2016-06-15 18:06:49.750549 | server | 1 | app | Stonehearth Version 0.17.0.3010 (x64) 2016-06-15 18:06:49.750549 | server | 1 | core.config | user id is ed5fc8c0-953b-11e5-b479-b888e3b8fa6b 2016-06-15 18:06:49.750549 | server | 1 | core.config | session id is 9ab77924-335e-11e6-be39-b888e3b8fa6b 2016-06-15 18:06:49.750549 | server | 0 | core.system | Initializing crash reporter 2016-06-15 18:06:50.328692 | server | 0 | lua.data | lua jit is disabled 2016-06-15 18:06:50.375569 | server | 1 | resources | Module rayyas_children_ui version 2 is deferred load) 2016-06-15 18:07:01.735538 | server | 1 | resources | Modules are verified pristine. 2016-06-15 18:07:01.844918 | server | 1 | app | Running Stonehearth server on port 24257 2016-06-15 18:07:01.844918 | server | 0 | physics.navgrid | subspace pathfinder is enabled 2016-06-15 18:07:01.860543 | client | 1 | renderer.renderer | Initializing OpenGL 2016-06-15 18:07:01.860543 | client | 1 | renderer.renderer | Determining window placement 2016-06-15 18:07:01.860543 | client | 1 | renderer.renderer | Selecting fullscreen monitor at 0, 0 2016-06-15 18:07:01.860543 | client | 1 | renderer.renderer | Creating OpenGL Window 2016-06-15 18:07:01.876169 | server | 1 | mod radiant | lua controller lifetime tracking set to "nil" 2016-06-15 18:07:01.891795 | server | 0 | mod stonehearth.ai.service | [] enable_cpp_compound_action is on 2016-06-15 18:07:02.298066 | client | 1 | renderer.renderer | Creating OpenGL Context 2016-06-15 18:07:02.298066 | client | 1 | renderer.renderer | Finished OpenGL Initialization 2016-06-15 18:07:02.298066 | client | 1 | horde.general | Initializing GL2 backend using OpenGL driver '3.1.0 - Build 9.17.10.2867' by 'Intel' on 'Intel(R) HD Graphics' 2016-06-15 18:07:03.110609 | server | 1 | lua.memory | lua shared heap size: 12.175 MB. 2016-06-15 18:07:03.110609 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 18:07:03.110609 | server | 1 | lua.memory | 64 bytes (o: 33124) : ######################################## 2016-06-15 18:07:03.110609 | server | 1 | lua.memory | 40 bytes (o: 16300) : ################### 2016-06-15 18:07:03.110609 | server | 1 | lua.memory | 160 bytes (o: 6071) : ####### 2016-06-15 18:07:03.110609 | server | 1 | lua.memory | 80 bytes (o: 5832) : ####### 2016-06-15 18:07:03.110609 | server | 1 | lua.memory | 48 bytes (o: 5571) : ###### 2016-06-15 18:07:03.110609 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 18:07:03.141863 | server | 2 | network | server allocating new send buffer (total: 0) 2016-06-15 18:07:03.235632 | server | 2 | network | server allocating new send buffer (total: 0) 2016-06-15 18:07:03.298132 | server | 2 | network | server allocating new send buffer (total: 0) 2016-06-15 18:07:03.360623 | server | 2 | network | server allocating new send buffer (total: 0) 2016-06-15 18:07:03.423125 | server | 2 | network | server allocating new send buffer (total: 0) 2016-06-15 18:07:03.470003 | client | 1 | browser | cef started. 2016-06-15 18:07:03.470003 | client | 2 | browser | Navigate called without an existing browser! 2016-06-15 18:07:03.485630 | server | 2 | network | server allocating new send buffer (total: 0) 2016-06-15 18:07:03.516880 | thread8008 | 2 | browser | Doing a buffered navigation.... 2016-06-15 18:07:03.548135 | server | 2 | network | server allocating new send buffer (total: 0) 2016-06-15 18:07:03.610637 | client | 0 | physics.navgrid | subspace pathfinder is enabled 2016-06-15 18:07:03.610637 | server | 2 | network | server allocating new send buffer (total: 0) 2016-06-15 18:07:03.641887 | client | 1 | mod radiant | lua controller lifetime tracking set to "nil" 2016-06-15 18:07:03.641887 | client | 2 | network | client allocating new send buffer (total: 0) 2016-06-15 18:07:03.673139 | server | 2 | network | server allocating new send buffer (total: 0) 2016-06-15 18:07:03.688764 | client | 1 | client.core | user feedback is on 2016-06-15 18:07:03.735641 | server | 1 | simulation.remote_client | started buffering client updates. (seq:10 ack:0) 2016-06-15 18:07:04.317967 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:10 ack:10) 2016-06-15 18:07:05.529636 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:07:06.670967 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:07:09.547889 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:07:12.500858 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:07:27.434869 | server | 0 | simulation.core | took 122 ms to update game state 2016-06-15 18:07:27.434869 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:07:58.310195 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:07:58.522340 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:07:58.938616 | server | 0 | simulation.core | took 106 ms to update game state 2016-06-15 18:07:58.938616 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:08:00.059363 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:08:03.190808 | server | 1 | lua.memory | lua shared heap size: 7.403 MB. 2016-06-15 18:08:03.190808 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 18:08:03.190808 | server | 1 | lua.memory | 64 bytes (o: 14714) : ######################################## 2016-06-15 18:08:03.190808 | server | 1 | lua.memory | 40 bytes (o: 13517) : #################################### 2016-06-15 18:08:03.190808 | server | 1 | lua.memory | 48 bytes (o: 8530) : ####################### 2016-06-15 18:08:03.190808 | server | 1 | lua.memory | 72 bytes (o: 5805) : ############### 2016-06-15 18:08:03.190808 | server | 1 | lua.memory | 96 bytes (o: 5132) : ############# 2016-06-15 18:08:03.190808 | server | 1 | lua.memory | 120 bytes (o: 3980) : ########## 2016-06-15 18:08:03.190808 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 18:08:03.324893 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:08:05.235168 | server | 0 | mod stonehearth | ai slow start is enabled 2016-06-15 18:08:05.236170 | server | 0 | mod ai | cpp ai is enabled. 2016-06-15 18:08:05.709488 | server | 0 | ai.execution_frame | (3692 Greyla Freywind) [stonehearth:top] ai slow start is 0 2016-06-15 18:08:05.796544 | server | 0 | simulation.core | took 123 ms to update game state 2016-06-15 18:08:05.796544 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:08:05.930633 | client | 1 | rpc | critical error in http reactor: could not trace[trace 387 7] 2016-06-15 18:08:06.607089 | client | 2 | horde.general | Attempting risky mipmap generation (64, 64, 1909, 1401) 2016-06-15 18:08:06.884818 | client | 1 | horde.general | raw shader compile error: ERROR: 0:111: 'const 3-component vector of float' : cannot declare arrays of this qualifier ERROR: 0:111: 'const' : non-matching types (using implicit conversion) for const initializer ERROR: 0:133: 'assign' : cannot convert from 'float' to 'varying 3-component vector of float' 2016-06-15 18:08:06.884818 | client | 1 | horde.general | Shader resource 'shaders/voxel/debug_color.shader': Failed to compile shader. 2016-06-15 18:08:06.901830 | server | 1 | simulation.remote_client | started buffering client updates. (seq:1110 ack:1100) 2016-06-15 18:08:07.004987 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:1110 ack:1110) 2016-06-15 18:08:16.671027 | server | 0 | simulation.core | took 113 ms to update game state 2016-06-15 18:08:16.671027 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:08:31.136451 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:08:46.249776 | server | 0 | simulation.core | took 112 ms to update game state 2016-06-15 18:08:46.249776 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:08:56.060871 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:09:03.205893 | server | 1 | lua.memory | lua shared heap size: 15.404 MB. 2016-06-15 18:09:03.205893 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 18:09:03.205893 | server | 1 | lua.memory | 64 bytes (o: 42209) : ######################################## 2016-06-15 18:09:03.205893 | server | 1 | lua.memory | 40 bytes (o: 32787) : ############################### 2016-06-15 18:09:03.205893 | server | 1 | lua.memory | 96 bytes (o: 15178) : ############## 2016-06-15 18:09:03.205893 | server | 1 | lua.memory | 48 bytes (o: 10103) : ######### 2016-06-15 18:09:03.205893 | server | 1 | lua.memory | 160 bytes (o: 8750) : ######## 2016-06-15 18:09:03.205893 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 18:09:18.278250 | server | 0 | simulation.core | took 130 ms to update game state 2016-06-15 18:09:18.278250 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:09:20.359350 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:09:22.351371 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:09:37.158043 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:09:59.692365 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:10:00.308487 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:10:03.261359 | server | 1 | lua.memory | lua shared heap size: 23.119 MB. 2016-06-15 18:10:03.261359 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 18:10:03.261359 | server | 1 | lua.memory | 64 bytes (o: 40204) : ######################################## 2016-06-15 18:10:03.261359 | server | 1 | lua.memory | 40 bytes (o: 20730) : #################### 2016-06-15 18:10:03.261359 | server | 1 | lua.memory | 320 bytes (o: 14519) : ############## 2016-06-15 18:10:03.261359 | server | 1 | lua.memory | 96 bytes (o: 10528) : ########## 2016-06-15 18:10:03.261359 | server | 1 | lua.memory | 48 bytes (o: 9638) : ######### 2016-06-15 18:10:03.261359 | server | 1 | lua.memory | 72 bytes (o: 5933) : ##### 2016-06-15 18:10:03.261359 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 18:10:36.068677 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:11:03.317253 | server | 1 | lua.memory | lua shared heap size: 24.738 MB. 2016-06-15 18:11:03.317253 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 18:11:03.317253 | server | 1 | lua.memory | 64 bytes (o: 49678) : ######################################## 2016-06-15 18:11:03.317253 | server | 1 | lua.memory | 40 bytes (o: 27047) : ##################### 2016-06-15 18:11:03.317253 | server | 1 | lua.memory | 320 bytes (o: 15147) : ############ 2016-06-15 18:11:03.317253 | server | 1 | lua.memory | 96 bytes (o: 13688) : ########### 2016-06-15 18:11:03.317253 | server | 1 | lua.memory | 48 bytes (o: 10179) : ######## 2016-06-15 18:11:03.317253 | server | 1 | lua.memory | 160 bytes (o: 5941) : #### 2016-06-15 18:11:03.317253 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 18:12:03.343495 | server | 1 | lua.memory | lua shared heap size: 29.211 MB. 2016-06-15 18:12:03.343495 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 18:12:03.343495 | server | 1 | lua.memory | 64 bytes (o: 79131) : ######################################## 2016-06-15 18:12:03.343495 | server | 1 | lua.memory | 40 bytes (o: 47494) : ######################## 2016-06-15 18:12:03.343495 | server | 1 | lua.memory | 96 bytes (o: 19942) : ########## 2016-06-15 18:12:03.343495 | server | 1 | lua.memory | 320 bytes (o: 16827) : ######## 2016-06-15 18:12:03.343495 | server | 1 | lua.memory | 48 bytes (o: 11649) : ##### 2016-06-15 18:12:03.343495 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 18:12:09.546650 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:12:11.886404 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:12:27.006405 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:12:43.030397 | server | 0 | simulation.core | took 798 ms to process job list 2016-06-15 18:12:43.155406 | server | 0 | simulation.core | took 103 ms to process job list 2016-06-15 18:12:43.202279 | server | 1 | physics.navgrid | error looking up entity data for . invalid file path ''. 2016-06-15 18:12:43.202279 | server | 1 | physics.navgrid | error looking up entity data for . invalid file path ''. 2016-06-15 18:12:43.375188 | server | 0 | simulation.core | took 194 ms to process job list 2016-06-15 18:12:43.922091 | server | 0 | simulation.core | took 506 ms to process job list 2016-06-15 18:12:44.109598 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:12:44.250230 | client | 1 | horde.general | raw shader compile error: ERROR: 0:110: 'const 3-component vector of float' : cannot declare arrays of this qualifier ERROR: 0:110: 'const' : non-matching types (using implicit conversion) for const initializer ERROR: 0:132: 'assign' : cannot convert from 'float' to 'varying 3-component vector of float' 2016-06-15 18:12:44.250230 | client | 1 | horde.general | Shader resource 'shaders/voxel/debug_color.shader': Failed to compile shader. 2016-06-15 18:12:44.518809 | server | 0 | simulation.core | took 417 ms to process job list 2016-06-15 18:12:44.637373 | server | 0 | simulation.core | took 111 ms to process job list 2016-06-15 18:12:44.871761 | server | 0 | simulation.core | took 220 ms to process job list 2016-06-15 18:12:45.231156 | server | 0 | simulation.core | took 317 ms to process job list 2016-06-15 18:12:45.356159 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:12:45.825946 | server | 0 | simulation.core | took 466 ms to process job list 2016-06-15 18:12:45.951362 | server | 0 | simulation.core | took 124 ms to process job list 2016-06-15 18:12:46.233660 | server | 0 | simulation.core | took 267 ms to process job list 2016-06-15 18:12:46.546174 | server | 0 | simulation.core | took 258 ms to process job list 2016-06-15 18:12:46.671177 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:12:47.139956 | server | 0 | simulation.core | took 469 ms to process job list 2016-06-15 18:12:47.285158 | server | 0 | simulation.core | took 149 ms to process job list 2016-06-15 18:12:47.519546 | server | 0 | simulation.core | took 220 ms to process job list 2016-06-15 18:12:47.972697 | server | 0 | simulation.core | took 416 ms to process job list 2016-06-15 18:12:48.144576 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:12:48.625538 | server | 0 | simulation.core | took 482 ms to process job list 2016-06-15 18:12:48.782586 | server | 0 | simulation.core | took 145 ms to process job list 2016-06-15 18:12:49.001344 | server | 0 | simulation.core | took 199 ms to process job list 2016-06-15 18:12:49.493548 | server | 0 | simulation.core | took 427 ms to process job list 2016-06-15 18:12:49.681057 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:12:50.110749 | server | 0 | simulation.core | took 431 ms to process job list 2016-06-15 18:12:50.417046 | server | 0 | simulation.core | took 198 ms to process job list 2016-06-15 18:12:50.948326 | server | 0 | simulation.core | took 480 ms to process job list 2016-06-15 18:12:51.120209 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:12:51.583690 | server | 0 | simulation.core | took 455 ms to process job list 2016-06-15 18:12:51.758151 | server | 0 | simulation.core | took 168 ms to process job list 2016-06-15 18:12:51.961282 | server | 0 | simulation.core | took 186 ms to process job list 2016-06-15 18:12:52.570693 | server | 0 | simulation.core | took 574 ms to process job list 2016-06-15 18:12:52.789448 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:12:53.269023 | server | 0 | simulation.core | took 481 ms to process job list 2016-06-15 18:12:53.402605 | server | 0 | simulation.core | took 120 ms to process job list 2016-06-15 18:12:53.606769 | server | 0 | simulation.core | took 190 ms to process job list 2016-06-15 18:12:54.079494 | server | 0 | simulation.core | took 428 ms to process job list 2016-06-15 18:12:54.267000 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:12:54.782657 | server | 0 | simulation.core | took 516 ms to process job list 2016-06-15 18:12:54.964967 | server | 0 | simulation.core | took 165 ms to process job list 2016-06-15 18:12:55.121228 | server | 0 | simulation.core | took 149 ms to process job list 2016-06-15 18:12:55.855639 | server | 0 | simulation.core | took 689 ms to process job list 2016-06-15 18:12:56.105649 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:12:56.577215 | server | 0 | simulation.core | took 468 ms to process job list 2016-06-15 18:12:56.738889 | server | 0 | simulation.core | took 151 ms to process job list 2016-06-15 18:12:56.848270 | server | 0 | simulation.core | took 112 ms to process job list 2016-06-15 18:12:57.397196 | server | 0 | simulation.core | took 511 ms to process job list 2016-06-15 18:12:57.584702 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:12:58.077582 | server | 0 | simulation.core | took 496 ms to process job list 2016-06-15 18:12:58.277960 | server | 0 | simulation.core | took 174 ms to process job list 2016-06-15 18:12:58.553143 | server | 0 | simulation.core | took 253 ms to process job list 2016-06-15 18:12:58.806556 | server | 0 | simulation.core | took 199 ms to process job list 2016-06-15 18:12:59.306585 | server | 0 | simulation.core | took 432 ms to process job list 2016-06-15 18:12:59.457921 | server | 0 | simulation.core | took 105 ms to process job list 2016-06-15 18:12:59.651363 | server | 0 | simulation.core | took 176 ms to process job list 2016-06-15 18:13:00.297517 | server | 0 | simulation.core | took 560 ms to process job list 2016-06-15 18:13:00.453771 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:13:00.895232 | server | 0 | simulation.core | took 446 ms to process job list 2016-06-15 18:13:01.004559 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:13:01.145200 | server | 0 | simulation.core | took 142 ms to process job list 2016-06-15 18:13:01.348335 | server | 0 | simulation.core | took 199 ms to process job list 2016-06-15 18:13:01.973074 | server | 0 | simulation.core | took 560 ms to process job list 2016-06-15 18:13:02.227241 | server | 0 | simulation.core | took 110 ms to update game state 2016-06-15 18:13:02.227241 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:13:02.677544 | server | 0 | simulation.core | took 448 ms to process job list 2016-06-15 18:13:02.804631 | server | 0 | simulation.core | took 121 ms to process job list 2016-06-15 18:13:02.951727 | server | 0 | simulation.core | took 141 ms to process job list 2016-06-15 18:13:03.585150 | server | 0 | simulation.core | took 598 ms to process job list 2016-06-15 18:13:03.686216 | server | 1 | lua.memory | lua shared heap size: 58.528 MB. 2016-06-15 18:13:03.687218 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 18:13:03.687218 | server | 1 | lua.memory | 64 bytes (o: 209216) : ######################################## 2016-06-15 18:13:03.687218 | server | 1 | lua.memory | 96 bytes (o: 93824) : ################# 2016-06-15 18:13:03.687218 | server | 1 | lua.memory | 40 bytes (o: 61394) : ########### 2016-06-15 18:13:03.687218 | server | 1 | lua.memory | 320 bytes (o: 18650) : ### 2016-06-15 18:13:03.687218 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 18:13:03.821305 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:13:04.278240 | server | 0 | simulation.core | took 459 ms to process job list 2016-06-15 18:13:04.438712 | server | 0 | simulation.core | took 150 ms to process job list 2016-06-15 18:13:04.579340 | server | 0 | simulation.core | took 110 ms to process job list 2016-06-15 18:13:04.907485 | server | 0 | simulation.core | took 294 ms to process job list 2016-06-15 18:13:05.510218 | server | 0 | simulation.core | took 507 ms to process job list 2016-06-15 18:13:05.914159 | server | 0 | simulation.core | took 253 ms to process job list 2016-06-15 18:13:06.110685 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:13:06.646761 | server | 0 | simulation.core | took 529 ms to process job list 2016-06-15 18:13:06.841466 | server | 0 | simulation.core | took 175 ms to process job list 2016-06-15 18:13:07.042599 | server | 0 | simulation.core | took 191 ms to process job list 2016-06-15 18:13:07.741847 | server | 0 | simulation.core | took 665 ms to process job list 2016-06-15 18:13:07.971772 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:13:08.452874 | server | 0 | simulation.core | took 479 ms to process job list 2016-06-15 18:13:08.627610 | server | 0 | simulation.core | took 157 ms to process job list 2016-06-15 18:13:08.843754 | server | 0 | simulation.core | took 191 ms to process job list 2016-06-15 18:13:09.605737 | server | 0 | simulation.core | took 724 ms to process job list 2016-06-15 18:13:09.886998 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:13:10.368948 | server | 0 | simulation.core | took 478 ms to process job list 2016-06-15 18:13:10.507039 | server | 0 | simulation.core | took 121 ms to process job list 2016-06-15 18:13:10.689156 | server | 0 | simulation.core | took 175 ms to process job list 2016-06-15 18:13:11.399633 | server | 0 | simulation.core | took 677 ms to process job list 2016-06-15 18:13:11.641792 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:13:12.120113 | server | 0 | simulation.core | took 476 ms to process job list 2016-06-15 18:13:12.304236 | server | 0 | simulation.core | took 176 ms to process job list 2016-06-15 18:13:12.507371 | server | 0 | simulation.core | took 195 ms to process job list 2016-06-15 18:13:13.191829 | server | 0 | simulation.core | took 644 ms to process job list 2016-06-15 18:13:13.441996 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:13:13.922317 | server | 0 | simulation.core | took 476 ms to process job list 2016-06-15 18:13:14.319582 | server | 0 | simulation.core | took 285 ms to process job list 2016-06-15 18:13:14.547735 | server | 0 | simulation.core | took 176 ms to process job list 2016-06-15 18:13:15.051071 | server | 0 | simulation.core | took 446 ms to process job list 2016-06-15 18:13:15.192164 | server | 0 | simulation.core | took 136 ms to process job list 2016-06-15 18:13:15.430324 | server | 0 | simulation.core | took 231 ms to process job list 2016-06-15 18:13:15.959680 | server | 0 | simulation.core | took 478 ms to process job list 2016-06-15 18:13:16.178821 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:13:16.699168 | server | 0 | simulation.core | took 518 ms to process job list 2016-06-15 18:13:16.873288 | server | 0 | simulation.core | took 170 ms to process job list 2016-06-15 18:13:17.108444 | server | 0 | simulation.core | took 220 ms to process job list 2016-06-15 18:13:17.623786 | server | 0 | simulation.core | took 460 ms to process job list 2016-06-15 18:13:17.887963 | server | 0 | simulation.core | took 109 ms to update game state 2016-06-15 18:13:17.887963 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:13:18.400307 | server | 0 | simulation.core | took 510 ms to process job list 2016-06-15 18:13:18.540401 | server | 0 | simulation.core | took 131 ms to process job list 2016-06-15 18:13:18.804575 | server | 0 | simulation.core | took 243 ms to process job list 2016-06-15 18:13:19.081761 | server | 0 | simulation.core | took 228 ms to process job list 2016-06-15 18:13:19.672156 | server | 0 | simulation.core | took 484 ms to process job list 2016-06-15 18:13:19.808246 | server | 0 | simulation.core | took 133 ms to update game state 2016-06-15 18:13:19.808246 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:13:20.175492 | server | 0 | simulation.core | took 257 ms to process job list 2016-06-15 18:13:20.946553 | server | 1 | simulation.remote_client | started buffering client updates. (seq:5445 ack:5435) 2016-06-15 18:13:21.306796 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:5445 ack:5437) 2016-06-15 18:13:21.369074 | server | 1 | simulation.remote_client | started buffering client updates. (seq:5453 ack:5437) 2016-06-15 18:13:21.431577 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:5453 ack:5445) 2016-06-15 18:13:21.540957 | client | 1 | lua.code | unrecognized object type 'boxed' in json_to_lua! 2016-06-15 18:13:21.540957 | client | 1 | lua.code | unrecognized object type 'boxed' in json_to_lua! 2016-06-15 18:13:26.599724 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:13:26.727811 | client | 1 | rpc | critical error in http reactor: could not trace[trace 1939 7] 2016-06-15 18:14:03.733273 | server | 1 | lua.memory | lua shared heap size: 64.607 MB. 2016-06-15 18:14:03.733273 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 18:14:03.733273 | server | 1 | lua.memory | 64 bytes (o: 252778) : ######################################## 2016-06-15 18:14:03.733273 | server | 1 | lua.memory | 40 bytes (o: 91173) : ############## 2016-06-15 18:14:03.733273 | server | 1 | lua.memory | 96 bytes (o: 89555) : ############## 2016-06-15 18:14:03.733273 | server | 1 | lua.memory | 160 bytes (o: 28429) : #### 2016-06-15 18:14:03.734273 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 18:15:03.745014 | server | 1 | lua.memory | lua shared heap size: 63.584 MB. 2016-06-15 18:15:03.745014 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 18:15:03.745014 | server | 1 | lua.memory | 64 bytes (o: 249824) : ######################################## 2016-06-15 18:15:03.745014 | server | 1 | lua.memory | 40 bytes (o: 88595) : ############## 2016-06-15 18:15:03.745014 | server | 1 | lua.memory | 96 bytes (o: 81433) : ############# 2016-06-15 18:15:03.745014 | server | 1 | lua.memory | 160 bytes (o: 27644) : #### 2016-06-15 18:15:03.745014 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 18:16:03.770051 | server | 1 | lua.memory | lua shared heap size: 67.710 MB. 2016-06-15 18:16:03.770051 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 18:16:03.770051 | server | 1 | lua.memory | 64 bytes (o: 263670) : ######################################## 2016-06-15 18:16:03.770051 | server | 1 | lua.memory | 40 bytes (o: 97090) : ############## 2016-06-15 18:16:03.770051 | server | 1 | lua.memory | 96 bytes (o: 86514) : ############# 2016-06-15 18:16:03.770051 | server | 1 | lua.memory | 160 bytes (o: 29590) : #### 2016-06-15 18:16:03.770051 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 18:16:44.078127 | server | 0 | simulation.pathfinder.bfs | using fast tile iterator! 2016-06-15 18:16:44.474392 | server | 0 | simulation.core | took 461 ms to update game state 2016-06-15 18:16:44.474392 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:16:44.712552 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:16:45.024759 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:17:03.828163 | server | 1 | lua.memory | lua shared heap size: 57.840 MB. 2016-06-15 18:17:03.828163 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 18:17:03.828163 | server | 1 | lua.memory | 64 bytes (o: 167585) : ######################################## 2016-06-15 18:17:03.828163 | server | 1 | lua.memory | 96 bytes (o: 120265) : ############################ 2016-06-15 18:17:03.828163 | server | 1 | lua.memory | 40 bytes (o: 109012) : ########################## 2016-06-15 18:17:03.828163 | server | 1 | lua.memory | 320 bytes (o: 23385) : ##### 2016-06-15 18:17:03.828163 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 18:18:03.881548 | server | 1 | lua.memory | lua shared heap size: 58.763 MB. 2016-06-15 18:18:03.881548 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 18:18:03.881548 | server | 1 | lua.memory | 64 bytes (o: 173514) : ######################################## 2016-06-15 18:18:03.881548 | server | 1 | lua.memory | 96 bytes (o: 117931) : ########################### 2016-06-15 18:18:03.881548 | server | 1 | lua.memory | 40 bytes (o: 113276) : ########################## 2016-06-15 18:18:03.881548 | server | 1 | lua.memory | 320 bytes (o: 23397) : ##### 2016-06-15 18:18:03.881548 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 18:19:03.927402 | server | 1 | lua.memory | lua shared heap size: 58.215 MB. 2016-06-15 18:19:03.927402 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 18:19:03.927402 | server | 1 | lua.memory | 64 bytes (o: 168598) : ######################################## 2016-06-15 18:19:03.927402 | server | 1 | lua.memory | 96 bytes (o: 118493) : ############################ 2016-06-15 18:19:03.927402 | server | 1 | lua.memory | 40 bytes (o: 109814) : ########################## 2016-06-15 18:19:03.927402 | server | 1 | lua.memory | 320 bytes (o: 23399) : ##### 2016-06-15 18:19:03.927402 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 18:20:03.977713 | server | 1 | lua.memory | lua shared heap size: 56.777 MB. 2016-06-15 18:20:03.977713 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 18:20:03.977713 | server | 1 | lua.memory | 64 bytes (o: 167575) : ######################################## 2016-06-15 18:20:03.977713 | server | 1 | lua.memory | 40 bytes (o: 108717) : ######################### 2016-06-15 18:20:03.977713 | server | 1 | lua.memory | 96 bytes (o: 107591) : ######################### 2016-06-15 18:20:03.977713 | server | 1 | lua.memory | 320 bytes (o: 23418) : ##### 2016-06-15 18:20:03.977713 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 18:21:03.967029 | server | 1 | lua.memory | lua shared heap size: 57.442 MB. 2016-06-15 18:21:03.967029 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 18:21:03.967029 | server | 1 | lua.memory | 64 bytes (o: 170062) : ######################################## 2016-06-15 18:21:03.967029 | server | 1 | lua.memory | 96 bytes (o: 111174) : ########################## 2016-06-15 18:21:03.967029 | server | 1 | lua.memory | 40 bytes (o: 110786) : ########################## 2016-06-15 18:21:03.967029 | server | 1 | lua.memory | 320 bytes (o: 23435) : ##### 2016-06-15 18:21:03.967029 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 18:22:04.011495 | server | 1 | lua.memory | lua shared heap size: 57.426 MB. 2016-06-15 18:22:04.011495 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 18:22:04.011495 | server | 1 | lua.memory | 64 bytes (o: 168321) : ######################################## 2016-06-15 18:22:04.011495 | server | 1 | lua.memory | 96 bytes (o: 114455) : ########################### 2016-06-15 18:22:04.011495 | server | 1 | lua.memory | 40 bytes (o: 109705) : ########################## 2016-06-15 18:22:04.011495 | server | 1 | lua.memory | 320 bytes (o: 23500) : ##### 2016-06-15 18:22:04.011495 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 18:23:04.021141 | server | 1 | lua.memory | lua shared heap size: 57.748 MB. 2016-06-15 18:23:04.021141 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 18:23:04.021141 | server | 1 | lua.memory | 64 bytes (o: 169753) : ######################################## 2016-06-15 18:23:04.021141 | server | 1 | lua.memory | 96 bytes (o: 115144) : ########################### 2016-06-15 18:23:04.021141 | server | 1 | lua.memory | 40 bytes (o: 110953) : ########################## 2016-06-15 18:23:04.021141 | server | 1 | lua.memory | 320 bytes (o: 23510) : ##### 2016-06-15 18:23:04.021141 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 18:24:04.047166 | server | 1 | lua.memory | lua shared heap size: 57.798 MB. 2016-06-15 18:24:04.047166 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 18:24:04.047166 | server | 1 | lua.memory | 64 bytes (o: 169617) : ######################################## 2016-06-15 18:24:04.047166 | server | 1 | lua.memory | 96 bytes (o: 115501) : ########################### 2016-06-15 18:24:04.047166 | server | 1 | lua.memory | 40 bytes (o: 110923) : ########################## 2016-06-15 18:24:04.047166 | server | 1 | lua.memory | 320 bytes (o: 23537) : ##### 2016-06-15 18:24:04.047166 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 18:24:40.893632 | client | 1 | deferred | [deferred 12483 '[method obj:object://tmp/89 fn:5229 route:build_ladder]'] resolve called in non-wait state! 2016-06-15 18:24:52.358583 | client | 1 | deferred | [deferred 12630 '[method obj:object://tmp/89 fn:5300 route:build_ladder]'] resolve called in non-wait state! 2016-06-15 18:25:04.058538 | server | 1 | lua.memory | lua shared heap size: 57.550 MB. 2016-06-15 18:25:04.058538 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 18:25:04.058538 | server | 1 | lua.memory | 64 bytes (o: 169951) : ######################################## 2016-06-15 18:25:04.058538 | server | 1 | lua.memory | 40 bytes (o: 110982) : ########################## 2016-06-15 18:25:04.058538 | server | 1 | lua.memory | 96 bytes (o: 109988) : ######################### 2016-06-15 18:25:04.058538 | server | 1 | lua.memory | 320 bytes (o: 23579) : ##### 2016-06-15 18:25:04.058538 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 18:26:04.070120 | server | 1 | lua.memory | lua shared heap size: 58.810 MB. 2016-06-15 18:26:04.070120 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 18:26:04.070120 | server | 1 | lua.memory | 64 bytes (o: 169518) : ######################################## 2016-06-15 18:26:04.070120 | server | 1 | lua.memory | 96 bytes (o: 123933) : ############################# 2016-06-15 18:26:04.070120 | server | 1 | lua.memory | 40 bytes (o: 110873) : ########################## 2016-06-15 18:26:04.070120 | server | 1 | lua.memory | 320 bytes (o: 23603) : ##### 2016-06-15 18:26:04.070120 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 18:26:41.419729 | server | 0 | simulation.core | took 402 ms to update game state 2016-06-15 18:26:41.421729 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:26:41.739945 | server | 0 | simulation.core | took 314 ms to update game state 2016-06-15 18:26:41.740946 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:26:41.868881 | server | 0 | simulation.core | took 134 ms to process job list 2016-06-15 18:26:42.927861 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:26:43.512493 | server | 0 | simulation.core | took 104 ms to process job list 2016-06-15 18:26:45.061523 | server | 0 | simulation.core | took 123 ms to update game state 2016-06-15 18:26:45.061523 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:26:47.258185 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:26:48.629091 | server | 0 | simulation.core | took 112 ms to update game state 2016-06-15 18:26:48.630097 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:26:50.321580 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:26:50.573747 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:26:52.766210 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:26:54.144874 | server | 0 | simulation.core | took 120 ms to update game state 2016-06-15 18:26:54.144874 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:26:55.005464 | server | 1 | simulation.remote_client | started buffering client updates. (seq:19246 ack:19236) 2016-06-15 18:26:55.056497 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:19246 ack:19241) 2016-06-15 18:26:55.812003 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:26:55.918072 | client | 0 | renderer.effects_list [(11129 Ursella Farstrider) effect:19 sound] | Unexpected destruction of the sound buffer 2016-06-15 18:26:56.263305 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:26:56.716605 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:26:57.108869 | server | 0 | simulation.core | took 112 ms to process job list 2016-06-15 18:27:04.101536 | server | 1 | lua.memory | lua shared heap size: 68.771 MB. 2016-06-15 18:27:04.102537 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 18:27:04.102537 | server | 1 | lua.memory | 64 bytes (o: 212374) : ######################################## 2016-06-15 18:27:04.102537 | server | 1 | lua.memory | 40 bytes (o: 140545) : ########################## 2016-06-15 18:27:04.102537 | server | 1 | lua.memory | 96 bytes (o: 137024) : ######################### 2016-06-15 18:27:04.102537 | server | 1 | lua.memory | 320 bytes (o: 25926) : #### 2016-06-15 18:27:04.102537 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 18:27:08.539499 | server | 0 | simulation.core | took 103 ms to process job list 2016-06-15 18:27:16.041508 | server | 0 | simulation.core | took 102 ms to process job list 2016-06-15 18:27:26.741650 | server | 0 | simulation.core | took 119 ms to process job list 2016-06-15 18:27:27.682278 | server | 0 | simulation.core | took 150 ms to process job list 2016-06-15 18:27:28.004495 | server | 0 | simulation.core | took 111 ms to process job list 2016-06-15 18:27:30.433115 | client | 1 | resources | error looking for manifest in sounds: invalid file path 'sounds/manifest.json'. 2016-06-15 18:27:31.628917 | server | 0 | simulation.core | took 121 ms to process job list 2016-06-15 18:27:43.147604 | server | 0 | simulation.core | took 118 ms to process job list 2016-06-15 18:27:47.973826 | server | 0 | simulation.core | took 110 ms to process job list 2016-06-15 18:27:51.061892 | server | 0 | simulation.core | took 160 ms to process job list 2016-06-15 18:27:55.101587 | server | 0 | simulation.core | took 125 ms to process job list 2016-06-15 18:28:04.117603 | server | 1 | lua.memory | lua shared heap size: 69.072 MB. 2016-06-15 18:28:04.118604 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 18:28:04.118604 | server | 1 | lua.memory | 64 bytes (o: 214281) : ######################################## 2016-06-15 18:28:04.118604 | server | 1 | lua.memory | 40 bytes (o: 143643) : ########################## 2016-06-15 18:28:04.118604 | server | 1 | lua.memory | 96 bytes (o: 136939) : ######################### 2016-06-15 18:28:04.118604 | server | 1 | lua.memory | 320 bytes (o: 25667) : #### 2016-06-15 18:28:04.118604 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 18:28:08.295391 | client | 1 | resources | error looking for manifest in sounds: invalid file path 'sounds/manifest.json'. 2016-06-15 18:28:11.414474 | server | 0 | simulation.core | took 101 ms to process job list 2016-06-15 18:28:13.499866 | server | 0 | simulation.core | took 120 ms to process job list 2016-06-15 18:28:16.995199 | client | 1 | resources | error looking for manifest in sounds: invalid file path 'sounds/manifest.json'. 2016-06-15 18:28:20.520556 | server | 0 | simulation.core | took 120 ms to process job list 2016-06-15 18:28:21.222027 | server | 0 | simulation.core | took 107 ms to process job list 2016-06-15 18:28:22.300743 | server | 0 | simulation.core | took 121 ms to process job list 2016-06-15 18:28:23.434500 | server | 0 | simulation.core | took 103 ms to process job list 2016-06-15 18:28:26.799745 | server | 0 | simulation.core | took 122 ms to process job list 2016-06-15 18:28:27.183013 | server | 0 | simulation.core | took 148 ms to process job list 2016-06-15 18:28:29.121296 | client | 1 | resources | error looking for manifest in sounds: invalid file path 'sounds/manifest.json'. 2016-06-15 18:28:41.511569 | server | 0 | simulation.core | took 179 ms to process job list 2016-06-15 18:28:50.821783 | server | 0 | simulation.core | took 106 ms to process job list 2016-06-15 18:28:55.747071 | server | 0 | simulation.core | took 131 ms to process job list 2016-06-15 18:28:58.913186 | server | 0 | simulation.core | took 133 ms to process job list 2016-06-15 18:28:59.312451 | server | 0 | simulation.core | took 136 ms to process job list 2016-06-15 18:28:59.434534 | server | 0 | simulation.core | took 120 ms to process job list 2016-06-15 18:29:01.627997 | server | 0 | simulation.core | took 194 ms to process job list 2016-06-15 18:29:03.485236 | server | 0 | simulation.core | took 101 ms to process job list 2016-06-15 18:29:03.891507 | server | 0 | simulation.core | took 146 ms to process job list 2016-06-15 18:29:04.184703 | server | 1 | lua.memory | lua shared heap size: 69.104 MB. 2016-06-15 18:29:04.184703 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 18:29:04.185706 | server | 1 | lua.memory | 64 bytes (o: 214204) : ######################################## 2016-06-15 18:29:04.185706 | server | 1 | lua.memory | 40 bytes (o: 143271) : ########################## 2016-06-15 18:29:04.185706 | server | 1 | lua.memory | 96 bytes (o: 135563) : ######################### 2016-06-15 18:29:04.185706 | server | 1 | lua.memory | 320 bytes (o: 25678) : #### 2016-06-15 18:29:04.185706 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 18:29:10.909193 | server | 0 | simulation.core | took 115 ms to process job list 2016-06-15 18:29:13.782112 | server | 0 | simulation.core | took 112 ms to process job list 2016-06-15 18:29:20.417541 | server | 0 | simulation.core | took 112 ms to process job list 2016-06-15 18:29:22.920210 | server | 0 | simulation.core | took 103 ms to process job list 2016-06-15 18:29:24.574315 | server | 0 | simulation.core | took 111 ms to process job list 2016-06-15 18:29:25.143695 | server | 0 | simulation.core | took 123 ms to process job list 2016-06-15 18:29:25.313810 | server | 0 | simulation.core | took 109 ms to process job list 2016-06-15 18:29:26.877853 | server | 0 | simulation.core | took 118 ms to process job list 2016-06-15 18:29:34.604013 | server | 0 | simulation.core | took 129 ms to process job list 2016-06-15 18:29:40.653050 | server | 0 | simulation.core | took 131 ms to process job list 2016-06-15 18:29:42.468263 | server | 0 | simulation.core | took 118 ms to process job list 2016-06-15 18:29:46.604022 | server | 0 | simulation.core | took 112 ms to process job list 2016-06-15 18:29:49.663064 | client | 1 | resources | error looking for manifest in sounds: invalid file path 'sounds/manifest.json'. 2016-06-15 18:30:00.146063 | server | 0 | simulation.core | took 114 ms to process job list 2016-06-15 18:30:00.311174 | server | 0 | simulation.core | took 114 ms to process job list 2016-06-15 18:30:00.640392 | client | 1 | resources | error looking for manifest in sounds: invalid file path 'sounds/manifest.json'. 2016-06-15 18:30:04.206775 | server | 1 | lua.memory | lua shared heap size: 68.785 MB. 2016-06-15 18:30:04.206775 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 18:30:04.206775 | server | 1 | lua.memory | 64 bytes (o: 213222) : ######################################## 2016-06-15 18:30:04.206775 | server | 1 | lua.memory | 40 bytes (o: 142234) : ########################## 2016-06-15 18:30:04.206775 | server | 1 | lua.memory | 96 bytes (o: 133133) : ######################## 2016-06-15 18:30:04.206775 | server | 1 | lua.memory | 320 bytes (o: 25706) : #### 2016-06-15 18:30:04.206775 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 18:30:08.562682 | server | 0 | simulation.core | took 149 ms to process job list 2016-06-15 18:30:23.715799 | server | 0 | simulation.core | took 111 ms to process job list 2016-06-15 18:30:25.114732 | server | 0 | simulation.core | took 114 ms to process job list 2016-06-15 18:30:25.277842 | server | 0 | simulation.core | took 162 ms to process job list 2016-06-15 18:30:25.847221 | server | 0 | simulation.core | took 110 ms to process job list 2016-06-15 18:30:29.680779 | server | 0 | simulation.core | took 101 ms to process job list 2016-06-15 18:30:31.134750 | server | 0 | simulation.core | took 107 ms to process job list 2016-06-15 18:30:31.368907 | server | 0 | simulation.core | took 182 ms to process job list 2016-06-15 18:30:42.016015 | server | 0 | simulation.core | took 137 ms to process job list 2016-06-15 18:30:44.762849 | server | 0 | simulation.core | took 115 ms to process job list 2016-06-15 18:30:49.670127 | server | 0 | simulation.core | took 109 ms to process job list 2016-06-15 18:30:56.200485 | server | 0 | simulation.core | took 137 ms to process job list 2016-06-15 18:31:04.242859 | server | 1 | lua.memory | lua shared heap size: 69.262 MB. 2016-06-15 18:31:04.243855 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 18:31:04.243855 | server | 1 | lua.memory | 64 bytes (o: 214050) : ######################################## 2016-06-15 18:31:04.243855 | server | 1 | lua.memory | 40 bytes (o: 143037) : ########################## 2016-06-15 18:31:04.243855 | server | 1 | lua.memory | 96 bytes (o: 137149) : ######################### 2016-06-15 18:31:04.243855 | server | 1 | lua.memory | 320 bytes (o: 25706) : #### 2016-06-15 18:31:04.243855 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 18:31:04.774208 | server | 0 | simulation.core | took 124 ms to process job list 2016-06-15 18:31:12.617445 | server | 0 | simulation.core | took 110 ms to process job list 2016-06-15 18:31:15.426323 | server | 0 | simulation.core | took 101 ms to process job list 2016-06-15 18:31:16.051737 | server | 0 | simulation.core | took 113 ms to process job list 2016-06-15 18:31:18.297235 | client | 1 | resources | error looking for manifest in sounds: invalid file path 'sounds/manifest.json'. 2016-06-15 18:31:19.404977 | server | 0 | simulation.core | took 134 ms to process job list 2016-06-15 18:31:19.867284 | server | 0 | simulation.core | took 117 ms to process job list 2016-06-15 18:31:23.935000 | server | 0 | simulation.core | took 102 ms to process job list 2016-06-15 18:31:34.073768 | server | 0 | simulation.core | took 135 ms to process job list 2016-06-15 18:31:39.684514 | server | 0 | simulation.core | took 101 ms to process job list 2016-06-15 18:31:40.670175 | server | 0 | simulation.core | took 101 ms to process job list 2016-06-15 18:31:43.236886 | server | 0 | simulation.core | took 104 ms to process job list 2016-06-15 18:31:45.870645 | server | 0 | simulation.core | took 115 ms to process job list 2016-06-15 18:31:46.025751 | server | 0 | simulation.core | took 103 ms to process job list 2016-06-15 18:31:46.623147 | client | 1 | resources | error looking for manifest in sounds: invalid file path 'sounds/manifest.json'. 2016-06-15 18:31:46.656171 | server | 0 | simulation.core | took 127 ms to process job list 2016-06-15 18:31:53.943033 | server | 0 | simulation.core | took 103 ms to process job list 2016-06-15 18:32:04.279933 | server | 1 | lua.memory | lua shared heap size: 69.120 MB. 2016-06-15 18:32:04.280935 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 18:32:04.280935 | server | 1 | lua.memory | 64 bytes (o: 214025) : ######################################## 2016-06-15 18:32:04.280935 | server | 1 | lua.memory | 40 bytes (o: 143138) : ########################## 2016-06-15 18:32:04.280935 | server | 1 | lua.memory | 96 bytes (o: 137103) : ######################### 2016-06-15 18:32:04.280935 | server | 1 | lua.memory | 320 bytes (o: 25724) : #### 2016-06-15 18:32:04.280935 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 18:32:13.066803 | server | 0 | simulation.core | took 105 ms to process job list 2016-06-15 18:32:21.989760 | server | 0 | simulation.core | took 149 ms to process job list 2016-06-15 18:32:36.450824 | server | 0 | simulation.core | took 125 ms to process job list 2016-06-15 18:32:37.477509 | server | 0 | simulation.core | took 131 ms to process job list 2016-06-15 18:32:55.787734 | server | 0 | simulation.core | took 162 ms to process job list 2016-06-15 18:32:56.176993 | server | 0 | simulation.core | took 123 ms to process job list 2016-06-15 18:32:56.413149 | server | 0 | simulation.core | took 184 ms to process job list 2016-06-15 18:32:56.604282 | server | 0 | simulation.core | took 136 ms to process job list 2016-06-15 18:33:04.289407 | server | 1 | lua.memory | lua shared heap size: 69.856 MB. 2016-06-15 18:33:04.289407 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 18:33:04.289407 | server | 1 | lua.memory | 64 bytes (o: 215560) : ######################################## 2016-06-15 18:33:04.289407 | server | 1 | lua.memory | 40 bytes (o: 144593) : ########################## 2016-06-15 18:33:04.289407 | server | 1 | lua.memory | 96 bytes (o: 141026) : ########################## 2016-06-15 18:33:04.289407 | server | 1 | lua.memory | 320 bytes (o: 25736) : #### 2016-06-15 18:33:04.289407 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 18:33:04.724698 | server | 0 | simulation.core | took 126 ms to process job list 2016-06-15 18:33:24.946202 | server | 0 | simulation.core | took 154 ms to process job list 2016-06-15 18:33:26.437194 | server | 0 | simulation.core | took 104 ms to process job list 2016-06-15 18:33:29.258079 | server | 0 | simulation.core | took 143 ms to process job list 2016-06-15 18:33:30.183696 | client | 1 | resources | error looking for manifest in sounds: invalid file path 'sounds/manifest.json'. 2016-06-15 18:33:33.863152 | server | 0 | simulation.core | took 142 ms to process job list 2016-06-15 18:33:41.094978 | server | 0 | simulation.core | took 146 ms to process job list 2016-06-15 18:33:42.203724 | server | 0 | simulation.core | took 120 ms to process job list 2016-06-15 18:33:45.956225 | client | 1 | resources | error looking for manifest in sounds: invalid file path 'sounds/manifest.json'. 2016-06-15 18:33:55.954900 | server | 0 | simulation.core | took 114 ms to process job list 2016-06-15 18:33:56.174046 | server | 0 | simulation.core | took 113 ms to process job list 2016-06-15 18:33:56.342158 | server | 0 | simulation.core | took 103 ms to process job list 2016-06-15 18:33:57.209738 | server | 0 | simulation.core | took 101 ms to process job list 2016-06-15 18:34:01.797800 | client | 1 | resources | error looking for manifest in sounds: invalid file path 'sounds/manifest.json'. 2016-06-15 18:34:02.918548 | server | 0 | simulation.core | took 107 ms to process job list 2016-06-15 18:34:03.906211 | server | 1 | simulation.remote_client | started buffering client updates. (seq:27090 ack:27080) 2016-06-15 18:34:03.959244 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:27090 ack:27083) 2016-06-15 18:34:04.062316 | server | 1 | simulation.remote_client | started buffering client updates. (seq:27093 ack:27083) 2016-06-15 18:34:04.180395 | server | 0 | simulation.core | took 117 ms to process job list 2016-06-15 18:34:04.230423 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:27093 ack:27093) 2016-06-15 18:34:04.292468 | server | 1 | lua.memory | lua shared heap size: 69.820 MB. 2016-06-15 18:34:04.292468 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 18:34:04.293467 | server | 1 | lua.memory | 64 bytes (o: 215927) : ######################################## 2016-06-15 18:34:04.293467 | server | 1 | lua.memory | 40 bytes (o: 144925) : ########################## 2016-06-15 18:34:04.293467 | server | 1 | lua.memory | 96 bytes (o: 139701) : ######################### 2016-06-15 18:34:04.293467 | server | 1 | lua.memory | 320 bytes (o: 25756) : #### 2016-06-15 18:34:04.293467 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 18:34:10.104350 | server | 0 | simulation.core | took 146 ms to process job list 2016-06-15 18:34:12.244775 | server | 0 | simulation.core | took 130 ms to process job list 2016-06-15 18:34:13.007284 | server | 0 | simulation.core | took 127 ms to process job list 2016-06-15 18:34:16.434572 | server | 0 | simulation.core | took 158 ms to process job list 2016-06-15 18:34:16.750783 | client | 1 | resources | error looking for manifest in sounds: invalid file path 'sounds/manifest.json'. 2016-06-15 18:34:17.734444 | server | 0 | simulation.core | took 131 ms to process job list 2016-06-15 18:34:18.211759 | server | 0 | simulation.core | took 171 ms to process job list 2016-06-15 18:34:19.156390 | server | 0 | simulation.core | took 109 ms to process job list 2016-06-15 18:34:30.092690 | server | 0 | simulation.core | took 142 ms to process job list 2016-06-15 18:34:53.146080 | server | 0 | simulation.core | took 147 ms to process job list 2016-06-15 18:34:58.125407 | server | 0 | simulation.core | took 122 ms to process job list 2016-06-15 18:34:59.416267 | server | 0 | simulation.core | took 123 ms to process job list 2016-06-15 18:35:02.665436 | server | 0 | simulation.core | took 113 ms to process job list 2016-06-15 18:35:04.311534 | server | 1 | lua.memory | lua shared heap size: 69.980 MB. 2016-06-15 18:35:04.312534 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 18:35:04.312534 | server | 1 | lua.memory | 64 bytes (o: 216026) : ######################################## 2016-06-15 18:35:04.312534 | server | 1 | lua.memory | 40 bytes (o: 144834) : ########################## 2016-06-15 18:35:04.312534 | server | 1 | lua.memory | 96 bytes (o: 141019) : ########################## 2016-06-15 18:35:04.312534 | server | 1 | lua.memory | 320 bytes (o: 25775) : #### 2016-06-15 18:35:04.312534 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 18:35:07.150431 | server | 0 | simulation.core | took 110 ms to process job list 2016-06-15 18:35:10.585725 | server | 0 | simulation.core | took 136 ms to process job list 2016-06-15 18:35:13.173459 | server | 0 | simulation.core | took 113 ms to process job list 2016-06-15 18:35:16.171452 | client | 1 | resources | error looking for manifest in sounds: invalid file path 'sounds/manifest.json'. 2016-06-15 18:35:19.911952 | server | 0 | simulation.core | took 150 ms to process job list 2016-06-15 18:35:20.354247 | server | 0 | simulation.core | took 128 ms to process job list 2016-06-15 18:35:20.541372 | server | 0 | simulation.core | took 134 ms to process job list 2016-06-15 18:35:21.777195 | server | 0 | simulation.core | took 116 ms to process job list 2016-06-15 18:35:25.413622 | client | 1 | resources | error looking for manifest in sounds: invalid file path 'sounds/manifest.json'. 2016-06-15 18:35:28.492678 | server | 1 | simulation.remote_client | started buffering client updates. (seq:28621 ack:28611) 2016-06-15 18:35:28.542711 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:28621 ack:28613) 2016-06-15 18:35:29.961659 | server | 0 | simulation.core | took 101 ms to process job list 2016-06-15 18:35:31.279538 | server | 0 | simulation.core | took 120 ms to process job list 2016-06-15 18:35:31.594749 | server | 0 | simulation.core | took 111 ms to process job list 2016-06-15 18:35:35.654460 | server | 0 | simulation.core | took 126 ms to process job list 2016-06-15 18:35:37.469671 | server | 0 | simulation.core | took 119 ms to process job list 2016-06-15 18:35:39.593090 | server | 0 | simulation.core | took 103 ms to process job list 2016-06-15 18:35:42.354932 | client | 1 | resources | error looking for manifest in sounds: invalid file path 'sounds/manifest.json'. 