client | 1 | client.core | reporting client load progress 88.500%... 2016-05-25 18:15:26.681222 | client | 1 | client.core | reporting client load progress 94.000%... 2016-05-25 18:15:27.327888 | client | 1 | client.core | reporting client load progress 99.500%... 2016-05-25 18:15:30.222536 | server | 0 | mod stonehearth.ai.service | [] enable_cpp_compound_action is on 2016-05-25 18:15:30.253788 | server | 0 | mod stonehearth.terrain | [] goblins explored region contains 128 rects 2016-05-25 18:15:30.253788 | server | 0 | mod stonehearth.terrain | [] rabbit explored region contains 0 rects 2016-05-25 18:15:30.253788 | server | 0 | mod stonehearth.terrain | [] human_npcs explored region contains 11 rects 2016-05-25 18:15:30.253788 | server | 0 | mod stonehearth.terrain | [] animals explored region contains 0 rects 2016-05-25 18:15:30.331943 | server | 0 | mod stonehearth.terrain | [] undead explored region contains 146 rects 2016-05-25 18:15:30.331943 | server | 0 | mod stonehearth.terrain | [] orcs explored region contains 90 rects 2016-05-25 18:15:30.378793 | server | 0 | mod stonehearth.terrain | [] player_1 explored region contains 169 rects 2016-05-25 18:15:30.378793 | server | 0 | mod stonehearth.terrain | [] forest explored region contains 154 rects 2016-05-25 18:15:37.160390 | server | 1 | mod stonehearth.inventory | [] item (10044876 Silkweed Bundle) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 18:15:37.160390 | server | 1 | mod stonehearth.inventory | [] item (8788120 Cactus Flower) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 18:15:37.160390 | server | 1 | mod stonehearth.inventory | [] item (4771781 Basket of Carrots) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 18:15:37.160390 | server | 1 | mod stonehearth.inventory | [] item (12061394 Golden Gourd Basket) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 18:15:37.160390 | server | 1 | mod stonehearth.inventory | [] item (10733052 Golden Gourd Basket) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 18:15:37.160390 | server | 1 | mod stonehearth.inventory | [] item (13255012 Basket of Carrots) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 18:15:37.160390 | server | 1 | mod stonehearth.inventory | [] item (8301061 Silkweed Bundle) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 18:15:37.160390 | server | 1 | mod stonehearth.inventory | [] item (6384086 Mound of Clay) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 18:15:37.160390 | server | 1 | mod stonehearth.inventory | [] item (9656888 Golden Gourd Basket) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 18:15:37.160390 | server | 1 | mod stonehearth.inventory | [] item (9495302 Cactus Flower) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 18:15:37.160390 | server | 1 | mod stonehearth.inventory | [] item (6158079 Basket of Carrots) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 18:15:37.160390 | server | 1 | mod stonehearth.inventory | [] item (11158669 Silkweed Bundle) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 18:15:37.160390 | server | 1 | mod stonehearth.inventory | [] item (9740111 Cactus Flower) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 18:15:37.160390 | server | 1 | mod stonehearth.inventory | [] item (13046097 Cactus Flower) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 18:15:37.160390 | server | 1 | mod stonehearth.inventory | [] item (11700564 Hunk 'o Stone) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 18:15:37.160390 | server | 1 | mod stonehearth.inventory | [] item (4147247 Golden Gourd Curry) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 18:15:37.160390 | server | 1 | mod stonehearth.inventory | [] item (12590367 Golden Gourd Curry) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 18:15:37.160390 | server | 1 | mod stonehearth.inventory | [] item (13042845 Cactus Flower) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 18:15:37.160390 | server | 1 | mod stonehearth.inventory | [] item (13324554 Cactus Flower) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 18:15:37.160390 | server | 1 | mod stonehearth.inventory | [] item (8432072 Copper Ore) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 18:15:37.160390 | server | 1 | mod stonehearth.inventory | [] item (1896905 Mound of Clay) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 18:15:37.160390 | server | 1 | mod stonehearth.inventory | [] item (9739499 Cactus Flower) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 18:15:37.160390 | server | 1 | mod stonehearth.inventory | [] item (13078917 Silkweed Bundle) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 18:15:37.160390 | server | 1 | mod stonehearth.inventory | [] item (1223115 Golden Gourd Basket) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 18:15:37.176016 | server | 1 | mod stonehearth.inventory | [] item (13330144 Cactus Flower) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 18:15:37.176016 | server | 1 | mod stonehearth.inventory | [] item (2182131 Mound of Clay) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 18:15:37.176016 | server | 1 | mod stonehearth.inventory | [] item (5923703 Cactus Flower) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 18:15:37.176016 | server | 1 | mod stonehearth.inventory | [] item (3985572 Strength Tonic (iconic)) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 18:15:37.176016 | server | 1 | mod stonehearth.inventory | [] item (3576220 Tin Ore) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 18:15:37.176016 | server | 1 | mod stonehearth.inventory | [] item (10657316 Silkweed Bundle) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 18:15:37.176016 | server | 1 | mod stonehearth.inventory | [] item (5182539 Cactus Flower) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 18:15:37.176016 | server | 1 | mod stonehearth.inventory | [] item (13050930 Cactus Flower) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 18:15:37.176016 | server | 1 | mod stonehearth.inventory | [] item (5407096 Oak Log) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 18:15:37.176016 | server | 1 | mod stonehearth.inventory | [] item (6076490 Basket of Carrots) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 18:15:37.176016 | server | 1 | mod stonehearth.inventory | [] item (8447362 Cactus Flower) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 18:15:37.176016 | server | 1 | mod stonehearth.inventory | [] item (8452128 Cactus Flower) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 18:15:37.176016 | server | 1 | mod stonehearth.inventory | [] item (3149881 Vegetable Stew Tagine) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 18:15:37.176016 | server | 1 | mod stonehearth.inventory | [] item (9740424 Cactus Flower) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 18:15:37.176016 | server | 1 | mod stonehearth.inventory | [] item (2758090 Basket of Corn) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 18:15:37.176016 | server | 1 | mod stonehearth.inventory | [] item (3851042 Mound of Clay) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 18:15:37.176016 | server | 1 | mod stonehearth.inventory | [] item (13308346 Cactus Flower) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 18:15:37.176016 | server | 1 | mod stonehearth.inventory | [] item (13314530 Cactus Flower) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 18:15:37.176016 | server | 1 | mod stonehearth.inventory | [] item (8792924 Cactus Flower) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 18:15:37.176016 | server | 1 | mod stonehearth.inventory | [] item (11879773 Silkweed Bundle) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 18:15:37.176016 | server | 1 | mod stonehearth.inventory | [] item (9742964 Cactus Flower) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 18:15:37.176016 | server | 1 | mod stonehearth.inventory | [] item (13044519 Cactus Flower) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 18:15:37.176016 | server | 1 | mod stonehearth.inventory | [] item (9732942 Silkweed Bundle) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 18:15:37.176016 | server | 1 | mod stonehearth.inventory | [] item (8792747 Cactus Flower) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 18:15:37.176016 | server | 1 | mod stonehearth.inventory | [] item (8793317 Cactus Flower) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 18:15:37.176016 | server | 1 | mod stonehearth.inventory | [] item (8451571 Cactus Flower) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 18:15:37.176016 | server | 1 | mod stonehearth.inventory | [] item (8433613 Tin Ore) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 18:15:37.176016 | server | 1 | mod stonehearth.inventory | [] item (9356775 Golden Gourd Basket) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 18:15:37.176016 | server | 1 | mod stonehearth.inventory | [] item (12893951 Lump 'o Coal) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 18:15:37.176016 | server | 1 | mod stonehearth.inventory | [] item (6826435 Oak Log) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 18:15:37.191642 | server | 1 | mod stonehearth.inventory | [] item (11357022 Silkweed Bundle) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 18:15:37.191642 | server | 1 | mod stonehearth.inventory | [] item (6768620 Small Healing Tonic) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 18:15:37.191642 | server | 1 | mod stonehearth.inventory | [] item (2586057 Mound of Clay) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 18:15:37.191642 | server | 1 | mod stonehearth.inventory | [] item (12895816 Copper Ore) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 18:15:37.191642 | server | 1 | mod stonehearth.inventory | [] item (7258054 Basket of Carrots) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 18:15:37.191642 | server | 1 | mod stonehearth.inventory | [] item (8299988 Silkweed Bundle) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 18:15:37.207267 | server | 1 | mod stonehearth.inventory | [] item (5481553 Basket of Carrots) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 18:15:37.207267 | server | 1 | mod stonehearth.inventory | [] item (7457935 Vegetable Stew Tagine) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 18:15:37.207267 | server | 1 | mod stonehearth.inventory | [] item (3147027 Golden Gourd Curry) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 18:15:37.207267 | server | 1 | mod stonehearth.inventory | [] item (8298286 Silkweed Bundle) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 18:15:37.207267 | server | 1 | mod stonehearth.inventory | [] item (8452957 Cactus Flower) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 18:15:37.207267 | server | 1 | mod stonehearth.inventory | [] item (8300632 Silkweed Bundle) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 18:15:37.207267 | server | 1 | mod stonehearth.inventory | [] item (9491103 Cactus Flower) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 18:15:37.207267 | server | 1 | mod stonehearth.inventory | [] item (13302675 Silkweed Bundle) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 18:15:37.207267 | server | 1 | mod stonehearth.inventory | [] item (8129927 Silkweed Bundle) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 18:15:37.207267 | server | 1 | mod stonehearth.inventory | [] item (9491247 Cactus Flower) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 18:15:37.207267 | server | 1 | mod stonehearth.inventory | [] item (13025083 Basket of Carrots) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 18:15:37.207267 | server | 1 | mod stonehearth.inventory | [] item (8796487 Cactus Flower) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 18:15:37.207267 | server | 1 | mod stonehearth.inventory | [] item (11077067 Basket of Corn) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 18:15:37.207267 | server | 1 | mod stonehearth.inventory | [] item (5714076 Oak Log) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 18:15:37.441655 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: stamina on entity: (2415933 Arvee the Sagacious) but there was no attribute data 2016-05-25 18:15:37.457281 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: stamina on entity: (2414830 Chieftain Haaki Oliveskinner) but there was no attribute data 2016-05-25 18:15:37.551036 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: stamina on entity: (2415718 Ragnash the Awesome) but there was no attribute data 2016-05-25 18:15:37.597913 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: stamina on entity: (2415503 Ky the Extemporaneous) but there was no attribute data 2016-05-25 18:15:38.457332 | server | 1 | simulation.core | finished loading game 2016-05-25 18:15:38.457332 | server | 0 | sysinfo | Memory Stats: Finished Loading Simulation 2016-05-25 18:15:38.457332 | server | 0 | sysinfo | Total System Memory: 3.818 GB (4099170304 bytes) 2016-05-25 18:15:38.457332 | server | 0 | sysinfo | Current Memory Usage: 2.715 GB (2915057664 bytes) 2016-05-25 18:15:38.457332 | server | 0 | sysinfo | Total Address Space: 8.000 TB (8796092891136 bytes) 2016-05-25 18:15:38.457332 | server | 0 | sysinfo | Available Address Space: 7.996 TB (8791792099328 bytes) 2016-05-25 18:15:38.457332 | server | 0 | sysinfo | Used Address Space: 4.005 GB (4300791808 bytes) 2016-05-25 18:15:38.488587 | server | 1 | lua.memory | lua shared heap size: 217.819 MB. 2016-05-25 18:15:38.504209 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 18:15:38.504209 | server | 1 | lua.memory | 64 bytes (o: 736294) : ######################################## 2016-05-25 18:15:38.504209 | server | 1 | lua.memory | 40 bytes (o: 596083) : ################################ 2016-05-25 18:15:38.504209 | server | 1 | lua.memory | 96 bytes (o: 354430) : ################### 2016-05-25 18:15:38.504209 | server | 1 | lua.memory | 320 bytes (o: 102069) : ##### 2016-05-25 18:15:38.504209 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 18:16:15.568613 | client | 1 | renderer.renderer | ignoring duplicate screen resize to (1366, 768) 2016-05-25 18:16:15.771746 | client | 1 | renderer.renderer | ignoring duplicate screen resize to (1366, 768) 2016-05-25 18:16:16.375618 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: reproduction_rate_multiplier on entity: (16165562 Rabbit) but there was no attribute data 2016-05-25 18:16:26.511100 | server | 0 | simulation.core | took 10872 ms to update game state 2016-05-25 18:16:26.511100 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:16:26.620483 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:156581 ack:156581) 2016-05-25 18:16:28.129127 | server | 0 | simulation.core | took 1502 ms to flush streamer 2016-05-25 18:16:28.254132 | server | 1 | simulation.remote_client | started buffering client updates. (seq:157177 ack:156581) 2016-05-25 18:16:28.576045 | server | 0 | simulation.core | took 233 ms to process job list 2016-05-25 18:16:28.802122 | server | 0 | simulation.core | took 178 ms to process job list 2016-05-25 18:16:28.989632 | server | 0 | simulation.core | took 183 ms to process job list 2016-05-25 18:16:29.130264 | server | 0 | simulation.core | took 135 ms to process job list 2016-05-25 18:16:29.640611 | server | 0 | simulation.core | took 159 ms to process job list 2016-05-25 18:16:29.843747 | server | 0 | simulation.core | took 129 ms to process job list 2016-05-25 18:16:29.874998 | client | 1 | resources | error looking for manifest in rayyas_children_ui: file not found 2016-05-25 18:16:29.968754 | server | 0 | simulation.core | took 134 ms to process job list 2016-05-25 18:16:30.140638 | server | 0 | simulation.core | took 162 ms to process job list 2016-05-25 18:16:30.812546 | server | 0 | simulation.core | took 610 ms to process job list 2016-05-25 18:16:30.953179 | server | 0 | simulation.core | took 141 ms to process job list 2016-05-25 18:16:31.250088 | server | 0 | simulation.core | took 114 ms to process job list 2016-05-25 18:16:31.250088 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:157177 ack:157177) 2016-05-25 18:16:31.345215 | server | 1 | simulation.remote_client | started buffering client updates. (seq:157201 ack:157177) 2016-05-25 18:16:31.552354 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:157201 ack:157201) 2016-05-25 18:16:33.621976 | server | 0 | simulation.core | took 148 ms to process job list 2016-05-25 18:16:35.320109 | server | 0 | simulation.core | took 128 ms to process job list 2016-05-25 18:16:35.479219 | server | 0 | simulation.core | took 107 ms to process job list 2016-05-25 18:16:37.056277 | server | 0 | simulation.core | took 127 ms to process job list 2016-05-25 18:16:37.822959 | server | 0 | simulation.core | took 105 ms to process job list 2016-05-25 18:16:38.420824 | server | 0 | simulation.core | took 142 ms to process job list 2016-05-25 18:16:38.525894 | server | 1 | lua.memory | lua shared heap size: 287.179 MB. 2016-05-25 18:16:38.525894 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 18:16:38.525894 | server | 1 | lua.memory | 96 bytes (o: 944733) : ######################################## 2016-05-25 18:16:38.526895 | server | 1 | lua.memory | 40 bytes (o: 823088) : ################################## 2016-05-25 18:16:38.526895 | server | 1 | lua.memory | 64 bytes (o: 667534) : ############################ 2016-05-25 18:16:38.526895 | server | 1 | lua.memory | 320 bytes (o: 107477) : #### 2016-05-25 18:16:38.526895 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 18:16:38.746043 | client | 1 | rpc | critical error in http reactor: could not trace[trace 52141 20] 2016-05-25 18:16:39.704681 | server | 1 | simulation.remote_client | started buffering client updates. (seq:157328 ack:157318) 2016-05-25 18:16:40.014886 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:157328 ack:157319) 2016-05-25 18:16:40.342104 | server | 0 | simulation.core | took 179 ms to process job list 2016-05-25 18:16:40.840437 | server | 0 | simulation.core | took 135 ms to process job list 2016-05-25 18:16:41.909150 | server | 0 | simulation.core | took 123 ms to process job list 2016-05-25 18:16:42.472525 | server | 0 | simulation.core | took 212 ms to process job list 2016-05-25 18:16:42.614620 | server | 0 | simulation.core | took 122 ms to process job list 2016-05-25 18:16:43.106947 | server | 1 | simulation.remote_client | started buffering client updates. (seq:157376 ack:157366) 2016-05-25 18:16:43.233033 | server | 0 | simulation.core | took 125 ms to process job list 2016-05-25 18:16:43.877462 | server | 0 | simulation.core | took 643 ms to process job list 2016-05-25 18:16:44.066587 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:157376 ack:157376) 2016-05-25 18:16:44.347775 | server | 0 | simulation.core | took 119 ms to process job list 2016-05-25 18:16:44.898143 | server | 0 | simulation.core | took 432 ms to process job list 2016-05-25 18:16:45.087268 | server | 0 | simulation.core | took 104 ms to process job list 2016-05-25 18:16:45.526564 | server | 0 | simulation.core | took 208 ms to process job list 2016-05-25 18:16:46.940504 | server | 0 | simulation.core | took 347 ms to process job list 2016-05-25 18:16:48.063252 | server | 0 | simulation.core | took 120 ms to process job list 2016-05-25 18:16:49.176996 | server | 0 | simulation.core | took 120 ms to process job list 2016-05-25 18:16:51.276489 | server | 0 | simulation.core | took 166 ms to process job list 2016-05-25 18:16:53.827982 | server | 1 | simulation.remote_client | started buffering client updates. (seq:157534 ack:157524) 2016-05-25 18:17:01.938932 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:157534 ack:157527) 2016-05-25 18:17:01.991588 | server | 1 | simulation.remote_client | started buffering client updates. (seq:157666 ack:157527) 2016-05-25 18:17:02.143689 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:157666 ack:157666) 2016-05-25 18:17:38.566721 | server | 1 | lua.memory | lua shared heap size: 316.170 MB. 2016-05-25 18:17:38.566721 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 18:17:38.566721 | server | 1 | lua.memory | 96 bytes (o:1196794) : ######################################## 2016-05-25 18:17:38.566721 | server | 1 | lua.memory | 40 bytes (o: 988560) : ################################# 2016-05-25 18:17:38.566721 | server | 1 | lua.memory | 64 bytes (o: 657648) : ##################### 2016-05-25 18:17:38.566721 | server | 1 | lua.memory | 320 bytes (o: 107452) : ### 2016-05-25 18:17:38.566721 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 18:18:38.607145 | server | 1 | lua.memory | lua shared heap size: 320.199 MB. 2016-05-25 18:18:38.607145 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 18:18:38.607145 | server | 1 | lua.memory | 96 bytes (o:1226361) : ######################################## 2016-05-25 18:18:38.607145 | server | 1 | lua.memory | 40 bytes (o: 995950) : ################################ 2016-05-25 18:18:38.607145 | server | 1 | lua.memory | 64 bytes (o: 665034) : ##################### 2016-05-25 18:18:38.607145 | server | 1 | lua.memory | 160 bytes (o: 108387) : ### 2016-05-25 18:18:38.607145 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 18:19:38.651832 | server | 1 | lua.memory | lua shared heap size: 303.612 MB. 2016-05-25 18:19:38.651832 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 18:19:38.651832 | server | 1 | lua.memory | 96 bytes (o:1189800) : ######################################## 2016-05-25 18:19:38.651832 | server | 1 | lua.memory | 40 bytes (o: 964161) : ################################ 2016-05-25 18:19:38.651832 | server | 1 | lua.memory | 64 bytes (o: 588410) : ################### 2016-05-25 18:19:38.651832 | server | 1 | lua.memory | 320 bytes (o: 101608) : ### 2016-05-25 18:19:38.651832 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 18:20:38.689008 | server | 1 | lua.memory | lua shared heap size: 298.428 MB. 2016-05-25 18:20:38.689008 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 18:20:38.689008 | server | 1 | lua.memory | 96 bytes (o:1141898) : ######################################## 2016-05-25 18:20:38.689008 | server | 1 | lua.memory | 40 bytes (o: 961641) : ################################# 2016-05-25 18:20:38.689008 | server | 1 | lua.memory | 64 bytes (o: 585418) : #################### 2016-05-25 18:20:38.689008 | server | 1 | lua.memory | 320 bytes (o: 101121) : ### 2016-05-25 18:20:38.689008 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 18:21:38.714518 | server | 1 | lua.memory | lua shared heap size: 302.129 MB. 2016-05-25 18:21:38.714518 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 18:21:38.714518 | server | 1 | lua.memory | 96 bytes (o:1171334) : ######################################## 2016-05-25 18:21:38.714518 | server | 1 | lua.memory | 40 bytes (o: 969002) : ################################# 2016-05-25 18:21:38.714518 | server | 1 | lua.memory | 64 bytes (o: 592778) : #################### 2016-05-25 18:21:38.714518 | server | 1 | lua.memory | 320 bytes (o: 101121) : ### 2016-05-25 18:21:38.714518 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 18:22:38.766854 | server | 1 | lua.memory | lua shared heap size: 301.572 MB. 2016-05-25 18:22:38.766854 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 18:22:38.766854 | server | 1 | lua.memory | 96 bytes (o:1178607) : ######################################## 2016-05-25 18:22:38.766854 | server | 1 | lua.memory | 40 bytes (o: 960349) : ################################ 2016-05-25 18:22:38.766854 | server | 1 | lua.memory | 64 bytes (o: 583331) : ################### 2016-05-25 18:22:38.766854 | server | 1 | lua.memory | 320 bytes (o: 101121) : ### 2016-05-25 18:22:38.766854 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 18:23:38.813689 | server | 1 | lua.memory | lua shared heap size: 296.002 MB. 2016-05-25 18:23:38.813689 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 18:23:38.813689 | server | 1 | lua.memory | 96 bytes (o:1121090) : ######################################## 2016-05-25 18:23:38.813689 | server | 1 | lua.memory | 40 bytes (o: 957802) : ################################## 2016-05-25 18:23:38.813689 | server | 1 | lua.memory | 64 bytes (o: 581630) : #################### 2016-05-25 18:23:38.813689 | server | 1 | lua.memory | 320 bytes (o: 101121) : ### 2016-05-25 18:23:38.813689 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 18:24:38.862678 | server | 1 | lua.memory | lua shared heap size: 299.755 MB. 2016-05-25 18:24:38.862678 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 18:24:38.862678 | server | 1 | lua.memory | 96 bytes (o:1150922) : ######################################## 2016-05-25 18:24:38.862678 | server | 1 | lua.memory | 40 bytes (o: 965262) : ################################# 2016-05-25 18:24:38.862678 | server | 1 | lua.memory | 64 bytes (o: 589090) : #################### 2016-05-25 18:24:38.862678 | server | 1 | lua.memory | 320 bytes (o: 101121) : ### 2016-05-25 18:24:38.862678 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 18:25:38.885891 | server | 1 | lua.memory | lua shared heap size: 303.490 MB. 2016-05-25 18:25:38.886897 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 18:25:38.886897 | server | 1 | lua.memory | 96 bytes (o:1180623) : ######################################## 2016-05-25 18:25:38.886897 | server | 1 | lua.memory | 40 bytes (o: 972693) : ################################ 2016-05-25 18:25:38.886897 | server | 1 | lua.memory | 64 bytes (o: 596524) : #################### 2016-05-25 18:25:38.886897 | server | 1 | lua.memory | 320 bytes (o: 101121) : ### 2016-05-25 18:25:38.886897 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 18:25:58.665654 | server | 0 | simulation.core | took 2126 ms to update game state 2016-05-25 18:25:58.665654 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:25:58.747174 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:25:59.790072 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:26:00.985578 | server | 0 | simulation.core | took 113 ms to update game state 2016-05-25 18:26:00.986580 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:26:01.119668 | server | 0 | simulation.core | took 127 ms to update game state 2016-05-25 18:26:01.119668 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:26:01.733282 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:26:02.364704 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:26:02.924076 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:26:03.337351 | server | 0 | simulation.core | took 144 ms to update game state 2016-05-25 18:26:03.337351 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:26:03.448426 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:26:03.751628 | server | 0 | simulation.core | took 119 ms to process job list 2016-05-25 18:26:03.926746 | server | 0 | simulation.core | took 153 ms to process job list 2016-05-25 18:26:04.170908 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:26:05.235620 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:26:06.416404 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:26:06.617539 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:26:06.877712 | server | 0 | simulation.core | took 182 ms to update game state 2016-05-25 18:26:06.877712 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:26:07.060834 | server | 0 | simulation.core | took 103 ms to process job list 2016-05-25 18:26:07.426077 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:26:07.599193 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:26:07.933917 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:26:09.086713 | server | 0 | simulation.core | took 111 ms to update game state 2016-05-25 18:26:09.086713 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:26:09.861565 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:26:10.058866 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:26:10.533978 | server | 0 | simulation.core | took 173 ms to update game state 2016-05-25 18:26:10.533978 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:26:10.886205 | server | 0 | simulation.core | took 162 ms to update game state 2016-05-25 18:26:10.887206 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:26:11.449043 | server | 0 | simulation.core | took 136 ms to update game state 2016-05-25 18:26:11.449043 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:26:11.864319 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:26:11.998030 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:26:12.745420 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:26:13.104659 | server | 0 | simulation.core | took 210 ms to update game state 2016-05-25 18:26:13.105661 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:26:13.684046 | server | 0 | simulation.core | took 123 ms to update game state 2016-05-25 18:26:13.684046 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:26:13.831763 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:26:14.011445 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:26:14.216068 | server | 0 | simulation.core | took 106 ms to process job list 2016-05-25 18:26:15.071094 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:26:15.480397 | server | 0 | simulation.core | took 115 ms to update game state 2016-05-25 18:26:15.481398 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:26:15.602097 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:26:15.776780 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:26:16.083922 | server | 0 | simulation.core | took 105 ms to update game state 2016-05-25 18:26:16.083922 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:26:16.395132 | server | 0 | simulation.core | took 161 ms to update game state 2016-05-25 18:26:16.396132 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:26:16.731356 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:26:17.081155 | server | 0 | simulation.core | took 130 ms to process job list 2016-05-25 18:26:17.534260 | server | 0 | simulation.core | took 186 ms to process job list 2016-05-25 18:26:17.792064 | server | 0 | simulation.core | took 251 ms to update game state 2016-05-25 18:26:17.792064 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:26:17.963949 | server | 0 | simulation.core | took 166 ms to update game state 2016-05-25 18:26:17.963949 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:26:18.173794 | server | 0 | simulation.core | took 192 ms to process job list 2016-05-25 18:26:18.251923 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:26:18.361304 | server | 0 | simulation.core | took 108 ms to process job list 2016-05-25 18:26:18.443442 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:26:19.030834 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:26:20.731765 | server | 0 | simulation.core | took 121 ms to update game state 2016-05-25 18:26:20.731765 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:26:21.300145 | server | 0 | simulation.core | took 470 ms to update game state 2016-05-25 18:26:21.300145 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:26:21.641373 | server | 0 | simulation.core | took 272 ms to update game state 2016-05-25 18:26:21.641373 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:26:21.734434 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:26:21.884534 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:26:22.148710 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:26:22.427896 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:26:23.457583 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:26:24.248109 | server | 0 | simulation.core | took 101 ms to process job list 2016-05-25 18:26:24.920890 | server | 0 | simulation.core | took 104 ms to update game state 2016-05-25 18:26:24.920890 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:26:25.092001 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:26:25.753449 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:26:26.324521 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:26:27.645062 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:26:28.249466 | server | 0 | simulation.core | took 117 ms to update game state 2016-05-25 18:26:28.249466 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:26:30.100164 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:26:30.222563 | server | 0 | simulation.core | took 112 ms to update game state 2016-05-25 18:26:30.222563 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:26:30.651415 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:26:31.838459 | server | 0 | simulation.core | took 108 ms to process job list 2016-05-25 18:26:32.616968 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:26:33.298051 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:26:36.102610 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:26:36.452843 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:26:38.416796 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:26:38.909124 | server | 1 | lua.memory | lua shared heap size: 254.557 MB. 2016-05-25 18:26:38.909124 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 18:26:38.909124 | server | 1 | lua.memory | 40 bytes (o: 701003) : ######################################## 2016-05-25 18:26:38.909124 | server | 1 | lua.memory | 96 bytes (o: 700371) : ####################################### 2016-05-25 18:26:38.909124 | server | 1 | lua.memory | 64 bytes (o: 638082) : #################################### 2016-05-25 18:26:38.909124 | server | 1 | lua.memory | 320 bytes (o: 98246) : ##### 2016-05-25 18:26:38.909124 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 18:26:39.621600 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: reproduction_rate_multiplier on entity: (16165562 Rabbit) but there was no attribute data 2016-05-25 18:26:40.177971 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:26:41.728875 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:26:42.374405 | server | 0 | simulation.core | took 246 ms to update game state 2016-05-25 18:26:42.374405 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:26:44.922761 | server | 0 | simulation.core | took 129 ms to update game state 2016-05-25 18:26:44.922761 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:26:45.090873 | server | 0 | simulation.core | took 104 ms to update game state 2016-05-25 18:26:45.090873 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:26:48.214128 | server | 0 | simulation.core | took 169 ms to update game state 2016-05-25 18:26:48.214128 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:26:48.477234 | server | 0 | simulation.core | took 130 ms to update game state 2016-05-25 18:26:48.478235 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:26:48.920719 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:26:49.542995 | server | 0 | simulation.core | took 429 ms to update game state 2016-05-25 18:26:49.542995 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:26:50.422891 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:26:50.794384 | server | 0 | simulation.core | took 176 ms to process job list 2016-05-25 18:26:54.436927 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:26:55.897717 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:26:56.939450 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:26:57.033207 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:26:58.270037 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:26:58.401124 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:26:58.602259 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:26:58.825408 | server | 0 | simulation.core | took 150 ms to update game state 2016-05-25 18:26:58.826408 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:26:59.660968 