# Will there be roads?

**URL:** <https://discourse.stonehearth.net/t/will-there-be-roads/772>\
**Category:** Gameplay\
**Created:** [May 25, 2013, 10:34am UTC](https://discourse.stonehearth.net/t/will-there-be-roads/772 "2013-05-25T10:34:47Z")\
**Posts on this page:** 13\
**Page:** 1

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**Author:** ![anandus](https://avatars.discourse-cdn.com/v4/letter/a/13edae/32.png) [@anandus](https://discourse.stonehearth.net/u/anandus)\
**Post date:** [May 25, 2013, 10:34am UTC](https://discourse.stonehearth.net/t/will-there-be-roads/772/1 "2013-05-25T10:34:48Z")

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Will there be (functioning) roads?

Will they improve the speed of your people or just be cosmetic?

If so, will they emerge automatically by well-trodden paths, or do you need build them yourself?  
And if there will be roads, will the roads be upgradeable or maybe even autoupgrade?

(One feature I really liked about Settlers 2 (which this game reminds me a lot of) was that roads that were used a lot would eventually upgrade to darker roads (and add pack animals), it was a very good way to visualise the most used paths in your economy.)

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**Author:** ![Nyrixa](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/nyrixa/32/43640_2.png) [@Nyrixa](https://discourse.stonehearth.net/u/Nyrixa)\
**Post date:** [May 25, 2013, 10:46am UTC](https://discourse.stonehearth.net/t/will-there-be-roads/772/2 "2013-05-25T10:46:03Z")

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i think you have to put them down yourself, seeing the footage we’ve seen so far. i’ve got no idea on the effect, but i figure it will increase the speed of movement.

But just check the pic they used for greenlight/kickstarter, there are roads in there :).

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**Author:** ![Geoffers747](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/geoffers747/32/12249_2.png) [@Geoffers747](https://discourse.stonehearth.net/u/Geoffers747)\
**Post date:** [May 25, 2013, 12:54pm UTC](https://discourse.stonehearth.net/t/will-there-be-roads/772/3 "2013-05-25T12:54:42Z")

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It seems that roads will be in, or at least something to the effect:

Taken from the Collated Q & A:

- [urlhttp://www.twitch.tv/radiantentertainment/b/404702629] **More on pathfinding** [/url] Livestream - 39:30

> _"We want our pathfinder to take into account the type of terrain, so there’ll be a cost, maybe the cost of traversing a road is half the cost of traversing grass which is half the cost of traversing rocky terrain. "_

As for how they are implemented, I’m afriad I can’t shine a light on that one!

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**Author:** ![LordNevs](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/lordnevs/32/49675_2.png) [@LordNevs](https://discourse.stonehearth.net/u/LordNevs)\
**Post date:** [May 25, 2013, 2:43pm UTC](https://discourse.stonehearth.net/t/will-there-be-roads/772/4 "2013-05-25T14:43:30Z")

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@Nyrixa The picture that they used for the kick starter was probably just drawn, that stuff isn’t in the game yet I don’t think.

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**Author:** ![Pendryn](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/pendryn/32/43543_2.png) [@Pendryn](https://discourse.stonehearth.net/u/Pendryn)\
**Post date:** [May 25, 2013, 4:03pm UTC](https://discourse.stonehearth.net/t/will-there-be-roads/772/5 "2013-05-25T16:03:05Z")

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I think most of the things they did for the kickstarter isn’t in the game yet, but it is probably a safe bet that if they showed it off there to entice money from out coffers it will be in the game. Probably anyway. I mean… roads… in a town… it makes sense.

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**Author:** ![Yourtime](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/yourtime/32/65563_2.png) [@Yourtime](https://discourse.stonehearth.net/u/Yourtime)\
**Post date:** [May 25, 2013, 5:02pm UTC](https://discourse.stonehearth.net/t/will-there-be-roads/772/6 "2013-05-25T17:02:04Z")

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Hm I would love when roads would envolve naturally like in old the settlers games 👅

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**Author:** ![CowForCow](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/cowforcow/32/65529_2.png) [@CowForCow](https://discourse.stonehearth.net/u/CowForCow)\
**Post date:** [May 26, 2013, 7:45am UTC](https://discourse.stonehearth.net/t/will-there-be-roads/772/7 "2013-05-26T07:45:36Z")

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I would love to see roads add a bonus to different units.  
people + 10% speed  
Unit transport carts +30% speed  
Siege weapons +20%  
Trade carts +50% speed

This way if you want you expand your reach quickly and have a powerful and defendable civilisation you need roads.  
and maybe tranes at some point??? 😉

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**Author:** ![Yourtime](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/yourtime/32/65563_2.png) [@Yourtime](https://discourse.stonehearth.net/u/Yourtime)\
**Post date:** [May 26, 2013, 12:47pm UTC](https://discourse.stonehearth.net/t/will-there-be-roads/772/8 "2013-05-26T12:47:53Z")

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well there should be some negative to roads too, else people will just make only roads anymore around their towns… to make all units faster

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**Author:** ![Nyrixa](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/nyrixa/32/43640_2.png) [@Nyrixa](https://discourse.stonehearth.net/u/Nyrixa)\
**Post date:** [May 26, 2013, 12:55pm UTC](https://discourse.stonehearth.net/t/will-there-be-roads/772/9 "2013-05-26T12:55:18Z")

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its the city-building part that perseveres here, if people want to, they should be able to. I think this won’t be as much of an issue though, since its about creating a town etc, you’d want to build something that looks good.

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**Author:** ![Yourtime](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/yourtime/32/65563_2.png) [@Yourtime](https://discourse.stonehearth.net/u/Yourtime)\
**Post date:** [May 26, 2013, 12:59pm UTC](https://discourse.stonehearth.net/t/will-there-be-roads/772/10 "2013-05-26T12:59:06Z")

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yeah… I agree that people should be able to do what you want, but I said in addition, when roads have effects to your villagers then it should be also thought of what can happen

I also would build something, which is effiecient and that gives its beauty through it.

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**Author:** ![LordNevs](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/lordnevs/32/49675_2.png) [@LordNevs](https://discourse.stonehearth.net/u/LordNevs)\
**Post date:** [May 26, 2013, 5:00pm UTC](https://discourse.stonehearth.net/t/will-there-be-roads/772/11 "2013-05-26T17:00:07Z")

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The negative side is the cost?..

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**Author:** ![Yourtime](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/yourtime/32/65563_2.png) [@Yourtime](https://discourse.stonehearth.net/u/Yourtime)\
**Post date:** [May 26, 2013, 5:05pm UTC](https://discourse.stonehearth.net/t/will-there-be-roads/772/12 "2013-05-26T17:05:33Z")

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> [@LordNevs](#):
>
> The negative side is the cost?..

Sir, I accept this!.

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**Author:** ![Pendryn](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/pendryn/32/43543_2.png) [@Pendryn](https://discourse.stonehearth.net/u/Pendryn)\
**Post date:** [May 26, 2013, 9:04pm UTC](https://discourse.stonehearth.net/t/will-there-be-roads/772/13 "2013-05-26T21:04:34Z")

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Perhaps in a large enough, poorly planned town, if things like carts are implemented, you could wind up with congestion. But that negative would be your own fault.