2016-06-15 18:35:42.648129 | server | 0 | simulation.core | took 121 ms to process job list 2016-06-15 18:35:45.418978 | server | 0 | simulation.core | took 114 ms to process job list 2016-06-15 18:35:50.118310 | server | 0 | simulation.core | took 159 ms to process job list 2016-06-15 18:35:50.737714 | server | 1 | simulation.remote_client | started buffering client updates. (seq:29024 ack:29014) 2016-06-15 18:35:50.845785 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:29024 ack:29016) 2016-06-15 18:35:50.896820 | server | 1 | simulation.remote_client | started buffering client updates. (seq:29027 ack:29016) 2016-06-15 18:35:50.996887 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:29027 ack:29024) 2016-06-15 18:35:56.927846 | server | 0 | simulation.core | took 111 ms to process job list 2016-06-15 18:35:57.547260 | server | 0 | simulation.core | took 104 ms to process job list 2016-06-15 18:36:00.847463 | server | 0 | simulation.core | took 107 ms to process job list 2016-06-15 18:36:04.362810 | server | 1 | lua.memory | lua shared heap size: 69.604 MB. 2016-06-15 18:36:04.362810 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 18:36:04.362810 | server | 1 | lua.memory | 64 bytes (o: 215957) : ######################################## 2016-06-15 18:36:04.362810 | server | 1 | lua.memory | 40 bytes (o: 144621) : ########################## 2016-06-15 18:36:04.362810 | server | 1 | lua.memory | 96 bytes (o: 136484) : ######################### 2016-06-15 18:36:04.362810 | server | 1 | lua.memory | 320 bytes (o: 25824) : #### 2016-06-15 18:36:04.362810 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 18:36:13.067621 | server | 0 | simulation.core | took 102 ms to process job list 2016-06-15 18:36:13.430863 | server | 0 | simulation.core | took 155 ms to process job list 2016-06-15 18:36:13.808118 | server | 0 | simulation.core | took 112 ms to process job list 2016-06-15 18:36:23.363495 | server | 0 | simulation.core | took 154 ms to process job list 2016-06-15 18:36:24.030941 | server | 0 | simulation.core | took 112 ms to process job list 2016-06-15 18:36:25.389851 | server | 0 | simulation.core | took 110 ms to process job list 2016-06-15 18:36:29.400525 | server | 0 | simulation.core | took 113 ms to process job list 2016-06-15 18:36:31.976249 | server | 0 | simulation.core | took 106 ms to process job list 2016-06-15 18:36:38.272452 | server | 0 | simulation.core | took 118 ms to process job list 2016-06-15 18:36:38.513613 | server | 0 | simulation.core | took 135 ms to process job list 2016-06-15 18:36:39.808478 | server | 0 | simulation.core | took 104 ms to process job list 2016-06-15 18:36:40.110674 | server | 0 | simulation.core | took 188 ms to process job list 2016-06-15 18:36:40.372850 | server | 0 | simulation.core | took 160 ms to process job list 2016-06-15 18:36:42.640363 | server | 0 | simulation.core | took 105 ms to process job list 2016-06-15 18:37:04.379879 | server | 1 | lua.memory | lua shared heap size: 69.518 MB. 2016-06-15 18:37:04.379879 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 18:37:04.379879 | server | 1 | lua.memory | 64 bytes (o: 215557) : ######################################## 2016-06-15 18:37:04.379879 | server | 1 | lua.memory | 40 bytes (o: 143999) : ########################## 2016-06-15 18:37:04.379879 | server | 1 | lua.memory | 96 bytes (o: 136135) : ######################### 2016-06-15 18:37:04.379879 | server | 1 | lua.memory | 320 bytes (o: 25843) : #### 2016-06-15 18:37:04.379879 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 18:37:37.091716 | server | 0 | simulation.core | took 200 ms to process job list 2016-06-15 18:37:43.169773 | server | 0 | simulation.core | took 131 ms to update game state 2016-06-15 18:37:43.169773 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:37:43.741156 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:37:43.819207 | server | 1 | simulation.remote_client | started buffering client updates. (seq:31120 ack:31110) 2016-06-15 18:37:43.925279 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:31120 ack:31116) 2016-06-15 18:37:43.982317 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:37:44.317541 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:37:45.456300 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:37:46.976965 | server | 0 | simulation.core | took 107 ms to process job list 2016-06-15 18:37:47.364082 | server | 0 | simulation.core | took 131 ms to update game state 2016-06-15 18:37:47.364082 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:37:49.627727 | server | 0 | simulation.core | took 121 ms to update game state 2016-06-15 18:37:49.627727 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:37:52.725493 | server | 0 | simulation.core | took 110 ms to process job list 2016-06-15 18:37:55.304214 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:37:57.267529 | server | 0 | simulation.core | took 105 ms to update game state 2016-06-15 18:37:57.267529 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:37:57.358587 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:37:57.474664 | server | 0 | simulation.core | took 110 ms to process job list 2016-06-15 18:38:00.223501 | server | 0 | simulation.core | took 102 ms to process job list 2016-06-15 18:38:04.386278 | server | 1 | lua.memory | lua shared heap size: 68.356 MB. 2016-06-15 18:38:04.386278 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 18:38:04.386278 | server | 1 | lua.memory | 64 bytes (o: 211095) : ######################################## 2016-06-15 18:38:04.386278 | server | 1 | lua.memory | 96 bytes (o: 136307) : ######################### 2016-06-15 18:38:04.386278 | server | 1 | lua.memory | 40 bytes (o: 132215) : ######################### 2016-06-15 18:38:04.386278 | server | 1 | lua.memory | 320 bytes (o: 25834) : #### 2016-06-15 18:38:04.386278 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 18:38:08.878282 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:38:11.039719 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:38:21.608777 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:38:28.215189 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:38:34.416327 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:38:37.343281 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:38:47.076778 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:38:47.288922 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:38:52.581284 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:38:53.810468 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:38:57.306225 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:39:04.419354 | server | 1 | lua.memory | lua shared heap size: 67.918 MB. 2016-06-15 18:39:04.419354 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 18:39:04.419354 | server | 1 | lua.memory | 64 bytes (o: 189758) : ######################################## 2016-06-15 18:39:04.419354 | server | 1 | lua.memory | 96 bytes (o: 161566) : ################################## 2016-06-15 18:39:04.419354 | server | 1 | lua.memory | 40 bytes (o: 99825) : ##################### 2016-06-15 18:39:04.419354 | server | 1 | lua.memory | 320 bytes (o: 24942) : ##### 2016-06-15 18:39:04.419354 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 18:39:06.245084 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:39:06.649207 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:39:08.159213 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:39:08.761615 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:39:11.004111 | server | 0 | simulation.core | took 129 ms to process job list 2016-06-15 18:39:12.407051 | server | 0 | simulation.core | took 139 ms to update game state 2016-06-15 18:39:12.407051 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:39:12.562153 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:39:15.500113 | server | 0 | simulation.core | took 120 ms to process job list 2016-06-15 18:39:15.825333 | server | 0 | simulation.core | took 132 ms to process job list 2016-06-15 18:39:17.270298 | server | 0 | simulation.core | took 132 ms to process job list 2016-06-15 18:39:25.481780 | server | 0 | simulation.core | took 131 ms to process job list 2016-06-15 18:39:25.724951 | server | 0 | simulation.core | took 140 ms to process job list 2016-06-15 18:39:26.996789 | server | 0 | simulation.core | took 172 ms to process job list 2016-06-15 18:39:31.986120 | server | 0 | simulation.core | took 120 ms to process job list 2016-06-15 18:39:32.192258 | server | 0 | simulation.core | took 103 ms to process job list 2016-06-15 18:39:32.817675 | server | 0 | simulation.core | took 117 ms to process job list 2016-06-15 18:39:46.577862 | server | 0 | simulation.core | took 103 ms to process job list 2016-06-15 18:40:02.104226 | server | 0 | simulation.core | took 135 ms to process job list 2016-06-15 18:40:04.423778 | server | 1 | lua.memory | lua shared heap size: 68.474 MB. 2016-06-15 18:40:04.443788 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 18:40:04.443788 | server | 1 | lua.memory | 64 bytes (o: 188650) : ######################################## 2016-06-15 18:40:04.443788 | server | 1 | lua.memory | 96 bytes (o: 169365) : ################################### 2016-06-15 18:40:04.443788 | server | 1 | lua.memory | 40 bytes (o: 99604) : ##################### 2016-06-15 18:40:04.443788 | server | 1 | lua.memory | 320 bytes (o: 24791) : ##### 2016-06-15 18:40:04.443788 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 18:40:05.412439 | client | 1 | rpc | critical error in http reactor: could not trace[trace 10562 fallow] 2016-06-15 18:40:05.444457 | server | 0 | simulation.core | took 106 ms to process job list 2016-06-15 18:40:16.817185 | server | 0 | simulation.core | took 104 ms to process job list 2016-06-15 18:40:20.503645 | client | 1 | rpc | critical error in http reactor: could not trace[trace 10657 fallow] 2016-06-15 18:40:23.795843 | server | 0 | simulation.core | took 104 ms to process job list 2016-06-15 18:40:31.400920 | client | 1 | mod stonehearth.xz_region_selector | [] unable to resolve endpoints: nil, nil 2016-06-15 18:40:34.458963 | client | 1 | rpc | critical error in http reactor: could not trace[trace 10744 fallow] 2016-06-15 18:41:03.196148 | server | 0 | simulation.core | took 103 ms to process job list 2016-06-15 18:41:03.698483 | client | 1 | rpc | critical error in http reactor: could not trace[trace 10907 fallow] 2016-06-15 18:41:04.464995 | server | 1 | lua.memory | lua shared heap size: 69.539 MB. 2016-06-15 18:41:04.464995 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 18:41:04.465996 | server | 1 | lua.memory | 64 bytes (o: 191003) : ######################################## 2016-06-15 18:41:04.465996 | server | 1 | lua.memory | 96 bytes (o: 175524) : #################################### 2016-06-15 18:41:04.465996 | server | 1 | lua.memory | 40 bytes (o: 102007) : ##################### 2016-06-15 18:41:04.465996 | server | 1 | lua.memory | 320 bytes (o: 24903) : ##### 2016-06-15 18:41:04.465996 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 18:41:12.999692 | client | 1 | rpc | critical error in http reactor: could not trace[trace 10976 fallow] 2016-06-15 18:41:25.792233 | server | 1 | simulation.remote_client | started buffering client updates. (seq:35126 ack:35116) 2016-06-15 18:41:25.843267 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:35126 ack:35122) 2016-06-15 18:41:26.300577 | server | 1 | simulation.remote_client | started buffering client updates. (seq:35136 ack:35126) 2016-06-15 18:41:26.373621 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:35136 ack:35131) 2016-06-15 18:41:26.532729 | server | 0 | simulation.core | took 106 ms to process job list 2016-06-15 18:41:30.271224 | server | 0 | simulation.core | took 107 ms to process job list 2016-06-15 18:41:34.477031 | client | 1 | rpc | critical error in http reactor: could not trace[trace 11101 fallow] 2016-06-15 18:41:36.028065 | server | 0 | simulation.core | took 107 ms to process job list 2016-06-15 18:41:56.189530 | server | 0 | simulation.core | took 107 ms to process job list 2016-06-15 18:41:57.285257 | server | 0 | simulation.core | took 135 ms to process job list 2016-06-15 18:42:04.485063 | server | 1 | lua.memory | lua shared heap size: 68.601 MB. 2016-06-15 18:42:04.486068 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 18:42:04.486068 | server | 1 | lua.memory | 64 bytes (o: 190881) : ######################################## 2016-06-15 18:42:04.486068 | server | 1 | lua.memory | 96 bytes (o: 165269) : ################################## 2016-06-15 18:42:04.486068 | server | 1 | lua.memory | 40 bytes (o: 101909) : ##################### 2016-06-15 18:42:04.486068 | server | 1 | lua.memory | 320 bytes (o: 24932) : ##### 2016-06-15 18:42:04.487072 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 18:42:05.299608 | server | 0 | simulation.core | took 113 ms to process job list 2016-06-15 18:42:11.118492 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:42:12.601484 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:42:13.847315 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:42:24.567472 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:42:27.585485 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:42:32.686892 | server | 0 | simulation.core | took 238 ms to process job list 2016-06-15 18:42:38.065489 | server | 0 | simulation.core | took 121 ms to update game state 2016-06-15 18:42:38.065489 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:42:39.189233 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:42:39.960747 | server | 0 | simulation.core | took 123 ms to process job list 2016-06-15 18:42:40.833330 | server | 0 | simulation.core | took 172 ms to update game state 2016-06-15 18:42:40.833330 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:42:42.521458 | server | 0 | simulation.core | took 132 ms to update game state 2016-06-15 18:42:42.521458 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:42:42.913720 | server | 0 | simulation.core | took 110 ms to process job list 2016-06-15 18:43:04.495404 | server | 1 | lua.memory | lua shared heap size: 71.653 MB. 2016-06-15 18:43:04.495404 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 18:43:04.495404 | server | 1 | lua.memory | 64 bytes (o: 213194) : ######################################## 2016-06-15 18:43:04.495404 | server | 1 | lua.memory | 96 bytes (o: 147697) : ########################### 2016-06-15 18:43:04.495404 | server | 1 | lua.memory | 40 bytes (o: 142461) : ########################## 2016-06-15 18:43:04.495404 | server | 1 | lua.memory | 320 bytes (o: 26123) : #### 2016-06-15 18:43:04.495404 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 18:44:04.508473 | server | 1 | lua.memory | lua shared heap size: 71.361 MB. 2016-06-15 18:44:04.508473 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 18:44:04.508473 | server | 1 | lua.memory | 64 bytes (o: 211083) : ######################################## 2016-06-15 18:44:04.508473 | server | 1 | lua.memory | 96 bytes (o: 150342) : ############################ 2016-06-15 18:44:04.508473 | server | 1 | lua.memory | 40 bytes (o: 134987) : ######################### 2016-06-15 18:44:04.508473 | server | 1 | lua.memory | 320 bytes (o: 26035) : #### 2016-06-15 18:44:04.508473 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 18:44:12.683844 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:44:12.997850 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:44:43.884250 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:44:43.943153 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:45:04.553646 | server | 1 | lua.memory | lua shared heap size: 71.681 MB. 2016-06-15 18:45:04.553646 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 18:45:04.553646 | server | 1 | lua.memory | 64 bytes (o: 209865) : ######################################## 2016-06-15 18:45:04.553646 | server | 1 | lua.memory | 96 bytes (o: 152991) : ############################# 2016-06-15 18:45:04.553646 | server | 1 | lua.memory | 40 bytes (o: 133380) : ######################### 2016-06-15 18:45:04.553646 | server | 1 | lua.memory | 320 bytes (o: 25969) : #### 2016-06-15 18:45:04.553646 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 18:45:43.438886 | server | 0 | simulation.core | took 146 ms to update game state 2016-06-15 18:45:43.438886 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:45:44.272245 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:45:44.597466 | server | 0 | simulation.core | took 119 ms to update game state 2016-06-15 18:45:44.598464 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:45:45.232886 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:45:54.475651 | server | 0 | simulation.core | took 226 ms to update game state 2016-06-15 18:45:54.482656 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:46:00.770674 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:46:04.555038 | server | 1 | lua.memory | lua shared heap size: 73.874 MB. 2016-06-15 18:46:04.555038 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 18:46:04.555038 | server | 1 | lua.memory | 64 bytes (o: 217259) : ######################################## 2016-06-15 18:46:04.555038 | server | 1 | lua.memory | 96 bytes (o: 162442) : ############################# 2016-06-15 18:46:04.555038 | server | 1 | lua.memory | 40 bytes (o: 142382) : ########################## 2016-06-15 18:46:04.555038 | server | 1 | lua.memory | 320 bytes (o: 26708) : #### 2016-06-15 18:46:04.555038 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 18:46:05.282541 | server | 0 | simulation.core | took 106 ms to process job list 2016-06-15 18:46:18.373381 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:46:25.618135 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:46:34.653198 | server | 0 | simulation.core | took 121 ms to process job list 2016-06-15 18:46:35.871245 | server | 0 | simulation.core | took 180 ms to update game state 2016-06-15 18:46:35.871245 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:46:48.724337 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:47:04.563626 | server | 1 | lua.memory | lua shared heap size: 74.908 MB. 2016-06-15 18:47:04.563626 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 18:47:04.563626 | server | 1 | lua.memory | 64 bytes (o: 221361) : ######################################## 2016-06-15 18:47:04.563626 | server | 1 | lua.memory | 96 bytes (o: 163019) : ############################# 2016-06-15 18:47:04.563626 | server | 1 | lua.memory | 40 bytes (o: 150454) : ########################### 2016-06-15 18:47:04.563626 | server | 1 | lua.memory | 320 bytes (o: 27056) : #### 2016-06-15 18:47:04.563626 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 18:47:05.570493 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:47:08.288400 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:47:17.092160 | server | 0 | simulation.core | took 174 ms to update game state 2016-06-15 18:47:17.093161 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:47:25.501016 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:47:32.904967 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:47:40.670639 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:47:41.736642 | server | 0 | simulation.core | took 178 ms to update game state 2016-06-15 18:47:41.736642 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:47:45.166371 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:47:45.332032 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:47:57.867311 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:47:59.952066 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:48:04.598525 | server | 1 | lua.memory | lua shared heap size: 69.453 MB. 2016-06-15 18:48:04.598525 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 18:48:04.598525 | server | 1 | lua.memory | 64 bytes (o: 203492) : ######################################## 2016-06-15 18:48:04.598525 | server | 1 | lua.memory | 96 bytes (o: 141243) : ########################### 2016-06-15 18:48:04.598525 | server | 1 | lua.memory | 40 bytes (o: 116566) : ###################### 2016-06-15 18:48:04.598525 | server | 1 | lua.memory | 320 bytes (o: 26308) : ##### 2016-06-15 18:48:04.598525 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 18:48:09.422937 | server | 0 | simulation.core | took 104 ms to process job list 2016-06-15 18:48:36.787321 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:48:59.651377 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:49:04.651282 | server | 1 | lua.memory | lua shared heap size: 72.908 MB. 2016-06-15 18:49:04.651282 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 18:49:04.651282 | server | 1 | lua.memory | 64 bytes (o: 213029) : ######################################## 2016-06-15 18:49:04.651282 | server | 1 | lua.memory | 96 bytes (o: 157892) : ############################# 2016-06-15 18:49:04.651282 | server | 1 | lua.memory | 40 bytes (o: 130442) : ######################## 2016-06-15 18:49:04.651282 | server | 1 | lua.memory | 320 bytes (o: 26923) : ##### 2016-06-15 18:49:04.651282 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 18:49:09.178125 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:49:39.199739 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:50:04.686853 | server | 1 | lua.memory | lua shared heap size: 71.650 MB. 2016-06-15 18:50:04.686853 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 18:50:04.686853 | server | 1 | lua.memory | 64 bytes (o: 209724) : ######################################## 2016-06-15 18:50:04.686853 | server | 1 | lua.memory | 96 bytes (o: 151379) : ############################ 2016-06-15 18:50:04.686853 | server | 1 | lua.memory | 40 bytes (o: 124272) : ####################### 2016-06-15 18:50:04.686853 | server | 1 | lua.memory | 320 bytes (o: 26944) : ##### 2016-06-15 18:50:04.686853 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 18:50:10.322512 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:50:12.850555 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:50:28.310685 | server | 0 | simulation.core | took 108 ms to update game state 2016-06-15 18:50:28.310685 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:50:39.606270 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:51:04.913902 | server | 0 | simulation.core | took 260 ms to update game state 2016-06-15 18:51:04.913902 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:51:04.915903 | server | 1 | lua.memory | lua shared heap size: 74.063 MB. 2016-06-15 18:51:04.915903 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 18:51:04.915903 | server | 1 | lua.memory | 64 bytes (o: 213353) : ######################################## 2016-06-15 18:51:04.915903 | server | 1 | lua.memory | 96 bytes (o: 171133) : ################################ 2016-06-15 18:51:04.915903 | server | 1 | lua.memory | 40 bytes (o: 126783) : ####################### 2016-06-15 18:51:04.915903 | server | 1 | lua.memory | 320 bytes (o: 27192) : ##### 2016-06-15 18:51:04.915903 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 18:51:32.693035 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:51:42.578723 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:52:03.676597 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:52:04.973257 | server | 1 | lua.memory | lua shared heap size: 73.467 MB. 2016-06-15 18:52:04.973257 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 18:52:04.973257 | server | 1 | lua.memory | 64 bytes (o: 210275) : ######################################## 2016-06-15 18:52:04.973257 | server | 1 | lua.memory | 96 bytes (o: 167586) : ############################### 2016-06-15 18:52:04.973257 | server | 1 | lua.memory | 40 bytes (o: 125192) : ####################### 2016-06-15 18:52:04.973257 | server | 1 | lua.memory | 320 bytes (o: 27090) : ##### 2016-06-15 18:52:04.973257 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 18:52:27.399004 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:52:32.230029 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:52:40.070665 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:52:40.207838 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:52:45.665773 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:52:46.715470 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:52:57.468910 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:53:04.989261 | server | 1 | lua.memory | lua shared heap size: 76.220 MB. 2016-06-15 18:53:04.989261 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 18:53:04.989261 | server | 1 | lua.memory | 64 bytes (o: 215849) : ######################################## 2016-06-15 18:53:04.989261 | server | 1 | lua.memory | 96 bytes (o: 178998) : ################################# 2016-06-15 18:53:04.989261 | server | 1 | lua.memory | 40 bytes (o: 131834) : ######################## 2016-06-15 18:53:04.989261 | server | 1 | lua.memory | 320 bytes (o: 27422) : ##### 2016-06-15 18:53:04.989261 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 18:53:28.881320 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:53:29.758130 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:53:43.401442 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:53:44.514070 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:53:48.195899 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:53:50.022678 | server | 0 | simulation.core | took 122 ms to update game state 2016-06-15 18:53:50.022678 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:54:05.048657 | server | 1 | lua.memory | lua shared heap size: 75.641 MB. 2016-06-15 18:54:05.048657 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 18:54:05.048657 | server | 1 | lua.memory | 64 bytes (o: 212073) : ######################################## 2016-06-15 18:54:05.048657 | server | 1 | lua.memory | 96 bytes (o: 183749) : ################################## 2016-06-15 18:54:05.048657 | server | 1 | lua.memory | 40 bytes (o: 122313) : ####################### 2016-06-15 18:54:05.048657 | server | 1 | lua.memory | 320 bytes (o: 27360) : ##### 2016-06-15 18:54:05.048657 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 18:54:05.403843 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:54:07.803722 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:54:34.513097 | server | 0 | simulation.core | took 101 ms to update game state 2016-06-15 18:54:34.513097 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:54:48.269122 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:54:49.745854 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:54:57.491231 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:55:01.659432 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:55:05.086348 | server | 1 | lua.memory | lua shared heap size: 66.386 MB. 2016-06-15 18:55:05.086348 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 18:55:05.086348 | server | 1 | lua.memory | 64 bytes (o: 203470) : ######################################## 2016-06-15 18:55:05.086348 | server | 1 | lua.memory | 40 bytes (o: 108117) : ##################### 2016-06-15 18:55:05.086348 | server | 1 | lua.memory | 96 bytes (o: 98411) : ################### 2016-06-15 18:55:05.086348 | server | 1 | lua.memory | 320 bytes (o: 26991) : ##### 2016-06-15 18:55:05.086348 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 18:55:06.438307 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:55:08.056537 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:55:08.181541 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:55:35.951636 | server | 0 | simulation.core | took 113 ms to update game state 2016-06-15 18:55:35.951636 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:55:36.073564 | server | 0 | simulation.core | took 120 ms to update game state 2016-06-15 18:55:36.073564 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:56:05.088813 | server | 1 | lua.memory | lua shared heap size: 83.072 MB. 2016-06-15 18:56:05.088813 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 18:56:05.089809 | server | 1 | lua.memory | 64 bytes (o: 245857) : ######################################## 2016-06-15 18:56:05.089809 | server | 1 | lua.memory | 96 bytes (o: 190262) : ############################## 2016-06-15 18:56:05.089809 | server | 1 | lua.memory | 40 bytes (o: 186451) : ############################## 2016-06-15 18:56:05.089809 | server | 1 | lua.memory | 320 bytes (o: 29168) : #### 2016-06-15 18:56:05.089809 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 18:56:11.732934 | server | 0 | simulation.core | took 116 ms to update game state 2016-06-15 18:56:11.732934 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:56:14.899784 | server | 0 | simulation.core | took 367 ms to update game state 2016-06-15 18:56:14.899784 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:56:28.201732 | server | 1 | simulation.remote_client | started buffering client updates. (seq:50404 ack:50394) 2016-06-15 18:56:28.254767 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:50404 ack:50399) 2016-06-15 18:56:35.287470 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:56:39.167141 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:56:40.600476 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:57:00.244717 | server | 0 | simulation.core | took 114 ms to update game state 2016-06-15 18:57:00.244717 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:57:05.127981 | server | 1 | lua.memory | lua shared heap size: 83.540 MB. 2016-06-15 18:57:05.127981 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 18:57:05.127981 | server | 1 | lua.memory | 64 bytes (o: 246692) : ######################################## 2016-06-15 18:57:05.127981 | server | 1 | lua.memory | 96 bytes (o: 192365) : ############################### 2016-06-15 18:57:05.127981 | server | 1 | lua.memory | 40 bytes (o: 191250) : ############################### 2016-06-15 18:57:05.127981 | server | 1 | lua.memory | 320 bytes (o: 29352) : #### 2016-06-15 18:57:05.127981 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 18:57:07.812106 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:57:12.939790 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:57:14.756003 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:57:29.847807 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:57:30.681163 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:57:32.366405 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:57:32.453946 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:57:35.600685 | server | 0 | simulation.core | took 116 ms to update game state 2016-06-15 18:57:35.600685 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:57:35.867862 | server | 0 | simulation.core | took 178 ms to process job list 2016-06-15 18:57:37.862538 | server | 0 | simulation.core | took 139 ms to process job list 2016-06-15 18:57:38.279816 | server | 0 | simulation.core | took 143 ms to update game state 2016-06-15 18:57:38.279816 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:57:41.009620 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:57:53.112124 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:57:54.575248 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:57:59.480737 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:58:05.153484 | server | 1 | lua.memory | lua shared heap size: 73.138 MB. 2016-06-15 18:58:05.153484 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 18:58:05.153484 | server | 1 | lua.memory | 64 bytes (o: 219424) : ######################################## 2016-06-15 18:58:05.153484 | server | 1 | lua.memory | 40 bytes (o: 137726) : ######################### 2016-06-15 18:58:05.153484 | server | 1 | lua.memory | 96 bytes (o: 133436) : ######################## 2016-06-15 18:58:05.153484 | server | 1 | lua.memory | 320 bytes (o: 27965) : ##### 2016-06-15 18:58:05.153484 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 18:58:08.979999 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:58:09.940879 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:58:21.789495 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:58:25.654359 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:58:52.776419 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:58:56.866749 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:58:57.460506 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:58:57.601137 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:59:05.171640 | server | 1 | lua.memory | lua shared heap size: 74.155 MB. 2016-06-15 18:59:05.171640 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 18:59:05.171640 | server | 1 | lua.memory | 64 bytes (o: 222028) : ######################################## 2016-06-15 18:59:05.171640 | server | 1 | lua.memory | 40 bytes (o: 146088) : ########################## 2016-06-15 18:59:05.171640 | server | 1 | lua.memory | 96 bytes (o: 133085) : ####################### 2016-06-15 18:59:05.171640 | server | 1 | lua.memory | 320 bytes (o: 28068) : ##### 2016-06-15 18:59:05.171640 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 18:59:17.795370 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:59:18.034999 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:59:20.416939 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:59:20.784185 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:59:20.921281 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:59:21.345561 | server | 0 | simulation.core | took 110 ms to update game state 2016-06-15 18:59:21.345561 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:59:21.574713 | server | 0 | simulation.core | took 149 ms to update game state 2016-06-15 18:59:21.620743 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:59:26.007250 | server | 0 | simulation.core | took 113 ms to update game state 2016-06-15 18:59:26.007250 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:59:30.959584 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:59:36.945234 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:59:52.454223 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:59:57.103547 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 18:59:57.373978 | server | 0 | simulation.core | took 133 ms to update game state 2016-06-15 18:59:57.373978 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:00:05.221193 | server | 1 | lua.memory | lua shared heap size: 73.403 MB. 2016-06-15 19:00:05.221193 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 19:00:05.221193 | server | 1 | lua.memory | 64 bytes (o: 220586) : ######################################## 2016-06-15 19:00:05.221193 | server | 1 | lua.memory | 40 bytes (o: 141693) : ######################### 2016-06-15 19:00:05.221193 | server | 1 | lua.memory | 96 bytes (o: 128645) : ####################### 2016-06-15 19:00:05.221193 | server | 1 | lua.memory | 320 bytes (o: 28128) : ##### 2016-06-15 19:00:05.221193 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 19:00:13.411212 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:00:16.007509 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:00:21.988567 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:00:25.059827 | client | 1 | resources | error looking for manifest in sounds: invalid file path 'sounds/manifest.json'. 2016-06-15 19:00:26.440919 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:00:31.090500 | server | 0 | simulation.core | took 143 ms to update game state 2016-06-15 19:00:31.091502 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:00:31.206579 | server | 0 | simulation.core | took 106 ms to update game state 2016-06-15 19:00:31.206579 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:00:34.360964 | client | 1 | resources | error looking for manifest in sounds: invalid file path 'sounds/manifest.json'. 2016-06-15 19:00:37.268182 | server | 0 | simulation.core | took 141 ms to update game state 2016-06-15 19:00:37.269181 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:00:37.436293 | server | 0 | simulation.core | took 160 ms to process job list 2016-06-15 19:00:41.525810 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:00:43.985284 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:00:46.082237 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:00:47.546350 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:00:47.616397 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:00:48.597304 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:00:59.505504 | server | 0 | simulation.core | took 101 ms to update game state 2016-06-15 19:00:59.505504 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:01:00.518598 | client | 1 | resources | error looking for manifest in sounds: invalid file path 'sounds/manifest.json'. 2016-06-15 19:01:03.401339 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:01:04.660208 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:01:05.248928 | server | 1 | lua.memory | lua shared heap size: 83.643 MB. 2016-06-15 19:01:05.248928 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 19:01:05.248928 | server | 1 | lua.memory | 64 bytes (o: 245827) : ######################################## 2016-06-15 19:01:05.248928 | server | 1 | lua.memory | 40 bytes (o: 187002) : ############################## 2016-06-15 19:01:05.248928 | server | 1 | lua.memory | 96 bytes (o: 181662) : ############################# 2016-06-15 19:01:05.248928 | server | 1 | lua.memory | 320 bytes (o: 29520) : #### 2016-06-15 19:01:05.248928 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 19:01:06.132886 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:01:06.494230 | server | 0 | simulation.core | took 130 ms to update game state 2016-06-15 19:01:06.494230 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:01:10.891142 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:01:11.018226 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:01:13.861004 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:01:25.104365 | client | 1 | resources | error looking for manifest in sounds: invalid file path 'sounds/manifest.json'. 2016-06-15 19:01:32.367169 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:01:33.114844 | server | 0 | simulation.core | took 125 ms to update game state 2016-06-15 19:01:33.114844 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:01:34.219784 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:01:35.739379 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:01:36.323769 | server | 0 | simulation.core | took 241 ms to update game state 2016-06-15 19:01:36.323769 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:01:42.410146 | server | 1 | simulation.remote_client | started buffering client updates. (seq:55761 ack:55751) 2016-06-15 19:01:42.494200 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:55761 ack:55757) 2016-06-15 19:01:48.122429 | client | 1 | resources | error looking for manifest in sounds: invalid file path 'sounds/manifest.json'. 2016-06-15 19:01:53.694837 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:01:56.359999 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:02:05.005827 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:02:05.296657 | server | 1 | lua.memory | lua shared heap size: 83.833 MB. 2016-06-15 19:02:05.296657 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 19:02:05.296657 | server | 1 | lua.memory | 64 bytes (o: 242803) : ######################################## 2016-06-15 19:02:05.296657 | server | 1 | lua.memory | 96 bytes (o: 197216) : ################################ 2016-06-15 19:02:05.296657 | server | 1 | lua.memory | 40 bytes (o: 176107) : ############################# 2016-06-15 19:02:05.296657 | server | 1 | lua.memory | 320 bytes (o: 29585) : #### 2016-06-15 19:02:05.296657 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 19:02:09.923931 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:02:11.114128 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:02:11.643285 | server | 0 | simulation.core | took 148 ms to update game state 2016-06-15 19:02:11.643285 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:02:11.779376 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:02:11.921470 | server | 0 | simulation.core | took 139 ms to update game state 2016-06-15 19:02:11.921470 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:02:12.779700 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:02:14.118942 | client | 1 | resources | error looking for manifest in sounds: invalid file path 'sounds/manifest.json'. 2016-06-15 19:02:27.526215 | server | 0 | simulation.core | took 106 ms to flush streamer 2016-06-15 19:02:34.138466 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:02:40.607748 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:02:46.882625 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:03:05.325916 | server | 1 | lua.memory | lua shared heap size: 79.857 MB. 2016-06-15 19:03:05.325916 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 19:03:05.325916 | server | 1 | lua.memory | 64 bytes (o: 242382) : ######################################## 2016-06-15 19:03:05.325916 | server | 1 | lua.memory | 40 bytes (o: 170787) : ############################ 2016-06-15 19:03:05.325916 | server | 1 | lua.memory | 96 bytes (o: 153884) : ######################### 2016-06-15 19:03:05.325916 | server | 1 | lua.memory | 320 bytes (o: 29798) : #### 2016-06-15 19:03:05.325916 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 19:03:18.892773 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:03:26.265670 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:03:26.490974 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:03:28.127686 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:03:30.268755 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:03:38.756408 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:03:54.933034 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:03:55.051113 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:03:55.405350 | server | 0 | simulation.core | took 127 ms to update game state 2016-06-15 19:03:55.405350 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:04:05.343454 | server | 1 | lua.memory | lua shared heap size: 79.676 MB. 2016-06-15 19:04:05.343454 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 19:04:05.343454 | server | 1 | lua.memory | 64 bytes (o: 235949) : ######################################## 2016-06-15 19:04:05.343454 | server | 1 | lua.memory | 40 bytes (o: 164693) : ########################### 2016-06-15 19:04:05.343454 | server | 1 | lua.memory | 96 bytes (o: 157390) : ########################## 2016-06-15 19:04:05.343454 | server | 1 | lua.memory | 320 bytes (o: 29311) : #### 2016-06-15 19:04:05.343454 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 19:04:13.958233 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:04:14.259084 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:04:20.947510 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:04:27.922490 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:04:41.651467 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:04:44.058460 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:04:44.364665 | server | 0 | simulation.core | took 115 ms to update game state 2016-06-15 19:04:44.364665 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:04:44.593817 | server | 0 | simulation.core | took 150 ms to update game state 2016-06-15 19:04:44.593817 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:05:05.206575 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:05:05.344986 | server | 1 | lua.memory | lua shared heap size: 87.090 MB. 2016-06-15 19:05:05.344986 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 19:05:05.344986 | server | 1 | lua.memory | 64 bytes (o: 247151) : ######################################## 2016-06-15 19:05:05.344986 | server | 1 | lua.memory | 96 bytes (o: 212464) : ################################## 2016-06-15 19:05:05.344986 | server | 1 | lua.memory | 40 bytes (o: 197819) : ################################ 2016-06-15 19:05:05.344986 | server | 1 | lua.memory | 320 bytes (o: 29773) : #### 2016-06-15 19:05:05.344986 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 19:05:11.014214 | server | 0 | simulation.core | took 103 ms to update game state 2016-06-15 19:05:11.014214 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:05:30.666550 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:05:36.972186 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:05:37.035696 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:05:56.600051 | server | 0 | simulation.core | took 108 ms to process job list 2016-06-15 19:05:59.605546 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:06:01.787460 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:06:04.943417 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:06:05.382733 | server | 1 | lua.memory | lua shared heap size: 81.018 MB. 2016-06-15 19:06:05.382733 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 19:06:05.382733 | server | 1 | lua.memory | 64 bytes (o: 223900) : ######################################## 2016-06-15 19:06:05.382733 | server | 1 | lua.memory | 96 bytes (o: 209059) : ##################################### 2016-06-15 19:06:05.382733 | server | 1 | lua.memory | 40 bytes (o: 134906) : ######################## 2016-06-15 19:06:05.382733 | server | 1 | lua.memory | 320 bytes (o: 28680) : ##### 2016-06-15 19:06:05.382733 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 19:06:05.617662 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:06:13.612463 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:06:23.829595 | server | 0 | simulation.core | took 149 ms to update game state 2016-06-15 19:06:23.839604 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:06:26.387692 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:06:56.976468 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:07:02.902638 | server | 0 | simulation.core | took 240 ms to update game state 2016-06-15 19:07:02.902638 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:07:03.100770 | server | 0 | simulation.core | took 144 ms to update game state 2016-06-15 19:07:03.100770 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:07:05.375212 | server | 1 | lua.memory | lua shared heap size: 72.553 MB. 2016-06-15 19:07:05.375212 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 19:07:05.375212 | server | 1 | lua.memory | 64 bytes (o: 219657) : ######################################## 2016-06-15 19:07:05.375212 | server | 1 | lua.memory | 40 bytes (o: 127844) : ####################### 2016-06-15 19:07:05.375212 | server | 1 | lua.memory | 96 bytes (o: 122635) : ###################### 2016-06-15 19:07:05.375212 | server | 1 | lua.memory | 320 bytes (o: 28506) : ##### 2016-06-15 19:07:05.375212 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 19:07:30.131656 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:07:30.247055 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:07:43.770264 | client | 1 | deferred | [deferred 48805 '[method obj:object://tmp/89 fn:22680 route:build_ladder]'] resolve called in non-wait state! 2016-06-15 19:07:49.607256 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:07:52.006448 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:08:03.953086 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:08:05.401096 | server | 1 | lua.memory | lua shared heap size: 77.856 MB. 2016-06-15 19:08:05.401096 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 19:08:05.401096 | server | 1 | lua.memory | 64 bytes (o: 230627) : ######################################## 2016-06-15 19:08:05.401096 | server | 1 | lua.memory | 96 bytes (o: 157025) : ########################### 2016-06-15 19:08:05.401096 | server | 1 | lua.memory | 40 bytes (o: 150834) : ########################## 2016-06-15 19:08:05.401096 | server | 1 | lua.memory | 320 bytes (o: 28999) : ##### 2016-06-15 19:08:05.401096 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 19:08:17.644770 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:08:19.785716 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:08:23.299479 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:08:50.970276 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:09:05.459235 | server | 1 | lua.memory | lua shared heap size: 79.001 MB. 2016-06-15 19:09:05.459235 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 19:09:05.459235 | server | 1 | lua.memory | 64 bytes (o: 236125) : ######################################## 2016-06-15 19:09:05.459235 | server | 1 | lua.memory | 96 bytes (o: 160066) : ########################### 2016-06-15 19:09:05.459235 | server | 1 | lua.memory | 40 bytes (o: 160034) : ########################### 2016-06-15 19:09:05.459235 | server | 1 | lua.memory | 320 bytes (o: 29224) : #### 2016-06-15 19:09:05.459235 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 19:09:18.746666 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:09:19.451370 | server | 0 | simulation.core | took 113 ms to update game state 2016-06-15 19:09:19.451370 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:09:19.498246 | client | 1 | deferred | [deferred 50476 '[method obj:object://tmp/89 fn:23513 route:build_ladder]'] resolve called in non-wait state! 2016-06-15 19:09:21.753776 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:09:22.006952 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:09:23.556631 | server | 0 | simulation.core | took 153 ms to update game state 2016-06-15 19:09:23.556631 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:09:25.370743 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:09:37.291137 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:09:56.119881 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:09:56.968011 | server | 0 | simulation.core | took 111 ms to update game state 2016-06-15 19:09:56.968011 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:10:05.477608 | server | 1 | lua.memory | lua shared heap size: 77.597 MB. 2016-06-15 19:10:05.478611 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 19:10:05.478611 | server | 1 | lua.memory | 64 bytes (o: 230857) : ######################################## 2016-06-15 19:10:05.478611 | server | 1 | lua.memory | 40 bytes (o: 153237) : ########################## 2016-06-15 19:10:05.478611 | server | 1 | lua.memory | 96 bytes (o: 142903) : ######################## 2016-06-15 19:10:05.478611 | server | 1 | lua.memory | 320 bytes (o: 29115) : ##### 2016-06-15 19:10:05.478611 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 19:10:22.463848 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:10:29.010438 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:10:43.247399 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:10:54.296835 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:11:02.393544 | server | 0 | simulation.core | took 101 ms to update game state 2016-06-15 19:11:02.393544 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:11:05.509307 | server | 1 | lua.memory | lua shared heap size: 73.422 MB. 2016-06-15 19:11:05.509307 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 19:11:05.509307 | server | 1 | lua.memory | 64 bytes (o: 219674) : ######################################## 2016-06-15 19:11:05.509307 | server | 1 | lua.memory | 40 bytes (o: 129932) : ####################### 2016-06-15 19:11:05.509307 | server | 1 | lua.memory | 96 bytes (o: 127262) : ####################### 2016-06-15 19:11:05.509307 | server | 1 | lua.memory | 320 bytes (o: 28460) : ##### 2016-06-15 19:11:05.509307 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 19:11:28.264274 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:11:32.276954 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:11:33.460076 | server | 0 | simulation.core | took 227 ms to update game state 2016-06-15 19:11:33.460076 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:11:38.698178 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:11:50.074149 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:11:58.746611 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:12:03.401330 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:12:03.463833 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:12:05.571839 | server | 1 | lua.memory | lua shared heap size: 71.911 MB. 2016-06-15 19:12:05.571839 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 19:12:05.571839 | server | 1 | lua.memory | 64 bytes (o: 219103) : ######################################## 2016-06-15 19:12:05.571839 | server | 1 | lua.memory | 40 bytes (o: 125185) : ###################### 2016-06-15 19:12:05.571839 | server | 1 | lua.memory | 96 bytes (o: 116773) : ##################### 2016-06-15 19:12:05.571839 | server | 1 | lua.memory | 320 bytes (o: 28493) : ##### 2016-06-15 19:12:05.571839 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 19:12:35.969624 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:12:42.608180 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:12:42.670682 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:13:04.926689 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:13:05.594514 | server | 1 | lua.memory | lua shared heap size: 86.105 MB. 2016-06-15 19:13:05.594514 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 19:13:05.594514 | server | 1 | lua.memory | 64 bytes (o: 250567) : ######################################## 2016-06-15 19:13:05.594514 | server | 1 | lua.memory | 96 bytes (o: 198456) : ############################### 2016-06-15 19:13:05.594514 | server | 1 | lua.memory | 40 bytes (o: 192802) : ############################## 2016-06-15 19:13:05.594514 | server | 1 | lua.memory | 320 bytes (o: 30049) : #### 2016-06-15 19:13:05.594514 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 19:14:05.618193 | server | 1 | lua.memory | lua shared heap size: 87.179 MB. 2016-06-15 19:14:05.618193 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 19:14:05.618193 | server | 1 | lua.memory | 64 bytes (o: 254774) : ######################################## 2016-06-15 19:14:05.618193 | server | 1 | lua.memory | 40 bytes (o: 200078) : ############################### 2016-06-15 19:14:05.618193 | server | 1 | lua.memory | 96 bytes (o: 198450) : ############################### 2016-06-15 19:14:05.618193 | server | 1 | lua.memory | 320 bytes (o: 30127) : #### 2016-06-15 19:14:05.618193 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 19:15:05.655220 | server | 1 | lua.memory | lua shared heap size: 87.858 MB. 2016-06-15 19:15:05.655220 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 19:15:05.655220 | server | 1 | lua.memory | 64 bytes (o: 257053) : ######################################## 2016-06-15 19:15:05.655220 | server | 1 | lua.memory | 96 bytes (o: 202390) : ############################### 2016-06-15 19:15:05.655220 | server | 1 | lua.memory | 40 bytes (o: 201975) : ############################### 2016-06-15 19:15:05.655220 | server | 1 | lua.memory | 320 bytes (o: 30116) : #### 2016-06-15 19:15:05.655220 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 19:15:18.309041 | server | 0 | simulation.core | took 154 ms to update game state 2016-06-15 19:15:18.309041 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:15:20.939742 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:15:21.351267 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:15:51.019311 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:15:53.803418 | server | 0 | simulation.core | took 155 ms to update game state 2016-06-15 19:15:53.803418 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:16:05.673530 | server | 1 | lua.memory | lua shared heap size: 82.354 MB. 2016-06-15 19:16:05.673530 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 19:16:05.673530 | server | 1 | lua.memory | 64 bytes (o: 233138) : ######################################## 2016-06-15 19:16:05.673530 | server | 1 | lua.memory | 96 bytes (o: 189619) : ################################ 2016-06-15 19:16:05.673530 | server | 1 | lua.memory | 40 bytes (o: 159444) : ########################### 2016-06-15 19:16:05.673530 | server | 1 | lua.memory | 320 bytes (o: 29058) : #### 2016-06-15 19:16:05.673530 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 19:16:24.152965 | server | 0 | simulation.core | took 140 ms to update game state 2016-06-15 19:16:24.152965 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:16:47.900686 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:16:53.145955 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:16:53.239710 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:17:05.685914 | server | 1 | lua.memory | lua shared heap size: 82.088 MB. 2016-06-15 19:17:05.685914 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 19:17:05.685914 | server | 1 | lua.memory | 64 bytes (o: 233434) : ######################################## 2016-06-15 19:17:05.685914 | server | 1 | lua.memory | 96 bytes (o: 193161) : ################################# 2016-06-15 19:17:05.685914 | server | 1 | lua.memory | 40 bytes (o: 156769) : ########################## 2016-06-15 19:17:05.685914 | server | 1 | lua.memory | 320 bytes (o: 29029) : #### 2016-06-15 19:17:05.685914 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 19:17:19.116343 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:17:24.994113 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:17:25.072242 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:17:49.138453 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:17:54.962669 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:18:05.720284 | server | 1 | lua.memory | lua shared heap size: 77.286 MB. 2016-06-15 19:18:05.720284 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 19:18:05.720284 | server | 1 | lua.memory | 64 bytes (o: 229436) : ######################################## 2016-06-15 19:18:05.720284 | server | 1 | lua.memory | 96 bytes (o: 155059) : ########################### 2016-06-15 19:18:05.720284 | server | 1 | lua.memory | 40 bytes (o: 147239) : ######################### 2016-06-15 19:18:05.720284 | server | 1 | lua.memory | 320 bytes (o: 28795) : ##### 2016-06-15 19:18:05.720284 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 19:18:22.477436 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:18:24.600019 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:18:26.621604 | server | 0 | simulation.core | took 187 ms to update game state 2016-06-15 19:18:26.621604 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:18:50.073811 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:18:51.053758 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:18:55.535720 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:19:05.768454 | server | 1 | lua.memory | lua shared heap size: 81.521 MB. 2016-06-15 19:19:05.768454 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 19:19:05.768454 | server | 1 | lua.memory | 64 bytes (o: 237209) : ######################################## 2016-06-15 19:19:05.768454 | server | 1 | lua.memory | 96 bytes (o: 179624) : ############################## 2016-06-15 19:19:05.768454 | server | 1 | lua.memory | 40 bytes (o: 163338) : ########################### 2016-06-15 19:19:05.768454 | server | 1 | lua.memory | 320 bytes (o: 29212) : #### 2016-06-15 19:19:05.768454 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 19:19:08.297907 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:19:09.730014 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:19:22.084688 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:19:22.412223 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:19:56.123698 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:20:05.791072 | server | 1 | lua.memory | lua shared heap size: 80.606 MB. 2016-06-15 19:20:05.791072 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 19:20:05.791072 | server | 1 | lua.memory | 64 bytes (o: 230078) : ######################################## 2016-06-15 19:20:05.791072 | server | 1 | lua.memory | 96 bytes (o: 182907) : ############################### 2016-06-15 19:20:05.791072 | server | 1 | lua.memory | 40 bytes (o: 146246) : ######################### 2016-06-15 19:20:05.791072 | server | 1 | lua.memory | 320 bytes (o: 29156) : ##### 2016-06-15 19:20:05.791072 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 19:20:11.357997 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:20:36.874315 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:20:36.921192 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:20:37.018115 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:20:41.536402 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:20:44.528872 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:20:46.169224 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:21:05.796528 | server | 1 | lua.memory | lua shared heap size: 87.785 MB. 2016-06-15 19:21:05.796528 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 19:21:05.796528 | server | 1 | lua.memory | 64 bytes (o: 257466) : ######################################## 2016-06-15 19:21:05.796528 | server | 1 | lua.memory | 40 bytes (o: 202167) : ############################### 2016-06-15 19:21:05.796528 | server | 1 | lua.memory | 96 bytes (o: 201915) : ############################### 2016-06-15 19:21:05.796528 | server | 1 | lua.memory | 320 bytes (o: 30373) : #### 2016-06-15 19:21:05.796528 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 19:21:07.045137 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:21:07.704320 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:21:09.984087 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:21:10.597045 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:21:12.152098 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:21:20.436078 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:21:35.745312 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:21:41.261591 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:22:05.838502 | server | 1 | lua.memory | lua shared heap size: 80.959 MB. 2016-06-15 19:22:05.838502 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 19:22:05.838502 | server | 1 | lua.memory | 64 bytes (o: 225284) : ######################################## 2016-06-15 19:22:05.838502 | server | 1 | lua.memory | 96 bytes (o: 200274) : ################################### 2016-06-15 19:22:05.838502 | server | 1 | lua.memory | 40 bytes (o: 132179) : ####################### 2016-06-15 19:22:05.838502 | server | 1 | lua.memory | 320 bytes (o: 28669) : ##### 2016-06-15 19:22:05.838502 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 19:22:08.431881 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:22:10.422359 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:22:23.938007 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:22:26.225855 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:22:29.074509 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:22:29.589982 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:22:29.912375 | server | 0 | simulation.core | took 134 ms to update game state 2016-06-15 19:22:29.912375 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:22:56.578373 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:22:56.990647 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:22:59.838023 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:23:05.886240 | server | 1 | lua.memory | lua shared heap size: 74.647 MB. 2016-06-15 19:23:05.886240 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 19:23:05.886240 | server | 1 | lua.memory | 64 bytes (o: 225747) : ######################################## 2016-06-15 19:23:05.886240 | server | 1 | lua.memory | 40 bytes (o: 140486) : ######################## 2016-06-15 19:23:05.886240 | server | 1 | lua.memory | 96 bytes (o: 126741) : ###################### 2016-06-15 19:23:05.886240 | server | 1 | lua.memory | 320 bytes (o: 28775) : ##### 2016-06-15 19:23:05.886240 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 19:23:14.862578 | server | 1 | simulation.remote_client | started buffering client updates. (seq:77536 ack:77526) 2016-06-15 19:23:14.912611 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:77536 ack:77529) 2016-06-15 19:24:05.932779 | server | 1 | lua.memory | lua shared heap size: 78.101 MB. 2016-06-15 19:24:05.932779 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 19:24:05.932779 | server | 1 | lua.memory | 64 bytes (o: 234380) : ######################################## 2016-06-15 19:24:05.932779 | server | 1 | lua.memory | 40 bytes (o: 159521) : ########################### 2016-06-15 19:24:05.932779 | server | 1 | lua.memory | 96 bytes (o: 143213) : ######################## 2016-06-15 19:24:05.932779 | server | 1 | lua.memory | 320 bytes (o: 28884) : #### 2016-06-15 19:24:05.932779 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 19:24:34.397436 | client | 1 | resources | error looking for manifest in sounds: invalid file path 'sounds/manifest.json'. 