2016-07-04 22:58:18.571419 | server | 1 | app | Stonehearth Version 0.17.0.566 (x64) 2016-07-04 22:58:18.572419 | server | 1 | core.config | user id is f692eb2c-ae56-11e4-b7d3-000000000000 2016-07-04 22:58:18.572419 | server | 1 | core.config | session id is 08d65afe-422a-11e6-ab6c-90e6baf46dc5 2016-07-04 22:58:18.581420 | server | 0 | core.system | Initializing crash reporter 2016-07-04 22:58:19.152992 | server | 0 | lua.code | lua jit disabled in 64-bit builds. set force_lua_jit to override 2016-07-04 22:58:19.198498 | server | 0 | lua.data | lua jit is disabled 2016-07-04 22:58:19.201998 | server | 1 | resources | Could not find hash for module "endpieces". 2016-07-04 22:58:19.214000 | server | 1 | resources | Module rayyas_children_ui version 2 is deferred load) 2016-07-04 22:58:19.297518 | server | 1 | resources | Modules have been modified by the user! 2016-07-04 22:58:19.298017 | server | 1 | resources | could not find resource for /Spiros_window_mod/entities/construction/wooden_door/wooden_door.qb while processing mixintos for Spiros_window_mod. ignoring. 2016-07-04 22:58:19.355040 | server | 1 | app | Running Stonehearth server on port 30118 2016-07-04 22:58:19.355040 | server | 0 | physics.navgrid | subspace pathfinder is enabled 2016-07-04 22:58:19.355040 | client | 1 | renderer.renderer | Initializing OpenGL 2016-07-04 22:58:19.363547 | client | 1 | renderer.renderer | Determining window placement 2016-07-04 22:58:19.363547 | client | 1 | renderer.renderer | Selecting fullscreen monitor at 356, 179 2016-07-04 22:58:19.363547 | client | 1 | renderer.renderer | Creating OpenGL Window 2016-07-04 22:58:19.368548 | server | 0 | mod radiant | setting controller lifetime tracking debugging mode to "create" in developer build. 2016-07-04 22:58:19.368548 | server | 1 | mod radiant | lua controller lifetime tracking set to "nil" 2016-07-04 22:58:19.383561 | server | 0 | mod stonehearth.ai.service | [] enable_cpp_compound_action is on 2016-07-04 22:58:19.843210 | client | 1 | renderer.renderer | Creating OpenGL Context 2016-07-04 22:58:19.843210 | client | 1 | renderer.renderer | Finished OpenGL Initialization 2016-07-04 22:58:19.843710 | client | 1 | horde.general | Initializing GL2 backend using OpenGL driver '4.5.13440 Compatibility Profile Context 16.200.1035.0' by 'ATI Technologies Inc.' on 'AMD Radeon HD 7900 Series' 2016-07-04 22:58:20.070738 | client | 1 | browser | cef started. 2016-07-04 22:58:20.070738 | client | 2 | browser | Navigate called without an existing browser! 2016-07-04 22:58:20.071238 | thread10604 | 2 | browser | Doing a buffered navigation.... 2016-07-04 22:58:20.089741 | client | 0 | physics.navgrid | subspace pathfinder is enabled 2016-07-04 22:58:20.104742 | client | 0 | mod radiant | setting controller lifetime tracking debugging mode to "create" in developer build. 2016-07-04 22:58:20.104742 | client | 1 | mod radiant | lua controller lifetime tracking set to "nil" 2016-07-04 22:58:20.111743 | client | 2 | network | client allocating new send buffer (total: 0) 2016-07-04 22:58:20.145248 | client | 1 | client.core | user feedback is on 2016-07-04 22:58:20.383277 | server | 1 | lua.memory | lua shared heap size: 14.775 MB. 2016-07-04 22:58:20.383277 | server | 1 | lua.memory | o: outstanding allocs 2016-07-04 22:58:20.383277 | server | 1 | lua.memory | 64 bytes (o: 38322) : ######################################## 2016-07-04 22:58:20.383277 | server | 1 | lua.memory | 40 bytes (o: 19374) : #################### 2016-07-04 22:58:20.383277 | server | 1 | lua.memory | 48 bytes (o: 9023) : ######### 2016-07-04 22:58:20.383277 | server | 1 | lua.memory | 160 bytes (o: 7706) : ######## 2016-07-04 22:58:20.383777 | server | 1 | lua.memory | 80 bytes (o: 6778) : ####### 2016-07-04 22:58:20.383777 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-07-04 22:58:20.384277 | server | 2 | network | server allocating new send buffer (total: 0) 2016-07-04 22:58:22.609160 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 22:58:23.067734 | server | 1 | simulation.remote_client | started buffering client updates. (seq:50 ack:40) 2016-07-04 22:58:23.221754 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:50 ack:50) 2016-07-04 22:58:36.846705 | client | 0 | client.core | loading save "1467506086416": 2016-07-04 22:58:36.847205 | client | 0 | client.core | { 2016-07-04 22:58:36.847205 | client | 0 | client.core | "name" : "", 2016-07-04 22:58:36.847205 | client | 0 | client.core | "town_name" : "Willowlad", 2016-07-04 22:58:36.847205 | client | 0 | client.core | "game_date" : { 2016-07-04 22:58:36.847205 | client | 0 | client.core | "day" : 6, 2016-07-04 22:58:36.847205 | client | 0 | client.core | "month" : 2, 2016-07-04 22:58:36.847205 | client | 0 | client.core | "year" : 1000, 2016-07-04 22:58:36.847205 | client | 0 | client.core | "hour" : 3, 2016-07-04 22:58:36.847205 | client | 0 | client.core | "minute" : 20 2016-07-04 22:58:36.847205 | client | 0 | client.core | }, 2016-07-04 22:58:36.847205 | client | 0 | client.core | "timestamp" : 1467506086416, 2016-07-04 22:58:36.847205 | client | 0 | client.core | "time" : "7/3/2016, 2:34:46 AM", 2016-07-04 22:58:36.847205 | client | 0 | client.core | "jobs" : { 2016-07-04 22:58:36.847205 | client | 0 | client.core | "crafters" : 1, 2016-07-04 22:58:36.847205 | client | 0 | client.core | "workers" : 7, 2016-07-04 22:58:36.847205 | client | 0 | client.core | "soldiers" : 0 2016-07-04 22:58:36.847205 | client | 0 | client.core | }, 2016-07-04 22:58:36.847205 | client | 0 | client.core | "version" : "0.17.0.566", 2016-07-04 22:58:36.847205 | client | 0 | client.core | "save_version" : 10 2016-07-04 22:58:36.847205 | client | 0 | client.core | } 2016-07-04 22:58:36.910213 | client | 1 | lua.code | Shutting down script host. 2016-07-04 22:58:36.920714 | client | 1 | lua.code | Script host destroyed. 2016-07-04 22:58:36.923714 | client | 0 | physics.navgrid | subspace pathfinder is enabled 2016-07-04 22:58:37.006224 | server | 0 | simulation.core | Restarting game. 2016-07-04 22:58:37.006724 | server | 1 | simulation.core | Shutting down traces. 2016-07-04 22:58:37.006724 | server | 1 | simulation.core | Shutting down game objects. 2016-07-04 22:58:37.007225 | server | 1 | simulation.core | All entities and datastores have been destroyed. 2016-07-04 22:58:37.007225 | server | 1 | lua.code | Shutting down script host. 2016-07-04 22:58:37.021227 | server | 1 | lua.code | Script host destroyed. 2016-07-04 22:58:37.021227 | server | 1 | simulation.core | Shutting down data objects. 2016-07-04 22:58:37.022227 | server | 0 | physics.navgrid | subspace pathfinder is enabled 2016-07-04 22:58:37.027728 | server | 0 | simulation.core | Loading save 2016-07-04 22:58:38.382397 | server | 1 | dm.store | load progress 99%... 2016-07-04 22:58:38.382897 | client | 1 | client.core | server reported load progress of 99% 2016-07-04 22:58:38.397399 | server | 1 | dm.store | load objects finished! 2016-07-04 22:58:38.405900 | server | 0 | dm.store | took 1.379 seconds to load 2016-07-04 22:58:38.405900 | server | 2 | network | server allocating new send buffer (total: 0) 2016-07-04 22:58:38.406900 | client | 0 | client.core | server load save file finished. loading client state. 2016-07-04 22:58:38.406900 | client | 0 | client.core | starting loading... "F:\Spel\SteamLibrary\steamapps\common\Stonehearth\saved_games\1467506086416" 2016-07-04 22:58:38.497912 | client | 1 | dm.store | load progress 99%... 2016-07-04 22:58:38.498912 | client | 1 | dm.store | load objects finished! 2016-07-04 22:58:38.499412 | client | 0 | dm.store | took 0.092 seconds to load 2016-07-04 22:58:38.499412 | client | 1 | client.core | restoring datastores... 2016-07-04 22:58:38.500912 | client | 1 | client.core | recreating data objects... 2016-07-04 22:58:38.500912 | client | 1 | client.core | creating error browser... 2016-07-04 22:58:38.501412 | client | 1 | client.core | initializing data object traces... 2016-07-04 22:58:38.501412 | client | 1 | client.core | requiring radiant.client... 2016-07-04 22:58:38.504412 | client | 0 | mod radiant | setting controller lifetime tracking debugging mode to "create" in developer build. 2016-07-04 22:58:38.504412 | client | 1 | mod radiant | lua controller lifetime tracking set to "nil" 2016-07-04 22:58:38.507413 | client | 1 | client.core | loading script host... 2016-07-04 22:58:38.657431 | client | 0 | sysinfo | Memory Stats: Finished Loading Client 2016-07-04 22:58:38.657431 | client | 0 | sysinfo | Total System Memory: 11.991 GB (12875579392 bytes) 2016-07-04 22:58:38.657431 | client | 0 | sysinfo | Current Memory Usage: 881.289 MB (924098560 bytes) 2016-07-04 22:58:38.657431 | client | 0 | sysinfo | Total Address Space: 128.000 TB (140737488224256 bytes) 2016-07-04 22:58:38.657431 | client | 0 | sysinfo | Available Address Space: 127.998 TB (140735600848896 bytes) 2016-07-04 22:58:38.657431 | client | 0 | sysinfo | Used Address Space: 1.758 GB (1887375360 bytes) 2016-07-04 22:58:38.681934 | server | 0 | mod radiant | setting controller lifetime tracking debugging mode to "create" in developer build. 2016-07-04 22:58:38.681934 | server | 1 | mod radiant | lua controller lifetime tracking set to "nil" 2016-07-04 22:58:38.741442 | server | 2 | network | server allocating new send buffer (total: 0) 2016-07-04 22:58:39.356633 | server | 2 | network | server allocating new send buffer (total: 1) 2016-07-04 22:58:39.960215 | server | 0 | simulation.core | took 1218 ms to flush streamer 2016-07-04 22:58:39.989718 | server | 1 | physics.navgrid | error looking up entity data for . invalid file path ''. 2016-07-04 22:58:39.990218 | server | 1 | physics.navgrid | error looking up entity data for . invalid file path ''. 2016-07-04 22:58:40.263253 | client | 2 | dm.receiver | long update for object: 20 dt: 65ms 2016-07-04 22:58:40.278255 | client | 2 | dm.receiver | long update for object: 69 dt: 8ms 2016-07-04 22:58:40.427774 | client | 1 | client.core | reporting client load progress 55.500%... 2016-07-04 22:58:40.487782 | client | 2 | dm.receiver | long update for object: 64137 dt: 12ms 2016-07-04 22:58:40.566791 | client | 1 | client.core | reporting client load progress 61.000%... 2016-07-04 22:58:40.709309 | client | 1 | client.core | reporting client load progress 66.500%... 2016-07-04 22:58:40.862328 | client | 1 | client.core | reporting client load progress 72.000%... 2016-07-04 22:58:40.905834 | server | 0 | mod stonehearth | ai slow start is enabled 2016-07-04 22:58:40.905834 | server | 0 | mod ai | cpp ai is enabled. 2016-07-04 22:58:41.008847 | client | 1 | client.core | reporting client load progress 77.500%... 2016-07-04 22:58:41.117861 | client | 2 | dm.receiver | long update for object: 235135 dt: 22ms 2016-07-04 22:58:41.232374 | client | 1 | client.core | reporting client load progress 83.000%... 2016-07-04 22:58:41.363891 | client | 1 | client.core | reporting client load progress 88.500%... 2016-07-04 22:58:41.385394 | client | 2 | dm.receiver | long update for object: 319909 dt: 9ms 2016-07-04 22:58:41.552415 | client | 1 | client.core | reporting client load progress 94.000%... 2016-07-04 22:58:41.743439 | client | 1 | client.core | reporting client load progress 99.500%... 2016-07-04 22:58:41.832949 | server | 0 | mod stonehearth.ai.service | [] enable_cpp_compound_action is on 2016-07-04 22:58:41.838951 | server | 0 | mod stonehearth.terrain | [] goblins explored region contains 0 rects 2016-07-04 22:58:41.838951 | server | 0 | mod stonehearth.terrain | [] rabbit explored region contains 0 rects 2016-07-04 22:58:41.839451 | server | 0 | mod stonehearth.terrain | [] player_1 explored region contains 55 rects 2016-07-04 22:58:41.839451 | server | 0 | mod stonehearth.terrain | [] animals explored region contains 0 rects 2016-07-04 22:58:41.839451 | server | 0 | mod stonehearth.terrain | [] undead explored region contains 0 rects 2016-07-04 22:58:41.839451 | server | 0 | mod stonehearth.terrain | [] orcs explored region contains 0 rects 2016-07-04 22:58:41.839451 | server | 0 | mod stonehearth.terrain | [] human_npcs explored region contains 0 rects 2016-07-04 22:58:41.839451 | server | 0 | mod stonehearth.terrain | [] forest explored region contains 0 rects 2016-07-04 22:58:43.485268 | server | 1 | simulation.core | finished loading game 2016-07-04 22:58:43.485268 | server | 0 | sysinfo | Memory Stats: Finished Loading Simulation 2016-07-04 22:58:43.485767 | server | 0 | sysinfo | Total System Memory: 11.991 GB (12875579392 bytes) 2016-07-04 22:58:43.486267 | server | 0 | sysinfo | Current Memory Usage: 1.296 GB (1391497216 bytes) 2016-07-04 22:58:43.486267 | server | 0 | sysinfo | Total Address Space: 128.000 TB (140737488224256 bytes) 2016-07-04 22:58:43.486267 | server | 0 | sysinfo | Available Address Space: 127.998 TB (140735106195456 bytes) 2016-07-04 22:58:43.486267 | server | 0 | sysinfo | Used Address Space: 2.218 GB (2382028800 bytes) 2016-07-04 22:58:43.502770 | server | 2 | network | server allocating new send buffer (total: 0) 2016-07-04 22:58:43.784305 | server | 0 | simulation.core | took 281 ms to flush streamer 2016-07-04 22:58:44.097844 | server | 1 | simulation.remote_client | started buffering client updates. (seq:333 ack:323) 2016-07-04 22:58:45.917163 | client | 2 | dm.receiver | long update for object: 319909 dt: 11ms 2016-07-04 22:58:45.926665 | server | 0 | ai.execution_frame | (719336 Fox) [stonehearth:top] ai slow start is 0 2016-07-04 22:58:45.950667 | server | 0 | simulation.pathfinder.bfs | using fast tile iterator! 2016-07-04 22:58:46.136190 | server | 0 | simulation.core | took 306 ms to update game state 2016-07-04 22:58:46.136190 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 22:58:46.149692 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:333 ack:327) 2016-07-04 22:58:46.402724 | server | 0 | simulation.core | took 250 ms to update game state 2016-07-04 22:58:46.402724 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 22:58:46.403724 | server | 1 | simulation.remote_client | started buffering client updates. (seq:368 ack:327) 2016-07-04 22:58:46.460231 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:368 ack:368) 2016-07-04 22:58:46.671258 | server | 0 | mod timer | timer player score update with duration 0 has no callback. killing. 2016-07-04 22:58:48.139442 | client | 1 | rpc | critical error in http reactor: could not trace[trace 329 8] 2016-07-04 22:58:48.284460 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 22:58:48.544493 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 22:58:52.346083 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 22:59:03.186250 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 22:59:04.259885 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 22:59:16.689917 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 22:59:20.414161 | server | 1 | lua.memory | lua shared heap size: 83.665 MB. 2016-07-04 22:59:20.414161 | server | 1 | lua.memory | o: outstanding allocs 2016-07-04 22:59:20.414161 | server | 1 | lua.memory | 64 bytes (o: 215445) : ######################################## 2016-07-04 22:59:20.414161 | server | 1 | lua.memory | 96 bytes (o: 214450) : ####################################### 2016-07-04 22:59:20.414161 | server | 1 | lua.memory | 40 bytes (o: 195432) : #################################### 2016-07-04 22:59:20.414161 | server | 1 | lua.memory | 160 bytes (o: 34324) : ###### 2016-07-04 22:59:20.414161 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-07-04 22:59:32.383666 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:00:04.011646 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-07-04 23:00:20.444926 | server | 1 | lua.memory | lua shared heap size: 88.186 MB. 2016-07-04 23:00:20.444926 | server | 1 | lua.memory | o: outstanding allocs 2016-07-04 23:00:20.444926 | server | 1 | lua.memory | 64 bytes (o: 237781) : ######################################## 2016-07-04 23:00:20.444926 | server | 1 | lua.memory | 40 bytes (o: 236039) : ####################################### 2016-07-04 23:00:20.444926 | server | 1 | lua.memory | 96 bytes (o: 208314) : ################################### 2016-07-04 23:00:20.444926 | server | 1 | lua.memory | 160 bytes (o: 36040) : ###### 2016-07-04 23:00:20.444926 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-07-04 23:00:34.276771 | client | 1 | mod stonehearth.xz_region_selector | [] unable to resolve endpoints: nil, nil 2016-07-04 23:00:34.279272 | client | 1 | mod stonehearth.xz_region_selector | [] unable to resolve endpoints: nil, nil 2016-07-04 23:00:34.290773 | client | 1 | mod stonehearth.xz_region_selector | [] unable to resolve endpoints: nil, nil 2016-07-04 23:00:51.846206 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:01:20.452526 | server | 1 | lua.memory | lua shared heap size: 89.566 MB. 2016-07-04 23:01:20.452526 | server | 1 | lua.memory | o: outstanding allocs 2016-07-04 23:01:20.452526 | server | 1 | lua.memory | 64 bytes (o: 238335) : ######################################## 2016-07-04 23:01:20.452526 | server | 1 | lua.memory | 40 bytes (o: 230371) : ###################################### 2016-07-04 23:01:20.452526 | server | 1 | lua.memory | 96 bytes (o: 227661) : ###################################### 2016-07-04 23:01:20.452526 | server | 1 | lua.memory | 160 bytes (o: 35538) : ##### 2016-07-04 23:01:20.452526 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-07-04 23:02:20.468280 | server | 1 | lua.memory | lua shared heap size: 85.751 MB. 2016-07-04 23:02:20.468280 | server | 1 | lua.memory | o: outstanding allocs 2016-07-04 23:02:20.468280 | server | 1 | lua.memory | 64 bytes (o: 232369) : ######################################## 2016-07-04 23:02:20.468280 | server | 1 | lua.memory | 40 bytes (o: 224911) : ###################################### 2016-07-04 23:02:20.468280 | server | 1 | lua.memory | 96 bytes (o: 195280) : ################################# 2016-07-04 23:02:20.468280 | server | 1 | lua.memory | 160 bytes (o: 34743) : ##### 2016-07-04 23:02:20.468280 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-07-04 23:03:20.513649 | server | 1 | lua.memory | lua shared heap size: 83.321 MB. 2016-07-04 23:03:20.513649 | server | 1 | lua.memory | o: outstanding allocs 2016-07-04 23:03:20.513649 | server | 1 | lua.memory | 64 bytes (o: 216036) : ######################################## 2016-07-04 23:03:20.513649 | server | 1 | lua.memory | 96 bytes (o: 210858) : ####################################### 2016-07-04 23:03:20.513649 | server | 1 | lua.memory | 40 bytes (o: 185932) : ################################## 2016-07-04 23:03:20.513649 | server | 1 | lua.memory | 160 bytes (o: 35035) : ###### 2016-07-04 23:03:20.513649 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-07-04 23:03:56.190771 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-07-04 23:03:58.209588 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-07-04 23:04:01.549648 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-07-04 23:04:03.568902 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-07-04 23:04:06.753348 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-07-04 23:04:08.781135 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-07-04 23:04:20.552273 | server | 1 | lua.memory | lua shared heap size: 85.940 MB. 2016-07-04 23:04:20.552273 | server | 1 | lua.memory | o: outstanding allocs 2016-07-04 23:04:20.552273 | server | 1 | lua.memory | 64 bytes (o: 228992) : ######################################## 2016-07-04 23:04:20.552273 | server | 1 | lua.memory | 96 bytes (o: 214841) : ##################################### 2016-07-04 23:04:20.552273 | server | 1 | lua.memory | 40 bytes (o: 201987) : ################################### 2016-07-04 23:04:20.552273 | server | 1 | lua.memory | 160 bytes (o: 36620) : ###### 2016-07-04 23:04:20.552273 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-07-04 23:05:20.584933 | server | 1 | lua.memory | lua shared heap size: 88.082 MB. 2016-07-04 23:05:20.584933 | server | 1 | lua.memory | o: outstanding allocs 2016-07-04 23:05:20.584933 | server | 1 | lua.memory | 64 bytes (o: 229803) : ######################################## 2016-07-04 23:05:20.584933 | server | 1 | lua.memory | 96 bytes (o: 227167) : ####################################### 2016-07-04 23:05:20.584933 | server | 1 | lua.memory | 40 bytes (o: 199312) : ################################## 2016-07-04 23:05:20.584933 | server | 1 | lua.memory | 160 bytes (o: 36624) : ###### 2016-07-04 23:05:20.584933 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-07-04 23:06:20.635216 | server | 1 | lua.memory | lua shared heap size: 87.678 MB. 2016-07-04 23:06:20.635216 | server | 1 | lua.memory | o: outstanding allocs 2016-07-04 23:06:20.635216 | server | 1 | lua.memory | 64 bytes (o: 239273) : ######################################## 2016-07-04 23:06:20.635216 | server | 1 | lua.memory | 40 bytes (o: 207994) : ################################## 2016-07-04 23:06:20.635216 | server | 1 | lua.memory | 96 bytes (o: 198379) : ################################# 2016-07-04 23:06:20.635216 | server | 1 | lua.memory | 160 bytes (o: 38888) : ###### 2016-07-04 23:06:20.635216 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-07-04 23:07:20.663345 | server | 1 | lua.memory | lua shared heap size: 93.890 MB. 2016-07-04 23:07:20.663345 | server | 1 | lua.memory | o: outstanding allocs 2016-07-04 23:07:20.663345 | server | 1 | lua.memory | 64 bytes (o: 251674) : ######################################## 2016-07-04 23:07:20.663345 | server | 1 | lua.memory | 40 bytes (o: 231112) : #################################### 2016-07-04 23:07:20.663345 | server | 1 | lua.memory | 96 bytes (o: 215142) : ################################## 2016-07-04 23:07:20.663345 | server | 1 | lua.memory | 160 bytes (o: 38776) : ###### 2016-07-04 23:07:20.663345 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-07-04 23:07:58.572439 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-07-04 23:08:20.685695 | server | 1 | lua.memory | lua shared heap size: 96.620 MB. 2016-07-04 23:08:20.685695 | server | 1 | lua.memory | o: outstanding allocs 2016-07-04 23:08:20.685695 | server | 1 | lua.memory | 64 bytes (o: 252321) : ######################################## 2016-07-04 23:08:20.685695 | server | 1 | lua.memory | 96 bytes (o: 242976) : ###################################### 2016-07-04 23:08:20.685695 | server | 1 | lua.memory | 40 bytes (o: 229081) : #################################### 2016-07-04 23:08:20.685695 | server | 1 | lua.memory | 160 bytes (o: 39637) : ###### 2016-07-04 23:08:20.685695 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-07-04 23:09:20.708231 | server | 1 | lua.memory | lua shared heap size: 104.139 MB. 2016-07-04 23:09:20.708231 | server | 1 | lua.memory | o: outstanding allocs 2016-07-04 23:09:20.708231 | server | 1 | lua.memory | 96 bytes (o: 281146) : ######################################## 2016-07-04 23:09:20.708231 | server | 1 | lua.memory | 64 bytes (o: 268254) : ###################################### 2016-07-04 23:09:20.708231 | server | 1 | lua.memory | 40 bytes (o: 246634) : ################################### 2016-07-04 23:09:20.708231 | server | 1 | lua.memory | 160 bytes (o: 42426) : ###### 2016-07-04 23:09:20.708231 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-07-04 23:09:24.083207 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:10:20.756621 | server | 1 | lua.memory | lua shared heap size: 101.650 MB. 2016-07-04 23:10:20.756621 | server | 1 | lua.memory | o: outstanding allocs 2016-07-04 23:10:20.756621 | server | 1 | lua.memory | 64 bytes (o: 271322) : ######################################## 2016-07-04 23:10:20.756621 | server | 1 | lua.memory | 96 bytes (o: 257818) : ###################################### 2016-07-04 23:10:20.756621 | server | 1 | lua.memory | 40 bytes (o: 249119) : #################################### 2016-07-04 23:10:20.756621 | server | 1 | lua.memory | 160 bytes (o: 43624) : ###### 2016-07-04 23:10:20.756621 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-07-04 23:10:54.293745 | server | 1 | deferred | [deferred 23861 '[function fn:9908 route:stonehearth:place_item_type_on_structure]'] resolve called in non-wait state! 2016-07-04 23:10:55.305469 | server | 1 | deferred | [deferred 23887 '[function fn:9919 route:stonehearth:place_item_type_on_structure]'] resolve called in non-wait state! 2016-07-04 23:10:56.414607 | server | 1 | deferred | [deferred 23911 '[function fn:9929 route:stonehearth:place_item_type_on_structure]'] resolve called in non-wait state! 2016-07-04 23:10:58.367318 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:11:10.529425 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:11:10.621436 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:11:18.844692 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:11:19.422877 | server | 0 | simulation.core | took 120 ms to update game state 2016-07-04 23:11:19.422877 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:11:19.936441 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-07-04 23:11:20.791548 | server | 1 | lua.memory | lua shared heap size: 90.304 MB. 2016-07-04 23:11:20.791548 | server | 1 | lua.memory | o: outstanding allocs 2016-07-04 23:11:20.791548 | server | 1 | lua.memory | 64 bytes (o: 246249) : ######################################## 2016-07-04 23:11:20.791548 | server | 1 | lua.memory | 40 bytes (o: 209926) : ################################## 2016-07-04 23:11:20.791548 | server | 1 | lua.memory | 96 bytes (o: 185145) : ############################## 2016-07-04 23:11:20.791548 | server | 1 | lua.memory | 160 bytes (o: 41771) : ###### 2016-07-04 23:11:20.791548 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-07-04 23:11:22.004212 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-07-04 23:11:36.169966 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:11:39.899019 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:11:46.448593 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:11:49.063067 | client | 1 | renderer.renderer | ignoring screen resize to (0, 0) 2016-07-04 23:11:52.774208 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:11:56.879415 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-07-04 23:11:57.296468 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:11:57.397981 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:11:57.772527 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:11:57.940548 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:12:00.784520 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-07-04 23:12:05.284356 | client | 1 | renderer.renderer | ignoring duplicate screen resize to (1920, 1080) 2016-07-04 23:12:06.291982 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:12:07.925252 | client | 1 | renderer.renderer | ignoring screen resize to (0, 0) 2016-07-04 23:12:20.835357 | server | 1 | lua.memory | lua shared heap size: 89.718 MB. 2016-07-04 23:12:20.835357 | server | 1 | lua.memory | o: outstanding allocs 2016-07-04 23:12:20.835357 | server | 1 | lua.memory | 64 bytes (o: 235901) : ######################################## 2016-07-04 23:12:20.835357 | server | 1 | lua.memory | 40 bytes (o: 207293) : ################################### 2016-07-04 23:12:20.835357 | server | 1 | lua.memory | 96 bytes (o: 201340) : ################################## 2016-07-04 23:12:20.835357 | server | 1 | lua.memory | 160 bytes (o: 35736) : ###### 2016-07-04 23:12:20.835357 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-07-04 23:12:33.759502 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:12:35.503836 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:12:57.751506 | client | 1 | renderer.renderer | ignoring duplicate screen resize to (1920, 1080) 2016-07-04 23:13:00.374425 | client | 1 | renderer.renderer | ignoring screen resize to (0, 0) 2016-07-04 23:13:01.396160 | client | 1 | rpc | critical error in http reactor: could not trace[trace 11538 9] 2016-07-04 23:13:01.403661 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:13:04.900253 | client | 1 | renderer.renderer | ignoring duplicate screen resize to (1920, 1080) 2016-07-04 23:13:05.179288 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-07-04 23:13:11.853272 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:13:20.872174 | server | 1 | lua.memory | lua shared heap size: 97.771 MB. 2016-07-04 23:13:20.872174 | server | 1 | lua.memory | o: outstanding allocs 2016-07-04 23:13:20.872174 | server | 1 | lua.memory | 96 bytes (o: 273052) : ######################################## 2016-07-04 23:13:20.872174 | server | 1 | lua.memory | 64 bytes (o: 241182) : ################################### 2016-07-04 23:13:20.872174 | server | 1 | lua.memory | 40 bytes (o: 210755) : ############################## 2016-07-04 23:13:20.872174 | server | 1 | lua.memory | 160 bytes (o: 35906) : ##### 2016-07-04 23:13:20.872174 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-07-04 23:13:22.091827 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:13:53.791782 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:14:20.926130 | server | 1 | lua.memory | lua shared heap size: 91.909 MB. 2016-07-04 23:14:20.926130 | server | 1 | lua.memory | o: outstanding allocs 2016-07-04 23:14:20.926630 | server | 1 | lua.memory | 64 bytes (o: 238023) : ######################################## 2016-07-04 23:14:20.926630 | server | 1 | lua.memory | 40 bytes (o: 215607) : #################################### 2016-07-04 23:14:20.926630 | server | 1 | lua.memory | 96 bytes (o: 184679) : ############################### 2016-07-04 23:14:20.926630 | server | 1 | lua.memory | 160 bytes (o: 35780) : ###### 2016-07-04 23:14:20.926630 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-07-04 23:14:35.735206 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:14:38.423633 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-07-04 23:14:38.851686 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-07-04 23:14:44.746654 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:14:47.336580 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:14:50.559109 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:14:51.821767 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-07-04 23:14:52.495944 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:14:53.788139 | client | 1 | renderer.renderer | ignoring screen resize to (0, 0) 2016-07-04 23:14:53.982663 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-07-04 23:15:07.078014 | server | 0 | simulation.pathfinder.astar (3196 Azlynn Berall) bfs @ (1026.00, 45.00, -652.00) (bfs)(src) | (3196 Azlynn Berall) | could not find subspace for starting point (1026.00, 45.00, -652.00). EVERYTHING IS BROKEN! =( 2016-07-04 23:15:07.097517 | server | 0 | simulation.pathfinder.astar (3196 Azlynn Berall) bfs @ (1026.00, 45.00, -652.00) (bfs)(src) | (3196 Azlynn Berall) | could not find subspace for starting point (1026.00, 45.00, -652.00). EVERYTHING IS BROKEN! =( 2016-07-04 23:15:07.098017 | server | 0 | simulation.pathfinder.astar (3196 Azlynn Berall) bfs @ (1026.00, 45.00, -652.00) (bfs)(src) | (3196 Azlynn Berall) | could not find subspace for starting point (1026.00, 45.00, -652.00). EVERYTHING IS BROKEN! =( 2016-07-04 23:15:07.098517 | server | 0 | simulation.pathfinder.astar (3196 Azlynn Berall) bfs @ (1026.00, 45.00, -652.00) (bfs)(src) | (3196 Azlynn Berall) | could not find subspace for starting point (1026.00, 45.00, -652.00). EVERYTHING IS BROKEN! =( 2016-07-04 23:15:07.100017 | server | 0 | simulation.pathfinder.astar (3196 Azlynn Berall) bfs @ (1026.00, 45.00, -652.00) (bfs)(src) | (3196 Azlynn Berall) | could not find subspace for starting point (1026.00, 45.00, -652.00). EVERYTHING IS BROKEN! =( 2016-07-04 23:15:07.101017 | server | 0 | simulation.pathfinder.astar (3196 Azlynn Berall) bfs @ (1026.00, 45.00, -652.00) (bfs)(src) | (3196 Azlynn Berall) | could not find subspace for starting point (1026.00, 45.00, -652.00). EVERYTHING IS BROKEN! =( 2016-07-04 23:15:07.102018 | server | 0 | simulation.pathfinder.astar (3196 Azlynn Berall) bfs @ (1026.00, 45.00, -652.00) (bfs)(src) | (3196 Azlynn Berall) | could not find subspace for starting point (1026.00, 45.00, -652.00). EVERYTHING IS BROKEN! =( 2016-07-04 23:15:07.956125 | server | 0 | simulation.pathfinder.astar (3196 Azlynn Berall) bfs @ (1026.00, 45.00, -652.00) (bfs)(src) | (3196 Azlynn Berall) | could not find subspace for starting point (1026.00, 45.00, -652.00). EVERYTHING IS BROKEN! =( 2016-07-04 23:15:08.022133 | server | 0 | simulation.pathfinder.astar (3196 Azlynn Berall) bfs @ (1026.00, 45.00, -652.00) (bfs)(src) | (3196 Azlynn Berall) | could not find subspace for starting point (1026.00, 45.00, -652.00). EVERYTHING IS BROKEN! =( 2016-07-04 23:15:08.574202 | client | 1 | renderer.renderer | ignoring duplicate screen resize to (1920, 1080) 2016-07-04 23:15:09.440914 | server | 0 | simulation.pathfinder.astar (3196 Azlynn Berall) bfs @ (1026.00, 45.00, -652.00) (bfs)(src) | (3196 Azlynn Berall) | could not find subspace for starting point (1026.00, 45.00, -652.00). EVERYTHING IS BROKEN! =( 2016-07-04 23:15:09.618469 | server | 0 | simulation.pathfinder.astar (3196 Azlynn Berall) bfs @ (1026.00, 45.00, -652.00) (bfs)(src) | (3196 Azlynn Berall) | could not find subspace for starting point (1026.00, 45.00, -652.00). EVERYTHING IS BROKEN! =( 2016-07-04 23:15:10.279052 | server | 0 | simulation.pathfinder.astar (3196 Azlynn Berall) bfs @ (1026.00, 45.00, -652.00) (bfs)(src) | (3196 Azlynn Berall) | could not find subspace for starting point (1026.00, 45.00, -652.00). EVERYTHING IS BROKEN! =( 2016-07-04 23:15:20.937245 | server | 1 | lua.memory | lua shared heap size: 106.083 MB. 2016-07-04 23:15:20.937245 | server | 1 | lua.memory | o: outstanding allocs 2016-07-04 23:15:20.937245 | server | 1 | lua.memory | 96 bytes (o: 276989) : ######################################## 2016-07-04 23:15:20.937245 | server | 1 | lua.memory | 64 bytes (o: 262721) : ##################################### 2016-07-04 23:15:20.937245 | server | 1 | lua.memory | 40 bytes (o: 259464) : ##################################### 2016-07-04 23:15:20.937245 | server | 1 | lua.memory | 160 bytes (o: 39146) : ##### 2016-07-04 23:15:20.937245 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-07-04 23:15:27.831502 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:15:33.201431 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:16:20.947355 | server | 1 | lua.memory | lua shared heap size: 94.822 MB. 2016-07-04 23:16:20.947355 | server | 1 | lua.memory | o: outstanding allocs 2016-07-04 23:16:20.947355 | server | 1 | lua.memory | 64 bytes (o: 232992) : ######################################## 2016-07-04 23:16:20.947355 | server | 1 | lua.memory | 96 bytes (o: 227067) : ###################################### 2016-07-04 23:16:20.947355 | server | 1 | lua.memory | 40 bytes (o: 206915) : ################################### 2016-07-04 23:16:20.947355 | server | 1 | lua.memory | 320 bytes (o: 35752) : ###### 2016-07-04 23:16:20.947355 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-07-04 23:16:45.455898 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:16:57.381916 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-07-04 23:17:01.029533 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-07-04 23:17:02.479329 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:17:06.614974 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:17:07.164042 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:17:09.497843 | server | 0 | simulation.core | took 107 ms to update game state 2016-07-04 23:17:09.497843 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:17:11.663613 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:17:13.133315 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:17:13.587872 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-07-04 23:17:14.834528 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:17:15.237079 | server | 0 | simulation.core | took 113 ms to update game state 2016-07-04 23:17:15.237079 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:17:17.202946 | client | 1 | renderer.renderer | ignoring screen resize to (0, 0) 2016-07-04 23:17:20.975070 | server | 1 | lua.memory | lua shared heap size: 95.111 MB. 2016-07-04 23:17:20.975070 | server | 1 | lua.memory | o: outstanding allocs 2016-07-04 23:17:20.975070 | server | 1 | lua.memory | 64 bytes (o: 242885) : ######################################## 2016-07-04 23:17:20.975070 | server | 1 | lua.memory | 40 bytes (o: 216848) : ################################### 2016-07-04 23:17:20.975070 | server | 1 | lua.memory | 96 bytes (o: 213226) : ################################### 2016-07-04 23:17:20.975571 | server | 1 | lua.memory | 160 bytes (o: 36405) : ##### 2016-07-04 23:17:20.975571 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-07-04 23:17:29.386001 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:17:29.975149 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:17:31.568904 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:17:36.731300 | server | 0 | simulation.core | took 153 ms to update game state 2016-07-04 23:17:36.731300 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:17:36.803321 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:17:39.590780 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:17:40.422884 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:17:41.398506 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:17:44.033464 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:17:46.873459 | client | 1 | renderer.renderer | ignoring duplicate screen resize to (1920, 1080) 2016-07-04 23:17:47.895679 | server | 0 | simulation.core | took 210 ms to update game state 2016-07-04 23:17:47.895679 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:17:48.060200 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:17:50.882599 | client | 1 | rpc | critical error in http reactor: could not trace[trace 15018 10] 2016-07-04 23:17:50.945149 | server | 0 | simulation.core | took 134 ms to update game state 2016-07-04 23:17:50.945149 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:17:51.074197 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:17:51.141714 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:17:52.881943 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-07-04 23:17:53.368504 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-07-04 23:17:53.910599 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-07-04 23:17:53.950103 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-07-04 23:17:54.460719 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-07-04 23:17:54.492723 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-07-04 23:17:54.562232 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:17:54.756256 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-07-04 23:17:54.789260 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-07-04 23:17:54.905775 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-07-04 23:17:54.954780 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-07-04 23:17:55.283322 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:17:55.434841 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:17:55.560857 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-07-04 23:17:59.068915 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:17:59.184929 | server | 0 | simulation.core | took 109 ms to update game state 2016-07-04 23:17:59.184929 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:18:00.134186 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:18:00.279204 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:18:03.725227 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-07-04 23:18:03.784235 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:18:03.944755 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:18:04.255794 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-07-04 23:18:05.714976 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:18:10.804335 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:18:12.585160 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:18:13.735804 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:18:15.160490 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:18:17.977971 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:18:18.434153 | client | 1 | renderer.renderer | ignoring screen resize to (0, 0) 2016-07-04 23:18:21.014567 | server | 1 | lua.memory | lua shared heap size: 104.824 MB. 2016-07-04 23:18:21.014567 | server | 1 | lua.memory | o: outstanding allocs 2016-07-04 23:18:21.014567 | server | 1 | lua.memory | 64 bytes (o: 265954) : ######################################## 2016-07-04 23:18:21.014567 | server | 1 | lua.memory | 96 bytes (o: 258837) : ###################################### 2016-07-04 23:18:21.014567 | server | 1 | lua.memory | 40 bytes (o: 249528) : ##################################### 2016-07-04 23:18:21.014567 | server | 1 | lua.memory | 160 bytes (o: 41936) : ###### 2016-07-04 23:18:21.014567 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-07-04 23:18:21.433653 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:18:30.566210 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:18:34.570840 | server | 0 | simulation.core | took 139 ms to update game state 2016-07-04 23:18:34.571340 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:18:35.209920 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:18:35.800102 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:18:39.770251 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:18:41.083416 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:18:41.274440 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:18:41.347956 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:18:42.417200 | server | 0 | simulation.core | took 101 ms to update game state 2016-07-04 23:18:42.417200 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:18:42.586221 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:18:45.392708 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:18:47.317470 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:18:47.484081 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:18:48.383713 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:18:52.487897 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:18:56.192618 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:18:57.456776 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:18:58.746060 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:19:01.934099 | server | 0 | simulation.core | took 104 ms to update game state 2016-07-04 23:19:01.934099 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:19:02.006608 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:19:02.821710 | server | 0 | simulation.core | took 105 ms to update game state 2016-07-04 23:19:02.821710 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:19:02.882718 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:19:06.407297 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:19:10.477053 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:19:16.691097 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:19:21.017753 | server | 1 | lua.memory | lua shared heap size: 107.593 MB. 2016-07-04 23:19:21.017753 | server | 1 | lua.memory | o: outstanding allocs 2016-07-04 23:19:21.017753 | server | 1 | lua.memory | 64 bytes (o: 269729) : ######################################## 2016-07-04 23:19:21.017753 | server | 1 | lua.memory | 96 bytes (o: 269175) : ####################################### 2016-07-04 23:19:21.017753 | server | 1 | lua.memory | 40 bytes (o: 251685) : ##################################### 2016-07-04 23:19:21.017753 | server | 1 | lua.memory | 160 bytes (o: 42706) : ###### 2016-07-04 23:19:21.017753 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-07-04 23:19:22.044469 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:19:24.701340 | server | 0 | simulation.core | took 200 ms to update game state 2016-07-04 23:19:24.701340 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:19:25.145523 | server | 0 | simulation.core | took 133 ms to update game state 2016-07-04 23:19:25.145523 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:19:25.472085 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:19:31.924168 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-07-04 23:19:34.603637 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:19:34.920176 | server | 0 | simulation.core | took 183 ms to update game state 2016-07-04 23:19:34.920176 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:19:34.994687 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:19:35.841792 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:19:35.906801 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:19:40.239631 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:19:42.368019 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:19:43.455166 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:19:44.001734 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:19:49.252170 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:19:49.859746 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:19:51.361569 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:19:53.989527 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:19:56.267318 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:19:56.379338 | server | 0 | simulation.core | took 103 ms to update game state 2016-07-04 23:19:56.379338 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:19:56.519391 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:19:57.950653 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:19:58.791758 | server | 0 | simulation.core | took 128 ms to update game state 2016-07-04 23:19:58.791758 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:19:58.861767 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:19:59.756499 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:20:03.801650 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:20:03.972671 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:20:05.732023 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:20:05.861039 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:20:05.925047 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:20:06.150076 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:20:06.268591 | server | 0 | simulation.core | took 108 ms to update game state 2016-07-04 23:20:06.268591 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:20:06.555127 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:20:06.827161 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:20:06.904670 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:20:07.228711 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:20:07.800795 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:20:08.617019 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:20:09.104580 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:20:09.249098 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:20:09.630647 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:20:09.740160 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:20:10.715789 | server | 0 | simulation.core | took 103 ms to update game state 2016-07-04 23:20:10.715789 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:20:11.241467 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:20:11.389485 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:20:12.127078 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:20:13.262720 | client | 1 | renderer.renderer | ignoring duplicate screen resize to (1920, 1080) 2016-07-04 23:20:14.467502 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:20:16.475253 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:20:17.451972 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:20:18.513106 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:20:18.897154 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:20:18.976664 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:20:21.017994 | server | 1 | lua.memory | lua shared heap size: 119.808 MB. 2016-07-04 23:20:21.017994 | server | 1 | lua.memory | o: outstanding allocs 2016-07-04 23:20:21.018494 | server | 1 | lua.memory | 96 bytes (o: 322973) : ######################################## 2016-07-04 23:20:21.018494 | server | 1 | lua.memory | 64 bytes (o: 296651) : #################################### 2016-07-04 23:20:21.018494 | server | 1 | lua.memory | 40 bytes (o: 290441) : ################################### 2016-07-04 23:20:21.018494 | server | 1 | lua.memory | 56 bytes (o: 47412) : ##### 2016-07-04 23:20:21.018494 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-07-04 23:20:21.587065 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:20:24.475586 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:20:24.895638 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:20:28.173470 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:20:28.326488 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:20:30.929442 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:20:31.247981 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:20:32.066084 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:20:35.556605 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:20:41.200983 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:20:42.338626 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-07-04 23:20:49.984649 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:20:50.126667 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:20:52.443061 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:20:55.402027 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-07-04 23:21:00.001709 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:21:00.150293 | server | 0 | simulation.core | took 143 ms to update game state 2016-07-04 23:21:00.150293 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:21:00.216340 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:21:05.404114 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:21:05.475123 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:21:08.422636 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:21:09.411878 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:21:09.992451 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:21:12.009332 | client | 1 | mod stonehearth.xz_region_selector | [] unable to resolve endpoints: nil, nil 2016-07-04 23:21:19.647996 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:21:19.939032 | server | 0 | simulation.core | took 217 ms to update game state 2016-07-04 23:21:19.939032 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:21:21.025191 | server | 1 | lua.memory | lua shared heap size: 109.584 MB. 2016-07-04 23:21:21.025191 | server | 1 | lua.memory | o: outstanding allocs 2016-07-04 23:21:21.025191 | server | 1 | lua.memory | 64 bytes (o: 274664) : ######################################## 2016-07-04 23:21:21.025191 | server | 1 | lua.memory | 40 bytes (o: 262293) : ###################################### 2016-07-04 23:21:21.025191 | server | 1 | lua.memory | 96 bytes (o: 239416) : ################################## 2016-07-04 23:21:21.025191 | server | 1 | lua.memory | 56 bytes (o: 53289) : ####### 2016-07-04 23:21:21.025191 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-07-04 23:21:31.431377 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:21:41.512359 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:21:45.236958 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:21:54.261925 | server | 0 | simulation.core | took 123 ms to update game state 2016-07-04 23:21:54.261925 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:22:02.810364 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-07-04 23:22:04.846236 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-07-04 23:22:04.850737 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-07-04 23:22:06.877990 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-07-04 23:22:11.603784 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:22:14.863318 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:22:17.376766 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:22:21.041837 | server | 1 | lua.memory | lua shared heap size: 118.972 MB. 2016-07-04 23:22:21.041837 | server | 1 | lua.memory | o: outstanding allocs 2016-07-04 23:22:21.041837 | server | 1 | lua.memory | 40 bytes (o: 300182) : ######################################## 2016-07-04 23:22:21.041837 | server | 1 | lua.memory | 64 bytes (o: 295654) : ####################################### 2016-07-04 23:22:21.042337 | server | 1 | lua.memory | 96 bytes (o: 289035) : ###################################### 2016-07-04 23:22:21.042337 | server | 1 | lua.memory | 56 bytes (o: 58366) : ####### 2016-07-04 23:22:21.042337 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-07-04 23:22:26.130203 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:22:26.202238 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:22:26.420266 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:22:39.491680 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:22:53.795925 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:22:54.663161 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:23:10.224212 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:23:12.152454 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:23:15.146940 | client | 1 | mod stonehearth.xz_region_selector | [] unable to resolve endpoints: nil, nil 2016-07-04 23:23:15.420034 | client | 1 | mod stonehearth.xz_region_selector | [] unable to resolve endpoints: nil, nil 2016-07-04 23:23:15.991173 | client | 1 | mod stonehearth.xz_region_selector | [] unable to resolve endpoints: nil, nil 2016-07-04 23:23:21.090931 | server | 1 | lua.memory | lua shared heap size: 138.065 MB. 2016-07-04 23:23:21.091431 | server | 1 | lua.memory | o: outstanding allocs 2016-07-04 23:23:21.091431 | server | 1 | lua.memory | 40 bytes (o: 336798) : ######################################## 2016-07-04 23:23:21.091431 | server | 1 | lua.memory | 96 bytes (o: 334420) : ####################################### 2016-07-04 23:23:21.091431 | server | 1 | lua.memory | 64 bytes (o: 316562) : ##################################### 2016-07-04 23:23:21.091431 | server | 1 | lua.memory | 56 bytes (o: 67311) : ####### 2016-07-04 23:23:21.091431 | server | 1 | lua.memory | 320 bytes (o: 46045) : ##### 2016-07-04 23:23:21.091431 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-07-04 23:23:23.741406 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:24:14.946170 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:24:21.123104 | server | 1 | lua.memory | lua shared heap size: 129.056 MB. 2016-07-04 23:24:21.123104 | server | 1 | lua.memory | o: outstanding allocs 2016-07-04 23:24:21.123104 | server | 1 | lua.memory | 96 bytes (o: 345196) : ######################################## 2016-07-04 23:24:21.123104 | server | 1 | lua.memory | 64 bytes (o: 286159) : ################################# 2016-07-04 23:24:21.123104 | server | 1 | lua.memory | 40 bytes (o: 252593) : ############################# 2016-07-04 23:24:21.123104 | server | 1 | lua.memory | 320 bytes (o: 44584) : ##### 2016-07-04 23:24:21.123604 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-07-04 23:24:42.939321 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:24:43.203444 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:24:48.815327 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-07-04 23:24:49.891564 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-07-04 23:25:02.290097 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:25:17.829351 | server | 1 | deferred | [deferred 48555 '[function fn:21299 route:stonehearth:place_item_type_on_structure]'] resolve called in non-wait state! 2016-07-04 23:25:18.892045 | server | 1 | deferred | [deferred 48591 '[function fn:21315 route:stonehearth:place_item_type_on_structure]'] resolve called in non-wait state! 2016-07-04 23:25:19.752653 | server | 1 | deferred | [deferred 48621 '[function fn:21328 route:stonehearth:place_item_type_on_structure]'] resolve called in non-wait state! 2016-07-04 23:25:21.164924 | server | 1 | lua.memory | lua shared heap size: 134.208 MB. 2016-07-04 23:25:21.164924 | server | 1 | lua.memory | o: outstanding allocs 2016-07-04 23:25:21.164924 | server | 1 | lua.memory | 96 bytes (o: 349486) : ######################################## 2016-07-04 23:25:21.164924 | server | 1 | lua.memory | 64 bytes (o: 308526) : ################################### 2016-07-04 23:25:21.164924 | server | 1 | lua.memory | 40 bytes (o: 295743) : ################################# 2016-07-04 23:25:21.164924 | server | 1 | lua.memory | 320 bytes (o: 45277) : ##### 2016-07-04 23:25:21.164924 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-07-04 23:25:28.240035 | server | 1 | deferred | [deferred 48812 '[function fn:21419 route:stonehearth:place_item_type_on_structure]'] resolve called in non-wait state! 2016-07-04 23:25:29.150649 | server | 1 | deferred | [deferred 48848 '[function fn:21434 route:stonehearth:place_item_type_on_structure]'] resolve called in non-wait state! 2016-07-04 23:25:29.976766 | server | 1 | deferred | [deferred 48880 '[function fn:21448 route:stonehearth:place_item_type_on_structure]'] resolve called in non-wait state! 2016-07-04 23:25:31.038499 | server | 1 | deferred | [deferred 48914 '[function fn:21464 route:stonehearth:place_item_type_on_structure]'] resolve called in non-wait state! 2016-07-04 23:25:37.712013 | server | 1 | deferred | [deferred 49072 '[function fn:21539 route:stonehearth:place_item_type_on_structure]'] resolve called in non-wait state! 2016-07-04 23:25:39.893327 | server | 1 | deferred | [deferred 49132 '[function fn:21566 route:stonehearth:place_item_type_on_structure]'] resolve called in non-wait state! 2016-07-04 23:25:40.449441 | server | 1 | deferred | [deferred 49156 '[function fn:21578 route:stonehearth:place_item_type_on_structure]'] resolve called in non-wait state! 2016-07-04 23:25:40.957005 | server | 1 | deferred | [deferred 49180 '[function fn:21587 route:stonehearth:place_item_type_on_structure]'] resolve called in non-wait state! 2016-07-04 23:25:43.859935 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:25:46.607369 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:25:46.714391 | server | 1 | deferred | [deferred 49326 '[function fn:21650 route:stonehearth:place_item_type_on_structure]'] resolve called in non-wait state! 2016-07-04 23:25:47.723530 | server | 1 | deferred | [deferred 49354 '[function fn:21662 route:stonehearth:place_item_type_on_structure]'] resolve called in non-wait state! 2016-07-04 23:25:48.128081 | server | 1 | deferred | [deferred 49374 '[function fn:21671 route:stonehearth:place_item_type_on_structure]'] resolve called in non-wait state! 2016-07-04 23:25:49.549878 | server | 1 | deferred | [deferred 49420 '[function fn:21691 route:stonehearth:place_item_type_on_structure]'] resolve called in non-wait state! 