Worker drop an item to talk

I just started a game (just mod testing) and ordered an item to be placed.
The item was an iconic in the ground. I had a worker grab it, started walking to the new item destination, and just 2 blocks from his target, he dropped the item, turn around, and started chatting…
(Another worker picked the item and put it in its place)

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This is something @Brackhar is tuning at the moment.
Our actions can be interrupted, but probably hauling should not be interrupted by conversations. :sweat:

3 Likes

If there is room for extra behaviors, it would be interesting to see one of them chase the worker, and when it reaches him, the worker would show him that he is carrying something, busy, and negate the talk. :wink:

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I’ll see if we can polish that interaction a little.

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