2016-06-15 19:25:05.968249 | server | 1 | lua.memory | lua shared heap size: 77.543 MB. 2016-06-15 19:25:05.968249 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 19:25:05.969251 | server | 1 | lua.memory | 64 bytes (o: 234092) : ######################################## 2016-06-15 19:25:05.969251 | server | 1 | lua.memory | 40 bytes (o: 159276) : ########################### 2016-06-15 19:25:05.969251 | server | 1 | lua.memory | 96 bytes (o: 135538) : ####################### 2016-06-15 19:25:05.969251 | server | 1 | lua.memory | 320 bytes (o: 28905) : #### 2016-06-15 19:25:05.969251 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 19:25:46.197085 | server | 1 | simulation.remote_client | started buffering client updates. (seq:80166 ack:80156) 2016-06-15 19:25:46.245747 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:80166 ack:80164) 2016-06-15 19:26:05.985549 | server | 1 | lua.memory | lua shared heap size: 77.413 MB. 2016-06-15 19:26:05.985549 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 19:26:05.985549 | server | 1 | lua.memory | 64 bytes (o: 233416) : ######################################## 2016-06-15 19:26:05.985549 | server | 1 | lua.memory | 40 bytes (o: 158815) : ########################### 2016-06-15 19:26:05.985549 | server | 1 | lua.memory | 96 bytes (o: 135151) : ####################### 2016-06-15 19:26:05.985549 | server | 1 | lua.memory | 320 bytes (o: 28911) : #### 2016-06-15 19:26:05.985549 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 19:27:06.019067 | server | 1 | lua.memory | lua shared heap size: 76.674 MB. 2016-06-15 19:27:06.019067 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 19:27:06.019067 | server | 1 | lua.memory | 64 bytes (o: 232008) : ######################################## 2016-06-15 19:27:06.019067 | server | 1 | lua.memory | 40 bytes (o: 157465) : ########################### 2016-06-15 19:27:06.019067 | server | 1 | lua.memory | 96 bytes (o: 129055) : ###################### 2016-06-15 19:27:06.019067 | server | 1 | lua.memory | 320 bytes (o: 28922) : #### 2016-06-15 19:27:06.019067 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 19:27:37.273654 | server | 0 | simulation.core | took 169 ms to process job list 2016-06-15 19:27:37.726798 | server | 0 | simulation.core | took 391 ms to update game state 2016-06-15 19:27:37.726798 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:28:01.465367 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:28:04.053460 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:28:06.021357 | server | 1 | lua.memory | lua shared heap size: 84.736 MB. 2016-06-15 19:28:06.021357 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 19:28:06.021357 | server | 1 | lua.memory | 64 bytes (o: 237371) : ######################################## 2016-06-15 19:28:06.022361 | server | 1 | lua.memory | 96 bytes (o: 206727) : ################################## 2016-06-15 19:28:06.022361 | server | 1 | lua.memory | 40 bytes (o: 145904) : ######################## 2016-06-15 19:28:06.022361 | server | 1 | lua.memory | 320 bytes (o: 29653) : #### 2016-06-15 19:28:06.022361 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 19:28:07.256513 | server | 0 | simulation.core | took 173 ms to update game state 2016-06-15 19:28:07.256513 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:28:08.067844 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:28:08.246132 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:28:09.179448 | server | 0 | simulation.core | took 210 ms to update game state 2016-06-15 19:28:09.179448 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:28:09.469272 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:28:10.350845 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:28:10.350845 | client | 0 | renderer.effects_list [(593007 Entling stonehearth:monster_tuning:forest:easy_entling) effect:9 sound] | Unexpected destruction of the sound buffer 2016-06-15 19:28:10.470633 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:28:12.512780 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:28:13.083940 | client | 0 | renderer.effects_list [(593007 Entling stonehearth:monster_tuning:forest:easy_entling) effect:13 sound] | Unexpected destruction of the sound buffer 2016-06-15 19:28:16.040097 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:28:16.108409 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:28:16.787571 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:28:17.850161 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:28:19.880849 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:28:20.037107 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:28:21.667310 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:28:21.925114 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:28:28.855158 | client | 0 | renderer.effects_list [(593377 Entling stonehearth:monster_tuning:forest:easy_entling) effect:50 sound] | Unexpected destruction of the sound buffer 2016-06-15 19:28:32.509193 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:28:32.915482 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:28:33.873235 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:28:35.414350 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:28:36.005953 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:28:37.783274 | server | 0 | simulation.core | took 122 ms to update game state 2016-06-15 19:28:37.783274 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:28:40.387319 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:28:41.439922 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:28:42.356051 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:28:46.428857 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:28:47.306459 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:28:48.770730 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:28:50.420035 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:28:50.924013 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:28:52.714667 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:28:53.021078 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:28:53.985810 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:28:54.446526 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:29:04.384091 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:29:04.477850 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:29:04.854627 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:29:05.783466 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:29:05.970759 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:29:06.033261 | server | 1 | lua.memory | lua shared heap size: 80.477 MB. 2016-06-15 19:29:06.033261 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 19:29:06.033261 | server | 1 | lua.memory | 64 bytes (o: 232856) : ######################################## 2016-06-15 19:29:06.033261 | server | 1 | lua.memory | 96 bytes (o: 170792) : ############################# 2016-06-15 19:29:06.033261 | server | 1 | lua.memory | 40 bytes (o: 143820) : ######################## 2016-06-15 19:29:06.033261 | server | 1 | lua.memory | 320 bytes (o: 29436) : ##### 2016-06-15 19:29:06.033261 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 19:29:10.599876 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:29:10.720662 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:29:11.890818 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:29:12.037880 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:29:23.193841 | server | 0 | simulation.core | took 120 ms to process job list 2016-06-15 19:29:25.145035 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:29:25.968539 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:29:36.483298 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:29:36.545797 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:29:36.603460 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:29:39.232584 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:29:49.181879 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:29:53.000164 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:30:00.027639 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:30:06.060078 | server | 1 | lua.memory | lua shared heap size: 77.883 MB. 2016-06-15 19:30:06.060078 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 19:30:06.060078 | server | 1 | lua.memory | 64 bytes (o: 229507) : ######################################## 2016-06-15 19:30:06.060078 | server | 1 | lua.memory | 96 bytes (o: 160485) : ########################### 2016-06-15 19:30:06.060078 | server | 1 | lua.memory | 40 bytes (o: 143587) : ######################### 2016-06-15 19:30:06.060078 | server | 1 | lua.memory | 320 bytes (o: 29150) : ##### 2016-06-15 19:30:06.060078 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 19:30:28.249738 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:30:30.692048 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:30:40.278960 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:30:41.199964 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:30:42.853680 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:30:50.734339 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:30:55.169410 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:30:56.948122 | server | 0 | simulation.core | took 106 ms to update game state 2016-06-15 19:30:56.948122 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:30:59.047021 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:31:06.065194 | server | 1 | lua.memory | lua shared heap size: 84.049 MB. 2016-06-15 19:31:06.065194 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 19:31:06.065194 | server | 1 | lua.memory | 64 bytes (o: 242290) : ######################################## 2016-06-15 19:31:06.065194 | server | 1 | lua.memory | 96 bytes (o: 192658) : ############################### 2016-06-15 19:31:06.065194 | server | 1 | lua.memory | 40 bytes (o: 170392) : ############################ 2016-06-15 19:31:06.065194 | server | 1 | lua.memory | 320 bytes (o: 29718) : #### 2016-06-15 19:31:06.065194 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 19:31:08.767011 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:31:09.103719 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:31:11.538520 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:31:21.655717 | server | 0 | simulation.core | took 112 ms to update game state 2016-06-15 19:31:21.655717 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:31:22.693882 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:31:24.541052 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:31:24.898290 | server | 0 | simulation.core | took 111 ms to process job list 2016-06-15 19:31:34.187167 | server | 0 | simulation.core | took 105 ms to update game state 2016-06-15 19:31:34.187167 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:31:49.923408 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:31:51.406984 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:31:58.685451 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:32:06.093066 | server | 1 | lua.memory | lua shared heap size: 78.365 MB. 2016-06-15 19:32:06.093066 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 19:32:06.093066 | server | 1 | lua.memory | 64 bytes (o: 230160) : ######################################## 2016-06-15 19:32:06.093066 | server | 1 | lua.memory | 96 bytes (o: 165309) : ############################ 2016-06-15 19:32:06.093066 | server | 1 | lua.memory | 40 bytes (o: 144435) : ######################### 2016-06-15 19:32:06.093066 | server | 1 | lua.memory | 320 bytes (o: 29201) : ##### 2016-06-15 19:32:06.093066 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 19:32:15.615872 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:32:18.695584 | server | 0 | simulation.core | took 172 ms to update game state 2016-06-15 19:32:18.695584 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:32:27.964654 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:32:34.545536 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:32:35.127925 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:32:48.062354 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:32:48.204447 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:32:59.385453 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:33:05.962817 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:33:06.131929 | server | 1 | lua.memory | lua shared heap size: 81.279 MB. 2016-06-15 19:33:06.131929 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 19:33:06.131929 | server | 1 | lua.memory | 64 bytes (o: 232766) : ######################################## 2016-06-15 19:33:06.131929 | server | 1 | lua.memory | 96 bytes (o: 182136) : ############################### 2016-06-15 19:33:06.131929 | server | 1 | lua.memory | 40 bytes (o: 155327) : ########################## 2016-06-15 19:33:06.131929 | server | 1 | lua.memory | 320 bytes (o: 29255) : ##### 2016-06-15 19:33:06.131929 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 19:33:17.078191 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:33:25.544025 | server | 0 | simulation.core | took 112 ms to update game state 2016-06-15 19:33:25.544025 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:33:28.040678 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:33:28.212970 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:33:46.244324 | server | 0 | simulation.core | took 120 ms to update game state 2016-06-15 19:33:46.259950 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:34:01.415555 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:34:04.842601 | server | 0 | simulation.core | took 284 ms to update game state 2016-06-15 19:34:04.842601 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:34:05.533323 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:34:06.148959 | server | 1 | lua.memory | lua shared heap size: 78.435 MB. 2016-06-15 19:34:06.148959 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 19:34:06.148959 | server | 1 | lua.memory | 64 bytes (o: 228401) : ######################################## 2016-06-15 19:34:06.148959 | server | 1 | lua.memory | 96 bytes (o: 163087) : ############################ 2016-06-15 19:34:06.148959 | server | 1 | lua.memory | 40 bytes (o: 142294) : ######################## 2016-06-15 19:34:06.148959 | server | 1 | lua.memory | 320 bytes (o: 28914) : ##### 2016-06-15 19:34:06.148959 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 19:34:14.204257 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:34:17.566137 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:34:30.102109 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:35:06.151368 | server | 1 | lua.memory | lua shared heap size: 76.394 MB. 2016-06-15 19:35:06.151368 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 19:35:06.151368 | server | 1 | lua.memory | 64 bytes (o: 220265) : ######################################## 2016-06-15 19:35:06.151368 | server | 1 | lua.memory | 96 bytes (o: 161499) : ############################# 2016-06-15 19:35:06.151368 | server | 1 | lua.memory | 40 bytes (o: 130147) : ####################### 2016-06-15 19:35:06.151368 | server | 1 | lua.memory | 320 bytes (o: 28366) : ##### 2016-06-15 19:35:06.151368 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 19:35:12.515292 | server | 1 | simulation.remote_client | started buffering client updates. (seq:89659 ack:89649) 2016-06-15 19:35:12.565323 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:89659 ack:89657) 2016-06-15 19:35:15.577632 | server | 1 | simulation.remote_client | started buffering client updates. (seq:89712 ack:89702) 2016-06-15 19:35:16.124538 | client | 0 | client.core | starting save. 2016-06-15 19:35:16.202678 | client | 0 | client.core | saved. 2016-06-15 19:35:16.341076 | server | 0 | simulation.core | Starting save. 2016-06-15 19:35:18.270170 | server | 0 | simulation.core | Saved. 2016-06-15 19:35:18.270170 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:89712 ack:89704) 2016-06-15 19:35:18.270170 | server | 1 | simulation.remote_client | started buffering client updates. (seq:89725 ack:89712) 2016-06-15 19:35:18.301425 | client | 1 | client.core | clearing save deferred pointers 2016-06-15 19:35:18.436985 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:89725 ack:89725) 2016-06-15 19:36:06.187810 | server | 1 | lua.memory | lua shared heap size: 75.094 MB. 2016-06-15 19:36:06.187810 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 19:36:06.187810 | server | 1 | lua.memory | 64 bytes (o: 225068) : ######################################## 2016-06-15 19:36:06.187810 | server | 1 | lua.memory | 40 bytes (o: 127120) : ###################### 2016-06-15 19:36:06.187810 | server | 1 | lua.memory | 96 bytes (o: 124745) : ###################### 2016-06-15 19:36:06.187810 | server | 1 | lua.memory | 160 bytes (o: 30524) : ##### 2016-06-15 19:36:06.187810 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 19:37:06.201120 | server | 1 | lua.memory | lua shared heap size: 73.880 MB. 2016-06-15 19:37:06.201120 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 19:37:06.201120 | server | 1 | lua.memory | 64 bytes (o: 222631) : ######################################## 2016-06-15 19:37:06.201120 | server | 1 | lua.memory | 40 bytes (o: 124602) : ###################### 2016-06-15 19:37:06.201120 | server | 1 | lua.memory | 96 bytes (o: 116868) : #################### 2016-06-15 19:37:06.201120 | server | 1 | lua.memory | 160 bytes (o: 30096) : ##### 2016-06-15 19:37:06.201120 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 19:38:06.246278 | server | 1 | lua.memory | lua shared heap size: 75.414 MB. 2016-06-15 19:38:06.246278 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 19:38:06.246278 | server | 1 | lua.memory | 64 bytes (o: 224008) : ######################################## 2016-06-15 19:38:06.247280 | server | 1 | lua.memory | 96 bytes (o: 129678) : ####################### 2016-06-15 19:38:06.247280 | server | 1 | lua.memory | 40 bytes (o: 126289) : ###################### 2016-06-15 19:38:06.247280 | server | 1 | lua.memory | 160 bytes (o: 30290) : ##### 2016-06-15 19:38:06.247280 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 19:39:06.279016 | server | 1 | lua.memory | lua shared heap size: 76.309 MB. 2016-06-15 19:39:06.279016 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 19:39:06.279016 | server | 1 | lua.memory | 64 bytes (o: 228632) : ######################################## 2016-06-15 19:39:06.279016 | server | 1 | lua.memory | 96 bytes (o: 132777) : ####################### 2016-06-15 19:39:06.279016 | server | 1 | lua.memory | 40 bytes (o: 130549) : ###################### 2016-06-15 19:39:06.279016 | server | 1 | lua.memory | 160 bytes (o: 31197) : ##### 2016-06-15 19:39:06.279016 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 19:40:06.301196 | server | 1 | lua.memory | lua shared heap size: 75.004 MB. 2016-06-15 19:40:06.301196 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 19:40:06.301196 | server | 1 | lua.memory | 64 bytes (o: 225211) : ######################################## 2016-06-15 19:40:06.301196 | server | 1 | lua.memory | 40 bytes (o: 127152) : ###################### 2016-06-15 19:40:06.301196 | server | 1 | lua.memory | 96 bytes (o: 123622) : ##################### 2016-06-15 19:40:06.301196 | server | 1 | lua.memory | 160 bytes (o: 30571) : ##### 2016-06-15 19:40:06.301196 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 19:41:06.349309 | server | 1 | lua.memory | lua shared heap size: 73.836 MB. 2016-06-15 19:41:06.350302 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 19:41:06.350302 | server | 1 | lua.memory | 64 bytes (o: 222366) : ######################################## 2016-06-15 19:41:06.350302 | server | 1 | lua.memory | 40 bytes (o: 124300) : ###################### 2016-06-15 19:41:06.350302 | server | 1 | lua.memory | 96 bytes (o: 115101) : #################### 2016-06-15 19:41:06.350302 | server | 1 | lua.memory | 160 bytes (o: 30055) : ##### 2016-06-15 19:41:06.350302 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 19:42:06.367771 | server | 1 | lua.memory | lua shared heap size: 75.203 MB. 2016-06-15 19:42:06.367771 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 19:42:06.367771 | server | 1 | lua.memory | 64 bytes (o: 222840) : ######################################## 2016-06-15 19:42:06.367771 | server | 1 | lua.memory | 96 bytes (o: 129066) : ####################### 2016-06-15 19:42:06.367771 | server | 1 | lua.memory | 40 bytes (o: 125218) : ###################### 2016-06-15 19:42:06.367771 | server | 1 | lua.memory | 160 bytes (o: 30060) : ##### 2016-06-15 19:42:06.367771 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 19:43:06.394706 | server | 1 | lua.memory | lua shared heap size: 75.776 MB. 2016-06-15 19:43:06.394706 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 19:43:06.394706 | server | 1 | lua.memory | 64 bytes (o: 227164) : ######################################## 2016-06-15 19:43:06.394706 | server | 1 | lua.memory | 96 bytes (o: 129130) : ###################### 2016-06-15 19:43:06.394706 | server | 1 | lua.memory | 40 bytes (o: 129100) : ###################### 2016-06-15 19:43:06.394706 | server | 1 | lua.memory | 160 bytes (o: 30927) : ##### 2016-06-15 19:43:06.394706 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 19:44:06.447190 | server | 1 | lua.memory | lua shared heap size: 74.496 MB. 2016-06-15 19:44:06.447190 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 19:44:06.447190 | server | 1 | lua.memory | 64 bytes (o: 223986) : ######################################## 2016-06-15 19:44:06.447190 | server | 1 | lua.memory | 40 bytes (o: 125921) : ###################### 2016-06-15 19:44:06.447190 | server | 1 | lua.memory | 96 bytes (o: 119879) : ##################### 2016-06-15 19:44:06.447190 | server | 1 | lua.memory | 160 bytes (o: 30349) : ##### 2016-06-15 19:44:06.447190 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 19:45:06.461120 | server | 1 | lua.memory | lua shared heap size: 75.842 MB. 2016-06-15 19:45:06.461120 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 19:45:06.462121 | server | 1 | lua.memory | 64 bytes (o: 224453) : ######################################## 2016-06-15 19:45:06.462121 | server | 1 | lua.memory | 96 bytes (o: 133644) : ####################### 2016-06-15 19:45:06.462121 | server | 1 | lua.memory | 40 bytes (o: 126827) : ###################### 2016-06-15 19:45:06.462121 | server | 1 | lua.memory | 160 bytes (o: 30354) : ##### 2016-06-15 19:45:06.462121 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 19:46:06.482620 | server | 1 | lua.memory | lua shared heap size: 76.472 MB. 2016-06-15 19:46:06.482620 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 19:46:06.482620 | server | 1 | lua.memory | 64 bytes (o: 228903) : ######################################## 2016-06-15 19:46:06.482620 | server | 1 | lua.memory | 96 bytes (o: 134150) : ####################### 2016-06-15 19:46:06.482620 | server | 1 | lua.memory | 40 bytes (o: 130836) : ###################### 2016-06-15 19:46:06.482620 | server | 1 | lua.memory | 160 bytes (o: 31243) : ##### 2016-06-15 19:46:06.482620 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 19:47:06.509125 | server | 1 | lua.memory | lua shared heap size: 75.236 MB. 2016-06-15 19:47:06.509125 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 19:47:06.509125 | server | 1 | lua.memory | 64 bytes (o: 225831) : ######################################## 2016-06-15 19:47:06.509125 | server | 1 | lua.memory | 40 bytes (o: 127762) : ###################### 2016-06-15 19:47:06.509125 | server | 1 | lua.memory | 96 bytes (o: 125225) : ###################### 2016-06-15 19:47:06.509125 | server | 1 | lua.memory | 160 bytes (o: 30685) : ##### 2016-06-15 19:47:06.509125 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 19:48:00.204071 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:48:06.571056 | server | 1 | lua.memory | lua shared heap size: 82.976 MB. 2016-06-15 19:48:06.571056 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 19:48:06.571056 | server | 1 | lua.memory | 64 bytes (o: 245392) : ######################################## 2016-06-15 19:48:06.571056 | server | 1 | lua.memory | 40 bytes (o: 165786) : ########################### 2016-06-15 19:48:06.571056 | server | 1 | lua.memory | 96 bytes (o: 163881) : ########################## 2016-06-15 19:48:06.571056 | server | 1 | lua.memory | 160 bytes (o: 32529) : ##### 2016-06-15 19:48:06.571056 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 19:48:15.516810 | server | 0 | simulation.core | took 118 ms to update game state 2016-06-15 19:48:15.516810 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:48:17.589547 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:48:24.679950 | server | 0 | simulation.core | took 138 ms to update game state 2016-06-15 19:48:24.680953 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:48:38.701487 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:48:42.054209 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:48:42.615666 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:48:51.140592 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:49:06.596079 | server | 1 | lua.memory | lua shared heap size: 84.758 MB. 2016-06-15 19:49:06.596079 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 19:49:06.596079 | server | 1 | lua.memory | 64 bytes (o: 242652) : ######################################## 2016-06-15 19:49:06.596079 | server | 1 | lua.memory | 96 bytes (o: 197919) : ################################ 2016-06-15 19:49:06.596079 | server | 1 | lua.memory | 40 bytes (o: 170280) : ############################ 2016-06-15 19:49:06.596079 | server | 1 | lua.memory | 320 bytes (o: 29426) : #### 2016-06-15 19:49:06.596079 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 19:49:11.338186 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:49:19.653064 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:49:20.581286 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:49:28.118488 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:49:38.472962 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:50:06.096115 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:50:06.627970 | server | 1 | lua.memory | lua shared heap size: 82.376 MB. 2016-06-15 19:50:06.627970 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 19:50:06.627970 | server | 1 | lua.memory | 64 bytes (o: 221224) : ######################################## 2016-06-15 19:50:06.627970 | server | 1 | lua.memory | 96 bytes (o: 220704) : ####################################### 2016-06-15 19:50:06.627970 | server | 1 | lua.memory | 40 bytes (o: 125697) : ###################### 2016-06-15 19:50:06.627970 | server | 1 | lua.memory | 320 bytes (o: 28457) : ##### 2016-06-15 19:50:06.627970 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 19:50:08.681073 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:50:09.692659 | server | 0 | simulation.core | took 105 ms to update game state 2016-06-15 19:50:09.692659 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:50:27.714327 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:50:34.458285 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:50:49.589620 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:50:51.070333 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:50:57.174826 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:50:58.182613 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:50:59.679943 | server | 0 | simulation.core | took 189 ms to update game state 2016-06-15 19:50:59.679943 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:51:05.811212 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:51:06.632394 | server | 1 | lua.memory | lua shared heap size: 82.119 MB. 2016-06-15 19:51:06.632394 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 19:51:06.632394 | server | 1 | lua.memory | 64 bytes (o: 234120) : ######################################## 2016-06-15 19:51:06.632394 | server | 1 | lua.memory | 96 bytes (o: 178278) : ############################## 2016-06-15 19:51:06.632394 | server | 1 | lua.memory | 40 bytes (o: 156921) : ########################## 2016-06-15 19:51:06.632394 | server | 1 | lua.memory | 320 bytes (o: 28946) : #### 2016-06-15 19:51:06.632394 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 19:51:07.348873 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:51:07.623056 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:51:16.212588 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:51:16.583698 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:51:21.178186 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:51:25.515899 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:51:29.451806 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:51:33.134237 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:51:46.425372 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:52:06.649183 | server | 1 | lua.memory | lua shared heap size: 81.241 MB. 2016-06-15 19:52:06.649183 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 19:52:06.649183 | server | 1 | lua.memory | 64 bytes (o: 237578) : ######################################## 2016-06-15 19:52:06.649183 | server | 1 | lua.memory | 96 bytes (o: 168805) : ############################ 2016-06-15 19:52:06.649183 | server | 1 | lua.memory | 40 bytes (o: 163827) : ########################### 2016-06-15 19:52:06.649183 | server | 1 | lua.memory | 320 bytes (o: 29091) : #### 2016-06-15 19:52:06.649183 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 19:52:16.871989 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:52:45.672227 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:52:53.786609 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:53:06.658433 | server | 1 | lua.memory | lua shared heap size: 82.895 MB. 2016-06-15 19:53:06.658433 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 19:53:06.658433 | server | 1 | lua.memory | 64 bytes (o: 244374) : ######################################## 2016-06-15 19:53:06.658433 | server | 1 | lua.memory | 96 bytes (o: 176019) : ############################ 2016-06-15 19:53:06.658433 | server | 1 | lua.memory | 40 bytes (o: 173530) : ############################ 2016-06-15 19:53:06.658433 | server | 1 | lua.memory | 320 bytes (o: 29667) : #### 2016-06-15 19:53:06.658433 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 19:53:18.754377 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:53:25.496396 | server | 0 | simulation.core | took 127 ms to update game state 2016-06-15 19:53:25.496396 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:53:30.034548 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:53:32.324271 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:53:33.084723 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:53:53.317761 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:53:58.134161 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:53:59.126703 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:54:00.999322 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:54:01.045593 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:54:06.669528 | server | 1 | lua.memory | lua shared heap size: 80.678 MB. 2016-06-15 19:54:06.669528 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 19:54:06.669528 | server | 1 | lua.memory | 64 bytes (o: 233282) : ######################################## 2016-06-15 19:54:06.669528 | server | 1 | lua.memory | 96 bytes (o: 161240) : ########################### 2016-06-15 19:54:06.669528 | server | 1 | lua.memory | 40 bytes (o: 153756) : ########################## 2016-06-15 19:54:06.669528 | server | 1 | lua.memory | 320 bytes (o: 29182) : ##### 2016-06-15 19:54:06.669528 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 19:54:16.646605 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:54:20.376613 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:54:28.291888 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:54:45.782746 | server | 0 | simulation.core | took 140 ms to update game state 2016-06-15 19:54:45.782746 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:54:49.799254 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:54:56.023597 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:54:57.487979 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:55:06.678881 | server | 1 | lua.memory | lua shared heap size: 82.852 MB. 2016-06-15 19:55:06.678881 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 19:55:06.678881 | server | 1 | lua.memory | 64 bytes (o: 234729) : ######################################## 2016-06-15 19:55:06.678881 | server | 1 | lua.memory | 96 bytes (o: 184881) : ############################### 2016-06-15 19:55:06.678881 | server | 1 | lua.memory | 40 bytes (o: 160933) : ########################### 2016-06-15 19:55:06.678881 | server | 1 | lua.memory | 320 bytes (o: 29210) : #### 2016-06-15 19:55:06.678881 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 19:55:14.809361 | server | 0 | simulation.core | took 173 ms to update game state 2016-06-15 19:55:14.809361 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:56:06.771078 | server | 1 | lua.memory | lua shared heap size: 84.776 MB. 2016-06-15 19:56:06.771078 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 19:56:06.771078 | server | 1 | lua.memory | 64 bytes (o: 234088) : ######################################## 2016-06-15 19:56:06.771078 | server | 1 | lua.memory | 96 bytes (o: 202551) : ################################## 2016-06-15 19:56:06.771078 | server | 1 | lua.memory | 40 bytes (o: 162084) : ########################### 2016-06-15 19:56:06.771078 | server | 1 | lua.memory | 320 bytes (o: 28971) : #### 2016-06-15 19:56:06.771078 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 19:56:06.971452 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:56:08.509538 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:56:22.652715 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:56:23.628621 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:56:26.238755 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:56:26.503933 | server | 1 | simulation.remote_client | started buffering client updates. (seq:110877 ack:110867) 2016-06-15 19:56:26.555968 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:110877 ack:110875) 2016-06-15 19:56:26.755354 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:56:28.222201 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:56:30.878095 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:56:30.939134 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:56:31.431464 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:56:33.575475 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:56:36.449992 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:56:42.797643 | server | 0 | simulation.core | took 108 ms to update game state 2016-06-15 19:56:42.797643 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:56:43.469590 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:56:45.234617 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:56:53.092391 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:56:57.071462 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:56:57.205269 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:56:59.267451 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:57:02.536852 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:57:02.928113 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:57:06.812024 | server | 1 | lua.memory | lua shared heap size: 79.044 MB. 2016-06-15 19:57:06.812024 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 19:57:06.812024 | server | 1 | lua.memory | 64 bytes (o: 226636) : ######################################## 2016-06-15 19:57:06.812024 | server | 1 | lua.memory | 96 bytes (o: 161323) : ############################ 2016-06-15 19:57:06.812024 | server | 1 | lua.memory | 40 bytes (o: 142325) : ######################### 2016-06-15 19:57:06.812024 | server | 1 | lua.memory | 320 bytes (o: 28704) : ##### 2016-06-15 19:57:06.812024 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 19:57:08.507571 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:57:22.158201 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:57:50.299157 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:57:54.692947 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:57:58.902333 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:57:59.384488 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:58:06.815077 | server | 1 | lua.memory | lua shared heap size: 82.143 MB. 2016-06-15 19:58:06.815077 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 19:58:06.815077 | server | 1 | lua.memory | 64 bytes (o: 235820) : ######################################## 2016-06-15 19:58:06.815077 | server | 1 | lua.memory | 96 bytes (o: 172856) : ############################# 2016-06-15 19:58:06.815077 | server | 1 | lua.memory | 40 bytes (o: 155683) : ########################## 2016-06-15 19:58:06.815077 | server | 1 | lua.memory | 320 bytes (o: 29470) : #### 2016-06-15 19:58:06.815077 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 19:58:23.758075 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:58:25.813796 | server | 0 | simulation.core | took 266 ms to update game state 2016-06-15 19:58:25.813796 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:58:36.866244 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:58:39.793736 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:58:40.336436 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:58:40.695157 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:58:45.632252 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:58:48.852705 | server | 0 | simulation.core | took 132 ms to update game state 2016-06-15 19:58:48.852705 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:59:03.145412 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:59:05.928622 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:59:06.852597 | server | 1 | lua.memory | lua shared heap size: 86.394 MB. 2016-06-15 19:59:06.852597 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 19:59:06.852597 | server | 1 | lua.memory | 64 bytes (o: 242113) : ######################################## 2016-06-15 19:59:06.852597 | server | 1 | lua.memory | 96 bytes (o: 208851) : ################################## 2016-06-15 19:59:06.852597 | server | 1 | lua.memory | 40 bytes (o: 158664) : ########################## 2016-06-15 19:59:06.852597 | server | 1 | lua.memory | 320 bytes (o: 30272) : ##### 2016-06-15 19:59:06.852597 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 19:59:07.732192 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:59:08.880884 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:59:22.037964 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:59:24.422421 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:59:27.056927 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:59:28.336799 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:59:28.473822 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:59:42.351388 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:59:42.777937 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:59:43.806573 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:59:44.477638 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:59:45.541811 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:59:46.668992 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:59:54.826283 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 19:59:55.263597 | server | 0 | simulation.core | took 120 ms to process job list 2016-06-15 20:00:02.606159 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 20:00:06.238865 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 20:00:06.873872 | server | 1 | lua.memory | lua shared heap size: 87.926 MB. 2016-06-15 20:00:06.873872 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 20:00:06.873872 | server | 1 | lua.memory | 64 bytes (o: 240426) : ######################################## 2016-06-15 20:00:06.873872 | server | 1 | lua.memory | 96 bytes (o: 229796) : ###################################### 2016-06-15 20:00:06.873872 | server | 1 | lua.memory | 40 bytes (o: 155664) : ######################### 2016-06-15 20:00:06.873872 | server | 1 | lua.memory | 320 bytes (o: 30246) : ##### 2016-06-15 20:00:06.873872 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 20:00:09.086254 | server | 0 | simulation.core | took 158 ms to update game state 2016-06-15 20:00:09.086254 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 20:00:11.543783 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 20:00:24.708744 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 20:00:41.171539 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 20:00:41.332645 | server | 0 | simulation.core | took 106 ms to update game state 2016-06-15 20:00:41.332645 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 20:00:41.785949 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 20:00:42.086148 | server | 0 | simulation.core | took 104 ms to update game state 2016-06-15 20:00:42.087149 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 20:00:42.329310 | server | 0 | simulation.core | took 107 ms to update game state 2016-06-15 20:00:42.329310 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 20:00:46.372314 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 20:00:57.469881 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 20:01:06.658259 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 20:01:06.908082 | server | 1 | lua.memory | lua shared heap size: 88.083 MB. 2016-06-15 20:01:06.908082 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 20:01:06.908082 | server | 1 | lua.memory | 64 bytes (o: 241951) : ######################################## 2016-06-15 20:01:06.908082 | server | 1 | lua.memory | 96 bytes (o: 236100) : ####################################### 2016-06-15 20:01:06.908082 | server | 1 | lua.memory | 40 bytes (o: 158851) : ########################## 2016-06-15 20:01:06.908082 | server | 1 | lua.memory | 320 bytes (o: 30173) : #### 2016-06-15 20:01:06.908082 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 20:01:26.471652 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 20:01:27.879248 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 20:01:28.670204 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 20:01:30.461074 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 20:01:31.206115 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 20:01:42.251848 | server | 0 | simulation.core | took 116 ms to update game state 2016-06-15 20:01:42.251848 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 20:01:42.439973 | server | 0 | simulation.core | took 119 ms to process job list 2016-06-15 20:01:51.125769 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 20:02:06.943222 | server | 1 | lua.memory | lua shared heap size: 84.590 MB. 2016-06-15 20:02:06.943222 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 20:02:06.943222 | server | 1 | lua.memory | 64 bytes (o: 241965) : ######################################## 2016-06-15 20:02:06.943222 | server | 1 | lua.memory | 96 bytes (o: 200788) : ################################# 2016-06-15 20:02:06.943222 | server | 1 | lua.memory | 40 bytes (o: 157996) : ########################## 2016-06-15 20:02:06.943222 | server | 1 | lua.memory | 320 bytes (o: 30269) : ##### 2016-06-15 20:02:06.943222 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 20:02:21.073478 | server | 0 | simulation.core | took 147 ms to update game state 2016-06-15 20:02:21.073478 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 20:02:23.619717 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 20:02:30.508628 | server | 0 | simulation.core | took 220 ms to update game state 2016-06-15 20:02:30.508628 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 20:02:49.054446 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 20:02:57.730210 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 20:02:59.007671 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 20:03:04.232831 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 20:03:04.839491 | server | 0 | simulation.core | took 166 ms to update game state 2016-06-15 20:03:04.839491 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 20:03:06.999545 | server | 1 | lua.memory | lua shared heap size: 76.924 MB. 2016-06-15 20:03:07.000546 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 20:03:07.000546 | server | 1 | lua.memory | 64 bytes (o: 229444) : ######################################## 2016-06-15 20:03:07.000546 | server | 1 | lua.memory | 96 bytes (o: 135132) : ####################### 2016-06-15 20:03:07.000546 | server | 1 | lua.memory | 40 bytes (o: 134484) : ####################### 2016-06-15 20:03:07.000546 | server | 1 | lua.memory | 320 bytes (o: 29771) : ##### 2016-06-15 20:03:07.000546 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 20:03:33.264029 | server | 0 | simulation.core | took 111 ms to update game state 2016-06-15 20:03:33.264029 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 20:03:35.604818 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 20:03:37.276910 | server | 0 | simulation.core | took 373 ms to update game state 2016-06-15 20:03:37.276910 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 20:03:55.389573 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 20:04:01.048448 | server | 0 | simulation.core | took 118 ms to update game state 2016-06-15 20:04:01.048448 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 20:04:07.021512 | server | 1 | lua.memory | lua shared heap size: 85.842 MB. 2016-06-15 20:04:07.021512 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 20:04:07.022512 | server | 1 | lua.memory | 64 bytes (o: 236009) : ######################################## 2016-06-15 20:04:07.022512 | server | 1 | lua.memory | 96 bytes (o: 213584) : #################################### 2016-06-15 20:04:07.022512 | server | 1 | lua.memory | 40 bytes (o: 148390) : ######################### 2016-06-15 20:04:07.022512 | server | 1 | lua.memory | 320 bytes (o: 30029) : ##### 2016-06-15 20:04:07.022512 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 20:04:39.920014 | client | 1 | resources | error looking for manifest in sounds: invalid file path 'sounds/manifest.json'. 2016-06-15 20:04:48.833994 | client | 1 | resources | error looking for manifest in sounds: invalid file path 'sounds/manifest.json'. 