2016-07-04 23:25:51.476119 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-07-04 23:25:58.533223 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:25:59.177804 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:26:05.491227 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:26:05.717255 | client | 1 | rpc | critical error in http reactor: could not trace[trace 21899 11] 2016-07-04 23:26:05.754761 | server | 0 | simulation.core | took 132 ms to update game state 2016-07-04 23:26:05.754761 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:26:09.168342 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:26:13.184370 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:26:13.575919 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:26:13.685934 | client | 1 | renderer.renderer | ignoring screen resize to (0, 0) 2016-07-04 23:26:16.151876 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:26:16.671941 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:26:16.796457 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:26:19.635938 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:26:19.820961 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:26:20.483545 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:26:20.774081 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:26:21.210135 | server | 1 | lua.memory | lua shared heap size: 131.792 MB. 2016-07-04 23:26:21.210635 | server | 1 | lua.memory | o: outstanding allocs 2016-07-04 23:26:21.210635 | server | 1 | lua.memory | 96 bytes (o: 327025) : ######################################## 2016-07-04 23:26:21.210635 | server | 1 | lua.memory | 64 bytes (o: 299155) : #################################### 2016-07-04 23:26:21.210635 | server | 1 | lua.memory | 40 bytes (o: 280854) : ################################## 2016-07-04 23:26:21.210635 | server | 1 | lua.memory | 320 bytes (o: 45630) : ##### 2016-07-04 23:26:21.210635 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-07-04 23:26:21.427230 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:26:25.333407 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:26:25.488426 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:26:26.675575 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:26:38.361053 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:26:39.069696 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:26:43.085878 | server | 0 | simulation.core | took 191 ms to update game state 2016-07-04 23:26:43.085878 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:26:43.192891 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:26:43.272401 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:26:43.439923 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:26:47.107510 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:26:47.898123 | server | 0 | simulation.core | took 108 ms to update game state 2016-07-04 23:26:47.898123 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:26:51.366299 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-07-04 23:26:51.686839 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:26:51.897365 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-07-04 23:26:52.633958 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-07-04 23:26:53.162523 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-07-04 23:26:54.098270 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:26:54.099770 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-07-04 23:26:54.543833 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-07-04 23:26:56.688644 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-07-04 23:26:58.233418 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:26:58.594964 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:26:58.654972 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:26:58.975012 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:26:59.212541 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:26:59.750666 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:27:00.287292 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:27:01.237910 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:27:02.297043 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:27:03.136266 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:27:03.294287 | server | 0 | simulation.core | took 153 ms to update game state 2016-07-04 23:27:03.294287 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:27:07.031882 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:27:07.725470 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:27:14.270056 | server | 0 | simulation.core | took 128 ms to update game state 2016-07-04 23:27:14.270056 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:27:14.415574 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:27:16.551959 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:27:18.192786 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:27:18.901375 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:27:21.228284 | server | 1 | lua.memory | lua shared heap size: 132.628 MB. 2016-07-04 23:27:21.228284 | server | 1 | lua.memory | o: outstanding allocs 2016-07-04 23:27:21.228284 | server | 1 | lua.memory | 96 bytes (o: 321141) : ######################################## 2016-07-04 23:27:21.228284 | server | 1 | lua.memory | 64 bytes (o: 302699) : ##################################### 2016-07-04 23:27:21.228284 | server | 1 | lua.memory | 40 bytes (o: 291346) : #################################### 2016-07-04 23:27:21.228284 | server | 1 | lua.memory | 320 bytes (o: 46523) : ##### 2016-07-04 23:27:21.228284 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-07-04 23:27:23.456168 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:27:23.634714 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:27:24.044284 | server | 0 | simulation.core | took 132 ms to update game state 2016-07-04 23:27:24.044783 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:27:24.201303 | server | 0 | simulation.core | took 150 ms to update game state 2016-07-04 23:27:24.201303 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:27:24.383325 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:27:27.143302 | server | 0 | simulation.core | took 125 ms to update game state 2016-07-04 23:27:27.143302 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:27:27.279819 | server | 0 | simulation.core | took 125 ms to update game state 2016-07-04 23:27:27.279819 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:27:27.428839 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:27:27.838890 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:27:32.491258 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:27:33.606398 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:27:33.863430 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:27:41.604782 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:27:41.814808 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:27:44.233734 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:27:47.215250 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:27:48.237379 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:27:54.164931 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:27:54.660017 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:27:55.255202 | server | 0 | simulation.core | took 590 ms to update game state 2016-07-04 23:27:55.255202 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:27:55.544737 | server | 0 | simulation.core | took 269 ms to update game state 2016-07-04 23:27:55.544737 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:27:55.695256 | server | 0 | simulation.core | took 140 ms to update game state 2016-07-04 23:27:55.695256 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:27:56.309333 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:27:56.932411 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:27:57.758646 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:27:58.832789 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:27:59.351353 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-07-04 23:28:00.204461 | server | 0 | simulation.core | took 135 ms to update game state 2016-07-04 23:28:00.204461 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:28:00.329976 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:28:00.836156 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:28:00.929168 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:28:01.162196 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:28:01.272711 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:28:01.689763 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:28:02.278836 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-07-04 23:28:03.092938 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:28:03.361985 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:28:04.157191 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:28:04.634750 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:28:04.707259 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:28:04.891782 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:28:05.057803 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-07-04 23:28:05.166816 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:28:05.694882 | server | 0 | simulation.core | took 117 ms to update game state 2016-07-04 23:28:05.694882 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:28:05.847902 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:28:07.197679 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:28:08.054787 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:28:08.985903 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:28:09.814118 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:28:10.042665 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:28:12.696619 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:28:12.920648 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:28:13.147676 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:28:14.068791 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:28:17.684365 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:28:17.824382 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:28:18.702122 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:28:19.150678 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:28:19.587733 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:28:21.111423 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:28:21.231438 | server | 1 | lua.memory | lua shared heap size: 129.438 MB. 2016-07-04 23:28:21.231938 | server | 1 | lua.memory | o: outstanding allocs 2016-07-04 23:28:21.231938 | server | 1 | lua.memory | 64 bytes (o: 303838) : ######################################## 2016-07-04 23:28:21.231938 | server | 1 | lua.memory | 40 bytes (o: 293592) : ###################################### 2016-07-04 23:28:21.231938 | server | 1 | lua.memory | 96 bytes (o: 288664) : ###################################### 2016-07-04 23:28:21.231938 | server | 1 | lua.memory | 320 bytes (o: 45562) : ##### 2016-07-04 23:28:21.231938 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-07-04 23:28:22.725753 | server | 0 | simulation.core | took 104 ms to update game state 2016-07-04 23:28:22.725753 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:28:23.063795 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:28:23.211814 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:28:23.324829 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:28:23.496356 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:28:23.777892 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:28:23.850401 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:28:23.966915 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:28:24.144439 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:28:26.226825 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:28:27.656138 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:28:28.001182 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:28:28.719778 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:28:29.804914 | server | 0 | simulation.core | took 160 ms to update game state 2016-07-04 23:28:29.804914 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:28:30.170071 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:30.170571 | server | 0 | lua.code | -- Script Error (lua) Begin ------------------------------- 2016-07-04 23:28:30.170571 | server | 0 | lua.code | std::logic_error: 'invalid reference in native destination::get_reserved' 2016-07-04 23:28:30.170571 | server | 0 | lua.code | stack traceback: 2016-07-04 23:28:30.170571 | server | 0 | lua.code | [C]: in function 'get_reserved' 2016-07-04 23:28:30.170571 | server | 0 | lua.code | ...th/ai/actions/teardown_structure_adjacent_action.lua:153: in function <...th/ai/actions/teardown_structure_adjacent_action.lua:149> 2016-07-04 23:28:30.170571 | server | 0 | lua.code | [C]: ? 2016-07-04 23:28:30.170571 | server | 0 | lua.code | [C]: ? 2016-07-04 23:28:30.170571 | server | 0 | lua.code | [C]: ? 2016-07-04 23:28:30.170571 | server | 0 | lua.code | [C]: in function 'run' 2016-07-04 23:28:30.170571 | server | 0 | lua.code | ...tonehearth/services/server/tasks/run_task_action.lua:143: in function <...tonehearth/services/server/tasks/run_task_action.lua:141> 2016-07-04 23:28:30.171071 | server | 0 | lua.code | [C]: ? 2016-07-04 23:28:30.171071 | server | 0 | lua.code | [C]: ? 2016-07-04 23:28:30.171071 | server | 0 | lua.code | [C]: ? 2016-07-04 23:28:30.171071 | server | 0 | lua.code | [C]: ? 2016-07-04 23:28:30.171071 | server | 0 | lua.code | [C]: in function 'run' 2016-07-04 23:28:30.171071 | server | 0 | lua.code | stonehearth/components/ai/ai_component.lua:541: in function 2016-07-04 23:28:30.171071 | server | 0 | lua.code | [C]: in function 'xpcall' 2016-07-04 23:28:30.171071 | server | 0 | lua.code | radiant/modules/common.lua:257: in function 'xpcall' 2016-07-04 23:28:30.171071 | server | 0 | lua.code | stonehearth/components/ai/ai_component.lua:525: in function '_thread_main' 2016-07-04 23:28:30.171071 | server | 0 | lua.code | stonehearth/services/server/threads/thread.lua:249: in function 2016-07-04 23:28:30.171071 | server | 0 | lua.code | [C]: in function 'xpcall' 2016-07-04 23:28:30.171071 | server | 0 | lua.code | radiant/modules/common.lua:257: in function 'xpcall' 2016-07-04 23:28:30.171071 | server | 0 | lua.code | stonehearth/services/server/threads/thread.lua:246: in function 'f' 2016-07-04 23:28:30.171071 | server | 0 | lua.code | radiant/lib/env.lua:15: in function 2016-07-04 23:28:30.171071 | server | 0 | lua.code | -- Lua Error End ------------------------------- 2016-07-04 23:28:30.171571 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:30.172071 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:30.172071 | server | 0 | lua.code | -- Script Error (lua) Begin ------------------------------- 2016-07-04 23:28:30.172071 | server | 0 | lua.code | (5341 Gareth Carvad) (stonehearth:teardown_structure_adjacent) bad frame transition to "stop" from "stopping" 2016-07-04 23:28:30.172071 | server | 0 | lua.code | stack traceback: 2016-07-04 23:28:30.172071 | server | 0 | lua.code | [C]: ? 2016-07-04 23:28:30.172071 | server | 0 | lua.code | [C]: ? 2016-07-04 23:28:30.172071 | server | 0 | lua.code | [C]: in function 'stop' 2016-07-04 23:28:30.172071 | server | 0 | lua.code | ...tonehearth/services/server/tasks/run_task_action.lua:149: in function <...tonehearth/services/server/tasks/run_task_action.lua:147> 2016-07-04 23:28:30.172071 | server | 0 | lua.code | [C]: ? 2016-07-04 23:28:30.172071 | server | 0 | lua.code | [C]: ? 2016-07-04 23:28:30.172071 | server | 0 | lua.code | [C]: in function 'stop' 2016-07-04 23:28:30.172071 | server | 0 | lua.code | stonehearth/components/ai/ai_component.lua:581: in function 2016-07-04 23:28:30.172071 | server | 0 | lua.code | [C]: in function 'xpcall' 2016-07-04 23:28:30.172071 | server | 0 | lua.code | radiant/modules/common.lua:257: in function 'xpcall' 2016-07-04 23:28:30.172071 | server | 0 | lua.code | stonehearth/components/ai/ai_component.lua:525: in function '_thread_main' 2016-07-04 23:28:30.172071 | server | 0 | lua.code | stonehearth/services/server/threads/thread.lua:249: in function 2016-07-04 23:28:30.172071 | server | 0 | lua.code | [C]: in function 'xpcall' 2016-07-04 23:28:30.172071 | server | 0 | lua.code | radiant/modules/common.lua:257: in function 'xpcall' 2016-07-04 23:28:30.172071 | server | 0 | lua.code | stonehearth/services/server/threads/thread.lua:246: in function 'f' 2016-07-04 23:28:30.172071 | server | 0 | lua.code | radiant/lib/env.lua:15: in function 2016-07-04 23:28:30.172071 | server | 0 | lua.code | -- Lua Error End ------------------------------- 2016-07-04 23:28:30.172571 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:30.213590 | server | 0 | simulation.core | took 134 ms to update game state 2016-07-04 23:28:30.213590 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:28:30.250095 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:30.250095 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:30.250595 | server | 0 | lua.code | -- Script Error (lua) Begin ------------------------------- 2016-07-04 23:28:30.250595 | server | 0 | lua.code | start thinking called from non-stopped state "stopping" 2016-07-04 23:28:30.250595 | server | 0 | lua.code | stack traceback: 2016-07-04 23:28:30.250595 | server | 0 | lua.code | [C]: in function 'fn' 2016-07-04 23:28:30.250595 | server | 0 | lua.code | stonehearth/services/server/threads/thread.lua:322: in function 'private_msg' 2016-07-04 23:28:30.250595 | server | 0 | lua.code | stonehearth/services/server/threads/thread.lua:515: in function '_dispatch_messages' 2016-07-04 23:28:30.250595 | server | 0 | lua.code | stonehearth/services/server/threads/thread.lua:379: in function 2016-07-04 23:28:30.250595 | server | 0 | lua.code | [C]: in function 'suspend' 2016-07-04 23:28:30.250595 | server | 0 | lua.code | stonehearth/ai/actions/follow_path_action.lua:133: in function 2016-07-04 23:28:30.250595 | server | 0 | lua.code | [C]: ? 2016-07-04 23:28:30.250595 | server | 0 | lua.code | [C]: ? 2016-07-04 23:28:30.250595 | server | 0 | lua.code | [C]: ? 2016-07-04 23:28:30.250595 | server | 0 | lua.code | [C]: ? 2016-07-04 23:28:30.250595 | server | 0 | lua.code | [C]: ? 2016-07-04 23:28:30.250595 | server | 0 | lua.code | ... 2016-07-04 23:28:30.250595 | server | 0 | lua.code | [C]: in function 'run' 2016-07-04 23:28:30.250595 | server | 0 | lua.code | stonehearth/components/ai/ai_component.lua:541: in function 2016-07-04 23:28:30.250595 | server | 0 | lua.code | [C]: in function 'xpcall' 2016-07-04 23:28:30.250595 | server | 0 | lua.code | radiant/modules/common.lua:257: in function 'xpcall' 2016-07-04 23:28:30.250595 | server | 0 | lua.code | stonehearth/components/ai/ai_component.lua:525: in function '_thread_main' 2016-07-04 23:28:30.250595 | server | 0 | lua.code | stonehearth/services/server/threads/thread.lua:249: in function 2016-07-04 23:28:30.250595 | server | 0 | lua.code | [C]: in function 'xpcall' 2016-07-04 23:28:30.250595 | server | 0 | lua.code | radiant/modules/common.lua:257: in function 'xpcall' 2016-07-04 23:28:30.250595 | server | 0 | lua.code | stonehearth/services/server/threads/thread.lua:246: in function 'f' 2016-07-04 23:28:30.250595 | server | 0 | lua.code | radiant/lib/env.lua:15: in function 2016-07-04 23:28:30.250595 | server | 0 | lua.code | -- Lua Error End ------------------------------- 2016-07-04 23:28:30.250595 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:30.275610 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:30.275610 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:30.276110 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:30.361620 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:30.361620 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:30.362120 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:30.393624 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:30.394124 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:30.394124 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:30.454132 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:30.454132 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:30.454132 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:30.513139 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:30.513639 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:30.513639 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:30.628154 | server | 0 | simulation.core | took 108 ms to update game state 2016-07-04 23:28:30.628154 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:28:30.686160 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:28:30.706664 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:30.706664 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:30.706664 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:30.730666 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:30.731166 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:30.731166 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:30.804676 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:28:30.821678 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:30.821678 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:30.821678 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:30.849682 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:30.850182 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:30.850182 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:30.948194 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:30.948694 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:30.948694 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:30.971697 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:30.972196 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:30.972196 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:31.015202 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:31.015202 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:31.015202 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:31.077709 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:31.077709 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:31.077709 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:31.137717 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:31.137717 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:31.138217 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:31.241730 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:31.241730 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:31.241730 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:31.351244 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:31.351244 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:31.351744 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:31.478260 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:28:31.493262 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:31.493262 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:31.493762 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:31.522266 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:31.522766 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:31.522766 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:31.635779 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:31.636279 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:31.636279 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:31.731792 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:31.731792 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:31.732292 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:31.785298 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:31.785798 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:31.785798 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:31.892311 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:31.892311 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:31.892311 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:31.999825 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:31.999825 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:31.999825 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:32.119340 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:32.119840 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:32.119840 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:32.224353 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:32.224853 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:32.224853 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:32.303864 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:28:32.327367 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:32.327367 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:32.327367 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:32.347868 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:32.348368 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:32.348368 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:32.417878 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:28:32.464884 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:32.464884 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:32.465384 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:32.490887 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:32.490887 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:32.491387 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:32.585899 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:28:32.636905 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:32.637405 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:32.637405 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:32.738918 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:32.738918 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:32.739418 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:32.808927 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:32.808927 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:32.808927 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:32.845441 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:32.845944 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:32.845944 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:32.908979 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:32.908979 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:32.909479 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:32.974022 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:28:33.003046 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:33.003546 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:33.003546 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:33.029063 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:33.029063 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:33.029063 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:33.088576 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:28:33.141083 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:33.141583 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:33.141583 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:33.165086 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:33.165086 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:33.165586 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:33.249597 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:33.250097 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:33.250097 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:33.365612 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:33.365612 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:33.366111 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:33.477125 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:33.477626 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:33.477626 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:33.547134 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:28:33.595140 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:33.595640 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:33.595640 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:33.616643 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:33.616643 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:33.617143 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:33.683651 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:28:33.725657 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:33.726157 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:33.726157 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:33.746659 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:33.747159 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:33.747159 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:33.799666 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:33.799666 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:33.800166 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:33.894178 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:33.894178 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:33.894178 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:33.960686 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:33.961186 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:33.961186 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:34.004192 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:34.004192 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:34.004192 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:34.074700 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:34.074700 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:34.075200 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:34.132207 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:34.132207 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:34.132707 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:34.190714 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:34.190714 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:34.190714 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:34.246222 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:34.246722 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:34.246722 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:34.289227 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:34.289227 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:34.289227 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:34.310230 | server | 0 | lua.code | -- Script Error (lua) Begin ------------------------------- 2016-07-04 23:28:34.310230 | server | 0 | lua.code | @stonehearth/components/ai/ai_component.lua:567: (5341 Gareth Carvad) has not yielded after 10 ai spins. Are they in a bad state? Last abort reason: Not adjacent to ladder 2016-07-04 23:28:34.310230 | server | 0 | lua.code | stack traceback: 2016-07-04 23:28:34.310230 | server | 0 | lua.code | radiant/modules/common.lua:237: in function 'report_traceback' 2016-07-04 23:28:34.310230 | server | 0 | lua.code | radiant/modules/common.lua:456: in function 'verify' 2016-07-04 23:28:34.310230 | server | 0 | lua.code | stonehearth/components/ai/ai_component.lua:567: in function 2016-07-04 23:28:34.310729 | server | 0 | lua.code | [C]: in function 'xpcall' 2016-07-04 23:28:34.310729 | server | 0 | lua.code | radiant/modules/common.lua:257: in function 'xpcall' 2016-07-04 23:28:34.310729 | server | 0 | lua.code | stonehearth/components/ai/ai_component.lua:525: in function '_thread_main' 2016-07-04 23:28:34.310729 | server | 0 | lua.code | stonehearth/services/server/threads/thread.lua:249: in function 2016-07-04 23:28:34.310729 | server | 0 | lua.code | [C]: in function 'xpcall' 2016-07-04 23:28:34.310729 | server | 0 | lua.code | radiant/modules/common.lua:257: in function 'xpcall' 2016-07-04 23:28:34.310729 | server | 0 | lua.code | stonehearth/services/server/threads/thread.lua:246: in function 'f' 2016-07-04 23:28:34.310729 | server | 0 | lua.code | radiant/lib/env.lua:15: in function 2016-07-04 23:28:34.310729 | server | 0 | lua.code | -- Lua Error End ------------------------------- 2016-07-04 23:28:34.336733 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:34.336733 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:34.337233 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:34.414742 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:34.414742 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:34.414742 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:34.469749 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:28:34.506255 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:34.506255 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:34.506255 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:34.530757 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:34.531257 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:34.531257 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:34.617768 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:34.617768 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:34.617768 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:34.733782 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:34.734282 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:34.734282 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:34.853798 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:34.853798 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:34.854298 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:34.956810 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:34.956810 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:34.957310 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:35.058323 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:35.058824 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:35.058824 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:35.187340 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:35.187340 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:35.187340 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:35.316356 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:28:35.338859 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:35.338859 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:35.338859 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:35.363862 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:35.363862 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:35.363862 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:35.443871 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:28:35.499878 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:28:35.541384 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:35.541884 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:35.541884 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:35.569887 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:35.569887 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:35.569887 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:35.683402 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:35.683902 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:35.683902 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:35.770912 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:35.770912 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:35.771413 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:35.962002 | server | 0 | simulation.core | took 113 ms to update game state 2016-07-04 23:28:35.962002 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:28:36.003533 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:36.004034 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:36.004034 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:36.024542 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:36.024542 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:36.025545 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:36.155591 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:36.155591 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:36.156091 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:36.179595 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:36.179595 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:36.180095 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:36.243102 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:36.243102 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:36.243102 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:36.299609 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:36.299609 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:36.299609 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:36.425125 | server | 0 | simulation.core | took 117 ms to update game state 2016-07-04 23:28:36.425125 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:28:36.443126 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:36.443627 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:36.443627 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:36.468130 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:36.468130 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:36.468630 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:36.551641 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:36.552141 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:36.552641 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:36.552641 | server | 0 | lua.code | -- Script Error (lua) Begin ------------------------------- 2016-07-04 23:28:36.553141 | server | 0 | lua.code | (4912 Ragnar Ember) (stonehearth:teardown_structure_adjacent) bad frame transition to "stop" from "stopping" 2016-07-04 23:28:36.553141 | server | 0 | lua.code | stack traceback: 2016-07-04 23:28:36.553141 | server | 0 | lua.code | [C]: ? 2016-07-04 23:28:36.553141 | server | 0 | lua.code | [C]: ? 2016-07-04 23:28:36.553141 | server | 0 | lua.code | [C]: in function 'stop' 2016-07-04 23:28:36.553141 | server | 0 | lua.code | ...tonehearth/services/server/tasks/run_task_action.lua:149: in function <...tonehearth/services/server/tasks/run_task_action.lua:147> 2016-07-04 23:28:36.553141 | server | 0 | lua.code | [C]: ? 2016-07-04 23:28:36.553141 | server | 0 | lua.code | [C]: ? 2016-07-04 23:28:36.553141 | server | 0 | lua.code | [C]: in function 'stop' 2016-07-04 23:28:36.553141 | server | 0 | lua.code | stonehearth/components/ai/ai_component.lua:581: in function 2016-07-04 23:28:36.553141 | server | 0 | lua.code | [C]: in function 'xpcall' 2016-07-04 23:28:36.553141 | server | 0 | lua.code | radiant/modules/common.lua:257: in function 'xpcall' 2016-07-04 23:28:36.553141 | server | 0 | lua.code | stonehearth/components/ai/ai_component.lua:525: in function '_thread_main' 2016-07-04 23:28:36.553141 | server | 0 | lua.code | stonehearth/services/server/threads/thread.lua:249: in function 2016-07-04 23:28:36.553141 | server | 0 | lua.code | [C]: in function 'xpcall' 2016-07-04 23:28:36.553141 | server | 0 | lua.code | radiant/modules/common.lua:257: in function 'xpcall' 2016-07-04 23:28:36.553141 | server | 0 | lua.code | stonehearth/services/server/threads/thread.lua:246: in function 'f' 2016-07-04 23:28:36.553141 | server | 0 | lua.code | radiant/lib/env.lua:15: in function 2016-07-04 23:28:36.553141 | server | 0 | lua.code | -- Lua Error End ------------------------------- 2016-07-04 23:28:36.553141 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:36.577144 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:28:36.624650 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:36.624650 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:36.624650 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:36.627650 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:36.627650 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:36.628150 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:36.743665 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:36.743665 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:36.743665 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:36.882182 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:36.882182 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:36.882182 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:36.904185 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:36.904185 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:36.904185 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:37.002698 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:37.002698 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:37.002698 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:37.107210 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:37.107711 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:37.107711 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:37.185220 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:37.185220 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:37.185220 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:37.227226 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:37.227726 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:37.227726 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:37.332738 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:37.333239 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:37.333239 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:37.456754 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:37.457254 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:37.457254 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:37.564267 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:37.564267 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:37.564768 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:37.686283 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:37.686283 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:37.686783 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:37.807298 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:37.807298 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:37.807798 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:37.910311 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:37.910811 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:37.910811 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:37.934814 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:37.934814 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:37.934814 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:37.979320 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:37.979320 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:37.979819 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:37.985320 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:37.985320 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:37.985320 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:38.053328 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:28:38.071331 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:38.071331 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:38.071331 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:38.091834 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:38.091834 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:38.091834 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:38.178344 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:28:38.238352 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:38.238852 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:38.238852 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:38.357867 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:28:38.378370 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:38.378870 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:38.378870 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:38.399872 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:38.399872 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:38.399872 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:38.407873 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:38.408373 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:38.408373 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:38.486383 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:28:38.517887 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:38.518387 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:38.518387 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:38.524888 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:38.524888 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:38.525388 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:38.556891 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:38.556891 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:38.557392 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:38.579895 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:38.579895 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:38.579895 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:38.652403 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:28:38.694416 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:38.694416 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:38.695419 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:38.714924 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:38.715424 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:38.715424 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:38.741940 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:38.741940 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:38.741940 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:38.763944 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:38.763944 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:38.764443 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:38.830492 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:28:38.867515 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:38.868014 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:38.868014 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:38.891028 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:38.891028 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:38.891028 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:38.913538 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:38.913538 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:38.914038 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:38.937056 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:38.937556 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:38.937556 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:38.990570 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:38.990570 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:38.990570 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:38.997570 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:38.997570 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:38.997570 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:39.053077 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:28:39.075079 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:39.075580 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:39.075580 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:39.098095 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:39.098596 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:39.098596 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:39.105596 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:39.106096 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:39.106096 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:39.200608 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:28:39.239113 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:39.239612 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:39.239612 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:39.260115 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:39.260115 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:39.260115 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:39.350127 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:28:39.371129 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:39.371630 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:39.371630 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:39.392132 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:39.392132 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:39.392132 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:39.462641 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:39.462641 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:39.463141 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:39.507146 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:39.507146 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:39.507646 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:39.555653 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:39.556153 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:39.556153 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:39.611159 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:39.611159 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:39.611159 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:39.631662 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:39.632162 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:39.632162 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:39.674167 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:39.674668 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:39.674668 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:39.681168 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:39.681168 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:39.681168 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:39.701171 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:39.701171 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:39.701171 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:39.778180 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:28:39.812184 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:39.812684 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:39.812684 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:39.836188 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:39.836188 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:39.836688 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:39.941700 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:39.941700 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:39.941700 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:39.961703 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:39.961703 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:39.961703 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:40.016711 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:40.016711 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:40.017211 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:40.079718 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:40.079718 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:40.079718 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:40.110222 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:40.110222 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:40.110222 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:40.122724 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:40.122724 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:40.123224 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:40.168229 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:40.168229 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:40.168229 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:40.178731 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:40.179230 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:40.179230 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:40.231737 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:40.231737 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:40.232237 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:40.240738 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:40.240738 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:40.240738 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:40.331750 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:40.331750 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:40.331750 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:40.353252 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:40.353252 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:40.353252 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:40.360753 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:40.360753 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:40.360753 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:40.438763 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:28:40.484769 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:40.484769 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:40.484769 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:40.505272 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:40.505772 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:40.505772 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:40.525774 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:40.525774 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:40.525774 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:40.550278 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:40.550278 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:40.550278 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:40.595783 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:40.595783 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:40.595783 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:40.710797 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:28:40.804809 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:40.804809 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:40.805309 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:40.825811 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:40.826312 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:40.826312 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:40.871317 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:40.871817 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:40.871817 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:40.875318 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:40.875818 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:40.875818 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:40.988332 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:40.988832 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:40.988832 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:40.995333 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:40.995333 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:40.995333 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:41.156353 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:28:41.182357 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:41.182357 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:41.182856 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:41.207359 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:41.207359 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:41.207359 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:41.241364 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:41.241364 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:41.241364 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:41.311372 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:41.311372 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:41.311372 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:41.343877 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:41.344377 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:41.344377 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:41.365880 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:41.365880 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:41.366380 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:41.443889 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:28:41.493896 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:41.493896 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:41.493896 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:41.513897 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:41.513897 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:41.514398 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:41.555403 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:41.555403 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:41.555403 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:41.608916 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:41.608916 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:41.608916 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:41.616417 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:41.616917 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:41.616917 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:41.672937 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:41.672937 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:41.673437 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:41.740990 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:41.740990 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:41.740990 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:41.801017 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:28:41.900073 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:41.900073 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:41.900573 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:41.921576 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:41.921576 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:41.921576 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:42.036090 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:28:42.080595 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:42.080595 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:42.081095 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:42.100098 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:42.100098 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:42.100599 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:42.241616 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:42.241616 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:42.241616 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:42.261619 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:42.262119 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:42.262119 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:42.315625 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:42.315625 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:42.315625 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:42.328627 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:42.328627 