# Undeploy not working a24-851

**URL:** <https://discourse.stonehearth.net/t/undeploy-not-working-a24-851/35703>\
**Category:** Resolved Reports\
**Tags:** resolved\
**Created:** [June 1, 2018, 9:50am UTC](https://discourse.stonehearth.net/t/undeploy-not-working-a24-851/35703 "2018-06-01T09:50:29Z")\
**Posts on this page:** 10\
**Page:** 1

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**Author:** ![deltanon](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/deltanon/32/62114_2.png) [@deltanon](https://discourse.stonehearth.net/u/deltanon)\
**Post date:** [June 1, 2018, 9:50am UTC](https://discourse.stonehearth.net/t/undeploy-not-working-a24-851/35703/1 "2018-06-01T09:50:29Z")

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**Summary:**  
Objects marked for undeploy are never undeployed.

**Steps to reproduce:**

1. Play the game for 10 or so in-game days (length here is questionable - this was when I noticed).
2. Issue undeploy commands on items.
3. Items are never undeployed.

**Expected Results:**  
Expecting the items to be undeployed and stored in stockpile/container.

**Actual Results:**  
The objects are never undeployed.

**Notes:**  
Single player save. Happens every time I play the game.  
**Attachments:**

**Version Number and Mods in use:**  
a24-851 unstable. vanilla.

**System Information:**

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**Author:** ![max99x](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/max99x/32/40094_2.png) [@max99x](https://discourse.stonehearth.net/u/max99x)\
**Post date:** [June 1, 2018, 9:51am UTC](https://discourse.stonehearth.net/t/undeploy-not-working-a24-851/35703/2 "2018-06-01T09:51:23Z")

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Can you upload a savegame where this occurs?

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**Author:** ![Relyss](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/relyss/32/41785_2.png) [@Relyss](https://discourse.stonehearth.net/u/Relyss)\
**Post date:** [June 1, 2018, 9:54am UTC](https://discourse.stonehearth.net/t/undeploy-not-working-a24-851/35703/3 "2018-06-01T09:54:58Z")

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@deltanon, do you have storage filters set to None by default? There’s currently a bug where all the storages are set to None after loading a savefile. This would explain why undeploy does not work for you, since none of the storages would accept any item unless you change their filters again.

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**Author:** ![deltanon](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/deltanon/32/62114_2.png) [@deltanon](https://discourse.stonehearth.net/u/deltanon)\
**Post date:** [June 1, 2018, 11:23am UTC](https://discourse.stonehearth.net/t/undeploy-not-working-a24-851/35703/4 "2018-06-01T11:23:44Z")

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[undeploy\_bug.zip](https://discourse.stonehearth.net/uploads/short-url/ylU9Zeo61mK5IiZ1PyHlBmmGFp0.zip) (4.2 MB)  
Attached a save-file with the bug. You can see in the screenshot, the furniture with the undeploy on them.

 ![screenshot](https://us1.discourse-cdn.com/flex022/uploads/stonehearth/original/3X/d/c/dc21a606410891c6a3c7e52c1855f20f3690572d.jpg)

@Relyss There is only one storage container in this instance - the stockpile, and it is set to ALL.  
My game settings has stockpiles set to default ALL, if that’s relevant.

@max99x Nothing fancy was done in this game, I literally started it 40mins ago to provide a test case for this bug report. I Dug into the mountain, placed down floors with the slab tool. Placed furniture on the floors. Tried to undeploy the furniture and bingo - no dice.

Thanks for the replies tho people, let me know if I can provide any more help.

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**Author:** ![deltanon](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/deltanon/32/62114_2.png) [@deltanon](https://discourse.stonehearth.net/u/deltanon)\
**Post date:** [June 1, 2018, 11:59am UTC](https://discourse.stonehearth.net/t/undeploy-not-working-a24-851/35703/5 "2018-06-01T11:59:53Z")

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Bit more to add;

I left the game running another 20 mins and added a 2nd even larger stockpile.  
To ensure it wasn’t task saturation, or a full stockpile preventing the undeploy and they did eventually get around to undeploying one of the items.

