# Weird glowing shifting wall bug

**URL:** <https://discourse.stonehearth.net/t/weird-glowing-shifting-wall-bug/20816>\
**Category:** Resolved Reports\
**Tags:** resolved\
**Created:** [March 16, 2016, 5:50pm UTC](https://discourse.stonehearth.net/t/weird-glowing-shifting-wall-bug/20816 "2016-03-16T17:50:49Z")\
**Posts on this page:** 20\
**Page:** 1

<div class="post-metadata">

**Author:** ![setsk0n](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/setsk0n/32/49142_2.png) [@setsk0n](https://discourse.stonehearth.net/u/setsk0n)\
**Post date:** [March 16, 2016, 5:50pm UTC](https://discourse.stonehearth.net/t/weird-glowing-shifting-wall-bug/20816/1 "2016-03-16T17:50:49Z")

</div>

I got this weird bug that highlights a wall, and it shifts depending on the angle you’re viewing it from.

[![](http://i.imgur.com/48hAjnl.png) ](http://i.imgur.com/48hAjnl.png)  
[![](http://i.imgur.com/VRixQ4A.png) ](http://i.imgur.com/VRixQ4A.png)  
[![](http://i.imgur.com/XcxRXt3.png) ](http://i.imgur.com/XcxRXt3.png)

Not sure how to recreate it exactly. The last thing I was doing was making windows and this happened.

Edit: I suddenly got an error message

```auto
release-529 (x64)
radiant/modules/client_entities.lua:104: attempt to index local 'entity' (a nil value)
stack traceback:
	[C]: ?
	radiant/modules/client_entities.lua:104: in function 'get_world_grid_location'
	...ruction_progress/construction_progress_component.lua:282: in function 'remove_world_region'
	stonehearth/components/wall/wall_component.lua:340: in function 'layout'
	...th/services/client/build_editor/structure_editor.lua:114: in function '_initialize_proxies'
	...th/services/client/build_editor/structure_editor.lua:64: in function 'begin_editing'
	...earth/services/client/build_editor/portal_editor.lua:33: in function 'begin_editing'
	...earth/services/client/build_editor/doodad_placer.lua:95: in function '_on_mouse_event'
	...earth/services/client/build_editor/doodad_placer.lua:49: in function '_mouse_cb'
	stonehearth/services/client/input/input_capture.lua:49: in function '_dispatch'
	stonehearth/services/client/input/input_service.lua:55: in function '_dispatch_input'
	stonehearth/services/client/input/input_service.lua:12: in function <stonehearth/services/client/input/input_service.lua:11>

```

---

<div class="post-metadata">

**Author:** ![8BitCrab](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/8bitcrab/32/48512_2.png) [@8BitCrab](https://discourse.stonehearth.net/u/8BitCrab)\
**Post date:** [March 16, 2016, 5:52pm UTC](https://discourse.stonehearth.net/t/weird-glowing-shifting-wall-bug/20816/2 "2016-03-16T17:52:46Z")

</div>

hey there @setsk0n,

funny enough, @sdee actually ran into this problem last night (tuesday) during the stream…

also, what version of the game are you using?

---

<div class="post-metadata">

**Author:** ![setsk0n](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/setsk0n/32/49142_2.png) [@setsk0n](https://discourse.stonehearth.net/u/setsk0n)\
**Post date:** [March 16, 2016, 5:54pm UTC](https://discourse.stonehearth.net/t/weird-glowing-shifting-wall-bug/20816/3 "2016-03-16T17:54:14Z")

</div>

I’m using the latest version. A15 release-529.

---

<div class="post-metadata">

**Author:** ![sdee](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/sdee/32/65441_2.png) [@sdee](https://discourse.stonehearth.net/u/sdee)\
**Post date:** [March 16, 2016, 5:57pm UTC](https://discourse.stonehearth.net/t/weird-glowing-shifting-wall-bug/20816/4 "2016-03-16T17:57:20Z")

</div>

@not_owen_wilson, another weird building bug for you! This was weird; it puts a clone of the wall in the back of the structure.

