Summary: Visually it seems that the iron and tin have had their skins swapped (At least from what I remember)
Steps to reproduce:
- Wait for a mason to roll by
- View stock
- See textures swapped on iron and Tin
Expected Results: Not really sure, but I think the brownish is supposed to be iron, while the shiny silvery like is Tin
Actual Results: Backwards
Version Number and Mods in use: 2860
No, I think in the game tin ore is slightly brown and iron ore is slightly blue, even in blocks in the world. Which always struck me as weird, but I assumed it was on purpose.
I’ll would also like iron ore to be rusty red and tin to be silvery but I think this is to be consistent with the melted bar colours …
I think this has always been like this in the game.
I was going to tag this as not_a_bug, but given @Thomas comment, we’ll move it to Suggestions
As far as I remember, it was always like this.
I remember iron being the redish color in like alpha 11. Plus, tin is naturally silvery/blue while iron is easily oxidized and turns redish
totally forgot about that, heres the .PNG’s from the A11 files,
whoa iron looks like chocolate, where’re my umpalumpas?
but how about some deepness system for ore distribution instead of leveled blacksmith?