2016-06-24 16:18:30.075684 | server | 1 | app | Stonehearth Version 0.17.0.3023 (x64) 2016-06-24 16:18:30.076685 | server | 1 | core.config | user id is 47c93c56-3549-11e6-9899-00ff4419ab76 2016-06-24 16:18:30.076685 | server | 1 | core.config | session id is 8672e458-3a16-11e6-8dc3-00ff4419ab76 2016-06-24 16:18:30.079704 | server | 0 | core.system | Initializing crash reporter 2016-06-24 16:18:31.601768 | server | 0 | lua.data | lua jit is disabled 2016-06-24 16:18:32.315276 | server | 1 | resources | Module rayyas_children_ui version 2 is deferred load) 2016-06-24 16:18:42.028622 | server | 1 | resources | Modules are verified pristine. 2016-06-24 16:18:42.082674 | server | 1 | app | Running Stonehearth server on port 24479 2016-06-24 16:18:42.083663 | client | 1 | renderer.renderer | Initializing OpenGL 2016-06-24 16:18:42.083663 | server | 0 | physics.navgrid | subspace pathfinder is enabled 2016-06-24 16:18:42.090667 | client | 1 | renderer.renderer | Determining window placement 2016-06-24 16:18:42.090667 | client | 1 | renderer.renderer | Selecting monitor at 16, 62 2016-06-24 16:18:42.090667 | client | 1 | renderer.renderer | Creating OpenGL Window 2016-06-24 16:18:42.098689 | server | 1 | mod radiant | lua controller lifetime tracking set to "nil" 2016-06-24 16:18:42.114681 | server | 0 | mod stonehearth.ai.service | [] enable_cpp_compound_action is on 2016-06-24 16:18:42.912141 | server | 1 | lua.memory | lua shared heap size: 12.077 MB. 2016-06-24 16:18:42.912141 | server | 1 | lua.memory | o: outstanding allocs 2016-06-24 16:18:42.912141 | server | 1 | lua.memory | 64 bytes (o: 32481) : ######################################## 2016-06-24 16:18:42.912141 | server | 1 | lua.memory | 40 bytes (o: 15655) : ################### 2016-06-24 16:18:42.912141 | server | 1 | lua.memory | 160 bytes (o: 6004) : ####### 2016-06-24 16:18:42.912141 | server | 1 | lua.memory | 80 bytes (o: 5772) : ####### 2016-06-24 16:18:42.912141 | server | 1 | lua.memory | 48 bytes (o: 5460) : ###### 2016-06-24 16:18:42.912141 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-06-24 16:18:42.918145 | client | 1 | renderer.renderer | Creating OpenGL Context 2016-06-24 16:18:42.920150 | client | 1 | renderer.renderer | Finished OpenGL Initialization 2016-06-24 16:18:42.920150 | client | 1 | horde.general | Initializing GL2 backend using OpenGL driver '4.5.0 NVIDIA 353.54' by 'NVIDIA Corporation' on 'GeForce 840M/PCIe/SSE2' 2016-06-24 16:18:43.064249 | server | 2 | network | server allocating new send buffer (total: 0) 2016-06-24 16:18:43.284405 | client | 1 | browser | cef started. 2016-06-24 16:18:43.284405 | client | 2 | browser | Navigate called without an existing browser! 2016-06-24 16:18:43.285407 | thread6384 | 2 | browser | Doing a buffered navigation.... 2016-06-24 16:18:43.319430 | client | 0 | physics.navgrid | subspace pathfinder is enabled 2016-06-24 16:18:43.339446 | client | 1 | mod radiant | lua controller lifetime tracking set to "nil" 2016-06-24 16:18:43.346450 | client | 2 | network | client allocating new send buffer (total: 0) 2016-06-24 16:18:43.396485 | client | 1 | client.core | user feedback is on 2016-06-24 16:18:43.415500 | server | 1 | simulation.remote_client | started buffering client updates. (seq:10 ack:0) 2016-06-24 16:18:43.686694 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:10 ack:10) 2016-06-24 16:18:48.871970 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-24 16:18:55.276007 | client | 0 | client.core | loading save "1466763579199": 2016-06-24 16:18:55.276523 | client | 0 | client.core | { 2016-06-24 16:18:55.276523 | client | 0 | client.core | "name" : "", 2016-06-24 16:18:55.276523 | client | 0 | client.core | "town_name" : "Hedgemoor", 2016-06-24 16:18:55.276523 | client | 0 | client.core | "game_date" : { 2016-06-24 16:18:55.276523 | client | 0 | client.core | "day" : 22, 2016-06-24 16:18:55.276523 | client | 0 | client.core | "month" : 2, 2016-06-24 16:18:55.276523 | client | 0 | client.core | "year" : 1000, 2016-06-24 16:18:55.276523 | client | 0 | client.core | "hour" : 16, 2016-06-24 16:18:55.276523 | client | 0 | client.core | "minute" : 10 2016-06-24 16:18:55.276523 | client | 0 | client.core | }, 2016-06-24 16:18:55.276523 | client | 0 | client.core | "timestamp" : 1466763579199, 2016-06-24 16:18:55.276523 | client | 0 | client.core | "time" : "6/24/2016, 12:19:39 PM", 2016-06-24 16:18:55.276523 | client | 