# \#a20r689

**URL:** https://discourse.stonehearth.net/tag/a20r689/164.md

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## [Builder: Bugged 1-floor walls when creating 1-floor roof](https://discourse.stonehearth.net/t/builder-bugged-1-floor-walls-when-creating-1-floor-roof/27700)

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**Author:** [@MelOzone](https://discourse.stonehearth.net/u/MelOzone)\
**Replies:** 3\
**Last updated:** [February 21, 2017, 7:27pm UTC](https://discourse.stonehearth.net/t/builder-bugged-1-floor-walls-when-creating-1-floor-roof/27700 "2017-02-21T19:27:09Z")

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Summary: 2-floor walls are generally bugged when creating 2nd floor in configuration different from the 1st, then creating roof for the 1st. Steps to reproduce: Create 1st floor (foundation and walls) Create 2nd f…

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## [Builder: Engine error when raising walls on narrow floor parts](https://discourse.stonehearth.net/t/builder-engine-error-when-raising-walls-on-narrow-floor-parts/27708)

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**Author:** [@MelOzone](https://discourse.stonehearth.net/u/MelOzone)\
**Replies:** 1\
**Last updated:** [January 12, 2017, 3:52pm UTC](https://discourse.stonehearth.net/t/builder-engine-error-when-raising-walls-on-narrow-floor-parts/27708 "2017-01-12T15:52:55Z")

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Summary: Steps to reproduce: Create a simple rectangular floor plan. Add exactly 1 block of floor to any side of it. Try to raise walls. Expected Results: Raised walls. 1 added block should “raise” a beam. Actual R…

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## [Autosave folder corruption](https://discourse.stonehearth.net/t/autosave-folder-corruption/27707)

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**Author:** [@MaddyGrand](https://discourse.stonehearth.net/u/MaddyGrand)\
**Replies:** 3\
**Last updated:** [January 12, 2017, 2:40am UTC](https://discourse.stonehearth.net/t/autosave-folder-corruption/27707 "2017-01-12T02:40:35Z")

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Summary: Autosave doesn’t run over the course of 10 days ingame, it’s box however is checked and I’ve tried re-doing it. Also the UI for what type of units you are using on the Savegame infobox is stuck on your amount …

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## [Builder: Engine error when trying to start freestanding walls inside other walls](https://discourse.stonehearth.net/t/builder-engine-error-when-trying-to-start-freestanding-walls-inside-other-walls/27704)

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**Author:** [@MelOzone](https://discourse.stonehearth.net/u/MelOzone)\
**Replies:** 0\
**Last updated:** [January 12, 2017, 12:13am UTC](https://discourse.stonehearth.net/t/builder-engine-error-when-trying-to-start-freestanding-walls-inside-other-walls/27704 "2017-01-12T00:13:14Z")

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Summary: Normally freestanding walls can't cross other freestanding walls or wall contours. However it is currently possible to start a wall inside another wall by switching "Building vision" to half-view. However, tryin…

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## [Door health not aligned](https://discourse.stonehearth.net/t/door-health-not-aligned/27675)

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**Author:** [@jomaxro](https://discourse.stonehearth.net/u/jomaxro)\
**Replies:** 2\
**Last updated:** [January 11, 2017, 6:35pm UTC](https://discourse.stonehearth.net/t/door-health-not-aligned/27675 "2017-01-11T18:35:18Z")

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Summary: When a reinforced door is damaged the health isn’t aligned properly. Expected Results: Heart directly above door. Actual Results: Heart not-directly above door. Notes: This persists through saves, save at…

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## [Stonehearth gameplay error notification](https://discourse.stonehearth.net/t/stonehearth-gameplay-error-notification/25778)

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**Author:** [@Lucia\_Cisneros](https://discourse.stonehearth.net/u/Lucia_Cisneros)\
**Replies:** 3\
**Last updated:** [January 11, 2017, 11:41am UTC](https://discourse.stonehearth.net/t/stonehearth-gameplay-error-notification/25778 "2017-01-11T11:41:18Z")

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release-663 (x64) Uncaught TypeError: Cannot read property 'scrollHeight' of undefined TypeError: Cannot read property 'scrollHeight' of undefined at App.StonehearthTeamCrafterView.App.View.extend.\_initButtonStates …

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## [Strange Zone UI when defending near previous hole](https://discourse.stonehearth.net/t/strange-zone-ui-when-defending-near-previous-hole/27671)

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**Author:** [@jomaxro](https://discourse.stonehearth.net/u/jomaxro)\
**Replies:** 0\
**Last updated:** [January 11, 2017, 11:01am UTC](https://discourse.stonehearth.net/t/strange-zone-ui-when-defending-near-previous-hole/27671 "2017-01-11T11:01:09Z")

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Summary: Defending zone appears oddly when placed near a previously-existing hole. Steps to reproduce: Have a fillable hole in the ground Ask combat group to defend next to it Fill in the hole Expected Results: Com…

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## [Scaffolding constructed for goblin camp adjacent to water](https://discourse.stonehearth.net/t/scaffolding-constructed-for-goblin-camp-adjacent-to-water/27670)

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**Author:** [@jomaxro](https://discourse.stonehearth.net/u/jomaxro)\
**Replies:** 0\
**Last updated:** [January 11, 2017, 10:58am UTC](https://discourse.stonehearth.net/t/scaffolding-constructed-for-goblin-camp-adjacent-to-water/27670 "2017-01-11T10:58:04Z")

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Summary: When using the dirt pile to fill in the goblin chieftain’s camp, scaffolding was constructed in the water. Steps to reproduce: Have Goblin Chieftan camp spawn adjacent to body of water Defeat Goblin Chieftan …
