Welcome to My Cozy Little Corner the Hearth!
This is where I post what I have quietly been tinkering away at; usually that means technical, small mods for usability and accessibility. However, I have some large, projects in the works under the covers. Most of my functionality mods are meant to be as compact and low-profile as possible, so they donât decrease performance, so let me know if you think is not the case with one of them! This is a shameless imitation of the clever and creative Pawel_Malecki and Kittyodoom, check out their corners too!
Crafter Queue Mod!
Watch all the crafters at once!
Take a peek at what's crafting...
Are you tired of waiting on items to craft, constantly checking for it to be done, or simply forgetting until far too much later? Well so was I. Until I developed this little window. With Crafter Queue, you can quickly, efficiently manage all your crafterâs queues at once!!
This sweet little mod is surprisingly powerful, with a plethora of functional features:
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Movable! Drag the window where YOU want it, and itâll stay there.
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Hotkeyable! You can set Crafter Queue hotkey from the Controls menu! The default is âctrl + back-quoteâ (thatâs the key to the left of your 1 key).
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Sortable! Order the crafting queues the way you want! Simply drag the name of the crafter around.
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Cancellable! Cancel crafting orders by right-clicking.
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Managable! Clicking a crafter name will open that crafterâs workshop.
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Verbal! Tells you when the crafter has no queued orders!
Download it from steam workshop today!!!
Current Version: v1.0
Stonehearth Version: 24.10.2
Last update: 05/26/2018 4:20 pm PST
Download: Crafter Queue Mod !!
Follow Cam Remembers Mod!
The most convenient mod you never knew you wanted!
In case you forgot ...
Obviously, the follow cam is 100%, without a doubt, the best tool in ALL of Stonehearth. We all know this fact. We also know that it has one little teensy problem that makes it COMPLETELY UNUSABLE: If you arenât currently selecting a hearthling, Follow Cam doesnât activate! What the heck! Well, fret no longer, because I have saved everyone from pain and misery:
Two little hyper efficient files will allow you to automatically jump to the last hearthling (or pet) you followed â assuming you havenât gotten them killed â saving you valuable time, and possibly acting as a useful waypoint (but only if youâre a pro)! How it works: Whenever you hit J, if you aernât selecting something that can be follow-camâed, then it will go back to the last thing it did successfully follow.
Current Version: v1.0
Stonehearth Version: 24.9.2
Last update: 05/12/2018 4:21 pm PST
Download: Follow Cam Remembers Mod !!
Dense Fields!
2x denser farmer fields, over 9000x more efficient!
Hopefully this info isn't too dense ...
This clever little mod removes unplantable furrows from farmer fields, so fields can be denser and you donât have to do the single-row trick to get the most out of you farmer fields! Essential if you care about efficiency.
Current Version: v1.0
Stonehearth Version: 24.9.12
Last update: 05/12/2018 11:20 am PST
Download: Dense Fields Mod !!
Box Command Tool !
Command All the Things! Quickly Undeploy / Redeploy Your Stuff!
Don't forget to read the instructions
Want to quickly move all 25 of those berry bushes across the map? Thats gonna be a pain if you have to individually click each and move it. Thatâs the motivation for this mod: it allows you to box select entities, and itâll allow you to redeploy all the entities that can be!
Next Feature: hotkeys for commands!
Current Version: v0.1.1
Stonehearth Version: 24.9.2
Last update: 05/12/2018 9:54 am PST
Download: Box Command Tool Mod !!
Outdated mods
Enter the danger zone....
Edge of Screen Panner!
The functionality mod that you just realized you canât live without!
The sweeping deets
[spoiler] This mod is really straight-forward (panning pun). It adds the functionality to pan the screen in the direction of the edge that your mouse is against. This mode ended up taking me a fair bit of time to function intuitively, but I think Iâve got that pinned down, let me know what you all think! [/spoiler]
Current Version: v0.3
Stonehearth Version: 22.5
Last update: 10/19//2017 5:45 pm PST
Download: Edge-of-Screen Panning Mod !!
GridKeys!
âFresh, Fast, and Not Quite a Gridâ Edition
All the information
⊠What the heck is this?
Essentially, my aim is to imitate SC2âs grid hotkey setup, while also preserving the WASD movement that Stonehearth has. What this means is that all hotkeys should be reachable without lifting your hand off WASD (with a few obvious exceptions like escape or when you perform shift and some key).
⊠Okay but how does this work in Stonehearth?
My first attempt follows this simple rule: Start menu items (the main buttons you see all the time on your screen) map from keys Z to N, in order. Special menus like the town overview and bulletin are mapped to other special keys. Then when you enter a sub menu (for instance, by hitting Harvest), the buttons Z through N will now map to those items in order.The logic behind this is that you know the buttonâs hotkey based on their position from the left. The mechanical difference between this and default hotkeys is that Entering a sub menu changes the hotkey mappings, so the key you press will have a different action based on which menu you are in. This makes much more sense when you try it out.
⊠Cool, but thatâs not a grid.
Youâre right. But I didnât say I was done implementing this yet.
⊠Alright, alright but but what do you want me to do?
Test it out! It feels a tad weird at first since youâre probably used to thinking âH for harvest,â instead of _âX for harvest menu then X for harvest tool.â Trust me, though, it wonât take long to get comfy with it. Also, you can still view all the hotkey bindings in the settings menu or by hovering over the button.
Current Version: v1.0
Stonehearth Version: 22.5
Last update: 09/24/2017 3:32 am PST
Download: GridKeys Mod !!
Authorâs Note to Team Radiant: My hope is that these functionality mods are added (and better implemented) into the base game, so my mods wonât have to do it for us. Iâm not saying I can program functionality better than Radiant, itâs more about the fact that Team Radiant is busy implementing bigger, better, and scarier functionality! Radiant has my full consent to use this code, to add or modify it to Stonehearth Base as they see fit. Of course, if they do, Iâd love to talk about its performance and how the code (and I myself) can do better.