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:27:00.378444 | server | 0 | simulation.core | took 114 ms to update game state 2016-05-25 18:27:00.378444 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:27:01.319087 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:27:05.114166 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:27:06.125808 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:27:06.677919 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:27:06.802926 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:27:08.277333 | server | 0 | simulation.core | took 106 ms to update game state 2016-05-25 18:27:08.277333 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:27:08.577793 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:27:09.139048 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:27:09.215953 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:27:09.486342 | server | 0 | simulation.core | took 149 ms to update game state 2016-05-25 18:27:09.486342 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:27:09.927634 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:27:10.485007 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:27:10.809223 | server | 0 | simulation.core | took 220 ms to update game state 2016-05-25 18:27:10.809223 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:27:11.045380 | server | 0 | simulation.core | took 113 ms to update game state 2016-05-25 18:27:11.045380 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:27:11.458656 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:27:12.303499 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:27:12.630903 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:27:13.099213 | server | 0 | simulation.core | took 328 ms to update game state 2016-05-25 18:27:13.099213 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:27:14.773394 | server | 0 | simulation.core | took 120 ms to update game state 2016-05-25 18:27:14.773394 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:27:15.068676 | server | 0 | simulation.core | took 192 ms to update game state 2016-05-25 18:27:15.068676 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:27:15.266810 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:27:15.393892 | server | 0 | simulation.core | took 118 ms to update game state 2016-05-25 18:27:15.393892 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:27:15.471945 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:27:15.696094 | server | 0 | simulation.core | took 218 ms to update game state 2016-05-25 18:27:15.696094 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:27:15.836186 | server | 0 | simulation.core | took 133 ms to update game state 2016-05-25 18:27:15.836186 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:27:15.961270 | server | 0 | simulation.core | took 108 ms to process job list 2016-05-25 18:27:16.055332 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:27:16.528648 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:27:17.050998 | server | 0 | simulation.core | took 157 ms to update game state 2016-05-25 18:27:17.050998 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:27:17.243126 | server | 0 | simulation.core | took 117 ms to update game state 2016-05-25 18:27:17.243126 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:27:17.833164 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:27:18.712017 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:27:18.837015 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:27:19.066035 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:27:19.393208 | server | 0 | simulation.core | took 145 ms to update game state 2016-05-25 18:27:19.393208 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:27:19.875837 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:27:20.432208 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:27:21.047870 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:27:23.691469 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:27:24.359555 | server | 0 | simulation.core | took 213 ms to update game state 2016-05-25 18:27:24.359555 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:27:25.979580 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:27:26.411816 | server | 0 | simulation.core | took 102 ms to update game state 2016-05-25 18:27:26.411816 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:27:26.664239 | server | 0 | simulation.core | took 109 ms to process job list 2016-05-25 18:27:27.676696 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:27:27.739739 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:27:28.577338 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:27:29.059206 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:27:29.108859 | server | 1 | simulation.remote_client | started buffering client updates. (seq:167880 ack:167870) 2016-05-25 18:27:29.749517 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:167880 ack:167872) 2016-05-25 18:27:30.233919 | server | 1 | simulation.remote_client | started buffering client updates. (seq:167893 ack:167872) 2016-05-25 18:27:30.611118 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:167893 ack:167893) 2016-05-25 18:27:30.895778 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:27:30.958278 | server | 1 | simulation.remote_client | started buffering client updates. (seq:167903 ack:167893) 2016-05-25 18:27:31.450080 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:27:31.450080 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:167903 ack:167903) 2016-05-25 18:27:31.639908 | server | 0 | simulation.core | took 177 ms to update game state 2016-05-25 18:27:31.639908 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:27:31.919093 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:27:32.149248 | server | 0 | simulation.core | took 189 ms to update game state 2016-05-25 18:27:32.149248 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:27:32.480468 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:27:32.484470 | server | 1 | simulation.remote_client | started buffering client updates. (seq:167924 ack:167914) 2016-05-25 18:27:32.721629 | server | 0 | simulation.core | took 130 ms to update game state 2016-05-25 18:27:32.721629 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:27:33.318653 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:27:34.162445 | server | 0 | simulation.core | took 245 ms to update game state 2016-05-25 18:27:34.162445 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:27:34.193698 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:167924 ack:167919) 2016-05-25 18:27:34.271825 | server | 1 | simulation.remote_client | started buffering client updates. (seq:167949 ack:167919) 2016-05-25 18:27:34.530124 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:167949 ack:167949) 2016-05-25 18:27:35.624281 | server | 0 | simulation.core | took 371 ms to update game state 2016-05-25 18:27:36.073203 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:27:38.958265 | server | 0 | simulation.core | took 356 ms to update game state 2016-05-25 18:27:38.958265 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:27:38.970269 | server | 1 | lua.memory | lua shared heap size: 237.603 MB. 2016-05-25 18:27:38.971272 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 18:27:38.971272 | server | 1 | lua.memory | 96 bytes (o: 714921) : ######################################## 2016-05-25 18:27:38.971272 | server | 1 | lua.memory | 64 bytes (o: 569558) : ############################### 2016-05-25 18:27:38.971272 | server | 1 | lua.memory | 40 bytes (o: 512422) : ############################ 2016-05-25 18:27:38.971272 | server | 1 | lua.memory | 320 bytes (o: 94495) : ##### 2016-05-25 18:27:38.971272 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 18:27:39.214434 | server | 0 | simulation.core | took 242 ms to update game state 2016-05-25 18:27:39.214434 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:27:39.396554 | server | 0 | simulation.core | took 175 ms to update game state 2016-05-25 18:27:39.396554 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:27:39.781521 | server | 0 | simulation.core | took 148 ms to update game state 2016-05-25 18:27:39.781521 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:27:39.844025 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:27:40.858211 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:27:41.245041 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:27:44.295194 | server | 0 | simulation.core | took 109 ms to update game state 2016-05-25 18:27:44.295194 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:27:45.682794 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:27:48.324855 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:27:49.988266 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:27:53.183357 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:27:53.991483 | server | 0 | simulation.core | took 204 ms to update game state 2016-05-25 18:27:53.991483 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:27:54.787339 | server | 0 | simulation.core | took 178 ms to update game state 2016-05-25 18:27:54.787339 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:27:55.090709 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:27:55.382988 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:27:56.108356 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:27:56.725770 | server | 0 | simulation.core | took 233 ms to update game state 2016-05-25 18:27:56.725770 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:27:56.983939 | server | 0 | simulation.core | took 247 ms to update game state 2016-05-25 18:27:56.983939 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:27:57.126033 | server | 0 | simulation.core | took 132 ms to update game state 2016-05-25 18:27:57.126033 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:27:58.695492 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:27:58.901629 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:28:00.153952 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:28:00.461162 | server | 0 | simulation.core | took 160 ms to update game state 2016-05-25 18:28:00.461162 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:28:02.145280 | server | 0 | simulation.core | took 203 ms to update game state 2016-05-25 18:28:02.145280 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:28:02.294380 | server | 0 | simulation.core | took 141 ms to update game state 2016-05-25 18:28:02.294380 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:28:02.525534 | server | 0 | simulation.core | took 211 ms to update game state 2016-05-25 18:28:02.525534 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:28:02.734220 | server | 0 | simulation.core | took 108 ms to update game state 2016-05-25 18:28:02.734220 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:28:04.237076 | server | 0 | simulation.core | took 109 ms to update game state 2016-05-25 18:28:04.237076 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:28:04.465226 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:28:04.721632 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:28:05.994702 | server | 0 | simulation.core | took 133 ms to update game state 2016-05-25 18:28:05.994702 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:28:06.516191 | server | 0 | simulation.core | took 165 ms to update game state 2016-05-25 18:28:06.516191 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:28:06.740339 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:28:07.106818 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:28:07.200572 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:28:07.561524 | server | 0 | simulation.core | took 340 ms to update game state 2016-05-25 18:28:07.561524 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:28:07.737641 | server | 0 | simulation.core | took 110 ms to update game state 2016-05-25 18:28:07.737641 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:28:07.877735 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:28:07.979659 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:28:08.831477 | server | 0 | simulation.core | took 103 ms to update game state 2016-05-25 18:28:08.831477 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:28:09.287102 | server | 0 | simulation.core | took 122 ms to update game state 2016-05-25 18:28:09.288103 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:28:09.411185 | server | 0 | simulation.core | took 110 ms to update game state 2016-05-25 18:28:09.412185 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:28:09.566288 | server | 0 | simulation.core | took 141 ms to update game state 2016-05-25 18:28:09.566288 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:28:10.049611 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:28:10.710212 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:28:10.892196 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:28:11.177385 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:28:11.261442 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:28:11.351502 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:28:11.864844 | server | 0 | simulation.core | took 112 ms to update game state 2016-05-25 18:28:11.864844 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:28:14.098334 | server | 0 | simulation.core | took 104 ms to update game state 2016-05-25 18:28:14.098334 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:28:14.187392 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:28:14.387763 | server | 0 | simulation.core | took 113 ms to process job list 2016-05-25 18:28:14.776995 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:28:15.310908 | server | 0 | simulation.core | took 127 ms to update game state 2016-05-25 18:28:15.310908 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:28:15.505027 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:28:16.975809 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:28:17.927444 | server | 0 | simulation.core | took 104 ms to update game state 2016-05-25 18:28:17.927444 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:28:18.173607 | server | 0 | simulation.core | took 128 ms to update game state 2016-05-25 18:28:18.173607 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:28:18.353728 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:28:18.840052 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:28:21.886556 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:28:22.064676 | server | 0 | simulation.core | took 114 ms to update game state 2016-05-25 18:28:22.064676 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:28:22.598030 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:28:23.078351 | server | 0 | simulation.core | took 225 ms to update game state 2016-05-25 18:28:23.078351 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:28:23.277483 | server | 0 | simulation.core | took 192 ms to update game state 2016-05-25 18:28:23.277483 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:28:23.669745 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:28:25.010774 | server | 0 | simulation.core | took 141 ms to update game state 2016-05-25 18:28:25.010774 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:28:25.357086 | server | 0 | simulation.core | took 167 ms to update game state 2016-05-25 18:28:25.357086 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:28:26.542810 | server | 0 | simulation.core | took 195 ms to update game state 2016-05-25 18:28:26.542810 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:28:28.662881 | server | 0 | simulation.core | took 282 ms to update game state 2016-05-25 18:28:28.662881 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:28:29.067149 | server | 0 | simulation.core | took 131 ms to update game state 2016-05-25 18:28:29.068149 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:28:29.647536 | server | 0 | simulation.core | took 175 ms to update game state 2016-05-25 18:28:29.647536 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:28:31.153539 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:28:32.111886 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:28:32.190021 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:28:33.018866 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:28:33.958932 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:28:34.126591 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:28:34.293788 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:28:34.692054 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:28:35.658253 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:28:36.162462 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:28:36.889359 | server | 0 | simulation.core | took 120 ms to update game state 2016-05-25 18:28:36.889359 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:28:37.802139 | server | 0 | simulation.core | took 113 ms to update game state 2016-05-25 18:28:37.803140 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:28:38.976627 | server | 1 | lua.memory | lua shared heap size: 249.427 MB. 2016-05-25 18:28:38.976627 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 18:28:38.976627 | server | 1 | lua.memory | 96 bytes (o: 698990) : ######################################## 2016-05-25 18:28:38.976627 | server | 1 | lua.memory | 40 bytes (o: 636866) : #################################### 2016-05-25 18:28:38.976627 | server | 1 | lua.memory | 64 bytes (o: 613660) : ################################### 2016-05-25 18:28:38.976627 | server | 1 | lua.memory | 320 bytes (o: 98275) : ##### 2016-05-25 18:28:38.976627 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 18:28:39.647438 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:28:39.904386 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:28:40.457549 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:28:40.762628 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:28:41.068833 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:28:41.272968 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:28:41.711261 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:28:41.846351 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:28:42.650886 | server | 0 | simulation.core | took 155 ms to update game state 2016-05-25 18:28:42.650886 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:28:42.939078 | server | 0 | simulation.core | took 111 ms to update game state 2016-05-25 18:28:42.940080 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:28:43.133209 | server | 0 | simulation.core | took 185 ms to update game state 2016-05-25 18:28:43.133209 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:28:43.333196 | server | 0 | simulation.core | took 197 ms to update game state 2016-05-25 18:28:43.333196 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:28:43.473826 | server | 0 | simulation.core | took 138 ms to update game state 2016-05-25 18:28:43.473826 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:28:43.684125 | server | 0 | simulation.core | took 103 ms to update game state 2016-05-25 18:28:43.686127 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:28:43.951303 | server | 0 | simulation.core | took 190 ms to update game state 2016-05-25 18:28:43.951303 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:28:44.191463 | server | 0 | simulation.core | took 174 ms to update game state 2016-05-25 18:28:44.191463 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:28:45.532357 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:28:45.795532 | server | 0 | simulation.core | took 138 ms to update game state 2016-05-25 18:28:45.795532 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:28:46.350903 | server | 0 | simulation.core | took 287 ms to update game state 2016-05-25 18:28:46.350903 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:28:46.870249 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:28:47.904939 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:28:48.598400 | server | 0 | simulation.core | took 243 ms to update game state 2016-05-25 18:28:48.598400 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:28:48.894599 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:28:49.699135 | server | 0 | simulation.core | took 139 ms to update game state 2016-05-25 18:28:49.700135 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:28:49.825219 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:28:50.711809 | server | 0 | simulation.core | took 141 ms to update game state 2016-05-25 18:28:50.711809 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:28:52.672391 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:28:52.863445 | server | 0 | simulation.core | took 105 ms to process job list 2016-05-25 18:28:53.867113 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:28:54.079256 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:28:54.329422 | server | 0 | simulation.core | took 130 ms to update game state 2016-05-25 18:28:54.329422 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:28:54.627620 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:28:54.962844 | server | 0 | simulation.core | took 106 ms to update game state 2016-05-25 18:28:54.962844 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:28:55.697334 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:28:57.118281 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:28:59.011544 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:28:59.121617 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:29:00.278388 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:29:01.403137 | server | 0 | simulation.core | took 105 ms to update game state 2016-05-25 18:29:01.403137 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:29:02.627985 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:29:02.999233 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:29:04.050934 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:29:04.966544 | server | 0 | simulation.core | took 151 ms to update game state 2016-05-25 18:29:04.966544 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:29:05.727051 | server | 0 | simulation.core | took 327 ms to update game state 2016-05-25 18:29:05.727051 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:29:06.780754 | server | 0 | simulation.core | took 109 ms to update game state 2016-05-25 18:29:06.780754 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:29:06.980889 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:29:07.760406 | server | 0 | simulation.core | took 128 ms to update game state 2016-05-25 18:29:07.760406 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:29:09.537563 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:29:09.931825 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:29:10.315081 | server | 0 | simulation.core | took 233 ms to update game state 2016-05-25 18:29:10.315081 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:29:10.602272 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (16004400 Rabbit) but there was no attribute data 2016-05-25 18:29:11.052573 | server | 0 | simulation.core | took 144 ms to update game state 2016-05-25 18:29:11.052573 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:29:12.105973 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:29:12.988436 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:29:13.355146 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:29:15.450579 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:29:15.615689 | server | 0 | simulation.core | took 102 ms to process job list 2016-05-25 18:29:16.722427 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:29:16.800480 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:29:16.941573 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:29:17.373861 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:29:17.968258 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:29:18.453621 | server | 0 | simulation.core | took 177 ms to update game state 2016-05-25 18:29:18.453621 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:29:18.600719 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:29:19.377239 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:29:20.118731 | server | 0 | simulation.core | took 112 ms to update game state 2016-05-25 18:29:20.119732 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:29:20.245817 | server | 0 | simulation.core | took 106 ms to process job list 2016-05-25 18:29:20.478972 | server | 0 | simulation.core | took 111 ms to update game state 2016-05-25 18:29:20.478972 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:29:20.586043 | server | 0 | simulation.core | took 101 ms to update game state 2016-05-25 18:29:20.586043 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:29:20.862228 | server | 0 | simulation.core | took 119 ms to update game state 2016-05-25 18:29:20.863228 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:29:23.737422 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:29:23.937869 | server | 0 | simulation.core | took 121 ms to update game state 2016-05-25 18:29:23.937869 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:29:24.513720 | server | 0 | simulation.core | took 173 ms to update game state 2016-05-25 18:29:24.513720 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:29:25.065676 | server | 0 | simulation.core | took 206 ms to update game state 2016-05-25 18:29:25.065676 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:29:25.292830 | server | 0 | simulation.core | took 146 ms to update game state 2016-05-25 18:29:25.292830 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:29:25.901234 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-25 18:29:25.993294 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:29:27.028985 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:29:27.266143 | server | 0 | simulation.core | took 130 ms to update game state 2016-05-25 18:29:27.266143 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:29:27.611375 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-25 18:29:28.002634 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:29:28.853530 | server | 0 | simulation.core | took 341 ms to update game state 2016-05-25 18:29:28.853530 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:29:28.910568 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:29:30.539654 | server | 0 | simulation.core | took 153 ms to update game state 2016-05-25 18:29:30.539654 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:29:30.721102 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:29:32.263633 | server | 0 | simulation.core | took 178 ms to update game state 2016-05-25 18:29:32.263633 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:29:33.162664 | server | 0 | simulation.core | took 189 ms to update game state 2016-05-25 18:29:33.163657 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:29:34.003067 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:29:34.932937 | server | 0 | simulation.core | took 111 ms to update game state 2016-05-25 18:29:34.932937 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:29:35.876550 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:29:36.776393 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:29:36.924729 | server | 0 | simulation.core | took 131 ms to update game state 2016-05-25 18:29:36.924729 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:29:37.136872 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:29:37.231934 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:29:37.866824 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:29:38.238177 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:29:38.712960 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:29:38.972700 | server | 0 | simulation.core | took 188 ms to update game state 2016-05-25 18:29:38.972700 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:29:38.978703 | server | 1 | lua.memory | lua shared heap size: 251.906 MB. 2016-05-25 18:29:38.979704 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 18:29:38.979704 | server | 1 | lua.memory | 96 bytes (o: 715415) : ######################################## 2016-05-25 18:29:38.979704 | server | 1 | lua.memory | 64 bytes (o: 623371) : ################################## 2016-05-25 18:29:38.979704 | server | 1 | lua.memory | 40 bytes (o: 621431) : ################################## 2016-05-25 18:29:38.979704 | server | 1 | lua.memory | 320 bytes (o: 98798) : ##### 2016-05-25 18:29:38.979704 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 18:29:39.092779 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:29:39.185082 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:29:39.479228 | server | 0 | simulation.core | took 149 ms to update game state 2016-05-25 18:29:39.479228 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:29:40.235766 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:29:40.513347 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:29:41.851441 | server | 0 | simulation.core | took 121 ms to update game state 2016-05-25 18:29:41.851441 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:29:42.173911 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:29:43.811590 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:29:44.155561 | server | 0 | simulation.core | took 143 ms to update game state 2016-05-25 18:29:44.155561 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:29:44.461636 | server | 0 | simulation.core | took 137 ms to process job list 2016-05-25 18:29:44.592724 | server | 0 | simulation.core | took 101 ms to process job list 2016-05-25 18:29:44.817873 | server | 0 | simulation.core | took 145 ms to process job list 2016-05-25 18:29:45.206132 | server | 0 | simulation.core | took 257 ms to update game state 2016-05-25 18:29:45.206132 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:29:45.350228 | server | 0 | simulation.core | took 115 ms to process job list 2016-05-25 18:29:45.518341 | server | 0 | simulation.core | took 155 ms to update game state 2016-05-25 18:29:45.518341 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:29:46.977173 | server | 0 | simulation.core | took 124 ms to update game state 2016-05-25 18:29:46.977173 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:29:47.117809 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:29:48.212950 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (12031930 Rabbit) but there was no attribute data 2016-05-25 18:29:48.353043 | server | 0 | simulation.core | took 149 ms to update game state 2016-05-25 18:29:48.353043 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:29:48.466119 | server | 0 | simulation.core | took 103 ms to update game state 2016-05-25 18:29:48.466119 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:29:49.243217 | server | 0 | simulation.core | took 293 ms to update game state 2016-05-25 18:29:49.243217 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:29:50.032746 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (16004400 Rabbit) but there was no attribute data 2016-05-25 18:29:50.032746 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:29:50.284186 | server | 0 | simulation.core | took 155 ms to update game state 2016-05-25 18:29:50.284186 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:29:50.467308 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:29:50.836554 | server | 0 | simulation.core | took 171 ms to update game state 2016-05-25 18:29:50.837555 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:29:50.996661 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:29:51.230817 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:29:51.636087 | server | 0 | simulation.core | took 166 ms to update game state 2016-05-25 18:29:51.636087 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:29:51.779182 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:29:52.452631 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:29:52.616741 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:29:53.683452 | server | 0 | simulation.core | took 127 ms to update game state 2016-05-25 18:29:53.683452 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:29:54.123745 | server | 0 | simulation.core | took 137 ms to update game state 2016-05-25 18:29:54.123745 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:29:54.262838 | server | 0 | simulation.core | took 104 ms to process job list 2016-05-25 18:29:54.396927 | server | 0 | simulation.core | took 116 ms to process job list 2016-05-25 18:29:54.478982 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:29:54.768175 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:29:54.987900 | server | 0 | simulation.core | took 117 ms to process job list 2016-05-25 18:29:55.269960 | server | 0 | simulation.core | took 108 ms to process job list 2016-05-25 18:29:55.539139 | server | 0 | simulation.core | took 123 ms to process job list 2016-05-25 18:29:55.838339 | server | 0 | simulation.core | took 109 ms to process job list 2016-05-25 18:29:56.040473 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:29:56.568825 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (16004400 Rabbit) but there was no attribute data 2016-05-25 18:29:56.646353 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:29:57.199912 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:29:57.715255 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:29:58.091826 | server | 0 | simulation.core | took 246 ms to update game state 2016-05-25 18:29:58.091826 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:29:58.550132 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:29:59.476068 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:29:59.623480 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:30:01.234026 | server | 0 | simulation.core | took 106 ms to update game state 2016-05-25 18:30:01.234026 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:30:01.849983 | server | 0 | simulation.core | took 109 ms to update game state 2016-05-25 18:30:01.850984 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:30:02.118162 | server | 0 | simulation.core | took 109 ms to update game state 2016-05-25 18:30:02.118162 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:30:02.212225 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:30:03.721230 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:30:03.887342 | server | 0 | simulation.core | took 160 ms to update game state 2016-05-25 18:30:03.887342 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:30:04.353903 | server | 0 | simulation.core | took 237 ms to update game state 2016-05-25 18:30:04.353903 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:30:04.518012 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:30:04.773182 | server | 0 | simulation.core | took 191 ms to update game state 2016-05-25 18:30:04.773182 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:30:04.931287 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:30:05.483655 | server | 0 | simulation.core | took 156 ms to update game state 2016-05-25 18:30:05.483655 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:30:05.702511 | server | 0 | simulation.core | took 106 ms to process job list 2016-05-25 18:30:05.949377 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:30:06.175528 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:30:06.627829 | server | 0 | simulation.core | took 342 ms to update game