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:42.328627 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:42.377633 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:42.378133 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:42.378133 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:42.432640 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:42.432640 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:42.432640 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:42.434640 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:42.434640 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:42.434640 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:42.456643 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:42.456643 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:42.457143 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:42.588159 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:42.588159 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:42.588659 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:42.609162 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:42.609662 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:42.609662 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:42.613162 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:42.613162 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:42.613162 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:42.645166 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:42.645666 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:42.645666 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:42.669169 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:42.669169 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:42.669669 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:42.735178 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:42.735178 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:42.735178 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:42.876695 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:42.877195 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:42.877195 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:42.897698 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:42.897698 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:42.898198 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:42.956205 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:42.956205 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:42.956705 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:43.004212 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:43.004712 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:43.004712 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:43.011712 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:43.012212 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:43.012212 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:43.176733 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:28:43.246241 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:28:43.279746 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:43.280246 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:43.280246 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:43.299748 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:43.299748 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:43.300248 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:43.343754 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:43.344254 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:43.344254 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:43.415263 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:28:43.449766 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:43.449766 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:43.450267 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:43.468770 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:43.469270 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:43.469270 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:43.509774 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:43.509774 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:43.509774 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:43.572283 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:43.572283 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:43.572283 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:43.629289 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:43.629289 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:43.629289 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:43.675295 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:43.675295 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:43.675795 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:43.789809 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:43.789809 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:43.789809 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:43.810313 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:43.810313 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:43.810313 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:43.869320 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:43.869320 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:43.869320 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:43.923326 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:43.923826 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:43.923826 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:43.967332 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:43.967332 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:43.967332 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:44.011837 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:44.012337 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:44.012337 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:44.013838 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:44.014338 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:44.014338 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:44.032840 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:44.033341 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:44.033341 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:44.078345 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:44.078345 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:44.078345 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:44.085847 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:44.085847 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:44.086347 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:44.130352 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:44.130853 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:44.130853 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:44.142855 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:44.142855 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:44.142855 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:44.220864 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:28:44.256867 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:44.257368 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:44.257368 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:44.276370 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:44.276370 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:44.276370 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:44.345879 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:28:44.383884 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:44.383884 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:44.384385 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:44.407387 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:44.407387 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:44.407887 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:44.467395 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:44.467895 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:44.467895 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:44.510901 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:44.510901 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:44.511400 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:44.563921 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:44.563921 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:44.564420 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:44.590431 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:44.590431 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:44.590930 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:44.609947 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:44.609947 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:44.609947 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:44.701998 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:28:44.741531 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:44.741531 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:44.741531 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:44.765047 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:44.765047 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:44.765047 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:44.819063 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:28:44.920586 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:44.920586 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:44.921085 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:44.943088 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:44.943589 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:44.943589 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:45.050102 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:45.050602 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:45.050602 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:45.109609 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:45.109609 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:45.109609 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:45.178118 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:45.178118 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:45.178118 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:45.239126 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:28:45.284131 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:45.284131 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:45.284131 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:45.354639 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:28:45.414647 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:28:45.448652 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:45.448652 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:45.449151 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:45.469154 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:45.469154 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:45.469154 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:45.510659 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:45.511159 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:45.511159 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:45.572667 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:45.572667 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:45.573167 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:45.636175 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:45.636175 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:45.636175 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:45.641175 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:45.641175 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:45.641676 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:45.759190 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:28:45.835199 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:28:45.866704 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:45.866704 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:45.866704 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:45.887207 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:45.887707 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:45.887707 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:45.998220 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:45.998220 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:45.998220 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:46.075230 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:28:46.126736 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:46.126736 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:46.126736 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:46.149740 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:46.149740 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:46.149740 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:46.225249 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:28:46.266254 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:46.266254 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:46.266254 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:46.285256 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:46.285256 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:46.285756 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:46.316761 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:46.316761 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:46.317261 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:46.370767 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:46.370767 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:46.370767 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:46.450277 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:46.450277 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:46.450277 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:46.500783 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:46.501283 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:46.501283 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:46.564291 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:46.564291 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:46.564791 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:46.603796 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:46.603796 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:46.604296 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:46.680306 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:46.680306 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:46.680806 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:46.738813 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:46.738813 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:46.738813 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:46.832325 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:46.832825 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:46.832825 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:46.918835 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:28:47.039851 | server | 0 | simulation.core | took 115 ms to update game state 2016-07-04 23:28:47.039851 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:28:47.221373 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:47.221373 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:47.221874 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:47.240875 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:47.240875 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:47.241376 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:47.286882 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:47.286882 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:47.287381 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:47.319886 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:47.319886 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:47.320386 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:47.347389 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:47.347389 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:47.347389 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:47.416404 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:28:47.460423 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:47.460423 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:47.460423 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:47.483432 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:47.483432 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:47.483933 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:47.566995 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:47.566995 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:47.566995 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:47.586003 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:47.586503 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:47.586503 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:47.663038 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:47.663038 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:47.663038 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:47.720053 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:28:47.750069 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:47.750569 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:47.750569 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:47.770571 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:47.771572 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:47.771572 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:47.820577 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:47.821078 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:47.821078 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:47.846580 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:47.847081 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:47.847081 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:47.872585 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:47.872585 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:47.873085 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:47.938092 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:47.938092 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:47.938092 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:48.057607 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:48.057607 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:48.058107 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:48.060608 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:48.060608 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:48.061107 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:48.193124 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:48.193124 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:48.193124 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:48.224629 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:48.224629 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:48.224629 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:48.306139 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:48.306639 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:48.306639 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:48.344643 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:48.344643 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:48.344643 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:48.425654 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:28:48.453157 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:48.453657 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:48.453657 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:48.478159 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:48.478159 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:48.478159 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:48.576673 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:48.576673 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:48.576673 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:48.585174 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:48.585174 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:48.585174 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:48.636180 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:48.636180 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:48.636180 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:48.653682 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:48.654182 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:48.654182 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:48.708689 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:48.709189 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:48.709189 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:48.722691 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:48.722691 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:48.722691 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:48.774197 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:48.774197 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:48.774197 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:48.785199 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:48.785699 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:48.785699 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:48.836704 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:48.837204 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:48.837204 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:48.848707 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:48.848707 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:48.849206 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:48.885211 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:48.885211 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:48.885711 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:48.909214 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:48.909214 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:48.909714 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:48.975223 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:48.975223 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:48.975223 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:49.035230 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:28:49.067234 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:49.067734 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:49.067734 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:49.090237 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:49.090237 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:49.090237 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:49.123241 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:49.123241 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:49.123741 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:49.148244 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:49.148244 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:49.148744 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:49.214753 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:28:49.254258 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:49.254258 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:49.254258 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:49.286261 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:49.286261 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:49.286261 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:49.376773 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:28:49.421779 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:49.421779 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:49.421779 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:49.446281 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:49.446281 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:49.446281 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:49.475785 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:49.476285 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:49.476285 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:49.558295 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:49.558795 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:49.558795 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:49.589799 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:49.589799 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:49.589799 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:49.594800 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:49.595299 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:49.595299 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:49.662309 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:49.662809 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:49.662809 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:49.700313 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:49.700813 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:49.700813 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:49.754820 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:49.754820 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:49.754820 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:49.809327 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:49.809827 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:49.809827 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:49.876336 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:49.876336 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:49.876336 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:49.930342 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:49.930342 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:49.930342 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:49.976348 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:49.976348 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:49.976348 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:49.980348 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:49.980348 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:49.980348 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:50.024854 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:50.024854 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:50.025354 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:50.178873 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:28:50.197376 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:50.197376 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:50.197376 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:50.227379 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:50.227379 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:50.227879 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:50.269385 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:50.269385 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:50.269385 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:50.348394 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:50.348894 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:50.348894 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:50.452432 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:50.452432 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:50.452432 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:50.579508 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:28:50.601517 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:50.601517 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:50.602017 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:50.624033 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:50.624033 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:50.624033 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:50.700559 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:28:50.738070 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:50.738571 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:50.738571 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:50.855585 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:28:50.875588 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:50.875588 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:50.876088 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:50.894590 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:50.894590 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:50.895091 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:51.002603 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:51.002603 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:51.003104 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:51.105626 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:51.105626 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:51.105626 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:51.159133 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:51.159633 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:51.159633 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:51.234643 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:51.234643 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:51.234643 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:51.328154 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:51.328654 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:51.328654 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:51.397162 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:51.397162 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:51.397162 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:51.445169 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:51.445169 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:51.445169 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:51.488675 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:51.488675 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:51.488675 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:51.599188 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:51.599188 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:51.599188 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:51.708202 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:51.708202 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:51.708202 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:51.817716 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:51.817716 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:51.817716 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:51.924729 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:51.925229 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:51.925229 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:52.025242 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:52.025242 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:52.025741 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:52.159258 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:28:52.173260 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:52.173260 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:52.173260 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:52.193262 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:52.193262 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:52.193262 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:52.249770 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:52.249770 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:52.249770 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:52.298276 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:52.298276 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:52.298776 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:52.351782 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:52.352282 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:52.352282 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:52.431292 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:28:52.486299 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:52.486299 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:52.486299 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:52.536306 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:52.536306 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:52.536306 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:52.558808 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:52.558808 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:52.559309 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:52.620316 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:52.620816 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:52.620816 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:52.733830 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:52.734331 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:52.734331 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:52.833342 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:52.833342 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:52.833342 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:52.930355 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:52.930355 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:52.930355 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:53.037369 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:53.037369 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:53.037369 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:53.085874 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:53.086374 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:53.086374 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:53.153889 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:53.154389 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:53.154389 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:53.256451 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:53.256451 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:53.256451 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:53.325997 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:53.326496 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:53.326496 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:53.334498 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:53.334498 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:53.334498 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:53.394041 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:28:53.427054 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:53.427554 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:53.427554 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:53.448056 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:53.448556 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:53.448556 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:53.457557 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:53.458057 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:53.458057 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:53.480566 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:53.480566 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:53.481066 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:53.538573 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:53.539074 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:53.539074 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:53.585079 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:53.585079 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:53.585079 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:53.596581 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:53.596581 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:53.596581 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:53.616083 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:53.616083 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:53.616083 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:53.677091 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:53.677591 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:53.677591 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:53.715596 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:53.715596 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:53.716096 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:53.725097 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:53.725097 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:53.725597 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:53.787605 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:53.787605 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:53.788105 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:53.792605 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:53.792605 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:53.792605 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:53.839611 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:53.839611 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:53.840112 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:53.848613 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:53.848613 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:53.849112 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:53.905120 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:53.905619 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:53.905619 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:53.910120 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:53.910120 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:53.910120 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:53.946624 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:53.946624 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:53.946624 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:53.969127 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:53.969627 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:53.969627 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:54.035136 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:54.035136 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:54.035635 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:54.127647 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:28:54.172153 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:54.172652 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:54.172652 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:54.199656 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:54.199656 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:54.200156 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:54.226160 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:54.226160 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:54.226160 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:54.245662 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:54.245662 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:54.245662 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:54.310170 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:28:54.345675 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:54.346175 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:54.346175 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:54.371678 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:54.371678 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:54.371678 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:54.408183 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:54.408682 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:54.408682 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:54.501694 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:28:54.547200 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:54.547200 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:54.547200 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:54.573203 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:54.573703 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:54.573703 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:54.597206 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:54.597206 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:54.597706 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:54.626210 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:54.626210 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:54.626710 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:54.671715 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:54.672216 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:54.672216 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:54.718221 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:54.718722 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:54.718722 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:54.793731 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:54.794231 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:54.794231 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:54.838236 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:54.838736 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:54.838736 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:54.899244 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:54.899244 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:54.899244 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:54.966253 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:28:54.999757 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:54.999757 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:54.999757 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:55.022260 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:55.022260 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:55.022760 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:55.029260 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:55.029761 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:55.029761 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:55.137774 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:55.137774 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:55.137774 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:55.193781 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:55.194281 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:55.194281 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:55.217284 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:55.217284 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:55.217284 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:55.272291 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:28:55.297794 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:55.297794 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:55.297794 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:55.326797 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:55.326797 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:55.326797 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:55.419809 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:28:55.466315 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:55.466315 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:55.466315 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:55.538823 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:55.539324 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:55.539324 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:55.562827 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:55.562827 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:55.562827 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:55.611833 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:55.612333 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:55.612333 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:55.623334 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:55.623334 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:55.623835 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:55.644337 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:55.644837 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:55.644837 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:55.711846 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:28:55.771353 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:55.771353 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:55.771353 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:55.792856 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:55.792856 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:55.792856 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:55.840862 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:55.840862 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:55.841362 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:55.851863 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:55.851863 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:55.851863 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:55.920372 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:28:55.952375 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:55.952876 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:55.952876 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:55.969890 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:55.970391 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:55.970391 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:55.978391 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:55.978391 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:55.978391 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:56.024897 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:56.024897 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:56.025397 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:56.033398 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:56.033398 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:56.033398 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:56.056413 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:56.056413 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:56.056413 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:56.115952 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:56.116452 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:56.116452 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:56.162485 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:56.162985 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:56.162985 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:56.172495 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:56.172996 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:56.172996 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:56.196005 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:56.196005 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:56.196505 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:56.249539 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:56.249539 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:56.250040 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:56.258541 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:56.258541 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:56.259041 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:56.363560 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:56.364061 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:56.364061 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:56.384064 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:56.384064 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:56.384064 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:56.409566 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:56.409566 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:56.410066 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:56.450072 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:56.450572 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:56.450572 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:56.502079 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:56.502579 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:56.502579 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:56.558585 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:56.559085 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:56.559085 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:56.607591 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:56.607591 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:56.607591 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:56.660598 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:56.661098 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:56.661098 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:56.672100 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:56.672600 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:56.672600 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:56.769112 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:28:56.792114 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:56.792114 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:56.792114 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:56.818118 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:56.818618 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:56.818618 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:56.828119 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:56.828619 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:56.828619 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:56.847121 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:56.847621 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:56.847621 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:56.913129 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:28:56.930132 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:56.930132 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:56.930632 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:56.949635 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:56.949635 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:56.949635 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:56.964636 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:56.965136 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:56.965136 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:56.985139 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:56.985139 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:56.985139 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:57.050647 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:28:57.100653 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:57.100653 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:57.100653 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:57.120156 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:57.120156 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:57.120156 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:57.164161 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:57.164661 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:57.164661 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:57.172162 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:57.172162 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:57.172162 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:57.228169 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:57.228669 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:57.228669 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:57.243171 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:57.243171 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:57.243671 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:57.294177 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:57.294677 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:57.294677 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:57.302678 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:57.303179 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:57.303179 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:57.325681 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:57.325681 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:57.325681 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:57.387689 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:57.387689 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:57.387689 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:57.434195 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:57.434195 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:57.434695 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:57.491202 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:57.491702 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:57.491702 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:57.504204 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:57.504704 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:57.504704 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:57.538208 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:57.538208 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:57.538208 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:57.560210 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:57.560710 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:57.560710 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:57.623218 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:57.623218 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:57.623718 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:57.670725 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:57.670725 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:57.670725 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:57.724731 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:57.725231 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:57.725231 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:57.776238 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:57.776238 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:57.776238 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:57.844746 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:57.844746 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:57.844746 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:57.891753 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:57.892253 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:57.892253 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:57.965262 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:28:57.998265 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:57.998265 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:57.998265 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:58.018268 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:58.018768 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:58.018768 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:58.144784 | server | 0 | simulation.core | took 119 ms to update game state 2016-07-04 23:28:58.144784 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:28:58.180288 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:58.180288 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:58.180288 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:58.241796 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:58.241796 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:58.241796 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:58.262799 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:58.262799 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:58.262799 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:58.323306 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:28:58.349310 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:58.349310 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:58.349809 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:58.472325 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:58.472825 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:58.472825 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:58.475325 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:58.475825 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:58.475825 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:58.645847 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:58.645847 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:58.646346 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:58.667849 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:58.668349 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:58.668349 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:58.791364 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:58.791865 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:58.791865 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:58.887877 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:58.888377 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:58.888377 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:58.962886 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:58.962886 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:58.963387 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:59.007905 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:59.008406 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:59.008406 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:59.128468 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:59.128968 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:59.128968 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:59.252540 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:59.252540 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:59.253040 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:59.371064 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:28:59.458575 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:59.458575 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:59.459075 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:59.487079 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:59.487079 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:59.487079 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:59.577590 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:59.577590 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:59.578091 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:59.726609 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:28:59.758113 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:59.758613 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:59.758613 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:59.820621 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:59.820621 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:59.820621 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:59.867627 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:59.868126 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:59.868126 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:59.893130 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:59.893130 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:59.893130 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:59.990642 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:28:59.991142 | server | 2 | lua.code | generating traceback... 