---

<div class="post-metadata">

**Author:** ![Doc\_Brano](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/doc_brano/32/50733_2.png) [@Doc\_Brano](https://discourse.stonehearth.net/u/Doc_Brano)\
**Post date:** [March 16, 2016, 6:37pm UTC](https://discourse.stonehearth.net/t/weird-glowing-shifting-wall-bug/20816/5 "2016-03-16T18:37:45Z")

</div>

**Summary:**  
When designing a home sometimes I get the following

 ![](https://us1.discourse-cdn.com/flex022/uploads/stonehearth/original/3X/d/7/d78995f9cde4b6894fc3e38dfc4b38077fb44cfc.jpg)

As you can see from the image above, there is suddenly an extra 2 walls added to the build. They can not be removed and remain on the map even if you delete the blueprint you’re working on.

Stonehearth.log:

```auto
release-529 (x64)
radiant/modules/client_entities.lua:104: attempt to index local 'entity' (a nil value)
stack traceback:
	[C]: ?
	radiant/modules/client_entities.lua:104: in function 'get_world_grid_location'
	...ruction_progress/construction_progress_component.lua:282: in function 'remove_world_region'
	stonehearth/components/wall/wall_component.lua:340: in function 'layout'
	...th/services/client/build_editor/structure_editor.lua:114: in function '_initialize_proxies'
	...th/services/client/build_editor/structure_editor.lua:64: in function 'begin_editing'
	...earth/services/client/build_editor/portal_editor.lua:33: in function 'begin_editing'
	...earth/services/client/build_editor/doodad_placer.lua:95: in function '_on_mouse_event'
	...earth/services/client/build_editor/doodad_placer.lua:49: in function '_mouse_cb'
	stonehearth/services/client/input/input_capture.lua:49: in function '_dispatch'
	stonehearth/services/client/input/input_service.lua:55: in function '_dispatch_input'
	stonehearth/services/client/input/input_service.lua:12: in function <stonehearth/services/client/input/input_service.lua:11>

```

```auto
release-529 (x64)
radiant/modules/entities.lua:89: attempt to call method 'is_valid' (a nil value)
stack traceback:
	[C]: in function 'is_valid'
	radiant/modules/entities.lua:89: in function 'kill_entity'
	stonehearth/call_handlers/entities_call_handler.lua:25: in function <stonehearth/call_handlers/entities_call_handler.lua:22>

```

```auto
release-529 (x64)
c++ exception: lua runtime error
stack traceback:

```

```auto
release-529 (x64)
stonehearth/services/server/ai/ai_service.lua:440: attempt to call method 'get_id' (a nil value)
stack traceback:
	[C]: in function 'get_id'
	stonehearth/services/server/ai/ai_service.lua:440: in function '_add_reconsidered_entity'
	stonehearth/services/server/ai/ai_service.lua:461: in function 'reconsider_entity'
	debugtools/call_handlers/debugtools_commands.lua:384: in function <debugtools/call_handlers/debugtools_commands.lua:383>

```

```auto
release-529 (x64)
radiant/modules/entities.lua:78: attempt to call method 'is_valid' (a nil value)
stack traceback:
	[C]: in function 'is_valid'
	radiant/modules/entities.lua:78: in function 'destroy_entity'
	stonehearth/call_handlers/entities_call_handler.lua:18: in function <stonehearth/call_handlers/entities_call_handler.lua:15>

```

```auto
release-529 (x64)
stonehearth/lib/entity_forms/entity_forms_lib.lua:26: attempt to call method 'get_component' (a nil value)
stack traceback:
	[C]: in function 'get_component'
	stonehearth/lib/entity_forms/entity_forms_lib.lua:26: in function 'get_forms'
	stonehearth/call_handlers/entities_call_handler.lua:31: in function <stonehearth/call_handlers/entities_call_handler.lua:29>