state 2016-05-25 18:30:06.627829 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:30:07.246195 | server | 0 | simulation.core | took 118 ms to process job list 2016-05-25 18:30:07.496417 | server | 0 | simulation.core | took 163 ms to update game state 2016-05-25 18:30:07.496417 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:30:07.832877 | server | 0 | simulation.core | took 119 ms to process job list 2016-05-25 18:30:07.941951 | server | 0 | simulation.core | took 101 ms to update game state 2016-05-25 18:30:07.941951 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:30:08.112063 | server | 0 | simulation.core | took 162 ms to update game state 2016-05-25 18:30:08.112063 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:30:08.343219 | server | 0 | simulation.core | took 123 ms to update game state 2016-05-25 18:30:08.343219 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:30:08.997724 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:30:09.469931 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:30:10.697392 | server | 0 | simulation.core | took 133 ms to process job list 2016-05-25 18:30:13.756651 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-25 18:30:14.288634 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (16004400 Rabbit) but there was no attribute data 2016-05-25 18:30:14.882030 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:30:15.174224 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:30:15.327326 | server | 0 | simulation.core | took 147 ms to update game state 2016-05-25 18:30:15.327326 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:30:15.664964 | server | 0 | simulation.core | took 154 ms to update game state 2016-05-25 18:30:15.664964 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:30:16.664658 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-25 18:30:17.229633 | server | 0 | simulation.core | took 110 ms to update game state 2016-05-25 18:30:17.229633 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:30:17.504815 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:30:18.118224 | server | 0 | simulation.core | took 106 ms to update game state 2016-05-25 18:30:18.118224 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:30:18.288338 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:30:19.883667 | server | 0 | simulation.core | took 138 ms to update game state 2016-05-25 18:30:19.883667 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:30:20.295942 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (16004400 Rabbit) but there was no attribute data 2016-05-25 18:30:20.599145 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:30:20.841545 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:30:22.044714 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:30:22.537042 | server | 0 | simulation.core | took 121 ms to update game state 2016-05-25 18:30:22.537042 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:30:23.697816 | server | 0 | simulation.core | took 111 ms to update game state 2016-05-25 18:30:23.697816 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:30:24.022035 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:30:24.239176 | server | 0 | simulation.core | took 205 ms to update game state 2016-05-25 18:30:24.239176 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:30:25.149417 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:30:25.414149 | server | 0 | simulation.core | took 202 ms to update game state 2016-05-25 18:30:25.414149 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:30:26.043567 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:30:26.893134 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:30:27.279391 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:30:27.597603 | server | 0 | simulation.core | took 121 ms to update game state 2016-05-25 18:30:27.597603 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:30:27.816751 | server | 0 | simulation.core | took 130 ms to update game state 2016-05-25 18:30:27.816751 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:30:28.527223 | server | 0 | simulation.core | took 639 ms to update game state 2016-05-25 18:30:28.527223 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:30:28.598271 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:30:29.188543 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:30:29.565367 | server | 0 | simulation.core | took 155 ms to update game state 2016-05-25 18:30:29.565367 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:30:31.316863 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:30:31.904821 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:30:32.764477 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:30:32.916578 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:30:33.294832 | server | 0 | simulation.core | took 102 ms to update game state 2016-05-25 18:30:33.294832 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:30:34.394563 | server | 0 | simulation.core | took 109 ms to update game state 2016-05-25 18:30:34.395564 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:30:35.719446 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:30:36.275818 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (16004400 Rabbit) but there was no attribute data 2016-05-25 18:30:36.276819 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (12031930 Rabbit) but there was no attribute data 2016-05-25 18:30:37.458605 | server | 0 | simulation.core | took 125 ms to update game state 2016-05-25 18:30:37.458605 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:30:38.232125 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:30:39.058674 | server | 1 | lua.memory | lua shared heap size: 250.735 MB. 2016-05-25 18:30:39.059673 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 18:30:39.059673 | server | 1 | lua.memory | 96 bytes (o: 707894) : ######################################## 2016-05-25 18:30:39.059673 | server | 1 | lua.memory | 64 bytes (o: 625250) : ################################### 2016-05-25 18:30:39.059673 | server | 1 | lua.memory | 40 bytes (o: 617723) : ################################## 2016-05-25 18:30:39.059673 | server | 1 | lua.memory | 320 bytes (o: 97826) : ##### 2016-05-25 18:30:39.059673 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 18:30:39.580022 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:30:41.618416 | server | 0 | simulation.core | took 116 ms to update game state 2016-05-25 18:30:41.618416 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:30:41.775519 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:30:44.821574 | server | 0 | simulation.core | took 195 ms to update game state 2016-05-25 18:30:44.821574 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:30:46.458730 | server | 0 | simulation.core | took 155 ms to update game state 2016-05-25 18:30:46.459730 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:30:50.403328 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:30:50.575211 | server | 0 | simulation.core | took 108 ms to update game state 2016-05-25 18:30:50.575211 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:30:52.015795 | server | 0 | simulation.core | took 120 ms to process job list 2016-05-25 18:30:52.386045 | server | 0 | simulation.core | took 341 ms to update game state 2016-05-25 18:30:52.387046 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:30:52.545148 | server | 0 | simulation.core | took 139 ms to update game state 2016-05-25 18:30:52.546150 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:30:52.720265 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:30:53.006458 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:30:53.066496 | server | 1 | simulation.remote_client | started buffering client updates. (seq:170819 ack:170809) 2016-05-25 18:30:53.168571 | server | 0 | simulation.core | took 101 ms to update game state 2016-05-25 18:30:53.168571 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:30:53.371700 | server | 0 | simulation.core | took 201 ms to update game state 2016-05-25 18:30:53.371700 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:30:53.604792 | server | 0 | simulation.core | took 165 ms to update game state 2016-05-25 18:30:53.604792 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:30:53.848737 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:170819 ack:170810) 2016-05-25 18:30:53.908776 | server | 1 | simulation.remote_client | started buffering client updates. (seq:170828 ack:170810) 2016-05-25 18:30:54.014846 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:170828 ack:170819) 2016-05-25 18:30:54.071884 | server | 1 | simulation.remote_client | started buffering client updates. (seq:170831 ack:170819) 2016-05-25 18:30:54.144402 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:170831 ack:170828) 2016-05-25 18:30:55.968888 | server | 0 | simulation.core | took 261 ms to update game state 2016-05-25 18:30:55.968888 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:30:56.118987 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:30:57.812618 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:30:58.204880 | server | 0 | simulation.core | took 106 ms to update game state 2016-05-25 18:30:58.204880 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:30:58.438035 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:30:58.475060 | client | 1 | deferred | [deferred 121063 '[method obj:object://tmp/89 fn:56330 route:build_ladder]'] resolve called in non-wait state! 2016-05-25 18:30:58.648176 | server | 0 | simulation.core | took 201 ms to update game state 2016-05-25 18:30:58.648176 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:30:59.200545 | server | 0 | simulation.core | took 182 ms to update game state 2016-05-25 18:30:59.200545 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:30:59.390670 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:31:00.043105 | server | 0 | simulation.core | took 532 ms to update game state 2016-05-25 18:31:00.043105 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:31:00.329296 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:31:01.013042 | server | 0 | simulation.core | took 128 ms to update game state 2016-05-25 18:31:01.013042 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:31:02.148799 | server | 0 | simulation.core | took 361 ms to update game state 2016-05-25 18:31:02.149800 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:31:03.032390 | server | 0 | simulation.core | took 266 ms to update game state 2016-05-25 18:31:03.032390 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:31:04.189160 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (16004400 Rabbit) but there was no attribute data 2016-05-25 18:31:06.645416 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:31:07.062694 | server | 0 | simulation.core | took 122 ms to update game state 2016-05-25 18:31:07.062694 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:31:07.338878 | server | 0 | simulation.core | took 133 ms to update game state 2016-05-25 18:31:07.338878 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:31:10.269831 | server | 0 | simulation.core | took 122 ms to update game state 2016-05-25 18:31:10.269831 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:31:10.681105 | server | 0 | simulation.core | took 118 ms to update game state 2016-05-25 18:31:10.681105 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:31:11.021333 | analytics | 1 | analytics | error in PostJson: Host not found 2016-05-25 18:31:11.297517 | server | 0 | simulation.core | took 128 ms to update game state 2016-05-25 18:31:11.297517 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:31:12.738996 | server | 0 | simulation.core | took 524 ms to update game state 2016-05-25 18:31:12.738996 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:31:13.303854 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:31:14.810861 | server | 0 | simulation.core | took 110 ms to update game state 2016-05-25 18:31:14.811861 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:31:15.916471 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:31:16.118304 | server | 0 | simulation.core | took 183 ms to update game state 2016-05-25 18:31:16.118304 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:31:16.544928 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:31:16.633989 | client | 1 | deferred | [deferred 121280 '[method obj:object://tmp/89 fn:56433 route:build_ladder]'] resolve called in non-wait state! 2016-05-25 18:31:16.812106 | server | 0 | simulation.core | took 140 ms to update game state 2016-05-25 18:31:16.812106 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:31:17.489871 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:31:19.000880 | server | 0 | simulation.core | took 147 ms to update game state 2016-05-25 18:31:19.000880 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:31:20.094607 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (16004400 Rabbit) but there was no attribute data 2016-05-25 18:31:21.703515 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:31:23.332743 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:31:24.364437 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:31:25.144957 | server | 0 | simulation.core | took 115 ms to update game state 2016-05-25 18:31:25.144957 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:31:25.469174 | server | 0 | simulation.core | took 189 ms to update game state 2016-05-25 18:31:25.470175 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:31:26.335123 | server | 0 | simulation.core | took 170 ms to update game state 2016-05-25 18:31:26.335123 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:31:26.479220 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:31:28.705369 | server | 0 | simulation.core | took 109 ms to update game state 2016-05-25 18:31:28.705369 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:31:28.978551 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:31:29.150663 | server | 0 | simulation.core | took 145 ms to process job list 2016-05-25 18:31:31.856467 | server | 0 | simulation.core | took 125 ms to update game state 2016-05-25 18:31:31.856467 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:31:32.116641 | server | 0 | simulation.core | took 252 ms to update game state 2016-05-25 18:31:32.116641 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:31:32.513685 | server | 0 | simulation.core | took 389 ms to update game state 2016-05-25 18:31:32.513685 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:31:33.026268 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:31:34.732405 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:31:35.298783 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:31:35.635007 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:31:35.780104 | server | 0 | simulation.core | took 139 ms to update game state 2016-05-25 18:31:35.781105 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:31:35.878634 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:31:37.504697 | server | 0 | simulation.core | took 174 ms to update game state 2016-05-25 18:31:37.505702 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:31:38.312935 | server | 0 | simulation.core | took 199 ms to update game state 2016-05-25 18:31:38.312935 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:31:39.080496 | server | 1 | lua.memory | lua shared heap size: 219.647 MB. 2016-05-25 18:31:39.081495 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 18:31:39.081495 | server | 1 | lua.memory | 64 bytes (o: 570083) : ######################################## 2016-05-25 18:31:39.081495 | server | 1 | lua.memory | 40 bytes (o: 543582) : ###################################### 2016-05-25 18:31:39.081495 | server | 1 | lua.memory | 96 bytes (o: 484275) : ################################# 2016-05-25 18:31:39.081495 | server | 1 | lua.memory | 320 bytes (o: 94507) : ###### 2016-05-25 18:31:39.081495 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 18:31:39.386699 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:31:39.544804 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:31:40.053143 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (16004400 Rabbit) but there was no attribute data 2016-05-25 18:31:40.926725 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:31:41.827326 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:31:44.351423 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:31:44.501522 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:31:46.465452 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:31:47.116155 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:31:47.467181 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:31:48.749702 | server | 0 | simulation.core | took 165 ms to update game state 2016-05-25 18:31:48.749702 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:31:49.747915 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:31:49.856987 | server | 0 | simulation.core | took 101 ms to update game state 2016-05-25 18:31:49.856987 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:31:49.963058 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:31:50.351316 | server | 0 | simulation.core | took 116 ms to process job list 2016-05-25 18:31:50.558454 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:31:51.250917 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:31:52.030436 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:31:53.325299 | server | 0 | simulation.core | took 109 ms to process job list 2016-05-25 18:31:54.163858 | server | 0 | simulation.core | took 188 ms to update game state 2016-05-25 18:31:54.163858 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:31:55.209556 | server | 0 | simulation.core | took 234 ms to update game state 2016-05-25 18:31:55.209556 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:31:55.468728 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (16004400 Rabbit) but there was no attribute data 2016-05-25 18:31:55.800949 | server | 0 | simulation.core | took 217 ms to update game state 2016-05-25 18:31:55.800949 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:31:56.944713 | server | 0 | simulation.core | took 142 ms to update game state 2016-05-25 18:31:56.944713 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:31:57.287941 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:31:58.065461 | server | 0 | simulation.core | took 154 ms to update game state 2016-05-25 18:31:58.065461 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:31:58.667861 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:31:59.579469 | server | 0 | simulation.core | took 149 ms to update game state 2016-05-25 18:31:59.579469 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:32:00.117828 | server | 0 | simulation.core | took 399 ms to update game state 2016-05-25 18:32:00.117828 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:32:00.276934 | server | 0 | simulation.core | took 151 ms to update game state 2016-05-25 18:32:00.276934 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:32:00.536107 | server | 0 | simulation.core | took 153 ms to update game state 2016-05-25 18:32:00.537107 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:32:00.688208 | server | 0 | simulation.core | took 143 ms to update game state 2016-05-25 18:32:00.688208 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:32:01.398682 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:32:02.095146 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:32:02.169195 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (16004400 Rabbit) but there was no attribute data 2016-05-25 18:32:02.426370 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:32:04.367662 | server | 1 | mod stonehearth.pathfinder | [] (2425438 Ahom Rybb) is not adjacent to (23928646 Oak Log) 2016-05-25 18:32:04.442711 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:32:05.880669 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:32:06.232905 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:32:08.199215 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:32:08.597480 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:32:08.700550 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:32:08.836640 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:32:09.413025 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:32:10.060456 | server | 0 | simulation.core | took 169 ms to update game state 2016-05-25 18:32:10.060456 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:32:10.127501 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:32:10.801951 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:32:11.000083 | analytics | 1 | analytics | error in PostJson: Host not found 2016-05-25 18:32:11.348315 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:32:12.860322 | server | 0 | simulation.core | took 107 ms to process job list 2016-05-25 18:32:13.142510 | server | 0 | simulation.core | took 101 ms to update game state 2016-05-25 18:32:13.142510 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:32:13.747917 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:32:14.280270 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:32:14.827634 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:32:15.287942 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:32:15.661190 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:32:16.499750 | server | 0 | simulation.core | took 113 ms to update game state 2016-05-25 18:32:16.499750 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:32:16.634839 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:32:17.017095 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:32:17.092144 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:32:17.236240 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:32:17.655519 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (16004400 Rabbit) but there was no attribute data 2016-05-25 18:32:17.819629 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:32:18.491077 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:32:18.719229 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:32:19.212560 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:32:19.582856 | server | 0 | simulation.core | took 140 ms to update game state 2016-05-25 18:32:19.582856 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:32:19.759974 | server | 0 | simulation.core | took 116 ms to update game state 2016-05-25 18:32:19.759974 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:32:20.220283 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:32:20.621549 | server | 0 | simulation.core | took 174 ms to update game state 2016-05-25 18:32:20.622549 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:32:20.902737 | server | 0 | simulation.core | took 103 ms to update game state 2016-05-25 18:32:20.902737 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:32:21.107873 | server | 0 | simulation.core | took 144 ms to update game state 2016-05-25 18:32:21.108874 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:32:21.312010 | server | 0 | simulation.core | took 142 ms to update game state 2016-05-25 18:32:21.313011 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:32:21.832356 | server | 0 | simulation.core | took 114 ms to update game state 2016-05-25 18:32:21.832356 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:32:22.011476 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:32:22.426637 | server | 0 | simulation.core | took 134 ms to update game state 2016-05-25 18:32:22.426637 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:32:23.143685 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:32:23.398854 | server | 0 | simulation.core | took 188 ms to update game state 2016-05-25 18:32:23.398854 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:32:23.660028 | server | 0 | simulation.core | took 142 ms to update game state 2016-05-25 18:32:23.660028 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:32:23.886181 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (16004400 Rabbit) but there was no attribute data 2016-05-25 18:32:23.897187 | server | 0 | simulation.core | took 169 ms to update game state 2016-05-25 18:32:23.897187 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:32:23.963231 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:32:24.098321 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:32:24.162363 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:32:24.288447 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:32:24.926873 | server | 0 | simulation.core | took 630 ms to update game state 2016-05-25 18:32:24.926873 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:32:25.506260 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:32:26.329808 | server | 0 | simulation.core | took 175 ms to update game state 2016-05-25 18:32:26.329808 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:32:26.852157 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:32:26.978240 | server | 0 | simulation.core | took 120 ms to update game state 2016-05-25 18:32:26.978240 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:32:27.535613 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:32:28.028940 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:32:28.091446 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:32:28.414602 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:32:28.947954 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:32:29.119068 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:32:29.317774 | server | 0 | simulation.core | took 136 ms to update game state 2016-05-25 18:32:29.317774 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:32:31.568362 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (12031930 Rabbit) but there was no attribute data 2016-05-25 18:32:32.052684 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:32:32.258824 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:32:32.568079 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:32:33.586541 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:32:34.007823 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:32:34.179936 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:32:34.999483 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:32:35.135574 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:32:35.507822 | server | 0 | simulation.core | took 119 ms to update game state 2016-05-25 18:32:35.507822 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:32:36.473293 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:32:36.593371 | server | 0 | simulation.core | took 108 ms to update game state 2016-05-25 18:32:36.598374 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:32:37.253811 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:32:37.896240 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:32:37.973291 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:32:38.152410 | server | 0 | simulation.core | took 167 ms to update game state 2016-05-25 18:32:38.152410 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:32:38.367022 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:32:38.468562 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:32:38.689181 | server | 0 | simulation.core | took 143 ms to update game state 2016-05-25 18:32:38.689181 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:32:39.089445 | server | 1 | lua.memory | lua shared heap size: 256.417 MB. 2016-05-25 18:32:39.089445 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 18:32:39.089445 | server | 1 | lua.memory | 40 bytes (o: 722988) : ######################################## 2016-05-25 18:32:39.089445 | server | 1 | lua.memory | 96 bytes (o: 707291) : ####################################### 2016-05-25 18:32:39.089445 | server | 1 | lua.memory | 64 bytes (o: 633341) : ################################### 2016-05-25 18:32:39.089445 | server | 1 | lua.memory | 320 bytes (o: 98540) : ##### 2016-05-25 18:32:39.089445 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 18:32:39.286577 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:32:40.237968 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (12031930 Rabbit) but there was no attribute data 2016-05-25 18:32:40.432026 | server | 0 | simulation.core | took 207 ms to update game state 2016-05-25 18:32:40.432026 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:32:41.189849 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:32:42.542751 | server | 0 | simulation.core | took 218 ms to update game state 2016-05-25 18:32:42.542751 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:32:43.387315 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:32:43.458362 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:32:43.541418 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:32:45.374639 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:32:45.951023 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (12031930 Rabbit) but there was no attribute data 2016-05-25 18:32:46.409329 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:32:48.737882 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:32:49.630476 | server | 0 | simulation.core | took 579 ms to update game state 2016-05-25 18:32:49.631477 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:32:49.705528 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:32:50.234880 | server | 0 | simulation.core | took 114 ms to update game state 2016-05-25 18:32:50.234880 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:32:52.346557 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:32:52.405597 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:32:52.818653 | server | 0 | simulation.core | took 125 ms to update game state 2016-05-25 18:32:52.818653 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:32:54.391169 | server | 0 | simulation.core | took 151 ms to update game state 2016-05-25 18:32:54.391169 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:32:55.039225 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:32:55.179647 | server | 0 | simulation.core | took 135 ms to update game state 2016-05-25 18:32:55.179647 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:32:56.591768 | server | 0 | simulation.core | took 101 ms to update game state 2016-05-25 18:32:56.592770 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:32:58.567924 | server | 0 | simulation.core | took 127 ms to update game state 2016-05-25 18:32:58.567924 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:32:58.661986 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:32:59.161319 | server | 0 | simulation.core | took 117 ms to update game state 2016-05-25 18:32:59.161319 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:32:59.380466 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:33:00.229974 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:33:02.013622 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:33:02.814156 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:33:03.563656 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:33:03.641790 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:33:04.241353 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:33:04.814607 | server | 0 | simulation.core | took 107 ms to process job list 2016-05-25 18:33:08.447391 | server | 0 | simulation.core | took 328 ms to update game state 2016-05-25 18:33:08.447391 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:33:09.217907 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:33:09.401028 | server | 0 | simulation.core | took 119 ms to update game state 2016-05-25 18:33:09.401028 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:33:09.848327 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:33:10.428338 | server | 0 | simulation.core | took 171 ms to update game state 2016-05-25 18:33:10.443961 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:33:10.553341 | server | 0 | simulation.core | took 103 ms to update game state 2016-05-25 18:33:10.553341 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:33:10.650503 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:33:11.618856 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:33:11.851010 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:33:12.922726 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:33:13.402045 | server | 0 | simulation.core | took 123 ms to update game state 2016-05-25 18:33:13.419056 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:33:13.554462 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:33:13.632757 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:33:14.773368 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:33:14.932475 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:33:15.373769 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:33:15.747018 | server | 0 | simulation.core | took 261 ms to update game state 2016-05-25 18:33:15.748019 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:33:17.033875 | server | 0 | simulation.core | took 106 ms to update game state 2016-05-25 18:33:17.033875 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:33:17.154956 | server | 0 | simulation.core | took 114 ms to update game state 2016-05-25 18:33:17.155956 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:33:17.298052 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:33:18.191267 | server | 0 | simulation.core | took 105 ms to update game state 2016-05-25 18:33:18.191267 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:33:18.442696 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:33:18.711140 | server | 0 | simulation.core | took 123 ms to process job list 2016-05-25 18:33:18.804892 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:33:18.867402 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:33:19.070533 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:33:19.351801 | server | 1 | simulation.remote_client | started buffering client updates. (seq:172988 ack:172978) 2016-05-25 18:33:19.664313 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:33:19.883074 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:172988 ack:172979) 2016-05-25 18:33:19.945576 | server | 1 | simulation.remote_client | started buffering client updates. (seq:172998 ack:172979) 2016-05-25 18:33:20.180211 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:172998 ack:172998) 2016-05-25 18:33:20.465401 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:33:20.686549 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:33:20.796623 | server | 0 | simulation.core | took 104 ms to update game state 2016-05-25 18:33:20.796623 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:33:20.978744 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:33:21.053793 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:33:21.364002 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:33:21.724241 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:33:22.154193 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:33:22.232244 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:33:22.290285 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:33:22.483413 | server | 0 | simulation.core | took 112 ms to update game state 2016-05-25 18:33:22.483413 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:33:23.693219 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:33:24.774940 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:33:25.115167 