2016-06-15 20:05:07.047594 | server | 1 | lua.memory | lua shared heap size: 86.940 MB. 2016-06-15 20:05:07.047594 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 20:05:07.047594 | server | 1 | lua.memory | 64 bytes (o: 240166) : ######################################## 2016-06-15 20:05:07.047594 | server | 1 | lua.memory | 96 bytes (o: 217039) : #################################### 2016-06-15 20:05:07.047594 | server | 1 | lua.memory | 40 bytes (o: 153655) : ######################### 2016-06-15 20:05:07.047594 | server | 1 | lua.memory | 320 bytes (o: 29844) : #### 2016-06-15 20:05:07.047594 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 20:06:07.057719 | server | 1 | lua.memory | lua shared heap size: 85.454 MB. 2016-06-15 20:06:07.057719 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 20:06:07.057719 | server | 1 | lua.memory | 64 bytes (o: 230403) : ######################################## 2016-06-15 20:06:07.058719 | server | 1 | lua.memory | 96 bytes (o: 226986) : ####################################### 2016-06-15 20:06:07.058719 | server | 1 | lua.memory | 40 bytes (o: 135228) : ####################### 2016-06-15 20:06:07.058719 | server | 1 | lua.memory | 320 bytes (o: 29574) : ##### 2016-06-15 20:06:07.058719 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 20:06:32.271472 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 20:06:39.976738 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 20:06:52.673296 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 20:07:06.230460 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 20:07:07.112922 | server | 1 | lua.memory | lua shared heap size: 85.493 MB. 2016-06-15 20:07:07.112922 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 20:07:07.112922 | server | 1 | lua.memory | 64 bytes (o: 231866) : ######################################## 2016-06-15 20:07:07.112922 | server | 1 | lua.memory | 96 bytes (o: 221673) : ###################################### 2016-06-15 20:07:07.112922 | server | 1 | lua.memory | 40 bytes (o: 136928) : ####################### 2016-06-15 20:07:07.112922 | server | 1 | lua.memory | 320 bytes (o: 30029) : ##### 2016-06-15 20:07:07.112922 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 20:07:07.485112 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 20:07:07.554400 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 20:07:11.326146 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 20:07:16.326442 | server | 1 | simulation.remote_client | started buffering client updates. (seq:121865 ack:121855) 2016-06-15 20:07:16.410496 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:121865 ack:121857) 2016-06-15 20:07:16.459529 | server | 1 | simulation.remote_client | started buffering client updates. (seq:121868 ack:121857) 2016-06-15 20:07:16.562599 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:121868 ack:121865) 2016-06-15 20:07:16.980001 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 20:07:20.386856 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 20:07:31.612564 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 20:07:35.010408 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 20:07:40.194097 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 20:08:07.124977 | server | 1 | lua.memory | lua shared heap size: 85.405 MB. 2016-06-15 20:08:07.124977 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 20:08:07.124977 | server | 1 | lua.memory | 64 bytes (o: 249893) : ######################################## 2016-06-15 20:08:07.124977 | server | 1 | lua.memory | 40 bytes (o: 181439) : ############################# 2016-06-15 20:08:07.124977 | server | 1 | lua.memory | 96 bytes (o: 172743) : ########################### 2016-06-15 20:08:07.124977 | server | 1 | lua.memory | 320 bytes (o: 31054) : #### 2016-06-15 20:08:07.124977 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 20:09:05.903322 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 20:09:07.183556 | server | 1 | lua.memory | lua shared heap size: 88.465 MB. 2016-06-15 20:09:07.183556 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 20:09:07.183556 | server | 1 | lua.memory | 64 bytes (o: 253177) : ######################################## 2016-06-15 20:09:07.183556 | server | 1 | lua.memory | 40 bytes (o: 193944) : ############################## 2016-06-15 20:09:07.183556 | server | 1 | lua.memory | 96 bytes (o: 191908) : ############################## 2016-06-15 20:09:07.183556 | server | 1 | lua.memory | 320 bytes (o: 31011) : #### 2016-06-15 20:09:07.183556 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 20:09:18.270615 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 20:09:19.218540 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 20:09:19.343545 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 20:09:22.161429 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 20:09:22.409830 | server | 0 | simulation.core | took 124 ms to update game state 2016-06-15 20:09:22.409830 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 20:09:26.942162 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 20:09:51.748871 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 20:09:51.883270 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 20:09:56.312856 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 20:09:57.732108 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 20:09:59.032369 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 20:10:07.221146 | server | 1 | lua.memory | lua shared heap size: 80.862 MB. 2016-06-15 20:10:07.221146 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 20:10:07.221146 | server | 1 | lua.memory | 64 bytes (o: 238793) : ######################################## 2016-06-15 20:10:07.221146 | server | 1 | lua.memory | 96 bytes (o: 153370) : ######################### 2016-06-15 20:10:07.221146 | server | 1 | lua.memory | 40 bytes (o: 152876) : ######################### 2016-06-15 20:10:07.221146 | server | 1 | lua.memory | 320 bytes (o: 30415) : ##### 2016-06-15 20:10:07.221146 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 20:10:09.881860 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 20:10:34.166936 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 20:10:42.175391 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 20:10:42.760743 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 20:10:49.191355 | server | 0 | simulation.core | took 206 ms to process job list 2016-06-15 20:11:07.231330 | server | 1 | lua.memory | lua shared heap size: 82.621 MB. 2016-06-15 20:11:07.231330 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 20:11:07.231330 | server | 1 | lua.memory | 64 bytes (o: 242003) : ######################################## 2016-06-15 20:11:07.231330 | server | 1 | lua.memory | 96 bytes (o: 163035) : ########################## 2016-06-15 20:11:07.231330 | server | 1 | lua.memory | 40 bytes (o: 160605) : ########################## 2016-06-15 20:11:07.231330 | server | 1 | lua.memory | 320 bytes (o: 30570) : ##### 2016-06-15 20:11:07.231330 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 20:11:10.543513 | server | 0 | simulation.core | took 110 ms to update game state 2016-06-15 20:11:10.543513 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 20:11:25.296892 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 20:11:26.000362 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 20:11:29.176373 | server | 0 | simulation.core | took 103 ms to update game state 2016-06-15 20:11:29.176373 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 20:11:29.254503 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 20:11:48.997540 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 20:11:50.228935 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 20:11:50.698671 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 20:11:54.846247 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 20:12:07.242371 | server | 1 | lua.memory | lua shared heap size: 81.073 MB. 2016-06-15 20:12:07.242371 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 20:12:07.242371 | server | 1 | lua.memory | 64 bytes (o: 240677) : ######################################## 2016-06-15 20:12:07.242371 | server | 1 | lua.memory | 40 bytes (o: 158210) : ########################## 2016-06-15 20:12:07.242371 | server | 1 | lua.memory | 96 bytes (o: 148637) : ######################## 2016-06-15 20:12:07.242371 | server | 1 | lua.memory | 320 bytes (o: 30622) : ##### 2016-06-15 20:12:07.242371 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 20:12:23.095666 | server | 1 | simulation.remote_client | started buffering client updates. (seq:126922 ack:126912) 2016-06-15 20:12:23.608803 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:126922 ack:126913) 2016-06-15 20:12:23.657835 | server | 1 | simulation.remote_client | started buffering client updates. (seq:126932 ack:126913) 2016-06-15 20:12:23.811935 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:126932 ack:126932) 2016-06-15 20:13:07.303404 | server | 1 | lua.memory | lua shared heap size: 92.780 MB. 2016-06-15 20:13:07.303404 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 20:13:07.303404 | server | 1 | lua.memory | 64 bytes (o: 289324) : ######################################## 2016-06-15 20:13:07.303404 | server | 1 | lua.memory | 40 bytes (o: 158522) : ##################### 2016-06-15 20:13:07.303404 | server | 1 | lua.memory | 96 bytes (o: 158456) : ##################### 2016-06-15 20:13:07.303404 | server | 1 | lua.memory | 160 bytes (o: 70371) : ######### 2016-06-15 20:13:07.303404 | server | 1 | lua.memory | 320 bytes (o: 31552) : #### 2016-06-15 20:13:07.303404 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 20:14:07.337764 | server | 1 | lua.memory | lua shared heap size: 93.143 MB. 2016-06-15 20:14:07.337764 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 20:14:07.337764 | server | 1 | lua.memory | 64 bytes (o: 289897) : ######################################## 2016-06-15 20:14:07.337764 | server | 1 | lua.memory | 40 bytes (o: 158980) : ##################### 2016-06-15 20:14:07.337764 | server | 1 | lua.memory | 96 bytes (o: 154994) : ##################### 2016-06-15 20:14:07.337764 | server | 1 | lua.memory | 160 bytes (o: 70528) : ######### 2016-06-15 20:14:07.337764 | server | 1 | lua.memory | 320 bytes (o: 31708) : #### 2016-06-15 20:14:07.337764 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 20:15:07.370937 | server | 1 | lua.memory | lua shared heap size: 93.574 MB. 2016-06-15 20:15:07.370937 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 20:15:07.370937 | server | 1 | lua.memory | 64 bytes (o: 290257) : ######################################## 2016-06-15 20:15:07.370937 | server | 1 | lua.memory | 40 bytes (o: 159359) : ##################### 2016-06-15 20:15:07.370937 | server | 1 | lua.memory | 96 bytes (o: 155674) : ##################### 2016-06-15 20:15:07.370937 | server | 1 | lua.memory | 160 bytes (o: 70612) : ######### 2016-06-15 20:15:07.370937 | server | 1 | lua.memory | 320 bytes (o: 31713) : #### 2016-06-15 20:15:07.370937 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 20:16:07.389661 | server | 1 | lua.memory | lua shared heap size: 92.929 MB. 2016-06-15 20:16:07.389661 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 20:16:07.389661 | server | 1 | lua.memory | 64 bytes (o: 289868) : ######################################## 2016-06-15 20:16:07.389661 | server | 1 | lua.memory | 40 bytes (o: 159060) : ##################### 2016-06-15 20:16:07.389661 | server | 1 | lua.memory | 96 bytes (o: 152559) : ##################### 2016-06-15 20:16:07.389661 | server | 1 | lua.memory | 160 bytes (o: 70532) : ######### 2016-06-15 20:16:07.389661 | server | 1 | lua.memory | 320 bytes (o: 31710) : #### 2016-06-15 20:16:07.389661 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 20:17:07.404223 | server | 1 | lua.memory | lua shared heap size: 93.084 MB. 2016-06-15 20:17:07.405225 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 20:17:07.405225 | server | 1 | lua.memory | 64 bytes (o: 293149) : ######################################## 2016-06-15 20:17:07.405225 | server | 1 | lua.memory | 40 bytes (o: 162162) : ###################### 2016-06-15 20:17:07.405225 | server | 1 | lua.memory | 96 bytes (o: 149500) : #################### 2016-06-15 20:17:07.405225 | server | 1 | lua.memory | 160 bytes (o: 71187) : ######### 2016-06-15 20:17:07.405225 | server | 1 | lua.memory | 320 bytes (o: 31714) : #### 2016-06-15 20:17:07.406225 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 20:18:07.448678 | server | 1 | lua.memory | lua shared heap size: 93.141 MB. 2016-06-15 20:18:07.448678 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 20:18:07.448678 | server | 1 | lua.memory | 64 bytes (o: 293453) : ######################################## 2016-06-15 20:18:07.448678 | server | 1 | lua.memory | 40 bytes (o: 162486) : ###################### 2016-06-15 20:18:07.448678 | server | 1 | lua.memory | 96 bytes (o: 149682) : #################### 2016-06-15 20:18:07.448678 | server | 1 | lua.memory | 160 bytes (o: 71230) : ######### 2016-06-15 20:18:07.448678 | server | 1 | lua.memory | 320 bytes (o: 31712) : #### 2016-06-15 20:18:07.448678 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 20:19:07.466767 | server | 1 | lua.memory | lua shared heap size: 93.629 MB. 2016-06-15 20:19:07.466767 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 20:19:07.466767 | server | 1 | lua.memory | 64 bytes (o: 289313) : ######################################## 2016-06-15 20:19:07.466767 | server | 1 | lua.memory | 96 bytes (o: 160518) : ###################### 2016-06-15 20:19:07.466767 | server | 1 | lua.memory | 40 bytes (o: 158629) : ##################### 2016-06-15 20:19:07.466767 | server | 1 | lua.memory | 160 bytes (o: 70501) : ######### 2016-06-15 20:19:07.466767 | server | 1 | lua.memory | 320 bytes (o: 31731) : #### 2016-06-15 20:19:07.466767 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 20:20:07.482146 | server | 1 | lua.memory | lua shared heap size: 93.468 MB. 2016-06-15 20:20:07.482146 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 20:20:07.482146 | server | 1 | lua.memory | 64 bytes (o: 290340) : ######################################## 2016-06-15 20:20:07.482146 | server | 1 | lua.memory | 40 bytes (o: 160049) : ###################### 2016-06-15 20:20:07.482146 | server | 1 | lua.memory | 96 bytes (o: 157025) : ##################### 2016-06-15 20:20:07.482146 | server | 1 | lua.memory | 160 bytes (o: 70655) : ######### 2016-06-15 20:20:07.482146 | server | 1 | lua.memory | 320 bytes (o: 31741) : #### 2016-06-15 20:20:07.482146 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 20:21:07.495486 | server | 1 | lua.memory | lua shared heap size: 93.571 MB. 2016-06-15 20:21:07.495486 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 20:21:07.495486 | server | 1 | lua.memory | 64 bytes (o: 290361) : ######################################## 2016-06-15 20:21:07.495486 | server | 1 | lua.memory | 40 bytes (o: 160387) : ###################### 2016-06-15 20:21:07.495486 | server | 1 | lua.memory | 96 bytes (o: 157736) : ##################### 2016-06-15 20:21:07.495486 | server | 1 | lua.memory | 160 bytes (o: 70677) : ######### 2016-06-15 20:21:07.495486 | server | 1 | lua.memory | 320 bytes (o: 31755) : #### 2016-06-15 20:21:07.495486 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 20:22:07.531968 | server | 1 | lua.memory | lua shared heap size: 94.700 MB. 2016-06-15 20:22:07.531968 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 20:22:07.531968 | server | 1 | lua.memory | 64 bytes (o: 294141) : ######################################## 2016-06-15 20:22:07.531968 | server | 1 | lua.memory | 40 bytes (o: 164537) : ###################### 2016-06-15 20:22:07.531968 | server | 1 | lua.memory | 96 bytes (o: 163820) : ###################### 2016-06-15 20:22:07.531968 | server | 1 | lua.memory | 160 bytes (o: 71394) : ######### 2016-06-15 20:22:07.531968 | server | 1 | lua.memory | 320 bytes (o: 31776) : #### 2016-06-15 20:22:07.531968 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 20:23:07.564251 | server | 1 | lua.memory | lua shared heap size: 93.461 MB. 2016-06-15 20:23:07.564251 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 20:23:07.564251 | server | 1 | lua.memory | 64 bytes (o: 291126) : ######################################## 2016-06-15 20:23:07.564251 | server | 1 | lua.memory | 40 bytes (o: 161734) : ###################### 2016-06-15 20:23:07.564251 | server | 1 | lua.memory | 96 bytes (o: 154528) : ##################### 2016-06-15 20:23:07.564251 | server | 1 | lua.memory | 160 bytes (o: 70873) : ######### 2016-06-15 20:23:07.564251 | server | 1 | lua.memory | 320 bytes (o: 31788) : #### 2016-06-15 20:23:07.564251 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 20:24:07.606011 | server | 1 | lua.memory | lua shared heap size: 93.477 MB. 2016-06-15 20:24:07.606011 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 20:24:07.606011 | server | 1 | lua.memory | 64 bytes (o: 291496) : ######################################## 2016-06-15 20:24:07.606011 | server | 1 | lua.memory | 40 bytes (o: 162164) : ###################### 2016-06-15 20:24:07.606011 | server | 1 | lua.memory | 96 bytes (o: 154121) : ##################### 2016-06-15 20:24:07.606011 | server | 1 | lua.memory | 160 bytes (o: 70967) : ######### 2016-06-15 20:24:07.606011 | server | 1 | lua.memory | 320 bytes (o: 31791) : #### 2016-06-15 20:24:07.606011 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 20:25:07.648485 | server | 1 | lua.memory | lua shared heap size: 95.111 MB. 2016-06-15 20:25:07.648485 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 20:25:07.648485 | server | 1 | lua.memory | 64 bytes (o: 296724) : ######################################## 2016-06-15 20:25:07.648485 | server | 1 | lua.memory | 40 bytes (o: 167460) : ###################### 2016-06-15 20:25:07.648485 | server | 1 | lua.memory | 96 bytes (o: 165841) : ###################### 2016-06-15 20:25:07.648485 | server | 1 | lua.memory | 160 bytes (o: 71913) : ######### 2016-06-15 20:25:07.648485 | server | 1 | lua.memory | 320 bytes (o: 31791) : #### 2016-06-15 20:25:07.648485 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 20:26:07.664907 | server | 1 | lua.memory | lua shared heap size: 95.108 MB. 2016-06-15 20:26:07.664907 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 20:26:07.664907 | server | 1 | lua.memory | 64 bytes (o: 293040) : ######################################## 2016-06-15 20:26:07.664907 | server | 1 | lua.memory | 96 bytes (o: 169006) : ####################### 2016-06-15 20:26:07.664907 | server | 1 | lua.memory | 40 bytes (o: 164172) : ###################### 2016-06-15 20:26:07.664907 | server | 1 | lua.memory | 160 bytes (o: 71175) : ######### 2016-06-15 20:26:07.664907 | server | 1 | lua.memory | 320 bytes (o: 31820) : #### 2016-06-15 20:26:07.664907 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 20:27:07.712302 | server | 1 | lua.memory | lua shared heap size: 94.647 MB. 2016-06-15 20:27:07.712302 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 20:27:07.712302 | server | 1 | lua.memory | 64 bytes (o: 294493) : ######################################## 2016-06-15 20:27:07.712302 | server | 1 | lua.memory | 40 bytes (o: 165338) : ###################### 2016-06-15 20:27:07.712302 | server | 1 | lua.memory | 96 bytes (o: 162027) : ###################### 2016-06-15 20:27:07.712302 | server | 1 | lua.memory | 160 bytes (o: 71495) : ######### 2016-06-15 20:27:07.712302 | server | 1 | lua.memory | 320 bytes (o: 31811) : #### 2016-06-15 20:27:07.712302 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 20:28:07.727120 | server | 1 | lua.memory | lua shared heap size: 95.768 MB. 2016-06-15 20:28:07.727120 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 20:28:07.727120 | server | 1 | lua.memory | 64 bytes (o: 291433) : ######################################## 2016-06-15 20:28:07.727120 | server | 1 | lua.memory | 96 bytes (o: 178156) : ######################## 2016-06-15 20:28:07.727120 | server | 1 | lua.memory | 40 bytes (o: 162788) : ###################### 2016-06-15 20:28:07.727120 | server | 1 | lua.memory | 160 bytes (o: 70903) : ######### 2016-06-15 20:28:07.727120 | server | 1 | lua.memory | 320 bytes (o: 31818) : #### 2016-06-15 20:28:07.727120 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 20:29:07.752975 | server | 1 | lua.memory | lua shared heap size: 95.391 MB. 2016-06-15 20:29:07.752975 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 20:29:07.752975 | server | 1 | lua.memory | 64 bytes (o: 295488) : ######################################## 2016-06-15 20:29:07.752975 | server | 1 | lua.memory | 96 bytes (o: 169676) : ###################### 2016-06-15 20:29:07.752975 | server | 1 | lua.memory | 40 bytes (o: 167001) : ###################### 2016-06-15 20:29:07.752975 | server | 1 | lua.memory | 160 bytes (o: 71693) : ######### 2016-06-15 20:29:07.752975 | server | 1 | lua.memory | 320 bytes (o: 31826) : #### 2016-06-15 20:29:07.752975 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 20:30:07.794171 | server | 1 | lua.memory | lua shared heap size: 95.171 MB. 2016-06-15 20:30:07.794171 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 20:30:07.794171 | server | 1 | lua.memory | 64 bytes (o: 293474) : ######################################## 2016-06-15 20:30:07.794171 | server | 1 | lua.memory | 96 bytes (o: 167951) : ###################### 2016-06-15 20:30:07.794171 | server | 1 | lua.memory | 40 bytes (o: 165317) : ###################### 2016-06-15 20:30:07.794171 | server | 1 | lua.memory | 160 bytes (o: 71343) : ######### 2016-06-15 20:30:07.794171 | server | 1 | lua.memory | 320 bytes (o: 31845) : #### 2016-06-15 20:30:07.794171 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 20:31:07.813958 | server | 1 | lua.memory | lua shared heap size: 94.528 MB. 2016-06-15 20:31:07.813958 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 20:31:07.813958 | server | 1 | lua.memory | 64 bytes (o: 292912) : ######################################## 2016-06-15 20:31:07.813958 | server | 1 | lua.memory | 40 bytes (o: 164556) : ###################### 2016-06-15 20:31:07.813958 | server | 1 | lua.memory | 96 bytes (o: 161929) : ###################### 2016-06-15 20:31:07.813958 | server | 1 | lua.memory | 160 bytes (o: 71274) : ######### 2016-06-15 20:31:07.813958 | server | 1 | lua.memory | 320 bytes (o: 31860) : #### 2016-06-15 20:31:07.813958 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 20:32:07.817249 | server | 1 | lua.memory | lua shared heap size: 96.020 MB. 2016-06-15 20:32:07.817249 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 20:32:07.817249 | server | 1 | lua.memory | 64 bytes (o: 292174) : ######################################## 2016-06-15 20:32:07.817249 | server | 1 | lua.memory | 96 bytes (o: 175619) : ######################## 2016-06-15 20:32:07.817249 | server | 1 | lua.memory | 40 bytes (o: 164359) : ###################### 2016-06-15 20:32:07.817249 | server | 1 | lua.memory | 160 bytes (o: 71081) : ######### 2016-06-15 20:32:07.817249 | server | 1 | lua.memory | 320 bytes (o: 31856) : #### 2016-06-15 20:32:07.817249 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 20:33:07.866270 | server | 1 | lua.memory | lua shared heap size: 96.819 MB. 2016-06-15 20:33:07.866270 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 20:33:07.866270 | server | 1 | lua.memory | 64 bytes (o: 294802) : ######################################## 2016-06-15 20:33:07.866270 | server | 1 | lua.memory | 96 bytes (o: 179842) : ######################## 2016-06-15 20:33:07.866270 | server | 1 | lua.memory | 40 bytes (o: 167091) : ###################### 2016-06-15 20:33:07.866270 | server | 1 | lua.memory | 160 bytes (o: 71657) : ######### 2016-06-15 20:33:07.866270 | server | 1 | lua.memory | 320 bytes (o: 31876) : #### 2016-06-15 20:33:07.866270 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 20:34:07.884579 | server | 1 | lua.memory | lua shared heap size: 96.740 MB. 2016-06-15 20:34:07.884579 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 20:34:07.884579 | server | 1 | lua.memory | 64 bytes (o: 295515) : ######################################## 2016-06-15 20:34:07.884579 | server | 1 | lua.memory | 96 bytes (o: 180617) : ######################## 2016-06-15 20:34:07.884579 | server | 1 | lua.memory | 40 bytes (o: 168263) : ###################### 2016-06-15 20:34:07.884579 | server | 1 | lua.memory | 160 bytes (o: 71845) : ######### 2016-06-15 20:34:07.884579 | server | 1 | lua.memory | 320 bytes (o: 31918) : #### 2016-06-15 20:34:07.884579 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 20:35:07.945828 | server | 1 | lua.memory | lua shared heap size: 97.456 MB. 2016-06-15 20:35:07.945828 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 20:35:07.945828 | server | 1 | lua.memory | 64 bytes (o: 298735) : ######################################## 2016-06-15 20:35:07.945828 | server | 1 | lua.memory | 96 bytes (o: 184775) : ######################## 2016-06-15 20:35:07.945828 | server | 1 | lua.memory | 40 bytes (o: 171673) : ###################### 2016-06-15 20:35:07.945828 | server | 1 | lua.memory | 160 bytes (o: 72320) : ######### 2016-06-15 20:35:07.945828 | server | 1 | lua.memory | 320 bytes (o: 31961) : #### 2016-06-15 20:35:07.945828 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 20:36:07.977178 | server | 1 | lua.memory | lua shared heap size: 97.152 MB. 2016-06-15 20:36:07.977178 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 20:36:07.977178 | server | 1 | lua.memory | 64 bytes (o: 296149) : ######################################## 2016-06-15 20:36:07.977178 | server | 1 | lua.memory | 96 bytes (o: 184259) : ######################## 2016-06-15 20:36:07.977178 | server | 1 | lua.memory | 40 bytes (o: 169121) : ###################### 2016-06-15 20:36:07.977178 | server | 1 | lua.memory | 160 bytes (o: 71934) : ######### 2016-06-15 20:36:07.977178 | server | 1 | lua.memory | 320 bytes (o: 31902) : #### 2016-06-15 20:36:07.977178 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 20:37:08.028916 | server | 1 | lua.memory | lua shared heap size: 97.244 MB. 2016-06-15 20:37:08.028916 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 20:37:08.028916 | server | 1 | lua.memory | 64 bytes (o: 295826) : ######################################## 2016-06-15 20:37:08.028916 | server | 1 | lua.memory | 96 bytes (o: 185006) : ######################### 2016-06-15 20:37:08.028916 | server | 1 | lua.memory | 40 bytes (o: 169423) : ###################### 2016-06-15 20:37:08.028916 | server | 1 | lua.memory | 160 bytes (o: 71808) : ######### 2016-06-15 20:37:08.028916 | server | 1 | lua.memory | 320 bytes (o: 31926) : #### 2016-06-15 20:37:08.028916 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 20:38:08.083444 | server | 1 | lua.memory | lua shared heap size: 98.339 MB. 2016-06-15 20:38:08.083444 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 20:38:08.083444 | server | 1 | lua.memory | 64 bytes (o: 296710) : ######################################## 2016-06-15 20:38:08.083444 | server | 1 | lua.memory | 96 bytes (o: 197131) : ########################## 2016-06-15 20:38:08.083444 | server | 1 | lua.memory | 40 bytes (o: 170751) : ####################### 2016-06-15 20:38:08.083444 | server | 1 | lua.memory | 160 bytes (o: 71961) : ######### 2016-06-15 20:38:08.083444 | server | 1 | lua.memory | 320 bytes (o: 31933) : #### 2016-06-15 20:38:08.083444 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 20:39:08.126658 | server | 1 | lua.memory | lua shared heap size: 99.404 MB. 2016-06-15 20:39:08.126658 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 20:39:08.126658 | server | 1 | lua.memory | 64 bytes (o: 294321) : ######################################## 2016-06-15 20:39:08.126658 | server | 1 | lua.memory | 96 bytes (o: 209633) : ############################ 2016-06-15 20:39:08.126658 | server | 1 | lua.memory | 40 bytes (o: 168892) : ###################### 2016-06-15 20:39:08.126658 | server | 1 | lua.memory | 160 bytes (o: 71601) : ######### 2016-06-15 20:39:08.126658 | server | 1 | lua.memory | 320 bytes (o: 31974) : #### 2016-06-15 20:39:08.126658 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 20:40:08.160266 | server | 1 | lua.memory | lua shared heap size: 98.688 MB. 2016-06-15 20:40:08.160266 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 20:40:08.160266 | server | 1 | lua.memory | 64 bytes (o: 296164) : ######################################## 2016-06-15 20:40:08.160266 | server | 1 | lua.memory | 96 bytes (o: 200434) : ########################### 2016-06-15 20:40:08.160266 | server | 1 | lua.memory | 40 bytes (o: 170825) : ####################### 2016-06-15 20:40:08.160266 | server | 1 | lua.memory | 160 bytes (o: 72025) : ######### 2016-06-15 20:40:08.160266 | server | 1 | lua.memory | 320 bytes (o: 31991) : #### 2016-06-15 20:40:08.160266 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 20:41:08.190822 | server | 1 | lua.memory | lua shared heap size: 98.702 MB. 2016-06-15 20:41:08.190822 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 20:41:08.190822 | server | 1 | lua.memory | 64 bytes (o: 297687) : ######################################## 2016-06-15 20:41:08.190822 | server | 1 | lua.memory | 96 bytes (o: 198272) : ########################## 2016-06-15 20:41:08.190822 | server | 1 | lua.memory | 40 bytes (o: 172355) : ####################### 2016-06-15 20:41:08.191823 | server | 1 | lua.memory | 160 bytes (o: 72306) : ######### 2016-06-15 20:41:08.191823 | server | 1 | lua.memory | 320 bytes (o: 31997) : #### 2016-06-15 20:41:08.191823 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 20:42:08.236055 | server | 1 | lua.memory | lua shared heap size: 100.377 MB. 2016-06-15 20:42:08.236055 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 20:42:08.236055 | server | 1 | lua.memory | 64 bytes (o: 298033) : ######################################## 2016-06-15 20:42:08.236055 | server | 1 | lua.memory | 96 bytes (o: 214793) : ############################ 2016-06-15 20:42:08.236055 | server | 1 | lua.memory | 40 bytes (o: 173635) : ####################### 2016-06-15 20:42:08.236055 | server | 1 | lua.memory | 160 bytes (o: 72354) : ######### 2016-06-15 20:42:08.236055 | server | 1 | lua.memory | 320 bytes (o: 32038) : #### 2016-06-15 20:42:08.236055 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 20:43:08.256186 | server | 1 | lua.memory | lua shared heap size: 103.986 MB. 2016-06-15 20:43:08.256186 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 20:43:08.256186 | server | 1 | lua.memory | 64 bytes (o: 303989) : ######################################## 2016-06-15 20:43:08.256186 | server | 1 | lua.memory | 96 bytes (o: 234471) : ############################## 2016-06-15 20:43:08.256186 | server | 1 | lua.memory | 40 bytes (o: 180674) : ####################### 2016-06-15 20:43:08.256186 | server | 1 | lua.memory | 160 bytes (o: 73030) : ######### 2016-06-15 20:43:08.256186 | server | 1 | lua.memory | 320 bytes (o: 32724) : #### 2016-06-15 20:43:08.256186 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 20:44:08.272375 | server | 1 | lua.memory | lua shared heap size: 102.506 MB. 2016-06-15 20:44:08.272375 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 20:44:08.272375 | server | 1 | lua.memory | 64 bytes (o: 302634) : ######################################## 2016-06-15 20:44:08.272375 | server | 1 | lua.memory | 96 bytes (o: 219717) : ############################# 2016-06-15 20:44:08.272375 | server | 1 | lua.memory | 40 bytes (o: 178387) : ####################### 2016-06-15 20:44:08.272375 | server | 1 | lua.memory | 160 bytes (o: 72976) : ######### 2016-06-15 20:44:08.272375 | server | 1 | lua.memory | 320 bytes (o: 32710) : #### 2016-06-15 20:44:08.272375 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 20:45:08.279754 | server | 1 | lua.memory | lua shared heap size: 105.619 MB. 2016-06-15 20:45:08.279754 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 20:45:08.279754 | server | 1 | lua.memory | 64 bytes (o: 307320) : ######################################## 2016-06-15 20:45:08.279754 | server | 1 | lua.memory | 96 bytes (o: 241662) : ############################### 2016-06-15 20:45:08.279754 | server | 1 | lua.memory | 40 bytes (o: 182115) : ####################### 2016-06-15 20:45:08.279754 | server | 1 | lua.memory | 160 bytes (o: 73613) : ######### 2016-06-15 20:45:08.279754 | server | 1 | lua.memory | 320 bytes (o: 33015) : #### 2016-06-15 20:45:08.279754 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 20:46:08.288747 | server | 1 | lua.memory | lua shared heap size: 105.093 MB. 2016-06-15 20:46:08.288747 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 20:46:08.288747 | server | 1 | lua.memory | 64 bytes (o: 306613) : ######################################## 2016-06-15 20:46:08.288747 | server | 1 | lua.memory | 96 bytes (o: 237224) : ############################## 2016-06-15 20:46:08.288747 | server | 1 | lua.memory | 40 bytes (o: 181345) : ####################### 2016-06-15 20:46:08.288747 | server | 1 | lua.memory | 160 bytes (o: 73542) : ######### 2016-06-15 20:46:08.288747 | server | 1 | lua.memory | 320 bytes (o: 32966) : #### 2016-06-15 20:46:08.288747 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 20:47:08.304240 | server | 1 | lua.memory | lua shared heap size: 107.465 MB. 2016-06-15 20:47:08.304240 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 20:47:08.305239 | server | 1 | lua.memory | 64 bytes (o: 308457) : ######################################## 2016-06-15 20:47:08.305239 | server | 1 | lua.memory | 96 bytes (o: 259164) : ################################# 2016-06-15 20:47:08.305239 | server | 1 | lua.memory | 40 bytes (o: 184242) : ####################### 2016-06-15 20:47:08.305239 | server | 1 | lua.memory | 160 bytes (o: 73815) : ######### 2016-06-15 20:47:08.305239 | server | 1 | lua.memory | 320 bytes (o: 33003) : #### 2016-06-15 20:47:08.305239 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 20:48:08.327846 | server | 1 | lua.memory | lua shared heap size: 107.810 MB. 2016-06-15 20:48:08.327846 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 20:48:08.327846 | server | 1 | lua.memory | 64 bytes (o: 310216) : ######################################## 2016-06-15 20:48:08.327846 | server | 1 | lua.memory | 96 bytes (o: 261829) : ################################# 2016-06-15 20:48:08.327846 | server | 1 | lua.memory | 40 bytes (o: 186070) : ####################### 2016-06-15 20:48:08.327846 | server | 1 | lua.memory | 160 bytes (o: 74241) : ######### 2016-06-15 20:48:08.327846 | server | 1 | lua.memory | 320 bytes (o: 33016) : #### 2016-06-15 20:48:08.327846 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 20:49:08.334655 | server | 1 | lua.memory | lua shared heap size: 107.760 MB. 2016-06-15 20:49:08.334655 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 20:49:08.334655 | server | 1 | lua.memory | 64 bytes (o: 307758) : ######################################## 2016-06-15 20:49:08.334655 | server | 1 | lua.memory | 96 bytes (o: 262665) : ################################## 2016-06-15 20:49:08.334655 | server | 1 | lua.memory | 40 bytes (o: 184050) : ####################### 2016-06-15 20:49:08.334655 | server | 1 | lua.memory | 160 bytes (o: 73840) : ######### 2016-06-15 20:49:08.334655 | server | 1 | lua.memory | 320 bytes (o: 33040) : #### 2016-06-15 20:49:08.334655 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 20:50:04.254741 | client | 1 | rpc | critical error in http reactor: could not trace[trace 58789 object://tmp/149680] 2016-06-15 20:50:09.305609 | server | 1 | lua.memory | lua shared heap size: 120.485 MB. 2016-06-15 20:50:09.306612 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 20:50:09.306612 | server | 1 | lua.memory | 64 bytes (o: 359105) : ######################################## 2016-06-15 20:50:09.306612 | server | 1 | lua.memory | 96 bytes (o: 282098) : ############################### 2016-06-15 20:50:09.306612 | server | 1 | lua.memory | 40 bytes (o: 186207) : #################### 2016-06-15 20:50:09.306612 | server | 1 | lua.memory | 160 bytes (o: 117668) : ############# 2016-06-15 20:50:09.306612 | server | 1 | lua.memory | 320 bytes (o: 34207) : ### 2016-06-15 20:50:09.306612 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 20:51:09.333755 | server | 1 | lua.memory | lua shared heap size: 120.518 MB. 2016-06-15 20:51:09.333755 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 20:51:09.333755 | server | 1 | lua.memory | 64 bytes (o: 361028) : ######################################## 2016-06-15 20:51:09.333755 | server | 1 | lua.memory | 96 bytes (o: 282149) : ############################### 2016-06-15 20:51:09.333755 | server | 1 | lua.memory | 40 bytes (o: 187935) : #################### 2016-06-15 20:51:09.333755 | server | 1 | lua.memory | 160 bytes (o: 118023) : ############# 2016-06-15 20:51:09.333755 | server | 1 | lua.memory | 320 bytes (o: 34230) : ### 2016-06-15 20:51:09.333755 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 20:52:09.348285 | server | 1 | lua.memory | lua shared heap size: 123.249 MB. 2016-06-15 20:52:09.348285 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 20:52:09.348285 | server | 1 | lua.memory | 64 bytes (o: 364117) : ######################################## 2016-06-15 20:52:09.348285 | server | 1 | lua.memory | 96 bytes (o: 306583) : ################################# 2016-06-15 20:52:09.348285 | server | 1 | lua.memory | 40 bytes (o: 191826) : ##################### 2016-06-15 20:52:09.348285 | server | 1 | lua.memory | 160 bytes (o: 118555) : ############# 2016-06-15 20:52:09.348285 | server | 1 | lua.memory | 320 bytes (o: 34247) : ### 2016-06-15 20:52:09.348285 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 20:53:09.377166 | server | 1 | lua.memory | lua shared heap size: 123.147 MB. 2016-06-15 20:53:09.377166 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 20:53:09.377166 | server | 1 | lua.memory | 64 bytes (o: 364634) : ######################################## 2016-06-15 20:53:09.377166 | server | 1 | lua.memory | 96 bytes (o: 304415) : ################################# 2016-06-15 20:53:09.377166 | server | 1 | lua.memory | 40 bytes (o: 193168) : ##################### 2016-06-15 20:53:09.377166 | server | 1 | lua.memory | 160 bytes (o: 118736) : ############# 2016-06-15 20:53:09.377166 | server | 1 | lua.memory | 320 bytes (o: 34556) : ### 2016-06-15 20:53:09.377166 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 20:54:09.414023 | server | 1 | lua.memory | lua shared heap size: 122.649 MB. 2016-06-15 20:54:09.414023 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 20:54:09.414023 | server | 1 | lua.memory | 64 bytes (o: 363213) : ######################################## 2016-06-15 20:54:09.414023 | server | 1 | lua.memory | 96 bytes (o: 301498) : ################################# 2016-06-15 20:54:09.414023 | server | 1 | lua.memory | 40 bytes (o: 191804) : ##################### 2016-06-15 20:54:09.414023 | server | 1 | lua.memory | 160 bytes (o: 118437) : ############# 2016-06-15 20:54:09.414023 | server | 1 | lua.memory | 320 bytes (o: 34544) : ### 2016-06-15 20:54:09.414023 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 20:55:09.431218 | server | 1 | lua.memory | lua shared heap size: 121.475 MB. 2016-06-15 20:55:09.431218 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 20:55:09.431218 | server | 1 | lua.memory | 64 bytes (o: 362660) : ######################################## 2016-06-15 20:55:09.431218 | server | 1 | lua.memory | 96 bytes (o: 288908) : ############################### 2016-06-15 20:55:09.431218 | server | 1 | lua.memory | 40 bytes (o: 191299) : ##################### 2016-06-15 20:55:09.431218 | server | 1 | lua.memory | 160 bytes (o: 118422) : ############# 2016-06-15 20:55:09.431218 | server | 1 | lua.memory | 320 bytes (o: 34589) : ### 2016-06-15 20:55:09.431218 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 20:56:09.441777 | server | 1 | lua.memory | lua shared heap size: 123.284 MB. 2016-06-15 20:56:09.441777 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 20:56:09.441777 | server | 1 | lua.memory | 64 bytes (o: 365547) : ######################################## 2016-06-15 20:56:09.441777 | server | 1 | lua.memory | 96 bytes (o: 303755) : ################################# 2016-06-15 20:56:09.441777 | server | 1 | lua.memory | 40 bytes (o: 194376) : ##################### 2016-06-15 20:56:09.441777 | server | 1 | lua.memory | 160 bytes (o: 119036) : ############# 2016-06-15 20:56:09.441777 | server | 1 | lua.memory | 320 bytes (o: 34597) : ### 2016-06-15 20:56:09.441777 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 20:57:09.472128 | server | 1 | lua.memory | lua shared heap size: 124.151 MB. 2016-06-15 20:57:09.472128 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 20:57:09.472128 | server | 1 | lua.memory | 64 bytes (o: 369001) : ######################################## 2016-06-15 20:57:09.472128 | server | 1 | lua.memory | 96 bytes (o: 308814) : ################################# 2016-06-15 20:57:09.472128 | server | 1 | lua.memory | 40 bytes (o: 198516) : ##################### 2016-06-15 20:57:09.472128 | server | 1 | lua.memory | 160 bytes (o: 119527) : ############ 2016-06-15 20:57:09.472128 | server | 1 | lua.memory | 320 bytes (o: 34632) : ### 2016-06-15 20:57:09.472128 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 20:57:45.850468 | server | 1 | simulation.remote_client | started buffering client updates. (seq:172750 ack:172740) 2016-06-15 20:57:45.902506 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:172750 ack:172745) 2016-06-15 20:58:09.523688 | server | 1 | lua.memory | lua shared heap size: 128.095 MB. 2016-06-15 20:58:09.523688 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 20:58:09.523688 | server | 1 | lua.memory | 64 bytes (o: 366243) : ######################################## 2016-06-15 20:58:09.523688 | server | 1 | lua.memory | 96 bytes (o: 343144) : ##################################### 2016-06-15 20:58:09.523688 | server | 1 | lua.memory | 40 bytes (o: 194462) : ##################### 2016-06-15 20:58:09.523688 | server | 1 | lua.memory | 160 bytes (o: 118908) : ############ 2016-06-15 20:58:09.523688 | server | 1 | lua.memory | 320 bytes (o: 34718) : ### 2016-06-15 20:58:09.523688 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 20:59:09.567002 | server | 1 | lua.memory | lua shared heap size: 123.864 MB. 2016-06-15 20:59:09.567002 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 20:59:09.567002 | server | 1 | lua.memory | 64 bytes (o: 364968) : ######################################## 2016-06-15 20:59:09.567002 | server | 1 | lua.memory | 96 bytes (o: 299623) : ################################ 2016-06-15 20:59:09.567002 | server | 1 | lua.memory | 40 bytes (o: 193409) : ##################### 2016-06-15 20:59:09.567002 | server | 1 | lua.memory | 160 bytes (o: 118791) : ############# 2016-06-15 20:59:09.567002 | server | 1 | lua.memory | 320 bytes (o: 34687) : ### 2016-06-15 20:59:09.567002 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 21:00:09.582962 | server | 1 | lua.memory | lua shared heap size: 125.491 MB. 2016-06-15 21:00:09.582962 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 21:00:09.582962 | server | 1 | lua.memory | 64 bytes (o: 369431) : ######################################## 2016-06-15 21:00:09.582962 | server | 1 | lua.memory | 96 bytes (o: 320490) : ################################## 2016-06-15 21:00:09.582962 | server | 1 | lua.memory | 40 bytes (o: 199471) : ##################### 2016-06-15 21:00:09.582962 | server | 1 | lua.memory | 160 bytes (o: 119584) : ############ 2016-06-15 21:00:09.582962 | server | 1 | lua.memory | 320 bytes (o: 34667) : ### 2016-06-15 21:00:09.582962 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 21:01:09.607562 | server | 1 | lua.memory | lua shared heap size: 123.820 MB. 2016-06-15 21:01:09.607562 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 21:01:09.607562 | server | 1 | lua.memory | 64 bytes (o: 366822) : ######################################## 2016-06-15 21:01:09.608558 | server | 1 | lua.memory | 96 bytes (o: 308590) : ################################# 2016-06-15 21:01:09.608558 | server | 1 | lua.memory | 40 bytes (o: 196422) : ##################### 2016-06-15 21:01:09.608558 | server | 1 | lua.memory | 160 bytes (o: 119216) : ############ 2016-06-15 21:01:09.608558 | server | 1 | lua.memory | 320 bytes (o: 34619) : ### 2016-06-15 21:01:09.608558 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 21:02:09.654493 | server | 1 | lua.memory | lua shared heap size: 124.344 MB. 2016-06-15 21:02:09.655494 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 21:02:09.655494 | server | 1 | lua.memory | 64 bytes (o: 364342) : ######################################## 2016-06-15 21:02:09.655494 | server | 1 | lua.memory | 96 bytes (o: 315825) : ################################## 2016-06-15 21:02:09.655494 | server | 1 | lua.memory | 40 bytes (o: 194391) : ##################### 2016-06-15 21:02:09.655494 | server | 1 | lua.memory | 160 bytes (o: 118731) : ############# 2016-06-15 21:02:09.655494 | server | 1 | lua.memory | 320 bytes (o: 34640) : ### 2016-06-15 21:02:09.655494 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 21:03:09.679500 | server | 1 | lua.memory | lua shared heap size: 124.421 MB. 2016-06-15 21:03:09.679500 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 21:03:09.679500 | server | 1 | lua.memory | 64 bytes (o: 366200) : ######################################## 2016-06-15 21:03:09.679500 | server | 1 | lua.memory | 96 bytes (o: 313682) : ################################## 2016-06-15 21:03:09.679500 | server | 1 | lua.memory | 40 bytes (o: 196385) : ##################### 2016-06-15 21:03:09.679500 | server | 1 | lua.memory | 160 bytes (o: 119130) : ############# 2016-06-15 21:03:09.679500 | server | 1 | lua.memory | 320 bytes (o: 34647) : ### 2016-06-15 21:03:09.679500 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 21:04:09.705887 | server | 1 | lua.memory | lua shared heap size: 125.755 MB. 2016-06-15 21:04:09.705887 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 21:04:09.705887 | server | 1 | lua.memory | 64 bytes (o: 367673) : ######################################## 2016-06-15 21:04:09.705887 | server | 1 | lua.memory | 96 bytes (o: 325516) : ################################### 2016-06-15 21:04:09.705887 | server | 1 | lua.memory | 40 bytes (o: 198229) : ##################### 2016-06-15 21:04:09.705887 | server | 1 | lua.memory | 160 bytes (o: 119359) : ############ 2016-06-15 21:04:09.705887 | server | 1 | lua.memory | 320 bytes (o: 34663) : ### 2016-06-15 21:04:09.705887 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 21:05:09.722545 | server | 1 | lua.memory | lua shared heap size: 124.473 MB. 2016-06-15 21:05:09.722545 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 21:05:09.722545 | server | 1 | lua.memory | 64 bytes (o: 365047) : ######################################## 2016-06-15 21:05:09.722545 | server | 1 | lua.memory | 96 bytes (o: 315312) : ################################## 2016-06-15 21:05:09.722545 | server | 1 | lua.memory | 40 bytes (o: 195115) : ##################### 2016-06-15 21:05:09.722545 | server | 1 | lua.memory | 160 bytes (o: 118884) : ############# 2016-06-15 21:05:09.722545 | server | 1 | lua.memory | 320 bytes (o: 34671) : ### 2016-06-15 21:05:09.722545 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 21:06:09.723221 | server | 1 | lua.memory | lua shared heap size: 126.267 MB. 2016-06-15 21:06:09.723221 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 21:06:09.723221 | server | 1 | lua.memory | 64 bytes (o: 364981) : ######################################## 2016-06-15 21:06:09.723221 | server | 1 | lua.memory | 96 bytes (o: 334519) : #################################### 2016-06-15 21:06:09.723221 | server | 1 | lua.memory | 40 bytes (o: 195305) : ##################### 2016-06-15 21:06:09.723221 | server | 1 | lua.memory | 160 bytes (o: 118842) : ############# 2016-06-15 21:06:09.723221 | server | 1 | lua.memory | 320 bytes (o: 34679) : ### 2016-06-15 21:06:09.723221 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 21:07:09.771580 | server | 1 | lua.memory | lua shared heap size: 125.374 MB. 2016-06-15 21:07:09.771580 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 21:07:09.771580 | server | 1 | lua.memory | 64 bytes (o: 366498) : ######################################## 2016-06-15 21:07:09.771580 | server | 1 | lua.memory | 96 bytes (o: 324162) : ################################### 2016-06-15 21:07:09.771580 | server | 1 | lua.memory | 40 bytes (o: 196712) : ##################### 2016-06-15 21:07:09.771580 | server | 1 | lua.memory | 160 bytes (o: 119225) : ############# 2016-06-15 21:07:09.771580 | server | 1 | lua.memory | 320 bytes (o: 34686) : ### 2016-06-15 21:07:09.771580 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 21:08:09.827151 | server | 1 | lua.memory | lua shared heap size: 126.794 MB. 2016-06-15 21:08:09.827151 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 21:08:09.827151 | server | 1 | lua.memory | 64 bytes (o: 367474) : ######################################## 2016-06-15 21:08:09.827151 | server | 1 | lua.memory | 96 bytes (o: 335733) : #################################### 2016-06-15 21:08:09.827151 | server | 1 | lua.memory | 40 bytes (o: 197805) : ##################### 2016-06-15 21:08:09.827151 | server | 1 | lua.memory | 160 bytes (o: 119350) : ############ 2016-06-15 21:08:09.827151 | server | 1 | lua.memory | 320 bytes (o: 34698) : ### 2016-06-15 21:08:09.827151 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 21:09:09.833658 | server | 1 | lua.memory | lua shared heap size: 128.501 MB. 2016-06-15 21:09:09.833658 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 21:09:09.833658 | server | 1 | lua.memory | 64 bytes (o: 367555) : ######################################## 2016-06-15 21:09:09.833658 | server | 1 | lua.memory | 96 bytes (o: 348468) : ##################################### 2016-06-15 21:09:09.833658 | server | 1 | lua.memory | 40 bytes (o: 198553) : ##################### 2016-06-15 21:09:09.833658 | server | 1 | lua.memory | 160 bytes (o: 119290) : ############ 2016-06-15 21:09:09.833658 | server | 1 | lua.memory | 320 bytes (o: 34725) : ### 2016-06-15 21:09:09.833658 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 21:10:09.843271 | server | 1 | lua.memory | lua shared heap size: 130.254 MB. 2016-06-15 21:10:09.843271 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 21:10:09.843271 | server | 1 | lua.memory | 64 bytes (o: 370242) : ######################################## 2016-06-15 21:10:09.843271 | server | 1 | lua.memory | 96 bytes (o: 360846) : ###################################### 2016-06-15 21:10:09.843271 | server | 1 | lua.memory | 40 bytes (o: 202372) : ##################### 2016-06-15 21:10:09.843271 | server | 1 | lua.memory | 160 bytes (o: 119704) : ############ 2016-06-15 21:10:09.843271 | server | 1 | lua.memory | 320 bytes (o: 34747) : ### 2016-06-15 21:10:09.843271 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 21:11:09.866470 | server | 1 | lua.memory | lua shared heap size: 129.108 MB. 2016-06-15 21:11:09.866470 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 21:11:09.866470 | server | 1 | lua.memory | 64 bytes (o: 368202) : ######################################## 2016-06-15 21:11:09.866470 | server | 1 | lua.memory | 96 bytes (o: 348389) : ##################################### 2016-06-15 21:11:09.866470 | server | 1 | lua.memory | 40 bytes (o: 199545) : ##################### 2016-06-15 21:11:09.866470 | server | 1 | lua.memory | 160 bytes (o: 119524) : ############ 2016-06-15 21:11:09.866470 | server | 1 | lua.memory | 320 bytes (o: 34758) : ### 2016-06-15 21:11:09.866470 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 21:12:09.895384 | server | 1 | lua.memory | lua shared heap size: 130.623 MB. 2016-06-15 21:12:09.895384 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 21:12:09.895384 | server | 1 | lua.memory | 64 bytes (o: 367899) : ######################################## 2016-06-15 21:12:09.895384 | server | 1 | lua.memory | 96 bytes (o: 364778) : ####################################### 2016-06-15 21:12:09.895384 | server | 1 | lua.memory | 40 bytes (o: 199878) : ##################### 2016-06-15 21:12:09.895384 | server | 1 | lua.memory | 160 bytes (o: 119399) : ############ 2016-06-15 21:12:09.895384 | server | 1 | lua.memory | 320 bytes (o: 34769) : ### 2016-06-15 21:12:09.895384 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 21:13:09.954413 | server | 1 | lua.memory | lua shared heap size: 132.838 MB. 2016-06-15 21:13:09.954413 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 21:13:09.954413 | server | 1 | lua.memory | 96 bytes (o: 381461) : ######################################## 2016-06-15 21:13:09.954413 | server | 1 | lua.memory | 64 bytes (o: 372489) : ####################################### 2016-06-15 21:13:09.954413 | server | 1 | lua.memory | 40 bytes (o: 204525) : ##################### 2016-06-15 21:13:09.954413 | server | 1 | lua.memory | 160 bytes (o: 120419) : ############ 2016-06-15 21:13:09.954413 | server | 1 | lua.memory | 320 bytes (o: 34778) : ### 2016-06-15 21:13:09.954413 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 21:14:09.958463 | server | 1 | lua.memory | lua shared heap size: 133.774 MB. 2016-06-15 21:14:09.958463 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 21:14:09.958463 | server | 1 | lua.memory | 96 bytes (o: 397458) : ######################################## 2016-06-15 21:14:09.958463 | server | 1 | lua.memory | 64 bytes (o: 371214) : ##################################### 2016-06-15 21:14:09.958463 | server | 1 | lua.memory | 40 bytes (o: 204840) : #################### 2016-06-15 21:14:09.958463 | server | 1 | lua.memory | 160 bytes (o: 119957) : ############ 2016-06-15 21:14:09.958463 | server | 1 | lua.memory | 320 bytes (o: 34822) : ### 2016-06-15 21:14:09.958463 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 21:15:09.970500 | server | 1 | lua.memory | lua shared heap size: 132.509 MB. 2016-06-15 21:15:09.971510 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 21:15:09.971510 | server | 1 | lua.memory | 96 bytes (o: 383583) : ######################################## 2016-06-15 21:15:09.971510 | server | 1 | lua.memory | 64 bytes (o: 370501) : ###################################### 2016-06-15 21:15:09.971510 | server | 1 | lua.memory | 40 bytes (o: 203056) : ##################### 2016-06-15 21:15:09.971510 | server | 1 | lua.memory | 160 bytes (o: 120061) : ############ 2016-06-15 21:15:09.971510 | server | 1 | lua.memory | 320 bytes (o: 34815) : ### 2016-06-15 21:15:09.971510 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 21:16:09.977091 | server | 1 | lua.memory | lua shared heap size: 133.071 MB. 2016-06-15 21:16:09.977091 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 21:16:09.977091 | server | 1 | lua.memory | 96 bytes (o: 391805) : ######################################## 2016-06-15 21:16:09.977091 | server | 1 | lua.memory | 64 bytes (o: 368927) : ##################################### 2016-06-15 21:16:09.977091 | server | 1 | lua.memory | 40 bytes (o: 201999) : #################### 2016-06-15 21:16:09.977091 | server | 1 | lua.memory | 160 bytes (o: 119686) : ############ 2016-06-15 21:16:09.977091 | server | 1 | lua.memory | 320 bytes (o: 34842) : ### 2016-06-15 21:16:09.977091 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 21:17:10.018784 | server | 1 | lua.memory | lua shared heap size: 134.298 MB. 2016-06-15 21:17:10.018784 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 21:17:10.018784 | server | 1 | lua.memory | 96 bytes (o: 403208) : ######################################## 2016-06-15 21:17:10.018784 | server | 1 | lua.memory | 64 bytes (o: 370992) : #################################### 2016-06-15 21:17:10.018784 | server | 1 | lua.memory | 40 bytes (o: 204768) : #################### 2016-06-15 21:17:10.018784 | server | 1 | lua.memory | 160 bytes (o: 120036) : ########### 2016-06-15 21:17:10.018784 | server | 1 | lua.memory | 320 bytes (o: 34855) : ### 2016-06-15 21:17:10.018784 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 21:18:10.069334 | server | 1 | lua.memory | lua shared heap size: 133.842 MB. 2016-06-15 21:18:10.069334 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 21:18:10.069334 | server | 1 | lua.memory | 96 bytes (o: 398483) : ######################################## 2016-06-15 21:18:10.069334 | server | 1 | lua.memory | 64 bytes (o: 369692) : ##################################### 2016-06-15 21:18:10.069334 | server | 1 | lua.memory | 40 bytes (o: 203074) : #################### 2016-06-15 21:18:10.069334 | server | 1 | lua.memory | 160 bytes (o: 119901) : ############ 2016-06-15 21:18:10.069334 | server | 1 | lua.memory | 320 bytes (o: 34877) : ### 2016-06-15 21:18:10.069334 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 21:19:10.112420 | server | 1 | lua.memory | lua shared heap size: 136.313 MB. 2016-06-15 21:19:10.113426 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 21:19:10.113426 | server | 1 | lua.memory | 96 bytes (o: 421380) : ######################################## 2016-06-15 21:19:10.113426 | server | 1 | lua.memory | 64 bytes (o: 371753) : ################################### 2016-06-15 21:19:10.113426 | server | 1 | lua.memory | 40 bytes (o: 206091) : ################### 2016-06-15 21:19:10.113426 | server | 1 | lua.memory | 160 bytes (o: 120205) : ########### 2016-06-15 21:19:10.113426 | server | 1 | lua.memory | 320 bytes (o: 34894) : ### 2016-06-15 21:19:10.113426 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 21:20:10.153896 | server | 1 | lua.memory | lua shared heap size: 136.699 MB. 2016-06-15 21:20:10.153896 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 21:20:10.153896 | server | 1 | lua.memory | 96 bytes (o: 422353) : ######################################## 2016-06-15 21:20:10.153896 | server | 1 | lua.memory | 64 bytes (o: 373601) : ################################### 2016-06-15 21:20:10.153896 | server | 1 | lua.memory | 40 bytes (o: 208143) : ################### 2016-06-15 21:20:10.153896 | server | 1 | lua.memory | 160 bytes (o: 120575) : ########### 2016-06-15 21:20:10.153896 | server | 1 | lua.memory | 320 bytes (o: 34923) : ### 2016-06-15 21:20:10.153896 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 21:21:10.208210 | server | 1 | lua.memory | lua shared heap size: 138.221 MB. 2016-06-15 21:21:10.208210 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 21:21:10.208210 | server | 1 | lua.memory | 96 bytes (o: 441282) : ######################################## 2016-06-15 21:21:10.208210 | server | 1 | lua.memory | 64 bytes (o: 371978) : ################################# 2016-06-15 21:21:10.208210 | server | 1 | lua.memory | 40 bytes (o: 206786) : ################## 2016-06-15 21:21:10.208210 | server | 1 | lua.memory | 160 bytes (o: 120356) : ########## 2016-06-15 21:21:10.208210 | server | 1 | lua.memory | 320 bytes (o: 34938) : ### 2016-06-15 21:21:10.208210 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 21:22:10.221346 | server | 1 | lua.memory | lua shared heap size: 139.035 MB. 2016-06-15 21:22:10.221346 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 21:22:10.221346 | server | 1 | lua.memory | 96 bytes (o: 444620) : ######################################## 2016-06-15 21:22:10.221346 | server | 1 | lua.memory | 64 bytes (o: 373280) : ################################# 2016-06-15 21:22:10.221346 | server | 1 | lua.memory | 40 bytes (o: 208069) : ################## 2016-06-15 21:22:10.221346 | server | 1 | lua.memory | 160 bytes (o: 120673) : ########## 2016-06-15 21:22:10.221346 | server | 1 | lua.memory | 320 bytes (o: 34946) : ### 2016-06-15 21:22:10.221346 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 21:23:10.243409 | server | 1 | lua.memory | lua shared heap size: 139.707 MB. 2016-06-15 21:23:10.243409 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 21:23:10.243409 | server | 1 | lua.memory | 96 bytes (o: 452559) : ######################################## 2016-06-15 21:23:10.243409 | server | 1 | lua.memory | 64 bytes (o: 372542) : ################################ 2016-06-15 21:23:10.243409 | server | 1 | lua.memory | 40 bytes (o: 207823) : ################## 2016-06-15 21:23:10.243409 | server | 1 | lua.memory | 160 bytes (o: 120533) : ########## 2016-06-15 21:23:10.243409 | server | 1 | lua.memory | 320 bytes (o: 34960) : ### 2016-06-15 21:23:10.243409 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 21:24:10.272743 | server | 1 | lua.memory | lua shared heap size: 140.533 MB. 2016-06-15 21:24:10.272743 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 21:24:10.272743 | server | 1 | lua.memory | 96 bytes (o: 459066) : ######################################## 2016-06-15 21:24:10.272743 | server | 1 | lua.memory | 64 bytes (o: 373772) : ################################ 2016-06-15 21:24:10.272743 | server | 1 | lua.memory | 40 bytes (o: 209260) : ################## 2016-06-15 21:24:10.272743 | server | 1 | lua.memory | 160 bytes (o: 120820) : ########## 2016-06-15 21:24:10.272743 | server | 1 | lua.memory | 320 bytes (o: 34999) : ### 2016-06-15 21:24:10.272743 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 21:25:10.309265 | server | 1 | lua.memory | lua shared heap size: 141.855 MB. 2016-06-15 21:25:10.309265 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 21:25:10.309265 | server | 1 | lua.memory | 96 bytes (o: 476999) : ######################################## 2016-06-15 21:25:10.309265 | server | 1 | lua.memory | 64 bytes (o: 371348) : ############################### 2016-06-15 21:25:10.309265 | server | 1 | lua.memory | 40 bytes (o: 207230) : ################# 2016-06-15 21:25:10.309265 | server | 1 | lua.memory | 160 bytes (o: 120328) : ########## 2016-06-15 21:25:10.309265 | server | 1 | lua.memory | 320 bytes (o: 35006) : ## 2016-06-15 21:25:10.309265 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 21:26:10.333218 | server | 1 | lua.memory | lua shared heap size: 140.933 MB. 2016-06-15 21:26:10.333218 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 21:26:10.333218 | server | 1 | lua.memory | 96 bytes (o: 469467) : ######################################## 2016-06-15 21:26:10.333218 | server | 1 | lua.memory | 64 bytes (o: 371924) : ############################### 2016-06-15 21:26:10.333218 | server | 1 | lua.memory | 40 bytes (o: 207780) : ################# 2016-06-15 21:26:10.333218 | server | 1 | lua.memory | 160 bytes (o: 120547) : ########## 2016-06-15 21:26:10.333218 | server | 1 | lua.memory | 320 bytes (o: 35026) : ## 2016-06-15 21:26:10.333218 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 21:27:10.390868 | server | 1 | lua.memory | lua shared heap size: 142.812 MB. 2016-06-15 21:27:10.390868 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 21:27:10.390868 | server | 1 | lua.memory | 96 bytes (o: 483117) : ######################################## 2016-06-15 21:27:10.390868 | server | 1 | lua.memory | 64 bytes (o: 376017) : ############################### 2016-06-15 21:27:10.390868 | server | 1 | lua.memory | 40 bytes (o: 212243) : ################# 2016-06-15 21:27:10.390868 | server | 1 | lua.memory | 160 bytes (o: 121268) : ########## 2016-06-15 21:27:10.390868 | server | 1 | lua.memory | 320 bytes (o: 35056) : ## 2016-06-15 21:27:10.390868 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 21:28:10.396015 | server | 1 | lua.memory | lua shared heap size: 142.197 MB. 2016-06-15 21:28:10.396015 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 21:28:10.396015 | server | 1 | lua.memory | 96 bytes (o: 481493) : ######################################## 2016-06-15 21:28:10.396015 | server | 1 | lua.memory | 64 bytes (o: 372885) : ############################## 2016-06-15 21:28:10.396015 | server | 1 | lua.memory | 40 bytes (o: 209080) : ################# 2016-06-15 21:28:10.396015 | server | 1 | lua.memory | 160 bytes (o: 120761) : ########## 2016-06-15 21:28:10.396015 | server | 1 | lua.memory | 320 bytes (o: 35036) : ## 2016-06-15 21:28:10.396015 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 21:29:10.408534 | server | 1 | lua.memory | lua shared heap size: 141.818 MB. 2016-06-15 21:29:10.408534 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 21:29:10.408534 | server | 1 | lua.memory | 96 bytes (o: 478886) : ######################################## 2016-06-15 21:29:10.408534 | server | 1 | lua.memory | 64 bytes (o: 371781) : ############################### 2016-06-15 21:29:10.408534 | server | 1 | lua.memory | 40 bytes (o: 208156) : ################# 2016-06-15 21:29:10.408534 | server | 1 | lua.memory | 160 bytes (o: 120548) : ########## 2016-06-15 21:29:10.408534 | server | 1 | lua.memory | 320 bytes (o: 35047) : ## 2016-06-15 21:29:10.408534 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 21:30:10.437836 | server | 1 | lua.memory | lua shared heap size: 143.990 MB. 2016-06-15 21:30:10.437836 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 21:30:10.437836 | server | 1 | lua.memory | 96 bytes (o: 498787) : ######################################## 2016-06-15 21:30:10.437836 | server | 1 | lua.memory | 64 bytes (o: 373782) : ############################# 2016-06-15 21:30:10.437836 | server | 1 | lua.memory | 40 bytes (o: 210792) : ################ 2016-06-15 21:30:10.437836 | server | 1 | lua.memory | 160 bytes (o: 120928) : ######### 2016-06-15 21:30:10.437836 | server | 1 | lua.memory | 320 bytes (o: 35059) : ## 2016-06-15 21:30:10.437836 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 21:31:10.483940 | server | 1 | lua.memory | lua shared heap size: 142.316 MB. 2016-06-15 21:31:10.483940 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 21:31:10.483940 | server | 1 | lua.memory | 96 bytes (o: 483412) : ######################################## 2016-06-15 21:31:10.483940 | server | 1 | lua.memory | 64 bytes (o: 372175) : ############################## 2016-06-15 21:31:10.483940 | server | 1 | lua.memory | 40 bytes (o: 208619) : ################# 2016-06-15 21:31:10.483940 | server | 1 | lua.memory | 160 bytes (o: 120711) : ######### 2016-06-15 21:31:10.483940 | server | 1 | lua.memory | 320 bytes (o: 35067) : ## 2016-06-15 21:31:10.483940 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 21:32:10.499450 | server | 1 | lua.memory | lua shared heap size: 147.206 MB. 2016-06-15 21:32:10.499450 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 21:32:10.499450 | server | 1 | lua.memory | 96 bytes (o: 528842) : ######################################## 2016-06-15 21:32:10.499450 | server | 1 | lua.memory | 64 bytes (o: 374269) : ############################ 2016-06-15 21:32:10.499450 | server | 1 | lua.memory | 40 bytes (o: 211962) : ################ 2016-06-15 21:32:10.499450 | server | 1 | lua.memory | 160 bytes (o: 121077) : ######### 2016-06-15 21:32:10.499450 | server | 1 | lua.memory | 320 bytes (o: 35112) : ## 2016-06-15 21:32:10.499450 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 21:33:10.543287 | server | 1 | lua.memory | lua shared heap size: 146.832 MB. 2016-06-15 21:33:10.544300 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 21:33:10.544300 | server | 1 | lua.memory | 96 bytes (o: 521534) : ######################################## 2016-06-15 21:33:10.544300 | server | 1 | lua.memory | 64 bytes (o: 376532) : ############################ 2016-06-15 21:33:10.544300 | server | 1 | lua.memory | 40 bytes (o: 214027) : ################ 2016-06-15 21:33:10.544300 | server | 1 | lua.memory | 160 bytes (o: 121568) : ######### 2016-06-15 21:33:10.544300 | server | 1 | lua.memory | 320 bytes (o: 35107) : ## 2016-06-15 21:33:10.544300 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 21:34:10.556621 | server | 1 | lua.memory | lua shared heap size: 144.668 MB. 2016-06-15 21:34:10.556621 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 21:34:10.556621 | server | 1 | lua.memory | 96 bytes (o: 504075) : ######################################## 2016-06-15 21:34:10.556621 | server | 1 | lua.memory | 64 bytes (o: 372610) : ############################# 2016-06-15 21:34:10.556621 | server | 1 | lua.memory | 40 bytes (o: 209924) : ################ 2016-06-15 21:34:10.556621 | server | 1 | lua.memory | 160 bytes (o: 120813) : ######### 2016-06-15 21:34:10.556621 | server | 1 | lua.memory | 320 bytes (o: 35107) : ## 2016-06-15 21:34:10.556621 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 21:35:10.588689 | server | 1 | lua.memory | lua shared heap size: 145.839 MB. 2016-06-15 21:35:10.588689 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 21:35:10.588689 | server | 1 | lua.memory | 96 bytes (o: 513351) : ######################################## 2016-06-15 21:35:10.588689 | server | 1 | lua.memory | 64 bytes (o: 374879) : ############################# 2016-06-15 21:35:10.588689 | server | 1 | lua.memory | 40 bytes (o: 212040) : ################ 2016-06-15 21:35:10.588689 | server | 1 | lua.memory | 160 bytes (o: 121305) : ######### 2016-06-15 21:35:10.588689 | server | 1 | lua.memory | 320 bytes (o: 35107) : ## 2016-06-15 21:35:10.588689 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 21:36:10.594240 | server | 1 | lua.memory | lua shared heap size: 148.551 MB. 2016-06-15 21:36:10.595252 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 21:36:10.595252 | server | 1 | lua.memory | 96 bytes (o: 537759) : ######################################## 2016-06-15 21:36:10.595252 | server | 1 | lua.memory | 64 bytes (o: 377581) : ############################ 2016-06-15 21:36:10.595252 | server | 1 | lua.memory | 40 bytes (o: 215659) : ################ 2016-06-15 21:36:10.595252 | server | 1 | lua.memory | 160 bytes (o: 121768) : ######### 2016-06-15 21:36:10.595252 | server | 1 | lua.memory | 320 bytes (o: 35135) : ## 2016-06-15 21:36:10.595252 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 21:37:10.612498 | server | 1 | lua.memory | lua shared heap size: 147.760 MB. 2016-06-15 21:37:10.612498 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 21:37:10.612498 | server | 1 | lua.memory | 96 bytes (o: 536161) : ######################################## 2016-06-15 21:37:10.612498 | server | 1 | lua.memory | 64 bytes (o: 375312) : ########################### 2016-06-15 21:37:10.612498 | server | 1 | lua.memory | 40 bytes (o: 213633) : ############### 2016-06-15 21:37:10.612498 | server | 1 | lua.memory | 160 bytes (o: 121236) : ######### 2016-06-15 21:37:10.612498 | server | 1 | lua.memory | 320 bytes (o: 35138) : ## 2016-06-15 21:37:10.612498 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 21:38:10.621297 | server | 1 | lua.memory | lua shared heap size: 148.988 MB. 2016-06-15 21:38:10.621297 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 21:38:10.621297 | server | 1 | lua.memory | 96 bytes (o: 546482) : ######################################## 2016-06-15 21:38:10.621297 | server | 1 | lua.memory | 64 bytes (o: 377155) : ########################### 2016-06-15 21:38:10.621297 | server | 1 | lua.memory | 40 bytes (o: 215368) : ############### 2016-06-15 21:38:10.621297 | server | 1 | lua.memory | 160 bytes (o: 121753) : ######## 2016-06-15 21:38:10.621297 | server | 1 | lua.memory | 320 bytes (o: 35141) : ## 2016-06-15 21:38:10.621297 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 21:39:10.657510 | server | 1 | lua.memory | lua shared heap size: 149.204 MB. 2016-06-15 21:39:10.657510 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 21:39:10.658511 | server | 1 | lua.memory | 96 bytes (o: 549959) : ######################################## 2016-06-15 21:39:10.658511 | server | 1 | lua.memory | 64 bytes (o: 376293) : ########################### 2016-06-15 21:39:10.658511 | server | 1 | lua.memory | 40 bytes (o: 214974) : ############### 2016-06-15 21:39:10.658511 | server | 1 | lua.memory | 160 bytes (o: 121457) : ######## 2016-06-15 21:39:10.658511 | server | 1 | lua.memory | 320 bytes (o: 35149) : ## 2016-06-15 21:39:10.658511 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 21:40:10.688845 | server | 1 | lua.memory | lua shared heap size: 146.977 MB. 2016-06-15 21:40:10.688845 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 21:40:10.688845 | server | 1 | lua.memory | 96 bytes (o: 529479) : ######################################## 2016-06-15 21:40:10.688845 | server | 1 | lua.memory | 64 bytes (o: 373778) : ############################ 2016-06-15 21:40:10.688845 | server | 1 | lua.memory | 40 bytes (o: 211535) : ############### 2016-06-15 21:40:10.688845 | server | 1 | lua.memory | 160 bytes (o: 121011) : ######### 2016-06-15 21:40:10.688845 | server | 1 | lua.memory | 320 bytes (o: 35147) : ## 2016-06-15 21:40:10.688845 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 21:41:10.696662 | server | 1 | lua.memory | lua shared heap size: 146.925 MB. 2016-06-15 21:41:10.696662 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 21:41:10.696662 | server | 1 | lua.memory | 96 bytes (o: 529094) : ######################################## 2016-06-15 21:41:10.696662 | server | 1 | lua.memory | 64 bytes (o: 373659) : ############################ 2016-06-15 21:41:10.696662 | server | 1 | lua.memory | 40 bytes (o: 211399) : ############### 2016-06-15 21:41:10.696662 | server | 1 | lua.memory | 160 bytes (o: 120992) : ######### 2016-06-15 21:41:10.696662 | server | 1 | lua.memory | 320 bytes (o: 35147) : ## 2016-06-15 21:41:10.696662 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 21:42:10.710658 | server | 1 | lua.memory | lua shared heap size: 149.343 MB. 2016-06-15 21:42:10.711659 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 21:42:10.711659 | server | 1 | lua.memory | 96 bytes (o: 550565) : ######################################## 2016-06-15 21:42:10.711659 | server | 1 | lua.memory | 64 bytes (o: 376732) : ########################### 2016-06-15 21:42:10.711659 | server | 1 | lua.memory | 40 bytes (o: 215083) : ############### 2016-06-15 21:42:10.711659 | server | 1 | lua.memory | 160 bytes (o: 121442) : ######## 2016-06-15 21:42:10.711659 | server | 1 | lua.memory | 320 bytes (o: 35147) : ## 2016-06-15 21:42:10.711659 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 21:43:10.748507 | server | 1 | lua.memory | lua shared heap size: 149.700 MB. 2016-06-15 21:43:10.748507 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 21:43:10.748507 | server | 1 | lua.memory | 96 bytes (o: 553736) : ######################################## 2016-06-15 21:43:10.748507 | server | 1 | lua.memory | 64 bytes (o: 377142) : ########################### 2016-06-15 21:43:10.748507 | server | 1 | lua.memory | 40 bytes (o: 215410) : ############### 2016-06-15 21:43:10.748507 | server | 1 | lua.memory | 160 bytes (o: 121582) : ######## 2016-06-15 21:43:10.748507 | server | 1 | lua.memory | 320 bytes (o: 35147) : ## 2016-06-15 21:43:10.748507 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 21:44:10.771613 | server | 1 | lua.memory | lua shared heap size: 149.561 MB. 2016-06-15 21:44:10.771613 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 21:44:10.771613 | server | 1 | lua.memory | 96 bytes (o: 543199) : ######################################## 2016-06-15 21:44:10.771613 | server | 1 | lua.memory | 64 bytes (o: 383435) : ############################ 2016-06-15 21:44:10.771613 | server | 1 | lua.memory | 40 bytes (o: 221404) : ################ 2016-06-15 21:44:10.771613 | server | 1 | lua.memory | 160 bytes (o: 122769) : ######### 2016-06-15 21:44:10.771613 | server | 1 | lua.memory | 320 bytes (o: 35147) : ## 2016-06-15 21:44:10.771613 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 21:45:10.793525 | server | 1 | lua.memory | lua shared heap size: 174.039 MB. 2016-06-15 21:45:10.793525 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 21:45:10.793525 | server | 1 | lua.memory | 96 bytes (o: 553396) : ######################################## 2016-06-15 21:45:10.793525 | server | 1 | lua.memory | 64 bytes (o: 488413) : ################################### 2016-06-15 21:45:10.793525 | server | 1 | lua.memory | 40 bytes (o: 225122) : ################ 2016-06-15 21:45:10.793525 | server | 1 | lua.memory | 160 bytes (o: 211176) : ############### 2016-06-15 21:45:10.793525 | server | 1 | lua.memory | 80 bytes (o: 42560) : ### 2016-06-15 21:45:10.793525 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 21:45:41.140582 | server | 1 | simulation.remote_client | started buffering client updates. (seq:221015 ack:221005) 2016-06-15 21:45:41.562479 | client | 0 | client.core | starting save. 2016-06-15 21:45:41.578104 | client | 0 | client.core | saved. 2016-06-15 21:45:41.696320 | server | 0 | simulation.core | Starting save. 2016-06-15 21:45:45.843074 | server | 0 | simulation.core | Saved. 2016-06-15 21:45:45.843074 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:221015 ack:221006) 2016-06-15 21:45:45.843074 | server | 1 | simulation.remote_client | started buffering client updates. (seq:221025 ack:221015) 2016-06-15 21:45:45.858701 | client | 1 | client.core | clearing save deferred pointers 2016-06-15 21:45:45.960862 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:221025 ack:221025) 2016-06-15 21:45:46.460901 | server | 1 | simulation.remote_client | started buffering client updates. (seq:221035 ack:221025) 2016-06-15 21:45:47.665453 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:221035 ack:221035) 2016-06-15 21:45:47.716488 | server | 1 | simulation.remote_client | started buffering client updates. (seq:221055 ack:221035) 2016-06-15 21:45:47.767520 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:221055 ack:221055) 2016-06-15 21:45:48.712248 | server | 1 | simulation.remote_client | started buffering client updates. (seq:221073 ack:221063) 2016-06-15 21:45:48.888914 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:221073 ack:221065) 2016-06-15 21:45:48.939945 | server | 1 | simulation.remote_client | started buffering client updates. (seq:221077 ack:221065) 2016-06-15 21:45:48.990979 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:221077 ack:221073) 2016-06-15 21:46:10.829019 | server | 1 | lua.memory | lua shared heap size: 119.631 MB. 2016-06-15 21:46:10.829019 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 21:46:10.829019 | server | 1 | lua.memory | 96 bytes (o: 520221) : ######################################## 2016-06-15 21:46:10.829019 | server | 1 | lua.memory | 64 bytes (o: 249805) : ################### 2016-06-15 21:46:10.829019 | server | 1 | lua.memory | 40 bytes (o: 151361) : ########### 2016-06-15 21:46:10.829019 | server | 1 | lua.memory | 160 bytes (o: 35135) : ## 2016-06-15 21:46:10.829019 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 21:47:10.865038 | server | 1 | lua.memory | lua shared heap size: 118.755 MB. 2016-06-15 21:47:10.865038 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 21:47:10.866041 | server | 1 | lua.memory | 96 bytes (o: 513987) : ######################################## 2016-06-15 21:47:10.866041 | server | 1 | lua.memory | 64 bytes (o: 247640) : ################### 2016-06-15 21:47:10.866041 | server | 1 | lua.memory | 40 bytes (o: 149363) : ########### 2016-06-15 21:47:10.866041 | server | 1 | lua.memory | 160 bytes (o: 34677) : ## 2016-06-15 21:47:10.866041 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 21:48:10.897040 | server | 1 | lua.memory | lua shared heap size: 120.264 MB. 2016-06-15 21:48:10.897040 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 21:48:10.897040 | server | 1 | lua.memory | 96 bytes (o: 532711) : ######################################## 2016-06-15 21:48:10.897040 | server | 1 | lua.memory | 64 bytes (o: 248189) : ################## 2016-06-15 21:48:10.897040 | server | 1 | lua.memory | 40 bytes (o: 150512) : ########### 2016-06-15 21:48:10.897040 | server | 1 | lua.memory | 160 bytes (o: 34668) : ## 2016-06-15 21:48:10.897040 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 21:49:10.928490 | server | 1 | lua.memory | lua shared heap size: 121.019 MB. 2016-06-15 21:49:10.928490 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 21:49:10.928490 | server | 1 | lua.memory | 96 bytes (o: 532811) : ######################################## 2016-06-15 21:49:10.928490 | server | 1 | lua.memory | 64 bytes (o: 253872) : ################### 2016-06-15 21:49:10.928490 | server | 1 | lua.memory | 40 bytes (o: 155612) : ########### 2016-06-15 21:49:10.928490 | server | 1 | lua.memory | 160 bytes (o: 35807) : ## 2016-06-15 21:49:10.928490 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 21:50:10.956639 | server | 1 | lua.memory | lua shared heap size: 119.984 MB. 2016-06-15 21:50:10.956639 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 21:50:10.956639 | server | 1 | lua.memory | 96 bytes (o: 525070) : ######################################## 2016-06-15 21:50:10.956639 | server | 1 | lua.memory | 64 bytes (o: 251484) : ################### 2016-06-15 21:50:10.956639 | server | 1 | lua.memory | 40 bytes (o: 153201) : ########### 2016-06-15 21:50:10.956639 | server | 1 | lua.memory | 160 bytes (o: 35377) : ## 2016-06-15 21:50:10.956639 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 21:51:10.979823 | server | 1 | lua.memory | lua shared heap size: 118.834 MB. 2016-06-15 21:51:10.979823 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 21:51:10.979823 | server | 1 | lua.memory | 96 bytes (o: 516856) : ######################################## 2016-06-15 21:51:10.979823 | server | 1 | lua.memory | 64 bytes (o: 248586) : ################### 2016-06-15 21:51:10.979823 | server | 1 | lua.memory | 40 bytes (o: 150309) : ########### 2016-06-15 21:51:10.979823 | server | 1 | lua.memory | 160 bytes (o: 34849) : ## 2016-06-15 21:51:10.979823 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 21:52:10.994518 | server | 1 | lua.memory | lua shared heap size: 120.732 MB. 2016-06-15 21:52:10.994518 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 21:52:10.994518 | server | 1 | lua.memory | 96 bytes (o: 535185) : ######################################## 2016-06-15 21:52:10.994518 | server | 1 | lua.memory | 64 bytes (o: 249988) : ################## 2016-06-15 21:52:10.994518 | server | 1 | lua.memory | 40 bytes (o: 152216) : ########### 2016-06-15 21:52:10.994518 | server | 1 | lua.memory | 160 bytes (o: 35012) : ## 2016-06-15 21:52:10.994518 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 21:53:11.032546 | server | 1 | lua.memory | lua shared heap size: 120.959 MB. 2016-06-15 21:53:11.032546 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 21:53:11.032546 | server | 1 | lua.memory | 96 bytes (o: 538462) : ######################################## 2016-06-15 21:53:11.032546 | server | 1 | lua.memory | 64 bytes (o: 249399) : ################## 2016-06-15 21:53:11.032546 | server | 1 | lua.memory | 40 bytes (o: 151770) : ########### 2016-06-15 21:53:11.032546 | server | 1 | lua.memory | 160 bytes (o: 34876) : ## 2016-06-15 21:53:11.032546 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 21:54:11.047369 | server | 1 | lua.memory | lua shared heap size: 120.714 MB. 2016-06-15 21:54:11.047369 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 21:54:11.047369 | server | 1 | lua.memory | 96 bytes (o: 530418) : ######################################## 2016-06-15 21:54:11.047369 | server | 1 | lua.memory | 64 bytes (o: 253260) : ################### 2016-06-15 21:54:11.047369 | server | 1 | lua.memory | 40 bytes (o: 154982) : ########### 2016-06-15 21:54:11.047369 | server | 1 | lua.memory | 160 bytes (o: 35699) : ## 2016-06-15 21:54:11.047369 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 21:55:11.100080 | server | 1 | lua.memory | lua shared heap size: 119.681 MB. 2016-06-15 21:55:11.100080 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 21:55:11.100080 | server | 1 | lua.memory | 96 bytes (o: 522958) : ######################################## 2016-06-15 21:55:11.100080 | server | 1 | lua.memory | 64 bytes (o: 250697) : ################### 2016-06-15 21:55:11.100080 | server | 1 | lua.memory | 40 bytes (o: 152419) : ########### 2016-06-15 21:55:11.100080 | server | 1 | lua.memory | 160 bytes (o: 35233) : ## 2016-06-15 21:55:11.100080 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 21:55:22.194056 | server | 0 | simulation.core | took 903 ms to update game state 2016-06-15 21:55:22.194056 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 21:55:22.411201 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 21:55:30.698865 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 21:55:40.399515 | server | 0 | simulation.core | took 127 ms to update game state 2016-06-15 21:55:40.399515 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 21:55:40.661690 | server | 0 | simulation.core | took 257 ms to update game state 2016-06-15 21:55:40.661690 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 21:55:56.789536 | server | 0 | simulation.core | took 187 ms to update game state 2016-06-15 21:55:56.789536 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 21:56:06.970483 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 21:56:11.101807 | server | 1 | lua.memory | lua shared heap size: 92.560 MB. 2016-06-15 21:56:11.101807 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 21:56:11.101807 | server | 1 | lua.memory | 64 bytes (o: 252536) : ######################################## 2016-06-15 21:56:11.101807 | server | 1 | lua.memory | 96 bytes (o: 220844) : ################################## 2016-06-15 21:56:11.101807 | server | 1 | lua.memory | 40 bytes (o: 158065) : ######################### 2016-06-15 21:56:11.101807 | server | 1 | lua.memory | 320 bytes (o: 33568) : ##### 2016-06-15 21:56:11.101807 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 21:56:16.243160 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 21:56:17.363289 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 21:56:50.785233 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 21:57:11.113599 | server | 1 | lua.memory | lua shared heap size: 87.970 MB. 2016-06-15 21:57:11.113599 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 21:57:11.113599 | server | 1 | lua.memory | 64 bytes (o: 256246) : ######################################## 2016-06-15 21:57:11.113599 | server | 1 | lua.memory | 96 bytes (o: 171056) : ########################## 2016-06-15 21:57:11.113599 | server | 1 | lua.memory | 40 bytes (o: 167762) : ########################## 2016-06-15 21:57:11.113599 | server | 1 | lua.memory | 320 bytes (o: 33798) : ##### 2016-06-15 21:57:11.113599 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 21:57:27.439995 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 21:57:28.049433 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 21:57:36.890173 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 21:57:37.120735 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 21:57:44.942194 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 21:57:55.220279 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 21:58:00.730963 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 21:58:11.137750 | server | 1 | lua.memory | lua shared heap size: 89.551 MB. 2016-06-15 21:58:11.137750 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 21:58:11.137750 | server | 1 | lua.memory | 64 bytes (o: 253148) : ######################################## 2016-06-15 21:58:11.137750 | server | 1 | lua.memory | 96 bytes (o: 197553) : ############################### 2016-06-15 21:58:11.137750 | server | 1 | lua.memory | 40 bytes (o: 169868) : ########################## 2016-06-15 21:58:11.137750 | server | 1 | lua.memory | 320 bytes (o: 33963) : ##### 2016-06-15 21:58:11.137750 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 21:58:22.709805 | server | 0 | simulation.core | took 105 ms to update game state 2016-06-15 21:58:22.709805 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 21:58:24.694673 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 21:58:29.364373 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 21:58:29.432898 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 21:58:36.490294 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 21:58:43.051422 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 21:58:43.471057 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 21:58:44.728020 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 21:58:44.891058 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 21:58:45.174251 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 21:58:45.402402 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 21:58:45.681586 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 21:58:45.844696 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 21:58:46.287691 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 21:58:46.717694 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 21:59:04.602112 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 21:59:05.492334 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 21:59:08.724700 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 21:59:10.646457 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 21:59:11.138445 | server | 1 | lua.memory | lua shared heap size: 84.295 MB. 2016-06-15 21:59:11.139484 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 21:59:11.139484 | server | 1 | lua.memory | 64 bytes (o: 247230) : ######################################## 2016-06-15 21:59:11.139484 | server | 1 | lua.memory | 40 bytes (o: 157197) : ######################### 2016-06-15 21:59:11.139484 | server | 1 | lua.memory | 96 bytes (o: 141030) : ###################### 2016-06-15 21:59:11.139484 | server | 1 | lua.memory | 320 bytes (o: 33526) : ##### 2016-06-15 21:59:11.139484 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 21:59:11.787130 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 21:59:12.087527 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 21:59:12.157577 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 21:59:24.632668 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 21:59:25.349198 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 21:59:28.223055 | server | 0 | simulation.core | took 151 ms to update game state 2016-06-15 21:59:28.223055 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 21:59:28.472308 | server | 0 | simulation.core | took 233 ms to update game state 2016-06-15 21:59:28.473309 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 21:59:29.750776 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 21:59:35.424145 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 21:59:47.083572 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 21:59:49.259838 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 21:59:49.693558 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 21:59:49.984203 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 21:59:52.633516 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 21:59:54.392423 | server | 0 | simulation.core | took 111 ms to update game state 2016-06-15 21:59:54.392423 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 21:59:59.585159 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:00:11.193579 | server | 1 | lua.memory | lua shared heap size: 95.950 MB. 2016-06-15 22:00:11.193579 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 22:00:11.193579 | server | 1 | lua.memory | 64 bytes (o: 274905) : ######################################## 2016-06-15 22:00:11.193579 | server | 1 | lua.memory | 40 bytes (o: 215605) : ############################### 2016-06-15 22:00:11.193579 | server | 1 | lua.memory | 96 bytes (o: 210331) : ############################## 2016-06-15 22:00:11.193579 | server | 1 | lua.memory | 320 bytes (o: 34900) : ##### 2016-06-15 22:00:11.193579 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 22:00:19.788430 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:00:27.226290 | server | 0 | simulation.core | took 105 ms to update game state 2016-06-15 22:00:27.226290 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:00:32.297163 | server | 0 | simulation.core | took 230 ms to update game state 2016-06-15 22:00:32.297163 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:00:57.032540 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:01:02.826975 | server | 0 | simulation.core | took 170 ms to update game state 2016-06-15 22:01:02.827973 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:01:11.212586 | server | 1 | lua.memory | lua shared heap size: 88.787 MB. 2016-06-15 22:01:11.212586 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 22:01:11.212586 | server | 1 | lua.memory | 64 bytes (o: 255498) : ######################################## 2016-06-15 22:01:11.212586 | server | 1 | lua.memory | 96 bytes (o: 173355) : ########################### 2016-06-15 22:01:11.212586 | server | 1 | lua.memory | 40 bytes (o: 170368) : ########################## 2016-06-15 22:01:11.212586 | server | 1 | lua.memory | 320 bytes (o: 34423) : ##### 2016-06-15 22:01:11.212586 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 22:01:25.348894 | server | 0 | simulation.core | took 125 ms to update game state 2016-06-15 22:01:25.348894 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:01:30.765497 | server | 0 | simulation.core | took 108 ms to update game state 2016-06-15 22:01:30.765497 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:01:45.607430 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:01:45.736217 | server | 0 | simulation.core | took 109 ms to update game state 2016-06-15 22:01:45.736217 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:01:51.542867 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:01:51.668656 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:01:54.017822 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:01:55.732315 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:01:55.948857 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:02:05.487537 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:02:11.223266 | server | 1 | lua.memory | lua shared heap size: 100.889 MB. 2016-06-15 22:02:11.223266 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 22:02:11.223266 | server | 1 | lua.memory | 64 bytes (o: 278277) : ######################################## 2016-06-15 22:02:11.223266 | server | 1 | lua.memory | 40 bytes (o: 232209) : ################################# 2016-06-15 22:02:11.223266 | server | 1 | lua.memory | 96 bytes (o: 229812) : ################################# 2016-06-15 22:02:11.223266 | server | 1 | lua.memory | 320 bytes (o: 35788) : ##### 2016-06-15 22:02:11.223266 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 22:02:15.076588 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:02:16.679103 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:02:19.215373 | server | 0 | simulation.core | took 157 ms to update game state 2016-06-15 22:02:19.215373 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:02:21.837480 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:02:32.342604 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:02:36.729556 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:02:37.432719 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:02:40.497964 | server | 0 | simulation.core | took 190 ms to update game state 2016-06-15 22:02:40.497964 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:02:40.596883 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:02:43.301285 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:02:46.090456 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:02:49.709262 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:02:52.513440 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:03:02.801844 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:03:06.324408 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:03:11.266600 | server | 1 | lua.memory | lua shared heap size: 94.364 MB. 2016-06-15 22:03:11.267601 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 22:03:11.267601 | server | 1 | lua.memory | 64 bytes (o: 252911) : ######################################## 2016-06-15 22:03:11.267601 | server | 1 | lua.memory | 96 bytes (o: 238352) : ##################################### 2016-06-15 22:03:11.267601 | server | 1 | lua.memory | 40 bytes (o: 161822) : ######################### 2016-06-15 22:03:11.267601 | server | 1 | lua.memory | 320 bytes (o: 34149) : ##### 2016-06-15 22:03:11.267601 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 22:03:11.813963 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:03:14.247789 | server | 0 | simulation.core | took 126 ms to update game state 2016-06-15 22:03:14.247789 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:03:14.305826 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:03:16.484156 | server | 0 | simulation.core | took 102 ms to update game state 2016-06-15 22:03:16.484156 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:03:42.439452 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:03:43.579203 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:03:46.933175 | server | 0 | simulation.core | took 148 ms to update game state 2016-06-15 22:03:46.933175 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:04:07.476405 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:04:11.307210 | server | 1 | lua.memory | lua shared heap size: 97.016 MB. 2016-06-15 22:04:11.307210 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 22:04:11.307210 | server | 1 | lua.memory | 96 bytes (o: 264497) : ######################################## 2016-06-15 22:04:11.307210 | server | 1 | lua.memory | 64 bytes (o: 253980) : ###################################### 2016-06-15 22:04:11.307210 | server | 1 | lua.memory | 40 bytes (o: 162681) : ######################## 2016-06-15 22:04:11.307210 | server | 1 | lua.memory | 320 bytes (o: 34871) : ##### 2016-06-15 22:04:11.307210 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 22:04:12.074460 | server | 0 | simulation.core | took 223 ms to update game state 2016-06-15 22:04:12.104098 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:04:14.223047 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:04:14.824022 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:04:23.069435 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:04:23.142484 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:04:29.073633 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:04:29.743168 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:04:30.640576 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:04:35.841113 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:04:54.853840 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:05:01.009305 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:05:01.219377 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:05:11.320827 | server | 1 | lua.memory | lua shared heap size: 92.275 MB. 2016-06-15 22:05:11.320827 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 22:05:11.320827 | server | 1 | lua.memory | 64 bytes (o: 265763) : ######################################## 2016-06-15 22:05:11.320827 | server | 1 | lua.memory | 40 bytes (o: 190699) : ############################ 2016-06-15 22:05:11.320827 | server | 1 | lua.memory | 96 bytes (o: 174333) : ########################## 2016-06-15 22:05:11.320827 | server | 1 | lua.memory | 320 bytes (o: 35199) : ##### 2016-06-15 22:05:11.320827 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 22:05:16.290957 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:05:25.245310 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:05:25.870446 | server | 0 | simulation.core | took 182 ms to update game state 2016-06-15 22:05:25.870446 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:05:26.868422 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:05:29.716507 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:06:11.342114 | server | 1 | lua.memory | lua shared heap size: 96.694 MB. 2016-06-15 22:06:11.342114 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 22:06:11.342114 | server | 1 | lua.memory | 64 bytes (o: 261432) : ######################################## 2016-06-15 22:06:11.342114 | server | 1 | lua.memory | 96 bytes (o: 233287) : ################################### 2016-06-15 22:06:11.342114 | server | 1 | lua.memory | 40 bytes (o: 179421) : ########################### 2016-06-15 22:06:11.342114 | server | 1 | lua.memory | 320 bytes (o: 34665) : ##### 2016-06-15 22:06:11.342114 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 22:07:11.385039 | server | 1 | lua.memory | lua shared heap size: 98.161 MB. 2016-06-15 22:07:11.385039 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 22:07:11.385039 | server | 1 | lua.memory | 64 bytes (o: 259603) : ######################################## 2016-06-15 22:07:11.385039 | server | 1 | lua.memory | 96 bytes (o: 249469) : ###################################### 2016-06-15 22:07:11.385039 | server | 1 | lua.memory | 40 bytes (o: 177846) : ########################### 2016-06-15 22:07:11.385039 | server | 1 | lua.memory | 320 bytes (o: 34689) : ##### 2016-06-15 22:07:11.385039 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 22:07:49.180158 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:07:51.384528 | server | 0 | simulation.core | took 215 ms to update game state 2016-06-15 22:07:51.384528 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:08:05.690443 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:08:11.454318 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:08:11.454318 | server | 1 | lua.memory | lua shared heap size: 106.503 MB. 2016-06-15 22:08:11.454318 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 22:08:11.454318 | server | 1 | lua.memory | 64 bytes (o: 296343) : ######################################## 2016-06-15 22:08:11.454318 | server | 1 | lua.memory | 96 bytes (o: 254825) : ################################## 2016-06-15 22:08:11.454318 | server | 1 | lua.memory | 40 bytes (o: 253293) : ################################## 2016-06-15 22:08:11.454318 | server | 1 | lua.memory | 56 bytes (o: 36637) : #### 2016-06-15 22:08:11.454318 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 22:08:11.652852 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:08:15.037910 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:08:15.116039 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:08:25.089905 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:08:27.322973 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:08:29.609726 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:08:33.001735 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:08:33.450035 | server | 0 | simulation.core | took 102 ms to update game state 2016-06-15 22:08:33.450035 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:08:35.515555 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:08:35.922036 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:08:36.015793 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:08:36.385002 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:08:39.505353 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:08:54.570350 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:08:56.379282 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:08:56.767276 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:08:57.067866 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:08:59.346324 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:09:01.209597 | server | 0 | simulation.core | took 174 ms to update game state 2016-06-15 22:09:01.209597 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:09:08.851455 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:09:11.516115 | server | 1 | lua.memory | lua shared heap size: 96.799 MB. 2016-06-15 22:09:11.516115 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 22:09:11.517121 | server | 1 | lua.memory | 64 bytes (o: 271772) : ######################################## 2016-06-15 22:09:11.517121 | server | 1 | lua.memory | 96 bytes (o: 215227) : ############################### 2016-06-15 22:09:11.517121 | server | 1 | lua.memory | 40 bytes (o: 194053) : ############################ 2016-06-15 22:09:11.517121 | server | 1 | lua.memory | 320 bytes (o: 36337) : ##### 2016-06-15 22:09:11.517121 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 22:09:19.599883 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:09:22.807427 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:09:23.285020 | server | 0 | simulation.core | took 186 ms to update game state 2016-06-15 22:09:23.285020 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:09:39.396460 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:09:40.203758 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:09:41.185862 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:09:41.272925 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:09:41.712838 | server | 0 | simulation.core | took 179 ms to update game state 2016-06-15 22:09:41.712838 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:09:47.155226 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:09:58.709290 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:10:03.240159 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:10:03.388578 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:10:03.613729 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:10:04.779635 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:10:09.852316 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:10:11.560682 | server | 1 | lua.memory | lua shared heap size: 94.227 MB. 2016-06-15 22:10:11.560682 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 22:10:11.560682 | server | 1 | lua.memory | 64 bytes (o: 266990) : ######################################## 2016-06-15 22:10:11.560682 | server | 1 | lua.memory | 40 bytes (o: 200973) : ############################## 2016-06-15 22:10:11.560682 | server | 1 | lua.memory | 96 bytes (o: 190294) : ############################ 2016-06-15 22:10:11.560682 | server | 1 | lua.memory | 320 bytes (o: 35254) : ##### 2016-06-15 22:10:11.560682 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 22:10:17.765382 | server | 0 | simulation.core | took 146 ms to update game state 2016-06-15 22:10:17.765382 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:10:18.824105 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:10:20.532412 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:10:20.699078 | server | 0 | simulation.core | took 168 ms to update game state 2016-06-15 22:10:20.699078 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:10:20.879820 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:10:21.362313 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:10:22.236486 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:10:22.341557 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:10:27.430917 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:10:31.235736 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:10:33.418373 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:10:33.501667 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:10:33.628750 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:10:36.889795 | server | 0 | simulation.core | took 146 ms to update game state 2016-06-15 22:10:36.889795 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:10:37.364359 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:10:54.148920 | server | 0 | simulation.core | took 109 ms to update game state 2016-06-15 22:10:54.148920 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:10:57.840107 | server | 0 | simulation.core | took 117 ms to update game state 2016-06-15 22:10:57.840107 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:10:57.955182 | server | 0 | simulation.core | took 108 ms to update game state 2016-06-15 22:10:57.955182 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:11:01.449631 | server | 0 | simulation.core | took 143 ms to update game state 2016-06-15 22:11:01.449631 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:11:01.648763 | server | 0 | simulation.core | took 165 ms to update game state 2016-06-15 22:11:01.648763 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:11:01.769844 | server | 0 | simulation.core | took 111 ms to update game state 2016-06-15 22:11:01.769844 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:11:03.953154 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:11:04.039212 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:11:07.203687 | server | 0 | simulation.core | took 108 ms to update game state 2016-06-15 22:11:07.203687 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:11:09.016732 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:11:11.566496 | server | 1 | lua.memory | lua shared heap size: 101.883 MB. 2016-06-15 22:11:11.566496 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 22:11:11.566496 | server | 1 | lua.memory | 96 bytes (o: 273086) : ######################################## 2016-06-15 22:11:11.566496 | server | 1 | lua.memory | 64 bytes (o: 268127) : ####################################### 2016-06-15 22:11:11.566496 | server | 1 | lua.memory | 40 bytes (o: 180708) : ########################## 2016-06-15 22:11:11.566496 | server | 1 | lua.memory | 320 bytes (o: 36253) : ##### 2016-06-15 22:11:11.566496 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 22:11:12.197879 | server | 0 | simulation.core | took 248 ms to update game state 2016-06-15 22:11:12.197879 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:11:17.229760 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:11:19.491725 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:11:26.978726 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:11:27.232919 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:11:27.617269 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:11:28.315522 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:11:29.243024 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:11:30.010470 | server | 0 | simulation.core | took 128 ms to update game state 2016-06-15 22:11:30.010470 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:11:30.635155 | server | 0 | simulation.core | took 153 ms to update game state 2016-06-15 22:11:30.635155 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:11:35.132223 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:11:37.291994 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:11:45.963022 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:11:47.612908 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:11:48.095098 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:11:48.210880 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:11:53.146010 | server | 0 | simulation.core | took 144 ms to update game state 2016-06-15 22:11:53.146010 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:11:54.278019 | server | 0 | simulation.core | took 133 ms to update game state 2016-06-15 22:11:54.278019 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:11:55.459593 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:11:59.933820 | server | 0 | simulation.core | took 184 ms to update game state 2016-06-15 22:11:59.933820 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:12:00.299065 | server | 0 | simulation.core | took 304 ms to update game state 2016-06-15 22:12:00.299065 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:12:02.137834 | server | 0 | simulation.core | took 143 ms to update game state 2016-06-15 22:12:02.137834 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:12:03.064509 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:12:03.236957 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:12:04.042169 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:12:04.120299 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:12:05.012378 | server | 0 | simulation.core | took 151 ms to update game state 2016-06-15 22:12:05.012378 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:12:05.090507 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:12:05.846324 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:12:07.906284 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:12:10.007173 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:12:10.331633 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:12:11.408130 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:12:11.591818 | server | 1 | lua.memory | lua shared heap size: 100.710 MB. 2016-06-15 22:12:11.591818 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 22:12:11.591818 | server | 1 | lua.memory | 64 bytes (o: 273231) : ######################################## 2016-06-15 22:12:11.591818 | server | 1 | lua.memory | 96 bytes (o: 245606) : ################################### 2016-06-15 22:12:11.591818 | server | 1 | lua.memory | 40 bytes (o: 197344) : ############################ 2016-06-15 22:12:11.591818 | server | 1 | lua.memory | 320 bytes (o: 38387) : ##### 2016-06-15 22:12:11.591818 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 22:12:12.863696 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:12:13.344734 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:12:14.540566 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:12:15.449644 | server | 0 | simulation.core | took 128 ms to update game state 2016-06-15 22:12:15.449644 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:12:18.312771 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:12:18.598374 | server | 0 | simulation.core | took 107 ms to update game state 2016-06-15 22:12:18.598374 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:12:18.840536 | server | 0 | simulation.core | took 106 ms to process job list 2016-06-15 22:12:19.469955 | server | 0 | simulation.core | took 368 ms to update game state 2016-06-15 22:12:19.469955 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:12:19.539002 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:12:20.183432 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:12:20.752104 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:12:21.085040 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:12:21.514569 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:12:21.919841 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:12:23.228707 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:12:24.134428 | server | 0 | simulation.core | took 104 ms to update game state 2016-06-15 22:12:24.134428 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:12:28.874393 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:12:29.548842 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:12:30.172149 | server | 0 | simulation.core | took 113 ms to update game state 2016-06-15 22:12:30.172149 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:12:31.375226 | server | 0 | simulation.core | took 109 ms to update game state 2016-06-15 22:12:31.376227 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:12:31.540336 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:12:33.392061 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:12:33.519144 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:12:33.601200 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:12:33.835356 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:12:34.297606 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:12:38.741741 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:12:40.069981 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:12:46.295884 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:12:46.518524 | server | 0 | simulation.core | took 128 ms to update game state 2016-06-15 22:12:46.518524 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:12:47.566224 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:12:48.011522 | server | 0 | simulation.core | took 111 ms to process job list 2016-06-15 22:12:48.138608 | server | 0 | simulation.core | took 121 ms to update game state 2016-06-15 22:12:48.138608 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:12:49.153285 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:12:49.303384 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:12:50.350083 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:13:02.323658 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:13:02.592708 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:13:02.639584 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:13:02.911310 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:13:04.229485 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:13:11.599955 | server | 1 | lua.memory | lua shared heap size: 96.420 MB. 2016-06-15 22:13:11.599955 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 22:13:11.599955 | server | 1 | lua.memory | 64 bytes (o: 272822) : ######################################## 2016-06-15 22:13:11.599955 | server | 1 | lua.memory | 96 bytes (o: 199995) : ############################# 2016-06-15 22:13:11.599955 | server | 1 | lua.memory | 40 bytes (o: 186347) : ########################### 2016-06-15 22:13:11.599955 | server | 1 | lua.memory | 320 bytes (o: 36799) : ##### 2016-06-15 22:13:11.599955 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 22:13:12.056149 | server | 0 | simulation.core | took 107 ms to update game state 2016-06-15 22:13:12.056149 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:13:12.150211 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:13:12.271293 | server | 0 | simulation.core | took 111 ms to update game state 2016-06-15 22:13:12.272303 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:13:19.530317 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:13:22.709474 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:13:34.864152 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:13:47.502283 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:13:54.980149 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:14:04.567327 | server | 0 | simulation.core | took 114 ms to update game state 2016-06-15 22:14:04.567327 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:14:09.619382 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:14:11.600310 | server | 1 | lua.memory | lua shared heap size: 99.200 MB. 2016-06-15 22:14:11.600310 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 22:14:11.600310 | server | 1 | lua.memory | 64 bytes (o: 270093) : ######################################## 2016-06-15 22:14:11.600310 | server | 1 | lua.memory | 96 bytes (o: 216392) : ################################ 2016-06-15 22:14:11.600310 | server | 1 | lua.memory | 40 bytes (o: 180074) : ########################## 2016-06-15 22:14:11.600310 | server | 1 | lua.memory | 320 bytes (o: 36581) : ##### 2016-06-15 22:14:11.600310 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 22:14:24.527452 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:14:25.552939 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:14:26.119079 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:14:26.207620 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:14:26.699591 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:14:29.124407 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:14:36.758208 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:14:37.191324 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:14:39.520805 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:14:40.456360 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:14:45.143893 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:14:45.894848 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:14:49.698438 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:14:50.500432 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:14:53.921227 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:14:55.024963 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:14:55.352425 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:14:55.480511 | server | 0 | simulation.core | took 112 ms to process job list 2016-06-15 22:14:55.724152 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:14:57.336721 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:14:58.905599 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:14:59.450693 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:15:03.034677 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:15:03.295851 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:15:03.470827 