0 | client.core | "jobs" : { 2016-06-24 16:18:55.276523 | client | 0 | client.core | "crafters" : 5, 2016-06-24 16:18:55.276523 | client | 0 | client.core | "workers" : 6, 2016-06-24 16:18:55.276523 | client | 0 | client.core | "soldiers" : 4 2016-06-24 16:18:55.276523 | client | 0 | client.core | }, 2016-06-24 16:18:55.276523 | client | 0 | client.core | "version" : "0.17.0.3023", 2016-06-24 16:18:55.276523 | client | 0 | client.core | "save_version" : 10 2016-06-24 16:18:55.276523 | client | 0 | client.core | } 2016-06-24 16:18:55.370572 | client | 1 | lua.code | Shutting down script host. 2016-06-24 16:18:55.380579 | client | 1 | lua.code | Script host destroyed. 2016-06-24 16:18:55.395089 | client | 0 | physics.navgrid | subspace pathfinder is enabled 2016-06-24 16:18:55.460131 | server | 0 | simulation.core | Restarting game. 2016-06-24 16:18:55.460632 | server | 1 | simulation.core | Shutting down traces. 2016-06-24 16:18:55.460632 | server | 1 | simulation.core | Shutting down game objects. 2016-06-24 16:18:55.460632 | server | 1 | simulation.core | All entities and datastores have been destroyed. 2016-06-24 16:18:55.460632 | server | 1 | lua.code | Shutting down script host. 2016-06-24 16:18:55.482145 | server | 1 | lua.code | Script host destroyed. 2016-06-24 16:18:55.482676 | server | 1 | simulation.core | Shutting down data objects. 2016-06-24 16:18:55.484664 | server | 0 | physics.navgrid | subspace pathfinder is enabled 2016-06-24 16:18:55.495154 | server | 0 | simulation.core | Loading save 2016-06-24 16:18:57.000279 | server | 1 | dm.store | load progress 96%... 2016-06-24 16:18:57.003780 | client | 1 | client.core | server reported load progress of 96% 2016-06-24 16:18:57.042826 | server | 1 | dm.store | load objects finished! 2016-06-24 16:18:57.057319 | server | 0 | dm.store | took 1.562 seconds to load 2016-06-24 16:18:57.057819 | server | 2 | network | server allocating new send buffer (total: 0) 2016-06-24 16:18:57.063340 | client | 0 | client.core | server load save file finished. loading client state. 2016-06-24 16:18:57.063340 | client | 0 | client.core | starting loading... "D:\SteamLibrary\steamapps\common\Stonehearth\saved_games\1466763579199" 2016-06-24 16:18:57.398060 | client | 1 | dm.store | load progress 99%... 2016-06-24 16:18:57.401061 | client | 1 | dm.store | load objects finished! 2016-06-24 16:18:57.402062 | client | 0 | dm.store | took 0.339 seconds to load 2016-06-24 16:18:57.402062 | client | 1 | client.core | restoring datastores... 2016-06-24 16:18:57.410068 | client | 1 | client.core | recreating data objects... 2016-06-24 16:18:57.410568 | client | 1 | client.core | creating error browser... 2016-06-24 16:18:57.410568 | client | 1 | client.core | initializing data object traces... 2016-06-24 16:18:57.410568 | client | 1 | client.core | requiring radiant.client... 2016-06-24 16:18:57.416073 | client | 1 | mod radiant | lua controller lifetime tracking set to "nil" 2016-06-24 16:18:57.420576 | client | 1 | client.core | loading script host... 2016-06-24 16:18:57.472112 | server | 1 | mod radiant | lua controller lifetime tracking set to "nil" 2016-06-24 16:18:57.546165 | server | 2 | network | server allocating new send buffer (total: 0) 2016-06-24 16:18:57.872897 | client | 0 | sysinfo | Memory Stats: Finished Loading Client 2016-06-24 16:18:57.872897 | client | 0 | sysinfo | Total System Memory: 7.879 GB (8460283904 bytes) 2016-06-24 16:18:57.872897 | client | 0 | sysinfo | Current Memory Usage: 636.344 MB (667254784 bytes) 2016-06-24 16:18:57.872897 | client | 0 | sysinfo | Total Address Space: 128.000 TB (140737488224256 bytes) 2016-06-24 16:18:57.872897 | client | 0 | sysinfo | Available Address Space: 127.999 TB (140735843098624 bytes) 2016-06-24 16:18:57.872897 | client | 0 | sysinfo | Used Address Space: 1.532 GB (1645125632 bytes) 2016-06-24 16:18:58.147593 | server | 2 | network | server allocating new send buffer (total: 1) 2016-06-24 16:18:58.799054 | server | 0 | simulation.core | took 1253 ms to flush streamer 2016-06-24 16:18:58.832083 | server | 1 | physics.navgrid | error looking up entity data for . invalid file path ''. 2016-06-24 16:18:58.832083 | server | 1 | physics.navgrid | error looking up entity data for . invalid file path ''. 2016-06-24 16:18:59.327939 | client | 1 | client.core | reporting client load progress 55.500%... 2016-06-24 16:18:59.517064 | client | 1 | client.core | reporting client load progress 61.000%... 