The Mod is still in itβs very early stages but we recently finished the most stable Alpha version of the mod and weβre going to let you guys try it out! (Download & Instructions at Bottom of Post) We love how people the community have helped us get this far and help us around stupid little bugs.
Weβve changed the workers outfits to a lovely light blue colour, also added a few new Fur colours and ear & hair styles however this is not entirely finished yet but this will be looked into very soon.
[0.1.3b]
We had a hand from @BrunoSupremo who very kindly compiled a SMOD file for us making future updates easier to implement into your game!
There have been a few new projects started about making the mod feel more natural within the game but these will be shown over time. this includes a new type of Wildling.
At the moment the mod only replaces the The Ascendancy flies but we are planning to have the mod as a separate kingdom some time into the future thanks to the suggestion given to us by @BrunoSupremo.
With a better understanding of Qubicle and how to implement the mods into the game weβve began work on the bodies & colours of the characters.
This is the base model we are going to work with so we gave him the name βAlexβ.
Colours
We are trying to stick to natural colours but some people love a rainbow. When the Mod if ready for itβs first release, this will be a separate pack.
We also plan to have a optional Overhaul to the UI and loading Screens for pure good looks.
If you have any ideas of things we could add in the future please share it with us! It helps a lot to have feedback from people.
No way! You are going to create a kingdom mod? That would be awesome! Modded kingdoms are the most lacking mods right now, I mean, there is only one kingdom mod that I know of.
Wow, I want to see this mod finished or be able to grab a early type of it soon. Are you guys going to put items, different buildings in and other stuff? Love your matching Profile pics BTW.
Yeah, that was the idea. The ears, muzzle and tail get in the way of some things so weβre going to change the models & clothes to suit that game better.
-I think the Greys look nicer in brown than green, and with the outfit made βbaggierβ. I mean, who wants tight fitting clothing rubbing up against their fur all day?
Tail holes are a must, of course
And yes, I left off the belt buckle in favour of it being more of a tied robe sort of top.
(Donβt mind the wild mannequin; was easiest way to get them to stand still long enough to model the clothes ;))
So some progress was made on the colouring part of the Wildlings βfurβ, weβve made it so the hair colour reflects the whole bodyβs fur colour instead of skin colour effecting the whole bodyβs apperance, and with this we also made the ears separate making them a type of hair style meaning there will be a diversity to the customisation of the Wildlingsβ! But that will finished be a later update, expected within the the following week.
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What we are working to next is the final parts of the main model then we will implement this into the female model, once this is stable we are hoping to give the very early version of the mod to you guys! However this will mean replaceing certain files (Not a nice as a quick SMOD but weβre trying )
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Me and Zotia want to give a massave thanks to @Kittyodoom for helping us with the colouring of the models and her effort to give us loads of different colour palettes!
The Mod is still in itβs very early stages but we recently finished the most stable Alpha version of the mod and weβre going to let you guys try it out! (Download & Instructions at Bottom of Post) We love how people the community have helped us get this far and help us around stupid little bugs.
Weβve changed the workers outfits to a lovely light blue colour, also added a few new Fur colours and ear & hair styles however this is not entirely finished yet but this will be looked into very soon.
[0.1.3b]
We had a hand from @BrunoSupremo who very kindly compiled a SMOD file for us making future updates easier to implement into your game!
There have been a few new projects started about making the mod feel more natural within the game but these will be shown over time. this includes a new type of Wildling.
At the moment the mod only replaces the The Ascendancy flies but we are planning to have the mod as a separate kingdom some time into the future thanks to the suggestion given to us by @BrunoSupremo.