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:15:04.624141 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:15:07.547604 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:15:08.433643 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:15:10.767094 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:15:11.609897 | server | 1 | lua.memory | lua shared heap size: 109.670 MB. 2016-06-15 22:15:11.609897 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 22:15:11.609897 | server | 1 | lua.memory | 64 bytes (o: 294757) : ######################################## 2016-06-15 22:15:11.609897 | server | 1 | lua.memory | 96 bytes (o: 257903) : ################################## 2016-06-15 22:15:11.609897 | server | 1 | lua.memory | 40 bytes (o: 256727) : ################################## 2016-06-15 22:15:11.609897 | server | 1 | lua.memory | 320 bytes (o: 37424) : ##### 2016-06-15 22:15:11.609897 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 22:15:11.764539 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:15:12.307628 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:15:14.770263 | server | 0 | simulation.core | took 107 ms to update game state 2016-06-15 22:15:14.770263 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:15:19.999533 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:15:20.502812 | server | 0 | simulation.core | took 118 ms to update game state 2016-06-15 22:15:20.502812 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:15:22.235241 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:15:28.073158 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:15:30.689194 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:15:32.073937 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:15:32.634418 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:15:35.461400 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:15:36.722062 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:15:38.510825 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:15:39.064413 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:15:39.637921 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:15:40.168582 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:15:40.701820 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:15:41.235453 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:15:41.790925 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:15:42.301374 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:15:45.946555 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:15:46.780955 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:15:47.805901 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:15:48.505724 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:15:49.837870 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:15:49.909769 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:15:55.413752 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:15:55.818003 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:15:55.988055 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:16:03.630621 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:16:05.566666 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:16:07.284115 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:16:07.534283 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:16:08.304107 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:16:08.366610 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:16:11.650271 | server | 1 | lua.memory | lua shared heap size: 97.827 MB. 2016-06-15 22:16:11.650271 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 22:16:11.650271 | server | 1 | lua.memory | 64 bytes (o: 266630) : ######################################## 2016-06-15 22:16:11.650271 | server | 1 | lua.memory | 96 bytes (o: 213336) : ################################ 2016-06-15 22:16:11.650271 | server | 1 | lua.memory | 40 bytes (o: 184398) : ########################### 2016-06-15 22:16:11.650271 | server | 1 | lua.memory | 320 bytes (o: 35846) : ##### 2016-06-15 22:16:11.650271 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 22:16:19.840670 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:16:20.080387 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:16:20.234043 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:16:21.235710 | server | 0 | simulation.core | took 139 ms to update game state 2016-06-15 22:16:21.235710 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:16:21.298753 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:16:29.081515 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:16:30.675277 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:16:30.951463 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:16:31.188622 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:16:36.840913 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:16:37.009025 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:16:37.974233 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:16:38.368301 | server | 0 | simulation.core | took 112 ms to update game state 2016-06-15 22:16:38.368301 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:16:38.457360 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:16:38.544418 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:16:38.654492 | server | 0 | simulation.core | took 101 ms to update game state 2016-06-15 22:16:38.654492 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:16:38.708528 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:16:45.293344 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:16:47.478742 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:16:48.846773 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:16:49.103572 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:16:49.339730 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:16:49.952320 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:16:50.080404 | server | 0 | simulation.core | took 113 ms to process job list 2016-06-15 22:16:55.919736 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:17:01.101327 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:17:01.383384 | server | 0 | simulation.core | took 107 ms to update game state 2016-06-15 22:17:01.383384 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:17:11.664711 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:17:11.666714 | server | 1 | lua.memory | lua shared heap size: 107.254 MB. 2016-06-15 22:17:11.666714 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 22:17:11.666714 | server | 1 | lua.memory | 64 bytes (o: 282031) : ######################################## 2016-06-15 22:17:11.666714 | server | 1 | lua.memory | 96 bytes (o: 273753) : ###################################### 2016-06-15 22:17:11.666714 | server | 1 | lua.memory | 40 bytes (o: 211628) : ############################## 2016-06-15 22:17:11.666714 | server | 1 | lua.memory | 320 bytes (o: 37978) : ##### 2016-06-15 22:17:11.666714 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 22:17:14.734801 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:17:14.891069 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:17:18.662106 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:17:20.167928 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:17:22.974137 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:17:23.794571 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:17:24.824042 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:17:28.444772 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:17:33.484840 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:17:39.367831 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:17:45.536646 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:17:45.717702 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:17:46.115698 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:17:47.744434 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:17:55.426997 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:17:59.098444 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:18:02.334768 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:18:02.567853 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:18:08.623688 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:18:10.771207 | server | 0 | simulation.core | took 116 ms to update game state 2016-06-15 22:18:10.771207 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:18:10.895760 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:18:11.725104 | server | 1 | lua.memory | lua shared heap size: 96.017 MB. 2016-06-15 22:18:11.725104 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 22:18:11.725104 | server | 1 | lua.memory | 64 bytes (o: 264188) : ######################################## 2016-06-15 22:18:11.725104 | server | 1 | lua.memory | 96 bytes (o: 203271) : ############################## 2016-06-15 22:18:11.725104 | server | 1 | lua.memory | 40 bytes (o: 168689) : ######################### 2016-06-15 22:18:11.725104 | server | 1 | lua.memory | 320 bytes (o: 36007) : ##### 2016-06-15 22:18:11.725104 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 22:18:16.445120 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:18:23.775916 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:18:24.740454 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:18:25.320167 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:18:28.701359 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:18:30.705141 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:18:30.781425 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:18:33.378738 | server | 0 | simulation.core | took 104 ms to update game state 2016-06-15 22:18:33.378738 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:18:34.993661 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:18:42.227211 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:18:42.912587 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:18:44.421015 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:18:44.971883 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:18:46.213887 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:18:46.276398 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:18:46.396170 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:18:57.343957 | server | 0 | simulation.core | took 130 ms to update game state 2016-06-15 22:18:57.343957 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:19:03.400076 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:19:08.564053 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:19:10.219492 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:19:10.508474 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:19:11.409061 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:19:11.758825 | server | 1 | lua.memory | lua shared heap size: 98.189 MB. 2016-06-15 22:19:11.758825 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 22:19:11.758825 | server | 1 | lua.memory | 64 bytes (o: 267706) : ######################################## 2016-06-15 22:19:11.758825 | server | 1 | lua.memory | 96 bytes (o: 208425) : ############################### 2016-06-15 22:19:11.758825 | server | 1 | lua.memory | 40 bytes (o: 184923) : ########################### 2016-06-15 22:19:11.758825 | server | 1 | lua.memory | 320 bytes (o: 36144) : ##### 2016-06-15 22:19:11.758825 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 22:19:12.777785 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:19:13.078398 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:19:15.191504 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:19:20.109036 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:19:20.323646 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:19:20.873414 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:19:20.988489 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:19:23.465652 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:19:29.392192 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:19:29.518279 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:19:34.193409 | server | 0 | simulation.core | took 108 ms to update game state 2016-06-15 22:19:34.193409 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:19:38.791381 | server | 0 | simulation.core | took 105 ms to update game state 2016-06-15 22:19:38.791381 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:19:40.979753 | server | 0 | simulation.core | took 118 ms to update game state 2016-06-15 22:19:40.979753 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:19:45.582617 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:19:45.717024 | server | 0 | simulation.core | took 122 ms to update game state 2016-06-15 22:19:45.717024 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:19:45.840105 | server | 0 | simulation.core | took 115 ms to update game state 2016-06-15 22:19:45.840105 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:19:45.963188 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:19:46.150312 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:19:46.363455 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:19:46.630633 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:19:59.429253 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:20:00.191634 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:20:01.905240 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:20:02.021789 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:20:02.528128 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:20:02.675226 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:20:08.728076 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:20:10.155507 | server | 0 | simulation.core | took 147 ms to update game state 2016-06-15 22:20:10.155507 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:20:10.541562 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:20:11.178335 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:20:11.666305 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:20:11.791319 | server | 1 | lua.memory | lua shared heap size: 99.159 MB. 2016-06-15 22:20:11.791319 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 22:20:11.791319 | server | 1 | lua.memory | 64 bytes (o: 270587) : ######################################## 2016-06-15 22:20:11.791319 | server | 1 | lua.memory | 96 bytes (o: 219238) : ################################ 2016-06-15 22:20:11.791319 | server | 1 | lua.memory | 40 bytes (o: 179137) : ########################## 2016-06-15 22:20:11.791319 | server | 1 | lua.memory | 320 bytes (o: 36548) : ##### 2016-06-15 22:20:11.791319 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 22:20:15.742324 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:20:20.419181 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:20:20.653966 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:20:35.574778 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:20:37.134543 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:20:37.687806 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:20:38.999326 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:20:40.820118 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:20:40.916183 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:20:40.972219 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:20:49.372780 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:20:51.442543 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:20:52.104823 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:21:05.318293 | server | 0 | simulation.core | took 103 ms to update game state 2016-06-15 22:21:05.318293 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:21:05.485958 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:21:05.629053 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:21:05.682088 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:21:07.259293 | server | 0 | simulation.core | took 102 ms to update game state 2016-06-15 22:21:07.259293 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:21:07.609527 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:21:09.019226 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:21:11.809042 | server | 1 | lua.memory | lua shared heap size: 103.489 MB. 2016-06-15 22:21:11.809042 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 22:21:11.809042 | server | 1 | lua.memory | 64 bytes (o: 276560) : ######################################## 2016-06-15 22:21:11.809042 | server | 1 | lua.memory | 96 bytes (o: 238810) : ################################## 2016-06-15 22:21:11.809042 | server | 1 | lua.memory | 40 bytes (o: 209991) : ############################## 2016-06-15 22:21:11.809042 | server | 1 | lua.memory | 320 bytes (o: 36627) : ##### 2016-06-15 22:21:11.809042 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 22:21:14.299137 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:21:15.641572 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:21:20.923842 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:21:21.259939 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:21:21.688233 | server | 0 | simulation.core | took 150 ms to update game state 2016-06-15 22:21:21.688233 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:21:23.068372 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:21:23.239648 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:21:24.158936 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:21:28.647412 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:21:29.383028 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:21:29.919033 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:21:34.472079 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:21:37.737670 | server | 0 | simulation.core | took 157 ms to process job list 2016-06-15 22:21:38.081827 | server | 0 | simulation.core | took 288 ms to update game state 2016-06-15 22:21:38.081827 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:21:38.543135 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:21:45.738948 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:21:46.041399 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:21:46.227524 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:21:46.434662 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:21:48.695024 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:21:48.934808 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:21:49.295684 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:21:52.809688 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:21:58.490030 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:21:58.655299 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:21:58.901434 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:22:00.688279 | server | 0 | simulation.core | took 144 ms to update game state 2016-06-15 22:22:00.688279 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:22:02.853899 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:22:03.861626 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:22:08.385634 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:22:08.446534 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:22:09.318274 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:22:11.834431 | server | 1 | lua.memory | lua shared heap size: 112.374 MB. 2016-06-15 22:22:11.835432 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 22:22:11.835432 | server | 1 | lua.memory | 64 bytes (o: 301293) : ######################################## 2016-06-15 22:22:11.835432 | server | 1 | lua.memory | 96 bytes (o: 282124) : ##################################### 2016-06-15 22:22:11.835432 | server | 1 | lua.memory | 40 bytes (o: 233086) : ############################## 2016-06-15 22:22:11.835432 | server | 1 | lua.memory | 320 bytes (o: 38561) : ##### 2016-06-15 22:22:11.835432 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 22:22:13.498609 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:22:16.423296 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:22:16.517056 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:22:17.619359 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:22:18.427168 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:22:30.567028 | server | 0 | simulation.core | took 118 ms to update game state 2016-06-15 22:22:30.567028 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:22:32.857332 | server | 0 | simulation.core | took 105 ms to update game state 2016-06-15 22:22:32.858332 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:22:34.072353 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:22:35.353116 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:22:36.512155 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:22:46.666111 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:22:47.267670 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:22:47.591523 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:22:50.462510 | server | 0 | simulation.core | took 119 ms to update game state 2016-06-15 22:22:50.462510 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:23:11.850308 | server | 1 | lua.memory | lua shared heap size: 108.025 MB. 2016-06-15 22:23:11.850308 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 22:23:11.850308 | server | 1 | lua.memory | 64 bytes (o: 287252) : ######################################## 2016-06-15 22:23:11.850308 | server | 1 | lua.memory | 96 bytes (o: 262765) : #################################### 2016-06-15 22:23:11.850308 | server | 1 | lua.memory | 40 bytes (o: 205794) : ############################ 2016-06-15 22:23:11.850308 | server | 1 | lua.memory | 320 bytes (o: 38161) : ##### 2016-06-15 22:23:11.851311 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 22:24:11.873437 | server | 1 | lua.memory | lua shared heap size: 108.826 MB. 2016-06-15 22:24:11.873437 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 22:24:11.873437 | server | 1 | lua.memory | 64 bytes (o: 283802) : ######################################## 2016-06-15 22:24:11.873437 | server | 1 | lua.memory | 96 bytes (o: 274728) : ###################################### 2016-06-15 22:24:11.873437 | server | 1 | lua.memory | 40 bytes (o: 204461) : ############################ 2016-06-15 22:24:11.873437 | server | 1 | lua.memory | 320 bytes (o: 37919) : ##### 2016-06-15 22:24:11.873437 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 22:24:19.816401 | server | 0 | simulation.core | took 189 ms to update game state 2016-06-15 22:24:19.816401 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:24:19.988750 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:24:27.634667 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:24:29.985470 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:24:33.632491 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:24:34.420731 | server | 0 | simulation.core | took 120 ms to update game state 2016-06-15 22:24:34.420731 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:24:34.778671 | server | 0 | simulation.core | took 118 ms to process job list 2016-06-15 22:24:36.703226 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:24:36.765730 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:24:39.096195 | server | 0 | simulation.core | took 396 ms to update game state 2016-06-15 22:24:39.096195 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:24:41.331731 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:24:42.316640 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:24:43.950748 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:24:45.654239 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:24:46.055132 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:24:49.764758 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:24:52.307641 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:24:52.595697 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:24:52.987518 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:24:53.364503 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:24:54.762688 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:24:56.689685 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:24:59.160185 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:25:05.153533 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:25:09.512416 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:25:10.017299 | server | 0 | simulation.core | took 175 ms to update game state 2016-06-15 22:25:10.017299 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:25:10.211429 | server | 0 | simulation.core | took 131 ms to update game state 2016-06-15 22:25:10.211429 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:25:11.659298 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:25:11.832958 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:25:11.897003 | server | 1 | lua.memory | lua shared heap size: 109.387 MB. 2016-06-15 22:25:11.897003 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 22:25:11.898008 | server | 1 | lua.memory | 64 bytes (o: 281462) : ######################################## 2016-06-15 22:25:11.898008 | server | 1 | lua.memory | 96 bytes (o: 273756) : ###################################### 2016-06-15 22:25:11.898008 | server | 1 | lua.memory | 40 bytes (o: 202915) : ############################ 2016-06-15 22:25:11.898008 | server | 1 | lua.memory | 320 bytes (o: 37949) : ##### 2016-06-15 22:25:11.898008 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 22:25:11.951654 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:25:12.662395 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:25:12.862469 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:25:13.200694 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:25:13.740503 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:25:17.231574 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:25:19.896820 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:25:20.154380 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:25:21.631504 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:25:21.912691 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:25:21.972731 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:25:23.248410 | server | 0 | simulation.core | took 165 ms to update game state 2016-06-15 22:25:23.248410 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:25:23.572509 | server | 0 | simulation.core | took 246 ms to update game state 2016-06-15 22:25:23.572509 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:25:24.102863 | server | 0 | simulation.core | took 143 ms to update game state 2016-06-15 22:25:24.102863 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:25:24.695259 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:25:26.069793 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:25:26.924482 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:25:28.452880 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:25:28.616456 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:25:33.360296 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:25:35.537456 | client | 0 | renderer.effects_list [(1092535 Entling stonehearth:monster_tuning:forest:easy_entling) effect:53 sound] | Unexpected destruction of the sound buffer 2016-06-15 22:25:36.414652 | server | 0 | simulation.core | took 126 ms to update game state 2016-06-15 22:25:36.414652 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:25:36.583106 | server | 0 | simulation.core | took 106 ms to update game state 2016-06-15 22:25:36.583106 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:25:38.089300 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:25:41.106442 | client | 0 | renderer.effects_list [(1091980 Entling stonehearth:monster_tuning:forest:easy_entling) effect:164 sound] | Unexpected destruction of the sound buffer 2016-06-15 22:25:41.233235 | client | 0 | renderer.effects_list [(1091425 Entling stonehearth:monster_tuning:forest:easy_entling) effect:70 sound] | Unexpected destruction of the sound buffer 2016-06-15 22:25:43.247293 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:25:43.387926 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:25:43.655954 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:25:43.713994 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:25:43.978170 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:25:44.085242 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:25:49.431160 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:25:49.526951 | client | 0 | renderer.effects_list [(1091425 Entling stonehearth:monster_tuning:forest:easy_entling) effect:91 sound] | Unexpected destruction of the sound buffer 2016-06-15 22:25:50.431162 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:25:52.147917 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:25:52.458225 | client | 0 | renderer.effects_list [(1092165 Entling stonehearth:monster_tuning:forest:easy_entling) effect:88 sound] | Unexpected destruction of the sound buffer 2016-06-15 22:25:53.754673 | server | 0 | simulation.core | took 118 ms to update game state 2016-06-15 22:25:53.754673 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:25:53.879848 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:25:54.145279 | server | 0 | simulation.core | took 101 ms to update game state 2016-06-15 22:25:54.145279 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:25:54.817728 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:25:55.366421 | server | 0 | simulation.core | took 116 ms to update game state 2016-06-15 22:25:55.366421 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:25:55.855789 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:25:55.997200 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:25:58.459362 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:25:59.160219 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:25:59.324881 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:26:00.299590 | server | 0 | simulation.core | took 171 ms to update game state 2016-06-15 22:26:00.299590 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:26:00.437683 | server | 0 | simulation.core | took 106 ms to update game state 2016-06-15 22:26:00.438684 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:26:01.988352 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:26:02.228611 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:26:02.579722 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:26:04.007449 | server | 0 | simulation.core | took 104 ms to update game state 2016-06-15 22:26:04.007449 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:26:04.609851 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:26:04.816988 | server | 0 | simulation.core | took 104 ms to update game state 2016-06-15 22:26:04.816988 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:26:05.091173 | client | 1 | rpc | critical error in http reactor: could not trace[trace 89706 8] 2016-06-15 22:26:06.458968 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:26:07.684166 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:26:07.961536 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:26:08.150009 | server | 0 | simulation.core | took 109 ms to update game state 2016-06-15 22:26:08.151010 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:26:08.260082 | server | 0 | simulation.core | took 105 ms to update game state 2016-06-15 22:26:08.260082 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:26:08.729590 | server | 0 | simulation.core | took 140 ms to update game state 2016-06-15 22:26:08.729590 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:26:08.858604 | server | 0 | simulation.core | took 104 ms to process job list 2016-06-15 22:26:09.209839 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:26:09.393962 | server | 0 | simulation.core | took 129 ms to update game state 2016-06-15 22:26:09.393962 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:26:09.877285 | client | 0 | renderer.effects_list [(1092535 Entling stonehearth:monster_tuning:forest:easy_entling) effect:114 sound] | Unexpected destruction of the sound buffer 2016-06-15 22:26:10.069413 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:26:10.234524 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:26:10.386624 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:26:11.903562 | server | 1 | lua.memory | lua shared heap size: 109.718 MB. 2016-06-15 22:26:11.903562 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 22:26:11.903562 | server | 1 | lua.memory | 64 bytes (o: 293325) : ######################################## 2016-06-15 22:26:11.903562 | server | 1 | lua.memory | 96 bytes (o: 257586) : ################################### 2016-06-15 22:26:11.903562 | server | 1 | lua.memory | 40 bytes (o: 228232) : ############################### 2016-06-15 22:26:11.903562 | server | 1 | lua.memory | 320 bytes (o: 38497) : ##### 2016-06-15 22:26:11.903562 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 22:26:13.958722 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:26:14.446377 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:26:14.796611 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:26:16.865976 | server | 0 | simulation.core | took 108 ms to update game state 2016-06-15 22:26:16.865976 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:26:20.496097 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:26:24.251361 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:26:24.457498 | server | 0 | simulation.core | took 121 ms to process job list 2016-06-15 22:26:25.072908 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:26:25.972287 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:26:29.941109 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:26:31.121086 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:26:31.451306 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:26:32.429413 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:26:34.152616 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:26:36.406189 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:26:38.820976 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:26:39.005185 | server | 0 | simulation.core | took 103 ms to update game state 2016-06-15 22:26:39.005185 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:26:39.335405 | server | 0 | simulation.core | took 213 ms to update game state 2016-06-15 22:26:39.335405 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:26:39.884773 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:26:40.238008 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:26:41.671693 | server | 0 | simulation.core | took 243 ms to update game state 2016-06-15 22:26:41.671693 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:26:41.992994 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:26:47.570336 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:26:48.421670 | server | 0 | simulation.core | took 112 ms to update game state 2016-06-15 22:26:48.421670 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:26:51.245710 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:26:56.740150 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:26:57.949097 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:26:59.304305 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:27:00.183161 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:27:05.922685 | server | 0 | simulation.core | took 129 ms to process job list 2016-06-15 22:27:06.934360 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:27:07.089464 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:27:10.153980 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:27:11.913973 | server | 1 | lua.memory | lua shared heap size: 105.509 MB. 2016-06-15 22:27:11.913973 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 22:27:11.913973 | server | 1 | lua.memory | 64 bytes (o: 276492) : ######################################## 2016-06-15 22:27:11.913973 | server | 1 | lua.memory | 96 bytes (o: 266248) : ###################################### 2016-06-15 22:27:11.913973 | server | 1 | lua.memory | 40 bytes (o: 193193) : ########################### 2016-06-15 22:27:11.913973 | server | 1 | lua.memory | 320 bytes (o: 37383) : ##### 2016-06-15 22:27:11.913973 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 22:27:13.145573 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:27:17.175844 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:27:17.238348 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:28:11.917597 | server | 1 | lua.memory | lua shared heap size: 103.268 MB. 2016-06-15 22:28:11.917597 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 22:28:11.917597 | server | 1 | lua.memory | 96 bytes (o: 271854) : ######################################## 2016-06-15 22:28:11.917597 | server | 1 | lua.memory | 64 bytes (o: 266660) : ####################################### 2016-06-15 22:28:11.917597 | server | 1 | lua.memory | 40 bytes (o: 170079) : ######################### 2016-06-15 22:28:11.917597 | server | 1 | lua.memory | 320 bytes (o: 36581) : ##### 2016-06-15 22:28:11.917597 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 22:29:11.962729 | server | 1 | lua.memory | lua shared heap size: 105.195 MB. 2016-06-15 22:29:11.962729 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 22:29:11.962729 | server | 1 | lua.memory | 96 bytes (o: 293352) : ######################################## 2016-06-15 22:29:11.962729 | server | 1 | lua.memory | 64 bytes (o: 264857) : #################################### 2016-06-15 22:29:11.962729 | server | 1 | lua.memory | 40 bytes (o: 168449) : ###################### 2016-06-15 22:29:11.962729 | server | 1 | lua.memory | 320 bytes (o: 36574) : #### 2016-06-15 22:29:11.962729 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 22:30:02.880447 | server | 1 | simulation.remote_client | started buffering client updates. (seq:265531 ack:265521) 2016-06-15 22:30:02.931480 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:265531 ack:265529) 2016-06-15 22:30:11.732078 | server | 0 | simulation.core | took 121 ms to update game state 2016-06-15 22:30:11.732078 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:30:11.992200 | server | 1 | lua.memory | lua shared heap size: 97.555 MB. 2016-06-15 22:30:11.992200 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 22:30:11.992200 | server | 1 | lua.memory | 64 bytes (o: 269870) : ######################################## 2016-06-15 22:30:11.992200 | server | 1 | lua.memory | 96 bytes (o: 196896) : ############################# 2016-06-15 22:30:11.992200 | server | 1 | lua.memory | 40 bytes (o: 177857) : ########################## 2016-06-15 22:30:11.992200 | server | 1 | lua.memory | 320 bytes (o: 36732) : ##### 2016-06-15 22:30:11.992200 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 22:30:12.498537 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:30:16.012454 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:30:16.465761 | server | 0 | simulation.core | took 138 ms to update game state 2016-06-15 22:30:16.465761 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:30:17.661399 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:30:18.032042 | server | 0 | simulation.core | took 105 ms to update game state 2016-06-15 22:30:18.033043 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:30:18.355258 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:30:18.418300 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:30:18.911631 | server | 0 | simulation.core | took 131 ms to process job list 2016-06-15 22:30:23.359120 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:30:23.405991 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:30:24.227854 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:30:25.561619 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:30:25.695639 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:30:25.901639 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:30:26.272885 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:30:32.153486 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:30:32.983491 | server | 0 | simulation.core | took 144 ms to update game state 2016-06-15 22:30:32.983491 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:30:33.223889 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:30:33.692202 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:30:33.975391 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:30:37.445009 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:30:41.660748 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:30:47.343317 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:31:06.611092 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:31:06.786157 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:31:12.055928 | server | 1 | lua.memory | lua shared heap size: 104.613 MB. 2016-06-15 22:31:12.055928 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 22:31:12.055928 | server | 1 | lua.memory | 96 bytes (o: 280263) : ######################################## 2016-06-15 22:31:12.055928 | server | 1 | lua.memory | 64 bytes (o: 264821) : ##################################### 2016-06-15 22:31:12.055928 | server | 1 | lua.memory | 40 bytes (o: 171895) : ######################## 2016-06-15 22:31:12.055928 | server | 1 | lua.memory | 320 bytes (o: 36716) : ##### 2016-06-15 22:31:12.055928 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 22:31:16.384572 | server | 1 | simulation.remote_client | started buffering client updates. (seq:266778 ack:266768) 2016-06-15 22:31:16.884598 | client | 0 | client.core | starting save. 2016-06-15 22:31:16.900224 | client | 0 | client.core | saved. 2016-06-15 22:31:17.010634 | server | 0 | simulation.core | Starting save. 2016-06-15 22:31:19.602094 | server | 0 | simulation.core | Saved. 2016-06-15 22:31:19.603094 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:266778 ack:266770) 2016-06-15 22:31:19.605095 | server | 1 | simulation.remote_client | started buffering client updates. (seq:266789 ack:266778) 2016-06-15 22:31:19.653750 | client | 1 | client.core | clearing save deferred pointers 2016-06-15 22:31:19.831954 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:266789 ack:266789) 2016-06-15 22:31:36.893201 | client | 0 | client.core | loading save "1466055075758": 2016-06-15 22:31:36.893201 | client | 0 | client.core | { 2016-06-15 22:31:36.893201 | client | 0 | client.core | "name" : "", 2016-06-15 22:31:36.893201 | client | 0 | client.core | "town_name" : "Daedrik Valley", 2016-06-15 22:31:36.893201 | client | 0 | client.core | "game_date" : { 2016-06-15 22:31:36.893201 | client | 0 | client.core | "day" : 7, 2016-06-15 22:31:36.893201 | client | 0 | client.core | "month" : 2, 2016-06-15 22:31:36.893201 | client | 0 | client.core | "year" : 1000, 2016-06-15 22:31:36.893201 | client | 0 | client.core | "hour" : 11, 2016-06-15 22:31:36.908825 | client | 0 | client.core | "minute" : 32 2016-06-15 22:31:36.908825 | client | 0 | client.core | }, 2016-06-15 22:31:36.908825 | client | 0 | client.core | "timestamp" : 1466055075758, 2016-06-15 22:31:36.908825 | client | 0 | client.core | "time" : "6/15/2016, 10:31:15 PM", 2016-06-15 22:31:36.908825 | client | 0 | client.core | "jobs" : { 2016-06-15 22:31:36.908825 | client | 0 | client.core | "crafters" : 3, 2016-06-15 22:31:36.908825 | client | 0 | client.core | "workers" : 4, 2016-06-15 22:31:36.908825 | client | 0 | client.core | "soldiers" : 1 2016-06-15 22:31:36.908825 | client | 0 | client.core | }, 2016-06-15 22:31:36.908825 | client | 0 | client.core | "version" : "0.17.0.3010", 2016-06-15 22:31:36.908825 | client | 0 | client.core | "save_version" : 10 2016-06-15 22:31:36.908825 | client | 0 | client.core | } 2016-06-15 22:31:37.421574 | server | 1 | simulation.remote_client | started buffering client updates. (seq:267091 ack:267081) 2016-06-15 22:31:38.343509 | client | 1 | lua.code | Shutting down script host. 2016-06-15 22:31:38.624764 | client | 1 | lua.code | Script host destroyed. 2016-06-15 22:31:38.734145 | client | 0 | physics.navgrid | subspace pathfinder is enabled 2016-06-15 22:31:38.859157 | server | 0 | simulation.core | Restarting game. 2016-06-15 22:31:39.202919 | server | 1 | simulation.core | Shutting down traces. 2016-06-15 22:31:39.281051 | server | 1 | simulation.core | Shutting down game objects. 2016-06-15 22:31:40.109219 | server | 1 | simulation.core | All entities and datastores have been destroyed. 2016-06-15 22:31:40.312354 | server | 1 | lua.code | Shutting down script host. 2016-06-15 22:31:40.874883 | server | 1 | deferred | [deferred 25899 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-06-15 22:31:40.874883 | server | 1 | deferred | [deferred 89146 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-06-15 22:31:40.874883 | server | 1 | deferred | [deferred 25305 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-06-15 22:31:40.874883 | server | 1 | deferred | [deferred 5134 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-06-15 22:31:40.874883 | server | 1 | deferred | [deferred 22880 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-06-15 22:31:40.874883 | server | 1 | deferred | [deferred 13686 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-06-15 22:31:40.874883 | server | 1 | deferred | [deferred 5411 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-06-15 22:31:40.874883 | server | 1 | deferred | [deferred 5537 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-06-15 22:31:40.874883 | server | 1 | deferred | [deferred 62965 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-06-15 22:31:40.874883 | server | 1 | deferred | [deferred 21445 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-06-15 22:31:40.874883 | server | 1 | deferred | [deferred 86535 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-06-15 22:31:40.874883 | server | 1 | deferred | [deferred 65954 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-06-15 22:31:40.874883 | server | 1 | deferred | [deferred 14030 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-06-15 22:31:40.874883 | server | 1 | deferred | [deferred 65896 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-06-15 22:31:40.874883 | server | 1 | deferred | [deferred 26173 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-06-15 22:31:40.874883 | server | 1 | deferred | [deferred 100295 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-06-15 22:31:40.874883 | server | 1 | deferred | [deferred 26423 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-06-15 22:31:40.874883 | server | 1 | deferred | [deferred 99444 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-06-15 22:31:40.874883 | server | 1 | deferred | [deferred 27086 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-06-15 22:31:40.874883 | server | 1 | deferred | [deferred 27891 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-06-15 22:31:40.874883 | server | 1 | deferred | [deferred 28494 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-06-15 22:31:40.874883 | server | 1 | deferred | [deferred 53069 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-06-15 22:31:40.874883 | server | 1 | deferred | [deferred 55370 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-06-15 22:31:40.874883 | server | 1 | deferred | [deferred 53124 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-06-15 22:31:40.874883 | server | 1 | deferred | [deferred 53846 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-06-15 22:31:40.874883 | server | 1 | deferred | [deferred 156780 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-06-15 22:31:40.874883 | server | 1 | deferred | [deferred 66252 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-06-15 22:31:40.874883 | server | 1 | deferred | [deferred 171055 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-06-15 22:31:40.874883 | server | 1 | deferred | [deferred 66263 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-06-15 22:31:40.874883 | server | 1 | deferred | [deferred 72446 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-06-15 22:31:40.874883 | server | 1 | deferred | [deferred 72771 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-06-15 22:31:40.874883 | server | 1 | deferred | [deferred 79099 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-06-15 22:31:40.874883 | server | 1 | deferred | [deferred 192016 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-06-15 22:31:40.874883 | server | 1 | deferred | [deferred 79126 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-06-15 22:31:40.874883 | server | 1 | deferred | [deferred 85962 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-06-15 22:31:40.874883 | server | 1 | deferred | [deferred 161803 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-06-15 22:31:40.874883 | server | 1 | deferred | [deferred 89121 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-06-15 22:31:40.874883 | server | 1 | deferred | [deferred 93520 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-06-15 22:31:40.874883 | server | 1 | deferred | [deferred 94954 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-06-15 22:31:40.874883 | server | 1 | deferred | [deferred 96907 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-06-15 22:31:40.874883 | server | 1 | deferred | [deferred 186388 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-06-15 22:31:40.874883 | server | 1 | deferred | [deferred 97540 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-06-15 22:31:40.874883 | server | 1 | deferred | [deferred 98532 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-06-15 22:31:40.874883 | server | 1 | deferred | [deferred 98555 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-06-15 22:31:40.874883 | server | 1 | deferred | [deferred 99185 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-06-15 22:31:40.874883 | server | 1 | deferred | [deferred 157041 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-06-15 22:31:40.874883 | server | 1 | deferred | [deferred 172282 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-06-15 22:31:40.874883 | server | 1 | deferred | [deferred 185498 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-06-15 22:31:40.874883 | server | 1 | deferred | [deferred 188897 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-06-15 22:31:40.874883 | server | 1 | deferred | [deferred 191159 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-06-15 22:31:40.874883 | server | 1 | deferred | [deferred 192060 'set game speed'] caught exception in Reject: bad_weak_ptr 2016-06-15 22:31:41.499916 | server | 1 | lua.code | Script host destroyed. 2016-06-15 22:31:47.827206 | server | 1 | simulation.core | Shutting down data objects. 2016-06-15 22:31:47.858459 | server | 0 | physics.navgrid | subspace pathfinder is enabled 2016-06-15 22:31:47.874085 | server | 0 | simulation.core | Loading save 2016-06-15 22:31:50.014822 | server | 1 | dm.store | load progress 45%... 2016-06-15 22:31:50.014822 | client | 1 | client.core | server reported load progress of 45% 2016-06-15 22:31:51.921172 | client | 1 | client.core | server reported load progress of 99% 2016-06-15 22:31:51.921172 | server | 1 | dm.store | load progress 99%... 2016-06-15 22:31:51.952427 | server | 1 | dm.store | load objects finished! 2016-06-15 22:31:51.999304 | server | 0 | dm.store | took 4.125 seconds to load 2016-06-15 22:31:51.999304 | server | 2 | network | server allocating new send buffer (total: 0) 2016-06-15 22:31:52.014927 | client | 0 | client.core | server load save file finished. loading client state. 2016-06-15 22:31:52.014927 | client | 0 | client.core | starting loading... "C:\Program Files (x86)\Steam\steamapps\common\Stonehearth\saved_games\1466055075758" 2016-06-15 22:31:52.030548 | client | 1 | dm.store | load progress 99%... 2016-06-15 22:31:52.030548 | client | 1 | dm.store | load objects finished! 2016-06-15 22:31:52.030548 | client | 0 | dm.store | took 0.015 seconds to load 2016-06-15 22:31:52.030548 | client | 1 | client.core | restoring datastores... 2016-06-15 22:31:52.030548 | client | 1 | client.core | recreating data objects... 2016-06-15 22:31:52.030548 | client | 1 | client.core | creating error browser... 2016-06-15 22:31:52.030548 | client | 1 | client.core | initializing data object traces... 2016-06-15 22:31:52.030548 | client | 1 | client.core | requiring radiant.client... 2016-06-15 22:31:52.061800 | client | 1 | mod radiant | lua controller lifetime tracking set to "nil" 2016-06-15 22:31:52.077426 | client | 1 | client.core | loading script host... 2016-06-15 22:31:52.374316 | client | 0 | sysinfo | Memory Stats: Finished Loading Client 2016-06-15 22:31:52.374316 | client | 0 | sysinfo | Total System Memory: 3.818 GB (4099170304 bytes) 2016-06-15 22:31:52.374316 | client | 0 | sysinfo | Current Memory Usage: 1.540 GB (1654026240 bytes) 2016-06-15 22:31:52.374316 | client | 0 | sysinfo | Total Address Space: 8.000 TB (8796092891136 bytes) 2016-06-15 22:31:52.374316 | client | 0 | sysinfo | Available Address Space: 7.997 TB (8792892895232 bytes) 2016-06-15 22:31:52.374316 | client | 0 | sysinfo | Used Address Space: 2.980 GB (3199995904 bytes) 2016-06-15 22:31:52.624334 | server | 1 | mod radiant | lua controller lifetime tracking set to "nil" 2016-06-15 22:31:52.897541 | server | 2 | network | server allocating new send buffer (total: 0) 2016-06-15 22:31:54.272611 | server | 2 | network | server allocating new send buffer (total: 1) 2016-06-15 22:31:55.553931 | server | 0 | simulation.core | took 2655 ms to flush streamer 2016-06-15 22:31:55.678934 | server | 1 | physics.navgrid | error looking up entity data for . invalid file path ''. 2016-06-15 22:31:55.678934 | server | 1 | physics.navgrid | error looking up entity data for . invalid file path ''. 2016-06-15 22:31:56.132083 | client | 1 | client.core | took 103 ms to receive client update 2016-06-15 22:31:56.382096 | client | 1 | client.core | reporting client load progress 55.500%... 2016-06-15 22:31:56.600857 | client | 1 | client.core | reporting client load progress 61.000%... 2016-06-15 22:31:56.803993 | client | 1 | client.core | reporting client load progress 66.500%... 2016-06-15 22:31:57.008211 | client | 1 | client.core | reporting client load progress 72.000%... 2016-06-15 22:31:57.253225 | client | 1 | client.core | reporting client load progress 77.500%... 2016-06-15 22:31:57.409483 | server | 0 | mod stonehearth | ai slow start is enabled 2016-06-15 22:31:57.409483 | server | 0 | mod ai | cpp ai is enabled. 2016-06-15 22:31:57.579140 | client | 1 | client.core | reporting client load progress 83.000%... 2016-06-15 22:31:57.754257 | client | 1 | client.core | reporting client load progress 88.500%... 2016-06-15 22:31:58.079474 | client | 1 | client.core | reporting client load progress 94.000%... 2016-06-15 22:31:58.314631 | client | 1 | client.core | reporting client load progress 99.500%... 