2016-06-24 16:18:59.662668 | client | 1 | client.core | reporting client load progress 66.500%... 2016-06-24 16:18:59.793260 | server | 0 | mod stonehearth | ai slow start is enabled 2016-06-24 16:18:59.793260 | server | 0 | mod ai | cpp ai is enabled. 2016-06-24 16:18:59.850301 | client | 1 | client.core | reporting client load progress 72.000%... 2016-06-24 16:19:00.098478 | client | 1 | client.core | reporting client load progress 77.500%... 2016-06-24 16:19:00.236576 | client | 1 | client.core | reporting client load progress 83.000%... 2016-06-24 16:19:00.498762 | client | 1 | client.core | reporting client load progress 88.500%... 2016-06-24 16:19:00.714415 | client | 1 | client.core | reporting client load progress 94.000%... 2016-06-24 16:19:00.946579 | client | 1 | client.core | reporting client load progress 99.500%... 2016-06-24 16:19:01.340359 | server | 0 | mod stonehearth.ai.service | [] enable_cpp_compound_action is on 2016-06-24 16:19:01.348865 | server | 0 | mod stonehearth.terrain | [] goblins explored region contains 107 rects 2016-06-24 16:19:01.349366 | server | 0 | mod stonehearth.terrain | [] rabbit explored region contains 0 rects 2016-06-24 16:19:01.349366 | server | 0 | mod stonehearth.terrain | [] player_1 explored region contains 125 rects 2016-06-24 16:19:01.349366 | server | 0 | mod stonehearth.terrain | [] animals explored region contains 0 rects 2016-06-24 16:19:01.349866 | server | 0 | mod stonehearth.terrain | [] undead explored region contains 92 rects 2016-06-24 16:19:01.349866 | server | 0 | mod stonehearth.terrain | [] orcs explored region contains 0 rects 2016-06-24 16:19:01.349866 | server | 0 | mod stonehearth.terrain | [] human_npcs explored region contains 0 rects 2016-06-24 16:19:01.349866 | server | 0 | mod stonehearth.terrain | [] forest explored region contains 113 rects 2016-06-24 16:19:03.747848 | server | 1 | simulation.core | finished loading game 2016-06-24 16:19:03.747848 | server | 0 | sysinfo | Memory Stats: Finished Loading Simulation 2016-06-24 16:19:03.747848 | server | 0 | sysinfo | Total System Memory: 7.879 GB (8460283904 bytes) 2016-06-24 16:19:03.747848 | server | 0 | sysinfo | Current Memory Usage: 1.094 GB (1174863872 bytes) 2016-06-24 16:19:03.747848 | server | 0 | sysinfo | Total Address Space: 128.000 TB (140737488224256 bytes) 2016-06-24 16:19:03.747848 | server | 0 | sysinfo | Available Address Space: 127.998 TB (140735308083200 bytes) 2016-06-24 16:19:03.747848 | server | 0 | sysinfo | Used Address Space: 2.030 GB (2180141056 bytes) 2016-06-24 16:19:03.766361 | server | 2 | network | server allocating new send buffer (total: 0) 2016-06-24 16:19:04.150634 | server | 0 | simulation.core | took 384 ms to flush streamer 2016-06-24 16:19:04.465859 | server | 1 | simulation.remote_client | started buffering client updates. (seq:251 ack:241) 2016-06-24 16:19:06.456184 | server | 0 | ai.execution_frame | (2639720 Wooden Double Door) [stonehearth:top] ai slow start is 0 2016-06-24 16:19:06.472696 | server | 0 | simulation.pathfinder.bfs | using fast tile iterator! 2016-06-24 16:19:06.860667 | server | 0 | simulation.core | took 566 ms to update game state 2016-06-24 16:19:06.860667 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-24 16:19:06.906221 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:251 ack:245) 2016-06-24 16:19:07.407577 | server | 0 | simulation.core | took 498 ms to update game state 2016-06-24 16:19:07.407577 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-24 16:19:07.409579 | server | 1 | simulation.remote_client | started buffering client updates. (seq:288 ack:245) 2016-06-24 16:19:07.475125 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:288 ack:288) 2016-06-24 16:19:07.790849 | server | 0 | simulation.core | took 183 ms to process job list 2016-06-24 16:19:08.593418 | client | 1 | rpc | critical error in http reactor: could not trace[trace 298 15] 2016-06-24 16:19:08.729017 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-24 16:19:09.766252 | server | 1 | simulation.remote_client | started buffering client updates. (seq:324 ack:314) 2016-06-24 16:19:09.904350 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:324 ack:324) 2016-06-24 16:19:09.961891 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-06-24 16:19:11.493081 | server | 2 | simulation.core | game loop exhausted before any jobs processed!