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:33:26.221906 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:33:27.202558 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:33:28.540451 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:33:29.444053 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:33:29.999423 | server | 0 | simulation.core | took 131 ms to update game state 2016-05-25 18:33:29.999423 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:33:30.382678 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:33:32.813299 | server | 0 | simulation.core | took 204 ms to update game state 2016-05-25 18:33:32.813299 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:33:37.228952 | server | 0 | simulation.core | took 180 ms to update game state 2016-05-25 18:33:37.228952 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:33:37.759496 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:33:38.182778 | server | 0 | simulation.core | took 146 ms to update game state 2016-05-25 18:33:38.182778 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:33:38.561035 | server | 0 | simulation.core | took 230 ms to update game state 2016-05-25 18:33:38.562033 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:33:38.991316 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:33:39.121403 | server | 1 | lua.memory | lua shared heap size: 260.243 MB. 2016-05-25 18:33:39.122404 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 18:33:39.122404 | server | 1 | lua.memory | 96 bytes (o: 790864) : ######################################## 2016-05-25 18:33:39.122404 | server | 1 | lua.memory | 64 bytes (o: 602725) : ############################## 2016-05-25 18:33:39.122404 | server | 1 | lua.memory | 40 bytes (o: 551750) : ########################### 2016-05-25 18:33:39.122404 | server | 1 | lua.memory | 320 bytes (o: 96424) : #### 2016-05-25 18:33:39.122404 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 18:33:39.229476 | server | 0 | simulation.core | took 107 ms to update game state 2016-05-25 18:33:39.229476 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:33:40.689448 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:33:40.761497 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:33:41.054692 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:33:41.962737 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:33:42.591156 | server | 0 | simulation.core | took 248 ms to update game state 2016-05-25 18:33:42.591156 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:33:42.722244 | server | 0 | simulation.core | took 122 ms to update game state 2016-05-25 18:33:42.722244 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:33:46.940513 | server | 0 | simulation.core | took 116 ms to update game state 2016-05-25 18:33:46.940513 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:33:47.245794 | server | 0 | simulation.core | took 291 ms to update game state 2016-05-25 18:33:47.245794 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:33:47.504969 | server | 0 | simulation.core | took 250 ms to update game state 2016-05-25 18:33:47.504969 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:33:48.756803 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:33:49.072013 | server | 0 | simulation.core | took 127 ms to update game state 2016-05-25 18:33:49.072013 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:33:49.204101 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:33:49.449264 | server | 0 | simulation.core | took 107 ms to update game state 2016-05-25 18:33:49.449264 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:33:49.814509 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:33:50.457936 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:33:50.541992 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:33:50.962272 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:33:51.316451 | server | 0 | simulation.core | took 279 ms to update game state 2016-05-25 18:33:51.316451 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:33:51.538594 | server | 0 | simulation.core | took 202 ms to process job list 2016-05-25 18:33:51.755739 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (16004400 Rabbit) but there was no attribute data 2016-05-25 18:33:52.359142 | server | 0 | simulation.core | took 109 ms to update game state 2016-05-25 18:33:52.359142 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:33:52.556276 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:33:52.698367 | server | 0 | simulation.core | took 123 ms to update game state 2016-05-25 18:33:52.698367 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:33:52.810442 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:33:55.286898 | server | 0 | simulation.core | took 2045 ms to update game state 2016-05-25 18:33:55.286898 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:33:56.099438 | server | 0 | simulation.core | took 734 ms to update game state 2016-05-25 18:33:56.099438 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:33:56.630718 | server | 1 | simulation.remote_client | started buffering client updates. (seq:173504 ack:173494) 2016-05-25 18:33:57.580668 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:173504 ack:173495) 2016-05-25 18:33:57.658799 | server | 1 | simulation.remote_client | started buffering client updates. (seq:173522 ack:173495) 2016-05-25 18:33:58.681267 | server | 0 | simulation.core | took 122 ms to update game state 2016-05-25 18:33:58.681267 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:33:59.681319 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:34:00.728245 | server | 0 | simulation.core | took 213 ms to update game state 2016-05-25 18:34:00.728245 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:34:01.368901 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (12031930 Rabbit) but there was no attribute data 2016-05-25 18:34:01.853305 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:34:02.181442 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:34:02.197068 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:173522 ack:173522) 2016-05-25 18:34:02.306447 | server | 1 | simulation.remote_client | started buffering client updates. (seq:173595 ack:173522) 2016-05-25 18:34:02.577480 | server | 0 | simulation.core | took 122 ms to update game state 2016-05-25 18:34:02.577480 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:34:02.580482 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:173595 ack:173595) 2016-05-25 18:34:02.633517 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:34:02.903697 | server | 0 | simulation.core | took 126 ms to update game state 2016-05-25 18:34:02.903697 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:34:03.344991 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:34:03.599161 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:34:03.885351 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:34:04.013437 | server | 0 | simulation.core | took 101 ms to process job list 2016-05-25 18:34:06.376012 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:34:07.602829 | server | 0 | simulation.core | took 112 ms to update game state 2016-05-25 18:34:07.602829 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:34:07.670875 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:34:08.349573 | server | 1 | simulation.remote_client | started buffering client updates. (seq:173688 ack:173678) 2016-05-25 18:34:08.682645 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:34:08.813821 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:173688 ack:173680) 2016-05-25 18:34:08.862090 | server | 1 | simulation.remote_client | started buffering client updates. (seq:173697 ack:173680) 2016-05-25 18:34:08.930764 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:173697 ack:173688) 2016-05-25 18:34:08.988803 | server | 1 | simulation.remote_client | started buffering client updates. (seq:173699 ack:173688) 2016-05-25 18:34:09.227962 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:173699 ack:173697) 2016-05-25 18:34:10.610883 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:34:10.734966 | server | 0 | simulation.core | took 118 ms to update game state 2016-05-25 18:34:10.734966 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:34:11.681597 | server | 0 | simulation.core | took 114 ms to update game state 2016-05-25 18:34:11.681597 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:34:11.798675 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:34:12.416087 | server | 1 | mod stonehearth.stockpile | [] putting (24014842 Oak Log) on top of existing item (19868053 Blown Glass Vase (iconic)) in stockpile (location:(-1182.00, 50.00, -647.00)) 2016-05-25 18:34:12.526160 | server | 0 | simulation.core | took 115 ms to update game state 2016-05-25 18:34:12.526160 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:34:12.605214 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:34:13.111555 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:34:13.657915 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:34:14.565520 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:34:14.755647 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:34:16.625896 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:34:17.365567 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:34:17.476640 | server | 0 | simulation.core | took 104 ms to process job list 2016-05-25 18:34:17.830877 | server | 0 | simulation.core | took 107 ms to process job list 2016-05-25 18:34:18.131077 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:34:19.443952 | server | 0 | simulation.core | took 102 ms to update game state 2016-05-25 18:34:19.443952 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:34:22.713132 | server | 0 | simulation.core | took 233 ms to update game state 2016-05-25 18:34:22.713132 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:34:23.528675 | server | 0 | simulation.core | took 136 ms to update game state 2016-05-25 18:34:23.528675 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:34:23.646754 | server | 0 | simulation.core | took 109 ms to update game state 2016-05-25 18:34:23.646754 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:34:23.935947 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:34:24.067035 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:34:24.118068 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:34:24.393895 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:34:24.490660 | server | 0 | simulation.core | took 103 ms to update game state 2016-05-25 18:34:24.490660 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:34:25.416404 | server | 0 | simulation.core | took 138 ms to update game state 2016-05-25 18:34:25.416404 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:34:26.730272 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:34:27.797984 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:34:29.619206 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:34:30.017465 | server | 0 | simulation.core | took 140 ms to update game state 2016-05-25 18:34:30.018466 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:34:30.797985 | server | 0 | simulation.core | took 311 ms to update game state 2016-05-25 18:34:30.797985 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:34:31.095183 | server | 0 | simulation.core | took 281 ms to update game state 2016-05-25 18:34:31.095183 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:34:31.183242 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:34:31.640546 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:34:31.724603 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:34:33.269633 | server | 0 | simulation.core | took 110 ms to process job list 2016-05-25 18:34:34.286313 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:34:34.936743 | server | 0 | simulation.core | took 199 ms to update game state 2016-05-25 18:34:34.936743 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:34:35.009793 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (16004400 Rabbit) but there was no attribute data 2016-05-25 18:34:37.770890 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:34:37.927994 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:34:39.140801 | server | 1 | lua.memory | lua shared heap size: 249.139 MB. 2016-05-25 18:34:39.140801 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 18:34:39.141803 | server | 1 | lua.memory | 96 bytes (o: 638904) : ######################################## 2016-05-25 18:34:39.141803 | server | 1 | lua.memory | 64 bytes (o: 608374) : ###################################### 2016-05-25 18:34:39.141803 | server | 1 | lua.memory | 40 bytes (o: 582810) : #################################### 2016-05-25 18:34:39.141803 | server | 1 | lua.memory | 320 bytes (o: 97398) : ###### 2016-05-25 18:34:39.141803 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 18:34:40.561749 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:34:42.332497 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:34:42.633698 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:34:43.948575 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:34:44.926227 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:34:45.423558 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:34:48.494606 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:34:49.801478 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:34:49.932564 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:34:50.562985 | server | 0 | simulation.core | took 102 ms to process job list 2016-05-25 18:34:51.299475 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:34:52.138034 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:34:52.678395 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:34:53.501943 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:34:53.589002 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:34:54.158380 | server | 0 | simulation.core | took 108 ms to update game state 2016-05-25 18:34:54.158380 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:34:54.567655 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:34:54.630696 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:34:54.746773 | server | 0 | simulation.core | took 113 ms to update game state 2016-05-25 18:34:54.746773 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:34:54.984933 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:34:56.027629 | server | 0 | simulation.core | took 118 ms to process job list 2016-05-25 18:34:56.225759 | server | 0 | simulation.core | took 192 ms to update game state 2016-05-25 18:34:56.225759 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:34:56.531963 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (16004400 Rabbit) but there was no attribute data 2016-05-25 18:34:56.588003 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:34:56.853177 | server | 0 | simulation.core | took 194 ms to update game state 2016-05-25 18:34:56.853177 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:34:57.020290 | server | 0 | simulation.core | took 157 ms to update game state 2016-05-25 18:34:57.020290 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:34:57.323491 | server | 0 | simulation.core | took 106 ms to process job list 2016-05-25 18:34:57.477594 | server | 0 | simulation.core | took 137 ms to update game state 2016-05-25 18:34:57.478594 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:34:58.590335 | server | 0 | simulation.core | took 228 ms to update game state 2016-05-25 18:34:58.590335 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:34:58.806479 | server | 0 | simulation.core | took 131 ms to update game state 2016-05-25 18:34:58.806479 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:34:59.163721 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:35:00.248441 | server | 0 | simulation.core | took 117 ms to update game state 2016-05-25 18:35:00.248441 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:35:00.999941 | server | 0 | simulation.core | took 527 ms to update game state 2016-05-25 18:35:00.999941 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:35:01.286133 | server | 0 | simulation.core | took 157 ms to update game state 2016-05-25 18:35:01.286133 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:35:01.393204 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:35:01.677396 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:35:02.909215 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:35:03.197407 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:35:03.336499 | server | 0 | simulation.core | took 131 ms to process job list 2016-05-25 18:35:04.118020 | server | 0 | simulation.core | took 118 ms to process job list 2016-05-25 18:35:04.857514 | server | 0 | simulation.core | took 112 ms to process job list 2016-05-25 18:35:04.951579 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:35:05.020622 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:35:05.191736 | server | 0 | simulation.core | took 160 ms to process job list 2016-05-25 18:35:05.346843 | server | 0 | simulation.core | took 128 ms to update game state 2016-05-25 18:35:05.346843 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:35:08.015620 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:35:08.082668 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:35:08.658050 | server | 1 | simulation.remote_client | started buffering client updates. (seq:174603 ack:174593) 2016-05-25 18:35:09.047636 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:174603 ack:174594) 2016-05-25 18:35:09.108537 | server | 1 | simulation.remote_client | started buffering client updates. (seq:174611 ack:174594) 2016-05-25 18:35:09.220079 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:174611 ack:174603) 2016-05-25 18:35:09.325615 | server | 1 | simulation.remote_client | started buffering client updates. (seq:174614 ack:174603) 2016-05-25 18:35:09.408530 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:174614 ack:174611) 2016-05-25 18:35:09.988952 | server | 0 | simulation.core | took 125 ms to process job list 2016-05-25 18:35:10.283148 | server | 0 | simulation.core | took 111 ms to process job list 2016-05-25 18:35:10.542321 | server | 0 | simulation.core | took 123 ms to process job list 2016-05-25 18:35:11.102695 | server | 0 | simulation.core | took 101 ms to process job list 2016-05-25 18:35:11.282814 | server | 0 | simulation.core | took 107 ms to process job list 2016-05-25 18:35:11.801160 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:35:12.273475 | server | 0 | simulation.core | took 138 ms to process job list 2016-05-25 18:35:14.221403 | server | 0 | simulation.core | took 124 ms to update game state 2016-05-25 18:35:14.222406 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:35:15.409195 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:35:16.603992 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-25 18:35:16.983245 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:35:17.080310 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:35:17.430545 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:35:17.552624 | server | 0 | simulation.core | took 105 ms to process job list 2016-05-25 18:35:17.770769 | server | 1 | simulation.remote_client | started buffering client updates. (seq:174732 ack:174722) 2016-05-25 18:35:18.143364 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:174732 ack:174724) 2016-05-25 18:35:18.225272 | server | 1 | simulation.remote_client | started buffering client updates. (seq:174740 ack:174724) 2016-05-25 18:35:18.292557 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:174740 ack:174732) 2016-05-25 18:35:18.342450 | server | 1 | simulation.remote_client | started buffering client updates. (seq:174742 ack:174732) 2016-05-25 18:35:18.510799 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:35:18.529812 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:174742 ack:174740) 2016-05-25 18:35:18.589852 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:35:18.767971 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (16004400 Rabbit) but there was no attribute data 2016-05-25 18:35:19.682581 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:35:21.647894 | server | 0 | simulation.core | took 194 ms to update game state 2016-05-25 18:35:21.647894 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:35:22.064169 | server | 0 | simulation.core | took 280 ms to update game state 2016-05-25 18:35:22.064169 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:35:22.148225 | client | 1 | deferred | [deferred 124088 '[method obj:object://tmp/89 fn:57828 route:build_ladder]'] resolve called in non-wait state! 2016-05-25 18:35:22.164235 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:35:22.298325 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:35:22.718605 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:35:22.791654 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:35:24.814001 | server | 0 | simulation.core | took 126 ms to update game state 2016-05-25 18:35:24.814001 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:35:24.897057 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:35:24.981113 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:35:26.420074 | server | 0 | simulation.core | took 611 ms to update game state 2016-05-25 18:35:26.420074 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:35:26.534148 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:35:27.425743 | server | 0 | simulation.core | took 158 ms to update game state 2016-05-25 18:35:27.425743 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:35:27.542821 | server | 0 | simulation.core | took 109 ms to update game state 2016-05-25 18:35:27.542821 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:35:27.883048 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:35:29.055830 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:35:29.187918 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:35:30.088518 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:35:30.470772 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:35:31.420405 | server | 0 | simulation.core | took 152 ms to update game state 2016-05-25 18:35:31.420405 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:35:31.485450 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:35:31.745624 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:35:33.330679 | server | 0 | simulation.core | took 126 ms to update game state 2016-05-25 18:35:33.330679 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:35:33.443755 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:35:33.661901 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:35:35.073841 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:35:35.132882 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:35:35.668238 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:35:36.428745 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:35:39.166575 | server | 1 | lua.memory | lua shared heap size: 245.344 MB. 2016-05-25 18:35:39.167571 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 18:35:39.167571 | server | 1 | lua.memory | 40 bytes (o: 650430) : ######################################## 2016-05-25 18:35:39.167571 | server | 1 | lua.memory | 64 bytes (o: 612147) : ##################################### 2016-05-25 18:35:39.167571 | server | 1 | lua.memory | 96 bytes (o: 548914) : ################################# 2016-05-25 18:35:39.167571 | server | 1 | lua.memory | 320 bytes (o: 97494) : ##### 2016-05-25 18:35:39.167571 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 18:35:39.532814 | server | 0 | simulation.core | took 143 ms to update game state 2016-05-25 18:35:39.532814 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:35:40.060581 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:35:43.226716 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:35:43.675023 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:35:44.282418 | server | 0 | simulation.core | took 188 ms to update game state 2016-05-25 18:35:44.282418 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:35:47.375514 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:35:47.447556 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:35:47.529610 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:35:49.466900 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:35:50.886535 | server | 0 | simulation.core | took 106 ms to update game state 2016-05-25 18:35:50.886535 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:35:50.995608 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:35:52.184400 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:35:52.523871 | server | 0 | simulation.core | took 253 ms to update game state 2016-05-25 18:35:52.523871 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:35:53.894785 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (12031930 Rabbit) but there was no attribute data 2016-05-25 18:35:54.205994 | server | 0 | simulation.core | took 157 ms to update game state 2016-05-25 18:35:54.205994 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:35:54.644285 | server | 0 | simulation.core | took 147 ms to update game state 2016-05-25 18:35:54.644285 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:36:07.636638 | server | 1 | simulation.remote_client | started buffering client updates. (seq:175523 ack:175513) 2016-05-25 18:36:07.688675 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:175523 ack:175518) 2016-05-25 18:36:39.178113 | server | 1 | lua.memory | lua shared heap size: 243.909 MB. 2016-05-25 18:36:39.178113 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 18:36:39.178113 | server | 1 | lua.memory | 96 bytes (o: 640230) : ######################################## 2016-05-25 18:36:39.178113 | server | 1 | lua.memory | 64 bytes (o: 576246) : #################################### 2016-05-25 18:36:39.178113 | server | 1 | lua.memory | 40 bytes (o: 531688) : ################################# 2016-05-25 18:36:39.178113 | server | 1 | lua.memory | 320 bytes (o: 95110) : ##### 2016-05-25 18:36:39.178113 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 18:37:05.651531 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:37:05.760911 | server | 0 | simulation.core | took 102 ms to update game state 2016-05-25 18:37:05.760911 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:37:05.885917 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-25 18:37:05.995297 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:37:06.077983 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (16004400 Rabbit) but there was no attribute data 2016-05-25 18:37:08.044293 | server | 0 | simulation.core | took 228 ms to update game state 2016-05-25 18:37:08.044293 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:37:08.454567 | server | 0 | simulation.core | took 137 ms to update game state 2016-05-25 18:37:08.454567 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:37:08.576648 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:37:08.947896 | server | 0 | simulation.core | took 272 ms to update game state 2016-05-25 18:37:08.947896 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:37:09.007936 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:37:09.157035 | server | 0 | simulation.core | took 144 ms to update game state 2016-05-25 18:37:09.157035 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:37:10.254768 | server | 0 | simulation.core | took 406 ms to update game state 2016-05-25 18:37:10.254768 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:37:10.495928 | server | 0 | simulation.core | took 103 ms to process job list 2016-05-25 18:37:12.347535 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (16004400 Rabbit) but there was no attribute data 2016-05-25 18:37:12.864763 | client | 1 | deferred | [deferred 125304 '[method obj:object://tmp/89 fn:58379 route:build_ladder]'] resolve called in non-wait state! 2016-05-25 18:37:13.519004 | server | 0 | simulation.core | took 194 ms to update game state 2016-05-25 18:37:13.519004 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:37:13.918038 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (12031930 Rabbit) but there was no attribute data 2016-05-25 18:37:13.981081 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:37:15.171873 | server | 0 | simulation.core | took 112 ms to update game state 2016-05-25 18:37:15.171873 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:37:15.237918 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:37:17.170204 | server | 0 | simulation.core | took 154 ms to update game state 2016-05-25 18:37:17.170204 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:37:19.259599 | server | 0 | simulation.core | took 104 ms to update game state 2016-05-25 18:37:19.259599 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:37:19.400693 | server | 0 | simulation.core | took 131 ms to update game state 2016-05-25 18:37:19.400693 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:37:19.682881 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:37:19.773941 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:37:20.913702 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:37:21.567137 | server | 0 | simulation.core | took 188 ms to process job list 2016-05-25 18:37:21.690220 | server | 0 | simulation.core | took 117 ms to update game state 2016-05-25 18:37:21.690220 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:37:22.970701 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-25 18:37:23.553215 | server | 0 | simulation.core | took 120 ms to update game state 2016-05-25 18:37:23.553215 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:37:23.631343 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:37:23.678220 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:37:24.811907 | server | 0 | simulation.core | took 105 ms to update game state 2016-05-25 18:37:24.843164 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:37:26.223274 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:37:26.434416 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:37:26.822673 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:37:26.936750 | server | 0 | simulation.core | took 106 ms to update game state 2016-05-25 18:37:26.936750 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:37:27.939500 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:37:28.364610 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:37:29.043933 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:37:29.866482 | server | 0 | simulation.core | took 125 ms to update game state 2016-05-25 18:37:29.866482 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:37:31.676715 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:37:31.937889 | server | 0 | simulation.core | took 252 ms to update game state 2016-05-25 18:37:31.937889 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:37:32.946319 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:37:34.057058 | server | 0 | simulation.core | took 169 ms to update game state 2016-05-25 18:37:34.057058 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:37:34.135111 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:37:34.411295 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:37:36.425639 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:37:36.996018 | server | 0 | simulation.core | took 161 ms to update game state 2016-05-25 18:37:36.996018 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:37:38.432311 | server | 0 | simulation.core | took 248 ms to update game state 2016-05-25 18:37:38.433312 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:37:39.219836 | server | 1 | lua.memory | lua shared heap size: 243.699 MB. 2016-05-25 18:37:39.220836 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 18:37:39.220836 | server | 1 | lua.memory | 96 bytes (o: 678457) : ######################################## 2016-05-25 18:37:39.220836 | server | 1 | lua.memory | 64 bytes (o: 573976) : ################################# 2016-05-25 18:37:39.220836 | server | 1 | lua.memory | 40 bytes (o: 499753) : ############################# 2016-05-25 18:37:39.220836 | server | 1 | lua.memory | 320 bytes (o: 94946) : ##### 2016-05-25 18:37:39.220836 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 18:37:40.489510 | server | 0 | simulation.core | took 110 ms to update game state 2016-05-25 18:37:40.489510 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:37:42.578902 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:37:46.892367 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:37:49.151492 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:37:49.904115 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:37:50.022813 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:37:50.602602 | server | 0 | simulation.core | took 510 ms to update game state 2016-05-25 18:37:50.602602 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:37:51.965509 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:37:52.226684 | server | 0 | simulation.core | took 142 ms to update game state 2016-05-25 18:37:52.226684 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:37:52.646964 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:37:53.174314 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:37:53.608604 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:37:53.830753 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:37:55.201668 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:37:55.259705 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:37:55.394795 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:37:57.736357 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:37:58.423815 | server | 0 | simulation.core | took 164 ms to update game state 2016-05-25 18:37:58.429819 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:37:58.553901 | server | 0 | simulation.core | took 110 ms to process job list 2016-05-25 18:37:59.020213 | server | 0 | simulation.core | took 454 ms to update game state 2016-05-25 18:37:59.020213 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:37:59.512541 | server | 0 | simulation.core | took 110 ms to process job list 2016-05-25 18:38:01.034556 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:38:03.288774 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:38:03.304409 | client | 1 | deferred | [deferred 126010 '[method obj:object://tmp/89 fn:58724 route:build_ladder]'] resolve called in non-wait state! 