2016-06-15 22:31:59.281277 | server | 0 | mod stonehearth.ai.service | [] enable_cpp_compound_action is on 2016-06-15 22:31:59.292285 | server | 0 | mod stonehearth.terrain | [] type explored region contains 0 rects 2016-06-15 22:31:59.292285 | server | 0 | mod stonehearth.terrain | [] human_npcs explored region contains 0 rects 2016-06-15 22:31:59.293286 | server | 0 | mod stonehearth.terrain | [] forest explored region contains 88 rects 2016-06-15 22:31:59.293286 | server | 0 | mod stonehearth.terrain | [] goblins explored region contains 0 rects 2016-06-15 22:31:59.293286 | server | 0 | mod stonehearth.terrain | [] rabbit explored region contains 0 rects 2016-06-15 22:31:59.293286 | server | 0 | mod stonehearth.terrain | [] animals explored region contains 0 rects 2016-06-15 22:31:59.293286 | server | 0 | mod stonehearth.terrain | [] undead explored region contains 0 rects 2016-06-15 22:31:59.293286 | server | 0 | mod stonehearth.terrain | [] orcs explored region contains 0 rects 2016-06-15 22:31:59.293286 | server | 0 | mod stonehearth.terrain | [] player_1 explored region contains 185 rects 2016-06-15 22:32:02.550617 | server | 1 | simulation.core | finished loading game 2016-06-15 22:32:02.550617 | server | 0 | sysinfo | Memory Stats: Finished Loading Simulation 2016-06-15 22:32:02.550617 | server | 0 | sysinfo | Total System Memory: 3.818 GB (4099170304 bytes) 2016-06-15 22:32:02.550617 | server | 0 | sysinfo | Current Memory Usage: 1.841 GB (1976852480 bytes) 2016-06-15 22:32:02.550617 | server | 0 | sysinfo | Total Address Space: 8.000 TB (8796092891136 bytes) 2016-06-15 22:32:02.550617 | server | 0 | sysinfo | Available Address Space: 7.997 TB (8792826163200 bytes) 2016-06-15 22:32:02.550617 | server | 0 | sysinfo | Used Address Space: 3.042 GB (3266727936 bytes) 2016-06-15 22:32:06.097677 | client | 1 | renderer.renderer | ignoring duplicate screen resize to (1366, 768) 2016-06-15 22:32:07.098279 | server | 0 | simulation.core | took 967 ms to update game state 2016-06-15 22:32:07.098279 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:32:07.122296 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:267115 ack:267115) 2016-06-15 22:32:07.647645 | server | 0 | simulation.core | took 524 ms to flush streamer 2016-06-15 22:32:07.738705 | server | 1 | simulation.remote_client | started buffering client updates. (seq:267173 ack:267115) 2016-06-15 22:32:08.375132 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:267173 ack:267173) 2016-06-15 22:32:08.432170 | server | 1 | simulation.remote_client | started buffering client updates. (seq:267186 ack:267173) 2016-06-15 22:32:08.863456 | server | 0 | simulation.core | took 175 ms to process job list 2016-06-15 22:32:08.970529 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:267186 ack:267186) 2016-06-15 22:32:12.077605 | server | 1 | lua.memory | lua shared heap size: 85.285 MB. 2016-06-15 22:32:12.078608 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 22:32:12.078608 | server | 1 | lua.memory | 40 bytes (o: 264409) : ######################################## 2016-06-15 22:32:12.078608 | server | 1 | lua.memory | 96 bytes (o: 232837) : ################################### 2016-06-15 22:32:12.078608 | server | 1 | lua.memory | 64 bytes (o: 208682) : ############################### 2016-06-15 22:32:12.078608 | server | 1 | lua.memory | 80 bytes (o: 36095) : ##### 2016-06-15 22:32:12.078608 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 22:32:13.083365 | client | 1 | rpc | critical error in http reactor: could not trace[trace 91916 8] 2016-06-15 22:32:15.624524 | server | 1 | simulation.remote_client | started buffering client updates. (seq:267312 ack:267302) 2016-06-15 22:32:15.724591 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:267312 ack:267310) 2016-06-15 22:32:29.804376 | server | 0 | simulation.core | took 689 ms to update game state 2016-06-15 22:32:29.804376 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:32:51.714838 | server | 0 | simulation.core | took 107 ms to update game state 2016-06-15 22:32:51.714838 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:32:55.168143 | server | 0 | simulation.core | took 181 ms to update game state 2016-06-15 22:32:55.168143 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:32:57.990112 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:33:11.145774 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:33:12.111895 | server | 1 | lua.memory | lua shared heap size: 77.442 MB. 2016-06-15 22:33:12.111895 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 22:33:12.111895 | server | 1 | lua.memory | 40 bytes (o: 210069) : ######################################## 2016-06-15 22:33:12.111895 | server | 1 | lua.memory | 64 bytes (o: 199352) : ##################################### 2016-06-15 22:33:12.111895 | server | 1 | lua.memory | 96 bytes (o: 191181) : #################################### 2016-06-15 22:33:12.111895 | server | 1 | lua.memory | 80 bytes (o: 30096) : ##### 2016-06-15 22:33:12.111895 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 22:33:20.453719 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:33:20.768632 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:33:20.846546 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:33:30.368020 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:33:32.417387 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:33:34.761739 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:33:37.150962 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:33:38.237675 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:33:54.349462 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:34:01.929019 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:34:12.135957 | server | 1 | lua.memory | lua shared heap size: 68.174 MB. 2016-06-15 22:34:12.135957 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 22:34:12.135957 | server | 1 | lua.memory | 64 bytes (o: 176764) : ######################################## 2016-06-15 22:34:12.135957 | server | 1 | lua.memory | 40 bytes (o: 153936) : ################################## 2016-06-15 22:34:12.135957 | server | 1 | lua.memory | 96 bytes (o: 152309) : ################################## 2016-06-15 22:34:12.135957 | server | 1 | lua.memory | 160 bytes (o: 27513) : ###### 2016-06-15 22:34:12.135957 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 22:34:17.024749 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:34:18.286591 | server | 0 | simulation.core | took 191 ms to update game state 2016-06-15 22:34:18.286591 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:34:29.851630 | server | 0 | simulation.core | took 109 ms to process job list 2016-06-15 22:34:32.188586 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:34:53.541992 | server | 0 | simulation.core | took 201 ms to update game state 2016-06-15 22:34:53.541992 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:34:53.999301 | server | 0 | simulation.core | took 405 ms to update game state 2016-06-15 22:34:53.999301 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:34:55.188564 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:34:55.548806 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:34:56.460413 | server | 0 | simulation.core | took 556 ms to update game state 2016-06-15 22:34:56.503441 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:34:57.838341 | server | 0 | simulation.core | took 876 ms to update game state 2016-06-15 22:34:57.838341 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:34:58.119624 | server | 0 | simulation.core | took 232 ms to update game state 2016-06-15 22:34:58.119624 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:34:58.725132 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:35:00.352312 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:35:12.141223 | server | 1 | lua.memory | lua shared heap size: 68.214 MB. 2016-06-15 22:35:12.141223 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 22:35:12.141223 | server | 1 | lua.memory | 64 bytes (o: 179431) : ######################################## 2016-06-15 22:35:12.141223 | server | 1 | lua.memory | 40 bytes (o: 156105) : ################################## 2016-06-15 22:35:12.141223 | server | 1 | lua.memory | 96 bytes (o: 145851) : ################################ 2016-06-15 22:35:12.141223 | server | 1 | lua.memory | 160 bytes (o: 27841) : ###### 2016-06-15 22:35:12.141223 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 22:35:38.118106 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:36:03.203834 | client | 1 | deferred | [deferred 197222 '[method obj:object://tmp/89 fn:93817 route:build_ladder]'] resolve called in non-wait state! 2016-06-15 22:36:03.219459 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:36:10.091887 | server | 0 | simulation.core | took 120 ms to update game state 2016-06-15 22:36:10.091887 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:36:12.180382 | server | 1 | lua.memory | lua shared heap size: 68.803 MB. 2016-06-15 22:36:12.180382 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 22:36:12.180382 | server | 1 | lua.memory | 64 bytes (o: 177415) : ######################################## 2016-06-15 22:36:12.180382 | server | 1 | lua.memory | 40 bytes (o: 154869) : ################################## 2016-06-15 22:36:12.180382 | server | 1 | lua.memory | 96 bytes (o: 153198) : ################################## 2016-06-15 22:36:12.180382 | server | 1 | lua.memory | 160 bytes (o: 27776) : ###### 2016-06-15 22:36:12.180382 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 22:36:12.289535 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:36:24.287920 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:36:28.305746 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:36:28.601477 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:36:32.877235 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:36:42.763966 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:36:44.335552 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:36:47.282819 | client | 1 | deferred | [deferred 197813 '[method obj:object://tmp/89 fn:94109 route:build_ladder]'] resolve called in non-wait state! 2016-06-15 22:36:50.903689 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:37:07.182195 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:37:08.616773 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:37:09.631021 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:37:11.012304 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:37:12.215586 | server | 1 | lua.memory | lua shared heap size: 70.737 MB. 2016-06-15 22:37:12.215586 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 22:37:12.215586 | server | 1 | lua.memory | 64 bytes (o: 178668) : ######################################## 2016-06-15 22:37:12.215586 | server | 1 | lua.memory | 96 bytes (o: 169213) : ##################################### 2016-06-15 22:37:12.215586 | server | 1 | lua.memory | 40 bytes (o: 158620) : ################################### 2016-06-15 22:37:12.215586 | server | 1 | lua.memory | 160 bytes (o: 27606) : ###### 2016-06-15 22:37:12.215586 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 22:37:19.090725 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:37:19.712611 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:37:30.936975 | server | 0 | simulation.core | took 102 ms to update game state 2016-06-15 22:37:30.936975 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:37:30.983856 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:37:32.714413 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:37:32.933174 | server | 0 | simulation.core | took 125 ms to update game state 2016-06-15 22:37:32.933174 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:37:33.094517 | server | 0 | simulation.core | took 123 ms to process job list 2016-06-15 22:37:33.347686 | server | 0 | simulation.core | took 128 ms to process job list 2016-06-15 22:37:36.978664 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:37:40.333128 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:37:40.890268 | server | 0 | simulation.core | took 204 ms to update game state 2016-06-15 22:37:40.890268 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:37:42.343239 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:37:45.864301 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:37:52.898155 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:38:12.274594 | server | 1 | lua.memory | lua shared heap size: 71.526 MB. 2016-06-15 22:38:12.274594 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 22:38:12.274594 | server | 1 | lua.memory | 64 bytes (o: 183876) : ######################################## 2016-06-15 22:38:12.274594 | server | 1 | lua.memory | 96 bytes (o: 170006) : #################################### 2016-06-15 22:38:12.274594 | server | 1 | lua.memory | 40 bytes (o: 163462) : ################################### 2016-06-15 22:38:12.274594 | server | 1 | lua.memory | 160 bytes (o: 28564) : ###### 2016-06-15 22:38:12.274594 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 22:38:39.501905 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:38:39.641851 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:38:39.780945 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:39:02.282861 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:39:02.710181 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:39:04.125126 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:39:09.123488 | server | 0 | simulation.core | took 242 ms to update game state 2016-06-15 22:39:09.124489 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:39:12.299754 | server | 1 | lua.memory | lua shared heap size: 73.885 MB. 2016-06-15 22:39:12.299754 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 22:39:12.299754 | server | 1 | lua.memory | 64 bytes (o: 187173) : ######################################## 2016-06-15 22:39:12.299754 | server | 1 | lua.memory | 96 bytes (o: 184604) : ####################################### 2016-06-15 22:39:12.299754 | server | 1 | lua.memory | 40 bytes (o: 179903) : ###################################### 2016-06-15 22:39:12.299754 | server | 1 | lua.memory | 80 bytes (o: 28517) : ###### 2016-06-15 22:39:12.299754 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 22:39:16.402888 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:39:18.026221 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:39:26.718228 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:39:31.862884 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:39:32.288170 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:39:34.848731 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:39:39.614276 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:39:47.348101 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:39:47.495204 | server | 0 | simulation.core | took 131 ms to process job list 2016-06-15 22:39:51.555818 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:39:51.646358 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:39:52.410493 | server | 0 | simulation.core | took 202 ms to update game state 2016-06-15 22:39:52.410493 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:39:52.474537 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:40:02.193310 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:40:12.260111 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:40:12.322613 | server | 1 | lua.memory | lua shared heap size: 72.265 MB. 2016-06-15 22:40:12.322613 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 22:40:12.322613 | server | 1 | lua.memory | 96 bytes (o: 204579) : ######################################## 2016-06-15 22:40:12.322613 | server | 1 | lua.memory | 64 bytes (o: 170408) : ################################# 2016-06-15 22:40:12.322613 | server | 1 | lua.memory | 40 bytes (o: 148725) : ############################# 2016-06-15 22:40:12.322613 | server | 1 | lua.memory | 80 bytes (o: 26527) : ##### 2016-06-15 22:40:12.322613 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 22:40:12.391514 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:40:16.679274 | server | 0 | simulation.core | took 102 ms to update game state 2016-06-15 22:40:16.679274 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:40:17.954392 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:40:21.822929 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:40:22.615235 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:41:07.588291 | server | 0 | simulation.core | took 278 ms to update game state 2016-06-15 22:41:07.588291 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:41:07.718621 | server | 0 | simulation.core | took 104 ms to update game state 2016-06-15 22:41:07.718621 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:41:07.774659 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:41:12.360476 | server | 1 | lua.memory | lua shared heap size: 72.557 MB. 2016-06-15 22:41:12.360476 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 22:41:12.360476 | server | 1 | lua.memory | 64 bytes (o: 184515) : ######################################## 2016-06-15 22:41:12.360476 | server | 1 | lua.memory | 40 bytes (o: 175001) : ##################################### 2016-06-15 22:41:12.360476 | server | 1 | lua.memory | 96 bytes (o: 168302) : #################################### 2016-06-15 22:41:12.360476 | server | 1 | lua.memory | 160 bytes (o: 28928) : ###### 2016-06-15 22:41:12.360476 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 22:41:20.434267 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:41:21.129728 | server | 0 | simulation.core | took 129 ms to update game state 2016-06-15 22:41:21.129728 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:41:21.256817 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:41:33.275341 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:41:43.600377 | server | 0 | simulation.core | took 140 ms to update game state 2016-06-15 22:41:43.600377 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:41:45.640182 | server | 0 | simulation.core | took 117 ms to update game state 2016-06-15 22:41:45.640182 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:41:45.759501 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:41:51.308235 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:41:51.589064 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:41:51.760929 | server | 0 | simulation.core | took 110 ms to update game state 2016-06-15 22:41:51.760929 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:41:52.057015 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:41:54.793165 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:42:00.142399 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:42:00.376798 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:42:00.537905 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:42:03.233323 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:42:07.375876 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:42:07.375876 | server | 0 | lua.code | -- Script Error (lua) Begin ------------------------------- 2016-06-15 22:42:07.375876 | server | 0 | lua.code | ...hearth/components/scaffolding/scaffolding_region.lua:286: assertion failed! 2016-06-15 22:42:07.375876 | server | 0 | lua.code | stack traceback: 2016-06-15 22:42:07.375876 | server | 0 | lua.code | radiant/modules/common.lua:237: in function 'report_traceback' 2016-06-15 22:42:07.375876 | server | 0 | lua.code | radiant/modules/common.lua:248: in function 2016-06-15 22:42:07.375876 | server | 0 | lua.code | [C]: in function 'assert' 2016-06-15 22:42:07.375876 | server | 0 | lua.code | ...hearth/components/scaffolding/scaffolding_region.lua:286: in function 'instance' 2016-06-15 22:42:07.375876 | server | 0 | lua.code | radiant/modules/events.lua:206: in function 2016-06-15 22:42:07.375876 | server | 0 | lua.code | [C]: in function 'xpcall' 2016-06-15 22:42:07.375876 | server | 0 | lua.code | radiant/modules/common.lua:257: in function 'xpcall' 2016-06-15 22:42:07.375876 | server | 0 | lua.code | radiant/modules/events.lua:200: in function 'trigger' 2016-06-15 22:42:07.375876 | server | 0 | lua.code | ...onehearth/components/building/building_component.lua:644: in function '_on_child_finished' 2016-06-15 22:42:07.375876 | server | 0 | lua.code | ...onehearth/components/building/building_component.lua:372: in function 'instance' 2016-06-15 22:42:07.375876 | server | 0 | lua.code | radiant/modules/events.lua:206: in function 2016-06-15 22:42:07.375876 | server | 0 | lua.code | [C]: in function 'xpcall' 2016-06-15 22:42:07.375876 | server | 0 | lua.code | radiant/modules/common.lua:257: in function 'xpcall' 2016-06-15 22:42:07.375876 | server | 0 | lua.code | radiant/modules/events.lua:200: in function 'trigger' 2016-06-15 22:42:07.375876 | server | 0 | lua.code | radiant/modules/events.lua:241: in function '_fire_async_triggers' 2016-06-15 22:42:07.375876 | server | 0 | lua.code | radiant/modules/events.lua:319: in function '_update' 2016-06-15 22:42:07.375876 | server | 0 | lua.code | radiant/server.lua:62: in function 2016-06-15 22:42:07.375876 | server | 0 | lua.code | -- Lua Error End ------------------------------- 2016-06-15 22:42:07.438388 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:42:07.614049 | server | 0 | simulation.core | took 132 ms to update game state 2016-06-15 22:42:07.614049 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:42:07.709113 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:42:09.808409 | server | 0 | simulation.core | took 131 ms to update game state 2016-06-15 22:42:09.808409 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:42:12.387407 | server | 1 | lua.memory | lua shared heap size: 73.483 MB. 2016-06-15 22:42:12.387407 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 22:42:12.387407 | server | 1 | lua.memory | 96 bytes (o: 188059) : ######################################## 2016-06-15 22:42:12.387407 | server | 1 | lua.memory | 64 bytes (o: 183531) : ####################################### 2016-06-15 22:42:12.387407 | server | 1 | lua.memory | 40 bytes (o: 171390) : #################################### 2016-06-15 22:42:12.387407 | server | 1 | lua.memory | 80 bytes (o: 28163) : ##### 2016-06-15 22:42:12.387407 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 22:42:20.062686 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:42:22.457371 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:42:40.219198 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:42:59.580700 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:42:59.998978 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:43:01.601301 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:43:07.607521 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:43:09.373078 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:43:12.405715 | server | 1 | lua.memory | lua shared heap size: 73.053 MB. 2016-06-15 22:43:12.405715 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 22:43:12.405715 | server | 1 | lua.memory | 64 bytes (o: 186221) : ######################################## 2016-06-15 22:43:12.405715 | server | 1 | lua.memory | 96 bytes (o: 176695) : ##################################### 2016-06-15 22:43:12.405715 | server | 1 | lua.memory | 40 bytes (o: 167374) : ################################### 2016-06-15 22:43:12.405715 | server | 1 | lua.memory | 160 bytes (o: 28399) : ###### 2016-06-15 22:43:12.405715 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 22:44:12.417475 | server | 1 | lua.memory | lua shared heap size: 73.870 MB. 2016-06-15 22:44:12.417475 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 22:44:12.417475 | server | 1 | lua.memory | 64 bytes (o: 189869) : ######################################## 2016-06-15 22:44:12.417475 | server | 1 | lua.memory | 96 bytes (o: 177877) : ##################################### 2016-06-15 22:44:12.417475 | server | 1 | lua.memory | 40 bytes (o: 174533) : #################################### 2016-06-15 22:44:12.417475 | server | 1 | lua.memory | 160 bytes (o: 29052) : ###### 2016-06-15 22:44:12.417475 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 22:44:26.027051 | server | 0 | simulation.core | took 109 ms to process job list 2016-06-15 22:45:12.420975 | server | 1 | lua.memory | lua shared heap size: 75.955 MB. 2016-06-15 22:45:12.420975 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 22:45:12.420975 | server | 1 | lua.memory | 64 bytes (o: 193729) : ######################################## 2016-06-15 22:45:12.420975 | server | 1 | lua.memory | 96 bytes (o: 189223) : ####################################### 2016-06-15 22:45:12.420975 | server | 1 | lua.memory | 40 bytes (o: 182958) : ##################################### 2016-06-15 22:45:12.420975 | server | 1 | lua.memory | 160 bytes (o: 29553) : ###### 2016-06-15 22:45:12.420975 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 22:45:17.882407 | server | 0 | simulation.core | took 145 ms to process job list 2016-06-15 22:45:18.062768 | server | 0 | simulation.core | took 103 ms to process job list 2016-06-15 22:45:25.118808 | server | 0 | simulation.core | took 109 ms to update game state 2016-06-15 22:45:25.118808 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:45:26.026968 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:45:28.807054 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:45:30.431983 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:45:31.231075 | server | 0 | simulation.core | took 101 ms to process job list 2016-06-15 22:45:32.282777 | server | 0 | simulation.core | took 143 ms to update game state 2016-06-15 22:45:32.283780 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:45:37.293667 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:45:46.298533 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:45:47.315782 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:45:51.798743 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:45:52.916692 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:45:53.041695 | server | 0 | simulation.core | took 110 ms to update game state 2016-06-15 22:45:53.041695 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:45:56.252257 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:46:12.262918 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:46:12.429026 | server | 1 | lua.memory | lua shared heap size: 80.879 MB. 2016-06-15 22:46:12.429026 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 22:46:12.429026 | server | 1 | lua.memory | 96 bytes (o: 211181) : ######################################## 2016-06-15 22:46:12.429026 | server | 1 | lua.memory | 64 bytes (o: 207989) : ####################################### 2016-06-15 22:46:12.429026 | server | 1 | lua.memory | 40 bytes (o: 202720) : ###################################### 2016-06-15 22:46:12.429026 | server | 1 | lua.memory | 160 bytes (o: 31181) : ##### 2016-06-15 22:46:12.429026 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 22:46:14.072014 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:46:15.548980 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:46:16.561874 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:46:21.107073 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:46:21.789627 | server | 0 | simulation.core | took 237 ms to update game state 2016-06-15 22:46:21.789627 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:46:22.208620 | server | 1 | simulation.remote_client | started buffering client updates. (seq:281593 ack:281583) 2016-06-15 22:46:22.268294 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:281593 ack:281590) 2016-06-15 22:46:37.414323 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:46:44.814952 | server | 0 | simulation.core | took 103 ms to update game state 2016-06-15 22:46:44.814952 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:46:59.063982 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:46:59.243036 | server | 0 | simulation.core | took 107 ms to update game state 2016-06-15 22:46:59.243036 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:46:59.410148 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:47:00.656979 | server | 1 | simulation.remote_client | started buffering client updates. (seq:282239 ack:282229) 2016-06-15 22:47:00.719663 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:282239 ack:282234) 2016-06-15 22:47:01.062970 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:47:01.204609 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:47:04.003701 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:47:04.725601 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:47:04.789644 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:47:08.413571 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:47:09.379886 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:47:12.055296 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:47:12.477571 | server | 1 | lua.memory | lua shared heap size: 76.698 MB. 2016-06-15 22:47:12.477571 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 22:47:12.477571 | server | 1 | lua.memory | 96 bytes (o: 219071) : ######################################## 2016-06-15 22:47:12.477571 | server | 1 | lua.memory | 64 bytes (o: 183493) : ################################# 2016-06-15 22:47:12.477571 | server | 1 | lua.memory | 40 bytes (o: 159172) : ############################# 2016-06-15 22:47:12.477571 | server | 1 | lua.memory | 160 bytes (o: 28287) : ##### 2016-06-15 22:47:12.477571 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 22:47:14.463656 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:47:14.557421 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:47:19.353570 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:47:31.177581 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:47:32.578141 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:47:33.169891 | server | 0 | simulation.core | took 157 ms to update game state 2016-06-15 22:47:33.169891 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:47:34.351028 | server | 0 | simulation.core | took 140 ms to update game state 2016-06-15 22:47:34.351028 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:47:38.060397 | server | 0 | simulation.core | took 168 ms to update game state 2016-06-15 22:47:38.060397 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:47:39.574406 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:47:41.378150 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:47:42.739257 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:47:47.305282 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:47:47.690418 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:47:50.884063 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:47:51.344519 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:47:51.592311 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:48:02.772991 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:48:04.341784 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:48:04.419915 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:48:06.522547 | server | 0 | simulation.core | took 125 ms to update game state 2016-06-15 22:48:06.522547 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:48:07.855981 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:48:08.332052 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:48:12.518261 | server | 1 | lua.memory | lua shared heap size: 76.563 MB. 2016-06-15 22:48:12.518261 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 22:48:12.518261 | server | 1 | lua.memory | 64 bytes (o: 196221) : ######################################## 2016-06-15 22:48:12.518261 | server | 1 | lua.memory | 96 bytes (o: 190401) : ###################################### 2016-06-15 22:48:12.518261 | server | 1 | lua.memory | 40 bytes (o: 184461) : ##################################### 2016-06-15 22:48:12.518261 | server | 1 | lua.memory | 160 bytes (o: 29218) : ##### 2016-06-15 22:48:12.518261 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 22:48:12.823714 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:48:17.676749 | server | 0 | simulation.core | took 108 ms to process job list 2016-06-15 22:48:21.488389 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:48:24.754413 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:48:25.694527 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:48:32.199819 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:48:36.471960 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:48:39.392609 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:48:41.087550 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:48:41.884348 | server | 0 | simulation.core | took 154 ms to update game state 2016-06-15 22:48:41.884348 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:48:44.241124 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:48:46.082342 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:48:46.910064 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:48:50.964304 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:48:51.324414 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:48:54.117342 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:48:55.012813 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:48:56.485741 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:49:00.429960 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:49:07.421368 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:49:08.429053 | server | 0 | simulation.core | took 108 ms to update game state 2016-06-15 22:49:08.429053 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:49:10.485593 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:49:11.984589 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:49:12.548615 | server | 1 | lua.memory | lua shared heap size: 71.750 MB. 2016-06-15 22:49:12.548615 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 22:49:12.548615 | server | 1 | lua.memory | 64 bytes (o: 184753) : ######################################## 2016-06-15 22:49:12.548615 | server | 1 | lua.memory | 40 bytes (o: 164293) : ################################### 2016-06-15 22:49:12.548615 | server | 1 | lua.memory | 96 bytes (o: 163416) : ################################### 2016-06-15 22:49:12.548615 | server | 1 | lua.memory | 160 bytes (o: 28319) : ###### 2016-06-15 22:49:12.548615 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 22:49:13.624347 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:49:16.508568 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:49:19.647016 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:49:19.833924 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:49:21.747146 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:49:23.520507 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:49:23.709634 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:49:30.707762 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:49:30.915296 | server | 0 | simulation.core | took 198 ms to update game state 2016-06-15 22:49:30.915296 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:49:31.159932 | server | 0 | simulation.core | took 219 ms to update game state 2016-06-15 22:49:31.159932 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:49:31.413102 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:49:32.294690 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:49:32.800896 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:49:37.951258 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:49:55.132983 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:50:06.756810 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:50:06.819321 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:50:08.665236 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:50:11.836997 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:50:12.567743 | server | 1 | lua.memory | lua shared heap size: 73.180 MB. 2016-06-15 22:50:12.567743 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 22:50:12.567743 | server | 1 | lua.memory | 96 bytes (o: 186868) : ######################################## 2016-06-15 22:50:12.567743 | server | 1 | lua.memory | 64 bytes (o: 181697) : ###################################### 2016-06-15 22:50:12.567743 | server | 1 | lua.memory | 40 bytes (o: 157466) : ################################# 2016-06-15 22:50:12.567743 | server | 1 | lua.memory | 160 bytes (o: 28296) : ###### 2016-06-15 22:50:12.567743 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 22:50:24.333482 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:50:25.253593 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:50:26.531992 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:50:28.517319 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:50:31.151140 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:50:32.032518 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:50:36.072323 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:50:37.596082 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:50:40.169794 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:50:42.875416 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:50:49.075474 | server | 0 | simulation.core | took 106 ms to update game state 2016-06-15 22:50:49.075474 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:50:52.763320 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:50:57.219470 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:50:57.789395 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:50:57.896469 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:50:58.403806 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:51:01.741252 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:51:05.718870 | server | 0 | simulation.core | took 201 ms to update game state 2016-06-15 22:51:05.718870 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:51:05.812623 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:51:10.015552 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:51:10.238014 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:51:11.244679 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:51:11.651907 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:51:12.596565 | server | 1 | lua.memory | lua shared heap size: 83.179 MB. 2016-06-15 22:51:12.596565 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 22:51:12.596565 | server | 1 | lua.memory | 96 bytes (o: 248891) : ######################################## 2016-06-15 22:51:12.596565 | server | 1 | lua.memory | 64 bytes (o: 200084) : ################################ 2016-06-15 22:51:12.596565 | server | 1 | lua.memory | 40 bytes (o: 181750) : ############################# 2016-06-15 22:51:12.596565 | server | 1 | lua.memory | 160 bytes (o: 29853) : #### 2016-06-15 22:51:12.596565 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 22:51:14.935259 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:51:17.161421 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:51:26.370054 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:51:27.719907 | server | 0 | simulation.core | took 128 ms to update game state 2016-06-15 22:51:27.719907 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:51:27.906031 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:51:28.330315 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:51:30.288810 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:51:30.353091 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:51:31.144055 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:51:39.494986 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:51:41.258535 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:51:53.365828 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:52:01.492978 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:52:12.641535 | server | 1 | lua.memory | lua shared heap size: 81.100 MB. 2016-06-15 22:52:12.641535 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 22:52:12.642537 | server | 1 | lua.memory | 64 bytes (o: 209146) : ######################################## 2016-06-15 22:52:12.642537 | server | 1 | lua.memory | 96 bytes (o: 207330) : ####################################### 2016-06-15 22:52:12.642537 | server | 1 | lua.memory | 40 bytes (o: 198745) : ###################################### 2016-06-15 22:52:12.642537 | server | 1 | lua.memory | 160 bytes (o: 30876) : ##### 2016-06-15 22:52:12.642537 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 22:52:21.223895 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:52:26.508129 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:52:32.154927 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:52:38.303006 | server | 0 | simulation.core | took 164 ms to update game state 2016-06-15 22:52:38.303006 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:53:09.674525 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:53:12.347077 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:53:12.647151 | server | 1 | lua.memory | lua shared heap size: 82.042 MB. 2016-06-15 22:53:12.647151 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 22:53:12.647151 | server | 1 | lua.memory | 96 bytes (o: 234939) : ######################################## 2016-06-15 22:53:12.647151 | server | 1 | lua.memory | 64 bytes (o: 198333) : ################################# 2016-06-15 22:53:12.647151 | server | 1 | lua.memory | 40 bytes (o: 174220) : ############################# 2016-06-15 22:53:12.647151 | server | 1 | lua.memory | 160 bytes (o: 30691) : ##### 2016-06-15 22:53:12.647151 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 22:53:20.035810 | server | 0 | simulation.core | took 188 ms to update game state 2016-06-15 22:53:20.035810 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:53:20.867646 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:53:21.039938 | server | 0 | simulation.core | took 164 ms to update game state 2016-06-15 22:53:21.039938 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:53:24.847729 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:53:24.980149 | server | 0 | simulation.core | took 116 ms to update game state 2016-06-15 22:53:24.980149 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:53:25.809149 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:53:26.797088 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:53:26.880608 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:53:30.287152 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:53:39.781203 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:53:39.933158 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:53:40.186326 | server | 0 | simulation.core | took 157 ms to update game state 2016-06-15 22:53:40.186326 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:53:41.036894 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:53:41.105940 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:53:42.686810 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:53:43.114817 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:53:43.814505 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:53:45.328630 | server | 0 | simulation.core | took 135 ms to update game state 2016-06-15 22:53:45.328630 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:53:45.440788 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:53:45.885103 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:53:47.133563 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:53:47.485578 | server | 0 | simulation.core | took 103 ms to update game state 2016-06-15 22:53:47.485578 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:53:47.648545 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:53:49.311067 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:53:50.320319 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:53:51.623985 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:53:54.954287 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:53:55.121558 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:53:56.622117 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:53:58.234195 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:54:04.044702 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:54:04.607816 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:54:05.406123 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:54:08.243307 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:54:08.305810 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:54:08.528512 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:54:09.503634 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:54:11.822176 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:54:11.979452 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:54:12.052974 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:54:12.229095 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:54:12.472255 | server | 0 | simulation.core | took 129 ms to update game state 2016-06-15 22:54:12.472255 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:54:12.544302 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:54:12.653375 | server | 1 | lua.memory | lua shared heap size: 76.658 MB. 2016-06-15 22:54:12.653375 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 22:54:12.653375 | server | 1 | lua.memory | 64 bytes (o: 194139) : ######################################## 2016-06-15 22:54:12.653375 | server | 1 | lua.memory | 96 bytes (o: 186539) : ###################################### 2016-06-15 22:54:12.653375 | server | 1 | lua.memory | 40 bytes (o: 169459) : ################################## 2016-06-15 22:54:12.653375 | server | 1 | lua.memory | 160 bytes (o: 29686) : ###### 2016-06-15 22:54:12.653375 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 22:54:13.541378 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:54:14.029367 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:54:20.321022 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:54:21.763328 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:54:22.637189 | server | 0 | simulation.core | took 217 ms to update game state 2016-06-15 22:54:22.637189 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:54:24.955027 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:54:48.473964 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:54:49.650205 | server | 0 | simulation.core | took 202 ms to update game state 2016-06-15 22:54:49.650205 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:54:49.856341 | server | 0 | simulation.core | took 186 ms to update game state 2016-06-15 22:54:49.856341 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:54:50.199571 | server | 0 | simulation.core | took 334 ms to update game state 2016-06-15 22:54:50.199571 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:54:57.137978 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:54:57.901515 | server | 0 | simulation.core | took 181 ms to update game state 2016-06-15 22:54:57.901515 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:54:58.043610 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:54:58.936748 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:55:00.917470 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:55:01.644133 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:55:02.326315 | server | 0 | simulation.core | took 102 ms to update game state 2016-06-15 22:55:02.326315 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:55:04.793363 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:55:06.253594 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:55:07.209431 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:55:08.006792 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:55:08.221350 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:55:08.328118 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:55:08.462451 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:55:09.464177 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:55:10.939647 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:55:11.949125 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:55:12.435909 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:55:12.511821 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:55:12.689726 | server | 1 | lua.memory | lua shared heap size: 79.783 MB. 2016-06-15 22:55:12.689726 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 22:55:12.689726 | server | 1 | lua.memory | 96 bytes (o: 234160) : ######################################## 2016-06-15 22:55:12.689726 | server | 1 | lua.memory | 64 bytes (o: 190888) : ################################ 2016-06-15 22:55:12.689726 | server | 1 | lua.memory | 40 bytes (o: 166565) : ############################ 2016-06-15 22:55:12.689726 | server | 1 | lua.memory | 80 bytes (o: 29508) : ##### 2016-06-15 22:55:12.689726 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 22:55:12.811807 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:55:13.044439 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:55:13.600203 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:55:14.409372 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:55:15.110098 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:55:16.063768 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:55:16.190853 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:55:17.609426 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:55:17.865220 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:55:17.982298 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:55:18.425396 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:55:18.831306 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:55:18.999418 | server | 0 | simulation.core | took 111 ms to update game state 2016-06-15 22:55:18.999418 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:55:19.420700 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:55:19.549785 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:55:19.661861 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:55:19.789946 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:55:20.437870 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:55:20.892368 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:55:21.341927 | server | 0 | simulation.core | took 166 ms to update game state 2016-06-15 22:55:21.341927 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:55:21.851612 | server | 0 | simulation.core | took 104 ms to update game state 2016-06-15 22:55:21.851612 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:55:22.106369 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:55:22.326469 | server | 0 | simulation.core | took 151 ms to update game state 2016-06-15 22:55:22.326469 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:55:22.926440 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:55:23.061244 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:55:23.656059 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:55:23.792094 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:55:24.510003 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:55:24.619391 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:55:26.292901 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:55:27.070565 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:55:27.934142 | server | 0 | simulation.core | took 115 ms to update game state 2016-06-15 22:55:27.934142 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:55:28.091801 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:55:28.643887 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:56:12.731102 | server | 1 | lua.memory | lua shared heap size: 76.959 MB. 2016-06-15 22:56:12.732097 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 22:56:12.732097 | server | 1 | lua.memory | 96 bytes (o: 198568) : ######################################## 2016-06-15 22:56:12.732097 | server | 1 | lua.memory | 64 bytes (o: 193916) : ####################################### 2016-06-15 22:56:12.732097 | server | 1 | lua.memory | 40 bytes (o: 173872) : ################################### 2016-06-15 22:56:12.732097 | server | 1 | lua.memory | 160 bytes (o: 29904) : ###### 2016-06-15 22:56:12.732097 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 22:56:34.676979 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:56:35.199584 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:56:36.955420 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:56:37.121082 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:56:37.730204 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:56:38.048910 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:56:38.650271 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:56:38.865509 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:56:39.609732 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:56:40.517945 | server | 1 | simulation.remote_client | started buffering client updates. (seq:292032 ack:292022) 2016-06-15 22:56:40.567833 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:292032 ack:292026) 2016-06-15 22:56:41.206285 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:56:41.596650 | server | 0 | simulation.core | took 103 ms to update game state 2016-06-15 22:56:41.597647 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:56:41.690708 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:56:42.024930 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:56:42.424225 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:56:42.486733 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:56:43.594093 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:56:45.871142 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:56:45.987685 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:56:46.273277 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:56:49.140880 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:56:50.024078 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:56:50.487338 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:56:51.170509 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:56:51.910911 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:56:51.974952 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:56:52.105039 | server | 0 | simulation.core | took 127 ms to update game state 2016-06-15 22:56:52.105039 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:56:53.358475 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:56:53.590629 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:56:54.462480 | server | 0 | simulation.core | took 116 ms to update game state 2016-06-15 22:56:54.462480 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:56:54.620585 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:56:54.806711 | server | 0 | simulation.core | took 131 ms to update game state 2016-06-15 22:56:54.806711 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:56:54.973822 | server | 0 | simulation.core | took 112 ms to update game state 2016-06-15 22:56:54.973822 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:56:55.139028 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:56:55.775093 | server | 0 | simulation.core | took 172 ms to update game state 2016-06-15 22:56:55.775093 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:56:55.932196 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:56:56.252049 | server | 0 | simulation.core | took 112 ms to update game state 2016-06-15 22:56:56.253048 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:56:56.814427 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:56:57.274398 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:56:57.552266 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:56:57.686440 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:56:58.251639 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:56:58.418684 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:56:59.888601 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:57:01.387733 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:57:01.638537 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:57:02.200195 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:57:02.741671 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:57:03.299149 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:57:03.869892 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:57:05.919171 | server | 0 | simulation.core | took 109 ms to update game state 2016-06-15 22:57:05.919171 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:57:06.167346 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:57:08.074572 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:57:09.241744 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:57:09.597983 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:57:10.123187 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:57:12.620721 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:57:12.780827 | server | 1 | lua.memory | lua shared heap size: 78.139 MB. 2016-06-15 22:57:12.781828 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 22:57:12.781828 | server | 1 | lua.memory | 96 bytes (o: 199378) : ######################################## 2016-06-15 22:57:12.781828 | server | 1 | lua.memory | 40 bytes (o: 198239) : ####################################### 2016-06-15 22:57:12.781828 | server | 1 | lua.memory | 64 bytes (o: 195075) : ####################################### 2016-06-15 22:57:12.781828 | server | 1 | lua.memory | 80 bytes (o: 30371) : ###### 2016-06-15 22:57:12.781828 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 22:57:14.000892 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:57:14.971349 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:57:16.064966 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:57:16.498821 | server | 0 | simulation.core | took 102 ms to update game state 2016-06-15 22:57:16.498821 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:57:17.346429 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:57:17.544968 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:57:18.562357 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:57:18.820625 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:57:19.958709 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:57:21.072456 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:57:21.870355 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:57:27.421037 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:57:27.829729 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:57:27.905633 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:57:28.040048 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:57:29.146563 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:57:30.954108 | server | 0 | simulation.core | took 102 ms to update game state 2016-06-15 22:57:30.954108 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:57:42.379760 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:57:44.083728 | server | 0 | simulation.core | took 105 ms to update game state 2016-06-15 22:57:44.083728 