# Too many classes-too soon?

**URL:** <https://discourse.stonehearth.net/t/too-many-classes-too-soon/9152>\
**Category:** Suggestions\
**Created:** [December 19, 2014, 12:48pm UTC](https://discourse.stonehearth.net/t/too-many-classes-too-soon/9152 "2014-12-19T12:48:01Z")\
**Posts on this page:** 1\
**Showing post:** 16

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**Author:** ![RepeatPan](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/repeatpan/32/46418_2.png) [@RepeatPan](https://discourse.stonehearth.net/u/RepeatPan)\
**Post date:** [December 20, 2014, 11:50am UTC](https://discourse.stonehearth.net/t/too-many-classes-too-soon/9152/16 "2014-12-20T11:50:49Z")

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> [@JWall\_LP](#):
>
> Can we not have an option to turn sheep into war sheep, they seem to do so well at killing our own footman?

Sheep are already reserved as main antagonist of the game.

> [@Do Skeletons Dream of Undead Sheep?](https://discourse.stonehearth.net/t/do-skeletons-dream-of-undead-sheep/5760/2):
>
> Memo to self: Remember to make fun of the lich king by having some sort of… Shleich King?
> 
> I can totally see it. Undead sheep. Fortresses built out of wolonite.
> 
> .oO(“Fa-ah-ather, is it over?” - “At long la-ah-st. No king rules forever my son.” - “I see only da-ah-arkness before me…” It works so perfectly)

> /uploads/stonehearth/original/2X/2/2632d30ce11a086e5378d3a75bdbbc9ec085c9d2.gif

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