2016-06-14 00:05:14.051757 | server | 1 | app | Stonehearth Version 0.17.0.3008 (x64) 2016-06-14 00:05:14.051757 | server | 1 | core.config | user id is 08bfc8a6-2c0f-11e6-8254-002522903c2f 2016-06-14 00:05:14.051757 | server | 1 | core.config | session id is 322b7c6a-31e5-11e6-b848-002522903c2f 2016-06-14 00:05:14.051757 | server | 0 | core.system | Initializing crash reporter 2016-06-14 00:05:14.567382 | server | 0 | lua.data | lua jit is disabled 2016-06-14 00:05:14.598632 | server | 1 | resources | Module rayyas_children_ui version 2 is deferred load) 2016-06-14 00:05:16.973632 | server | 1 | resources | Modules are verified pristine. 2016-06-14 00:05:17.036132 | server | 1 | app | Running Stonehearth server on port 16003 2016-06-14 00:05:17.036132 | client | 1 | renderer.renderer | Initializing OpenGL 2016-06-14 00:05:17.036132 | server | 0 | physics.navgrid | subspace pathfinder is enabled 2016-06-14 00:05:17.051757 | client | 1 | renderer.renderer | Determining window placement 2016-06-14 00:05:17.051757 | client | 1 | renderer.renderer | Selecting monitor at 0, 0 2016-06-14 00:05:17.051757 | client | 1 | renderer.renderer | Creating OpenGL Window 2016-06-14 00:05:17.067382 | server | 1 | mod radiant | lua controller lifetime tracking set to "nil" 2016-06-14 00:05:17.098632 | server | 0 | mod stonehearth.ai.service | [] enable_cpp_compound_action is on 2016-06-14 00:05:17.426757 | client | 1 | renderer.renderer | Creating OpenGL Context 2016-06-14 00:05:17.426757 | client | 1 | renderer.renderer | Finished OpenGL Initialization 2016-06-14 00:05:17.426757 | client | 1 | horde.general | Initializing GL2 backend using OpenGL driver '4.4.0' by 'NVIDIA Corporation' on 'GeForce GTX 460/PCIe/SSE2' 2016-06-14 00:05:17.708007 | client | 1 | browser | cef started. 2016-06-14 00:05:17.708007 | client | 2 | browser | Navigate called without an existing browser! 2016-06-14 00:05:17.708007 | thread4972 | 2 | browser | Doing a buffered navigation.... 2016-06-14 00:05:17.801757 | client | 0 | physics.navgrid | subspace pathfinder is enabled 2016-06-14 00:05:17.817382 | client | 1 | mod radiant | lua controller lifetime tracking set to "nil" 2016-06-14 00:05:17.817382 | client | 2 | network | client allocating new send buffer (total: 0) 2016-06-14 00:05:17.879882 | client | 1 | client.core | user feedback is on 2016-06-14 00:05:18.237304 | server | 1 | lua.memory | lua shared heap size: 14.114 MB. 2016-06-14 00:05:18.237304 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 00:05:18.237304 | server | 1 | lua.memory | 64 bytes (o: 35667) : ######################################## 2016-06-14 00:05:18.237304 | server | 1 | lua.memory | 40 bytes (o: 18997) : ##################### 2016-06-14 00:05:18.237304 | server | 1 | lua.memory | 48 bytes (o: 8914) : ######### 2016-06-14 00:05:18.237304 | server | 1 | lua.memory | 160 bytes (o: 6458) : ####### 2016-06-14 00:05:18.237304 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 00:05:18.237304 | server | 2 | network | server allocating new send buffer (total: 0) 2016-06-14 00:05:20.856445 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 00:05:39.860351 | client | 0 | client.core | loading save "auto_save": 2016-06-14 00:05:39.860351 | client | 0 | client.core | { 2016-06-14 00:05:39.860351 | client | 0 | client.core | "name" : "Auto save: ", 2016-06-14 00:05:39.860351 | client | 0 | client.core | "town_name" : "Agestone", 2016-06-14 00:05:39.860351 | client | 0 | client.core | "game_date" : { 2016-06-14 00:05:39.860351 | client | 0 | client.core | "day" : 4, 2016-06-14 00:05:39.860351 | client | 0 | client.core | "month" : 2, 2016-06-14 00:05:39.860351 | client | 0 | client.core | "year" : 1000, 2016-06-14 00:05:39.860351 | client | 0 | client.core | "hour" : 0, 2016-06-14 00:05:39.860351 | client | 0 | client.core | "minute" : 12 2016-06-14 00:05:39.860351 | client | 0 | client.core | }, 2016-06-14 00:05:39.860351 | client | 0 | client.core | "timestamp" : 1465876984125, 2016-06-14 00:05:39.860351 | client | 0 | client.core | "time" : "6/14/2016, 12:03:04 AM", 2016-06-14 00:05:39.860351 | client | 0 | client.core | "jobs" : { 2016-06-14 00:05:39.860351 | client | 0 | client.core | "crafters" : 2, 2016-06-14 00:05:39.860351 | client | 0 | client.core | "workers" : 5, 2016-06-14 00:05:39.860351 | client | 0 | client.core | "soldiers" : 0 2016-06-14 00:05:39.860351 | client | 0 | client.core | }, 2016-06-14 00:05:39.860351 | client | 0 | client.core | "version" : "0.17.0.3008", 2016-06-14 00:05:39.860351 | client | 0 | client.core | "save_version" : 10 2016-06-14 00:05:39.860351 | client | 0 | client.core | } 2016-06-14 00:05:39.921875 | client | 1 | lua.code | Shutting down script host. 2016-06-14 00:05:39.932617 | client | 1 | lua.code | Script host destroyed. 2016-06-14 00:05:39.938476 | client | 0 | physics.navgrid | subspace pathfinder is enabled 2016-06-14 00:05:40.002929 | server | 0 | simulation.core | Restarting game. 2016-06-14 00:05:40.002929 | server | 1 | simulation.core | Shutting down traces. 2016-06-14 00:05:40.002929 | server | 1 | simulation.core | Shutting down game objects. 2016-06-14 00:05:40.002929 | server | 1 | simulation.core | All entities and datastores have been destroyed. 2016-06-14 00:05:40.002929 | server | 1 | lua.code | Shutting down script host. 2016-06-14 00:05:40.018554 | server | 1 | lua.code | Script host destroyed. 2016-06-14 00:05:40.018554 | server | 1 | simulation.core | Shutting down data objects. 2016-06-14 00:05:40.018554 | server | 0 | physics.navgrid | subspace pathfinder is enabled 2016-06-14 00:05:40.026367 | server | 0 | simulation.core | Loading save 2016-06-14 00:05:41.190429 | server | 1 | dm.store | load progress 99%... 2016-06-14 00:05:41.190429 | client | 1 | client.core | server reported load progress of 99% 2016-06-14 00:05:41.206054 | server | 1 | dm.store | load objects finished! 2016-06-14 00:05:41.213867 | server | 0 | dm.store | took 1.187 seconds to load 2016-06-14 00:05:41.213867 | server | 2 | network | server allocating new send buffer (total: 0) 2016-06-14 00:05:41.213867 | client | 0 | client.core | server load save file finished. loading client state. 2016-06-14 00:05:41.213867 | client | 0 | client.core | starting loading... "H:\SteamAux\steamapps\common\Stonehearth\saved_games\auto_save" 2016-06-14 00:05:41.221679 | client | 1 | dm.store | load progress 99%... 2016-06-14 00:05:41.221679 | client | 1 | dm.store | load objects finished! 2016-06-14 00:05:41.221679 | client | 0 | dm.store | took 0.008 seconds to load 2016-06-14 00:05:41.221679 | client | 1 | client.core | restoring datastores... 2016-06-14 00:05:41.221679 | client | 1 | client.core | recreating data objects... 2016-06-14 00:05:41.221679 | client | 1 | client.core | creating error browser... 2016-06-14 00:05:41.221679 | client | 1 | client.core | initializing data object traces... 2016-06-14 00:05:41.221679 | client | 1 | client.core | requiring radiant.client... 2016-06-14 00:05:41.221679 | client | 1 | mod radiant | lua controller lifetime tracking set to "nil" 2016-06-14 00:05:41.229492 | client | 1 | client.core | loading script host... 2016-06-14 00:05:41.299804 | client | 0 | sysinfo | Memory Stats: Finished Loading Client 2016-06-14 00:05:41.299804 | client | 0 | sysinfo | Total System Memory: 7.999 GB (8589205504 bytes) 2016-06-14 00:05:41.299804 | client | 0 | sysinfo | Current Memory Usage: 397.941 MB (417271808 bytes) 2016-06-14 00:05:41.299804 | client | 0 | sysinfo | Total Address Space: 8.000 TB (8796092891136 bytes) 2016-06-14 00:05:41.299804 | client | 0 | sysinfo | Available Address Space: 7.999 TB (8794745094144 bytes) 2016-06-14 00:05:41.299804 | client | 0 | sysinfo | Used Address Space: 1.255 GB (1347796992 bytes) 2016-06-14 00:05:41.440429 | server | 1 | mod radiant | lua controller lifetime tracking set to "nil" 2016-06-14 00:05:41.502929 | server | 2 | network | server allocating new send buffer (total: 0) 2016-06-14 00:05:42.049804 | server | 2 | network | server allocating new send buffer (total: 1) 2016-06-14 00:05:42.377929 | server | 0 | simulation.core | took 879 ms to flush streamer 2016-06-14 00:05:42.416992 | server | 1 | physics.navgrid | error looking up entity data for . invalid file path ''. 2016-06-14 00:05:42.416992 | server | 1 | physics.navgrid | error looking up entity data for . invalid file path ''. 2016-06-14 00:05:43.041992 | client | 1 | client.core | reporting client load progress 55.500%... 2016-06-14 00:05:43.252929 | server | 0 | mod stonehearth | ai slow start is enabled 2016-06-14 00:05:43.252929 | server | 0 | mod ai | cpp ai is enabled. 2016-06-14 00:05:43.284179 | client | 1 | client.core | reporting client load progress 61.000%... 2016-06-14 00:05:43.541992 | client | 1 | client.core | reporting client load progress 66.500%... 2016-06-14 00:05:43.784179 | client | 1 | client.core | reporting client load progress 72.000%... 2016-06-14 00:05:44.002929 | server | 0 | mod stonehearth.ai.service | [] enable_cpp_compound_action is on 2016-06-14 00:05:44.010742 | server | 0 | mod stonehearth.terrain | [] type explored region contains 0 rects 2016-06-14 00:05:44.010742 | server | 0 | mod stonehearth.terrain | [] human_npcs explored region contains 0 rects 2016-06-14 00:05:44.010742 | server | 0 | mod stonehearth.terrain | [] forest explored region contains 28 rects 2016-06-14 00:05:44.010742 | server | 0 | mod stonehearth.terrain | [] goblins explored region contains 0 rects 2016-06-14 00:05:44.010742 | server | 0 | mod stonehearth.terrain | [] rabbit explored region contains 0 rects 2016-06-14 00:05:44.010742 | server | 0 | mod stonehearth.terrain | [] animals explored region contains 0 rects 2016-06-14 00:05:44.010742 | server | 0 | mod stonehearth.terrain | [] undead explored region contains 0 rects 2016-06-14 00:05:44.010742 | server | 0 | mod stonehearth.terrain | [] orcs explored region contains 0 rects 2016-06-14 00:05:44.018554 | server | 0 | mod stonehearth.terrain | [] player_1 explored region contains 68 rects 2016-06-14 00:05:44.034179 | client | 1 | client.core | reporting client load progress 77.500%... 2016-06-14 00:05:44.276367 | client | 1 | client.core | reporting client load progress 83.000%... 2016-06-14 00:05:44.729492 | client | 1 | client.core | reporting client load progress 88.500%... 2016-06-14 00:05:45.026367 | client | 1 | client.core | reporting client load progress 94.000%... 2016-06-14 00:05:45.331054 | client | 1 | client.core | reporting client load progress 99.500%... 2016-06-14 00:05:45.649414 | server | 1 | simulation.core | finished loading game 2016-06-14 00:05:45.649414 | server | 0 | sysinfo | Memory Stats: Finished Loading Simulation 2016-06-14 00:05:45.649414 | server | 0 | sysinfo | Total System Memory: 7.999 GB (8589205504 bytes) 2016-06-14 00:05:45.649414 | server | 0 | sysinfo | Current Memory Usage: 725.547 MB (760791040 bytes) 2016-06-14 00:05:45.649414 | server | 0 | sysinfo | Total Address Space: 8.000 TB (8796092891136 bytes) 2016-06-14 00:05:45.649414 | server | 0 | sysinfo | Available Address Space: 7.998 TB (8794407657472 bytes) 2016-06-14 00:05:45.649414 | server | 0 | sysinfo | Used Address Space: 1.569 GB (1685233664 bytes) 2016-06-14 00:05:45.668945 | server | 2 | network | server allocating new send buffer (total: 0) 2016-06-14 00:05:45.921875 | server | 0 | simulation.core | took 253 ms to flush streamer 2016-06-14 00:05:46.335937 | server | 1 | simulation.remote_client | started buffering client updates. (seq:408 ack:398) 2016-06-14 00:05:48.968750 | server | 0 | ai.execution_frame | (301053 Cobblestone Fence Gate) [stonehearth:top] ai slow start is 0 2016-06-14 00:05:48.976562 | server | 0 | simulation.pathfinder.bfs | using fast tile iterator! 