Summary:
On a trapper’s way back from a long journey, I told him to drop his stuff off at home, he ran all the way back to where he came from, then executed the command.
Steps to reproduce:
-Command a Trapper to a far away place with wildlife
-Trap 2 animals and harvest them
-Idle
-Wait till he returns, because of hunger or sleep
-When he is almost back, tell him to drop his loot at home
Expected Results:
For him to go to the flag and drop off his loot, starting from where I gave the order
What’s trying to be said is that after issuing a movement command to the trapper and the trapper begins to idle at that spot and when it’s automatic hunger responce kicks in it goes searching for food.
However when enroute to get food you tell the trapper to return home to deposit_item order and instead of pathing directly from that spot the trapper will walk all the way back to the spot where you originally gave him a movement order. and then after reaching that spot the trapper will path to the flag to deposit his bag.
So it’s like driving to a restaurant for dinner, turning around since you forgot your wallet at home. Then when you get home you realize your wallet was in your pocket the whole time and you make your way back to the resturant.