2016-05-25 18:38:03.366909 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:38:03.532872 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:38:04.621598 | server | 0 | simulation.core | took 114 ms to update game state 2016-05-25 18:38:04.621598 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:38:04.702654 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:38:05.979504 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:38:07.348417 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:38:07.753687 | server | 0 | simulation.core | took 314 ms to update game state 2016-05-25 18:38:07.754688 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:38:08.041881 | server | 0 | simulation.core | took 190 ms to update game state 2016-05-25 18:38:08.041881 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:38:08.185974 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:38:10.341137 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:38:11.034192 | server | 0 | simulation.core | took 143 ms to update game state 2016-05-25 18:38:11.034192 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:38:12.602877 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:38:14.313654 | server | 0 | simulation.core | took 558 ms to update game state 2016-05-25 18:38:14.313654 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:38:14.449746 | server | 0 | simulation.core | took 127 ms to update game state 2016-05-25 18:38:14.449746 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:38:14.506795 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:38:15.032060 | server | 0 | simulation.core | took 159 ms to update game state 2016-05-25 18:38:15.032060 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:38:15.306259 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (12031930 Rabbit) but there was no attribute data 2016-05-25 18:38:15.787994 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:38:16.215087 | server | 0 | simulation.core | took 156 ms to update game state 2016-05-25 18:38:16.215087 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:38:16.333861 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:38:16.764608 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (16004400 Rabbit) but there was no attribute data 2016-05-25 18:38:17.148415 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:38:20.462812 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:38:21.531069 | server | 0 | simulation.core | took 136 ms to update game state 2016-05-25 18:38:21.531069 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:38:21.682168 | server | 0 | simulation.core | took 122 ms to update game state 2016-05-25 18:38:21.682168 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:38:22.233536 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (16004400 Rabbit) but there was no attribute data 2016-05-25 18:38:22.242541 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:38:23.272449 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:38:23.683720 | server | 0 | simulation.core | took 130 ms to update game state 2016-05-25 18:38:23.683720 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:38:26.700117 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:38:26.778244 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:38:26.937818 | server | 0 | simulation.core | took 135 ms to process job list 2016-05-25 18:38:27.256030 | server | 0 | simulation.core | took 127 ms to update game state 2016-05-25 18:38:27.256030 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:38:27.452160 | server | 0 | simulation.core | took 114 ms to process job list 2016-05-25 18:38:28.228679 | server | 0 | simulation.core | took 106 ms to process job list 2016-05-25 18:38:30.663301 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:38:30.889452 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (16004400 Rabbit) but there was no attribute data 2016-05-25 18:38:31.854094 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:38:32.040219 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:38:35.699659 | server | 0 | simulation.core | took 111 ms to update game state 2016-05-25 18:38:35.699659 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:38:35.760699 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:38:35.817355 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:38:36.293567 | server | 0 | simulation.core | took 182 ms to update game state 2016-05-25 18:38:36.293567 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:38:36.572607 | server | 0 | simulation.core | took 218 ms to update game state 2016-05-25 18:38:36.572607 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:38:36.953416 | server | 0 | simulation.core | took 137 ms to update game state 2016-05-25 18:38:36.953416 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:38:37.132536 | server | 0 | simulation.core | took 170 ms to update game state 2016-05-25 18:38:37.132536 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:38:37.216592 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:38:37.510788 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:38:37.902049 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:38:38.021127 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:38:38.153216 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:38:39.057819 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:38:39.269964 | server | 1 | lua.memory | lua shared heap size: 251.454 MB. 2016-05-25 18:38:39.272965 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 18:38:39.272965 | server | 1 | lua.memory | 96 bytes (o: 670599) : ######################################## 2016-05-25 18:38:39.272965 | server | 1 | lua.memory | 64 bytes (o: 607480) : #################################### 2016-05-25 18:38:39.272965 | server | 1 | lua.memory | 40 bytes (o: 553867) : ################################# 2016-05-25 18:38:39.272965 | server | 1 | lua.memory | 320 bytes (o: 97374) : ##### 2016-05-25 18:38:39.272965 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 18:38:39.609186 | server | 0 | simulation.core | took 107 ms to update game state 2016-05-25 18:38:39.609186 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:38:40.383702 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:38:40.979100 | server | 0 | simulation.core | took 473 ms to update game state 2016-05-25 18:38:40.979100 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:38:41.095177 | server | 0 | simulation.core | took 102 ms to update game state 2016-05-25 18:38:41.095177 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:38:41.450415 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:38:41.666558 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:38:43.868026 | server | 0 | simulation.core | took 104 ms to update game state 2016-05-25 18:38:43.868026 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:38:43.983204 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:38:44.051474 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:38:44.135613 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:38:47.924405 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:38:48.168584 | server | 0 | simulation.core | took 171 ms to update game state 2016-05-25 18:38:48.168584 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:38:50.584853 | server | 0 | simulation.core | took 113 ms to process job list 2016-05-25 18:38:51.820678 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (12031930 Rabbit) but there was no attribute data 2016-05-25 18:38:55.747135 | server | 0 | simulation.core | took 123 ms to update game state 2016-05-25 18:38:55.748136 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:38:58.619926 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:38:59.015992 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:39:00.394002 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:39:00.981412 | server | 0 | simulation.core | took 105 ms to update game state 2016-05-25 18:39:00.981412 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:39:01.402625 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-25 18:39:01.927723 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:39:03.408310 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:39:03.806661 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:39:03.818671 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-25 18:39:05.184953 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:39:05.882467 | server | 1 | simulation.remote_client | started buffering client updates. (seq:178435 ack:178425) 2016-05-25 18:39:05.944971 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:178435 ack:178433) 2016-05-25 18:39:06.486229 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:39:06.885965 | server | 0 | simulation.core | took 221 ms to update game state 2016-05-25 18:39:06.885965 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:39:08.588351 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:39:08.751386 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:39:10.716857 | server | 0 | simulation.core | took 126 ms to update game state 2016-05-25 18:39:10.716857 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:39:12.008016 | server | 0 | simulation.core | took 153 ms to update game state 2016-05-25 18:39:12.008016 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:39:12.385734 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:39:13.209286 | server | 0 | simulation.core | took 819 ms to update game state 2016-05-25 18:39:13.209286 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:39:13.809684 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:39:13.935767 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:39:14.064854 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:39:14.211951 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:39:15.424760 | server | 0 | simulation.core | took 190 ms to update game state 2016-05-25 18:39:15.424760 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:39:15.927100 | server | 0 | simulation.core | took 133 ms to process job list 2016-05-25 18:39:16.410416 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:39:18.185929 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (12031930 Rabbit) but there was no attribute data 2016-05-25 18:39:18.865383 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:39:21.615040 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:39:22.007932 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:39:22.633350 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:39:24.570465 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:39:24.896683 | server | 0 | simulation.core | took 114 ms to update game state 2016-05-25 18:39:24.896683 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:39:25.046782 | server | 0 | simulation.core | took 115 ms to process job list 2016-05-25 18:39:26.327637 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (12031930 Rabbit) but there was no attribute data 2016-05-25 18:39:27.482407 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:39:27.713561 | server | 0 | simulation.core | took 144 ms to update game state 2016-05-25 18:39:27.713561 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:39:28.073801 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:39:28.219899 | server | 0 | simulation.core | took 139 ms to update game state 2016-05-25 18:39:28.219899 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:39:28.378004 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:39:28.950385 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:39:29.909024 | server | 0 | simulation.core | took 159 ms to update game state 2016-05-25 18:39:29.909024 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:39:30.001087 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:39:30.141180 | server | 0 | simulation.core | took 116 ms to process job list 2016-05-25 18:39:31.698218 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:39:31.899352 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:39:32.274602 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (12031930 Rabbit) but there was no attribute data 2016-05-25 18:39:32.830973 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:39:33.387343 | server | 0 | simulation.core | took 138 ms to update game state 2016-05-25 18:39:33.387343 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:39:33.626503 | server | 0 | simulation.core | took 230 ms to update game state 2016-05-25 18:39:33.626503 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:39:33.847651 | server | 0 | simulation.core | took 137 ms to update game state 2016-05-25 18:39:33.847651 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:39:34.839313 | server | 0 | simulation.core | took 120 ms to update game state 2016-05-25 18:39:34.839313 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:39:35.066462 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:39:35.233574 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:39:36.056125 | server | 0 | simulation.core | took 111 ms to update game state 2016-05-25 18:39:36.056125 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:39:36.489412 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:39:37.834308 | server | 0 | simulation.core | took 102 ms to update game state 2016-05-25 18:39:37.834308 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:39:37.974401 | server | 0 | simulation.core | took 125 ms to update game state 2016-05-25 18:39:37.974401 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:39:38.198553 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:39:38.320649 | server | 0 | simulation.core | took 114 ms to update game state 2016-05-25 18:39:38.320649 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:39:38.501753 | server | 0 | simulation.core | took 109 ms to update game state 2016-05-25 18:39:38.501753 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:39:38.860993 | server | 0 | simulation.core | took 155 ms to update game state 2016-05-25 18:39:38.861993 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:39:39.297283 | server | 1 | lua.memory | lua shared heap size: 246.876 MB. 2016-05-25 18:39:39.297283 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 18:39:39.297283 | server | 1 | lua.memory | 96 bytes (o: 731488) : ######################################## 2016-05-25 18:39:39.297283 | server | 1 | lua.memory | 64 bytes (o: 560630) : ############################## 2016-05-25 18:39:39.298284 | server | 1 | lua.memory | 40 bytes (o: 479608) : ########################## 2016-05-25 18:39:39.298284 | server | 1 | lua.memory | 320 bytes (o: 94114) : ##### 2016-05-25 18:39:39.298284 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 18:39:40.976403 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:39:41.259591 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (12031930 Rabbit) but there was no attribute data 2016-05-25 18:39:41.984074 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:39:42.233239 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:39:42.421365 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:39:42.893686 | server | 0 | simulation.core | took 105 ms to process job list 2016-05-25 18:39:43.425035 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:39:43.736242 | server | 0 | simulation.core | took 124 ms to update game state 2016-05-25 18:39:43.736242 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:39:43.803288 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:39:43.806290 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-25 18:39:44.576803 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:39:44.658858 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:39:46.237910 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-25 18:39:49.995415 | server | 0 | simulation.core | took 116 ms to update game state 2016-05-25 18:39:49.996416 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:39:51.937711 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:39:52.043782 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:39:53.253587 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (16004400 Rabbit) but there was no attribute data 2016-05-25 18:39:53.264596 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:39:53.783942 | server | 0 | simulation.core | took 142 ms to update game state 2016-05-25 18:39:53.784942 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:39:53.890012 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:39:54.179205 | server | 1 | simulation.remote_client | started buffering client updates. (seq:179164 ack:179154) 2016-05-25 18:39:54.418365 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:179164 ack:179157) 2016-05-25 18:39:54.476403 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:39:54.477404 | server | 1 | simulation.remote_client | started buffering client updates. (seq:179169 ack:179157) 2016-05-25 18:39:54.585476 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:179169 ack:179164) 2016-05-25 18:39:55.936376 | server | 0 | simulation.core | took 151 ms to update game state 2016-05-25 18:39:55.936376 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:39:57.048117 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:39:58.636176 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:39:59.932041 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:40:00.467397 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:40:00.578472 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:40:01.085428 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:40:01.292365 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:40:02.421592 | server | 0 | simulation.core | took 1026 ms to update game state 2016-05-25 18:40:02.421592 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:40:03.006459 | server | 0 | simulation.core | took 411 ms to update game state 2016-05-25 18:40:03.006459 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:40:04.100594 | server | 0 | simulation.core | took 1082 ms to update game state 2016-05-25 18:40:04.100594 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:40:04.100594 | server | 1 | simulation.remote_client | started buffering client updates. (seq:179284 ack:179274) 2016-05-25 18:40:04.413731 | server | 0 | simulation.core | took 297 ms to update game state 2016-05-25 18:40:04.413731 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:40:04.417733 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:179284 ack:179284) 2016-05-25 18:40:04.757959 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:40:05.658620 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:40:05.984632 | server | 0 | simulation.core | took 327 ms to update game state 2016-05-25 18:40:05.984632 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:40:07.071984 | server | 1 | lua.code | generating traceback... 2016-05-25 18:40:07.743899 | server | 0 | lua.code | -- Script Error (lua) Begin ------------------------------- 2016-05-25 18:40:07.743899 | server | 0 | lua.code | stonehearth/services/server/build/ladder_builder.lua:145: assertion failed! 2016-05-25 18:40:07.743899 | server | 0 | lua.code | stack traceback: 2016-05-25 18:40:07.743899 | server | 0 | lua.code | [C]: ? 2016-05-25 18:40:07.743899 | server | 0 | lua.code | [C]: in function 'assert' 2016-05-25 18:40:07.743899 | server | 0 | lua.code | stonehearth/services/server/build/ladder_builder.lua:145: in function 'add_point' 2016-05-25 18:40:07.743899 | server | 0 | lua.code | stonehearth/services/server/build/ladder_manager.lua:49: in function 'request_ladder_to' 2016-05-25 18:40:07.743899 | server | 0 | lua.code | stonehearth/services/server/build/build_service.lua:1376: in function 2016-05-25 18:40:07.743899 | server | 0 | lua.code | -- Lua Error End ------------------------------- 2016-05-25 18:40:09.812356 | server | 1 | lua.code | generating traceback... 2016-05-25 18:40:09.812356 | server | 0 | lua.code | -- Script Error (native) Begin ------------------------------- 2016-05-25 18:40:09.812356 | server | 0 | lua.code | c++ exception: lua runtime error 2016-05-25 18:40:09.812356 | server | 0 | lua.code | stack traceback: 2016-05-25 18:40:09.812356 | server | 0 | lua.code | -- Lua Error End ------------------------------- 2016-05-25 18:40:09.913423 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:40:10.208619 | server | 0 | simulation.core | took 292 ms to flush streamer 2016-05-25 18:40:10.239642 | client | 1 | deferred | [deferred 127455 '[method obj:object://tmp/89 fn:59437 route:build_ladder]'] resolve called in non-wait state! 2016-05-25 18:40:10.836038 | server | 1 | simulation.remote_client | started buffering client updates. (seq:179317 ack:179307) 2016-05-25 18:40:11.129235 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:179317 ack:179309) 2016-05-25 18:40:11.650581 | server | 1 | simulation.remote_client | started buffering client updates. (seq:179327 ack:179317) 2016-05-25 18:40:11.868727 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:179327 ack:179325) 2016-05-25 18:40:12.092876 | server | 1 | simulation.remote_client | started buffering client updates. (seq:179335 ack:179325) 2016-05-25 18:40:13.256652 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:179335 ack:179327) 2016-05-25 18:40:13.316692 | server | 1 | simulation.remote_client | started buffering client updates. (seq:179357 ack:179327) 2016-05-25 18:40:13.800014 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:40:13.811022 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:179357 ack:179357) 2016-05-25 18:40:13.968205 | server | 1 | simulation.remote_client | started buffering client updates. (seq:179367 ack:179357) 2016-05-25 18:40:14.397509 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:179367 ack:179367) 2016-05-25 18:40:14.522515 | server | 1 | simulation.remote_client | started buffering client updates. (seq:179377 ack:179367) 2016-05-25 18:40:14.733613 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:179377 ack:179377) 2016-05-25 18:40:15.075106 | server | 1 | simulation.remote_client | started buffering client updates. (seq:179387 ack:179377) 2016-05-25 18:40:15.144153 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (16004400 Rabbit) but there was no attribute data 2016-05-25 18:40:15.194186 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:179387 ack:179384) 2016-05-25 18:40:16.038748 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:40:16.102792 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:40:16.673171 | server | 0 | simulation.core | took 118 ms to update game state 2016-05-25 18:40:16.674172 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:40:18.293591 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:40:18.972043 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:40:20.470100 | server | 0 | simulation.core | took 102 ms to update game state 2016-05-25 18:40:20.470100 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:40:20.532140 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:40:22.877738 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:40:22.923010 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:40:23.546210 | server | 0 | simulation.core | took 213 ms to update game state 2016-05-25 18:40:23.546210 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:40:26.329066 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:40:26.626266 | server | 0 | simulation.core | took 115 ms to update game state 2016-05-25 18:40:26.626266 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:40:27.186640 | server | 0 | simulation.core | took 125 ms to process job list 2016-05-25 18:40:27.297713 | server | 0 | simulation.core | took 106 ms to process job list 2016-05-25 18:40:27.577899 | server | 0 | simulation.core | took 134 ms to update game state 2016-05-25 18:40:27.578899 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:40:27.717993 | server | 0 | simulation.core | took 122 ms to update game state 2016-05-25 18:40:27.717993 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:40:29.412123 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:40:30.831070 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:40:31.350416 | server | 1 | lua.code | generating traceback... 2016-05-25 18:40:31.350416 | server | 1 | lua.code | generating traceback... 2016-05-25 18:40:31.476498 | client | 1 | deferred | [deferred 127693 '[method obj:object://tmp/89 fn:59551 route:build_ladder]'] resolve called in non-wait state! 2016-05-25 18:40:33.938829 | server | 0 | simulation.core | took 103 ms to process job list 2016-05-25 18:40:34.662313 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:40:36.152306 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:40:36.394467 | server | 0 | simulation.core | took 110 ms to update game state 2016-05-25 18:40:36.394467 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:40:36.453506 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-25 18:40:37.468184 | server | 0 | simulation.core | took 107 ms to process job list 2016-05-25 18:40:37.503207 | server | 1 | simulation.remote_client | started buffering client updates. (seq:179751 ack:179741) 2016-05-25 18:40:37.553241 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:40:37.573254 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:179751 ack:179746) 2016-05-25 18:40:37.948503 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:40:38.082595 | server | 0 | simulation.core | took 104 ms to update game state 2016-05-25 18:40:38.127622 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:40:39.157311 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-25 18:40:39.318417 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-25 18:40:39.360445 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-25 18:40:39.360445 | server | 1 | lua.memory | lua shared heap size: 269.222 MB. 2016-05-25 18:40:39.360445 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 18:40:39.360445 | server | 1 | lua.memory | 40 bytes (o: 781489) : ######################################## 2016-05-25 18:40:39.360445 | server | 1 | lua.memory | 96 bytes (o: 663764) : ################################# 2016-05-25 18:40:39.360445 | server | 1 | lua.memory | 64 bytes (o: 661680) : ################################# 2016-05-25 18:40:39.360445 | server | 1 | lua.memory | 320 bytes (o: 100336) : ##### 2016-05-25 18:40:39.360445 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 18:40:39.980000 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-25 18:40:40.001013 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-25 18:40:40.909470 | server | 0 | simulation.core | took 916 ms to update game state 2016-05-25 18:40:40.947782 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:40:42.290488 | server | 0 | simulation.core | took 853 ms to update game state 2016-05-25 18:40:42.290488 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:40:42.368618 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:40:42.578169 | server | 0 | simulation.core | took 206 ms to update game state 2016-05-25 18:40:42.578169 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:40:42.748448 | server | 0 | simulation.core | took 109 ms to update game state 2016-05-25 18:40:42.748448 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:40:43.686347 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:40:44.028285 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:40:44.153289 | server | 1 | simulation.remote_client | started buffering client updates. (seq:179822 ack:179812) 2016-05-25 18:40:44.574967 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-25 18:40:44.613229 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-25 18:40:44.613229 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:179822 ack:179814) 2016-05-25 18:40:44.660106 | server | 1 | simulation.remote_client | started buffering client updates. (seq:179831 ack:179814) 2016-05-25 18:40:44.832009 | server | 0 | simulation.core | took 169 ms to update game state 2016-05-25 18:40:44.832009 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:40:45.175759 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:179831 ack:179822) 2016-05-25 18:40:45.248046 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-25 18:40:45.248046 | server | 1 | simulation.remote_client | started buffering client updates. (seq:179839 ack:179822) 2016-05-25 18:40:45.560564 | server | 0 | simulation.core | took 153 ms to update game state 2016-05-25 18:40:45.560564 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:40:45.623084 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:40:45.794950 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:179839 ack:179831) 2016-05-25 18:40:46.009919 | server | 0 | simulation.core | took 219 ms to update game state 2016-05-25 18:40:46.009919 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:40:46.009919 | server | 1 | simulation.remote_client | started buffering client updates. (seq:179848 ack:179831) 2016-05-25 18:40:46.088049 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:179848 ack:179839) 2016-05-25 18:40:46.572447 | server | 1 | simulation.remote_client | started buffering client updates. (seq:179858 ack:179848) 2016-05-25 18:40:46.948633 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:40:47.073588 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:179858 ack:179858) 2016-05-25 18:40:47.200673 | server | 1 | simulation.remote_client | started buffering client updates. (seq:179868 ack:179858) 2016-05-25 18:40:47.280726 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-25 18:40:47.330761 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:179868 ack:179867) 2016-05-25 18:40:47.334763 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-25 18:40:49.112740 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:40:49.205801 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:40:49.264841 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:40:49.345896 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-25 18:40:49.406937 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-25 18:40:49.616075 | server | 0 | simulation.core | took 101 ms to update game state 2016-05-25 18:40:49.616075 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:40:49.675115 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:40:50.257364 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-25 18:40:50.336896 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-25 18:40:50.883983 | server | 0 | simulation.core | took 325 ms to update game state 2016-05-25 18:40:50.883983 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:40:51.276245 | server | 0 | simulation.core | took 385 ms to update game state 2016-05-25 18:40:51.276245 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:40:51.429346 | server | 0 | simulation.core | took 133 ms to update game state 2016-05-25 18:40:51.429346 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:40:52.982716 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:40:53.329838 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-25 18:40:56.897605 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:40:58.451295 | server | 0 | simulation.core | took 112 ms to update game state 2016-05-25 18:40:58.477312 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:41:39.384604 | server | 1 | lua.memory | lua shared heap size: 229.242 MB. 2016-05-25 18:41:39.384604 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 18:41:39.384604 | server | 1 | lua.memory | 64 bytes (o: 593145) : ######################################## 2016-05-25 18:41:39.384604 | server | 1 | lua.memory | 40 bytes (o: 551045) : ##################################### 2016-05-25 18:41:39.384604 | server | 1 | lua.memory | 96 bytes (o: 465908) : ############################### 2016-05-25 18:41:39.384604 | server | 1 | lua.memory | 320 bytes (o: 95558) : ###### 2016-05-25 18:41:39.384604 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 18:41:52.497497 | server | 1 | simulation.remote_client | started buffering client updates. (seq:181087 ack:181077) 2016-05-25 18:41:52.547531 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:181087 ack:181083) 2016-05-25 18:41:58.373080 | server | 0 | simulation.core | took 104 ms to process job list 2016-05-25 18:42:13.275539 | server | 1 | simulation.remote_client | started buffering client updates. (seq:181489 ack:181479) 2016-05-25 18:42:18.927621 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:181489 ack:181481) 2016-05-25 18:42:18.978655 | server | 1 | simulation.remote_client | started buffering client updates. (seq:181603 ack:181481) 2016-05-25 18:42:20.879238 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:181603 ack:181603) 2016-05-25 18:42:20.930274 | server | 1 | simulation.remote_client | started buffering client updates. (seq:181642 ack:181603) 2016-05-25 18:42:21.084375 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:181642 ack:181642) 2016-05-25 18:42:39.427763 | server | 1 | lua.memory | lua shared heap size: 224.109 MB. 2016-05-25 18:42:39.428764 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 18:42:39.428764 | server | 1 | lua.memory | 64 bytes (o: 568595) : ######################################## 2016-05-25 18:42:39.428764 | server | 1 | lua.memory | 40 bytes (o: 532114) : ##################################### 2016-05-25 18:42:39.428764 | server | 1 | lua.memory | 96 bytes (o: 447728) : ############################### 2016-05-25 18:42:39.428764 | server | 1 | lua.memory | 320 bytes (o: 94302) : ###### 2016-05-25 18:42:39.428764 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 18:43:04.516249 | server | 1 | simulation.remote_client | started buffering client updates. (seq:182483 ack:182473) 2016-05-25 18:43:06.439003 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:182483 ack:182475) 2016-05-25 18:43:06.492038 | server | 1 | simulation.remote_client | started buffering client updates. (seq:182522 ack:182475) 2016-05-25 18:43:06.642138 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:182522 ack:182522) 2016-05-25 18:43:11.562418 | server | 1 | simulation.remote_client | started buffering client updates. (seq:182621 ack:182611) 2016-05-25 18:43:11.662485 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:182621 ack:182613) 2016-05-25 18:43:11.713518 | server | 1 | simulation.remote_client | started buffering client updates. (seq:182624 ack:182613) 2016-05-25 18:43:11.763552 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:182624 ack:182621) 2016-05-25 18:43:16.980829 | server | 1 | simulation.remote_client | started buffering client updates. (seq:182726 ack:182716) 2016-05-25 18:43:17.080895 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:182726 ack:182718) 2016-05-25 18:43:17.131930 | server | 1 | simulation.remote_client | started buffering client updates. (seq:182729 ack:182718) 2016-05-25 18:43:17.181964 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:182729 ack:182726) 2016-05-25 18:43:19.554545 | server | 1 | simulation.remote_client | started buffering client updates. (seq:182777 ack:182767) 2016-05-25 18:43:19.604578 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:182777 ack:182769) 2016-05-25 18:43:19.669622 | server | 1 | simulation.remote_client | started buffering client updates. (seq:182779 ack:182769) 2016-05-25 18:43:19.721656 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:182779 ack:182777) 2016-05-25 18:43:26.069381 | server | 1 | simulation.remote_client | started buffering client updates. (seq:182903 ack:182893) 2016-05-25 18:43:27.301053 | client | 0 | client.core | starting save. 2016-05-25 18:43:27.597943 | client | 0 | client.core | saved. 2016-05-25 18:43:27.722951 | server | 0 | simulation.core | Starting save. 2016-05-25 18:43:59.177402 | server | 0 | simulation.core | Saved. 