2016-06-14 00:05:49.385742 | server | 0 | simulation.core | took 532 ms to update game state 2016-06-14 00:05:49.385742 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 00:05:49.398437 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:408 ack:401) 2016-06-14 00:05:49.471679 | server | 1 | simulation.remote_client | started buffering client updates. (seq:455 ack:408) 2016-06-14 00:05:49.522461 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:455 ack:455) 2016-06-14 00:05:49.707031 | server | 0 | simulation.core | took 171 ms to process job list 2016-06-14 00:05:50.948242 | client | 1 | rpc | critical error in http reactor: could not trace[trace 353 7] 2016-06-14 00:05:57.487304 | server | 2 | lua.code | generating traceback... 2016-06-14 00:05:57.487304 | server | 0 | lua.code | -- Script Error (lua) Begin ------------------------------- 2016-06-14 00:05:57.487304 | server | 0 | lua.code | stonehearth/lib/player/territory.lua:89: attempt to call method 'destroy' (a nil value) 2016-06-14 00:05:57.487304 | server | 0 | lua.code | stack traceback: 2016-06-14 00:05:57.487304 | server | 0 | lua.code | [C]: in function 'destroy' 2016-06-14 00:05:57.487304 | server | 0 | lua.code | stonehearth/lib/player/territory.lua:89: in function 'remove_entity' 2016-06-14 00:05:57.487304 | server | 0 | lua.code | ...nehearth/services/server/terrain/terrain_service.lua:161: in function <...nehearth/services/server/terrain/terrain_service.lua:149> 2016-06-14 00:05:57.487304 | server | 0 | lua.code | -- Lua Error End ------------------------------- 2016-06-14 00:05:57.487304 | server | 1 | lua.code | exception delivering lua trace: lua runtime error 2016-06-14 00:06:09.438476 | client | 0 | client.core | loading save "auto_save": 2016-06-14 00:06:09.438476 | client | 0 | client.core | { 2016-06-14 00:06:09.438476 | client | 0 | client.core | "name" : "Auto save: ", 2016-06-14 00:06:09.438476 | client | 0 | client.core | "town_name" : "Agestone", 2016-06-14 00:06:09.438476 | client | 0 | client.core | "game_date" : { 2016-06-14 00:06:09.438476 | client | 0 | client.core | "day" : 4, 2016-06-14 00:06:09.438476 | client | 0 | client.core | "month" : 2, 2016-06-14 00:06:09.438476 | client | 0 | client.core | "year" : 1000, 2016-06-14 00:06:09.438476 | client | 0 | client.core | "hour" : 0, 2016-06-14 00:06:09.438476 | client | 0 | client.core | "minute" : 12 2016-06-14 00:06:09.438476 | client | 0 | client.core | }, 2016-06-14 00:06:09.438476 | client | 0 | client.core | "timestamp" : 1465876984125, 2016-06-14 00:06:09.438476 | client | 0 | client.core | "time" : "6/14/2016, 12:03:04 AM", 2016-06-14 00:06:09.438476 | client | 0 | client.core | "jobs" : { 2016-06-14 00:06:09.438476 | client | 0 | client.core | "crafters" : 2, 2016-06-14 00:06:09.438476 | client | 0 | client.core | "workers" : 5, 2016-06-14 00:06:09.438476 | client | 0 | client.core | "soldiers" : 0 2016-06-14 00:06:09.438476 | client | 0 | client.core | }, 2016-06-14 00:06:09.438476 | client | 0 | client.core | "version" : "0.17.0.3008", 2016-06-14 00:06:09.438476 | client | 0 | client.core | "save_version" : 10 2016-06-14 00:06:09.438476 | client | 0 | client.core | } 2016-06-14 00:06:09.984375 | server | 1 | simulation.remote_client | started buffering client updates. (seq:829 ack:819) 2016-06-14 00:06:10.156250 | client | 1 | lua.code | Shutting down script host. 2016-06-14 00:06:10.226562 | client | 1 | lua.code | Script host destroyed. 2016-06-14 00:06:10.257812 | client | 0 | physics.navgrid | subspace pathfinder is enabled 2016-06-14 00:06:10.312500 | server | 0 | simulation.core | Restarting game. 2016-06-14 00:06:10.359375 | server | 1 | simulation.core | Shutting down traces. 2016-06-14 00:06:10.359375 | server | 1 | simulation.core | Shutting down game objects. 2016-06-14 00:06:10.546875 | server | 1 | simulation.core | All entities and datastores have been destroyed. 2016-06-14 00:06:10.609375 | server | 1 | lua.code | Shutting down script host. 2016-06-14 00:06:10.710937 | server | 1 | deferred | [deferred 950 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-06-14 00:06:10.710937 | server | 1 | deferred | [deferred 1052 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-06-14 00:06:10.710937 | server | 1 | deferred | [deferred 2353 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-06-14 00:06:10.789062 | server | 1 | lua.code | Script host destroyed. 2016-06-14 00:06:11.078125 | server | 1 | simulation.core | Shutting down data objects. 2016-06-14 00:06:11.078125 | server | 0 | physics.navgrid | subspace pathfinder is enabled 2016-06-14 00:06:11.085937 | server | 0 | simulation.core | Loading save 2016-06-14 00:06:12.281250 | server | 1 | dm.store | load progress 99%... 2016-06-14 00:06:12.281250 | client | 1 | client.core | server reported load progress of 99.000% 2016-06-14 00:06:12.289062 | server | 1 | dm.store | load objects finished! 2016-06-14 00:06:12.296875 | server | 0 | dm.store | took 1.211 seconds to load 2016-06-14 00:06:12.304687 | client | 0 | client.core | server load save file finished. loading client state. 2016-06-14 00:06:12.304687 | client | 0 | client.core | starting loading... "H:\SteamAux\steamapps\common\Stonehearth\saved_games\auto_save" 2016-06-14 00:06:12.304687 | client | 1 | dm.store | load progress 99%... 2016-06-14 00:06:12.304687 | client | 1 | dm.store | load objects finished! 2016-06-14 00:06:12.304687 | client | 0 | dm.store | took 0.000 seconds to load 2016-06-14 00:06:12.304687 | client | 1 | client.core | restoring datastores... 2016-06-14 00:06:12.304687 | client | 1 | client.core | recreating data objects... 2016-06-14 00:06:12.304687 | client | 1 | client.core | creating error browser... 2016-06-14 00:06:12.304687 | client | 1 | client.core | initializing data object traces... 2016-06-14 00:06:12.304687 | client | 1 | client.core | requiring radiant.client... 2016-06-14 00:06:12.312500 | client | 1 | mod radiant | lua controller lifetime tracking set to "nil" 2016-06-14 00:06:12.320312 | client | 1 | client.core | loading script host... 2016-06-14 00:06:12.398437 | client | 0 | sysinfo | Memory Stats: Finished Loading Client 2016-06-14 00:06:12.398437 | client | 0 | sysinfo | Total System Memory: 7.999 GB (8589205504 bytes) 2016-06-14 00:06:12.398437 | client | 0 | sysinfo | Current Memory Usage: 661.324 MB (693448704 bytes) 2016-06-14 00:06:12.398437 | client | 0 | sysinfo | Total Address Space: 8.000 TB (8796092891136 bytes) 2016-06-14 00:06:12.398437 | client | 0 | sysinfo | Available Address Space: 7.998 TB (8794128830464 bytes) 2016-06-14 00:06:12.398437 | client | 0 | sysinfo | Used Address Space: 1.829 GB (1964060672 bytes) 2016-06-14 00:06:12.546875 | server | 1 | mod radiant | lua controller lifetime tracking set to "nil" 2016-06-14 00:06:12.609375 | server | 2 | network | server allocating new send buffer (total: 0) 2016-06-14 00:06:13.164062 | server | 2 | network | server allocating new send buffer (total: 1) 2016-06-14 00:06:13.500000 | server | 0 | simulation.core | took 888 ms to flush streamer 2016-06-14 00:06:13.539062 | server | 1 | physics.navgrid | error looking up entity data for . invalid file path ''. 2016-06-14 00:06:13.539062 | server | 1 | physics.navgrid | error looking up entity data for . invalid file path ''. 2016-06-14 00:06:14.125000 | client | 1 | client.core | reporting client load progress 55.500%... 2016-06-14 00:06:14.359375 | client | 1 | client.core | reporting client load progress 61.000%... 2016-06-14 00:06:14.453125 | server | 0 | mod stonehearth | ai slow start is enabled 2016-06-14 00:06:14.453125 | server | 0 | mod ai | cpp ai is enabled. 2016-06-14 00:06:14.625000 | client | 1 | client.core | reporting client load progress 66.500%... 2016-06-14 00:06:14.867187 | client | 1 | client.core | reporting client load progress 72.000%... 2016-06-14 00:06:15.117187 | client | 1 | client.core | reporting client load progress 77.500%... 2016-06-14 00:06:15.265625 | server | 0 | mod stonehearth.ai.service | [] enable_cpp_compound_action is on 2016-06-14 00:06:15.273437 | server | 0 | mod stonehearth.terrain | [] type explored region contains 0 rects 2016-06-14 00:06:15.273437 | server | 0 | mod stonehearth.terrain | [] human_npcs explored region contains 0 rects 2016-06-14 00:06:15.273437 | server | 0 | mod stonehearth.terrain | [] forest explored region contains 28 rects 2016-06-14 00:06:15.273437 | server | 0 | mod stonehearth.terrain | [] goblins explored region contains 0 rects 2016-06-14 00:06:15.273437 | server | 0 | mod stonehearth.terrain | [] rabbit explored region contains 0 rects 2016-06-14 00:06:15.273437 | server | 0 | mod stonehearth.terrain | [] animals explored region contains 0 rects 2016-06-14 00:06:15.273437 | server | 0 | mod stonehearth.terrain | [] undead explored region contains 0 rects 2016-06-14 00:06:15.273437 | server | 0 | mod stonehearth.terrain | [] orcs explored region contains 0 rects 2016-06-14 00:06:15.273437 | server | 0 | mod stonehearth.terrain | [] player_1 explored region contains 68 rects 2016-06-14 00:06:15.367187 | client | 1 | client.core | reporting client load progress 83.000%... 2016-06-14 00:06:15.835937 | client | 1 | client.core | reporting client load progress 88.500%... 2016-06-14 00:06:16.132812 | client | 1 | client.core | reporting client load progress 94.000%... 2016-06-14 00:06:16.437500 | client | 1 | client.core | reporting client load progress 99.500%... 