```

I have had this in multiple new games now. Happens with already designed homes as with newly designed homes. The game basically becomes unplayable due to it always bugging anything you wanna place there

**Versions and Mods:**  
Latest steam build, mods debugtools and farming/food mod

---

<div class="post-metadata">

**Author:** ![8BitCrab](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/8bitcrab/32/48512_2.png) [@8BitCrab](https://discourse.stonehearth.net/u/8BitCrab)\
**Post date:** [March 16, 2016, 6:40pm UTC](https://discourse.stonehearth.net/t/weird-glowing-shifting-wall-bug/20816/6 "2016-03-16T18:40:24Z")

</div>

hey there @Doc_Brano,

just merged your post over here as they are the same error and bug 🙂

one thing i’m curious about was your thread title “strange building crash”, did/ does your game actually crash after you get the error?

---

<div class="post-metadata">

**Author:** ![Doc\_Brano](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/doc_brano/32/50733_2.png) [@Doc\_Brano](https://discourse.stonehearth.net/u/Doc_Brano)\
**Post date:** [March 16, 2016, 6:44pm UTC](https://discourse.stonehearth.net/t/weird-glowing-shifting-wall-bug/20816/7 "2016-03-16T18:44:11Z")

</div>

@8BitCrab Well the building part of the game crashes. The villagers keep walking, messages keep popping up but they won´t build it and you can´t build anything with it. Must say it is not moving or changing position like the original poster mentioned. but seeing i did not consider this a building bug or anything, just thought hmmm building part crashes.

---

<div class="post-metadata">

**Author:** ![8BitCrab](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/8bitcrab/32/48512_2.png) [@8BitCrab](https://discourse.stonehearth.net/u/8BitCrab)\
**Post date:** [March 16, 2016, 6:48pm UTC](https://discourse.stonehearth.net/t/weird-glowing-shifting-wall-bug/20816/8 "2016-03-16T18:48:31Z")

</div>

> [@Doc\_Brano](#):
>
> @8BitCrab Well the building part of the game crashes.

alright, generally when we say “crash” we are referring to the entire game actually quitting/closing, not just part of the game bugging out and stopping working.

kinda butchered that explanation, probably need some more coffee…

---

<div class="post-metadata">

**Author:** ![Doc\_Brano](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/doc_brano/32/50733_2.png) [@Doc\_Brano](https://discourse.stonehearth.net/u/Doc_Brano)\
**Post date:** [March 16, 2016, 6:51pm UTC](https://discourse.stonehearth.net/t/weird-glowing-shifting-wall-bug/20816/9 "2016-03-16T18:51:09Z")

</div>

will do my best to make the game crash next time 🙂 will make a video of it 🙂

---

<div class="post-metadata">

**Author:** ![8BitCrab](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/8bitcrab/32/48512_2.png) [@8BitCrab](https://discourse.stonehearth.net/u/8BitCrab)\
**Post date:** [March 16, 2016, 6:59pm UTC](https://discourse.stonehearth.net/t/weird-glowing-shifting-wall-bug/20816/10 "2016-03-16T18:59:57Z")

</div>

> [@Doc\_Brano](#):
>
> will do my best to make the game crash next time 🙂

we don’t _actually_ want the game to crash, i was just trying to point out the difference between a bug and a crash. 😛

---

<div class="post-metadata">

**Author:** ![Pfauenauge](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/pfauenauge/32/46813_2.png) [@Pfauenauge](https://discourse.stonehearth.net/u/Pfauenauge)\
**Post date:** [March 16, 2016, 7:57pm UTC](https://discourse.stonehearth.net/t/weird-glowing-shifting-wall-bug/20816/11 "2016-03-16T19:57:48Z")

</div>

Same here 😯

 ![](https://us1.discourse-cdn.com/flex022/uploads/stonehearth/original/3X/9/9/992b89aafbeeb3f9deb80c97424e428aa18e0382.jpg)

Steam latest A15 release-529.