2016-07-04 23:28:59.991142 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:00.089154 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:00.089154 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:00.089154 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:00.216670 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:00.216670 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:00.216670 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:00.308182 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:00.308182 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:00.308182 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:00.428697 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:00.428697 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:00.428697 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:00.522208 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:00.522208 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:00.522709 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:00.645224 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:29:00.705232 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:00.705232 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:00.705232 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:00.787742 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:29:00.818746 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:00.819246 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:00.819246 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:00.835748 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:00.836248 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:00.836248 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:00.839749 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:00.840249 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:00.840249 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:00.909757 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:29:00.968764 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:00.969264 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:00.969264 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:00.990767 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:00.991267 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:00.991267 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:01.017271 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:01.017271 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:01.017771 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:01.075278 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:01.075278 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:01.075278 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:01.139286 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:29:01.158288 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:01.158288 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:01.158288 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:01.180791 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:01.181291 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:01.181291 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:01.195793 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:01.196293 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:01.196293 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:01.231297 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:01.231797 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:01.231797 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:01.236298 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:01.236798 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:01.236798 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:01.292311 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:01.292311 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:01.292311 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:01.371321 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:29:01.403824 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:01.403824 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:01.404325 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:01.422328 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:01.422328 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:01.422328 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:01.539842 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:01.540342 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:01.540342 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:01.630854 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:01.631354 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:01.631354 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:01.736367 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:01.736367 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:01.736367 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:01.877946 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:29:01.915964 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:01.916464 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:01.916464 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:01.934972 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:01.934972 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:01.934972 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:02.000014 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:29:02.047530 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:02.048030 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:02.048030 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:02.062531 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:02.062531 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:02.062531 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:02.101537 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:02.101537 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:02.102037 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:02.113038 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:02.113539 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:02.113539 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:02.175046 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:02.175547 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:02.175547 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:02.184547 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:02.185047 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:02.185047 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:02.222552 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:02.222552 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:02.223052 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:02.244054 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:02.244054 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:02.244554 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:02.302562 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:02.303062 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:02.303062 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:02.348067 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:02.348067 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:02.348067 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:02.418576 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:02.418576 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:02.419077 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:02.463082 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:02.463582 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:02.463582 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:02.530590 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:02.531090 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:02.531090 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:02.587598 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:02.587598 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:02.587598 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:02.644605 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:02.644605 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:02.644605 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:02.660107 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:02.660107 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:02.660107 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:02.682109 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:02.682109 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:02.682609 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:02.749618 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:02.749618 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:02.749618 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:02.757119 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:02.757119 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:02.757619 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:02.809626 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:02.809626 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:02.809626 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:02.831629 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:02.832129 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:02.832129 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:02.881634 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:02.882134 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:02.882134 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:02.926140 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:02.926641 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:02.926641 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:02.987648 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:02.988148 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:02.988148 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:03.046155 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:03.046655 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:03.046655 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:03.089160 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:03.089160 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:03.089160 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:03.163670 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:03.164170 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:03.164170 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:03.205676 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:03.206175 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:03.206175 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:03.258682 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:03.259181 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:03.259181 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:03.342693 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:29:03.405700 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:29:03.459207 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:03.459707 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:03.459707 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:03.475210 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:03.475709 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:03.475709 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:03.503213 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:03.503213 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:03.503712 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:03.539217 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:03.539217 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:03.539217 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:03.604725 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:29:03.692236 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:29:03.718740 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:03.719240 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:03.719240 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:03.736241 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:03.736241 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:03.736241 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:03.767746 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:03.767746 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:03.767746 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:03.793748 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:03.794249 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:03.794249 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:03.837255 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:03.837255 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:03.837255 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:03.907763 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:03.908263 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:03.908263 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:03.954268 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:03.954268 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:03.954769 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:03.964270 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:03.964770 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:03.964770 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:04.076284 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:04.076284 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:04.076284 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:04.090786 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:04.090786 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:04.091286 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:04.104787 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:04.104787 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:04.105288 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:04.177797 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:04.178296 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:04.178296 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:04.245305 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:29:04.288311 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:04.288311 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:04.288311 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:04.303813 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:04.304313 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:04.304313 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:04.326816 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:04.326816 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:04.327316 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:04.359319 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:04.359319 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:04.359319 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:04.396325 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:04.396824 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:04.396824 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:04.467333 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:04.467333 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:04.467834 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:04.474335 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:04.474834 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:04.474834 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:04.568346 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:04.568846 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:04.568846 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:04.574347 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:04.574347 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:04.574347 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:04.646855 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:29:04.667358 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:04.667358 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:04.667358 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:04.680860 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:04.680860 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:04.680860 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:04.694362 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:04.694362 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:04.694362 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:04.712364 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:04.712364 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:04.712864 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:04.778372 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:29:04.822878 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:04.823378 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:04.823378 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:04.837386 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:04.837386 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:04.837886 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:04.920423 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:29:04.934925 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:04.935425 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:04.935425 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:04.950932 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:04.951433 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:04.951433 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:04.961942 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:04.961942 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:04.961942 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:04.974449 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:04.974449 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:04.974449 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:05.027482 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:05.027482 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:05.027982 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:05.032983 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:05.032983 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:05.033483 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:05.071501 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:05.071501 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:05.071501 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:05.077001 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:05.077501 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:05.077501 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:05.193029 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:05.193029 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:05.193529 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:05.213531 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:05.213531 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:05.213531 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:05.229033 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:05.229534 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:05.229534 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:05.276039 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:05.276539 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:05.276539 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:05.350549 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:05.350549 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:05.350549 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:05.399054 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:05.399554 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:05.399554 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:05.451560 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:05.452061 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:05.452061 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:05.460562 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:05.460562 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:05.460562 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:05.571076 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:05.571576 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:05.571576 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:05.591079 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:05.591579 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:05.591579 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:05.608581 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:05.608581 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:05.609081 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:05.652086 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:05.652586 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:05.652586 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:05.698592 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:05.699092 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:05.699092 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:05.782103 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:29:05.855612 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:05.855612 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:05.855612 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:05.875114 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:05.875614 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:05.875614 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:05.886115 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:05.886615 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:05.886615 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:05.904118 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:05.904118 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:05.904618 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:05.968125 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:05.968125 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:05.968125 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:05.996129 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:05.996129 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:05.996129 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:06.017133 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:06.017632 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:06.017632 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:06.057637 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:06.057637 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:06.058137 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:06.101143 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:06.101643 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:06.101643 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:06.165150 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:06.165650 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:06.165650 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:06.202155 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:06.202656 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:06.202656 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:06.261663 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:06.262162 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:06.262162 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:06.358674 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:29:06.406680 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:06.406680 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:06.407181 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:06.425683 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:06.425683 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:06.425683 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:06.471689 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:06.471689 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:06.471689 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:06.491691 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:06.491691 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:06.491691 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:06.519695 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:06.520195 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:06.520195 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:06.533196 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:06.533196 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:06.533196 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:06.587203 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:06.587203 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:06.587704 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:06.647711 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:06.647711 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:06.648211 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:06.712219 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:06.712219 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:06.712219 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:06.744723 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:06.744723 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:06.744723 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:06.801229 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:06.801730 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:06.801730 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:06.862238 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:06.862238 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:06.862238 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:06.868238 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:06.868738 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:06.868738 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:06.982253 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:29:07.014756 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:07.014756 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:07.014756 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:07.030259 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:07.030759 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:07.030759 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:07.036259 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:07.036759 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:07.036759 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:07.049261 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:07.049761 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:07.049761 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:07.175777 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:07.175777 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:07.175777 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:07.193279 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:07.193279 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:07.193779 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:07.198780 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:07.198780 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:07.199280 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:07.212281 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:07.212281 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:07.212281 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:07.247785 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:07.247785 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:07.247785 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:07.254787 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:07.254787 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:07.255288 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:07.375802 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:07.376302 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:07.376302 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:07.412807 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:07.413307 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:07.413307 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:07.426308 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:07.426809 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:07.426809 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:07.470314 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:07.470814 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:07.470814 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:07.513319 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:07.513319 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:07.513319 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:07.567327 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:07.567327 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:07.567327 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:07.664838 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:29:07.687341 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:07.687341 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:07.687841 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:07.710344 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:07.710344 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:07.710344 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:07.716844 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:07.716844 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:07.716844 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:07.730346 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:07.730346 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:07.730346 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:07.804355 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:29:07.835360 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:07.835860 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:07.835860 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:07.852362 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:07.852362 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:07.852362 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:07.860363 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:07.860863 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:07.860863 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:07.878865 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:07.878865 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:07.878865 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:07.978389 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:07.978889 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:07.978889 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:07.984390 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:07.984890 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:07.984890 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:08.073938 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:08.073938 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:08.073938 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:08.079444 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:08.079444 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:08.079444 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:08.178003 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:08.178503 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:08.178503 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:08.184003 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:08.184503 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:08.184503 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:08.280037 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:08.280037 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:08.280037 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:08.286039 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:08.286539 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:08.286539 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:08.379550 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:08.380050 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:08.380050 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:08.387551 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:08.387551 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:08.388051 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:08.496565 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:08.497065 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:08.497065 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:08.527569 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:08.528069 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:08.528069 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:08.548571 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:08.548571 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:08.549071 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:08.554572 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:08.555072 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:08.555072 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:08.604078 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:08.604578 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:08.604578 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:08.646584 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:08.646584 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:08.647084 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:08.665586 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:08.666086 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:08.666086 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:08.671587 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:08.671587 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:08.672086 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:08.681087 | server | 0 | lua.code | -- Script Error (lua) Begin ------------------------------- 2016-07-04 23:29:08.681087 | server | 0 | lua.code | @stonehearth/components/ai/ai_component.lua:567: (4912 Ragnar Ember) has not yielded after 10 ai spins. Are they in a bad state? Last abort reason: Not adjacent to ladder 2016-07-04 23:29:08.681087 | server | 0 | lua.code | stack traceback: 2016-07-04 23:29:08.681087 | server | 0 | lua.code | radiant/modules/common.lua:237: in function 'report_traceback' 2016-07-04 23:29:08.681087 | server | 0 | lua.code | radiant/modules/common.lua:456: in function 'verify' 2016-07-04 23:29:08.681087 | server | 0 | lua.code | stonehearth/components/ai/ai_component.lua:567: in function 2016-07-04 23:29:08.681087 | server | 0 | lua.code | [C]: in function 'xpcall' 2016-07-04 23:29:08.681087 | server | 0 | lua.code | radiant/modules/common.lua:257: in function 'xpcall' 2016-07-04 23:29:08.681087 | server | 0 | lua.code | stonehearth/components/ai/ai_component.lua:525: in function '_thread_main' 2016-07-04 23:29:08.681087 | server | 0 | lua.code | stonehearth/services/server/threads/thread.lua:249: in function 2016-07-04 23:29:08.681087 | server | 0 | lua.code | [C]: in function 'xpcall' 2016-07-04 23:29:08.681087 | server | 0 | lua.code | radiant/modules/common.lua:257: in function 'xpcall' 2016-07-04 23:29:08.681087 | server | 0 | lua.code | stonehearth/services/server/threads/thread.lua:246: in function 'f' 2016-07-04 23:29:08.681087 | server | 0 | lua.code | radiant/lib/env.lua:15: in function 2016-07-04 23:29:08.681087 | server | 0 | lua.code | -- Lua Error End ------------------------------- 2016-07-04 23:29:08.710591 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:08.710591 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:08.711091 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:08.718092 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:08.718092 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:08.718592 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:08.780100 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:08.780100 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:08.780600 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:08.809604 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:08.809604 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:08.809604 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:08.823106 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:08.823106 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:08.823605 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:08.830606 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:08.830606 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:08.830606 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:08.867111 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:08.867111 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:08.867612 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:08.874112 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:08.874112 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:08.874112 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:08.924118 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:08.924118 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:08.924118 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:08.931119 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:08.931119 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:08.931619 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:08.984626 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:08.985126 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:08.985126 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:09.020630 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:09.020630 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:09.020630 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:09.034132 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:09.034633 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:09.034633 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:09.099640 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:09.100140 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:09.100140 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:09.165149 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:29:09.213654 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:09.213654 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:09.213654 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:09.226656 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:09.227156 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:09.227156 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:09.261661 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:09.261661 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:09.261661 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:09.331169 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:09.331169 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:09.331669 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:09.334670 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:09.334670 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:09.335170 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:09.366673 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:09.366673 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:09.367173 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:09.465686 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:09.466186 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:09.466186 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:09.584200 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:09.584200 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:09.584701 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:09.661711 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:09.661711 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:09.662211 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:09.779725 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:09.780225 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:09.780225 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:09.812229 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:09.812729 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:09.812729 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:09.890239 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:09.890239 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:09.890739 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:09.918743 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:09.918743 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:09.918743 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:09.933245 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:09.933245 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:09.933245 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:10.011254 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-07-04 23:29:10.032757 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:10.033258 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:10.033258 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:10.132270 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:10.132769 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:10.132769 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:10.247784 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:10.247784 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:10.247784 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:10.338796 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:10.338796 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:10.338796 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:10.383301 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:10.383301 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:10.383301 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:10.455311 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:10.455311 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:10.455311 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:10.457811 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:10.457811 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:10.457811 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:10.509316 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:10.509316 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:10.509817 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:10.512817 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:10.513317 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:10.513317 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:10.570325 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:29:10.594828 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:10.595328 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:10.595328 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:10.609829 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:10.609829 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:10.609829 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:10.613330 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:10.613330 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:10.613830 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:10.666336 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:10.666336 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:10.666336 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:10.675838 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:10.675838 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:10.675838 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:10.722344 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:10.722344 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:10.722344 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:10.730845 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:10.731345 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:10.731345 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:10.774350 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:10.774850 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:10.774850 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:10.784852 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:10.785352 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:10.785352 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:10.831357 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:10.831357 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:10.831857 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:10.834357 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:10.834858 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:10.834858 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:10.855861 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:10.855861 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:10.855861 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:10.970888 | server | 0 | simulation.core | took 108 ms to update game state 2016-07-04 23:29:10.971388 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:29:10.996410 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:10.996410 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:10.996410 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:11.014420 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:11.014420 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:11.014420 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:11.034437 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:11.034937 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:11.034937 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:11.082964 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:11.082964 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:11.083464 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:11.091970 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:11.092471 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:11.092471 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:11.176997 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:29:11.197507 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:11.198007 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:11.198007 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:11.212515 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:11.213014 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:11.213014 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:11.219015 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:11.219015 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:11.219015 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:11.286034 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:11.286533 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:11.286533 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:11.350548 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:11.351049 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:11.351049 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:11.358549 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:11.359049 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:11.359049 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:11.399061 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:11.399061 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:11.399061 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:11.427565 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:11.427565 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:11.428065 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:11.461569 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:11.461569 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:11.462070 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:11.537079 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:11.537079 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:11.537079 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:11.570583 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:11.570583 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:11.571083 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:11.573583 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-07-04 23:29:11.627590 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:11.627590 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:11.628090 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:11.684097 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:11.684598 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:11.684598 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:11.743606 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:11.743606 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:11.743606 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:11.802112 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:11.802112 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:11.802112 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:11.842117 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:11.842117 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:11.842617 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:11.912626 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:11.913126 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:11.913126 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:11.940630 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:11.941130 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:11.941130 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:11.958131 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:11.958131 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:11.958131 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:11.966133 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:11.966133 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:11.966133 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:12.027640 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:12.027640 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:12.027640 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:12.057144 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:12.057144 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:12.057644 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:12.073647 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:12.073647 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:12.074146 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:12.122653 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:12.123152 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:12.123152 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:12.170159 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:12.170159 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:12.170159 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:12.238667 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:12.239167 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:12.239167 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:12.279172 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:12.279172 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:12.279172 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:12.329679 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:12.329679 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:12.329679 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:12.390186 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:12.390686 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:12.390686 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:12.434692 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:12.434692 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:12.434692 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:12.526703 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:29:12.580709 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:12.581210 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:12.581210 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:12.594212 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:12.594712 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:12.594712 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:12.630716 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:12.630716 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:12.631216 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:12.733229 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:29:12.769234 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:12.769234 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:12.769734 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:12.786736 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:12.786736 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:12.786736 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:12.829741 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:12.829741 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:12.829741 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:12.850243 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:12.850243 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:12.850243 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:12.897249 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:12.897749 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:12.897749 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:12.936254 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:12.936254 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:12.936254 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:12.992261 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:12.992761 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:12.992761 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:13.049769 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:13.050269 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:13.050269 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:13.089274 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:13.089274 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:13.089274 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:13.164283 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:13.164283 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:13.164283 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:13.170784 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:13.170784 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:13.170784 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:13.229791 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:13.229791 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:13.229791 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:13.328803 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:13.329303 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:13.329303 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:13.350807 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:13.351307 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:13.351307 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:13.401312 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:13.401312 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:13.401312 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:13.415815 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:13.415815 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:13.416314 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:13.468821 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:13.469321 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:13.469321 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:13.476322 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:13.476322 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:13.476822 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:13.499825 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:13.499825 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:13.499825 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:13.564333 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:29:13.607839 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:13.608339 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:13.608339 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:13.633341 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:13.633341 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:13.633841 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:13.681348 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:13.681348 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:13.681847 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:13.711351 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:13.711851 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:13.711851 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:13.822372 | server | 0 | simulation.core | took 104 ms to update game state 2016-07-04 23:29:13.822372 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:29:13.862384 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:13.862384 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:13.862884 