2016-05-25 18:43:59.177402 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:182903 ack:182895) 2016-05-25 18:43:59.193029 | server | 1 | lua.memory | lua shared heap size: 221.495 MB. 2016-05-25 18:43:59.193029 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 18:43:59.193029 | server | 1 | lua.memory | 64 bytes (o: 579347) : ######################################## 2016-05-25 18:43:59.193029 | server | 1 | lua.memory | 40 bytes (o: 518676) : ################################### 2016-05-25 18:43:59.193029 | server | 1 | lua.memory | 96 bytes (o: 340820) : ####################### 2016-05-25 18:43:59.193029 | server | 1 | lua.memory | 160 bytes (o: 104114) : ####### 2016-05-25 18:43:59.193029 | server | 1 | lua.memory | 320 bytes (o: 102056) : ####### 2016-05-25 18:43:59.193029 | server | 1 | lua.memory | 80 bytes (o: 83376) : ##### 2016-05-25 18:43:59.193029 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 18:43:59.239904 | server | 1 | simulation.remote_client | started buffering client updates. (seq:182938 ack:182903) 2016-05-25 18:43:59.989942 | client | 1 | client.core | clearing save deferred pointers 2016-05-25 18:44:00.143743 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:182938 ack:182938) 2016-05-25 18:44:00.194777 | server | 1 | simulation.remote_client | started buffering client updates. (seq:182957 ack:182938) 2016-05-25 18:44:00.344887 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:182957 ack:182957) 2016-05-25 18:44:01.601642 | server | 1 | simulation.remote_client | started buffering client updates. (seq:182985 ack:182975) 2016-05-25 18:44:55.844206 | client | 1 | renderer.renderer | ignoring screen resize to (0, 0) 2016-05-25 18:44:55.922331 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:182985 ack:182977) 2016-05-25 18:44:55.969208 | server | 1 | simulation.remote_client | started buffering client updates. (seq:184072 ack:182977) 2016-05-25 18:44:59.219374 | server | 1 | lua.memory | lua shared heap size: 221.558 MB. 2016-05-25 18:44:59.219374 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 18:44:59.219374 | server | 1 | lua.memory | 64 bytes (o: 579498) : ######################################## 2016-05-25 18:44:59.219374 | server | 1 | lua.memory | 40 bytes (o: 518869) : ################################### 2016-05-25 18:44:59.219374 | server | 1 | lua.memory | 96 bytes (o: 341255) : ####################### 2016-05-25 18:44:59.219374 | server | 1 | lua.memory | 160 bytes (o: 104142) : ####### 2016-05-25 18:44:59.219374 | server | 1 | lua.memory | 320 bytes (o: 102056) : ####### 2016-05-25 18:44:59.219374 | server | 1 | lua.memory | 80 bytes (o: 83394) : ##### 2016-05-25 18:44:59.219374 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 18:45:07.243959 | client | 1 | renderer.renderer | ignoring screen resize to (0, 0) 2016-05-25 18:45:07.322088 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:184072 ack:184072) 2016-05-25 18:45:07.368965 | server | 1 | simulation.remote_client | started buffering client updates. (seq:184300 ack:184072) 2016-05-25 18:45:07.868992 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:184300 ack:184300) 2016-05-25 18:45:07.931494 | server | 1 | simulation.remote_client | started buffering client updates. (seq:184311 ack:184300) 2016-05-25 18:45:07.978372 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:184311 ack:184311) 2016-05-25 18:45:16.126131 | server | 1 | simulation.remote_client | started buffering client updates. (seq:184472 ack:184462) 2016-05-25 18:45:18.782901 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:184472 ack:184472) 2016-05-25 18:45:18.833935 | server | 1 | simulation.remote_client | started buffering client updates. (seq:184526 ack:184472) 2016-05-25 18:45:18.883968 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:184526 ack:184526) 2016-05-25 18:45:59.235871 | server | 1 | lua.memory | lua shared heap size: 234.306 MB. 2016-05-25 18:45:59.235871 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 18:45:59.236871 | server | 1 | lua.memory | 64 bytes (o: 689914) : ######################################## 2016-05-25 18:45:59.236871 | server | 1 | lua.memory | 40 bytes (o: 572247) : ################################# 2016-05-25 18:45:59.236871 | server | 1 | lua.memory | 96 bytes (o: 338850) : ################### 2016-05-25 18:45:59.236871 | server | 1 | lua.memory | 160 bytes (o: 132029) : ####### 2016-05-25 18:45:59.236871 | server | 1 | lua.memory | 320 bytes (o: 102035) : ##### 2016-05-25 18:45:59.236871 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 18:46:59.252882 | server | 1 | lua.memory | lua shared heap size: 221.916 MB. 2016-05-25 18:46:59.252882 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 18:46:59.252882 | server | 1 | lua.memory | 64 bytes (o: 584341) : ######################################## 2016-05-25 18:46:59.252882 | server | 1 | lua.memory | 40 bytes (o: 519465) : ################################### 2016-05-25 18:46:59.252882 | server | 1 | lua.memory | 96 bytes (o: 339879) : ####################### 2016-05-25 18:46:59.252882 | server | 1 | lua.memory | 160 bytes (o: 105636) : ####### 2016-05-25 18:46:59.252882 | server | 1 | lua.memory | 320 bytes (o: 102035) : ###### 2016-05-25 18:46:59.252882 | server | 1 | lua.memory | 80 bytes (o: 83375) : ##### 2016-05-25 18:46:59.252882 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 18:47:59.280901 | server | 1 | lua.memory | lua shared heap size: 223.567 MB. 2016-05-25 18:47:59.281902 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 18:47:59.281902 | server | 1 | lua.memory | 64 bytes (o: 607113) : ######################################## 2016-05-25 18:47:59.281902 | server | 1 | lua.memory | 40 bytes (o: 530846) : ################################## 2016-05-25 18:47:59.281902 | server | 1 | lua.memory | 96 bytes (o: 328500) : ##################### 2016-05-25 18:47:59.281902 | server | 1 | lua.memory | 160 bytes (o: 111329) : ####### 2016-05-25 18:47:59.281902 | server | 1 | lua.memory | 320 bytes (o: 102035) : ###### 2016-05-25 18:47:59.281902 | server | 1 | lua.memory | 80 bytes (o: 83375) : ##### 2016-05-25 18:47:59.281902 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 18:48:36.054110 | server | 1 | simulation.remote_client | started buffering client updates. (seq:188360 ack:188350) 2016-05-25 18:48:40.788728 | client | 1 | renderer.renderer | ignoring duplicate screen resize to (1366, 768) 2016-05-25 18:48:40.977558 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:188360 ack:188360) 2016-05-25 18:48:41.024435 | server | 1 | simulation.remote_client | started buffering client updates. (seq:188459 ack:188360) 2016-05-25 18:48:41.483606 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:188459 ack:188459) 2016-05-25 18:48:41.534640 | server | 1 | simulation.remote_client | started buffering client updates. (seq:188469 ack:188459) 2016-05-25 18:48:41.878738 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:188469 ack:188469) 2016-05-25 18:48:42.037697 | server | 1 | simulation.remote_client | started buffering client updates. (seq:188479 ack:188469) 2016-05-25 18:48:42.139765 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:188479 ack:188477) 2016-05-25 18:48:50.583541 | server | 1 | simulation.remote_client | started buffering client updates. (seq:188645 ack:188635) 2016-05-25 18:48:50.639822 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:188645 ack:188638) 2016-05-25 18:48:50.748133 | server | 1 | simulation.remote_client | started buffering client updates. (seq:188648 ack:188638) 2016-05-25 18:48:50.798165 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:188648 ack:188645) 2016-05-25 18:48:54.481351 | server | 1 | simulation.remote_client | started buffering client updates. (seq:188720 ack:188710) 2016-05-25 18:48:55.537675 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:188720 ack:188713) 2016-05-25 18:48:55.588709 | server | 1 | simulation.remote_client | started buffering client updates. (seq:188742 ack:188713) 2016-05-25 18:48:55.739809 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:188742 ack:188742) 2016-05-25 18:48:59.283973 | server | 1 | lua.memory | lua shared heap size: 222.368 MB. 2016-05-25 18:48:59.284974 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 18:48:59.284974 | server | 1 | lua.memory | 64 bytes (o: 594288) : ######################################## 2016-05-25 18:48:59.284974 | server | 1 | lua.memory | 40 bytes (o: 525362) : ################################### 2016-05-25 18:48:59.284974 | server | 1 | lua.memory | 96 bytes (o: 331566) : ###################### 2016-05-25 18:48:59.284974 | server | 1 | lua.memory | 160 bytes (o: 108010) : ####### 2016-05-25 18:48:59.284974 | server | 1 | lua.memory | 320 bytes (o: 102035) : ###### 2016-05-25 18:48:59.284974 | server | 1 | lua.memory | 80 bytes (o: 83379) : ##### 2016-05-25 18:48:59.284974 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 18:49:16.393297 | server | 0 | simulation.core | took 119 ms to process job list 2016-05-25 18:49:40.190153 | client | 0 | client.core | loading save "1464227004090": 2016-05-25 18:49:40.190153 | client | 0 | client.core | { 2016-05-25 18:49:40.190153 | client | 0 | client.core | "name" : "", 2016-05-25 18:49:40.190153 | client | 0 | client.core | "town_name" : "Sorenia", 2016-05-25 18:49:40.190153 | client | 0 | client.core | "game_date" : { 2016-05-25 18:49:40.190153 | client | 0 | client.core | "day" : 27, 2016-05-25 18:49:40.190153 | client | 0 | client.core | "month" : 5, 2016-05-25 18:49:40.190153 | client | 0 | client.core | "year" : 1000, 2016-05-25 18:49:40.190153 | client | 0 | client.core | "hour" : 7, 2016-05-25 18:49:40.190153 | client | 0 | client.core | "minute" : 11 2016-05-25 18:49:40.190153 | client | 0 | client.core | }, 2016-05-25 18:49:40.190153 | client | 0 | client.core | "timestamp" : 1464227004090, 2016-05-25 18:49:40.190153 | client | 0 | client.core | "time" : "5/25/2016, 6:43:24 PM", 2016-05-25 18:49:40.190153 | client | 0 | client.core | "jobs" : { 2016-05-25 18:49:40.190153 | client | 0 | client.core | "crafters" : 7, 2016-05-25 18:49:40.190153 | client | 0 | client.core | "workers" : 9, 2016-05-25 18:49:40.190153 | client | 0 | client.core | "soldiers" : 4 2016-05-25 18:49:40.190153 | client | 0 | client.core | }, 2016-05-25 18:49:40.190153 | client | 0 | client.core | "version" : "0.16.0.559", 2016-05-25 18:49:40.190153 | client | 0 | client.core | "save_version" : 10 2016-05-25 18:49:40.190153 | client | 0 | client.core | } 2016-05-25 18:49:40.529380 | server | 1 | simulation.remote_client | started buffering client updates. (seq:189605 ack:189595) 2016-05-25 18:49:59.331714 | server | 1 | lua.memory | lua shared heap size: 223.857 MB. 2016-05-25 18:49:59.331714 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 18:49:59.331714 | server | 1 | lua.memory | 64 bytes (o: 597845) : ######################################## 2016-05-25 18:49:59.331714 | server | 1 | lua.memory | 40 bytes (o: 529155) : ################################### 2016-05-25 18:49:59.331714 | server | 1 | lua.memory | 96 bytes (o: 342368) : ###################### 2016-05-25 18:49:59.331714 | server | 1 | lua.memory | 160 bytes (o: 108644) : ####### 2016-05-25 18:49:59.331714 | server | 1 | lua.memory | 320 bytes (o: 102035) : ###### 2016-05-25 18:49:59.331714 | server | 1 | lua.memory | 80 bytes (o: 83382) : ##### 2016-05-25 18:49:59.331714 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 18:50:59.350419 | server | 1 | lua.memory | lua shared heap size: 223.857 MB. 2016-05-25 18:50:59.350419 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 18:50:59.350419 | server | 1 | lua.memory | 64 bytes (o: 597845) : ######################################## 2016-05-25 18:50:59.350419 | server | 1 | lua.memory | 40 bytes (o: 529155) : ################################### 2016-05-25 18:50:59.350419 | server | 1 | lua.memory | 96 bytes (o: 342368) : ###################### 2016-05-25 18:50:59.350419 | server | 1 | lua.memory | 160 bytes (o: 108644) : ####### 2016-05-25 18:50:59.350419 | server | 1 | lua.memory | 320 bytes (o: 102035) : ###### 2016-05-25 18:50:59.350419 | server | 1 | lua.memory | 80 bytes (o: 83382) : ##### 2016-05-25 18:50:59.350419 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 18:51:59.369123 | server | 1 | lua.memory | lua shared heap size: 223.857 MB. 2016-05-25 18:51:59.369123 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 18:51:59.369123 | server | 1 | lua.memory | 64 bytes (o: 597845) : ######################################## 2016-05-25 18:51:59.369123 | server | 1 | lua.memory | 40 bytes (o: 529155) : ################################### 2016-05-25 18:51:59.369123 | server | 1 | lua.memory | 96 bytes (o: 342368) : ###################### 2016-05-25 18:51:59.369123 | server | 1 | lua.memory | 160 bytes (o: 108644) : ####### 2016-05-25 18:51:59.369123 | server | 1 | lua.memory | 320 bytes (o: 102035) : ###### 2016-05-25 18:51:59.369123 | server | 1 | lua.memory | 80 bytes (o: 83382) : ##### 2016-05-25 18:51:59.369123 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 18:52:59.383380 | server | 1 | lua.memory | lua shared heap size: 223.857 MB. 2016-05-25 18:52:59.383380 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 18:52:59.383380 | server | 1 | lua.memory | 64 bytes (o: 597845) : ######################################## 2016-05-25 18:52:59.383380 | server | 1 | lua.memory | 40 bytes (o: 529155) : ################################### 2016-05-25 18:52:59.383380 | server | 1 | lua.memory | 96 bytes (o: 342368) : ###################### 2016-05-25 18:52:59.383380 | server | 1 | lua.memory | 160 bytes (o: 108644) : ####### 2016-05-25 18:52:59.383380 | server | 1 | lua.memory | 320 bytes (o: 102035) : ###### 2016-05-25 18:52:59.383380 | server | 1 | lua.memory | 80 bytes (o: 83382) : ##### 2016-05-25 18:52:59.383380 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 18:53:59.412655 | server | 1 | lua.memory | lua shared heap size: 223.857 MB. 2016-05-25 18:53:59.412655 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 18:53:59.412655 | server | 1 | lua.memory | 64 bytes (o: 597845) : ######################################## 2016-05-25 18:53:59.412655 | server | 1 | lua.memory | 40 bytes (o: 529155) : ################################### 2016-05-25 18:53:59.412655 | server | 1 | lua.memory | 96 bytes (o: 342368) : ###################### 2016-05-25 18:53:59.412655 | server | 1 | lua.memory | 160 bytes (o: 108644) : ####### 2016-05-25 18:53:59.412655 | server | 1 | lua.memory | 320 bytes (o: 102035) : ###### 2016-05-25 18:53:59.412655 | server | 1 | lua.memory | 80 bytes (o: 83382) : ##### 2016-05-25 18:53:59.412655 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 18:54:15.179089 | client | 1 | lua.code | Shutting down script host. 2016-05-25 18:54:15.835372 | client | 1 | lua.code | Script host destroyed. 2016-05-25 18:54:39.789729 | client | 0 | physics.navgrid | subspace pathfinder is enabled 2016-05-25 18:54:40.211621 | client | 1 | renderer.renderer | ignoring duplicate screen resize to (1366, 768) 2016-05-25 18:54:40.211621 | server | 0 | simulation.core | Restarting game. 2016-05-25 18:54:43.930568 | server | 1 | simulation.core | Shutting down traces. 2016-05-25 18:54:43.961819 | server | 1 | simulation.core | Shutting down game objects. 2016-05-25 18:54:46.377717 | server | 1 | simulation.core | All entities and datastores have been destroyed. 2016-05-25 18:54:46.674604 | server | 1 | lua.code | Shutting down script host. 2016-05-25 18:54:47.889669 | server | 1 | deferred | [deferred 111658 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-05-25 18:54:47.889669 | server | 1 | deferred | [deferred 111718 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-05-25 18:54:47.889669 | server | 1 | deferred | [deferred 117445 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-05-25 18:54:47.889669 | server | 1 | deferred | [deferred 124528 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-05-25 18:54:47.889669 | server | 1 | deferred | [deferred 125241 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-05-25 18:54:47.889669 | server | 1 | deferred | [deferred 131473 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-05-25 18:54:47.889669 | server | 1 | deferred | [deferred 128063 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-05-25 18:54:47.889669 | server | 1 | deferred | [deferred 129252 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-05-25 18:54:47.889669 | server | 1 | deferred | [deferred 131254 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-05-25 18:54:49.960355 | server | 1 | lua.code | Script host destroyed. 2016-05-25 18:55:01.057891 | server | 1 | simulation.core | Shutting down data objects. 2016-05-25 18:55:01.136023 | server | 0 | physics.navgrid | subspace pathfinder is enabled 2016-05-25 18:55:01.182896 | server | 0 | simulation.core | Loading save 2016-05-25 18:55:05.613569 | server | 1 | dm.store | load progress 11%... 2016-05-25 18:55:05.613569 | client | 1 | client.core | server reported load progress of 11.00% 2016-05-25 18:55:07.004267 | server | 1 | dm.store | load progress 27%... 2016-05-25 18:55:07.004267 | client | 1 | client.core | server reported load progress of 27.00% 2016-05-25 18:55:09.004368 | server | 2 | network | server allocating new send buffer (total: 0) 2016-05-25 18:55:09.004368 | server | 1 | dm.store | load progress 50%... 2016-05-25 18:55:09.004368 | client | 1 | client.core | server reported load progress of 50.00% 2016-05-25 18:55:11.098229 | server | 2 | network | server allocating new send buffer (total: 0) 2016-05-25 18:55:11.098229 | server | 1 | dm.store | load progress 70%... 2016-05-25 18:55:11.113853 | client | 1 | client.core | server reported load progress of 70.00% 2016-05-25 18:55:13.004574 | server | 2 | network | server allocating new send buffer (total: 0) 2016-05-25 18:55:13.004574 | server | 1 | dm.store | load progress 98%... 2016-05-25 18:55:13.004574 | client | 1 | client.core | server reported load progress of 98.00% 2016-05-25 18:55:13.098329 | server | 1 | dm.store | load objects finished! 2016-05-25 18:55:13.145205 | server | 0 | dm.store | took 11.963 seconds to load 2016-05-25 18:55:13.145205 | server | 2 | network | server allocating new send buffer (total: 0) 2016-05-25 18:55:13.145205 | client | 0 | client.core | server load save file finished. loading client state. 2016-05-25 18:55:13.145205 | client | 0 | client.core | starting loading... "C:\Program Files (x86)\Steam\steamapps\common\Stonehearth\saved_games\1464227004090" 2016-05-25 18:55:13.957745 | client | 1 | dm.store | load progress 99%... 2016-05-25 18:55:13.957745 | client | 1 | dm.store | load objects finished! 2016-05-25 18:55:13.957745 | client | 0 | dm.store | took 0.81 seconds to load 2016-05-25 18:55:13.957745 | client | 1 | client.core | restoring datastores... 2016-05-25 18:55:13.957745 | client | 1 | client.core | recreating data objects... 2016-05-25 18:55:13.957745 | client | 1 | client.core | creating error browser... 2016-05-25 18:55:13.957745 | client | 1 | client.core | initializing data object traces... 2016-05-25 18:55:13.957745 | client | 1 | client.core | requiring radiant.client... 2016-05-25 18:55:14.051500 | client | 1 | mod radiant | lua controller lifetime tracking set to "nil" 2016-05-25 18:55:14.051500 | client | 1 | client.core | loading script host... 2016-05-25 18:55:14.614029 | client | 0 | sysinfo | Memory Stats: Finished Loading Client 2016-05-25 18:55:14.614029 | client | 0 | sysinfo | Total System Memory: 3.818 GB (4099170304 bytes) 2016-05-25 18:55:14.614029 | client | 0 | sysinfo | Current Memory Usage: 2.720 GB (2920280064 bytes) 2016-05-25 18:55:14.614029 | client | 0 | sysinfo | Total Address Space: 8.000 TB (8796092891136 bytes) 2016-05-25 18:55:14.614029 | client | 0 | sysinfo | Available Address Space: 7.996 TB (8791759835136 bytes) 2016-05-25 18:55:14.614029 | client | 0 | sysinfo | Used Address Space: 4.035 GB (4333056000 bytes) 2016-05-25 18:55:14.723412 | server | 1 | mod radiant | lua controller lifetime tracking set to "nil" 2016-05-25 18:55:15.098432 | server | 2 | network | server allocating new send buffer (total: 0) 2016-05-25 18:55:16.348497 | server | 2 | network | server allocating new send buffer (total: 1) 2016-05-25 18:55:17.489180 | server | 2 | network | server allocating new send buffer (total: 2) 2016-05-25 18:55:19.004885 | server | 2 | network | server allocating new send buffer (total: 3) 2016-05-25 18:55:20.286201 | server | 0 | simulation.core | took 5181 ms to flush streamer 2016-05-25 18:55:20.473712 | server | 1 | physics.navgrid | error looking up entity data for . invalid file path ''. 2016-05-25 18:55:20.473712 | server | 1 | physics.navgrid | error looking up entity data for . invalid file path ''. 2016-05-25 18:55:21.833151 | client | 1 | client.core | took 229 ms to receive client update 2016-05-25 18:55:22.426930 | client | 1 | client.core | reporting client load progress 55.500%... 2016-05-25 18:55:22.895704 | client | 1 | client.core | reporting client load progress 61.000%... 2016-05-25 18:55:23.422446 | client | 1 | client.core | reporting client load progress 66.500%... 2016-05-25 18:55:23.915395 | client | 1 | client.core | reporting client load progress 72.000%... 2016-05-25 18:55:24.306039 | server | 0 | mod stonehearth | ai slow start is enabled 2016-05-25 18:55:24.306039 | server | 0 | mod ai | cpp ai is enabled. 2016-05-25 18:55:24.462298 | client | 1 | client.core | took 161 ms to receive client update 2016-05-25 18:55:24.790440 | client | 1 | client.core | reporting client load progress 77.500%... 2016-05-25 18:55:25.321717 | client | 1 | client.core | reporting client load progress 83.000%... 2016-05-25 18:55:26.016033 | client | 1 | client.core | reporting client load progress 88.500%... 2016-05-25 18:55:26.562935 | client | 1 | client.core | reporting client load progress 94.000%... 2016-05-25 18:55:27.234846 | client | 1 | client.core | reporting client load progress 99.500%... 2016-05-25 18:55:33.281300 | server | 0 | mod stonehearth.ai.service | [] enable_cpp_compound_action is on 2016-05-25 18:55:33.296926 | server | 0 | mod stonehearth.terrain | [] goblins explored region contains 128 rects 2016-05-25 18:55:33.296926 | server | 0 | mod stonehearth.terrain | [] rabbit explored region contains 0 rects 2016-05-25 18:55:33.296926 | server | 0 | mod stonehearth.terrain | [] undead explored region contains 148 rects 2016-05-25 18:55:33.296926 | server | 0 | mod stonehearth.terrain | [] animals explored region contains 0 rects 2016-05-25 18:55:33.296926 | server | 0 | mod stonehearth.terrain | [] human_npcs explored region contains 11 rects 2016-05-25 18:55:33.296926 | server | 0 | mod stonehearth.terrain | [] orcs explored region contains 90 rects 2016-05-25 18:55:33.296926 | server | 0 | mod stonehearth.terrain | [] player_1 explored region contains 169 rects 2016-05-25 18:55:33.296926 | server | 0 | mod stonehearth.terrain | [] forest explored region contains 154 rects 2016-05-25 18:55:40.020582 | server | 1 | mod stonehearth.inventory | [] item (10044876 Silkweed Bundle) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 18:55:40.020582 | server | 1 | mod stonehearth.inventory | [] item (8788120 Cactus Flower) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 18:55:40.020582 | server | 1 | mod stonehearth.inventory | [] item (4771781 Basket of Carrots) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 18:55:40.020582 | server | 1 | mod stonehearth.inventory | [] item (12061394 Golden Gourd Basket) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 18:55:40.020582 | server | 1 | mod stonehearth.inventory | [] item (13255012 Basket of Carrots) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 18:55:40.020582 | server | 1 | mod stonehearth.inventory | [] item (8301061 Silkweed Bundle) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 18:55:40.020582 | server | 1 | mod stonehearth.inventory | [] item (6384086 Mound of Clay) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 18:55:40.020582 | server | 1 | mod stonehearth.inventory | [] item (9656888 Golden Gourd Basket) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 18:55:40.020582 | server | 1 | mod stonehearth.inventory | [] item (9495302 Cactus Flower) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 18:55:40.020582 | server | 1 | mod stonehearth.inventory | [] item (6158079 Basket of Carrots) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 18:55:40.020582 | server | 1 | mod stonehearth.inventory | [] item (11158669 Silkweed Bundle) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 18:55:40.020582 | server | 1 | mod stonehearth.inventory | [] item (9740111 Cactus Flower) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 18:55:40.020582 | server | 1 | mod stonehearth.inventory | [] item (13046097 Cactus Flower) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 18:55:40.020582 | server | 1 | mod stonehearth.inventory | [] item (11700564 Hunk 'o Stone) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 18:55:40.020582 | server | 1 | mod stonehearth.inventory | [] item (4147247 Golden Gourd Curry) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 18:55:40.020582 | server | 1 | mod stonehearth.inventory | [] item (1223115 Golden Gourd Basket) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 18:55:40.020582 | server | 1 | mod stonehearth.inventory | [] item (12590367 Golden Gourd Curry) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 18:55:40.020582 | server | 1 | mod stonehearth.inventory | [] item (13042845 Cactus Flower) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 18:55:40.020582 | server | 1 | mod stonehearth.inventory | [] item (13324554 Cactus Flower) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 18:55:40.036207 | server | 1 | mod stonehearth.inventory | [] item (8432072 Copper Ore) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 18:55:40.036207 | server | 1 | mod stonehearth.inventory | [] item (1896905 Mound of Clay) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 18:55:40.036207 | server | 1 | mod stonehearth.inventory | [] item (9739499 Cactus Flower) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 18:55:40.036207 | server | 1 | mod stonehearth.inventory | [] item (13078917 Silkweed Bundle) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 18:55:40.036207 | server | 1 | mod stonehearth.inventory | [] item (5714076 Oak Log) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 18:55:40.036207 | server | 1 | mod stonehearth.inventory | [] item (13330144 Cactus Flower) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 18:55:40.036207 | server | 1 | mod stonehearth.inventory | [] item (3576220 Tin Ore) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 18:55:40.036207 | server | 1 | mod stonehearth.inventory | [] item (10733052 Golden Gourd Basket) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 18:55:40.036207 | server | 1 | mod stonehearth.inventory | [] item (8796487 Cactus Flower) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 18:55:40.036207 | server | 1 | mod stonehearth.inventory | [] item (2758090 Basket of Corn) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 18:55:40.036207 | server | 1 | mod stonehearth.inventory | [] item (13050930 Cactus Flower) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 18:55:40.036207 | server | 1 | mod stonehearth.inventory | [] item (5923703 Cactus Flower) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 18:55:40.036207 | server | 1 | mod stonehearth.inventory | [] item (8792747 Cactus Flower) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 18:55:40.036207 | server | 1 | mod stonehearth.inventory | [] item (5407096 Oak Log) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 18:55:40.036207 | server | 1 | mod stonehearth.inventory | [] item (6076490 Basket of Carrots) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 18:55:40.036207 | server | 1 | mod stonehearth.inventory | [] item (8452128 Cactus Flower) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 18:55:40.036207 | server | 1 | mod stonehearth.inventory | [] item (3149881 Vegetable Stew Tagine) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 18:55:40.036207 | server | 1 | mod stonehearth.inventory | [] item (10657316 Silkweed Bundle) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 18:55:40.036207 | server | 1 | mod stonehearth.inventory | [] item (8447362 Cactus Flower) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 18:55:40.036207 | server | 1 | mod stonehearth.inventory | [] item (9740424 Cactus Flower) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 18:55:40.036207 | server | 1 | mod stonehearth.inventory | [] item (3851042 Mound of Clay) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 18:55:40.036207 | server | 1 | mod stonehearth.inventory | [] item (9491247 Cactus Flower) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 18:55:40.036207 | server | 1 | mod stonehearth.inventory | [] item (13044519 Cactus Flower) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 18:55:40.036207 | server | 1 | mod stonehearth.inventory | [] item (11879773 Silkweed Bundle) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 18:55:40.036207 | server | 1 | mod stonehearth.inventory | [] item (13314530 Cactus Flower) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 18:55:40.036207 | server | 1 | mod stonehearth.inventory | [] item (8792924 Cactus Flower) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 18:55:40.036207 | server | 1 | mod stonehearth.inventory | [] item (9742964 Cactus Flower) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 18:55:40.036207 | server | 1 | mod stonehearth.inventory | [] item (13302675 Silkweed Bundle) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 18:55:40.036207 | server | 1 | mod stonehearth.inventory | [] item (8433613 Tin Ore) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 18:55:40.051834 | server | 1 | mod stonehearth.inventory | [] item (8793317 Cactus Flower) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 18:55:40.051834 | server | 1 | mod stonehearth.inventory | [] item (8451571 Cactus Flower) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 18:55:40.051834 | server | 1 | mod stonehearth.inventory | [] item (12893951 Lump 'o Coal) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 18:55:40.051834 | server | 1 | mod stonehearth.inventory | [] item (9356775 Golden Gourd Basket) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 18:55:40.051834 | server | 1 | mod stonehearth.inventory | [] item (8298286 Silkweed Bundle) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 18:55:40.051834 | server | 1 | mod stonehearth.inventory | [] item (6826435 Oak Log) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 18:55:40.051834 | server | 1 | mod stonehearth.inventory | [] item (7457935 Vegetable Stew Tagine) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 18:55:40.051834 | server | 1 | mod stonehearth.inventory | [] item (11357022 Silkweed Bundle) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 18:55:40.051834 | server | 1 | mod stonehearth.inventory | [] item (6768620 Small Healing Tonic) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 18:55:40.051834 | server | 1 | mod stonehearth.inventory | [] item (5481553 Basket of Carrots) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 18:55:40.051834 | server | 1 | mod stonehearth.inventory | [] item (7258054 Basket of Carrots) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 18:55:40.051834 | server | 1 | mod stonehearth.inventory | [] item (2586057 Mound of Clay) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 18:55:40.051834 | server | 1 | mod stonehearth.inventory | [] item (12895816 Copper Ore) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 18:55:40.051834 | server | 1 | mod stonehearth.inventory | [] item (8299988 Silkweed Bundle) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 18:55:40.051834 | server | 1 | mod stonehearth.inventory | [] item (3147027 Golden Gourd Curry) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 18:55:40.051834 | server | 1 | mod stonehearth.inventory | [] item (8452957 Cactus Flower) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 18:55:40.051834 | server | 1 | mod stonehearth.inventory | [] item (3985572 Strength Tonic (iconic)) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 18:55:40.051834 | server | 1 | mod stonehearth.inventory | [] item (8300632 Silkweed Bundle) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 18:55:40.051834 | server | 1 | mod stonehearth.inventory | [] item (9491103 Cactus Flower) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 18:55:40.051834 | server | 1 | mod stonehearth.inventory | [] item (9732942 Silkweed Bundle) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 18:55:40.051834 | server | 1 | mod stonehearth.inventory | [] item (8129927 Silkweed Bundle) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 18:55:40.051834 | server | 1 | mod stonehearth.inventory | [] item (13308346 Cactus Flower) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 18:55:40.051834 | server | 1 | mod stonehearth.inventory | [] item (13025083 Basket of Carrots) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 18:55:40.051834 | server | 1 | mod stonehearth.inventory | [] item (5182539 Cactus Flower) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 18:55:40.051834 | server | 1 | mod stonehearth.inventory | [] item (2182131 Mound of Clay) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 18:55:40.051834 | server | 1 | mod stonehearth.inventory | [] item (11077067 Basket of Corn) is in inventory of player_1 but is not in the world or in any container. This item is not accessible! 