2016-06-14 00:06:16.929687 | server | 1 | simulation.core | finished loading game 2016-06-14 00:06:16.929687 | server | 0 | sysinfo | Memory Stats: Finished Loading Simulation 2016-06-14 00:06:16.929687 | server | 0 | sysinfo | Total System Memory: 7.999 GB (8589205504 bytes) 2016-06-14 00:06:16.929687 | server | 0 | sysinfo | Current Memory Usage: 872.313 MB (914685952 bytes) 2016-06-14 00:06:16.929687 | server | 0 | sysinfo | Total Address Space: 8.000 TB (8796092891136 bytes) 2016-06-14 00:06:16.929687 | server | 0 | sysinfo | Available Address Space: 7.998 TB (8794072211456 bytes) 2016-06-14 00:06:16.929687 | server | 0 | sysinfo | Used Address Space: 1.882 GB (2020679680 bytes) 2016-06-14 00:06:19.138671 | server | 1 | lua.memory | lua shared heap size: 69.523 MB. 2016-06-14 00:06:19.138671 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 00:06:19.138671 | server | 1 | lua.memory | 64 bytes (o: 216257) : ######################################## 2016-06-14 00:06:19.138671 | server | 1 | lua.memory | 40 bytes (o: 172054) : ############################### 2016-06-14 00:06:19.138671 | server | 1 | lua.memory | 96 bytes (o: 109526) : #################### 2016-06-14 00:06:19.138671 | server | 1 | lua.memory | 160 bytes (o: 33741) : ###### 2016-06-14 00:06:19.138671 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 00:06:20.224609 | server | 0 | simulation.core | took 592 ms to update game state 2016-06-14 00:06:20.224609 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 00:06:20.232421 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:836 ack:836) 2016-06-14 00:06:20.490234 | server | 0 | simulation.core | took 255 ms to flush streamer 2016-06-14 00:06:20.555664 | server | 1 | simulation.remote_client | started buffering client updates. (seq:886 ack:836) 2016-06-14 00:06:20.969726 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:886 ack:886) 2016-06-14 00:06:21.010742 | server | 1 | simulation.remote_client | started buffering client updates. (seq:896 ack:886) 2016-06-14 00:06:21.282226 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:896 ack:896) 2016-06-14 00:06:22.914062 | client | 1 | rpc | critical error in http reactor: could not trace[trace 710 7] 2016-06-14 00:07:20.817382 | server | 1 | lua.memory | lua shared heap size: 72.287 MB. 2016-06-14 00:07:20.817382 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 00:07:20.817382 | server | 1 | lua.memory | 64 bytes (o: 207592) : ######################################## 2016-06-14 00:07:20.817382 | server | 1 | lua.memory | 40 bytes (o: 156508) : ############################## 2016-06-14 00:07:20.817382 | server | 1 | lua.memory | 96 bytes (o: 132200) : ######################### 2016-06-14 00:07:20.817382 | server | 1 | lua.memory | 160 bytes (o: 60991) : ########### 2016-06-14 00:07:20.817382 | server | 1 | lua.memory | 80 bytes (o: 35464) : ###### 2016-06-14 00:07:20.817382 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 00:07:24.028320 | server | 0 | mod timer | timer player score update with duration 0 has no callback. killing. 2016-06-14 00:07:24.184570 | server | 0 | simulation.core | took 189 ms to update game state 2016-06-14 00:07:24.184570 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 00:07:30.311523 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-06-14 00:07:32.323242 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-06-14 00:07:43.506836 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 00:07:46.834961 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 00:08:22.282226 | server | 1 | lua.memory | lua shared heap size: 58.937 MB. 2016-06-14 00:08:22.282226 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 00:08:22.282226 | server | 1 | lua.memory | 96 bytes (o: 146935) : ######################################## 2016-06-14 00:08:22.282226 | server | 1 | lua.memory | 64 bytes (o: 143142) : ###################################### 2016-06-14 00:08:22.282226 | server | 1 | lua.memory | 40 bytes (o: 119650) : ################################ 2016-06-14 00:08:22.282226 | server | 1 | lua.memory | 160 bytes (o: 24403) : ###### 2016-06-14 00:08:22.282226 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 00:08:23.833007 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 00:08:37.240234 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 00:08:49.500000 | client | 1 | rpc | critical error in http reactor: could not trace[trace 2152 fallow] 2016-06-14 00:08:49.579101 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 00:08:51.880859 | server | 0 | simulation.core | took 131 ms to update game state 2016-06-14 00:08:51.880859 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 00:08:54.479492 | client | 1 | mod stonehearth.xz_region_selector | [] unable to resolve endpoints: nil, nil 2016-06-14 00:08:55.598632 | client | 1 | rpc | critical error in http reactor: could not trace[trace 2228 fallow] 2016-06-14 00:09:00.295898 | client | 1 | mod stonehearth.xz_region_selector | [] unable to resolve endpoints: nil, nil 2016-06-14 00:09:01.348632 | client | 1 | rpc | critical error in http reactor: could not trace[trace 2297 fallow] 2016-06-14 00:09:23.918945 | server | 1 | lua.memory | lua shared heap size: 60.494 MB. 2016-06-14 00:09:23.918945 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 00:09:23.918945 | server | 1 | lua.memory | 64 bytes (o: 151000) : ######################################## 2016-06-14 00:09:23.918945 | server | 1 | lua.memory | 96 bytes (o: 143760) : ###################################### 2016-06-14 00:09:23.918945 | server | 1 | lua.memory | 40 bytes (o: 130793) : ################################## 2016-06-14 00:09:23.918945 | server | 1 | lua.memory | 160 bytes (o: 26134) : ###### 2016-06-14 00:09:23.918945 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 00:09:39.489257 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-06-14 00:09:45.564453 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 00:09:46.985351 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-06-14 00:09:59.176757 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 00:10:25.455078 | server | 1 | lua.memory | lua shared heap size: 63.613 MB. 2016-06-14 00:10:25.455078 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 00:10:25.455078 | server | 1 | lua.memory | 96 bytes (o: 169382) : ######################################## 2016-06-14 00:10:25.455078 | server | 1 | lua.memory | 64 bytes (o: 152888) : #################################### 2016-06-14 00:10:25.455078 | server | 1 | lua.memory | 40 bytes (o: 131723) : ############################### 2016-06-14 00:10:25.455078 | server | 1 | lua.memory | 160 bytes (o: 26330) : ###### 2016-06-14 00:10:25.455078 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 00:10:27.288086 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 00:10:57.657226 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 00:11:01.863281 | server | 0 | simulation.core | took 217 ms to update game state 2016-06-14 00:11:01.864257 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 00:11:01.921875 | server | 2 | network | server allocating new send buffer (total: 0) 2016-06-14 00:11:27.016601 | server | 1 | lua.memory | lua shared heap size: 64.596 MB. 2016-06-14 00:11:27.016601 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 00:11:27.016601 | server | 1 | lua.memory | 64 bytes (o: 166483) : ######################################## 2016-06-14 00:11:27.016601 | server | 1 | lua.memory | 40 bytes (o: 158261) : ###################################### 2016-06-14 00:11:27.016601 | server | 1 | lua.memory | 96 bytes (o: 149764) : ################################### 2016-06-14 00:11:27.016601 | server | 1 | lua.memory | 160 bytes (o: 27045) : ###### 2016-06-14 00:11:27.016601 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 00:11:28.972656 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 00:11:31.479492 | server | 0 | simulation.core | took 136 ms to update game state 2016-06-14 00:11:31.480468 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 00:11:42.264648 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 00:11:45.990234 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 00:12:02.988281 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 00:12:04.685546 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 00:12:14.852539 | server | 0 | simulation.core | took 139 ms to update game state 2016-06-14 00:12:14.852539 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 00:12:19.042968 | client | 1 | rpc | critical error in http reactor: could not trace[trace 4667 8] 2016-06-14 00:12:19.146484 | server | 0 | simulation.core | took 195 ms to update game state 2016-06-14 00:12:19.146484 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 00:12:28.583007 | server | 1 | lua.memory | lua shared heap size: 62.506 MB. 2016-06-14 00:12:28.583007 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 00:12:28.583007 | server | 1 | lua.memory | 64 bytes (o: 162067) : ######################################## 2016-06-14 00:12:28.583007 | server | 1 | lua.memory | 40 bytes (o: 147847) : #################################### 2016-06-14 00:12:28.583007 | server | 1 | lua.memory | 96 bytes (o: 131988) : ################################ 2016-06-14 00:12:28.583007 | server | 1 | lua.memory | 160 bytes (o: 27536) : ###### 2016-06-14 00:12:28.583007 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 00:13:30.306640 | server | 1 | lua.memory | lua shared heap size: 70.221 MB. 2016-06-14 00:13:30.307617 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 00:13:30.307617 | server | 1 | lua.memory | 96 bytes (o: 178382) : ######################################## 2016-06-14 00:13:30.307617 | server | 1 | lua.memory | 40 bytes (o: 176774) : ####################################### 2016-06-14 00:13:30.307617 | server | 1 | lua.memory | 64 bytes (o: 176537) : ####################################### 2016-06-14 00:13:30.307617 | server | 1 | lua.memory | 160 bytes (o: 28754) : ###### 2016-06-14 00:13:30.307617 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 00:13:33.079101 | server | 0 | simulation.core | took 122 ms to update game state 2016-06-14 00:13:33.079101 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 00:13:43.121093 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 00:13:44.927734 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 00:13:45.167968 | server | 0 | simulation.core | took 102 ms to update game state 2016-06-14 00:13:45.167968 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 00:13:54.764648 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 00:13:57.224609 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 00:13:57.345703 | server | 0 | simulation.core | took 111 ms to update game state 2016-06-14 00:13:57.345703 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 00:14:14.266601 | server | 0 | simulation.core | took 139 ms to update game state 2016-06-14 00:14:14.266601 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 00:14:16.416015 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 00:14:26.764648 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 00:14:31.809570 | server | 1 | lua.memory | lua shared heap size: 62.588 MB. 2016-06-14 00:14:31.809570 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 00:14:31.809570 | server | 1 | lua.memory | 64 bytes (o: 163969) : ######################################## 2016-06-14 00:14:31.809570 | server | 1 | lua.memory | 40 bytes (o: 151081) : #################################### 2016-06-14 00:14:31.809570 | server | 1 | lua.memory | 96 bytes (o: 118433) : ############################ 2016-06-14 00:14:31.809570 | server | 1 | lua.memory | 160 bytes (o: 28056) : ###### 2016-06-14 00:14:31.809570 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 00:14:34.146484 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 00:14:37.515625 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 00:14:38.822265 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 00:14:46.791015 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 00:15:01.687500 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 00:15:33.201171 | server | 1 | lua.memory | lua shared heap size: 71.287 MB. 2016-06-14 00:15:33.201171 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 00:15:33.201171 | server | 1 | lua.memory | 64 bytes (o: 184928) : ######################################## 2016-06-14 00:15:33.201171 | server | 1 | lua.memory | 40 bytes (o: 182052) : ####################################### 2016-06-14 00:15:33.201171 | server | 1 | lua.memory | 96 bytes (o: 170157) : #################################### 2016-06-14 00:15:33.201171 | server | 1 | lua.memory | 160 bytes (o: 30445) : ###### 2016-06-14 00:15:33.201171 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 00:15:42.612304 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-06-14 00:15:50.399414 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 00:16:00.472656 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 00:16:23.236328 | server | 2 | network | server allocating new send buffer (total: 0) 2016-06-14 00:16:23.275390 | client | 0 | client.core | starting save. 2016-06-14 00:16:23.283203 | client | 0 | client.core | saved. 