# Wishlist: Quality-of-Life Features for Alpha 6

**URL:** <https://discourse.stonehearth.net/t/wishlist-quality-of-life-features-for-alpha-6/7287>\
**Category:** Suggestions\
**Created:** [September 5, 2014, 9:07am UTC](https://discourse.stonehearth.net/t/wishlist-quality-of-life-features-for-alpha-6/7287 "2014-09-05T09:07:22Z")\
**Posts on this page:** 1\
**Showing post:** 2

<div class="post-metadata">

**Author:** ![Teleros](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/teleros/32/63349_2.png) [@Teleros](https://discourse.stonehearth.net/u/Teleros)\
**Post date:** [September 5, 2014, 9:40am UTC](https://discourse.stonehearth.net/t/wishlist-quality-of-life-features-for-alpha-6/7287/2 "2014-09-05T09:40:38Z")

</div>

> [@mrxak](#):
>
> 1) Planning Mode

Very good idea 🙂 . Another way would be the ability to plan out a building, but save the design & location instead of removing it or start building it - not as flexible (eg say you want planning mode for farms etc), but for structures at least it might serve the same function.

> [@mrxak](#):
>
> 2) Destroy or Transplant Wild Silkweed/Berry Bushes

Agreed on the ability to destroy them. For transplanting… hmm. I think that for resource-producing plants, it might make sense if you had to have a farmer (or some future green-fingered class) to do that, if only to prevent people making things like wild silkweed farms that only ever need harvesting, and not replanting etc.

> [@mrxak](#):
>
> 3) Designate Items for Disassembly

Upgrading some items from tier 1 to tier 2 etc (eg mean beds to comfy beds) would also go a long way towards this too. I’m in the same position WRT bed quality - my settlers all sleep on the ground until I have a nice pile of comfy beds made 😃 .

For other suggestions, see my thoughts here:

> [@\[Dev Blog\] Pumpkins! (Stonehearth, Kickstarter, and Upcoming Releases)](http://discourse.stonehearth.net/t/dev-blog-pumpkins-stonehearth-kickstarter-and-upcoming-releases/7249/5):
>
> Indeed. Personally speaking, I’d like to see at least the following ready in time for Steam early access: -Balanced combat (!). I know there’ll be peaceful mode, but if it isn’t better balanced then early access release will just result in the forums being flooded in more “OMG GOBLINS!” threads, which won’t reflect well on Radiant. -Terrain modification (ie digging steps etc), or failing that, at least ladders that go down as well as up. -A whole bunch of bug fixes, especially the game-break…

---

_[View the full topic](https://discourse.stonehearth.net/t/wishlist-quality-of-life-features-for-alpha-6/7287)._