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:13.877393 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:13.877393 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:13.877393 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:13.903913 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:13.904412 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:13.904412 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:13.926936 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:13.926936 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:13.926936 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:13.974459 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:13.974459 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:13.974459 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:14.052002 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:14.052002 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:14.052002 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:14.089513 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:14.089513 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:14.089513 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:14.165022 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:14.165022 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:14.165522 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:14.203028 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:14.203527 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:14.203527 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:14.262534 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:14.262534 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:14.262534 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:14.317042 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:14.317042 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:14.317541 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:14.380049 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:14.380549 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:14.380549 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:14.424055 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:14.424555 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:14.424555 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:14.474061 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:14.474061 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:14.474061 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:14.518067 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:14.518067 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:14.518567 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:14.573574 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:14.574074 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:14.574074 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:14.625579 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:14.625579 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:14.625579 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:14.686588 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:14.687087 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:14.687087 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:14.695089 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:14.695089 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:14.695089 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:14.745595 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:14.745595 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:14.745595 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:14.751096 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:14.751596 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:14.751596 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:14.791601 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:14.791601 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:14.792100 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:14.799602 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:14.799602 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:14.800102 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:14.862621 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:14.863121 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:14.863121 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:14.896125 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:14.896625 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:14.896625 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:14.918628 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:14.919128 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:14.919128 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:14.953632 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:14.954132 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:14.954132 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:14.980135 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:14.980135 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:14.980135 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:14.997637 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:14.998138 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:14.998138 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:15.020140 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:15.020640 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:15.020640 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:15.079647 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:15.079647 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:15.080147 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:15.119652 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:15.119652 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:15.120152 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:15.175659 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:15.175659 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:15.176159 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:15.214164 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:15.214664 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:15.214664 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:15.272171 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:15.272171 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:15.272671 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:15.380184 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:29:15.421189 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:15.421189 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:15.421189 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:15.442192 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:15.442192 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:15.442192 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:15.494199 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:15.494199 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:15.494199 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:15.513704 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:15.513704 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:15.513704 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:15.582210 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:29:15.635717 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:15.635717 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:15.635717 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:15.644719 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:15.644719 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:15.645218 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:15.666220 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:15.666220 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:15.666720 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:15.762233 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:15.762233 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:15.762233 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:15.769734 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:15.769734 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:15.769734 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:15.874747 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:15.874747 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:15.874747 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:15.880747 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:15.880747 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:15.880747 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:15.999762 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:29:16.036767 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:16.037267 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:16.037267 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:16.065271 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:16.065271 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:16.065271 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:16.120777 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:16.121277 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:16.121277 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:16.145780 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:16.145780 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:16.145780 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:16.188285 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:16.188786 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:16.188786 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:16.235792 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:16.236292 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:16.236292 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:16.298800 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:16.299299 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:16.299299 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:16.330804 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:16.331304 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:16.331304 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:16.393812 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:16.393812 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:16.393812 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:16.452819 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:16.453319 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:16.453319 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:16.497325 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:16.497325 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:16.497325 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:16.555832 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:16.556332 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:16.556332 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:16.558332 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-07-04 23:29:16.613339 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:16.613840 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:16.613840 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:16.647843 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:16.647843 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:16.647843 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:16.708864 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:16.708864 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:16.709365 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:16.716371 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:16.716872 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:16.716872 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:16.815932 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:29:16.875464 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:29:16.900490 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:16.900990 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:16.900990 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:16.923505 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:16.923505 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:16.924005 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:16.992023 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:16.992523 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:16.992523 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:17.034528 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:17.035029 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:17.035029 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:17.078044 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:17.078545 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:17.078545 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:17.148562 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:17.149062 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:17.149062 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:17.179066 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:17.179066 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:17.179566 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:17.224571 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:17.225072 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:17.225072 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:17.275077 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:17.275578 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:17.275578 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:17.337586 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:17.337586 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:17.337586 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:17.375090 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:17.375090 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:17.375590 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:17.433098 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:17.433598 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:17.433598 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:17.483104 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:17.483104 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:17.483604 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:17.543611 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:17.543611 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:17.543611 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:17.595617 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:17.595617 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:17.596117 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:17.645124 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:17.645624 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:17.645624 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:17.698130 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:17.698130 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:17.698130 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:17.798643 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:17.799143 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:17.799143 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:17.894655 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:17.894655 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:17.895155 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:17.954663 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:17.955163 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:17.955163 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:17.999668 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:18.000168 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:18.000168 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:18.065177 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:18.065177 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:18.065177 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:18.119684 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:18.119684 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:18.119684 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:18.181691 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:18.182190 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:18.182190 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:18.216696 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:18.217196 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:18.217196 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:18.272202 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:18.272202 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:18.272703 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:18.349712 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:29:18.359713 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:18.359713 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:18.359713 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:18.379216 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:18.379216 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:18.379716 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:18.441223 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:18.441223 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:18.441724 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:18.478729 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:18.479229 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:18.479229 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:18.598243 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:29:18.615246 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:18.615246 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:18.615246 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:18.635248 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:18.635248 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:18.635748 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:18.683754 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:18.684254 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:18.684254 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:18.734761 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:18.735261 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:18.735261 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:18.786267 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:18.786767 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:18.786767 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:18.846275 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:18.846275 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:18.846275 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:18.891280 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:18.891280 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:18.891280 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:18.952788 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:18.952788 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:18.952788 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:18.994293 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:18.994293 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:18.994293 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:19.055300 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:19.055300 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:19.055300 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:19.103806 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:19.104307 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:19.104307 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:19.163814 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:19.163814 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:19.164314 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:19.198819 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:19.199318 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:19.199318 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:19.248825 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:19.248825 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:19.248825 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:19.299332 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:19.299332 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:19.299332 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:19.351837 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:19.351837 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:19.351837 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:19.403351 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:19.403851 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:19.403851 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:19.453863 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:19.454363 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:19.454363 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:19.504381 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:19.504381 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:19.504381 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:19.566922 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:19.566922 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:19.567422 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:19.605946 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:19.606445 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:19.606445 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:19.684986 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:19.685486 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:19.685486 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:19.709997 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:19.709997 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:19.709997 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:19.759504 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:19.759504 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:19.760004 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:19.810010 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:19.810010 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:19.810510 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:19.857516 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:19.857516 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:19.857516 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:19.912522 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:19.913023 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:19.913023 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:19.958528 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:19.958528 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:19.958528 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:20.024037 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:20.024037 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:20.024537 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:20.066042 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:20.066042 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:20.066042 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:20.108547 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:20.109047 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:20.109047 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:20.168055 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:20.168055 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:20.168555 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:20.217560 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:20.218061 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:20.218061 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:20.264067 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:20.264067 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:20.264567 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:20.315073 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:20.315073 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:20.315073 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:20.364579 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:20.364579 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:20.364579 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:20.417586 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:20.418086 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:20.418086 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:20.467092 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:20.467592 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:20.467592 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:20.543101 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:20.543601 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:20.543601 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:20.578106 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:20.578106 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:20.578106 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:20.632612 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:20.632612 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:20.633113 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:20.679618 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:20.680118 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:20.680118 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:20.719623 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:20.719623 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:20.719623 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:20.777131 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:20.777131 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:20.777631 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:20.826637 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:20.826637 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:20.827137 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:20.875643 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:20.875643 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:20.875643 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:20.921149 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:20.921649 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:20.921649 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:20.975655 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:20.975655 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:20.976156 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:21.089170 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:21.089170 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:21.089170 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:21.172680 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:21.172680 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:21.173180 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:21.229688 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:21.229688 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:21.230188 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:21.257191 | server | 1 | lua.memory | lua shared heap size: 127.412 MB. 2016-07-04 23:29:21.257191 | server | 1 | lua.memory | o: outstanding allocs 2016-07-04 23:29:21.257191 | server | 1 | lua.memory | 64 bytes (o: 303047) : ######################################## 2016-07-04 23:29:21.257191 | server | 1 | lua.memory | 40 bytes (o: 290911) : ###################################### 2016-07-04 23:29:21.257191 | server | 1 | lua.memory | 96 bytes (o: 279251) : #################################### 2016-07-04 23:29:21.257191 | server | 1 | lua.memory | 160 bytes (o: 44023) : ##### 2016-07-04 23:29:21.257191 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-07-04 23:29:21.283194 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:21.283694 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:21.283694 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:21.338201 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:21.338201 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:21.338201 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:21.381206 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:21.381206 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:21.381206 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:21.444214 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:21.444714 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:21.444714 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:21.528725 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:21.528725 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:21.528725 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:21.580231 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:21.580731 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:21.580731 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:21.629737 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:21.630237 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:21.630237 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:21.683244 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:21.683244 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:21.683745 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:21.737751 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:21.737751 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:21.737751 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:21.788257 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:21.788757 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:21.788757 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:21.838264 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:21.838264 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:21.838264 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:21.893271 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:21.893271 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:21.893271 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:21.937777 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:21.938276 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:21.938276 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:21.989782 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:21.989782 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:21.989782 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:22.041790 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:22.042290 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:22.042290 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:22.087795 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:22.087795 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:22.087795 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:22.143302 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:22.143803 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:22.143803 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:22.236814 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:22.236814 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:22.236814 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:22.292821 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:22.292821 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:22.292821 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:22.341827 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:22.341827 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:22.342327 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:22.392833 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:22.392833 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:22.392833 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:22.444340 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:22.444840 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:22.444840 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:22.491846 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:22.492346 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:22.492346 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:22.546360 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:22.546360 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:22.546859 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:22.608390 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:22.608390 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:22.608890 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:22.616398 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:22.616398 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:22.616898 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:22.672437 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:22.672937 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:22.672937 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:22.705972 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:22.705972 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:22.706472 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:22.726483 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:22.726483 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:22.726483 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:22.787007 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:22.787007 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:22.787007 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:22.802508 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:22.802508 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:22.802508 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:22.864524 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:29:22.874025 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:22.874025 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:22.874025 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:22.889027 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:22.889027 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:22.889526 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:22.907029 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:22.907029 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:22.907029 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:22.922031 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:22.922031 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:22.922031 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:22.997040 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:29:23.009041 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:23.009542 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:23.009542 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:23.028544 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:23.028544 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:23.028544 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:23.050547 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:23.050547 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:23.051047 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:23.090552 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:23.091052 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:23.091052 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:23.149059 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:23.149059 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:23.149560 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:23.252072 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:23.252572 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:23.252572 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:23.272575 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:23.272575 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:23.272575 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:23.275575 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:23.275575 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:23.275575 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:23.312080 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:23.312080 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:23.312080 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:23.323581 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:23.323581 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:23.324081 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:23.366586 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:23.367087 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:23.367087 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:23.374588 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:23.375089 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:23.375089 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:23.396091 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:23.396091 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:23.396091 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:23.433095 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:23.433095 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:23.433095 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:23.441596 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:23.442096 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:23.442096 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:23.498603 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:23.498603 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:23.498603 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:23.504104 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:23.504604 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:23.504604 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:23.549610 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:23.549610 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:23.549610 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:23.557610 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:23.557610 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:23.557610 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:23.622119 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:23.622619 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:23.622619 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:23.665623 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:23.666124 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:23.666124 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:23.679626 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:23.680126 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:23.680126 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:23.687627 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:23.687627 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:23.687627 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:23.783638 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:23.783638 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:23.784139 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:23.794640 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:23.795140 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:23.795140 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:23.835145 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:23.835645 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:23.835645 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:23.845647 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:23.845647 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:23.846147 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:23.933657 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:23.934157 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:23.934157 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:23.942159 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:23.942159 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:23.942159 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:24.040671 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:24.041172 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:24.041172 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:24.047172 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:24.047672 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:24.047672 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:24.140684 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:24.140684 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:24.140684 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:24.149185 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:24.149685 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:24.149685 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:24.298703 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:29:24.326707 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:24.326707 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:24.326707 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:24.342209 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:24.342209 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:24.342209 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:24.350710 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:24.350710 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:24.351210 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:24.407717 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:24.407717 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:24.408217 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:24.416218 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:24.416218 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:24.416718 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:24.434721 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:24.434721 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:24.434721 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:24.486727 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:24.486727 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:24.487227 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:24.502229 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:24.502229 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:24.502229 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:24.520731 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:24.521231 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:24.521231 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:24.595241 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:24.595741 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:24.595741 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:24.648247 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:24.648247 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:24.648247 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:24.665249 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:24.665249 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:24.665749 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:24.683752 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:24.683752 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:24.683752 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:24.725257 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:24.725257 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:24.725757 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:24.784764 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:24.784764 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:24.784764 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:24.830269 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:24.830770 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:24.830770 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:24.884777 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:24.885277 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:24.885277 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:24.989290 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:24.989790 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:24.989790 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:25.002792 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:25.002792 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:25.002792 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:25.011793 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:25.012293 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:25.012293 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:25.047797 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:25.047797 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:25.047797 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:25.054298 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:25.054298 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:25.054298 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:25.095303 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:25.095303 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:25.095303 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:25.103804 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:25.103804 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:25.104305 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:25.151810 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:25.151810 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:25.151810 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:25.160312 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:25.160312 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:25.160812 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:25.198321 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:25.198321 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:25.198321 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:25.207822 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:25.208322 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:25.208322 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:25.253828 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:25.254329 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:25.254329 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:25.260829 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:25.260829 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:25.260829 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:25.299833 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:25.299833 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:25.299833 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:25.306834 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:25.306834 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:25.306834 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:25.352340 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:25.352840 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:25.352840 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:25.361342 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:25.361342 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:25.361342 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:25.399354 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:25.399354 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:25.399354 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:25.407355 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:25.407854 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:25.407854 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:25.452381 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:25.452881 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:25.452881 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:25.459884 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:25.459884 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:25.459884 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:25.510910 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:25.510910 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:25.510910 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:25.574953 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:25.575453 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:25.575453 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:25.637982 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:25.637982 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:25.638482 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:25.652984 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:25.652984 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:25.652984 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:25.748503 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:29:25.789518 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:25.790018 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:25.790018 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:25.801028 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:25.801529 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:25.801529 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:25.825532 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:25.826032 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:25.826032 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:25.956048 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:29:25.966550 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:25.967049 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:25.967049 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:25.981052 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:25.981052 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:25.981552 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:25.989552 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:25.990052 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:25.990052 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:26.012056 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:26.012056 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:26.012056 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:26.095065 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:26.095065 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:26.095065 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:26.101066 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:26.101066 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:26.101066 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:26.205079 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:26.205579 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:26.205579 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:26.212580 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:26.212580 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:26.213080 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:26.304592 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:26.305092 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:26.305092 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:26.314093 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:26.314093 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:26.314593 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:26.418106 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:26.418606 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:26.418606 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:26.500616 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:26.501116 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:26.501116 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:26.619131 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:26.619131 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:26.619131 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:26.653135 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:26.653635 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:26.653635 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:26.711642 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:26.711642 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:26.711642 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:26.766150 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:26.766150 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:26.766150 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:26.810656 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:26.810656 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:26.810656 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:26.859661 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:26.859661 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:26.859661 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:26.907667 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:26.907667 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:26.907667 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:26.982177 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:26.982177 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:26.982177 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:27.033682 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:27.033682 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:27.033682 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:27.074689 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:27.074689 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:27.075188 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:27.152698 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:27.152698 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:27.153198 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:27.183201 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:27.183701 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:27.183701 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:27.229708 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:27.229708 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:27.230208 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:27.339721 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:27.339721 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:27.340221 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:27.432232 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:27.432733 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:27.432733 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:27.537746 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:27.537746 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:27.538246 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:27.604754 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:27.605254 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:27.605254 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:27.637758 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:27.638258 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:27.638258 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:27.685765 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:27.686265 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:27.686265 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:27.740771 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:27.740771 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:27.740771 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:27.837783 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:27.837783 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:27.838283 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:27.969300 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:27.969800 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:27.969800 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:28.000304 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:28.000804 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:28.000804 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:28.056811 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:28.056811 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:28.057311 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:28.101817 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:28.102316 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:28.102316 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:28.149323 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:28.149823 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:28.149823 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:28.197328 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:28.197328 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:28.197328 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:28.250361 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:28.250361 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:28.250361 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:28.354423 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:28.354423 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:28.354423 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:28.408458 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:28.408958 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:28.408958 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:28.481984 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:28.481984 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:28.481984 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:28.530511 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:28.531011 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:28.531011 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:28.563523 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:28.563523 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:28.563523 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:28.615530 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:28.615530 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:28.616030 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:28.662036 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:28.662036 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:28.662036 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:28.716042 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:28.716042 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:28.716543 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:28.762548 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:28.762548 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:28.762548 