2016-05-25 18:55:40.239342 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: stamina on entity: (2415933 Arvee the Sagacious) but there was no attribute data 2016-05-25 18:55:40.254965 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: stamina on entity: (2414830 Chieftain Haaki Oliveskinner) but there was no attribute data 2016-05-25 18:55:40.348720 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: stamina on entity: (2415718 Ragnash the Awesome) but there was no attribute data 2016-05-25 18:55:40.395600 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: stamina on entity: (2415503 Ky the Extemporaneous) but there was no attribute data 2016-05-25 18:55:41.286276 | server | 1 | simulation.core | finished loading game 2016-05-25 18:55:41.286276 | server | 0 | sysinfo | Memory Stats: Finished Loading Simulation 2016-05-25 18:55:41.286276 | server | 0 | sysinfo | Total System Memory: 3.818 GB (4099170304 bytes) 2016-05-25 18:55:41.286276 | server | 0 | sysinfo | Current Memory Usage: 3.051 GB (3275653120 bytes) 2016-05-25 18:55:41.286276 | server | 0 | sysinfo | Total Address Space: 8.000 TB (8796092891136 bytes) 2016-05-25 18:55:41.286276 | server | 0 | sysinfo | Available Address Space: 7.996 TB (8791632392192 bytes) 2016-05-25 18:55:41.286276 | server | 0 | sysinfo | Used Address Space: 4.154 GB (4460498944 bytes) 2016-05-25 18:55:41.317528 | server | 1 | lua.memory | lua shared heap size: 218.604 MB. 2016-05-25 18:55:41.317528 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 18:55:41.317528 | server | 1 | lua.memory | 64 bytes (o: 737810) : ######################################## 2016-05-25 18:55:41.317528 | server | 1 | lua.memory | 40 bytes (o: 601125) : ################################ 2016-05-25 18:55:41.317528 | server | 1 | lua.memory | 96 bytes (o: 356107) : ################### 2016-05-25 18:55:41.317528 | server | 1 | lua.memory | 320 bytes (o: 102864) : ##### 2016-05-25 18:55:41.317528 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 18:56:41.351868 | server | 1 | lua.memory | lua shared heap size: 218.802 MB. 2016-05-25 18:56:41.351868 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 18:56:41.351868 | server | 1 | lua.memory | 64 bytes (o: 707679) : ######################################## 2016-05-25 18:56:41.351868 | server | 1 | lua.memory | 40 bytes (o: 588099) : ################################# 2016-05-25 18:56:41.351868 | server | 1 | lua.memory | 96 bytes (o: 384888) : ##################### 2016-05-25 18:56:41.351868 | server | 1 | lua.memory | 320 bytes (o: 103372) : ##### 2016-05-25 18:56:41.351868 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 18:56:56.790144 | client | 1 | renderer.renderer | ignoring duplicate screen resize to (1366, 768) 2016-05-25 18:56:57.071409 | client | 1 | renderer.renderer | ignoring duplicate screen resize to (1366, 768) 2016-05-25 18:57:05.623902 | server | 0 | simulation.core | took 8578 ms to update game state 2016-05-25 18:57:05.623902 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 18:57:05.748909 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:195599 ack:195599) 2016-05-25 18:57:07.905269 | server | 0 | simulation.core | took 2146 ms to flush streamer 2016-05-25 18:57:08.077153 | server | 0 | simulation.core | took 105 ms to process job list 2016-05-25 18:57:08.077153 | server | 1 | simulation.remote_client | started buffering client updates. (seq:196808 ack:195599) 2016-05-25 18:57:08.389669 | server | 0 | simulation.core | took 315 ms to process job list 2016-05-25 18:57:08.542005 | server | 0 | simulation.core | took 141 ms to process job list 2016-05-25 18:57:08.750608 | server | 0 | simulation.core | took 130 ms to process job list 2016-05-25 18:57:08.969369 | server | 0 | simulation.core | took 144 ms to process job list 2016-05-25 18:57:09.219382 | server | 0 | simulation.core | took 243 ms to process job list 2016-05-25 18:57:09.423375 | server | 0 | simulation.core | took 204 ms to process job list 2016-05-25 18:57:09.751516 | server | 0 | simulation.core | took 326 ms to process job list 2016-05-25 18:57:10.876587 | client | 1 | resources | error looking for manifest in rayyas_children_ui: file not found 2016-05-25 18:57:10.892202 | server | 0 | simulation.core | took 697 ms to process job list 2016-05-25 18:57:11.032832 | server | 0 | simulation.core | took 146 ms to process job list 2016-05-25 18:57:20.392077 | server | 0 | simulation.core | took 8812 ms to process job list 2016-05-25 18:57:20.813994 | server | 0 | simulation.core | took 193 ms to process job list 2016-05-25 18:57:21.282748 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:196808 ack:196808) 2016-05-25 18:57:21.360878 | server | 1 | simulation.remote_client | started buffering client updates. (seq:196848 ack:196808) 2016-05-25 18:57:21.470259 | client | 1 | renderer.renderer | ignoring duplicate screen resize to (1366, 768) 2016-05-25 18:57:21.595265 | server | 0 | simulation.core | took 137 ms to process job list 2016-05-25 18:57:21.657769 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:196848 ack:196848) 2016-05-25 18:57:23.011599 | server | 0 | simulation.core | took 112 ms to process job list 2016-05-25 18:57:25.674613 | server | 0 | simulation.core | took 220 ms to process job list 2016-05-25 18:57:25.924623 | server | 0 | simulation.core | took 186 ms to process job list 2016-05-25 18:57:27.715071 | server | 0 | simulation.core | took 106 ms to process job list 2016-05-25 18:57:30.528506 | server | 0 | simulation.core | took 146 ms to process job list 2016-05-25 18:57:32.157592 | server | 0 | simulation.core | took 101 ms to process job list 2016-05-25 18:57:33.588546 | server | 0 | simulation.core | took 166 ms to process job list 2016-05-25 18:57:34.031842 | server | 0 | simulation.core | took 116 ms to process job list 2016-05-25 18:57:34.530174 | server | 0 | simulation.core | took 142 ms to process job list 2016-05-25 18:57:35.303690 | server | 0 | simulation.core | took 105 ms to process job list 2016-05-25 18:57:36.213298 | server | 0 | simulation.core | took 542 ms to process job list 2016-05-25 18:57:36.749653 | server | 0 | simulation.core | took 471 ms to process job list 2016-05-25 18:57:37.179940 | server | 0 | simulation.core | took 367 ms to process job list 2016-05-25 18:57:37.930440 | server | 0 | simulation.core | took 711 ms to process job list 2016-05-25 18:57:39.773671 | server | 0 | simulation.core | took 176 ms to process job list 2016-05-25 18:57:41.249654 | server | 0 | simulation.core | took 131 ms to process job list 2016-05-25 18:57:41.948119 | server | 0 | simulation.core | took 643 ms to process job list 2016-05-25 18:57:41.949120 | server | 1 | lua.memory | lua shared heap size: 306.360 MB. 2016-05-25 18:57:41.949120 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 18:57:41.949120 | server | 1 | lua.memory | 40 bytes (o:1004389) : ######################################## 2016-05-25 18:57:41.949120 | server | 1 | lua.memory | 96 bytes (o: 984925) : ####################################### 2016-05-25 18:57:41.949120 | server | 1 | lua.memory | 64 bytes (o: 716974) : ############################ 2016-05-25 18:57:41.949120 | server | 1 | lua.memory | 160 bytes (o: 111547) : #### 2016-05-25 18:57:41.949120 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 18:57:43.252989 | server | 0 | simulation.core | took 1253 ms to process job list 2016-05-25 18:57:43.771336 | server | 0 | simulation.core | took 168 ms to process job list 2016-05-25 18:57:43.979474 | server | 0 | simulation.core | took 156 ms to process job list 2016-05-25 18:57:44.431775 | server | 0 | simulation.core | took 288 ms to process job list 2016-05-25 18:57:44.774003 | server | 0 | simulation.core | took 135 ms to process job list 2016-05-25 18:57:45.379407 | server | 0 | simulation.core | took 383 ms to process job list 2016-05-25 18:57:45.565531 | server | 0 | simulation.core | took 135 ms to process job list 2016-05-25 18:57:45.950790 | server | 0 | simulation.core | took 334 ms to process job list 2016-05-25 18:57:47.422771 | server | 1 | simulation.remote_client | started buffering client updates. (seq:197197 ack:197187) 2016-05-25 18:57:47.629907 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:197197 ack:197194) 2016-05-25 18:57:47.783013 | server | 1 | simulation.remote_client | started buffering client updates. (seq:197204 ack:197194) 2016-05-25 18:57:48.336378 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:197204 ack:197197) 2016-05-25 18:57:48.387411 | server | 1 | simulation.remote_client | started buffering client updates. (seq:197216 ack:197197) 2016-05-25 18:57:48.889747 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:197216 ack:197216) 2016-05-25 18:57:48.940781 | server | 1 | simulation.remote_client | started buffering client updates. (seq:197227 ack:197216) 2016-05-25 18:57:49.891414 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:197227 ack:197227) 2016-05-25 18:57:50.016500 | server | 1 | simulation.remote_client | started buffering client updates. (seq:197247 ack:197227) 2016-05-25 18:57:50.816030 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:197247 ack:197247) 2016-05-25 18:57:50.867064 | server | 1 | simulation.remote_client | started buffering client updates. (seq:197264 ack:197247) 2016-05-25 18:57:51.167264 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:197264 ack:197264) 2016-05-25 18:57:53.096552 | server | 1 | simulation.remote_client | started buffering client updates. (seq:197308 ack:197298) 2016-05-25 18:57:53.193615 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:197308 ack:197308) 2016-05-25 18:57:54.000154 | server | 1 | simulation.remote_client | started buffering client updates. (seq:197325 ack:197315) 2016-05-25 18:57:54.550520 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:197325 ack:197321) 2016-05-25 18:57:54.601554 | server | 1 | simulation.remote_client | started buffering client updates. (seq:197337 ack:197321) 2016-05-25 18:57:54.901755 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:197337 ack:197337) 2016-05-25 18:57:55.103889 | server | 1 | simulation.remote_client | started buffering client updates. (seq:197347 ack:197337) 2016-05-25 18:57:55.654256 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:197347 ack:197345) 2016-05-25 18:57:55.705290 | server | 1 | simulation.remote_client | started buffering client updates. (seq:197359 ack:197347) 2016-05-25 18:57:55.905423 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:197359 ack:197359) 2016-05-25 18:57:56.206624 | server | 1 | simulation.remote_client | started buffering client updates. (seq:197369 ack:197359) 2016-05-25 18:57:56.306691 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:197369 ack:197367) 2016-05-25 18:58:41.999153 | server | 1 | lua.memory | lua shared heap size: 310.395 MB. 2016-05-25 18:58:41.999153 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 18:58:41.999153 | server | 1 | lua.memory | 40 bytes (o:1024970) : ######################################## 2016-05-25 18:58:41.999153 | server | 1 | lua.memory | 96 bytes (o:1022432) : ####################################### 2016-05-25 18:58:41.999153 | server | 1 | lua.memory | 64 bytes (o: 710717) : ########################### 2016-05-25 18:58:41.999153 | server | 1 | lua.memory | 160 bytes (o: 112334) : #### 2016-05-25 18:58:41.999153 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 18:59:01.646715 | server | 1 | simulation.remote_client | started buffering client updates. (seq:198660 ack:198650) 2016-05-25 18:59:01.746870 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:198660 ack:198653) 2016-05-25 18:59:01.797903 | server | 1 | simulation.remote_client | started buffering client updates. (seq:198663 ack:198653) 2016-05-25 18:59:01.949004 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:198663 ack:198660) 2016-05-25 18:59:04.058411 | client | 1 | rpc | critical error in http reactor: could not trace[trace 61677 20] 2016-05-25 18:59:04.264548 | server | 1 | simulation.remote_client | started buffering client updates. (seq:198711 ack:198701) 2016-05-25 18:59:04.364614 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:198711 ack:198705) 2016-05-25 18:59:09.715184 | server | 1 | simulation.remote_client | started buffering client updates. (seq:198816 ack:198806) 2016-05-25 18:59:38.891633 | client | 1 | renderer.renderer | ignoring screen resize to (0, 0) 2016-05-25 18:59:38.971685 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:198816 ack:198808) 2016-05-25 18:59:39.022719 | server | 1 | simulation.remote_client | started buffering client updates. (seq:199402 ack:198808) 2016-05-25 18:59:39.179824 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:199402 ack:199402) 2016-05-25 18:59:42.024721 | server | 1 | lua.memory | lua shared heap size: 291.151 MB. 2016-05-25 18:59:42.024721 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 18:59:42.025722 | server | 1 | lua.memory | 40 bytes (o:1004568) : ######################################## 2016-05-25 18:59:42.025722 | server | 1 | lua.memory | 96 bytes (o: 936034) : ##################################### 2016-05-25 18:59:42.025722 | server | 1 | lua.memory | 64 bytes (o: 658967) : ########################## 2016-05-25 18:59:42.025722 | server | 1 | lua.memory | 160 bytes (o: 106804) : #### 2016-05-25 18:59:42.025722 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 19:00:42.068753 | server | 1 | lua.memory | lua shared heap size: 293.691 MB. 2016-05-25 19:00:42.069752 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 19:00:42.069752 | server | 1 | lua.memory | 40 bytes (o:1014331) : ######################################## 2016-05-25 19:00:42.069752 | server | 1 | lua.memory | 96 bytes (o: 938545) : ##################################### 2016-05-25 19:00:42.069752 | server | 1 | lua.memory | 64 bytes (o: 678489) : ########################## 2016-05-25 19:00:42.069752 | server | 1 | lua.memory | 160 bytes (o: 111683) : #### 2016-05-25 19:00:42.069752 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 19:01:10.406569 | server | 1 | simulation.remote_client | started buffering client updates. (seq:201187 ack:201177) 2016-05-25 19:01:10.750336 | client | 1 | renderer.renderer | ignoring duplicate screen resize to (1366, 768) 2016-05-25 19:01:10.906595 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:201187 ack:201187) 2016-05-25 19:01:10.969101 | server | 1 | simulation.remote_client | started buffering client updates. (seq:201198 ack:201187) 2016-05-25 19:01:11.156607 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:201198 ack:201198) 2016-05-25 19:01:11.929208 | server | 1 | simulation.remote_client | started buffering client updates. (seq:201216 ack:201206) 2016-05-25 19:01:12.065619 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:201216 ack:201210) 2016-05-25 19:01:12.131130 | server | 1 | simulation.remote_client | started buffering client updates. (seq:201220 ack:201210) 2016-05-25 19:01:12.231197 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:201220 ack:201216) 2016-05-25 19:01:18.788747 | server | 1 | simulation.remote_client | started buffering client updates. (seq:201349 ack:201339) 2016-05-25 19:01:18.839779 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:201349 ack:201346) 2016-05-25 19:01:23.236805 | server | 1 | simulation.remote_client | started buffering client updates. (seq:201437 ack:201427) 2016-05-25 19:01:26.389429 | server | 0 | simulation.core | took 3109 ms to update game state 2016-05-25 19:01:26.389429 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:01:26.405056 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:201437 ack:201430) 2016-05-25 19:01:26.879997 | server | 1 | simulation.remote_client | started buffering client updates. (seq:201447 ack:201437) 2016-05-25 19:01:26.943513 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:201447 ack:201440) 2016-05-25 19:01:27.046816 | server | 1 | simulation.remote_client | started buffering client updates. (seq:201450 ack:201440) 2016-05-25 19:01:27.249949 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:201450 ack:201447) 2016-05-25 19:01:28.343756 | server | 1 | simulation.remote_client | started buffering client updates. (seq:201457 ack:201447) 2016-05-25 19:01:28.546897 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:201457 ack:201450) 2016-05-25 19:01:28.609394 | server | 1 | simulation.remote_client | started buffering client updates. (seq:201462 ack:201450) 2016-05-25 19:01:28.697933 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:201462 ack:201457) 2016-05-25 19:01:28.885443 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:01:29.665676 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:01:30.557701 | server | 0 | simulation.core | took 109 ms to process job list 2016-05-25 19:01:31.296709 | server | 0 | simulation.core | took 221 ms to update game state 2016-05-25 19:01:31.296709 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:01:31.448354 | server | 0 | simulation.core | took 106 ms to update game state 2016-05-25 19:01:31.448354 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:01:32.277050 | server | 0 | simulation.core | took 118 ms to update game state 2016-05-25 19:01:32.277050 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:01:33.572724 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:01:34.478199 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:01:35.473861 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:01:36.001213 | server | 0 | simulation.core | took 143 ms to update game state 2016-05-25 19:01:36.001213 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:01:38.353338 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:01:38.614683 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:01:39.249191 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:01:39.592963 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:01:39.827356 | server | 0 | simulation.core | took 173 ms to process job list 2016-05-25 19:01:39.827356 | server | 1 | simulation.remote_client | started buffering client updates. (seq:201636 ack:201626) 2016-05-25 19:01:39.891239 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:201636 ack:201633) 2016-05-25 19:01:41.557157 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:01:41.689246 | server | 0 | simulation.core | took 123 ms to update game state 2016-05-25 19:01:41.689246 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:01:41.845349 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:01:42.122558 | server | 1 | lua.memory | lua shared heap size: 220.321 MB. 2016-05-25 19:01:42.123558 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 19:01:42.123558 | server | 1 | lua.memory | 64 bytes (o: 665770) : ######################################## 2016-05-25 19:01:42.123558 | server | 1 | lua.memory | 40 bytes (o: 600837) : #################################### 2016-05-25 19:01:42.123558 | server | 1 | lua.memory | 96 bytes (o: 402117) : ######################## 2016-05-25 19:01:42.123558 | server | 1 | lua.memory | 160 bytes (o: 107062) : ###### 2016-05-25 19:01:42.123558 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 19:01:42.754610 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:01:43.195903 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:01:43.425056 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:01:44.783150 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:01:44.855199 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:01:45.023310 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:01:46.369207 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:01:48.395519 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:01:52.802669 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:01:53.585190 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-25 19:01:53.983456 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:01:54.101402 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:01:54.597393 | server | 0 | simulation.core | took 190 ms to update game state 2016-05-25 19:01:54.597393 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:01:56.026366 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-25 19:01:56.240358 | server | 0 | simulation.core | took 112 ms to process job list 2016-05-25 19:01:56.349740 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:01:56.532413 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:01:57.850290 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:01:58.732125 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:02:00.218115 | server | 0 | simulation.core | took 131 ms to update game state 2016-05-25 19:02:00.225119 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:02:00.498308 | server | 0 | simulation.core | took 273 ms to update game state 2016-05-25 19:02:00.498308 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:02:00.654568 | server | 0 | simulation.core | took 153 ms to update game state 2016-05-25 19:02:00.654568 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:02:01.541180 | server | 0 | simulation.core | took 115 ms to flush streamer 2016-05-25 19:02:02.114562 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:02:02.270825 | server | 0 | simulation.core | took 155 ms to update game state 2016-05-25 19:02:02.270825 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:02:02.498134 | server | 0 | simulation.core | took 209 ms to update game state 2016-05-25 19:02:02.499134 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:02:02.591196 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:02:03.131555 | server | 0 | simulation.core | took 305 ms to update game state 2016-05-25 19:02:03.132556 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:02:03.579590 | server | 0 | simulation.core | took 120 ms to update game state 2016-05-25 19:02:03.579590 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:02:03.749528 | server | 1 | simulation.remote_client | started buffering client updates. (seq:202015 ack:202005) 2016-05-25 19:02:03.853598 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:202015 ack:202007) 2016-05-25 19:02:03.910637 | server | 1 | simulation.remote_client | started buffering client updates. (seq:202018 ack:202007) 2016-05-25 19:02:04.099762 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:202018 ack:202015) 2016-05-25 19:02:04.652130 | server | 0 | simulation.core | took 128 ms to update game state 2016-05-25 19:02:04.652130 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:02:04.748194 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:02:04.997059 | server | 0 | simulation.core | took 245 ms to update game state 2016-05-25 19:02:04.997059 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:02:05.187187 | server | 0 | simulation.core | took 128 ms to update game state 2016-05-25 19:02:05.187187 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:02:05.461368 | server | 0 | simulation.core | took 106 ms to update game state 2016-05-25 19:02:05.462372 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:02:06.474045 | server | 0 | simulation.core | took 201 ms to update game state 2016-05-25 19:02:06.474045 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:02:06.906568 | server | 0 | simulation.core | took 193 ms to update game state 2016-05-25 19:02:06.906568 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:02:07.064610 | server | 0 | simulation.core | took 146 ms to update game state 2016-05-25 19:02:07.064610 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:02:09.406032 | server | 0 | simulation.core | took 552 ms to update game state 2016-05-25 19:02:09.687217 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:02:10.082482 | server | 0 | simulation.core | took 384 ms to flush streamer 2016-05-25 19:02:10.631849 | server | 1 | simulation.remote_client | started buffering client updates. (seq:202095 ack:202085) 2016-05-25 19:02:12.295958 | server | 0 | simulation.core | took 389 ms to update game state 2016-05-25 19:02:12.295958 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:02:13.199559 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:202095 ack:202095) 2016-05-25 19:02:13.264603 | server | 1 | simulation.remote_client | started buffering client updates. (seq:202138 ack:202095) 2016-05-25 19:02:13.827977 | client | 1 | client.core | took 592 ms to receive client update 2016-05-25 19:02:14.524442 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:202138 ack:202138) 2016-05-25 19:02:14.583484 | server | 1 | simulation.remote_client | started buffering client updates. (seq:202163 ack:202138) 2016-05-25 19:02:14.753595 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:202163 ack:202163) 2016-05-25 19:02:15.264938 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:02:15.794293 | server | 0 | simulation.core | took 465 ms to update game state 2016-05-25 19:02:15.967404 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:02:18.197895 | server | 0 | simulation.core | took 2218 ms to update game state 2016-05-25 19:02:18.197895 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:02:18.267938 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:02:19.094489 | server | 0 | simulation.core | took 392 ms to update game state 2016-05-25 19:02:19.094489 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:02:19.247590 | server | 0 | simulation.core | took 143 ms to update game state 2016-05-25 19:02:19.247590 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:02:19.426711 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (12031930 Rabbit) but there was no attribute data 2016-05-25 19:02:20.372342 | server | 0 | simulation.core | took 391 ms to update game state 2016-05-25 19:02:20.372342 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:02:20.947723 | server | 1 | simulation.remote_client | started buffering client updates. (seq:202213 ack:202203) 2016-05-25 19:02:21.055796 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:202213 ack:202204) 2016-05-25 19:02:21.109832 | server | 1 | simulation.remote_client | started buffering client updates. (seq:202216 ack:202204) 2016-05-25 19:02:21.162869 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:202216 ack:202213) 2016-05-25 19:02:22.018437 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:02:23.671540 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:02:24.898358 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:02:25.564803 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:02:26.282281 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-25 19:02:27.478078 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-25 19:02:27.530113 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-25 19:02:27.647191 | server | 1 | mod stonehearth.stockpile | [] putting (24158954 Oak Log) on top of existing item (9075189 Decorative Tray (iconic)) in stockpile (location:(-1182.00, 50.00, -645.00)) 2016-05-25 19:02:27.753262 | server | 0 | simulation.core | took 111 ms to update game state 2016-05-25 19:02:27.753262 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:02:28.045458 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:02:28.622841 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:02:29.818654 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-25 19:02:30.099916 | server | 0 | simulation.core | took 105 ms to process job list 2016-05-25 19:02:30.653144 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:02:32.166147 | server | 0 | simulation.core | took 103 ms to process job list 2016-05-25 19:02:32.874651 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:02:33.037759 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-25 19:02:33.839719 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:02:33.927779 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:02:34.099667 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:02:34.209047 | server | 0 | simulation.core | took 113 ms to update game state 2016-05-25 19:02:34.209047 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:02:34.526345 | server | 0 | simulation.core | took 300 ms to update game state 2016-05-25 19:02:34.526345 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:02:35.629820 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-25 19:02:35.745997 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:02:37.869993 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:02:38.032602 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:02:39.827036 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:02:41.225967 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:02:42.124233 | server | 1 | lua.memory | lua shared heap size: 242.813 MB. 2016-05-25 19:02:42.125232 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 19:02:42.125232 | server | 1 | lua.memory | 40 bytes (o: 664100) : ######################################## 2016-05-25 19:02:42.125232 | server | 1 | lua.memory | 96 bytes (o: 629398) : ##################################### 2016-05-25 19:02:42.125232 | server | 1 | lua.memory | 64 bytes (o: 609290) : #################################### 2016-05-25 19:02:42.125232 | server | 1 | lua.memory | 320 bytes (o: 97664) : ##### 2016-05-25 19:02:42.125232 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 19:02:46.382568 | server | 0 | simulation.core | took 181 ms to update game state 2016-05-25 19:02:46.382568 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:02:46.815255 | server | 0 | simulation.core | took 185 ms to update game state 2016-05-25 19:02:46.815255 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:02:48.477886 | server | 1 | simulation.remote_client | started buffering client updates. (seq:202662 ack:202652) 2016-05-25 19:02:49.369716 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:202662 ack:202655) 2016-05-25 19:02:49.427992 | server | 1 | simulation.remote_client | started buffering client updates. (seq:202679 ack:202655) 2016-05-25 19:02:49.578790 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:02:49.680097 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:202679 ack:202679) 2016-05-25 19:02:50.162004 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:02:51.994263 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:02:52.587907 | server | 1 | simulation.remote_client | started buffering client updates. (seq:202731 ack:202721) 2016-05-25 19:02:53.413632 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:02:53.851153 | server | 0 | simulation.core | took 179 ms to update game state 2016-05-25 19:02:53.851153 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:02:54.249582 | server | 0 | simulation.core | took 126 ms to update game state 2016-05-25 19:02:54.249582 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:02:54.921496 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:02:55.093382 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:02:55.359013 | server | 0 | simulation.core | took 109 ms to update game state 2016-05-25 19:02:55.437146 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:02:56.052944 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:202731 ack:202723) 2016-05-25 19:02:56.127619 | server | 1 | simulation.remote_client | started buffering client updates. (seq:202787 ack:202723) 2016-05-25 19:02:56.455237 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:202787 ack:202787) 2016-05-25 19:02:56.564617 | server | 0 | simulation.core | took 108 ms to update game state 2016-05-25 19:02:56.564617 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:02:57.207186 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:02:57.292243 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:03:06.302004 | server | 1 | simulation.remote_client | started buffering client updates. (seq:202973 ack:202963) 2016-05-25 19:03:06.345269 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:202973 ack:202965) 2016-05-25 19:03:06.392148 | server | 1 | simulation.remote_client | started buffering client updates. (seq:202975 ack:202965) 2016-05-25 19:03:06.452806 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:202975 ack:202973) 2016-05-25 19:03:24.465236 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:03:27.310727 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:03:28.459963 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:03:28.830988 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:03:31.933858 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:03:32.073905 | server | 0 | simulation.core | took 104 ms to process job list 2016-05-25 19:03:33.223571 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:03:42.169204 | server | 1 | lua.memory | lua shared heap size: 225.719 MB. 2016-05-25 19:03:42.169204 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 19:03:42.169204 | server | 1 | lua.memory | 40 bytes (o: 606284) : ######################################## 2016-05-25 19:03:42.169204 | server | 1 | lua.memory | 64 bytes (o: 590019) : ###################################### 2016-05-25 19:03:42.169204 | server | 1 | lua.memory | 96 bytes (o: 513958) : ################################# 2016-05-25 19:03:42.169204 | server | 1 | lua.memory | 320 bytes (o: 95817) : ###### 2016-05-25 19:03:42.169204 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 19:03:56.142632 | client | 1 | deferred | [deferred 135249 '[method obj:object://tmp/89 fn:62879 route:build_ladder]'] resolve called in non-wait state! 