2016-06-14 00:16:23.291015 | server | 2 | network | server allocating new send buffer (total: 0) 2016-06-14 00:16:23.342773 | server | 0 | simulation.core | Starting save. 2016-06-14 00:16:24.597656 | server | 0 | simulation.core | Saved. 2016-06-14 00:16:24.597656 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 00:16:24.597656 | server | 1 | simulation.remote_client | started buffering client updates. (seq:11972 ack:11962) 2016-06-14 00:16:24.605468 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:11972 ack:11972) 2016-06-14 00:16:24.613281 | client | 1 | client.core | clearing save deferred pointers 2016-06-14 00:16:34.927734 | server | 1 | lua.memory | lua shared heap size: 64.454 MB. 2016-06-14 00:16:34.927734 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 00:16:34.927734 | server | 1 | lua.memory | 64 bytes (o: 165480) : ######################################## 2016-06-14 00:16:34.927734 | server | 1 | lua.memory | 40 bytes (o: 147878) : ################################### 2016-06-14 00:16:34.927734 | server | 1 | lua.memory | 96 bytes (o: 138978) : ################################# 2016-06-14 00:16:34.927734 | server | 1 | lua.memory | 160 bytes (o: 28736) : ###### 2016-06-14 00:16:34.927734 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 00:16:41.097656 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 00:16:58.484375 | client | 1 | rpc | critical error in http reactor: could not trace[trace 7578 fallow] 2016-06-14 00:17:02.785156 | client | 1 | rpc | critical error in http reactor: could not trace[trace 7637 fallow] 2016-06-14 00:17:36.425781 | server | 1 | lua.memory | lua shared heap size: 70.335 MB. 2016-06-14 00:17:36.425781 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 00:17:36.425781 | server | 1 | lua.memory | 64 bytes (o: 177890) : ######################################## 2016-06-14 00:17:36.425781 | server | 1 | lua.memory | 96 bytes (o: 176773) : ####################################### 2016-06-14 00:17:36.425781 | server | 1 | lua.memory | 40 bytes (o: 162751) : #################################### 2016-06-14 00:17:36.425781 | server | 1 | lua.memory | 160 bytes (o: 30245) : ###### 2016-06-14 00:17:36.425781 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 00:18:19.439453 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-06-14 00:18:29.117187 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-06-14 00:18:36.739257 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 00:18:36.861328 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 00:18:37.795898 | server | 1 | lua.memory | lua shared heap size: 67.258 MB. 2016-06-14 00:18:37.795898 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 00:18:37.795898 | server | 1 | lua.memory | 64 bytes (o: 169977) : ######################################## 2016-06-14 00:18:37.795898 | server | 1 | lua.memory | 40 bytes (o: 147821) : ################################## 2016-06-14 00:18:37.795898 | server | 1 | lua.memory | 96 bytes (o: 139612) : ################################ 2016-06-14 00:18:37.795898 | server | 1 | lua.memory | 160 bytes (o: 29611) : ###### 2016-06-14 00:18:37.795898 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 00:19:39.441406 | server | 1 | lua.memory | lua shared heap size: 69.296 MB. 2016-06-14 00:19:39.441406 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 00:19:39.441406 | server | 1 | lua.memory | 64 bytes (o: 171082) : ######################################## 2016-06-14 00:19:39.441406 | server | 1 | lua.memory | 96 bytes (o: 156882) : #################################### 2016-06-14 00:19:39.441406 | server | 1 | lua.memory | 40 bytes (o: 149573) : ################################## 2016-06-14 00:19:39.441406 | server | 1 | lua.memory | 160 bytes (o: 29738) : ###### 2016-06-14 00:19:39.441406 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 00:19:43.665039 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 00:20:02.359375 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 00:20:20.257812 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 00:20:26.774414 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 00:20:35.442382 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 00:20:40.977539 | server | 1 | lua.memory | lua shared heap size: 72.380 MB. 2016-06-14 00:20:40.977539 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 00:20:40.977539 | server | 1 | lua.memory | 64 bytes (o: 177718) : ######################################## 2016-06-14 00:20:40.977539 | server | 1 | lua.memory | 96 bytes (o: 174994) : ####################################### 2016-06-14 00:20:40.977539 | server | 1 | lua.memory | 40 bytes (o: 164601) : ##################################### 2016-06-14 00:20:40.977539 | server | 1 | lua.memory | 160 bytes (o: 29565) : ###### 2016-06-14 00:20:40.977539 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 00:20:43.333007 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-06-14 00:20:50.840820 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 00:20:52.866211 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 00:20:55.483398 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-06-14 00:19:41.186523 | server | 2 | network | server allocating new send buffer (total: 0) 2016-06-14 00:19:41.241211 | server | 2 | network | server allocating new send buffer (total: 0) 2016-06-14 00:19:41.295898 | server | 2 | network | server allocating new send buffer (total: 0) 2016-06-14 00:19:41.350586 | server | 1 | simulation.remote_client | started buffering client updates. (seq:17473 ack:17463) 2016-06-14 00:19:41.413086 | client | 0 | client.core | starting save. 2016-06-14 00:19:41.420898 | client | 0 | client.core | saved. 2016-06-14 00:19:41.459961 | server | 0 | simulation.core | Starting save. 2016-06-14 00:19:42.872070 | server | 0 | simulation.core | Saved. 2016-06-14 00:19:42.895507 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 00:19:42.903320 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:17473 ack:17473) 2016-06-14 00:19:42.926757 | client | 1 | client.core | clearing save deferred pointers 2016-06-14 00:19:50.546875 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 00:20:00.373046 | server | 1 | lua.memory | lua shared heap size: 73.519 MB. 2016-06-14 00:20:00.373046 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 00:20:00.373046 | server | 1 | lua.memory | 64 bytes (o: 184876) : ######################################## 2016-06-14 00:20:00.373046 | server | 1 | lua.memory | 40 bytes (o: 172516) : ##################################### 2016-06-14 00:20:00.373046 | server | 1 | lua.memory | 96 bytes (o: 171346) : ##################################### 2016-06-14 00:20:00.373046 | server | 1 | lua.memory | 160 bytes (o: 30587) : ###### 2016-06-14 00:20:00.373046 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 00:20:18.078125 | server | 0 | simulation.core | took 144 ms to update game state 2016-06-14 00:20:18.078125 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 00:20:30.870117 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 00:20:38.448242 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 00:20:40.220703 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 00:20:54.818359 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 00:21:01.798828 | server | 1 | lua.memory | lua shared heap size: 73.453 MB. 2016-06-14 00:21:01.798828 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 00:21:01.798828 | server | 1 | lua.memory | 96 bytes (o: 187780) : ######################################## 2016-06-14 00:21:01.798828 | server | 1 | lua.memory | 64 bytes (o: 178482) : ###################################### 2016-06-14 00:21:01.798828 | server | 1 | lua.memory | 40 bytes (o: 160167) : ################################## 2016-06-14 00:21:01.798828 | server | 1 | lua.memory | 160 bytes (o: 29628) : ###### 2016-06-14 00:21:01.798828 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 00:21:11.087890 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 00:22:03.282226 | server | 1 | lua.memory | lua shared heap size: 68.604 MB. 2016-06-14 00:22:03.282226 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 00:22:03.282226 | server | 1 | lua.memory | 64 bytes (o: 170401) : ######################################## 2016-06-14 00:22:03.282226 | server | 1 | lua.memory | 96 bytes (o: 148383) : ################################## 2016-06-14 00:22:03.282226 | server | 1 | lua.memory | 40 bytes (o: 146180) : ################################## 2016-06-14 00:22:03.282226 | server | 1 | lua.memory | 160 bytes (o: 28980) : ###### 2016-06-14 00:22:03.282226 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 00:22:03.498046 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 00:22:26.335937 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 00:22:32.903320 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 00:22:37.478515 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 00:22:44.376953 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 00:22:44.551757 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 00:23:04.930664 | server | 1 | lua.memory | lua shared heap size: 72.335 MB. 2016-06-14 00:23:04.930664 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 00:23:04.930664 | server | 1 | lua.memory | 64 bytes (o: 179927) : ######################################## 2016-06-14 00:23:04.930664 | server | 1 | lua.memory | 96 bytes (o: 168268) : ##################################### 2016-06-14 00:23:04.930664 | server | 1 | lua.memory | 40 bytes (o: 155796) : ################################## 2016-06-14 00:23:04.930664 | server | 1 | lua.memory | 160 bytes (o: 30307) : ###### 2016-06-14 00:23:04.930664 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 00:24:07.051757 | server | 1 | lua.memory | lua shared heap size: 70.410 MB. 2016-06-14 00:24:07.051757 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 00:24:07.051757 | server | 1 | lua.memory | 64 bytes (o: 175051) : ######################################## 2016-06-14 00:24:07.051757 | server | 1 | lua.memory | 96 bytes (o: 153127) : ################################## 2016-06-14 00:24:07.051757 | server | 1 | lua.memory | 40 bytes (o: 151768) : ################################## 2016-06-14 00:24:07.051757 | server | 1 | lua.memory | 160 bytes (o: 29641) : ###### 2016-06-14 00:24:07.051757 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 00:24:41.362304 | server | 1 | simulation.remote_client | started buffering client updates. (seq:22952 ack:22942) 2016-06-14 00:24:41.385742 | client | 0 | client.core | starting save. 2016-06-14 00:24:41.393554 | client | 0 | client.core | saved. 