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:28.814055 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:28.814055 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:28.814055 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:28.863061 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:28.863560 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:28.863560 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:28.922068 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:28.922068 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:28.922068 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:28.971074 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:28.971574 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:28.971574 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:29.013579 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:29.014079 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:29.014079 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:29.069587 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:29.069587 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:29.069587 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:29.122094 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:29.122094 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:29.122094 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:29.166599 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:29.167099 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:29.167099 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:29.220105 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:29.220105 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:29.220105 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:29.267611 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:29.268112 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:29.268112 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:29.331120 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:29.331120 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:29.331620 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:29.375124 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:29.375124 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:29.375124 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:29.450135 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:29.450635 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:29.450635 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:29.543146 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:29:29.577150 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:29.577150 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:29.577150 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:29.595153 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:29.595153 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:29.595653 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:29.644159 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:29.644659 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:29.644659 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:29.679163 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:29.679664 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:29.679664 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:29.730669 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:29.731169 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:29.731169 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:29.779175 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:29.779676 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:29.779676 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:29.829182 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:29.829182 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:29.829182 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:29.873688 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:29.873688 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:29.873688 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:29.928194 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:29.928194 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:29.928694 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:29.979701 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:29.979701 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:29.980201 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:30.038708 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:30.038708 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:30.038708 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:30.102716 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:30.103216 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:30.103216 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:30.133220 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:30.133220 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:30.133220 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:30.187227 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:30.187227 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:30.187726 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:30.247734 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:30.248234 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:30.248234 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:30.289239 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:30.289740 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:30.289740 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:30.341746 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:30.342246 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:30.342246 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:30.395253 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:30.395253 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:30.395253 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:30.442259 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:30.442758 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:30.442758 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:30.515767 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:30.515767 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:30.515767 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:30.541771 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:30.541771 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:30.542270 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:30.624281 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:30.624782 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:30.624782 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:30.667287 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:30.667787 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:30.667787 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:30.697791 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:30.698291 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:30.698291 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:30.762799 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:30.762799 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:30.762799 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:30.801804 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:30.801804 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:30.801804 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:30.878313 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:30.878313 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:30.878313 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:30.968824 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:29:30.991828 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:30.991828 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:30.992328 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:31.010330 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:31.010830 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:31.010830 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:31.073338 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:31.073338 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:31.073338 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:31.120843 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:31.120843 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:31.121345 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:31.171851 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:31.172350 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:31.172350 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:31.221370 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:31.221870 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:31.221870 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:31.308920 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:29:31.319928 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:31.320428 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:31.320428 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:31.335436 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:31.335436 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:31.335936 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:31.419972 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:29:31.453976 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:31.453976 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:31.453976 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:31.467978 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:31.467978 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:31.467978 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:31.581505 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:29:31.610507 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:31.610507 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:31.610507 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:31.627510 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:31.628010 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:31.628010 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:31.693019 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:31.693519 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:31.693519 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:32.601132 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:32.601132 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:32.601132 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:32.659639 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:32.660139 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:32.660139 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:32.710646 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:32.710646 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:32.710646 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:32.763152 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:32.763652 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:32.763652 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:32.810158 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:32.810158 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:32.810158 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:32.858163 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:32.858163 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:32.858163 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:32.922672 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:32.922672 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:32.923172 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:32.975179 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:32.975679 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:32.975679 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:33.012684 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:33.012684 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:33.012684 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:33.056689 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:33.056689 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:33.056689 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:33.135199 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:29:33.150201 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:33.150701 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:33.150701 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:33.179205 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:33.179705 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:33.179705 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:33.218709 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:33.219209 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:33.219209 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:33.272716 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:33.272716 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:33.272716 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:33.391231 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:29:33.416234 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:33.416735 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:33.416735 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:33.443237 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:33.443237 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:33.443237 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:33.482242 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:33.482242 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:33.482242 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:33.536249 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:33.536249 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:33.536249 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:33.593256 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:33.593256 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:33.593256 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:33.652763 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:29:33.738274 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:33.738774 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:33.738774 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:33.759777 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:33.759777 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:33.759777 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:33.807283 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:33.807283 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:33.807283 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:33.857790 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:33.857790 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:33.857790 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:33.901795 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:33.901795 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:33.901795 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:35.764651 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:29:36.678265 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:36.678766 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:36.678766 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:38.467613 | server | 0 | simulation.core | took 111 ms to update game state 2016-07-04 23:29:38.467613 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:29:40.072314 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:29:40.208838 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:29:40.429458 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:29:40.600498 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:29:40.975045 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:29:41.637128 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:29:41.896161 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:29:42.483234 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:29:42.808789 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:29:42.831292 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:42.831292 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:42.831292 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:42.846794 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:42.847295 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:42.847295 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:42.928805 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:29:42.957814 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:42.958314 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:42.958314 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:43.067376 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:43.067376 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:43.067877 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:43.160431 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:43.160931 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:43.160931 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:43.262975 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:43.262975 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:43.263475 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:43.338485 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:29:43.383990 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:43.383990 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:43.384490 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:43.490503 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:43.490503 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:43.490503 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:43.524508 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:43.524508 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:43.524508 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:43.570013 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:43.570013 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:43.570514 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:43.570514 | server | 0 | lua.code | -- Script Error (lua) Begin ------------------------------- 2016-07-04 23:29:43.570514 | server | 0 | lua.code | (3625 Bassion Hart) (stonehearth:teardown_structure_adjacent) bad frame transition to "stop" from "stopping" 2016-07-04 23:29:43.570514 | server | 0 | lua.code | stack traceback: 2016-07-04 23:29:43.570514 | server | 0 | lua.code | [C]: ? 2016-07-04 23:29:43.570514 | server | 0 | lua.code | [C]: ? 2016-07-04 23:29:43.570514 | server | 0 | lua.code | [C]: in function 'stop' 2016-07-04 23:29:43.570514 | server | 0 | lua.code | ...tonehearth/services/server/tasks/run_task_action.lua:149: in function <...tonehearth/services/server/tasks/run_task_action.lua:147> 2016-07-04 23:29:43.570514 | server | 0 | lua.code | [C]: ? 2016-07-04 23:29:43.570514 | server | 0 | lua.code | [C]: ? 2016-07-04 23:29:43.570514 | server | 0 | lua.code | [C]: in function 'stop' 2016-07-04 23:29:43.570514 | server | 0 | lua.code | stonehearth/components/ai/ai_component.lua:581: in function 2016-07-04 23:29:43.570514 | server | 0 | lua.code | [C]: in function 'xpcall' 2016-07-04 23:29:43.570514 | server | 0 | lua.code | radiant/modules/common.lua:257: in function 'xpcall' 2016-07-04 23:29:43.570514 | server | 0 | lua.code | stonehearth/components/ai/ai_component.lua:525: in function '_thread_main' 2016-07-04 23:29:43.570514 | server | 0 | lua.code | stonehearth/services/server/threads/thread.lua:249: in function 2016-07-04 23:29:43.570514 | server | 0 | lua.code | [C]: in function 'xpcall' 2016-07-04 23:29:43.571014 | server | 0 | lua.code | radiant/modules/common.lua:257: in function 'xpcall' 2016-07-04 23:29:43.571014 | server | 0 | lua.code | stonehearth/services/server/threads/thread.lua:246: in function 'f' 2016-07-04 23:29:43.571014 | server | 0 | lua.code | radiant/lib/env.lua:15: in function 2016-07-04 23:29:43.571014 | server | 0 | lua.code | -- Lua Error End ------------------------------- 2016-07-04 23:29:43.571014 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:43.630521 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:29:43.672527 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:43.672527 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:43.673027 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:43.693029 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:43.693029 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:43.693529 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:43.739035 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:43.739536 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:43.739536 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:43.772039 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:43.772039 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:43.772039 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:43.776540 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:43.777039 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:43.777039 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:43.834547 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:43.834547 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:43.834547 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:43.851049 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:43.851049 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:43.851549 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:43.887553 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:43.887553 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:43.887553 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:43.910556 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:43.910556 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:43.911057 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:43.941060 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:43.941060 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:43.941560 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:43.996067 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:43.996568 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:43.996568 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:44.042073 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:44.042073 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:44.042573 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:44.114582 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:44.114582 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:44.115083 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:44.199593 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:29:44.250599 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:44.250599 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:44.250599 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:44.299105 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:44.299105 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:44.299105 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:44.320108 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:44.320108 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:44.320108 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:44.338110 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:44.338110 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:44.338610 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:44.359113 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:44.359113 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:44.359613 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:44.477127 | server | 0 | simulation.core | took 101 ms to update game state 2016-07-04 23:29:44.477627 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:29:44.496630 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:44.497130 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:44.497130 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:44.514132 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:44.514132 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:44.514132 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:44.524634 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:44.525134 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:44.525134 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:44.590141 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:44.590641 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:44.590641 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:44.676152 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:29:44.704156 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:44.704156 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:44.704656 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:44.726658 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:44.727158 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:44.727158 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:44.796168 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:44.796168 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:44.796168 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:44.836172 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:44.836172 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:44.836673 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:44.841673 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:44.841673 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:44.841673 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:44.886178 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:44.886679 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:44.886679 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:44.958188 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:44.958188 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:44.958188 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:45.031196 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:29:45.050199 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:45.050699 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:45.050699 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:45.068702 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:45.068702 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:45.068702 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:45.156213 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:45.156213 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:45.156213 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:45.288729 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:45.288729 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:45.288729 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:45.374240 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:45.374740 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:45.374740 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:45.468751 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:45.469252 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:45.469252 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:45.614770 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:29:45.640773 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:45.641273 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:45.641273 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:45.668276 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:45.668776 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:45.668776 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:45.749787 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:45.750287 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:45.750287 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:45.825296 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:29:45.878323 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:29:45.917359 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:45.917858 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:45.917858 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:45.934361 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:45.934361 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:45.934361 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:46.012417 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:29:46.040935 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:46.040935 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:46.040935 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:46.054438 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:46.054438 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:46.054438 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:46.117961 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:46.117961 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:46.118460 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:46.159476 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:46.159476 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:46.159476 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:46.255488 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:46.255989 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:46.255989 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:46.355001 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:46.355001 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:46.355001 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:46.471516 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:46.471516 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:46.471516 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:46.513521 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:46.514021 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:46.514021 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:46.576029 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:46.576029 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:46.576029 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:46.645038 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:46.645538 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:46.645538 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:46.695543 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:46.695543 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:46.695543 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:46.741049 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:46.741049 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:46.741049 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:46.798057 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:46.798057 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:46.798057 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:46.840562 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:46.840562 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:46.841062 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:46.895568 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:46.895568 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:46.895568 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:46.949075 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:46.949075 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:46.949075 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:46.992081 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:46.992581 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:46.992581 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:47.090093 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:29:47.132599 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:47.132599 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:47.133099 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:47.150101 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:47.150601 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:47.150601 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:47.228110 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:29:47.255614 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:47.256114 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:47.256114 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:47.279617 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:47.279617 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:47.279617 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:47.327123 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:47.327623 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:47.327623 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:47.344125 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:47.344125 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:47.344625 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:47.386130 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:47.386130 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:47.386630 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:47.402632 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:47.402632 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:47.402632 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:47.472642 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:29:47.506645 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:47.506645 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:47.507145 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:47.537149 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:47.537149 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:47.537149 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:47.594657 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:47.594657 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:47.594657 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:47.612659 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:47.612659 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:47.613159 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:47.669666 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:29:47.688668 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:47.688668 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:47.688668 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:47.756676 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:47.757177 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:47.757177 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:47.771678 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:47.772178 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:47.772178 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:47.774679 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:47.775179 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:47.775179 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:47.848189 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:29:47.919696 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:47.920197 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:47.920197 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:47.942200 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:47.942700 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:47.942700 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:47.951201 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:47.951701 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:47.951701 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:47.995707 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:47.995707 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:47.995707 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:48.049214 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:48.049713 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:48.049713 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:48.162727 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:29:48.234237 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:29:48.255239 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:48.255739 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:48.255739 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:48.269241 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:48.269241 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:48.269241 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:48.278242 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:48.278242 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:48.278242 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:48.342250 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:48.342250 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:48.342250 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:48.378254 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:48.378254 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:48.378254 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:48.394757 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:48.394757 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:48.394757 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:48.398257 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:48.398257 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:48.398257 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:48.416760 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:48.417259 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:48.417259 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:48.434762 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:48.434762 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:48.435262 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:48.454264 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:48.454764 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:48.454764 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:48.576279 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:29:48.594782 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:48.595282 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:48.595282 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:48.618284 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:48.618284 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:48.618784 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:48.634287 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:48.634287 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:48.634786 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:48.736800 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:48.736800 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:48.736800 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:48.756310 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:48.756810 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:48.756810 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:48.798815 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:48.798815 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:48.798815 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:48.819818 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:48.819818 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:48.819818 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:48.844821 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:48.845321 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:48.845321 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:48.924869 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:48.924869 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:48.925368 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:48.973399 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:48.973399 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:48.973399 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:48.976900 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:48.977400 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:48.977400 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:49.020938 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:49.021438 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:49.021438 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:49.038940 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:49.039440 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:49.039440 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:49.078969 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:49.079470 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:49.079470 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:49.101973 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:49.102472 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:49.102472 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:49.160980 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:49.160980 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:49.160980 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:49.228489 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:49.228489 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:49.228489 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:49.332002 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:29:49.379507 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:49.380007 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:49.380007 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:49.397010 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:49.397010 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:49.397010 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:49.463517 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:49.463517 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:49.464017 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:49.507524 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:49.507524 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:49.508024 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:49.523025 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:49.523526 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:49.523526 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:49.537027 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:49.537027 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:49.537027 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:49.561530 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:49.561530 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:49.561530 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:49.672544 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:49.673044 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:49.673044 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:49.695547 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:49.695547 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:49.696047 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:49.734552 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:49.734552 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:49.734552 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:49.767556 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:49.768057 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:49.768057 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:49.822063 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:49.822063 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:49.822563 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:49.862067 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:49.862067 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:49.862067 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:49.922575 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:49.922575 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:49.922575 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:49.962080 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:49.962080 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:49.962080 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:50.040591 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:50.040591 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:50.040591 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:50.084596 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:50.085096 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:50.085096 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:50.134602 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:50.135102 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:50.135102 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:50.180107 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:50.180107 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:50.180107 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:50.190609 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:50.191109 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:50.191109 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:50.249617 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:50.249617 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:50.250117 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:50.316125 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:50.316125 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:50.316625 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:50.364631 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:50.365131 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:50.365131 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:50.427639 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:50.427639 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:50.427639 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:50.486646 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:50.486646 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:50.487146 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:50.538653 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:50.539153 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:50.539153 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:50.559655 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:50.559655 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:50.560155 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:50.580158 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:50.580158 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:50.580158 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:50.638165 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:50.638165 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:50.638165 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:50.718675 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:29:50.772181 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:29:50.800185 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:50.800185 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:50.800185 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:50.818688 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:50.819188 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:50.819188 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:50.874695 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:50.874695 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:50.874695 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:50.980708 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:50.980708 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:50.981207 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:50.995710 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:50.995710 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:50.995710 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:51.558780 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:51.558780 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:51.559280 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:51.753840 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:51.753840 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:51.754340 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:51.756847 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:51.756847 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:51.756847 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:52.110462 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:52.110462 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:52.110962 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:52.121465 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:52.121964 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:52.121964 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:52.148968 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:52.148968 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:52.149467 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:52.190473 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:52.190473 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:52.190473 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:52.306488 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:52.306987 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:52.306987 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:52.337991 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:52.338491 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:52.338491 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:52.362495 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:52.362995 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:52.362995 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:52.457006 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:52.457507 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:52.457507 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:52.743542 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:29:53.359619 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:29:53.478634 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:29:53.571646 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:53.572146 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:53.572146 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:53.595149 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:53.595649 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:53.595649 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:54.197224 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:29:54.641780 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:54.641780 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:54.642280 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:54.691787 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:54.692286 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:54.692286 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:55.218472 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:55.218972 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:55.218972 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:55.309483 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:55.309483 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:55.309983 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:55.364491 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:55.364491 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:55.364491 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:55.409496 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:55.409496 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:55.409496 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:55.462502 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:55.463002 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:55.463002 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:55.531011 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:55.531011 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:55.531511 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:55.568015 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:55.568015 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:55.568015 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:55.573516 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:55.574016 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:55.574016 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:55.634024 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:55.634524 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:55.634524 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:55.708033 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:29:55.751538 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:55.752038 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:55.752038 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:55.797544 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:55.797544 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:55.797544 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:55.816047 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:55.816547 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:55.816547 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:55.836049 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:55.836049 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:55.836549 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:55.859552 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:55.859552 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:55.860053 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:55.899057 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:55.899057 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:55.899557 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:55.958564 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:55.959065 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:55.959065 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:56.027073 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:29:56.088081 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:29:56.106583 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:56.106583 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:56.106583 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:56.148088 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:56.148088 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:56.148088 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:56.258102 | server | 0 | simulation.core | took 102 ms to update game state 2016-07-04 23:29:56.258102 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:29:56.321117 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:56.321618 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:56.321618 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:56.355122 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:56.355622 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:56.355622 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:56.381625 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:56.382125 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:56.382125 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:56.432131 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:56.432131 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:56.432131 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:56.469636 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:56.469636 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:56.469636 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:56.474637 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:56.474637 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:56.474637 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:56.524643 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:56.525142 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:56.525142 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:56.533144 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:56.533644 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:56.533644 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:56.621155 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:29:56.653659 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:56.653659 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:56.654159 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:56.680662 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:56.680662 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:56.680662 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:56.724668 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:56.725168 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:56.725168 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:56.746171 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:56.746171 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:56.746171 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:56.800678 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:56.801177 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:56.801177 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:56.842682 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:56.842682 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:56.842682 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:56.846683 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:56.847184 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:56.847184 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:56.890188 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:56.890689 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:56.890689 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:56.902190 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:56.902190 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:56.902190 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:57.012204 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:29:57.089714 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:57.090214 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:57.090214 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:57.158223 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:57.158722 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:57.158722 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:57.178725 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:57.179225 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:57.179225 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:57.219230 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:57.219230 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:57.219730 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:57.243733 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:57.243733 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:57.243733 