Edit: After reloading the Game the ghost walls vanished…😮

---

<div class="post-metadata">

**Author:** ![Doc\_Brano](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/doc_brano/32/50733_2.png) [@Doc\_Brano](https://discourse.stonehearth.net/u/Doc_Brano)\
**Post date:** [March 16, 2016, 8:37pm UTC](https://discourse.stonehearth.net/t/weird-glowing-shifting-wall-bug/20816/12 "2016-03-16T20:37:23Z")

</div>

I did notice that when you save a build with the ghost wall on it, it saves the build with out the ghost wall. Also noticed that when it occures, it will occure on all buildings at the same time. Was pretty funny seeing 4 buildings with the same ghost wall

---

<div class="post-metadata">

**Author:** ![Geokhan](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/geokhan/32/50159_2.png) [@Geokhan](https://discourse.stonehearth.net/u/Geokhan)\
**Post date:** [March 16, 2016, 10:41pm UTC](https://discourse.stonehearth.net/t/weird-glowing-shifting-wall-bug/20816/13 "2016-03-16T22:41:21Z")

</div>

Alpha 15, 529  
I wish I had taken a screenshot, but I also had this to occur while designing a building. I quickly reloaded and it was gone.

---

<div class="post-metadata">

**Author:** ![Ryvucz](https://avatars.discourse-cdn.com/v4/letter/r/46a35a/32.png) [@Ryvucz](https://discourse.stonehearth.net/u/Ryvucz)\
**Post date:** [March 17, 2016, 1:06am UTC](https://discourse.stonehearth.net/t/weird-glowing-shifting-wall-bug/20816/14 "2016-03-17T01:06:16Z")

</div>

I have created a YouTube video to show the steps on how to recreate this bug, along with the errors that pop-up during it.

---

<div class="post-metadata">

**Author:** ![8BitCrab](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/8bitcrab/32/48512_2.png) [@8BitCrab](https://discourse.stonehearth.net/u/8BitCrab)\
**Post date:** [March 17, 2016, 12:49am UTC](https://discourse.stonehearth.net/t/weird-glowing-shifting-wall-bug/20816/15 "2016-03-17T00:49:05Z")

</div>

hey there @Ryvucz, welcome to the discourse 😄

thanks for the report and for the clear repro steps with the video.

from what i can tell the bug in your video is this one,

[http://discourse.stonehearth.net/t/weird-glowing-shifting-wall-bug/20816](http://discourse.stonehearth.net/t/weird-glowing-shifting-wall-bug/20816)

would you be able to confirm that?

---

<div class="post-metadata">

**Author:** ![Ryvucz](https://avatars.discourse-cdn.com/v4/letter/r/46a35a/32.png) [@Ryvucz](https://discourse.stonehearth.net/u/Ryvucz)\
**Post date:** [March 17, 2016, 1:04am UTC](https://discourse.stonehearth.net/t/weird-glowing-shifting-wall-bug/20816/16 "2016-03-17T01:04:58Z")

</div>

Thanks! That definitely looks like the same error.

---

<div class="post-metadata">

**Author:** ![8BitCrab](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/8bitcrab/32/48512_2.png) [@8BitCrab](https://discourse.stonehearth.net/u/8BitCrab)\
**Post date:** [March 17, 2016, 1:07am UTC](https://discourse.stonehearth.net/t/weird-glowing-shifting-wall-bug/20816/17 "2016-03-17T01:07:25Z")

</div>

> [@Ryvucz](#):
>
> That definitely looks like the same error.

alright, i just merged it over here with the other report, that way we dont end up with 10 different threads all for the same bug 🙂

---

<div class="post-metadata">

**Author:** ![Kins](https://avatars.discourse-cdn.com/v4/letter/k/c67d28/32.png) [@Kins](https://discourse.stonehearth.net/u/Kins)\
**Post date:** [March 17, 2016, 7:59am UTC](https://discourse.stonehearth.net/t/weird-glowing-shifting-wall-bug/20816/18 "2016-03-17T07:59:43Z")

</div>

Have the same Issue in my game.