2016-06-14 00:24:41.468750 | server | 0 | simulation.core | Starting save. 2016-06-14 00:24:42.778320 | server | 0 | simulation.core | Saved. 2016-06-14 00:24:42.778320 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:22952 ack:22952) 2016-06-14 00:24:42.786132 | client | 1 | client.core | clearing save deferred pointers 2016-06-14 00:25:09.000976 | server | 1 | lua.memory | lua shared heap size: 70.634 MB. 2016-06-14 00:25:09.000976 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 00:25:09.000976 | server | 1 | lua.memory | 64 bytes (o: 178729) : ######################################## 2016-06-14 00:25:09.000976 | server | 1 | lua.memory | 40 bytes (o: 151680) : ################################# 2016-06-14 00:25:09.000976 | server | 1 | lua.memory | 96 bytes (o: 132763) : ############################# 2016-06-14 00:25:09.000976 | server | 1 | lua.memory | 160 bytes (o: 36764) : ######## 2016-06-14 00:25:09.000976 | server | 1 | lua.memory | 80 bytes (o: 26937) : ###### 2016-06-14 00:25:09.000976 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 00:25:31.303711 | server | 1 | deferred | [deferred 31747 '[function fn:13736 route:stonehearth:place_item_type_on_structure]'] resolve called in non-wait state! 2016-06-14 00:25:32.628906 | server | 1 | deferred | [deferred 31778 '[function fn:13748 route:stonehearth:place_item_type_on_structure]'] resolve called in non-wait state! 2016-06-14 00:25:35.211914 | server | 1 | deferred | [deferred 31821 '[function fn:13766 route:stonehearth:place_item_type_on_structure]'] resolve called in non-wait state! 2016-06-14 00:25:36.272461 | server | 1 | deferred | [deferred 31850 '[function fn:13777 route:stonehearth:place_item_type_on_structure]'] resolve called in non-wait state! 2016-06-14 00:25:52.913086 | server | 1 | deferred | [deferred 32035 '[function fn:13863 route:stonehearth:place_item_type_on_structure]'] resolve called in non-wait state! 2016-06-14 00:25:54.189453 | server | 1 | deferred | [deferred 32064 '[function fn:13874 route:stonehearth:place_item_type_on_structure]'] resolve called in non-wait state! 2016-06-14 00:25:55.190429 | server | 1 | deferred | [deferred 32091 '[function fn:13884 route:stonehearth:place_item_type_on_structure]'] resolve called in non-wait state! 2016-06-14 00:25:56.257812 | server | 1 | deferred | [deferred 32120 '[function fn:13895 route:stonehearth:place_item_type_on_structure]'] resolve called in non-wait state! 2016-06-14 00:25:57.099609 | server | 1 | deferred | [deferred 32147 '[function fn:13905 route:stonehearth:place_item_type_on_structure]'] resolve called in non-wait state! 2016-06-14 00:26:00.500000 | server | 1 | deferred | [deferred 32213 '[function fn:13932 route:stonehearth:place_item_type_on_structure]'] resolve called in non-wait state! 2016-06-14 00:26:01.125000 | server | 1 | deferred | [deferred 32238 '[function fn:13941 route:stonehearth:place_item_type_on_structure]'] resolve called in non-wait state! 2016-06-14 00:26:01.911132 | server | 1 | deferred | [deferred 32263 '[function fn:13949 route:stonehearth:place_item_type_on_structure]'] resolve called in non-wait state! 2016-06-14 00:26:02.653320 | server | 1 | deferred | [deferred 32288 '[function fn:13959 route:stonehearth:place_item_type_on_structure]'] resolve called in non-wait state! 2016-06-14 00:26:03.279296 | server | 1 | deferred | [deferred 32311 '[function fn:13967 route:stonehearth:place_item_type_on_structure]'] resolve called in non-wait state! 2016-06-14 00:26:05.769531 | server | 1 | deferred | [deferred 32352 '[function fn:13983 route:stonehearth:place_item_type_on_structure]'] resolve called in non-wait state! 2016-06-14 00:26:06.346679 | server | 1 | deferred | [deferred 32375 '[function fn:13992 route:stonehearth:place_item_type_on_structure]'] resolve called in non-wait state! 2016-06-14 00:26:07.254882 | server | 1 | deferred | [deferred 32402 '[function fn:14001 route:stonehearth:place_item_type_on_structure]'] resolve called in non-wait state! 2016-06-14 00:26:07.830078 | server | 1 | deferred | [deferred 32425 '[function fn:14010 route:stonehearth:place_item_type_on_structure]'] resolve called in non-wait state! 2016-06-14 00:26:08.453125 | server | 1 | deferred | [deferred 32448 '[function fn:14018 route:stonehearth:place_item_type_on_structure]'] resolve called in non-wait state! 2016-06-14 00:26:10.715820 | server | 1 | lua.memory | lua shared heap size: 70.635 MB. 2016-06-14 00:26:10.715820 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 00:26:10.715820 | server | 1 | lua.memory | 64 bytes (o: 184111) : ######################################## 2016-06-14 00:26:10.715820 | server | 1 | lua.memory | 40 bytes (o: 156358) : ################################# 2016-06-14 00:26:10.715820 | server | 1 | lua.memory | 96 bytes (o: 120607) : ########################## 2016-06-14 00:26:10.715820 | server | 1 | lua.memory | 160 bytes (o: 38244) : ######## 2016-06-14 00:26:10.715820 | server | 1 | lua.memory | 80 bytes (o: 27367) : ##### 2016-06-14 00:26:10.715820 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 00:27:12.713867 | server | 1 | lua.memory | lua shared heap size: 71.068 MB. 2016-06-14 00:27:12.713867 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 00:27:12.713867 | server | 1 | lua.memory | 64 bytes (o: 185249) : ######################################## 2016-06-14 00:27:12.713867 | server | 1 | lua.memory | 40 bytes (o: 158548) : ################################## 2016-06-14 00:27:12.713867 | server | 1 | lua.memory | 96 bytes (o: 125137) : ########################### 2016-06-14 00:27:12.713867 | server | 1 | lua.memory | 160 bytes (o: 38261) : ######## 2016-06-14 00:27:12.713867 | server | 1 | lua.memory | 80 bytes (o: 27376) : ##### 2016-06-14 00:27:12.713867 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 00:27:44.230468 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 00:27:50.133789 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 00:27:53.394531 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 00:27:59.598632 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 00:28:14.184570 | server | 1 | lua.memory | lua shared heap size: 78.984 MB. 2016-06-14 00:28:14.184570 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 00:28:14.184570 | server | 1 | lua.memory | 40 bytes (o: 195853) : ######################################## 2016-06-14 00:28:14.184570 | server | 1 | lua.memory | 64 bytes (o: 194406) : ####################################### 2016-06-14 00:28:14.184570 | server | 1 | lua.memory | 96 bytes (o: 187932) : ###################################### 2016-06-14 00:28:14.184570 | server | 1 | lua.memory | 160 bytes (o: 31414) : ###### 2016-06-14 00:28:14.184570 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 00:28:14.682617 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 00:28:16.310546 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 00:28:16.310546 | server | 2 | network | server allocating new send buffer (total: 0) 2016-06-14 00:28:26.303711 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 00:28:29.015625 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 00:28:36.310546 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 00:28:58.640625 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 00:28:58.759765 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 00:29:01.087890 | server | 0 | simulation.core | took 123 ms to update game state 2016-06-14 00:29:01.087890 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 00:29:09.971679 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-06-14 00:29:13.687500 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 00:29:15.875976 | server | 1 | lua.memory | lua shared heap size: 75.568 MB. 2016-06-14 00:29:15.875976 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 00:29:15.875976 | server | 1 | lua.memory | 96 bytes (o: 190124) : ######################################## 2016-06-14 00:29:15.875976 | server | 1 | lua.memory | 64 bytes (o: 182770) : ###################################### 2016-06-14 00:29:15.875976 | server | 1 | lua.memory | 40 bytes (o: 161244) : ################################# 2016-06-14 00:29:15.875976 | server | 1 | lua.memory | 160 bytes (o: 31577) : ###### 2016-06-14 00:29:15.875976 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 00:29:16.174804 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 00:29:29.193359 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 00:29:36.353515 | server | 0 | simulation.core | took 203 ms to update game state 2016-06-14 00:29:36.353515 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 00:29:41.226562 | server | 2 | network | server allocating new send buffer (total: 0) 2016-06-14 00:29:41.273437 | server | 2 | network | server allocating new send buffer (total: 0) 2016-06-14 00:29:41.312500 | client | 0 | client.core | starting save. 2016-06-14 00:29:41.312500 | client | 0 | client.core | saved. 2016-06-14 00:29:41.328125 | server | 1 | simulation.remote_client | started buffering client updates. (seq:28436 ack:28426) 2016-06-14 00:29:41.388671 | server | 0 | simulation.core | Starting save. 2016-06-14 00:29:42.770507 | server | 0 | simulation.core | Saved. 2016-06-14 00:29:42.793945 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 00:29:42.793945 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:28436 ack:28427) 2016-06-14 00:29:42.817382 | client | 1 | client.core | clearing save deferred pointers 2016-06-14 00:29:42.959961 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 00:29:44.504882 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 00:29:56.877929 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 00:29:57.063476 | server | 0 | simulation.core | took 173 ms to update game state 2016-06-14 00:29:57.063476 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 00:29:57.148437 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 00:29:57.869140 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 00:29:58.385742 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 00:30:15.721679 | server | 0 | simulation.core | took 144 ms to update game state 2016-06-14 00:30:15.721679 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 00:30:17.290039 | server | 1 | lua.memory | lua shared heap size: 69.263 MB. 2016-06-14 00:30:17.290039 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 00:30:17.290039 | server | 1 | lua.memory | 64 bytes (o: 178750) : ######################################## 2016-06-14 00:30:17.290039 | server | 1 | lua.memory | 40 bytes (o: 154415) : ################################## 2016-06-14 00:30:17.290039 | server | 1 | lua.memory | 96 bytes (o: 131238) : ############################# 2016-06-14 00:30:17.290039 | server | 1 | lua.memory | 160 bytes (o: 30842) : ###### 2016-06-14 00:30:17.290039 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 00:31:18.750000 | server | 1 | lua.memory | lua shared heap size: 72.091 MB. 2016-06-14 00:31:18.750000 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 00:31:18.750000 | server | 1 | lua.memory | 64 bytes (o: 183627) : ######################################## 2016-06-14 00:31:18.750000 | server | 1 | lua.memory | 40 bytes (o: 163297) : ################################### 2016-06-14 00:31:18.750000 | server | 1 | lua.memory | 96 bytes (o: 151706) : ################################# 2016-06-14 00:31:18.750000 | server | 1 | lua.memory | 160 bytes (o: 31482) : ###### 2016-06-14 00:31:18.750000 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 00:31:37.320312 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 00:31:37.442382 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 00:31:50.422851 | server | 2 | network | server allocating new send buffer (total: 0) 2016-06-14 00:31:50.461914 | server | 1 | simulation.remote_client | started buffering client updates. (seq:30841 ack:30831) 2016-06-14 00:31:50.581054 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:30841 ack:30841) 2016-06-14 00:31:57.926757 | server | 0 | simulation.core | took 109 ms to update game state 2016-06-14 00:31:57.926757 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 00:32:10.392578 | client | 1 | rpc | critical error in http reactor: could not trace[trace 17059 9] 2016-06-14 00:32:10.482421 | server | 0 | simulation.core | took 176 ms to update game state 2016-06-14 00:32:10.482421 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 00:32:10.550781 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 00:32:10.668945 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 00:32:19.951171 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 00:32:20.181640 | server | 1 | lua.memory | lua shared heap size: 77.708 MB. 2016-06-14 00:32:20.181640 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 00:32:20.181640 | server | 1 | lua.memory | 64 bytes (o: 199481) : ######################################## 2016-06-14 00:32:20.181640 | server | 1 | lua.memory | 40 bytes (o: 187966) : ##################################### 2016-06-14 00:32:20.181640 | server | 1 | lua.memory | 96 bytes (o: 178515) : ################################### 2016-06-14 00:32:20.181640 | server | 1 | lua.memory | 160 bytes (o: 32420) : ###### 2016-06-14 00:32:20.182617 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 00:32:21.634765 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 00:33:21.582031 | server | 1 | lua.memory | lua shared heap size: 75.916 MB. 2016-06-14 00:33:21.582031 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 00:33:21.582031 | server | 1 | lua.memory | 96 bytes (o: 191815) : ######################################## 2016-06-14 00:33:21.582031 | server | 1 | lua.memory | 64 bytes (o: 183500) : ###################################### 2016-06-14 00:33:21.582031 | server | 1 | lua.memory | 40 bytes (o: 160817) : ################################# 2016-06-14 00:33:21.582031 | server | 1 | lua.memory | 160 bytes (o: 31001) : ###### 2016-06-14 00:33:21.582031 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 00:33:55.463867 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 00:34:08.131836 | client | 1 | deferred | [deferred 42115 '[method obj:object://tmp/89 fn:18419 route:build_ladder]'] resolve called in non-wait state! 2016-06-14 00:34:23.342773 | server | 1 | lua.memory | lua shared heap size: 83.018 MB. 2016-06-14 00:34:23.342773 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 00:34:23.342773 | server | 1 | lua.memory | 64 bytes (o: 209978) : ######################################## 2016-06-14 00:34:23.342773 | server | 1 | lua.memory | 96 bytes (o: 209328) : ####################################### 2016-06-14 00:34:23.342773 | server | 1 | lua.memory | 40 bytes (o: 201521) : ###################################### 2016-06-14 00:34:23.342773 | server | 1 | lua.memory | 160 bytes (o: 34399) : ###### 2016-06-14 00:34:23.342773 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 00:34:26.402343 | server | 0 | simulation.core | took 112 ms to update game state 2016-06-14 00:34:26.402343 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 00:34:35.128906 | server | 1 | simulation.remote_client | started buffering client updates. (seq:33883 ack:33873) 2016-06-14 00:34:35.181640 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:33883 ack:33883) 2016-06-14 00:34:41.270507 | server | 2 | network | server allocating new send buffer (total: 0) 2016-06-14 00:34:41.325195 | server | 2 | network | server allocating new send buffer (total: 0) 2016-06-14 00:34:41.411132 | server | 1 | simulation.remote_client | started buffering client updates. (seq:33998 ack:33988) 2016-06-14 00:34:41.442382 | client | 0 | client.core | starting save. 2016-06-14 00:34:41.450195 | client | 0 | client.core | saved. 2016-06-14 00:34:41.489257 | server | 0 | simulation.core | Starting save. 2016-06-14 00:34:42.906250 | server | 0 | simulation.core | Saved. 2016-06-14 00:34:42.929687 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 00:34:42.937500 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:33998 ack:33998) 2016-06-14 00:34:42.960937 | client | 1 | client.core | clearing save deferred pointers 2016-06-14 00:35:17.727539 | server | 0 | simulation.core | took 111 ms to update game state 2016-06-14 00:35:17.728515 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 00:35:20.462890 | server | 0 | simulation.core | took 276 ms to update game state 2016-06-14 00:35:20.462890 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 00:35:24.639648 | server | 1 | lua.memory | lua shared heap size: 76.915 MB. 2016-06-14 00:35:24.639648 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 00:35:24.639648 | server | 1 | lua.memory | 64 bytes (o: 198339) : ######################################## 2016-06-14 00:35:24.639648 | server | 1 | lua.memory | 40 bytes (o: 187173) : ##################################### 2016-06-14 00:35:24.639648 | server | 1 | lua.memory | 96 bytes (o: 160634) : ################################ 2016-06-14 00:35:24.639648 | server | 1 | lua.memory | 160 bytes (o: 33729) : ###### 2016-06-14 00:35:24.639648 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 00:35:29.219726 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 00:35:32.263671 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 00:35:33.894531 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 00:35:42.015625 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 00:35:44.596679 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 00:35:54.393554 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 00:35:54.531250 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 00:36:07.336914 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 00:36:09.089843 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 00:36:10.484375 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 00:36:11.875000 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 00:36:12.666992 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 00:36:21.343750 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 00:36:22.771484 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 00:36:22.833984 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 00:36:26.034179 | server | 1 | lua.memory | lua shared heap size: 76.890 MB. 2016-06-14 00:36:26.034179 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 00:36:26.034179 | server | 1 | lua.memory | 64 bytes (o: 194465) : ######################################## 2016-06-14 00:36:26.034179 | server | 1 | lua.memory | 40 bytes (o: 184525) : ##################################### 2016-06-14 00:36:26.034179 | server | 1 | lua.memory | 96 bytes (o: 161026) : ################################# 2016-06-14 00:36:26.034179 | server | 1 | lua.memory | 160 bytes (o: 33120) : ###### 2016-06-14 00:36:26.034179 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 00:36:27.281250 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 00:36:32.391601 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 00:36:32.633789 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 00:36:34.654296 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 00:36:34.797851 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 00:36:35.817382 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-06-14 00:36:43.792968 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 00:37:00.159179 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 00:37:01.864257 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 00:37:02.017578 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 00:37:27.565429 | server | 1 | lua.memory | lua shared heap size: 80.376 MB. 2016-06-14 00:37:27.565429 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 00:37:27.565429 | server | 1 | lua.memory | 64 bytes (o: 203386) : ######################################## 2016-06-14 00:37:27.565429 | server | 1 | lua.memory | 40 bytes (o: 193609) : ###################################### 2016-06-14 00:37:27.565429 | server | 1 | lua.memory | 96 bytes (o: 182389) : ################################### 2016-06-14 00:37:27.565429 | server | 1 | lua.memory | 160 bytes (o: 34303) : ###### 2016-06-14 00:37:27.565429 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 00:37:33.928711 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 00:37:47.664062 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 00:37:56.127929 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 00:38:08.927734 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 00:38:28.969726 | server | 1 | lua.memory | lua shared heap size: 78.575 MB. 2016-06-14 00:38:28.969726 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 00:38:28.969726 | server | 1 | lua.memory | 64 bytes (o: 192972) : ######################################## 2016-06-14 00:38:28.969726 | server | 1 | lua.memory | 96 bytes (o: 188039) : ###################################### 2016-06-14 00:38:28.969726 | server | 1 | lua.memory | 40 bytes (o: 171621) : ################################### 2016-06-14 00:38:28.969726 | server | 1 | lua.memory | 160 bytes (o: 33231) : ###### 2016-06-14 00:38:28.969726 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 00:38:34.333984 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 00:38:39.833007 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 00:38:41.466796 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 00:38:42.129882 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-14 00:38:45.276367 | server | 1 | mod stonehearth.player | [] no population for player "critters" in :is_npc() 2016-06-14 00:39:15.526367 | client | 1 | mod stonehearth.xz_region_selector | [] unable to resolve endpoints: nil, nil 2016-06-14 00:39:30.933593 | server | 1 | lua.memory | lua shared heap size: 83.051 MB. 2016-06-14 00:39:30.933593 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 00:39:30.933593 | server | 1 | lua.memory | 96 bytes (o: 209813) : ######################################## 2016-06-14 00:39:30.933593 | server | 1 | lua.memory | 64 bytes (o: 204848) : ####################################### 2016-06-14 00:39:30.933593 | server | 1 | lua.memory | 40 bytes (o: 196184) : ##################################### 2016-06-14 00:39:30.933593 | server | 1 | lua.memory | 160 bytes (o: 34567) : ###### 2016-06-14 00:39:30.933593 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 00:39:41.366211 | client | 0 | client.core | starting save. 2016-06-14 00:39:41.374023 | client | 0 | client.core | saved. 