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:57.293239 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:57.293739 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:57.293739 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:57.345246 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:57.345746 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:57.345746 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:57.386751 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:57.386751 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:57.386751 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:57.391752 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:57.391752 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:57.391752 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:57.465761 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:57.465761 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:57.465761 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:57.494765 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:57.495264 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:57.495264 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:57.512766 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:57.513267 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:57.513267 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:57.518267 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:57.518767 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:57.518767 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:57.569280 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:57.569280 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:57.569280 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:57.581282 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:57.581782 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:57.581782 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:57.637307 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:57.637307 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:57.637307 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:57.648309 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:57.648809 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:57.648809 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:57.704340 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:57.704340 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:57.704340 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:57.714341 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:57.715345 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:57.715345 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:57.781374 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:57.781374 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:57.781374 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:57.788882 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:57.788882 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:57.788882 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:57.837921 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:57.837921 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:57.837921 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:57.844423 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:57.844923 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:57.844923 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:57.892428 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:57.892929 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:57.892929 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:57.899429 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:57.899929 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:57.899929 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:57.935944 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:57.935944 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:57.935944 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:58.017455 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:58.017455 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:58.017955 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:58.047969 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:58.048469 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:58.048469 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:58.075472 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:58.075472 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:58.075472 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:58.117977 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:58.117977 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:58.118478 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:58.127479 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:58.127479 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:58.127479 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:58.197988 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:58.197988 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:58.197988 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:58.242493 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:58.242993 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:58.242993 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:58.251494 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:58.251494 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:58.251994 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:58.321003 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:58.321003 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:58.321503 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:58.387511 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:58.387511 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:58.387511 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:58.427516 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:58.427516 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:58.427516 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:58.470522 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:58.470522 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:58.470522 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:58.491524 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:58.491524 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:58.491524 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:58.512027 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:58.512027 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:58.512027 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:58.588036 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:29:58.615040 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:58.615540 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:58.615540 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:58.634042 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:58.634042 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:58.634543 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:58.642543 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:58.642543 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:58.643043 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:58.729554 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:29:58.757558 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:58.758057 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:58.758057 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:58.778060 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:58.778060 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:58.778560 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:58.802063 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:58.802563 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:58.802563 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:58.863571 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:29:58.920578 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:58.921078 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:58.921078 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:58.940580 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:58.940580 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:58.940580 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:58.959083 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:58.959083 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:58.959583 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:58.986086 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:58.986086 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:58.986586 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:58.991087 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:58.991087 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:58.991587 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:59.032092 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:59.032092 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:59.032092 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:59.045093 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:59.045594 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:59.045594 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:59.090099 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:59.090099 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:59.090099 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:59.105101 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:59.105101 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:59.105601 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:59.168609 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:59.169109 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:59.169109 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:59.236118 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:59.236618 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:59.236618 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:59.274122 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:59.274122 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:59.274122 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:59.298125 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:59.298125 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:59.298625 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:59.339130 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:59.339130 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:59.339130 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:59.354132 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:59.354632 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:59.354632 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:59.375635 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:59.376135 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:59.376135 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:59.421641 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:59.421641 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:59.422141 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:59.430642 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:59.431142 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:59.431142 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:59.479147 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:59.479648 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:59.479648 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:59.486649 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:59.486649 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:59.487149 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:59.542155 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:59.542155 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:59.542656 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:59.607163 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:29:59.635668 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:59.636168 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:59.636168 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:59.662170 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:59.662671 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:59.662671 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:59.764184 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:29:59.793188 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:59.793188 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:59.793188 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:59.815690 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:59.815690 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:59.815690 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:59.878206 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:59.878206 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:59.878206 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:59.899208 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:59.899708 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:59.899708 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:59.948714 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:29:59.949214 | server | 2 | lua.code | generating traceback... 2016-07-04 23:29:59.949214 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:00.021223 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:00.021223 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:00.021724 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:00.023724 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:00.024224 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:00.024224 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:00.080231 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:00.080231 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:00.080231 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:00.098233 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:00.098733 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:00.098733 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:00.144739 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:00.144739 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:00.145239 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:00.149739 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:00.149739 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:00.149739 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:00.211247 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:00.211247 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:00.211747 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:00.220748 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:00.220748 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:00.221249 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:00.272755 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:00.272755 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:00.272755 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:00.281756 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:00.281756 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:00.282256 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:00.335263 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:00.335263 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:00.335762 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:00.347264 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:00.347264 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:00.347264 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:00.421781 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:30:00.440783 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:00.440783 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:00.440783 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:00.472788 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:00.472788 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:00.473287 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:00.544339 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:00.544339 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:00.544339 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:00.587865 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:00.587865 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:00.587865 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:00.630391 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:00.630391 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:00.630391 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:00.651908 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:00.652408 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:00.652408 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:00.655908 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:00.655908 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:00.656408 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:00.691921 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:00.691921 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:00.692421 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:00.715930 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:00.715930 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:00.716430 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:00.722931 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:00.723431 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:00.723431 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:00.770437 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:00.770437 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:00.770437 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:00.785440 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:00.785440 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:00.785440 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:00.896960 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:00.896960 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:00.896960 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:00.957467 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:00.957467 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:00.957467 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:00.980971 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:00.980971 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:00.980971 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:01.003473 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:01.003473 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:01.003973 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:01.095485 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:30:01.120488 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:01.120988 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:01.120988 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:01.147991 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:01.147991 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:01.147991 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:01.203998 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:01.204498 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:01.204498 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:01.269007 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:01.269007 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:01.269507 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:01.298010 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:01.298510 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:01.298510 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:01.328013 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:01.328013 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:01.328013 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:01.381020 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:01.381020 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:01.381020 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:01.488534 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:01.488534 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:01.489034 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:01.551542 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:01.552042 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:01.552042 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:01.597047 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:01.597548 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:01.597548 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:01.607549 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:01.607549 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:01.607549 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:01.648553 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:01.649054 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:01.649054 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:01.675057 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:01.675557 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:01.675557 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:01.713562 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:01.713562 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:01.713562 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:01.776069 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:01.776069 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:01.776069 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:01.867081 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:30:01.889584 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:01.890084 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:01.890084 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:01.924088 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:01.924088 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:01.924588 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:01.973595 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:01.973595 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:01.973595 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:01.978595 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:01.978595 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:01.978595 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:02.031101 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:02.031101 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:02.031602 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:02.041603 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:02.041603 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:02.042103 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:02.094110 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:02.094610 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:02.094610 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:02.103611 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:02.104111 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:02.104111 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:02.170120 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:02.170120 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:02.170619 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:02.304136 | server | 0 | simulation.core | took 118 ms to update game state 2016-07-04 23:30:02.304136 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:30:02.363643 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:02.363643 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:02.364143 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:02.409650 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:02.410150 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:02.410150 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:02.481158 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:30:02.520663 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:02.521163 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:02.521163 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:02.598673 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:02.598673 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:02.599173 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:02.624177 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:02.624177 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:02.624177 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:02.696185 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:30:02.723189 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:02.723189 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:02.723189 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:02.745692 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:02.745692 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:02.745692 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:02.769195 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:02.769195 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:02.769694 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:02.862706 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:02.863206 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:02.863206 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:02.880208 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:02.880708 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:02.880708 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:02.888208 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:02.888208 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:02.888208 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:02.940216 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:02.940216 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:02.940216 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:02.950717 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:02.951217 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:02.951217 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:02.975220 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:02.975220 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:02.975719 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:03.039728 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:30:03.087734 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:03.088235 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:03.088235 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:03.117738 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:03.117738 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:03.118238 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:03.190747 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:03.191247 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:03.191247 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:03.214749 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:03.214749 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:03.215250 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:03.252755 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:03.253255 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:03.253255 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:03.321263 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:03.321763 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:03.321763 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:03.390279 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:03.390279 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:03.390279 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:03.409289 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:03.409289 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:03.409289 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:03.498346 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:30:03.535375 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:03.535880 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:03.535880 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:03.549888 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:03.549888 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:03.549888 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:03.625927 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:03.625927 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:03.625927 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:03.643929 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:03.643929 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:03.644429 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:03.679934 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:03.679934 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:03.679934 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:03.701436 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:03.701436 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:03.701937 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:03.758443 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:03.758443 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:03.758443 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:03.794461 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:03.794461 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:03.794961 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:03.800462 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:03.800962 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:03.800962 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:03.858470 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:03.858470 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:03.858470 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:03.975985 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:03.976485 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:03.976485 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:04.013489 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:04.013489 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:04.013489 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:04.036492 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:04.036492 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:04.036492 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:04.069496 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:04.069496 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:04.069496 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:04.076997 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:04.076997 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:04.076997 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:04.097500 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:04.098000 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:04.098000 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:04.148006 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:04.148506 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:04.148506 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:04.156507 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:04.157006 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:04.157006 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:04.218515 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:30:04.237017 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:04.237017 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:04.237517 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:04.261520 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:04.261520 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:04.261520 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:04.301525 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:04.302025 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:04.302025 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:04.323528 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:04.323528 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:04.323528 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:04.371533 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:04.371533 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:04.372034 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:04.381535 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:04.381535 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:04.382035 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:04.460546 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:30:04.489049 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:04.489549 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:04.489549 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:04.514052 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:04.514552 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:04.514552 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:04.594061 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:30:04.614564 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:04.615064 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:04.615064 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:04.634067 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:04.634067 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:04.634567 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:04.649569 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:04.649569 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:04.649569 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:04.732579 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:30:04.753582 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:04.753582 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:04.753582 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:04.781085 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:04.781085 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:04.781585 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:04.856594 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:04.856594 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:04.857094 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:04.876097 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:04.876597 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:04.876597 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:04.931104 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:04.931104 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:04.931604 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:04.948606 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:04.949106 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:04.949106 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:04.974109 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:04.974109 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:04.974109 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:05.030617 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:05.030617 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:05.030617 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:05.096124 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:05.096124 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:05.096124 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:05.136129 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:05.136630 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:05.136630 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:05.187136 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:05.187636 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:05.187636 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:05.230641 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:05.230641 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:05.231141 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:05.284148 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:05.284148 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:05.284148 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:05.356657 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:30:05.391663 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:05.391663 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:05.391663 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:05.451169 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:05.451669 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:05.451669 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:05.515177 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:05.515677 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:05.515677 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:05.556182 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:05.556182 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:05.556682 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:05.578185 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:05.578185 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:05.578685 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:05.582686 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:05.582686 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:05.583186 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:05.613689 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:05.613689 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:05.613689 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:05.624191 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:05.624191 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:05.624191 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:05.651695 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:05.651695 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:05.651695 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:05.689198 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:05.689699 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:05.689699 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:05.754206 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:05.754206 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:05.754206 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:05.857720 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:30:05.897725 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:05.897725 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:05.897725 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:05.939229 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:05.939229 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:05.939730 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:05.972734 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:05.972734 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:05.972734 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:05.997737 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:05.997737 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:05.997737 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:06.021741 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:06.022241 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:06.022241 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:06.090749 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:30:06.147758 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:06.147758 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:06.148258 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:06.216265 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:06.216765 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:06.216765 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:06.338780 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:06.339280 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:06.339280 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:06.403815 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:06.404316 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:06.404316 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:06.463362 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:06.463862 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:06.463862 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:06.539419 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:06.539419 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:06.539918 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:06.561422 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:06.561922 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:06.561922 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:06.584431 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:06.584431 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:06.584931 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:06.587932 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:06.588431 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:06.588431 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:06.638938 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:06.639438 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:06.639438 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:06.694445 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:06.694445 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:06.694445 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:06.745959 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:06.745959 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:06.745959 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:06.749959 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:06.749959 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:06.749959 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:06.828469 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:30:06.874975 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:06.875474 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:06.875474 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:06.880975 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:06.880975 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:06.881475 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:06.908479 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:06.908479 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:06.908479 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:06.938483 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:06.938483 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:06.938483 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:07.056498 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:30:07.081501 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:07.081501 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:07.082001 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:07.106004 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:07.106004 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:07.106004 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:07.171512 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:30:07.221518 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:07.221518 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:07.221518 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:07.312029 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:30:07.356535 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:07.356535 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:07.356535 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:07.413042 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:07.413542 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:07.413542 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:07.470549 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:07.470549 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:07.470549 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:07.509055 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:07.509055 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:07.509055 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:07.531557 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:07.531557 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:07.531557 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:07.632070 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:07.632569 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:07.632569 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:07.734582 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:07.735082 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:07.735082 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:07.904104 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:30:07.929607 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:07.929607 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:07.930107 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:07.957111 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:07.957111 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:07.957611 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:08.021618 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:08.022118 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:08.022118 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:08.068125 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:08.068624 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:08.068624 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:08.112630 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:08.113130 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:08.113130 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:08.134632 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:08.134632 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:08.134632 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:08.198641 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:08.198641 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:08.199141 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:08.292653 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:08.293152 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:08.293152 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:08.317656 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:08.318156 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:08.318156 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:08.329658 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:08.329658 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:08.330157 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:08.393165 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:08.393165 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:08.393665 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:08.442671 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:08.443172 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:08.443172 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:08.469675 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:08.469675 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:08.470174 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:08.560186 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:30:08.616193 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:08.616693 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:08.616693 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:08.643696 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:08.644197 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:08.644197 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:08.670699 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:08.670699 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:08.670699 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:08.754710 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:30:08.834220 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:30:08.872725 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:08.872725 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:08.872725 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:08.889727 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:08.889727 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:08.890227 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:08.917230 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:08.917230 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:08.917230 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:08.940733 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:08.941234 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:08.941234 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:08.977739 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:08.977739 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:08.978238 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:09.032245 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:09.032245 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:09.032245 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:09.080751 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:09.081251 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:09.081251 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:09.149267 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:09.149267 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:09.149267 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:09.190779 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:09.190779 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:09.190779 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:09.243306 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:09.243306 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:09.243806 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:09.309345 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:30:09.347878 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:09.347878 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:09.348379 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:09.391892 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:09.391892 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:09.391892 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:09.410402 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:09.410402 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:09.410902 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:09.416902 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:09.416902 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:09.416902 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:09.498413 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:30:09.537918 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:09.538418 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:09.538418 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:09.585433 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:09.585934 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:09.585934 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:09.607436 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:09.607436 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:09.607436 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:09.630938 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:09.630938 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:09.631439 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:09.701948 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:30:09.754454 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:09.754454 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:09.754454 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:09.760455 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:09.760455 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:09.760955 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:09.830463 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:09.830463 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:09.830463 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:09.858467 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:09.858967 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:09.858967 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:09.899472 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:09.899472 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:09.899472 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:09.903472 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:09.903472 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:09.903472 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:09.953480 | client | 1 | renderer.renderer | ignoring duplicate screen resize to (1920, 1080) 2016-07-04 23:30:09.969482 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:30:10.022488 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:10.022488 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:10.022988 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:10.053991 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:10.054491 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:10.054491 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:10.086496 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:10.086496 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:10.086496 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:10.092496 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:10.092496 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:10.092496 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:10.147003 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:10.147003 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:10.147003 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:10.154004 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:10.154004 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:10.154504 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:10.175507 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:10.175507 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:10.175507 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:10.298522 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:10.299022 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:10.299022 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:10.324525 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:10.324525 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:10.324525 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:10.357529 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:10.358030 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:10.358030 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:10.380533 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:10.380533 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:10.380533 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:10.387033 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:10.387033 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:10.387533 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:10.425038 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:10.425538 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:10.425538 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:10.451543 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:10.452042 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:10.452042 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:10.456542 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:10.456542 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:10.457042 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:10.514549 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:10.514549 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:10.514549 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:10.519051 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:10.519051 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:10.519550 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:10.574056 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:10.574056 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:10.574056 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:10.582558 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:10.583058 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:10.583058 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:10.647566 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:10.647566 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:10.647566 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:10.690071 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:10.690071 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:10.690571 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:10.702073 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:10.702573 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:10.702573 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:10.758580 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:10.758580 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:10.759081 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:10.766580 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:10.767081 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:10.767081 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:10.836589 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:10.837089 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:10.837089 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:10.895597 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:10.895597 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:10.895597 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:10.924100 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:10.924100 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:10.924100 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:10.931602 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:10.931602 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:10.931602 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:10.952104 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:10.952604 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:10.952604 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:11.011112 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:30:11.069619 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:30:11.081620 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:11.081620 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:11.081620 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:11.087121 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:11.087621 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:11.087621 