2016-05-25 19:03:59.043336 | server | 0 | simulation.core | took 206 ms to update game state 2016-05-25 19:03:59.043336 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:03:59.135248 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:03:59.492984 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:04:00.200570 | server | 1 | simulation.remote_client | started buffering client updates. (seq:203919 ack:203909) 2016-05-25 19:04:00.824386 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:203919 ack:203914) 2016-05-25 19:04:00.886924 | server | 1 | simulation.remote_client | started buffering client updates. (seq:203930 ack:203914) 2016-05-25 19:04:01.247260 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:203930 ack:203930) 2016-05-25 19:04:03.754713 | server | 0 | simulation.core | took 142 ms to update game state 2016-05-25 19:04:03.754713 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:04:04.223485 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:04:04.659298 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:04:04.940560 | server | 1 | simulation.remote_client | started buffering client updates. (seq:203988 ack:203978) 2016-05-25 19:04:04.987436 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:203988 ack:203980) 2016-05-25 19:04:05.042711 | server | 1 | simulation.remote_client | started buffering client updates. (seq:203990 ack:203980) 2016-05-25 19:04:05.167891 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:203990 ack:203988) 2016-05-25 19:04:07.252397 | server | 0 | simulation.core | took 136 ms to update game state 2016-05-25 19:04:07.252397 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:04:07.330523 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:04:07.440310 | server | 0 | simulation.core | took 105 ms to update game state 2016-05-25 19:04:07.440310 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:04:07.519451 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:04:07.675710 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:04:09.059547 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:04:09.355765 | server | 0 | simulation.core | took 226 ms to update game state 2016-05-25 19:04:09.355765 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:04:09.581613 | server | 0 | simulation.core | took 231 ms to update game state 2016-05-25 19:04:09.581613 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:04:09.690996 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:04:09.917944 | server | 0 | simulation.core | took 150 ms to update game state 2016-05-25 19:04:09.917944 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:04:10.443766 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:04:11.656674 | server | 0 | simulation.core | took 129 ms to update game state 2016-05-25 19:04:11.656674 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:04:11.926937 | server | 0 | simulation.core | took 128 ms to update game state 2016-05-25 19:04:11.926937 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:04:12.175755 | server | 0 | simulation.core | took 176 ms to update game state 2016-05-25 19:04:12.175755 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:04:12.253877 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:04:13.664607 | server | 0 | simulation.core | took 240 ms to update game state 2016-05-25 19:04:13.664607 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:04:13.907770 | server | 0 | simulation.core | took 180 ms to process job list 2016-05-25 19:04:14.013842 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:04:14.277016 | server | 0 | simulation.core | took 194 ms to update game state 2016-05-25 19:04:14.277016 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:04:14.941462 | server | 0 | simulation.core | took 381 ms to update game state 2016-05-25 19:04:14.941462 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:04:15.162606 | server | 0 | simulation.core | took 214 ms to update game state 2016-05-25 19:04:15.162606 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:04:17.092050 | server | 0 | simulation.core | took 118 ms to update game state 2016-05-25 19:04:17.092050 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:04:19.555369 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:04:19.749499 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:04:20.486165 | server | 0 | simulation.core | took 282 ms to process job list 2016-05-25 19:04:20.548662 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:04:20.673670 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:04:20.736175 | server | 1 | simulation.remote_client | started buffering client updates. (seq:204208 ack:204198) 2016-05-25 19:04:21.158089 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:04:21.220573 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:04:21.220573 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-25 19:04:21.876876 | server | 0 | simulation.core | took 662 ms to process job list 2016-05-25 19:04:22.158280 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:204208 ack:204201) 2016-05-25 19:04:22.205164 | server | 1 | simulation.remote_client | started buffering client updates. (seq:204223 ack:204201) 2016-05-25 19:04:22.449565 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:204223 ack:204223) 2016-05-25 19:04:22.634688 | server | 0 | simulation.core | took 114 ms to update game state 2016-05-25 19:04:22.634688 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:04:23.523713 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:04:24.379716 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:04:24.902494 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:04:25.551704 | server | 0 | simulation.core | took 587 ms to update game state 2016-05-25 19:04:25.551704 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:04:26.224330 | server | 0 | simulation.core | took 524 ms to process job list 2016-05-25 19:04:27.028162 | server | 1 | simulation.remote_client | started buffering client updates. (seq:204283 ack:204273) 2016-05-25 19:04:27.258723 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:204283 ack:204280) 2016-05-25 19:04:28.061814 | server | 0 | simulation.core | took 802 ms to flush streamer 2016-05-25 19:04:29.805687 | server | 0 | simulation.core | took 1719 ms to update game state 2016-05-25 19:04:29.805687 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:04:30.478378 | server | 0 | simulation.core | took 604 ms to flush streamer 2016-05-25 19:04:30.634636 | server | 0 | simulation.core | took 106 ms to update game state 2016-05-25 19:04:30.634636 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:04:31.532847 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:04:32.575300 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:04:32.669064 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:04:33.369007 | server | 1 | simulation.remote_client | started buffering client updates. (seq:204333 ack:204323) 2016-05-25 19:04:34.119042 | server | 0 | simulation.core | took 277 ms to update game state 2016-05-25 19:04:34.119042 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:04:34.119042 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:204333 ack:204324) 2016-05-25 19:04:34.181547 | server | 1 | simulation.remote_client | started buffering client updates. (seq:204338 ack:204324) 2016-05-25 19:04:35.121048 | server | 0 | simulation.core | took 262 ms to update game state 2016-05-25 19:04:35.136674 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:04:35.136674 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:204338 ack:204338) 2016-05-25 19:04:35.896114 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:04:36.919535 | server | 0 | simulation.core | took 414 ms to process job list 2016-05-25 19:04:37.299726 | server | 0 | simulation.core | took 322 ms to update game state 2016-05-25 19:04:37.299726 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:04:37.377857 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:04:37.607238 | server | 0 | simulation.core | took 158 ms to update game state 2016-05-25 19:04:37.607238 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:04:39.330291 | server | 0 | simulation.core | took 123 ms to update game state 2016-05-25 19:04:39.330291 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:04:39.439672 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:04:40.111354 | server | 0 | simulation.core | took 115 ms to update game state 2016-05-25 19:04:40.111354 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:04:40.281016 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:04:41.680511 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:04:41.836770 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:04:41.944702 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:04:42.176857 | server | 1 | lua.memory | lua shared heap size: 237.949 MB. 2016-05-25 19:04:42.177857 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 19:04:42.177857 | server | 1 | lua.memory | 40 bytes (o: 662465) : ######################################## 2016-05-25 19:04:42.177857 | server | 1 | lua.memory | 64 bytes (o: 605710) : #################################### 2016-05-25 19:04:42.177857 | server | 1 | lua.memory | 96 bytes (o: 582251) : ################################### 2016-05-25 19:04:42.177857 | server | 1 | lua.memory | 320 bytes (o: 97726) : ##### 2016-05-25 19:04:42.177857 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 19:04:46.634125 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:04:47.655110 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:04:48.372902 | server | 0 | simulation.core | took 106 ms to update game state 2016-05-25 19:04:48.372902 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:04:48.942152 | server | 0 | simulation.core | took 206 ms to update game state 2016-05-25 19:04:48.942152 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:04:49.337196 | server | 0 | simulation.core | took 162 ms to update game state 2016-05-25 19:04:49.337196 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:04:49.433732 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:04:50.370617 | server | 1 | simulation.remote_client | started buffering client updates. (seq:204561 ack:204551) 2016-05-25 19:04:50.448745 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:204561 ack:204553) 2016-05-25 19:04:50.503639 | server | 1 | simulation.remote_client | started buffering client updates. (seq:204563 ack:204553) 2016-05-25 19:04:50.607342 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:204563 ack:204561) 2016-05-25 19:04:51.611918 | server | 0 | simulation.core | took 173 ms to update game state 2016-05-25 19:04:51.611918 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:04:54.182433 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:04:55.121716 | server | 0 | simulation.core | took 206 ms to update game state 2016-05-25 19:04:55.121716 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:04:55.717232 | server | 0 | simulation.core | took 211 ms to update game state 2016-05-25 19:04:55.717232 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:04:56.449814 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:04:56.749921 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (16004400 Rabbit) but there was no attribute data 2016-05-25 19:04:58.100136 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (12031930 Rabbit) but there was no attribute data 2016-05-25 19:04:58.415443 | server | 0 | simulation.core | took 104 ms to update game state 2016-05-25 19:04:58.415443 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:04:58.509197 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:04:58.744439 | server | 0 | simulation.core | took 163 ms to update game state 2016-05-25 19:04:58.745439 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:05:02.100261 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:05:03.406309 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (22087300 Green Clay Door) but there was no attribute data 2016-05-25 19:05:04.652706 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:05:04.793336 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (16004400 Rabbit) but there was no attribute data 2016-05-25 19:05:05.420325 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:05:05.504381 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:05:09.659827 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:05:11.442177 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:05:12.834441 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:05:16.904145 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:05:18.287584 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:05:18.487878 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:05:19.900735 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:05:20.137534 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:05:23.275018 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:05:23.820066 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:05:25.131569 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: reproduction_rate_multiplier on entity: (16165562 Rabbit) but there was no attribute data 2016-05-25 19:05:25.131569 | server | 0 | simulation.core | took 163 ms to update game state 2016-05-25 19:05:25.131569 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:05:25.256350 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:05:25.387373 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:05:25.465501 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:05:26.365705 | server | 0 | simulation.core | took 191 ms to update game state 2016-05-25 19:05:26.365705 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:05:27.382223 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:05:27.638026 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:05:28.710138 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:05:28.863566 | server | 0 | simulation.core | took 135 ms to update game state 2016-05-25 19:05:28.863566 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:05:29.228074 | server | 0 | simulation.core | took 112 ms to update game state 2016-05-25 19:05:29.228074 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:05:29.338852 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:05:29.478657 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:05:29.577723 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:05:31.907761 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:05:32.333479 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:05:32.853139 | server | 0 | simulation.core | took 224 ms to update game state 2016-05-25 19:05:32.853139 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:05:33.072678 | server | 0 | simulation.core | took 194 ms to update game state 2016-05-25 19:05:33.072678 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:05:34.900414 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:05:35.808591 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:05:35.933600 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:05:36.324916 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:05:36.993837 | server | 0 | simulation.core | took 186 ms to update game state 2016-05-25 19:05:36.993837 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:05:37.194147 | server | 0 | simulation.core | took 192 ms to process job list 2016-05-25 19:05:37.361336 | server | 0 | simulation.core | took 150 ms to update game state 2016-05-25 19:05:37.361336 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:05:37.489421 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (16004400 Rabbit) but there was no attribute data 2016-05-25 19:05:40.311583 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:05:40.374092 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:05:42.238181 | server | 1 | lua.memory | lua shared heap size: 211.690 MB. 2016-05-25 19:05:42.238181 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 19:05:42.238181 | server | 1 | lua.memory | 64 bytes (o: 564758) : ######################################## 2016-05-25 19:05:42.238181 | server | 1 | lua.memory | 40 bytes (o: 539526) : ###################################### 2016-05-25 19:05:42.238181 | server | 1 | lua.memory | 96 bytes (o: 422792) : ############################# 2016-05-25 19:05:42.238181 | server | 1 | lua.memory | 320 bytes (o: 94113) : ###### 2016-05-25 19:05:42.238181 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 19:05:43.424672 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:05:44.536609 | server | 0 | simulation.core | took 136 ms to update game state 2016-05-25 19:05:44.536609 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:05:44.826117 | server | 0 | simulation.core | took 104 ms to process job list 2016-05-25 19:05:45.097937 | server | 0 | simulation.core | took 119 ms to process job list 2016-05-25 19:05:45.416724 | server | 0 | simulation.core | took 222 ms to process job list 2016-05-25 19:05:45.688946 | server | 0 | simulation.core | took 197 ms to process job list 2016-05-25 19:05:45.932521 | server | 0 | simulation.core | took 185 ms to process job list 2016-05-25 19:05:46.423334 | server | 0 | simulation.core | took 130 ms to process job list 2016-05-25 19:06:08.657608 | server | 1 | simulation.remote_client | started buffering client updates. (seq:205828 ack:205818) 2016-05-25 19:06:08.907619 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:205828 ack:205820) 2016-05-25 19:06:08.969893 | server | 1 | simulation.remote_client | started buffering client updates. (seq:205833 ack:205820) 2016-05-25 19:06:09.021550 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:205833 ack:205828) 2016-05-25 19:06:21.977999 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (16004400 Rabbit) but there was no attribute data 2016-05-25 19:06:22.037274 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:06:22.309327 | server | 0 | simulation.core | took 258 ms to process job list 2016-05-25 19:06:22.836949 | server | 0 | simulation.core | took 451 ms to process job list 2016-05-25 19:06:22.982372 | server | 0 | simulation.core | took 119 ms to process job list 2016-05-25 19:06:23.028402 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:06:23.264581 | server | 0 | simulation.core | took 103 ms to process job list 2016-05-25 19:06:23.539254 | server | 0 | simulation.core | took 133 ms to process job list 2016-05-25 19:06:23.803868 | server | 0 | simulation.core | took 137 ms to process job list 2016-05-25 19:06:24.179903 | server | 0 | simulation.core | took 313 ms to process job list 2016-05-25 19:06:26.885022 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:06:27.036667 | server | 1 | simulation.remote_client | started buffering client updates. (seq:206116 ack:206106) 2016-05-25 19:06:27.083555 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:206116 ack:206107) 2016-05-25 19:06:27.661023 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:06:28.578635 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:06:29.949548 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:06:30.065626 | server | 0 | simulation.core | took 107 ms to update game state 2016-05-25 19:06:30.066628 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:06:30.301254 | server | 0 | simulation.core | took 171 ms to update game state 2016-05-25 19:06:30.301254 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:06:30.946271 | server | 0 | simulation.core | took 177 ms to update game state 2016-05-25 19:06:30.946271 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:06:31.854876 | server | 0 | simulation.core | took 127 ms to update game state 2016-05-25 19:06:31.854876 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:06:31.912915 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:06:33.769563 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:06:34.115794 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:06:34.257889 | server | 0 | simulation.core | took 134 ms to process job list 2016-05-25 19:06:34.720535 | server | 0 | simulation.core | took 261 ms to process job list 2016-05-25 19:06:34.829914 | server | 0 | simulation.core | took 102 ms to process job list 2016-05-25 19:06:34.918440 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:06:35.115745 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:06:35.345907 | server | 0 | simulation.core | took 145 ms to process job list 2016-05-25 19:06:35.573470 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:06:35.813326 | server | 0 | simulation.core | took 146 ms to process job list 2016-05-25 19:06:35.875830 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:06:35.936107 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:06:36.375107 | server | 0 | simulation.core | took 315 ms to update game state 2016-05-25 19:06:36.375107 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:06:36.581245 | server | 0 | simulation.core | took 116 ms to update game state 2016-05-25 19:06:36.581245 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:06:36.815402 | server | 0 | simulation.core | took 223 ms to update game state 2016-05-25 19:06:36.815402 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:06:37.700992 | server | 0 | simulation.core | took 114 ms to update game state 2016-05-25 19:06:37.701993 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:06:38.324407 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:06:38.428476 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:06:38.524542 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:06:38.594587 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:06:39.335081 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:06:40.831085 | server | 0 | simulation.core | took 129 ms to process job list 2016-05-25 19:06:41.017203 | server | 0 | simulation.core | took 122 ms to update game state 2016-05-25 19:06:41.017203 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:06:41.286382 | server | 0 | simulation.core | took 107 ms to process job list 2016-05-25 19:06:42.259030 | server | 1 | lua.memory | lua shared heap size: 225.572 MB. 2016-05-25 19:06:42.259030 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 19:06:42.259030 | server | 1 | lua.memory | 64 bytes (o: 593932) : ######################################## 2016-05-25 19:06:42.259030 | server | 1 | lua.memory | 40 bytes (o: 572739) : ###################################### 2016-05-25 19:06:42.259030 | server | 1 | lua.memory | 96 bytes (o: 506566) : ################################## 2016-05-25 19:06:42.259030 | server | 1 | lua.memory | 320 bytes (o: 95283) : ###### 2016-05-25 19:06:42.260031 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 19:06:45.371131 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (22087300 Green Clay Door) but there was no attribute data 2016-05-25 19:06:46.639284 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:06:47.850590 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:06:48.283063 | server | 0 | simulation.core | took 425 ms to update game state 2016-05-25 19:06:48.283063 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:06:52.615296 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:06:52.753388 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:06:54.516836 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-05-25 19:06:55.150436 | server | 0 | simulation.core | took 185 ms to update game state 2016-05-25 19:06:55.150436 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:06:55.669346 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:06:55.943779 | server | 0 | simulation.core | took 145 ms to update game state 2016-05-25 19:06:55.943779 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:06:56.436905 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:07:01.023992 | server | 0 | simulation.core | took 935 ms to update game state 2016-05-25 19:07:01.023992 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:07:01.404244 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:07:01.794146 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:07:02.917284 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:07:02.985563 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:07:04.178654 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:07:04.673982 | server | 0 | simulation.core | took 129 ms to update game state 2016-05-25 19:07:04.673982 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:07:05.442216 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:07:06.026234 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (11956765 Fox) but there was no attribute data 2016-05-25 19:07:06.590557 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:07:07.071547 | server | 0 | simulation.core | took 113 ms to update game state 2016-05-25 19:07:07.071547 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:07:19.344768 | server | 1 | simulation.remote_client | started buffering client updates. (seq:206900 ack:206890) 2016-05-25 19:07:22.333690 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:206900 ack:206892) 2016-05-25 19:07:22.385711 | server | 1 | simulation.remote_client | started buffering client updates. (seq:206949 ack:206892) 2016-05-25 19:07:23.299316 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:206949 ack:206949) 2016-05-25 19:07:23.350350 | server | 1 | simulation.remote_client | started buffering client updates. (seq:206968 ack:206949) 2016-05-25 19:07:23.463668 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:206968 ack:206968) 2016-05-25 19:07:29.596210 | server | 1 | simulation.remote_client | started buffering client updates. (seq:207071 ack:207061) 2016-05-25 19:07:29.846202 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:207071 ack:207063) 2016-05-25 19:07:29.917139 | server | 1 | simulation.remote_client | started buffering client updates. (seq:207076 ack:207063) 2016-05-25 19:07:29.968816 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:207076 ack:207071) 2016-05-25 19:07:42.268224 | server | 1 | lua.memory | lua shared heap size: 233.335 MB. 2016-05-25 19:07:42.268224 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 19:07:42.268224 | server | 1 | lua.memory | 96 bytes (o: 642245) : ######################################## 2016-05-25 19:07:42.268224 | server | 1 | lua.memory | 64 bytes (o: 576449) : ################################### 2016-05-25 19:07:42.268224 | server | 1 | lua.memory | 40 bytes (o: 546811) : ################################## 2016-05-25 19:07:42.268224 | server | 1 | lua.memory | 320 bytes (o: 94821) : ##### 2016-05-25 19:07:42.268224 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 19:07:44.297622 | server | 1 | simulation.remote_client | started buffering client updates. (seq:207313 ack:207303) 2016-05-25 19:07:45.266422 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:207313 ack:207304) 2016-05-25 19:07:45.321307 | server | 1 | simulation.remote_client | started buffering client updates. (seq:207329 ack:207304) 2016-05-25 19:07:45.494979 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:207329 ack:207329) 2016-05-25 19:07:46.720621 | server | 1 | simulation.remote_client | started buffering client updates. (seq:207352 ack:207342) 2016-05-25 19:07:48.783209 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:207352 ack:207343) 2016-05-25 19:07:48.848111 | server | 1 | simulation.remote_client | started buffering client updates. (seq:207386 ack:207352) 2016-05-25 19:07:48.963274 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:207386 ack:207386) 2016-05-25 19:08:42.277092 | server | 1 | lua.memory | lua shared heap size: 211.912 MB. 2016-05-25 19:08:42.278094 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 19:08:42.278094 | server | 1 | lua.memory | 64 bytes (o: 557777) : ######################################## 2016-05-25 19:08:42.278094 | server | 1 | lua.memory | 40 bytes (o: 532607) : ###################################### 2016-05-25 19:08:42.278094 | server | 1 | lua.memory | 96 bytes (o: 440960) : ############################### 2016-05-25 19:08:42.278094 | server | 1 | lua.memory | 320 bytes (o: 94020) : ###### 2016-05-25 19:08:42.278094 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 19:09:05.157541 | server | 1 | simulation.remote_client | started buffering client updates. (seq:208654 ack:208644) 2016-05-25 19:09:06.373341 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:208654 ack:208646) 2016-05-25 19:09:06.422372 | server | 1 | simulation.remote_client | started buffering client updates. (seq:208679 ack:208654) 2016-05-25 19:09:06.472405 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:208679 ack:208679) 2016-05-25 19:09:42.297623 | server | 1 | lua.memory | lua shared heap size: 214.515 MB. 2016-05-25 19:09:42.297623 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 19:09:42.297623 | server | 1 | lua.memory | 64 bytes (o: 564740) : ######################################## 2016-05-25 19:09:42.297623 | server | 1 | lua.memory | 40 bytes (o: 539939) : ###################################### 2016-05-25 19:09:42.297623 | server | 1 | lua.memory | 96 bytes (o: 462207) : ################################ 2016-05-25 19:09:42.297623 | server | 1 | lua.memory | 320 bytes (o: 94020) : ###### 2016-05-25 19:09:42.297623 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 19:09:42.805962 | server | 1 | simulation.remote_client | started buffering client updates. (seq:209381 ack:209371) 2016-05-25 19:09:44.632269 | client | 0 | client.core | starting save. 2016-05-25 19:09:46.038602 | client | 0 | client.core | saved. 2016-05-25 19:09:46.148977 | server | 0 | simulation.core | Starting save. 2016-05-25 19:10:19.139668 | server | 0 | simulation.core | Saved. 2016-05-25 19:10:19.139668 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:209381 ack:209373) 2016-05-25 19:10:19.139668 | server | 1 | simulation.remote_client | started buffering client updates. (seq:209436 ack:209381) 2016-05-25 19:10:19.827219 | client | 1 | client.core | clearing save deferred pointers 2016-05-25 19:10:19.939745 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:209436 ack:209436) 2016-05-25 19:10:19.990779 | server | 1 | simulation.remote_client | started buffering client updates. (seq:209450 ack:209436) 2016-05-25 19:10:20.090845 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:209450 ack:209450) 2016-05-25 19:10:22.387776 | server | 1 | simulation.remote_client | started buffering client updates. (seq:209495 ack:209485) 2016-05-25 19:10:42.310679 | server | 1 | lua.memory | lua shared heap size: 214.502 MB. 2016-05-25 19:10:42.310679 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 19:10:42.310679 | server | 1 | lua.memory | 64 bytes (o: 570931) : ######################################## 2016-05-25 19:10:42.310679 | server | 1 | lua.memory | 40 bytes (o: 495513) : ################################## 2016-05-25 19:10:42.310679 | server | 1 | lua.memory | 96 bytes (o: 404271) : ############################ 2016-05-25 19:10:42.310679 | server | 1 | lua.memory | 160 bytes (o: 105870) : ####### 2016-05-25 19:10:42.310679 | server | 1 | lua.memory | 320 bytes (o: 101181) : ####### 2016-05-25 19:10:42.310679 | server | 1 | lua.memory | 80 bytes (o: 79077) : ##### 2016-05-25 19:10:42.310679 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 19:11:10.487760 | client | 1 | renderer.renderer | ignoring duplicate screen resize to (1366, 768) 2016-05-25 19:11:10.550264 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:209495 ack:209487) 2016-05-25 19:11:10.612784 | server | 1 | simulation.remote_client | started buffering client updates. (seq:210277 ack:209487) 2016-05-25 19:11:15.706779 | client | 1 | renderer.renderer | ignoring duplicate screen resize to (1366, 768) 2016-05-25 19:11:15.800533 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:210277 ack:210277) 2016-05-25 19:11:15.863038 | server | 1 | simulation.remote_client | started buffering client updates. (seq:210361 ack:210277) 2016-05-25 19:11:15.988045 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:210361 ack:210361) 2016-05-25 19:11:42.338819 | server | 1 | lua.memory | lua shared heap size: 215.805 MB. 2016-05-25 19:11:42.338819 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 19:11:42.338819 | server | 1 | lua.memory | 64 bytes (o: 574098) : ######################################## 2016-05-25 19:11:42.338819 | server | 1 | lua.memory | 40 bytes (o: 498765) : ################################## 2016-05-25 19:11:42.338819 | server | 1 | lua.memory | 96 bytes (o: 413724) : ############################ 2016-05-25 19:11:42.338819 | server | 1 | lua.memory | 160 bytes (o: 106442) : ####### 2016-05-25 19:11:42.338819 | server | 1 | lua.memory | 320 bytes (o: 101181) : ####### 2016-05-25 19:11:42.338819 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 19:11:45.932218 | client | 2 | network | client allocating new send buffer (total: 0) 2016-05-25 19:11:46.335505 | server | 1 | simulation.remote_client | started buffering client updates. (seq:210885 ack:210875) 2016-05-25 19:12:42.358986 | server | 1 | lua.memory | lua shared heap size: 215.998 MB. 2016-05-25 19:12:42.358986 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 19:12:42.358986 | server | 1 | lua.memory | 64 bytes (o: 574508) : ######################################## 2016-05-25 19:12:42.358986 | server | 1 | lua.memory | 40 bytes (o: 499189) : ################################## 2016-05-25 19:12:42.358986 | server | 1 | lua.memory | 96 bytes (o: 415217) : ############################ 2016-05-25 19:12:42.358986 | server | 1 | lua.memory | 160 bytes (o: 106516) : ####### 2016-05-25 19:12:42.358986 | server | 1 | lua.memory | 320 bytes (o: 101181) : ####### 2016-05-25 19:12:42.358986 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 19:12:56.812824 | client | 1 | lua.code | Shutting down script host. 2016-05-25 19:12:57.515991 | client | 1 | lua.code | Script host destroyed. 2016-05-25 19:13:23.814231 | client | 0 | physics.navgrid | subspace pathfinder is enabled 2016-05-25 19:13:24.908022 | client | 1 | renderer.renderer | ignoring duplicate screen resize to (1366, 768) 2016-05-25 19:13:24.923643 | server | 0 | simulation.core | Restarting game. 2016-05-25 19:13:34.299128 | server | 1 | simulation.core | Shutting down traces. 2016-05-25 19:13:34.424134 | server | 1 | simulation.core | Shutting down game objects. 2016-05-25 19:13:36.580494 | server | 1 | simulation.core | All entities and datastores have been destroyed. 2016-05-25 19:13:37.189896 | server | 1 | lua.code | Shutting down script host. 2016-05-25 19:13:38.471216 | server | 1 | deferred | [deferred 131795 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-05-25 19:13:38.471216 | server | 1 | deferred | [deferred 131868 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-05-25 19:13:38.471216 | server | 1 | deferred | [deferred 135308 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-05-25 19:13:38.471216 | server | 1 | deferred | [deferred 134686 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-05-25 19:13:38.471216 | server | 1 | deferred | [deferred 134640 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-05-25 19:13:38.471216 | server | 1 | deferred | [deferred 133952 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-05-25 19:13:38.471216 | server | 1 | deferred | [deferred 134925 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-05-25 19:13:38.471216 | server | 1 | deferred | [deferred 134644 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-05-25 19:13:38.471216 | server | 1 | deferred | [deferred 135105 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-05-25 19:13:38.471216 | server | 1 | deferred | [deferred 136564 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-05-25 19:13:38.471216 | server | 1 | deferred | [deferred 136593 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-05-25 19:13:38.471216 | server | 1 | deferred | [deferred 136621 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-05-25 19:13:38.471216 | server | 1 | deferred | [deferred 136933 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-05-25 19:13:38.471216 | server | 1 | deferred | [deferred 137449 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-05-25 19:13:38.471216 | server | 1 | deferred | [deferred 138326 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-05-25 19:13:40.018169 | server | 1 | lua.code | Script host destroyed. 2016-05-25 19:13:50.034308 | server | 1 | simulation.core | Shutting down data objects. 2016-05-25 19:13:50.346822 | server | 0 | physics.navgrid | subspace pathfinder is enabled 2016-05-25 19:13:50.362449 | client | 0 | client.core | no save file specified. server restart finished. 2016-05-25 19:13:50.940622 | server | 1 | mod radiant | lua controller lifetime tracking set to "nil" 2016-05-25 19:13:51.128112 | client | 1 | mod radiant | lua controller lifetime tracking set to "nil" 2016-05-25 19:13:51.956281 | server | 0 | mod stonehearth.ai.service | [] enable_cpp_compound_action is on 2016-05-25 19:13:57.206550 | server | 0 | sysinfo | Memory Stats: Finished Loading Simulation 2016-05-25 19:13:57.206550 | server | 0 | sysinfo | Total System Memory: 3.818 GB (4099170304 bytes) 2016-05-25 19:13:57.206550 | server | 0 | sysinfo | Current Memory Usage: 2.933 GB (3149680640 bytes) 2016-05-25 19:13:57.206550 | server | 0 | sysinfo | Total Address Space: 8.000 TB (8796092891136 bytes) 2016-05-25 19:13:57.206550 | server | 0 | sysinfo | Available Address Space: 7.996 TB (8791556440064 bytes) 2016-05-25 19:13:57.206550 | server | 0 | sysinfo | Used Address Space: 4.225 GB (4536451072 bytes) 2016-05-25 19:13:57.206550 | server | 1 | lua.memory | lua shared heap size: 17.302 MB. 2016-05-25 19:13:57.206550 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 19:13:57.206550 | server | 1 | lua.memory | 64 bytes (o: 35274) : ######################################## 2016-05-25 19:13:57.206550 | server | 1 | lua.memory | 40 bytes (o: 25384) : ############################ 2016-05-25 19:13:57.206550 | server | 1 | lua.memory | 96 bytes (o: 24382) : ########################### 2016-05-25 19:13:57.206550 | server | 1 | lua.memory | 48 bytes (o: 8719) : ######### 2016-05-25 19:13:57.206550 | server | 1 | lua.memory | 80 bytes (o: 6242) : ####### 2016-05-25 19:13:57.206550 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 19:13:57.206550 | client | 1 | client.core | reporting client load progress 55.50%... 2016-05-25 19:13:57.222180 | client | 1 | client.core | reporting client load progress 61.00%... 2016-05-25 19:13:57.222180 | client | 1 | client.core | reporting client load progress 66.50%... 2016-05-25 19:13:57.222180 | client | 1 | client.core | reporting client load progress 72.00%... 2016-05-25 19:13:57.222180 | client | 1 | client.core | reporting client load progress 77.50%... 2016-05-25 19:13:57.222180 | client | 1 | client.core | reporting client load progress 83.00%... 2016-05-25 19:13:57.222180 | client | 1 | client.core | reporting client load progress 88.50%... 2016-05-25 19:13:57.222180 | client | 1 | client.core | reporting client load progress 94.00%... 2016-05-25 19:13:57.222180 | client | 1 | client.core | reporting client load progress 99.50%... 2016-05-25 19:13:59.257769 | server | 0 | simulation.core | took 116 ms to update game state 2016-05-25 19:13:59.257769 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:13:59.258769 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:212502 ack:212502) 2016-05-25 19:13:59.259770 | server | 1 | simulation.remote_client | started buffering client updates. (seq:212541 ack:212502) 2016-05-25 19:13:59.310804 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:212541 ack:212541) 2016-05-25 19:14:06.836536 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:14:06.961545 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-05-25 19:14:57.257031 | server | 1 | lua.memory | lua shared heap size: 8.335 MB. 2016-05-25 19:14:57.257031 | server | 1 | lua.memory | o: outstanding allocs 2016-05-25 19:14:57.257031 | server | 1 | lua.memory | 64 bytes (o: 23035) : ######################################## 2016-05-25 19:14:57.257031 | server | 1 | lua.memory | 40 bytes (o: 19288) : ################################# 2016-05-25 19:14:57.257031 | server | 1 | lua.memory | 48 bytes (o: 8343) : ############## 2016-05-25 19:14:57.257031 | server | 1 | lua.memory | 96 bytes (o: 7702) : ############# 2016-05-25 19:14:57.257031 | server | 1 | lua.memory | 72 bytes (o: 5788) : ########## 2016-05-25 19:14:57.257031 | server | 1 | lua.memory | 120 bytes (o: 3922) : ###### 2016-05-25 19:14:57.257031 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-05-25 19:15:00.662297 | server | 2 | simulation.core | game loop exhausted before any jobs processed!