# The game keeps shutting down after 30 to 70 Minutes into a session

**URL:** <https://discourse.stonehearth.net/t/the-game-keeps-shutting-down-after-30-to-70-minutes-into-a-session/43022>\
**Category:** Crash Reports\
**Created:** [December 18, 2022, 3:33pm UTC](https://discourse.stonehearth.net/t/the-game-keeps-shutting-down-after-30-to-70-minutes-into-a-session/43022 "2022-12-18T15:33:21Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![Torte](https://avatars.discourse-cdn.com/v4/letter/t/4bbf92/32.png) [@Torte](https://discourse.stonehearth.net/u/Torte)\
**Post date:** [December 18, 2022, 3:33pm UTC](https://discourse.stonehearth.net/t/the-game-keeps-shutting-down-after-30-to-70-minutes-into-a-session/43022/1 "2022-12-18T15:33:21Z")

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**Summary:**

The game will work flawlessly for around 30 to 70 minutes and then just freeze for a second and then shut down.

**Stonehearth.log:**

I can not upload the Stonehearth.log file due to me being a new user but those are the lines I assume have to do with it shutting down:

2022-12-18 16:03:18.884563 | client | 1 | ai.thread | Could not find coroutine to destroy: 09985E90  
2022-12-18 16:03:18.884563 | client | 1 | ai.thread | Could not find coroutine to destroy: 099B8668  
2022-12-18 16:03:18.886565 | cef | 1 | browser | Load error: -3  
2022-12-18 16:03:18.970938 | client | 0 | core.system | not tested C:\rb\ihome\root\SH-OB0-BUILD\stonehearth\source\game\_engine\legacy\_game\_engine\horde\_render\_node.cpp 165  
2022-12-18 16:03:18.986974 | client | 1 | lua.code | Shutting down script host.  
2022-12-18 16:03:19.062046error parsing json: decRef on a 0 refcount internal

**Attachments:**

There is no crash.dmp file, the game also does not give me a typical crash window, it just shuts down

**Versions and Mods:**

I am playing Stonehearth Version 1.1.0.949 (x32) and have installed the following mods:

- Glowy Windows
- Combat Dash
- Mod Repairer
- Beam - Hearthling Stats Customization
- Authorized Community Expansion (ACE)
- What’s Stuck?
- LostEms
- Extra Map Options
- Fisher Job + Archipelago Biome
- Autoharvest Mod

**System Information:**

I am running on a Laptop with Windows 11 and according to my Systemsettings an Intel(R) Iris(R) Xe Graphics GPU

**Have you attempted basic troubleshooting steps here: [Crashing on start? Read this! UPDATED October 18, 2016](https://discourse.stonehearth.net/t/crashing-on-start-read-this-updated-october-18-2016/13297)**

Yes

**Notes:**

As previously stated, it does not really crash but rather just shut down the application with neither steam nor the application really telling why in form of a crash report. Whilst my system did get into a rather high utilisation point, due to it being a laptop not really intended for gaming purposes etc., it did not ever max out or overstep levels where I would get during normal usage of my Laptop like writing, drawing or using the internet.

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**Author:** ![paulthegreat](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/paulthegreat/32/62395_2.png) [@paulthegreat](https://discourse.stonehearth.net/u/paulthegreat)\
**Post date:** [December 19, 2022, 12:35am UTC](https://discourse.stonehearth.net/t/the-game-keeps-shutting-down-after-30-to-70-minutes-into-a-session/43022/2 "2022-12-19T00:35:12Z")

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If you’re running 32-bit it’s possible it’s running out of memory. Look on the ACE Discord for help running it 64-bit.
