Wood Conversion Bug:
Wood seems to convert to different types of log when being de-constructed from scaffold:
Steps to reproduce:
- Gather a new wood type, (Acacia).
- Build a structure.
3)Wait for Hearthlings to de-construct said scaffold to receive regular wood logs
Assuming that your supposed to the the Acacia back, the expected result would be just that:
Instead the regular Wooden Logs are received resulting in diminishing wood type :
Possibly to do with Meta Data not being handled when constructing Scaffold, I doubt this would be an easy fix:
Version: Dev-2720 Alpha 13
Wow @Freudian, I never would have noticed this, nice eye for detail! Going to ping @Albert and @not_owen_wilson on this, but as you mentioned, not sure if this would be an easy fix. Going to try calling @RepeatPan as well, in case he has some knowledge of scaffolding that might be of use…
I’m not an expert with scaffolds, but from what I know they’re quite old (they’ve been in the very first Alpha if I remember correctly) and from a time when there was just one type of wood. The whole splitting (one log is X scaffold, Y scaffold is one log) is a bit weird too, as in “I [personally] am not sure if that conversion rate is fixed”. I haven’t tested it, but I somehow got the feeling that it’s possible to dupe wood with scaffolding.
So, all things told, saving the metadata in the scaffold could be possible although, due to its one-log-many-scaffold natures a bit difficult. Especially since scaffold is just one big blob, so you’d need to say “This scaffold is 2 oak, 5 pine, 3 juniper, 4 acacia” or something like that.
I’m fairly certain the dupe of wood has to do with Hearthlings not restacking.
Yup, just noticed this bug is still present. Everything converts into oak. Not a huge issue but it’s a little weird, and it could matter if wood type ever starts mattering.