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:57:45.050652 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:57:51.091624 | server | 0 | simulation.core | took 104 ms to process job list 2016-06-15 22:57:52.469740 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:57:53.821063 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:57:54.587663 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:57:54.886443 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:57:55.287659 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:57:58.203835 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:57:58.359028 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:57:59.542740 | server | 0 | simulation.core | took 317 ms to update game state 2016-06-15 22:57:59.542740 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:58:04.179702 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:58:08.836732 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:58:09.710299 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:58:11.218015 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:58:11.288063 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:58:11.465182 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:58:12.792070 | server | 1 | lua.memory | lua shared heap size: 81.463 MB. 2016-06-15 22:58:12.792070 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 22:58:12.792070 | server | 1 | lua.memory | 96 bytes (o: 237278) : ######################################## 2016-06-15 22:58:12.792070 | server | 1 | lua.memory | 64 bytes (o: 195700) : ################################ 2016-06-15 22:58:12.792070 | server | 1 | lua.memory | 40 bytes (o: 188019) : ############################### 2016-06-15 22:58:12.792070 | server | 1 | lua.memory | 160 bytes (o: 29543) : #### 2016-06-15 22:58:12.792070 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 22:58:13.919330 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:58:21.181230 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:58:23.124920 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:58:30.973988 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:58:31.501818 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:58:38.124826 | server | 0 | simulation.core | took 106 ms to update game state 2016-06-15 22:58:38.124826 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:58:38.978322 | server | 1 | simulation.remote_client | started buffering client updates. (seq:294016 ack:294006) 2016-06-15 22:58:39.086015 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:294016 ack:294008) 2016-06-15 22:58:39.144682 | server | 1 | simulation.remote_client | started buffering client updates. (seq:294019 ack:294008) 2016-06-15 22:58:39.302791 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:294019 ack:294016) 2016-06-15 22:58:42.316799 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:58:42.757094 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:58:44.104994 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:58:48.687053 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:58:50.909536 | server | 0 | simulation.core | took 102 ms to process job list 2016-06-15 22:58:55.784137 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:58:56.105233 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:58:57.314041 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:58:57.773347 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:59:01.508840 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:59:02.564546 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:59:03.346066 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:59:03.678288 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:59:05.300372 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:59:06.336064 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:59:09.840403 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:59:09.967489 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:59:12.811386 | server | 1 | lua.memory | lua shared heap size: 79.053 MB. 2016-06-15 22:59:12.812386 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 22:59:12.812386 | server | 1 | lua.memory | 96 bytes (o: 218228) : ######################################## 2016-06-15 22:59:12.812386 | server | 1 | lua.memory | 64 bytes (o: 193816) : ################################### 2016-06-15 22:59:12.812386 | server | 1 | lua.memory | 40 bytes (o: 185050) : ################################# 2016-06-15 22:59:12.812386 | server | 1 | lua.memory | 80 bytes (o: 29388) : ##### 2016-06-15 22:59:12.812386 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 22:59:13.088574 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:59:13.201648 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:59:14.029199 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:59:14.588572 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:59:16.321732 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:59:18.991512 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:59:20.289008 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:59:21.676935 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:59:22.576535 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:59:25.672601 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:59:26.090882 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:59:26.979475 | server | 0 | simulation.core | took 134 ms to process job list 2016-06-15 22:59:27.817034 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:59:28.109229 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:59:28.594553 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:59:31.858733 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:59:32.798360 | server | 0 | simulation.core | took 110 ms to update game state 2016-06-15 22:59:32.798360 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:59:33.068541 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:59:34.057199 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:59:34.244325 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:59:35.694292 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:59:36.854067 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:59:37.632587 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:59:39.605906 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:59:42.927123 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:59:44.412113 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:59:50.593239 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:59:50.743339 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:59:51.268690 | server | 0 | simulation.core | took 124 ms to update game state 2016-06-15 22:59:51.268690 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:59:51.474828 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:59:52.369425 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:59:54.845077 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 22:59:59.116929 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:00:00.118598 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:00:04.074239 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:00:04.702659 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:00:05.951492 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:00:07.478513 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:00:12.841091 | server | 1 | lua.memory | lua shared heap size: 83.096 MB. 2016-06-15 23:00:12.841091 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 23:00:12.841091 | server | 1 | lua.memory | 96 bytes (o: 242948) : ######################################## 2016-06-15 23:00:12.842094 | server | 1 | lua.memory | 40 bytes (o: 204482) : ################################# 2016-06-15 23:00:12.842094 | server | 1 | lua.memory | 64 bytes (o: 197086) : ################################ 2016-06-15 23:00:12.842094 | server | 1 | lua.memory | 56 bytes (o: 31854) : ##### 2016-06-15 23:00:12.842094 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 23:00:13.366443 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:00:14.483187 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:00:15.521883 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:00:29.846444 | server | 1 | simulation.remote_client | started buffering client updates. (seq:295976 ack:295966) 2016-06-15 23:00:29.896477 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:295976 ack:295971) 2016-06-15 23:00:30.184672 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:00:30.327766 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:00:30.532215 | server | 1 | simulation.remote_client | started buffering client updates. (seq:295988 ack:295978) 2016-06-15 23:00:30.699048 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:295988 ack:295985) 2016-06-15 23:00:31.169362 | server | 0 | simulation.core | took 125 ms to process job list 2016-06-15 23:00:31.537995 | server | 0 | simulation.core | took 334 ms to update game state 2016-06-15 23:00:31.537995 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:00:31.915055 | server | 0 | simulation.core | took 333 ms to process job list 2016-06-15 23:00:32.314320 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:00:32.642933 | server | 1 | simulation.remote_client | started buffering client updates. (seq:296011 ack:296001) 2016-06-15 23:00:32.694826 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:296011 ack:296006) 2016-06-15 23:00:33.747615 | server | 0 | simulation.core | took 529 ms to update game state 2016-06-15 23:00:33.747615 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:00:35.676054 | server | 0 | simulation.core | took 469 ms to update game state 2016-06-15 23:00:35.676054 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:00:37.472967 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:00:37.816195 | server | 0 | simulation.core | took 106 ms to update game state 2016-06-15 23:00:37.816195 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:00:38.000644 | server | 0 | simulation.core | took 182 ms to update game state 2016-06-15 23:00:38.000644 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:00:39.203475 | server | 0 | simulation.core | took 195 ms to update game state 2016-06-15 23:00:39.203475 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:00:41.201283 | server | 0 | simulation.core | took 117 ms to update game state 2016-06-15 23:00:41.201283 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:00:44.253321 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:00:44.903755 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:00:45.292015 | server | 0 | simulation.core | took 227 ms to update game state 2016-06-15 23:00:45.292015 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:00:45.592215 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:00:45.817365 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:00:46.213631 | server | 0 | simulation.core | took 114 ms to process job list 2016-06-15 23:00:47.391416 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:00:47.536596 | server | 0 | simulation.core | took 142 ms to process job list 2016-06-15 23:00:47.747049 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:00:48.550445 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:00:49.125829 | server | 0 | simulation.core | took 155 ms to update game state 2016-06-15 23:00:49.126829 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:00:49.335968 | server | 0 | simulation.core | took 143 ms to update game state 2016-06-15 23:00:49.335968 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:00:50.065456 | server | 1 | simulation.remote_client | started buffering client updates. (seq:296273 ack:296263) 2016-06-15 23:00:50.117489 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:296273 ack:296270) 2016-06-15 23:00:50.557784 | server | 0 | simulation.core | took 108 ms to update game state 2016-06-15 23:00:50.557784 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:00:52.037771 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:00:58.897350 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:00:59.544782 | server | 0 | simulation.core | took 107 ms to update game state 2016-06-15 23:00:59.544782 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:00:59.897019 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:01:00.590482 | server | 0 | simulation.core | took 179 ms to update game state 2016-06-15 23:01:00.590482 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:01:00.752589 | server | 0 | simulation.core | took 147 ms to update game state 2016-06-15 23:01:00.752589 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:01:00.946718 | server | 0 | simulation.core | took 188 ms to update game state 2016-06-15 23:01:00.947719 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:01:02.954061 | server | 0 | simulation.core | took 105 ms to process job list 2016-06-15 23:01:03.024105 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:01:04.724240 | server | 0 | simulation.core | took 140 ms to update game state 2016-06-15 23:01:04.724240 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:01:05.096488 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:01:06.676628 | server | 0 | simulation.core | took 144 ms to update game state 2016-06-15 23:01:06.676628 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:01:08.981184 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:01:09.283380 | server | 0 | simulation.core | took 154 ms to update game state 2016-06-15 23:01:09.283380 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:01:12.852516 | server | 1 | lua.memory | lua shared heap size: 82.718 MB. 2016-06-15 23:01:12.853515 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 23:01:12.853515 | server | 1 | lua.memory | 96 bytes (o: 220624) : ######################################## 2016-06-15 23:01:12.853515 | server | 1 | lua.memory | 40 bytes (o: 205024) : ##################################### 2016-06-15 23:01:12.853515 | server | 1 | lua.memory | 64 bytes (o: 204411) : ##################################### 2016-06-15 23:01:12.853515 | server | 1 | lua.memory | 56 bytes (o: 31724) : ##### 2016-06-15 23:01:12.853515 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 23:01:13.282189 | server | 0 | simulation.core | took 221 ms to update game state 2016-06-15 23:01:13.282189 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:01:14.022934 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:01:14.899519 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:01:14.967563 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:01:15.369834 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:01:15.666031 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:01:15.876179 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:01:15.934210 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:01:16.536612 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:01:17.733194 | server | 0 | simulation.core | took 222 ms to update game state 2016-06-15 23:01:17.733194 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:01:18.316463 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:01:19.131006 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:01:22.342016 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:01:23.745386 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:01:25.147321 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:01:28.991917 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:01:29.213064 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:01:31.846822 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:01:34.512602 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:01:34.689721 | server | 0 | simulation.core | took 116 ms to update game state 2016-06-15 23:01:34.689721 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:01:45.566990 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:01:45.947236 | server | 0 | simulation.core | took 114 ms to update game state 2016-06-15 23:01:45.947236 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:01:58.065791 | server | 0 | simulation.core | took 160 ms to update game state 2016-06-15 23:01:58.065791 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:01:58.471951 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:02:03.382232 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:02:05.810851 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:02:06.189102 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:02:06.932600 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:02:07.998313 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:02:08.500648 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:02:08.661698 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:02:12.904628 | server | 1 | lua.memory | lua shared heap size: 81.969 MB. 2016-06-15 23:02:12.904628 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 23:02:12.904628 | server | 1 | lua.memory | 96 bytes (o: 214681) : ######################################## 2016-06-15 23:02:12.904628 | server | 1 | lua.memory | 64 bytes (o: 207791) : ###################################### 2016-06-15 23:02:12.904628 | server | 1 | lua.memory | 40 bytes (o: 195943) : #################################### 2016-06-15 23:02:12.904628 | server | 1 | lua.memory | 160 bytes (o: 32148) : ##### 2016-06-15 23:02:12.905629 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 23:02:16.618107 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:02:19.397963 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:02:21.106105 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:02:21.169147 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:02:21.262209 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:02:22.548066 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:02:22.831256 | server | 0 | simulation.core | took 102 ms to process job list 2016-06-15 23:02:27.815582 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:02:29.748809 | server | 0 | simulation.core | took 195 ms to update game state 2016-06-15 23:02:29.748809 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:02:39.366530 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:02:47.371876 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:02:52.747464 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:02:55.602369 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:02:57.267482 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:02:57.612712 | server | 0 | simulation.core | took 175 ms to process job list 2016-06-15 23:02:57.678756 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:02:57.807842 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:02:58.473286 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:02:59.773154 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:02:59.938264 | server | 0 | simulation.core | took 161 ms to update game state 2016-06-15 23:02:59.938264 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:03:00.074355 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:03:01.170087 | server | 0 | simulation.core | took 150 ms to process job list 2016-06-15 23:03:06.051347 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:03:06.493642 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:03:07.573361 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:03:07.732469 | server | 0 | simulation.core | took 124 ms to process job list 2016-06-15 23:03:09.780835 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:03:12.907266 | server | 1 | lua.memory | lua shared heap size: 84.303 MB. 2016-06-15 23:03:12.907266 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 23:03:12.907266 | server | 1 | lua.memory | 96 bytes (o: 223221) : ######################################## 2016-06-15 23:03:12.907266 | server | 1 | lua.memory | 40 bytes (o: 220820) : ####################################### 2016-06-15 23:03:12.907266 | server | 1 | lua.memory | 64 bytes (o: 212151) : ###################################### 2016-06-15 23:03:12.907266 | server | 1 | lua.memory | 160 bytes (o: 32482) : ##### 2016-06-15 23:03:12.907266 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 23:03:13.229481 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:03:24.855242 | server | 1 | simulation.remote_client | started buffering client updates. (seq:299024 ack:299014) 2016-06-15 23:03:24.906275 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:299024 ack:299021) 2016-06-15 23:03:25.034361 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:03:26.596406 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:03:27.366920 | server | 1 | simulation.remote_client | started buffering client updates. (seq:299069 ack:299059) 2016-06-15 23:03:27.417954 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:299069 ack:299066) 2016-06-15 23:03:29.006012 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:03:33.128765 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:03:34.333569 | server | 0 | simulation.core | took 115 ms to process job list 2016-06-15 23:03:35.986673 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:03:38.761562 | server | 0 | simulation.core | took 156 ms to update game state 2016-06-15 23:03:38.761562 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:03:38.917820 | server | 1 | simulation.remote_client | started buffering client updates. (seq:299272 ack:299262) 2016-06-15 23:03:39.088503 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:299272 ack:299264) 2016-06-15 23:03:39.150167 | server | 1 | simulation.remote_client | started buffering client updates. (seq:299276 ack:299264) 2016-06-15 23:03:39.205202 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:299276 ack:299272) 2016-06-15 23:03:44.399671 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:03:46.349973 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:03:47.763917 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:04:09.320308 | server | 0 | simulation.core | took 107 ms to update game state 2016-06-15 23:04:09.320308 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:04:09.686553 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:04:10.342990 | server | 0 | simulation.core | took 125 ms to update game state 2016-06-15 23:04:10.342990 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:04:10.761273 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:04:11.049461 | server | 0 | simulation.core | took 111 ms to process job list 2016-06-15 23:04:12.601498 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:04:12.933722 | server | 1 | lua.memory | lua shared heap size: 80.221 MB. 2016-06-15 23:04:12.934725 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 23:04:12.934725 | server | 1 | lua.memory | 96 bytes (o: 220297) : ######################################## 2016-06-15 23:04:12.934725 | server | 1 | lua.memory | 64 bytes (o: 192880) : ################################### 2016-06-15 23:04:12.934725 | server | 1 | lua.memory | 40 bytes (o: 191423) : ################################## 2016-06-15 23:04:12.934725 | server | 1 | lua.memory | 160 bytes (o: 30271) : ##### 2016-06-15 23:04:12.934725 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 23:04:18.669550 | server | 1 | simulation.remote_client | started buffering client updates. (seq:299985 ack:299975) 2016-06-15 23:04:18.787633 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:299985 ack:299979) 2016-06-15 23:04:18.898704 | server | 1 | simulation.remote_client | started buffering client updates. (seq:299989 ack:299979) 2016-06-15 23:04:19.057809 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:299989 ack:299985) 2016-06-15 23:04:19.473088 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:04:23.396705 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:04:32.904052 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:04:40.408063 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:04:44.096524 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:04:45.505466 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:04:46.431083 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:04:47.800999 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:05:06.843713 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:05:07.484139 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:05:11.081539 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:05:12.979807 | server | 1 | lua.memory | lua shared heap size: 74.668 MB. 2016-06-15 23:05:12.979807 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 23:05:12.979807 | server | 1 | lua.memory | 64 bytes (o: 193961) : ######################################## 2016-06-15 23:05:12.979807 | server | 1 | lua.memory | 40 bytes (o: 177048) : #################################### 2016-06-15 23:05:12.979807 | server | 1 | lua.memory | 96 bytes (o: 174101) : ################################### 2016-06-15 23:05:12.979807 | server | 1 | lua.memory | 160 bytes (o: 29901) : ###### 2016-06-15 23:05:12.979807 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 23:05:21.743658 | server | 0 | simulation.core | took 115 ms to process job list 2016-06-15 23:05:22.023844 | server | 0 | simulation.core | took 124 ms to process job list 2016-06-15 23:05:22.657267 | server | 0 | simulation.core | took 105 ms to process job list 2016-06-15 23:05:25.066881 | server | 0 | simulation.core | took 127 ms to process job list 2016-06-15 23:05:26.270682 | server | 1 | simulation.remote_client | started buffering client updates. (seq:301232 ack:301222) 2016-06-15 23:05:26.320714 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:301232 ack:301227) 2016-06-15 23:05:27.757673 | server | 0 | simulation.core | took 116 ms to process job list 2016-06-15 23:05:27.938794 | server | 0 | simulation.core | took 129 ms to process job list 2016-06-15 23:05:28.992498 | server | 0 | simulation.core | took 103 ms to process job list 2016-06-15 23:05:31.341068 | server | 1 | simulation.remote_client | started buffering client updates. (seq:301321 ack:301311) 2016-06-15 23:05:31.391098 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:301321 ack:301315) 2016-06-15 23:05:33.867752 | server | 0 | simulation.core | took 124 ms to process job list 2016-06-15 23:05:42.115264 | server | 0 | simulation.core | took 147 ms to process job list 2016-06-15 23:05:43.883442 | server | 1 | simulation.remote_client | started buffering client updates. (seq:301554 ack:301544) 2016-06-15 23:05:43.933472 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:301554 ack:301547) 2016-06-15 23:05:44.034539 | server | 1 | simulation.remote_client | started buffering client updates. (seq:301557 ack:301547) 2016-06-15 23:05:44.091577 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:301557 ack:301554) 2016-06-15 23:06:00.335422 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:06:01.362106 | server | 1 | simulation.remote_client | started buffering client updates. (seq:301882 ack:301872) 2016-06-15 23:06:01.465178 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:301882 ack:301877) 2016-06-15 23:06:01.626283 | server | 1 | simulation.remote_client | started buffering client updates. (seq:301887 ack:301877) 2016-06-15 23:06:01.678319 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:301887 ack:301882) 2016-06-15 23:06:01.919486 | server | 1 | simulation.remote_client | started buffering client updates. (seq:301892 ack:301882) 2016-06-15 23:06:01.970521 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:301892 ack:301887) 2016-06-15 23:06:04.771384 | server | 0 | simulation.core | took 132 ms to process job list 2016-06-15 23:06:05.482858 | server | 0 | simulation.core | took 118 ms to process job list 2016-06-15 23:06:05.684993 | server | 0 | simulation.core | took 147 ms to process job list 2016-06-15 23:06:07.397136 | server | 0 | simulation.core | took 101 ms to update game state 2016-06-15 23:06:07.397136 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:06:13.020890 | server | 1 | lua.memory | lua shared heap size: 81.354 MB. 2016-06-15 23:06:13.020890 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 23:06:13.020890 | server | 1 | lua.memory | 96 bytes (o: 216548) : ######################################## 2016-06-15 23:06:13.020890 | server | 1 | lua.memory | 64 bytes (o: 205274) : ##################################### 2016-06-15 23:06:13.020890 | server | 1 | lua.memory | 40 bytes (o: 193137) : ################################### 2016-06-15 23:06:13.020890 | server | 1 | lua.memory | 160 bytes (o: 31303) : ##### 2016-06-15 23:06:13.020890 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 23:06:14.467856 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:06:14.655982 | server | 0 | simulation.core | took 169 ms to process job list 2016-06-15 23:06:14.769057 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:06:14.874127 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:06:18.723698 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:06:19.357120 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:06:21.334440 | server | 0 | simulation.core | took 138 ms to process job list 2016-06-15 23:06:27.445519 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:06:30.174342 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:06:38.356805 | server | 0 | simulation.core | took 126 ms to update game state 2016-06-15 23:06:38.356805 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:06:38.513910 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:06:38.640995 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:06:38.811109 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:06:48.337469 | server | 0 | simulation.core | took 127 ms to process job list 2016-06-15 23:06:51.187370 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:06:52.284102 | server | 0 | simulation.core | took 103 ms to process job list 2016-06-15 23:07:03.936882 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:07:04.177041 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:07:04.339150 | server | 0 | simulation.core | took 103 ms to process job list 2016-06-15 23:07:04.811466 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:07:06.694725 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:07:13.030953 | server | 1 | lua.memory | lua shared heap size: 77.817 MB. 2016-06-15 23:07:13.030953 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 23:07:13.030953 | server | 1 | lua.memory | 64 bytes (o: 200417) : ######################################## 2016-06-15 23:07:13.031953 | server | 1 | lua.memory | 96 bytes (o: 192516) : ###################################### 2016-06-15 23:07:13.031953 | server | 1 | lua.memory | 40 bytes (o: 186479) : ##################################### 2016-06-15 23:07:13.031953 | server | 1 | lua.memory | 160 bytes (o: 30763) : ###### 2016-06-15 23:07:13.031953 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 23:07:17.413881 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:07:17.595001 | server | 0 | simulation.core | took 126 ms to process job list 2016-06-15 23:07:17.928222 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:07:19.316150 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:07:19.659377 | server | 0 | simulation.core | took 285 ms to process job list 2016-06-15 23:07:19.738431 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:07:19.895536 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:07:20.018618 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:07:40.108030 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:07:46.416241 | server | 0 | simulation.core | took 127 ms to process job list 2016-06-15 23:07:48.094361 | server | 1 | simulation.remote_client | started buffering client updates. (seq:303788 ack:303778) 2016-06-15 23:07:48.145394 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:303788 ack:303785) 2016-06-15 23:07:51.752804 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:07:52.817515 | server | 1 | simulation.remote_client | started buffering client updates. (seq:303875 ack:303865) 2016-06-15 23:07:52.971616 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:303875 ack:303868) 2016-06-15 23:07:53.036662 | server | 1 | simulation.remote_client | started buffering client updates. (seq:303879 ack:303868) 2016-06-15 23:07:53.190763 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:303879 ack:303875) 2016-06-15 23:07:58.397239 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:08:00.686768 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:08:01.721459 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:08:05.969294 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:08:11.004657 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:08:13.041016 | server | 1 | lua.memory | lua shared heap size: 79.697 MB. 2016-06-15 23:08:13.042020 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 23:08:13.042020 | server | 1 | lua.memory | 64 bytes (o: 204041) : ######################################## 2016-06-15 23:08:13.042020 | server | 1 | lua.memory | 40 bytes (o: 199236) : ####################################### 2016-06-15 23:08:13.042020 | server | 1 | lua.memory | 96 bytes (o: 198016) : ###################################### 2016-06-15 23:08:13.042020 | server | 1 | lua.memory | 80 bytes (o: 30987) : ###### 2016-06-15 23:08:13.042020 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 23:08:18.329546 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:08:31.635429 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:08:34.289201 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:08:44.501018 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:08:53.897290 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:08:58.465232 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:08:58.853491 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:09:01.245087 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:09:03.505597 | server | 0 | simulation.core | took 108 ms to process job list 2016-06-15 23:09:03.676711 | server | 0 | simulation.core | took 111 ms to process job list 2016-06-15 23:09:06.006265 | server | 0 | simulation.core | took 106 ms to process job list 2016-06-15 23:09:06.180383 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:09:08.049630 | server | 0 | simulation.core | took 654 ms to update game state 2016-06-15 23:09:08.049630 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:09:08.724081 | server | 0 | simulation.core | took 120 ms to process job list 2016-06-15 23:09:08.985255 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:09:09.225415 | server | 0 | simulation.core | took 103 ms to update game state 2016-06-15 23:09:09.225415 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:09:09.411540 | server | 0 | simulation.core | took 114 ms to update game state 2016-06-15 23:09:09.411540 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:09:09.582655 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:09:10.051968 | server | 0 | simulation.core | took 186 ms to update game state 2016-06-15 23:09:10.052967 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:09:10.760440 | server | 0 | simulation.core | took 123 ms to update game state 2016-06-15 23:09:10.760440 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:09:12.785792 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:09:13.069982 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:09:13.072984 | server | 1 | lua.memory | lua shared heap size: 77.299 MB. 2016-06-15 23:09:13.072984 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 23:09:13.073986 | server | 1 | lua.memory | 96 bytes (o: 217493) : ######################################## 2016-06-15 23:09:13.073986 | server | 1 | lua.memory | 64 bytes (o: 185784) : ################################## 2016-06-15 23:09:13.073986 | server | 1 | lua.memory | 40 bytes (o: 161236) : ############################# 2016-06-15 23:09:13.073986 | server | 1 | lua.memory | 160 bytes (o: 29481) : ##### 2016-06-15 23:09:13.073986 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 23:09:13.180054 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:09:15.048303 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:09:16.059978 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:09:18.716751 | server | 0 | simulation.core | took 148 ms to update game state 2016-06-15 23:09:18.716751 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:09:20.464919 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:09:23.034634 | server | 0 | simulation.core | took 107 ms to update game state 2016-06-15 23:09:23.034634 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:09:37.058996 | server | 0 | simulation.core | took 136 ms to update game state 2016-06-15 23:09:37.058996 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:09:38.030645 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:09:41.684085 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:09:42.575679 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:09:42.843861 | server | 0 | simulation.core | took 120 ms to process job list 2016-06-15 23:09:44.449932 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:09:44.646063 | server | 0 | simulation.core | took 102 ms to update game state 2016-06-15 23:09:44.646063 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:09:46.300167 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:09:47.323851 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:09:48.004304 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:09:48.192430 | server | 0 | simulation.core | took 112 ms to process job list 2016-06-15 23:09:49.383225 | server | 0 | simulation.core | took 113 ms to update game state 2016-06-15 23:09:49.383225 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:09:49.687431 | server | 0 | simulation.core | took 118 ms to update game state 2016-06-15 23:09:49.687431 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:09:49.845533 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:09:50.405908 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:09:50.526989 | server | 0 | simulation.core | took 113 ms to process job list 2016-06-15 23:09:50.776154 | server | 0 | simulation.core | took 148 ms to update game state 2016-06-15 23:09:50.776154 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:09:50.907242 | server | 0 | simulation.core | took 119 ms to process job list 2016-06-15 23:09:55.026992 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:09:55.498308 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:09:55.821523 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:09:57.378562 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:09:57.542672 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:09:57.693773 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:09:58.165086 | server | 0 | simulation.core | took 152 ms to update game state 2016-06-15 23:09:58.165086 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:09:58.895575 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:09:59.338871 | server | 0 | simulation.core | took 116 ms to update game state 2016-06-15 23:09:59.338871 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:09:59.670093 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:10:00.349545 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:10:00.615723 | server | 0 | simulation.core | took 101 ms to update game state 2016-06-15 23:10:00.616725 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:10:02.001649 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:10:02.630069 | server | 0 | simulation.core | took 166 ms to update game state 2016-06-15 23:10:02.630069 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:10:02.973297 | server | 0 | simulation.core | took 224 ms to update game state 2016-06-15 23:10:02.973297 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:10:03.685772 | server | 0 | simulation.core | took 232 ms to process job list 2016-06-15 23:10:04.481304 | server | 0 | simulation.core | took 154 ms to process job list 2016-06-15 23:10:07.632408 | server | 0 | simulation.core | took 121 ms to process job list 2016-06-15 23:10:07.878573 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:10:08.257826 | server | 0 | simulation.core | took 105 ms to update game state 2016-06-15 23:10:08.257826 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:10:08.538013 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:10:10.575373 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:10:10.696453 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:10:11.441951 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:10:11.743152 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:10:13.115067 | server | 1 | lua.memory | lua shared heap size: 74.918 MB. 2016-06-15 23:10:13.115067 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 23:10:13.115067 | server | 1 | lua.memory | 64 bytes (o: 190462) : ######################################## 2016-06-15 23:10:13.115067 | server | 1 | lua.memory | 40 bytes (o: 175111) : #################################### 2016-06-15 23:10:13.115067 | server | 1 | lua.memory | 96 bytes (o: 152601) : ################################ 2016-06-15 23:10:13.115067 | server | 1 | lua.memory | 80 bytes (o: 29922) : ###### 2016-06-15 23:10:13.115067 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 23:10:15.229479 | server | 0 | simulation.core | took 117 ms to update game state 2016-06-15 23:10:15.230480 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:10:20.238823 | server | 0 | simulation.core | took 117 ms to process job list 2016-06-15 23:10:32.630096 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:10:40.026033 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:10:40.460324 | server | 0 | simulation.core | took 104 ms to process job list 2016-06-15 23:10:40.571401 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:10:41.598083 | server | 0 | simulation.core | took 170 ms to update game state 2016-06-15 23:10:41.598083 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:10:41.719165 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:10:42.017365 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:10:42.344581 | server | 0 | simulation.core | took 153 ms to process job list 2016-06-15 23:10:42.528704 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:10:42.584741 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:10:42.695816 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:10:42.944983 | server | 1 | simulation.remote_client | started buffering client updates. (seq:306869 ack:306859) 2016-06-15 23:10:43.080071 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:10:43.081073 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:306869 ack:306862) 2016-06-15 23:10:43.287210 | server | 0 | simulation.core | took 204 ms to update game state 2016-06-15 23:10:43.287210 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:10:43.287210 | server | 1 | simulation.remote_client | started buffering client updates. (seq:306872 ack:306862) 2016-06-15 23:10:43.541381 | server | 0 | simulation.core | took 248 ms to update game state 2016-06-15 23:10:43.541381 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:10:43.733508 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:10:43.912628 | server | 0 | simulation.core | took 178 ms to update game state 2016-06-15 23:10:43.912628 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:10:44.686144 | server | 0 | simulation.core | took 772 ms to update game state 2016-06-15 23:10:44.686144 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:10:44.739180 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:306872 ack:306872) 2016-06-15 23:10:44.986344 | server | 0 | simulation.core | took 130 ms to update game state 2016-06-15 23:10:44.986344 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:10:44.991348 | server | 1 | simulation.remote_client | started buffering client updates. (seq:306882 ack:306872) 2016-06-15 23:10:45.909961 | server | 0 | simulation.core | took 918 ms to update game state 2016-06-15 23:10:45.910962 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:10:46.278208 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:306882 ack:306882) 2016-06-15 23:10:46.388283 | server | 1 | simulation.remote_client | started buffering client updates. (seq:306892 ack:306882) 2016-06-15 23:10:46.541385 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:306892 ack:306891) 2016-06-15 23:10:47.893285 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:10:48.138449 | server | 0 | simulation.core | took 164 ms to process job list 2016-06-15 23:10:58.747532 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:11:04.645470 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:11:07.757548 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:11:13.174163 | server | 0 | simulation.core | took 110 ms to process job list 2016-06-15 23:11:13.176164 | server | 1 | lua.memory | lua shared heap size: 76.463 MB. 2016-06-15 23:11:13.177166 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 23:11:13.177166 | server | 1 | lua.memory | 64 bytes (o: 195253) : ######################################## 2016-06-15 23:11:13.177166 | server | 1 | lua.memory | 40 bytes (o: 174546) : ################################### 2016-06-15 23:11:13.177166 | server | 1 | lua.memory | 96 bytes (o: 164440) : ################################# 2016-06-15 23:11:13.177166 | server | 1 | lua.memory | 160 bytes (o: 30067) : ###### 2016-06-15 23:11:13.177166 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 23:11:17.413993 | server | 0 | simulation.core | took 109 ms to process job list 2016-06-15 23:11:18.886979 | server | 0 | simulation.core | took 138 ms to process job list 2016-06-15 23:11:19.070101 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:11:19.202187 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:11:22.747555 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:11:24.758897 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:11:26.103795 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:11:29.227881 | server | 0 | simulation.core | took 105 ms to process job list 2016-06-15 23:11:29.377981 | server | 0 | simulation.core | took 126 ms to process job list 2016-06-15 23:11:29.539090 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:11:30.394659 | server | 1 | simulation.remote_client | started buffering client updates. (seq:307680 ack:307670) 2016-06-15 23:11:30.447703 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:307680 ack:307676) 2016-06-15 23:11:30.776914 | server | 0 | simulation.core | took 103 ms to process job list 2016-06-15 23:11:31.077115 | server | 0 | simulation.core | took 141 ms to update game state 2016-06-15 23:11:31.077115 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:11:31.317280 | server | 0 | simulation.core | took 126 ms to process job list 2016-06-15 23:11:37.146167 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:11:39.814949 | client | 1 | deferred | [deferred 226957 '[method obj:object://tmp/89 fn:108214 route:build_ladder]'] resolve called in non-wait state! 2016-06-15 23:11:39.894001 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:11:58.824641 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:12:01.440385 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:12:02.244925 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:12:10.832656 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:12:13.201245 | server | 1 | lua.memory | lua shared heap size: 78.038 MB. 2016-06-15 23:12:13.201245 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 23:12:13.202238 | server | 1 | lua.memory | 64 bytes (o: 199514) : ######################################## 2016-06-15 23:12:13.202238 | server | 1 | lua.memory | 40 bytes (o: 178310) : ################################### 2016-06-15 23:12:13.202238 | server | 1 | lua.memory | 96 bytes (o: 172053) : ################################## 2016-06-15 23:12:13.202238 | server | 1 | lua.memory | 160 bytes (o: 30760) : ###### 2016-06-15 23:12:13.202238 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 23:12:14.217917 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:12:18.986102 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:12:28.691579 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:12:29.061826 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:12:31.177238 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:12:31.571501 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:12:33.485781 | server | 0 | simulation.core | took 122 ms to update game state 2016-06-15 23:12:33.485781 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:12:33.796988 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:12:34.936747 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:12:51.908078 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:12:52.680593 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:12:57.785003 | server | 0 | simulation.core | took 120 ms to update game state 2016-06-15 23:12:57.786003 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:12:57.952113 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:13:01.558525 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:13:01.681602 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:13:01.786673 | server | 0 | simulation.core | took 101 ms to update game state 2016-06-15 23:13:01.786673 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:13:04.097216 | server | 0 | simulation.core | took 125 ms to update game state 2016-06-15 23:13:04.097216 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:13:04.484474 | server | 1 | simulation.remote_client | started buffering client updates. (seq:309396 ack:309386) 2016-06-15 23:13:04.588543 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:309396 ack:309391) 2016-06-15 23:13:07.613564 | server | 0 | simulation.core | took 119 ms to process job list 2016-06-15 23:13:07.691615 | client | 1 | deferred | [deferred 228451 '[method obj:object://tmp/89 fn:108958 route:build_ladder]'] resolve called in non-wait state! 2016-06-15 23:13:13.257330 | server | 1 | lua.memory | lua shared heap size: 82.258 MB. 2016-06-15 23:13:13.257330 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 23:13:13.257330 | server | 1 | lua.memory | 40 bytes (o: 209660) : ######################################## 2016-06-15 23:13:13.257330 | server | 1 | lua.memory | 64 bytes (o: 203085) : ###################################### 2016-06-15 23:13:13.257330 | server | 1 | lua.memory | 96 bytes (o: 193355) : #################################### 2016-06-15 23:13:13.258330 | server | 1 | lua.memory | 56 bytes (o: 34289) : ###### 2016-06-15 23:13:13.258330 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 23:13:16.406435 | server | 0 | simulation.core | took 151 ms to update game state 2016-06-15 23:13:16.406435 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:13:16.643591 | server | 1 | simulation.remote_client | started buffering client updates. (seq:309616 ack:309606) 2016-06-15 23:13:16.752664 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:309616 ack:309608) 2016-06-15 23:13:16.807701 | server | 1 | simulation.remote_client | started buffering client updates. (seq:309619 ack:309608) 2016-06-15 23:13:16.858735 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:309619 ack:309616) 2016-06-15 23:13:20.396098 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:13:20.548198 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:13:24.576887 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:13:24.720983 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:13:27.473823 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:13:36.846080 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:13:38.861424 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:13:40.111258 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:13:45.156626 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:13:49.281380 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:13:49.418473 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:14:01.073426 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:14:13.266934 | server | 1 | lua.memory | lua shared heap size: 85.532 MB. 2016-06-15 23:14:13.266934 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 23:14:13.266934 | server | 1 | lua.memory | 40 bytes (o: 223543) : ######################################## 2016-06-15 23:14:13.266934 | server | 1 | lua.memory | 64 bytes (o: 217954) : ###################################### 2016-06-15 23:14:13.266934 | server | 1 | lua.memory | 96 bytes (o: 209403) : ##################################### 2016-06-15 23:14:13.266934 | server | 1 | lua.memory | 80 bytes (o: 32320) : ##### 2016-06-15 23:14:13.266934 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 23:14:16.546872 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:14:30.272207 | server | 0 | simulation.core | took 101 ms to update game state 2016-06-15 23:14:30.272207 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:14:38.007577 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:14:48.796331 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:14:53.824838 | server | 0 | simulation.core | took 102 ms to update game state 2016-06-15 23:14:53.824838 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:14:58.030112 | server | 0 | simulation.core | took 106 ms to update game state 2016-06-15 23:14:58.030112 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:15:13.270847 | server | 1 | lua.memory | lua shared heap size: 84.023 MB. 2016-06-15 23:15:13.270847 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 23:15:13.270847 | server | 1 | lua.memory | 64 bytes (o: 214295) : ######################################## 2016-06-15 23:15:13.270847 | server | 1 | lua.memory | 40 bytes (o: 208042) : ###################################### 2016-06-15 23:15:13.270847 | server | 1 | lua.memory | 96 bytes (o: 206252) : ###################################### 2016-06-15 23:15:13.270847 | server | 1 | lua.memory | 160 bytes (o: 32433) : ###### 2016-06-15 23:15:13.270847 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 23:16:13.273132 | server | 1 | lua.memory | lua shared heap size: 86.174 MB. 2016-06-15 23:16:13.273132 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 23:16:13.273132 | server | 1 | lua.memory | 40 bytes (o: 230191) : ######################################## 2016-06-15 23:16:13.273132 | server | 1 | lua.memory | 64 bytes (o: 221076) : ###################################### 2016-06-15 23:16:13.273132 | server | 1 | lua.memory | 96 bytes (o: 212152) : #################################### 2016-06-15 23:16:13.273132 | server | 1 | lua.memory | 160 bytes (o: 32752) : ##### 2016-06-15 23:16:13.273132 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 23:16:19.409722 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-15 23:17:13.309400 | server | 1 | lua.memory | lua shared heap size: 79.677 MB. 2016-06-15 23:17:13.309400 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 23:17:13.309400 | server | 1 | lua.memory | 96 bytes (o: 214217) : ######################################## 2016-06-15 23:17:13.309400 | server | 1 | lua.memory | 64 bytes (o: 186627) : ################################## 2016-06-15 23:17:13.309400 | server | 1 | lua.memory | 40 bytes (o: 164704) : ############################## 2016-06-15 23:17:13.309400 | server | 1 | lua.memory | 160 bytes (o: 29288) : ##### 2016-06-15 23:17:13.309400 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-15 23:18:00.069967 | server | 1 | simulation.remote_client | started buffering client updates. (seq:314439 ack:314429) 2016-06-15 23:18:00.695000 | client | 0 | client.core | starting save. 2016-06-15 23:18:00.710627 | client | 0 | client.core | saved. 2016-06-15 23:18:00.861069 | server | 0 | simulation.core | Starting save. 2016-06-15 23:18:03.368721 | server | 0 | simulation.core | Saved. 2016-06-15 23:18:03.368721 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:314439 ack:314432) 2016-06-15 23:18:03.368721 | server | 1 | simulation.remote_client | started buffering client updates. (seq:314453 ack:314439) 2016-06-15 23:18:03.446853 | client | 1 | client.core | clearing save deferred pointers 2016-06-15 23:18:03.546013 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:314453 ack:314453) 2016-06-15 23:18:03.954603 | server | 1 | simulation.remote_client | started buffering client updates. (seq:314463 ack:314453) 2016-06-15 23:18:04.180561 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:314463 ack:314463) 2016-06-15 23:18:13.349274 | server | 1 | lua.memory | lua shared heap size: 81.515 MB. 2016-06-15 23:18:13.349274 | server | 1 | lua.memory | o: outstanding allocs 2016-06-15 23:18:13.349274 | server | 1 | lua.memory | 96 bytes (o: 197358) : ######################################## 2016-06-15 23:18:13.349274 | server | 1 | lua.memory | 64 bytes (o: 194467) : ####################################### 2016-06-15 23:18:13.349274 | server | 1 | lua.memory | 40 bytes (o: 173533) : ################################### 2016-06-15 23:18:13.349274 | server | 1 | lua.memory | 160 bytes (o: 37143) : ####### 2016-06-15 23:18:13.349274 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count