2016-06-14 00:39:41.389648 | server | 1 | simulation.remote_client | started buffering client updates. (seq:39494 ack:39484) 2016-06-14 00:39:41.441406 | server | 0 | simulation.core | Starting save. 2016-06-14 00:39:42.829101 | server | 0 | simulation.core | Saved. 2016-06-14 00:39:42.829101 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:39494 ack:39494) 2016-06-14 00:39:42.836914 | client | 1 | client.core | clearing save deferred pointers 2016-06-14 00:40:29.739257 | client | 1 | mod stonehearth.xz_region_selector | [] unable to resolve endpoints: nil, nil 2016-06-14 00:40:32.716796 | server | 1 | lua.memory | lua shared heap size: 77.461 MB. 2016-06-14 00:40:32.716796 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 00:40:32.716796 | server | 1 | lua.memory | 64 bytes (o: 197189) : ######################################## 2016-06-14 00:40:32.716796 | server | 1 | lua.memory | 40 bytes (o: 168776) : ################################## 2016-06-14 00:40:32.716796 | server | 1 | lua.memory | 96 bytes (o: 161047) : ################################ 2016-06-14 00:40:32.716796 | server | 1 | lua.memory | 160 bytes (o: 40083) : ######## 2016-06-14 00:40:32.716796 | server | 1 | lua.memory | 80 bytes (o: 29298) : ##### 2016-06-14 00:40:32.716796 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 00:40:49.780273 | client | 1 | mod stonehearth.xz_region_selector | [] unable to resolve endpoints: nil, nil 2016-06-14 00:40:49.866211 | client | 1 | mod stonehearth.xz_region_selector | [] unable to resolve endpoints: nil, nil 2016-06-14 00:40:51.067382 | client | 1 | mod stonehearth.xz_region_selector | [] unable to resolve endpoints: nil, nil 2016-06-14 00:40:51.273437 | client | 1 | mod stonehearth.xz_region_selector | [] unable to resolve endpoints: nil, nil 2016-06-14 00:40:51.351562 | client | 1 | mod stonehearth.xz_region_selector | [] unable to resolve endpoints: nil, nil 2016-06-14 00:40:51.617187 | client | 1 | mod stonehearth.xz_region_selector | [] unable to resolve endpoints: nil, nil 2016-06-14 00:40:51.812500 | client | 1 | mod stonehearth.xz_region_selector | [] unable to resolve endpoints: nil, nil 2016-06-14 00:40:52.203125 | client | 1 | mod stonehearth.xz_region_selector | [] unable to resolve endpoints: nil, nil 2016-06-14 00:40:53.117187 | client | 1 | mod stonehearth.xz_region_selector | [] unable to resolve endpoints: nil, nil 2016-06-14 00:40:53.219726 | client | 1 | mod stonehearth.xz_region_selector | [] unable to resolve endpoints: nil, nil 2016-06-14 00:40:54.083007 | client | 1 | mod stonehearth.xz_region_selector | [] unable to resolve endpoints: nil, nil 2016-06-14 00:40:56.563476 | client | 1 | mod stonehearth.xz_region_selector | [] unable to resolve endpoints: nil, nil 2016-06-14 00:41:24.545898 | client | 1 | mod stonehearth.xz_region_selector | [] unable to resolve endpoints: nil, nil 2016-06-14 00:41:24.609375 | client | 1 | mod stonehearth.xz_region_selector | [] unable to resolve endpoints: nil, nil 2016-06-14 00:41:24.671875 | client | 1 | mod stonehearth.xz_region_selector | [] unable to resolve endpoints: nil, nil 2016-06-14 00:41:24.774414 | client | 1 | mod stonehearth.xz_region_selector | [] unable to resolve endpoints: nil, nil 2016-06-14 00:41:24.928711 | client | 1 | mod stonehearth.xz_region_selector | [] unable to resolve endpoints: nil, nil 2016-06-14 00:41:26.097656 | client | 1 | mod stonehearth.xz_region_selector | [] unable to resolve endpoints: nil, nil 2016-06-14 00:41:28.417968 | client | 1 | mod stonehearth.xz_region_selector | [] unable to resolve endpoints: nil, nil 2016-06-14 00:41:29.446289 | client | 1 | mod stonehearth.xz_region_selector | [] unable to resolve endpoints: nil, nil 2016-06-14 00:41:34.653320 | server | 1 | lua.memory | lua shared heap size: 76.851 MB. 2016-06-14 00:41:34.653320 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 00:41:34.653320 | server | 1 | lua.memory | 64 bytes (o: 195625) : ######################################## 2016-06-14 00:41:34.653320 | server | 1 | lua.memory | 40 bytes (o: 166876) : ################################## 2016-06-14 00:41:34.653320 | server | 1 | lua.memory | 96 bytes (o: 156601) : ################################ 2016-06-14 00:41:34.653320 | server | 1 | lua.memory | 160 bytes (o: 39891) : ######## 2016-06-14 00:41:34.653320 | server | 1 | lua.memory | 80 bytes (o: 29258) : ##### 2016-06-14 00:41:34.653320 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 00:42:02.740234 | client | 1 | mod stonehearth.xz_region_selector | [] unable to resolve endpoints: nil, nil 2016-06-14 00:42:02.787109 | client | 1 | mod stonehearth.xz_region_selector | [] unable to resolve endpoints: nil, nil 2016-06-14 00:42:02.831054 | client | 1 | mod stonehearth.xz_region_selector | [] unable to resolve endpoints: nil, nil 2016-06-14 00:42:03.206054 | client | 1 | mod stonehearth.xz_region_selector | [] unable to resolve endpoints: nil, nil 2016-06-14 00:42:07.668945 | client | 1 | mod stonehearth.xz_region_selector | [] unable to resolve endpoints: nil, nil 2016-06-14 00:42:07.739257 | client | 1 | mod stonehearth.xz_region_selector | [] unable to resolve endpoints: nil, nil 2016-06-14 00:42:07.801757 | client | 1 | mod stonehearth.xz_region_selector | [] unable to resolve endpoints: nil, nil 2016-06-14 00:42:07.918945 | client | 1 | mod stonehearth.xz_region_selector | [] unable to resolve endpoints: nil, nil 2016-06-14 00:42:07.958007 | client | 1 | mod stonehearth.xz_region_selector | [] unable to resolve endpoints: nil, nil 2016-06-14 00:42:08.057617 | client | 1 | mod stonehearth.xz_region_selector | [] unable to resolve endpoints: nil, nil 2016-06-14 00:42:36.448242 | server | 1 | lua.memory | lua shared heap size: 75.589 MB. 2016-06-14 00:42:36.448242 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 00:42:36.448242 | server | 1 | lua.memory | 64 bytes (o: 195537) : ######################################## 2016-06-14 00:42:36.448242 | server | 1 | lua.memory | 40 bytes (o: 166369) : ################################## 2016-06-14 00:42:36.448242 | server | 1 | lua.memory | 96 bytes (o: 142628) : ############################# 2016-06-14 00:42:36.448242 | server | 1 | lua.memory | 160 bytes (o: 40002) : ######## 2016-06-14 00:42:36.448242 | server | 1 | lua.memory | 80 bytes (o: 29263) : ##### 2016-06-14 00:42:36.448242 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 00:43:38.239257 | server | 1 | lua.memory | lua shared heap size: 77.587 MB. 2016-06-14 00:43:38.239257 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 00:43:38.239257 | server | 1 | lua.memory | 64 bytes (o: 199320) : ######################################## 2016-06-14 00:43:38.239257 | server | 1 | lua.memory | 40 bytes (o: 170896) : ################################## 2016-06-14 00:43:38.239257 | server | 1 | lua.memory | 96 bytes (o: 159066) : ############################### 2016-06-14 00:43:38.239257 | server | 1 | lua.memory | 160 bytes (o: 40646) : ######## 2016-06-14 00:43:38.239257 | server | 1 | lua.memory | 80 bytes (o: 29339) : ##### 2016-06-14 00:43:38.239257 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 00:44:06.481445 | client | 1 | mod stonehearth.xz_region_selector | [] unable to resolve endpoints: nil, nil 2016-06-14 00:44:08.080078 | client | 1 | mod stonehearth.xz_region_selector | [] unable to resolve endpoints: nil, nil 2016-06-14 00:44:11.916015 | client | 1 | mod stonehearth.xz_region_selector | [] unable to resolve endpoints: nil, nil 2016-06-14 00:44:12.482421 | client | 1 | mod stonehearth.xz_region_selector | [] unable to resolve endpoints: nil, nil 2016-06-14 00:44:12.699218 | client | 1 | mod stonehearth.xz_region_selector | [] unable to resolve endpoints: nil, nil 2016-06-14 00:44:12.754882 | client | 1 | mod stonehearth.xz_region_selector | [] unable to resolve endpoints: nil, nil 2016-06-14 00:44:13.036132 | client | 1 | mod stonehearth.xz_region_selector | [] unable to resolve endpoints: nil, nil 2016-06-14 00:44:13.075195 | client | 1 | mod stonehearth.xz_region_selector | [] unable to resolve endpoints: nil, nil 2016-06-14 00:44:13.654296 | client | 1 | mod stonehearth.xz_region_selector | [] unable to resolve endpoints: nil, nil 2016-06-14 00:44:14.691406 | client | 1 | mod stonehearth.xz_region_selector | [] unable to resolve endpoints: nil, nil 2016-06-14 00:44:15.712890 | client | 1 | mod stonehearth.xz_region_selector | [] unable to resolve endpoints: nil, nil 2016-06-14 00:44:16.362304 | client | 1 | mod stonehearth.xz_region_selector | [] unable to resolve endpoints: nil, nil 2016-06-14 00:44:20.032226 | client | 1 | mod stonehearth.xz_region_selector | [] unable to resolve endpoints: nil, nil 2016-06-14 00:44:20.118164 | client | 1 | mod stonehearth.xz_region_selector | [] unable to resolve endpoints: nil, nil 2016-06-14 00:44:21.375976 | client | 1 | mod stonehearth.xz_region_selector | [] unable to resolve endpoints: nil, nil 2016-06-14 00:44:40.208984 | server | 1 | lua.memory | lua shared heap size: 78.928 MB. 2016-06-14 00:44:40.208984 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 00:44:40.208984 | server | 1 | lua.memory | 64 bytes (o: 202084) : ######################################## 2016-06-14 00:44:40.208984 | server | 1 | lua.memory | 40 bytes (o: 173234) : ################################## 2016-06-14 00:44:40.208984 | server | 1 | lua.memory | 96 bytes (o: 169577) : ################################# 2016-06-14 00:44:40.208984 | server | 1 | lua.memory | 160 bytes (o: 41207) : ######## 2016-06-14 00:44:40.208984 | server | 1 | lua.memory | 80 bytes (o: 29377) : ##### 2016-06-14 00:44:40.208984 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 00:44:41.357421 | server | 1 | simulation.remote_client | started buffering client updates. (seq:44997 ack:44987) 2016-06-14 00:44:41.490234 | client | 0 | client.core | starting save. 2016-06-14 00:44:41.498046 | client | 0 | client.core | saved. 2016-06-14 00:44:41.523437 | server | 0 | simulation.core | Starting save. 2016-06-14 00:44:42.879882 | server | 0 | simulation.core | Saved. 2016-06-14 00:44:42.879882 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:44997 ack:44988) 2016-06-14 00:44:42.887695 | client | 1 | client.core | clearing save deferred pointers 2016-06-14 00:45:09.646484 | server | 1 | deferred | [deferred 54058 '[function fn:23900 route:stonehearth:place_item_type_on_structure]'] resolve called in non-wait state! 2016-06-14 00:45:10.486328 | server | 1 | deferred | [deferred 54078 '[function fn:23908 route:stonehearth:place_item_type_on_structure]'] resolve called in non-wait state! 2016-06-14 00:45:12.380859 | server | 1 | deferred | [deferred 54108 '[function fn:23921 route:stonehearth:place_item_type_on_structure]'] resolve called in non-wait state! 