2016-07-19 13:00:07.141433 | server | 1 | app | Stonehearth Version 0.17.0.584 (x64) 2016-07-19 13:00:07.151433 | server | 1 | core.config | user id is f8752aef-4dde-11e6-93ae-f0bf97064027 2016-07-19 13:00:07.151433 | server | 1 | core.config | session id is 63eb8ffa-4deb-11e6-9282-f0bf97064027 2016-07-19 13:00:07.211433 | server | 0 | core.system | Initializing crash reporter 2016-07-19 13:00:07.961434 | server | 0 | lua.data | lua jit is disabled 2016-07-19 13:00:08.261434 | server | 1 | resources | Module rayyas_children_ui version 2 is deferred load) 2016-07-19 13:00:20.612454 | server | 1 | resources | Modules are verified pristine. 2016-07-19 13:00:22.362467 | server | 1 | app | Running Stonehearth server on port 30171 2016-07-19 13:00:22.472468 | server | 0 | physics.navgrid | subspace pathfinder is enabled 2016-07-19 13:00:23.182469 | client | 1 | renderer.renderer | Initializing OpenGL 2016-07-19 13:00:23.372469 | client | 1 | renderer.renderer | Determining window placement 2016-07-19 13:00:23.372469 | client | 1 | renderer.renderer | Selecting monitor at 0, 0 2016-07-19 13:00:23.372469 | client | 1 | renderer.renderer | Creating OpenGL Window 2016-07-19 13:00:30.398480 | client | 1 | renderer.renderer | Creating OpenGL Context 2016-07-19 13:00:30.398480 | client | 1 | renderer.renderer | Finished OpenGL Initialization 2016-07-19 13:00:30.558480 | client | 1 | horde.general | Initializing GL2 backend using OpenGL driver '3.0.0 - Build 8.15.10.2291' by 'Intel' on 'Intel(R) HD Graphics Family' 2016-07-19 13:00:30.698481 | client | 2 | horde.general | Renderer: No multisampling for render targets available 2016-07-19 13:00:30.768481 | server | 0 | mod radiant | setting controller lifetime tracking debugging mode to "create" in developer build. 2016-07-19 13:00:30.768481 | server | 1 | mod radiant | lua controller lifetime tracking set to "nil" 2016-07-19 13:00:31.578482 | server | 0 | mod stonehearth.ai.service | [] enable_cpp_compound_action is on 2016-07-19 13:00:36.935490 | client | 1 | browser | cef started. 2016-07-19 13:00:37.325490 | client | 2 | browser | Navigate called without an existing browser! 2016-07-19 13:00:38.115491 | thread3584 | 2 | browser | Doing a buffered navigation.... 2016-07-19 13:00:38.835493 | client | 0 | physics.navgrid | subspace pathfinder is enabled 2016-07-19 13:00:39.989496 | client | 0 | mod radiant | setting controller lifetime tracking debugging mode to "create" in developer build. 2016-07-19 13:00:39.989496 | client | 1 | mod radiant | lua controller lifetime tracking set to "nil" 2016-07-19 13:00:40.049497 | client | 2 | network | client allocating new send buffer (total: 0) 2016-07-19 13:00:41.039498 | client | 1 | client.core | user feedback is on 2016-07-19 13:01:09.202909 | server | 1 | lua.memory | lua shared heap size: 14.420 MB. 2016-07-19 13:01:09.232909 | server | 1 | lua.memory | o: outstanding allocs 2016-07-19 13:01:09.242909 | server | 1 | lua.memory | 64 bytes (o: 36040) : ######################################## 2016-07-19 13:01:09.242909 | server | 1 | lua.memory | 40 bytes (o: 19348) : ##################### 2016-07-19 13:01:09.242909 | server | 1 | lua.memory | 48 bytes (o: 9036) : ########## 2016-07-19 13:01:09.242909 | server | 1 | lua.memory | 160 bytes (o: 6651) : ####### 2016-07-19 13:01:09.242909 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-07-19 13:01:09.322909 | server | 2 | network | server allocating new send buffer (total: 0) 2016-07-19 13:01:09.332909 | server | 1 | dm.streamer | long QueueUpdate: 7ms 2016-07-19 13:01:09.332909 | server | 1 | dm.streamer | type: UpdateObject [radiant.tesseract.protocol.UpdateObject.extension] { object { object_id: 1 timestamp: 0 value { [Protocol.Record.record_fields] { field: "components" value: 2 } [Protocol.Record.record_fields] { field: "lua_components" value: 3 } [Protocol.Record.record_fields] { field: "debug_text" value: 4 } [Protocol.Record.record_fields] { field: "uri" value: 5 } } object_type: 1001 } } 2016-07-19 13:01:09.522909 | server | 0 | simulation.core | took 203 ms to flush streamer 2016-07-19 13:01:09.582909 | client | 2 | dm.receiver | long update for object: 385 dt: 5ms 2016-07-19 13:01:10.022910 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-19 13:01:17.341190 | client | 1 | client.core | save game directory does not exist! 