---

<div class="post-metadata">

**Author:** ![Freudian](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/freudian/32/47840_2.png) [@Freudian](https://discourse.stonehearth.net/u/Freudian)\
**Post date:** [March 17, 2016, 2:31pm UTC](https://discourse.stonehearth.net/t/weird-glowing-shifting-wall-bug/20816/19 "2016-03-17T14:31:01Z")

</div>

**Summary:** Strange wall appearing bug when building in editor mode. Strange walls appear after adding a door and engine dups the below code.

```auto
release-535 (x64)
radiant/modules/client_entities.lua:104: attempt to index local 'entity' (a nil value)
stack traceback:
	[C]: ?
	radiant/modules/client_entities.lua:104: in function 'get_world_grid_location'
	...ruction_progress/construction_progress_component.lua:282: in function 'remove_world_region'
	stonehearth/components/wall/wall_component.lua:340: in function 'layout'
	...th/services/client/build_editor/structure_editor.lua:114: in function '_initialize_proxies'
	...th/services/client/build_editor/structure_editor.lua:64: in function 'begin_editing'
	...earth/services/client/build_editor/portal_editor.lua:33: in function 'begin_editing'
	...earth/services/client/build_editor/doodad_placer.lua:95: in function '_on_mouse_event'
	...earth/services/client/build_editor/doodad_placer.lua:49: in function '_mouse_cb'
	stonehearth/services/client/input/input_capture.lua:49: in function '_dispatch'
	stonehearth/services/client/input/input_service.lua:55: in function '_dispatch_input'
	stonehearth/services/client/input/input_service.lua:12: in function <stonehearth/services/client/input/input_service.lua:11>

```

**Steps to reproduce:**

1. Build raised building
2. Add walls and a door
3. Strange walls appear

**Expected Results:**

**Actual Results:**  
Above aforementioned and engine error dump

**Notes:**  
not sure if this has been mentioned but its happened a couple of times within this current build

**Attachments:**

**Version Number and Mods in use:** release -535 (x64) Alpha15 Marketstall build

**System Information:**

Summary  
Operating System  
Windows 7 Home Premium 64-bit SP1  
CPU  
Intel Core i5 2500 @ 3.30GHz   
Sandy Bridge 32nm Technology  
RAM  
16.0GB Dual-Channel DDR3 @ 668MHz (9-9-9-24)  
Motherboard  
ASUSTeK Computer INC. P8H67-M PRO (LGA1155)   
Graphics  
JC151A (1024x768@60Hz)  
2367 (1920x1080@60Hz)  
HP w1907 (1440x900@60Hz)  
2048MB ATI AMD Radeon HD 7800 Series (Sapphire/PCPartner)   
Storage  
465GB Seagate ST3500312CS ATA Device (SATA)   
298GB Generic External USB Device (USB (SATA))  
Optical Drives  
No optical disk drives detected  
Audio  
Plantronics GameCom

---

<div class="post-metadata">

**Author:** ![Doc\_Brano](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/doc_brano/32/50733_2.png) [@Doc\_Brano](https://discourse.stonehearth.net/u/Doc_Brano)\
**Post date:** [March 17, 2016, 7:47am UTC](https://discourse.stonehearth.net/t/weird-glowing-shifting-wall-bug/20816/20 "2016-03-17T07:47:16Z")

</div>

there is already a topic about it on the forum, [Weird glowing shifting wall bug](http://discourse.stonehearth.net/t/weird-glowing-shifting-wall-bug/20816/15)

There are multiple players with the same issue. I think your post will be merched with it bij one of the forum moderators like @8BitCrab

[Next page](https://discourse.stonehearth.net/t/weird-glowing-shifting-wall-bug/20816.md?page=2)