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:11.109123 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:11.109123 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:11.109123 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:11.190634 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:30:11.221137 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:11.221137 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:11.221638 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:11.270143 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:11.270143 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:11.270143 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:11.295147 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:11.295147 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:11.295147 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:11.388659 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:11.388659 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:11.388659 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:11.493172 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:11.493172 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:11.493172 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:11.657192 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:11.657192 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:11.657192 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:11.697197 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:11.697197 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:11.697697 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:11.722201 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:11.722201 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:11.722201 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:11.769206 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:11.769206 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:11.769206 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:11.807211 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:11.807711 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:11.807711 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:11.864218 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:11.864719 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:11.864719 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:11.966731 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:11.967231 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:11.967231 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:12.068251 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:12.068751 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:12.068751 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:12.121257 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:12.121257 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:12.121257 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:12.176285 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:12.176285 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:12.176285 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:12.219290 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:12.219290 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:12.219290 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:12.224291 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:12.224291 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:12.224291 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:12.262296 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:12.262796 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:12.262796 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:12.288799 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:12.288799 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:12.288799 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:12.345825 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:30:12.389199 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:12.389199 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:12.389699 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:12.451207 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:12.451207 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:12.451207 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:12.468709 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:12.468709 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:12.469209 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:12.525216 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:30:12.581223 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:12.581723 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:12.581723 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:12.607726 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:12.607726 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:12.607726 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:12.716740 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:30:12.739243 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:12.739243 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:12.739243 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:12.771247 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:12.771247 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:12.771247 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:12.797250 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:12.797250 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:12.797250 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:12.853763 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:30:12.888775 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:12.888775 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:12.888775 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:12.916291 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:12.916291 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:12.916792 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:12.957810 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:12.957810 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:12.958310 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:12.964311 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:12.965314 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:12.965314 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:13.033344 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:13.033844 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:13.033844 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:13.086857 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:13.086857 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:13.086857 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:13.171376 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:30:13.203381 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:13.203880 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:13.203880 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:13.243385 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:13.243385 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:13.243385 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:13.289897 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:13.289897 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:13.289897 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:13.304899 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:13.304899 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:13.304899 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:13.412412 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:30:13.438416 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:13.438916 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:13.438916 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:13.465918 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:13.465918 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:13.465918 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:13.526926 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:13.526926 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:13.526926 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:13.593435 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:30:13.645442 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:13.645442 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:13.645942 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:13.675444 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:13.675444 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:13.675945 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:13.704949 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:13.705449 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:13.705449 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:13.728951 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:13.729452 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:13.729452 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:13.781958 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:13.781958 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:13.781958 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:13.788460 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:13.788460 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:13.788959 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:13.808962 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:13.808962 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:13.808962 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:13.864968 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:13.864968 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:13.865469 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:13.931477 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:30:13.990485 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:13.990485 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:13.990985 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:14.006487 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:14.006986 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:14.006986 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:14.063494 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:14.063994 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:14.063994 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:14.221014 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:14.221014 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:14.221014 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:14.238516 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:14.238516 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:14.239016 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:14.304024 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:14.304024 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:14.304524 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:14.409037 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:30:14.432540 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:14.433040 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:14.433040 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:14.457543 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:14.458043 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:14.458043 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:14.489547 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:14.489547 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:14.489547 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:14.510549 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:14.510549 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:14.510549 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:14.565056 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:14.565056 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:14.565557 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:14.627564 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:14.628064 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:14.628064 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:14.666069 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:14.666069 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:14.666569 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:14.696074 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:14.696074 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:14.696074 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:14.788085 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:14.788085 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:14.788085 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:14.884097 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:14.884097 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:14.884097 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:15.002611 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:15.003111 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:15.003111 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:15.090622 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:15.090622 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:15.090622 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:15.154630 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:15.154630 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:15.155130 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:15.244142 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:15.244642 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:15.244642 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:15.283647 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:15.284146 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:15.284146 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:15.312151 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:15.312650 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:15.312650 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:15.409162 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:15.409162 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:15.409162 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:15.456168 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:15.456168 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:15.456667 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:15.487172 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:15.487672 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:15.487672 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:15.519675 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:15.519675 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:15.520176 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:15.600686 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:30:15.641692 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:15.641692 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:15.641692 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:15.759206 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:15.759206 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:15.759206 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:15.814713 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:15.815214 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:15.815214 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:15.852718 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:15.852718 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:15.852718 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:15.875221 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:15.875221 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:15.875221 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:15.970733 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:30:16.005237 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:16.005237 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:16.005237 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:16.050243 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:16.050243 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:16.050743 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:16.078747 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:16.079246 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:16.079246 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:16.147262 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:16.147762 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:16.147762 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:16.190273 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:16.190273 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:16.190273 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:16.197774 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:16.197774 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:16.197774 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:16.297787 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:30:16.344793 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:16.344793 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:16.344793 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:16.379797 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:16.379797 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:16.380297 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:16.398799 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:16.399299 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:16.399299 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:16.462808 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:16.463308 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:16.463308 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:16.514814 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:16.515314 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:16.515314 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:16.518315 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:16.518815 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:16.518815 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:16.627328 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:16.627828 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:16.627828 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:16.656846 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:16.656846 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:16.657346 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:16.683865 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:16.684365 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:16.684365 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:16.686371 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:16.686371 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:16.686371 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:16.764401 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:30:16.815408 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:16.815907 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:16.815907 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:16.851412 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:16.851912 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:16.851912 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:16.871915 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:16.871915 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:16.872415 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:16.874415 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:16.874415 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:16.874415 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:16.991930 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:30:17.059438 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:30:17.203456 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:17.203956 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:17.203956 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:17.230960 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:17.231460 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:17.231460 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:17.289467 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:17.289467 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:17.289968 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:17.355476 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:17.355476 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:17.355975 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:17.462489 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:17.462989 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:17.462989 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:17.505994 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:17.505994 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:17.506494 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:17.534498 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:17.534998 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:17.534998 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:17.660013 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:17.660013 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:17.660513 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:17.709020 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:17.709020 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:17.709519 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:17.791030 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:17.791530 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:17.791530 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:17.841536 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:17.841536 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:17.841536 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:17.859538 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:17.860038 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:17.860038 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:17.924546 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:17.924546 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:17.924546 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:17.969552 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:17.969552 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:17.969552 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:17.983554 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:17.983554 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:17.984054 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:18.074572 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:18.075071 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:18.075071 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:18.087073 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:18.087573 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:18.087573 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:18.135079 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:18.135079 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:18.135079 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:18.161083 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:18.161083 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:18.161583 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:18.200087 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:18.200587 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:18.200587 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:18.222590 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:18.222590 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:18.223090 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:18.228091 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:18.228591 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:18.228591 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:18.263595 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:18.264095 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:18.264095 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:18.285098 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:18.285098 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:18.285098 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:18.287098 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:18.287598 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:18.287598 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:18.399612 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:18.399612 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:18.400112 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:18.417615 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:18.417615 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:18.417615 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:18.462620 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:18.462620 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:18.462620 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:18.607638 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:18.607638 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:18.607638 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:18.623140 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:18.623140 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:18.623640 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:18.672146 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:18.672646 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:18.672646 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:18.698149 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:18.698149 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:18.698149 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:18.790661 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:18.791160 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:18.791160 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:18.817665 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:18.817665 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:18.817665 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:18.821665 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:18.821665 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:18.822165 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:18.865670 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:18.866170 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:18.866170 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:18.889673 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:18.889673 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:18.889673 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:18.985685 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:18.986186 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:18.986186 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:18.988186 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:18.988186 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:18.988186 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:19.018189 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:19.018689 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:19.018689 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:19.053694 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:19.054194 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:19.054194 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:19.090698 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:19.091198 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:19.091198 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:19.427741 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:19.427741 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:19.428241 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:19.453257 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:19.453257 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:19.453257 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:19.485274 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:19.485274 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:19.485774 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:19.526286 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:19.526786 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:19.526786 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:19.547804 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:19.547804 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:19.548304 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:19.909925 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:19.910425 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:19.910425 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:19.927428 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:19.927428 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:19.927428 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:19.933928 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:19.934428 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:19.934428 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:20.023940 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:30:20.115952 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:20.116451 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:20.116451 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:20.179460 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:20.179460 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:20.179460 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:20.269970 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:20.270470 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:20.270470 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:20.297474 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:20.297474 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:20.297974 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:20.372983 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:30:20.414488 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:20.414989 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:20.414989 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:21.281098 | server | 1 | lua.memory | lua shared heap size: 131.931 MB. 2016-07-04 23:30:21.281098 | server | 1 | lua.memory | o: outstanding allocs 2016-07-04 23:30:21.281098 | server | 1 | lua.memory | 96 bytes (o: 325025) : ######################################## 2016-07-04 23:30:21.281098 | server | 1 | lua.memory | 40 bytes (o: 294674) : #################################### 2016-07-04 23:30:21.281098 | server | 1 | lua.memory | 64 bytes (o: 293172) : #################################### 2016-07-04 23:30:21.281098 | server | 1 | lua.memory | 56 bytes (o: 54938) : ###### 2016-07-04 23:30:21.281098 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-07-04 23:30:21.878172 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:30:21.960683 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:21.961183 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:21.961183 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:21.983186 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:21.983186 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:21.983186 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:22.097199 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:30:22.575807 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:22.575807 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:22.575807 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:22.577807 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:22.577807 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:22.577807 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:22.632815 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:22.633315 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:22.633315 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:22.682835 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:22.682835 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:22.682835 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:22.743869 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:22.743869 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:22.744369 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:22.784374 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:22.784374 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:22.784374 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:22.809377 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:22.809377 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:22.809878 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:22.901389 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:22.901389 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:22.901889 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:23.015404 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:23.015404 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:23.015404 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:23.124417 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:23.124917 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:23.124917 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:23.144420 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:23.144920 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:23.144920 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:23.179424 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:23.179424 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:23.179424 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:23.207427 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:23.207928 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:23.207928 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:23.285437 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:30:23.332943 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:23.332943 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:23.332943 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:23.337944 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:23.337944 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:23.337944 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:23.387951 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:23.387951 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:23.387951 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:23.443957 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:23.443957 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:23.444457 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:23.448958 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:23.449458 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:23.449458 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:23.527467 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:30:23.607978 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:23.607978 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:23.607978 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:23.631981 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:23.632481 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:23.632481 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:23.670985 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:23.670985 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:23.670985 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:23.690488 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:23.690988 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:23.690988 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:23.724492 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:23.724492 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:23.724992 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:23.746495 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:23.746495 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:23.746495 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:23.779999 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:23.779999 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:23.779999 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:23.800502 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:23.800502 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:23.800502 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:23.838007 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:23.838506 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:23.838506 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:23.862510 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:23.862510 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:23.862510 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:23.896513 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:23.896513 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:23.897014 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:23.919516 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:23.920016 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:23.920016 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:23.951020 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:23.951521 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:23.951521 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:23.973023 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:23.973023 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:23.973023 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:24.001527 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:24.002026 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:24.002026 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:24.023029 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:24.023530 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:24.023530 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:24.080537 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:24.080537 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:24.080537 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:24.149046 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:24.149046 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:24.149046 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:24.205552 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:24.205552 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:24.206052 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:24.256059 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:24.256559 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:24.256559 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:24.319067 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:24.319067 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:24.319067 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:24.368073 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:24.368573 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:24.368573 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:24.390075 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:24.390575 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:24.390575 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:24.451083 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:24.451083 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:24.451083 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:24.486588 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:24.486588 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:24.487088 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:24.504590 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:24.505090 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:24.505090 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:24.518591 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:24.519091 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:24.519091 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:24.557596 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:24.557596 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:24.558097 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:24.589100 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:24.589100 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:24.589600 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:24.665109 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:30:24.716116 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:24.716116 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:24.716116 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:24.763622 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:24.764122 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:24.764122 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:24.785125 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:24.785125 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:24.785125 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:24.882138 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:24.882637 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:24.882637 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:24.965648 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:30:25.015654 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:25.016154 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:25.016154 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:25.067160 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:25.067660 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:25.067660 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:25.085663 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:25.086162 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:25.086162 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:25.110666 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:25.110666 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:25.111166 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:26.109301 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:26.109301 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:26.109301 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:27.252011 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:27.252011 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:27.252511 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:27.304018 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:27.304018 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:27.304018 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:27.401030 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:27.401530 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:27.401530 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:27.427533 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:27.428033 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:27.428033 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:27.559550 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:27.560049 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:27.560049 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:27.586052 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:27.586052 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:27.586052 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:28.126120 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:30:28.194629 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:30:28.678689 | server | 1 | ai.execution_frame | (4912 Ragnar Ember) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:28.679189 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:28.679189 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:28.682190 | server | 1 | ai.execution_frame | (5341 Gareth Carvad) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:28.682190 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:28.682691 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:28.757699 | server | 1 | ai.execution_frame | (3625 Bassion Hart) [stonehearth:teardown_structure_adjacent] start thinking called from non-stopped state "stopping" 2016-07-04 23:30:28.757699 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:28.758199 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:29.741952 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:29.742453 | server | 0 | lua.code | -- Script Error (lua) Begin ------------------------------- 2016-07-04 23:30:29.742453 | server | 0 | lua.code | (4912 Ragnar Ember) (stonehearth:teardown_structure_adjacent) bad frame transition to "destroy" from "stopping" 2016-07-04 23:30:29.742453 | server | 0 | lua.code | stack traceback: 2016-07-04 23:30:29.742453 | server | 0 | lua.code | [C]: ? 2016-07-04 23:30:29.742453 | server | 0 | lua.code | [C]: ? 2016-07-04 23:30:29.742453 | server | 0 | lua.code | [C]: in function 'destroy' 2016-07-04 23:30:29.742453 | server | 0 | lua.code | ...tonehearth/services/server/tasks/run_task_action.lua:159: in function <...tonehearth/services/server/tasks/run_task_action.lua:154> 2016-07-04 23:30:29.742453 | server | 0 | lua.code | [C]: in function 'fn' 2016-07-04 23:30:29.742453 | server | 0 | lua.code | stonehearth/services/server/threads/thread.lua:322: in function 'private_msg' 2016-07-04 23:30:29.742453 | server | 0 | lua.code | stonehearth/services/server/threads/thread.lua:515: in function '_dispatch_messages' 2016-07-04 23:30:29.742453 | server | 0 | lua.code | stonehearth/services/server/threads/thread.lua:379: in function 2016-07-04 23:30:29.742453 | server | 0 | lua.code | [C]: in function 'suspend' 2016-07-04 23:30:29.742453 | server | 0 | lua.code | stonehearth/ai/actions/follow_path_action.lua:133: in function 2016-07-04 23:30:29.742453 | server | 0 | lua.code | [C]: ? 2016-07-04 23:30:29.742453 | server | 0 | lua.code | ... 2016-07-04 23:30:29.742453 | server | 0 | lua.code | [C]: in function 'run' 2016-07-04 23:30:29.742952 | server | 0 | lua.code | stonehearth/components/ai/ai_component.lua:541: in function 2016-07-04 23:30:29.742952 | server | 0 | lua.code | [C]: in function 'xpcall' 2016-07-04 23:30:29.742952 | server | 0 | lua.code | radiant/modules/common.lua:257: in function 'xpcall' 2016-07-04 23:30:29.742952 | server | 0 | lua.code | stonehearth/components/ai/ai_component.lua:525: in function '_thread_main' 2016-07-04 23:30:29.742952 | server | 0 | lua.code | stonehearth/services/server/threads/thread.lua:249: in function 2016-07-04 23:30:29.742952 | server | 0 | lua.code | [C]: in function 'xpcall' 2016-07-04 23:30:29.742952 | server | 0 | lua.code | radiant/modules/common.lua:257: in function 'xpcall' 2016-07-04 23:30:29.742952 | server | 0 | lua.code | stonehearth/services/server/threads/thread.lua:246: in function 'f' 2016-07-04 23:30:29.742952 | server | 0 | lua.code | radiant/lib/env.lua:15: in function 2016-07-04 23:30:29.742952 | server | 0 | lua.code | -- Lua Error End ------------------------------- 2016-07-04 23:30:29.742952 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:29.743453 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:29.743953 | server | 0 | lua.code | -- Script Error (lua) Begin ------------------------------- 2016-07-04 23:30:29.743953 | server | 0 | lua.code | (5341 Gareth Carvad) (stonehearth:teardown_structure_adjacent) bad frame transition to "destroy" from "stopping" 2016-07-04 23:30:29.743953 | server | 0 | lua.code | stack traceback: 2016-07-04 23:30:29.743953 | server | 0 | lua.code | [C]: ? 2016-07-04 23:30:29.743953 | server | 0 | lua.code | [C]: ? 2016-07-04 23:30:29.743953 | server | 0 | lua.code | [C]: in function 'destroy' 2016-07-04 23:30:29.743953 | server | 0 | lua.code | ...tonehearth/services/server/tasks/run_task_action.lua:159: in function <...tonehearth/services/server/tasks/run_task_action.lua:154> 2016-07-04 23:30:29.743953 | server | 0 | lua.code | [C]: in function 'fn' 2016-07-04 23:30:29.743953 | server | 0 | lua.code | stonehearth/services/server/threads/thread.lua:322: in function 'private_msg' 2016-07-04 23:30:29.743953 | server | 0 | lua.code | stonehearth/services/server/threads/thread.lua:515: in function '_dispatch_messages' 2016-07-04 23:30:29.743953 | server | 0 | lua.code | stonehearth/services/server/threads/thread.lua:379: in function 2016-07-04 23:30:29.743953 | server | 0 | lua.code | [C]: in function 'suspend' 2016-07-04 23:30:29.743953 | server | 0 | lua.code | stonehearth/ai/actions/run_effect_action.lua:66: in function 2016-07-04 23:30:29.743953 | server | 0 | lua.code | [C]: ? 2016-07-04 23:30:29.743953 | server | 0 | lua.code | ... 2016-07-04 23:30:29.743953 | server | 0 | lua.code | [C]: in function 'run' 2016-07-04 23:30:29.743953 | server | 0 | lua.code | stonehearth/components/ai/ai_component.lua:541: in function 2016-07-04 23:30:29.743953 | server | 0 | lua.code | [C]: in function 'xpcall' 2016-07-04 23:30:29.743953 | server | 0 | lua.code | radiant/modules/common.lua:257: in function 'xpcall' 2016-07-04 23:30:29.743953 | server | 0 | lua.code | stonehearth/components/ai/ai_component.lua:525: in function '_thread_main' 2016-07-04 23:30:29.743953 | server | 0 | lua.code | stonehearth/services/server/threads/thread.lua:249: in function 2016-07-04 23:30:29.743953 | server | 0 | lua.code | [C]: in function 'xpcall' 2016-07-04 23:30:29.743953 | server | 0 | lua.code | radiant/modules/common.lua:257: in function 'xpcall' 2016-07-04 23:30:29.744453 | server | 0 | lua.code | stonehearth/services/server/threads/thread.lua:246: in function 'f' 2016-07-04 23:30:29.744453 | server | 0 | lua.code | radiant/lib/env.lua:15: in function 2016-07-04 23:30:29.744453 | server | 0 | lua.code | -- Lua Error End ------------------------------- 2016-07-04 23:30:29.744453 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:29.777458 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:29.777957 | server | 0 | lua.code | -- Script Error (lua) Begin ------------------------------- 2016-07-04 23:30:29.777957 | server | 0 | lua.code | (3625 Bassion Hart) (stonehearth:teardown_structure_adjacent) bad frame transition to "destroy" from "stopping" 2016-07-04 23:30:29.777957 | server | 0 | lua.code | stack traceback: 2016-07-04 23:30:29.777957 | server | 0 | lua.code | [C]: ? 2016-07-04 23:30:29.777957 | server | 0 | lua.code | [C]: ? 2016-07-04 23:30:29.777957 | server | 0 | lua.code | [C]: in function 'destroy' 2016-07-04 23:30:29.777957 | server | 0 | lua.code | ...tonehearth/services/server/tasks/run_task_action.lua:159: in function <...tonehearth/services/server/tasks/run_task_action.lua:154> 2016-07-04 23:30:29.777957 | server | 0 | lua.code | [C]: in function 'fn' 2016-07-04 23:30:29.777957 | server | 0 | lua.code | stonehearth/services/server/threads/thread.lua:322: in function 'private_msg' 2016-07-04 23:30:29.777957 | server | 0 | lua.code | stonehearth/services/server/threads/thread.lua:515: in function '_dispatch_messages' 2016-07-04 23:30:29.777957 | server | 0 | lua.code | stonehearth/services/server/threads/thread.lua:379: in function 2016-07-04 23:30:29.777957 | server | 0 | lua.code | [C]: in function 'suspend' 2016-07-04 23:30:29.777957 | server | 0 | lua.code | stonehearth/ai/actions/follow_path_action.lua:133: in function 2016-07-04 23:30:29.777957 | server | 0 | lua.code | [C]: ? 2016-07-04 23:30:29.777957 | server | 0 | lua.code | ... 2016-07-04 23:30:29.777957 | server | 0 | lua.code | [C]: in function 'run' 2016-07-04 23:30:29.777957 | server | 0 | lua.code | stonehearth/components/ai/ai_component.lua:541: in function 2016-07-04 23:30:29.777957 | server | 0 | lua.code | [C]: in function 'xpcall' 2016-07-04 23:30:29.777957 | server | 0 | lua.code | radiant/modules/common.lua:257: in function 'xpcall' 2016-07-04 23:30:29.777957 | server | 0 | lua.code | stonehearth/components/ai/ai_component.lua:525: in function '_thread_main' 2016-07-04 23:30:29.777957 | server | 0 | lua.code | stonehearth/services/server/threads/thread.lua:249: in function 2016-07-04 23:30:29.778457 | server | 0 | lua.code | [C]: in function 'xpcall' 2016-07-04 23:30:29.778457 | server | 0 | lua.code | radiant/modules/common.lua:257: in function 'xpcall' 2016-07-04 23:30:29.778457 | server | 0 | lua.code | stonehearth/services/server/threads/thread.lua:246: in function 'f' 2016-07-04 23:30:29.778457 | server | 0 | lua.code | radiant/lib/env.lua:15: in function 2016-07-04 23:30:29.778457 | server | 0 | lua.code | -- Lua Error End ------------------------------- 2016-07-04 23:30:29.778457 | server | 2 | lua.code | generating traceback... 2016-07-04 23:30:32.031361 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:30:32.149875 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:30:34.354157 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:30:36.855057 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:30:37.071084 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:30:37.836180 | client | 2 | dm.receiver | long update for object: 1516606 dt: 8ms 2016-07-04 23:30:38.682410 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:30:39.008458 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:30:40.412134 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:30:40.815684 | server | 0 | simulation.core | took 124 ms to update game state 2016-07-04 23:30:40.815684 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:30:42.543505 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:30:45.748041 | server | 0 | simulation.core | took 233 ms to update game state 2016-07-04 23:30:45.748041 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:30:46.220600 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:30:49.442135 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:30:49.798680 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:30:52.309131 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:30:52.454651 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:30:54.271519 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:30:54.296022 | client | 1 | deferred | [deferred 58713 '[method obj:object://tmp/89 fn:26185 route:build_ladder]'] resolve called in non-wait state! 2016-07-04 23:30:54.664068 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:30:56.430402 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:30:56.772945 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:30:57.114989 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:30:58.631678 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:31:01.198128 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:31:01.358647 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:31:01.424156 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:31:01.767242 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:31:02.151372 | server | 0 | simulation.core | took 165 ms to update game state 2016-07-04 23:31:02.151372 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:31:04.108616 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:31:04.338645 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:31:06.087985 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:31:06.594049 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:31:21.315535 | server | 1 | lua.memory | lua shared heap size: 125.452 MB. 2016-07-04 23:31:21.315535 | server | 1 | lua.memory | o: outstanding allocs 2016-07-04 23:31:21.315535 | server | 1 | lua.memory | 64 bytes (o: 298066) : ######################################## 2016-07-04 23:31:21.315535 | server | 1 | lua.memory | 96 bytes (o: 284543) : ###################################### 2016-07-04 23:31:21.315535 | server | 1 | lua.memory | 40 bytes (o: 275789) : ##################################### 2016-07-04 23:31:21.315535 | server | 1 | lua.memory | 160 bytes (o: 47119) : ###### 2016-07-04 23:31:21.315535 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-07-04 23:31:23.969470 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:31:32.289305 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:31:36.320921 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:31:36.454438 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:31:39.172338 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-07-04 23:31:41.938293 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-07-04 23:31:45.282851 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:31:45.336358 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:31:45.906429 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-07-04 23:31:47.351157 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:31:57.441699 | client | 1 | rpc | critical error in http reactor: could not trace[trace 27362 12] 2016-07-04 23:31:57.483228 | server | 0 | simulation.core | took 108 ms to update game state 2016-07-04 23:31:57.483728 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:32:01.410038 | client | 0 | client.core | starting save. 2016-07-04 23:32:01.633566 | client | 0 | client.core | saved. 2016-07-04 23:32:01.662582 | server | 0 | simulation.core | Starting save. 2016-07-04 23:32:03.243378 | server | 0 | simulation.core | Saved. 2016-07-04 23:32:03.244378 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-04 23:32:03.244878 | server | 1 | simulation.remote_client | started buffering client updates. (seq:38710 ack:38700) 2016-07-04 23:32:03.294884 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:38710 ack:38710) 2016-07-04 23:32:03.306386 | client | 0 | client.core | loading save "shift_f5_save": 2016-07-04 23:32:03.306386 | client | 0 | client.core | { 2016-07-04 23:32:03.306386 | client | 0 | client.core | "name" : "Shift+F5 Save", 2016-07-04 23:32:03.306386 | client | 0 | client.core | "version" : "0.17.0.566", 2016-07-04 23:32:03.306886 | client | 0 | client.core | "save_version" : 10 2016-07-04 23:32:03.306886 | client | 0 | client.core | } 2016-07-04 23:32:03.753442 | server | 1 | simulation.remote_client | started buffering client updates. (seq:38720 ack:38710) 2016-07-04 23:32:04.666563 | client | 1 | lua.code | Shutting down script host. 2016-07-04 23:32:04.729071 | client | 0 | app | Assertion Failed: sceneId < _scenes.size()(C:\rb\ihome\root\SH-OB0-BUILD\stonehearth\source\horde3d\Source\Horde3DEngine\egScene.cpp:1505) 2016-07-04 23:32:21.320277 | server | 1 | lua.memory | lua shared heap size: 123.654 MB. 2016-07-04 23:32:21.320777 | server | 1 | lua.memory | o: outstanding allocs 2016-07-04 23:32:21.320777 | server | 1 | lua.memory | 96 bytes (o: 286168) : ######################################## 2016-07-04 23:32:21.320777 | server | 1 | lua.memory | 40 bytes (o: 284317) : ####################################### 2016-07-04 23:32:21.320777 | server | 1 | lua.memory | 64 bytes (o: 271042) : ##################################### 2016-07-04 23:32:21.320777 | server | 1 | lua.memory | 160 bytes (o: 48316) : ###### 2016-07-04 23:32:21.320777 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count