2016-07-19 13:01:23.022435 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-19 13:02:09.273571 | server | 1 | lua.memory | lua shared heap size: 8.463 MB. 2016-07-19 13:02:09.273571 | server | 1 | lua.memory | o: outstanding allocs 2016-07-19 13:02:09.273571 | server | 1 | lua.memory | 64 bytes (o: 20893) : ######################################## 2016-07-19 13:02:09.273571 | server | 1 | lua.memory | 40 bytes (o: 18057) : ################################## 2016-07-19 13:02:09.273571 | server | 1 | lua.memory | 48 bytes (o: 8646) : ################ 2016-07-19 13:02:09.273571 | server | 1 | lua.memory | 96 bytes (o: 7936) : ############### 2016-07-19 13:02:09.273571 | server | 1 | lua.memory | 72 bytes (o: 5822) : ########### 2016-07-19 13:02:09.273571 | server | 1 | lua.memory | 120 bytes (o: 4057) : ####### 2016-07-19 13:02:09.273571 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-07-19 13:03:09.305692 | server | 1 | lua.memory | lua shared heap size: 8.911 MB. 2016-07-19 13:03:09.305692 | server | 1 | lua.memory | o: outstanding allocs 2016-07-19 13:03:09.305692 | server | 1 | lua.memory | 64 bytes (o: 24352) : ######################################## 2016-07-19 13:03:09.305692 | server | 1 | lua.memory | 40 bytes (o: 20791) : ################################## 2016-07-19 13:03:09.305692 | server | 1 | lua.memory | 48 bytes (o: 8646) : ############## 2016-07-19 13:03:09.305692 | server | 1 | lua.memory | 96 bytes (o: 8536) : ############## 2016-07-19 13:03:09.305692 | server | 1 | lua.memory | 72 bytes (o: 5822) : ######### 2016-07-19 13:03:09.305692 | server | 1 | lua.memory | 120 bytes (o: 4057) : ###### 2016-07-19 13:03:09.305692 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-07-19 13:04:09.321304 | server | 1 | lua.memory | lua shared heap size: 7.782 MB. 2016-07-19 13:04:09.321304 | server | 1 | lua.memory | o: outstanding allocs 2016-07-19 13:04:09.322304 | server | 1 | lua.memory | 64 bytes (o: 17097) : ######################################## 2016-07-19 13:04:09.322304 | server | 1 | lua.memory | 40 bytes (o: 15352) : ################################### 2016-07-19 13:04:09.322304 | server | 1 | lua.memory | 48 bytes (o: 8646) : #################### 2016-07-19 13:04:09.322304 | server | 1 | lua.memory | 72 bytes (o: 5822) : ############# 2016-07-19 13:04:09.322304 | server | 1 | lua.memory | 96 bytes (o: 5404) : ############ 2016-07-19 13:04:09.322304 | server | 1 | lua.memory | 120 bytes (o: 4057) : ######### 2016-07-19 13:04:09.322304 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count 2016-07-19 13:04:13.887494 | server | 0 | mod stonehearth | ai slow start is enabled 2016-07-19 13:04:13.888494 | server | 0 | mod ai | cpp ai is enabled. 2016-07-19 13:04:16.365513 | server | 0 | ai.execution_frame | (5341 Zedd Berall) [stonehearth:top] ai slow start is 0 2016-07-19 13:04:16.505513 | server | 0 | simulation.core | took 312 ms to update game state 2016-07-19 13:04:16.505513 | server | 2 | simulation.core | game loop exhausted before any jobs processed! 2016-07-19 13:04:16.715513 | server | 0 | simulation.core | took 211 ms to flush streamer 2016-07-19 13:04:17.109516 | client | 1 | rpc | critical error in http reactor: could not trace[trace 947 7] 2016-07-19 13:04:18.013527 | client | 2 | horde.general | Attempting risky mipmap generation (64, 64, 1909, 1401) 2016-07-19 13:04:18.143527 | server | 1 | simulation.remote_client | started buffering client updates. (seq:3235 ack:3225) 2016-07-19 13:04:23.605535 | client | 1 | horde.general | raw shader compile error: ERROR: 0:110: 'const 3-component vector of float' : cannot declare arrays of this qualifier ERROR: 0:110: 'const' : non-matching types (using implicit conversion) for const initializer ERROR: 0:132: 'assign' : cannot convert from 'float' to 'varying 3-component vector of float' 2016-07-19 13:04:23.615535 | client | 1 | horde.general | Shader resource 'shaders/voxel/debug_color.shader': Failed to compile shader. 2016-07-19 13:04:23.685535 | client | 1 | horde.general | Bind Frambuffer error: 2, 0, 8cdb, 0 2016-07-19 13:04:23.685535 | client | 0 | app | Assertion Failed: status == GL_FRAMEBUFFER_COMPLETE_EXT(C:\rb\ihome\root\SH-OB0-BUILD\stonehearth\source\horde3d\Source\Horde3DEngine\egRendererBase.cpp:1266) 2016-07-19 13:04:30.087545 | client | 0 | sysinfo | Memory Stats: Fatal Exception 2016-07-19 13:04:30.087545 | client | 0 | sysinfo | Total System Memory: 3.949 GB (4240293888 bytes) 2016-07-19 13:04:30.087545 | client | 0 | sysinfo | Current Memory Usage: 623.609 MB (653901824 bytes) 2016-07-19 13:04:30.087545 | client | 0 | sysinfo | Total Address Space: 8.000 TB (8796092891136 bytes) 2016-07-19 13:04:30.087545 | client | 0 | sysinfo | Available Address Space: 7.999 TB (8794475212800 bytes) 2016-07-19 13:04:30.087545 | client | 0 | sysinfo | Used Address Space: 1.507 GB (1617678336 bytes)