The 2nd item was thoroughly ignored however until the point the Hearthlings were sitting around the fire idle. Are undeploy jobs low in priority? If I issue a move order to the same furniture, the Hearthlings are right on it!

[undeploy\_bug2.zip](https://discourse.stonehearth.net/uploads/short-url/rM93CSxYGxVRUI5JWnPOh0vbEIm.zip) (5.2 MB)  
Here is a second save-file with the bug. This one has mods running, which I had presumed was causing the issue at first. Until I removed them and it still reoccurred.

ModList-  
Sacred Grove  
Home sweet home  
Lorkis Biome  
Miner Profession  
Patrol Points  
Smart Crafter  
Taiga Biome  
Archipelago Biome  
Ballista Turret  
Better Storage  
Canyon Biome  
Crafter Queues  
Rocky Moutains  
Sacred Grove Biome

Look at them slackers!

 ![screenshot%202018_06_01__20_07_28](https://us1.discourse-cdn.com/flex022/uploads/stonehearth/original/3X/6/7/67be082e726cf314f306d915733477bc9cf83317.jpg)  
 ![screenshot%202018_06_01__20_07_44](https://us1.discourse-cdn.com/flex022/uploads/stonehearth/original/3X/2/5/25d5141f86795e6d5671b399ad846e15e1d55d00.png)

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**Author:** ![Tanrion](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/tanrion/32/53113_2.png) [@Tanrion](https://discourse.stonehearth.net/u/Tanrion)\
**Post date:** [June 2, 2018, 4:40am UTC](https://discourse.stonehearth.net/t/undeploy-not-working-a24-851/35703/6 "2018-06-02T04:40:09Z")

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I’m having the same issue

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**Author:** ![Amnaa](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/amnaa/32/60874_2.png) [@Amnaa](https://discourse.stonehearth.net/u/Amnaa)\
**Post date:** [June 3, 2018, 3:45pm UTC](https://discourse.stonehearth.net/t/undeploy-not-working-a24-851/35703/7 "2018-06-03T15:45:36Z")

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Same here r-852.

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**Author:** ![No\_Name](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/no_name/32/62699_2.png) [@No\_Name](https://discourse.stonehearth.net/u/No_Name)\
**Post date:** [June 3, 2018, 4:50pm UTC](https://discourse.stonehearth.net/t/undeploy-not-working-a24-851/35703/8 "2018-06-03T16:50:04Z")

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same issue here.  
i just created a stockpile for furniture and set some chairs to undeploy  
all my workers are idle as they have nothing else to do yet they don’t take the chairs. they can redeploy but not undeploy  
A24 852

update: workbechs undeploy as expected so might be only furniture(?)

update2: how interesting… i used redeploy(Y) and when a heartling takes the item i undeployed (U) and in some cases the heartling started to undeploy the other items too… not all of them but 3 out of 5 chairs were undeployed

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<div class="post-metadata">

**Author:** ![deltanon](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/deltanon/32/62114_2.png) [@deltanon](https://discourse.stonehearth.net/u/deltanon)\
**Post date:** [June 4, 2018, 5:38pm UTC](https://discourse.stonehearth.net/t/undeploy-not-working-a24-851/35703/9 "2018-06-04T17:38:19Z")

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I’ve had to start using a similar work-around to get things un-deployed also.

For anyone interested here it is-  
If you issue the re-deploy command and then once its in the hands of the Hearth-ling, but BEFORE they reached the next position, cancel the re-deploy and the item will be dropped on the ground at which point it will be stored as usual.

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<div class="post-metadata">

**Author:** ![max99x](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/max99x/32/40094_2.png) [@max99x](https://discourse.stonehearth.net/u/max99x)\
**Post date:** [June 4, 2018, 8:01pm UTC](https://discourse.stonehearth.net/t/undeploy-not-working-a24-851/35703/10 "2018-06-04T20:01:43Z")

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Thanks for reporting this and providing a savegame. This should be fixed in the next release.