2016-06-14 00:45:13.053711 | server | 1 | deferred | [deferred 54126 '[function fn:23928 route:stonehearth:place_item_type_on_structure]'] resolve called in non-wait state! 2016-06-14 00:45:27.287109 | client | 1 | mod stonehearth.xz_region_selector | [] unable to resolve endpoints: nil, nil 2016-06-14 00:45:42.136718 | server | 1 | lua.memory | lua shared heap size: 74.499 MB. 2016-06-14 00:45:42.136718 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 00:45:42.136718 | server | 1 | lua.memory | 64 bytes (o: 196512) : ######################################## 2016-06-14 00:45:42.136718 | server | 1 | lua.memory | 40 bytes (o: 165979) : ################################# 2016-06-14 00:45:42.136718 | server | 1 | lua.memory | 96 bytes (o: 134747) : ########################### 2016-06-14 00:45:42.136718 | server | 1 | lua.memory | 160 bytes (o: 40315) : ######## 2016-06-14 00:45:42.136718 | server | 1 | lua.memory | 80 bytes (o: 29014) : ##### 2016-06-14 00:45:42.136718 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 00:46:35.593750 | client | 1 | mod stonehearth.xz_region_selector | [] unable to resolve endpoints: nil, nil 2016-06-14 00:46:35.716796 | client | 1 | mod stonehearth.xz_region_selector | [] unable to resolve endpoints: nil, nil 2016-06-14 00:46:35.794921 | client | 1 | mod stonehearth.xz_region_selector | [] unable to resolve endpoints: nil, nil 2016-06-14 00:46:36.277343 | client | 1 | mod stonehearth.xz_region_selector | [] unable to resolve endpoints: nil, nil 2016-06-14 00:46:43.875000 | server | 1 | lua.memory | lua shared heap size: 75.609 MB. 2016-06-14 00:46:43.875000 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 00:46:43.875000 | server | 1 | lua.memory | 64 bytes (o: 194745) : ######################################## 2016-06-14 00:46:43.875000 | server | 1 | lua.memory | 40 bytes (o: 164653) : ################################# 2016-06-14 00:46:43.875000 | server | 1 | lua.memory | 96 bytes (o: 147504) : ############################## 2016-06-14 00:46:43.875000 | server | 1 | lua.memory | 160 bytes (o: 39863) : ######## 2016-06-14 00:46:43.875000 | server | 1 | lua.memory | 80 bytes (o: 29059) : ##### 2016-06-14 00:46:43.875000 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 00:46:47.236328 | client | 1 | mod stonehearth.xz_region_selector | [] unable to resolve endpoints: nil, nil 2016-06-14 00:46:47.714843 | client | 1 | mod stonehearth.xz_region_selector | [] unable to resolve endpoints: nil, nil 2016-06-14 00:47:45.808593 | server | 1 | lua.memory | lua shared heap size: 76.265 MB. 2016-06-14 00:47:45.808593 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 00:47:45.808593 | server | 1 | lua.memory | 64 bytes (o: 198790) : ######################################## 2016-06-14 00:47:45.808593 | server | 1 | lua.memory | 40 bytes (o: 167468) : ################################# 2016-06-14 00:47:45.808593 | server | 1 | lua.memory | 96 bytes (o: 148059) : ############################# 2016-06-14 00:47:45.808593 | server | 1 | lua.memory | 160 bytes (o: 41055) : ######## 2016-06-14 00:47:45.808593 | server | 1 | lua.memory | 80 bytes (o: 29097) : ##### 2016-06-14 00:47:45.808593 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 00:48:47.488281 | server | 1 | lua.memory | lua shared heap size: 78.139 MB. 2016-06-14 00:48:47.488281 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 00:48:47.488281 | server | 1 | lua.memory | 64 bytes (o: 203578) : ######################################## 2016-06-14 00:48:47.488281 | server | 1 | lua.memory | 40 bytes (o: 174028) : ################################## 2016-06-14 00:48:47.488281 | server | 1 | lua.memory | 96 bytes (o: 160234) : ############################### 2016-06-14 00:48:47.488281 | server | 1 | lua.memory | 160 bytes (o: 41547) : ######## 2016-06-14 00:48:47.488281 | server | 1 | lua.memory | 80 bytes (o: 29203) : ##### 2016-06-14 00:48:47.488281 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 00:49:41.378906 | server | 1 | simulation.remote_client | started buffering client updates. (seq:50509 ack:50499) 2016-06-14 00:49:41.511718 | client | 0 | client.core | starting save. 2016-06-14 00:49:41.527343 | client | 0 | client.core | saved. 2016-06-14 00:49:41.594726 | server | 0 | simulation.core | Starting save. 2016-06-14 00:49:42.962890 | server | 0 | simulation.core | Saved. 2016-06-14 00:49:42.962890 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:50509 ack:50509) 2016-06-14 00:49:42.970703 | client | 1 | client.core | clearing save deferred pointers 2016-06-14 00:49:49.253906 | server | 1 | lua.memory | lua shared heap size: 75.539 MB. 2016-06-14 00:49:49.253906 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 00:49:49.253906 | server | 1 | lua.memory | 64 bytes (o: 198644) : ######################################## 2016-06-14 00:49:49.253906 | server | 1 | lua.memory | 40 bytes (o: 167186) : ################################# 2016-06-14 00:49:49.253906 | server | 1 | lua.memory | 96 bytes (o: 134406) : ########################### 2016-06-14 00:49:49.253906 | server | 1 | lua.memory | 160 bytes (o: 40607) : ######## 2016-06-14 00:49:49.253906 | server | 1 | lua.memory | 80 bytes (o: 29177) : ##### 2016-06-14 00:49:49.253906 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 00:50:51.025390 | server | 1 | lua.memory | lua shared heap size: 77.329 MB. 2016-06-14 00:50:51.025390 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 00:50:51.025390 | server | 1 | lua.memory | 64 bytes (o: 200378) : ######################################## 2016-06-14 00:50:51.025390 | server | 1 | lua.memory | 40 bytes (o: 169579) : ################################# 2016-06-14 00:50:51.025390 | server | 1 | lua.memory | 96 bytes (o: 149992) : ############################# 2016-06-14 00:50:51.025390 | server | 1 | lua.memory | 160 bytes (o: 40756) : ######## 2016-06-14 00:50:51.025390 | server | 1 | lua.memory | 80 bytes (o: 29249) : ##### 2016-06-14 00:50:51.025390 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 00:51:29.868164 | client | 1 | mod stonehearth.xz_region_selector | [] unable to resolve endpoints: nil, nil 2016-06-14 00:51:29.999023 | client | 1 | mod stonehearth.xz_region_selector | [] unable to resolve endpoints: nil, nil 2016-06-14 00:51:52.806640 | server | 1 | lua.memory | lua shared heap size: 77.843 MB. 2016-06-14 00:51:52.806640 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 00:51:52.806640 | server | 1 | lua.memory | 64 bytes (o: 200923) : ######################################## 2016-06-14 00:51:52.806640 | server | 1 | lua.memory | 40 bytes (o: 169375) : ################################# 2016-06-14 00:51:52.806640 | server | 1 | lua.memory | 96 bytes (o: 144462) : ############################ 2016-06-14 00:51:52.806640 | server | 1 | lua.memory | 160 bytes (o: 40993) : ######## 2016-06-14 00:51:52.806640 | server | 1 | lua.memory | 80 bytes (o: 29278) : ##### 2016-06-14 00:51:52.806640 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 00:52:54.659179 | server | 1 | lua.memory | lua shared heap size: 79.984 MB. 2016-06-14 00:52:54.659179 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 00:52:54.659179 | server | 1 | lua.memory | 64 bytes (o: 203961) : ######################################## 2016-06-14 00:52:54.659179 | server | 1 | lua.memory | 40 bytes (o: 172348) : ################################# 2016-06-14 00:52:54.659179 | server | 1 | lua.memory | 96 bytes (o: 146518) : ############################ 2016-06-14 00:52:54.659179 | server | 1 | lua.memory | 160 bytes (o: 41464) : ######## 2016-06-14 00:52:54.659179 | server | 1 | lua.memory | 80 bytes (o: 29392) : ##### 2016-06-14 00:52:54.659179 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 00:53:56.620117 | server | 1 | lua.memory | lua shared heap size: 81.317 MB. 2016-06-14 00:53:56.620117 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 00:53:56.620117 | server | 1 | lua.memory | 64 bytes (o: 206758) : ######################################## 2016-06-14 00:53:56.620117 | server | 1 | lua.memory | 40 bytes (o: 174430) : ################################# 2016-06-14 00:53:56.620117 | server | 1 | lua.memory | 96 bytes (o: 156612) : ############################## 2016-06-14 00:53:56.620117 | server | 1 | lua.memory | 160 bytes (o: 42253) : ######## 2016-06-14 00:53:56.620117 | server | 1 | lua.memory | 80 bytes (o: 29395) : ##### 2016-06-14 00:53:56.620117 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 00:54:41.367187 | server | 1 | simulation.remote_client | started buffering client updates. (seq:56019 ack:56009) 2016-06-14 00:54:41.593750 | client | 0 | client.core | starting save. 2016-06-14 00:54:41.609375 | client | 0 | client.core | saved. 2016-06-14 00:54:41.691406 | server | 0 | simulation.core | Starting save. 2016-06-14 00:54:43.058593 | server | 0 | simulation.core | Saved. 2016-06-14 00:54:43.058593 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:56019 ack:56019) 2016-06-14 00:54:43.066406 | client | 1 | client.core | clearing save deferred pointers 2016-06-14 00:54:58.504882 | server | 1 | lua.memory | lua shared heap size: 78.977 MB. 2016-06-14 00:54:58.504882 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 00:54:58.504882 | server | 1 | lua.memory | 64 bytes (o: 204885) : ######################################## 2016-06-14 00:54:58.504882 | server | 1 | lua.memory | 40 bytes (o: 174144) : ################################# 2016-06-14 00:54:58.504882 | server | 1 | lua.memory | 96 bytes (o: 135018) : ########################## 2016-06-14 00:54:58.504882 | server | 1 | lua.memory | 160 bytes (o: 41721) : ######## 2016-06-14 00:54:58.504882 | server | 1 | lua.memory | 80 bytes (o: 29370) : ##### 2016-06-14 00:54:58.504882 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 00:55:52.582031 | client | 1 | mod stonehearth.xz_region_selector | [] unable to resolve endpoints: nil, nil 2016-06-14 00:56:00.306640 | server | 1 | lua.memory | lua shared heap size: 86.638 MB. 2016-06-14 00:56:00.306640 | server | 1 | lua.memory | o: outstanding allocs 2016-06-14 00:56:00.306640 | server | 1 | lua.memory | 64 bytes (o: 219722) : ######################################## 2016-06-14 00:56:00.306640 | server | 1 | lua.memory | 40 bytes (o: 194125) : ################################### 2016-06-14 00:56:00.306640 | server | 1 | lua.memory | 96 bytes (o: 174199) : ############################### 2016-06-14 00:56:00.306640 | server | 1 | lua.memory | 160 bytes (o: 44657) : ######## 2016-06-14 00:56:00.306640 | server | 1 | lua.memory | 80 bytes (o: 31422) : ##### 2016-06-14 00:56:00.306640 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-14 00:56:20.933593 | client | 0 | sysinfo | Memory Stats: Fatal Exception 2016-06-14 00:56:20.933593 | client | 0 | sysinfo | Total System Memory: 7.999 GB (8589205504 bytes) 2016-06-14 00:56:20.933593 | client | 0 | sysinfo | Current Memory Usage: 1.470 GB (1577881600 bytes) 2016-06-14 00:56:20.933593 | client | 0 | sysinfo | Total Address Space: 8.000 TB (8796092891136 bytes) 2016-06-14 00:56:20.933593 | client | 0 | sysinfo | Available Address Space: 7.998 TB (8793522679808 bytes) 2016-06-14 00:56:20.933593 | client | 0 | sysinfo | Used Address Space: 2.394 GB (2570211328 bytes)