[00000.001 INF] Initializing GL2 backend using OpenGL driver '4.4.13283 Compatibility Profile Context 14.501.1003.0' by 'ATI Technologies Inc.' on 'AMD Radeon HD 7900 Series' [00000.035 INF] Loading resource 'ui_mat 0' [00000.035 INF] Loading resource 'fonts/toast_text.material.xml' [00000.035 INF] Loading resource 'shaders/overlay.shader' [00000.035 INF] Loading resource 'fonts/toast_text.shader' [00000.042 INF] Loading resource 'fonts/fontdinerdotcom_huggable_regular_20.PNG' [00000.047 INF] Loading resource 'materials/debug_shape.material.xml' [00000.047 INF] Loading resource 'shaders/debug_shape.shader' [00000.047 INF] Loading resource 'overlays/font.material.xml' [00000.047 INF] Loading resource 'overlays/panel.material.xml' [00000.047 INF] Loading resource 'materials/loading_screen.material.xml' [00000.057 INF] Loading resource 'overlays/font.tga' [00000.062 INF] Loading resource 'textures/common/white.tga' [00000.062 INF] Loading resource 'shaders/loading.shader' [00000.064 INF] Loading resource 'overlays/loading.jpg' [00000.093 INF] Loading resource 'overlays/progress_frame.png' [00000.095 INF] Loading resource 'overlays/meter_stretch.png' [00000.095 INF] Loading resource 'pipelines/forward_postprocess.pipeline.xml' [00000.097 INF] Loading resource 'materials/ssao.material.xml' [00000.097 INF] Loading resource 'materials/blur.material.xml' [00000.098 INF] Loading resource 'materials/fullscreen_quad.material.xml' [00000.098 INF] Loading resource 'materials/base.material.xml' [00000.099 INF] Loading resource 'shaders/ssao.shader' [00000.099 INF] Loading resource 'shaders/blur.shader' [00000.099 INF] Loading resource 'shaders/utilityLib/blur.glsl' [00000.099 INF] Loading resource 'shaders/fullscreen_quad.shader' [00000.099 INF] Loading resource 'materials/selectable.material.xml' [00000.100 INF] Loading resource 'shaders/_base.shader' [00000.100 INF] Loading resource 'shaders/fsquad_vs.glsl' [00000.101 INF] Loading resource 'shaders/utilityLib/vertCommon_400.glsl' [00000.101 INF] Loading resource 'shaders/utilityLib/ssaoSamplerKernel.glsl' [00000.101 INF] Loading resource 'shaders/selectable.shader' [00000.102 INF] Loading resource 'shaders/utilityLib/outline.glsl' [00000.102 INF] Loading resource 'shaders/utilityLib/vertCommon.glsl' [00000.103 INF] Loading resource 'shaders/utilityLib/fog.glsl' [00000.125 INF] Loading resource 'skysphere' [00000.126 INF] Loading resource 'starfield' [00000.145 INF] Adding Debug Shape node 'renderer debug shapes' [00000.169 INF] Loading resource 'materials/voxel.material.xml' [00000.169 INF] Loading resource 'materials/starfield.material.xml' [00000.169 INF] Loading resource 'materials/skysphere.material.xml' [00000.169 INF] Loading resource 'shaders/skysphere.shader' [00000.169 INF] Loading resource 'materials/fow_explored.material.xml' [00000.169 INF] Loading resource 'shaders/forward.shader' [00000.170 INF] Loading resource 'shaders/starfield.shader' [00000.170 INF] Loading resource 'shaders/fow_explored.shader' [00000.170 INF] Loading resource 'shaders/utilityLib/fragLighting.glsl' [00000.170 INF] Loading resource 'shaders/omni_shadows.shader' [00000.170 INF] Loading resource 'shaders/shadows.shader' [00000.170 INF] Loading resource 'shaders/utilityLib/psCommon.glsl' [00000.172 INF] Loading resource 'textures/common/gridMap.dds' [00000.174 INF] Loading resource 'textures/environment/cloudmap.png' [00000.178 INF] Loading resource 'textures/environment/twinkle.png' [00000.183 INF] Loading resource 'pipelines/ui_only.pipeline.xml' [00000.184 INF] ---- C O M P I L I N G . S H A D E R . shaders/overlay.shader@OVERLAY ---- [00000.184 INF] ----- INSTANCE_SUPPORT ----